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Title: [Solved] How do you get Stock Icons working properly on the SSS Post by: CraptainFalcon on December 17, 2016, 06:35:31 PM I've been trying but I don't know how to get Brawl Ex clone stock icons working properly on the SSS. It comes out as a garbled mess and I've even tried to change the frame count in the Pat0 entires. Does anyone know how to get them working properly?
Title: Re: How do you get Stock Icons working properly on the SSS Post by: Lillith on December 17, 2016, 06:55:34 PM May I have a look at the file you're using?
Title: Re: How do you get Stock Icons working properly on the SSS Post by: CraptainFalcon on December 17, 2016, 09:45:56 PM https://www.dropbox.com/s/6wbqshunfd6wani/sc_selmap.pac?dl=0 (https://www.dropbox.com/s/6wbqshunfd6wani/sc_selmap.pac?dl=0)
Here you go EDIT: I should clarify that I've only added in Pat0 Entries for a Shulk clone atm Title: Re: How do you get Stock Icons working properly on the SSS Post by: Lillith on December 17, 2016, 10:50:05 PM Hmmmm. Seems like the pat0 for Players 2-4 aren't actually set properly. Player 1 is fine as is, but the rest have palettes and no textures attached.
Title: Re: How do you get Stock Icons working properly on the SSS Post by: CraptainFalcon on December 18, 2016, 12:38:23 PM Hmmmm. Seems like the pat0 for Players 2-4 aren't actually set properly. Player 1 is fine as is, but the rest have palettes and no textures attached. Huh. Well what do ya know? I just exported the Player 1 Pat0s and and replaced the player 2-4 ones with that. I guess that was the problem |