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Super Smash Bros. Brawl Hacking => Model Imports => Topic started by: silverzero on March 12, 2016, 01:15:19 AM

Title: Mode imports and t poses
Post by: silverzero on March 12, 2016, 01:15:19 AM
Whenever I do a major import ( example http://i.imgur.com/tEi8Ey0.png (http://i.imgur.com/tEi8Ey0.png) ) it T-poses. Yet my royalty hack doesn't. Help?
Title: Re: Mode imports and t poses
Post by: KingJigglypuff on March 12, 2016, 01:16:53 AM
Uh...It's supposed to be a T-pose. There's nothing wrong with your import.
Title: Re: Mode imports and t poses
Post by: silverzero on March 12, 2016, 01:18:35 AM
Oh, no, not that. I meant Ingame.
Title: Re: Mode imports and t poses
Post by: KingJigglypuff on March 12, 2016, 01:19:28 AM
What did you do, exactly?
Title: Re: Mode imports and t poses
Post by: silverzero on March 12, 2016, 05:52:34 PM
I mean when I try to use the import ingame, it t poses
Title: Re: Mode imports and t poses
Post by: KingJigglypuff on March 12, 2016, 07:39:26 PM
I'm aware.

That's usually the sign of improper importing, different bone names, or having a lack of rigging.

How are your model's bones named? How did you edit/rig your model? Is it rigged at all?
Title: Re: Mode imports and t poses
Post by: windhunter7 on March 12, 2016, 09:37:12 PM
I'm guessing you used BrawlBox's "Import New Object" tool? If so, what did you click on the options that popped up. Very important. Because I had this same problem when I was experimenting with my Sonic imports.

Post Merge: March 12, 2016, 09:38:09 PM

Also, this should be in Model Help, not Models Imports. Just sayin'. :P
Title: Re: Mode imports and t poses
Post by: silverzero on March 28, 2016, 12:41:37 AM
I clicked the .mdld file ( I may have spelled that long )
Title: Re: Mode imports and t poses
Post by: windhunter7 on March 28, 2016, 01:24:35 AM
(http://i.imgur.com/n5INJMU.png)
Title: Re: Mode imports and t poses
Post by: silverzero on March 31, 2016, 10:51:06 PM
Your method didn't work. it crashed the game after I chose the game. ( noiseless crash )
Title: Re: Mode imports and t poses
Post by: windhunter7 on April 01, 2016, 01:18:24 AM
With .71, it works; I have done a bunch of various imports, with multiple types of glitches found, as you can see in my vault, but no in-game freezes if I use version .71 AND do like in the above picture.
Title: Re: Mode imports and t poses
Post by: silverzero on April 01, 2016, 10:25:46 PM
.71 download please. I use .68d
Title: Re: Mode imports and t poses
Post by: windhunter7 on April 01, 2016, 11:18:42 PM
Yeah, it froze the game for me when I tried to use .68, too, which is why I do it with .71 every time, since after all the imports I've done, I still haven't had it freeze once; about 4 hundred other weird, unsolvable glitches that require workarounds, sure, but no freezes. Here's the DL link:

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35494 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35494)
Title: Re: Mode imports and t poses
Post by: silverzero on April 02, 2016, 01:35:30 PM
thanks
Title: Re: Mode imports and t poses
Post by: windhunter7 on April 02, 2016, 06:38:39 PM
np, just lemme know if it works or not.