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Help & Tutorials => Help => Topic started by: ........ on March 03, 2016, 03:36:26 AM

Title: SFX Freezing on Gecko OS
Post by: ........ on March 03, 2016, 03:36:26 AM
I tried to load custom sfx on gecko os using the soundbank engine code but it froze my game on the strap loader screen. I placed all of the sawnd files in the right place. Help, please?
Title: Re: SFX Freezing on Gecko OS
Post by: Ebola16 on March 03, 2016, 01:00:52 PM
Did you make the .sawnd file yourself? If so, you probably violated a file size limit. Try to keep the replaced audio files' size equal to or below the original ones. Reducing the sample rate in an audio editor (like Audacity) is a good way to save a lot of space.