Kitty Corp Meow Mix Forums

Help & Tutorials => Help => Topic started by: Power Marshall on July 16, 2010, 07:34:06 PM



Title: Replacing Character heads
Post by: Power Marshall on July 16, 2010, 07:34:06 PM
Heh, I know the topic sounds weird, but I know it is theoretically possible. I believe Mastaklo has done something like this before, with Sonic? I am trying to get the head of a certain trophy onto Toonlink's body. I added the textures in, and I have replace one of Toonlink's external gfx mdl0 with the trophy. I put it in his wait1 from PSA to see how it will look, and in-game, nothing happens... no trophy.

I went to the Majora toonlink psa and replaced the Majora model with the trophy and only imported one of the textures of that trophy. I tested it, and it actually worked, aside from other weird textures. I added more textures in, and it is gone again now. I am afraid this is a size issue, but hopefully it is not.

What do you all think?


Title: Re: Replacing Character heads
Post by: Chuy on July 16, 2010, 08:21:18 PM
I would suggest looking at the characters he did that with such as knuckles and see what he did and instead of it being knuckles's head but majora head's instead


Title: Re: Replacing Character heads
Post by: Power Marshall on July 24, 2010, 03:22:32 PM
Well... I see it now, my fear is alive. It is a size limit issue. Man... would there be anyway to decrease the size? Would anyone know?


Title: Re: Replacing Character heads
Post by: Chuy on July 24, 2010, 03:44:45 PM
Half the texture size (ex. 128x128 would be 64x64)
should lower it a good bit


Title: Re: Replacing Character heads
Post by: Power Marshall on July 24, 2010, 04:12:10 PM
Toonlink's .pac limit is about 600 and even 588 or so wont work.