Kitty Corp Meow Mix Forums

Help & Tutorials => Help => Topic started by: Ryn-Chan on May 22, 2016, 09:47:34 PM



Title: Super Smash Brothers Legacy: Changing out Character's Movesets/Textures/Models
Post by: Ryn-Chan on May 22, 2016, 09:47:34 PM
I have been very interested playing Super Smash Bros. Legacy and I have been wondering about this one thing... is it possible to replace one of a character's in SSB Legacy's  moveset/texture/model data with another one without it crashing the game?

For example, I mean could I replace Legacy's FitPeach00.pac file or the PSA with another one I want?

And does this go the same for CSPs?


Title: Re: Super Smash Brothers Legacy: Changing out Character's Movesets/Textures/Models
Post by: windhunter7 on May 22, 2016, 10:05:56 PM
Yes, but there are two exceptions:

When you're trying to use a PSA that's incompatible with the current model and
When you're trying to use a model that has incompatible bones with the current PSA.


Title: Re: Super Smash Brothers Legacy: Changing out Character's Movesets/Textures/Models
Post by: Ryn-Chan on May 22, 2016, 10:22:40 PM
Ah I see. You mean if I were to give Peach a moveset made for Zelda or gave her a model import made for Zelda it wouldn't work? Well, of course I will not do that haha! And by the way, I have been a fan of the Wolf Link project you are working on!


Title: Re: Super Smash Brothers Legacy: Changing out Character's Movesets/Textures/Models
Post by: windhunter7 on May 22, 2016, 10:32:45 PM
Yeah, kinda like that.

Also, thnx! :) Sorry if I haven't been working on it in so long, though, I've just been so busy for a while.