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Super Smash Bros. Brawl Hacking => Attacks and Animations => Topic started by: Just2good on August 07, 2009, 07:58:57 AM



Title: Elemental Marth V3
Post by: Just2good on August 07, 2009, 07:58:57 AM
V3 is released


http://j2gelemental.wordpress.com (http://j2gelemental.wordpress.com)


V3 DL Link

http://www.megaupload.com/?d=PA63GBPV (http://www.megaupload.com/?d=PA63GBPV)


Title: Re: Elemental Marth V2
Post by: dRage on August 07, 2009, 08:01:45 AM
As I said on SWF good job on getting elemental switches to work I've been trying to figure that out for a while yesterday.

EDIT: Looking at your pac, you did the same thing I did, setting an longterm runtime variable to true. Now I'm confused why it didn't work for me.


Title: Re: Elemental Marth V2
Post by: Just2good on August 07, 2009, 08:03:27 AM
Ty and yeah it took awhile to figure it out, but after a little trial and error I got it.


Title: Re: Elemental Marth V2
Post by: dRage on August 07, 2009, 08:07:18 AM
Anyway since you have messed with variables as well, did you get some strange errors that SA wouldn't set the variable as you specified it?

I'm not sure which combination cause it but I know that in some cases it would automatically change it to RA or IC something even though I specified it as LA.


Title: Re: Elemental Marth V2
Post by: Just2good on August 07, 2009, 08:08:41 AM
You have to use Float, its sorta buggy so it changes to IC or RA if you use bit or basic.


Title: Re: Elemental Marth V2
Post by: dRage on August 07, 2009, 08:10:35 AM
Ah, that's what I was doing wrong. Thanks for clearing that up.

Now I don't have to discard my Duran (Seiken Densetsu 3) moveset idea.

Also thanks a ton for the effect ID's you shared, saved me a good amount of time on my geysir move.

The projectile on Marth's ftilt is pretty cool btw, nice workaround for not being able to create real projectiles.
Hope SA will be able to create and edit those someday.


Title: Re: Elemental Marth V2
Post by: Just2good on August 07, 2009, 08:12:22 AM
Np, im going to go Graphic ID hunting again later for more as well lol


Title: Re: Elemental Marth V2
Post by: sora899 on August 07, 2009, 08:22:35 AM
yes for fire/darkness.....goes great with my Belmont Marth(I think it was) since his sword is black in hilt then fades to white.....anyway you could do that to ZSS?


Title: Re: Elemental Marth V2
Post by: Just2good on August 08, 2009, 09:40:43 AM
Preview of his Non-charged Special Attack in Water/Electricity mode.

Lightning Blade!!!

(http://i109.photobucket.com/albums/n62/just2good877/f5a156afe3254c4e.jpg)


Title: Re: Elemental Marth V2
Post by: Kevinrus778 on August 08, 2009, 03:11:18 PM
O_o Bringing back Kratos! xD
Nice.


Title: Re: Elemental Marth V2
Post by: Just2good on August 08, 2009, 11:43:09 PM
O_o Bringing back Kratos! xD
Nice.


Yep xD

Heres a preview of Thunder Blade (Fully charged NeutralB)
(http://i109.photobucket.com/albums/n62/just2good877/20dbda9886b0e664.jpg)
(http://i109.photobucket.com/albums/n62/just2good877/f8fcb7230c5b978d.jpg)


Title: Re: Elemental Marth V2
Post by: dRage on August 09, 2009, 04:21:39 AM
Lightning Blade, Lightning Blade, Super Lightning Blade xD


Title: Re: Elemental Marth V2.5
Post by: Just2good on August 09, 2009, 08:34:37 AM
V2.5 Now Released


Title: Re: Elemental Marth V2.5
Post by: Codec01 on August 09, 2009, 09:34:51 AM
OMG THIS IS AWESOME


Title: Re: Elemental Marth V2.5
Post by: sora899 on August 09, 2009, 01:38:37 PM
I love you :happy:...such epicness!


Title: Re: Elemental Marth V2.5
Post by: Kevinrus778 on August 09, 2009, 01:45:26 PM
Is that a greatball in the air of the XFire pic? lol


Title: Re: Elemental Marth V2.5
Post by: FinalSoraRiku on August 09, 2009, 01:47:09 PM
There's Master Balls in some of the pics. ?


Title: Re: Elemental Marth V2.5
Post by: Vyse on August 09, 2009, 08:08:59 PM
Hey, Lightning Blade is almost exactly what I was planning to make for my Zelos moveset. Mind if I save myself some time and borrow it? :D


Title: Re: Elemental Marth V2.5
Post by: Just2good on August 09, 2009, 11:13:06 PM
Hey, Lightning Blade is almost exactly what I was planning to make for my Zelos moveset. Mind if I save myself some time and borrow it? :D


Sure xD and those "purple balls" are the darkness flag effect


Title: Re: Elemental Marth V2.5
Post by: Kevinrus778 on August 10, 2009, 07:08:59 PM
Yay for people that make videos using characters that they didn't making w/o crediting...

FAIL (http://www.youtube.com/watch?v=TeZhlO9FK2I)

This is what I say to that:  IMFRNLZH


Title: Re: Elemental Marth V2.5
Post by: Dhragen on August 11, 2009, 08:12:50 AM
wow, interesting effects of his special moves, can't wait for the final version. And you know, this moveset fits almost perfectly with my Kefka Marth, if there is a way to remove the sword...... IMFRNLZH


Title: Re: Elemental Marth V2.5
Post by: Miacis on August 11, 2009, 09:50:56 AM
It looks great with the Kefka texture.  :D

Nothing really huge to notice ...

- If you use the grounded Up-Special near an edge, you will fall into helpless mode, and might not grab the edge if you didn't see it coming. idk if you'd like to correct it ...
- Is there a difference between the Firey/Watery hitboxes for aerials ?
- A third element ! w00t !  :D

It IS quite a solid and interesting hack you did. Kudos there.


Title: Re: Elemental Marth V2.5
Post by: spongebob68k on August 11, 2009, 11:00:35 PM
OMG SUPER LIGHTNING BLADE!
Someone should sooooo make Kratos.
Love the work good job :)

EDIT: He needs Demon Fang  :af2: :af2: :af2: :af2: :af2: :af2: :af2:


Title: Re: Elemental Marth V2.5
Post by: Just2good on August 11, 2009, 11:03:01 PM
wow, interesting effects of his special moves, can't wait for the final version. And you know, this moveset fits almost perfectly with my Kefka Marth, if there is a way to remove the sword...... IMFRNLZH

Removing his sword is impossible lol.

It looks great with the Kefka texture.  :D

Nothing really huge to notice ...

- If you use the grounded Up-Special near an edge, you will fall into helpless mode, and might not grab the edge if you didn't see it coming. idk if you'd like to correct it ...
- Is there a difference between the Firey/Watery hitboxes for aerials ?
- A third element ! w00t !  :D

It IS quite a solid and interesting hack you did. Kudos there.

I know the ground UpB does that because its supposed to do the Normal one lol
Difference is Electric Flag and Fire Flag. (Electrical Hits/Firey Hits)

Im taking a break from SA for awhile, when I get back though, Marth should be finished and I'll be working on another Marth( More Balanced but will still have awesome features ) or on Squall Ike with Gaz.

Also the third element will be Wind. Along with the element will be Marths Combo Mode. Meaning each ground (Maybe air if i can get it correctly) will be combo attacks. So pretty much his SideTaunt will be Wind Combo Mode


Title: Re: Elemental Marth V2.5
Post by: lan on August 12, 2009, 05:13:01 AM
i did this one with the zelos wilder texture because he can use magic too this a very nice hack keep up the good work.


Title: Re: Elemental Marth V2.5
Post by: dRage on August 12, 2009, 05:20:07 AM
There might be a way to remove the sword. Someone on smashboards found out that there is a code that affects which body parts are shown.

Technically Marth and Link have two swords in their model, the one they wield and a sheathed one. A command in the 'others' tab trigers which is visible. Same goes for stuff like Link's shield or the spacie's blasters.

I'll try messing around with the stuff in the others tab of Marth's victory animations and see what I can find out.


Title: Re: Elemental Marth V2.5
Post by: Just2good on August 15, 2009, 05:38:53 AM
I made a wordpress blog for E.Marth and any other projects ill be doing in the future to make things easier instead of posting everywhere. So please visit it sometime or subscribe to my feeds xD

http://j2gelemental.wordpress.com (http://j2gelemental.wordpress.com)

*Edit V3 is released on my site now.
Also heres a preview vid of his Wind Mode NeutralB(Fully charged)
http://www.youtube.com/watch?v=RzTfKjC8VH8 (http://www.youtube.com/watch?v=RzTfKjC8VH8)


Title: Re: Elemental Marth V3
Post by: Jose Gallardo on August 15, 2009, 06:00:01 AM
Love the wind mode combo. I'll try to download this later today.


Title: Re: Elemental Marth V3
Post by: Gazoinks on August 15, 2009, 06:12:14 AM
Woah, really awesome.  Downloaded.


Title: Re: Elemental Marth V3
Post by: sora899 on August 15, 2009, 08:23:31 AM
I love you....you're not gonna make a V4 right?....it would be possible if he had 4 taunts though right?