|
Title: Tryin to make a "Killer 7" style C.F. Post by: SHINOBI_3 on July 22, 2009, 07:54:26 PM Im tryin to make a captain falcon texture hack in the form of Killer 7's graphic style, but it is really hard, here's what I have so far.
(http://i103.photobucket.com/albums/m144/MGO_Spawn777/zzz-6.png) i know its not good but im terrible anyways, can someone tell me what to do to make it more Killer 7 like? Heres an example of a Killer 7 styles character http://www.thenproject.com/photos/killer7_wallpaper_harman_1280.jpg Title: Re: Tryin to make a "Killer 7" style C.F. Post by: ピカノ on July 22, 2009, 08:12:06 PM Cell shaded basically.
Well... here's a kinda cheap method --- color it normally, but then mess with the curve options. (http://i5.photobucket.com/albums/y197/picano/th_example.jpg) (http://s5.photobucket.com/albums/y197/picano/?action=view¤t=example.jpg) "Curves" in both photoshop and GIMP. I used the same method for my MadWorld Ganon --- except also desaturated it and messed with contrast. Title: Re: Tryin to make a "Killer 7" style C.F. Post by: SHINOBI_3 on July 23, 2009, 12:37:12 AM thanks for the post, ill try it out soon, but this looks better in game and worse in 3ds max
i have had ur madworld ganon for a while now and it is definately the best ganon texture ever |