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Help & Tutorials => Help => Topic started by: Manko91 on May 09, 2010, 10:52:05 AM



Title: Help with stage position
Post by: Manko91 on May 09, 2010, 10:52:05 AM
Hi i'm here to ask someone's help on stage position.

Well as you can see, the the colisions are on this grey pillar:
(http://i823.photobucket.com/albums/zz154/Manko91/Sanstitre.jpg)

But when you play on this stage, you are on the middle of the stage on the sand  :oshi:

(http://i823.photobucket.com/albums/zz154/Manko91/RSBE01-1-1.jpg)

Does anybody know how to fix that?


Title: Re: Help with stage position
Post by: Quanno on May 09, 2010, 11:31:40 AM
Just a quick note. before the collisions even were edited they were already 'ignored'. also, rotating the stage and editing the camera's and boundaries didn't do anything.

Just saying.


Title: Re: Help with stage position
Post by: Mewtwo2000 on May 10, 2010, 02:56:36 AM
You probably have moved the stage without using animations. And if you have used them, then you're having the whole model as the first model in the modeldata.

Get the poketrainer model in modeldata[101], extract it, and insert it in the modeldata of your desert. Make it in the first position, and it should make it work well. But don't forget using an animation to move it.


Title: Re: Help with stage position
Post by: Manko91 on May 10, 2010, 07:16:59 AM
Okay thanks I'm going to try this right now


Title: Re: Help with stage position
Post by: Manko91 on May 10, 2010, 07:46:27 AM
YEAH!! It's working:
(http://i823.photobucket.com/albums/zz154/Manko91/RSBE01-9.jpg)

Thank you so much Mewtwo2000  :happy:

I'm so happy right now.