Hi
I have created a completely new model, but i was wondering how i would add bones to that model, i have PSA and brawlbox, but do i need more
thanks-rogue
Quote from: SGTR on May 06, 2010, 01:06:47 AM
Hi
I have created a completely new model, but i was wondering how i would add bones to that model, i have PSA and brawlbox, but do i need more
thanks-rogue
Doesn't belong here but if you made a model yourself it can't be put in brawl.
Quote from: dingoberriz on May 06, 2010, 01:08:58 AM
Quote from: SGTR on May 06, 2010, 01:06:47 AM
Hi
I have created a completely new model, but i was wondering how i would add bones to that model, i have PSA and brawlbox, but do i need more
thanks-rogue
Doesn't belong here but if you made a model yourself it can't be put in brawl.
hey, maybe he made it from a mdl0 file
well i took the MK model and edited it to my shape, but i dont know how to change the positions of the bones to fit in with the new model
This still belongs in the help thread. How did you edit it?
like dasdonkeybox and the .gp3 editor
nvm, using dasdonkey box, 3ds max, and animator sry, idk why i put those
There currently isn't a program out that is able to assign usable bone structures.
You could try editing them in 3DS max, as the latest BrawlBox supports rough importing, but it's extremely glitchy and isn't really worth trying yet.