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Help & Tutorials => Help => Topic started by: okotochiken on September 06, 2016, 10:19:03 PM



Title: Model Import Crash
Post by: okotochiken on September 06, 2016, 10:19:03 PM
So after a bit of trial and error, I managed to import a model into Brawlbox from Blender with rigging and weapons and stuff.

It's not high quality, and the texture has less than 5000 colours, but it crashes whenever I try to use it. It's over Ike, and his sword is there and all, but for some reason it just won't work!

Can someone out there help me?

Oh, and it shows up perfectly fine in Brawlbox.


Title: Re: Model Import Crash
Post by: windhunter7 on September 06, 2016, 10:36:56 PM
Would you mind uploading it? I could take a look at it, since I'm a Blender importer.


Title: Re: Model Import Crash
Post by: okotochiken on September 06, 2016, 10:39:28 PM
Yeah sure. Sticking it up now. Actually, can I post a MEGA link to this thread? Am I allowed?

Post Merge: September 06, 2016, 10:40:47 PM
https://mega.nz/#!7lsgwLYR!_BY8gDqhJVTQgaekya4pO25wLYkBbdb1Q1M1p1CKM34


Title: Re: Model Import Crash
Post by: windhunter7 on September 06, 2016, 11:04:54 PM
Ok, so I couldn't figure out what specifically is making it freeze, but I did notice that it isn't rigged correctly anyways, since you have it single-binded for the body, which means that the body will move with the entire skeleton instead of be affected by the bone animations. Did you try my (Work-In-Progress) tutorial on Blender Importing? And remember, you can always PM me or respond in that topic when you get stuck on something, though I'd prefer it be in that topic, and I'll help you out.


Title: Re: Model Import Crash
Post by: okotochiken on September 06, 2016, 11:35:12 PM
Yeah. I had a look at your tutorial before I posted, but the layout was a bit confusing. Anyway, I'm trying it now. Could you please create one for me so I could compare my finished one and yours? It's my first model import, so I'm a bit new...


Title: Re: Model Import Crash
Post by: windhunter7 on September 07, 2016, 06:49:37 AM
Ok, so since rigging is currently done in BrawlBox with my tutorial, and the rigging is difficult to do in BrawlBox(In my opinion), I'm going to say that you should first start seeing if you can import a regular object. So try to import Dedede's hammer(I have a .fbx that can be imported to Blender in the link below) onto Link, and then delete his sword, so that he looks like this(And yes, you'll have to do some rotations and translations for it to be at the proper location): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209890 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209890)

Included .fbx of Dedede's Hammer and Hammer Texture(Note: You have to delete Dedede after importing the .fbx to Blender, since you're only importing the hammer and not all of King Dedede): http://www.mediafire.com/download/039rxlnsh9wlvp9/Dedede%27sHammer.zip (http://www.mediafire.com/download/039rxlnsh9wlvp9/Dedede%27sHammer.zip)