Title: Using the Custom SSS code Post by: libertyernie on July 08, 2010, 05:49:55 PM I used Maestro's guide here (http://www.smashboards.com/showthread.php?t=257517&page=2) (on the mediafire link) as a base. I couldn't have done this without reading that first.
Custom SSS: 046B8F5C 7C802378 046B8F64 7C6300AE 040AF618 5460083C 040AF68C 38840002 040AF6AC 5463083C 040AF6C0 88030001 040AF6E8 3860FFFF 040AF59C 3860000C 060B91C8 00000018 BFA10014 7CDF3378 7CBE2B78 7C7D1B78 2D05FFFF 418A0014 006B929C 0000001F 066B99D8 0000001F 00010203 04050709 080A0B0C 0D0E0F10 11141516 1A191217 0618131D 1E1B1C00 006B92A4 0000000A 066B9A58 0000000A 1F202122 25242326 27280000 00000000 06407AAC 00000054 01010202 03030404 05050606 07070808 0909330A 0B0B0C0C 0D0D0E0E 130F1410 15111612 17131814 19151C16 1D171E18 1F19201A 211B221C 231D241E 251F2932 2A332B34 2C352D36 2F373038 3139323A 2E3BFFFF 00000000 (Note: I had 66 before where 54 is now, but I think it is supposed to be 54 in this case) This is a code for the default SSS. What a useless code. But you can use it as a base for editing. The red block controls the icons on the Brawl screen. The blue block controls the icons on the Melee screen. The yellow block controls the stages at a deeper level - you can swap icons between stages, and if you want to add icons for the WWR or one of the STGCUSTOM# stages you get with PW's code, you'll need to edit or add to this. What I figured out is that the bytes in the red (00, 01, etc.) and blue (1F, 20, etc.) parts actually point to the two-byte pairs in the yellow part. So the 00 at the beginning of the red (Brawl stages) part points to the first two bytes in the yellow part, which are 0101 - Battlefield with Battlefield's icon. The 01 in the red part points to 0202, the 09 points to 330A (this is Bridge of Eldin), and so on. You can change these pairs to make different stages have different icons/pictures, or make different icons/pictures load different stages. You can also add more stage/icon pairs after the FF and use 2A and above to point to those, but they won't be included on the random stage select. If you don't change the yellow part up to and including the FFFF, you can use the values from the first column below in the red and blue parts. The second and third values are what you use if you do want to change the yellow part. Keep in mind that only the first 41 stages will be loaded by pressing "Random." Note: I'm pretty sure the FFFF has to stay where it is. Code: Default Index - Stage Name - Level ID -Icon ID An example code: Code: Custom SSS: *Battlefield and Mario Circuit have their icons switched *A "Menu" icon is added to the Brawl screen; it loads the WWR *Three icons are added to the Melee screen: blank (loads Bridge of Eldin), Summit (loads Skyworld) and New Pork City (loads WarioWare, Inc.) Title: Re: Using the Custom SSS code Post by: libertyernie on July 08, 2010, 05:53:01 PM Reserved post for talking about PW's expansion code.
Title: Re: Using the Custom SSS code Post by: Yoshiboshi3 on July 10, 2010, 11:09:53 PM Massivly useful. Thank you so much. Could you link me to a similar guide regarding CSS order?
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