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Super Smash Bros. Brawl Hacking => Attacks and Animations => Topic started by: ΔMΆTΣRASU on July 20, 2010, 12:26:09 PM



Title: Project Wolf Link Preview (Animators needed)
Post by: ΔMΆTΣRASU on July 20, 2010, 12:26:09 PM
Thanks for viewing and commenting is you do  :af:


My idea is for me ,and me only.
I just want to know if i should go through with it :D

What i had in mind is switching Link and Ganondorf's FS,Resizing beast ganon and texturing beast ganon to look like Wolf-Link ,not Link-Wolf.

Please respond

What iv'e done so far:

The Texture Replacing Links FitFinal.pac/FitMotion.pac
(http://i1003.photobucket.com/albums/af158/123kiro456/Snap1.jpg)



(http://i1003.photobucket.com/albums/af158/123kiro456/wolf-link-walk1.gif)

Moveset:

AAA:Triple bite link in TP when you shake the wii remote

B: un decided (if you post an idea i might go through with it

^B: UNDicided

v B


Title: Re: Wolf Link Final Smash :D (Need Help Resizing)
Post by: Mr.N on July 21, 2010, 07:13:37 AM
Verry interesting idea.


Title: Re: Wolf Link Final Smash :D (Need Help Resizing)
Post by: Phear-Walker on July 21, 2010, 07:20:43 AM
NIIICe, never would of thought of it, Nice sig :V


Title: Re: Wolf Link Final Smash :D (Need Help Resizing)
Post by: ΔMΆTΣRASU on July 21, 2010, 09:05:26 AM
thanks, by any way do you guys know how to resize mdl0s?


Title: Re: Wolf Link Final Smash :D (Need Help Resizing)
Post by: Aafyre on July 21, 2010, 11:49:21 AM
Awesome idea! If only he could be playable like Giga Bowser and not a pre-set animation like Beast Ganon. That would probably be way too much work though.


Title: Re: Wolf Link Final Smash :D (Need Help Resizing)
Post by: Mr.Misfortune on July 21, 2010, 12:05:40 PM
Awesome idea! If only he could be playable like Giga Bowser and not a pre-set animation like Beast Ganon. That would probably be way too much work though.
I agree or maybe more like ZSS where you could be him for the rest of the match. Now that would be an intresting psa/model hack


Title: Re: Wolf Link Final Smash :D (Need Help Resizing)
Post by: ΔMΆTΣRASU on July 21, 2010, 12:48:46 PM
I would but i'd need a team of animators,you guys wanna help?


Title: Re: Wolf Link Final Smash :D (Need Help Resizing)
Post by: SiLeNtDo0m on July 21, 2010, 12:50:37 PM
Hmmm....animation takes long but is worthwile....I'll think about it then come back ;)


Title: Re: Wolf Link Final Smash :D (Need Help Resizing)
Post by: ΔMΆTΣRASU on July 21, 2010, 12:51:16 PM
alright :D


Title: Re: Wolf Link Final Smash :D (Need Help Resizing)
Post by: yoshine on July 21, 2010, 01:05:20 PM
if you were to make it playable instead of a normal ganon move like aafrye said
I think this could be a good concept

make it about twice as fast as sonic with alot of jump momentum and when he touches other characters he grabs them with bite move that gives a super big amount of grab jabs that makes poison head flowers.

kinda like a pitbull bite with a wounding effect

my Idea would work more like wario man though
it would have to disappear after a really short amount of time
so it wouldn't be too cheap


Title: Re: project Wolf Link Peview (Need Help Resizing)
Post by: ΔMΆTΣRASU on July 21, 2010, 01:26:44 PM
Does anyone want to test it out?


Title: Re: project Wolf Link Peview (Need Help Resizing)
Post by: Mr.Misfortune on July 21, 2010, 01:36:24 PM
Does anyone want to test it out?
Im game


Title: Re: project Wolf Link Peview (Need Help Resizing)
Post by: ΔMΆTΣRASU on July 21, 2010, 01:37:21 PM
im game? what do you mean? "in Game?


Title: Re: project Wolf Link Peview (Need Help Resizing)
Post by: yoshine on July 21, 2010, 01:45:45 PM
it means he'll do it -_-


Title: Re: project Wolf Link Peview (Need Help Resizing)
Post by: SiLeNtDo0m on July 21, 2010, 01:55:45 PM
Ok I've decided I'll make ONE animation for him.  I was thinking maybe a howl for when he enters?


Title: Re: project Wolf Link Peview (Need Help Resizing)
Post by: ΔMΆTΣRASU on July 21, 2010, 02:46:51 PM
Does anyone want to test it out?
Im game


Okay PM me for the File


Ok I've decided I'll make ONE animation for him.  I was thinking maybe a howl for when he enters?


OKay :l Pm Me for the files


Title: Re: project Wolf Link Peview
Post by: Shipomaster on July 21, 2010, 04:30:36 PM
That would be cool, but what would be more cool, would be to export the model and make wolf link a character.


Title: Re: project Wolf Link Peview
Post by: ΔMΆTΣRASU on July 21, 2010, 04:32:38 PM
:>.>: sorry shippo, but thats too much work for right now BTW: Im only 12


Title: Re: project Wolf Link Peview
Post by: Mr.Misfortune on July 21, 2010, 05:29:11 PM
:>.>: sorry shippo, but thats too much work for right now BTW: Im only 12

Its not about age its about talent and if you can pull this off then youll be a hacking legend. Btw you figure out the problem yet of why wolf link doesnt appear after final smash maybe you should look at samus's final smash and go from that


Title: Re: project Wolf Link Peview
Post by: ΔMΆTΣRASU on July 21, 2010, 05:43:46 PM
i Guess i'll have to :D


Title: Re: project Wolf Link Peview
Post by: Mr.Misfortune on July 22, 2010, 11:19:25 AM
i Guess i'll have to :D
Whats the progress on the final smash any thing you need me to test??


Title: Re: project Wolf Link Peview
Post by: ΔMΆTΣRASU on July 22, 2010, 11:20:28 AM
not yet right now im still Resizing with 3ds Max And it aint goin so well


Title: Re: project Wolf Link Peview
Post by: ΔMΆTΣRASU on July 22, 2010, 11:26:15 AM
im going to use FitWarioFinal.pac for the FS it seems easier :D


Title: Re: project Wolf Link Peview
Post by: Mr.Misfortune on July 22, 2010, 12:48:40 PM
im going to use FitWarioFinal.pac for the FS it seems easier :D
Sure thing be sure to send it my way when your ready to get it tested and Ill take some pictures


Title: Re: Project Wolf Link Preview (Animators needed)
Post by: Ct.OWN on August 26, 2010, 07:07:57 AM
Hmm. I got an idea. Maybe you could try to base this off of dark emperor ganondorf. Remember how his taunts changed his moves? Well, you could start off by replacing any of Link's taunt animations with ganon's start up animation before he turns into beast ganon. If you could get just that animation running first, then you could revolve it around that. You're doing great so far.


Title: Re: Project Wolf Link Preview (Animators needed)
Post by: VanillaPuff on August 26, 2010, 10:07:13 AM
I have an idea for your B and Up B. ._.

B-Could be like how wolf link's chargeable  'B' attack in Twilight Princess

Up B-A tether grab that look's like midna's hand.


Title: Re: Project Wolf Link Preview (Animators needed)
Post by: Ct.OWN on August 27, 2010, 10:38:56 AM
VanillaPuff, the b attack is good, since the animations and flag elements( dark, aura,etc.) can be taken from zero suit's stun flag and look, but I was thinking for the up special to be his chain lunge, from when link jumps to grab the chain in Hyrule castle to change the water level in the beginning. The animation could be taken from pika's jump, adjusted to wolf link. Also, Sasuke, here are my ideas for the bad wolf's A moves, animation ideas included:

AAA:3-5 bite attacks dealing 3-6 damage each, cancel-able at any time. Bowser's side taunt bites adjusted could be used.
A>:a claw swipe in front close range 6-8 damage with the occasional trip as a trap. Bowser's B> could be edited to fit,like KingJig's yoshi with the sparta kick and falconpunch,lol.
A\/: two swipes of his paws to the ground to send opponents spinning.3-5 damage each. use Bowser's A\/.
A/\: wolf link flicks his tail in the air to mess up opponents. Try tweaking fox's A/\ to match the description. Also, if possible, flag it so it gives the shield break status on ground and in air, like weegee's FS where sometimes you fall helpless and get up with the status problem.

Dash:a lunge attack that was in loz:tp where he jumped and bashed into enemies, dealing 13-16 damage with moderate knockback. Try editing pikachu's dash so his head doesn't tilt.

Smash>:that wierd attack from loz:tp where wolf link sorta jumped forward and swinged his head forward from
side to side if you keep shaking the wii remote, 10-17 damage from uncharged to charged. Hopefully you can combine animations since this might need parts of Bowser's side taunt and a short part of static pikachu's smash>, he's henpen924's on youtube.
Smash/\:a short hop and a nasty bite with a dark flag, 13-20 damage from uncharged to vice-verse.You could edit charizard's A/\ to look like the described attack and change the flags.
Smash\/: a bucking-like kick and a head ram from back to front with 7-14 damage from uncharged to vice-verse with a sweetspot impale at the tip of the kick if possible. Animators could use bowser's getting up attack if he was laying face-down.

Taunts/\:Wolf's up taunt adjusted to wolf link. Or just edit beast ganon's buck.
Taunt>:Yoshi's side taunt """". Hey, there has to be a cute side to wolf link right?
Taunts\/: if link's taunt enables a change, like in my previous comment, this is wolf link's transform taunt. Animations for you/others to decide.

Also, as a spoiler, I'll add a move special idea: the side special. Remember folks how you could dash with wolf link? Well, it wouldn't be too hard to temporarily speed up wolf link on the ground, like with wave's full throttle sonic's side b on the ground. If used in the air, he shoots forward and goes into his dash animation permanently until he lands or grab a ledge. Oh, and before you ask,1, I don't have all the materials to run brawlbox completely.2,I don't know how to use PSA,swap animaitions/edit them,and brawlbox(parts). I would help more, but I am a n00b lol so. yeah. sorry. Just keep me posted as I watch tuts for this and get more hacks.
I'll be on till DINNER ;)


Title: Re: Project Wolf Link Preview (Animators needed)
Post by: DMN666 on August 27, 2010, 07:50:25 PM
Sasu....why not a pokemon retire that and make it a psa.
Get like a eevee and model hack that. :>.>:
Well i aint good with this stuff but :P


Title: Re: Project Wolf Link Preview (Animators needed)
Post by: ADJSonic on August 27, 2010, 07:53:50 PM
Sasuke i'm only 11. :P :P


Title: Re: Project Wolf Link Preview (Animators needed)
Post by: Cocopuff on August 27, 2010, 08:40:15 PM
:>.>: sorry shippo, but thats too much work for right now BTW: Im only 12
Well, I'm 13, and I know hacking is hard, but I seem to understand it just as well as anyone else. No one's forcing you to do this, this is your choice to hack, so giving an excuse due to age is pretty worthless. you can go through the trouble if you want, or  you can just do the easy way. your choice, really. Anyways, I am kinda booked on animating, due to the fact that I am making a project for the lucky tourny winner and he insists on having it have cool custom animations( I say fondly, for his suggestions are awesome), but in about 3 weeks, I might be able to help. Anyways, good luck on your project! Also, it suprises me how many other younger people are on here. I wish I knew some of you guys, people think I'm crazy for finding fun in coding and graphic design =P


Title: Re: Project Wolf Link Preview (Animators needed)
Post by: Ct.OWN on September 02, 2010, 03:23:52 PM
I don't think you're crazy, Cocopuff. Me, I only know how to get hacks. Now THAT's crazy XP


Title: Re: Project Wolf Link Preview (Animators needed)
Post by: toastoftriumph on September 02, 2010, 06:25:30 PM
I remember someone else talking about a wolf link psa once, but some of the moveset hit a dead end since... wolf link doesn't really have all that much moveset-wise to work off of. One suggestion was that instead of wolf link, wolf link with Midna on top would be made.
This would allow MANY different options, expansions off of all the current ideas. Midna's attacks could be more centered around the B moves, while wolf link could be the smash attacks and all the other A moves.
Model-wise and animation-wise, I have no idea if this is plausible or extremely difficult. This is simply a suggestion that I think would make this moveset twice as awesome.


Title: Re: Project Wolf Link Preview (Animators needed)
Post by: tenkashi on September 02, 2010, 09:28:21 PM
hmmm heres a better PSA idea.. sasuto... i saw your sig thingy.. he looks badass.. someone make him..nao...


Title: Re: Project Wolf Link Preview (Animators needed)
Post by: JBG on September 03, 2010, 05:28:53 PM
I remember someone else talking about a wolf link psa once, but some of the moveset hit a dead end since... wolf link doesn't really have all that much moveset-wise to work off of. One suggestion was that instead of wolf link, wolf link with Midna on top would be made.
This would allow MANY different options, expansions off of all the current ideas. Midna's attacks could be more centered around the B moves, while wolf link could be the smash attacks and all the other A moves.
Model-wise and animation-wise, I have no idea if this is plausible or extremely difficult. This is simply a suggestion that I think would make this moveset twice as awesome.

That would probably require model ports. And even then I don't think you could include Midna if she was going to be somewhat seperated from WL, as most characters only have one set of ModelData for their actual model.


Title: Re: Project Wolf Link Preview (Animators needed)
Post by: Ct.OWN on September 03, 2010, 07:46:45 PM
Didn't anyone notice me at all? D: I'm always dissed.


Title: Re: Project Wolf Link Preview (Animators needed)
Post by: Cocopuff on September 04, 2010, 08:13:35 PM
I very much hope that was sarcasm


Title: Re: Project Wolf Link Preview (Animators needed)
Post by: Ct.OWN on September 05, 2010, 01:05:17 PM
I very much hope that was sarcasm
Nope


Title: Re: Project Wolf Link Preview (Animators needed)
Post by: Ct.OWN on September 05, 2010, 05:28:55 PM
Quick Question: what are the file names for flat zone 2's music and final destination?

EDIT: I mean, like brstm file names so I could replace the music currently used with custom music from kc-mm.


Title: Re: Project Wolf Link Preview (Animators needed)
Post by: Ct.OWN on September 13, 2010, 02:21:39 PM
Is this dead?????????


                                                   *pokes the supposed corpse*
so much for my first posts, this was my fav. topic.  :-[ :srs::'( :'( :'(


Title: Re: Project Wolf Link Preview (Animators needed)
Post by: ShadowSnake on September 14, 2010, 08:41:05 PM
good idea, but u really shud get this vertexed so it actually looks like him.


Title: Re: Project Wolf Link Preview (Animators needed)
Post by: (gabriel/joao)wojwicz on October 10, 2010, 05:46:28 PM
I support =D
There's any way to import Wolf Link from Twilight Princess??


Title: Re: Project Wolf Link Preview (Animators needed)
Post by: Ct.OWN on October 10, 2010, 06:12:32 PM
Maybe, yet I wonder if it's possible to import trophy models onto characters.


Title: Re: Project Wolf Link Preview (Animators needed)
Post by: toastoftriumph on October 10, 2010, 06:38:21 PM
Trophy models take a lot more effort since they do not have any bones; however, you could use the textures from a trophy if you make a model for it.