Title: VISO and CLR0 Editing Progress Post by: milkaholic123 on July 30, 2009, 04:40:26 PM I have been editing the VISO and CLR0 files for Zelda's Nayru and got results.
Well I cant actually show you unless someone wants to video tape it. I think the VISO controls the moveset. Info: •Zelda's Diamond is a sky blue color. Lighter than the original. •Zelda's Diamond has NO glow. •Nayru has a green shine. •Zelda's Diamond has different animation than the original.(Slightly different) •Zelda's Up Smash turns green but them freezes. =( ----I posted this because I thought some of you might want it. But this is still in progress. I have to take out the CLR0 file that is cause the up-smash to freeze. Downloads: mediafire.com/milkaholicx Go to CLR0 Edits PS: Vile can you send me you mah tornado edit??? There is downloads for Transparent Nayru and Sky Blue Nayru(freeze included until resolved). EDIT: The transparent Nayru has been delete because I deleted it. Also, I have questions. •Where is the CLR0 File for Ike's FS fire, Mario's FS Fire, Captain F.'s Neutral B Move Fire, etc. Anything with fire that controls all the fire in the game. Meta Knight Progress: Messing around with CLR0 and got funny results •Invisible Mach Tornado •Invisible slashes •Animation is like a ballerina lol = >.> Download: mediafire.com/milkaholicx CLR0 Edits > Meta's Invisible Attacks > FitMetakinght.pac PS: Vile can you send me you mah tornado edit??? Title: Re: VISO and CLR0 Editing Progress Post by: ピカノ on July 30, 2009, 04:46:17 PM Sorry for not having anything to contribute... but...
As for requests on fire info... I'd really like to know where Luigi's is. All I know of is the image and it seems to modify only about 1/10th of the overall color. Title: Re: VISO and CLR0 Editing Progress Post by: milkaholic123 on July 30, 2009, 04:48:18 PM Sorry for not having anything to contribute... but... As for requests on fire info... I'd really like to know where Luigi's is. All I know of is the image and it seems to modify only about 1/10th of the overall color. That's what I am questioning about. Where is the location? I know that all fire effects link to several CLR0 files that control the rest of the fire for those effects/FS. Im guessing it is in one of the common.pac files. Title: Re: VISO and CLR0 Editing Progress Post by: VILE on July 30, 2009, 04:54:56 PM VIS0 files are for visibility (im not exactly sure how they work, but they work in a really weird way).
Also, there is no CLR0 file for common fire, its just a regular texture. Title: Re: VISO and CLR0 Editing Progress Post by: milkaholic123 on July 30, 2009, 04:56:51 PM VIS0 files are for visibility (im not exactly sure how they work, but they work in a really weird way). Also, there is no CLR0 file for common fire, its just a regular texture. OH. Then maybe that's why the Nayru is kinda transparent. And Do you know where the common fire is placed? CLR0=color VIS0=visibility What is STR0 & CHR0? Title: Re: VISO and CLR0 Editing Progress Post by: ピカノ on July 30, 2009, 05:05:43 PM Obviously strength and charisma.
Also I'm curious VILE, have you found anything relating to Fox / Falco's lasers yet? I haven't had any progress since swapping the MDL0 files to get these results (corruption resulting from loading method, not from the swap itself). (http://kc-mm.com/Brawl%20Media/th_SuperSmashBrothersBrawlNA_552-1.png) (http://kc-mm.com/Brawl%20Media/?action=view¤t=SuperSmashBrothersBrawlNA_552-1.png) (http://kc-mm.com/Brawl%20Media/th_SuperSmashBrothersBrawlNA_544-1.png) (http://kc-mm.com/Brawl%20Media/?action=view¤t=SuperSmashBrothersBrawlNA_544-1.png)(http://kc-mm.com/Brawl%20Media/th_SuperSmashBrothersBrawlNA_545-1.png) (http://kc-mm.com/Brawl%20Media/?action=view¤t=SuperSmashBrothersBrawlNA_545-1.png) (http://kc-mm.com/Brawl%20Media/th_SuperSmashBrothersBrawlNA_546-1.png) (http://kc-mm.com/Brawl%20Media/?action=view¤t=SuperSmashBrothersBrawlNA_546-1.png)(http://kc-mm.com/Brawl%20Media/th_SuperSmashBrothersBrawlNA_547-1.png) (http://kc-mm.com/Brawl%20Media/?action=view¤t=SuperSmashBrothersBrawlNA_547-1.png) Title: Re: VISO and CLR0 Editing Progress Post by: VILE on July 30, 2009, 05:10:40 PM CHR0 is animations and im not sure what STR0 is.
Title: Re: VISO and CLR0 Editing Progress Post by: VILE on July 30, 2009, 05:11:59 PM Obviously strength and charisma. Also I'm curious VILE, have you found anything relating to Fox / Falco's lasers yet? I haven't had any progress since swapping the MDL0 files to get these results (corruption resulting from loading method, not from the swap itself). ([url]http://kc-mm.com/Brawl%20Media/th_SuperSmashBrothersBrawlNA_552-1.png[/url]) ([url]http://kc-mm.com/Brawl%20Media/?action=view¤t=SuperSmashBrothersBrawlNA_552-1.png[/url]) ([url]http://kc-mm.com/Brawl%20Media/th_SuperSmashBrothersBrawlNA_544-1.png[/url]) ([url]http://kc-mm.com/Brawl%20Media/?action=view¤t=SuperSmashBrothersBrawlNA_544-1.png[/url])([url]http://kc-mm.com/Brawl%20Media/th_SuperSmashBrothersBrawlNA_545-1.png[/url]) ([url]http://kc-mm.com/Brawl%20Media/?action=view¤t=SuperSmashBrothersBrawlNA_545-1.png[/url]) ([url]http://kc-mm.com/Brawl%20Media/th_SuperSmashBrothersBrawlNA_546-1.png[/url]) ([url]http://kc-mm.com/Brawl%20Media/?action=view¤t=SuperSmashBrothersBrawlNA_546-1.png[/url])([url]http://kc-mm.com/Brawl%20Media/th_SuperSmashBrothersBrawlNA_547-1.png[/url]) ([url]http://kc-mm.com/Brawl%20Media/?action=view¤t=SuperSmashBrothersBrawlNA_547-1.png[/url]) I haven't been doing much work with CLR0 files lately. If you have MSN (or go on the IRC) we can do some stuff. You too milk. Title: Re: VISO and CLR0 Editing Progress Post by: milkaholic123 on July 30, 2009, 05:18:53 PM Ok. I have MSN. Or just send me the link to the IRC chat thingy.
Title: Re: VISO and CLR0 Editing Progress Post by: milkaholic123 on July 30, 2009, 05:19:43 PM I wish I could take pics of Meta's Green Mach Tornado but it freezes so I cant take one. Im editing it right now.
Title: Re: VISO and CLR0 Editing Progress Post by: Neon on July 30, 2009, 05:48:04 PM I totally haven't been CLR0 editting (coughmeleebattlefieldcough).
Anyways, I've been working on it but my friend who helps with a lotta hexxing is gone for the week. Title: Re: VISO and CLR0 Editing Progress Post by: VILE on July 30, 2009, 05:54:20 PM http://www.esper.net/pjirc/
type /join #stacksmashhacks also type /join clr0edit Title: Re: VISO and CLR0 Editing Progress Post by: milkaholic123 on July 30, 2009, 05:54:42 PM I totally haven't been CLR0 editting (coughmeleebattlefieldcough). Anyways, I've been working on it but my friend who helps with a lotta hexxing is gone for the week. No problem We can work together and get some results with CLR0 files. Title: Re: VISO and CLR0 Editing Progress Post by: milkaholic123 on July 30, 2009, 05:57:14 PM I really am confused with the IRC channel. Help. I'll chat tomorrow.
Title: Re: VISO and CLR0 Editing Progress Post by: VILE on July 30, 2009, 05:57:51 PM Give me your MSN.
Title: Re: VISO and CLR0 Editing Progress Post by: milkaholic123 on July 30, 2009, 06:00:15 PM Does this count? =P
milkaholic123@hotmail.com Title: Re: VISO and CLR0 Editing Progress Post by: milkaholic123 on July 30, 2009, 06:38:02 PM Does milkaholic123@hotmail.com count for an MSN?
Title: Re: VISO and CLR0 Editing Progress Post by: VILE on July 30, 2009, 07:07:54 PM Yeh
Title: Re: VISO and CLR0 Editing Progress Post by: milkaholic123 on July 30, 2009, 07:13:26 PM Yeh lol ok. Also, Can you help me on this CLR0 file? I see that you managed to successfully edit the Mach Tornado. http://stacksmash.cultnet.net/?attachment_id=4801 Can you send me the CLR0 file please? And tell me where everything is? Same with Zelda, Ness/Lucas, and tell me what they all have in common. I know where the glow and the shine in the CLR0 file but not the actually main color. EDIT: Also where is the common fire located? Title: Re: VISO and CLR0 Editing Progress Post by: VILE on July 30, 2009, 07:37:11 PM IIRC the common fire was with all the other common effects (but im not entirely sure). Get on MSN or the IRC and we will discuss.
Title: Re: VISO and CLR0 Editing Progress Post by: milkaholic123 on July 31, 2009, 07:36:47 AM IIRC the common fire was with all the other common effects (but im not entirely sure). Get on MSN or the IRC and we will discuss. Ok lets chat. 7:00 pm my time. 9:00 am your time. Title: Re: VISO and CLR0 Editing Progress Post by: milkaholic123 on July 31, 2009, 03:32:21 PM Meta Knight Progress:
Messing around with CLR0 and got funny results •Invisible Mach Tornado •Invisible slashes •Animation is like a ballerina lol = >.> Download: mediafire.com/milkaholicx CLR0 Edits > Meta's Invisible Attacks > FitMetakinght.pac PS: Vile can you send me you mah tornado edit??? Title: Re: VISO and CLR0 Editing Progress Post by: VILE on August 01, 2009, 04:15:56 AM IIRC the common fire was with all the other common effects (but im not entirely sure). Get on MSN or the IRC and we will discuss. Ok lets chat. 7:00 pm my time. 9:00 am your time. Title: Re: VISO and CLR0 Editing Progress Post by: milkaholic123 on August 01, 2009, 07:47:28 AM IIRC the common fire was with all the other common effects (but im not entirely sure). Get on MSN or the IRC and we will discuss. I guess. I'll go whenever you tell me too. Ok lets chat. 7:00 pm my time. 9:00 am your time. |