I've made a texture for a friend, on toon link, but for some reason its started freezing whenever I select it. I'm rly confused why. all it is is some deleted polygons, and a texture, nothing more. If it helps, I deleted all of the equipment. I even tried downloading a texture where most of his equipment was deleted alrdy, then just deleted the sword and belt buckle myself. Help would be appreciated
EDIT: tried to vertex the polygons out. when i tried to open the sheath's vertex in 3ds, i get a message saying "improper file format" but everything else went fine...
Do any of the other toon link textures freeze? This happened to me with a wario texture a while back and eventually made all of his textures freeze so I had to delete the folder and redownload everything.
no, i believe the others work. imma try to re-do the polygon deleting on a different model. I believe the file may have somehow gotten corrupted
I don't like polygon deleting, it's usually troublesome. Why not vertex hacking to make it size zero instead?
Quote from: Mewtwo2000 on May 24, 2010, 12:19:23 AM
I don't like polygon deleting, it's usually troublesome. Why not vertex hacking to make it size zero instead?
I'll try. from everything I tried, that can be the only thing i can think of that would help
okay, I've run into a problem. Decided to vertex the polygons out. its been working, but When i try to open the sheath in 3ds max, it gives me a message saying "improper file format". Everything else went fine
Strange, vertex edited models should be working when exported to 3dmax... Only polygon deleted models should be troublesome O.o
you mind taking a look? I have no idea wat to do...