Ok, how do I apply a metal box shine to a texture so it looks metallic in game? When I made my Metal Shadow, I just imported the model into PAVGN's Metal Sonic and it still worked (thanks for that btw PAVGN), that proves that it is done in brawlbox and not with Gecko codes.
If you need me to explain better, pleas feel free to ask, I'm not that good at explaining.
Quote from: ThatDude on April 28, 2010, 04:45:15 AM
Ok, how do I apply a metal box shine to a texture so it looks metallic in game? When I made my Metal Shadow, I just imported the model into PAVGN's Metal Sonic and it still worked (thanks for that btw PAVGN), that proves that it is done in brawlbox and not with Gecko codes.
If you need me to explain better, pleas feel free to ask, I'm not that good at explaining.
The shine on the Metal Sonic is because Sonic has an env01 which makes his entire body shiny. This is why Sonic cant be white or any shade like that. He glows pink. If you compare that Sonic's texture with a normal Sonic you'll see the env01 texture is different. Falcon and Samus are the only others I know off hand with textures that make their body shine but I don't know if they can be made that metallic.
Ah, darn. Oh well, thanks for telling me.
thatdude actually you can do that metal texture you want in the data partition try to find in the fighters folder where are the pacs look at for example fitmarthdark.pac this one you can open it in brawlbox and export it as a for example fitmarh00.pac and pcs you have to export both
But isn't that for emerald textures?
I believe he's talking about this.
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That's the result of re-texturing Sonic's env01
Quote from: johnlcb on April 28, 2010, 05:07:02 AM
thatdude actually you can do that metal texture you want in the data partition try to find in the fighters folder where are the pacs look at for example fitmarthdark.pac this one you can open it in brawlbox and export it as a for example fitmarh00.pac and pcs you have to export both
Thats not quite what I need, but I'll attempt to work with it. thanks for the info.
Quote from: ThatDude on April 28, 2010, 12:49:57 PM
Quote from: johnlcb on April 28, 2010, 05:07:02 AM
thatdude actually you can do that metal texture you want in the data partition try to find in the fighters folder where are the pacs look at for example fitmarthdark.pac this one you can open it in brawlbox and export it as a for example fitmarh00.pac and pcs you have to export both
Thats not quite what I need, but I'll attempt to work with it. thanks for the info.
I've actually been looking into this for quite some time.
Materials1 folder inside models contain wheather something has a speacial texture effect i think, im going to edit the properties and see what i can get.
PS: Ur name reminds me of my PSN ID, the_dude_is_real. Which is why its awesome.