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Title: Brawlbox MDL0 export fail! Post by: Allbait on May 20, 2010, 07:33:56 PM For some reason brawlbox can't export MDL0 files for me... It just give a error saying:
Unhandled exception has occurred in you application. Detail: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.ThrowHelper.ThrowKeyNotFoundException() at System.Collections.Generic.SortedList`2.get_Item(TKey key) at BrawlLib.SSBB.ResourceNodes.MDL0GroupNode.PostPro cess(VoidPtr dataAddress, StringTable stringTable) at BrawlLib.SSBB.ResourceNodes.MDL0Node.PostProcess(VoidPtr bresAddress, VoidPtr dataAddress, Int32 dataLength, StringTable stringTable) at BrawlLib.SSBB.ResourceNodes.BRESEntryNode.Export(String outPath) at BrawlLib.SSBB.ResourceNodes.MDL0Node.Export(String outPath) at BrawlBox.GenericWrapper.OnExport(String outPath, Int32 filterIndex) at BrawlBox.GenericWrapper.Export() at BrawlBox.GenericWrapper.ExportAction(Object sender, EventArgs e) at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventInter active(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow. OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow. WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3603 (GDR.050727-3600) CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- BrawlBox Assembly Version: 0.63.3691.33774 Win32 Version: 0.63.3.0 CodeBase: file:///C:/Documents%20and%20Settings/aa-new/Desktop/Wii%20hacks/Brawl/Brawlbox/BrawlBox.exe ---------------------------------------- BrawlLib Assembly Version: 0.10.3691.33773 Win32 Version: 0.10.3.0 CodeBase: file:///C:/Documents%20and%20Settings/aa-new/Desktop/Wii%20hacks/Brawl/Brawlbox/BrawlLib.DLL ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. HOW DO I FIX THIS? Oh and also when I try to import a model brawlbox breaks the model... I mean breaks as in it makes the model become a flat square :notimp: Title: Re: Brawlbox MDL0 export fail! Post by: dingo on May 20, 2010, 07:46:31 PM Redownload it from BrawlVault Resources.
Title: Re: Brawlbox MDL0 export fail! Post by: epicZERO on June 02, 2010, 04:18:13 PM i had this problem too. I think its just the cpu. i took wat i was workin on to the cpu beside me (at school), and then it worked.
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