I'll tidy this up later, just want to get this thread up before I forget again.
Works-In-ProgressRhythm Heaven [Character]This will be awhile since it's going to be using material animations... Info in spoilers below
Sorry but you are not allowed to view spoiler contents.
That's essentially how RH attacks, changing 'character' to 'character'. But don't forget your rhythm! If you don't time your buttons well enough...
Sorry but you are not allowed to view spoiler contents.
The Neutral A combo won't do as much damage or knockback. Visual cues on the character will let you know when you've flubbed it up.
More details to be filled out soon!
StatsSize: Varied
Weight/Gravity: ?
Jumps: 2
Walking Speed: ?
Running Speed: ?
Air Mobility: ?
Falling Speed: ?
MovesetNeutral B: Glee Club
Sorry but you are not allowed to view spoiler contents.
Side B: Night Walk
-Activation: Character rolls forward along the ground.
-Timed Press: Character bounces up into the air, the leap leaves a hitbox at point of jump and a weak hitbox on the character.
-Mistimed/No Press: Character stumbles along the ground, weak hitbox (tripping hitbox?)
Up B: See-Saw
See-Saw character lands on see-saw to catapult Chorus Kids upwards. Leads to helpless state.
-Timed Press: Extra height gained.
-Mistimed/No Press: Less height gained.
Down B: Together Now
Final Smash: Beat the Beat
Neutral Combo: Karate Man
Sorry but you are not allowed to view spoiler contents.
Dash Attack: Charging Chicken
Forward Tilt: Clappy Trio
Up Tilt: Fruit Basket
Down Tilt: Fork Lifter
Forward Smash: Samurai Slice
Up Smash: (Karate Man or Clap Trap?)
Down Smash: Blue Birds
Neutral Aerial: ?
Forward Aerial: Air Rally
Sorry but you are not allowed to view spoiler contents.
-Timed Press: Good damage and knockback, sweetspot at racket tip for meteor smash.
-Mistimed/No Press: Weak hit, no meteor smash (good for combos?)
Back Aerial: Shoot'em-up
Up Aerial: Working Dough
Down Aerial: Bunny Hop
Sorry but you are not allowed to view spoiler contents.
Grab/Pummel:
Forward Throw: Packing Pests
Back Throw: Coin Toss
Up Throw:
Down Throw: Hole-in-one[/spoiler]
Mach Rider [Character/Import]Basically two versions being worked on. One will be a simple import over Falcon, while the second version will come later once moveset modding becomes easier.
Sorry but you are not allowed to view spoiler contents.
Since I suck at modeling, I'm using my old tactic of frankenstein'ing the model together from other pieces. Still a WIP, but the basic body's pretty much settled.