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Help & Tutorials => Help => Topic started by: Scootaloo on July 17, 2009, 01:19:46 AM



Title: Ganons hands problem
Post by: Scootaloo on July 17, 2009, 01:19:46 AM
I have run into a little problem with ganondorfs hands. See for urself...


(http://i205.photobucket.com/albums/bb51/fireking220/al_090726_2125binout.jpg)

If I can, how do I fix this?


Title: Re: Ganons hands problem
Post by: milkaholic123 on July 17, 2009, 10:10:25 AM
I dont know how to fix it but is that twilight Ganon lol?

Im making the first ever Smashville texture with a Twilight Theme lol. I have to finish Hexing it though. It takes a alotta work.


Title: Re: Ganons hands problem
Post by: Scootaloo on July 17, 2009, 11:34:09 AM
It's kinda obvious that it's twili ganon since it's coming from me lol. I'll be sure to download that twili smashville texture


Title: Re: Ganons hands problem
Post by: Bonzai on July 17, 2009, 12:47:42 PM
Looks like it may be a mipmap issue. Either use SSBBarc (don't ask me how) or hex it manually (cntrl+V previous parenthesis)


Title: Re: Ganons hands problem
Post by: dally on July 17, 2009, 01:03:21 PM
hmmm, i also ran into a problem with gonon's hands...i was trying to make the tri-force symbol...but it came out on his palms and random places...well, hope you get it figured out, it will make a great addition to your twilight thred


Title: Re: Ganons hands problem
Post by: PAVGN on July 17, 2009, 03:36:37 PM
Are you using Photoshop or Gimp? I'm no expert on this kind of thing and I have the same problem  with my Ganondorf texture, But I think It might have something to do with what you are using to edit It.


Title: Re: Ganons hands problem
Post by: Scootaloo on July 17, 2009, 03:43:37 PM
well this sux. I can't hex in anything cause stupid GIMP makes the alpha layer go away. I have a problem when installing photoshop. :'( I have to resort to having someone hex it for me


Title: Re: Ganons hands problem
Post by: PAVGN on July 17, 2009, 03:47:57 PM
I can get you photoshop If you're having a problem with installing It. I'll send you a message telling you how to get It.


Title: Re: Ganons hands problem
Post by: ピカノ on July 17, 2009, 03:48:14 PM
His hand is a +2 no?

Indexed images can't have alpha layers. So... it's not a problem.

Remember, I've used GIMP for EVERYTHING I've made. There is nothing that can't be done with it when manually hexing.

http://www.youtube.com/watch?v=xruGSBHtQTk&feature=channel_page

^Have fun. :P


Title: Re: Ganons hands problem
Post by: Scootaloo on July 17, 2009, 03:57:00 PM
It says there is no alpha layer in the file. Yes it is a +2 and it is indexed. But it still says that there is no alpha layer in the file.


Title: Re: Ganons hands problem
Post by: VILE on July 18, 2009, 04:22:19 AM
-.-

Indexed textures shouldn't have alpha layers.
If it is a mipmap issue, upload it and ill fix it.