Title: Guide to get started with hacks Post by: Miniova on November 18, 2010, 08:27:04 PM Table of contents(Use ctrl+f)
~ - textures `- movesets/animations @ - stages $ - music References at bottom NOT A PAL GUIDE! Ok so I've been seeing a lot of people lately just getting started on hacks so I've decided to make a guide to get them started. Hopefully you'll be able to use this guide to your advantage. If you have any trouble getting started don't be afraid to ask. I'll help if I can. Anyways... first thing's first. For this tutorial, you will need homebrew! Homebrew is completely safe to use unless you use apps that alter your wii's internal memory. I won't go over how to get homebrew because it's as easy as going to google and looking for it. Now that my crappy intro is done here's the things required for hacks: - Homebrew channel - 2G SD card or smaller(anything larger isn't compatible with brawl) - Gecko OS Here (http://wiibrew.org/wiki/Gecko_OS) - File replacement code 3.5.1 GCT Here (http://brawlhacks.wikia.com/wiki/File_Patch_Code) - Recommended but not required* new gameconfig.txt here vvv Ok, now I'm going to begin assuming you already have the homebrew channel. Put the GeckoOS folder in your apps folder on the SD. When you save anything to the SD via brawl (like a snapshot) it creates a part of the folder path you need for hacks. I'll start off with textures since they are the easiest to understand. If you don't already have these folders on your SD then make them now. private/wii/app/RSBE/pf/fighter This is where the textures will go. This isn't where each individual file goes but it is where all the characters are located. The next step would be creating the folder for the character and adding the texture files inside. I'll use Mario as an example. In fighter, create a folder called mario (not all the folders are the chars names). Inside the mario folder, I would place fitmario##.pac and fitmario##.pcs. ## = color. See reference 1 for folder names and color numbers. When I test it out in brawl, the texture should appear in game. Note that the .pac file is required for transforming characters so they maintain the texture after transformation. ` movesets/animations These are basically the same procedure for textures. The only differences are the names of the files and the fact that you can only have 1 per character. Mario's moveset would be called fitmario.pac and his animations would be called fitmariomotionetc.pac. These files go in the same place as the textures. Again, see reference 1 for the names of the folders. @ Stages Stages are a little bit different but the same concept. The path is as follows. private/wii/app/RSBE/pf/stage/melee If you're wondering, melee does not mean melee stages. It means multiplayer mode. I'll use Final Destination for this example. FD's file name is stgfinal.pac. Some stages that are ported over others require .rel files to be used. They go in private/wii/app/RSBE/pf/module The stage name is the same but there is a slight difference. FD would be st_final.rel. See reference 2 for stage names. $ Music Again, same basic concept but a different path and file name private/wii/app/RSBE/pf/sound/strm All I can say is use a reference for this... not much else going on. Use reference 3. This ends my little guide for you people who are getting started with hacks. Remember... If you have any questions, feel free to ask and I'll get as soon as possible. References 1. folders 2. stages 3. songs Title: Re: Guide to get started with hacks Post by: duck-tape on December 29, 2010, 08:53:24 AM thank you sir this has been most helpful!
Title: Re: Guide to get started with hacks Post by: duck-tape on December 29, 2010, 08:58:31 AM sorry for the double post but is this hacking Brawl or with Brawl + ?
Title: Re: Guide to get started with hacks Post by: Miniova on December 30, 2010, 09:53:34 PM This is for brawl. It should work for brawl+ the same way though. Are you needing help on brawl+?
Title: Re: Guide to get started with hacks Post by: Aero on January 08, 2011, 03:40:21 AM Where is this main rel file for me to download?
Title: Re: Guide to get started with hacks Post by: Miniova on January 22, 2011, 05:05:01 PM If your stage didn't come with one then you'll just have to make one yourself.
http://www.youtube.com/watch?v=wq0rGN7m_Ms by WackaAlpaca That explains how to edit them. The files you'll have to get from the resources page in the vault Title: Re: Guide to get started with hacks Post by: Chuckdurnham on January 27, 2011, 04:37:04 PM If your stage didn't come with one then you'll just have to make one yourself. [url]http://www.youtube.com/watch?v=wq0rGN7m_Ms[/url] by WackaAlpaca That explains how to edit them. The files you'll have to get from the resources page in the vault hahaha make one? Good lord precious no! I just scourge the brawl vault for a download file with the rel im looking for. Cause when i try to make my own it never works. The stage is awlays invisible. Title: Re: Guide to get started with hacks Post by: black_steal on May 02, 2011, 08:04:40 PM ok i got a custom stage for the northern lights for the bridge of eldin it was a .pac file and i put it in the melee folder the file name was actually [NorthernEldin]STGOLDIN.pac and i've tried taking off the "[NorthernEldin]" from the STGOLDIN and that didn't work and so i was wondering to put it in as a .rel would i just take off .pac and rename it STGOLDIN.rel? i'm using riivolution thx for ur help ^,..,^
Title: Re: Guide to get started with hacks Post by: Miniova on May 02, 2011, 08:07:04 PM ok i got a custom stage for the northern lights for the bridge of eldin it was a .pac file and i put it in the melee folder the file name was actually [NorthernEldin]STGOLDIN.pac and i've tried taking off the "[NorthernEldin]" from the STGOLDIN and that didn't work and so i was wondering to put it in as a .rel would i just take off .pac and rename it STGOLDIN.rel? i'm using riivolution thx for ur help ^,..,^ Is that the only stage that isn't working? and don't make it a .rel that wont do anything. Title: Re: Guide to get started with hacks Post by: black_steal on May 02, 2011, 08:57:56 PM well i just tried another for the temple (melee) and it had the wrong .pac file so i renamed it to STGXSHRINE.pac and that didn't work either so i'm not exactly sure what i'm doing wrong
Title: Re: Guide to get started with hacks Post by: SiLeNtDo0m on May 03, 2011, 04:48:07 AM well i just tried another for the temple (melee) and it had the wrong .pac file so i renamed it to STGXSHRINE.pac and that didn't work either so i'm not exactly sure what i'm doing wrong It's STGDXSHRINE.pac not STGXSHRINE.pac Title: Re: Guide to get started with hacks Post by: black_steal on May 03, 2011, 10:56:07 PM ah..ic lol well i'll try it out and get back to you guys. you see i'm not currently an owner of an SD reader at the moment so i've been borrowing the one from work that my father owns and he's not really supposed to know so i get it wen i can lol ill probably do it tomorrow so i'll message you then in the meantime ig i'll stay up till midnight and see if PSN is back up
|