I want to make ports for Knuckles, Silver, Tails, Arbiter, and a few others. But i need to learn how!!! Because when i tried it froze, can some one PLEASE give me some advice on how to do this???
Quote from: hardcorebrawlhacks on May 18, 2010, 10:33:07 PM
I want to make ports for Knuckles, Silver, Tails, Arbiter, and a few others. But i need to learn how!!! Because when i tried it froze, can some one PLEASE give me some advice on how to do this???
Make sure the character you're porting them over has less bones than them and has a similar bone structure.
Quote from: BeyondYou on May 18, 2010, 10:45:12 PM
Quote from: hardcorebrawlhacks on May 18, 2010, 10:33:07 PM
I want to make ports for Knuckles, Silver, Tails, Arbiter, and a few others. But i need to learn how!!! Because when i tried it froze, can some one PLEASE give me some advice on how to do this???
Make sure the character you're porting them over has less bones than them and has a similar bone structure.
Not really true. I ported Peach over Falco for one of his team members.
Quote from: dingoberriz on May 18, 2010, 10:46:42 PM
Quote from: BeyondYou on May 18, 2010, 10:45:12 PM
Quote from: hardcorebrawlhacks on May 18, 2010, 10:33:07 PM
I want to make ports for Knuckles, Silver, Tails, Arbiter, and a few others. But i need to learn how!!! Because when i tried it froze, can some one PLEASE give me some advice on how to do this???
Make sure the character you're porting them over has less bones than them and has a similar bone structure.
Not really true. I ported Peach over Falco for one of his team members.
Yeah, I saw that. I was wondering how it was able to work...
I'm awesome. Porting mostly becomes a problem because of the shadow data.
I guess i'll mess with it, gonna try Silver first.
Replace the model and texture. You should rename the bones on him so they all don't say "StgGreenhillName_" Deleted that from bones.
@ dingoberriz
ok i'll try that, if it works it'll be a mega download and i'll credit you.
Well that's just the start. They still need to be able to run. And they need to fit the character they're on.