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Help & Tutorials => Help => Topic started by: Flandre Scarlet on February 01, 2016, 03:45:57 PM



Title: How do I make new GFX?
Post by: Flandre Scarlet on February 01, 2016, 03:45:57 PM
I am trying to make a PSA and in it I want to use a custom GFX. The problem is its just a picture I want to make into a GFX. How would I take this 2D picture and make it into a GFX? (http://i.imgur.com/HyGxQCM.png)


Title: Re: How do I make new GFX?
Post by: Flandre Scarlet on February 06, 2016, 05:13:02 PM
bump


Title: Re: How do I make new GFX?
Post by: KingJigglypuff on February 06, 2016, 07:16:48 PM
Something you could do is make a basic flat model (or use an existing flat model as a base) and apply your image as its texture.

Actually adding it to an ef_fighter can be done, too. Since it's just a model, you don't need to do too much work.

Import your texture in its respective spot in the FitFighter.pac, add a new brres (make sure it's ModelData[X]), import your model into the newly created brres, add an EFLS entry, and make sure it references the newly added brres.

You'll also need to get its ID by counting down the EFLS entires (starting with 0).