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Super Smash Bros. Brawl Hacking => General Hacking Discussion => Project Concepts => Topic started by: Xirvet on November 03, 2016, 12:01:04 AM

Title: Super Smash Bros. Maximum
Post by: Xirvet on November 03, 2016, 12:01:04 AM
(http://i.imgur.com/TZ3w3cR.jpg)
What is SSB Maximum?
Super Smash Bros. Maximum is a personnal mod I started as a way to occupy my mind during my period of anxiety disorder and sorta make the Smash game I'd love to see. I originally did not intend to release this project but as I keep on thinkering it, I felt like it'd be a crime not to. This project tries to do many things that I have seen few attempt and, in a way, push Brawl modding to its maximum. Of course, I am but a novice modder and thus I do not know every little thing that may be needed but I plan on learning over time to make my vision a reality. Using Project M as its base, this mod uses elements from many popular mods, using some of the best content the community has to offer while also putting in things that I will work on in the future. The goal is to refresh Brawl in order make this mod a sort of believable Smash 5. Keep in mind that due to everything planned, this will be a Dolphin-only release since I use some of its features to trick things around to make it the way it is (that and I have no way to test it on a real Wii anyway)

What is planned?

Current roster
Uses Legacy XP's sweet character select screen but with custom CSS icons that uses fanart, this post will be updated as I keep on working on the mod
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Screenshots
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Of course, due to the ambitious nature of the project, don't expect it done soon. I welcome any contribution as in if you see something you'd like to help for in here, I welcome it!

Edit: As I work on this project, I will upload some of the content I made for my mod so at the very least, you guys can use it (for example: Fixed Klonoa, Cloud fused PSAs, Gunslinger Krystal with BrawlEx SFX, alt animations for Legacy Pichu, etc.)
Title: Re: Super Smash Bros. Maximum
Post by: windhunter7 on November 03, 2016, 01:35:26 AM
Looks like a pretty epic project! Subbed! :)

Post Merge: November 03, 2016, 01:36:33 AM

Looks like a pretty epic project! Subbed! :)
Title: Re: Super Smash Bros. Maximum
Post by: Accalia on November 07, 2016, 08:19:56 AM
i cant wait for the release, if you want a tester sign me up, also i can do some textures for the css screen/portraits
Title: Re: Super Smash Bros. Maximum
Post by: 20GX|Berzerk on November 08, 2016, 06:30:27 PM
looks great cant wait till release
Title: Re: Super Smash Bros. Maximum
Post by: Drybonesboy on May 03, 2017, 07:51:34 PM
I'd love to help in any way I could!
Title: Re: Super Smash Bros. Maximum
Post by: Drybonesboy on May 22, 2017, 02:52:15 PM
I can do rigging, animating, and model imports, as well as modeling, and artwork/css help if you need it!
Title: Re: Super Smash Bros. Maximum
Post by: TP on May 23, 2017, 11:33:47 PM
I had a similar idea for something like this. I don't know how to add characters, that sounds cool, but mine has the original roster that have each been modified. I have already completed most of the characters and made them stronger or faster.

The characters that I have edited so far are;

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The rest have yet to be modded.
Title: Re: Super Smash Bros. Maximum
Post by: darmun123 on July 15, 2018, 04:19:20 AM
I think i'm gonna kill myself, because it's not for wii :)