How would someone go about combining codes, like say, the codes for the most Recent Roy, Dark Samus, Newest dynamic SD Loader, And Newest Nightly B+ Build, into one codeset, for example?
...
Get the Homebrew Channel, with the Code Manager, and Gecko OS.
In code manager, create a new .txt guide, RSBE01. Create a new code, and copy, and paste the code lines, then apply. Export to your SD card. Place the textures--[censored], read the FAQ on that part.
>_>
Isn't the line limit for one code file 256 lines? You'll never fit all of that at once (that's what *shot*). I think there's a way around it, though I don't know how to do it. Try GSCentral or something.
Quote from: Vyse on July 10, 2009, 12:04:37 AM
Isn't the line limit for one code file 256 lines? You'll never fit all of that at once (that's what *shot*). I think there's a way around it, though I don't know how to do it. Try GSCentral or something.
The new Gecko OS (Since 1.8) can support WAY more than 256 lines. Also, about time you were -- *shot*
Mm, bkrich made a code to get past 256 lines on gscentral.
Quote from: brkirchAdd these lines to your Gecko 1.8.0.2+ gameconfig.txt file to allow for more SSBB codes to be loaded at the same time:
RSBE01:
codeliststart = 80570000
codelistend = 80580000
poke(800042B8, 60000000)
poke(803E9930, 60000000)

lol
Hey, do you have the txt with just Dark Samus' codes? It's really a pain to have to pick them out from the Brawl+ set.
Actually, in order to get around that error on the pic, you just have to get gameconfig.txt onto your SD card. It should load fine after that.