Title: more stage questions. lets talk Water. Post by: Robz on May 24, 2010, 05:46:01 PM This has probably been ask before. I have searched for an answer and fail. But luckily I have this site and it's people to help out. Lets say a stage had water on it. like the one im currently working on. but as you guessed it I just flat out eye candy. Characters just fall through it. I dunno if it has to do with models or collisions. But if anyone knows ANYTHING about water and how to add the effect when characters fall in it. Hit this topic up. Thanks in advance, Robzdablade. Title: Re: more stage questions. lets talk Water. Post by: Quanno on May 25, 2010, 12:11:22 AM I've seen stages where walking on low water created splashes, but I don't how to make them swim. You could try to look at an original stage with water
Title: Re: more stage questions. lets talk Water. Post by: dingo on May 25, 2010, 12:19:27 AM The splashing is because you can set a floors properties to water. Swimmable water hasn't been figured out yet.
Title: Re: more stage questions. lets talk Water. Post by: Robz on May 25, 2010, 05:20:07 AM I've seen stages where walking on low water created splashes, but I don't how to make them swim. You could try to look at an original stage with water I`ve looked at stages such as pirate ship but i have no idea what does that effect. Title: Re: more stage questions. lets talk Water. Post by: dingo on May 25, 2010, 05:38:27 AM Swimmable water hasn't been figured out yet. Title: Re: more stage questions. lets talk Water. Post by: Mewtwo2000 on May 25, 2010, 05:54:54 AM You can make water if you make your stage over a stage with water.
Rel files make that some model in some modeldata takes the property of water. So you need a stage with a rel file containing water. Just test and fail with pirate ship or others. Title: Re: more stage questions. lets talk Water. Post by: Robz on May 25, 2010, 02:19:37 PM You can make water if you make your stage over a stage with water. I swear you're the big boss when it comes to stages.Rel files make that some model in some modeldata takes the property of water. So you need a stage with a rel file containing water. Just test and fail with pirate ship or others. |