Kitty Corp Meow Mix Forums

Super Smash Bros. Brawl Hacking => Stages => Topic started by: DSX8 on January 01, 2011, 07:41:00 PM



Title: Demonslayerx8 Stages! Crystal World's newest improvements - 10/22
Post by: DSX8 on January 01, 2011, 07:41:00 PM
(http://img600.imageshack.us/img600/2994/newlyreleasedstages.png)

SSBM: Peach's Castle V1.5
http://www.youtube.com/watch?v=YCmKzr-GMtE



(http://img708.imageshack.us/img708/6858/previewsb.png)

SSBM - Mute City
(http://img841.imageshack.us/img841/4356/mutecityprogress.png)

Dissidia 012 Stage Pack Preview Updated
(http://img69.imageshack.us/img69/969/futuredissidia012stagep.png)

All hacks are in my brawlvault! and please, if for any reason it doesnt work for you, then its just you cause it works perfectly for me and my pals.





(http://img638.imageshack.us/img638/2484/releasedstages.png)

Click on any image below to get my stages!

(http://img861.imageshack.us/img861/679/2mgnoee.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17790) (http://img577.imageshack.us/img577/6627/2s7alqh.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16111) (http://img21.imageshack.us/img21/5702/5zekx.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16505) (http://img192.imageshack.us/img192/7620/15ebvvn.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16054) (http://img709.imageshack.us/img709/4885/al1009101810binout.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11994) (http://img541.imageshack.us/img541/6127/al1010222103binout.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13154) (http://img577.imageshack.us/img577/489/al1102182246binout.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16839) (http://img269.imageshack.us/img269/4151/al1104071301binout.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18022) (http://img607.imageshack.us/img607/7665/al11031623271binout.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17563) (http://img534.imageshack.us/img534/1516/glg7a.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17105) (http://img825.imageshack.us/img825/2049/menselmapprevbase2.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15648) (http://img709.imageshack.us/img709/4194/2mzw0tl.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16498) (http://img851.imageshack.us/img851/7816/gasselshaftstorm.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15655) (http://img691.imageshack.us/img691/9512/al1104191822.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18101) (http://img84.imageshack.us/img84/9853/alchemylabimage.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18314) (http://img130.imageshack.us/img130/6276/stageicon.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18355) (http://img707.imageshack.us/img707/769/al1104270015.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18516) (http://img200.imageshack.us/img200/8287/al1104282230.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18515) (http://img827.imageshack.us/img827/8853/al1106020040binout.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19376) (http://img29.imageshack.us/img29/8580/williametteparkviewmall.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20766) (http://img52.imageshack.us/img52/3571/unchartedregionofchinan.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21213) (http://img535.imageshack.us/img535/7841/yattermanworkshop.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19951) (http://img580.imageshack.us/img580/6725/biospherelabground.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18845) (http://img846.imageshack.us/img846/2072/wasteland.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20511) (http://img143.imageshack.us/img143/355/al1108201351binout.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21727) (http://img694.imageshack.us/img694/3060/narutosiege2.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21861) (http://img88.imageshack.us/img88/2744/burningwastelanddownloa.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22028) (http://img560.imageshack.us/img560/9914/greatdesertdownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22034) (http://img199.imageshack.us/img199/7235/oniislanddownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22053) (http://img709.imageshack.us/img709/8870/aenslandcastledownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22069) (http://img708.imageshack.us/img708/6586/kamikivillageplatformbe.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22176) (http://img202.imageshack.us/img202/2690/al1109032235binout.th.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22177) (http://img88.imageshack.us/img88/8332/gasellschaftdownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22371) (http://img855.imageshack.us/img855/84/ganonstowerdownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22383) (http://img690.imageshack.us/img690/4461/scastledownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22403) (http://img854.imageshack.us/img854/3821/crystalworlddownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22439) (http://img695.imageshack.us/img695/5121/outsetislanddownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22581) (http://img405.imageshack.us/img405/9640/scradledownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22665) (http://img26.imageshack.us/img26/8691/skyfortressbahamutdownl.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22686) (http://img18.imageshack.us/img18/6342/greatbaydownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22706) (http://img189.imageshack.us/img189/1170/senddownload.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23137) (http://img267.imageshack.us/img267/4327/edgeofmadness.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23139) (http://img843.imageshack.us/img843/9765/rsbe013.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23144)


Title: Re: Demonslayerx8 Imported Stages!!! Castlevania - Torture Chamber - Updated: 12/30
Post by: DSX8 on January 02, 2011, 01:25:43 PM
need just in case.


Title: Re: Demonslayerx8 Imported Stages!!! Castlevania - Torture Chamber - Updated: 12/30
Post by: DSX8 on January 11, 2011, 02:41:04 AM
new stage pics!!!! Dont worry, the lighting will be fixed!!! will be the first stage of mine to have the shadow system also and animated collisions!

(http://img706.imageshack.us/img706/33/al1101080111binout.jpg)
(http://img209.imageshack.us/img209/8995/al1101080112binout.jpg)


Title: Re: Demonslayerx8 Imported Stages!!! TvC - Gelleschaft Storm Prev. - Updated: 01/11
Post by: Wasabi_Skillz on January 11, 2011, 11:14:37 PM
hellllll yeaaaa


Title: Re: Demonslayerx8 Imported Stages!!! TvC - Gelleschaft Storm Prev. - Updated: 01/11
Post by: DSX8 on January 11, 2011, 11:18:00 PM
only known issue i have wit it so far is....

-Rain Model with SRT0 files not making the rain move (might have to replace it with the rain model from Distant Planet.
-Thunder/Lightning Model with SRT0 files not making it visable or animate in the clouds. Not sure wat to use to replace lightning bolts...


Title: Re: Demonslayerx8 Imported Stages!!! TvC - Gelleschaft Storm Prev. - Updated: 01/11
Post by: Wasabi_Skillz on January 14, 2011, 06:59:27 PM
animated collisions. im excited.

this will certainly be better than a phazon banana.


Title: Re: Demonslayerx8 Imported Stages!!! TvC - Gelleschaft Storm Prev. - Updated: 01/11
Post by: DSX8 on January 15, 2011, 03:12:39 PM
animated collisions. im excited.

this will certainly be better than a phazon banana.

as for the animated collisions, i need to ask mew22k if he could fix that issue for me, they dont seem to be workin in-game


Title: Re: Demonslayerx8 Imported Stages!!! TvC - Gelleschaft Storm Prev. - Updated: 01/11
Post by: DSX8 on January 15, 2011, 04:05:45 PM
New Stage -

TvC - Daigo Temple (Day)

http://www.youtube.com/watch?v=1967beJ36O8

Well.... it is FINALLY finished!!!! My Daigo Temple Stage that I started workin on in October, is now finished, and complete!!! of course, there's only 2 things i couldnt do, which was to get the sky animated, and have b(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)oms falling with the wind (if any1 can fix that, let me know!).

New things added: Realistic Water, Better Collisions, New Entry Points, Better Lighting that matches the actual stage on TvC, Shadow System (thanks to Mewtwo2000), and wider Camera/Death points.

This stage goes over Battlefield, but over Halberd with a .rel file, comes with 3 brstm's, and also comes with SSS Portrait, Icon, and Name.


(http://img402.imageshack.us/img402/3727/al1101130248.jpg)


Title: Re: Demonslayerx8 Imported Stages! TvC - Daigo Temple (Day) Released - Update: 01/15
Post by: Beyond on January 15, 2011, 04:15:46 PM
Yes! I've been waiting for you to release this. lol. It's so sexy.

My only gripe it the water you used. I personally like Delphino Plazas sexy clear water over the one you used (Rayquazas Lake water?), i think it would fit better but it's not a big deal though.


Title: Re: Demonslayerx8 Imported Stages! TvC - Daigo Temple (Day) Released - Update: 01/15
Post by: DSX8 on January 15, 2011, 04:17:12 PM
Yes! I've been waiting for you to release this. lol. It's so sexy.

My only gripe it the water you used. I personally like Delphino Plazas sexy clear water over the one you used (Rayquazas Lake water?), i think it would fit better but it's not a big deal though.

i thought bout using Delfino Plaza... but then, i realized that if u look at it, u would see a black background thats really noticeable in game if looked at a certain angle.


Title: Re: Demonslayerx8 Imported Stages! TvC - Daigo Temple (Day) Released - Update: 01/15
Post by: Beyond on January 15, 2011, 04:24:35 PM
Yes! I've been waiting for you to release this. lol. It's so sexy.

My only gripe it the water you used. I personally like Delphino Plazas sexy clear water over the one you used (Rayquazas Lake water?), i think it would fit better but it's not a big deal though.

i thought bout using Delfino Plaza... but then, i realized that if u look at it, u would see a black background thats really noticeable in game if looked at a certain angle.


Oh yea, that sucks. But it's still f*ckin sexy despite that. Great work man. :af:


Title: Re: Demonslayerx8 Imported Stages! TvC - Daigo Temple (Day) Released - Update: 01/15
Post by: DSX8 on January 15, 2011, 04:25:23 PM
Yes! I've been waiting for you to release this. lol. It's so sexy.

My only gripe it the water you used. I personally like Delphino Plazas sexy clear water over the one you used (Rayquazas Lake water?), i think it would fit better but it's not a big deal though.

i thought bout using Delfino Plaza... but then, i realized that if u look at it, u would see a black background thats really noticeable in game if looked at a certain angle.


Oh yea, that sucks. But it's still f*ckin sexy despite that. Great work man. :af:

haha yea, sure is! and Thanks! :af:


Title: Re: Demonslayerx8 Imported Stages! TvC - Gasellschaft (Storm) V1 Released: 01/15
Post by: DSX8 on January 15, 2011, 07:16:54 PM
GASELLSCHAFT STORM V1 IS NOW RELEASED!!!

TvC - Gasellschaft (Storm)

http://www.youtube.com/watch?v=fJDEX8043Wk

well... i really dont feel like releasing this stage QUITE yet.... but ehh... i guess you can call it Version 1. what ticked me off the most was the rain and the lightning.... fixed the rain, but not the lightning and clouds -_-" I'll try to get that fixed in Version 2, along with the rain to make it MORE accurate. Was trying to get some collisions animated, but they wont work in-game as of yet... but ill try to get that fixed with V2.


Title: Re: Demonslayerx8 Imported Stages! TvC - Gasellschaft (Storm) V1 Released: 01/15
Post by: Beyond on January 15, 2011, 07:28:40 PM
 I love the new stage man, all the little animations just make it feel so alive; I love that sh*t. That's 2 epic stages in one day. xD

I hope you get everything you wanted for v2, but I still think it's great as is.


Title: Re: Demonslayerx8 Imported Stages! TvC - Gasellschaft (Storm) V1 Released: 01/15
Post by: DSX8 on January 15, 2011, 07:31:41 PM
haha, thanks! loving all of these nice comments so far.

but ill try to get these all worked out in V2.

Note: All final versions will be released in my TvC Stage Pack, which is still in production.


Title: Re: Demonslayerx8 Imported Stages! TvC - Gasellschaft (Day Version) - 01/17
Post by: DSX8 on January 17, 2011, 07:04:03 PM
Gasellschaft (Day Time)
Well, here's some pics i took of my next stage from the Dolphin Emulator... of course its laggy, and not really sure HOW to enable hacks on it yet.

(http://img37.imageshack.us/img37/1460/rsbe011.th.png) (http://img37.imageshack.us/i/rsbe011.png/)
(http://img828.imageshack.us/img828/313/rsbe012.th.png) (http://img828.imageshack.us/i/rsbe012.png/)


Title: Re: Demonslayerx8 Imported Stages! TvC - Gasellschaft (Day Version) - 01/17
Post by: EternallyBlueTeam on January 22, 2011, 01:55:58 PM
That new stage is really cool! I am going to use that one.
keep making awesome stages! :D


Title: Re: Demonslayerx8 Imported Stages! TvC - Gasellschaft (Day Version) - 01/17
Post by: DSX8 on January 22, 2011, 04:26:13 PM
That new stage is really cool! I am going to use that one.
keep making awesome stages! :D

why thanks! and will do!!


Title: Re: Demonslayerx8 Imported Stages! TvC - Gasellschaft (Day Version) - 01/17
Post by: Xevran on January 22, 2011, 04:41:26 PM
That is.. amazingly cool. I will admit to a bit of bias though, I do love me some MML.


Title: Re: Demonslayerx8 Imported Stages! TvC - Gasellschaft (Day Version) - 01/17
Post by: KTH on January 22, 2011, 04:53:27 PM
^
Agree


Title: Re: Demonslayerx8 Imported Stages! TvC - Gasellschaft (Day Version) - 01/17
Post by: DSX8 on January 22, 2011, 04:53:54 PM
haha thanks :D


Title: Re: Demonslayerx8 Imports! Stage Collab! - 01/22
Post by: DSX8 on January 23, 2011, 03:11:19 PM
well... here is a new video of a stage that me, and ItalianStallion have been working on!

http://www.youtube.com/watch?v=Ajrd43E-LQU


Title: Re: Demonslayerx8 Imports! Stage Collab Update! - 01/23
Post by: DSX8 on January 23, 2011, 03:17:56 PM
Wow what a sexy video that is man, really showcases the stage well. Too bad the shadows look ghey on Dolphin.

hah yeah totally -_-


Title: Re: Demonslayerx8 Imports! Stage Collab! - 01/22
Post by: Xevran on January 23, 2011, 03:26:05 PM
Hm... curious. Just an observation, as I know it's rather basic at this exact time, but the right side could use ...well, something going on over there, it seems somewhat lonely. Looks quite good though, even if previous experience tells me that's only a start.

By the way.. that Castlevania Judgement stage of yours is proving to be a hit with my roomate; It's reasonably large, but flat and open, which gives him the opportunity to chase down our projectile-using friends a bit more easily, so thanks. I know this isn't the place for requests, so try not to take this as one - Do you know of any good, mid/large stages with terrain? I'm looking to expand our repitoire, and that seems to be the general consensus among my couch crew as to what's fun to play around in. I'm asking that here because... well, it seems like you'd know, you sure know how to put them together yourself. =)

Yeah, feel free to ignore that second part if you don't feel like touching it, I came in mostly because I noticed that was yours as well... and well.. for right now, you're the maker of the sole original stages in my home use minus package.


Title: Re: Demonslayerx8 Imports! Stage Collab Update! - 01/23
Post by: DSX8 on January 23, 2011, 03:32:49 PM
Hm... curious. Just an observation, as I know it's rather basic at this exact time, but the right side could use ...well, something going on over there, it seems somewhat lonely. Looks quite good though, even if previous experience tells me that's only a start.

By the way.. that Castlevania Judgement stage of yours is proving to be a hit with my roomate; It's reasonably large, but flat and open, which gives him the opportunity to chase down our projectile-using friends a bit more easily, so thanks. I know this isn't the place for requests, so try not to take this as one - Do you know of any good, mid/large stages with terrain? I'm looking to expand our repitoire, and that seems to be the general consensus among my couch crew as to what's fun to play around in. I'm asking that here because... well, it seems like you'd know, you sure know how to put them together yourself. =)

Yeah, feel free to ignore that second part if you don't feel like touching it, I came in mostly because I noticed that was yours as well... and well.. for right now, you're the maker of the sole original stages in my home use minus package.

heh, i asked him bout making the right side of the stage playable, but didnt, so im thinking of adding the Nimbus cloud over there as a platform, and have it move a bit, so will also have a small animated collision to it.

as for ur request... i could make this graveyard stage or Laboratory stage from Castlevania Judgement, but that wont be until next month.


Title: Re: Demonslayerx8 Imports! Stage Collab Update! - 01/23
Post by: Xevran on January 23, 2011, 03:47:26 PM
All good news there, I see. I like the idea of a cloud over there, seems like it'd make the stage feel more physically balanced with a way to get closer to the opposing border.

 Although, in the interest of Castlevania themes, I'll post this back here just in case it seems as interesting to you as it did to me.

Imagine if you will, a moving stage, a moving stage that doesn't suck out your will to play as soon as you see it. A moving stage that doesn't involve getting ran over by cars, or constantly dropped off the screen by hazards; one that moves slowly and predictably, but varies the terrain enough to keep things interesting, and then, you will have come to my thought - A nice, fun ride through Castlevania SoTN's caverns, with the boatman - with a couple slight edits to the stage itself, so it loops well you could incorporate several of the traditional Castlevania memories and enemies; bats, fishmen, bone pilliars, and so on, while keeping the pace friendly to all characters. Worth some thought anyhow, if you like the theme.

This is not an outright request; if you don't find the thought as amusing as I do, I still have the advantage of having planted the idea somewhere, and the idea of a moving stage that doesn't drive heavies to madness remains somewhat appealing. ^^


Title: Re: Demonslayerx8 Imports! Stage Collab Update! - 01/23
Post by: DSX8 on January 23, 2011, 03:52:12 PM
All good news there, I see. I like the idea of a cloud over there, seems like it'd make the stage feel more physically balanced with a way to get closer to the opposing border.

 Although, in the interest of Castlevania themes, I'll post this back here just in case it seems as interesting to you as it did to me.

Imagine if you will, a moving stage, a moving stage that doesn't suck out your will to play as soon as you see it. A moving stage that doesn't involve getting ran over by cars, or constantly dropped off the screen by hazards; one that moves slowly and predictably, but varies the terrain enough to keep things interesting, and then, you will have come to my thought - A nice, fun ride through Castlevania SoTN's caverns, with the boatman - with a couple slight edits to the stage itself, so it loops well you could incorporate several of the traditional Castlevania memories and enemies; bats, fishmen, bone pilliars, and so on, while keeping the pace friendly to all characters. Worth some thought anyhow, if you like the theme.

This is not an outright request; if you don't find the thought as amusing as I do, I still have the advantage of having planted the idea somewhere, and the idea of a moving stage that doesn't drive heavies to madness remains somewhat appealing. ^^

i see... well, im actually workin on a stage that DOES move u from 1 spot to another, but ill get bak to work on that AFTER this stage collab is done. All ill say is that its a Dragonball stage.


Title: Re: Demonslayerx8 Imports! Stage Collab Update! - 01/23
Post by: Xevran on January 23, 2011, 03:54:15 PM
I'll be waiting with interest... but man, if you plan on dropping me off Snake way, I'LL SEE YOU IN HFIL! XD


Title: Re: Demonslayerx8 Imports! Stage Collab Update! - 01/23
Post by: DSX8 on January 23, 2011, 03:58:22 PM
xD

ahh i would LOVE to make a stage that starts off of King Yema's building, then takes u to snake way (with 2 stops), then goes down to HFIL.... ahh that would be lovely...

well maybe King Yema's building would be easy to make, since i do have a japanese temple rooftop model, so that can be used as a base :P


Title: Re: Demonslayerx8 Imports! Stage Collab Update! - 01/23
Post by: KTH on January 23, 2011, 04:11:58 PM
Sexy video.


Title: Re: Demonslayerx8 Imports! Stage Collab Update! - 01/23
Post by: DSX8 on January 23, 2011, 04:13:00 PM
thanks KTH


Title: Re: Demonslayerx8 Imports! Stage Collab Update! - 01/23
Post by: KTH on January 24, 2011, 01:05:19 PM
;)


Title: Re: Demonslayerx8 Imports! Stage Collab Update! - 01/23
Post by: DSX8 on January 24, 2011, 02:58:52 PM
well, here are the next 2 stages, that me and ItalianStallion r going to make after our Kai Plateu, and TaneTane Island (ItalianStallion is going to make that 1)! Sorry if these pics are huge... i dont have the time to re-size them.

In a few hours, I'm gonna start working on these 2, very awesome stages! Here, I Present you....

Ice Land! Will have snow falling, and slippery ground. Offers some amazing platforms and a hill to get onto the platforms up on top.
(http://img715.imageshack.us/img715/2280/icelandstageofrokp.png)

and...

Red Ribbon Factory! Water will be swimmable and animated, and offers many many platforms to fight on, so therefore, its not a flat stage!
(http://img831.imageshack.us/img831/2610/insidetherrbaseofrokp.png)


Title: Re: Demonslayerx8 Imports! Stage Collab Update! - 01/24 (go to last post)
Post by: DSX8 on January 25, 2011, 03:42:49 PM
NEW STAGE PREVIEW!!

http://www.youtube.com/watch?v=goYc_CzfBG0


Title: Re: Demonslayerx8 Imports! Stage Collab Update! - 01/25 (go to last post)
Post by: Xevran on January 26, 2011, 01:26:02 AM
I...I'm not quite sure what to say...
 :happy:
It's just...
You, sir, have just won a lifetime supply of internets.
I can only imagine how much fun that would be with a few other players! ^^


Title: Re: Demonslayerx8 Imports! Stage Collab Update! - 01/25 (go to last post)
Post by: KTH on January 26, 2011, 10:32:11 AM
From Dragon Ball?


Title: Re: Demonslayerx8 Imports! Stage Collab Update! - 01/25 (go to last post)
Post by: KTH on January 26, 2011, 03:22:34 PM
Oh okay, thank dad.

I know the Factory (Ruban Red) but not the Summit.


Title: Re: Demonslayerx8 Imports! Stage Collab Update! - 01/25 (go to last post)
Post by: DSX8 on January 26, 2011, 04:56:55 PM
oh its quite fun aight Xevran.

The Red Ribbon Factory stage will also be released tonight. Adding the shadow system to the stage atm.


Title: Re: Demonslayerx8 Imports! Stage Collab Update! - 01/25 (go to last post)
Post by: DSX8 on January 27, 2011, 08:04:11 PM
well... guess what folks.... THE RED RIBBON BASE IS NOW RELEASED!!

(http://img406.imageshack.us/img406/347/rsbe015.png)

:moar:

oh more pics you say? well then... HERE YA GO!

(http://img406.imageshack.us/img406/313/rsbe012.png)

Where the video? well, here it is! :P
http://www.youtube.com/watch?v=rofrEIN2E18

Download via brawlvault


Title: Re: Demonslayerx8 Imports! 2 NEW COLLAB STAGES RELEASED - 01/27
Post by: diegoforfun on January 28, 2011, 06:33:41 AM
Very nice stages man!!
Now working' together with ItalianStallion we'll always have HQ stages!!


Title: Re: Demonslayerx8 Imports! 2 NEW COLLAB STAGES RELEASED - 01/27
Post by: DSX8 on January 28, 2011, 04:46:57 PM
Very nice stages man!!
Now working' together with ItalianStallion we'll always have HQ stages!!

yes sir we will!


Title: Re: Demonslayerx8 Imports! 2 NEW COLLAB STAGES RELEASED - 01/27
Post by: diegoforfun on January 29, 2011, 05:35:47 AM
I've made some SSP for yours stages if you wanna check them ;)
I hope you like them!I'll make more later ^^


Title: Re: Demonslayerx8 Imports! 2 NEW COLLAB STAGES RELEASED - 01/27
Post by: KTH on January 29, 2011, 05:53:01 AM
Very nice stages man!!
Now working' together with ItalianStallion we'll always have HQ stages!!

Agree.


Title: Re: Demonslayerx8 Imports! 2 NEW COLLAB STAGES RELEASED - 01/27
Post by: DSX8 on January 30, 2011, 02:13:43 PM
well... here's the next stage preview!!!

Still need a name for it guys... its also gonna have snow falling, and some lightning flashes, and lightning bolts in the background... so...

(http://i56.tinypic.com/2qu6xvk.png)


Title: Re: Demonslayerx8 Imports! NEW STAGE PREVIEW - 01/30
Post by: ForOhFor Error on January 30, 2011, 04:41:07 PM
Icecap Glacier?


Title: Re: Demonslayerx8 Imports! NEW STAGE PREVIEW - 01/30
Post by: DSX8 on January 30, 2011, 04:46:14 PM
well, u see, its also gonna have snow falling, and some lightning flashes, and lightning bolts in the background... so...

but nice name tho


Title: Re: Demonslayerx8 Imports! NEW STAGE PREVIEW - 01/30
Post by: Gamma Ridley on January 30, 2011, 04:58:45 PM
Crystal Cliffside?
Crystal Chasm?
Crystal Canyon?
Crystal Crystals?

I dunno, I'm seeing Crystal in the name of this one. @_@


Title: Re: Demonslayerx8 Imports! NEW STAGE PREVIEW - 01/30
Post by: DSX8 on January 30, 2011, 05:01:17 PM
Crystal Cliffside?
Crystal Chasm?
Crystal Canyon?
Crystal Crystals?

I dunno, I'm seeing Crystal in the name of this one. @_@

very good names... im not sure wat to pick @_@


Title: Re: Demonslayerx8 Imports! NEW STAGE PREVIEW - 01/30
Post by: ✿Zelia✿ on January 30, 2011, 05:03:05 PM
Shiver Mountain


Title: Re: Demonslayerx8 Imports! NEW STAGE PREVIEW - 01/30
Post by: DSX8 on January 30, 2011, 05:06:43 PM
ill make a poll for the name

Edit: ermm... how do i make a poll? ^^"


Title: Re: Demonslayerx8 Imports! NEW STAGE PREVIEW - 01/30
Post by: Gamma Ridley on January 30, 2011, 05:10:06 PM
Click "Add Poll" at the bottom right. XD


Title: Re: Demonslayerx8 Imports! NEW STAGE PREVIEW - 01/30
Post by: DSX8 on January 30, 2011, 05:12:03 PM
lol i, i saw that after i edited the post  *facepalm*

anyways... POLL ADDED


Title: Re: Demonslayerx8 Imports! NEW STAGE PREVIEW - 01/30
Post by: Gamma Ridley on January 30, 2011, 05:13:11 PM
I was kidding about Crystal Crystals.... :laugh:

Also, Ice Land? I say call it Green Land to throw off the enemy. :af:


Title: Re: Demonslayerx8 Imports! NEW STAGE PREVIEW - 01/30
Post by: Segtendo on January 30, 2011, 05:27:52 PM
I voted Crystal Canyon.


Title: Re: Demonslayerx8 Imports! NEW STAGE PREVIEW - 01/30
Post by: DSX8 on January 30, 2011, 05:29:07 PM
lol stallion xD

anyways... snow is now added to the stage


Title: Re: Demonslayerx8 Imports! NEW STAGE PREVIEW - 01/30
Post by: Lord_of_D: on January 30, 2011, 06:31:12 PM
nice stuff you have here bro, but try to give them some variability, ok? ;D


Title: Re: Demonslayerx8 Imports! NEW STAGE PREVIEW - 01/30
Post by: supersaiyanmikito on January 31, 2011, 05:25:13 PM
Nice. I've really been wanting a more balanced ice themed stage to go over Glacier because I am sick of that stupid fish!


Title: Re: Demonslayerx8 Imports! NEW STAGE PREVIEW - 01/30
Post by: DSX8 on January 31, 2011, 08:37:28 PM
nice stuff you have here bro, but try to give them some variability, ok? ;D

hmm, wat do u mean by giving them some variability? O.o


Title: Re: Demonslayerx8 Imports! NEW STAGE PREVIEW - 01/30
Post by: KTH on February 01, 2011, 02:03:30 AM
Quote
([url]http://i56.tinypic.com/2qu6xvk.png[/url])


Ouah. Sexy stage are sexy.


Title: Re: Demonslayerx8 Imports! NEW STAGE PREVIEW - 01/30
Post by: DSX8 on February 01, 2011, 03:08:48 PM
http://www.youtube.com/watch?v=qZD8lEzIp6c


well, here's a stage preview!!! also by me and Stallion!

well, here is our next stage, which every1 would LOVE to enjoy!!! I have already made it go over the file size limit once already w/o knowing it, but thats been fixed now.

changes to be made and fix:
-Fix the lightning bolts and make them look more better in the background
-Change the sky to a more storm looking theme.
-Fix the collisions a bit more
-Add shadows to the stage

Anyways, there will be quite a few versions of this stage!!!
Version 1 - Stormy
Version 2 - Calm b4 the storm (just has snow falling slow, but with no lightning and flash's)
Version 3 - No storm (no snow, lightning, or flash's of lightning.)
Version 4 - Alternate Sky background with 2 different lighting on the stage.

expect this stage in bout a week, or less!!!


Title: Re: Demonslayerx8 Imports! NEW STAGE PREVIEW - 02/1 (final post)
Post by: diegoforfun on February 01, 2011, 03:38:38 PM
sexy stagee!!!i love ice themes!!!
I'll make one SSP for sure!!!
xD


Title: Re: Demonslayerx8 Imports! NEW STAGE PREVIEW - 02/1 (final post)
Post by: DSX8 on February 01, 2011, 03:45:09 PM
hahah, well u'll just have to wait xP


Title: Re: Demonslayerx8 Imports! NEW STAGE PREVIEW - 02/1 (final post)
Post by: diegoforfun on February 01, 2011, 04:17:17 PM
Waiting is my last name!
i mean waiting one week or less LOL ;)


Title: Re: Demonslayerx8 Imports! NEW STAGE PREVIEW - 02/1 (final post)
Post by: DSX8 on February 01, 2011, 04:18:43 PM
lmao xD


Title: Re: Demonslayerx8 Imports! NEW STAGE PREVIEW - 02/1 (final post)
Post by: DSX8 on February 07, 2011, 12:33:06 AM
VOTING IS NOW DONE!!!! THE NAME FOR THE ICE STAGE IS GOING TO BE CALLED....

drum roll every1....  *inserts drum roll*

CRYSTAL CANYON!!!

*cheers*  thxs for voting!


Title: Re: Demonslayerx8 Imports! NEW STAGE PREVIEW - 02/1 (final post)
Post by: Chuckdurnham on February 07, 2011, 01:34:43 AM
but I wanted snowtime adventure 3000....


Title: Re: Demonslayerx8 Imports! NEW STAGE PREVIEW - 02/1 (final post)
Post by: DSX8 on February 07, 2011, 04:48:20 AM
but I wanted snowtime adventure 3000....

lol that wasnt on the poll xD


Title: Re: Demonslayerx8 Imports! NEW STAGE PREVIEW - 02/1 (final post)
Post by: DSX8 on February 07, 2011, 03:15:36 PM
well, here r some new pics of CRYSTAL CANYON!!!! and yes, the platforms r reflective due to the ice, but doesnt show the characters.

Also, thanks to Micaiah for helping fix the original stage shadows ^_^

Version 1 - Stormy
(http://img695.imageshack.us/img695/8077/version1stormy.png)

Version 2 - Calm (slow snow fall)
(http://img13.imageshack.us/img13/4433/version2calm.png)

Version 3 - Clear (not stormy)
(http://img248.imageshack.us/img248/7466/version3nostorm.png)

Version 4, which is the alternate sky and lighting version is still being worked on. shall be done in a few hours :D


Title: Re: Demonslayerx8 Imports! NEW CRYSTAL CANYON PICS! - 02/7 (final post)
Post by: SmashClash on February 07, 2011, 03:43:15 PM
well, here r some new pics of CRYSTAL CANYON!!!! and yes, the platforms r reflective due to the ice, but doesnt show the characters.

Also, thanks to Micaiah for helping fix the original stage shadows ^_^

Version 1 - Stormy
([url]http://img695.imageshack.us/img695/8077/version1stormy.png[/url])

Version 2 - Calm (slow snow fall)
([url]http://img13.imageshack.us/img13/4433/version2calm.png[/url])

Version 3 - Clear (not stormy)
([url]http://img248.imageshack.us/img248/7466/version3nostorm.png[/url])

Version 4, which is the alternate sky and lighting version is still being worked on. shall be done in a few hours :D

Since it has 4 alternate versions, it'd be nice to put this over Fire Emblem or Metal Gear Solid stage.


Title: Re: Demonslayerx8 Imports! NEW CRYSTAL CANYON PICS! - 02/7 (final post)
Post by: diegoforfun on February 07, 2011, 04:50:05 PM
looks so beautiful!!!!!!!
but i forgot to vote =\


Title: Re: Demonslayerx8 Imports! NEW CRYSTAL CANYON PICS! - 02/7 (final post)
Post by: DSX8 on February 07, 2011, 07:29:05 PM
CRYSTAL CANYON IS NOW RELEASED!!!

Will be added in brawlvault after a fix in a stage.

http://www.youtube.com/watch?v=zMo70iNOlzo


Title: Re: Demonslayerx8 Imports! Crystal Canyon Released! - 02/7 (final post)
Post by: diegoforfun on February 08, 2011, 01:21:42 PM
Awesome work both of you guys!!
But as i said on Italian Topic, i don't know why i have some problems on that stage =\


Title: Re: Demonslayerx8 Imports! Crystal Canyon Released! - 02/7 (final post)
Post by: DSX8 on February 08, 2011, 02:02:20 PM
i am back to TvC stages.... and here is the next stage!!!

*drum roll*

UNCHARTED REGION OF CHINA!!!!  Read video description for details.

http://www.youtube.com/watch?v=br8Uxey9-BY


Title: Re: Demonslayerx8 Imports! Uncharted Region of China Preview - 02/8
Post by: diegoforfun on February 08, 2011, 02:19:55 PM
Uncharted Region of China looks pretty awesomeee "Demon" !!!
Can't wait to play on it!!! Yeah my last name is "waiting' LOL xD
Pretty good work you made so far!


Title: Re: Demonslayerx8 Imports! Uncharted Region of China Preview - 02/8
Post by: DSX8 on February 08, 2011, 02:21:30 PM
Uncharted Region of China looks pretty awesomeee "Demon" !!!
Can't wait to play on it!!! Yeah my last name is "waiting' LOL xD
Pretty good work you made so far!

haha thanks :D


Title: Re: Demonslayerx8 Imports! Uncharted Region of China 2nd Preview + poll - 02/9
Post by: DSX8 on February 09, 2011, 04:52:49 PM
after pulling out another All-Nighter for 2 days now (man im killin myself here x-x).... here's an updated version of Uncharted Region of China!

http://www.youtube.com/watch?v=fldDxi2zzVk

Also, added a new poll, so vote now!


Title: Re: Demonslayerx8 Imports! Uncharted Region of China 2nd Preview + poll - 02/9
Post by: Wasabi_Skillz on February 09, 2011, 06:56:45 PM
my god this chinaman stage looks amazing


Title: Re: Demonslayerx8 Imports! Uncharted Region of China 2nd Preview + poll - 02/9
Post by: ForOhFor Error on February 09, 2011, 06:57:44 PM
No bridge regen animation?


Title: Re: Demonslayerx8 Imports! Uncharted Region of China 2nd Preview + poll - 02/9
Post by: Wasabi_Skillz on February 09, 2011, 07:02:40 PM
in fact, it looks like one of THE best stages yet! you might just have replaced Robz as my favorite stage maker.


Title: Re: Demonslayerx8 Imports! Uncharted Region of China 2nd Preview + poll - 02/9
Post by: KTH on February 10, 2011, 12:12:23 PM
Good idea. That look great.


Title: Re: Demonslayerx8 Imports! Uncharted Region of China 2nd Preview + poll - 02/9
Post by: DSX8 on February 10, 2011, 04:34:15 PM
Did he say China man?

Bye.

hah chinaman, yes he did O.o


in fact, it looks like one of THE best stages yet! you might just have replaced Robz as my favorite stage maker.

haha, i dont think im quite as good as Robz... but im getting really close xP.. but thanks anyways ^_^


No bridge regen animation?

it will, its just not finished yet. right now it has a 10000 fps for both the bridge, and the town, im just having issue's having it go bak to the main spot b4 it breaks.


Title: Re: Demonslayerx8 Imports! Uncharted Region of China 2nd Preview + poll - 02/9
Post by: diegoforfun on February 10, 2011, 05:20:57 PM
woahh!!!
Dude this stage will be sexy!!! TVC stages are sexy!!!


Title: Re: Demonslayerx8 Imports! Uncharted Region of China 2nd Preview + poll - 02/9
Post by: DSX8 on February 10, 2011, 05:27:09 PM
every TvC stages r sexy!!!!

Starting 2morrow, the main post will be edited majorly.


Title: Re: Demonslayerx8 Imports! Uncharted Region of China 2nd Preview + poll - 02/9
Post by: Lord_of_D: on February 10, 2011, 07:36:53 PM
that china stage looks cool...but needs something, idk what is it but need it D:


Title: Re: Demonslayerx8 Imports! Uncharted Region of China 2nd Preview + poll - 02/9
Post by: DSX8 on February 11, 2011, 05:31:46 PM
that china stage looks cool...but needs something, idk what is it but need it D:

hmmm, really? well i have added somethin new to it... but not saying what xP


Title: Re: Demonslayerx8 Imports! Uncharted Region of China 2nd Preview + poll - 02/9
Post by: DSX8 on February 11, 2011, 05:33:53 PM
Well here is yet, ANOTHER STAGE Preview, but of Orbital Rings System Cargo Bay

read the description in the vid first b4 watching it

http://www.youtube.com/watch?v=oRy4HiKMcww


Title: Re: Demonslayerx8 Imports! Orbital Rings System Cargo Bay Preview - 02/11
Post by: SmashClash on February 11, 2011, 05:51:28 PM
That song is on my Menu Theme.
Good stages, btw.


Title: Re: Demonslayerx8 Imports! Orbital Rings System Cargo Bay Preview - 02/11
Post by: DSX8 on February 11, 2011, 05:52:00 PM
lol which song is ur Menu Theme? xD

and thanks.


Title: Re: Demonslayerx8 Imports! Orbital Rings System Cargo Bay Preview - 02/11
Post by: SmashClash on February 11, 2011, 06:02:50 PM
That Tatsunoko vs. Capcom


Title: Re: Demonslayerx8 Imports! Orbital Rings System Cargo Bay Preview - 02/11
Post by: DSX8 on February 11, 2011, 06:03:13 PM
ah awesome xD


Title: Re: Demonslayerx8 Imports! Orbital Rings System Cargo Bay Preview - 02/11
Post by: DSX8 on February 11, 2011, 06:18:58 PM
You sir have a stage addiction!

LOL nice job bro, looking good.

that is indeed true xDDDD


Title: Re: Demonslayerx8 Imports! Orbital Rings System Cargo Bay Preview - 02/11
Post by: DSX8 on February 11, 2011, 10:52:05 PM
QUICK, EARTH IS UNDER ATTACK, AND NEEDS UR HELP!!

(http://img43.imageshack.us/img43/9765/rsbe013.png)


Title: Re: Demonslayerx8 Imports! Orbital Rings System Cargo Bay Preview - 02/11
Post by: Wasabi_Skillz on February 16, 2011, 01:54:23 AM
I want CHINA!!!!


Title: Re: Demonslayerx8 Imports! Orbital Rings System Cargo Bay Preview - 02/11
Post by: DSX8 on February 16, 2011, 05:36:26 PM
I want CHINA!!!!

haha, ur gonna have to wait, its still being worked on, along with other stages! I'm waiting for mewtwo to send me the china back cause he's fixing the animations on it.


Title: Re: Demonslayerx8 Imports! Orbital Rings System Cargo Bay Preview - 02/11
Post by: DSX8 on February 17, 2011, 03:21:59 PM
hmm well since im here.... i can post a video of Les Vegas (Beta), and new picture of Orbital Rings... which is at... DUN DUN DUNNNNN...

95% COMPLETE!!!

I've completely edited it, got srt0 files working, and made my own custom lighting for the stage!

(http://i956.photobucket.com/albums/ae41/_Data_Drain_/Randomness/al_110216_2049binout.jpg)


and here's Les Vegas!!
http://www.youtube.com/watch?v=JvX_fOzZHqA


Title: Re: Demonslayerx8 Imports! Les Vegas Beta Preview and Orbital Rings Update! - 02/17
Post by: diegoforfun on February 17, 2011, 03:33:54 PM
Orbital rings looks fantastic =O
Can't wait!!!


Title: Re: Demonslayerx8 Imports! Les Vegas Beta Preview and Orbital Rings Update! - 02/17
Post by: DSX8 on February 17, 2011, 04:03:26 PM
Orbital rings looks fantastic =O
Can't wait!!!

hehe thanks! its really a challenging stage to make, but its totally freaking worth it!


Title: Re: Demonslayerx8 Imports! Les Vegas Beta Preview and Orbital Rings Update! - 02/17
Post by: KTH on February 17, 2011, 04:30:03 PM
They're awesome.


Title: Re: Demonslayerx8 Imports! TvC - Les Vegas Stage Released! - 02/18
Post by: DSX8 on February 18, 2011, 07:56:56 PM
(http://img197.imageshack.us/img197/3561/51456409.png)


Due to popular demands... the stage that had the most votes a week ago was Les Vegas (even tho its has now been changed to Yami's Final Stage), I have decided to release this stage AHEAD of time before Uncharted Region of China got released. The first person who imported Les Vagas was *insert his name here* (sorry, i dont remember who it was xD). My version however is more better!

TvC - Les Vagas
http://www.youtube.com/watch?v=LIjVloTzkTE
(http://img412.imageshack.us/img412/4505/menselmapprevbaserainve.png) (http://img18.imageshack.us/img18/2479/menselmapprevbase.png)
Stage has 2 versions. A Rain, Cloudy version, and a Night, No Rain version.
note: Statue on building doesnt rotate like it normally would. Spent 2 days trying to fix that, but no luck.

It shall be in brawlvault in an hour!


Title: Re: Demonslayerx8 Imports! TvC - Les Vegas Stage Released! - 02/18
Post by: SmashClash on February 18, 2011, 08:02:20 PM
I'm getting these two automatically.
It's awesome.
Please include the .brstms.


Title: Re: Demonslayerx8 Imports! TvC - Les Vegas Stage Released! - 02/18
Post by: DSX8 on February 18, 2011, 08:04:32 PM
I'm getting these two automatically.
It's awesome.
Please include the .brstms.

4 brstm's r included! and their all epic songs :af:


Title: Re: Demonslayerx8 Imports! TvC - Les Vegas Stage Released! - 02/18
Post by: SmashClash on February 18, 2011, 08:10:59 PM
I'm getting these two automatically.
It's awesome.
Please include the .brstms.

4 brstm's r included! and their all epic songs :af:
Hooray. :happy:


Title: Re: Demonslayerx8 Imports! TvC - Les Vegas Stage Released! - 02/18
Post by: DSX8 on February 18, 2011, 08:32:28 PM
indeed! ^_^


Title: Re: Demonslayerx8 Imports! TvC - Les Vegas Stage Released! - 02/18
Post by: Gamma Ridley on February 18, 2011, 08:37:05 PM
Orbital Rings looks great, Demon.

Sorry I couldn't be your tester. D:


Title: Re: Demonslayerx8 Imports! TvC - Les Vegas Stage Released! - 02/18
Post by: DSX8 on February 18, 2011, 08:40:21 PM
Orbital Rings looks great, Demon.

Sorry I couldn't be your tester. D:

lol u fail me Gamma... ur a nobody to me now!! :af:


Title: Re: Demonslayerx8 Imports! TvC - Les Vegas Stage Released! - 02/18
Post by: Gamma Ridley on February 18, 2011, 08:41:58 PM
lol u fail me Gamma... ur a nobody to me now!! :af:

.... so I was somebody to you at some point? :O


Title: Re: Demonslayerx8 Imports! TvC - Les Vegas Stage Released! - 02/18
Post by: DSX8 on February 18, 2011, 08:42:29 PM
yesh! xP


Title: Re: Demonslayerx8 Imports! TvC - Les Vagas Stage Released! - 02/18
Post by: ForOhFor Error on February 18, 2011, 09:00:27 PM
Are you going to make Final Yami's stage, as well?


Title: Re: Demonslayerx8 Imports! TvC - Les Vagas Stage Released! - 02/18
Post by: DSX8 on February 18, 2011, 09:21:24 PM
Are you going to make Final Yami's stage, as well?

yeah, ill also make that as well!

You should post that video you showed me.

or maybe wait for Data's

Either way, sexy ass f*cking stage that I will be getting for sure.

Beautiful animations, buildings, lights, etc. I don't give a [censored] if it's flat or not, that's not as important to me as the visual of a stage

lol ill wait for Data's video, since his recording will have better sounds, and yeah... xD

and i like flat stages! their totally the best!! Even tho Uncharted Region of China isnt that much of a flat stage... cause well ya, it changes!! =D


Title: Re: Demonslayerx8 Imports! TvC - Les Vagas Stage Released! - 02/18
Post by: DSX8 on February 22, 2011, 03:19:31 PM
well, here's the next stage i've been meaning to show... it has the highest votes on my poll atm, so here, i present u, YAMI'S STAGE!

read description in video first b4 watching~

http://www.youtube.com/watch?v=PeILYKLS4jA


Title: Re: Demonslayerx8 Imports! TvC - Yami's Stage Preview! - 02/22
Post by: ForOhFor Error on February 22, 2011, 04:34:47 PM
Wait...
That's actually the model from Okami!
Isn't it!
How'd you get it to work?
The textures usually bug up >.>


Title: Re: Demonslayerx8 Imports! TvC - Yami's Stage Preview! - 02/22
Post by: Chuckdurnham on February 22, 2011, 04:35:18 PM
pretty retro man


Title: Re: Demonslayerx8 Imports! TvC - Yami's Stage Preview! - 02/22
Post by: DSX8 on February 22, 2011, 04:36:30 PM
Wait...
That's actually the model from Okami!
Isn't it!
How'd you get it to work?
The textures usually bug up >.>

yes, thats the model from Okami
and how'd i get it to work... export the textures, and re-add them, and change some of them to CMPR. Okami's skin is CMPR, but the other textures dont show up properly yet, still working on that. im still fixing on Ammy's teeth... so far CMPR, and other formats dont make it show properly for some reason


Title: Re: Demonslayerx8 Imports! TvC - Yami's Stage Preview! - 02/22
Post by: ForOhFor Error on February 22, 2011, 04:59:20 PM
That's the only thing you need to do?
That seems pretty easy.


Title: Re: Demonslayerx8 Imports! TvC - Yami's Stage Preview! - 02/22
Post by: DSX8 on February 22, 2011, 05:04:08 PM
That's the only thing you need to do?
That seems pretty easy.

yeah it is, but other textures would also have to be different formats to show properly.


Title: Re: Demonslayerx8 Imports! TvC - Yami's Stage Preview! - 02/22
Post by: ForOhFor Error on February 22, 2011, 05:50:14 PM
Try CI8 for the teeth.


Title: Re: Demonslayerx8 Imports! TvC - Yami's Stage Preview! - 02/22
Post by: DSX8 on February 22, 2011, 05:50:51 PM
Try CI8 for the teeth.

hmm ok, ill try that.


Title: Re: Demonslayerx8 Imports! TvC - Yami's Stage Preview! - 02/22
Post by: DSX8 on February 22, 2011, 06:07:40 PM
Try CI8 for the teeth.

ok i tried C18 for the teeth... still isnt showing properly =/


Title: Re: Demonslayerx8 Imports! TvC - Yami's Stage Preview! - 02/22
Post by: ForOhFor Error on February 22, 2011, 06:21:53 PM
Crud.
CI4?


Title: Re: Demonslayerx8 Imports! TvC - Yami's Stage Preview! - 02/22
Post by: DSX8 on February 22, 2011, 06:23:17 PM
Crud.
CI4?

also did, didnt work properly... so this 1 is a bit hard to get working xD


Title: Re: Demonslayerx8 Imports! TvC - Yami's Stage Preview! - 02/22
Post by: Enigmatic on February 22, 2011, 07:04:03 PM
Ammy in the video looks kinda messed up, I know that it's just the exported model, but could it be vertexed? The proportions are pretty wierd. Also that is totally replacing Final Destination for me.


Title: Re: Demonslayerx8 Imports! TvC - Yami's Stage Preview! - 02/22
Post by: ForOhFor Error on February 22, 2011, 07:34:21 PM
Of course, it's an import, and an imperfect one, too.
Hell, I didn't even know you could get the textures visible!


Title: Re: Demonslayerx8 Imports! TvC - Yami's Stage Preview! - 02/22
Post by: DSX8 on February 22, 2011, 08:05:31 PM
Ammy in the video looks kinda messed up, I know that it's just the exported model, but could it be vertexed? The proportions are pretty wierd. Also that is totally replacing Final Destination for me.

ya, ammy is a import, but a bad import from Okami. This is the best version of Ammy u can get, thats all. As for vertexing ammy... i believe she can be vertexted, even tho im not sure. Im making 2 versions of yami's stage actually... 1 with original background, and the other with FD's background. which should look nice ;)

Of course, it's an import, and an imperfect one, too.
Hell, I didn't even know you could get the textures visible!

true that! Even i didnt kno u could get the textures visible, but i kept trying and bam, it works!


Title: Re: Demonslayerx8 Imports! TvC - Yami's Stage Preview! - 02/24
Post by: DSX8 on February 25, 2011, 12:24:49 AM
HERE IS YET.... ANOTHER YAMI STAGE PREVIEW!!! But it mainly focus's on Ammy xP

THIS IS FOR ALL U OKAMI LOVERS OUT THERE!!!

http://www.youtube.com/watch?v=4NV3rwhbdjk


Title: Re: Demonslayerx8 Imports! Update on Okami Model - Ammy! - 02/24
Post by: Chuckdurnham on February 25, 2011, 01:01:16 AM
im pretty excitebike for this stage.


Title: Re: Demonslayerx8 Imports! Update on Okami Model - Ammy! - 02/24
Post by: DSX8 on February 25, 2011, 03:49:40 PM
im pretty excitebike for this stage.

haha thanks :D


Title: Re: Demonslayerx8 Imports! Update on Okami Model - Ammy! - 02/24
Post by: ForOhFor Error on February 25, 2011, 06:18:43 PM
It would be awesome if you made Yami occasionally thrust out his hand to be used as a platform.


Title: Re: Demonslayerx8 Imports! Update on Okami Model - Ammy! - 02/24
Post by: DSX8 on February 25, 2011, 06:20:40 PM
It would be awesome if you made Yami occasionally thrust out his hand to be used as a platform.

hehe im actually working on that :P


Title: Re: Demonslayerx8 Imports! Update on Okami Model - Ammy! - 02/24
Post by: DSX8 on February 27, 2011, 04:56:14 PM
well, I have remade a stage that was once imported by me back in August or September of 2010, but now its been far improved since then!

New stage position, new models added, fixed textures, added Ryu onto the stage to look more authentic, animated clouds in the background, and a reflective water surface that shows the moon at certain angles! This is no ordinary import now, its been highly edited to brawl on! Download includes 3 SSS icons, which is the icon, portrait, and the name. Comes with 2 brstm's, and 3 stages, which can go over Skyworld, Battlefield with a .rel file, or over a STGCUSTOM with the latest stage expansion pack, as shown in this video!

http://www.youtube.com/watch?v=GmoMtEHHV-Q


Title: Re: Demonslayerx8 Imports! Update on Okami Model - Ammy! - 02/24
Post by: Beyond on February 27, 2011, 05:05:02 PM
:af2: Looks sexy man. Puttin Ryu in the background and the moon reflection in the water were really nice touches.


Title: Re: Demonslayerx8 Imports! TvC Daigo Temple Night Remade! - 02/27
Post by: DSX8 on February 27, 2011, 05:11:44 PM
:af2: Looks sexy man. Puttin Ryu in the background and the moon reflection in the water were really nice touches.

hehe thanks BY! :af:


Title: Re: Demonslayerx8 Imports! TvC Daigo Temple Night Remade! - 02/27
Post by: Soul Nami on February 27, 2011, 08:57:24 PM
Nice job, man.

What BY said.

Badass stage.
Period.

*instadownload*


Title: Re: Demonslayerx8 Imports! TvC Daigo Temple Night Remade! - 02/27
Post by: DSX8 on February 27, 2011, 09:08:54 PM
Nice job, man.

What BY said.

Badass stage.
Period.

*instadownload*

well thanks! :D   im loving these 2 great positive comments :af:


Title: Re: Demonslayerx8 Imports! TvC Daigo Temple Night Remade! - 02/27
Post by: SmashClash on February 27, 2011, 09:25:35 PM
I automatically downloaded it when I knew it was from you. Good .brstms to match, too. I finally found a better best Daigo Temple to replace the Daigo Temple over Smashville! :happy: Thanks!

---------

All, those(in poll) are stages you may release in the future?! I'm gonna need to start using PW's extra stages.


Title: Re: Demonslayerx8 Imports! TvC Daigo Temple Night Remade! - 02/27
Post by: DSX8 on February 27, 2011, 09:28:10 PM
I automatically downloaded it when I knew it was from you. Good .brstms to match, too. I finally found a better best Daigo Temple to replace the Daigo Temple over Smashville! :happy: Thanks!

---------

All, those(in poll) are stages you may release in the future?! I'm gonna need to start using PW's extra stages.

yes, all the stages thats in the poll, will all be stages ill be releasing in the future. I already have Orbital Rings done, and finished, and as for Yami's Stage, im still working on the animations for that stage (which r gonna be EPIC!) :af:


Title: Re: Demonslayerx8 Imports! TvC Daigo Temple Night Remade! - 02/27
Post by: Legendary Super Mario on February 28, 2011, 09:03:03 PM
I am impressed with your Daigo Temple revamp... I'm looking forward to Yami's stage as well!


Title: Re: Demonslayerx8 Imports! TvC Daigo Temple Night Remade! - 02/27
Post by: DSX8 on February 28, 2011, 09:07:29 PM
I am impressed with your Daigo Temple revamp... I'm looking forward to Yami's stage as well!

thanks!

and an update to all of u pokemon fans out there (including me myself xD ).... ON MARCH 6TH, BE PREPARED FOR A STAGE, THATS FROM BLACK AND WHITE!

first spoiler will be here by saturday.


Title: RE: Demonslayerx8 Imports! FIRST CUSTOM STAGE PREVIEW - 03/01
Post by: DSX8 on March 01, 2011, 09:42:52 PM
pic of my first custom stage ever..... note, that its still being made, and far from perfection! if any1 can guess wat stage this is from Pokemon Black/White, u will get a early release of it on friday!!!  ONLY 1 PERSON CAN GET IT IF THEY GET IT CORRECT!

note: Sky will be changed along with the lighting.

(http://img845.imageshack.us/img845/1460/rsbe011.png)


Title: Re: Demonslayerx8 Imports! FIRST CUSTOM STAGE PREVIEW - 03/01
Post by: Chuckdurnham on March 02, 2011, 09:02:08 AM
but i havnt played the game yet....


Title: Re: Demonslayerx8 Imports! FIRST CUSTOM STAGE PREVIEW - 03/01
Post by: DSX8 on March 02, 2011, 07:14:54 PM
The sexy custom stage by DemonSlayer!

Told you Stage Builder Block stages are really fun to make, and as you can see, gives you epic results.

I thought you already changed the lighting to Bridge of Eldin's.

You should take a more recent picture.


yes they r fun to make! also that is bridge of eldin's lighting o.e

but i changed it once again, and it looks like this now

(http://img33.imageshack.us/img33/313/rsbe012.png)


Title: Re: Demonslayerx8 Imports! FIRST CUSTOM STAGE PREVIEW - 03/01
Post by: DSX8 on March 03, 2011, 02:57:58 PM
another progress on my custom stage... not in picture form this time.. but in a video! >=D

http://www.youtube.com/watch?v=vAEjZsQrHyM


Title: Re: Demonslayerx8 Imports! FIRST CUSTOM STAGE VEDEO PREVIEW - 03/03
Post by: Soul Nami on March 03, 2011, 06:01:30 PM
Oh yeah, I don't know if you would prefer it this way, but the Yami final battle stage in TvC is called 'Yamato's Ark'.


Title: Re: Demonslayerx8 Imports! FIRST CUSTOM STAGE VEDEO PREVIEW - 03/03
Post by: ForOhFor Error on March 03, 2011, 06:44:07 PM
*Ahem* It's called "The Ark Of Yamato"
Yamato is not a person XD


Title: Re: Demonslayerx8 Imports! FIRST CUSTOM STAGE VEDEO PREVIEW - 03/03
Post by: Chuckdurnham on March 03, 2011, 07:17:38 PM
Oh god I wish it was a person.


Title: Re: Demonslayerx8 Imports! FIRST CUSTOM STAGE VEDEO PREVIEW - 03/03
Post by: ForOhFor Error on March 03, 2011, 07:28:35 PM
Instead, it was a large, inorganic ball named Yami that was currently in possession of the ship.
Too bad for Waka's wig... D:


Title: Re: Demonslayerx8 Imports! FIRST CUSTOM STAGE VEDEO PREVIEW - 03/03
Post by: Soul Nami on March 03, 2011, 07:34:35 PM
*Ahem* It's called "The Ark Of Yamato"
Yamato is not a person XD
[censored], you're right. XD

I'm thinking of too much Naruto. -.-"


Title: Re: Demonslayerx8 Imports! FIRST CUSTOM STAGE VEDEO PREVIEW - 03/03
Post by: DSX8 on March 04, 2011, 10:30:28 PM
*Ahem* It's called "The Ark Of Yamato"
Yamato is not a person XD
[censored], you're right. XD

I'm thinking of too much Naruto. -.-"

lolwat? xDD

anyways... im still gonna call it Yami's stage... idc wat any of u all say!!! >:|


Title: Re: Demonslayerx8 Imports! FIRST CUSTOM STAGE VEDEO PREVIEW - 03/03
Post by: DSX8 on March 06, 2011, 12:45:12 PM
hello every1.... as u may have noticed, Pokemon B/W has come out today, and as a special treat to the release, i was also gonna release my Pokemon B/W stage. and also thanks to Calimitas for letting me use his Trainer N model for my stage ^_^

But due to some bugs, glitches, and freeze issue's in it now, im here to sadly say that the stage wont be released today :(

but dont worry, I'll keep fixing it, and will HOPEFULLY have it fixed by late tonight, or Monday afternoon.

but anyways... here is a preview of wats done on it so far!

(http://img576.imageshack.us/img576/1060/al1103051308binout.jpg) (http://img101.imageshack.us/img101/338/al1103060222binout.jpg)


Title: Re: Demonslayerx8 Imports! Pokemon B/W Stage Update - 03/06
Post by: Soul Nami on March 07, 2011, 07:55:03 PM
hello every1.... as u may have noticed, Pokemon B/W has come out today, and as a special treat to the release, i was also gonna release my Pokemon B/W stage. and also thanks to Calimitas for letting me use his Trainer N model for my stage ^_^

But due to some bugs, glitches, and freeze issue's in it now, im here to sadly say that the stage wont be released today :(

but dont worry, I'll keep fixing it, and will HOPEFULLY have it fixed by late tonight, or Monday afternoon.

but anyways... here is a preview of wats done on it so far!

([url]http://img576.imageshack.us/img576/1060/al1103051308binout.jpg[/url]) ([url]http://img101.imageshack.us/img101/338/al1103060222binout.jpg[/url])
O_O
I love the scene that's happening in the background! (w/ the PKMN trainers :P )

Can't wait till' release, that's for sure!


Title: Re: Demonslayerx8 Imports! Pokemon B/W Stage Update - 03/06
Post by: DSX8 on March 07, 2011, 09:32:03 PM
still fixing it.... >.>"

thats all... bye!


Title: Re: Demonslayerx8 Imports! Pokemon B/W Stage Update - 03/06
Post by: Soul Nami on March 09, 2011, 05:03:40 AM
still fixing it.... >.>"

thats all... bye!
I never said it was perfect. ._.
I just liked what you were doing with the stage's background. ;_;


Title: Re: Demonslayerx8 Imports! Pokemon B/W Stage Update - 03/06
Post by: DSX8 on March 09, 2011, 12:34:03 PM
still fixing it.... >.>"

thats all... bye!
I never said it was perfect. ._.
I just liked what you were doing with the stage's background. ;_;

hahah i wasnt talkin to u Soul xD

anyways... i finally got the bell to show up in the background, and shadow systems added (last time it made the game freeze x-x )

its still having some texture issue's with those pillars tho


Title: Re: Demonslayerx8 Imports! Pokemon B/W Stage Update - 03/06
Post by: ForOhFor Error on March 09, 2011, 01:13:56 PM
You using CMPR textures for the blocks, or something palleted?


Title: Re: Demonslayerx8 Imports! Pokemon B/W Stage Update - 03/06
Post by: DSX8 on March 09, 2011, 01:15:06 PM
ya im using CMPR... i tried C18 and have it give palletes, but that makes it freeze for some reason =/


Title: Re: Demonslayerx8 Imports! Pokemon B/W Stage Update - 03/06
Post by: ForOhFor Error on March 09, 2011, 01:17:22 PM
Try using this guide:
http://forums.kc-mm.com/index.php?topic=9329.msg106205#msg106205


Title: Re: Demonslayerx8 Imports! Pokemon B/W Stage Update - 03/06
Post by: DSX8 on March 09, 2011, 01:20:43 PM
hmm ok, ill try that.


Title: Re: Demonslayerx8 Imports! Pokemon B/W Stage Update - 03/06
Post by: DSX8 on March 13, 2011, 03:22:19 PM
just a lil progress

i've been paying to much attention to Pokemon White :af:

anyways... I HAVE ADDED NEW PILLARS ONTO MY STAGE!! also a bell  (the bell will be replaced with a vertexed bell that i've been making, and yes, i learned how to do vertex within 3 hours of practicing) also ignore the sky, it doesnt look like that in-game as to dolphin.

(http://img263.imageshack.us/img263/4761/al1103120525binout.jpg)


Title: Re: Demonslayerx8 Imports! Pokemon B/W Stage Update - 03/13
Post by: ✿Zelia✿ on March 13, 2011, 08:20:08 PM
just a lil progress

i've been paying to much attention to Pokemon White :af:

anyways... I HAVE ADDED NEW PILLARS ONTO MY STAGE!! also a bell  (the bell will be replaced with a vertexed bell that i've been making, and yes, i learned how to do vertex within 3 hours of practicing) also ignore the sky, it doesnt look like that in-game as to dolphin.

([url]http://img263.imageshack.us/img263/4761/al1103120525binout.jpg[/url])


Wow your making Celestial Tower, thats Smexy dude


Title: Re: Demonslayerx8 Imports! Pokemon B/W Stage Update - 03/13
Post by: DSX8 on March 13, 2011, 08:21:33 PM
just a lil progress

i've been paying to much attention to Pokemon White :af:

anyways... I HAVE ADDED NEW PILLARS ONTO MY STAGE!! also a bell  (the bell will be replaced with a vertexed bell that i've been making, and yes, i learned how to do vertex within 3 hours of practicing) also ignore the sky, it doesnt look like that in-game as to dolphin.

([url]http://img263.imageshack.us/img263/4761/al1103120525binout.jpg[/url])


Wow your making Celestial Tower, thats Smexy dude


FINALLY SOME1 HERE GOT THE ANSWER RIGHT!!!!

u'll be the first, and only person to get the stage b4 any1 else does!  *adds u to the list*


Title: Re: Demonslayerx8 Imports! Pokemon B/W Stage Update - 03/13
Post by: Segtendo on March 13, 2011, 08:58:43 PM
Yea, I passed that part yesterday.


Title: Re: Demonslayerx8 Imports! Pokemon B/W Stage Update - 03/13
Post by: Chuckdurnham on March 14, 2011, 11:09:45 AM
Epic progress sir! I already said it, but had to make it official in your thread.

Also, that N guy has no ass.

Bye.
why were you lookin?


Title: Demonslayerx8 Imports! New Stage Update - 03/15
Post by: DSX8 on March 15, 2011, 07:33:51 PM
Epic progress sir! I already said it, but had to make it official in your thread.

Also, that N guy has no ass.

Bye.
why were you lookin?


cause he's bi o.o  (i knew that already so ya xD)


and also.... here's a new update!!!

NEW STAGE! Relic Castle

some stuff listed below have/has been fixed after the making of this video.

wat to do:
-add more walls (aka add them to the sides)
-Fix lighting (which is fixed now)
-Fix floor textures (also fixed)
-add some more mdl0's
-try to get some sand falling if possible

http://www.youtube.com/watch?v=cCPcVttMw8g


Title: Re: Demonslayerx8 Imports! ORBITAL RINGS RELEASED!! - 03/17
Post by: DSX8 on March 17, 2011, 04:23:40 AM
(http://img197.imageshack.us/img197/3561/51456409.png)

TvC - Orbital Rings System Cargo Bay
ok ya... i kno i shouldnt have released this stage yet, but i just couldnt hold back its awesomeness from every1 else!!!  note: srt0 file animations seem to quit working withing 3mins into the match

WELL..... IT IS FINALLY HERE!!!! THE LONG, WAITED STAGE THAT I'VE BEEN WORKING ON QUITE ALOT HAS BEEN FINISHED! Has my very own lighting system + fog! Also has animated srt0 files, which makes the stage look 10x more better! This stage comes with SSS Icons, 4 Brstm files (which r listed below), 2 versions of the stage (1 is this version, and the other is a strobe light effect going on in the background), and 2 .rel files, which 1 goes over a custom stage, and the other goes over Rumble Falls.
Brstm's included:
MvC3 - Dr. Doom's Theme
MvC3 - Zero's Theme
TvC - Orbital Rings System Cargo Bay
MvC3 - Magneto's Theme

http://www.youtube.com/watch?v=h5wyB-cQQfA


Title: Re: Demonslayerx8 Imports! ORBITAL RINGS RELEASED!! - 03/17
Post by: diegoforfun on March 17, 2011, 10:29:44 AM
wow! Sexy, the new  stage looks sexy!!! xD


Title: Re: Demonslayerx8 Imports! Relic Castle Update!! - 03/26
Post by: DSX8 on March 26, 2011, 04:52:33 PM
i kno i havent updated in a week.... but i've been workin on relic castle more and more than with Celestial Tower.... since im still waiting for a vertexter to make me a bell (i tried already and failed -_- )

anyways.... here's another update on Relic Castle

http://www.youtube.com/watch?v=8svujrO6mgs

and also... im working on a secret stage.... which isnt based on any games... at all! its based from a movie, and 1 thing i'll say..... PEOPLE WILL LOVE IT!
no spoilers allowed for the secret stage.

only ppl who kno what stage it is, _Data_Drain_ and CX_ASUKA


Title: Re: Demonslayerx8 Imports! Relic Castle Update!! - 03/26
Post by: SmashHackers on March 26, 2011, 06:06:21 PM
I have a bell model. I dunno if its any good but its like a bell on a bell tower kinda. Ill post it if you want


Title: Re: Demonslayerx8 Imports! Relic Castle Update!! - 03/26
Post by: DSX8 on March 26, 2011, 06:07:10 PM
I have a bell model. I dunno if its any good but its like a bell on a bell tower kinda. Ill post it if you want

sure! i want to see it and see if its even usable


Title: Re: Demonslayerx8 Imports! Relic Castle Update!! - 03/26
Post by: ForOhFor Error on March 26, 2011, 06:54:04 PM
i kno i havent updated in a week.... but i've been workin on relic castle more and more than with Celestial Tower.... since im still waiting for a vertexter to make me a bell (i tried already and failed -_- )

anyways.... here's another update on Relic Castle

[url]http://www.youtube.com/watch?v=8svujrO6mgs[/url]

and also... im working on a secret stage.... which isnt based on any games... at all! its based from a movie, and 1 thing i'll say..... PEOPLE WILL LOVE IT!
no spoilers allowed for the secret stage.

only ppl who kno what stage it is, _Data_Drain_ and CX_ASUKA

I have a bell too, but it's hexagonal and has skulls engraved on it.


Title: Re: Demonslayerx8 Imports! Relic Castle Update!! - 03/26
Post by: DSX8 on March 26, 2011, 06:55:56 PM
@ ForOhForError  ah i see... thats not gonna do.... closest 1 so far is the 1 from SmashHackers


Title: Re: Demonslayerx8 Imports! Relic Castle Update!! - 03/26
Post by: DSX8 on March 30, 2011, 01:24:16 PM
Just another stage update...

NEW STAGE - POKEMON HG/SS: GOLDENROD CITY!

(http://img858.imageshack.us/img858/7117/radiotowercompleted.png)


radio tower took a whole 12-17 hours to get just right. yes, i kno that the lookout part looks weird.... its kirby's hammer xD


Title: Re: Demonslayerx8 Imports! Pokemon HG/SS: Goldenrod City Preview!! - 03/30
Post by: Dark Aura on March 30, 2011, 01:58:34 PM
OH MY GOD YES.


Title: Re: Demonslayerx8 Imports! Pokemon HG/SS: Goldenrod City Preview!! - 03/30
Post by: DSX8 on March 30, 2011, 02:19:33 PM
OH MY GOD YES.
^ LOL!!


Title: Re: Demonslayerx8 Imports! Pokemon HG/SS: Goldenrod City Preview!! - 03/30
Post by: Segtendo on March 31, 2011, 12:10:45 PM
Goldenrod :af:
Best big city in Pokemon :af:


Title: Re: Demonslayerx8 Imports! Pokemon HG/SS: Goldenrod City Preview!! - 03/30
Post by: DSX8 on March 31, 2011, 05:53:35 PM
Goldenrod :af:
Best big city in Pokemon :af:


followed by Castellia City in Pokemon B/W... wait no.... Castellia City is the largest 1 now FOLLOWED by Goldenrod City...


also.... GOLDENROD CITY UPDATE!!! IN GAME PICS! still has some bugs in it... but not as much as it did 2 days ago (to where it exploded)

(http://img268.imageshack.us/img268/5099/al11033119053binout.jpg) (http://img854.imageshack.us/img854/5772/al11033119044binout.jpg)
:pikachu: :Pikaaa?  (in other words, he's saying "Johto?")

ok bad pun.... IDC


Title: Re: Demonslayerx8 Imports! Pokemon HG/SS: Goldenrod City Update!! - 03/31
Post by: ✿Zelia✿ on March 31, 2011, 05:58:03 PM
followed by Castellia City in Pokemon B/W... wait no.... Castellia City is the largest 1 now FOLLOWED by Goldenrod City...


also.... GOLDENROD CITY UPDATE!!! IN GAME PICS! still has some bugs in it... but not as much as it did 2 days ago (to where it exploded)

([url]http://img268.imageshack.us/img268/5099/al11033119053binout.jpg[/url]) ([url]http://img854.imageshack.us/img854/5772/al11033119044binout.jpg[/url])


Omg, i can't wait to play on this :af:


Title: Re: Demonslayerx8 Imports! Pokemon HG/SS: Goldenrod City Update!! - 03/31
Post by: Segtendo on March 31, 2011, 06:01:20 PM
Awesome WIP pictures are awesome.
Gold was my favorite Pokemon game ;D


Title: Re: Demonslayerx8 Imports! Pokemon HG/SS: Goldenrod City Update!! - 03/31
Post by: DSX8 on March 31, 2011, 06:03:40 PM
Awesome WIP pictures are awesome.
Gold was my favorite Pokemon game ;D

Gold/HG was tooo.... well so was pokemon Crystal xD

i also decided to ALSO include the ORIGINAL GOLDENROD CITY stage also!

Version 1 - HG/SS Textures
Version 2 - G/S/C textures  (will be a bit harder to get the textures on right with different models)


Title: Re: Demonslayerx8 Imports! Pokemon HG/SS: Goldenrod City Update!! - 03/31
Post by: Segtendo on March 31, 2011, 06:09:31 PM
I'd get the original...
...for nostalgia factors xD


Title: Re: Demonslayerx8 Imports! Pokemon HG/SS: Goldenrod City Update!! - 03/31
Post by: DSX8 on March 31, 2011, 06:12:40 PM
I'd get the original...
...for nostalgia factors xD

well then... ill also make the original version 3D! :P
will also include 3-4 brstm's
1-HG/SS Goldenrod City
2-G/S/C Goldenrod City
3-Goldenrod City Techno Remix
4-Team Rocket Base Techno Remix


Title: Re: Demonslayerx8 Imports! Pokemon HG/SS: Goldenrod City Update!! - 03/31
Post by: Lord_of_D: on April 01, 2011, 10:44:40 AM
interesting...


Title: Re: Demonslayerx8 Imports! STATUS UPDATE FOR ME - QUITING 04/01
Post by: DSX8 on April 01, 2011, 07:07:43 PM
JUST AS MY TITLE SAYS.... I AM NOW QUITING!!! I have like.... no more reasons as to y i should release any of the stages that i have made, and are working on... so i have decided to QUIT!













did u actually believe that? Did u actually fell for it?  APRIL FOOLS EVERY1!!! IM NOT QUITING! xDD

GOLDENROD CITY FIRST VIDEO SHOWCASE!!

http://www.youtube.com/watch?v=ao5eaiVxXxM


Title: Re: Demonslayerx8 Imports! STATUS UPDATE FOR ME - QUITING 04/01
Post by: SmashClash on April 01, 2011, 07:19:03 PM
inb4anyonesaysyoucheatedoffofmewtwo'sjoke

...jk...
Good job, so far. :)


Title: Re: Demonslayerx8 Imports! STATUS UPDATE FOR ME - QUITING 04/01
Post by: DSX8 on April 01, 2011, 07:19:35 PM
inb4anyonesaysyoucheatedoffofmewtwo'sjoke

...jk...
Good job, so far. :)

i didnt kno he did a joke O_o


Title: Re: Demonslayerx8 Imports! STATUS UPDATE FOR ME - QUITING 04/01
Post by: SSJCerious on April 01, 2011, 08:08:09 PM
You guys are fcked up, first mewtwo and now you? Grr....
lol

Also, a suggestion. I think it would be amazing to have some people walking back and forth, and occasionaly have Gold/Ethan run by (via sprites). I can provide sprites if you don't already have them (you can get them at the spriters resource place)


Title: Re: Demonslayerx8 Imports! STATUS UPDATE FOR ME - QUITING 04/01
Post by: DSX8 on April 01, 2011, 08:32:26 PM
You guys are fcked up, first mewtwo and now you? Grr....
lol

Also, a suggestion. I think it would be amazing to have some people walking back and forth, and occasionaly have Gold/Ethan run by (via sprites). I can provide sprites if you don't already have them (you can get them at the spriters resource place)

already have them... but im not sure how to get those sprites animated for the stage xD


Title: Re: Demonslayerx8 Imports! STATUS UPDATE FOR ME - QUITING 04/01
Post by: Segtendo on April 01, 2011, 09:06:10 PM
You pulled a Mewtwo :V


Title: Re: Demonslayerx8 Imports! STATUS UPDATE FOR ME - QUITING 04/01
Post by: DSX8 on April 01, 2011, 10:11:41 PM
You pulled a Mewtwo :V

ya i pulled 1 w/o knowing he did 1 xD


Title: Re: Demonslayerx8 Imports! Relic Castle & Goldenrod City Update - 04/04
Post by: DSX8 on April 04, 2011, 03:42:02 PM
GOLDENROD CITY UPDATE! 04/04

well... i have tried many... things to try to get my stage to move the characters to other spots... but i guess modeldata[100] (aka the stagePosition) cant use chr0's, and i dont feel like animating every stage builder block which has now gone over 110 models.

http://www.youtube.com/watch?v=Y7uV1RvqAZ0


Relic Castle Minor Update: 04/04

IT SHALL BE RELEASED BY TONIGHT, OR TOMORROW!


Title: Re: Demonslayerx8 Imports! Relic Castle & Goldenrod City Update - 04/04
Post by: SmashClash on April 05, 2011, 04:12:06 PM
So releasing today?


Title: Re: Demonslayerx8 Imports! Relic Castle & Goldenrod City Update - 04/04
Post by: DSX8 on April 06, 2011, 02:09:46 PM
So releasing today?

if u mean relic castle... then yes. it shall be released tonight. just need a few more edits and its done, then its ready for release! :af:


Title: Re: Demonslayerx8 Imports! Relic Castle & Goldenrod City Update - 04/04
Post by: DSX8 on April 07, 2011, 10:35:58 AM
sorry relic castle isnt released yet... i actually decided to add 2 more stuff to it, but then came across errors. it shall be out later today!!


Title: Re: Demonslayerx8 Imports! Relic Castle Released! - 04/07
Post by: DSX8 on April 07, 2011, 05:08:56 PM
ATTENTION DUE- I mean TRAINERS! *coughcough*  RELIC CASTLE IS NOW RELEASED!! ENJOY!

Pokemon B/W - Relic Castle
http://www.youtube.com/watch?v=tW0IM5UZNX0


Title: Re: Demonslayerx8 Imports! Relic Castle Released! - 04/07
Post by: Difegue on April 07, 2011, 05:22:54 PM
Holy dang dem 3D pokemons O_O Mad cool
I haven't played B&W yet through, so I'll have to say I'm way more eqxcited for Goldenrod city, because it's like the best pokemon city

I dunno if the platform appearing out of nowhere in goldenrod is a good idea through. It makeqs the stage kinda awkward height-wise... It would be good if the floor under it opened ot something so you'd have to get on the platform to avoid death, imo.

But then again you're the stage designer, so it's your choice :p


Title: Re: Demonslayerx8 Imports! Relic Castle Released! - 04/07
Post by: DSX8 on April 07, 2011, 05:40:19 PM
Holy dang dem 3D pokemons O_O Mad cool
I haven't played B&W yet through, so I'll have to say I'm way more eqxcited for Goldenrod city, because it's like the best pokemon city

I dunno if the platform appearing out of nowhere in goldenrod is a good idea through. It makeqs the stage kinda awkward height-wise... It would be good if the floor under it opened ot something so you'd have to get on the platform to avoid death, imo.

But then again you're the stage designer, so it's your choice :p

B/W has to be the best game, but tied with G/S/C/HG/SS.

well goldenrod city will have 4 versions. HG/SS Style Platforms, and no platforms, and the other is G/S/C Goldenrod City style with platforms, and another wit no platforms.


Title: Re: Demonslayerx8 Imports! Relic Castle Released! - 04/07
Post by: SmashClash on April 07, 2011, 07:32:51 PM
Can't wait and good job. :D


Title: Re: Demonslayerx8 Imports! Relic Castle Released! - 04/07
Post by: DSX8 on April 08, 2011, 12:52:12 AM
Can't wait and good job. :D

Thanks! :af:


Title: Re: Demonslayerx8 Imports! 2morrow is my bday! Expect a stage on monday =3! - 04/10
Post by: Soul Nami on April 11, 2011, 01:35:08 PM
Happy birthday, DSX8! ;3


Title: Re: Demonslayerx8 Imports! its my bday? special stage coming soon! - 04/10
Post by: DSX8 on April 11, 2011, 01:45:29 PM
Happy birthday, DSX8! ;3


haha thanks! :af:


Title: Re: Demonslayerx8 Imports! its my bday? special stage coming soon! - 04/10
Post by: Mewtwo2000 on April 11, 2011, 02:32:58 PM
Happy birthday  :kdance:


Title: Re: Demonslayerx8 Imports! its my bday? special stage coming soon! - 04/10
Post by: DSX8 on April 11, 2011, 02:33:52 PM
Happy birthday  :kdance:

and the all-mighty mewtwo comes along! haha thanks mate! :af:


Title: Re: Demonslayerx8 Imports! its my bday? special stage coming soon! - 04/10
Post by: SmashClash on April 11, 2011, 02:54:41 PM
Happy Birthday. :)


Title: Re: Demonslayerx8 Imports! its my bday? special stage coming soon! - 04/10
Post by: ✿Zelia✿ on April 11, 2011, 03:22:46 PM
Happy birthday!! ^^


Title: Re: Demonslayerx8 Imports! its my bday? special stage coming soon! - 04/10
Post by: Difegue on April 11, 2011, 03:28:21 PM
Happy birthday, hope you keep on pumping those cool stages of yours :]


Title: Re: Demonslayerx8 Imports! its my bday? special stage coming soon! - 04/10
Post by: Segtendo on April 11, 2011, 03:45:44 PM
Happy birthday dude :af:


Title: Re: Demonslayerx8 Imports! its my bday? special stage coming soon! - 04/10
Post by: cyberdark on April 11, 2011, 04:07:32 PM
Happy birthday


Title: Re: Demonslayerx8 Imports! its my bday? special stage coming soon! - 04/10
Post by: DSX8 on April 11, 2011, 04:28:56 PM
thanks every1 ^_^


anyways.... back to stages....

NEW RELEASE! POKEMON R/S/E - SKY PILLAR!

http://www.youtube.com/watch?v=rSVqIc3_yKQ


Title: Re: Demonslayerx8 Imports! its my bday? special stage coming soon! - 04/10
Post by: SSJCerious on April 11, 2011, 04:31:51 PM
"NEW RELEASE! POKEMON R/S/E - SKY PILLAR!"

I love how you [censored] out these sexy stages that look ripped from the games. Nice work ^_^


Title: Re: Demonslayerx8 Imports! its my bday? special stage coming soon! - 04/10
Post by: SmashHackers on April 11, 2011, 05:58:15 PM
Happy birthday great stages :)


Title: Re: Demonslayerx8 Imports! its my bday? special stage coming soon! - 04/10
Post by: KTH on April 11, 2011, 06:44:44 PM
It's  maybe too late but... Happy birthday dude!

Epic stage is epic.


Title: Re: Demonslayerx8 Imports! its my bday? special stage coming soon! - 04/10
Post by: DSX8 on April 11, 2011, 08:10:23 PM
"NEW RELEASE! POKEMON R/S/E - SKY PILLAR!"

I love how you [censored] out these sexy stages that look ripped from the games. Nice work ^_^

haha yeah, i try to get them to look as accurate as possible ;)  and thanks!

Happy birthday great stages :)

thanks :)


It's  maybe too late but... Happy birthday dude!

Epic stage is epic.

haha naah not to late in the states yet xD  but thanks ^_^


Title: Re: Demonslayerx8 Imports! its my bday? special stage coming soon! - 04/10
Post by: flyinelk212 on April 11, 2011, 09:52:31 PM
Yay! New stage looks awesome! :) Thanks for the work!

Quick question, what's the song you used in your demo video? I get that its a Hoenn remix, but which one?


Title: Re: Demonslayerx8 Imports! its my bday? special stage coming soon! - 04/10
Post by: DSX8 on April 11, 2011, 10:28:11 PM
Yay! New stage looks awesome! :) Thanks for the work!

Quick question, what's the song you used in your demo video? I get that its a Hoenn remix, but which one?


the remix can be found here

http://www.youtube.com/watch?v=OXLQBORchxE


Title: Re: Demonslayerx8 Imports! its my bday? special stage coming soon! - 04/10
Post by: Filipianosol on April 12, 2011, 05:37:45 AM
*goes back in time 1 day*
Happy Birthday! :af2:


Title: Re: Demonslayerx8 Imports! its my bday? special stage coming soon! - 04/10
Post by: Akiba Red on April 12, 2011, 07:22:45 AM
Happy late Birthday... (goes in a corner.)


Title: Re: Demonslayerx8 Imports! its my bday? special stage coming soon! - 04/10
Post by: DSX8 on April 12, 2011, 02:00:39 PM
*goes back in time 1 day*
Happy Birthday! :af2:
Happy late Birthday... (goes in a corner.)

lolz thanks


Title: Re: Demonslayerx8 Imports! Condition Update - 04/13
Post by: DSX8 on April 13, 2011, 06:36:55 PM
well.... i am taking a break with making stages... im not feeling to well, and it just feels like i've been struct by a train or w/e... ill only update once a day to update every1 on my condition. for now, i need to change my sleep schedule (maybe).

anyways... dont expect any progress on any stages, like Celestial Tower, and Goldenrod City.

also an update: I now have an apprentice to help me with stages! :af:


Title: Re: Demonslayerx8 Imports! Condition Update + PAGE UNDER CONSTRUCTION - 04/15
Post by: Puraidou on April 15, 2011, 06:04:50 AM
well.... i am taking a break with making stages... im not feeling to well, and it just feels like i've been struct by a train or w/e... ill only update once a day to update every1 on my condition. for now, i need to change my sleep schedule (maybe).

anyways... dont expect any progress on any stages, like Celestial Tower, and Goldenrod City.
Take a break, you deserve it :)

also an update: I now have an apprentice to help me with stages! :af:
:o who is it? xD


Title: Re: Demonslayerx8 Imports! Condition Update + PAGE UNDER CONSTRUCTION - 04/15
Post by: DSX8 on April 15, 2011, 06:08:42 AM
well... i might either have Pheumonia (again after 6 years of having it), or something else... im slowly getting bak to TvC stages.

as for the 2nd update... my first post is under construction! so expect it to be alot better.

Take a break, you deserve it :)
:o who is it? xD

lol i am taking a break pride xDD

and my apprentice, its Superlucario603


edit2: thanks to Pride for telling me how to make my images go to their BV link :af:


Title: Re: Demonslayerx8 Imports! Condition Update + PAGE UNDER CONSTRUCTION - 04/15
Post by: DSX8 on April 15, 2011, 09:46:13 PM
NEXT STAGE PREVIEW!!!

(http://img832.imageshack.us/img832/3121/alchemylabpreview.png)


Title: Re: Demonslayerx8 Imports! Next stage preview + PAGE UNDER CONSTRUCTION - 04/15
Post by: Dark Aura on April 16, 2011, 12:44:48 AM
Never seen that stage before... Looks like it's likely from Castlevania.


Title: Re: Demonslayerx8 Imports! Next stage preview + PAGE UNDER CONSTRUCTION - 04/15
Post by: DSX8 on April 16, 2011, 12:45:38 AM
Never seen that stage before... Looks like it's likely from Castlevania.


ya it is. its Alchemy Lab from Castlevania Judgement

NOW SOME IN-GAME PICS!

(http://img847.imageshack.us/img847/1460/rsbe011.png) (http://img717.imageshack.us/img717/313/rsbe012.png)
please note that not every model is placed yet in the actual version of the stage! and the lava is also animated (all thanks to norfairs SRT0 files)!


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/16
Post by: DSX8 on April 17, 2011, 12:09:41 AM
srry for a double post... just wanted to show another update on Alchemy Lab!

(http://img35.imageshack.us/img35/3186/al1104171604binout.jpg)


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/16
Post by: Soma on April 17, 2011, 03:05:01 PM
so the lavas really animated?  :af:


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/16
Post by: DSX8 on April 18, 2011, 12:15:57 AM
so the lavas really animated?  :af:

yep. its all thxs to fixing their srt0 files.


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/16
Post by: Soma on April 18, 2011, 12:25:05 AM
could they be used on other stages as well? o-o


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/16
Post by: DSX8 on April 18, 2011, 12:43:05 AM
could they be used on other stages as well? o-o

if they also have srt0 files too, then yes. but u have to use srt0 files from brawl and make sure that they match like the 1's from CJ


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/16
Post by: Soma on April 18, 2011, 01:04:01 AM
ah, I see, but what if the str0 file isn't showing a name?


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/16
Post by: DSX8 on April 18, 2011, 01:35:12 AM
ah, I see, but what if the str0 file isn't showing a name?

then u have to rename it to the name of the material that u want to have it animate.


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/16
Post by: Puraidou on April 18, 2011, 03:12:43 AM
ya it is. its Alchemy Lab from Castlevania Judgement

NOW SOME IN-GAME PICS!

([url]http://img847.imageshack.us/img847/1460/rsbe011.png[/url]) ([url]http://img717.imageshack.us/img717/313/rsbe012.png[/url])
please note that not every model is placed yet in the actual version of the stage! and the lava is also animated (all thanks to norfairs SRT0 files)!
Though i never played the game, DAMN that looks nice. I'm getting this!


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/16
Post by: DSX8 on April 18, 2011, 03:13:57 AM
Though i never played the game, DAMN that looks nice. I'm getting this!

ya it looks nicer with bridge of eldins lighting, with a lil bit of editing in it :af:


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/16
Post by: Puraidou on April 18, 2011, 03:17:14 AM
Sweet, can't wait to see that :laugh:


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/16
Post by: DSX8 on April 18, 2011, 03:18:03 AM
Sweet, can't wait to see that :laugh:

even tho there is like 1 model (out of 8) thats making it freeze.... or its all of the 8 models... still testing tho


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/16
Post by: Lord_of_D: on April 18, 2011, 10:31:54 AM
if only this stages had platforms :(...maybe i can give a try later for that, nice job ^-^


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/16
Post by: DSX8 on April 18, 2011, 02:08:35 PM
if only this stages had platforms :(...maybe i can give a try later for that, nice job ^-^

lol platforms? O.o

it really doesnt look good with platforms...


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/16
Post by: DSX8 on April 19, 2011, 09:55:59 PM
NEW PREVIEW EVERY1!!!!

http://www.youtube.com/watch?v=O9UUhR2C-b4


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/19
Post by: Puraidou on April 20, 2011, 02:39:16 AM
V.Joe! :P Sexy stage dude, very nice :D Gimme the file later today :P
BTW, FINALLY you got an avatar xD

oh btw, i saw Data rejoined the msn chat :)


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/19
Post by: DSX8 on April 20, 2011, 02:49:55 AM
V.Joe! :P Sexy stage dude, very nice :D Gimme the file later today :P
BTW, FINALLY you got an avatar xD

oh btw, i saw Data rejoined the msn chat :)

lol pride ur sheena xDD

and yes, i do have a avatar now xD    and yes, data is bak in the chat :af:

as for sending u the stage... NOT YET BOZO!  :srs:


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/19
Post by: Puraidou on April 20, 2011, 02:56:37 AM
BOZO!
:srs:

...

I call upon the red giant, ruler of all hell-fire. I summon thee, come Efreet!
Burn his ass to the ground! >:3


(Yes i'm Sheena, you know why xD *hint*Tos2*hint*)


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/19
Post by: DSX8 on April 20, 2011, 02:59:13 AM
I call upon the red giant, ruler of all hell-fire. I summon thee, come Efreet!
Burn his ass to the ground! >:3

BRING IT ON!!!! >=3


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/19
Post by: Puraidou on April 20, 2011, 03:46:06 AM
BRING IT ON!!!! >=3
/me sets DSX8's ass on fiar!
>:3


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/19
Post by: DSX8 on April 20, 2011, 03:46:53 AM
/me sets DSX8's ass on fiar!
>:3

>.>"
i meant on msn fool


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/19
Post by: Puraidou on April 20, 2011, 03:48:24 AM
>.>"
i meant on msn fool
I ain't on MSN fool! >:3
Though i can remotely i guess xD


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/19
Post by: DSX8 on April 20, 2011, 03:52:37 AM
I ain't on MSN fool! >:3
Though i can remotely i guess xD

lolz well im goin to bed... so another time


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/19
Post by: Puraidou on April 20, 2011, 03:58:31 AM
lolz well im goin to bed... so another time
ok, i'll burn you later today (http://i34.tinypic.com/15oxhy8.jpg)


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/19
Post by: DSX8 on April 20, 2011, 02:49:40 PM
lol as if u can xD

and how did u get warned? O_o


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/19
Post by: Puraidou on April 20, 2011, 03:07:43 PM
lol as if u can xD

and how did u get warned? O_o
If you get on msn, i'll tell you.


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/19
Post by: Soul Nami on April 21, 2011, 04:21:21 PM
Top-notch stages as always, DSX8.
You never cease to amaze me. :3


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/19
Post by: DSX8 on April 21, 2011, 04:22:50 PM
Top-notch stages as always, DSX8.
You never cease to amaze me. :3


hehe i always make things top notched :af2:


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/19
Post by: DSX8 on April 22, 2011, 01:56:53 AM
LATER TODAY, ILL BE RELEASING 2 STAGES!!!

Stage 1:
Castlevania Judgement: Alchemy Lab

Stage 2:
Tatsunoko vs Capcom - UAS: Washinkyo Amehon


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/19
Post by: Friedslick6 on April 22, 2011, 02:26:40 AM
(http://img25.imageshack.us/img25/2346/awwws.png)


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/19
Post by: Difegue on April 22, 2011, 05:02:35 AM
([url]http://img25.imageshack.us/img25/2346/awwws.png[/url])


Title: Re: Demonslayerx8 Imports! Castlevania Judgement: Alchemy Lab preview! - 04/19
Post by: DSX8 on April 22, 2011, 05:03:54 AM


xDD

trying to get some secret animations done on both stages so that i can record them :P


Title: Re: Demonslayerx8 Imports! 2 stages coming out today! - 04/22
Post by: DSX8 on April 22, 2011, 07:18:26 AM
srry for a second post... but who cares, its for a release :P

1ST STAGE RELEASE OF THE DAY!!!
http://www.youtube.com/watch?v=i9FW0mRIcgg

Click the image below to download!

(http://img84.imageshack.us/img84/9853/alchemylabimage.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18314)


Title: Re: Demonslayerx8 Imports! 2 stages coming out today! - 04/22
Post by: Segtendo on April 22, 2011, 12:21:21 PM
:O
The rotating stage :af:
I had to look it up since I wasn't sure what stage you were talking about :P


Title: Re: Demonslayerx8 Imports! 2 stages coming out today! - 04/22
Post by: DSX8 on April 22, 2011, 03:31:17 PM
:O
The rotating stage :af:
I had to look it up since I wasn't sure what stage you were talking about :P

O_o rotating stage? WATCHU MEAN BOI!!! lolz


Title: Re: Demonslayerx8 Imports! 2 stages coming out today! - 04/22
Post by: Segtendo on April 22, 2011, 03:42:41 PM
O wait, it's the street level.
That was my second guess >.<


Title: Re: Demonslayerx8 Imports! 2 stages coming out today! - 04/22
Post by: DSX8 on April 22, 2011, 03:43:22 PM
O wait, it's the street level.
That was my second guess >.<

lol segtendo phails xP

but its cool :af2:


Title: Re: Demonslayerx8 Imports! 2 stages released: Alchemy Lab & Washinyo Amehon - 04/22
Post by: DSX8 on April 22, 2011, 11:38:34 PM
also here's the 2nd stage!!!

as always, click the image below to download!

http://www.youtube.com/watch?v=E16kSZTINZU
(http://img130.imageshack.us/img130/6276/stageicon.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18355)


Edit: Update April 24th -
Yami Stage will be released on tuesday, but only as a beta version! Meaning that its not fully complete yet. Still have many animations to do with both Yami and Amaterasu for the stage. Then on thursday, the remake version of Galactor Base will be released. No other stages after that will be released till next week.


Title: Re: Demonslayerx8 Imports! 2 stages released: Alchemy Lab & Washinkyo Amehon - 04/22
Post by: JuanMKnight on April 24, 2011, 09:40:15 AM
Edit: Update April 24th -
Yami Stage will be released on tuesday, but only as a beta version! Meaning that its not fully complete yet. Still have many animations to do with both Yami and Amaterasu for the stage. Then on thursday, the remake version of Galactor Base will be released. No other stages after that will be released till next week.

dont worry about the beta version, your stages are awesome! :af2:


Title: Re: Demonslayerx8 Imports! 2 stages released: Alchemy Lab & Washinkyo Amehon - 04/22
Post by: DSX8 on April 24, 2011, 08:44:45 PM
dont worry about the beta version, your stages are awesome! :af2:

haha well thanks :af2:


Title: Re: Demonslayerx8 Imports! TvC - Galactor Base Ver.2 Preview - 04/25
Post by: DSX8 on April 25, 2011, 05:51:00 AM
Galactor Base Version 2 Update!! thxs to _Data_Drain_ for in-game pics.  The pic(s) with the pipe in the way has been fixed.

(http://img193.imageshack.us/img193/9909/al11042507041binout.jpg) (http://img810.imageshack.us/img810/3953/al1104250704binout.jpg) (http://img152.imageshack.us/img152/7823/al1104250705binout.jpg) (http://img821.imageshack.us/img821/8334/al11042507061binout.jpg) (http://img215.imageshack.us/img215/3268/al11042507062binout.jpg) (http://img841.imageshack.us/img841/7430/al11042507063binout.jpg) (http://img849.imageshack.us/img849/3702/al1104250706binout.jpg) (http://img15.imageshack.us/img15/1208/al1104250707binout.jpg)

as u can see now, i have spent alot of time on it now, completely remade animations (took a good 8-10 hours by watching videos via youtube), most materials fixed, custom lighting (original TvC Galactor Base lighting imported and working), some SRT0 files fixed and working some-what. Will be adding/fixing more stuff in the next following days.

Official Release: Thursday


Okami Field:

Well, i have now gone into deeper into the Okami stage file packs, and i came across this piece of work...

(http://img38.imageshack.us/img38/2603/possiblefirstokamifield.png)

Official Release: Friday


Title: Re: Demonslayerx8 Imports! Galactor Base Ver.2 Preview and Okami preview - 04/25
Post by: JDub on April 26, 2011, 07:13:55 PM
I'm saying something in your thread!

Also, sexay stages.


Title: Re: Demonslayerx8 Imports! Galactor Base Ver.2 Preview and Okami preview - 04/25
Post by: DSX8 on April 26, 2011, 07:18:58 PM
hahahah u sly sly JDub xP

anyways....

Beta Version of Yami Final Stage will be released!!!

and on Friday, instead of the Okami Field pic that i posted on the 25th, that will not be released. Instead, this stage will be released on Thursday!
(http://img231.imageshack.us/img231/2313/al1104261657binout.jpg)


Title: Re: Demonslayerx8 Imports! Galactor Base Ver.2 Preview and Okami preview - 04/25
Post by: ShadowSnake on April 26, 2011, 07:22:18 PM
hahahah u sly sly JDub xP

anyways....

Beta Version of Yami Final Stage will be released!!!

and on thursday, instead of the Okami Field pic that i posted on the 25th, that will not be released. Instead, this stage will be released on Thursday!
([url]http://img231.imageshack.us/img231/2313/al1104261657binout.jpg[/url])


more okami in brawl, epic!

nices stages btw.


Title: Demonslayerx8 Imports! Ryoshima Coast Preview + TvC Yami Stage Update - 04/27
Post by: DSX8 on April 27, 2011, 03:07:48 AM
haha yes indeed more Okami in brawl.

anyways.... i've come across a small error on Yami's Stage from TvC, and i have to redo it all over again (damn polygons exploding)

in the meantime.... here's a video of another stage that i've been working on!!!

http://www.youtube.com/watch?v=3Zr3gpTDH2Y


Title: Re: Demonslayerx8 Imports! Ryoshima Coast Preview + TvC Yami Stage Update - 04/27
Post by: ✿Zelia✿ on April 28, 2011, 02:18:11 PM
haha yes indeed more Okami in brawl.

anyways.... i've come across a small error on Yami's Stage from TvC, and i have to redo it all over again (damn polygons exploding)

in the meantime.... here's a video of another stage that i've been working on!!!

[url]http://www.youtube.com/watch?v=3Zr3gpTDH2Y[/url]

Wow, it looks amazing ^^


Title: Re: Demonslayerx8 Imports! Ryoshima Coast Preview + TvC Yami Stage Update - 04/27
Post by: DSX8 on April 28, 2011, 07:18:32 PM
y thank u sorceress ^_^

anyways. Galactor Base V2 will be released b4 11pm.

then around 12:30am, Ryoshima Coast will be released!! it is now 100% done!


Title: Re: Demonslayerx8 Imports! Ryoshima Coast Preview + TvC Yami Stage Update - 04/27
Post by: ForOhFor Error on April 28, 2011, 08:09:55 PM
Great!
Crazy how well the Okami models work in a completely different game, isn't it.


Title: Re: Demonslayerx8 Imports! Ryoshima Coast Preview + TvC Yami Stage Update - 04/27
Post by: Friedslick6 on April 28, 2011, 08:37:54 PM
It could be said that the shared Wii model format was one of the worst ideas Nintendo ever had, and one of the best discoveries Wii modders have ever found. Lucky us.


Title: Re: Demonslayerx8 Imports! Ryoshima Coast Preview + TvC Yami Stage Update - 04/27
Post by: DSX8 on April 28, 2011, 09:06:15 PM
It could be said that the shared Wii model format was one of the worst ideas Nintendo ever had, and one of the best discoveries Wii modders have ever found. Lucky us.

haha yeah. indeed we sure are lucky :P


Title: Re: Demonslayerx8 Imports! Ryoshima Coast & Galactor Base V2 Released! - 04/29
Post by: Puraidou on April 29, 2011, 02:03:44 AM
:moar: releases? Nice :D
inb4youninja'dmebeforeicoulddoublepost


Title: Re: Demonslayerx8 Imports! Ryoshima Coast & Galactor Base V2 Released! - 04/29
Post by: DSX8 on April 29, 2011, 02:19:29 AM
:moar: releases? Nice :D
inb4youninja'dmebeforeicoulddoublepost
YES MORE STAGES!!! and damn to ur hidden message!!! >=(

As always.... click on the image below the videos to download the stage. Or u can go on the main post on page 1.


Tatsunoko vs Capcom - Galactor Base (Ver.2)
http://www.youtube.com/watch?v=-a7vmpR0c50
(http://img200.imageshack.us/img200/8287/al1104282230.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18515)



Okami - Ryoshima Coast
http://www.youtube.com/watch?v=sh0OC5Tmt_U
(http://img707.imageshack.us/img707/769/al1104270015.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18516)


Title: Re: Demonslayerx8 Imports! Ryoshima Coast & Galactor Base V2 Released! - 04/29
Post by: Puraidou on April 29, 2011, 02:31:16 AM
YES MORE STAGES!!! and damn to ur hidden message!!! >=(
I'm just epic like that :af:


Title: Re: Demonslayerx8 Imports! Ryoshima Coast & Galactor Base V2 Released! - 04/29
Post by: DSX8 on April 29, 2011, 03:10:34 AM
I'm just epic like that :af:


always will be too >.>


Also.... next Okami stage preview!!! Oni Island.  Im not really sure i should do it since its actually a simple stage to make.. i mean really...

(http://img842.imageshack.us/img842/1621/oniislandpreview.png)

Should i even BOTHER making it? cause i dont think i should.


Title: Re: Demonslayerx8 Imports! Ryoshima Coast & Galactor Base V2 Released! - 04/29
Post by: Difegue on April 29, 2011, 04:00:08 AM
yes pls

Add in Halberd's sky and it'll look close enough to the original imo


Title: Re: Demonslayerx8 Imports! Ryoshima Coast & Galactor Base V2 Released! - 04/29
Post by: DSX8 on April 29, 2011, 04:07:38 AM
yes pls

Add in Halberd's sky and it'll look close enough to the original imo


well imma actually make it sorta like this.... let me take a pic

Edit:  Here's wat i plan on doing.
(http://img228.imageshack.us/img228/4480/unledsza.png)
(http://img638.imageshack.us/img638/7741/unled1bu.png)

do the stage from far, wit u being on land, and have the volcano out at sea hidden behind the clouds (but visable, as in it fade in and out). And surprisingly, this stage has no outline models O_o... except for 1, but it has no texture data in it.


Title: Re: Demonslayerx8 Imports! Ryoshima Coast & Galactor Base V2 Released! - 04/29
Post by: Puraidou on April 29, 2011, 04:21:20 AM
Make it, i'm not an Okami player (haven't played it yet) but i'd like this stage. To be honest a lot of Okami stages look awesome! And make some more Other M stages already! >=O (We need :moar: of those :P)


Title: Re: Demonslayerx8 Imports! Ryoshima Coast & Galactor Base V2 Released! - 04/29
Post by: DSX8 on April 29, 2011, 04:25:24 AM
Make it, i'm not an Okami player (haven't played it yet) but i'd like this stage. To be honest a lot of Okami stages look awesome! And make some more Other M stages already! >=O (We need :moar: of those :P)

lol pride xD  u sure do love to change ur persona alot.  and aight aight, ill make the stage xDD

inb4ninja'dasivealreadybeenmakingsomeOtherMstages


Title: Re: Demonslayerx8 Imports! Ryoshima Coast & Galactor Base V2 Released! - 04/29
Post by: ForOhFor Error on April 29, 2011, 04:26:05 AM
You know what I'd like to find?

The place where you speak to the other gods.
Oh, and the celestial plain's model.


Title: Re: Demonslayerx8 Imports! 2 Stages Released! + Oni Island Preview - 04/29
Post by: DSX8 on April 29, 2011, 04:32:34 AM
You know what I'd like to find?

The place where you speak to the other gods.
Oh, and the celestial plain's model.

i believe i ran into that stage where u talk to the other gods.... but i deleted it since there really wasnt that many models O_o

Also, do u mind finding me the model of the water dragon thats used to cross over the water to the island?


Title: Re: Demonslayerx8 Imports! 2 Stages Released! + Oni Island Preview - 04/29
Post by: Puraidou on April 29, 2011, 06:10:32 AM
lol pride xD  u sure do love to change ur persona alot.  and aight aight, ill make the stage xDD
I loved the Other M Training room, so make some epic area's next. The area where you fight that Lava swimming fish thing boss.. Dunno it's name XD
And the room where you fight Phantoon before the true ending after getting Adam's helmet.

If you make those 2, you'll be my god 8D

inb4othermfanboi


Title: Re: Demonslayerx8 Imports! 2 Stages Released! + Oni Island Preview - 04/29
Post by: DrKoala on April 29, 2011, 08:47:40 AM
well imma actually make it sorta like this.... let me take a pic

Edit:  Here's wat i plan on doing.
[url]http://img228.imageshack.us/img228/4480/unledsza.png[/url]
[url]http://img638.imageshack.us/img638/7741/unled1bu.png[/url]

do the stage from far, wit u being on land, and have the volcano out at sea hidden behind the clouds (but visable, as in it fade in and out). And surprisingly, this stage has no outline models O_o... except for 1, but it has no texture data in it.


This actually looks quite nice... you would be fighting on the Watcher's Cape in this stage, right? Maybe you could add some platforms to it, so it isn't yet another completly flat stage? Since that is what bothered me on your Ryoshima Coast stage...


Title: Re: Demonslayerx8 Imports! 2 Stages Released! + Oni Island Preview - 04/29
Post by: DSX8 on April 29, 2011, 09:19:42 AM
This actually looks quite nice... you would be fighting on the Watcher's Cape in this stage, right? Maybe you could add some platforms to it, so it isn't yet another completly flat stage? Since that is what bothered me on your Ryoshima Coast stage...

ya, u would be fighting on the watchers cape, but the stage will be moving also! so therefore it wont be a flat stage. also, as for my ryoshima coast, wats wrong with the lower half being flat, and the bell tower being as a platform?


Title: Re: Demonslayerx8 Imports! 2 Stages Released! + Oni Island Preview - 04/29
Post by: ForOhFor Error on April 29, 2011, 12:49:04 PM
i believe i ran into that stage where u talk to the other gods.... but i deleted it since there really wasnt that many models O_o

Also, do u mind finding me the model of the water dragon thats used to cross over the water to the island?
I think I may have come across it, too.
Anyway, The water dragon would probably be in emXX.... the other gods are in there too.


Title: Re: Demonslayerx8 Imports! 2 Stages Released! + Oni Island Preview - 04/29
Post by: DrKoala on April 29, 2011, 02:10:51 PM
As for my Ryoshima Coast, what's wrong with the right half being flat, and the bell tower being a platform?

It just makes the stage feel too... generic to me. I mean, most of all the stage imports on BV are nothing but flat walk-off stages, so it's honestly nothing special anymore.


Title: Re: Demonslayerx8 Imports! 2 Stages Released! + Oni Island Preview - 04/29
Post by: DSX8 on April 29, 2011, 04:23:53 PM
I think I may have come across it, too.
Anyway, The water dragon would probably be in emXX.... the other gods are in there too.


hmm ok. so the dragon is in there... aight.

It just makes the stage feel too... generic to me. I mean, most of all the stage imports on BV are nothing but flat walk-off stages, so it's honestly nothing special anymore.


u do have a good point about that... but i really dont like stages with platforms imo. they always throw me off in a match -_-


anyways... new pics of Oni Island!

(http://img716.imageshack.us/img716/5771/al1104291830binout.jpg)
(http://img842.imageshack.us/img842/1521/al1104291831binout.jpg)


Title: Re: Demonslayerx8 Imports! 2 Stages Released! + Oni Island Preview - 04/29
Post by: Difegue on April 29, 2011, 06:01:44 PM
Well, it is hard to make non-walkoff stage imports...

Nice previews, I knew Halberd's sky would be win. Might want to fix the lighting on the water through Oo


Title: Re: Demonslayerx8 Imports! 2 Stages Released! + Oni Island Preview - 04/29
Post by: DSX8 on April 29, 2011, 06:36:13 PM
Well, it is hard to make non-walkoff stage imports...

Nice previews, I knew Halberd's sky would be win. Might want to fix the lighting on the water through Oo

ya it sorta is.. lol. and Halberds sky really does fit the stage, even tho imma give it different textures. as for the lighting on the water... u mean make it darker?


Title: Re: Demonslayerx8 Imports! Okami - Oni Island Preview - 04/29
Post by: DSX8 on April 29, 2011, 10:20:53 PM
srry for double posting (again)... BUT HERE'S A NEW PREVIEW!!!!

(http://img546.imageshack.us/img546/3025/al1104292003binout.jpg)(http://img840.imageshack.us/img840/7553/al1104292004binout.jpg)(http://img690.imageshack.us/img690/897/al1104292005binout.jpg)(http://img861.imageshack.us/img861/4597/al1104292013binout.jpg)


Title: Re: Demonslayerx8 Imports!Okami - Oni Island Preview - 04/29
Post by: SJS on April 29, 2011, 10:37:10 PM
Wow man, that's one of your best imports yet. Can't wait to put this sexy beast on my SD card


Title: Re: Demonslayerx8 Imports!Okami - Oni Island Preview - 04/29
Post by: Friedslick6 on April 30, 2011, 03:24:16 AM
You could make several stages out of that :o .


Title: Re: Demonslayerx8 Imports!Okami - Oni Island Preview - 04/29
Post by: DSX8 on April 30, 2011, 04:17:32 AM
You could make several stages out of that :o .

i plan on making the WHOLE thing a stage that u can fight on... that is if the Water Dragon allows me to transport ppl >.>


Title: Re: Demonslayerx8 Imports!Okami - Oni Island Preview - 04/29
Post by: Difegue on April 30, 2011, 05:43:34 AM
oh yeahhh, that's what I meant with the water. epic job bro


Title: Re: Demonslayerx8 Imports!Okami - Oni Island Preview - 04/29
Post by: DSX8 on April 30, 2011, 05:28:19 PM
oh yeahhh, that's what I meant with the water. epic job bro

haha i can just fix its material then just to make it more darker :P


Title: Re: Demonslayerx8 Imports!Okami - Oni Island Preview - 04/29
Post by: DSX8 on April 30, 2011, 06:10:02 PM
srry if im double postin... but ya.... my thread, so idc :P

which 1 of these 3 pics... would u like to be the main stage position for Shinshu Plains/Taka Plains.

Fight over a small stream, but will be swimmable
(http://img714.imageshack.us/img714/396/stagelocation1.png)

fight along the stream, and able to go to the lower half
(http://img837.imageshack.us/img837/3387/stagelocation2.png)

fight in a cave thats in Taka Plains
(http://img97.imageshack.us/img97/8859/stagelocation3.png)


if u want to see the pics bigger, click on the spoiler!!!
(http://img153.imageshack.us/img153/396/stagelocation1.png)
(http://img34.imageshack.us/img34/3387/stagelocation2.png)
(http://img192.imageshack.us/img192/8859/stagelocation3.png)


Title: Re: Demonslayerx8 Imports!Okami - Oni Island Preview - 04/29
Post by: SJS on April 30, 2011, 11:04:42 PM
Third one for sure


Title: Re: Demonslayerx8 Imports!Okami - Oni Island Preview - 04/29
Post by: DrKoala on May 01, 2011, 01:51:38 AM
I say go for the cave, and make the water either fall-through or swimmable.


Title: Re: Demonslayerx8 Imports!Okami - Oni Island Preview - 04/29
Post by: DSX8 on May 01, 2011, 02:03:34 AM
Third one for sure

lol thats wat u said in the chat xP


I say go for the cave, and make the water either fall-through or swimmable.

hmm the cave? i can TRY to do that 1... even tho the whole place will be a bit odd. lol


Title: Re: Demonslayerx8 Imports! Okami - Taka Pass Preview - 05/1
Post by: DSX8 on May 01, 2011, 05:08:54 AM
Here's some ingame pics of... TAKA PASS!

(http://img4.imageshack.us/img4/2774/bgstructures.png)(http://img193.imageshack.us/img193/313/rsbe012.png)
(http://img853.imageshack.us/img853/7087/rsbe018.png)(http://img171.imageshack.us/img171/2338/rsbe019.png)


Title: Re: Demonslayerx8 Imports! Okami - Taka Pass Preview - 05/1
Post by: Puraidou on May 01, 2011, 07:31:42 AM
Still the cave :af:
inb4yousaidthatonmsn! XD


Title: Re: Demonslayerx8 Imports! Okami - Taka Pass Preview - 05/1
Post by: DrKoala on May 01, 2011, 11:59:54 AM
I too say, like, stick with the cave, dude.


Title: Re: Demonslayerx8 Imports! Okami - Taka Pass Preview - 05/1
Post by: DSX8 on May 01, 2011, 12:05:17 PM
aight, ill make the cave stage.  the open lands will be a alternate version for ppl who dont want to fight in a cave.

the water will NOT be swimmable, will just be a fall through with a water splash effect.


Edit:  NEW INGAME PICS!!!

(http://img218.imageshack.us/img218/2323/al1105012032binout.jpg)(http://img545.imageshack.us/img545/6617/al1105012033binout.jpg)
(http://img696.imageshack.us/img696/7443/al1105012034binout.jpg)(http://img809.imageshack.us/img809/1782/al1105012035binout.jpg)


Title: Re: Demonslayerx8 Imports! Status Update - 05/1
Post by: DSX8 on May 02, 2011, 12:44:28 AM
Well this is just an update... I may or may not be posting in here anymore!!! Reason why, me and a few friends have made our OWN brawl hacking site. If you all wish to keep up on my work, feel free to visit here! (http://dawc.freesmfhosting.com/index.php)


Title: Re: Demonslayerx8 Imports! Status Update - 05/1
Post by: Puraidou on May 02, 2011, 01:49:01 AM
Well this is just an update... I may or may not be posting in here anymore!!! Reason why, me and a few friends have made our OWN brawl hacking site. If you all wish to keep up on my work, feel free to visit here! ([url]http://dawc.freesmfhosting.com/index.php[/url])
LAME! D<
I'd rather see updates here you know >.>
Though it's your call..


Title: Re: Demonslayerx8 Imports! Status Update - 05/1
Post by: DSX8 on May 02, 2011, 02:09:15 AM
LAME! D<
I'd rather see updates here you know >.>
Though it's your call..

well i will still be posting... but not as much since it seems like not that many ppl r like posting much now... so ya... to me, its like KCMM is now slowly dying.


Title: Re: Demonslayerx8 Imports! Status Update - 05/1
Post by: Puraidou on May 02, 2011, 03:02:43 AM
well i will still be posting... but not as much since it seems like not that many ppl r like posting much now... so ya... to me, its like KCMM is now slowly dying.
Nah KCMM won't die, it's just people are very busy lately so it's normal. During the summer holidays it'll catch up quickly xD


Title: Re: Demonslayerx8 Imports! Status Update - 05/1
Post by: ForOhFor Error on May 02, 2011, 01:02:30 PM
Nah KCMM won't die, it's just people are very busy lately so it's normal. During the summer holidays it'll catch up quickly xD
Yeah, especially with that model importer coming.


Title: Re: Demonslayerx8 Imports! Status Update - 05/1
Post by: IWasAPerson on May 02, 2011, 01:49:49 PM
Yeah, especially with that model importer coming.

Yeah, or the clone engine. *runs* Seriously though, it's finals week for a bunch of people, including myself (I just happen to have a huge break right now from them). They'll come back.

Anyway, your stage is looking awesome and it'd be a shame if you stopped updating here. Whatever works best for you, though.


Title: Re: Demonslayerx8 Imports! Status Update - 05/1
Post by: DSX8 on May 02, 2011, 01:52:11 PM
Yeah, or the clone engine. *runs* Seriously though, it's finals week for a bunch of people, including myself (I just happen to have a huge break right now from them). They'll come back.

Anyway, your stage is looking awesome and it'd be a shame if you stopped updating here. Whatever works best for you, though.

well the reason y i said that is cause for the past 2-3 weeks, i havent seen that many great updates, or posts in other threads. only thing thats goin on right now is the KCMM family thread, which i will never enter and be a part of.


Title: Re: Demonslayerx8 Imports! Status Update - 05/1
Post by: Puraidou on May 02, 2011, 02:44:41 PM
only thing thats goin on right now is the KCMM family thread, which i will never enter and be a part of.
Nuh-uh, the family thread was brought into the drama after it got heated up. The fam itself didn't start it.


Title: Re: Demonslayerx8 Imports! Status Update - 05/1
Post by: Dark Aura on May 02, 2011, 02:51:56 PM
I'm just going to say you are not going to get NEARLY as many downloads if you only post content on your own site. That's just how it works, if it aint Kitty Corp or Smashboards, it ain't popular.
Not to say there aren't some great hackers who don't do that, but no body knows about them.
Real talk.


Title: Re: Demonslayerx8 Imports! Status Update - 05/1
Post by: Puraidou on May 02, 2011, 02:53:38 PM
I'm just going to say you are not going to get NEARLY as many downloads if you only post content on your own site. That's just how it works, if it aint Kitty Corp or Smashboards, it ain't popular.
Not to say there aren't some great hackers who don't do that, but no body knows about them.
Real talk.
Ahum:
well i will still be posting... but not as much
He never confirmed he was quitting his posting here entirely..


Title: Re: Demonslayerx8 Imports! Status Update - 05/1
Post by: DSX8 on May 02, 2011, 08:28:14 PM
Ahum:He never confirmed he was quitting his posting here entirely..

ya as he said... i'll only be postin completed stages in here now, but showcases and previews will now be posted on the other site.


Title: Re: Demonslayerx8 Imports! Status Update - 05/1
Post by: Puraidou on May 03, 2011, 01:44:13 AM
Hey dude, maybe you should add the link to your OP here. So people don't have to search for the post :)


Title: Re: Demonslayerx8 Imports! Status Update - 05/1
Post by: DSX8 on May 03, 2011, 02:56:10 AM
Hey dude, maybe you should add the link to your OP here. So people don't have to search for the post :)

good point o.o


Title: Re: Demonslayerx8 Imports! Status Update - 05/1
Post by: Puraidou on May 03, 2011, 03:04:56 AM
good point o.o
I know, i try :P


Title: Re: Demonslayerx8 Imports! Status Update - 05/1
Post by: DSX8 on May 03, 2011, 04:21:35 AM
more like u try to hard xP

[/troll]


Title: Re: Demonslayerx8 Imports! Status Update - 05/1
Post by: Puraidou on May 03, 2011, 05:44:51 AM
more like u try to hard xP

[/troll]
Trololol xD


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: DSX8 on May 04, 2011, 02:15:32 AM
This will be the last stage preview post ill show on here!! for the other previews, go to the site thats in my OP. I will still be posting finished stages here tho, so dont worry :D


HERE'S ANOTHER STAGE, BUT THIS TIME, ITS ANOTHER METROID: OTHER M STAGE!! Been awhile (more like loooong time) since i've done an Other M stage.

(http://img405.imageshack.us/img405/1460/rsbe011.png)


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: Puraidou on May 04, 2011, 02:18:45 AM
This will be the last stage preview post ill show on here!! for the other previews, go to the site thats in my OP. I will still be posting finished stages here tho, so dont worry :D


HERE'S ANOTHER STAGE, BUT THIS TIME, ITS ANOTHER METROID: OTHER M STAGE!! Been awhile (more like loooong time) since i've done an Other M stage.

([url]http://img405.imageshack.us/img405/1460/rsbe011.png[/url])
:happy: Oh my fking god yes! :happy: Can't wait for this to be finished! 8D
BTW, can you try to add that King something you fight there? (It's Ridley's 2nd form i know) I want him in badly 8D


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: DSX8 on May 04, 2011, 02:21:06 AM
:happy: Oh my fking god yes! :happy: Can't wait for this to be finished! 8D
BTW, can you try to add that King something you fight there? (It's Ridley's 2nd form i know) I want him in badly 8D

tried already, but it made it go over the file size limit and froze...


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: Puraidou on May 04, 2011, 02:25:30 AM
tried already, but it made it go over the file size limit and froze...
Crud!!!! DX T_T
Oh well, guess that's too bad. Which other Other M stages u gonna make? :P
Curiosity xD


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: DSX8 on May 04, 2011, 02:29:02 AM
Crud!!!! DX T_T
Oh well, guess that's too bad. Which other Other M stages u gonna make? :P
Curiosity xD

lol ur just gonna have to check DAWC later today xP


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: Puraidou on May 04, 2011, 02:29:46 AM
lol ur just gonna have to check DAWC later today xP
Awww xD
Well ok, i'll do that XD


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: DSX8 on May 04, 2011, 02:23:06 PM
lol :P


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: ✿Zelia✿ on May 04, 2011, 02:24:17 PM
This will be the last stage preview post ill show on here!! for the other previews, go to the site thats in my OP. I will still be posting finished stages here tho, so dont worry :D


HERE'S ANOTHER STAGE, BUT THIS TIME, ITS ANOTHER METROID: OTHER M STAGE!! Been awhile (more like loooong time) since i've done an Other M stage.

([url]http://img405.imageshack.us/img405/1460/rsbe011.png[/url])

I remember that place :P


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: DSX8 on May 04, 2011, 05:43:18 PM
I remember that place :P

hah yeah... i've been searching for that place for awhile... and finally i found it xD


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: PAVGN on May 04, 2011, 06:56:09 PM
Where did you find It?


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: DSX8 on May 04, 2011, 07:51:53 PM
Where did you find It?

its #898 in the iso file. but the file size is quite large... so if ur making it as a stage, and u add other models to it, it'll freeze. i tried already X_X


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: Lord_of_D: on May 04, 2011, 08:47:02 PM
mother of god, that looks cool, i just have a problem with it: ADD GOD DAMN PLATFORMS!!! :rage:


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: DSX8 on May 04, 2011, 09:30:46 PM
mother of god, that looks cool, i just have a problem with it: ADD GOD DAMN PLATFORMS!!! :rage:

...............

its #898 in the iso file. but the file size is quite large... so if ur making it as a stage, and u add other models to it, it'll freeze. i tried already X_X

if u read the post above urs, cant do that Lord_of_D:


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: Puraidou on May 05, 2011, 02:56:59 AM
mother of god, that looks cool, i just have a problem with it: ADD GOD DAMN PLATFORMS!!! :rage:
I sure hope you were being sarcastic there >_>
Otherwise, read the comment above yours...


Hey DS, maybe an idea for that stage. Can you make the textures smaller in size so the file size drops?
And can you possibly create the entire tower? :3


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: DSX8 on May 05, 2011, 03:28:02 AM
Hey DS, maybe an idea for that stage. Can you make the textures smaller in size so the file size drops?
And can you possibly create the entire tower? :3

hmm... i CAN try that... not sure if it would help by making them all 32x32... worth a shot ;)

and the entire tower? THAT IS THE WHOLE BUILDING DAMN IT!!!


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: Puraidou on May 05, 2011, 03:30:54 AM
hmm... i CAN try that... not sure if it would help by making them all 32x32... worth a shot ;)

and the entire tower? THAT IS THE WHOLE BUILDING DAMN IT!!!
The building was way bigger in Other M O_o"
Darn it DX

BTW, did you ever add this to your OP:
http://www.youtube.com/watch?v=63AH00c_XI8

Features your Other M Training stage :P


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: DSX8 on May 05, 2011, 04:00:33 AM
The building was way bigger in Other M O_o"
Darn it DX

BTW, did you ever add this to your OP:
[url]http://www.youtube.com/watch?v=63AH00c_XI8[/url]

Features your Other M Training stage :P


thats cause the model wasnt resized in that pic at all... so it'll be bigger!

edit: and i already have a vid showing my Other M - Training Room stage.


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: Puraidou on May 05, 2011, 04:02:03 AM
edit: and i already have a vid showing my Other M - Training Room stage.
But mine is in 1080P HD Widescreen XD

thats cause the model wasnt resized in that pic at all... so it'll be bigger!
ooooooooooowwwwwwwhhhhhhhhh....... xD


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: DSX8 on May 05, 2011, 04:09:41 AM
But mine is in 1080P HD Widescreen XD

ya.. mines not even IN 1080p or widescreen.... im looking for its brres file atm so that i can remake it and fix the materials.


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: Puraidou on May 05, 2011, 05:48:56 AM
ya.. mines not even IN 1080p or widescreen.... im looking for its brres file atm so that i can remake it and fix the materials.
Then add mine to the OP as just a link xD
And i'll record that new stage when it's finished k? :)


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: DSX8 on May 05, 2011, 05:58:57 AM
Then add mine to the OP as just a link xD
And i'll record that new stage when it's finished k? :)

oooh.... noooo, ur not recording fool!!!! >.>
i can also record at 1080p... its just that it takes more MB on my laptop than other quality settings


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: Puraidou on May 05, 2011, 06:01:41 AM
oooh.... noooo, ur not recording fool!!!! >.> i can also record at 1080p... its just that it takes more MB on my laptop than other quality settings
I'm recording if you like it or not :>.>:
Lawl, i really am gonna record it >:3


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: DSX8 on May 05, 2011, 02:39:51 PM
I'm recording if you like it or not :>.>:
Lawl, i really am gonna record it >:3

........................
>.>
<.<

FINE


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: PAVGN on May 05, 2011, 02:59:16 PM
Another thing you could try to reduce the file size is remove textures and other things that aren't needed.


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: DSX8 on May 06, 2011, 12:53:03 AM
ya... well i lowered the filesize down... from 2.8MB to like 2.1MB.... so thats good enough for me


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: Puraidou on May 06, 2011, 01:13:11 AM
ya... well i lowered the filesize down... from 2.8MB to like 2.1MB.... so thats good enough for me
Whoop :af:
Can't add that king now can you? xD


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: DSX8 on May 06, 2011, 09:14:13 AM
Whoop :af:
Can't add that king now can you? xD

im trying to find its model... so no luck so far D=
but i did find ridley xD


Title: Re: Demonslayerx8 Imports! Metroid: Other M - Observatory Preview - 05/4
Post by: PAVGN on May 06, 2011, 03:32:37 PM
What's Ridley's file number?


Title: Re: Demonslayerx8 Imports! 2 Okami Stage Previews! - 05/6
Post by: DSX8 on May 06, 2011, 06:20:14 PM
What's Ridley's file number?


ridley's file number is.... *looks it up real quick* #91  (i dont have it hexed) im just lookin at its textures, which looks like ridley cause it has green eyes, wings, and the shape of ridley's entire body.

edit: ok just hexed it... yes, it is indeed Ridley!



_________________________________________________ ________________________________

In other news.... Im gonna be posting another preview... not Metroid Other M previews tho, SORRY!!! This video shows the 2 Okami stages i've been working on. They both still need quite a bit of work done to them.

http://www.youtube.com/watch?v=woF4rrjPwB8


Title: Re: Demonslayerx8 Imports! 2 Okami Stage Previews! - 05/6
Post by: Puraidou on May 07, 2011, 03:16:46 PM
http://www.youtube.com/watch?v=LRT1Kl0DOuQ

;D


Title: Re: Demonslayerx8 Imports! Metroid Other M Observatory Tower Preview - 05/8
Post by: DSX8 on May 08, 2011, 09:02:24 PM
Well... i change my mind bout posting only previews on the other site... so ill be posting on KCMM... AND on the DAWC site.

Metroid Other M - Observatory Tower Stage

(http://img853.imageshack.us/img853/1208/al1105081942binout.jpg)

As u can see... i changed the lighting!! gave it a red fog like tint.. Made the lighting make the sky red instead of blue (but will come wit another version wit the sky bein blue wit a red fog tint.) Also, seems like the tower is burried under the stage... and it has alot of bones, so not sure which is which for the tower.

In other news.... I'm helping NaruZeldaMaster on making animations for the Kakashi PSA moveset!
http://forums.kc-mm.com/index.php?topic=24094.0


Title: Re: Demonslayerx8 Imports! Metroid Other M Observatory Tower Preview - 05/8
Post by: Puraidou on May 09, 2011, 01:18:03 AM
Well... i change my mind bout posting only previews on the other site... so ill be posting on KCMM... AND on the DAWC site.

Metroid Other M - Observatory Tower Stage

[url]http://img853.imageshack.us/img853/1208/al1105081942binout.jpg[/url]

As u can see... i changed the lighting!! gave it a red fog like tint.. Made the lighting make the sky red instead of blue (but will come wit another version wit the sky bein blue wit a red fog tint.) Also, seems like the tower is burried under the stage... and it has alot of bones, so not sure which is which for the tower.
Cool preview :) Though, are you going to make it with the original sky and everything as well?


Title: Re: Demonslayerx8 Imports! Metroid Other M Observatory Tower Preview - 05/8
Post by: DSX8 on May 09, 2011, 02:11:57 AM
Cool preview :) Though, are you going to make it with the original sky and everything as well?

hmm.... it really dont come wit ANY sky textures at all... just for clouds, and that was it...


Title: Re: Demonslayerx8 Imports! Metroid Other M Observatory Tower Preview - 05/8
Post by: Puraidou on May 09, 2011, 02:13:53 AM
hmm.... it really dont come wit ANY sky textures at all... just for clouds, and that was it...
Well you know what i mean, the original "sky" as in no changes made to it xP


Title: Re: Demonslayerx8 Imports! Metroid Other M Observatory Tower Preview - 05/8
Post by: DSX8 on May 09, 2011, 07:44:37 PM
Well you know what i mean, the original "sky" as in no changes made to it xP


ya... well anyways ill be adding a custom sky on the stage... so ya..

AND NEW VIDEO OF THE STAGE!!!

http://www.youtube.com/watch?v=6A_n4I6jBtA


Title: Re: Demonslayerx8 Imports! Metroid Other M Observatory Tower Preview - 05/8
Post by: Puraidou on May 10, 2011, 01:26:51 AM
ya... well anyways ill be adding a custom sky on the stage... so ya..
AND NEW VIDEO OF THE STAGE!!!
[url]http://www.youtube.com/watch?v=6A_n4I6jBtA[/url]
Whoa, so the model even contained the inside textures of the control room? O_o"
BTW, needs :moar: doors :P


Title: Re: Demonslayerx8 Imports! Metroid Other M Observatory Tower Preview - 05/8
Post by: DSX8 on May 10, 2011, 01:40:10 AM
Whoa, so the model even contained the inside textures of the control room? O_o"
BTW, needs :moar: doors :P

hah sorry... but it doesnt come with doors.... not sure y... so ya..


Title: Re: Demonslayerx8 Imports! Metroid Other M Observatory Tower Preview - 05/8
Post by: Puraidou on May 10, 2011, 01:55:11 AM
hah sorry... but it doesnt come with doors.... not sure y... so ya..
Can you try and use ones from somewhere else in the iso? Unless it's way too hard :<


Title: Re: Demonslayerx8 Imports! Metroid Other M Observatory Tower Preview - 05/8
Post by: DSX8 on May 10, 2011, 02:00:43 AM
Can you try and use ones from somewhere else in the iso? Unless it's way too hard :<

every model/stages i went through and tested so far has no doors.... its very weird O_o


Title: Re: Demonslayerx8 Imports! Metroid Other M Observatory Tower Preview - 05/8
Post by: Puraidou on May 10, 2011, 02:27:03 AM
every model/stages i went through and tested so far has no doors.... its very weird O_o
Huh.. Hmm.. well it's possible it's in a file that's shared through every single one of those models. Would make sense since they react to you coming close / activating switches and such... Maybe they're not even accessible.. v_v


Title: Re: Demonslayerx8 Imports! Metroid Other M Observatory Tower Preview - 05/8
Post by: DSX8 on May 10, 2011, 02:38:05 AM
Huh.. Hmm.. well it's possible it's in a file that's shared through every single one of those models. Would make sense since they react to you coming close / activating switches and such... Maybe they're not even accessible.. v_v

who knows... there's like 5 files that has over 100+ chr0 files in them... and i am not goin through each and every single 1 to find out which is which X_X

as for the doors... who knows wat their in... =/


Title: Re: Demonslayerx8 Imports! Metroid Other M Observatory Tower Preview - 05/8
Post by: Puraidou on May 11, 2011, 03:17:48 AM
who knows... there's like 5 files that has over 100+ chr0 files in them... and i am not goin through each and every single 1 to find out which is which X_X

as for the doors... who knows wat their in... =/
Go try and find them :P xD
jk, sucks that there aren't any doors.. Wait, can you make the doors yourself?


Title: Re: Demonslayerx8 Imports! Metroid Other M Observatory Tower Preview - 05/8
Post by: DSX8 on May 11, 2011, 07:24:28 AM
Go try and find them :P xD
jk, sucks that there aren't any doors.. Wait, can you make the doors yourself?

ILL PASS ON MAKIN THE DOORS MYSELF!!!! >.>

as they say (but wit a twist of my own).... FD, Fox Only, NO DOORS!


Title: Re: Demonslayerx8 Imports! Metroid Other M Observatory Tower Preview - 05/8
Post by: Puraidou on May 11, 2011, 07:47:39 AM
ILL PASS ON MAKIN THE DOORS MYSELF!!!! >.>

as they say (but wit a twist of my own).... FD, Fox Only, NO DOORS!
v_v no fun! DX


Title: Re: Demonslayerx8 Imports! Metroid Other M Observatory Tower Preview - 05/8
Post by: DSX8 on May 12, 2011, 10:13:28 AM
v_v no fun! DX

lol DEAL WIT IT! :af:


Title: Re: Demonslayerx8 Imports! ROBZ Sand Boat Update and Biosphere Lab Out! - 05/12
Post by: DSX8 on May 12, 2011, 11:25:41 AM
as u can see from my title... imma be remaking ROBZ Sand Boat stage from Mnster Huntri Tri!

will have fixed srt0 files, imported chr0 from the stage itself, and custom lighting! as well as shadow system.

Expect a pic of it later in the day!


Edit: May 12th, 11:43pm -

Well... Here's a new stage!!!

http://www.youtube.com/watch?v=UmyoXVnz5So


Title: Re: Demonslayerx8 Imports! ROBZ Great Desert Ship Revamp Update- 05/16
Post by: DSX8 on May 16, 2011, 07:03:01 AM
(http://img402.imageshack.us/img402/7350/rsbe0115n.png) (http://img861.imageshack.us/img861/9707/rsbe0116.png)

well, here's 2 pics of the Great Desert ship stage that ROBZ has done, and that I am revamping! so far the sand, and sandstorm is animated, and needs its own custom lighting, and still need to reposition the models.


Title: Re: Demonslayerx8 Imports! ROBZ Great Desert Ship Revamp Update- 05/16
Post by: Puraidou on May 16, 2011, 08:38:35 AM
Robz didn't make that, DragonRage did didn't he?
edit: Yup, it was DragonRage: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=9241

Still, looking good! :D


Title: Re: Demonslayerx8 Imports! ROBZ Great Desert Ship Revamp Update- 05/16
Post by: DSX8 on May 16, 2011, 03:24:28 PM
Robz didn't make that, DragonRage did didn't he?
edit: Yup, it was DragonRage: [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=9241[/url]

Still, looking good! :D


oh, i thought it was ROBZ xDD


Title: Re: Demonslayerx8 Imports! ROBZ Great Desert Ship Revamp Update- 05/16
Post by: Enigmatic on May 16, 2011, 10:21:30 PM
Awesome, I really am excited for the Monster Hunter Tri stage. It could definitely stand for an update. Yours always come out great, so I have high hopes.

I have a question about your Ryoshima Coast import though (I know I'm late). It seems to be excessively big, with no real eye candy filling the right half of the stage to make it worth it. Could you shrink it down a bit horizontally? It just seems to be a lot of empty space that makes it very difficult to kill your opponent. If you don't want to mess with it fine, but I just felt it should be mentioned.


Title: Re: Demonslayerx8 Imports! ROBZ Great Desert Ship Revamp Update- 05/16
Post by: ShadowSnake on May 16, 2011, 10:31:41 PM
([url]http://img402.imageshack.us/img402/7350/rsbe0115n.png[/url]) ([url]http://img861.imageshack.us/img861/9707/rsbe0116.png[/url])

well, here's 2 pics of the Great Desert ship stage that ROBZ has done, and that I am revamping! so far the sand, and sandstorm is animated, and needs its own custom lighting, and still need to reposition the models.


wow i can tell this is going to be a great revamp, the lighting overall looks so much more realistic at the moment.


Title: Re: Demonslayerx8 Imports! DragonRage Great Desert Ship Revamp Update- 05/17
Post by: DSX8 on May 17, 2011, 01:17:15 AM
well now its starting to look MORE exact like it does in the game!! here's wat it looks like originally...
(http://images1.wikia.nocookie.net/__cb20100119220052/monsterhunter/images/2/26/GrtDesert-Ship.jpg)

and here's a pic of it in brawl!!!
(http://imageshack.us/m/196/9047/rsbe0118.png)
As u can see, ITS almost like the pic on top! Sand is fully animated now, which is AWESOME!!! The chains on the ship is also animated now.


wow i can tell this is going to be a great revamp, the lighting overall looks so much more realistic at the moment.


yeah, im trying to make it have that "realistic" touch to it, so it will look better!


Awesome, I really am excited for the Monster Hunter Tri stage. It could definitely stand for an update. Yours always come out great, so I have high hopes.

I have a question about your Ryoshima Coast import though (I know I'm late). It seems to be excessively big, with no real eye candy filling the right half of the stage to make it worth it. Could you shrink it down a bit horizontally? It just seems to be a lot of empty space that makes it very difficult to kill your opponent. If you don't want to mess with it fine, but I just felt it should be mentioned.


i guess i can do that, but then i would have to redo the collisions and stuff if i resize the stage.


Title: Re: Demonslayerx8 Imports! DragonRage Great Desert Ship Revamp Update- 05/16
Post by: Puraidou on May 17, 2011, 02:49:17 AM
Congratz on 7k downloads dude :D


Title: Re: Demonslayerx8 Imports! DragonRage Great Desert Ship Revamp Update- 05/16
Post by: DSX8 on May 17, 2011, 03:57:15 AM
Congratz on 7k downloads dude :D


haha thanks!!! I didnt even KNOW i was at 7k downloads x3

Update on Great Desert stage - Small Modification changed in lighting, and models has been more lined up but still need to be fixed.
(http://imageshack.us/m/199/1460/rsbe011.png)


Title: Re: Demonslayerx8 Imports! DragonRage Great Desert Ship Revamp Update- 05/16
Post by: Puraidou on May 17, 2011, 04:16:22 AM
haha thanks!!! I didnt even KNOW i was at 7k downloads x3

Update on Great Desert stage - Small Modification changed in lighting, and models has been more lined up but still need to be fixed.
([url]http://imageshack.us/m/199/1460/rsbe011.png[/url])
Sexy stage is sexy 8D
I'm getting this alright ;D


Title: Re: Demonslayerx8 Imports! DragonRage Great Desert Ship Revamp Update- 05/16
Post by: PAVGN on May 17, 2011, 03:57:47 PM
I just might have to get that stage when It's out. It's one of the most visually impressive stages I've ever seen.


Title: Re: Demonslayerx8 Imports! DragonRage Great Desert Ship Revamp Update- 05/16
Post by: DSX8 on May 17, 2011, 08:03:36 PM
Sexy stage is sexy 8D
I'm getting this alright ;D

haha yeah, since it is like the most... realistic stage im makin till date!!


I just might have to get that stage when It's out. It's one of the most visually impressive stages I've ever seen.
yeah, its the best, looking scenery ever!!  Im not really sure y DragonRage didnt use the original scenery/background in his version.


Title: Re: Demonslayerx8 Imports! DragonRage Great Desert Ship Revamp Update- 05/16
Post by: dRage on May 18, 2011, 05:06:45 AM
Where the hell did you find the sail and all? I looked through the files countless times but those never showed up.

Did you by any chance find the ballista and the dragon spear, too?

Im not really sure y DragonRage didnt use the original scenery/background in his version.


I did use the original background, just that I used the daytime version and you used the nighttime version. And if you're talking scenedata, then I had to make a custom one with limited knowledge on how do edit lights and all. Remember the stage is almost one year old  :af:

(http://i496.photobucket.com/albums/rr328/DragoOro/Custom%20Textures/al_100710_1556binout.jpg)

The sandstorm behind the ship is the same as the one you have to the left of your ship in your last preview.

I didn't use the animations because there was no knowledge on how to get texture animations from other games to work at the time. The most I could do was making a ghetto fix to get the floor to animate.

You might want to add in my Jhen Moran animation, though.

It just isn't Great Desert without a huge elder dragon in the background. Oh and if you tell me how you managed to fix up the texture animation then I can probably get the sand on his back to animate properly.


Title: Re: Demonslayerx8 Imports! DragonRage Great Desert Ship Revamp Update- 05/16
Post by: DSX8 on May 18, 2011, 05:26:54 AM
Where the hell did you find the sail and all? I looked through the files countless times but those never showed up.

Did you by any chance find the ballista and the dragon spear, too?


i found the sails in the other brres files O.o

as for the Ballista and Dragonspear, nope.... but there is a bone that leads INTO the ship, and if u look at it in game, it looks like the spear o.O


I did use the original background, just that I used the daytime version and you used the nighttime version. And if you're talking scenedata, then I had to make a custom one with limited knowledge on how do edit lights and all. Remember the stage is almost one year old  :af:

([url]http://i496.photobucket.com/albums/rr328/DragoOro/Custom%20Textures/al_100710_1556binout.jpg[/url])

The sandstorm behind the ship is the same as the one you have to the left of your ship in your last preview.

I didn't use the animations because there was no knowledge on how to get texture animations from other games to work at the time. The most I could do was making a ghetto fix to get the floor to animate.

You might want to add in my Jhen Moran animation, though.

It just isn't Great Desert without a huge elder dragon in the background. Oh and if you tell me how you managed to fix up the texture animation then I can probably get the sand on his back to animate properly.


I honestly had no clue there was 2 versions o.o... a night and day time!? well that WOULD explain y ur background looks different than mine does then xD... for the chr0 files, i was able to get the sand under the boat to animate, the rope chains to animate, and also a rocking motion on the boat to... even tho its not looping properly o.o

and if u would allow me to use ur Jhen Moran and its animations, i would LOVE U!!! no homo tho x3

and the sand on his back? most likely its a srt0 file, and those would have to be manually hexed to get working.


Edit: Well, i added ur Jhen Moran, looks neat, but really needs to be repositioned... o.e
(http://img196.imageshack.us/img196/8588/al1105180445binout.jpg)
(http://img153.imageshack.us/img153/5453/al1105180446binout.jpg)


Title: Re: Demonslayerx8 Imports! DragonRage Great Desert Ship Revamp Update- 05/16
Post by: dRage on May 18, 2011, 06:16:21 AM
Sure go ahead and use my animation. I wanted to make a revamp for a long time but my free-time is so limited at the moment that I don't feel like spending it on hacking.

i found the sails in the other brres files O.o

as for the Ballista and Dragonspear, nope.... but there is a bone that leads INTO the ship, and if u look at it in game, it looks like the spear o.O

Weird, must have missed the file that contains the sail. Would be awesome if we could get the dragon spear, though.

Edit: Well, i added ur Jhen Moran, looks neat, but really needs to be repositioned... o.e

Yeah, the values on the x-, y- and z-axis where made according to the setup of my stage. The y and x seem fine for the most part but the z values will have to be readjusted. I could do that if you want, you just need to send me the stage once you've positioned everything else.


Title: Re: Demonslayerx8 Imports! DragonRage Great Desert Ship Revamp Update- 05/16
Post by: DSX8 on May 18, 2011, 06:22:43 AM
Sure go ahead and use my animation. I wanted to make a revamp for a long time but my free-time is so limited at the moment that I don't feel like spending it on hacking.

Weird, must have missed the file that contains the sail. Would be awesome if we could get the dragon spear, though.

Yeah, the values on the x-, y- and z-axis where made according to the setup of my stage. The y and x seem fine for the most part but the z values will have to be readjusted. I could do that if you want, you just need to send me the stage once you've positioned everything else.

i already have everything positioned and in place. let me upload it and send u the file so that u can fix his position, i tried already, but im to tired to even focus on it.


Title: Re: Demonslayerx8 Imports! DragonRage Great Desert Ship Revamp Update- 05/16
Post by: dRage on May 18, 2011, 06:24:45 AM
I'm at work right now.

I'll try adjusting the animation when I get home tonight. Granted my internet at home stops screwing around xD


Title: Re: Demonslayerx8 Imports! DragonRage Great Desert Ship Revamp Update- 05/16
Post by: DSX8 on May 18, 2011, 06:31:01 AM
I'm at work right now.

I'll try adjusting the animation when I get home tonight. Granted my internet at home stops screwing around xD

xD aight, sounds fine wit me! and also have fun at work! im now to bed, at 5:30 in the mornin.... i should change my schedule... >.<


Title: Re: Demonslayerx8 Imports! DragonRage Great Desert Ship Revamp Update- 05/16
Post by: Puraidou on May 18, 2011, 06:43:11 AM
xD aight, sounds fine wit me! and also have fun at work! im now to bed, at 5:30 in the mornin.... i should change my schedule... >.<
Yes you should lol, though i shouldn't talk since i stay up till 1am and gotta wake up at 7 xD


Title: Re: Demonslayerx8 Imports! DragonRage Great Desert Ship Revamp Update- 05/16
Post by: DSX8 on May 18, 2011, 04:31:02 PM
Yes you should lol, though i shouldn't talk since i stay up till 1am and gotta wake up at 7 xD

lol and those eyes in ur sig creep me out!


Title: Re: Demonslayerx8 Imports! DragonRage Great Desert Ship Revamp Update- 05/16
Post by: Puraidou on May 19, 2011, 01:16:54 AM
lol and those eyes in ur sig creep me out!
Those aren't eyes. They're just 2 balls of water from an attack, they just resemble eyes a lot XD
That's the reason why i put that line in there xD


Title: Re: Demonslayerx8 Imports! DragonRage Great Desert Ship Revamp Vid Update- 05/19
Post by: DSX8 on May 19, 2011, 05:38:44 AM
Those aren't eyes. They're just 2 balls of water from an attack, they just resemble eyes a lot XD
That's the reason why i put that line in there xD


lmao.. i see....

and now... i present u all.... a video SHOWING THE GREAT DESERT STAGE!!!
and please read the description in the video first!
http://www.youtube.com/watch?v=r3mWTaHFux4


Title: Re: Demonslayerx8 Imports! DragonRage Great Desert Ship Revamp Vid Update- 05/19
Post by: Puraidou on May 19, 2011, 05:49:20 AM
lmao.. i see....

and now... i present u all.... a video SHOWING THE GREAT DESERT STAGE!!!
and please read the description in the video first!
[url]http://www.youtube.com/watch?v=r3mWTaHFux4[/url]
You got Nel on your CSS :o I really should add her XD

Looks great so far dude, can't wait for more :D


Title: Re: Demonslayerx8 Imports! DragonRage Great Desert Ship Revamp Vid Update- 05/19
Post by: Wasabi_Skillz on May 19, 2011, 05:53:47 PM
ahhhh i'm excited for this stage. so cool that you can go underneath.


Title: Re: Demonslayerx8 Imports! DragonRage Great Desert Ship Revamp Vid Update- 05/19
Post by: DSX8 on May 19, 2011, 06:59:26 PM
ahhhh i'm excited for this stage. so cool that you can go underneath.

yep, i wanted it to be a bit more "different" than the 1 dRage made, and give it my style of taste!


Title: Re: Demonslayerx8 Imports! DragonRage Great Desert Ship Revamp Vid Update- 05/19
Post by: xZedkiel on May 19, 2011, 10:05:19 PM
I like it, but I also like his T-T Will this include a .rel to go over Pictochat?


Title: Re: Demonslayerx8 Imports! DragonRage Great Desert Ship Revamp Vid Update- 05/19
Post by: DSX8 on May 19, 2011, 11:21:35 PM
I like it, but I also like his T-T Will this include a .rel to go over Pictochat?

as the original? yes it will.

edit: it will also include another version, which is wen ur on the other side of the ship just like dRage version.


Title: Re: Demonslayerx8 Imports! DragonRage Great Desert Ship Revamp Vid Update- 05/19
Post by: xZedkiel on May 21, 2011, 12:44:49 PM
Awesome :D But now that just makes it hard to choose between the two XD


Title: Re: Demonslayerx8 Imports! DragonRage Great Desert Ship Revamp Vid Update- 05/19
Post by: Wasabi_Skillz on May 22, 2011, 03:38:45 PM
2 VERSIONS!? You don't know what you're doing to me, guy! This is fantastic!


Title: Re: Demonslayerx8 Imports! DragonRage Great Desert Ship Revamp Vid Update- 05/19
Post by: SmashClash on May 22, 2011, 04:43:46 PM
It would be cool if you made the sand swimmable.


Title: Re: Demonslayerx8 Imports! DragonRage Great Desert Ship Revamp Vid Update- 05/19
Post by: DSX8 on May 22, 2011, 04:43:52 PM
Awesome :D But now that just makes it hard to choose between the two XD

xDDD ur welcome then!



2 VERSIONS!? You don't know what you're doing to me, guy! This is fantastic!
heheh, i'm giving u a orgasm!!! lolwat o.o

thxs ^_^


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Update- 05/24
Post by: DSX8 on May 24, 2011, 03:51:08 AM
well... i kno i havent shown a preview in... lets see.... 5 days? O.o

anyways, i have gone back to Okami - taka pass while i wait for dRage to reply back to me.

As u can see from the pics below, i have moved the stage to a new area, so now there wont be anymore camera blocking now! Also, if u look in the 2nd pic, u can see a few more changes... like a bridge in the background which LEADS to Sasa Sanctuary! Still repositioning the water models (they will be changed to Delfino Islands water texture (which i hope will work).

(http://img40.imageshack.us/img40/8885/rsbe014.png) (http://img839.imageshack.us/img839/347/rsbe015.png)

Edit: Also, i wont be updating much today hence its my gf bday today!! so Imma give her the best day/night of her life :D


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Update- 05/24
Post by: Puraidou on May 24, 2011, 04:17:22 AM
Also, i wont be updating much today hence its my gf bday today!! so Imma give her the best day/night of her life :D

(http://files.sharenator.com/quagmire_giggity_giggity_goo_RE_Sweet_Victory_DBGT-s433x481-38244-580.jpg)
[/KingJigglypuff]
(http://i34.tinypic.com/15oxhy8.jpg)


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Update- 05/24
Post by: DSX8 on May 24, 2011, 04:18:34 AM
([url]http://files.sharenator.com/quagmire_giggity_giggity_goo_RE_Sweet_Victory_DBGT-s433x481-38244-580.jpg[/url])
[/KingJigglypuff]
([url]http://i34.tinypic.com/15oxhy8.jpg[/url])


oh u!!! xD


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Update- 05/24
Post by: Puraidou on May 24, 2011, 04:25:23 AM
oh u!!! xD
Hahahaha sorry i couldn't resist XD


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Update- 05/24
Post by: DSX8 on May 24, 2011, 02:50:42 PM
Hahahaha sorry i couldn't resist XD

lol u never can xD


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Update- 05/24
Post by: Puraidou on May 24, 2011, 03:54:32 PM
lol u never can xD
Got that right ;D


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Update- 05/24
Post by: DSX8 on May 24, 2011, 07:19:28 PM
lol xD


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Update- 05/24
Post by: Puraidou on May 25, 2011, 02:52:58 AM
Erm dude, we got a problem over at DA:WC.. Might wanna check there.. >_>"


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Update- 05/24
Post by: DSX8 on May 25, 2011, 06:03:14 PM
new update on Taka Pass!!!

(http://imageshack.us/m/607/9099/rsbe016.png)

left to do... make the water realistic, add sky, and add the sun thats from Okami!


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Update- 05/24
Post by: Puraidou on May 26, 2011, 01:28:51 AM
new update on Taka Pass!!!

([url]http://imageshack.us/m/607/9099/rsbe016.png[/url])

left to do... make the water realistic, add sky, and add the sun thats from Okami!
Awww yeah!!! [/zelos]
Epic work dude, i'm getting this alright! >=)


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Update- 05/24
Post by: DSX8 on May 26, 2011, 02:03:30 AM
Awww yeah!!! [/zelos]
Epic work dude, i'm getting this alright! >=)

hahah yep!  now... i just need to think of a sky to add... i made it have battle field lighting and stuff... so that it changes wit the sun i added, which is animated!


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Update- 05/24
Post by: Puraidou on May 26, 2011, 02:08:16 AM
hahah yep!  now... i just need to think of a sky to add... i made it have battle field lighting and stuff... so that it changes wit the sun i added, which is animated!
Sweeeeeeet, so it goes from night to day as well then? BTW, evil post count is evil xD


Quote
DSX8
Mega Kitten
Posts: 666
Stage Maker
Sealed and secured, no more evilness for you! >=o


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Update- 05/24
Post by: DSX8 on May 26, 2011, 02:25:49 AM
Sweeeeeeet, so it goes from night to day as well then? BTW, evil post count is evil xD
yes, goes from night to day!  O_o and evil post? wat evil post?  *looks*


Sealed and secured, no more evilness for you! >=o
oh that evil post... D'oh!!! well its not evil anymore!!!


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Update- 05/24
Post by: Puraidou on May 26, 2011, 02:44:36 AM
O_o and evil post? wat evil post?  *looks* oh that evil post... D'oh!!! well its not evil anymore!!!
Too bad, Waluigi time! it stays locked away >=D

And cool with going from day to night ;D


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Update- 05/24
Post by: DSX8 on May 26, 2011, 03:25:22 AM
well i have found a good sky to add!!!!  Ingame pic coming later today of the 2 improvements!

Edit: Might as well show a preview of the sky!  (note: This 1 will be for the cursed zone!)

(http://imageshack.us/m/121/2253/cursedlook.png)


Edit2: Here's a pic of wat it looks like with a good, bright sky! I should say that the sun is handmade, drawn on paper, scanned, than colored in via photoshop.

(http://imageshack.us/m/815/7087/rsbe018.png)


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass 2nd preview - 05/27
Post by: DSX8 on May 27, 2011, 01:56:18 AM
srry for a double post... but idc... lolz... even tho its against the rules.. and i've been doing it quite alot... =/

NEW VIDEO!!! TAKA PASS 2ND PREVIEW. i suggest u read the description b4 posting.

http://www.youtube.com/watch?v=LI9EcgabcEo


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Update- 05/24
Post by: Puraidou on May 27, 2011, 01:57:41 AM
Sexy video. sexy stage, can't wait to get it! :laugh:


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass 2nd preview - 05/27
Post by: Wasabi_Skillz on May 27, 2011, 11:57:31 AM
what stage is your taka pass over?


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass 2nd preview - 05/27
Post by: DSX8 on May 27, 2011, 05:43:38 PM
what stage is your taka pass over?

on my brawl, its over Luigi's Mansion.


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass 2nd preview - 05/27
Post by: xZedkiel on May 27, 2011, 08:27:37 PM
When do you think the Great Desert will get released? o:


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass 2nd preview - 05/27
Post by: Wasabi_Skillz on May 27, 2011, 08:33:51 PM
on my brawl, its over Luigi's Mansion.

i mean what is it originally built from. if it's over like sky world or something that'd be perfect so i could replace all three shadow moses stages or spear pillar stages. *crossing my fingers*


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass 2nd preview - 05/27
Post by: DSX8 on May 27, 2011, 09:15:52 PM
i mean what is it originally built from. if it's over like sky world or something that'd be perfect so i could replace all three shadow moses stages or spear pillar stages. *crossing my fingers*

ooooh lol... its over skyworld :D


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass 2nd preview - 05/27
Post by: Wasabi_Skillz on May 27, 2011, 09:18:12 PM
ooooh lol... its over skyworld :D

fantastic! the .rel is already in place.


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass 2nd preview - 05/27
Post by: DSX8 on May 27, 2011, 09:48:11 PM
fantastic! the .rel is already in place.

haha xDD  i kno


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass 2nd preview - 05/27
Post by: xZedkiel on May 28, 2011, 11:42:14 AM
Oh another question, I use your first version of Galactor Base over Frigate Orpheon, and I was wondering if you could make a .rel for Galactor Base V2 to use over Frigate lol I just really like that stage. Also, for V2, did you remove the sideways no death boundaries? I kind of like how the characters hit the wall and bounce back. good for combos, fun for 4-player madness XD


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass 2nd preview - 05/27
Post by: Wasabi_Skillz on May 28, 2011, 12:18:44 PM
Oh another question, I use your first version of Galactor Base over Frigate Orpheon, and I was wondering if you could make a .rel for Galactor Base V2 to use over Frigate lol I just really like that stage. Also, for V2, did you remove the sideways no death boundaries? I kind of like how the characters hit the wall and bounce back. good for combos, fun for 4-player madness XD


http://www.mediafire.com/?59cqhm4lsgi0lu1

i use his galactor base v2 over frigate. uploaded just for you :D


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass 2nd preview - 05/27
Post by: ShadowSnake on May 28, 2011, 12:41:08 PM
srry for a double post... but idc... lolz... even tho its against the rules.. and i've been doing it quite alot... =/

NEW VIDEO!!! TAKA PASS 2ND PREVIEW. i suggest u read the description b4 posting.

[url]http://www.youtube.com/watch?v=LI9EcgabcEo[/url]


best okami stage yet, this one i will be getting for sure.


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass 2nd preview - 05/27
Post by: KTH on May 28, 2011, 12:45:13 PM
Awesome currently work stage Demonslayerx8, good luck.


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass 2nd preview - 05/27
Post by: xZedkiel on May 28, 2011, 01:01:14 PM
Oh thank you so much.


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass 2nd preview - 05/27
Post by: DSX8 on May 28, 2011, 01:14:23 PM
Oh another question, I use your first version of Galactor Base over Frigate Orpheon, and I was wondering if you could make a .rel for Galactor Base V2 to use over Frigate lol I just really like that stage. Also, for V2, did you remove the sideways no death boundaries? I kind of like how the characters hit the wall and bounce back. good for combos, fun for 4-player madness XD


ya sure, i can make 1 for-

[url]http://www.mediafire.com/?59cqhm4lsgi0lu1[/url]

i use his galactor base v2 over frigate. uploaded just for you :D


ok nvm, Wasabi did it xDD

and yes, V2 of it has no side walls at all. Final version will have them back, and they will be animated in it.


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass 2nd preview - 05/27
Post by: Wasabi_Skillz on May 28, 2011, 11:08:01 PM
ya sure, i can make 1 for-

ok nvm, Wasabi did it xDD

and yes, V2 of it has no side walls at all. Final version will have them back, and they will be animated in it.

dude... i love walls and animations. everything just sounds kickass right now.


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass 2nd preview - 05/27
Post by: xZedkiel on May 28, 2011, 11:09:40 PM
Yay! return of the walls XD


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass 2nd preview - 05/27
Post by: DSX8 on May 29, 2011, 06:11:14 AM
dude... i love walls and animations. everything just sounds kickass right now.

oooh boy... thats cause i am kick ass like that! ;)


Yay! return of the walls XD

indeed!


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass 2nd preview - 05/27
Post by: Wasabi_Skillz on May 29, 2011, 09:27:24 PM
Any news on your Monster Hunter Tri stage?


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass 2nd preview - 05/27
Post by: DSX8 on May 30, 2011, 04:04:36 AM
Any news on your Monster Hunter Tri stage?

well i have heard from dRage, and i quote...

It's in the works. I have to make the changes so he swims in the opposite direction.

Sorry for taking so long but I'm currently in an internship which has me working from 9am to 6pm everyday aside from Tuesday and Thursday which has school from 8am to 2pm as well as work from 3pm to 6pm. And since the term is nearing its end there's tons of exams which have my free-time occupied with learning. I'll try my best to get the animations fixes done this weekend >.>


Edit: in other news... My laptop has gotten a virus over the weekend, and also a few hours ago after the 1 from the weekend got taken care of. Luckily i always have my files on a backuped hard drive, so as of now, i really dont have any progress done until i get my laptop back up and running tomorrow. Only thing ill say is that... Taka Pass is 97% complete, with a hidden easter egg! so try to look out for that when u get the chance to play on this stage!


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass 2nd preview - 05/27
Post by: Wasabi_Skillz on May 30, 2011, 11:36:37 AM
sounds great!


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass 2nd preview - 05/27
Post by: SmashClash on May 30, 2011, 12:04:31 PM
ShotaWolf jacked yo' avatar! :V


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass 2nd preview - 05/27
Post by: ADJSonic on May 30, 2011, 09:32:25 PM
Looks awesome and 1000th post..


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass 2nd preview - 05/27
Post by: DSX8 on May 31, 2011, 02:50:49 AM
sounds great!
Yep!

ShotaWolf jacked yo' avatar! :V

lol... wat? o.O


Looks awesome and 1000th post..

indeed and grats on ur 1k post!


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass 2nd preview - 05/27
Post by: Naruto200Man on May 31, 2011, 09:23:20 AM
Are you finished with Taka pass yet?? D:


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass 2nd preview - 05/27
Post by: Puraidou on May 31, 2011, 11:42:20 AM
Are you finished with Taka pass yet?? D:

Do you even read what has been posted here?! :srs:

Edit: in other news... My laptop has gotten a virus over the weekend, and also a few hours ago after the 1 from the weekend got taken care of. Luckily i always have my files on a backuped hard drive, so as of now, i really dont have any progress done until i get my laptop back up and running tomorrow. Only thing ill say is that... Taka Pass is 97% complete, with a hidden easter egg! so try to look out for that when u get the chance to play on this stage!
READ IT! :srs:


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass 2nd preview - 05/27
Post by: DSX8 on May 31, 2011, 05:27:33 PM
Do you even read what has been posted here?! :srs:
READ IT! :srs:

^ that pretty much exactly xD


Title: Demonslayerx8 Imports! CPU Update + Okami: Taka Pass new pic - 06/01
Post by: DSX8 on June 01, 2011, 04:43:56 AM
during the past few days, i've been having issue's with virus's getting onto my laptop for no damn reason wat-so-ever.... so i was left wit scratching my head on wat was giving me a virus. Thanks to pride for sending me a good Anti-Virus program and turns out it was the latest version of DOLPHIN that gave me a virus, which made me hella pissed!

anyways.... GOOD NEWS!!! I AM BACK IN BUSINESS, AND I NOW BRING U A PIC!!!

Added Amaterasu onto the stage, and if u look at the water, it now has lily-pads! of course their texture outline needs to be fixed.
(http://img808.imageshack.us/img808/1460/rsbe011.png)


Title: Re: Demonslayerx8 Imports! CPU Update + Okami: Taka Pass new pic - 06/01
Post by: Puraidou on June 01, 2011, 04:54:44 AM
Wait it was the Dolphin download?! But how the heck did i not get anything then? whatisthisidonteven.. @_@"

edit: Copy pasted onto DA:WC as well ;D :P


Title: Re: Demonslayerx8 Imports! CPU Update + Okami: Taka Pass new pic - 06/01
Post by: DSX8 on June 01, 2011, 04:59:58 AM
Wait it was the Dolphin download?! But how the heck did i not get anything then? whatisthisidonteven.. @_@"

edit: Copy pasted onto DA:WC as well ;D :P

yep it was dolphin.... DOLPHIN DOLPHIN DOLPHIN -_-   idk y u didnt get anything and i did... =/

and ya i noticed u put it on DA:WC lol


Title: Re: Demonslayerx8 Imports! CPU Update + Okami: Taka Pass new pic - 06/01
Post by: Puraidou on June 01, 2011, 05:09:01 AM
yep it was dolphin.... DOLPHIN DOLPHIN DOLPHIN -_-   idk y u didnt get anything and i did... =/

and ya i noticed u put it on DA:WC lol
Hey would you mind if i made you a few new buttons?
"Released stages"
"Previews"
That kind of stuff ;D


Title: Re: Demonslayerx8 Imports! CPU Update + Okami: Taka Pass new pic - 06/01
Post by: DSX8 on June 01, 2011, 05:22:47 AM
Hey would you mind if i made you a few new buttons?
"Released stages"
"Previews"
That kind of stuff ;D

oh umm ya sure O.o


Title: Re: Demonslayerx8 Imports! CPU Update + Okami: Taka Pass new pic - 06/01
Post by: Puraidou on June 01, 2011, 05:24:30 AM
oh umm ya sure O.o
Want a specific glow color? Red, blue, green, yellow, white, purple, orange, etc?


Title: Re: Demonslayerx8 Imports! CPU Update + Okami: Taka Pass new pic - 06/01
Post by: DSX8 on June 01, 2011, 05:26:49 AM
Want a specific glow color? Red, blue, green, yellow, white, purple, orange, etc?
hmm.... surprise me xD


Title: Re: Demonslayerx8 Imports! CPU Update + Okami: Taka Pass new pic - 06/01
Post by: Puraidou on June 01, 2011, 05:38:44 AM
hmm.... surprise me xD
Ok, i got some for you: (Don't worry, the sizes are easily adjusted
*Removed since they do not apply anymore*


Title: Re: Demonslayerx8 Imports! CPU Update + Okami: Taka Pass new pic - 06/01
Post by: DSX8 on June 01, 2011, 05:40:46 AM
lol a harry potter 1 xD

hmmm... i do like that first 1 O.o


Title: Re: Demonslayerx8 Imports! CPU Update + Okami: Taka Pass new pic - 06/01
Post by: Puraidou on June 01, 2011, 05:44:28 AM
lol a harry potter 1 xD

hmmm... i do like that first 1 O.o
Ok first one it is then?
Released Stages:
*Removed since they do not apply anymore*

Previews:
*Removed since they do not apply anymore*

I can make them even a slight tad bigger, hang on! done
ONE THING THOUGH: Reupload them to your photobucket, imageshack or whatever you use. these links will break within a month!

edit: *newly one here*


Title: Re: Demonslayerx8 Imports! CPU Update + Okami: Taka Pass new pic - 06/01
Post by: DSX8 on June 01, 2011, 05:49:13 AM
yep. thxs!

NEW IMAGES ON OP


Title: Re: Demonslayerx8 Imports! CPU Update + Okami: Taka Pass new pic - 06/01
Post by: Puraidou on June 01, 2011, 05:49:48 AM
*Removed since they do not apply anymore*

Last 1 xD
Voila ;D

and perhaps a special brawlvault button to go with it
*Removed since they do not apply anymore*

NOTE: Reupload all the images to your own photobucket/imageshack/tinypic. The links will break within a month!


Title: Re: Demonslayerx8 Imports! CPU Update + Okami: Taka Pass new pic - 06/01
Post by: DSX8 on June 01, 2011, 05:54:49 AM
well thxs for telling me that now >.>  lol jk


edit: well 1 more final pic!!! finally got Amaterasu in place!
(http://img692.imageshack.us/img692/313/rsbe012.png)


Title: Re: Demonslayerx8 Imports! CPU Update + Okami: Taka Pass new pic - 06/01
Post by: Naruto200Man on June 01, 2011, 07:14:02 AM
OMG MUST HAVE <3
lol would be cool if you could have susano snoosing next to her XD
He was always sleeping through most of the game :P

Maybe you should do clock town next instead of taking forever to do it like some people >_>


Title: Re: Demonslayerx8 Imports! CPU Update + Okami: Taka Pass new pic - 06/01
Post by: DSX8 on June 01, 2011, 09:45:23 PM
OMG MUST HAVE <3
lol would be cool if you could have susano snoosing next to her XD
He was always sleeping through most of the game :P

Maybe you should do clock town next instead of taking forever to do it like some people >_>

clock town? u mean from Majora's Mask? i dont have any textures from that game at all... so ya.. i wont do that.

as for Susano... i MIGHT add him being next to Amaterasu.


Title: Re: Demonslayerx8 Imports! CPU Update + Okami: Taka Pass new pic - 06/01
Post by: Lord_of_D: on June 01, 2011, 10:11:53 PM
(http://cghm.org/wow/wp-content/uploads/2009/04/sad_indian.png)
flat stages...just flat stages :oshi:. but oh well, it looks of good qualitty :angel:


Title: Re: Demonslayerx8 Imports! CPU Update + Okami: Taka Pass new pic - 06/01
Post by: DSX8 on June 01, 2011, 10:21:23 PM
i am getting sick... and tired... of ppl COMPLAINING about FLAT STAGES!!!

first off, i LOVE flat stages! i love them better! who cares about platforms, cause they just totally screw up ur combo's and stuff.

[/rant]


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass new pic - 06/02
Post by: DSX8 on June 02, 2011, 01:41:31 AM
ACTUALLY HAD ENOUGH SPACE TO ADD SUSANO!!!!

(http://img585.imageshack.us/img585/6193/al1106020040binout.jpg)


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass new pic - 06/02
Post by: Puraidou on June 02, 2011, 04:28:29 AM
i am getting sick... and tired... of ppl COMPLAINING about FLAT STAGES!!!

first off, i LOVE flat stages! i love them better! who cares about platforms, cause they just totally screw up ur combo's and stuff.

[/rant]
Quoted for personal agreement.

Susano sleeping as usual i see? XD


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Final Preview - 06/02
Post by: DSX8 on June 02, 2011, 06:13:48 AM
Quoted for personal agreement.

Susano sleeping as usual i see? XD


heheh yep!!! xD other news.... my laptop is back to its former glory, and finally got pinnacle studio back up and running, i NOW present u a final preview of the stage, in video format!

http://www.youtube.com/watch?v=xnfX0-NBxNo


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Final Preview - 06/02
Post by: Wasabi_Skillz on June 02, 2011, 12:37:21 PM
([url]http://cghm.org/wow/wp-content/uploads/2009/04/sad_indian.png[/url])
flat stages...just flat stages :oshi:. but oh well, it looks of good qualitty :angel:


this stage isn't even flat. there's slopes and different levels.


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Final Preview - 06/02
Post by: DSX8 on June 02, 2011, 12:43:20 PM
^ exactly xD


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Final Preview - 06/02
Post by: Naruto200Man on June 02, 2011, 12:45:35 PM
OMG >=D

If you could find all the models, do you think you could make the room in the queens palace, when you fight Ninetails? (In the human form) That could be epic to brawl on <3


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Final Preview - 06/02
Post by: DSX8 on June 02, 2011, 12:48:40 PM
OMG >=D

If you could find all the models, do you think you could make the room in the queens palace, when you fight Ninetails? (In the human form) That could be epic to brawl on <3

well, 1 stage i have found is the last stage in the game, Yami's stage/Yamato's Arc... or w/e ppl call it xDD

in the Okami Game, i just recently gotten to Taka Pass, and i'll say its quite lovely, seeing other models in it that i havent found via iso yet... xP


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Final Preview - 06/02
Post by: Naruto200Man on June 02, 2011, 01:15:41 PM
Yami's stage would be a badass replacement for Final Destination, I say do it~ XD
BTW: I think that Yami's stage is a room inside the Ark, considering you enter the ark to get there. O_0

Hmm, I've been playing bomberman Hero lately on VC, I think I have an idea on a stage I could do with the block-building method ^+^ I might give it a try :) do you think I should or?


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Final Preview - 06/02
Post by: ForOhFor Error on June 02, 2011, 01:35:13 PM
well, 1 stage i have found is the last stage in the game, Yami's stage/Yamato's Arc... or w/e ppl call it xDD

in the Okami Game, i just recently gotten to Taka Pass, and i'll say its quite lovely, seeing other models in it that i havent found via iso yet... xP

Careful, one of the models can't be read by brawl, and makes up the main parts of the platform...

And I'm making the Yami battle stage D:


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Final Preview - 06/02
Post by: DSX8 on June 02, 2011, 01:37:44 PM
Careful, one of the models can't be read by brawl, and makes up the main parts of the platform...

And I'm making the Yami battle stage D:

hmm? and which model would that be? D=

and dang, ur already doing his? i just started on that 2 days ago... x-x  *cancels the project*


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Final Preview - 06/02
Post by: ForOhFor Error on June 02, 2011, 01:57:45 PM
I think it's k_yuka_B_ID60


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Final Preview - 06/02
Post by: DSX8 on June 02, 2011, 02:03:54 PM
I think it's k_yuka_B_ID60

is it the 1 for yamato's arc? if so, then i didnt go into the brres its in then yet ^^"

edit: a possible... working shadow system! bout to test, and if it works, then it'll be ready for release!!
(http://img51.imageshack.us/img51/9561/overusedtshadow.png)

edit2: Ok, maybe doing the above pic was... a bad idea!
(http://img718.imageshack.us/img718/9613/badidea.png)


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Released! - 06/02
Post by: DSX8 on June 02, 2011, 10:21:38 PM
srry for double posting... but still... this is for a stage release!!!

TAKA PASS IS NOW COMPLETE!!! will come with SSS icons, 3 .pac files, 2 .rel files, and 3 brstm's!!

http://www.youtube.com/watch?v=61Tb-PQ8Q8g



Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Released! - 06/02
Post by: ShadowSnake on June 02, 2011, 11:28:03 PM
i know what im downloading now lol. best okami stage yet.


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Released! - 06/02
Post by: Wasabi_Skillz on June 02, 2011, 11:36:38 PM
I have taka pass and ryoshima bay over mushroomy kingdom. this is a good day.


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Released! - 06/02
Post by: DSX8 on June 02, 2011, 11:46:19 PM
i know what im downloading now lol. best okami stage yet.

thanks! :D


I have taka pass and ryoshima bay over mushroomy kingdom. this is a good day.

haha nice, well right now im making a wifi safe version! :P  expect that 1 in a few days ^_^


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Released! - 06/02
Post by: Puraidou on June 03, 2011, 01:13:22 AM
Sexy stage is complete! :D *instant downloads if his pc was on at home.. which it isn't.. T_T *


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Released! - 06/02
Post by: DSX8 on June 03, 2011, 01:33:19 AM
Sexy stage is complete! :D *instant downloads if his pc was on at home.. which it isn't.. T_T *
xD u fail


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Released! - 06/02
Post by: Puraidou on June 03, 2011, 01:52:03 AM
xD u fail
No, my parents do.. >_>"
They complain about me leaving my pc on.. -_-"


Title: Re: Demonslayerx8 Imports! Okami: Taka Pass Released! - 06/02
Post by: Naruto200Man on June 03, 2011, 11:37:31 AM
O_O
*downloads*
^+^


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: DSX8 on June 04, 2011, 07:02:17 PM
well... i am glad that KCMM is back!!!

anyways, i am showing a new stage im working on, which is made with mewtwo2000 stage builder block tool! I am not gonna say what this stage is from at all, and even if u guess it right, im not gonna say if ur right.

(http://img8.imageshack.us/img8/8454/shaiya0004fj.jpg) (http://img52.imageshack.us/img52/3821/shaiya0007wj.jpg) (http://img263.imageshack.us/img263/3548/progressonsecretstage.png)


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: Wasabi_Skillz on June 05, 2011, 01:16:42 PM
looks sweet dude. can't wait.


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: DSX8 on June 05, 2011, 02:38:12 PM
looks sweet dude. can't wait.
thxs :)


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: Lord_of_D: on June 05, 2011, 03:20:06 PM
interesting, looks good ^-^


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: DSX8 on June 05, 2011, 06:11:25 PM
here's the final progress ill be showing...

(http://img847.imageshack.us/img847/3548/progressonsecretstage.png)


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: Segtendo on June 06, 2011, 08:19:25 AM
For BRSTMs of your TvC stages, don't worry. I've got you covered.
Cross Generation of Heroes (http://www.brawlcustommusic.com/game/724)
Ultimate All-Stars (http://www.brawlcustommusic.com/game/583)


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: DSX8 on June 06, 2011, 09:35:44 PM
For BRSTMs of your TvC stages, don't worry. I've got you covered.
Cross Generation of Heroes ([url]http://www.brawlcustommusic.com/game/724[/url])
Ultimate All-Stars ([url]http://www.brawlcustommusic.com/game/583[/url])

o well thanks!!! xDD  seems like i dont have to make my own brstm's for my TvC stages anymore x3


edit: ok scratch that... this is gonna be the last pic ill show of the secret stage! already has its own custom lighting, shadow system in place, and now adding railings in the background. have already been told that it looks like a proper import from the pics i showed xD
(http://img98.imageshack.us/img98/3548/progressonsecretstage.png)


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: Wasabi_Skillz on June 07, 2011, 09:01:38 PM
i want that stage. i want the monster hunter tri stage. i want the china stage.

gimme gimme gimme!!!!!


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: DSX8 on June 07, 2011, 09:06:41 PM
the stage im working on now... still being made

monster hunter tri stage - waiting for dRage

uncharted region of china stage - waiting for mewtwo2000 (patiently after 5 whole months >.> )


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: Gamma Ridley on June 07, 2011, 09:23:54 PM
uncharted region of china stage - waiting for mewtwo2000 (patiently after 5 whole months >.> )

You never finished that? D:

It was looking good last I saw it. What was it that you needed help with?


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: DSX8 on June 07, 2011, 09:28:49 PM
You never finished that? D:

It was looking good last I saw it. What was it that you needed help with?

waiting for mewtwo to finish up the animations on it so that its not all glitchy xD


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: Puraidou on June 08, 2011, 02:51:47 AM
waiting for mewtwo to finish up the animations on it so that its not all glitchy xD
*Waits another 5 months* I can wait, since we get other stages in the mean time ;D


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: DSX8 on June 08, 2011, 03:28:24 AM
*Waits another 5 months* I can wait, since we get other stages in the mean time ;D
xDD  maybe it will take 5 more months since i dont think mewtwo2000 is going to uni during the summer ^^"


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: Puraidou on June 08, 2011, 03:29:03 AM
xDD&nbsp; maybe it will take 5 more months since i dont think mewtwo2000 is going to uni during the summer ^^&quot;
Can't he work on hacks at home then? O.o?


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: dRage on June 08, 2011, 07:59:55 AM
monster hunter tri stage - waiting for dRage

I have the last two exams for this term on thursday so I should be able to get something done soon.

At the very least I'll be able to finish it in July since I have the first and second week off.


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: Wasabi_Skillz on June 08, 2011, 11:58:46 AM
I have the last two exams for this term on thursday so I should be able to get something done soon.

At the very least I'll be able to finish it in July since I have the first and second week off.

hurray!!!


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: DSX8 on June 09, 2011, 02:06:51 AM
Can't he work on hacks at home then? O.o?

he says that his laptop wont do animations well enough for him to finish it.

I have the last two exams for this term on thursday so I should be able to get something done soon.

At the very least I'll be able to finish it in July since I have the first and second week off.

ah really? well that gives me more time to make other alternate versions too! =D


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: Wasabi_Skillz on June 09, 2011, 02:09:05 AM
he says that his laptop wont do animations well enough for him to finish it.

ah really? well that gives me more time to make other alternate versions too! =D

awwww yeaahhhh!

you think it'd be possible to make a swimmable sand version?


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: DSX8 on June 09, 2011, 03:14:17 PM
awwww yeaahhhh!

you think it'd be possible to make a swimmable sand version?

already made, and it also kills u cause its moving sand x3


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: Wasabi_Skillz on June 09, 2011, 08:59:00 PM
that's what i like to hear ;). never fought jhen mohran since i got ban hammered, but this stage really makes me wanna fight him lol.


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: DSX8 on June 09, 2011, 09:38:25 PM
that's what i like to hear ;). never fought jhen mohran since i got ban hammered, but this stage really makes me wanna fight him lol.

lolz u got banned on Nintendo WiFi? xDD  funny, i havent yet :P


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: Wasabi_Skillz on June 10, 2011, 01:04:41 AM
lolz u got banned on Nintendo WiFi? xDD  funny, i havent yet :P

well cuz i had all the armor lol. got unbanned after 10 days, but got discouraged from online play since i never actually got any good while beating game with cheats.


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: Mewtwo2000 on June 10, 2011, 04:24:49 AM
Can't he work on hacks at home then? O.o?

I can work on hacks at home (I usually work on hacks at home xD)

Animation stuff with big modes and stuff is what I can't handle at home. My computer is very limited, and previsualizing those models in here is really slow.


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: Puraidou on June 10, 2011, 04:36:21 AM
I can work on hacks at home (I usually work on hacks at home xD)

Animation stuff with big modes and stuff is what I can't handle at home. My computer is very limited, and previsualizing those models in here is really slow.
Ah ok, that explains it. Too bad it can't handle it, would be more fun if it did x)


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: DSX8 on June 10, 2011, 03:16:08 PM
I can work on hacks at home (I usually work on hacks at home xD)

Animation stuff with big modes and stuff is what I can't handle at home. My computer is very limited, and previsualizing those models in here is really slow.

ah i see, r u running a windows XP, windows Vista, or windows 7?  i used to run windows 7, but of course doing some hacks was a bit.. limited to me on windows 7, so i had to downgrade... alot... and go to windows XP.. which is running better with hacks.


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: Puraidou on June 10, 2011, 03:23:33 PM
ah i see, r u running a windows XP, windows Vista, or windows 7?  i used to run windows 7, but of course doing some hacks was a bit.. limited to me on windows 7, so i had to downgrade... alot... and go to windows XP.. which is running better with hacks.
I never had trouble with making hacks on 7, then again i barely used anything aside BrawlBox and Photoshop.


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: DSX8 on June 10, 2011, 05:32:35 PM
I never had trouble with making hacks on 7, then again i barely used anything aside BrawlBox and Photoshop.
lol well it wouldnt let me edit clr0's easily.. nor VIS0's... but now i can x3


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: Mewtwo2000 on June 11, 2011, 10:48:33 PM
And what was the problem? Not saving the changes? Not showing the editor? O.o

I'm using windows7 and everything's okay (if it wasn't by how slow is my computer sometimes xD)


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: DSX8 on June 12, 2011, 04:39:19 AM
lol well it wouldnt let me edit clr0's easily.. nor VIS0's... but now i can x3

^ thats wat i meant mewtwo... x3


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: DSX8 on June 13, 2011, 01:13:43 AM
srry for double post... but this is for itself.

anyways... since its been awhile since i "released" a stage.. like... almost 2 weeks ago.... WHO WANTS ONI ISLAND TO BE RELEASED WITHIN 2 DAYS?

any takers?

any1? lol

in other news... these r gonna be the FINAL pics i show of my final secret stage... NO WAT, IF'S, OR BUTS ALLOWED!!!

(http://img146.imageshack.us/img146/9099/rsbe016.png) (http://img200.imageshack.us/img200/6672/rsbe017.png)


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: ForOhFor Error on June 13, 2011, 06:18:12 AM
Oni island would be great!


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: DSX8 on June 13, 2011, 01:54:33 PM
haha aight... well now imma get bak to work on Oni Island! it shall be out... TOMORROW!!!


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: JuanMKnight on June 13, 2011, 02:04:43 PM
in other news... these r gonna be the FINAL pics i show of my final secret stage... NO WAT, IF'S, OR BUTS ALLOWED!!!
epic news! :3


Title: Re: Demonslayerx8 Imports! personal secret stage preview! - 06/04
Post by: Naruto200Man on June 13, 2011, 06:18:31 PM
you should make that tower from Lost In Shadow next...


Title: Re: Demonslayerx8 Imports! Okami - Oni Island Final Preview! - 06/13
Post by: DSX8 on June 14, 2011, 12:08:30 AM
you should make that tower from Lost In Shadow next...


Lost in Shadow? never heard of it


also... here's a new pic of ONI ISLAND/WATCHERS PEAK! thanks to forohforerror for giving me the water dragon in the .afs file since i couldnt find it. had to fix the dragons texture for its body, still trying to fix the fins for it.
(http://img6.imageshack.us/img6/1460/rsbe011.png)


Title: Re: Demonslayerx8 Imports! Okami - Oni Island Final Preview! - 06/13
Post by: Enigmatic on June 14, 2011, 01:20:25 AM
Sexy preview is very sexy. I can't wait for the release! And that secret stage looks great... I have no idea what it is, but it looks good.


Title: Re: Demonslayerx8 Imports! Okami - Oni Island Final Preview! - 06/13
Post by: DSX8 on June 14, 2011, 02:15:56 PM
Sexy preview is very sexy. I can't wait for the release! And that secret stage looks great... I have no idea what it is, but it looks good.
thanks!! and i did plan to RELEASE the stage today... but yesterday.. some stuff came up *coughs*breakup*coughs*... so today... im getting back on track, and hopefully it'll be out either tonight... or sometime tomorrow.


Title: Re: Demonslayerx8 Imports! Okami - Oni Island Final Preview! - 06/13
Post by: Wasabi_Skillz on June 14, 2011, 04:51:29 PM
thanks!! and i did plan to RELEASE the stage today... but yesterday.. some stuff came up *coughs*breakup*coughs*... so today... im getting back on track, and hopefully it'll be out either tonight... or sometime tomorrow.

sorry to hear that dude. take your time.


Title: Re: Demonslayerx8 Imports! Okami - Oni Island Final Preview! - 06/13
Post by: DSX8 on June 14, 2011, 08:16:10 PM
thxs, will do.


Title: Re: Demonslayerx8 Imports! Okami - Oni Island Final Preview! - 06/13
Post by: Puraidou on June 15, 2011, 12:26:01 AM
*coughs*breakup*coughs*
ouch.. that stinks.. you ok bro?



edit:
Quote
DSX8    08:26:19    Viewing the topic KCMM Family 1, the Great Archive.
Gotcha! >:3


Title: Re: Demonslayerx8 Imports! Okami - Oni Island Final Preview! - 06/13
Post by: DSX8 on June 15, 2011, 05:00:19 AM
ouch.. that stinks.. you ok bro?
yes it does... really does.

edit:Gotcha! >:3
o.o'  dang.... busted >.>'''


Title: Re: Demonslayerx8 Imports! Okami - Oni Island Final Preview! - 06/13
Post by: Puraidou on June 15, 2011, 05:11:08 AM
o.o'  dang.... busted >.>'''
You know you can't escape me >:3


Title: Re: Demonslayerx8 Imports! Okami - Oni Island Final Preview! - 06/13
Post by: DSX8 on June 15, 2011, 06:34:34 AM
You know you can't escape me >:3
who says? :af:


Title: Re: Demonslayerx8 Imports! Okami - Oni Island Final Preview! - 06/13
Post by: Puraidou on June 15, 2011, 06:40:13 AM
who says? :af:
Me and my lady with the locks >:3


Title: Re: Demonslayerx8 Imports! Okami - Oni Island Final Preview! - 06/13
Post by: DSX8 on June 15, 2011, 06:43:45 AM
Me and my lady with the locks >:3
:>.>palm:
U SICK F***!!! lol jk


Title: Re: Demonslayerx8 Imports! Okami - Oni Island Final Preview! - 06/13
Post by: Puraidou on June 15, 2011, 07:34:49 AM
:>.>palm:
U SICK F***!!! lol jk
The only face i could pull with this..
(http://emoticonize.com/archive/dc6594.gif)


Title: Re: Demonslayerx8 Imports! Okami - Oni Island Final Preview! - 06/13
Post by: DSX8 on June 15, 2011, 04:57:11 PM
ya... ur spoiler shows... NOTHING!!! xDDD

anyways... as for Oni Island/Watchers Cape... i'm back on it, but still running into issue's with the water dragon texture. the fins/watever they r... they show during gameplay, but when paused, they become transparent. i tried every other format for that texture, all do the same thing. so I think its a material issue, which im pretty sure shouldnt be doing that. It's just like the same issue i have with Amaterasu's teeth and her.. ink.. additions.. on her body lol
(http://img705.imageshack.us/img705/313/rsbe012.png)
(http://img21.imageshack.us/img21/6424/dragonfinsmaterial.png)

Ok, more news, I HAVE FIXED THE WATER DRAGONS FINS!!! They now show with the game paused now!
this is wat it used to look like.
(http://img854.imageshack.us/img854/7087/rsbe018.png)

and now this is wat it looks like!
(http://img688.imageshack.us/img688/2338/rsbe019.png)


Title: Re: Demonslayerx8 Imports! Okami - Oni Island Final Preview! - 06/13
Post by: Naruto200Man on June 15, 2011, 06:51:06 PM
You know a cool alternate version would be fighting on the dragon's back (the actual bridge) from a different angle? :D


Title: Re: Demonslayerx8 Imports! Okami - Oni Island Final Preview! - 06/13
Post by: DSX8 on June 15, 2011, 06:58:31 PM
well... im not sure if that'll be possible to do... since its fins would block the characters... not unless ur fighting on its.. head.. lol


OMG U JUST GAVE ME A GOOD IDEA FOR A STAGE!!! =D


Title: Re: Demonslayerx8 Imports! Okami - Oni Island Final Preview! - 06/13
Post by: Naruto200Man on June 15, 2011, 07:28:51 PM
Well the camera angle wouldn't be looking straight in front of it.

It would be looking down on it from a slight angle, ya know like looking off the side of the cliff?

So you could see the floor back of the dragon  (your fighting area)


Title: Re: Demonslayerx8 Imports! Okami - Oni Island Final Preview! - 06/13
Post by: DSX8 on June 15, 2011, 11:52:09 PM
Well the camera angle wouldn't be looking straight in front of it.

It would be looking down on it from a slight angle, ya know like looking off the side of the cliff?

So you could see the floor back of the dragon  (your fighting area)
i have no clue if brawl's camera can even do that..


Title: Re: Demonslayerx8 Imports! Okami - Oni Island Final Preview! - 06/13
Post by: Puraidou on June 16, 2011, 01:26:26 AM
ya... ur spoiler shows... NOTHING!!! xDDD

Damn thing broke xD
(http://th285.photobucket.com/albums/ll45/FlameChocoboII/th_BHSDemonTrollFace.png)

Love the new previews :D


Title: Re: Demonslayerx8 Imports! Okami - Oni Island Final Preview! - 06/13
Post by: DSX8 on June 16, 2011, 02:31:47 AM
Damn thing broke xD
([url]http://th285.photobucket.com/albums/ll45/FlameChocoboII/th_BHSDemonTrollFace.png[/url])

Love the new previews :D

lol

well glad u love the new preview... i PLAN on getting the dragon animated also, so the stage is back to being a few days late.


Title: Re: Demonslayerx8 Imports! Okami - Oni Island Final Preview! - 06/13
Post by: Puraidou on June 16, 2011, 04:21:49 AM
lol

well glad u love the new preview... i PLAN on getting the dragon animated also, so the stage is back to being a few days late.
I see, good luck :P


Title: Re: Demonslayerx8 Imports! Okami - Oni Island Final Preview! - 06/13
Post by: DSX8 on June 17, 2011, 06:18:53 PM
ok, i have made some epic progress on Oni Island/Watchers Cape!!!

but first... 2 random pics, of animations i made for link and ike when i was bored...

(http://img228.imageshack.us/img228/9765/rsbe013.png) (http://img87.imageshack.us/img87/8885/rsbe014.png)
yes... link is giving ike a blowjob! this is for all the yaoi fans out there that is >.>

ok, now thats over with... here's some... new progress on Watchers Cape. Found some more models, and i re-sized the dragon to a better size, but now it cant be animated since i deleted the other bones it had. (more like its become a flat... surface... ^^" )

(http://img231.imageshack.us/img231/69/rsbe0115.png) (http://img228.imageshack.us/img228/9707/rsbe0116.png) (http://img708.imageshack.us/img708/8036/rsbe0117.png) (http://img863.imageshack.us/img863/5599/rsbe0119.png)


Title: Re: Demonslayerx8 Imports! Okami - Oni Island Final Preview! - 06/13
Post by: Friedslick6 on June 17, 2011, 09:01:28 PM
On one hand is controversy, the other is epicness XD .
But, why did you decide to de-bone the fish? I don't think that would be good eating...


Title: Re: Demonslayerx8 Imports! Okami - Oni Island Final Preview! - 06/13
Post by: DSX8 on June 17, 2011, 09:39:22 PM
On one hand is controversy, the other is epicness XD .
But, why did you decide to de-bone the fish? I don't think that would be good eating...
haha yeah... IkexLink is random indeed. and the epicness is just... pure epic x3
and for the water dragon... i felt like nt doing any animations for it, so i de-boned it.


Title: Re: Demonslayerx8 Imports! Okami - Oni Island Final Preview! - 06/13
Post by: Naruto200Man on June 17, 2011, 09:52:27 PM
OMG!
dude, I just had an idea for a stage O_o

You know how the cat tower has those layers of ground that appear as you climb upward?
Think you could do anything with that? XD


Title: Re: Demonslayerx8 Imports! Oni Island and Yattermans Workshop vid Preview! - 06/19
Post by: DSX8 on June 19, 2011, 09:33:02 AM
OMG!
dude, I just had an idea for a stage O_o

You know how the cat tower has those layers of ground that appear as you climb upward?
Think you could do anything with that? XD

u mean Korin's Tower rom Dragon Ball? o.O


in other news... i have 2 videos to showcase!!! 1 of which is a TvC stage - Yattermans Workshop/Hideout. new preview of a stage im currently working on. Getting back to work on TvC stages, i have learned a bit more about their SRT0 files.. and how long they last in game.

sorry for graphical effects/errors in this tho, this is the best my Dolphin can do on my laptop. Recorded via FRAPS.
http://www.youtube.com/watch?v=zFvuZH_sFZU

the other video is Oni Island, recorded by Data_Drain.
http://www.youtube.com/watch?v=7fwN905ot9c


Title: Re: Demonslayerx8 Imports! TvC - Yatterman Workshop Stage Released! - 06/22
Post by: DSX8 on June 22, 2011, 08:11:57 PM
............3rd straight post in a row..... WHERE THE HELL ES EVERY1? D=
....... o well >.>

NEW STAGE RELEASED!!!!
TvC - Yatterman Workshop

http://www.youtube.com/watch?v=g53_gPIPfho


Title: Re: Demonslayerx8 Imports! Oni Island and Yattermans Workshop vid Preview! - 06/19
Post by: Gamma Ridley on June 22, 2011, 08:13:10 PM
I am commenting on your thread.

You are grateful.

:af:

Love you, Demon.


Title: Re: Demonslayerx8 Imports! TvC - Yatterman Workshop Stage Released! - 06/22
Post by: DSX8 on June 22, 2011, 08:19:37 PM
I am commenting on your thread.

You are grateful.

:af:

Love you, Demon.
lol secret message was a secret! xDD


Title: Re: Demonslayerx8 Imports! TvC - Yatterman Workshop Stage Released! - 06/22
Post by: JuanMKnight on June 23, 2011, 09:53:07 AM
NEW STAGE RELEASED!!!!
TvC - Yatterman Workshop

[url]http://www.youtube.com/watch?v=g53_gPIPfho[/url]

awesome   :o
good job :3


Title: Re: Demonslayerx8 Imports! TvC - Yatterman Workshop Stage Released! - 06/22
Post by: Naruto200Man on June 23, 2011, 09:56:59 AM
You should do Smithy's Workshop from SMRPG :af2:


Title: Re: Demonslayerx8 Imports! TvC - Yatterman Workshop Stage Released! - 06/22
Post by: DSX8 on June 23, 2011, 05:15:43 PM
You should do Smithy's Workshop from SMRPG :af2:
sadly... i dont like mario games X_X
so i have never played SMRPG.


Title: Re: Demonslayerx8 Imports! TvC - Yatterman Workshop Stage Released! - 06/22
Post by: Friedslick6 on June 24, 2011, 06:03:21 PM
That's ironic, because SMRPG fits the Mario-mold of gameplay the least XD .


Title: Re: Demonslayerx8 Imports! TvC - Yatterman Workshop Stage Released! - 06/22
Post by: DSX8 on June 24, 2011, 09:34:40 PM
That's ironic, because SMRPG fits the Mario-mold of gameplay the least XD .
lol well i just dont like mario games. thats all and i'll leave it at that.


Title: Re: Demonslayerx8 Imports! Gasellschaft Storm V2 pic and collab news - 06/25
Post by: DSX8 on June 25, 2011, 07:06:38 PM
INFORMATION BUMP NO JUTSU

Good news to those who were awaiting for Twilight Battlefield V2

DSX8 is making insane progress on the stage! Sky is getting an overhaul, the portal has been aligned and being colored correctly. Midna stays in with her current animations, same for Zant.
Twilight "rain" effect has ben added, going to add 2 animated platforms as a V2B version for those against flat stages.

That's it for now! Stay tuned! :D


^ quote from Pride (aka Shiina) from his stage hacking thread. Here's 2 pics of what we have done so far.
(http://img189.imageshack.us/img189/347/rsbe015.png) (http://img802.imageshack.us/img802/9099/rsbe016.png)


in other news, i have started on V2 of Gaselschaft Storm V2
(http://img220.imageshack.us/img220/8885/rsbe014.png)


Title: Re: Demonslayerx8 Imports! Gasellschaft Storm V2 pic and collab news - 06/25
Post by: Wasabi_Skillz on June 25, 2011, 11:06:43 PM
will the gesselschaft storm v2 be flat?


Title: Re: Demonslayerx8 Imports! Gasellschaft Storm V2 pic and collab news - 06/25
Post by: DSX8 on June 26, 2011, 01:51:27 AM
will the gesselschaft storm v2 be flat?
YES IT WILL BE FLAT! NO QUESTIONS ANYMORE BOUT FLAT STAGES PLOX!!!
but it WILL have an animated collision on the right side of the stage (aka the hanger part wit its floor)


Title: Re: Demonslayerx8 Imports! Gasellschaft Storm V2 pic and collab news - 06/25
Post by: Wasabi_Skillz on June 26, 2011, 04:08:14 AM
i don't consider animated collisions flat. this is gonna be awesome. i'm psyched.


Title: Re: Demonslayerx8 Imports! Collab Stage Beta Released - 06/28
Post by: DSX8 on June 28, 2011, 05:43:20 PM
Twilight Battlefield has been released as a V1.8 BETA! Play test it now to see the progress so far!

Reason i released it as a beta now is that i'm going on vacation this Friday so i though why not let people play test it so far? :D


Any feedback and reports about glitches are appreciated!

Enjoy! :D

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20104[/url]


Twilight Battlefield V1.8 now has a beta release!!!


Title: Re: Demonslayerx8 Imports! Collab Stage Beta Released - 06/28
Post by: Puraidou on June 29, 2011, 02:46:47 AM
Twilight Battlefield V1.8 now has a beta release!!!
Any feedback concerning the stage, go to my topic for it please.
http://forums.kc-mm.com/index.php?topic=25556.0

This is to avoid cluttering DSX8's topic with questions/feedback regarding the stage


Title: Re: Demonslayerx8 Imports! Collab Stage Beta Released - 06/28
Post by: DSX8 on June 29, 2011, 03:44:22 AM
Any feedback concerning the stage, go to my topic for it please.
[url]http://forums.kc-mm.com/index.php?topic=25556.0[/url]

This is to avoid cluttering DSX8's topic with questions/feedback regarding the stage

lol i actually dont mind if i get questions/feedback either :af2:


Title: Re: Demonslayerx8 Imports! Collab Stage Beta Released - 06/28
Post by: Puraidou on June 29, 2011, 04:18:38 AM
lol i actually dont mind if i get questions/feedback either :af2:
Haha, figures you do xD


Title: Re: Demonslayerx8 Imports! TvC Uncharted Region of China New Preview - 06/29
Post by: DSX8 on June 29, 2011, 05:53:59 PM
Haha, figures you do xD

lol :P

anyways... i have some... updates with Uncharter Region of China!!! Every model is now perfectly alligned, and there's now some other models on the bridge (like the guy dozing off on the left side of the bridge).
I have started work on 1 version that does not collapse into the water, and here's 2 pics of it! As for the 1 that collapse into the water... Imma try to finish the animations on that myself since Mewtwo2000 is getting more pre-occupied, and has no time to finish the animations for the stage. I'll be releasing this stage as a beta either later today, or 2morrow. still got some SRT0 files to fix.

(http://img339.imageshack.us/img339/2338/rsbe019.png)
(http://img824.imageshack.us/img824/3987/rsbe0110y.png)


Title: Re: Demonslayerx8 Imports! TvC Uncharted Region of China New Preview - 06/29
Post by: Wasabi_Skillz on June 29, 2011, 07:49:08 PM
you're an angel DSX8.


Title: Re: Demonslayerx8 Imports! TvC Uncharted Region of China New Preview - 06/29
Post by: DSX8 on June 29, 2011, 08:33:00 PM
you're an angel DSX8.
hahah, i wouldnt consider myself an angel really ^^"


Title: Re: Demonslayerx8 Imports! TvC Uncharted Region of China New Preview - 06/29
Post by: junior139 on June 30, 2011, 12:04:58 AM
can the yatterman stage work over a stage expansion with final des rel file ?


Title: Re: Demonslayerx8 Imports! TvC Uncharted Region of China New Preview - 06/29
Post by: DSX8 on June 30, 2011, 12:07:23 AM
can the yatterman stage work over a stage expansion with final des rel file ?
nope, it comes with a .rel file that u can use wit the stage expansion pack.


Title: Re: Demonslayerx8 Imports! TvC Uncharted Region of China New Preview - 06/29
Post by: junior139 on June 30, 2011, 12:24:45 AM
o0o0o i was askin cuz im usin the mewtwo 2000 stg expansion pack so i juss replace a stage witht tht rel file then bam


Title: Re: Demonslayerx8 Imports! TvC Uncharted Region of China New Preview - 06/29
Post by: DSX8 on June 30, 2011, 12:34:07 AM
o0o0o i was askin cuz im usin the mewtwo 2000 stg expansion pack so i juss replace a stage witht tht rel file then bam
ah.. i dont use his stage expansion pack.. i use Libertynes (however u spell his name again..).. and ya.


Title: Re: Demonslayerx8 Imports! TvC Uncharted Region of China New Preview - 06/29
Post by: junior139 on June 30, 2011, 12:35:43 AM
alright KewL


Title: Re: Demonslayerx8 Imports! TvC Uncharted Region of China New Preview - 06/29
Post by: DSX8 on June 30, 2011, 01:07:38 AM
no problem


Title: Re: Demonslayerx8 Imports! TvC Uncharted Region of China New Preview - 06/29
Post by: xZedkiel on June 30, 2011, 02:15:20 AM
Libertyernie's*


Title: Re: Demonslayerx8 Imports! TvC Uncharted Region of China New Preview - 06/29
Post by: Puraidou on June 30, 2011, 02:40:13 AM
Libertyernie's*
NAMESPELLING NO JUTSU!

...

Sorry i couldn't resist! XD


Title: Re: Demonslayerx8 Imports! TvC Uncharted Region of China New Preview - 06/29
Post by: DSX8 on June 30, 2011, 03:14:42 AM
NAMESPELLING NO JUTSU!

...

Sorry i couldn't resist! XD
u damn troll!!! >.> lolz


Title: Re: Demonslayerx8 Imports! TvC Uncharted Region of China New Preview - 06/29
Post by: Puraidou on June 30, 2011, 03:15:34 AM
u damn troll!!! >.> lolz
;D You know you love it xD


Title: Re: Demonslayerx8 Imports! TvC Uncharted Region of China New Preview - 06/29
Post by: DSX8 on June 30, 2011, 11:15:16 AM
;D You know you love it xD
lol


Title: Re: Demonslayerx8 Imports! TvC Uncharted Region of China New Preview - 06/29
Post by: Mewtwo2000 on June 30, 2011, 03:40:29 PM
Hey, I'm happy to see that you're continuing the stage by yourself ^^

Hope you're able to finish it soon :P


Title: Re: Demonslayerx8 Imports! TvC Uncharted Region of China New Preview - 06/29
Post by: DSX8 on June 30, 2011, 07:23:15 PM
Hey, I'm happy to see that you're continuing the stage by yourself ^^

Hope you're able to finish it soon :P
hahah yeah.. that is if im able to finish it xDD

right now... the final version of the stage has bout 12080 frames atm... so i added 2080 frames to the animation... its like... a bit near complete.. i just hope i can make it look realy accurate.


Title: Re: Demonslayerx8 Imports! TvC Uncharted Region of China New Preview - 06/29
Post by: DSX8 on July 01, 2011, 03:59:26 PM
sorry for double posting, but here's a video of the none-collapsible version of Uncharted Region of China. Animating the sky's srt0 files makes every other srt0 file work... so wat i had to do was make a custom sky and have it as its own model (which seems to look much better). Below the pic is a video with the single animated srt0 file that gets the other srt0 files animate on the stage.

(http://img32.imageshack.us/img32/5733/image1yo.jpg)

http://www.youtube.com/watch?v=GMXs7AyC7vw

so, imma have to ask mewtwo2000 to check out the SRT0 files whenever he comes back, and see if he's able to get the stage to work w/o them making the game freeze via wii.


Title: Re: Demonslayerx8 Imports! TvC Uncharted Region of China New Preview - 06/29
Post by: Wasabi_Skillz on July 03, 2011, 08:22:34 AM
looks awesome


Title: Re: Demonslayerx8 Imports! TvC Uncharted Region of China New Preview - 06/29
Post by: JuanMKnight on July 03, 2011, 10:46:31 AM
awesome stage :o
looks perfect :3


Title: Re: Demonslayerx8 Imports! TvC Uncharted Region of China Final Preview - 07/04
Post by: DSX8 on July 04, 2011, 01:14:23 AM
looks awesome

thanks

awesome stage :o
looks perfect :3

hahah y thank u!!

anyways... here's the final version of the Uncharted Region of China stage. sorry but this version is the 1 that DOESN'T fall/collapse! Read description in video first b4 watching it.

http://www.youtube.com/watch?v=CHhRxK0JZY4


Title: Re: Demonslayerx8 Imports! TvC Uncharted Region of China Final Preview - 07/04
Post by: Gamma Ridley on July 04, 2011, 07:45:02 PM
thanks
hahah y thank u!!

anyways... here's the final version of the Uncharted Region of China stage. sorry but this version is the 1 that DOESN'T fall/collapse! Read description in video first b4 watching it.

[url]http://www.youtube.com/watch?v=CHhRxK0JZY4[/url]


Oh hey, you finally finished it. :O

Looks good, Demon. Keep it up and stuff.

And stuff.


Title: Re: Demonslayerx8 Imports! TvC Uncharted Region of China Final Preview - 07/04
Post by: DSX8 on July 05, 2011, 01:45:10 AM
Oh hey, you finally finished it. :O

Looks good, Demon. Keep it up and stuff.

And stuff.
thanks =D

shocking i got more comments on youtube bout the stage than on here o.o


Title: Re: Demonslayerx8 Imports! TvC Uncharted Region of China Final Preview - 07/04
Post by: Wasabi_Skillz on July 05, 2011, 02:28:16 AM
you are a very special person dsx8


Title: Re: Demonslayerx8 Imports! TvC Uncharted Region of China Final Preview - 07/04
Post by: DSX8 on July 05, 2011, 02:56:47 AM
you are a very special person dsx8
LOL naaah.... i dont think im THAT special xP

mewtwo2000 is the 1 thats more special!


Title: Re: Demonslayerx8 Imports! TvC Uncharted Region of China Final Preview - 07/04
Post by: buvk on July 05, 2011, 10:34:08 PM
just stumbled upon your stages yesterday, and i gotta say they are very impressive.
keep up the great work.


Title: Re: Demonslayerx8 Imports! TvC:Uncharted Region of China Animated Preview - 7/06
Post by: DSX8 on July 06, 2011, 07:12:23 AM
just stumbled upon your stages yesterday, and i gotta say they are very impressive.
keep up the great work.

oh really? well thanks for the positive feedback! :af:


anyways... here's a preview of the animated version of Uncharted Region of China!!! Right now there's a total of... 16379 frames... yes... that is quite... alot? xDD

http://www.youtube.com/watch?v=OPB_HkwvFIs

anyways, post any comments or feedback on what should be done!! Should i add a water gyser coming out from the water to push the bridge piece back up in place, or should it flash WHITE like some kind of reverse time warp? (idea from Data_Drain)

POST NOW!


Title: Re: Demonslayerx8 Imports! TvC:Uncharted Region of China Animated Preview - 7/06
Post by: Friedslick6 on July 06, 2011, 07:24:59 AM
I'd say a white flash would be better.


Title: Re: Demonslayerx8 Imports! TvC:Uncharted Region of China Animated Preview - 7/06
Post by: Wasabi_Skillz on July 06, 2011, 11:42:03 AM
oh dude you're amazing. my friends and i say that you and robz make the best stages ever.


Title: Re: Demonslayerx8 Imports! TvC:Uncharted Region of China Animated Preview - 7/06
Post by: DSX8 on July 06, 2011, 12:23:42 PM
Orly? so only me and robz? *coughmewtwo2000cough*

But srsly... only me and robz? O_o


Title: Re: Demonslayerx8 Imports! TvC:Uncharted Region of China Animated Preview - 7/06
Post by: Naruto200Man on July 06, 2011, 12:31:51 PM
DUDE

two words

Geothermal Powerplant! (Metroid Other M )



Title: Re: Demonslayerx8 Imports! TvC:Uncharted Region of China Animated Preview - 7/06
Post by: DSX8 on July 06, 2011, 01:04:37 PM
DUDE

two words

Geothermal Powerplant! (Metroid Other M )

:srs:  im not doing another Metroid Other M stage.... u cant even see the models in model viewer in brawlbox... its a waste of time just to extract every brres file, then hexing them all with FW hex program and test them all in brawl/dolphin... naah... not goin to do that.


Title: Re: Demonslayerx8 Imports! TvC:Uncharted Region of China Animated Preview - 7/06
Post by: Naruto200Man on July 06, 2011, 01:10:20 PM
Well....

you could import the one from Dead Or Alive Dimentions... ya know, on the 3DS.... if it's possible to get a stage/model from a 3DS yet anyway.
It's the final stage in the last Arcade mode Course. don't believe me? I can upload screenshots from the diorama mode. (or whatever they call the trophy viewing mode ... )
The only difference is  that the Dead Or Alive version is made for fighting in a fighter-style game.


Title: Re: Demonslayerx8 Imports! TvC:Uncharted Region of China Animated Preview - 7/06
Post by: DSX8 on July 06, 2011, 01:12:55 PM
Well....

you could import the one from Dead Or Alive Dimentions... ya know, on the 3DS.... if it's possible to get a stage/model from a 3DS yet anyway.
It's the final stage in the last Arcade mode Course. don't believe me? I can upload screenshots from the diorama mode. (or whatever they call the trophy viewing mode ... )
The only difference is  that the Dead Or Alive version is made for fighting in a fighter-style game.
nope, not even possible to even get the 3DS games ripped properly yet... only thing that's been done so far is extracting the .SAV data and the .NFO from the game carts/cards.


Title: Re: Demonslayerx8 Imports! TvC:Uncharted Region of China Animated Preview - 7/06
Post by: Naruto200Man on July 06, 2011, 01:15:39 PM
Darn...
Guess that means nintendo really doesn't want us hacking the next SSB
If the 3DS games are any indication lol

NFO....
No
F*ing with
Our Data

lol

Though I'm willing to bet that the model formats and stuff are stil the same. just not stored within a bress anymore ?


Title: Re: Demonslayerx8 Imports! TvC:Uncharted Region of China Animated Preview - 7/06
Post by: DSX8 on July 06, 2011, 01:28:49 PM
Darn...
Guess that means nintendo really doesn't want us hacking the next SSB
If the 3DS games are any indication lol

NFO....
No
F*ing with
Our Data

lol

Though I'm willing to bet that the model formats and stuff are stil the same. just not stored within a bress anymore ?
i think the models will be in .3DL0  (just like the Pokedex 3D pokemon files)... as for DS models.... the Pokemon games r in .MDL0... but their very compressed and wont import into brawlbox, nor cant be hexed, but they can be exported from the rom files, even tho their textures can be extracted


Title: Re: Demonslayerx8 Imports! TvC:Uncharted Region of China Animated Preview - 7/06
Post by: Segtendo on July 06, 2011, 01:36:17 PM
I honestly think a geyser would make more sense for Uncharted Region of China.


Title: Re: Demonslayerx8 Imports! TvC:Uncharted Region of China Animated Preview - 7/06
Post by: DSX8 on July 06, 2011, 01:38:14 PM
I honestly think a geyser would make more sense for Uncharted Region of China.
ya, thats y i had that idea in the first place xD


Title: Re: Demonslayerx8 Imports! TvC:Uncharted Region of China Animated Preview - 7/06
Post by: 水晶空 on July 06, 2011, 01:53:53 PM
A geyser because it seems more creative and fitting for the stage.

It'd be epic. :3


Title: Re: Demonslayerx8 Imports! TvC:Uncharted Region of China Animated Preview - 7/06
Post by: DSX8 on July 06, 2011, 02:15:09 PM
Oi... if it isnt souls sister!!!  (also gratz on a very... last bday? o.o; )

but ya, having a Geyser would be more better ;D


Title: Re: Demonslayerx8 Imports! TvC:Uncharted Region of China Animated Preview - 7/06
Post by: 水晶空 on July 06, 2011, 03:37:38 PM
(also gratz on a very... last bday? o.o; )
Thank you^^

Just a question:
I've never played on Uncharted RoC that much in TvC (mostly because I only play TvC with my brother :srs:) so I've only have had the stage collapse once, and the match ended soon after that.

So my question is; is there anything beyond the stage after the bridge collapses?


Title: Re: Demonslayerx8 Imports! TvC:Uncharted Region of China Animated Preview - 7/06
Post by: Segtendo on July 06, 2011, 04:00:02 PM
I didn't even know the bridge fell in-game O.o
Maybe I didn't play long enough.


Title: Re: Demonslayerx8 Imports! TvC:Uncharted Region of China Animated Preview - 7/06
Post by: DSX8 on July 06, 2011, 04:27:45 PM
Thank you^^

Just a question:
I've never played on Uncharted RoC that much in TvC (mostly because I only play TvC with my brother :srs:) so I've only have had the stage collapse once, and the match ended soon after that.

So my question is; is there anything beyond the stage after the bridge collapses?
ur welcome!

well, wat u see in that video of it being animated is wat u see AFTER it has collapsed.

I didn't even know the bridge fell in-game O.o
Maybe I didn't play long enough.
u actually have to smack ur opponent into the bridge quite alot in order for it to break


Title: Re: Demonslayerx8 Imports! TvC:Uncharted Region of China Animated Preview - 7/06
Post by: Pervyman Trigger on July 06, 2011, 10:24:28 PM
well, wat u see in that video of it being animated is wat u see AFTER it has collapsed.
u actually have to smack ur opponent into the bridge quite alot in order for it to break

Huh, I just thought it was some twist you were putting on that o-o. Man I have got to get this game again. It was fun, but it got scrathed my my idiot brother, and they didn't have another copy at the time so I went with something else :oshi: Haven't had one seince :srs:


Title: Re: Demonslayerx8 Imports! TvC:Uncharted Region of China Animated Preview - 7/06
Post by: DSX8 on July 06, 2011, 11:50:59 PM
Huh, I just thought it was some twist you were putting on that o-o. Man I have got to get this game again. It was fun, but it got scrathed my my idiot brother, and they didn't have another copy at the time so I went with something else :oshi: Haven't had one seince :srs:

hahah... well animations after 10000 frames r my OWN work after that.... so :P


Title: Re: Demonslayerx8 Imports! TvC:Uncharted Region of China Animated Preview - 7/06
Post by: Pervyman Trigger on July 07, 2011, 12:16:24 AM
hahah... well animations after 10000 frames r my OWN work after that.... so :P

Nice ^_^


Title: Re: Demonslayerx8 Imports! TvC:Uncharted Region of China Animated Preview - 7/06
Post by: Enigmatic on July 07, 2011, 12:42:09 AM
Yeah, I played TvC a bit, but only enough to get Zero then not much afterwards. Don't have any other friends that own it, so vs. matches were always me owning. I never even knew it collapsed. So how exactly would the water gyser work? Was that in the original game, or is it an inventive idea?


Title: Re: Demonslayerx8 Imports! TvC:Uncharted Region of China Animated Preview - 7/06
Post by: DSX8 on July 07, 2011, 07:03:03 AM
Yeah, I played TvC a bit, but only enough to get Zero then not much afterwards. Don't have any other friends that own it, so vs. matches were always me owning. I never even knew it collapsed. So how exactly would the water gyser work? Was that in the original game, or is it an inventive idea?
inventive idea ;)


Title: Re: Demonslayerx8 Imports! TvC:Uncharted Region of China Animated Preview - 7/06
Post by: 水晶空 on July 07, 2011, 08:34:09 PM
inventive idea ;)
Ooohhh I thought it was in the game. :P

Look who's been thinking outside dat box. -w-


Title: Re: Demonslayerx8 Imports! TvC:Uncharted Region of China Animated Preview - 7/06
Post by: DSX8 on July 07, 2011, 08:54:50 PM
Ooohhh I thought it was in the game. :P

Look who's been thinking outside dat box. -w-
hahah ;)  i do come up wit some good idea's for stages.. i'll say that xD


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: DSX8 on July 08, 2011, 10:01:16 AM
yes... as the title says... it is now FULLY complete.... still has alot of tweaks and stuff to fix... but should be easy once.... i feel like fixing the VIS0 files...
http://www.youtube.com/watch?v=r36ZaxntlQo


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Wasabi_Skillz on July 08, 2011, 10:34:09 AM
kickass!


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Pervyman Trigger on July 08, 2011, 10:40:44 AM
YEAH! That bridge knows were it belongs :af2:


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: DSX8 on July 08, 2011, 10:48:19 AM
YEAH! That bridge knows were it belongs :af2:
trust me... it wasnt easy!!!! it was.... pain staking... x-x  but, i finally nailed it xP

also... the bridge now stays in its damaged shape once it goes back up into the bridge (xP gotta love adding a VIS0 file)


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Pervyman Trigger on July 08, 2011, 10:55:02 AM
trust me... it wasnt easy!!!! it was.... pain staking... x-x  but, i finally nailed it xP

also... the bridge now stays in its damaged shape once it goes back up into the bridge (xP gotta love adding a VIS0 file)
Ha ha ga dgwhat @-@ I couldn't being to understand this stuff. Far as I know just changing the shape of a stage is awesome :af: so in those terms. Your very "awesome" my friend


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: DSX8 on July 08, 2011, 10:58:13 AM
Ha ha ga dgwhat @-@ I couldn't being to understand this stuff. Far as I know just changing the shape of a stage is awesome :af: so in those terms. Your very "awesome" my friend
indeed... u can fix bout anything, except for a broken heart (dont ask y i even said that... lol)

but i think that bridge part is.... beyond repair xD


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Pervyman Trigger on July 08, 2011, 11:00:12 AM
meh, if the bridge can find it's way to the exact spot it fell and then unaturaly positien itself perfictly RIGHT before the gyser comes, then I'm sure we can repair it ^_~


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: DSX8 on July 08, 2011, 11:09:37 AM
meh, if the bridge can find it's way to the exact spot it fell and then unaturaly positien itself perfictly RIGHT before the gyser comes, then I'm sure we can repair it ^_~
lol its actually not alligned b4 the geyser comes... it MAY look like it is, but its not xP


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Pervyman Trigger on July 08, 2011, 11:13:34 AM
lol its actually not alligned b4 the geyser comes... it MAY look like it is, but its not xP

darn. That throws my anailgy off :>.>:


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: DSX8 on July 08, 2011, 04:50:04 PM
darn. That throws my anailgy off :>.>:

HAH... yes it does

anyways, i have ALMOST fixed every error on the stage, and now it just has 2 more errors i need to fix. I also added a nice... feature to the bridge. IT NOW HAS HOLES IN IT!!! but the holes start out from the start of the match, and that can be easily fixed to where they show up WHEN the bridge falls down.

(http://img832.imageshack.us/img832/1460/rsbe011.png)
(http://img190.imageshack.us/img190/9707/rsbe0116.png)


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Pervyman Trigger on July 08, 2011, 04:59:00 PM
HOLES! Your a genuis my friend ^_~


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: DSX8 on July 08, 2011, 05:05:23 PM
HOLES! Your a genuis my friend ^_~
lol i wouldnt say that im a genius ^^"... it was just another inventive idea i had after fixing the geyser animations


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Pervyman Trigger on July 08, 2011, 05:22:56 PM
fixing the geyser animations

It was pretty strange looking :srs:


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: DSX8 on July 08, 2011, 05:23:58 PM
It was pretty strange looking :srs:
yeah... it was like see through... lol... still is doing that... not sure HOW to fix that

edit: NVM.... I got the geyser to work and show properly now


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Pervyman Trigger on July 08, 2011, 07:55:57 PM
yeah... it was like see through... lol... still is doing that... not sure HOW to fix that

edit: NVM.... I got the geyser to work and show properly now

yay :af: Whats it look like now o-o


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: DSX8 on July 08, 2011, 08:47:20 PM
yay :af: Whats it look like now o-o
*grins evily*... ur just gonna have to wait for a better video of it tonight!!! or 2morrow.... and it'll be the final video of it too


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Pervyman Trigger on July 08, 2011, 09:02:25 PM
*grins evily*... ur just gonna have to wait for a better video of it tonight!!! or 2morrow.... and it'll be the final video of it too

Your always maken me wait :oshi:


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: DSX8 on July 08, 2011, 09:45:52 PM
Your always maken me US wait :oshi:
^ correction xP

i make EVERY1 WAIT!!! :af2:


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Pervyman Trigger on July 08, 2011, 10:06:57 PM
nice. That just rid me of frusteration twords being new at vertexing :af:


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: DSX8 on July 08, 2011, 10:24:19 PM
lol... ur welcome? :srs:


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Wasabi_Skillz on July 08, 2011, 10:25:26 PM
lol... ur welcome? :srs:

yeah...  i didn't understand what that meant either :P


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Pervyman Trigger on July 08, 2011, 10:28:13 PM
yeah...  i didn't understand what that meant either :P

and you never will


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: DSX8 on July 08, 2011, 10:31:00 PM
yeah...  i didn't understand what that meant either :P
hah i didnt even get it at the start <.<

and you never will
^was hoping for a black text...

..........

darn u


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Pervyman Trigger on July 08, 2011, 10:32:20 PM
 ;D :P


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: DSX8 on July 08, 2011, 11:42:31 PM
lol  *replies via wii*


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Pervyman Trigger on July 09, 2011, 12:00:49 AM
lol  *replies via wii*

Nice, did you know my wii is down at the moment o-o. I need to get it fixed.


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: DSX8 on July 09, 2011, 12:09:42 AM
Nice, did you know my wii is down at the moment o-o. I need to get it fixed.
.... ur expecting my stages... yet ur wii is down... guessing ur wii exploded due to how awesome my work is? xDD jk


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Pervyman Trigger on July 09, 2011, 12:13:15 AM
Yes I love your stages. It's actully getting fixed right now. I took it apart to unjam My sd card and I didn't put it back togeather right. Something burnt out and needs to be replaced. I'll have it back in a few days :af:


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: DSX8 on July 09, 2011, 12:15:06 AM
hah... failure!

http://www.youtube.com/watch?v=iORMwyobz1o


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Pervyman Trigger on July 09, 2011, 12:16:37 AM
gah whaaaaa? @-@ Anyway could I ask of a favor I need. It's for a new character I'm making but I can't do it atm o-o


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: DSX8 on July 09, 2011, 12:21:55 AM
depends.... wat IS it?

and that video was for a mountain goat to ram u right in dah bawlz


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Pervyman Trigger on July 09, 2011, 12:23:53 AM
depends.... wat IS it?

and that video was for a mountain goat to ram u right in dah bawlz

I need a picture of pech standing next to the Megaman volnutt(Or rob if there the same size) so I can know how much I need to resive my tron hack


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: DSX8 on July 09, 2011, 12:26:59 AM
I need a picture of pech standing next to the Megaman volnutt(Or rob if there the same size) so I can know how much I need to resive my tron hack
hmm, i can do that later.

right now im bout to do the final test of my stage on dolphin... and i've tried volnutt on it, but he doesnt work for some reason..


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Pervyman Trigger on July 09, 2011, 12:28:03 AM
hmm, i can do that later.

right now im bout to do the final test of my stage on dolphin... and i've tried volnutt on it, but he doesnt work for some reason..

ah yeah I remember that o-o. Well rob will do for now, I think there the same size


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: DSX8 on July 09, 2011, 12:36:05 AM
ah yeah I remember that o-o. Well rob will do for now, I think there the same size
well i did get volnutt working on my wii, but not on dolphin... so ill take a pic later

on the other hand.... the holes on the bridge still shows up at the start of the match.... dunno y


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Pervyman Trigger on July 09, 2011, 12:38:35 AM
well i did get volnutt working on my wii, but not on dolphin... so ill take a pic later

on the other hand.... the holes on the bridge still shows up at the start of the match.... dunno y

Hm. Well good luck on your endevers, and you'd better show those holes whos boss


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: DSX8 on July 09, 2011, 01:24:33 AM
Hm. Well good luck on your endevers, and you'd better show those holes whos boss

and.... ERRORS FIXED!!!!! now 1 thing i had in mind.... should the water geyser be.... more wider? should i add others in it?

VOTE NOW!!!


(http://img714.imageshack.us/img714/1016/rsbe012q.png)
(http://img59.imageshack.us/img59/9765/rsbe013.png)
(http://img19.imageshack.us/img19/8885/rsbe014.png)


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Wasabi_Skillz on July 09, 2011, 02:28:49 AM
one question... is that waterfall in the picture animated?


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: DSX8 on July 09, 2011, 03:36:18 AM
sadly no.... it animates in dolphin via SRT0 file... but when u try to do it on the wii, it freezes.


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Puraidou on July 09, 2011, 03:51:37 AM
sadly no.... it animates in dolphin via SRT0 file... but when u try to do it on the wii, it freezes.
Is that the issue you want m2000 to try and fix? o.o

Vacation post no jutsu! ;D


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: DSX8 on July 09, 2011, 04:01:35 AM
Is that the issue you want m2000 to try and fix? o.o

Vacation post no jutsu! ;D
hahah yes it is!!!  and also to see if he can make it a swimmable version too


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Puraidou on July 09, 2011, 04:31:01 AM
hahah yes it is!!!  and also to see if he can make it a swimmable version too
Wouldn't that mean it would go over Jungle Japes? Or at least use it's rel or something?


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: DSX8 on July 09, 2011, 04:44:53 AM
yeah, its already over JJ, but also skyworld for the no swim version.


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Puraidou on July 09, 2011, 04:47:04 AM
Ah ok, that makes sense since you make most of your stuff over skyworld xD


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: DSX8 on July 09, 2011, 05:17:50 AM
Ah ok, that makes sense since you make most of your stuff over skyworld xD
hahah yeah xP


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Pervyman Trigger on July 09, 2011, 06:20:14 PM
hahah yeah xP

Ssssssooooooooo. Hows progress?


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: DSX8 on July 09, 2011, 07:21:33 PM
just waiting on mewtwo2000 for the srt0 fixes AND for the poll to end


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Pervyman Trigger on July 09, 2011, 07:32:40 PM
just waiting on mewtwo2000 for the srt0 fixes AND for the poll to end

cool cool, were you able to get the picture, I have a little more vertexting to do then I need to resise it and I can release the Tron Bonne V1


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: DSX8 on July 09, 2011, 07:38:23 PM
cool cool, were you able to get the picture, I have a little more vertexting to do then I need to resise it and I can release the Tron Bonne V1
oh hahah, i forgot all bout it ^^"


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Pervyman Trigger on July 09, 2011, 07:42:23 PM
oh hahah, i forgot all bout it ^^"

:oshi:


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: DSX8 on July 09, 2011, 07:52:51 PM
:oshi:
let me set up my wii real quick, then take a pic after i do some stuff


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Pervyman Trigger on July 09, 2011, 08:10:31 PM
let me set up my wii real quick, then take a pic after i do some stuff

Ha ha okay :af:


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: DSX8 on July 10, 2011, 03:40:32 AM
Final Picture:
(http://img29.imageshack.us/img29/4497/al1107100017binout.jpg)

Final Video Preview of the animated version:
http://www.youtube.com/watch?v=25Wv7elMdMo

Edit: POLL IS NOW CLOSED!!! I'll now be adding more geysers to the stage, making it look more better!


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: JuanMKnight on July 11, 2011, 12:03:32 PM
Final Video Preview of the animated version:
[url]http://www.youtube.com/watch?v=25Wv7elMdMo[/url]

awesome!
epic stage!  :af2:


Title: Re: Demonslayerx8 Imports! Uncharted Region of China FULL Animated Preview - 7/8
Post by: Pervyman Trigger on July 11, 2011, 12:08:09 PM
I'll now be adding more geysers to the stage, making it look more better!

YES!


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: DSX8 on July 11, 2011, 05:50:58 PM
awesome!
epic stage!  :af2:

thanks!

and i have a new stage showcase!!!

Read description in video first!
http://www.youtube.com/watch?v=URlqWTtBcnc


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: Segtendo on July 11, 2011, 05:54:25 PM
I remember someone made that a while ago.
It was kinda stale with the lifeless zombies. Maybe you'd be able to animate them?


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: Pervyman Trigger on July 11, 2011, 05:55:46 PM
thanks!

and i have a new stage showcase!!!

Read description in video first!
[url]http://www.youtube.com/watch?v=URlqWTtBcnc[/url]


awesome :af: this has also reminded me to fix my volnutt sounds as there all mixed up o-o. When he jumps he goes DRILL UPA. when he side b's he says drill up slowly and deeply. when I Up B he goes DILL UPAPA!!!!!!!!!!!!!!!!! HA HA HA HA HA HA!


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: DSX8 on July 11, 2011, 05:57:06 PM
I remember someone made that a while ago.
It was kinda stale with the lifeless zombies. Maybe you'd be able to animate them?
ya, i remember that 1 too, and this 1 does have the zombies animated, even tho their 2D images with no leg bones... :srs:

but this 1 does have every single model working, and animated. there's like 2 brres files i didnt add tho, but they will be added, and those r 3D zombies... 1 with a camera, and the other pushing a shopping cart around in the background xD

awesome :af: this has also reminded me to fix my volnutt sounds as there all mixed up o-o. When he jumps he goes DRILL UPA. when he side b's he says drill up slowly and deeply. when I Up B he goes DILL UPAPA!!!!!!!!!!!!!!!!! HA HA HA HA HA HA!
ya... y HAVENT u fixed his sounds yet? -_-''


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: Segtendo on July 11, 2011, 06:07:54 PM
but this 1 does have every single model working, and animated. there's like 2 brres files i didnt add tho, but they will be added, and those r 3D zombies... 1 with a camera, and the other pushing a shopping cart around in the background xD
Kewl.
I also can't wait to see that Frank West model in there.


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: DSX8 on July 11, 2011, 06:09:24 PM
Kewl.
I also can't wait to see that Frank West model in there.
haha yeah, the model i got of him from MarioKing64DS makes it freeze... due to a pixel shading error which made me go.... WUUUUUUUT!? But i am using that model to make his animations :P


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: Segtendo on July 11, 2011, 06:11:36 PM
haha yeah, the model i got of him from MarioKing64DS makes it freeze... due to a pixel shading error which made me go.... WUUUUUUUT!? But i am using that model to make his animations :P
Strange how his look in Tatsunoko vs. Capcom model is completely different from his Dead Rising model.


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: Pervyman Trigger on July 11, 2011, 06:16:03 PM
ya, i remember that 1 too, and this 1 does have the zombies animated, even tho their 2D images with no leg bones... :srs:

but this 1 does have every single model working, and animated. there's like 2 brres files i didnt add tho, but they will be added, and those r 3D zombies... 1 with a camera, and the other pushing a shopping cart around in the background xD
ya... y HAVENT u fixed his sounds yet? -_-''

Becuse his up b is HAFRICKENLARIOUS!


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: DSX8 on July 11, 2011, 06:16:08 PM
Strange how his look in Tatsunoko vs. Capcom model is completely different from his Dead Rising model.
indeed... and he has 3 hands on each arms... so i have to use the polygon remover tool to get rid of 4 hands...

2 hands shaped into fists (delete his right fist)
2 hands shaped into a open hand (will delete his left open hand)
2 hands holding a camera (deleting both of them)


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: Segtendo on July 11, 2011, 06:25:44 PM
HE'S A MUTANT.
KILL HIS POLYGONS WITH FIRE.


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: Naruto200Man on July 11, 2011, 06:29:58 PM
Ya know, for a parody of this stage, you could make all the zombies doing the Thriller dance in the background XD


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: DSX8 on July 11, 2011, 06:33:05 PM
Ya know, for a parody of this stage, you could make all the zombies doing the Thriller dance in the background XD
as i said... the zombies r 2D images... and they have no bones in them, so i cant do that.


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: Pervyman Trigger on July 11, 2011, 06:34:26 PM
as i said... the zombies r 2D images... and they have no bones in them, so i cant do that.

Well your you. You can MAKE it happen :P


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: DSX8 on July 11, 2011, 08:19:22 PM
Well your you. You can MAKE it happen :P
there's only 2 zombies that i can do and give them the "thriller" dance animation xP


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: Pervyman Trigger on July 11, 2011, 08:20:55 PM
Well would you be able to give the backound a "wave" like effect, that give the apperance of motion


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: DSX8 on July 11, 2011, 08:24:08 PM
Well would you be able to give the backound a "wave" like effect, that give the apperance of motion
nope, cant do that to 2D zombie images. I can with the 3D zombies tho.


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: Pervyman Trigger on July 11, 2011, 08:27:56 PM
naw, that would be weaird, unless you had them... DO THE WAVE :af: sorry :>.>:


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: DSX8 on July 11, 2011, 08:33:39 PM
lolz... well wat if i added this? xDD

(http://internationaltextureteam.files.wordpress.com/2010/01/scary-snake2.jpg?w=150&h=141)


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: Segtendo on July 11, 2011, 08:34:31 PM
lolz... well wat if i added this? xDD

([url]http://internationaltextureteam.files.wordpress.com/2010/01/scary-snake2.jpg?w=150&h=141[/url])

...
...
...
Yes.
Snake doing Thriller would be genius.


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: Pervyman Trigger on July 11, 2011, 08:45:28 PM
lolz... well wat if i added this? xDD

([url]http://internationaltextureteam.files.wordpress.com/2010/01/scary-snake2.jpg?w=150&h=141[/url])


Oddly enough that image makes me hungry O-o


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: DSX8 on July 11, 2011, 08:46:07 PM
Oddly enough that image makes me hungry O-o

:srs:  ur creepy...


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: Pervyman Trigger on July 11, 2011, 08:52:54 PM
:srs:  ur creepy...

creepy, or AWESOMEY! :af:


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: DSX8 on July 11, 2011, 08:54:14 PM
. . . .

just creepy..


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: ✿Zelia✿ on July 11, 2011, 08:54:54 PM
:srs:  ur creepy...
lol, i found this funny for some reason. ._.


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: Pervyman Trigger on July 11, 2011, 08:55:05 PM
. . . .

just creepy..

in an awesome way? :af2:


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: DSX8 on July 11, 2011, 08:56:17 PM
lol, i found this funny for some reason. ._.
lolz xD

in an awesome way? :af2:
. . . . . . . .
NOOOO!!!!  :rage:


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: Pervyman Trigger on July 11, 2011, 08:56:50 PM
. . . . . . . .
NOOOO!!!!  :rage:

 :oshi:


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: DSX8 on July 11, 2011, 09:00:44 PM
............

Y HAS MAH THREAD BECOME A CHATTING THREAD!?!?!? x_x'


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: ✿Zelia✿ on July 11, 2011, 09:02:36 PM
Well if you look at a pic of a zombified character and you say your hungry...

That must mean your a....

Zombie!!!

._.

*runs out of thread, screaming*

P.S. nice work on the zombie Snake. :P


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: DSX8 on July 11, 2011, 09:05:59 PM
Well if you look at a pic of a zombified character and you say your hungry...

That must mean your a....

Zombie!!!

._.

*runs out of thread, screaming*

P.S. nice work on the zombie Snake. :P
hah thanks... but i lost that file loooooong ago... somewhere back in  early 2010 is wen i was working on it, but now i dont have it, and im not going back to making textures.... >.>"


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: Pervyman Trigger on July 11, 2011, 09:06:17 PM
............

Y HAS MAH THREAD BECOME A CHATTING THREAD!?!?!? x_x'
Because I started commenting in it
Well if you look at a pic of a zombified character and you say your hungry...

That must mean your a....

Zombie!!!

._.

*runs out of thread, screaming*

P.S. nice work on the zombie Snake. :P

O-O. mmmmmmmmmmmmaaaaaaaaaayyyyyyyybbbbbbbbeeeeeeeee :af:


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: DSX8 on July 11, 2011, 09:23:44 PM
Because I started commenting in it
O-O. mmmmmmmmmmmmaaaaaaaaaayyyyyyyybbbbbbbbeeeeeeeee :af:
lolz... imma... back away now... >.>"


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: Pervyman Trigger on July 11, 2011, 09:24:48 PM
you do that then :nazo:

Well goodnight :af:


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: Wasabi_Skillz on July 11, 2011, 09:57:26 PM
excited for these stages dude. have you heard anything from dRage about the monster hunter tri stage?


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: DSX8 on July 11, 2011, 09:58:07 PM
excited for these stages dude. have you heard anything from dRage about the monster hunter tri stage?
nope, as far as i kno, he should be almost done with school work... i htink


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: DSX8 on July 12, 2011, 07:08:20 AM
sorry for a double post....

as my TvC stage pack is drawing near completion (which is going to be great and reviewed by SDOOM), here is a new pic of a stage that is ready to be released as a V1 and final and complete version will be in the stage pack!! Here's stage 1 of VS mode, Wasteland!!  everything is animated, including the sky, robot head (right side of the stage), smoke and streams of sand/dust flying by in the background.

Known Issue's:
  • Smoke - stays animated for 50-55secs into the match then stops. Might make a CLR0 file for, which will make it vanish as the animations end.
  • Crumbling Rocks - even tho they have only 200 frames, im trying to mess around with Unknown1 and Unknown3 to see what they do exactly. Thinking that 1 of them would be a countdown timer for the animation to start, but their both not.
  • Cashans Flag(s) - No matter how many times I've tried to get them to work, they make the game freeze due to a pixel shader error. I have noticed that every model def in Unknown1 is set to 0, while the flag is set to 2. I have no clue how to fix that.

(http://img840.imageshack.us/img840/2338/rsbe019.png)


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: Pervyman Trigger on July 12, 2011, 10:42:35 AM
awesome stage, as always


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: DSX8 on July 12, 2011, 02:28:47 PM
awesome stage, as always

yup :af2:


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: Puraidou on July 12, 2011, 02:37:18 PM
you, me, facebook? xD


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Preview - 07/11
Post by: DSX8 on July 12, 2011, 02:55:10 PM
you, me, facebook? xD
why yes, sure!


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: DSX8 on July 13, 2011, 04:04:59 AM
WASTELAND Version 1  (no, not burning wasteland!!)
http://www.youtube.com/watch?v=TrMNXk8QhSE

only known bug(s)...
  • smoke stops moving withing 55secs to 1min during the match. Final version will have a CLR0 file having it fading out b4 it stops.
  • Cesshern Flag model(s) - doesnt work in game.

RE-ANIMATING THE ROCKS ON THIS STAGE WAS A PAIN!! Be glad i included it in this version, cause it took me a good 6-8 hours to animate 3 models! :af:
Comes with SSS icons, 2 brstm tracks (sorry, i wasnt sure wat other songs fit this stage well), and 3 files for the stage.


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: Pervyman Trigger on July 13, 2011, 10:24:03 AM
Ah yeah, Now I download it, put it in my SD card. And unpaiently wait for my wii to be fixed


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: DSX8 on July 13, 2011, 04:26:24 PM
lol ya, u go and do that xP


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: Pervyman Trigger on July 13, 2011, 04:50:29 PM
I will :p


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: ??_? on July 13, 2011, 04:54:58 PM
I really like your imports man, and I think I'd like them more if you attempted less walkoff stages.  Keep up the good work ^_^


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: DSX8 on July 13, 2011, 05:26:36 PM
I really like your imports man, and I think I'd like them more if you attempted less walkoff stages.  Keep up the good work ^_^
hey hey, i do imports... most of TvC stages R walkoff stages... except for Uncharted Region Of Japan... lol


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: Segtendo on July 13, 2011, 05:34:51 PM
I HAVE FOUND YOU ON FACEBOOK, GOOD SIR.
Continue the great imports :af:


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: DSX8 on July 13, 2011, 05:56:10 PM
I HAVE FOUND YOU ON FACEBOOK, GOOD SIR.
Continue the great imports :af:
lol u stalker!!


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: Pervyman Trigger on July 13, 2011, 08:31:05 PM
Woh woh woh were doin facebook now O-o. I never made one


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: Segtendo on July 13, 2011, 08:32:47 PM
Woh woh woh were doin facebook now O-o. I never made one
Me, DSX8, and Pride have one :af:


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: Pervyman Trigger on July 13, 2011, 08:36:05 PM
Hhhhhhmmmm. Well I may be one of the few who have NEVER made a facebook account :af: or myspace or whatever that other one is :kdance:


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: DSX8 on July 13, 2011, 08:36:26 PM
Woh woh woh were doin facebook now O-o. I never made one
hahah... im more active on facebook xP


Me, DSX8, and Pride have one :af:
indeed we do!!! :af2:


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: Pervyman Trigger on July 13, 2011, 08:43:38 PM
Hm. mmaaayyybbbeee I should make o-o


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: DSX8 on July 13, 2011, 08:47:51 PM
Hm. mmaaayyybbbeee I should make o-o
lolz y dont cha? xD


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: Pervyman Trigger on July 13, 2011, 08:52:04 PM
Honestly, I would barly use it. It may not seem like it from how much I post :P here but I'm not online much


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: DSX8 on July 13, 2011, 08:54:36 PM
Honestly, I would barly use it. It may not seem like it from how much I post :P here but I'm not online much
lol u fail then cause im always online and working on my hacks none stop :P


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: Pervyman Trigger on July 13, 2011, 09:01:55 PM
lol u fail then cause im always online and working on my hacks none stop :P

pft. If I had a facebook I would mostly likely get on it about once a month, forgeting I had it in the first place


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: DSX8 on July 13, 2011, 09:05:04 PM
pft. If I had a facebook I would mostly likely get on it about once a month, forgeting I had it in the first place
lolz


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: Segtendo on July 13, 2011, 09:05:32 PM
lolz
Lol.
I'm on there every day.


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: Pervyman Trigger on July 13, 2011, 09:06:44 PM
Well I work o-o -GASP- but serously, you will be surpised how many people move in a month :oshi:


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: SJS on July 13, 2011, 09:09:22 PM
Oni Island. That is all.

Bye.


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: Segtendo on July 13, 2011, 09:15:34 PM
Oni Island. That is all.

Bye.
We have a combo breaker :af:


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: Pervyman Trigger on July 13, 2011, 09:20:10 PM
We have a combo breaker :af:
Agrement


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: DSX8 on July 13, 2011, 09:45:19 PM
Oni Island. That is all.

Bye.
lol its on hold still damnit!!! u have to wait till august for its release! :P

We have a combo breaker :af:
it is indeed a combo breaker... >.>


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: Pervyman Trigger on July 13, 2011, 09:48:16 PM
lol its on hold still damnit!!! u have to wait till august for its release! :P

On the topic of unrealeased stages. Hows that "stage" going? Kill the ants?


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: DSX8 on July 13, 2011, 10:46:41 PM
On the topic of unrealeased stages. Hows that "stage" going? Kill the ants?
if u mean uncharted region of china, waiting on mewtwo for srt0 fixes if he can fix them.

for williamette parkview mall, that shall be released in 2 days... giving some zombies DANCE animations! xP


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: Pervyman Trigger on July 13, 2011, 10:49:48 PM
I ment the Gesellschaft (Clear Skyes) =.=
Who the hell do you think I am? Some not Megaman Legeneds fan (Unlike someone :P)


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: DSX8 on July 13, 2011, 11:25:03 PM
I ment the Gesellschaft (Clear Skyes) =.=
Who the hell do you think I am? Some not Megaman Legeneds fan (Unlike someone :P)
.... i forgot all bout that... xDD


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: Pervyman Trigger on July 13, 2011, 11:32:21 PM
.... i forgot all bout that... xDD

:oshi: why so mean to me :oshi:


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: Wasabi_Skillz on July 13, 2011, 11:32:35 PM
GREAT DESERT GREAT DESERT GREAT DESERT


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: DSX8 on July 14, 2011, 12:07:13 AM
GREAT DESERT GREAT DESERT GREAT DESERT
still havent heard from dRage yet... =/


:oshi: why so mean to me :oshi:
cause i can!! :af:


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: Pervyman Trigger on July 14, 2011, 12:11:37 AM
still havent heard from dRage yet... =/

cause i can!! :af:
:'(
GREAT DESERT GREAT DESERT GREAT DESERT
First thought I had when I read this was "FOOD!" :af2:


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: DSX8 on July 14, 2011, 12:47:20 AM
:'(First thought I had when I read this was "FOOD!" :af2:
lol dont be sad fool

and food? O.o  HOW THE HELL DOES THAT REMIND U OF FOOD!?!?!?!?


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: Segtendo on July 14, 2011, 12:55:37 AM
"Desert" is hot.
"Dessert" is tasty.
The missing "s" may have thrown him off [/offtopic]


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: DSX8 on July 14, 2011, 01:05:18 AM
"Desert" is hot.
"Dessert" is tasty.
The missing "s" may have thrown him off [/offtopic]

lol i sooooo wasnt thinking at the time xD

edit: WHO'S THAT CHARACTER!!!!

(http://img202.imageshack.us/img202/347/rsbe015.png)


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: Friedslick6 on July 14, 2011, 06:19:15 AM
WHO'S THAT CHARACTER!!!!

(http://img840.imageshack.us/img840/7866/pikachubd.png)


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: Beyond on July 14, 2011, 06:54:04 AM
lol i sooooo wasnt thinking at the time xD

edit: WHO'S THAT CHARACTER!!!!

([url]http://img202.imageshack.us/img202/347/rsbe015.png[/url])


Looks like Frank West. :>.>:

But yea, great job with the Wasteland man and I'm really looking forward to Parkview Mall.  ;D


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: Pervyman Trigger on July 14, 2011, 09:21:20 AM
"Desert" is hot.
"Dessert" is tasty.
The missing "s" may have thrown him off [/offtopic]

That was exactly it, then I reread thinking it didn't add up. Then I figured it out :af:


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: DSX8 on July 14, 2011, 12:57:03 PM
([url]http://img840.imageshack.us/img840/7866/pikachubd.png[/url])

i was soooooo expecting some1 to do that xD



Looks like Frank West. :>.>:

But yea, great job with the Wasteland man and I'm really looking forward to Parkview Mall.  ;D

yesh, it is indeed Frank West!!! I finally figured out why these models of mine dont work in game, and its all cause of their materials which i had to manually fix o.e... anyways thanks!!

That was exactly it, then I reread thinking it didn't add up. Then I figured it out :af:

lol well then.... *hands u cake* ;D

Edit: well... i finally got frank west to show his textures in game now... except now... HE'S LIKE... INVERTED.. i think the polygons i deleted affected his body... cause his polygons explode in game now >.>  (havent tested on wii tho)
(http://img43.imageshack.us/img43/9099/rsbe016.png)

edit2: does any1 kno any songs that fits with Williamette Parkview Mall?


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: Segtendo on July 14, 2011, 08:47:27 PM
Maybe... the original song? (http://www.brawlcustommusic.com/8017) r)
And maybe Coconut Mall from Mario Kart Wii. I used that song when I had an old version of this stage.


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: DSX8 on July 15, 2011, 12:46:16 AM
Maybe... the original song? ([url]http://www.brawlcustommusic.com/8017[/url]) r)
And maybe Coconut Mall from Mario Kart Wii. I used that song when I had an old version of this stage.

lol i already have the original song... for the MKW mall stage... no... its not blood pumping...

edit: due to frank west model polygons exploding when i remove a single polygon, he makes the stage freeze... so sadly, he wont be added into the background of the stage. In other news, i'm making SNAKE look like frank west. his articles will be made into his camera with the strap around his name (courtesy of SmashClash or Aafyre). Pic of snake west (lolz, head only).. if any1 wants to do the texture for him, please let me know and u will be credited!!
(http://i55.tinypic.com/15gw139.png)


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: 水晶空 on July 15, 2011, 11:38:20 AM
That Frank West face indeed is already cool.

Are you gonna release individually in the Vault once you finish?

This question might have been answered, but are there gonna be zombies that walk around like the zombies with shopping carts and whatnot?


Title: Re: Demonslayerx8 Imports! TvC Wasteland V1 released - 07/13
Post by: DSX8 on July 15, 2011, 06:19:38 PM
That Frank West face indeed is already cool.

Are you gonna release individually in the Vault once you finish?

This question might have been answered, but are there gonna be zombies that walk around like the zombies with shopping carts and whatnot?

ya, i actually re-did his face, and its more spot on now... but the rest of him is.... hard for me to even do, so thats y im asking ppl if they can finish him off for me xD  (so far no answers...:( )

and yes, they both will be released individually ;D   and for the zombies, yes, they will be in the background, moving and stuff... lol  (and frank will be doing the michael jackson dance xD )... but here's wat i have done so far.
(http://img269.imageshack.us/img269/2381/unledcrr.png)


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: DSX8 on July 16, 2011, 12:43:28 PM
srry for double post... but it needs its own post.. lolz

sorry to announce, but i decided NOT to add Frank West onto the stage, no1 has offered to vertex snake for me to look like frank west, so i'm gonna forget about adding him, but at least the stage wont be delayed more!! xP

FINAL PREVIEW!
http://www.youtube.com/watch?v=14DfmfT0PRI
first time rending in FULL TRUE HD!!

final preview of the stage b4 i show the finished version!! this shows some lighting, clr0, and VIS0 fixes, plus additional models, and new pokemon trainer location! (loz i put him with the zombies in the background, but not shown in this video)

left to do:
-modified SRT0 files
-fix animations so that 2D zombies dont "fly" into the camera (so far i found it doing it 3 times)
-add shopping cart zombie!


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: Segtendo on July 16, 2011, 01:04:35 PM
Awesome job dude.
I'll probably get it :af:


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: DSX8 on July 16, 2011, 01:24:37 PM
Awesome job dude.
I'll probably get it :af:
hah thanks!!  and yea, this stage is coming along NICELY!


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: 水晶空 on July 16, 2011, 05:44:48 PM
Yay!! ^w^

I've been waiting for a proper import of Willamette...
I'm going to DL it asap!


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: Pervyman Trigger on July 16, 2011, 07:04:54 PM
YES INTERNET AGAIN! *cough* aaannnnyyyywwwwaaayyyyyy... It's lookin good :af:


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: DSX8 on July 16, 2011, 08:31:32 PM
YES INTERNET AGAIN! *cough* aaannnnyyyywwwwaaayyyyyy... It's lookin good :af:

lol thanks xD


Yay!! ^w^

I've been waiting for a proper import of Willamette...
I'm going to DL it asap!
hah yeah, im currently adding a little inventive idea i had with the shopping cart zombie... completely remade animations for him, and also adding a zombie into the shopping cart and the zombie accidently pushes the cart and trips on his face, and the cart goes flying down the path and crashes and trips over, and the zombie inside the cart slides out and breaks his neck, allowing his head to get twisted around xP


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: Pervyman Trigger on July 16, 2011, 09:00:18 PM
The zombie accidently pushes the cart and trips on his face, and the cart goes flying down the path and crashes and trips over, and the zombie inside the cart slides out and breaks his neck, allowing his head to get twisted around xP

That may be the best thing I've ever heard. EVER!

And guess what, I got TvC again YYYAAAYYY!!!!!! :af: I'm still not sure why I got rid of it :srs:


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: DSX8 on July 17, 2011, 12:19:52 AM
That may be the best thing I've ever heard. EVER!

And guess what, I got TvC again YYYAAAYYY!!!!!! :af: I'm still not sure why I got rid of it :srs:

hah yeah, its a good idea, but now im re-considering it bout the whole cart crashing and stuff, cause it loops back to the very beginning, and Unknown1 and Unknown3 does NOTHING in the CHR0 >.>

and gratz on gettin TvC again


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: Pervyman Trigger on July 17, 2011, 10:49:20 AM
hah yeah, its a good idea, but now im re-considering it bout the whole cart crashing and stuff, cause it loops back to the very beginning, and Unknown1 and Unknown3 does NOTHING in the CHR0 >.>

and gratz on gettin TvC again

Uh-oh o-o

and thanks :af: All I had to do was travel five states away to find a FRICKEN COPY! :rage:


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: DSX8 on July 17, 2011, 12:57:10 PM
Uh-oh o-o

and thanks :af: All I had to do was travel five states away to find a FRICKEN COPY! :rage:
O_o 5 states? ur joking right :o


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: Pervyman Trigger on July 17, 2011, 02:25:41 PM
O_o 5 states? ur joking right :o

Not at all :srs: but I actually had reasons to drive that far. The game came as an after thought when I walked into a gamestop :af:


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: Segtendo on July 17, 2011, 02:32:09 PM
Not at all :srs: but I actually had reasons to drive that far. The game came as an after thought when I walked into a gamestop :af:
Gotta love Gamestop.


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: Pervyman Trigger on July 17, 2011, 03:42:15 PM
Gotta love Gamestop.

My ONLY game store :af: with the exception of the occasional wallmart :o


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: DSX8 on July 17, 2011, 08:21:52 PM
My ONLY game store :af: with the exception of the occasional wallmart :o
hah yeah!!! i have like 6 gamestops real close to me o.o


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: Pervyman Trigger on July 17, 2011, 09:11:14 PM
hah yeah!!! i have like 6 gamestops real close to me o.o

Look at all the quotes :af:

Seriously :srs: I only have three, and the third ones a fricken hour away :rage:
Funny though, were ever I am I seem to have a decent big gamestop, and some small crappy gamestops :af:


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: Segtendo on July 17, 2011, 09:16:22 PM
So, uh... how's the mall coming along?


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: Pervyman Trigger on July 17, 2011, 09:19:49 PM
So, uh... how's the mall coming along?

Yeah, and the stage I've "requested" asked about ^_~ Because I bet my poodles monkey in Georgia that you forgot about it again :>.>:


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: DSX8 on July 17, 2011, 09:43:35 PM
lol nope, i decided not to do the zombie cart pusher... just... ALOT OF ZOMBIES!


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: Pervyman Trigger on July 17, 2011, 09:46:58 PM
lol nope, i decided not to do the zombie cart pusher... just... ALOT OF ZOMBIES!

aw :oshi: but what are ya gonna do :af:


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: DSX8 on July 17, 2011, 09:51:39 PM
ok enough with the quotes please ^^"

and wat u mean by that? xD


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: Pervyman Trigger on July 17, 2011, 09:55:26 PM

I dunno :nazo:


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: DSX8 on July 17, 2011, 10:06:03 PM
lol well the stage should be either be released tonight around 11pm, or sometime 2morrow morning


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: Pervyman Trigger on July 17, 2011, 10:09:09 PM
Whats your time? Mines 12:06 am


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: DSX8 on July 17, 2011, 10:15:45 PM
3 hours behind ya!


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: Pervyman Trigger on July 17, 2011, 10:33:43 PM
Nice :af:


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: DSX8 on July 17, 2011, 10:38:45 PM
Quote from: S.J.S via MSN
PervTHEshadow:  *gives DSX8 a HJ and BJ*
                                 ^thats what he wants to do to demon! :af:

>.>"   back off SJS!! xDDD  i wouldnt even LET him touch me!


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: Pervyman Trigger on July 17, 2011, 10:48:27 PM
o-o" ... I'm not THAT weird. Close, but not THAT weird


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: DSX8 on July 17, 2011, 10:57:26 PM
o-o" ... I'm not THAT weird. Close, but not THAT weird

O_e  creepy...


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: Pervyman Trigger on July 17, 2011, 11:10:30 PM
is it? :angel:


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: DSX8 on July 17, 2011, 11:16:30 PM
@pervTHEshadow - YES!!!!

anyways.... after spending about, idk... 3 hours or 4, i have made my own personal site, which showcases my hacks, and u can also ask me questions on it!!!!

feel free to go through the download and music page on the site.
http://dsx8imports.wordpress.com/


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: Pervyman Trigger on July 17, 2011, 11:22:52 PM
nice nice. Well goodnight. Time for me to dissaper for a few days :af:

Never mind the thing got cancled :notimp:


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: DSX8 on July 17, 2011, 11:31:37 PM
lolz alright... LATER THEN


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: Pervyman Trigger on July 19, 2011, 10:38:19 AM
Sssssooooooo....... Hows stage progress?


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: DSX8 on July 19, 2011, 01:49:53 PM
Sssssooooooo....... Hows stage progress?
i found a few bugs in it... >.<


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: Pervyman Trigger on July 19, 2011, 01:57:43 PM
o-o uh oh


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: DSX8 on July 19, 2011, 02:12:06 PM
ya, easily fixable tho


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Final Preview - 07/16
Post by: Pervyman Trigger on July 19, 2011, 06:00:20 PM
huh, more ants? :af:

EDIT: HAHAHAHAHAHAHAHAHAHAHAHA HA HA! ah, I've been playin TvC so much that I forgot how to use the brawl zero :af: I think I'm going to make a new moveset for him :>.>:


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Released - 07/20
Post by: DSX8 on July 20, 2011, 03:14:43 AM
huh, more ants? :af:

EDIT: HAHAHAHAHAHAHAHAHAHAHAHA HA HA! ah, I've been playin TvC so much that I forgot how to use the brawl zero :af: I think I'm going to make a new moveset for him :>.>:

lolz, dont worry bout it, SDOOM said he's gonna be doing a new complete zero PSA when he's 100% done with spider man :P


anyways, WILLIAMETTE PARKVIEW MALL IS NOW DONE AND RELEASED!!!

http://www.youtube.com/watch?v=bqItEj49VGE
Sorry if the 2D zombies dont animate like they do in the actual game, their SRT0 files r totally weird, and any modifications to them makes them freeze, so sorry.

comes with SSS icons, 3 brstm files, and stage files!!!

note: 1 of the zombies animations is glitchy wen it loops, srry i didnt bother fixing that.

Download Here!
(http://img29.imageshack.us/img29/8580/williametteparkviewmall.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20766)


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Released - 07/20
Post by: Pervyman Trigger on July 20, 2011, 09:37:37 AM
-sigh- If I only had a wii =.=, Maybe I should see the wizard :af:


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Released - 07/20
Post by: DSX8 on July 20, 2011, 04:18:37 PM
lol or better yet PAY some1 to fix ur wii :>.>palm:


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Released - 07/20
Post by: Pervyman Trigger on July 20, 2011, 04:23:38 PM
I am. It's curently being fixed. I'll have it back in a week :af:
And that cheated me out of a new laptop :oshi:


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 20, 2011, 04:42:37 PM
lolz i soooo could use a new laptop myself... this 1 i had since 2001... >.>

its a total piece of [censored] thats trying to quit on me time to times

Edit: ^ y did i get freaking censored.... o.e

Edit2:
anyways.... 1 of the remade stages i'll be releasing next will be Aensland Castle Version 3 (last 1 i have up here is 1.5, but other versions i didnt really plan on releasing ^^" )... this 1 has the same stuff as my Version 2.1 (never was released), but its now gonna have modified SRT0 files. SO far, i got the Lightning to flash, but it only lasts for 15secs.
(http://img202.imageshack.us/img202/8885/rsbe014.png)


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Released - 07/20
Post by: Pervyman Trigger on July 20, 2011, 05:08:11 PM
Nice o-o. Does those circle things show the fight like they did in TvC or no? Cuse that would be cool :af:

lolz i soooo could use a new laptop myself... this 1 i had since 2001... >.>

its a total piece of [censored] thats trying to quit on me time to times

Huh, Mines only been around sience 2004 o-o. I salute you for being able to make epicness on crapyness :af2:


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Released - 07/20
Post by: Segtendo on July 20, 2011, 05:13:36 PM
Will the candles animate?


Title: Re: Demonslayerx8 Imports! TvC Williamette Parkview Mall Released - 07/20
Post by: DSX8 on July 20, 2011, 05:15:20 PM
yes, they show up when u fight just like in TvC... im trying to make them go on longer tho instead of just stopping 15secs into the match >.>... only thing i CANT do is have the mirrors show u fighting... but i also got those to animate for 1min into the match.


and yes... im able to make... epicness on a crappyness laptop xD


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 21, 2011, 01:46:36 AM
Will the candles animate?
oh wow... y didnt i see ur post segtendo...

yes, the candles will be animated... there's 2 SRT0 files for them, and atm, i have 1 of them animated, but im trying to get it to animate perfectly. The mirror, and the sky now stays animated for 3mins, or more.

also, i might have figured something out with the SRT0 files... the "TYPE" might be how long the animation should last for... and Unknown2 is for how many frames it has.. Unknown1 is like chr0 files, so should always stay as 0, the type might be minutes, or how many loops it should have (im not exactly clear on wat it really does yet).. and thats all i have for now.. ;D


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Friedslick6 on July 21, 2011, 02:02:46 AM
Couldn't you have the mirror work if you used Pokemon Stadium as a base for the level?


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Puraidou on July 21, 2011, 02:09:02 AM
Fried has a point DS, it could work. Not sure though xD


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 21, 2011, 02:11:19 AM
Couldn't you have the mirror work if you used Pokemon Stadium as a base for the level?
i absolutely... have no clue O.o

thats a good idea tho mate


Fried has a point DS, it could work. Not sure though xD
ya.. that might works... dunno tho


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Puraidou on July 21, 2011, 02:18:40 AM
I'd say give it a try, what's there to lose? Create a copy and try it over pokemon stadium. or pokemon stadium 2


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 21, 2011, 03:43:34 AM
well... i tried it out (by porting the screen models over to the stage.... and lets just say i get a BLANK!!!!

Pokemon Stadium 1 doesnt even have a STDT file unlike Pokemon Stadium 1... also, even if i do ADD the screens... im not even know exactly WHERE to put them =/  (and cant do the mirrors cause then it will block the effects on it)

(http://img194.imageshack.us/img194/3416/screenpositionerrors.png)


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Puraidou on July 21, 2011, 03:46:50 AM
Well... [censored]... that sucks.. :-\ Guess we can't have the mirrors show the play then..



Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 21, 2011, 03:52:23 AM
Well... [censored]... that sucks.. :-\ Guess we can't have the mirrors show the play then..
indeed =/


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Puraidou on July 21, 2011, 03:53:03 AM
indeed =/
why did you censor that? xD
nvm, i turned the censoring on and saw it did that on it's own xD


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 21, 2011, 03:56:25 AM
xDD

blame the new thing that was added on KCMM... censors.. -_-


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Puraidou on July 21, 2011, 04:00:51 AM
xDD
blame the new thing that was added on KCMM... censors.. -_-
You can turn those off you know XD

Profile ->Look and Layout Preferences -> Leave words uncensored.
Change that one and it shows all the words xP
Cause now [censored] is censored but if you change the option you see the word "[censored]" twice now xP


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 21, 2011, 04:05:34 AM
You can turn those off you know XD

Profile ->Look and Layout Preferences -> Leave words uncensored.
Change that one and it shows all the words xP
Cause now [censored] is censored but if you change the option you see the word "[censored]" twice now xP
lol i see... and i see [censored] now xP


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Puraidou on July 21, 2011, 04:11:05 AM
lol i see... and i see [censored] now xP
(http://thereforeiam.files.wordpress.com/2008/05/nowai.jpg)


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 21, 2011, 04:14:14 AM
([url]http://thereforeiam.files.wordpress.com/2008/05/nowai.jpg[/url])

yesway!!!

and ahh... my very first stage import i've done almost a year ago... and released it on August 9th, 2010....
http://www.youtube.com/watch?v=0d6ZzV2OIxU


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Puraidou on July 21, 2011, 04:18:29 AM
yesway!!!

and ahh... my very first stage import i've done almost a year ago... and released it on August 9th, 2010....
[url]http://www.youtube.com/watch?v=0d6ZzV2OIxU[/url]
Lol the mirrors are so ugly there, sorry but i really think it is after seeing the new and improved version XD


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 video Preview - 07/21
Post by: DSX8 on July 21, 2011, 04:23:13 AM
hahah yeah, i agree


Edit:
http://www.youtube.com/watch?v=Lfu5WdfnZJ4


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Enigmatic on July 21, 2011, 04:36:20 PM
That is one sexy looking import so far. What else needs to be done on it?


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 21, 2011, 05:15:17 PM
That is one sexy looking import so far. What else needs to be done on it?
the candles and... the lightning flashes. then it shall be complete :P


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 21, 2011, 11:01:48 PM
the candles and... the lightning flashes. then it shall be complete :P

Hope that goes well :af:
And guess who got a kickass name change :af2:


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 21, 2011, 11:43:56 PM
ya i noticed... pervy-man tiger...


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 21, 2011, 11:45:06 PM
ya i noticed... pervy-man tiger...

Crap o-o meant trigger. Thanks :af:


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 21, 2011, 11:50:43 PM
lolz


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 21, 2011, 11:52:38 PM
FIXED  r)


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 21, 2011, 11:55:50 PM
yes i see that.

anyways... i have decided not to MAKE the flames animate on the stage since its a royal pain to find a SRT0 file that acts just like fire.


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 22, 2011, 12:07:43 AM
anyways... i have decided not to MAKE the flames animate on the stage since its a royal pain to find a SRT0 file that acts just like fire.


:oshi:
Well it is what it is :af: sad at that though :P still epic :af2:
EDIT:
[url]http://www.youtube.com/watch?v=Lfu5WdfnZJ4[/url]


Using that old Volnutt thing? Why not this one?
(http://i145.photobucket.com/albums/r217/Advancewars93/Volnutt_Small_Blue.png)
And along with that. THIS! (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/reaverboteye-1.png)


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 22, 2011, 12:24:00 AM
lol thxs for those icon and CSS image.... that helps to make him match with the rest of the icons.


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 22, 2011, 12:30:56 AM
lol thxs for those icon and CSS image.... that helps to make him match with the rest of the icons.

Should Just Download my pack, recolors, csps, EVERYTHING! I even have a version without all those extra wepons :P In a few days I'm going to release my camo version of him too :af2: Then I've got some epicly kickass recolors instore for him during his next release :af:


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 22, 2011, 12:35:28 AM

Should Just Download my pack, recolors, csps, EVERYTHING! I even have a version without all those extra wepons :P In a few days I'm going to release my camo version of him too :af2: Then I've got some epicly kickass recolors instore for him during his next release :af:
lolz really? i didnt kno u did that... o.e


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 22, 2011, 12:36:26 AM
lolz really? i didnt kno u did that... o.e

Tsk Tsk Tsk. Never underestimate a legends fan ^_~


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 22, 2011, 12:42:00 AM
who should be dead by now since MML3 got canceled :P


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 22, 2011, 12:48:11 AM
who should be dead by now since MML3 got canceled :P

Partically dead yes o-o But whatever, crushed dreams are crushed dreams :af:


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 22, 2011, 12:58:01 AM
hah yeah... well 2morrow (later today) capcom is gonna be answering questions from us... and 1 of the questions is... "will there be a tatsunoko vs capcom 2?".... for some reason, i have high doubts it will be a YES. O.o


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 22, 2011, 01:02:44 AM
Yeah same here o-o It's a good game, but with the way capcoms been working........................Plus it just dosen't have that "second game feel" :af:


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 22, 2011, 01:10:10 AM
Yeah same here o-o It's a good game, but with the way capcoms been working........................Plus it just dosen't have that "second game feel" :af:
i would be happy if it had a sequel... :af2:

edit:
and that would mean more models and stages ;D


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 22, 2011, 01:12:10 AM
Yeah same here ;) but if they had a sequel I would Hope Megaman Volnutt would be in it again :notimp: :>.>:

EDIT: Guess what I'm not gonna be doin tonight. SLEEPIN :af2:


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 22, 2011, 01:13:53 AM
ur nuts... then again... i didnt even sleep at all last night... so tonight ill be sleeping!


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 22, 2011, 01:18:11 AM
o-o. cool cool. I actully gotta spend all night doin stuff. I'm finally goin back home(Which I was sapossed to do a few days ago) So I'm getting as much done as I can before losing the internet..... Then again driving without sleep might be dangerous :srs:

EDIT: Well loggin off for the night so I can get my stuff done. See ya later


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 22, 2011, 03:13:55 AM
alright, later man.


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Puraidou on July 22, 2011, 01:15:12 PM
Hey dude, i made you something that you might like
http://forums.kc-mm.com/index.php?topic=28439.0
Or more specific
http://forums.kc-mm.com/index.php?topic=28439.msg596798#msg596798
If you comment about it do it there as well please xD

Enjoy :laugh:


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 22, 2011, 01:33:30 PM
Hey dude, i made you something that you might like
[url]http://forums.kc-mm.com/index.php?topic=28439.0[/url]
Or more specific
[url]http://forums.kc-mm.com/index.php?topic=28439.msg596798#msg596798[/url]
If you comment about it do it there as well please xD

Enjoy :laugh:

haha thanks ;D


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 24, 2011, 06:48:13 AM
sorry for double post... (i wonder y i havent gotten warned yet... guess the mods dont care bout perfect stages -_- )
(http://img225.imageshack.us/img225/5278/sinaenslandcastle.jpg)
(http://img89.imageshack.us/img89/5424/redwaternowanimates.jpg)

but anyways.... i now have the red water... or blood so i call it xDD... that now animates in game. now for the lightning, im still fixing out the issue's with it.

Edit: and this is wat i meant by the lightning...
(http://img820.imageshack.us/img820/4152/badtexture.jpg)


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 25, 2011, 07:47:19 AM
sssssssssssoooooooo iiiiiiiiiiiiiiiiiiittttttttttttt'ssssssssssssssssss..... almost ready? :af:


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Puraidou on July 25, 2011, 07:51:07 AM
Edit: and this is wat i meant by the lightning...
([url]http://img820.imageshack.us/img820/4152/badtexture.jpg[/url])
What the hell? That's just weird O.o


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 25, 2011, 03:01:38 PM
sssssssssssoooooooo iiiiiiiiiiiiiiiiiiittttttttttttt'ssssssssssssssssss..... almost ready? :af:
haha... not quite... exactly... i was able to get the floor to animate the lightning perfectly.. but now i have to mess around wit the other materials


What the hell? That's just weird O.o
yes, yes it is.. xD


also... i have undated the textures for the mirror, and now it looks even more better!!! i tried to update the sky also, but that didnt look good, so i kept it original


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 25, 2011, 03:17:46 PM
haha... not quite... exactly... i was able to get the floor to animate the lightning perfectly.. but now i have to mess around wit the other materials

yes, yes it is.. xD


also... i have undated the textures for the mirror, and now it looks even more better!!! i tried to update the sky also, but that didnt look good, so i kept it original

Intereting
(http://i235.photobucket.com/albums/ee302/stricer555/REaction%20Faces/1271629338530s.jpg)


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 25, 2011, 03:25:59 PM
yes... and i have delayed my TvC Stage Pack to be released in late August now instead of August 2nd... i need more time to finish these 4 other stages!


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 25, 2011, 03:28:28 PM
yes... and i have delayed my TvC Stage Pack to be released in late August now instead of August 2nd... i need more time to finish these 4 other stages!

(http://i235.photobucket.com/albums/ee302/stricer555/REaction%20Faces/1301056000856.png)
That sucks.... Myabe you could release two versions, one on August 2nd and one late August :af:


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Puraidou on July 25, 2011, 03:34:49 PM
That sucks.... Myabe you could release two versions, one on August 2nd and one late August :af:
Lol no, he'll release it when he wants to.


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 25, 2011, 03:46:41 PM
(http://i235.photobucket.com/albums/ee302/stricer555/REaction%20Faces/tumblr_lfx3i001iW1qffb2t.jpg)
I just want the Gesellschaft (clear skys) stage is all.


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 25, 2011, 04:04:25 PM
be patient with that... i havent touched that stage in 2 weeks...


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 25, 2011, 04:08:35 PM
be patient with that... i havent touched that stage in 2 weeks...
eh it's fine. I'm to busy with stuff at the moment to worry about it anyway :af:


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 25, 2011, 04:15:27 PM
hah alrighty then


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Puraidou on July 26, 2011, 01:57:28 AM
hah alrighty then
So did you manage to fix the lightning?


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 26, 2011, 02:30:44 AM
So did you manage to fix the lightning?
nope not yet... im bak to having issue's with it.. x-x.. same with the flames >.<

and as for now.. im helping some1 fix a stage.. so ya... but his stage, is pretty awesome, and every1 is gonna LOVE it!


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Puraidou on July 26, 2011, 02:54:10 AM
Ah ok, btw i need your help updating Twilight Battlefield soon. It needs that new Midna Black Boo made! XD


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 26, 2011, 03:07:32 AM
lol cant u insert that in urself? O.o

thats like... easy to do man xD


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Puraidou on July 26, 2011, 03:08:13 AM
lol cant u insert that in urself? O.o
thats like... easy to do man xD
You know what happened last time right? XD

If i knew what i did wrong i would but tbh, i have no clue


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 26, 2011, 04:21:38 AM
You know what happened last time right? XD

If i knew what i did wrong i would but tbh, i have no clue
o.o no idk kno wat happened las- OOOOH... ya.. now i remember xD


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Puraidou on July 26, 2011, 05:01:49 AM
o.o no idk kno wat happened las- OOOOH... ya.. now i remember xD
Exactly and i still haven't figured out wtf happened xD
So if you could replace the model, yes please. :P


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 26, 2011, 03:07:07 PM
Exactly and i still haven't figured out wtf happened xD
So if you could replace the model, yes please. :P
lol ill do it later today.. or 2morrow


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Puraidou on July 26, 2011, 03:09:25 PM
lol ill do it later today.. or 2morrow
Alright, thanks man.


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 26, 2011, 03:15:05 PM
also.... STOP CHANGING UR NAME AND AVVY!!!! >.<


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Puraidou on July 26, 2011, 03:54:00 PM
also.... STOP CHANGING UR NAME AND AVVY!!!! >.<
No, why should i? xP


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 26, 2011, 04:16:18 PM
No, why should i? xP

or else... ill tell ur sister to force u to stop!!! ;D

edit: well... as u can see now.. i have.. almost got the main floor lightning right...
First pic - CLR0 test
2nd Pic - Regular SRT0 test

(http://img17.imageshack.us/img17/6672/rsbe017.png)
(http://img269.imageshack.us/img269/8885/rsbe014.png)


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Puraidou on July 26, 2011, 04:57:24 PM
or else... ill tell ur sister to force u to stop!!! ;D
Which would be who exactly? ¦3


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Enigmatic on July 27, 2011, 01:25:15 AM
That reminds me; I have been here how long and still have not even posted in the family board/ gotten hitched.

Anyway the lighting is looking good, but the light of the middle windows look a little pixelated. Aside from that good job.


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Puraidou on July 27, 2011, 01:39:20 AM
That reminds me; I have been here how long and still have not even posted in the family board/ gotten hitched.

Anyway the lighting is looking good, but the light of the middle windows look a little pixelated. Aside from that good job.
Neither have Vile, Vyse and such and they have been around even longer XD


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 27, 2011, 02:57:48 AM
Anyway the lighting is looking good, but the light of the middle windows look a little pixelated. Aside from that good job.
ya.. im not sure HOW to get that fixed... x-x


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 27, 2011, 04:27:44 PM
ya.. im not sure HOW to get that fixed... x-x
Eh there fine :af:


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Segtendo on July 27, 2011, 04:28:49 PM
The first pic's STR0 seems extreme :srs:
I like the second one.


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 28, 2011, 12:12:32 AM
The first pic's STR0 seems extreme :srs:
I like the second one.
first pic says CLR0... the 2nd is SRT0... but i might have to give up on the damn lightning flashes... any srt0 file i try, only makes it flash once then no more... =/


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 28, 2011, 10:12:50 AM
Kinda sucks that the stages have so many problems (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/sad.gif) Well regardless I'm sure you'll make it awesome (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/wink.gif)


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Wasabi_Skillz on July 28, 2011, 10:53:53 AM
did someone just say great desert?


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 28, 2011, 11:08:51 AM
no (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/tongue.gif)


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 28, 2011, 12:33:45 PM
did someone just say great desert?

>.> :SRS:

Kinda sucks that the stages have so many problems ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/sad.gif[/url]) Well regardless I'm sure you'll make it awesome ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/wink.gif[/url])

ya... it is giving me alot of problems... -_-'' but on the other news... i got the bats to animate, aka make them flap their wings. (i might use the same srt0 file for the zombies on williamette parkview mall if it works good)


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 28, 2011, 12:52:08 PM
:>.>palm: :srs:
(FIXED ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/wink.gif[/url]))
ya... it is giving me alot of problems... -_-'' but on the other news... i got the bats to animate, aka make them flap their wings. (i might use the same srt0 file for the zombies on williamette parkview mall if it works good)


Awesome. (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/star.gif) Hope it works out good (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/grin.gif) After all I love your stages (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/love.gif)


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 28, 2011, 05:24:10 PM
Awesome. ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/star.gif[/url]) Hope it works out good ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/grin.gif[/url]) After all I love your stages ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/love.gif[/url])

lol... ur pretty much the ONLY 1 who loves my stages >.>'


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 28, 2011, 05:28:32 PM
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/shocked.gif)


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 28, 2011, 05:31:43 PM
lolz its true xD


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 28, 2011, 05:38:12 PM
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/cry.gif)
(http://forums.kc-mm.com/Themes/efsane/images/warnwarn.gif) Spamming (only emoticon post)


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 28, 2011, 05:57:46 PM
xDD

well o well... it doesnt matter... xP


i might release a beta version of the great desert tonight with its modified SRT0 files, since i got more better in SRT0 file replacement :P


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 28, 2011, 06:00:39 PM
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/awesome.gif)

Quote from: Vish
Please refrain from posting posts that only have an emoticon


Not much different from saying cool (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/stareintoyoursoul.gif)


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 28, 2011, 06:30:53 PM
lolz now wats with the servbots heads? o.e


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 28, 2011, 06:46:14 PM
lolz now wats with the servbots heads? o.e


There ma new emotioncons (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/green.gif) LOOK I HAS DOMO (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/domo.gif)


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 28, 2011, 06:53:01 PM
There ma new emotioncons ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/green.gif[/url]) LOOK I HAS DOMO ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/domo.gif[/url])

creepy...


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 28, 2011, 07:00:40 PM
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/wink.gif)


Quote from: Vish
Please refrain from posting posts that only have an emoticon


Should I say wink then? WINK!

([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/cry.gif[/url])
([url]http://forums.kc-mm.com/Themes/efsane/images/warnwarn.gif[/url]) Spamming (only emoticon post)


But with a solid point to it (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/rage.gif) You know what they say, a picture says a thousand words (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/awesome.gif)
lolz now wats with the servbots heads? o.e

And he seems to be enjoyin it (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/wink.gif)


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 28, 2011, 08:38:28 PM
for once u finally got busted from posting only emoticons... gratz... u win a prize... OF NO STAGE RELEASE TONIGHT!


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 28, 2011, 08:40:52 PM
Wha? (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/servbotcrying.gif)

(From now one I'll be sure to add a word to it, like wink, or cool, or jets)


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 28, 2011, 08:51:30 PM
heh yeah sure... anything... how bout no emoticons from u for a week? xDD

*clears throat*
anyways... i've now gotten the sandstorm on Great Desert (or as u can say... the sand/dust clouds) animates just fine... now to work on the sand waves xD


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 28, 2011, 08:56:21 PM
heh yeah sure... anything... how bout no emoticons from u for a week? xDD

*clears throat*
anyways... i've now gotten the sandstorm on Great Desert (or as u can say... the sand/dust clouds) animates just fine... now to work on the sand waves xD


Servbot head aproves (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/thumbsup.gif)


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 28, 2011, 08:59:22 PM
and he fails.... UPGRADE HIS WARNING!!! lmao jk jk mods


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 28, 2011, 09:05:03 PM
Womp (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/stareintoyoursoul.gif) <- A WORD! NOT SPAM! (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/shifteye.gif) *Slowly backs away*


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: DSX8 on July 28, 2011, 09:18:32 PM
then stop making my thread into a MAJOR chat thread >.>

to be honest... IM SICK AND TIRED OF IT!!! DX


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Pervyman Trigger on July 28, 2011, 09:26:32 PM
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/profile.jpg)
I say something and they respond. It's how it works (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/tongue.gif)

Now SSSUUUSSSHHH! Before the mods here you (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/shifteye.gif)

All right All right (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/nervouslaugh.gif) Sorry (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/awesome.gif)


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Puraidou on July 29, 2011, 05:04:37 AM
Hey dude, did you get a chance to do the Midna model on my stage? [/curiosity]


Title: Re: Demonslayerx8 Imports! TvC Aensland Castle Version 3.0 Preview - 07/20
Post by: Segtendo on July 29, 2011, 01:29:07 PM
That reminds me.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18355
That's not Joe's stage. It's Polimar's.


Title: Re: Demonslayerx8 Imports! Great Desert Update Preview - 07/29
Post by: DSX8 on July 29, 2011, 06:01:24 PM
That reminds me.
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18355[/url]
That's not Joe's stage. It's Polimar's.

lol thanks for reminding me to fix that xDD

Hey dude, did you get a chance to do the Midna model on my stage? [/curiosity]

no.. not yet >.>


Edit:

Well, i now almost have Jhen Moran animations fixed (im waiting for dRage to send me his fixed animations)... sadly... any SRT0 files i use for the wii... makes the stage freeze... so sadly, this stage will not use any SRT0 files.

(http://img52.imageshack.us/img52/9606/rsbe0110.png)
(http://img846.imageshack.us/img846/2338/rsbe019.png)


Title: Re: Demonslayerx8 Imports! Great Desert Update Preview - 07/29
Post by: Wasabi_Skillz on July 29, 2011, 09:45:57 PM
great desert?  :o my heart is yours.


Title: Re: Demonslayerx8 Imports! Great Desert Update Preview - 07/29
Post by: Segtendo on July 29, 2011, 09:48:05 PM
Great Desert revamp=<3


Title: Re: Demonslayerx8 Imports! Great Desert Update Preview - 07/29
Post by: Pervyman Trigger on July 29, 2011, 09:49:18 PM
I like what I see
(http://i235.photobucket.com/albums/ee302/stricer555/REaction%20Faces/1266020162688.png)


Title: Re: Demonslayerx8 Imports! Great Desert Update Preview - 07/29
Post by: DSX8 on July 29, 2011, 10:00:52 PM
great desert?  :o my heart is yours.

lol well thanks!!! sadly... i cant have more than 2 hearts ^^"  so u can keep it!


Great Desert revamp=<3

yes it does... u can also keep ur heart xDD


I like what I see
([url]http://i235.photobucket.com/albums/ee302/stricer555/REaction%20Faces/1266020162688.png[/url])

and i hate wat i see wit that pic xP


Title: Re: Demonslayerx8 Imports! Great Desert Update Preview - 07/29
Post by: DSX8 on July 30, 2011, 05:07:54 AM
sorry for double post... still waiting for dRage to send me his Jhen Moran animations (better than mine i bet :P)... anyways... i sorta changed the lighting and collision, and now there's a new feature... SANDSTORM!!!

(http://img580.imageshack.us/img580/708/al1107300317binout.jpg)
(http://img8.imageshack.us/img8/4932/al1107300315binout.jpg)


Title: Re: Demonslayerx8 Imports! Great Desert Update Preview - 07/29
Post by: xZedkiel on July 30, 2011, 05:13:51 AM
Just wondering, what would the STR0's be for anyway? Just curious, I know I sound totally noobish.. x.x


Title: Re: Demonslayerx8 Imports! Great Desert Update Preview - 07/29
Post by: DSX8 on July 30, 2011, 05:17:04 AM
Just wondering, what would the STR0's be for anyway? Just curious, I know I sound totally noobish.. x.x
SRT0 files is for animated textures (like clouds, water, etc etc)


Title: Re: Demonslayerx8 Imports! Great Desert Update Preview - 07/29
Post by: xZedkiel on July 30, 2011, 05:19:30 AM
SRT0 files is for animated textures (like clouds, water, etc etc)
Aw darn, guess this means no animated sand and sky?


Title: Re: Demonslayerx8 Imports! Great Desert Update Preview - 07/29
Post by: DSX8 on July 30, 2011, 05:21:33 AM
Aw darn, guess this means no animated sand and sky?
the sand is animated by CHR0 file thankfully xD


Title: Re: Demonslayerx8 Imports! Great Desert Update Preview - 07/29
Post by: xZedkiel on July 30, 2011, 05:25:13 AM
the sand is animated by CHR0 file thankfully xD
Oh that's good x.x But sucks that the sky isn't animated.. That would've made it perfect.


Title: Re: Demonslayerx8 Imports! Great Desert Update Preview - 07/29
Post by: DSX8 on July 30, 2011, 05:32:37 AM
Oh that's good x.x But sucks that the sky isn't animated.. That would've made it perfect.
if u mean the dust clouds/clouds, then ya, that would make it more better


Title: Re: Demonslayerx8 Imports! Great Desert Update Preview - 07/29
Post by: xZedkiel on July 30, 2011, 05:58:48 AM
if u mean the dust clouds/clouds, then ya, that would make it more better
Well, yes the dust clouds in the air lol I've been waiting for this stage forever x.x


Title: Re: Demonslayerx8 Imports! Great Desert Update Preview - 07/29
Post by: DSX8 on July 30, 2011, 03:48:39 PM
Well, yes the dust clouds in the air lol I've been waiting for this stage forever x.x

lol well u dont have to wait more longer than a week!!!! FINAL VIDEO OF GREAT DESERT (NIGHT) feat. dRage Jhen Moran

http://www.youtube.com/watch?v=4S9SfwM8iyY


Title: Re: Demonslayerx8 Imports! Great Desert Update Preview - 07/29
Post by: DSX8 on August 01, 2011, 01:43:56 AM
lol well u dont have to wait more longer than a week!!!!
ok correction.... u might have to wait longer than a week... dRage is very busy wit work lately... and he rarely has time to finish fixing the animations for Jhen Moran


Title: Demonslayerx8 Imports! August 3rd - Status Update
Post by: DSX8 on August 03, 2011, 01:44:53 AM
Well.... I am sorry to tell every1... but my TvC Stage Pack has been... majorly... DELAYED....!

reason y.... for the past 1-2 weeks... i have rarely made any progress on my TvC stages... and the reason for that was cause of issue's back at home with my roommates. and on August 1st, all ill say is that me and them have gotten into a big arguement, and they have kicked me out... and they'll be getting a new roommate. so now, i really need to get back into my TvC stages... no matter how much worse my life starts to get. So, hope u all support me during these rough times. I'll hopefully release a stage sometime this week... or next week i hope.


Title: Re: Demonslayerx8 Imports! August 3rd - Status Update
Post by: Puraidou on August 03, 2011, 01:56:07 AM
Well.... I am sorry to tell every1... but my TvC Stage Pack has been... majorly... DELAYED....!

reason y.... for the past 1-2 weeks... i have rarely made any progress on my TvC stages... and the reason for that was cause of issue's back at home with my roommates. and on August 1st, all ill say is that me and them have gotten into a big arguement, and they have kicked me out... and they'll be getting a new roommate. so now, i really need to get back into my TvC stages... no matter how much worse my life starts to get. So, hope u all support me during these rough times. I'll hopefully release a stage sometime this week... or next week i hope.
I told you last night and i'll tell you again: I got your back, you have my full support. Even though i can't fly you here (like you said last night XD), if i could i would xD


Title: Re: Demonslayerx8 Imports! August 3rd - Status Update
Post by: DSX8 on August 03, 2011, 01:58:09 AM
I told you last night and i'll tell you again: I got your back, you have my full support. Even though i can't fly you here (like you said last night XD), if i could i would xD
haha how generous of u! but ya, i could tell u would fly me there if u even could. maybe finding a job there would be easier... o.o


Title: Re: Demonslayerx8 Imports! August 3rd - Status Update
Post by: Puraidou on August 03, 2011, 02:04:24 AM
haha how generous of u! but ya, i could tell u would fly me there if u even could. maybe finding a job there would be easier... o.o
Trust me, seeing how many stores and such are wanting people. Yeah it's easier XD


Title: Re: Demonslayerx8 Imports! August 3rd - Status Update
Post by: DSX8 on August 03, 2011, 02:22:44 AM
..... fly me there PRONTO!!! wait... where the [censored] would i live then!? x-x


Title: Re: Demonslayerx8 Imports! August 3rd - Status Update
Post by: Puraidou on August 03, 2011, 02:41:26 AM
..... fly me there PRONTO!!! wait... where the [censored] would i live then!? x-x
Uh.. ._.'
Good point.. Well.. i guess if you would pay rent then you could live with me and my parents XD
Though i doubt they'd allow it lol xD

Or.. uh.. no i got nothing.. ._."


Title: Re: Demonslayerx8 Imports! August 3rd - Status Update
Post by: DSX8 on August 03, 2011, 02:46:37 AM
Uh.. ._.'
Good point.. Well.. i guess if you would pay rent then you could live with me and my parents XD
Though i doubt they'd allow it lol xD

Or.. uh.. no i got nothing.. ._."
xDD  yeah.... i have like no money at all... and i wouldnt be able to pay for ANYTHING... not unless i can help with food with my foodstamps... o.o.... highly doubt that places over there will take US money.


Title: Re: Demonslayerx8 Imports! August 3rd - Status Update
Post by: Puraidou on August 03, 2011, 02:48:34 AM
xDD  yeah.... i have like no money at all... and i wouldnt be able to pay for ANYTHING... not unless i can help with food with my foodstamps... o.o.... highly doubt that places over there will take US money.
You'd have to change that money from US dollars to Euro's, and seeing the current dollar euro course.. It'll be expensive on your part. And foodstamps? Lol no wouldn't work xD


Title: Re: Demonslayerx8 Imports! August 3rd - Status Update
Post by: DSX8 on August 03, 2011, 02:57:51 AM
You'd have to change that money from US dollars to Euro's, and seeing the current dollar euro course.. It'll be expensive on your part. And foodstamps? Lol no wouldn't work xD
figured... i cant even take money out of my food stamp card at all anyways... which blows -_-


Title: Re: Demonslayerx8 Imports! August 3rd - Status Update
Post by: Puraidou on August 03, 2011, 03:15:18 AM
figured... i cant even take money out of my food stamp card at all anyways... which blows -_-
That does suck indeed..

edit: Assuming you're pretty busy with all the crap that happened and all, could you explain me how to replace that Midna model? I'm going to try again and hope it doesn't crash this time xD
Later this evening that is.


Title: Re: Demonslayerx8 Imports! August 3rd - Status Update
Post by: DSX8 on August 03, 2011, 04:14:29 AM
That does suck indeed..

edit: Assuming you're pretty busy with all the crap that happened and all, could you explain me how to replace that Midna model? I'm going to try again and hope it doesn't crash this time xD
lol ill do it for ya... im doing like nothing right now except for staying outside of a grocery store which has a wifi connection... xDDD


Title: Re: Demonslayerx8 Imports! August 3rd - Status Update
Post by: Puraidou on August 03, 2011, 04:19:31 AM
lol ill do it for ya... im doing like nothing right now except for staying outside of a grocery store which has a wifi connection... xDDD
Lol Gorcery Stalker! >:O

...


XD



Title: Re: Demonslayerx8 Imports! August 3rd - Status Update
Post by: DSX8 on August 03, 2011, 04:25:45 AM
Lol Gorcery Stalker! >:O
...
XD
shhhhhh..... dont tell any1!! ;D


Title: Re: Demonslayerx8 Imports! August 3rd - Status Update
Post by: Puraidou on August 03, 2011, 04:31:08 AM
shhhhhh..... dont tell any1!! ;D
Lol, you're one crazy [censored] XD


Title: Re: Demonslayerx8 Imports! August 3rd - Status Update
Post by: DSX8 on August 03, 2011, 04:49:14 AM
Lol, you're one crazy [censored] XD
lol yes i am!!!  btw, i have updated midna on the stage. ill send it to u later on msn. now... off i go... to find some place to sleep..


Title: Re: Demonslayerx8 Imports! August 3rd - Status Update
Post by: Puraidou on August 03, 2011, 05:47:37 AM
lol yes i am!!!  btw, i have updated midna on the stage. ill send it to u later on msn. now... off i go... to find some place to sleep..
Thanks man and good luck o.o'
BTW, you could always PM it as well :3


Title: Re: Demonslayerx8 Imports! August 3rd - Status Update
Post by: DSX8 on August 03, 2011, 01:06:37 PM
Thanks man and good luck o.o'
BTW, you could always PM it as well :3
HAH no thxs... i prefer msn... NOW GET UR BUTT ONLINE!

Edit: well, good news about uncharted region of china... i now have the srt0 files working, and they no longer freeze the game! sadly.. they only last for almost 2 mins into the match :(

and as for adding more water geysers... i decided not to do that... so.. srry ^^"  expect the stage to be released 2morrow!


Title: Re: Demonslayerx8 Imports! August 3rd - Status Update
Post by: Beyond on August 03, 2011, 08:32:45 PM
HAH no thxs... i prefer msn... NOW GET UR BUTT ONLINE!

Edit: well, good news about uncharted region of china... i now have the srt0 files working, and they no longer freeze the game! sadly.. they only last for almost 2 mins into the match :(

and as for adding more water geysers... i decided not to do that... so.. srry ^^"  expect the stage to be released 2morrow!


Great to hear you got the str0 files working for the Uncharted Region of China, I've been waiting for the full version for a while.

*is hyped for release. :af:


Title: Re: Demonslayerx8 Imports! August 3rd - Status Update
Post by: DSX8 on August 03, 2011, 11:01:51 PM


Great to hear you got the str0 files working for the Uncharted Region of China, I've been waiting for the full version for a while.

*is hyped for release. :af: *
hah yeah.. im glad i finally got them to work in game! ill also be updating the none collapsable version too so that the waterfall animates in the background.


Title: Re: Demonslayerx8 Imports! August 3rd - Status Update
Post by: Pervyman Trigger on August 03, 2011, 11:03:40 PM
hah yeah.. I'm glad i finally got them to work in game! ill also be updating the none collapsable version too so that the waterfall animates in the background.

Great to hear (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/thumbsup.gif)


Title: Re: Demonslayerx8 Imports! August 3rd - Status Update
Post by: DSX8 on August 03, 2011, 11:19:22 PM
Great to hear ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/thumbsup.gif[/url])

haha yeah, now all im doing now is just updating the collision... and porting the stage over to JJ so that its swimmable


Title: Re: Demonslayerx8 Imports! August 3rd - Status Update
Post by: Pervyman Trigger on August 03, 2011, 11:21:31 PM
Awesome (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/star.gif)


Title: Re: Demonslayerx8 Imports! August 3rd - Status Update
Post by: DSX8 on August 03, 2011, 11:30:43 PM
Awesome ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/star.gif[/url])

indeed


Title: Re: Demonslayerx8 Imports! August 3rd - Status Update
Post by: Pervyman Trigger on August 03, 2011, 11:33:02 PM
This calls for sience (http://www.youtube.com/watch?v=rlNw5ZuDYsk&feature=relmfu)


Title: Re: Demonslayerx8 Imports! Uncharted Region of China Final Release - 8/04
Post by: DSX8 on August 04, 2011, 09:16:10 PM
Well, here is the final version of Uncharted Region of China. Has animated waterfall, spray mist, water fog, and water, which only stays animated for 1:50 long into the match. if the match goes over 7mins long, the game will FREEZE!!!! Comes with SSS icons, 6 brstm files, and stage files! Also includes an updated version of the none-animated Uncharted Region of China!

http://www.youtube.com/watch?v=1aKMhQ-buxs

Download
(http://img52.imageshack.us/img52/3571/unchartedregionofchinan.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21213)


Title: Re: Demonslayerx8 Imports! Uncharted Region of China Final Release - 8/04
Post by: Pervyman Trigger on August 04, 2011, 09:28:59 PM
(http://i235.photobucket.com/albums/ee302/stricer555/REaction%20Faces/1301099111882.jpg)
Computer exploded from epicness.

To bad about the stage limit though (http://forum.rockmanpm.com/Smileys/default/cry.gif)


Title: Re: Demonslayerx8 Imports! Uncharted Region of China Final Release - 8/04
Post by: DSX8 on August 04, 2011, 10:05:17 PM
haha yeah... that pic means its pure EPIC!!!

and it is now in BV every1!!


Title: Re: Demonslayerx8 Imports! Uncharted Region of China Final Release - 8/04
Post by: Wasabi_Skillz on August 04, 2011, 10:49:27 PM
you are the man. this stage rules.


Title: Re: Demonslayerx8 Imports! Uncharted Region of China Final Release - 8/04
Post by: DSX8 on August 04, 2011, 11:06:00 PM
you are the man. this stage rules.
Thanks!


Title: Re: Demonslayerx8 Imports! Uncharted Region of China Final Release - 8/04
Post by: Friedslick6 on August 05, 2011, 12:32:51 AM
if the match goes over 7mins long, the game will FREEZE!!!!
That's one heck on an incentive for a quick match XD . Perhaps you should release an alternative version that allows for endless battles? That is, unless the none-animated version accounts for that.


Title: Re: Demonslayerx8 Imports! Uncharted Region of China Final Release - 8/04
Post by: Segtendo on August 05, 2011, 12:42:30 AM
He's having problems having the stage playable for more than 7 minutes. It sounds like he isn't sure what cause it to freeze.


Title: Re: Demonslayerx8 Imports! Uncharted Region of China Final Release - 8/04
Post by: DSX8 on August 05, 2011, 12:43:02 AM
That's one heck on an incentive for a quick match XD . Perhaps you should release an alternative version that allows for endless battles? That is, unless the none-animated version accounts for that.
the reason y it freezes at 7 mins or above is cause of the srt0 files i believe (that was tested via 4 player matches, and havent tested it wit other vs matches), and the none animated version has the same srt0 files as the animated version, so im not sure if that'll freeze or not o.o


Title: Re: Demonslayerx8 Imports! Uncharted Region of China Final Release - 8/04
Post by: Puraidou on August 05, 2011, 12:52:57 AM
the reason y it freezes at 7 mins or above is cause of the srt0 files i believe (that was tested via 4 player matches, and havent tested it wit other vs matches), and the none animated version has the same srt0 files as the animated version, so im not sure if that'll freeze or not o.o
Idea: Test the animated one 1 on 1, test the non-animated with 4 player AND 1 on 1.
Should tell you if they freeze or not :P


Title: Re: Demonslayerx8 Imports! Uncharted Region of China Final Release - 8/04
Post by: DSX8 on August 05, 2011, 12:55:33 AM
Idea: Test the animated one 1 on 1, test the non-animated with 4 player AND 1 on 1.
Should tell you if they freeze or not :P
lol im not in the mood to do any testing... i just got done playing TvC for like... 3-4 hours straight after releasing the stage xD


Title: Re: Demonslayerx8 Imports! Uncharted Region of China Final Release - 8/04
Post by: Puraidou on August 05, 2011, 12:56:06 AM
lol im not in the mood to do any testing... i just got done playing TvC for like... 3-4 hours straight after releasing the stage xD
Oh you lazy ass :af:


Title: Re: Demonslayerx8 Imports! Uncharted Region of China Final Release - 8/04
Post by: DSX8 on August 05, 2011, 12:58:52 AM
Oh you lazy ass :af:
HAH... im no lazy ass :P


Title: Re: Demonslayerx8 Imports! Uncharted Region of China Final Release - 8/04
Post by: Puraidou on August 05, 2011, 01:08:47 AM
HAH... im no lazy ass :P
Ok a lazy bum then :P


Title: Re: Demonslayerx8 Imports! Uncharted Region of China Final Release - 8/04
Post by: DSX8 on August 05, 2011, 01:11:44 AM
Ok a lazy bum then :P
u have no shame dont cha? Dx


Title: Re: Demonslayerx8 Imports! Uncharted Region of China Final Release - 8/04
Post by: Friedslick6 on August 05, 2011, 01:14:39 AM
Well, I'm sure anyone could test it out for you. The problem itself isn't a high priority, as you can just have timed stock matches.


Title: Re: Demonslayerx8 Imports! Uncharted Region of China Final Release - 8/04
Post by: Puraidou on August 05, 2011, 01:49:34 AM
u have no shame dont cha? Dx
Nope, not at all ;D



Title: Re: Demonslayerx8 Imports! Uncharted Region of China Final Release - 8/04
Post by: DSX8 on August 05, 2011, 01:54:24 AM
Well, I'm sure anyone could test it out for you. The problem itself isn't a high priority, as you can just have timed stock matches.
yeah, i guess i can test that out like later today

Nope, not at all ;D
figured... -_-


Title: Re: Demonslayerx8 Imports! Uncharted Region of China Final Release - 8/04
Post by: Puraidou on August 05, 2011, 01:55:36 AM
figured... -_-
I'm surprised you still had to ask XD


Title: Re: Demonslayerx8 Imports! Uncharted Region of China Final Release - 8/04
Post by: dRage on August 05, 2011, 07:53:58 AM
Okay, so I'm about halfway through fixing the animation. I went ahead to test it ingame but for some reason the version you gave me is lacking a lot of models. As in most of the ship isn't there and Jhen Moran is nowhere to be seen. Which is weird because I know all those things are in the pac >.>

Could you send me the latest version? I think mine is corrupted somehow.

EDIT: Yeah, opening the collision in brawlbox causes a crash.
EDIT2: Animation is fixed now. I just gotta see how it looks ingame and make some adjustments.


Title: Re: Demonslayerx8 Imports! Uncharted Region of China Final Release - 8/04
Post by: DSX8 on August 05, 2011, 01:34:37 PM
Okay, so I'm about halfway through fixing the animation. I went ahead to test it ingame but for some reason the version you gave me is lacking a lot of models. As in most of the ship isn't there and Jhen Moran is nowhere to be seen. Which is weird because I know all those things are in the pac >.>

Could you send me the latest version? I think mine is corrupted somehow.

EDIT: Yeah, opening the collision in brawlbox causes a crash.
EDIT2: Animation is fixed now. I just gotta see how it looks ingame and make some adjustments.
hmm yeah sure, i'll resend u the stage.


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 10% Preview - 8/05
Post by: DSX8 on August 05, 2011, 09:46:52 PM
sorry for double post.... but here is another Okami stage im working on Kamiki Village, which is only at 10% completion. File its listed in the AFS file is r102.dat.. since ppl have been asking me to make a kamiki village, i decided to take apon that request, and work on it. every model is like, soo messed up, so i have to manually place them by playing the game, and building it at the same time just to figure out where each model goes. Still needs ALOT of more work also. Also, if any1 knows, where can i find the house models? i would LOOOOVE to have them in this stage.

(http://img703.imageshack.us/img703/9099/kamikivillagepreview.png)

edit: here's some ingame test shots!!
(http://img62.imageshack.us/img62/3525/al1108052339binout.jpg) (http://img543.imageshack.us/img543/2320/al1108052337binout.jpg) (http://img823.imageshack.us/img823/9730/al1108052338binout.jpg)

Now spiderman... can u solve where the ppl and their homes went?
(http://img836.imageshack.us/img836/1300/al1108052342binout.jpg)


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 10% Preview - 8/05
Post by: Puraidou on August 06, 2011, 06:46:12 AM
Now spiderman... can u solve where the ppl and their homes went?
([url]http://img836.imageshack.us/img836/1300/al1108052342binout.jpg[/url])

I lol'd at that part XD


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 10% Preview - 8/05
Post by: DSX8 on August 06, 2011, 12:09:52 PM
I lol'd at that part XD
hehe :P


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 10% Preview - 8/05
Post by: ForOhFor Error on August 06, 2011, 07:24:01 PM
The houses don't even seem to be referenced in the bin or dat file....


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 10% Preview - 8/05
Post by: DSX8 on August 06, 2011, 07:45:19 PM
Awesome job on Uncharted Region of China DSX8. I love this stage!

BTW this stage works fine with a 1-on-1 match and a 4 player match going for 15 minutes each(no freeze at all).
hmm it does??? then i wonder y it freezes for me after 7mins.. o.O


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 10% Preview - 8/05
Post by: Friedslick6 on August 06, 2011, 07:48:12 PM
The houses don't even seem to be referenced in the bin or dat file....
In that case, they are probably made up of multiple parts that by themselves look like nothing of interest.


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 10% Preview - 8/05
Post by: DSX8 on August 06, 2011, 08:30:02 PM
The houses don't even seem to be referenced in the bin or dat file....
they might be in other .dat files... who knows.


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 10% Preview - 8/05
Post by: Naruto200Man on August 08, 2011, 11:53:16 AM
they might be in other .dat files... who knows.

Heh, imagine if the parts of the houses were all individual models in their own individual .dat files. >=D Have fun putting that stage together~ XD
[/sadistic taunt]

Seriously though, you may end up having to do that :( I mean all the water parts of the other stages had their own models didn't they?


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 10% Preview - 8/05
Post by: DSX8 on August 08, 2011, 12:02:54 PM
Heh, imagine if the parts of the houses were all individual models in their own individual .dat files. >=D Have fun putting that stage together~ XD
[/sadistic taunt]

Seriously though, you may end up having to do that :( I mean all the water parts of the other stages had their own models didn't they?

yeah, the water also shows up in the the stage .dat file.... the only thing thats not there is the houses, tree's, and the cherry tree's. but luckily, i found the tall tree's, and those cherry b(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)om tree's! still havent found the houses yet tho


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 60% Preview - 8/05
Post by: DSX8 on August 08, 2011, 10:34:41 PM
well.... here's a new preview of... Kamiki Village!!!! I've been working VERY hard on this stage, and to put every model in they're respectful place. i just have 1 more land model to add, which is in the back end of where u leave the village, then the whole terrain will be complete. after that, i'll get to adding the other models onto the stage, like the tree's, platform and other stuff (maybe some rocks :P )

sorry, no waterfall or tree's added, neither houses, small cherry tree's, and no platform added (where mr. orange does his dance), except for the dead sakuya tree (the 1 with b(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)oms looks very [censored]ed up), which was added recently.

oh... and CONGRATZ TO ME FOR BEING A DEDICATED HACKER!! >=D

(http://img17.imageshack.us/img17/1826/kamikivillagefrontside.png)
(http://img64.imageshack.us/img64/1466/kamikivillagebackside.png)
(http://images.wikia.com/okami/images/b/b8/Kamiki.jpg)


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 10% Preview - 8/05
Post by: ShadowSnake on August 08, 2011, 10:39:47 PM
Looks well done so far, the models and collisions looks flawless. Can't wait to see it 100% finished. Will you actually add Mr. Orange on the platform? i don't know if anyone found his model yet.


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 10% Preview - 8/05
Post by: DSX8 on August 08, 2011, 10:42:23 PM
Looks well done so far, the models and collisions looks flawless. Can't wait to see it 100% finished. Will you actually add Mr. Orange on the platform? i don't know if anyone found his model yet.
well the platform really isnt visible from where the fight will be... but i will make a version of where u fight on the platform! and hopefully i'll find mr. orange model ;D.... but some1 will have to make his dance animation


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 10% Preview - 8/05
Post by: Segtendo on August 08, 2011, 10:42:39 PM
The village looks so naked without the houses lol


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 10% Preview - 8/05
Post by: DSX8 on August 08, 2011, 10:43:30 PM
The village looks so naked without the houses lol
w/o the tree's and houses u mean... yeah it does.. i just cant seem to find the houses yet. =(


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 10% Preview - 8/05
Post by: Albafika on August 08, 2011, 10:45:17 PM
Let's just hope you and the houses cross path. XD


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 60% Preview - 8/08
Post by: DSX8 on August 08, 2011, 10:47:21 PM
Let's just hope you and the houses cross path. XD
xD i hope so too ;)


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 60% Preview - 8/08
Post by: Puraidou on August 09, 2011, 12:50:44 AM
I started playing Okami and i right away recognized the village, it's so naked now lol XD


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 60% Preview - 8/08
Post by: Wasabi_Skillz on August 09, 2011, 01:05:19 AM
cool looking collisions!


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 60% Preview - 8/08
Post by: Naruto200Man on August 09, 2011, 11:13:56 AM
looking at this, I'm really surprised you haven't found Linchu and Minchu's models yet O_o
Those two would be epic as F*

Get a stage based in london, and have big ben in the middle, then have those two flying around the stage at random times XD


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 60% Preview - 8/08
Post by: DSX8 on August 09, 2011, 12:33:22 PM
I started playing Okami and i right away recognized the village, it's so naked now lol XD
haha yeah... it is totally naked.. but fear not, it shall have its tree's!! already have added some tree's already.

cool looking collisions!
thanks! and their pretty much dead on exact :P

looking at this, I'm really surprised you haven't found Linchu and Minchu's models yet O_o
Those two would be epic as F*

Get a stage based in london, and have big ben in the middle, then have those two flying around the stage at random times XD
HAH!! sorry, im only doing stages from Okami... im not looking for characters or bosses at all. and a stage based on London... with the big ben in the background with those owl's flying around... erm no thanks! xD


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 60% Preview - 8/08
Post by: DSX8 on August 09, 2011, 02:27:16 PM
sorry for a double post...

update on Kamiki Village.... well, i've seem to ran into a FREEZE issue when i added 1 tree onto the stage. for wat reason, i am unsure of. here's a pic of the tree! Im not even sure y that model would make it freeze.
(http://img31.imageshack.us/img31/7580/kamikivillagewithtreeeq.png)

edit: and this is the error i get with dolphin which makes it freeze.
"Unknown Pointer 0x1f800000
Continue?"
hitting both yes AND no makes dolphin crash on me
(http://img692.imageshack.us/img692/7283/unknownpointer.png)


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 60% Preview - 8/08
Post by: ??_? on August 09, 2011, 03:53:08 PM
Are those screens what you were trying to show me last night? Looks good man, is the water animated?


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 60% Preview - 8/08
Post by: Puraidou on August 09, 2011, 04:01:10 PM
It might be a Dolphin issue, did you try it on your wii? Or have someone test it in dolphin and a wii.


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 60% Preview - 8/08
Post by: DSX8 on August 10, 2011, 11:41:00 AM
Are those screens what you were trying to show me last night? Looks good man, is the water animated?

hah yeah, those r wat i was trying to show u last night xD  and yes, the water is animated via srt0 file (u can really see it animate if ur on higher ground tho)


It might be a Dolphin issue, did you try it on your wii? Or have someone test it in dolphin and a wii.

well, im at my moms for a few days, and i dont have my wii with me, so no, i cant test it via wii :(   but, i think i'll be going back to my step dads in a few days, or less and i'll be able to use my wii again since i didnt bring it wit me to my moms.

Edit:
im starting to have a feeling every1 is leaving KCMM and now going to the LST forums o.O  (even tho i dont want to believe that xD )... anyways... 3 new pics from in-game, by Data_Drain, since Dolphin doesnt like the tree models xD

(http://img810.imageshack.us/img810/4360/image1xo.jpg)
(http://img24.imageshack.us/img24/5940/image2ozf.jpg)
(http://img89.imageshack.us/img89/7158/image3um.jpg)


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 60% Preview - 8/08
Post by: Puraidou on August 10, 2011, 11:47:40 AM
As expected, Dolphin hates your trees xD


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 60% Preview - 8/08
Post by: DSX8 on August 10, 2011, 11:49:15 AM
As expected, Dolphin hates your trees xD
yes.... yes they do -_-


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 60% Preview - 8/08
Post by: Naruto200Man on August 10, 2011, 12:53:35 PM
As expected, Dolphin hates your trees xD

Of course Dolphins hate trees, they're sea creatures XD


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village 60% Preview - 8/08
Post by: DSX8 on August 10, 2011, 12:56:41 PM
Of course Dolphins hate trees, they're sea creatures XD
yeah >.>


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village Platform Preview - 8/11
Post by: DSX8 on August 11, 2011, 10:56:10 PM
anyways, i have just started another version of Kamiki Village that i've been doing for the past 10-12 hours! (yes, i took breaks >.> and models all had to be re-sized for this version, and re-positioned alot). there's still alot of other models that needs to be added tho. if your wondering about the first version, im still working on that 1! this was thought up between me, Data_Drain, and Calamitas.

http://www.youtube.com/watch?v=ATt2Ia98R0c
(http://img543.imageshack.us/img543/5599/rsbe0119.png)
(http://img651.imageshack.us/img651/7161/rsbe0120.png)


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village Platform Preview - 8/11
Post by: Naruto200Man on August 12, 2011, 08:33:20 AM
yeah >.>

sorry man, couldn't rezist XD *bad pun guy of the familly T-T*

BTW: FUUUUUUUUUUUUUU :wtfboomsmily that doesn't exsist:

Still no houses....good thing you don't zoom out that far unless u paused XD

BTW: Have you found the models that have the cave area with Susano's statue? (I know it's nagi's statue but still.... ) That'd make a cool stage too :D


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village Platform Preview - 8/11
Post by: Wasabi_Skillz on August 12, 2011, 10:22:57 AM
that is very cool! is it possible to get rid of the stuff that gets in front of the camera?

or is that just the video? 0:55


Title: Re: Demonslayerx8 Imports! Okami - Kamiki Village Platform Preview - 8/11
Post by: DSX8 on August 12, 2011, 11:29:43 AM
sorry man, couldn't rezist XD *bad pun guy of the familly T-T*

BTW: FUUUUUUUUUUUUUU :wtfboomsmily that doesn't exsist:

Still no houses....good thing you don't zoom out that far unless u paused XD

BTW: Have you found the models that have the cave area with Susano's statue? (I know it's nagi's statue but still.... ) That'd make a cool stage too :D
oh u mean Nagi's Cave thats in Sakuya's Tree? yeah, i found the models of that place, but... they r all totally messed up and jumbled around, i am not making that as a stage :P

that is very cool! is it possible to get rid of the stuff that gets in front of the camera?

or is that just the video? 0:55
yeah, its to where any model that gets in the way of the camera isnt shown (well of wats in the video that is at least). and at 0:55, thats just dolphin acting up on me lol.


Title: Re: Demonslayerx8 Imports! new stage import preview, more hype? - 8/13
Post by: DSX8 on August 13, 2011, 07:40:14 PM
my god.... where has every1 gone off to? oh well.... DOUBLE POST TIME!!!! XD

anyways... to keep u guys more... hyped on imports... here's a new 1!!

Kakashi: Toonlink, come in, where are you?
Toonlink: Ermm... I'm in some kind of hideout!?
Sai: Is it the Akatsuki's Hideout?
Naruto: If it is, LET ME IN THERE- *hit by Sakura*
Sakura: Naruto, cool it!

and the reason for that is... this!
(http://img803.imageshack.us/img803/1460/rsbe011.png)


Title: Re: Demonslayerx8 Imports! new stage import preview, more hype? - 8/13
Post by: Naruto200Man on August 13, 2011, 07:46:08 PM
lol
HYPPPEEEE

there, happy :P

Also, you have something else to be hyped about. BJ has nearly finished DAE importing!
And you know what that means for stage hacking....
Heh...don'tcha....


Title: Re: Demonslayerx8 Imports! new stage import preview, more hype? - 8/13
Post by: DSX8 on August 13, 2011, 07:53:55 PM
lol
HYPPPEEEE

there, happy :P

Also, you have something else to be hyped about. BJ has nearly finished DAE importing!
And you know what that means for stage hacking....
Heh...don'tcha....
yes i do... i have more stage .dae models downloaded! im currently looking for a free 3DSmax8 or 2010... whichever 1 is good xD

then wen a video tutorial is up, ill start doing stages from more games! and probably add more bones to stuff (like ships in a hanger so that they take off)


Title: Re: Demonslayerx8 Imports! new stage import preview, more hype? - 8/13
Post by: Naruto200Man on August 13, 2011, 08:11:08 PM
Well BJ says it doesn't matter what version u have as long as its 3DS Max 8 or above sooo...

Also, it's much easier to find a *caugh*keygen*caugh* well...it's easier to find something...



Title: Re: Demonslayerx8 Imports! new stage import preview, more hype? - 8/13
Post by: DSX8 on August 13, 2011, 08:13:21 PM
Well BJ says it doesn't matter what version u have as long as its 3DS Max 8 or above sooo...

Also, it's much easier to find a *caugh*keygen*caugh* well...it's easier to find something...
yeah, im bout to look at torrent sites in a bit.


Title: Re: Demonslayerx8 Imports! upcoming DAE import - 8/14
Post by: DSX8 on August 14, 2011, 02:06:45 AM
well, i now have some stage files saved as .DAE files (of course the modset that BJ has released doesnt have the DAE importer working fine in it), so i present u my first .DAE import...

KOKOKI FOREST!
(http://img88.imageshack.us/img88/3280/kokoriforestimport.png)
its already saved as a .dae file, and now currently waiting for BJ modset2 to be released, which will be sometime this month!!


Title: Re: Demonslayerx8 Imports! upcoming DAE import - 8/14
Post by: Friedslick6 on August 14, 2011, 02:43:05 AM
I see some texture issues. You captured this yourself?


Title: Re: Demonslayerx8 Imports! upcoming DAE import - 8/14
Post by: DSX8 on August 14, 2011, 03:37:20 AM
I see some texture issues. You captured this yourself?
thats in 3DS Max 2010. it should be fine in brawl once the new modset is out :P


Title: Re: Demonslayerx8 Imports! upcoming DAE import - 8/14
Post by: Friedslick6 on August 14, 2011, 03:50:31 AM
A fixed capture of *Kokiri forest has already been made in .dae format for Zelda World (http://www.moddb.com/games/zelda-world/) by PackerX, as well as Hyrule Field, The Lost Woods, and the Clock Tower Top with accompanying props. You can watch the process they went through to make the levels here (http://www.youtube.com/user/PackerX#grid/user/71A204C275ECEF14).

(http://img109.imageshack.us/img109/1444/kokiri.png)
(The fence textures aren't properly displayed in Noesis. Not shown is the secondary model for sections of the level with non-solid collision.)

Coming from a non-profit indie game, you can use these models however you wish. I suggest you use them as stage models when the importer is released...


Title: Re: Demonslayerx8 Imports! upcoming DAE import - 8/14
Post by: DSX8 on August 14, 2011, 06:25:01 PM
A fixed capture of *Kokiri forest has already been made in .dae format for Zelda World ([url]http://www.moddb.com/games/zelda-world/[/url]) by PackerX, as well as Hyrule Field, The Lost Woods, and the Clock Tower Top with accompanying props. You can watch the process they went through to make the levels here ([url]http://www.youtube.com/user/PackerX#grid/user/71A204C275ECEF14[/url]).

([url]http://img109.imageshack.us/img109/1444/kokiri.png[/url])
(The fence textures aren't properly displayed in Noesis. Not shown is the secondary model for sections of the level with non-solid collision.)

Coming from a non-profit indie game, you can use these models however you wish. I suggest you use them as stage models when the importer is released...

hmm i see, ill check that out then ;D


Title: Re: Demonslayerx8 Imports! Kamiki Village First Preview- 8/15
Post by: DSX8 on August 15, 2011, 10:24:35 PM
sheesh.... wat am i doing... posting in here once a day now? Dx

anyways.... new video of Kamiki Village Platform Version!!!
http://www.youtube.com/watch?v=m1J_1NXJLnY

read description!


Title: Re: Demonslayerx8 Imports! Kamiki Village First Preview- 8/15
Post by: Puraidou on August 17, 2011, 03:03:19 AM
So now that you have the house models (and Sakuya), does that mean the village is in progress as well? ;D


Title: Re: Demonslayerx8 Imports! Kamiki Village First Preview- 8/15
Post by: ✿Zelia✿ on August 17, 2011, 03:26:47 AM
A fixed capture of *Kokiri forest has already been made in .dae format for Zelda World ([url]http://www.moddb.com/games/zelda-world/[/url]) by PackerX, as well as Hyrule Field, The Lost Woods, and the Clock Tower Top with accompanying props. You can watch the process they went through to make the levels here ([url]http://www.youtube.com/user/PackerX#grid/user/71A204C275ECEF14[/url]). ([url]http://img109.imageshack.us/img109/1444/kokiri.png[/url]) (The fence textures aren't properly displayed in Noesis. Not shown is the secondary model for sections of the level with non-solid collision.) Coming from a non-profit indie game, you can use these models however you wish. I suggest you use them as stage models when the importer is released...

Dude i would love to see more progress on that.


Title: Re: Demonslayerx8 Imports! Kamiki Village First Preview- 8/15
Post by: Friedslick6 on August 17, 2011, 03:33:33 AM
To clarify, the preview I gave about is not of an imported level. That is a level that was made a long time ago by PackerX, that would make a great import for a level.


Title: Re: Demonslayerx8 Imports! Kamiki Village First Preview- 8/15
Post by: ✿Zelia✿ on August 17, 2011, 03:54:36 AM
sheesh.... wat am i doing... posting in here once a day now? Dx anyways.... new video of Kamiki Village Platform Version!!!
[url]http://www.youtube.com/watch?v=m1J_1NXJLnY[/url]
read description!

I want that "U.N. Owen was her" BSTRM...


Title: Re: Demonslayerx8 Imports! Kamiki Village First Preview- 8/15
Post by: Naruto200Man on August 17, 2011, 05:44:11 AM
It would be pretty funny if as the stage went on longer mister orange would come onto the platform and start doing his cherry b(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)om dance XD


Title: Re: Demonslayerx8 Imports! Kamiki Village First Preview- 8/15
Post by: DSX8 on August 17, 2011, 12:18:21 PM
So now that you have the house models (and Sakuya), does that mean the village is in progress as well? ;D

yes, the progress is moving more faster now! ;D   except i cant give the Sakuya tree any leaf's tho, cause the models for those dont work in-game.

To clarify, the preview I gave about is not of an imported level. That is a level that was made a long time ago by PackerX, that would make a great import for a level.

ah really? well still, it looks [censored]ing good!

I want that "U.N. Owen was her" BSTRM...

lol its in my BV, so go and get it :P

It would be pretty funny if as the stage went on longer mister orange would come onto the platform and start doing his cherry b([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url])om dance XD

lol i plan on having mr. orange duing his Hanohana Shuffle. xP


Title: Re: Demonslayerx8 Imports! Kamiki Village First Preview- 8/15
Post by: Friedslick6 on August 17, 2011, 04:04:33 PM
The level itself started off as a capture, though...


Title: Re: Demonslayerx8 Imports! Kamiki Village put on hold - 08/17
Post by: DSX8 on August 17, 2011, 04:22:08 PM
The level itself started off as a capture, though...

mmmm yeah... true

anyways.... BAD NEWS FOR KAMIKI VILLAGE!!!! In the first pic, is the platform version of Kamiki Village. For Sakuya (not her body, the texture for that is now fixed and working in-game), the stuff that she has around her (which is blue in the pic), doesnt show up properly in-game.. which is lame -.-'.... 2nd pic is a house that goes in Kamiki... all 5 houses from kamiki doesnt work in game, 4 of them which makes the game freeze, only this house is the 1 that works in game, and has 2 texture issue's. whenever u pause at times, the lower half of the house becomes INVISIBLE! I'm not sure wat the hell is causing this to happen, but imma have to wait till blackjax finishes his BB v2 modset, and re-import the models into the stage cause his next version hex's MDL0's to work in BB and in Brawl, so Kamiki Village.... is put off on hold, until further announcement.

edit: i decided i'll keep working on the platform version, and just delete the other models that came with sakuya (aka the stuff wrapped around her). all thats left now is find a way to fix the tree's, add rocks in the background (and around sakuya's tree), and add flower platforms! (and mr orange too :P)

(http://img41.imageshack.us/img41/1711/al1108161609binout.jpg)
(http://img51.imageshack.us/img51/5290/al1108171507binout.jpg)
(http://img8.imageshack.us/img8/5400/al1108171449binout.jpg)


Title: Re: Demonslayerx8 Imports! Kamiki Village put on hold - 08/17
Post by: Puraidou on August 18, 2011, 03:14:41 AM
Well that sucks to hear, i was so excited for the stage. Still am though, just gotta wait longer xD


Title: Re: Demonslayerx8 Imports! Kamiki Village put on hold - 08/17
Post by: DSX8 on August 18, 2011, 11:53:14 AM
hehe yeah, so far i've gone through like idk.... over 900 files by now and STILL havent came across those flowers that amaterasu can vine whip onto. i did fine 1 flower, but it was used to tie up the spider queen :S


Title: Re: Demonslayerx8 Imports! Kamiki Village put on hold - 08/17
Post by: Naruto200Man on August 19, 2011, 01:28:11 PM
hehe yeah, so far i've gone through like idk.... over 9000 *crushes scouter* files by now and STILL havent came across those flowers that amaterasu can vine whip onto. i did fine 1 flower, but it was used to tie up the spider queen :S

^ Fixed XD
Sorry, couldn't resist :P

Hehe mister orange >=D


Title: Re: Demonslayerx8 Imports! Kamiki Village put on hold - 08/17
Post by: DSX8 on August 19, 2011, 08:40:45 PM
^ Fixed XD
Sorry, couldn't resist :P

Hehe mister orange >=D
hah yeah... well anyways, i have mr. orange added onto the stage.. but... im not sure who can animate him for me! Dx   so, whoever wants to animate mr. orange for me doing his.. Kahohona Shuffle, feel free to ask!! also, there is a poll above about it also.

also, 1-2 weeks ago, dRage has sent me his animation fix for Jhen Moran... so expect that stage to be released next sunday, in other words, 9 days from now, cause im updating his version of the great desert!

oh and dRage... try to get a blog ready for us either on sunday or monday!! so either the 28th of the 29th.


Title: Re: Demonslayerx8 Imports! Naruto Siege? HAH im not sure wat to call it - 08/20
Post by: DSX8 on August 20, 2011, 07:09:54 PM
Remember that pic of toonlink in the Akatsuki's Hideout last week? well HERE it is, but there's more than wat meets the eye....

http://www.youtube.com/watch?v=B7dmTsr12GQ
(http://img143.imageshack.us/img143/355/al1108201351binout.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21727)

well, i decided i try to import some Naruto stages into brawl, and since i had 1 idea i wanted to do for a looooong time, i decided to try it out over Castle Siege. This only took me like, 10 hours or less to make! it was pretty fast, and its also accurate. Known Glitches:

-Fires in background in the other 2 stages (but they cant be seen anyways xP
-Statue's hitspots are still there, but can no longer see them.
-last stage is supposed to have animated srt0 files but any kind i added never worked, so its not animated for now

anyways, this comes with the stage itself on Castle Siege, 3 brstm files, SSS icons and name.

enjoy!!!


Title: Re: Demonslayerx8 Imports! Naruto Siege? HAH im not sure wat to call it - 08/20
Post by: Naruto200Man on August 20, 2011, 07:24:20 PM
lol
U know what'd be cool stage concept, Jabu Jabu's belly on castle seige XD

First part would be in the mouth
Second part would be where you fight the big Octrok
And Last part would be where you fight Barinade >=D


Title: Re: Demonslayerx8 Imports! Naruto Siege? HAH im not sure wat to call it - 08/20
Post by: DSX8 on August 20, 2011, 08:06:11 PM
lol
U know what'd be cool stage concept, Jabu Jabu's belly on castle seige XD

First part would be in the mouth
Second part would be where you fight the big Octrok
And Last part would be where you fight Barinade >=D
mmm ya, that is a nice concept, but i havent found any .dae/.obj files of those places at all.


Title: Re: Demonslayerx8 Imports! Naruto Siege? HAH im not sure wat to call it - 08/20
Post by: Naruto200Man on August 20, 2011, 08:28:59 PM
Aww...dat sucks :(
I stopped playing the master quest in OOT 3D when I found out about the Cows in Jabu Jabu...
Seriously....cows...inside a GIANT fish...that never opens it's mouth unless there's a FISH in front of it...

UGH..never question nintendo logic >_>


Title: Re: Demonslayerx8 Imports! Naruto Siege? HAH im not sure wat to call it - 08/20
Post by: DSX8 on August 20, 2011, 08:31:06 PM
Aww...dat sucks :(
I stopped playing the master quest in OOT 3D when I found out about the Cows in Jabu Jabu...
Seriously....cows...inside a GIANT fish...that never opens it's mouth unless there's a FISH in front of it...

UGH..never question nintendo logic >_>
maybe a cow got sucked in when there was a fish in front of it? xD


Title: Re: Demonslayerx8 Imports! Naruto Siege? HAH im not sure wat to call it - 08/20
Post by: Mansta8 on August 20, 2011, 08:55:12 PM
They aren't there for any logical reason, it's just for if you have trouble in there for whatever reason, you can get lon lon milk.


Title: Re: Demonslayerx8 Imports! Naruto Siege? HAH im not sure wat to call it - 08/20
Post by: DSX8 on August 20, 2011, 11:21:49 PM
They aren't there for any logical reason, it's just for if you have trouble in there for whatever reason, you can get lon lon milk.
lolz yep yep...

anyways... im currently working on another version of castle siege, but again with Naruto Shippuden stages, and alot more stuff on the stages!!! =D   (and i'll make SURE it can fit on a STGCUSTOM slot!)


Title: Re: Demonslayerx8 Imports! Naruto Siege? HAH im not sure wat to call it - 08/20
Post by: Segtendo on August 21, 2011, 08:33:18 AM
How do you even use a Castle Seige-based stage on the Stage Expansion 2.0?


Title: Re: Demonslayerx8 Imports! Naruto Siege? HAH im not sure wat to call it - 08/20
Post by: DSX8 on August 21, 2011, 01:14:21 PM
How do you even use a Castle Seige-based stage on the Stage Expansion 2.0?
i tried to put castle siege on a STGCUSTOM... and it didnt even work at all... it freezes after u click on the stage. So idk if castle siege can even BE ported or not.


Title: Re: Demonslayerx8 Imports! Naruto Siege? HAH im not sure wat to call it - 08/20
Post by: Puraidou on August 21, 2011, 02:25:02 PM
i tried to put castle siege on a STGCUSTOM... and it didnt even work at all... it freezes after u click on the stage. So idk if castle siege can even BE ported or not.
To be honest, i doubt it can. Maybe, just maybe over Spear Pillar since that has a few different versions BUT CS is the only one that switches between 3 stages the whole time. No other stage does that..


Title: Re: Demonslayerx8 Imports! Naruto Siege? HAH im not sure wat to call it - 08/20
Post by: DSX8 on August 21, 2011, 02:56:32 PM
To be honest, i doubt it can. Maybe, just maybe over Spear Pillar since that has a few different versions BUT CS is the only one that switches between 3 stages the whole time. No other stage does that..
yeah i kno, and due to the fact that it has 4.pac files, while spear pillar and shadow moses island only has .pac files, and mushroomy kingdom only has 2... so next im gonna try to edit the .rel file of CS and port it on spear pillar, and hope that it works.


Title: Re: Demonslayerx8 Imports! Naruto Siege? HAH im not sure wat to call it - 08/20
Post by: Pervyman Trigger on August 21, 2011, 04:20:15 PM
Guess who's back :af: oh and by the way the epicness of your stages really DID kill my computer :notimp: not joking, it's dead :srs:

EDIT: Whopps forgot my point in this whole post, and now I completely forgot it... Well I'll remember it sometime.
EDIT AGAIN: Ah yeas, the Naruto stage is awesome!


Title: Re: Demonslayerx8 Imports! Naruto Siege? HAH im not sure wat to call it - 08/20
Post by: slayermarth101 on August 21, 2011, 05:01:58 PM
i tried to put castle siege on a STGCUSTOM... and it didnt even work at all... it freezes after u click on the stage. So idk if castle siege can even BE ported or not.
Castle Seige has 3 stages. So you might only be able to port one stay over a custom one. But you still need a .rel for it. MAYBE


Title: Re: Demonslayerx8 Imports! Naruto Siege? HAH im not sure wat to call it - 08/20
Post by: DSX8 on August 21, 2011, 05:10:48 PM
Guess who's back :af: oh and by the way the epicness of your stages really DID kill my computer :notimp: not joking, it's dead :srs:

EDIT: Whopps forgot my point in this whole post, and now I completely forgot it... Well I'll remember it sometime.
EDIT AGAIN: Ah yeas, the Naruto stage is awesome!

lol my stages shall and shall ALWAYS kill ppl's computers :P  and also welcome back ;D


Castle Seige has 3 stages. So you might only be able to port one stay over a custom one. But you still need a .rel for it. MAYBE
i already tried to make it as a STGCUSTOM, it froze after u click the stage u put it on, so it cant be over a stgcustom.. which sucks!


Title: Re: Demonslayerx8 Imports! Naruto Siege? HAH im not sure wat to call it - 08/20
Post by: Pervyman Trigger on August 21, 2011, 05:23:54 PM
Yesh! I have come to turn your thread into a chat room once again :P


Title: Re: Demonslayerx8 Imports! Naruto Siege? HAH im not sure wat to call it - 08/20
Post by: Naruto200Man on August 21, 2011, 05:36:17 PM
Yesh! I have come to turn your thread into a chat room once again :P

*renames DSX8's thread to YAhoo.com
XD


Title: Re: Demonslayerx8 Imports! Naruto Siege? HAH im not sure wat to call it - 08/20
Post by: DSX8 on August 21, 2011, 05:37:54 PM
Yesh! I have come to turn your thread into a chat room once again :P
o.e not again....


edit:
*renames DSX8's thread to YAhoo.com
XD
lolz NOT U TOO!!! D=


Title: Re: Demonslayerx8 Imports! Naruto Siege #2 preview - 08/21
Post by: DSX8 on August 21, 2011, 11:34:08 PM
srry for double posting but...

NARUTO SIEGE #2 PREVIEW!!!
http://www.youtube.com/watch?v=KV7_Lghh_VA
this is the final preview of this naruto stage im showing. all i have to do is do some re-texturing and complete the lighting differences, and do the SRT0 files.

Might fix the first stage tho cause if u go to the rocks on both sides of the stage and the switching happens, u WILL die

Edit: Also... imma be making a Tutorial on HOW to make stages on Castle Siege since no1 doesnt really know how to do them. It'll be a video tutorial on how to do it, but will also be written in words.


Title: Re: Demonslayerx8 Imports! Naruto Siege #2 preview - 08/21
Post by: slayermarth101 on August 22, 2011, 05:21:11 AM
HOLY-
Thats epic. So now i can keep the version i have and still use this one. (i have the 6 stages over castle seige). Alternate stage loader.

Feedback:The 2nd stage. You should push the rocks back abit. Bcuz if someone goes off-screen then  those rocks get in the way and u cant see anything, but the CPU can see you.


Title: Re: Demonslayerx8 Imports! Naruto Siege #2 preview - 08/21
Post by: Naruto200Man on August 22, 2011, 08:40:47 AM
Are you gonna add Orochimaru/Kabuto and Jiraya and Tsunade on their respective summons animals in the second part? Cause that'd be epic if you did :D


Title: Re: Demonslayerx8 Imports! Naruto Siege #2 preview - 08/21
Post by: DSX8 on August 22, 2011, 10:39:40 AM
HOLY-
Thats epic. So now i can keep the version i have and still use this one. (i have the 6 stages over castle seige). Alternate stage loader.

Feedback:The 2nd stage. You should push the rocks back abit. Bcuz if someone goes off-screen then  those rocks get in the way and u cant see anything, but the CPU can see you.
thats already fixed, but thats for noticing that :P


Are you gonna add Orochimaru/Kabuto and Jiraya and Tsunade on their respective summons animals in the second part? Cause that'd be epic if you did :D
hmm.... that IS a good idea O.o... ill think about it!


Title: Re: Demonslayerx8 Imports! Naruto Siege #2 preview - 08/21
Post by: Naruto200Man on August 22, 2011, 07:37:35 PM
lol you should animate them having the conversation they did before the fight started XD
Not that you could animate their mouths and [censored], but still XD that'd be epic as hell since it's a big moment in that particular arch.

lol would be even more epic if you could have the summons animals moving...but I guess that wouldn't be possible..


Title: Re: Demonslayerx8 Imports! Naruto Siege #2 preview - 08/21
Post by: DSX8 on August 22, 2011, 08:08:30 PM
lol you should animate them having the conversation they did before the fight started XD
Not that you could animate their mouths and [censored], but still XD that'd be epic as hell since it's a big moment in that particular arch.

lol would be even more epic if you could have the summons animals moving...but I guess that wouldn't be possible..
castle siege doesnt allow animations... if i do, then it'll be a complete mess... its awkward yes


Title: Re: Demonslayerx8 Imports! Stage Request Preview - Land of Lensho - 08/23
Post by: DSX8 on August 23, 2011, 02:26:47 AM
well... just a stage request that Slayermarth101 asked me to do.. and its called Land of Lensho! (lol odd name, yes)... anyways... here's a video of it!!

http://www.youtube.com/watch?v=bVaP--zw9N8
List of glitches:

Stage 1:
-purple dimension on platform wont animate via SRT0 file

Stage 2:
-Due to only able to use 1 Modeldata, the sky isnt animated, and the b(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)oms fall at a slower rate

Stage 3:
-Space model only animates for like 5secs then stops, even tho in Brawlbox it shows more frames, not sure how to fix that.


Title: Re: Demonslayerx8 Imports! Stage Request Preview - Land of Lensho - 08/23
Post by: slayermarth101 on August 23, 2011, 05:17:06 AM
^-^

!!!!!!!!!!


Title: Re: Demonslayerx8 Imports! Stage Request Preview - Land of Lensho - 08/23
Post by: DSX8 on August 23, 2011, 12:21:35 PM
^-^

!!!!!!!!!!
hehe i knew u would love it :P


Title: Re: Demonslayerx8 Imports! Stage Request Preview - Land of Lensho - 08/23
Post by: slayermarth101 on August 23, 2011, 02:15:29 PM
hehe i knew u would love it :P
Hyeeeeeshz I do. And do you wanna use that video for the hack or should i make one?


Title: Re: Demonslayerx8 Imports! Stage Request Preview - Land of Lensho - 08/23
Post by: DSX8 on August 23, 2011, 03:16:27 PM
u make the video cause mines just a preview xD  and laggy lol


Title: Re: Demonslayerx8 Imports! Stage Request Preview - Land of Lensho - 08/23
Post by: slayermarth101 on August 23, 2011, 03:25:51 PM
u make the video cause mines just a preview xD  and laggy lol
Mkay. Ill do it if when we can get the last one fixed.


Title: Re: Demonslayerx8 Imports! Stage Request Preview - Land of Lensho - 08/23
Post by: Enigmatic on August 24, 2011, 07:34:59 PM
Naruto Seige looks good man. I am not even the biggest Naruto fan and I plan to get it.


Title: Re: Demonslayerx8 Imports! Naruto Siege #2 Released - 08/24
Post by: DSX8 on August 24, 2011, 09:16:21 PM
Naruto Seige looks good man. I am not even the biggest Naruto fan and I plan to get it.


yeah, anyways, here's the release video for Naruto Siege #2!!!
http://www.youtube.com/watch?v=wjH2Zai-OrI
Well, turns out i finished the stage more sooner than I thought xDD

anyways..
Stage 1: Final Valley - there's a glitch with the SRT0 files, and that makes the animations for the fog and waterfall (and the mist) to travel BACKWARDS! to me, i thought it was funny xDD I also might fix the camera and death boundaries.

Stage 2: Great Plains (where the Sani's battled for Naruto). If doing a FS and it zoom far out, u'll see some land blocking the view, but doesnt always happen.

Stage 3: Orochimaru's Lair - Flames travel down fast then they go up slow due to the SRT0 file, not sure HOW to fix that. Also might fix camera and death boundaries.

Download Here:
(http://img694.imageshack.us/img694/3060/narutosiege2.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21861)


Title: Re: Demonslayerx8 Imports! Naruto Siege #2 Released - 08/24
Post by: Dark Aura on August 24, 2011, 10:34:42 PM
WRONG SIR
Scott Pilgrim would NEVER loose to someone as silly as Sam. You're doing it wrong  :oshi:

...*Ahem* Anyways, the stage looks great, I've been looking for a decent Siege replacement, and though I'm not a Naruto fan, this looks really cool :3


Title: Re: Demonslayerx8 Imports! Naruto Siege #2 Released - 08/24
Post by: DSX8 on August 24, 2011, 10:41:08 PM
WRONG SIR
Scott Pilgrim would NEVER loose to someone as silly as Sam. You're doing it wrong  :oshi:

...*Ahem* Anyways, the stage looks great, I've been looking for a decent Siege replacement, and though I'm not a Naruto fan, this looks really cool :3
haha blame my wiimote dying out on me!! Dx   thats y he lost >.>

but u r correct, there ISNT that many castle siege hacks until i poked around in it =P


Title: Re: Demonslayerx8 Imports! Naruto Siege #2 Released + Great Desert Peek - 08/24
Post by: DSX8 on August 25, 2011, 12:49:50 AM
sorry for a double post... but both me AND dRage will be releasing a stage together between sunday and the end of next week! ANYWAYS, NEXT WEEK WILL BE MY BIGGESTM STAGE RELEASE EVENT!! I'll be releasing a stage EVERY day if i possibly can! I have gotten alot of work in on all of my stages this week and STILL going!

Edit1:
here's a revamp of his original Great Desert stage! Can you find the difference in our versions? ;D    so expect 3 versions of this stage!!!

Regular:
(http://i496.photobucket.com/albums/rr328/DragoOro/Custom%20Textures/al_100710_1558binout.jpg)

My Revamp:
(http://img808.imageshack.us/img808/2558/rsbe011i.png)

My Great Desert Version:  (will come in 2 version with u fighting on the other side of the ship like dRage's stage)
(http://img580.imageshack.us/img580/708/al1107300317binout.jpg)


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: DSX8 on August 26, 2011, 04:40:09 PM
and now a TRIPLE post... sheesh y doesnt any1 post in here anymore? their all in beyonds thread and in mewtwo2000's... i feel lonely Dx

anyways... copied and pasted from the last past (which isnt in it anymore)

Here's a list of stages im going to be releasing next week starting sunday! so 7 days for 7 stages!
Sunday - TvC Burning Wasteland V1  (Complete)
Monday - Great Desert (Night + dRage Great Desert Day Revamp) - Will be in a blog post on Monday! ;D
Tuesday - Oni Island (Complete)
Wednesday - TvC Aensland Castle V3 (Complete)
Thursday - Kamiki Village Beta (Complete)
Friday - Gasellschaft Storm V2 (along with Gasellschaft Day V1)  (Complete)
Saturday - Okami Shuffle (aka Okami Stages on Castle Siege) Already have brstm made and part of stage made  (Semi-Complete)
Sunday - Daigo Temple (Cherry B(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)oms) V2 (Complete)


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Segtendo on August 26, 2011, 04:42:44 PM
>.>
*will grab that 3rd version of Great Desert*


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: DSX8 on August 26, 2011, 05:00:04 PM
>.>
*will grab that 3rd version of Great Desert*
xD  i knew u would post in here.. and yes, my version of Great Desert will be really awesome x3


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Pervyman Trigger on August 26, 2011, 06:18:26 PM
and now a TRIPLE post... sheesh y doesnt any1 post in here anymore? their all in beyonds thread and in mewtwo2000's... i feel lonely Dx
Because I stopped posting in here :P


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: DSX8 on August 26, 2011, 06:26:29 PM
Because I stopped posting in here :P
ok maybe u should post more often then xD


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Pervyman Trigger on August 26, 2011, 06:27:09 PM
B-but then it would become a chat like thread again :oshi:


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: DSX8 on August 26, 2011, 06:28:52 PM
B-but then it would become a chat like thread again :oshi:
if it comes to that.. i'll deal wit it!


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Pervyman Trigger on August 26, 2011, 06:30:41 PM
Well yay, great stages btw :af:


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: DSX8 on August 26, 2011, 06:30:59 PM
Well yay, great stages btw :af:
thanks


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Pervyman Trigger on August 26, 2011, 06:34:52 PM
Friday - Gasellschaft Storm V2 (along with Gasellschaft Day V1)  (Complete)

Can't wait. Wait hold on. CAN'T WAIT!!!!! r)


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: DSX8 on August 26, 2011, 06:43:50 PM

Can't wait. Wait hold on. CAN'T WAIT!!!!! r)
xDD  yeah.. i WOULD show a pic... but i'll hold off on that till wednesday ;D


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Pervyman Trigger on August 26, 2011, 06:46:09 PM
:oshi: You tease me bad :>.>:


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: DSX8 on August 26, 2011, 06:48:17 PM
:oshi: You tease me bad :>.>:
I TEASE EVERY1!!! :vyse:


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Pervyman Trigger on August 26, 2011, 06:51:24 PM
I TEASE EVERY1!!! :vyse:

You do man, you. Do. (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/stareintoyoursoul.gif)


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: DSX8 on August 26, 2011, 06:52:53 PM
You do man, you. Do. ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/stareintoyoursoul.gif[/url])

thats cause i GOT SWAG!


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Pervyman Trigger on August 26, 2011, 06:56:04 PM
thats cause i GOT SWAG!
No it's because your awesome (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/awesome.gif) and no one questions you because of it (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/omaigah2.gif)


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: DSX8 on August 26, 2011, 07:05:21 PM
No it's because your awesome ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/awesome.gif[/url]) and no one questions you because of it ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/omaigah2.gif[/url])

no1 dare question me bout my work >.>

sadly i dont get paid for wat i do -_-


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Pervyman Trigger on August 26, 2011, 07:09:27 PM
I would help the cause but, I got nothin in the banks man (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/undecided.gif)


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: DSX8 on August 26, 2011, 07:19:15 PM
I would help the cause but, I got nothin in the banks man ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/undecided.gif[/url])

hah yeah, thats fine :P


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Pervyman Trigger on August 26, 2011, 07:24:41 PM
See? Aren't we having fun now that I'm back (http://forum.rockmanpm.com/Smileys/default/wink.gif)


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: DSX8 on August 26, 2011, 07:55:41 PM
yep, at least it gives me some1 to talk to while i work on Okami Shuffle =P


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: ShadowSnake on August 26, 2011, 07:59:41 PM
Releas-a-thon eh? just read the releases, cant wait. this is going to be an interesting week. ;D


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: DSX8 on August 26, 2011, 08:01:43 PM
Releas-a-thon eh? just read the releases, cant wait. this is going to be an interesting week. ;D
yes, its gonna be VERY interesting :P


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Pervyman Trigger on August 26, 2011, 08:09:06 PM
yep, at least it gives me some1 to talk to while i work on Okami Shuffle =P

Well you know what they say!
(http://www.lolroflmao.com/wp-content/uploads/2011/08/everyday-im-shuffling.jpg)


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: DSX8 on August 26, 2011, 08:12:44 PM
Well you know what they say!
([url]http://www.lolroflmao.com/wp-content/uploads/2011/08/everyday-im-shuffling.jpg[/url])

LOL


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Pervyman Trigger on August 26, 2011, 08:28:37 PM
Thhhaaatttt'ssss ME! (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/dreamworks.gif) I give out your daily entertainment (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/omaigah2.gif)


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: DSX8 on August 26, 2011, 08:35:50 PM
yeah u sure do

anyways, im having GREAT progress with Okami Shuffle. so far im getting no errors with these stages at all. at this rate, this will probably be my BEST stage hack ever!


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Pervyman Trigger on August 26, 2011, 08:41:17 PM
yesh (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/thumbsup.gif)
(http://www.gifsoup.com/webroot/animatedgifs5/2443196_o.gif)


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: DSX8 on August 26, 2011, 08:42:51 PM
lol a dancing jesus imposter?


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Pervyman Trigger on August 26, 2011, 08:46:19 PM
Pft, that's the real thing man. 100% legit (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/wink.gif)


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: DSX8 on August 26, 2011, 08:49:05 PM
Pft, that's the real thing man. 100% legit ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/wink.gif[/url])

REAL THING MY ARSE!!!


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Pervyman Trigger on August 26, 2011, 08:56:58 PM
REAL THING MY ARSE!!!

Do you really want to bet such an important thing? Hm (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/dreamworks.gif)


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: DSX8 on August 26, 2011, 08:59:23 PM
yes


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Pervyman Trigger on August 26, 2011, 09:02:03 PM
Oh (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/omg.gif) All right you win (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Volnutt/Servebot%20stuff/stareintoyoursoul.gif)


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: DSX8 on August 26, 2011, 09:09:35 PM
hah i knew i would win.. so therefore... GIVE ME ALL UR CASH!! EVEN THE CASH IN UR SAVINGS! >=D


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Pervyman Trigger on August 26, 2011, 09:42:09 PM
aw screw it. I had an awesome joke lined up but my computer decided to be a [censored] and shut off. Now I'm not in the mood to redo it


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: DSX8 on August 26, 2011, 10:02:18 PM
aw screw it. I had an awesome joke lined up but my computer decided to be a [censored] and shut off. Now I'm not in the mood to redo it
and that is y ur a sad sad fellow. xD  jk


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Pervyman Trigger on August 26, 2011, 10:16:03 PM
Well I'm going now. Unfortunately I live were a hurricane is going to hit in about 3 hours so I need to leave :srs: Good thing is I rent my apartment by the month and the renewal date being in five days :af:


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: DSX8 on August 26, 2011, 10:17:15 PM
Well I'm going now. Unfortunately I live were a hurricane is going to hit in about 3 hours so I need to leave :srs: Good thing is I rent my apartment by the month and the renewal date being in five days :af:
LOL!!! so a free month rent maybe? o.o


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Pervyman Trigger on August 26, 2011, 10:23:12 PM
More like I don't have to deal with the damages because My rent is about to expire and I aready payed for this month :af:


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Enigmatic on August 26, 2011, 10:32:05 PM
Yeah, I don't remember ever being videotaped dancing.

I can't wait for the release-a-thon. There is not a single stage there I don't plan to get.


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: DSX8 on August 26, 2011, 10:32:12 PM
More like I don't have to deal with the damages because My rent is about to expire and I aready payed for this month :af:
ah i see... the OWNER has to pay for the damages since ur renting. now if u were BUYING... then u would have to pay for it.


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Pervyman Trigger on August 26, 2011, 10:38:05 PM
yup, so I'll see you some time in the next few days


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: DSX8 on August 27, 2011, 03:38:21 AM
Yeah, I don't remember ever being videotaped dancing.

I can't wait for the release-a-thon. There is not a single stage there I don't plan to get.
lol wait wat, video taped dancing? O.o

and ya, this week is gonna be awesome from what i can see.


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Pervyman Trigger on August 27, 2011, 11:48:54 AM
So hey I'm back ^_^ Turns out my apartment didn't get damaged. Thank god I was on the bottom floor :srs: There's some damage on the higher up floors, but nothing to bad :af:
lol wait wat, video taped dancing? O.o

EXPLAINING TIME!
([url]http://www.gifsoup.com/webroot/animatedgifs5/2443196_o.gif[/url])
lol a dancing jesus imposter?

Yeah, I don't remember ever being videotaped dancing.

:vyse:


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: ℱira on August 27, 2011, 02:32:15 PM
omg you made so many stages


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: DSX8 on August 27, 2011, 05:57:05 PM
So hey I'm back ^_^ Turns out my apartment didn't get damaged. Thank god I was on the bottom floor :srs: There's some damage on the higher up floors, but nothing to bad :af:
EXPLAINING TIME!
:vyse:
oh... wow i feel stupid for not knowing what he meant.. X_X


omg you made so many stages
yes, yes i have. wat can i say, i love making stages!! :vyse:


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Pervyman Trigger on August 27, 2011, 07:08:49 PM
That you do my friend. That, you, do. (http://forum.rockmanpm.com/Smileys/default/thumbsup.gif)


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: DSX8 on August 27, 2011, 07:13:26 PM
That you do my friend. That, you, do. ([url]http://forum.rockmanpm.com/Smileys/default/thumbsup.gif[/url])

yup.. and now... here's a preview of what Okami Shuffle is!!

http://www.youtube.com/watch?v=j6OnZIf_KKg


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Pervyman Trigger on August 27, 2011, 07:24:36 PM
yup.. and now... here&#039;s a preview of what Okami Shuffle is!!

[url]http://www.youtube.com/watch?v=j6OnZIf_KKg[/url]

Oh hell yes!
(http://30.media.tumblr.com/tumblr_lowp5lF3HJ1qamyb6o1_500.jpg)
EDIT: And yes I am going to totally over use that joke till it comes out


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Enigmatic on August 27, 2011, 11:32:33 PM
That last Okami stage= AWESOME. The other two are pretty allright, but a little plain. Just kinda landscape-ish. Still well done. The release-athon begins tomorrow!


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Puraidou on August 28, 2011, 05:05:43 AM
Release-a-thon day 1
Gentlemen! Behold! I posted before a release! *shot*

Release already D:


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: slayermarth101 on August 28, 2011, 10:13:40 AM
Guess what everyone, its....

-uses deep commercial voice-
SUNDAY
SUNDAY
SUNDAY!!!!
Release time!!!  ;D


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: DSX8 on August 28, 2011, 03:26:19 PM
lol u guys sure r hyped!! xDD

anyways i'll be home within idk... an hour or so from now, and that is when ill release the first stage!!!

and here's a new preview of Kokori Forest!!!
(http://img24.imageshack.us/img24/7384/kokoriforest.png)


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Dark Aura on August 28, 2011, 03:37:54 PM
lol u guys sure r hyped!! xDD

anyways i'll be home within idk... an hour or so from now, and that is when ill release the first stage!!!

and here's a new preview of Kokori Forest!!!
([url]http://img24.imageshack.us/img24/7384/kokoriforest.png[/url])

That stage+ KTH's n64 Young Link= Pure bliss.


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: DSX8 on August 28, 2011, 03:44:04 PM
That stage+ KTH's n64 Young Link= Pure bliss.
yesh.. it will be PURE BLISS!!! >=D


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: Pervyman Trigger on August 28, 2011, 06:22:47 PM
YES! Bliss of pureness (http://forum.rockmanpm.com/Smileys/default/nyan.gif) Here's a cookie for your awesomeness (http://forum.rockmanpm.com/Smileys/default/cookie.gif)


Title: Re: Demonslayerx8 Imports! Release-a-thon starting sunday! - 08/26
Post by: KTH on August 28, 2011, 06:32:46 PM
I can't wait BlackJax did to fix the DAE work in game.


Title: Re: Demonslayerx8 Imports! Release-a-thon starting T-Minus 2 hours
Post by: DSX8 on August 28, 2011, 06:35:05 PM
I can't wait BlackJax did to fix the DAE work in game.
lol importing .dae models into brawl isnt fully working mate. i tested kokori forest in dolphin and it has MAJOR ASS LAG!! sadly it doesnt show anything -_-

edit: 2 hours to go till i start the release-a-thon!!! i am now BACK home, and now preparing to make some final changes to the stage, and then i'll start recording the stage.


Title: Re: Demonslayerx8 Imports! Release-a-thon starting T-Minus 2 hours - 08/28
Post by: CutterKirby64 on August 28, 2011, 07:01:16 PM
Release-a-thon? I wonder what you're going to release...I guess I'll have to wait 2 more hours. xD


Title: Re: Demonslayerx8 Imports! Release-a-thon starting T-Minus 2 hours - 08/28
Post by: Segtendo on August 28, 2011, 07:04:46 PM
Release-a-thon? I wonder what you're going to release...I guess I'll have to wait 2 more hours. xD

and now a TRIPLE post... sheesh y doesnt any1 post in here anymore? their all in beyonds thread and in mewtwo2000's... i feel lonely Dx

anyways... copied and pasted from the last past (which isnt in it anymore)

Here's a list of stages im going to be releasing next week starting sunday! so 7 days for 7 stages!
Sunday - TvC Burning Wasteland V1  (Complete)
Monday - Great Desert (Night + dRage Great Desert Day Revamp) - Will be in a blog post on Monday! ;D
Tuesday - Oni Island (Complete)
Wednesday - TvC Aensland Castle V3 (Complete)
Thursday - Kamiki Village Beta (Complete)
Friday - Gasellschaft Storm V2 (along with Gasellschaft Day V1)  (Complete)
Saturday - Okami Shuffle (aka Okami Stages on Castle Siege) Already have brstm made and part of stage made  (Semi-Complete)
Sunday - Daigo Temple (Cherry B([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url])oms) V2 (Complete)

There's your answer.


Title: Re: Demonslayerx8 Imports! Release-a-thon starting T-Minus 2 hours - 08/28
Post by: Pervyman Trigger on August 28, 2011, 07:52:03 PM
lol importing .dae models into brawl isnt fully working mate. i tested kokori forest in dolphin and it has MAJOR ASS LAG!! sadly it doesnt show anything -_-

edit: 2 hours to go till i start the release-a-thon!!! i am now BACK home, and now preparing to make some final changes to the stage, and then i'll start recording the stage.


ALL. MOST. TIME!!!! (http://forum.rockmanpm.com/Smileys/default/omg.gif) *Has a spaz attack*


Title: Re: Demonslayerx8 Imports! Release-a-thon starting T-Minus 2 hours - 08/28
Post by: DSX8 on August 28, 2011, 08:48:14 PM
update status. sorry for being late.. but bout 40mins ago i came across an error on Burning Wasteland Dx

another 2 hour delay folks!!! I PROMISE YA!


Title: Re: Demonslayerx8 Imports! Release-a-thon starting T-Minus 2 hours - 08/28
Post by: Pervyman Trigger on August 28, 2011, 08:52:32 PM
(http://forum.rockmanpm.com/Smileys/default/omg.gif) (http://forum.rockmanpm.com/Smileys/default/crying2.gif) *Sits in front of T.V. Playing lame not new TvC Burning Wasteland V1 stage brawl*


Title: Re: Demonslayerx8 Imports! Release-a-thon starting T-Minus 2 hours - 08/28
Post by: DSX8 on August 28, 2011, 08:54:54 PM
([url]http://forum.rockmanpm.com/Smileys/default/omg.gif[/url]) ([url]http://forum.rockmanpm.com/Smileys/default/crying2.gif[/url]) *Sits in front of T.V. Playing lame not new TvC Burning Wasteland V1 stage brawl*

lol DEAL WITH IT!!!

at least this 1 will have shader edits ;D


Title: Re: Demonslayerx8 Imports! Release-a-thon starting T-Minus 2 hours - 08/28
Post by: Pervyman Trigger on August 28, 2011, 08:56:36 PM
Not like  can't deal with it. You own the stage after all (http://forum.rockmanpm.com/Smileys/default/stareintoyoursoul.gif)


Title: Re: Demonslayerx8 Imports! Release-a-thon starting T-Minus 2 hours - 08/28
Post by: DSX8 on August 28, 2011, 09:18:58 PM
true true xP

edit: due to blackjax newest release of his BB... it has completely screwed up burning wasteland... it makes the match 5x laggy (same kind of lag u get in a wifi match), and also... u cant see anything either.

so now i have to remake it... its almost done thankfully due to a old backup i had saved :P

so expect it b4 midnight west coast time!!! which is in 1 hour 15mins


Title: Demonslayerx8 Imports! Release-a-thon START! Burning Wasteland V1 Out - 8/28-29
Post by: DSX8 on August 29, 2011, 01:09:04 AM
(sorry for posting this a bit late >.>)

Well, here's the first stage on my Release-A-Thon week!!!

Sorry that this stage is late, i ran into some new errors with it due to the new brawlbox X_X

anyways... comes with 2 brstm files, SSS icons, 3 stage files, 1 which normally plays on Skyworld, the other goes on Green Hill Zone, and the last goes onto a Custom Stage selection!! Be on the look-out on Monday for Great Desert Revamp feat. me and dRage!!!

Video:
http://www.youtube.com/watch?v=44Glop7Okdo

Download:
(http://img88.imageshack.us/img88/2744/burningwastelanddownloa.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22028)


Title: Re: Demonslayerx8 Imports! Release-a-thon START! Burning Wasteland V1 Out - 8/28-29
Post by: KTH on August 29, 2011, 07:37:40 AM
Sad D: The fire aren't correctly animated... But the stage was epic. Good job dude.


Title: Re: Demonslayerx8 Imports! Release-a-thon START! Burning Wasteland V1 Out - 8/28-29
Post by: DSX8 on August 29, 2011, 01:09:00 PM
Sad D: The fire aren't correctly animated... But the stage was epic. Good job dude.
heheh yeah... getting the fires perfect with the SRT0 files is harder than u think mate xP


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: DSX8 on August 29, 2011, 05:04:33 PM
sorry for double post... STAGE RELEASED POST!!!

Great Desert... that stage by dRage was really great and lovely... and now, 1 year later after that, its now become... TWICE AS LOVELY AS BEFORE!!!

I present you all... Great Desert Day... and NIGHT!!!

since i dont need to put up anything in this, all i'll say is... CHECK THE BLOG POST!!! ;D

Credit to dRage for making a blog post about it!

go here to see the blog post (http://kc-mm.com/dragonrage/the-festival-of-revamp/08-29-2011/)!


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: Segtendo on August 29, 2011, 05:09:34 PM
I love you :vyse:


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: Pervyman Trigger on August 29, 2011, 05:10:01 PM
Awesome!


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: DSX8 on August 29, 2011, 05:14:56 PM
I love you :vyse:
in a homo way? :vyse:

Awesome!
thats cause i am awesome  :rage:


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: Pervyman Trigger on August 29, 2011, 05:18:47 PM
thats cause i am awesome  :rage:
Are you, are you really?


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: dRage on August 29, 2011, 05:19:08 PM
I have stolen today's blogpost.

- KID
(http://upload.wikimedia.org/wikipedia/commons/thumb/b/b1/Kaito_Kid_signature.svg/101px-Kaito_Kid_signature.svg.png)


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: Segtendo on August 29, 2011, 05:20:42 PM
I have stolen today's blogpost.

- KID
([url]http://upload.wikimedia.org/wikipedia/commons/thumb/b/b1/Kaito_Kid_signature.svg/101px-Kaito_Kid_signature.svg.png[/url])

I can seez picture O_o


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: DSX8 on August 29, 2011, 05:37:07 PM
I have stolen today's blogpost.

- KID
([url]http://upload.wikimedia.org/wikipedia/commons/thumb/b/b1/Kaito_Kid_signature.svg/101px-Kaito_Kid_signature.svg.png[/url])

lol hidden pic was hidden well xD


Are you, are you really?

yes really :af2:


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: Pervyman Trigger on August 29, 2011, 05:46:09 PM
yes really :af2:


The taken this as a token of how awesome you are (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/on.gif)


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: DSX8 on August 29, 2011, 05:47:50 PM

The taken this as a token of how awesome you are ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/on.gif[/url])

lol awesome :vyse:
lol overused vyse is to overused now


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: Pervyman Trigger on August 29, 2011, 05:51:49 PM
lol overused vyse is to overused now

Yes yes it it
:vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :af:


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: DSX8 on August 29, 2011, 06:01:12 PM
Yes yes it it
:vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :af:
lol ok thats way to overused o.o


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: Pervyman Trigger on August 29, 2011, 06:05:42 PM
Well you know what they say


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: Segtendo on August 29, 2011, 06:06:29 PM
Well you know what they say
All toasters, toast TOAST.


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: Pervyman Trigger on August 29, 2011, 06:07:41 PM
All toasters, toast TOAST.
BINGO!

And it looks like this not moving
:vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse:


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: DSX8 on August 29, 2011, 06:24:15 PM
BINGO!

And it looks like this not moving
:vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse: :vyse:
lol dear lord o.e

anyways 2morrow's release is.... *drum roll que*... ONI ISLAND!!! ;D


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: Pervyman Trigger on August 29, 2011, 06:30:31 PM
ONI ISLAND!!! ;D

That's been in your coming soon for like. EVER!


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: DSX8 on August 29, 2011, 06:41:55 PM

That's been in your coming soon for like. EVER!
hah yeah... i've been holding it off on ppl so that i can get them more DESPERATE!!!


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: Pervyman Trigger on August 29, 2011, 06:52:28 PM
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/Servebot%20stuff/shocked.gif) You, you. GENIUS (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/Servebot%20stuff/star.gif)


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: DSX8 on August 29, 2011, 07:02:00 PM
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/Servebot%20stuff/shocked.gif[/url]) You, you. GENIUS ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/Servebot%20stuff/star.gif[/url])

i kno i am
:vyse:


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: CutterKirby64 on August 29, 2011, 07:16:31 PM
Nice releases DSX8, too bad that the fire isn't animated the way it was supposed to be...I'm sure you'll be able to fix that in the future. Also there are a lot of :vyse: here...oO


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: DSX8 on August 29, 2011, 07:35:48 PM
Nice releases DSX8, too bad that the fire isn't animated the way it was supposed to be...I'm sure you'll be able to fix that in the future. Also there are a lot of :vyse: here...oO
thanks ^^.. and ya.. alot of vyse here xD

edit: anyways... be on the lookout for Oni Island tomorrow!!


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: Puraidou on August 30, 2011, 07:50:20 AM
:vyse: Hey i'm happy for you and i'ma let you finish but, i've taken over and it's the best way of all
Sexy desert is sexy X3


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: DSX8 on August 30, 2011, 01:42:56 PM
:vyse: Hey i'm happy for you and i'ma let you finish but, i've taken over and it's the best way of all
Sexy desert is sexy X3
HAH!!! U shall NOT take over! and yes sexy desert is indeed sexy looking ;D

Oni Island will be released within an hour!


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: Pervyman Trigger on August 30, 2011, 01:46:51 PM
What is Oni Island anyway (http://forum.rockmanpm.com/Smileys/default/huhwhat.gif)


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: DSX8 on August 30, 2011, 01:49:19 PM
What is Oni Island anyway ([url]http://forum.rockmanpm.com/Smileys/default/huhwhat.gif[/url])
u gotta be joking... right? o.e


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: Pervyman Trigger on August 30, 2011, 01:52:39 PM
Uuuuhhhhh...... (http://forum.rockmanpm.com/Smileys/default/shifteye.gif) no (http://forum.rockmanpm.com/Smileys/default/undecided.gif)


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: DSX8 on August 30, 2011, 02:29:25 PM
Uuuuhhhhh...... ([url]http://forum.rockmanpm.com/Smileys/default/shifteye.gif[/url]) no ([url]http://forum.rockmanpm.com/Smileys/default/undecided.gif[/url])

=_=  its a stage from Okami


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: Pervyman Trigger on August 30, 2011, 02:34:16 PM
Well I've never played the game o-o


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: DSX8 on August 30, 2011, 02:36:36 PM
Well I've never played the game o-o
u sir... r a failure then -.-


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: Pervyman Trigger on August 30, 2011, 02:51:02 PM
Eh, A failure? I fail!?!?


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: Segtendo on August 30, 2011, 03:01:15 PM
Eh, A failure? I fail!?!?
Hey. Don't worry.
I never beat it :vyse:


Title: Re: Demonslayerx8 Release-a-thon START! Oni Island/Watchers Cape Soon! - 8/30
Post by: DSX8 on August 30, 2011, 03:27:32 PM
Hey. Don't worry.
I never beat it :vyse:

ya same here.. i also havent beaten it lol

anyways... HERE IS ONI ISLAND/WATCHERS CAPE!!!

http://www.youtube.com/watch?v=4fJYZ8FGLLY
day 3 of my stage release-a-thon week!!! today, im releasing Oni Island/Watchers Cape from Okami!!!

Comes with 2 brstm's, and SSS icons! Comes with a .rel file to be played on a custom stage, and a .rel file to be played on Mario Circuit (as shown in the video)!

Downoad:
(http://img199.imageshack.us/img199/7235/oniislanddownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22053)


Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: slayermarth101 on August 30, 2011, 03:34:30 PM
FIANLLY!!!!!!!!!!!! I'VE BEEN WAITING ON THIS FOREVER!!!! YAAAAY!!!! RELEASE IT NAO!!! PLEASE =(



Title: Re: Demonslayerx8 Release-a-thon START! Great Desert Day&Night Out! - 8/29
Post by: Pervyman Trigger on August 30, 2011, 03:36:20 PM
[url]http://www.youtube.com/watch?v=4fJYZ8FGLLY[/url]

Scott earned the power of self-destruction! at 1:03 there


Title: Re: Demonslayerx8 Release-a-thon START! Oni Island/Watchers Cape Released! - 8/30
Post by: DSX8 on August 30, 2011, 04:25:28 PM
FIANLLY!!!!!!!!!!!! I'VE BEEN WAITING ON THIS FOREVER!!!! YAAAAY!!!! RELEASE IT NAO!!! PLEASE =(

patience my child, i'll be out in 10mins! pack is almost put together :)


Scott earned the power of self-destruction! at 1:03 there

hah yeah... u dont kno how many times i had to always remake that video all cause of his FS always killing him lmao

just so every1 kno.. i do plan on making a revamp of this stage so that u fight somewhere else on Oni Island. it should be done b4 the end on September?


Downoad:
([url]http://img199.imageshack.us/img199/7235/oniislanddownload.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22053[/url])

^ its now released ;D


Title: Re: Demonslayerx8 Release-a-thon START! Oni Island/Watchers Cape Released! - 8/30
Post by: slayermarth101 on August 30, 2011, 04:37:51 PM
HYYYYYYYEEEEEEEEESSSSSSSSHHHHHHHHHHHZZZZZZZZZZZ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

100% EPICNESS DOWNLOADED


Title: Re: Demonslayerx8 Release-a-thon START! Oni Island/Watchers Cape Released! - 8/30
Post by: Pervyman Trigger on August 30, 2011, 04:42:15 PM
God, when This release-a-thon is over, I'm revamping my brawl. Meaning totally starting over and replace everything suckish with everything epic. That way I can have an epic looking brawl and fit all of your stages into it :af:


Title: Re: Demonslayerx8 Release-a-thon START! Oni Island/Watchers Cape Released! - 8/30
Post by: DSX8 on August 30, 2011, 04:46:45 PM
HYYYYYYYEEEEEEEEESSSSSSSSHHHHHHHHHHHZZZZZZZZZZZ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

100% EPICNESS DOWNLOADED
God, when This release-a-thon is over, I'm revamping my brawl. Meaning totally starting over and replace everything suckish with everything epic. That way I can have an epic looking brawl and fix all of your stages into it :af:
lol :P

glad u both love it!


Title: Re: Demonslayerx8 Release-a-thon START! Oni Island/Watchers Cape Released! - 8/30
Post by: slayermarth101 on August 30, 2011, 04:49:32 PM
-successfully puts it on fzero

EPICNESS!!!!1!!1!!!!!!111!!!one11!!


Title: Re: Demonslayerx8 Release-a-thon START! Oni Island/Watchers Cape Released! - 8/30
Post by: DSX8 on August 30, 2011, 04:52:36 PM
well 2morrow is the release of Aensland Castle V3... and i think i might call it V4 now o.o... i've added ALOT of cool features into it last night.


Title: Re: Demonslayerx8 Release-a-thon START! Oni Island/Watchers Cape Released! - 8/30
Post by: Pervyman Trigger on August 30, 2011, 04:55:30 PM
Hurray. It's still not a walk of stage right? CUse I like how flying kills are the only possible way to kill (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/Servebot%20stuff/madlaugh.gif)


Title: Re: Demonslayerx8 Release-a-thon START! Oni Island/Watchers Cape Released! - 8/30
Post by: slayermarth101 on August 30, 2011, 04:58:38 PM
Hey DSX8, will the okami shuffle include the oni island?


Title: Re: Demonslayerx8 Release-a-thon START! Oni Island/Watchers Cape Released! - 8/30
Post by: DSX8 on August 30, 2011, 05:00:51 PM
Hurray. It's still not a walk of stage right? CUse I like how flying kills are the only possible way to kill ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/Servebot%20stuff/madlaugh.gif[/url])

well V1 was a walkoff till i made it 1.5 which had walls. this time its still the same, but with more collisions added! from since then, i've been workin on it slowly, then V3 started having SRT0 fixes, and now that i've added more stuff to it, its been jumped to V4! :af2:


Title: Re: Demonslayerx8 Release-a-thon START! Oni Island/Watchers Cape Released! - 8/30
Post by: slayermarth101 on August 30, 2011, 05:03:12 PM
Hey DSX8, will the okami shuffle include the oni island?


Title: Re: Demonslayerx8 Release-a-thon START! Oni Island/Watchers Cape Released! - 8/30
Post by: DSX8 on August 30, 2011, 05:07:05 PM
Hey DSX8, will the okami shuffle include the oni island?
no it will not be included, sorry!!!

ive already have the stage fully completed and it works, so wat u saw in that preview vid last week is wats going on the stage.


Title: Re: Demonslayerx8 Release-a-thon START! Oni Island/Watchers Cape Released! - 8/30
Post by: Pervyman Trigger on August 30, 2011, 05:19:28 PM
God, when This release-a-thon is over, I'm revamping my brawl. Meaning totally starting over and replace everything suckish with everything epic. That way I can have an epic looking brawl and fit all of your stages into it :af:

Damn it! I have to re-do brawl anyway. the fricken SD card is gone :srs:


Title: Re: Demonslayerx8 Release-a-thon START! Oni Island/Watchers Cape Released! - 8/30
Post by: slayermarth101 on August 30, 2011, 05:22:43 PM
no it will not be included, sorry!!!

ive already have the stage fully completed and it works, so wat u saw in that preview vid last week is wats going on the stage.
NUUUUUUUUUUUU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


Title: Re: Demonslayerx8 Release-a-thon START! Oni Island/Watchers Cape Released! - 8/30
Post by: DSX8 on August 30, 2011, 05:25:13 PM
Damn it! I have to re-do brawl anyway. the fricken SD card is gone :srs:

HAH!!!! sucks to be u!!

anyways... here's a download pic for Great Desert Day and Night!
(http://img560.imageshack.us/img560/9914/greatdesertdownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22034)


edit:
NUUUUUUUUUUUU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

lol deal wit it soldier!


Title: Re: Demonslayerx8 Release-a-thon START! Aensland Castle V4 Released! - 8/31
Post by: DSX8 on August 31, 2011, 11:57:24 AM
and back with another double post... o.e  *coughcoughlolzerscoughcough*

Anyways, to continue my release-a-thon.. i thought i would go back to the oldest stage import i've ever done... which is Aensland Castle.

note: I might feel like updating this with at least 1 platform on the stage, still thinking about it!

http://www.youtube.com/watch?v=1iaxbhcp1Bo
This was originally my first ever stage import that i did about almost over a year ago, and its been improved alot since then!!! so now im gonna shut up and you can watch the video!!

Comes with 2 brstm's, 2 .rel files for playin on a stage custom and on yoshi's island (brawl), and comes with SSS icons!!!

Downoad:
(http://img709.imageshack.us/img709/8870/aenslandcastledownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22069)


Title: Re: Demonslayerx8 Release-a-thon START! Aensland Castle V4 Released! - 8/31
Post by: Mewtwo2000 on August 31, 2011, 11:59:12 AM
Some friendly suggestion:

Try adding 2 more modeldatas (with static models inside) to your oni island stage, modeldata[30] and modeldata[40], it shouldn't crash over Mario Circuit this way when people don't use a rel file.

Also, if you wanted to make it fully compatible with Mario Circuit, you could try to group some of the models in a single modeldata, instead of having them in many. For example, if you included the models in modeldatas 16, 50-52 into modeldata 14, you would probably get the whole stage working. Of course, it's not tested, and it's only one suggestion. It just bugs me to see stages in the wrong sections because of included rel files, and being you one of the best stagers, you should be able to keep this compatibility.

Also, seeing the number of moving animations in the file, you should even be able to make it compatible with FD, by fitting all the stuff in modeldatas 1, 2 and 101. Unless the filesize (or modeldata size) makes the stage crash.

Good job with your stages by the way, seeing that you're having a super-release week :P

Keep up the good work ^^


Title: Re: Demonslayerx8 Release-a-thon START! Aensland Castle V4 Released! - 8/31
Post by: Pervyman Trigger on August 31, 2011, 11:59:18 AM
Is it just me or does your menu music change alot o-o. Nice stage btw


Title: Re: Demonslayerx8 Release-a-thon START! Aensland Castle V4 Released! - 8/31
Post by: DSX8 on August 31, 2011, 12:22:26 PM
Some friendly suggestion:

Try adding 2 more modeldatas (with static models inside) to your oni island stage, modeldata[30] and modeldata[40], it shouldn't crash over Mario Circuit this way when people don't use a rel file.

Also, if you wanted to make it fully compatible with Mario Circuit, you could try to group some of the models in a single modeldata, instead of having them in many. For example, if you included the models in modeldatas 16, 50-52 into modeldata 14, you would probably get the whole stage working. Of course, it's not tested, and it's only one suggestion. It just bugs me to see stages in the wrong sections because of included rel files, and being you one of the best stagers, you should be able to keep this compatibility.

Also, seeing the number of moving animations in the file, you should even be able to make it compatible with FD, by fitting all the stuff in modeldatas 1, 2 and 101. Unless the filesize (or modeldata size) makes the stage crash.

Good job with your stages by the way, seeing that you're having a super-release week :P

Keep up the good work ^^
hmm really? so if i add a 30 and a 40, it'll work fine over Mario Circuit? didnt kno that o.e

and ya... lately i've been moving every models in ryoshima coast AND in Taka Pass into 1 model data so that its not all spread out into others. maybe after this release-a-thon, ill fix up Oni Island and put it all in 1 data and add a 30 and 40 modeldata. thanks for that tip M2K! :D


Is it just me or does your menu music change alot o-o. Nice stage btw
lol yes, it changes every time ;D  wat can i say, i loves meh techno and dubstep :af:


Title: Re: Demonslayerx8 Release-a-thon START! Aensland Castle V4 Released! - 8/31
Post by: Puraidou on August 31, 2011, 12:35:17 PM
i loves meh techno and dubstep :af:
Quoted for it being applied to myself as well ;D


Title: Re: Demonslayerx8 Release-a-thon START! Aensland Castle V4 Released! - 8/31
Post by: DSX8 on August 31, 2011, 12:40:15 PM
Quoted for it being applied to myself as well ;D
lmao u r such a lurker >_<


Title: Re: Demonslayerx8 Release-a-thon START! Aensland Castle V4 Released! - 8/31
Post by: Puraidou on August 31, 2011, 12:42:52 PM
lmao u r such a lurker >_<
Explains the post count, doesn't it? ;D


Title: Re: Demonslayerx8 Release-a-thon START! Aensland Castle V4 Released! - 8/31
Post by: DSX8 on August 31, 2011, 12:51:32 PM
Explains the post count, doesn't it? ;D
hah yeah xD


Title: Re: Demonslayerx8 Release-a-thon START! Aensland Castle V4 Released! - 8/31
Post by: slayermarth101 on August 31, 2011, 04:12:32 PM
On oni island, you should've maybe animated  the wind streaks.


Title: Re: Demonslayerx8 Release-a-thon START! Aensland Castle V4 Released! - 8/31
Post by: DSX8 on August 31, 2011, 04:23:07 PM
On oni island, you should've maybe animated  the wind streaks.
hah ya i shouldve... but i cant cause u cant add SRT0 files into a modeldata -_-


Title: Re: Demonslayerx8 Release-a-thon START! Aensland Castle V4 Released! - 8/31
Post by: slayermarth101 on August 31, 2011, 04:27:38 PM
Oh yea...
Stupid.......
-.-


Title: Re: Demonslayerx8 Release-a-thon START! Aensland Castle V4 Released! - 8/31
Post by: DSX8 on August 31, 2011, 04:32:10 PM
Oh yea...
Stupid.......
-.-
ya... once BJ is finished wit the BB.. he said u can make SRT0 files or something like that... i think


Title: Re: Demonslayerx8 Release-a-thon START! Aensland Castle V4 Released! - 8/31
Post by: Mewtwo2000 on September 01, 2011, 04:32:15 AM
Erm... send me both the SRT0 file and the modeldata, and I'll add it >_<

I have some personal tricks to add those kind of things xD


Title: Re: Demonslayerx8 Release-a-thon START! Aensland Castle V4 Released! - 8/31
Post by: slayermarth101 on September 01, 2011, 04:44:05 AM
Erm... send me both the SRT0 file and the modeldata, and I'll add it >_<

I have some personal tricks to add those kind of things xD
;D You gotta love this guy.


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: DSX8 on September 01, 2011, 08:48:25 AM
Erm... send me both the SRT0 file and the modeldata, and I'll add it >_<

I have some personal tricks to add those kind of things xD

O_o  im guessing by hexing them into the modeldata? xDD

well ill send it to ya soon mate!


;D You gotta love this guy.

haha yeah yeah.. gotta love him big time ;D

anyways... today Kamiki Village Platform Version will be delivered a BIIIIIIIT late than other stages this week. today im hangin wit my friend and where me and him r going have no wifi, and also due to the fact that i havent recorded the stage either.. yeah. so it'll be out this night!

also, thanks to Justin for helping me fix some .DAE imports and making another tut on HOW to fix it!!! here's 2 new import pics!!

OoT - Outside Ganons Castle!
(http://oi51.tinypic.com/29kxmk6.jpg)

Final Fantasy Disidea -
(http://img849.imageshack.us/img849/2055/84218273.jpg)


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: Pervyman Trigger on September 01, 2011, 08:54:51 AM
Lookin cool. To bad for my my computer craped on me. This time for good. I have to get a new one now :oshi: and it's like. Tomorrow the best two stages EVA come out :srs:


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: DSX8 on September 01, 2011, 09:11:01 AM
Lookin cool. To bad for my my computer craped on me. This time for good. I have to get a new one now :oshi: and it's like. Tomorrow the best two stages EVA come out :srs:
o.o  that sucks man.. srry to hear


Title: That's life for ya
Post by: Pervyman Trigger on September 01, 2011, 09:20:01 AM
Aw well, Nothing and I mean NOTHING shall stop me from getting those stages. And that includes the headache of a pain it is to do this stuff though the mac. They shall be Mine! :af:


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: DSX8 on September 01, 2011, 10:21:12 AM
Aw well, Nothing and I mean NOTHING shall stop me from getting those stages. And that includes the headache of a pain it is to do this stuff though the mac. They shall be Mine! :af:
LOLZ THROUGH UR MAC? macs suck due to them not being compatible for brawl hacks and other windows programs


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: Pervyman Trigger on September 01, 2011, 10:23:14 AM
Exactly. Wish is why I need to get a new computer My mac is just my desktop, but I use my windows laptop for everything. Plus my brother gave me the mac so it's like. "Why the [censored] not?" Ya know what I mean.


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: DSX8 on September 01, 2011, 10:28:16 AM
Exactly. Wish is why I need to get a new computer My mac is just my desktop, but I use my windows laptop for everything. Plus my brother gave me the mac so it's like. "Why the [censored] not?" Ya know what I mean.
yeah, u got something u didnt want for free xD


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: Pervyman Trigger on September 01, 2011, 10:29:28 AM
That's the truth, I'll admit at first I was like "Hey cool this is so better than windows!" Then I went to go do stuff and I was like http://www.youtube.com/watch?v=ufsf_-a_H9Q&feature=channel_video_title


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: DSX8 on September 01, 2011, 10:35:36 AM
lol xD


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: Pervyman Trigger on September 01, 2011, 10:40:51 AM
Well the good news is I'm soon going to get a check for $4,000 soon so I can buy a new one anyway? Why am I getting this check? Because a person ran a red light and completely obliterated my car. Now I get money to not sue them :af: which is funny as I wouldn't have sued them anyway :af2:


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: DSX8 on September 01, 2011, 10:46:41 AM
Well the good news is I'm soon going to get a check for $4,000 soon so I can buy a new one anyway? Why am I getting this check? Because a person ran a red light and completely obliterated my car. Now I get money to not sue them :af: which is funny as I wouldn't have sued them anyway :af2:
u can take the money THEN sue them for more ya kno :P

also buy me a new laptop pwease =3   the 1 i have is like slowly dying on me and crap lol xD


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: Pervyman Trigger on September 01, 2011, 10:51:49 AM
I would but I can't. Car was destroyed remember? I need to use the left over to get a new one :P And I'd rather not go though the hassle of suing. Plus I had to sign an agreement to get the money so that wouldn't work out :srs:


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: DSX8 on September 01, 2011, 11:17:39 AM
I would but I can't. Car was destroyed remember? I need to use the left over to get a new one :P And I'd rather not go though the hassle of suing. Plus I had to sign an agreement to get the money so that wouldn't work out :srs:
ah i see... makes sense xD


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: Pervyman Trigger on September 01, 2011, 11:20:33 AM
Anyway. Give me dat hack! Your killin me makin me have to wait man. Killin me.


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: Mewtwo2000 on September 01, 2011, 11:22:29 AM
Hey, if you want that SRT0 file inserted in your modeldata, send me both in less than 4 hours, or I won't be able to make it until... September 7? 8? Don't know O.o


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: DSX8 on September 01, 2011, 02:28:39 PM
Hey, if you want that SRT0 file inserted in your modeldata, send me both in less than 4 hours, or I won't be able to make it until... September 7? 8? Don't know O.o
oops sorry for being late ^^"   files sent btw =D


Anyway. Give me dat hack! Your killin me makin me have to wait man. Killin me.
wat chu talkin bout boi? :>.>:


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: Pervyman Trigger on September 01, 2011, 03:05:14 PM
wat chu talkin bout boi? :>.>:

You know what I be talkin bout. :notimp: you know oh so well :>.>: Don't make me sing boy, that's what I'l do. I'll sing till your ears die. That's how much I'll sing :>.>: ..... boy


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: Puraidou on September 01, 2011, 03:18:02 PM
Cool stages man, gonna get some more of those ;)


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: DSX8 on September 01, 2011, 05:44:12 PM

You know what I be talkin bout. :notimp: you know oh so well :>.>: Don't make me sing boy, that's what I'l do. I'll sing till your ears die. That's how much I'll sing :>.>: ..... boy
sadly no, i dont kno wat u mean :af:


Cool stages man, gonna get some more of those ;)
OH..EMMMGEE... NOW I KNO WAT U LOOKS LIEK!! a mix between enzo and me o.o


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: Pervyman Trigger on September 01, 2011, 05:55:47 PM
sadly no, i dont kno wat u mean :af:

The stages that come out tomorrow man. I want's them so bad's


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: DSX8 on September 01, 2011, 06:01:44 PM
The stages that come out tomorrow man. I want's them so bad's
HAH!!!

sadly, their being pushed a day late, today i cant release a stage due to laptop issue's >.>


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: Pervyman Trigger on September 01, 2011, 06:04:55 PM
(http://animewriter.files.wordpress.com/2008/08/nagisas-shock.jpg)
*goes and bes depressed*:oshi:


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: DSX8 on September 01, 2011, 06:10:28 PM
deal with it... if my laptop keeps on acting up like this more often... then i might just quit brawl hacking... =/


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: Pervyman Trigger on September 01, 2011, 06:13:26 PM
(http://www.and.cx/d/file/wallpapers/anime/455854be5acc29f8ff83491c33a4e0c5.jpg)
Dat's even worse to here :oshi: :oshi: :oshi:


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: slayermarth101 on September 01, 2011, 06:21:18 PM
-waits for the next stage.


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: DSX8 on September 01, 2011, 06:22:53 PM
-waits for the next stage.
slayer... did u even read these?
HAH!!!

sadly, their being pushed a day late, today i cant release a stage due to laptop issue's >.>
deal with it... if my laptop keeps on acting up like this more often... then i might just quit brawl hacking... =/


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: slayermarth101 on September 01, 2011, 06:24:56 PM
Honestly no. I was abit anxious when i say that dissidia stage and i ignored everything. And if you decide to quit hacking you could always send the files to a friend that you trust, and they can upload it for you adding you as a calibrator.


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: DSX8 on September 01, 2011, 06:26:35 PM
Honestly no. I was abit anxious when i say that dissidia stage and i ignored everything. And if you decide to quit hacking you could always send the files to a friend that you trust, and they can upload it for you adding you as a calibrator.
well right now im saving up money for a new laptop now... or i could always go back to my old laptop for brawl hacks (which is a slow ass laptop and takes a long time to open brawlbox)


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: slayermarth101 on September 01, 2011, 06:36:42 PM
You just need a bigger memory thingy. No need for a new laptop.


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: DSX8 on September 01, 2011, 06:55:28 PM
You just need a bigger memory thingy. No need for a new laptop.
lol my old laptop has a 2GB memory with a 36GB hard drive... slow as hell man! xD

my main laptop has a 1GB memory and a 120GB hard drive and its faster than my old 1 o.o


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: slayermarth101 on September 01, 2011, 07:12:52 PM
Yep. You need to buy more memory.


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: DSX8 on September 01, 2011, 07:30:03 PM
Yep. You need to buy more memory.
haha yeah... but i just dont have the money for it V_V


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: Pervyman Trigger on September 01, 2011, 08:44:45 PM
Well here's a cookie to make everything better ^_^ (http://forum.rockmanpm.com/Smileys/default/cookie.gif)


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: slayermarth101 on September 02, 2011, 05:06:26 AM
haha yeah... but i just dont have the money for it V_V
Memory cost more than a new laptop? :o


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: Puraidou on September 02, 2011, 06:46:24 AM
2GB RAM for a laptop costs little to nothing these days. Depends on what DDR type it is though, DDR2 is getting expensive again.. .-.


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: DSX8 on September 02, 2011, 12:53:41 PM
2GB RAM for a laptop costs little to nothing these days. Depends on what DDR type it is though, DDR2 is getting expensive again.. .-.
yeah.. im thinking of buying a 4GB Ram/Memory for my laptop which is a DDR3 which costs like 36 bucks... sadly i dont have any money to purchase these things. and i need 50 bucks to buy a new hard drive for my laptop, which is 250GB.


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: SJS on September 02, 2011, 03:14:38 PM
I just noticed you released Oni island. I am finally pleased.


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: DSX8 on September 02, 2011, 03:26:59 PM
I just noticed you released Oni island. I am finally pleased.
lol ur welcome SJS.


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: slayermarth101 on September 03, 2011, 11:40:20 AM
So.... Umm. Well what's going on? You postponed the release a thon


Title: Re: Demonslayerx8 Release-a-thon START! Kamiki on hold/2 new previews - 9/01
Post by: Pervyman Trigger on September 03, 2011, 01:37:11 PM
I have one thing to say!
:af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af::af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :srs:
:af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af::af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :srs:
Gasellschaft (Day Time) - September 3rd
(http://safebooru.org//images/488/24223c00e3fcf43babb74f4aa16375230ed49a95.gif?489592)
:af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af::af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :srs:
:af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af::af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :srs:
yeah I'm sorry for that :srs:


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: DSX8 on September 03, 2011, 08:22:35 PM
So.... Umm. Well what's going on? You postponed the release a thon
well i cant even release anything now that my laptop has finally died out on me, so yeah cant do anything now and i dont have my stages backed up on my USB HDD... right now im on my old laptop which isnt good for hacks.


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: slayermarth101 on September 03, 2011, 08:31:49 PM
*shoop da whoops himself*

O o         
/¯/________________________/
{ BLAAAAAAAAAAAAAARRRGHHH!!!
\_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\

WTF BOOOOOOOOOM!!!!!!!!!!!!



Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: DSX8 on September 03, 2011, 08:33:27 PM
yeah and now im using my wii... sadly it doesnt like using quotes xD

upside... i can reply fast due to a usb keyboard :P


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: slayermarth101 on September 03, 2011, 08:35:36 PM
*shoop da whoops DSX8's wii*

O o         
/¯/________________________/
{ BLAAAAAAAAAAAAAARRRGHHH!!!
\_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\

Well at least you can get online still.. But sadly you cant get newer haacks.


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: DSX8 on September 03, 2011, 08:42:12 PM
true... =/


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: slayermarth101 on September 03, 2011, 08:43:43 PM
Well i wish you the best. Hope you get a new laptop soon.


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: DSX8 on September 03, 2011, 08:47:25 PM
i highly doubt it mate... i cant even afford to get a new laptop... if i save money up for a month tho then i could probably try to get it fixed.


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: ShadowSnake on September 03, 2011, 09:21:42 PM
No more DSX8 stages for awhile?!  :oshi:

http://www.youtube.com/watch?v=Tim5nU3DwIE

Seriously man, hope you can get it fixed your stages are awesome.


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: Pervyman Trigger on September 03, 2011, 09:25:04 PM
O-e
http://youtu.be/_HOAETv_nVo?t=5s


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: DSX8 on September 03, 2011, 09:28:05 PM
yeah, i hope i can fix it.. and if not... then it'll be the end of my hacking life


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: Pervyman Trigger on September 03, 2011, 09:33:32 PM
Again
[url]http://youtu.be/_HOAETv_nVo?t=5s[/url]


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: DSX8 on September 03, 2011, 09:54:25 PM
hah well to be honest.. i have been slowly losing interest in hacking... and thus is y i started a release-a-thon week... and ya


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: Pervyman Trigger on September 03, 2011, 10:35:01 PM
I have been slowly losing interest in hacking...
Meh, all the good ones do. I honestly am only here because I have nothing else to do when I'm not working, no family or anything yet, so I can see where your coming from.

Anyone want to hear a joke?


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: DSX8 on September 03, 2011, 10:49:30 PM
Meh, all the good ones do. I honestly am only here because I have nothing else to do when I'm not working, no family or anything yet, so I can see where your coming from.

Anyone want to hear a joke?
only reason y im stickin around is cause of the .DAE to MDL0 converter lol... but here's a bit of good new... i MIGHT be able to release a stage tonight... i sorta got my laptop workin atm.. but it has a timer as for how long it'll stay b4 it dies again... -_-  damn hard drive


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: Pervyman Trigger on September 03, 2011, 11:01:09 PM
Can it be the one's I want oh so bad :af:


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: DSX8 on September 03, 2011, 11:03:37 PM
Can it be the one's I want oh so bad :af:
...... no >.>

its gonna be Kamiki Village Beta... and Okami Shuffle


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: Pervyman Trigger on September 03, 2011, 11:10:04 PM
Damn. Well beggars can be choosers I guess


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: DSX8 on September 03, 2011, 11:13:21 PM
Damn. Well beggars can be choosers I guess
ya im just trying to get the timeline back on track... and as for the other stages... imma have to have a friend of mine on msn record them for me as i keep fixing my laptop in the due time.


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: Pervyman Trigger on September 03, 2011, 11:20:39 PM
Hm, I ALMOST bought Okami today, but instead pre-orderd NFS on the run... Should I have bought Okami?


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: ForOhFor Error on September 03, 2011, 11:25:30 PM
If you can get Okami, do. You won't regret it.


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: Pervyman Trigger on September 03, 2011, 11:34:01 PM
Meh, some other time


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: DSX8 on September 03, 2011, 11:36:27 PM
Hm, I ALMOST bought Okami today, but instead pre-orderd NFS on the run... Should I have bought Okami?
:>.>: Y DIDNT U BUY IT!!! -_-


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: Pervyman Trigger on September 03, 2011, 11:40:05 PM
:>.>: Y DIDNT U BUY IT!!! -_-
pre-orderd NFS on the run


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: DSX8 on September 03, 2011, 11:47:05 PM
-.-  saw that coming lol

:rage:


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: Pervyman Trigger on September 04, 2011, 07:19:38 AM
I'm sure you did (http://forum.rockmanpm.com/Smileys/default/wink.gif)


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: DSX8 on September 04, 2011, 12:46:49 PM
well all i can say is that... 2 stages... will be released today!!! =D   at least it makes up for 2 days of no stages being released due to my laptop -.-'

was able to record the stages, and quicklied copied them to my USB HDD and put the video + the stages onto my old laptop.. so yay


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: GameWatching on September 04, 2011, 12:51:11 PM
wut stages ?


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: Segtendo on September 04, 2011, 12:52:04 PM
wut stages ?
Jeez GameWatching.
Your name O_o


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: DSX8 on September 04, 2011, 12:54:56 PM
wut stages ?

Okami Shuffle and Kamiki Village Platform Version

Edit: Here's the video!!
http://www.youtube.com/watch?v=hetCmmv-Ae8


Title: Re: Demonslayerx8 Release-a-thon CANCELED!! Read post #1198
Post by: slayermarth101 on September 04, 2011, 03:31:41 PM
Can you make Okami: Kamiki Village Platform over mario kart using the same .rel that u used with oni island?


Title: Re: Demonslayerx8 Stages! Kamiki Village Platform and Okami Shuffle released!
Post by: DSX8 on September 04, 2011, 03:34:50 PM
Can you make Okami: Kamiki Village Platform over mario kart using the same .rel that u used with oni island?

yes, kamiki village will work with that .rel file that was given in Oni Island since it was with a skyworld .rel file.


Edit:
Kamiki Village Platform download:
(http://img708.imageshack.us/img708/6586/kamikivillageplatformbe.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22176)

Okami Shuffle Download:
(http://img202.imageshack.us/img202/2690/al1109032235binout.th.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22177)


Title: Re: Demonslayerx8 Stages! Kamiki Village Platform and Okami Shuffle released! - 9/04
Post by: slayermarth101 on September 04, 2011, 04:23:02 PM
On Okami: Kamiki Village Platform the two bottom platforms, You should make those so that they arent fall through. I keep failing when i do a Down+something move =X


Title: Re: Demonslayerx8 Stages! Kamiki Village Platform and Okami Shuffle released! - 9/04
Post by: DSX8 on September 04, 2011, 04:32:57 PM
On Okami: Kamiki Village Platform the two bottom platforms, You should make those so that they arent fall through. I keep failing when i do a Down+something move =X
lol ur pressing down a bit to early then xD


Title: Re: Demonslayerx8 Stages! Kamiki Village Platform and Okami Shuffle released! - 9/04
Post by: slayermarth101 on September 04, 2011, 04:37:56 PM
lol ur pressing down a bit to early then xD
Yea =/
I see that now. Lol


Title: Re: Demonslayerx8 Stages! Kamiki Village Platform and Okami Shuffle released! - 9/04
Post by: DSX8 on September 04, 2011, 04:48:54 PM
Yea =/
I see that now. Lol
lol ya


Title: Re: Demonslayerx8 Stages! Back in business! + outset island preview - 9/09
Post by: DSX8 on September 09, 2011, 12:20:18 AM
GOOD NEWS EVERY1!!! I SEEM TO HAVE FIXED MY LAPTOP, AND IT IS NO MORE LAGGY WITH BRAWLBOX AND WITH ANY OF MY PROGRAMS!!! It seemed to have been a program i had which had a virus in it made my laptop lag like hell... so for now, i've been doing .DAE files to MDL0 thanks to blackjax video tutorial, and i gotta say.. i... am... pleased with how many models i have made now! xD


Edit:
anyways... i was finally able to fix up a .dae file which i only posted in the DAE to MDL0 thread! ^_^

this is wat it used to look like b4 that vid tutorial...
([url]http://img824.imageshack.us/img824/3368/outetislandissue.png[/url])

and this is wat it looks like..... NAAAAAAAAOOOOOO!!!!!
([url]http://img828.imageshack.us/img828/2674/outsetislandfixed.png[/url])


Title: Re: Demonslayerx8 Stages! Back in business! + outset island preview - 9/09
Post by: Pervyman Trigger on September 09, 2011, 08:01:24 AM
Awesome! glad your back ^_^


Title: Re: Demonslayerx8 Stages! Back in business! + outset island preview - 9/09
Post by: Naruto200Man on September 09, 2011, 08:53:18 AM
OMG OMG OMG =3

Can you make the arena where you fight the giant bird thing?? :D
You know in the forsaken fortress? Before you get to where ganondorf is.


Title: Re: Demonslayerx8 Stages! Back in business! + outset island preview - 9/09
Post by: Segtendo on September 09, 2011, 08:57:14 AM
Outset Island?
Me gusta. This would make a great Pirate Ship replacement ;D
Where do you plan on making the fighters fight? On the bridge that "connects" the small islands together?


Title: Re: Demonslayerx8 Stages! Back in business! + outset island preview - 9/09
Post by: DSX8 on September 09, 2011, 11:21:35 AM
Awesome! glad your back ^_^
thanks! ^_^

OMG OMG OMG =3

Can you make the arena where you fight the giant bird thing?? :D
You know in the forsaken fortress? Before you get to where ganondorf is.
sadly no... this is the only place i could find that had a .omj file on the net =/

Outset Island?
Me gusta. This would make a great Pirate Ship replacement ;D
Where do you plan on making the fighters fight? On the bridge that "connects" the small islands together?
well i could do that xP... but where i have the fight now, is in front of toon links home, and another version on the watch tower


Title: Re: Demonslayerx8 Stages! Back in business! + outset island preview - 9/09
Post by: Wasabi_Skillz on September 09, 2011, 02:26:05 PM
soooo excited for this one.


Title: Re: Demonslayerx8 Stages! Back in business! + outset island preview - 9/09
Post by: ShadowSnake on September 09, 2011, 03:23:40 PM
GOOD NEWS EVERY1!!! I SEEM TO HAVE FIXED MY LAPTOP, AND IT IS NO MORE LAGGY WITH BRAWLBOX AND WITH ANY OF MY PROGRAMS!!! It seemed to have been a program i had which had a virus in it made my laptop lag like hell... so for now, i've been doing .DAE files to MDL0 thanks to blackjax video tutorial, and i gotta say.. i... am... pleased with how many models i have made now! xD


Edit:

:srs: i [censored]ing love you. (no homo)


Title: Re: Demonslayerx8 Stages! Back in business! + outset island preview - 9/09
Post by: DSX8 on September 09, 2011, 05:04:11 PM
soooo excited for this one.
:srs: i [censored]ing love you. (no homo)
heheh glad u both love it... im actually gonna make 3 versions of this stage.. and that is a flying version!


Title: Re: Demonslayerx8 Stages! DAE's previews! - 9/10
Post by: DSX8 on September 10, 2011, 04:58:10 AM
Ok... time to show some dae to MDL0 stage showcase... some, u have already seen.. but, you have never seen any others i had until NOW!!!

Legend of Zelda Series:
OoT - Kokori Forest
(http://img24.imageshack.us/img24/7384/kokoriforest.png)

OoT - Hyrule Field
(http://img204.imageshack.us/img204/5122/hyrulefield.png)

OoT - Ganon's Castle
(http://img577.imageshack.us/img577/7758/ganonstower.png)

WW - Outset Island
(http://img828.imageshack.us/img828/2674/outsetislandfixed.png)

WW - Forest of Fairies
(http://img718.imageshack.us/img718/4245/forestoffairies.png)



Pikmin Series
Pikmin 2 - Awakening Forest
(http://img713.imageshack.us/img713/7430/awakeningwoods.png)



Kingdom Hearts Series
Kingdom Hearts 2 - Beasts Castle Ballroom
(http://img508.imageshack.us/img508/5787/beastcastleballroom.png)
^ this 1 took quite awhile to fix -_-'



Final Fantasy Series
Dissidia Duodecim Final Fantasy (012): Old Chaos Shrine
(http://img593.imageshack.us/img593/9468/oldchaosshrine.png)

Dissidia Duodecim Final Fantasy (012): The Rift
(http://img40.imageshack.us/img40/6789/theriftpreview.png)
^ has UV issue's and going to ask Justin if he can fix those issue's for me along with some of the textures =/
(he's also helping me with another stage also which is Chaos Overworld... and has 75 textures o.e; )


Title: Re: Demonslayerx8 Stages! DAE's previews! - 9/10
Post by: Naruto200Man on September 10, 2011, 07:03:55 AM
F....ganons castle...you trying to rob mewtwo of his rightfully earned downloads :P shame on you xD


Title: Re: Demonslayerx8 Stages! DAE's previews! - 9/10
Post by: slayermarth101 on September 10, 2011, 08:32:11 AM
Omfg I want the dissidia stages only.. Idc about the others. Out of all those games I only like dissidia.
HYEESHZZ


Title: Re: Demonslayerx8 Stages! DAE's previews! - 9/10
Post by: Segtendo on September 10, 2011, 08:38:17 AM
Now THOSE are Zelda stages!


Title: Re: Demonslayerx8 Stages! DAE's previews! - 9/10
Post by: DSX8 on September 10, 2011, 12:40:35 PM
F....ganons castle...you trying to rob mewtwo of his rightfully earned downloads :P shame on you xD
lol no im not Dx   as far as i kno, he's gonna be doing the destroyed castle O.o

Omfg I want the dissidia stages only.. Idc about the others. Out of all those games I only like dissidia.
HYEESHZZ
OOooohhh? only the Dissisia stages only? well then ur wish is coming true then, cause i have another1 on the way ;D

Now THOSE are Zelda stages!
yes, yes they r!!!


Title: Re: Demonslayerx8 Stages! DAE's previews! - 9/10
Post by: slayermarth101 on September 10, 2011, 12:51:17 PM
Which one


Title: Re: Demonslayerx8 Stages! DAE's previews! - 9/10
Post by: DSX8 on September 10, 2011, 12:53:54 PM
those would be Orders Sanctuary, and either Crystal World or Lunar Subterrane.


Title: Re: Demonslayerx8 Stages! DAE's previews! - 9/10
Post by: slayermarth101 on September 10, 2011, 03:32:03 PM
Crystal world


Title: Re: Demonslayerx8 Stages! DAE's previews! - 9/10
Post by: DSX8 on September 10, 2011, 04:05:04 PM
Crystal world

heheh well good news for u, i got that made ;D   along with Lunar Subterrane! As for the Orders Sanctuary, i couldnt make that cause its missing 8 texture files.. and it wasnt included in the pack file. I've also managed to fix up Old Chaos Shrine alot more, so now it looks more better. (even tho its missing 1 texture file).. and i also did a few more fixes to The Rift... sadly still having those UV issue's with bout 3-5 polygons/objects  :>.>palm:

(http://img849.imageshack.us/img849/5593/crystalworld.png)
(http://img718.imageshack.us/img718/8640/lunarsubterrane.png)
(http://img9.imageshack.us/img9/1323/oldchaosshrinefix.png)
(http://img705.imageshack.us/img705/4950/therift.png)


Title: Re: Demonslayerx8 Stages! DAE's previews! - 9/10
Post by: slayermarth101 on September 10, 2011, 06:04:49 PM
So no releases of anything today?


Title: Re: Demonslayerx8 Stages! DAE's previews! - 9/10
Post by: Segtendo on September 10, 2011, 06:16:06 PM
So no releases of anything today?
:srs:
DAE-to-MDL0 isn't perfect yet. You can only view them in BrawlBox.


Title: Re: Demonslayerx8 Stages! DAE's previews! - 9/10
Post by: slayermarth101 on September 10, 2011, 06:19:19 PM
Hey hey hey. Look at my vault. I don't make stages so how was I suppose to know that. Jeez, no need to get all snappy with me. Gosh.  It was a simple yes or no question.


Title: Re: Demonslayerx8 Stages! DAE's previews! - 9/10
Post by: DSX8 on September 10, 2011, 06:50:04 PM
So no releases of anything today?
if u mean with these .dae models? nope, not yet until the converter is 100% done!!  But as for a TvC stage, yes, expect 1 on tuesday ;D


:srs:
DAE-to-MDL0 isn't perfect yet. You can only view them in BrawlBox.
^ absolutely true mah man!


Title: Re: Demonslayerx8 Stages! DAE's previews! - 9/10
Post by: slayermarth101 on September 10, 2011, 06:56:25 PM
Yes, thats what i meant. Finishing the release-a-thon. He snapped at before he even knew what i was talking about. *facepalm* and :rage:


Title: Re: Demonslayerx8 Stages! DAE's previews! - 9/10
Post by: DSX8 on September 10, 2011, 07:18:05 PM
Yes, thats what i meant. Finishing the release-a-thon. He snapped at before he even knew what i was talking about. *facepalm* and :rage:
hahah yeah


Title: Re: Demonslayerx8 Stages! DAE's previews! - 9/10
Post by: Segtendo on September 10, 2011, 07:28:15 PM
Jeez.
I was just proving a point :srs:


Title: Re: Demonslayerx8 Stages! DAE's previews! - 9/10
Post by: DSX8 on September 10, 2011, 08:14:39 PM
Jeez.
I was just proving a point :srs:
its all cool man :)


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: DSX8 on September 11, 2011, 08:33:59 PM
First Pic - Gasellschaft Day V1 (has edited srt0 files)
Second Pic - Gasellschaft Storm V2 (NOW WITH LIGHTNING AND SERVBOTS! AND THEIR running around!!)

(http://img838.imageshack.us/img838/7942/gasellschaftdaypreview.png)
(http://img854.imageshack.us/img854/9030/gasselschaftstormv2prev.png)


Title: Re: Demonslayerx8 Stages! DAE's previews! - 9/10
Post by: Pervyman Trigger on September 11, 2011, 08:43:06 PM
Why does storm look brighter than day?

Now for excitement
(http://t2.gstatic.com/images?q=tbn:ANd9GcQbXiy4iFJVAooT3XH-xcmbDuybyVgDJ9BYCKjl2S8aAZ3xhcH6)YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY YYYYYYYYYYEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHH HH :happy: :happy: :happy: :happy: :happy: (http://t2.gstatic.com/images?q=tbn:ANd9GcRq28YY-7ys9BzTJXbJu21ssMuhYzu0TcOSG8BjBN1rjRqvEkl2)


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: DSX8 on September 11, 2011, 09:07:25 PM
Why does storm look brighter than day?

Now for excitement
([url]http://t2.gstatic.com/images?q=tbn:ANd9GcQbXiy4iFJVAooT3XH-xcmbDuybyVgDJ9BYCKjl2S8aAZ3xhcH6[/url])YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY YYYYYYYYYYEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHH HH :happy: :happy: :happy: :happy: :happy: ([url]http://t2.gstatic.com/images?q=tbn:ANd9GcRq28YY-7ys9BzTJXbJu21ssMuhYzu0TcOSG8BjBN1rjRqvEkl2[/url])

due to different bb's used xD


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: Pervyman Trigger on September 11, 2011, 09:09:26 PM
Uh @-@


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: DSX8 on September 11, 2011, 09:19:18 PM
Uh @-@
by that... 2 different kind of brawlbox's


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: Pervyman Trigger on September 11, 2011, 09:19:43 PM
Oh okay ^_^


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: DSX8 on September 11, 2011, 09:22:38 PM
hah yeah... and now... OFF TO HOME I GO!!! now i can get some REAL testing done xP

but only for a week -_-


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: Pervyman Trigger on September 11, 2011, 09:23:27 PM
Only a week?


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: DSX8 on September 11, 2011, 10:49:35 PM
yeah... its like every 2 weeks i have to leave wit family for a week business trip -_-... and i only get to spend 1 week at home just to relax and tests hacks.

then the week after that, gone, but able to use my laptop and make hacks/csp/sss/etc etc

which is y the whole last week i've been workin on my obj and dae models =P


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: Pervyman Trigger on September 11, 2011, 11:15:10 PM
Aw man, I know what it's like. Despite working at a bank I still have to travel a lot. Nothing like floppin into your bed after a long road trip. Speaking of which I have to leave again in two weeks =.= Anyway can't wait for those stages, and speaking of floppin into beds I think I'm gonna go do that :af:


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: DSX8 on September 12, 2011, 03:12:23 AM
well i can clearly say this... Gasellschaft Storm V2 looks freaking amazing wit the whole new effects added in it! added spotlights breaking through the clouds (which was an idea i had xP), alot of lightning, more rain, and servbots running around with custom animations ;D

Gasellschaft Day tho.... freezes :oshi:


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: Puraidou on September 12, 2011, 03:16:01 AM
I prefer night stages but sucks to hear about that day version :(


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: DSX8 on September 12, 2011, 03:23:11 AM
yeah i kno... i dont feel like stayin up all night fixing it either.. so imma get back to that in the morning, and try to get it working, then port both versions over Mushroomy Kingdom ;D


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: slayermarth101 on September 12, 2011, 05:29:24 AM
Why does storm look brighter than day?

Now for excitement
([url]http://t2.gstatic.com/images?q=tbn:ANd9GcQbXiy4iFJVAooT3XH-xcmbDuybyVgDJ9BYCKjl2S8aAZ3xhcH6[/url])YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY YYYYYYYYYYEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHH HH :happy: :happy: :happy: :happy: :happy: ([url]http://t2.gstatic.com/images?q=tbn:ANd9GcRq28YY-7ys9BzTJXbJu21ssMuhYzu0TcOSG8BjBN1rjRqvEkl2[/url])
THE TRUTH!!


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: Pervyman Trigger on September 12, 2011, 07:06:51 AM
Gasellschaft Day tho.... freezes :oshi:
freezes
freezes
freezes
freezes
freezes
freezes
freezes

(http://static.tvtropes.org/pmwiki/pub/images/Earth_Exploding.jpg)
I'm sad :(


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: DSX8 on September 12, 2011, 11:54:28 AM
lolz dont worry... im working on it ;D


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: Pervyman Trigger on September 12, 2011, 12:38:15 PM
All righty ^_^


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: DSX8 on September 12, 2011, 03:43:45 PM
and i got the stage to work... reason y it frooze... CLR0 file wasnt fixed like i thought i did ^^"

but wen i tested that... it gave me a black screen and was very laggy (due to me using the new brawlbox.. which isnt very usuable for stage making atm im guessing)...

so i remade it from scratch again, kept the CHR0, VIS0, CLR0, and SRT0 files... and also... added a pretty... neat lighting with the shaders on some of the models... now that whenever u move, the light reflection on them changes position, and gets dark on other parts on them due to the camera moving. I've also added a shadow on the floor of the stage from the hanger, and that ALSO moves along with the hanger animations. im very impressed wit wat i've done so far x3


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: Pervyman Trigger on September 12, 2011, 04:08:56 PM
([url]http://static.tvtropes.org/pmwiki/pub/images/Earth_Exploding.jpg[/url])
I'm sad :(

and i got the stage to work... reason y it frooze... CLR0 file wasnt fixed like i thought i did ^^"

but wen i tested that... it gave me a black screen and was very laggy (due to me using the new brawlbox.. which isnt very usuable for stage making atm im guessing)...

so i remade it from scratch again, kept the CHR0, VIS0, CLR0, and SRT0 files... and also... added a pretty... neat lighting with the shaders on some of the models... now that whenever u move, the light reflection on them changes position, and gets dark on other parts on them due to the camera moving. I've also added a shadow on the floor of the stage from the hanger, and that ALSO moves along with the hanger animations. im very impressed wit wat i've done so far x3

*Puts earth back together*
(http://t0.gstatic.com/images?q=tbn:ANd9GcT1mwqhTWRGikXMJejRfhrN5X9ZOWG3j8t6P7aqhWlaEAldU9zO)
Sounds great


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: DSX8 on September 12, 2011, 10:37:39 PM
well sadly i ran out of more modeldata's on the storm version... i was hoping to add more... stuff to it... but now the lightning doesnt work... meh O WELL!!! XD

expect a vid in a few hours ;D


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: Pervyman Trigger on September 12, 2011, 10:48:24 PM
Awesome ^_^
(Useless post to stop your inevitable double-post ^_~)


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: DSX8 on September 13, 2011, 04:08:39 AM
Awesome ^_^
(Useless post to stop your inevitable double-post ^_~)

hah trying to stop me ehh? u cant hold it for long!!!

anyways im now recording the stages!!  (their both on Mushroomy Kingdom)


edit:
well here's the video that every1's all been waiting for!!!

http://www.youtube.com/watch?v=cPKhbybgTrk
Well here's my next stage, but its 2 stages being released TOGETHER!!!

Today, I present u all, TvC Gasellschaft Clear Skies AND Gasellschaft Storm (Remade)! It goes over Mushroomy Kingdom with a modified .rel file, but can also go on Skyworld and with the following STGCUSTOM .rel file. Also comes with 2 BRSTM's.. 1 for each stage, and SSS icons for being seperate, and also packed for mushroomy kingdom.

Download:
(http://img88.imageshack.us/img88/8332/gasellschaftdownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22371)


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: Pervyman Trigger on September 13, 2011, 06:59:09 AM
No dancing servebots for the day stage?


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: DSX8 on September 13, 2011, 12:26:55 PM
No dancing servebots for the day stage?
they'll be added in V2 (or in the final pack)


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: Pervyman Trigger on September 13, 2011, 12:34:48 PM
they'll be added in V2 (or in the final pack)
Yay :af:


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: DSX8 on September 13, 2011, 12:43:26 PM
Yay :af:
haha yeah.. but anyways the stage pack is almost complete... just need to make the SSS icons now. ;D


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: Pervyman Trigger on September 13, 2011, 12:58:07 PM
haha yeah.. but anyways the stage pack is almost complete... just need to make the SSS icons now. ;D
Could ya do me a favor and include the normal brawl format for the SSS Icon and name <>...,...,...<>
:nazo:


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: DSX8 on September 13, 2011, 01:20:50 PM
Could ya do me a favor and include the normal brawl format for the SSS Icon and name <>...,...,...<>
:nazo:
u mean the SSS bornerlines... and the regular text font?

sadly no i dont have Brawls original text format, nor the regular SSS border

anyways... download pic added to the video post!


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 previews! - 9/11
Post by: Pervyman Trigger on September 13, 2011, 01:23:36 PM
Meh I'll just do what I always do


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 Released! - 9/13
Post by: DSX8 on September 13, 2011, 01:44:45 PM
lol ok... anyways the stages r now available to download ;D


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 Released! - 9/13
Post by: Pervyman Trigger on September 13, 2011, 02:04:38 PM
Wish I could play it right now :( I gotta wait till late tonight :oshi:


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 Released! - 9/13
Post by: DSX8 on September 13, 2011, 02:20:30 PM
Wish I could play it right now :( I gotta wait till late tonight :oshi:
lol at work im guessing :P


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 Released! - 9/13
Post by: slayermarth101 on September 13, 2011, 02:40:31 PM
Meh I'll just do what I always do
And that is... Come to me to do it? LOL yes...


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 Released! - 9/13
Post by: Pervyman Trigger on September 13, 2011, 02:45:57 PM
lol at work im guessing :P
You'd be correct my good sir :'(
And that is... Come to me to do it? LOL yes...
Will you? :angel:


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 Released! - 9/13
Post by: DSX8 on September 13, 2011, 02:57:28 PM
You'd be correct my good sir :'(Will you? :angel:
lol xD


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 Released! - 9/13
Post by: slayermarth101 on September 13, 2011, 02:57:34 PM
You'd be correct my good sir :'(Will you? :angel:
Its already done. Check my thread. My last post.


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 Released! - 9/13
Post by: Pervyman Trigger on September 13, 2011, 06:03:43 PM
Gggrrrrr. I ain't getting outa here till 11Pm :oshi: But at least it's in the vault now. So now I don't have to worry if your laptop dies now :af: :P


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 Released! - 9/13
Post by: DSX8 on September 13, 2011, 07:30:39 PM
Gggrrrrr. I ain't getting outa here till 11Pm :oshi: But at least it's in the vault now. So now I don't have to worry if your laptop dies now :af:
:oshi: how could u be so cruel!!! D=

i should remove it from u :>.>:


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 Released! - 9/13
Post by: Segtendo on September 13, 2011, 07:33:07 PM
Demonslayer, you gonna try to make a stage using that Mario Kart Wii importing process? :af:


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 Released! - 9/13
Post by: DSX8 on September 13, 2011, 07:34:08 PM
Demonslayer, you gonna try to make a stage using that Mario Kart Wii importing process? :af:
hellz yeah.. im trying to do Ganons tower... but i just cant seem to make it work... which is y i messaged 404 in his thread so that he can do it for me :D


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 Released! - 9/13
Post by: ForOhFor Error on September 13, 2011, 07:36:21 PM
I'll try my best. Also, once you get it. should you edit the stage for collisions in BlaxkJax's Brawlbox, DO NOT SAVE THE .PAC. Instead, export what you changed. I'm CONVINCED that that's why it froze in game, because the rebuilder got to it.


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 Released! - 9/13
Post by: DSX8 on September 13, 2011, 07:43:11 PM
I'll try my best. Also, once you get it. should you edit the stage for collisions in BlaxkJax's Brawlbox, DO NOT SAVE THE .PAC. Instead, export what you changed. I'm CONVINCED that that's why it froze in game, because the rebuilder got to it.
ok, so export the collision after its made... got it!


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 Released! - 9/13
Post by: Segtendo on September 13, 2011, 07:46:38 PM
Get outside Ganon's Tower in, and I'll gladly replace Mewtwo's Ganon's Tower ;D


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 Released! - 9/13
Post by: Pervyman Trigger on September 13, 2011, 07:51:42 PM
:oshi: how could u be so cruel!!! D=

i should remove it from u :>.>:


(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/Servebot%20stuff/shocked.gif) I was uh Joking (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/Servebot%20stuff/shifteye.gif) Yeah Joking, that's it! (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/Servebot%20stuff/nervouslaugh.gif) No need to do that (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/Servebot%20stuff/CephiKobun.png)


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 Released! - 9/13
Post by: DSX8 on September 13, 2011, 07:52:52 PM
Get outside Ganon's Tower in, and I'll gladly replace Mewtwo's Ganon's Tower ;D
haha dude... i wouldnt replace his ganons tower at all.. i'd say use the ASL for it.. then again mines gonna be on skyworld... o.e


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 Released! - 9/13
Post by: Mewtwo2000 on September 13, 2011, 07:53:56 PM
Get outside Ganon's Tower in, and I'll gladly replace Mewtwo's Ganon's Tower ;D

I've read that. When it's done, do what you've said, the outside is sure gonna be better...  :>.>:


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 Released! - 9/13
Post by: DSX8 on September 13, 2011, 07:55:16 PM
I've read that. When it's done, do what you've said, the outside is sure gonna be better...  :>.>:
lol mewtwo.. i'll be keeping all of ur zelda stages since im a huge zelda fan and all, so u got rep from me pal! ^^U


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 Released! - 9/13
Post by: Segtendo on September 13, 2011, 07:55:39 PM
I've read that. When it's done, do what you've said, the outside is sure gonna be better...  :>.>:
I read your post, then his.

I could consider keeping both :P


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 Released! - 9/13
Post by: DSX8 on September 13, 2011, 08:09:36 PM
lol yeah u could =P


Title: Re: Demonslayerx8 Stages! Ganons Castle Working in Brawl - Preview! - 9/13
Post by: DSX8 on September 13, 2011, 08:54:35 PM
thats to 404.. i got Ganons Castle working... but due to some.. texture glitches and needs a kick ass lighting! -_-

pic taking in dolphin... bout to test on my wii!!!

also sorry for double post ^^"

(http://img94.imageshack.us/img94/347/rsbe015.png)


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 Released! - 9/13
Post by: ForOhFor Error on September 13, 2011, 08:56:29 PM
Oh, you'll probably have to change some texture names, reimport them, and turn some upside down.

Well, I'm out for the night. Cya Tomorrow.


Title: Re: Demonslayerx8 Stages! Gasellschaft Day and Storm V2 Released! - 9/13
Post by: Pervyman Trigger on September 13, 2011, 08:57:06 PM
also sorry for double post ^^"


Damn. I have failed miserably (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/Servebot%20stuff/crying2.gif)


Title: Re: Demonslayerx8 Stages! Ganons Castle Working in Brawl - Preview! - 9/13
Post by: DSX8 on September 13, 2011, 08:58:17 PM
Oh, you'll probably have to change some texture names, reimport them, and turn some upside down.

Well, I'm out for the night. Cya Tomorrow.

yeah, im already working on the textures and fixing them. and thanks for the help!


Damn. I have failed miserably ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/Servebot%20stuff/crying2.gif[/url])

yes, yes u have :rage:


Title: Re: Demonslayerx8 Stages! Ganons Castle Working in Brawl - Preview! - 9/13
Post by: Segtendo on September 13, 2011, 08:58:49 PM
Is that... Batman?


Title: Re: Demonslayerx8 Stages! Ganons Castle Working in Brawl - Preview! - 9/13
Post by: DSX8 on September 13, 2011, 09:01:51 PM
Is that... Batman?
lol no thats Ganondorf... i dont have character hacks on the dolphin xD


Title: Re: Demonslayerx8 Stages! Ganons Castle Working in Brawl - Preview! - 9/13
Post by: Pervyman Trigger on September 13, 2011, 09:30:49 PM
Guess whos home :af: and re/downloading all your stages for my newly revamped brawl :af2:


Title: Re: Demonslayerx8 Stages! Ganons Castle Working in Brawl - Preview! - 9/13
Post by: DSX8 on September 13, 2011, 10:22:12 PM
Guess whos home :af: and re/downloading all your stages for my newly revamped brawl :af2:
i suggest u hold on that cause imma be releasing ganons castle grounds in a bit ;D


Title: Re: Demonslayerx8 Stages! Ganons Castle Working in Brawl - Preview! - 9/13
Post by: Pervyman Trigger on September 13, 2011, 10:28:53 PM
i suggest u hold on that cause imma be releasing ganons castle grounds in a bit ;D

Naw, I'm just doing the TvC stages at the moment. I was gonna wait till tomorrow later today to due that but I guess I'll wait ^_^


Title: Re: Demonslayerx8 Stages! Ganons Castle Working in Brawl - Preview! - 9/13
Post by: DSX8 on September 13, 2011, 11:40:12 PM
Naw, I'm just doing the TvC stages at the moment. I was gonna wait till tomorrow later today to due that but I guess I'll wait ^_^
haha alright... well the video is being uploaded atm.. and the stage pack should be released in 25mins!


Title: Re: Demonslayerx8 Stages! Ganons Castle Working in Brawl - Preview! - 9/13
Post by: Pervyman Trigger on September 13, 2011, 11:44:16 PM
:af: yay
In other COMPLETELY UNRELATED news I finally got vertexing to work :o


Title: Re: Demonslayerx8 Stages! Ganons Castle Working in Brawl - Preview! - 9/13
Post by: DSX8 on September 13, 2011, 11:51:09 PM
haha nice xD  and also gratz ;D


Title: Re: Demonslayerx8 Stages! Ganons Castle Working in Brawl - Preview! - 9/13
Post by: Pervyman Trigger on September 13, 2011, 11:56:25 PM
Yup, now Off I go! To bed with me! or something like that.


Title: Re: Demonslayerx8 Stages! OoT - Ganons Tower Released! - 9/13
Post by: DSX8 on September 14, 2011, 12:06:14 AM
Yup, now Off I go! To bed with me! or something like that.

lol xD

anyways... vid uploaded!!

http://www.youtube.com/watch?v=G4sacDqsWVQ
well now that brawl hacking has gotten a bit more impressive... ur now able to import .obj's through the Mario Kart Wii model replacement method! Huge thanks to ForOhFor_Error for helping me make this stage playable (and cause i couldnt figure out how to do it myself). Anyways.. 3rd stage released in a row... great progress? i guess so! Also sorry for the camera view... if i had it up close, some polygons wouldve gotten in the way (right side of the stage that is), so i had to zoom it out.. and also added an echo effect!

Comes with SSS Icons, 1 brstm file, and stage file + stgcustom w/ .rel file!

Download:
(http://img855.imageshack.us/img855/84/ganonstowerdownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22383)


Title: Re: Demonslayerx8 Stages! OoT Ganon's Tower (Outside) Released! - 9/13
Post by: hotdogturtle on September 14, 2011, 12:32:29 AM
well now that brawl hacking has gotten a bit more impressive... ur now able to import .obj's through the Mario Kart Wii model replacement method!
Wait, does this mean that this stage is literally ripped and imported from Ocarina of Time?


Title: Re: Demonslayerx8 Stages! OoT Ganon's Tower (Outside) Released! - 9/13
Post by: DSX8 on September 14, 2011, 12:37:28 AM
Wait, does this mean that this stage is literally ripped and imported from Ocarina of Time?
yes, yes it is!

but as u see in the last page and in the video... there's some texture issue's.. but i fixed most of them except for the 1's that cant be transparent.


Title: Re: Demonslayerx8 Stages! OoT Ganon's Tower (Outside) Released! - 9/13
Post by: hotdogturtle on September 14, 2011, 01:48:45 AM
Eh, texture issues can always be retextured or worked around. It's importing the models that's so much more significant. I might want to look into this if it's not too complicated.


Title: Re: Demonslayerx8 Stages! Crystal World and Melee Peach Castle Preview - 9/14
Post by: DSX8 on September 14, 2011, 01:52:11 AM
Eh, texture issues can always be retextured or worked around. It's importing the models that's so much more significant. I might want to look into this if it's not too complicated.

lol i actually got another .obj model to work fine in brawl, so im more happy now!! =D

Edit:
and to show u wat i mean.. and doing it by myself w/o any1 helping me.... Here's Crystal World in-game pics!!! Note: they were taken in Dolphin and will test the stage out in the morning.. like after i wake up that is. xD

(http://img853.imageshack.us/img853/4232/rsbe016f.png)
(http://img713.imageshack.us/img713/6672/rsbe017.png)


Edit2:
And now here's some in-game pics of Peach's Castle (Melee). has some texture issue, but easy fix ;D... also... should i make the stage more bigger or wat? look at these pics to find out!

(http://img29.imageshack.us/img29/2713/scastlemelee1.jpg)
(http://img43.imageshack.us/img43/3405/scastlemelee.jpg)


Title: Re: Demonslayerx8 Stages! Crystal World and Melee Peach Castle Preview - 9/14
Post by: ForOhFor Error on September 14, 2011, 04:15:06 AM
Kinda hard to get the textures to look good, am I right?


Title: Re: Demonslayerx8 Stages! Crystal World and Melee Peach Castle Preview - 9/14
Post by: KTH on September 14, 2011, 06:12:59 AM
Oh, i see you do Peach Castle Melee some like me...So i'll stop it.

But i got a council for you.
And the scene of 3ds Max, delete the platforms and export the stage.
Take again the Peach Castle with platforms and delete all without the platforms, save only one platforms.

Because OBJ or DAE got only one bone. After, you can animate the platform.

Don't forget the Bullet Bill.


Title: Re: Demonslayerx8 Stages! Crystal World and Melee Peach Castle Preview - 9/14
Post by: ♤♡◇♧ on September 14, 2011, 06:25:20 AM
Importing .obj's was already known for quite some time actually:
http://www.youtube.com/watch?v=aX7nlH1NAq4
(old vid is old)

Doesn't change the fact that I like what I'm seeing right now.
Good job and hope it gets released soon (especially the Melee Peach Castle).

BTW, has anyone tried importing Melee Battlefield as of yet?


Title: Re: Demonslayerx8 Stages! Crystal World and Melee Peach Castle Preview - 9/14
Post by: Mewtwo2000 on September 14, 2011, 06:32:08 AM
Those imports don't look really good. I guess you should wait for BlackJax's importer instead, this is a little creepy O.o



Title: Re: Demonslayerx8 Stages! Crystal World and Melee Peach Castle Preview - 9/14
Post by: Segtendo on September 14, 2011, 08:01:56 AM
Those imports don't look really good. I guess you should wait for BlackJax's importer instead, this is a little creepy O.o
Well, he said he can easily fix the textures.

And Ganon's Tower's already out? Nice O_o


Title: Re: Demonslayerx8 Stages! Crystal World and Melee Peach Castle Preview - 9/14
Post by: DSX8 on September 14, 2011, 09:30:50 AM
Kinda hard to get the textures to look good, am I right?

yeah their a bit hard to fix.. it seems like N64 models cant use transparency, but other models from other games can, which i find a bit odd O_o


Oh, i see you do Peach Castle Melee some like me...So i'll stop it.

But i got a council for you.
And the scene of 3ds Max, delete the platforms and export the stage.
Take again the Peach Castle with platforms and delete all without the platforms, save only one platforms.

Because OBJ or DAE got only one bone. After, you can animate the platform.

Don't forget the Bullet Bill.

yeah i already have that with its own animation, which looks good in game! :P


Importing .obj's was already known for quite some time actually:
[url]http://www.youtube.com/watch?v=aX7nlH1NAq4[/url]
(old vid is old)

Doesn't change the fact that I like what I'm seeing right now.
Good job and hope it gets released soon (especially the Melee Peach Castle).

BTW, has anyone tried importing Melee Battlefield as of yet?

nope, not the Melee Battlefield cause its not in a .obj file yet... and i dont kno how to rip the .obj out of the .dat file X_X

but ya, obj imorting has been around as u said, but it was really buggy and all. but since the MKW method has been updated, we can now properly import obj's, but still there's some issue's with some stages.


Those imports don't look really good. I guess you should wait for BlackJax's importer instead, this is a little creepy O.o

yeah i kno wat u mean... wen the importer is done, imma revamp every obj's with the .dae files, so u can count on it! :vyse:

Well, he said he can easily fix the textures.

And Ganon's Tower's already out? Nice O_o

yeah, but i can fix them alot more better with the .dae to mdl0 importer once its finished ;)


Edit:
after going through some of the .obj files, i was able to fix some of the transparency issue's with peach's castle (and a bit on Ganons Tower)... Luckily, i have made a HUGE upgrade on Melee's Peach's Castle!!! Now all thats left is to resize the stage, and fix the clouds and waterfall ripple textures (damn them -_-)
(http://img849.imageshack.us/img849/6498/al1109141107binout.jpg)


Title: Re: Demonslayerx8 Stages! Crystal World and Melee Peach Castle Preview - 9/14
Post by: ✿Zelia✿ on September 14, 2011, 12:41:06 PM
Dude, your awesome for Ganon's Tower (outside)


Title: Re: Demonslayerx8 Stages! Crystal World and Melee Peach Castle Preview - 9/14
Post by: DSX8 on September 14, 2011, 01:19:47 PM
Dude, your awesome for Ganon's Tower (outside)
thanks! =D

i plan on remaking it and release V2 within 2 months i hope


Title: Re: Demonslayerx8 Stages! Crystal World and Melee Peach Castle Preview - 9/14
Post by: Pervyman Trigger on September 14, 2011, 01:27:33 PM
thanks! =D

i plan on remaking it and release V2 within 2 months i hope

We all hope and hopefully nothing ends up happening to your laptop :p


Title: Re: Demonslayerx8 Stages! Crystal World and Melee Peach Castle Preview - 9/14
Post by: Segtendo on September 14, 2011, 02:28:29 PM
You know how we can use both your Ganon's Tower and Mewtwo's?

Mushroomy Kingdom :vyse:


Title: Re: Demonslayerx8 Stages! Crystal World and Melee Peach Castle Preview - 9/14
Post by: DSX8 on September 14, 2011, 03:01:08 PM
You know how we can use both your Ganon's Tower and Mewtwo's?

Mushroomy Kingdom :vyse:

hahah yeah indeed true :vyse:

but here's a new stage pic... its another Melee stage... and try to guess what it is... better yet, i'll just show the WHOLE thing!!! Ripped right out of Melee, I bring you, Brinstar Depths!

(http://img692.imageshack.us/img692/3371/brinstardepths.png)


Title: Re: Demonslayerx8 Stages! Crystal World and Melee Peach Castle Preview - 9/14
Post by: PAVGN on September 14, 2011, 03:13:15 PM
Importing .obj's was already known for quite some time actually

What he said.

Also, I don't like where you chose to have the fight take place on Ganon's Tower. Couldn't you have picked a spot that actually shows that you're at Ganon's Tower? The way It looks now, It seems like you chose to just randomly drop the players anywhere, without any regard for rather or not they can see anything that shows where they are.


Title: Re: Demonslayerx8 Stages! Crystal World and Melee Peach Castle Preview - 9/14
Post by: DSX8 on September 14, 2011, 03:17:48 PM
What he said.

Also, I don't like where you chose to have the fight take place on Ganon's Tower. Couldn't you have picked a spot that actually shows that you're at Ganon's Tower? The way It looks now, It seems like you chose to just randomly drop the players anywhere, without any regard for rather or not they can see anything that shows where they are.
well ya... i couldnt even find a spot where they could battle on since the land in front of the castle is like small and such. but that'll be changed in V2, i promise!


Title: Re: Demonslayerx8 Stages! Crystal World and Melee Peach Castle Preview - 9/14
Post by: slayermarth101 on September 14, 2011, 03:20:23 PM
WHOA!! This makes 2 stages i want now. Brinstar Depths and Crystal World.


Title: Re: Demonslayerx8 Stages! Crystal World and Melee Peach Castle Preview - 9/14
Post by: DSX8 on September 14, 2011, 03:38:06 PM
WHOA!! This makes 2 stages i want now. Brinstar Depths and Crystal World.
heheh well crystal world should be out 2morrow i hope ;D

Brinstar Depths... has some texture issue's but will be posting updates on it


Title: Re: Demonslayerx8 Stages! Crystal World and Melee Peach Castle Preview - 9/14
Post by: slayermarth101 on September 14, 2011, 03:57:12 PM
YESHZ! -waits eagerly-


Title: Re: Demonslayerx8 Stages! Crystal World and Melee Peach Castle Preview - 9/14
Post by: Pervyman Trigger on September 14, 2011, 04:12:18 PM
heheh well crystal world should be out 2morrow i hope ;D
YESHZ! -waits eagerly-

THISH! (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/Servebot%20stuff/meow.gif)


Title: Re: Demonslayerx8 Stages! Crystal World and Melee Peach Castle Preview - 9/14
Post by: DSX8 on September 14, 2011, 04:35:10 PM
hahah seems like me gotz a new fan boi! ;D

:vyse:  epic progress with peach's castle melee... i was successful in importing a srt0 file in it and it works! waterfall is now moving


Title: Re: Demonslayerx8 Stages! Crystal World and Melee Peach Castle Preview - 9/14
Post by: Segtendo on September 14, 2011, 04:36:24 PM
hahah seems like me gotz a new fan boi! ;D

:vyse:  epic progress with peach's castle melee... i was successful in importing a srt0 file in it and it works! waterfall is now moving
HYPE.


Title: Re: Demonslayerx8 Stages! Crystal World and Melee Peach Castle Preview - 9/14
Post by: Dark Aura on September 14, 2011, 04:55:37 PM
Leave it to hackers to find a way around straight-out importing a stage. XD

Can't WAIT for Peach's castle!


Title: Re: Demonslayerx8 Stages! Crystal World and Melee Peach Castle Preview - 9/14
Post by: hotdogturtle on September 14, 2011, 05:01:19 PM
What are you planning on doing with Brinstar Depths? Rotating collisions were proven to be impossible (at this point), and I'm not sure that people will want to play on a static version of it.


Title: Re: Demonslayerx8 Stages! Crystal World and Melee Peach Castle Preview - 9/14
Post by: Segtendo on September 14, 2011, 05:02:29 PM
What are you planning on doing with Brinstar Depths? Rotating collisions were proven to be impossible (at this point), and I'm not sure that people will want to play on a static version of it.
He told me he can't rotate it due to something with the model.


Title: Re: Demonslayerx8 Stages! Crystal World and Melee Peach Castle Preview - 9/14
Post by: DSX8 on September 14, 2011, 05:03:25 PM
What are you planning on doing with Brinstar Depths? Rotating collisions were proven to be impossible (at this point), and I'm not sure that people will want to play on a static version of it.

well i CAN try to make it rotate with animated collisions :vyse:

i do kno how to make animated collisions, so im all set to go with that.


Edit:
i dont kno... i think i might cancel Brinstar Depths... im not sure tho... and these pics will show why!
(http://img835.imageshack.us/img835/313/rsbe012.png) (http://img508.imageshack.us/img508/9765/rsbe013.png)
(http://img695.imageshack.us/img695/8885/rsbe014.png) (http://img6.imageshack.us/img6/4985/rsbe015g.png)
(http://img6.imageshack.us/img6/9099/rsbe016.png)


Title: Re: Demonslayerx8 Stages! Crystal World and Melee Peach Castle Preview - 9/14
Post by: ♤♡◇♧ on September 14, 2011, 07:36:25 PM
You'll have to edit the UV map to make it look proper.
And about rotation collisions, try taking a look at the collision on PS1's windmill.

Also, I think both M22K and GameWatching have the Melee Battlefield model.
Maybe you could ask either one of them if you could use it?


Title: Re: Demonslayerx8 Stages! Crystal World and Melee Peach Castle Preview - 9/14
Post by: Mewtwo2000 on September 14, 2011, 08:15:22 PM
Gamewatching was supposed to give me a copy, but he never did, so I don't have it O.o


Title: Re: Demonslayerx8 Stages! Peach's Castle (Melee) Released! - 9/15
Post by: DSX8 on September 15, 2011, 02:45:28 AM
gamewatching told me he's not gonna give it to any1, and said he's gonna make it as a stage himself (told me via msn).. so yeah

and DS22, i dont kno how to fix UV mapping... so... Dx

Anyways... Peach's Castle (Melee) is now released!!

http://www.youtube.com/watch?v=owwnPMAAWSo
well this stage was like... really unexpected for me to make since i kno that 2 others were gonna try to make this stage as well... but i was like "ya kno... lets see wat exactly i can do with Melee Models", and this was the result! Stage comes with 1 brstm, SSS Icons, and the stage itself.

Known issue's:
-SRT0 file quits a bit after 2mins into the match
-Clouds needs to be fixed
-Stage needs to be resized a bit more (its a bit bigger than i thought it would be)
-Shadow System doesnt show on parts of the roof

Be on the lookout for a V2 within 2 weeks hopefully! also look for a V2 of Ganons Tower on Friday!


Download:
(http://img690.imageshack.us/img690/4461/scastledownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22403)


Title: Re: Demonslayerx8 Stages! Peach's Castle (Melee) Released! - 9/15
Post by: ♤♡◇♧ on September 15, 2011, 05:54:46 AM
My antivirus keeps reporting the DL for Melee Peach's Castle as a Trojan.


Title: Re: Demonslayerx8 Stages! Peach's Castle (Melee) Released! - 9/15
Post by: Naruto200Man on September 15, 2011, 07:13:02 AM
My antivirus keeps reporting the DL for Melee Peach's Castle as a Trojan.

That's because there's a giant turtle king sending people into paintings and eating cake while kidnapping a princess inside =3

O wait *facepalm*


Title: Re: Demonslayerx8 Stages! Peach's Castle (Melee) Released! - 9/15
Post by: Segtendo on September 15, 2011, 07:19:45 AM
It's released!?!?
*downloads at the speed of light*


Title: Re: Demonslayerx8 Stages! Peach's Castle (Melee) Released! - 9/15
Post by: ♤♡◇♧ on September 15, 2011, 08:11:54 AM
That's because there's a giant turtle king sending people into paintings and eating cake while kidnapping a princess inside =3

O wait *facepalm*

The report in question:
(http://i.imgur.com/REUXN.png)
Jackass


Title: Re: Demonslayerx8 Stages! Peach's Castle (Melee) Released! - 9/15
Post by: KTH on September 15, 2011, 08:19:47 AM
The stage was too big, platforms isn't animated and the stage look strange without shadows. And tree was inversed.

But good job about the port.

The report in question:
([url]http://i.imgur.com/REUXN.png[/url])
Jackass


Same for me.


Title: Re: Demonslayerx8 Stages! Peach's Castle (Melee) Released! - 9/15
Post by: Oshtoby on September 15, 2011, 11:59:47 AM
Hey, I rip stuff for Mewtwo2000, KTH, and a bunch of people all the time. If you want stages to import, I'll provide them. I have several already ripped I can give you, if you'd like. I am ripping Battlefield right now, on the hopes I can get you to make that one as well. Stages are much easier to rip than characters, so, yeah.

I know GameWatching wants to make Battlefield himself, but you cannot beat an import.


Title: Re: Demonslayerx8 Stages! Peach's Castle (Melee) Released! - 9/15
Post by: DSX8 on September 15, 2011, 02:27:08 PM
My antivirus keeps reporting the DL for Melee Peach's Castle as a Trojan.
then turn it off cause it clearly doesnt have a trojan mate

That's because there's a giant turtle king sending people into paintings and eating cake while kidnapping a princess inside =3

O wait *facepalm*
lolwat o.o

It's released!?!?
*downloads at the speed of light*
yesh, it is released!! ;D

The stage was too big, platforms isn't animated and the stage look strange without shadows. And tree was inversed.

But good job about the port.

Same for me.
yeah i kno, i do plan on re-vampiing it and release it in 2 weeks with better textures, animated platforms, and smaller :D

Hey, I rip stuff for Mewtwo2000, KTH, and a bunch of people all the time. If you want stages to import, I'll provide them. I have several already ripped I can give you, if you'd like. I am ripping Battlefield right now, on the hopes I can get you to make that one as well. Stages are much easier to rip than characters, so, yeah.

I know GameWatching wants to make Battlefield himself, but you cannot beat an import.
yeah, he actually wanted to send me the battlefield models to me so that i can make it as a stage, but he hasnt done that yet. glad u sent it to me via pm tho :)


Title: Re: Demonslayerx8 Stages! Peach's Castle (Melee) Released! - 9/15
Post by: slayermarth101 on September 15, 2011, 02:51:24 PM
(http://i1234.photobucket.com/albums/ff412/slayermarth101/idk.png)


Title: Re: Demonslayerx8 Stages! Peach's Castle (Melee) Released! - 9/15
Post by: DSX8 on September 15, 2011, 03:06:25 PM
([url]http://i1234.photobucket.com/albums/ff412/slayermarth101/idk.png[/url])

lol did a scan to prove all of the ppl wrong that there is no virus? xP


Title: Re: Demonslayerx8 Stages! Peach's Castle (Melee) Released! - 9/15
Post by: slayermarth101 on September 15, 2011, 03:06:57 PM
Yeshz


Title: Re: Demonslayerx8 Stages! Peach's Castle (Melee) Released! - 9/15
Post by: ♤♡◇♧ on September 15, 2011, 03:17:57 PM
It probably isn't a real virus, but it still doesn't make up for the fact that some people currently are either unable or having a very hard time to download this stage.


Title: Re: Demonslayerx8 Stages! Peach's Castle (Melee) Released! - 9/15
Post by: DSX8 on September 15, 2011, 03:29:27 PM
It probably isn't a real virus, but it still doesn't make up for the fact that some people currently are either unable or having a very hard time to download this stage.
hmmm maybe... my scans showed it having no virus at all, so its probably a glitch on mediafire.


Title: Re: Demonslayerx8 Stages! Peach's Castle (Melee) Released! - 9/15
Post by: ♤♡◇♧ on September 15, 2011, 03:49:24 PM
hmmm maybe... my scans showed it having no virus at all, so its probably a glitch on mediafire.
Most likely.
It's all about luck, and this is something unlucky on your behalf to have happened.

And yeah, you should totally do Melee Battlefield.


Title: Re: Demonslayerx8 Stages! Peach's Castle (Melee) Released! - 9/15
Post by: DSX8 on September 15, 2011, 04:25:55 PM
Most likely.
It's all about luck, and this is something unlucky on your behalf to have happened.

And yeah, you should totally do Melee Battlefield.

oh-hohohoho... but my good sir... that is wat im CURRENTLY working on ;D   Thanks to Oshtoby for giving me the model + textures

and here's a pic!!!

(http://img600.imageshack.us/img600/3207/meleebattlefieldpreview.png)


Title: Re: Demonslayerx8 Stages! Peach's Castle (Melee) Released! - 9/15
Post by: ✿Zelia✿ on September 15, 2011, 04:28:37 PM
oh-hohohoho... but my good sir... that is wat im CURRENTLY working on ;D   Thanks to Oshtoby for giving me the model + textures

and here's a pic!!!

([url]http://img600.imageshack.us/img600/3207/meleebattlefieldpreview.png[/url])

Vary Smexy, DSX8. :3


Title: Re: Demonslayerx8 Stages! Peach's Castle (Melee) Released! - 9/15
Post by: Ninka_kiwi on September 15, 2011, 04:29:15 PM
That will be amazing once it is done!

Any other ideas of OBJ. imports you got?


Title: Re: Demonslayerx8 Stages! Peach's Castle (Melee) Released! - 9/15
Post by: slayermarth101 on September 15, 2011, 04:35:51 PM
Make that 3 stages im waiting on.


Title: Re: Demonslayerx8 Stages! Peach's Castle (Melee) Released! - 9/15
Post by: DSX8 on September 15, 2011, 04:46:14 PM
Vary Smexy, DSX8. :3
thxs ;D   its like almost done o.o   just need to fix the textures.. then add a background.... WHAT BACKGROUND SHOULD I USE!!!

-Brawls BF Background
-Brawls FD Background
-Other  (post in a comment)


Title: Re: Demonslayerx8 Stages! Peach's Castle (Melee) Released! - 9/15
Post by: ✿Zelia✿ on September 15, 2011, 04:48:52 PM
thxs ;D   its like almost done o.o   just need to fix the textures.. then add a background.... WHAT BACKGROUND SHOULD I USE!!!

-Brawls BF Background
-Brawls FD Background
-Other  (post in a comment)
It would not be the same without the Melee BF background. :<

Maybe work with Mewtwo2000 on some of the imports?


Title: Re: Demonslayerx8 Stages! Peach's Castle (Melee) Released! - 9/15
Post by: ♤♡◇♧ on September 15, 2011, 05:21:40 PM
I would use Brawl's FD background in the meantime.
Also, if you need an indicator for the stage size, try looking at (the collision of)the Battlefield from the P:M demo.


Title: Re: Demonslayerx8 Stages! Peach's Castle (Melee) Released! - 9/15
Post by: DSX8 on September 15, 2011, 05:34:18 PM
I would use Brawl's FD background in the meantime.
Also, if you need an indicator for the stage size, try looking at (the collision of)the Battlefield from the P:M demo.
ya i thought bout using that also.

and hmmm the stage size... i could use that data


Title: Re: Demonslayerx8 Stages! Peach's Castle (Melee) Released! - 9/15
Post by: ♤♡◇♧ on September 15, 2011, 06:04:14 PM
Since it matches Melee BF, it would be the best thing to just use the collision as well.


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: DSX8 on September 15, 2011, 06:51:11 PM
yeah, anyways here's in-game pics of it!!! has some texture issue's tho =/

(http://img707.imageshack.us/img707/1460/rsbe011.png)
(http://img845.imageshack.us/img845/313/rsbe012.png)
(http://img508.imageshack.us/img508/6372/rsbe013f.png)


Title: Re: Demonslayerx8 Stages! Peach's Castle (Melee) Released! - 9/15
Post by: Segtendo on September 15, 2011, 06:56:35 PM
Very nice ;D

But it's tiny D:


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: DSX8 on September 15, 2011, 06:58:42 PM
Very nice ;D

But it's tiny D:
thats cause mah good sir... is melee sized


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: DSX8 on September 16, 2011, 04:03:38 AM
well sorry for a double post and stuff.... but i got a new pic of melee battlefield!! Along with Melee's Mute City Preview!!!

(http://img72.imageshack.us/img72/347/rsbe015.png)
(http://img534.imageshack.us/img534/2038/mutecitypreview.png)


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: ♤♡◇♧ on September 16, 2011, 04:57:46 AM
Melee BF is looking great so far DSX8.
And I hope you get Mute City to work as well.


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: DSX8 on September 16, 2011, 05:26:23 AM
Melee BF is looking great so far DSX8.
And I hope you get Mute City to work as well.
i might not release melee battlefield to the public due to the texture problems and shading issue's with the stage (since .obj files cant use shaders or good materials)

as for mute city, that stage works flawlessly!


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: Mewtwo2000 on September 16, 2011, 06:29:17 AM
i might not release melee battlefield to the public due to the texture problems and shading issue's with the stage (since .obj files cant use shaders or good materials)


Your previous imports had texture and shading issues aswell, and you posted them anyway.

The stage looks fine enough, be coherent and release it even with those problems O.o


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: _Data_Drain_ on September 16, 2011, 06:41:36 AM
Your previous imports had texture and shading issues aswell, and you posted them anyway.

The stage looks fine enough, be coherent and release it even with those problems O.o
I agree with the experimental super Pokemon.

It seems fine to me, characters have been released without normals... So... On the bright side, characters like Zero would blend in alright. XD


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: ♤♡◇♧ on September 16, 2011, 07:07:57 AM
Yeah, it looks good enough (and to be honest, I've seen stages with more glaring problems then your Melee BF).


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: DSX8 on September 16, 2011, 07:09:06 AM
I agree with the experimental super Pokemon.

It seems fine to me, characters have been released without normals... So... On the bright side, characters like Zero would blend in alright. XD
true, but i also do make revamps with fixed textures and shadings, so not like it matters to be honest if i post them or not... at least i try to get feed back on wat needs to be fixed so that other ppl like urself can enjoy them ^_^


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: ♤♡◇♧ on September 16, 2011, 07:10:55 AM
Then you can always revamp Melee BF afterwards (with or without the help of BJ96's .DAE importer).


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: DSX8 on September 16, 2011, 07:15:32 AM
yeah i could do that xD

edit:
i'd also like to show another preview of yet ANOTHER melee stage...

(http://img695.imageshack.us/img695/6494/terminabaypreview.png)


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: ♤♡◇♧ on September 16, 2011, 08:56:11 AM
Looking great so far, DSX8.


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: Segtendo on September 16, 2011, 09:01:16 AM
I KNEW you'd get Great Bay.


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: Oshtoby on September 16, 2011, 10:27:17 AM
This is an exciting era for Smash hacks. I cannot wait. I've waited for the day that the forgotten Melee stages could be imported back in, and I have not been disappointed.


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: ✿Zelia✿ on September 16, 2011, 11:46:54 AM
yeah i could do that xD

edit:
i'd also like to show another preview of yet ANOTHER melee stage...

([url]http://img695.imageshack.us/img695/6494/terminabaypreview.png[/url])

. . .

Your so awesome, i like to play on that. :3


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: KTH on September 16, 2011, 11:49:54 AM
Epic.


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: moleman915 on September 16, 2011, 12:24:54 PM
Great job on the melee imports. I've been waiting so long for more melee stages to be revived! Keep up the good work.

Also, is it possible to import the backgrounds of melee stages too? Like is it possible to get the actual melee FD background for the melee FD stage.


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: Dark Aura on September 16, 2011, 01:02:39 PM
Looks great, man!

But have you thought about giving Melee Battlefield Tabuu's background?


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: DSX8 on September 16, 2011, 01:09:59 PM
Great job on the melee imports. I've been waiting so long for more melee stages to be revived! Keep up the good work.

Also, is it possible to import the backgrounds of melee stages too? Like is it possible to get the actual melee FD background for the melee FD stage.
to answer that... no its not x-x

Looks great, man!

But have you thought about giving Melee Battlefield Tabuu's background?
hmmm nope i havent O.o

. . .
Your so awesome, i like to play on that. :3
heheh so would many other ;)

This is an exciting era for Smash hacks. I cannot wait. I've waited for the day that the forgotten Melee stages could be imported back in, and I have not been disappointed.
yes, yes it is!

I KNEW you'd get Great Bay.
Looking great so far, DSX8.
and i knew u both would be hella hyped :af2:


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: ♤♡◇♧ on September 16, 2011, 01:52:17 PM
I forgot all about the background of Tabuu's residence.
Maybe that would fit better on Melee BF.

And yes, I'm hyped.


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: ForOhFor Error on September 16, 2011, 02:51:06 PM
yeah i could do that xD

edit:
i'd also like to show another preview of yet ANOTHER melee stage...

([url]http://img695.imageshack.us/img695/6494/terminabaypreview.png[/url])


That turtle looks pretty bad, though...


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: LCCoolJ95 on September 16, 2011, 03:02:18 PM
i might not release melee battlefield to the public due to the texture problems and shading issue's with the stage (since .obj files cant use shaders or good materials) as for mute city, that stage works flawlessly!

Dude, Mute City is one of my favorite SSBM stages. I hope you have it work like in Melee.


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: DSX8 on September 16, 2011, 03:07:28 PM
Dude, Mute City is one of my favorite SSBM stages. I hope you have it work like in Melee.
if u mean with the animations and platform, yes. as for the cars, no they will not be added cause thats just to much animations ^^"

@ForOhForError - yeah i kno the turtle looks bad... im still trying to fix it =/


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: LCCoolJ95 on September 16, 2011, 03:15:21 PM
if u mean with the animations and platform, yes. as for the cars, no they will not be added cause thats just to much animations ^^

The cars I can live without. I have enough abuse from Port Town lol. So, it is almost done or is it still a work in progress?


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: DSX8 on September 16, 2011, 03:39:18 PM
The cars I can live without. I have enough abuse from Port Town lol. So, it is almost done or is it still a work in progress?
its still a WIP mate.

ill be showing in-game pics of them later today plus releasing Crystal World today :P


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: ♤♡◇♧ on September 16, 2011, 03:51:34 PM
its still a WIP mate.

ill be showing in-game pics of them later today plus releasing Crystal World today :P
Sweet.
Always nice to see preview pics.

BTW, how is Melee BF coming along?


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: DSX8 on September 16, 2011, 04:05:43 PM
Sweet.
Always nice to see preview pics.

BTW, how is Melee BF coming along?
its still the same shape as it was in its last preview


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: Segtendo on September 16, 2011, 04:09:35 PM
I anxiously await these imports from Melee :happy:

Also, we can have a perfect Fourside now O:


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: DSX8 on September 16, 2011, 04:36:54 PM
I anxiously await these imports from Melee :happy:

Also, we can have a perfect Fourside now O:
sadly i havent found that stage yet ^^"


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: ♤♡◇♧ on September 16, 2011, 05:13:29 PM
What does M22K's Fourside actually lack that an .obj import does have?


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: LCCoolJ95 on September 16, 2011, 05:15:00 PM
What does M22K's Fourside actually lack that an .obj import does have?

The crane on top of that building on the left. All it is is a platform. We need the crane model and the hack will be perfect.


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: Segtendo on September 16, 2011, 05:17:10 PM
The crane on top of that building on the left. All it is is a platform. We need the crane model and the hack will be perfect.
Don't forget the helicoptor :P


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: Ninka_kiwi on September 16, 2011, 05:17:26 PM
The crane on top of that building on the left. All it is is a platform. We need the crane model and the hack will be perfect.

I thought there was a crane model in onett...


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: LCCoolJ95 on September 16, 2011, 05:20:59 PM
I thought there was a crane model in onett...


Where exactly? The crane is only in Fourside I think

Don't forget the helicoptor :P


Yeah, that too. Or, make another version, but instead of the copter it could be:

(http://www.motifake.com/image/demotivational-poster/thumb/0809/roflcopter-demotivational-poster-1222192487.jpg)


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: Mewtwo2000 on September 16, 2011, 05:26:17 PM
What does M22K's Fourside actually lack that an .obj import does have?

That's my question too. I guess I'm starting to get angry.


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: Segtendo on September 16, 2011, 05:27:29 PM
That's my question too. I guess I'm starting to get angry.
Hey hey, don't get mad.

He never said he was gonna make it. I was just suggesting it.

I still love your stages :af:


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: Mewtwo2000 on September 16, 2011, 05:28:56 PM
Sure you do. Some people here seems to prefer quickness to quality. And that bugs me a lot ¬¬


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: LCCoolJ95 on September 16, 2011, 05:31:02 PM
That's my question too. I guess I'm starting to get angry.


I always wanted to know what Mewtwo mad would look like...

(http://i222.photobucket.com/albums/dd286/ivanf4/mewtwo.png)

 :srs: Uh, yeah, I'm gonna go...*runs to underground bunker*


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: Segtendo on September 16, 2011, 05:31:27 PM
Sure you do. Some people here seems to prefer quickness to quality. And that bugs me a lot ¬¬
Well, he promises to fix up his current imports in the future.

Sometimes, perfecting things takes time. Take your Peach's Castle, for example. That won't be needing an import since you took so much time getting that thing to look like it was ripped straight from the game.

People don't mind patience. As long as the hack looks good and clean, it's downloadable, just like all of your stuff.


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: DSX8 on September 16, 2011, 05:34:40 PM
That's my question too. I guess I'm starting to get angry.
dont worry pal, im not gonna make fourside :af:


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: Pure Dark Sonic on September 16, 2011, 07:35:59 PM
will you take any melee stage request?


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: DSX8 on September 16, 2011, 08:03:09 PM
will you take any melee stage request?
depends on which stage.

im currently making animations for BOTH Mute City, Termina Bay, and PokeFloats ;D

lol 3 stages at the same time... how do i even do it xD


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: Segtendo on September 16, 2011, 08:04:02 PM
depends on which stage.

im currently making animations for BOTH Mute City, Termina Bay, and PokeFloats ;D

lol 3 stages at the same time... how do i even do it xD
POKEFLOATS.
*fangasms*

And "both"? You mean all 3 :P


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: DSX8 on September 16, 2011, 08:48:27 PM
POKEFLOATS.
*fangasms*

And "both"? You mean all 3 :P

yes doing ALL 3 ;D

and here's a new pic of Mute City... in BB that is.
(http://img194.imageshack.us/img194/2038/mutecitypreview.png)


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: ✿Zelia✿ on September 16, 2011, 10:03:13 PM
yes doing ALL 3 ;D

and here's a new pic of Mute City... in BB that is.
([url]http://img194.imageshack.us/img194/2038/mutecitypreview.png[/url])

So vary smexy. :3


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: DSX8 on September 17, 2011, 12:01:30 AM
So vary smexy. :3
indeed it is sexy... crystal would should be out WITHIN an hour ;D


Title: Re: Demonslayerx8 Stages! Battlefield (Melee) Preview! - 9/15
Post by: ♤♡◇♧ on September 17, 2011, 05:24:59 AM
Mute City is coming along rather nicely.

Also, PokeFloats?!
I wonder how you are going to pull that one of.

BTW, did you make sure that Melee BF is also the right size in not only it's X and Y axis, but also it's Z axis?


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Crystal World Released - 9/17
Post by: DSX8 on September 17, 2011, 05:53:37 AM
Mute City is coming along rather nicely.

Also, PokeFloats?!
I wonder how you are going to pull that one of.

BTW, did you make sure that Melee BF is also the right size in not only it's X and Y axis, but also it's Z axis?

yeah i made sure its the right size, cause the collision line is the same size as the floor on the stage, so its perfect. as for PokeFloats, i dont have all the models ripped, but i got like half of it so far, but havent started on the whole stage yet, all i've done so far is add the starting model with collisions and to every other model, and position them, and resized to melee size. and mute city, i wish i had the animation data for it, but still... its like sorta hard to animate it cause well yeah xD



NEW STAGE RELEASE! CRYSTAL WORLD from Dissidia 012 Final Fantasy

http://www.youtube.com/watch?v=BxPo4Q5jPtQ

well after quite a rough week with complaints with princess peach's castle being to big... i went though my other stages and fixed the sizes. this 1 is an example of doing a resize to fit the quality of these complaints!

Comes with 1 brstm, SSS Icons, 2 .rel files for custom stage selection, and to be played on Temple. Hope u all like the first ever imported PSP and Final Fantasy stage!! Enjoy it!

Download:
(http://img854.imageshack.us/img854/3821/crystalworlddownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22439)


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Crystal World Released - 9/17
Post by: ♤♡◇♧ on September 17, 2011, 07:16:50 AM
Good to know it will be the right size.
But then what's left to do on it, if I may ask?

Also, great job on Crystal World.
It looks really great and I'm definitely going to use it.


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Crystal World Released - 9/17
Post by: LCCoolJ95 on September 17, 2011, 07:51:22 AM
depends on which stage. im currently making animations for BOTH Mute City, Termina Bay, and PokeFloats ;D lol 3 stages at the same time... how do i even do it xD

*wakes up from sleep, sees this, and jizzes* OMG, Poke Floats!


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Crystal World Released - 9/17
Post by: Pure Dark Sonic on September 17, 2011, 07:55:47 AM
yes doing ALL 3 ;D

and here's a new pic of Mute City... in BB that is.
([url]http://img194.imageshack.us/img194/2038/mutecitypreview.png[/url])


so this is mute city with big blue's background? or just the whole stage?

Also, Melee Battlefield, is it over FInal Destination or another stage?


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Crystal World Released - 9/17
Post by: LCCoolJ95 on September 17, 2011, 08:05:25 AM
Also, one other thing DSX8, there's also one last problem I found with Peach's castle: The lighting  is too...light. Here's the comparison between the two: Melee Version: (http://images.wikia.com/nintendo/en/images/6/69/PeachsCastle1.jpg) Your version: (http://img52.imageshack.us/img52/3119/al1109142319binout.jpg)

But, other than that, it looks perfect.


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Crystal World Released - 9/17
Post by: Oshtoby on September 17, 2011, 11:46:06 AM
Also, one other thing DSX8, there's also one last problem I found with Peach's castle: The lighting  is too...light. Here's the comparison between the two: Melee Version: *Picture 1* Your version: *Picture 2*

But, other than that, it looks perfect.
Comparing those pictures, it seems like the entirety of it is, like... squished, horizontally. Or maybe elongated, vertically. Either way, it seems off, proportionally. I feel the same way, looking at Melee Battlefield. Tell me if I'm wrong, but it just seems off.


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Crystal World Released - 9/17
Post by: Ninka_kiwi on September 17, 2011, 12:58:01 PM
I'm pretty sure it's light due to the fact that the obj. file he imported does not have the correct lighting of the original stage and the only reason the stage was that dark was due to lighting.


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Crystal World Released - 9/17
Post by: DSX8 on September 17, 2011, 01:12:05 PM
Also, one other thing DSX8, there's also one last problem I found with Peach's castle: The lighting  is too...light. Here's the comparison between the two: Melee Version: ([url]http://images.wikia.com/nintendo/en/images/6/69/PeachsCastle1.jpg[/url]) Your version: ([url]http://img52.imageshack.us/img52/3119/al1109142319binout.jpg[/url])

But, other than that, it looks perfect.

I'm pretty sure it's light due to the fact that the obj. file he imported does not have the correct lighting of the original stage and the only reason the stage was that dark was due to lighting.

u sir, r correct. .obj files cant have any shaders which is the only downside i have... also along with the size and shape of peach's castle, its not squished, its just the .obj import that makes the textures look a bit odd in game... so there ya have it.


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Crystal World Released - 9/17
Post by: moleman915 on September 17, 2011, 02:06:17 PM
Yeah, the lack of lighting looks very odd. Is there any way you can put a customized lighting on it and just try to at least make it look similar?


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Crystal World Released - 9/17
Post by: DSX8 on September 17, 2011, 02:31:42 PM
Yeah, the lack of lighting looks very odd. Is there any way you can put a customized lighting on it and just try to at least make it look similar?
it has a customized lighting, but w/o shaders on the .obj files, it doesnt affect the stages. but there will be shaders on it ONCE theDAE to MDL0 is complete.


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Crystal World Released - 9/17
Post by: LCCoolJ95 on September 17, 2011, 03:39:02 PM
it has a customized lighting, but w/o shaders on the .obj files, it doesnt affect the stages. but there will be shaders on it ONCE theDAE to MDL0 is complete.
I thought it was done already. There are tutorial videos.


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Crystal World Released - 9/17
Post by: DrKoala on September 17, 2011, 04:08:02 PM
I might be a bit late to this, buut... I'd like to bring a few points of criticism about the platform version of the Kamiki Village stage.
While I think the basic concept of it definately is good, there's still a few things that I think really need to be changed.
For once, there's the camera... they way it is now, you can't really properly see what's going on on the floating platforms. I guess that you made it like this because otherwise the gate in front of the main platform would mess things up. But honestly... I think it'd just be better if you removed that gate. I mean, you normally can't even see it, and it just gets in the way of the camera during gameplay.
And another thing about the floating platforms... I think them having grabable ledges just really gets in the way of the fighting. I mean, when you're around them, you almost can't jump properly without grabing on to one of them. In my opinion it'd really just be better if you get rid of that aspect.

Aside from that... I only have two more complains, and those are about visual things.
The one thing is Sakuya... while I think having her in the background is a good idea, I think it'd look better if you made her bigger... maybe like twice her current size? It'd make her more noticable.
The other thing thing is more of a suggestion. Could you perhaps try to add some normal trees into the background? As far as I know most of the trees in Okami are really just 2D, so adding them shouldn't be much of a problem.

So, just my thoughts on that stage. Hope that helps you improve it for the next version. ;)


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Crystal World Released - 9/17
Post by: DSX8 on September 17, 2011, 04:32:11 PM
I thought it was done already. There are tutorial videos.
ohhh no no no... its FAR from complete... the new models that u can make from DAE doesnt work in game yet, so no, it doesnt work yet.

I might be a bit late to this, buut... I'd like to bring a few points of criticism about the platform version of the Kamiki Village stage.
While I think the basic concept of it definately is good, there's still a few things that I think really need to be changed.
For once, there's the camera... they way it is now, you can't really properly see what's going on on the floating platforms. I guess that you made it like this because otherwise the gate in front of the main platform would mess things up. But honestly... I think it'd just be better if you removed that gate. I mean, you normally can't even see it, and it just gets in the way of the camera during gameplay.
And another thing about the floating platforms... I think them having grabable ledges just really gets in the way of the fighting. I mean, when you're around them, you almost can't jump properly without grabing on to one of them. In my opinion it'd really just be better if you get rid of that aspect.

Aside from that... I only have two more complains, and those are about visual things.
The one thing is Sakuya... while I think having her in the background is a good idea, I think it'd look better if you made her bigger... maybe like twice her current size? It'd make her more noticable.
The other thing thing is more of a suggestion. Could you perhaps try to add some normal trees into the background? As far as I know most of the trees in Okami are really just 2D, so adding them shouldn't be much of a problem.

So, just my thoughts on that stage. Hope that helps you improve it for the next version. ;)
yeah thats a good amount of info for Kamiki Village, and i do agree, having those platforms wit grabable ledges is a pain tbh.. but those will be removed. as for the gate, i have thought bout that alot, and yeah sure, i'll remove it. as for Sakuya, she's the same size in scale as the stage, so, no, im not gonna make her more bigger ^^".... for the tree's/rocks, i have the tree models, but when you load it in game, they become all messed up, so i took them out, but will re-add them when the new brawlbox is released since it'll support v11 MDL0's, which is wat Okami uses.

Also, i just released a written tutorial on HOW to import .obj's into brawl. go look in the Tutorial section!


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Crystal World Released - 9/17
Post by: DrKoala on September 17, 2011, 05:38:13 PM
Yeah, that's a good amount of info for Kamiki Village, and I do agree, having those platforms wit grabable ledges is a pain to be honest... but those will be removed.
As for the gate, I have thought about that a lot, and yeah, sure, I'll remove it.
As for Sakuya, she's the same size in scale as the stage, so, no, im not gonna make her bigger ^^"....
For the trees/rocks, I have the tree models, but when you load it in game, they become all messed up, so i took them out, but will re-add them when the new BrawlBox is released since it'll support v11 MDL0's, which is wat Okami uses.

Hm, well, that's good to hear.
'bout Sakuya, don't you think you can at least give making her bigger a try? She's really not that noticeable as it is now.
And as for the trees... couldn't you just use their textures and add them as new 2D models or something? I don't know, something along those lines...


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Crystal World Released - 9/17
Post by: DSX8 on September 17, 2011, 05:57:13 PM
Hm, well, that's good to hear.
'bout Sakuya, don't you think you can at least give making her bigger a try? She's really not that noticeable as it is now.
And as for the trees... couldn't you just use their textures and add them as new 2D models or something? I don't know, something along those lines...

well u see, the original tree models has bones branching off, and i had animations for them. even tho i still have the animations saved, im waiting for the new BB.. which will be a long time, which i have patience for =3
as for Sakuya, ya i guess i can make her a bit more bigger i guess...

edit:
well here's a new pic of Ganons Castle... new position, much bigger scale for the area, and now has fixed transparent textures, all thanks to the MKW Model replacement tut maker, Baoulettes, who is actually a very awesome person to be honest xD  who knows... me and him might make a stage together, not sure tho, need to talk bout it... *ahem* back to topic...

(http://img580.imageshack.us/img580/2956/scastleupdate.png)


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Crystal World Released - 9/17
Post by: Enigmatic on September 17, 2011, 11:33:24 PM
So do you think you will mainly be doing the mario-kart method, or will you be using the new brawl-box for imports when it's released?


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Crystal World Released - 9/17
Post by: DSX8 on September 17, 2011, 11:35:23 PM
So do you think you will mainly be doing the mario-kart method, or will you be using the new brawl-box for imports when it's released?
well these will just be for version 1's, some might be updated to version 2 with updated textures and new locations. then when the brawlbox is finished, then thats when these stages will be getting a total revamp!


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Crystal World Released - 9/17
Post by: Segtendo on September 17, 2011, 11:36:55 PM
well these will just be for version 1's, some might be updated to version 2 with updated textures and new locations. then when the brawlbox is finished, then thats when these stages will be getting a total revamp!
1. You should ask for a tutorial award.
2. Check BlackJax's thread. He seems to be about done.


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Crystal World Released - 9/17
Post by: DSX8 on September 17, 2011, 11:55:08 PM
1. You should ask for a tutorial award.
2. Check BlackJax's thread. He seems to be about done.
1 - yeah i should ask for 1 O.o
2 - i've been checking it daily, every hour (maybe less xD)... and it doesnt look done to me yet o.o


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Crystal World Released - 9/17
Post by: Segtendo on September 17, 2011, 11:56:14 PM
1 - yeah i should ask for 1 O.o
2 - i've been checking it daily, every hour (maybe less xD)... and it doesnt look done to me yet o.o
Read his most recent post :P

EDIT: I see you saw his thread :P


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Crystal World Released - 9/17
Post by: DSX8 on September 18, 2011, 12:02:12 AM
Read his most recent post :P

EDIT: I see you saw his thread :P
haha yeah... i like put a stop to everything i was working on.. now just waiting for results from him x3


Title: Re: Demonslayerx8 Stages! OoT Ganon's Tower V2 Preview - 09/18
Post by: DSX8 on September 18, 2011, 01:37:04 PM
well here's an update on Ganon's Tower Version 2... except it next sunday ;D

http://www.youtube.com/watch?v=ycsWVNrhycY


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Crystal World Released - 9/17
Post by: Pure Dark Sonic on September 18, 2011, 01:39:58 PM
how's the progress on Melee BattleField?


Title: Re: Demonslayerx8 Stages! OoT Ganon's Tower V2 Preview - 09/18
Post by: DSX8 on September 18, 2011, 01:42:02 PM
how's the progress on Melee BattleField?
coming along fine i guess... lol


Title: Re: Demonslayerx8 Stages! OoT Ganon's Tower V2 Preview - 09/18
Post by: Pure Dark Sonic on September 18, 2011, 02:00:57 PM
can you show us a new preview?


Title: Re: Demonslayerx8 Stages! OoT Ganon's Tower V2 Preview - 09/18
Post by: Oshtoby on September 18, 2011, 11:23:17 PM
Image
That's... that's incredible. I can NOT wait to play on it. So excited.

Also, If I may ask, why did you delete your post and  then retype it? I look like I'm quoting a post that hadn't happened yet.


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: DSX8 on September 18, 2011, 11:23:48 PM
can you show us a new preview?

its still the same as the last preview... and i plan on releasing it when the new brawlbox is out, so no, there's gonna be no more previews of the stage till then! But i can show the first in-game pic of Termina Bay! I managed to fix the polygons on the turtle so now he doesnt have any holes in him anymore ;D  as for editing the material type... only 1's that work is 1 and 3 (which is Lambert).

(http://img854.imageshack.us/img854/6672/rsbe017.png)


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: ✿Zelia✿ on September 18, 2011, 11:26:45 PM
its still the same as the last preview... and i plan on releasing it when the new brawlbox is out, so no, there&#039;s gonna be no more previews of the stage till then! But i can show the first in-game pic of Termina Bay! I managed to fix the polygons on the turtle so now he doesnt have any holes in him anymore ;D  as for editing the material type... only 1&#039;s that work is 1 and 3 (which is Lambert).

([url]http://img854.imageshack.us/img854/6672/rsbe017.png[/url])

You make me want it more. D:


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: DSX8 on September 19, 2011, 01:20:19 AM
heheh gotta wait longer, im out of town for the week, so no wii wit me


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: Segtendo on September 19, 2011, 07:13:28 AM
Damn shaders making it bright.

Well, have a good time :P


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: DSX8 on September 19, 2011, 04:02:38 PM
here's a stage ripped right from FF13!!! =D Just need to fix the textures xP

(http://img600.imageshack.us/img600/4072/dsx82.jpg)
(http://img856.imageshack.us/img856/1054/dsx83.jpg)
(http://img801.imageshack.us/img801/7497/dsx8.jpg)


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: Pervyman Trigger on September 19, 2011, 04:15:07 PM
You know I have actully never even touched a final fantasy game let alone played one. Anyway looks like an epic stage line up happened while I was away :o


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: DSX8 on September 19, 2011, 04:23:03 PM
You know I have actully never even touched a final fantasy game let alone played one. Anyway looks like an epic stage line up happened while I was away :o
u need to play final fantasy!!


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: Ninka_kiwi on September 19, 2011, 04:30:23 PM
holy [censored].

That's really all I need to say in response to that.

I also hope to see some more FF dissidia stage rips from you as those by far look the best out of your obj. imported stages.


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: Pervyman Trigger on September 19, 2011, 04:34:27 PM
u need to play final fantasy!!
So I've been told
holy [censored].

That's really all I need to say in response to that.
Yeah...... I don't actually play video games all that much :af:

Now for a HUGE shocker
I've also never played a Link game :srs:


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: Segtendo on September 19, 2011, 04:40:19 PM
So I've been told
I'm stuck on FF7 :srs:
Haven't played any other
I've also never played a Link game :srs:
:srs:


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: DSX8 on September 19, 2011, 04:46:34 PM
So I've been toldYeah...... I don't actually play video games all that much :af:

Now for a HUGE shocker
I've also never played a Link game :srs:

O_O  u sir dissapoint me -_-

I'm stuck on FF7 :srs:
Haven't played any other:srs:

lol i lost my FF7 and FF8... so i wasnt able to beat those... the others yes i was able to beat =D


anyways... here's wat the STAGE is supposed to look like.
(http://img638.imageshack.us/img638/6023/scradle.png)


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: Pervyman Trigger on September 19, 2011, 05:05:53 PM
:srs:
That's right :vyse:
O_O  u sir dissapoint me -_-
:oshi:

EDIT: You know I've also never played gears of war or call of duty :af2:


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: Segtendo on September 19, 2011, 05:10:46 PM

EDIT: You know I've also never played gears of war or call of duty :af2:
I've played COD, but I prefer Halo.

And I've never played Gears as well. 3rd comes out tomorrow :o


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: Pervyman Trigger on September 19, 2011, 05:12:28 PM
I've played COD, but I prefer Halo.

And I've never played Gears as well. 3rd comes out tomorrow :o

Or halo :srs:


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: DSX8 on September 19, 2011, 05:17:17 PM
lol yeah u do :P


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: Segtendo on September 19, 2011, 05:17:25 PM

Or halo :srs:

(http://cdn1.knowyourmeme.com/i/000/088/536/original/emot-frogout.gif?1292656457)


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: Pervyman Trigger on September 19, 2011, 05:19:03 PM
:Is gone:


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: DSX8 on September 19, 2011, 05:28:56 PM
lmao xDD


anyways, i now have the textures fixed on my FF13 stage!  who wants to test it for meh? =3


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: Pervyman Trigger on September 19, 2011, 05:30:59 PM
I would bbbuuuutttt.... Wii broke again :(


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: DSX8 on September 19, 2011, 05:32:25 PM
I would bbbuuuutttt.... Wii broke again :(
again....? wtf r u doin to it? making sweet love to it?


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: Pervyman Trigger on September 19, 2011, 05:35:51 PM
again....? wtf r u doin to it? making sweet love to it?

(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/Servebot%20stuff/shifteye.gif) nnnnnnnnnnnnnnnnnnnnnnnnnnooooooooooooooooooooooo oooooo

Anyway it's thrift store bought so yeah :af: I'll just have to buy a new one :oshi:


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: DSX8 on September 19, 2011, 05:45:38 PM
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/Servebot%20stuff/shifteye.gif[/url]) nnnnnnnnnnnnnnnnnnnnnnnnnnooooooooooooooooooooooo oooooo

Anyway it's thrift store bought so yeah :af: I'll just have to buy a new one :oshi:

ah i see


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: Ninka_kiwi on September 19, 2011, 05:50:10 PM
I could test it for ya if you still need a tester.


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: DSX8 on September 19, 2011, 05:53:31 PM
I could test it for ya if you still need a tester.
naah already found 1... and the results r... kick ass :af2:


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: Ninka_kiwi on September 19, 2011, 05:55:45 PM
I await to see these kick ass results then :D


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: LCCoolJ95 on September 19, 2011, 06:04:07 PM
lmao xDD anyways, i now have the textures fixed on my FF13 stage!  who wants to test it for meh? =3


FF13? Damn, I haven't played that game in months. It's good....but I didn't really get far into it so I shouldn't be talking :x Oh, and btw:

SSBM - Termina Bay[/b] ([url]http://img854.imageshack.us/img854/6672/rsbe017.png[/url])


I love you for this  :-*


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: DSX8 on September 19, 2011, 06:20:02 PM
I await to see these kick ass results then :D

heheh and here ya go then! Sadly the tester only took 1 pic and told me where i should put the fight lol
(http://img708.imageshack.us/img708/4087/ffxiiistageyeah.png)


FF13? Damn, I haven't played that game in months. It's good....but I didn't really get far into it so I shouldn't be talking :x Oh, and btw:

I love you for this  :-*

heheh ur welcome!!


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: LCCoolJ95 on September 19, 2011, 06:22:38 PM
heheh and here ya go then! Sadly the tester only took 1 pic and told me where i should put the fight lol ([url]http://img708.imageshack.us/img708/4087/ffxiiistageyeah.png[/url]) heheh ur welcome!!


 :o I don't remember that in FF13. Is this the final battle scene?


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: DSX8 on September 19, 2011, 06:23:44 PM
:o I don't remember that in FF13. Is this the final battle scene?
its the path u take to the final boss, which is Orphan! ^_^U


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: LCCoolJ95 on September 19, 2011, 06:25:35 PM
Yeah, I don't remember that. The farthest I got was the part was after the city scene at the beginning. And I stopped playing.


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: DSX8 on September 19, 2011, 06:27:31 PM
Yeah, I don't remember that. The farthest I got was the part was after the city scene at the beginning. And I stopped playing.

lol thats waaaaay far away from this stage xD

anyways imma have more pics in bout 5mins!

Edit: got the pics!!!
(http://img26.imageshack.us/img26/8243/44949143.jpg)
(http://img692.imageshack.us/img692/8442/95651358v.jpg)
(http://img705.imageshack.us/img705/6803/16792820.jpg)
(http://img20.imageshack.us/img20/6769/62589857.jpg)
(http://img856.imageshack.us/img856/8198/38961362.jpg)


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: LCCoolJ95 on September 19, 2011, 07:00:05 PM
Does the texture need to be fixed? If it does, screw it, that stage looks freakin' badass ;D


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: DSX8 on September 19, 2011, 07:06:50 PM
Does the texture need to be fixed? If it does, screw it, that stage looks freakin' badass ;D
well since i converted it to .obj, it doesnt have any shaders, but will be updated when the dae to mdl0 is complete!


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: Dark Aura on September 19, 2011, 10:24:53 PM
We're lucky to have you as an importer. This is top notch.
Now if only we could get some Sonic stages in...
*nudge nudge*
*shot*


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: DSX8 on September 19, 2011, 10:32:46 PM
We're lucky to have you as an importer. This is top notch.
Now if only we could get some Sonic stages in...
*nudge nudge*
*shot*
:>.>:  i rather not feed the sonic crazed fans -_-''

but i shall if i want to make a sonic stage... even tho i HATE sonic


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: Dark Aura on September 19, 2011, 10:41:19 PM
:>.>:  i rather not feed the sonic crazed fans -_-''

but i shall if i want to make a sonic stage... even tho i HATE sonic
Eh, sorry. Wasn't quite sure what your view on Sonic was. I just saw a few videos with you having Sonic and Shadow in the fight and came to the conclusion that you were a fan. That's what I get for making assumptions.
Anyways, the stages look smexy. *Slinks into the shadows*


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: DSX8 on September 19, 2011, 10:42:59 PM
hahah its fine.. i MIGHT do some if i feel like doing it. :P


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: Enigmatic on September 20, 2011, 12:17:42 AM
I didn't play much of FF XIII, since I don't own a PS360 and only borrowed my friend's for a weekend when he went on vacation, so I only got like 8 hours through the game. Regardless, I am impressed it is even importable. Those textures however fail to impress. Pink seizure time! I bet that will take a while to fix.

Would it be possible to import stages from BlazBlue at all? They are some sort of hybrid between 3d and 2d animation. Truly stunning if you ask me.

2 random stages found on google images to give a general idea:
(http://www.pixelwell.com/wp-content/uploads/2009/08/blazblue-20090305072930710_640w.jpg)
(http://www.gamersdailynews.com/userfiles/blazblue.jpg)

Edit: And with my post, I congratulate you one obtaining 100 pages.  :af2:


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: DSX8 on September 20, 2011, 12:19:01 AM
I didn't play much of FF XIII, since I don't own a PS360 and only borrowed my friend's for a weekend when he went on vacation, so I only got like 8 hours through the game. Regardless, I am impressed it is even importable. Those textures however fail to impress. Pink seizure time! I bet that will take a while to fix.

Would it be possible to import stages from BlazBlue at all? They are some sort of hybrid between 3d and 2d animation. Truly stunning if you ask me.

2 random stages found on google images to give a general idea:
([url]http://www.pixelwell.com/wp-content/uploads/2009/08/blazblue-20090305072930710_640w.jpg[/url])
([url]http://www.gamersdailynews.com/userfiles/blazblue.jpg[/url])

hmmm... not sure... i dont have the iso of that game :s


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: Pervyman Trigger on September 20, 2011, 08:44:23 AM
100 pages of  epicness :af:


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: LCCoolJ95 on September 20, 2011, 08:50:04 AM
100 pages of  epicness :af:

yeah buddy ;D


Title: Re: Demonslayerx8 Stages! SSBM Termina Bay Preview - 09/18
Post by: DSX8 on September 20, 2011, 01:17:39 PM
haha yeah!! 100 epic pages of stages... WOOO


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 20, 2011, 10:36:45 PM
sorry for double post... but i put together a Dissidia 012 Stage Pack, but pics is only available atm, so here's wat its gonna look like! Open the pic in a new tab to see it more bigger!

(http://img842.imageshack.us/img842/969/futuredissidia012stagep.png)


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Pervyman Trigger on September 20, 2011, 11:58:15 PM
sorry for double post...

Never have I seen this so many times in on thread, I would comment on the new stage pack but my computers a [censored] and will not load anything besides this website and yahoo mail :srs:


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Maxi on September 21, 2011, 12:04:28 AM
sorry for double post... but i put together a Dissidia 012 Stage Pack, but pics is only available atm, so here's wat its gonna look like! Open the pic in a new tab to see it more bigger!

([url]http://img842.imageshack.us/img842/969/futuredissidia012stagep.png[/url])
...Oh yes! Being a big Dissidia fan, I cannot wait to play on these!

They look so epic!


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 12:45:31 AM
Never have I seen this so many times in on thread, I would comment on the new stage pack but my computers a [censored] and will not load anything besides this website and yahoo mail :srs:

ah really? bummer... well then, restart ur computer then!!

...Oh yes! Being a big Dissidia fan, I cannot wait to play on these!

They look so epic!

heheh, i had a feeling there would be dissidia fans... now tell me.. which version looks better? ;D
(http://img5.imageshack.us/img5/5649/unled3lc.png)
Regular State                                                            Omega State


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Maxi on September 21, 2011, 01:05:12 AM
heheh, i had a feeling there would be dissidia fans... now tell me.. which version looks better? ;D
([url]http://img5.imageshack.us/img5/5649/unled3lc.png[/url])
Regular State                                                            Omega State
...Oh definitely! I've got so many Dissidia battles on my channel, it's not even funny!

Gah, it's so hard to tell! Both look so awesome! But I'll have to go with Omega. It may be annoying because of the wind, but it looks damn cool!


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: ItalianStallion on September 21, 2011, 01:30:43 AM
Damn these Dissidia stage look epic as [censored]! Now about these two, I think Omega looks sexier, but the Normal version is sexy as well.

Also, nice job on Great Bay so far.

And would it be possible to get some MvC3 stages?


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 01:35:26 AM
Damn these Dissidia stage look epic as [censored]! Now about these two, I think Omega looks sexier, but the Normal version is sexy as well.

Also, nice job on Great Bay so far.

And would it be possible to get some MvC3 stages?
if i can get some1 to rip me MvC3 stages, i'd diff. do some!!! =D


...Oh definitely! I've got so many Dissidia battles on my channel, it's not even funny!

Gah, it's so hard to tell! Both look so awesome! But I'll have to go with Omega. It may be annoying because of the wind, but it looks damn cool!
hahah ok then, i'll include BOTH in the pack then!


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: slayermarth101 on September 21, 2011, 05:24:50 AM
Perfect! Its only 8 stages that i want. I'll replace the trophy tussel stages and peach castle with the first 4 and then use my alternate stage loader and put the other 4 right behind them. Works perfect. DSX8, you are one epic stage maker. But....


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 08:29:12 AM
hmm? but wat exactly? O.o


edit:
in other news, i just accepted an offer from youtube for making money for my videos... after thinking bout it for like over 12 hours, i've accepted it, and will now take 48 hours to see if im fully eligible for income! if im able to become eligible for it, then i can start saving up more money for a new laptop!


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Pervyman Trigger on September 21, 2011, 10:27:24 AM
if i can get some1 to rip me MvC3 stages, i'd diff. do some!!! =D
We'll if you do get some MvC3 stage rips I sure as hell do hope you get "That" Stage O-O
in other news, i just accepted an offer from youtube for making money for my videos... after thinking bout it for like over 12 hours, i've accepted it, and will now take 48 hours to see if im fully eligible for income! if im able to become eligible for it, then i can start saving up more money for a new laptop!
Well congrats I guess, I wish i could get youtube money o-o


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 10:50:28 AM
We'll if you do get some MvC3 stage rips I sure as hell do hope you get "That" Stage O-OWell congrats I guess, I wish i could get you tube money o-o
hmm, and wat stage would u want "THAT" to be? ;D
and yes gratz to me... i just have to wait 48 freaking hours -_-


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Segtendo on September 21, 2011, 11:01:46 AM
Once you get MvC3 stages, I DEMAND Daily Bugle and Metro City.


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 11:06:27 AM
Once you get MvC3 stages, I DEMAND Daily Bugle and Metro City.
hahah if i do, the 1st one i'll be making will be the SHIELD Carrier


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Segtendo on September 21, 2011, 11:08:16 AM
hahah if i do, the 1st one i'll be making will be the SHIELD Carrier
That sounds good as well.

Hand Hideout would be sweet as well with the statue moving :P

But the current method won't let you D:


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 11:12:02 AM
indeed it does ;D


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Segtendo on September 21, 2011, 11:13:58 AM
indeed it does ;D
Wait. You're saying that you'd be able to move the statue in Hand Hideout?


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 11:22:21 AM
Wait. You're saying that you'd be able to move the statue in Hand Hideout?
if i can get that stage... and make it have a bone, sure y not! =D


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: slayermarth101 on September 21, 2011, 11:25:18 AM
I think you're epic at stages. But.... Look at the poll in my csp thread. Click my sigg


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 11:33:17 AM
hahah yeah... of course... me wit 3 votes as lensho only... mewtwo2000 having 13 votes...
:oshi:  and 2 hates meh! D=


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Pervyman Trigger on September 21, 2011, 11:36:19 AM
hmm, and wat stage would u want "THAT" to be? ;D
and yes gratz to me... i just have to wait 48 freaking hours -_-

Well DUH! Kattelox island of course :af:

hahah yeah... of course... me wit 3 votes as lensho only... mewtwo2000 having 13 votes...
:oshi:  and 2 hates meh! D=

Don't worry buddy. I voted for ya :af2:


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 11:47:18 AM
Well DUH! Kattelox island of course :af:

Don't worry buddy. I voted for ya :af2:

lol kattelox island... hahaha xDD  im not sure if i'll make THAT as a stage due to how many models and animations it has ^^"

and to be honest, i voted for mewtwo cause well... he makes his stages from scratch, all i do is import stages, custom lighting, fix srt0, chr0, and viso files, and yeah. lol


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Pervyman Trigger on September 21, 2011, 12:08:19 PM
lol kattelox island... hahaha xDD  im not sure if i'll make THAT as a stage due to how many models and animations it has ^^"

(http://1.bp.blogspot.com/_IBLssL0AxmA/R7RMTxaLmVI/AAAAAAAAAKk/jrV0bD2yTKA/s400/naruto_shocked.gif)

and to be honest, i voted for mewtwo cause well... he makes his stages from scratch, all i do is import stages, custom lighting, fix srt0, chr0, and viso files, and yeah. lol

Honestly I haven't even downloaded any of his stages, I've been meaning to grab that peaches castle of his and stuff But I don't add stages to often :af:


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 12:12:29 PM
dont u dare point that finger at me boi!! :>.>:

lol u say that and yet u add my stages to ur brawl xD

edit:
here's some ingame pics of Sky Fortress Bahamut!!! Thanks to xxWatzMercyxx for testing and taking pics for meh. Up next, outset island

(http://img845.imageshack.us/img845/5669/26217694.jpg)
(http://img580.imageshack.us/img580/8734/87520176.jpg)
(http://img5.imageshack.us/img5/8811/16020925.jpg)
(http://img713.imageshack.us/img713/599/13992660.jpg)
(http://img710.imageshack.us/img710/9803/11829164.jpg)


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Pervyman Trigger on September 21, 2011, 12:14:32 PM
I only have 5 of your stages, no more no less. In fact that's ALL the stages I've put into my brawl, the rest are the original and the empty expansion


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 12:21:05 PM
here's some ingame pics of Sky Fortress Bahamut!!! Thanks to xxWatzMercyxx for testing and taking pics for meh. Up next, outset island

([url]http://img845.imageshack.us/img845/5669/26217694.jpg[/url])
([url]http://img580.imageshack.us/img580/8734/87520176.jpg[/url])
([url]http://img5.imageshack.us/img5/8811/16020925.jpg[/url])
([url]http://img713.imageshack.us/img713/599/13992660.jpg[/url])
([url]http://img710.imageshack.us/img710/9803/11829164.jpg[/url])

I only have 5 of your stages, no more no less. In fact that's ALL the stages I've put into my brawl, the rest are the original and the empty expansion

ah i see.. lol


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Dark Aura on September 21, 2011, 12:21:38 PM
These Dissidia stages look SICK! Finally, we can have proper FF stages besides Planet's Core. Even the Textures look great!
No Chaos Shrine though? D:


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: ItalianStallion on September 21, 2011, 12:23:10 PM
([url]http://img845.imageshack.us/img845/5669/26217694.jpg[/url])
([url]http://img580.imageshack.us/img580/8734/87520176.jpg[/url])
([url]http://img5.imageshack.us/img5/8811/16020925.jpg[/url])
([url]http://img713.imageshack.us/img713/599/13992660.jpg[/url])
([url]http://img710.imageshack.us/img710/9803/11829164.jpg[/url])


Sexy!

Is the sky animated? If not add an animated one from Brawl or something.

Also, I can tell Data Drain took those pics, just by looking at the last one, lol.


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 12:23:23 PM
These Dissidia stages look SICK! Finally, we can have proper FF stages besides Planet's Core. Even the Textures look great!
No Chaos Shrine though? D:
hahah i'll be doing that AFTER Outset Island ;D


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Maxi on September 21, 2011, 12:36:54 PM
edit:
here's some ingame pics of Sky Fortress Bahamut!!! Thanks to xxWatzMercyxx for testing and taking pics for meh. Up next, outset island

([url]http://img845.imageshack.us/img845/5669/26217694.jpg[/url])
([url]http://img580.imageshack.us/img580/8734/87520176.jpg[/url])
([url]http://img5.imageshack.us/img5/8811/16020925.jpg[/url])
([url]http://img713.imageshack.us/img713/599/13992660.jpg[/url])
([url]http://img710.imageshack.us/img710/9803/11829164.jpg[/url])
...Aw, that looks friggin' awesome!

Wait, on that bottom picture is the platform from the Halberd. Does that mean different areas to fight in?


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: ✿Zelia✿ on September 21, 2011, 12:38:58 PM
hahah i'll be doing that AFTER Outset Island ;D
I will be looking forward to Outset Island. ;)


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 12:46:37 PM
...Aw, that looks friggin' awesome!

Wait, on that bottom picture is the platform from the Halberd. Does that mean different areas to fight in?

sadly no... u fight on the ship the first 4 pics shows... and the last 1 takes u up in the air for bout 2mins or so.. then after that, u go back onto the ship. its sorta like how halberd is.

Edit:
I will be looking forward to Outset Island. ;)

hehe, well here ya go Sorceress!! =D
(http://img687.imageshack.us/img687/313/rsbe012.png)
(http://img687.imageshack.us/img687/2450/rsbe011q.png)


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Ninka_kiwi on September 21, 2011, 01:19:29 PM
Holy [censored] man >.>

So many sick obj. imports you got going on <.<
also I suggest if you find it the area where you fight gannon in windwaker would be a sick stage to do.


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 01:20:51 PM
Holy [censored] man >.>

So many sick obj. imports you got going on <.<
also I suggest if you find it the area where you fight gannon in windwaker would be a sick stage to do.
sadly i suck at ripping models from GC games.. i need some1 else to do it for me so that i can make it as a .obj Dx


Edit: Also... a few posts back, i posted that i would be making money from youtube if i get approved for it... well just now, i got a email from the youtube company.. and I'VE BEEN APPROVED!!!

Quote
Dear DemonSlayerX8,

Congratulations, you can now earn money from your YouTube videos!

Here's some important reference material.

    Getting Started Guide - Learn how to earn money from your videos.
    Eligibility and Guidelines - Review the Eligibility and Guidelines.
    Terms of Service
    Community Guidelines - Understand your responsibilities in ensuring a positive experience for our users.
    Monetization Settings - View your Google AdSense account.

Sincerely,
The YouTube Team


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Pervyman Trigger on September 21, 2011, 01:42:16 PM
Well YAY!


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 01:50:44 PM
haha indeed yay


and for outset island... im changing the sky and water... and im giving it Pirate Ship sky and its water... so it'll look more WW type-ish xD

im also gonna make a REALISTIC version also, thanks to xxWatzMercyxx for making the textures


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: ItalianStallion on September 21, 2011, 02:10:20 PM
The Outset Island stage reminds me of Okami for some reason. It has that type of style I guess.

Well, it looks good and all, but sadly I won't be getting it as I'm not a fan of Toon Link series enough for me to replace an open spot.

I'm saving those open spots, for some Dissidia stages and hopefully some Marvel vs Capcom 3 ones as well.


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 02:18:46 PM
The Outset Island stage reminds me of Okami for some reason. It has that type of style I guess.

Well, it looks good and all, but sadly I won't be getting it as I'm not a fan of Toon Link series enough for me to replace an open spot.

I'm saving those open spots, for some Dissidia stages and hopefully some Marvel vs Capcom 3 ones as well.
yeah im not a Wind Waker fan either... it was too... childish looking to me. this is probably gonna be the only WW stage i'll ever make. xD


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Segtendo on September 21, 2011, 03:39:24 PM
You should add the King of Red Lions in the dock ;)


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 03:41:20 PM
You should add the King of Red Lions in the dock ;)
already added, ALONG with the pirate ship ;D


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: ✿Zelia✿ on September 21, 2011, 03:44:22 PM
Edit:hehe, well here ya go Sorceress!! =D
([url]http://img687.imageshack.us/img687/313/rsbe012.png[/url])
([url]http://img687.imageshack.us/img687/2450/rsbe011q.png[/url])

. . .

So awesome, beautiful, amazing, i'm gonna enjoy playing on this. :3


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 04:31:12 PM
. . .

So awesome, beautiful, amazing, i'm gonna enjoy playing on this. :3
haha, well wait till u see the UPDATED version... bout to test it right now


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: ✿Zelia✿ on September 21, 2011, 04:37:07 PM
haha, well wait till u see the UPDATED version... bout to test it right now
Can't wait to see pics. ;D


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 05:19:35 PM
Can't wait to see pics. ;D

and here's the new.. upgraded stage!!!

(http://img233.imageshack.us/img233/9332/rsbe0111.png)(http://img695.imageshack.us/img695/9765/rsbe013.png)
(http://img839.imageshack.us/img839/8885/rsbe014.png)


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: ItalianStallion on September 21, 2011, 05:21:13 PM
Wow! Now you little [censored], I might just have to get this now. You completely changed my mind by adding this new water.

DemonSlayer, I like it when you edit your imported stages. Because you do more than just that, you know what I mean. It's nice to see you do that for a change.

Very nice job, liking it so far. Sorceress is gonna [censored] all over the place, lol.

What I'm looking forward to the most, is Great Bay!


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Maxi on September 21, 2011, 05:29:13 PM
and here's the new.. upgraded stage!!!

([url]http://img233.imageshack.us/img233/9332/rsbe0111.png[/url])([url]http://img695.imageshack.us/img695/9765/rsbe013.png[/url])
([url]http://img839.imageshack.us/img839/8885/rsbe014.png[/url])
...Man, that is just too good! Are you sure that's the stage? Because I think we just walked back into Wind Waker! XD

Jokes aside, great job on this! You never cease to amaze me!


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Segtendo on September 21, 2011, 05:30:29 PM
Good bay Pirate Ship.
Hellooooo Outset Island :af:


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 05:36:23 PM
Wow! Now you little [censored], I might just have to get this now. You completely changed my mind by adding this new water.

DemonSlayer, I like it when you edit your imported stages. Because you do more than just that, you know what I mean. It's nice to see you do that for a change.

Very nice job, liking it so far. Sorceress is gonna [censored] all over the place, lol.

What I'm looking forward to the most, is Great Bay!
heheh what can i say... i like to add a twist to my imports.. just like im doing with Sky Fortress Bahamut.. which i'll record in dolphin later today and show every1 what its like atm.


...Man, that is just too good! Are you sure that's the stage? Because I think we just walked back into Wind Waker! XD

Jokes aside, great job on this! You never cease to amaze me!
yes, that IS the stage import :P  to be honest, this import has a bit of shading to it unlike my other stages o.o


Good bay BYE Pirate Ship.
Hellooooo Outset Island :af:
^ fixed x3


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Segtendo on September 21, 2011, 05:39:43 PM
Bay?
What the hell was I saying? :srs:

Anyways, I'm eager to play on this bad boy :af:


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 05:55:49 PM
hahah... well i made the water more bigger, and fixed the pirate ship, so now its showing in the background.

also added clouds to the stage... i think at this point, the stage will be complete.


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: ✿Zelia✿ on September 21, 2011, 06:21:03 PM
and here's the new.. upgraded stage!!!

([url]http://img233.imageshack.us/img233/9332/rsbe0111.png[/url])([url]http://img695.imageshack.us/img695/9765/rsbe013.png[/url])
([url]http://img839.imageshack.us/img839/8885/rsbe014.png[/url])

Looks so awesome that i want it now. (http://img823.imageshack.us/img823/5448/heartsl.png)


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 06:32:26 PM
Looks so awesome that i want it now. ([url]http://img823.imageshack.us/img823/5448/heartsl.png[/url])

hahah ur gonna have to wait for the final preview ;D


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: ✿Zelia✿ on September 21, 2011, 06:37:23 PM
Okay, i will. (http://img27.imageshack.us/img27/1441/angreh.png)


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Segtendo on September 21, 2011, 06:39:45 PM
hahah ur gonna have to wait for the final preview ;D

Anxious (http://img836.imageshack.us/img836/9023/drooooll.png)


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 06:49:26 PM
Okay, i will. ([url]http://img27.imageshack.us/img27/1441/angreh.png[/url])

Anxious ([url]http://img836.imageshack.us/img836/9023/drooooll.png[/url])

lol dont get ur panties in a bunch u 2!! xDD

getting pics from xxWatzMercyxx atm... so hold on!


edit: got the pics!
(http://img687.imageshack.us/img687/4003/81543080.jpg)
(http://img508.imageshack.us/img508/16/90042431.jpg)


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: ✿Zelia✿ on September 21, 2011, 07:18:52 PM
edit: got the pics!
([url]http://img687.imageshack.us/img687/4003/81543080.jpg[/url])
([url]http://img508.imageshack.us/img508/16/90042431.jpg[/url])

I want it so badly now. :<


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Segtendo on September 21, 2011, 07:19:42 PM
GIMME. IT. NAO!


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: ForOhFor Error on September 21, 2011, 07:26:55 PM
Forest top transparency glitch >:D


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 07:28:36 PM
GIMME. IT. NAO!
lol im workin on the stage pack atm xP

.... also need to make a brstm file of the song al-  oh wait brawl has 1.. DUUUUHHHH xD

but im not going to release it w/o a video showcasing the stage...


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: ✿Zelia✿ on September 21, 2011, 07:29:15 PM
lol im workin on the stage pack atm xP

.... also need to make a brstm file of the song al-  oh wait brawl has 1.. DUUUUHHHH xD

but im not going to release it w/o a video showcasing the stage...
I can make the brstm for u.


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Segtendo on September 21, 2011, 07:30:14 PM
lol im workin on the stage pack atm xP

.... also need to make a brstm file of the song al-  oh wait brawl has 1.. DUUUUHHHH xD

but im not going to release it w/o a video showcasing the stage...
Lemme guess.

That one song is "Dragon Roost Island"?


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 07:31:32 PM
Lemme guess.

That one song is "Dragon Roost Island"?
oh right right... nvm then.. i need the outset island song xDD

I can make the brstm for u.
ah really? well that saves me SOME time :D


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: ✿Zelia✿ on September 21, 2011, 07:37:29 PM
oh right right... nvm then.. i need the outset island song xDD
ah really? well that saves me SOME time :D
I just wanted something to do. ;D


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 07:39:55 PM
I just wanted something to do. ;D
lol thats fine xD


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: ✿Zelia✿ on September 21, 2011, 07:52:37 PM
Their done.  :D

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22572&Moderated=All&facebook=true


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Segtendo on September 21, 2011, 07:56:41 PM
Their done.  :D

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22572&Moderated=All&facebook=true[/url]

Reminds me when you'd be able to play the game a second time in your PJ's :P


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 07:56:58 PM
Their done.  :D

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22572&Moderated=All&facebook=true[/url]

thanks! =D


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: ✿Zelia✿ on September 21, 2011, 07:58:50 PM
Reminds me when you'd be able to play the game a second time in your PJ's :P
The sad thing is, i beat the game, but then my game's desk stopped working afterwords. :<

thanks! =D
Your welcome. ^^


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 08:02:26 PM
lol idk how far i got in the PJ mode... i quit playing it at some time xD

anyways stage pack is almost done... just need to make SSS Icons


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: ✿Zelia✿ on September 21, 2011, 08:04:12 PM
Now to figure out, which stage to replace one with for this. :P


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Segtendo on September 21, 2011, 08:04:59 PM
The wind cries "Hype..."


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: ✿Zelia✿ on September 21, 2011, 08:07:28 PM
Now Toon Link can go back home. :P


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 08:49:55 PM
Now to figure out, which stage to replace one with for this. :P
lol already made my choice... Pirate Ship :P

edit: oh btw sorceress... ur brstm u made of outset island... isnt looped... o.e


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Segtendo on September 21, 2011, 08:59:12 PM
I'll make a looped BRSTM for you tomorrow if you want me to. ;)


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: ✿Zelia✿ on September 21, 2011, 09:03:27 PM
lol already made my choice... Pirate Ship :P

edit: oh btw sorceress... ur brstm u made of outset island... isnt looped... o.e
Yeah, i just made it fast for the stage, so i didn't "custom loop" it.


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 09:04:45 PM
haha no need to Seggy.. already did it and it loops fine ;D

now who wants to make me SSS Pics? (please dont make any edits to the pics, and make sure ur doing invisible match)


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Thyrus on September 21, 2011, 09:11:25 PM
May I?


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 09:16:37 PM
May I?
hmm.. never seen u around here b4... better not take credit for my stage :>.>:


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: ItalianStallion on September 21, 2011, 09:17:53 PM
I never do Invisible Mode. What I do is choose to random characters, most of the time Sonic since he's the fastest, and just suicide at the same time. Then take the pics.


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Thyrus on September 21, 2011, 09:19:08 PM
@DSX8: I've been stalking for some time^^
I wouldn't, but you don't have to trust me.


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Segtendo on September 21, 2011, 09:19:16 PM
I never do Invisible Mode. What I do is choose to random characters, most of the time Sonic since he's the fastest, and just suicide at the same time. Then take the pics.
Lol.
I did something like that too.


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 09:19:17 PM
well i do that at times to.. but its better for invisible mode cause u can also take pics at different angles and not be limited to the stage focus camera.


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: Thyrus on September 21, 2011, 09:59:09 PM
@DSX8: All set. Hope it works.


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: DSX8 on September 21, 2011, 10:18:39 PM
yep all perfect now!

*makes SSS icons*  sadly i would make a vid but dolphin lags alot.. so imma hold off on the recording till sunday. (not unless some1 can record xD)


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 21, 2011, 11:03:55 PM
this will probably be the most downloaded stage in history for stages i believe...

Due to many ppl requesting Outset Island import from Legend Of Zelda: The Wind Waker, I have decided to import the stage! been fully revamped to feel like your in the wind waker game, with fully animated water, sky, wind, and also shows the pirate ship AND the King of Red Lions in the background at the dock.

Comes with 1 brstm, SSS Icons, 3 stage files, and 2.rel files!

Enjoy the first Wind Waker imported stage!!

Download:
(http://img695.imageshack.us/img695/5121/outsetislanddownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22581)


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview - 09/20
Post by: ✿Zelia✿ on September 21, 2011, 11:07:04 PM
this will probably be the most downloaded stage in history for stages i believe...

Due to many ppl requesting Outset Island import from Legend Of Zelda: The Wind Waker, I have decided to import the stage! been fully revamped to feel like your in the wind waker game, with fully animated water, sky, wind, and also shows the pirate ship AND the King of Red Lions in the background at the dock.

Comes with 1 brstm, SSS Icons, 3 stage files, and 2.rel files!

Enjoy the first Wind Waker imported stage!!

Download:
([url]http://img695.imageshack.us/img695/5121/outsetislanddownload.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22581[/url])

Yay, am happy now. :3


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: ItalianStallion on September 21, 2011, 11:09:53 PM
I can see Toon Link in the second pic.

Thyrus, you failed to do Invisible Mode/Double Suicide.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 21, 2011, 11:11:00 PM
I can see Toon Link in the second pic.

Thyrus, you failed to do Invisible Mode/Double Suicide.
lol that was from dolphin.. thats not a SSS Pic anyways.. that just shows WHERE you fight :P


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: ItalianStallion on September 21, 2011, 11:12:02 PM
I figured that's where you fought, lol.

Looks great bro, nice job!

Now help me find a good Zelda Dubstep song that will fit this stage.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 21, 2011, 11:13:40 PM
hohohoo.... now wen it comes to dubstep for Wind Waker... then IM UR GUY!!!

*ahem*... oh... and as a request.... could i get re-invited back into the VIP brawl chat? =/


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: hotdogturtle on September 21, 2011, 11:22:45 PM
I still can't tell where the fighting area is on that stage...

Clearer preview pictures should be required for stage submissions =/


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 21, 2011, 11:34:04 PM
I still can't tell where the fighting area is on that stage...

Clearer preview pictures should be required for stage submissions =/
lol well those were the images i got from Dolphin mate.. just click on the pics and they'll become bigger xD


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: ✿Zelia✿ on September 22, 2011, 12:13:05 AM
I have been trying to put it over Hanenbow, but somethings are not workings. :<

Edit: such as using a final-plankton.rel makes the background go black and using a pirates-plankton.rel causes it to freeze. :<


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Mansta8 on September 22, 2011, 12:19:11 AM
it would be nice if I could actually fight on the island instead of that look out tower...


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 22, 2011, 12:19:32 AM
I have been trying to put it over Hanenbow, but somethings are not workings. :<

Edit: such as using a final-plankton.rel makes the background go black and using a pirates-plankton.rel causes it to freeze. :<
its made on skyworld... edit a PALUTENA.rel file


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: ✿Zelia✿ on September 22, 2011, 12:29:22 AM
its made on skyworld... edit a PALUTENA.rel file
Thanks.

it would be nice if I could actually fight on the island instead of that look out tower...
I think that's coming in version 2



Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 22, 2011, 12:31:32 AM
Thanks.
no prob!

I think that's coming in version 2
u r indeed correct!!! and that will be when the DAE to MDL0 is complete ;D


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Phred on September 22, 2011, 12:36:24 AM
http://www.youtube.com/watch?v=v-SeUoq7jao
It shows promise. Kinda wanted to be down on the shore, but this is pretty good, too.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 22, 2011, 12:43:28 AM
[url]http://www.youtube.com/watch?v=v-SeUoq7jao[/url]
It shows promise. Kinda wanted to be down on the shore, but this is pretty good, too.

o.o...

thanks for the video!! xD


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: ItalianStallion on September 22, 2011, 12:49:23 AM
[url]http://www.youtube.com/watch?v=v-SeUoq7jao[/url]
It shows promise. Kinda wanted to be down on the shore, but this is pretty good, too.


Wow now that video really does justice.

DSX8, what a beautiful stage, you sexy little [censored]. You did great by adding that water and sky. I'm so getting this....

.... as soon as you show me those songs ;o

About VIP, I'll more than consider it, if you do Titania from Starfox. That place is epic as [censored]. You can import N64 stages, can't you?

The Starfox series needs lots of love, when talking about stages.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 22, 2011, 12:54:30 AM
Wow now that video really does justice.

DSX8, what a beautiful stage, you sexy little [censored]. You did great by adding that water and sky. I'm so getting this....

.... as soon as you show me those songs ;o

About VIP, I'll more than consider it, if you do Titania from Starfox. That place is epic as [censored]. You can import N64 stages, can't you?

The Starfox series needs lots of love, when talking about stages.
hmm Titania... sadly there's no stages ripped from that game =/
im not sure wat other sites hosts models.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: ItalianStallion on September 22, 2011, 01:01:48 AM
hmm Titania... sadly there's no stages ripped from that game =/
im not sure wat other sites hosts models.

:O.

[censored].

What other games can you get stages from?

Maybe we should discuss this through MSN, lol.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 22, 2011, 01:07:03 AM
:O.

[censored].

What other games can you get stages from?

Maybe we should discuss this through MSN, lol.
yeah lets talk over msn xD

Edit: do u have me blocked or something? O.o


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: ItalianStallion on September 22, 2011, 01:16:34 AM
yeah lets talk over msn xD

Edit: do u have me blocked or something? O.o

Not anymore, lol but it says you're on your phone man.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 22, 2011, 01:23:19 AM
Not anymore, lol but it says you're on your phone man.
lol im not on my phone... lets delete eachother first, then i'll send u a friend request


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Friedslick6 on September 22, 2011, 02:14:16 AM
Demonslayerx8, you can rip models from Nintendo 64 games using this (http://www.spriters-resource.com/community/showthread.php?tid=16126&pid=342642#pid342642) tutorial.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 22, 2011, 02:43:10 AM
Demonslayerx8, you can rip models from Nintendo 64 games using this ([url]http://www.spriters-resource.com/community/showthread.php?tid=16126&pid=342642#pid342642[/url]) tutorial.

i'd rather use 1 that can use 3DS Max.. cause im familiar with that program now...


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Friedslick6 on September 22, 2011, 03:14:21 AM
Well, you could perform the same method explained in the tutorial through 3D Studio Max if you knew how. But this tutorial guides you through using the programs mentioned in it, too.
...Or maybe you're not up for it? :P


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Mewtwo2000 on September 22, 2011, 03:42:09 AM
I guess you try to release stages too quickly. Outset island looks fine, but that water is way too fast (at least in the video). You're familiar with using texture animations, and I'm sure you can make it look better, you only need to be a little more patient.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Friedslick6 on September 22, 2011, 04:17:01 AM
Also, players spawned on the outside of the stage are screwed before the match even begins.
:\


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: ForOhFor Error on September 22, 2011, 04:18:50 AM
I agree with Mewtwo. I thought just the same when I saw the video. I also thought that the dock may have made a better fighting area.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: ItalianStallion on September 22, 2011, 04:27:00 AM
I agree with Mewtwo. I thought just the same when I saw the video. I also thought that the dock may have made a better fighting area.

The spawn points at the beginning can be easily fixed through editing ModelData100, we all know that.

The fighting area is perfect to me. It's a great view. Maybe an alternate version could be made.

The water could be slower, but fast goes well with the music. Realisticly speaking, it should be slower.

One problem I saw, was that the shadows don't show up where the players are actually standing, instead they are on the front side. That can also be fixed easily.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Mewtwo2000 on September 22, 2011, 04:30:50 AM
I don't think so, I guess that's not that easy. I've not looked at the stage file, but probably the shadow models go through the imported model. If that's the case, the shadows you see are on the ground, perfectly placed, but the wall in front doesn't hide them when needed.

About Modeldata100, sure, allright, if you're a stager, you can fix it for you. But, the thing here is, you're releasing something, and you have to do it properly, cause people using the stage are not usually stagers. A stage that needs spawn fixes isn't a complete stage. And a experimented stager should not have issues like this. That's the point.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Segtendo on September 22, 2011, 07:14:16 AM
I see it's released.

I read the above comments, and I've watched the video.

I agree that the water moves too fast and the starting positions are weird.

I think the battle should've taken place on land instead of the watch tower.

Still, cool stage ;)


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: KTH on September 22, 2011, 08:43:20 AM
Actually yes... The move of the water was too fast.
And...You got a bad report. r)


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: LCCoolJ95 on September 22, 2011, 09:04:49 AM
DSX8, I get off the computer yesterday, I'm in school now and I see Outset Island on the Brawl vault. AWESOME!!!!!!! ;D


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Ryan on September 22, 2011, 09:55:18 AM
I love the stage! But i agree to some people here that the water moves too fast and start positions could be better.
But i really like the location of the stage AND I LOVE the Idea to fight on the Tower because, we have soo many imported stages where they just fight on the ground without any exciting collisions. And i think the Tower was a great choose for this kind of stage!  Great work Demonslayerx8!  ;D

I hope for a fix for the water speed and the start positions very soon! :P
If possible, i think it would be look cool if the shadows move to the northern direction instead to the southern while jumping, but thats just an idea of me.

:kdance:


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: ♤♡◇♧ on September 22, 2011, 11:52:45 AM
Wasn't to happy with the size of Princess Peach's Castle, so I resized it myself:
(http://i.imgur.com/MvCGj.jpg)
I could send it to you if want me to, DSX8.

Also, great job on Outset Island.
I'm definitely going to use it (as soon as it's fully fixed).


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Segtendo on September 22, 2011, 12:15:20 PM
@ds22
Now THAT is a good size.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 22, 2011, 12:24:55 PM
@ every who complained bout Outset Island - Yeah i kno that the water is fast, but thats cause its the same model from the pirate ship stage, and its been resized bigger, so it makes it look FAST... sheesh just calm down, i dont kno any srt0 files that can make it go "slow" -.-.. and about the spawn points, yes, i do kno that i forgot to fix them for the release, i'll fix it soon and update the stage pack.  and about the shadow system, its hard to place them since the stage is a obj import, and with bero's brawlbox, it doesnt show the models cause it gives me an error when i try to view it.

@DS22 - yeah sure, send me the re-sized version


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: ♤♡◇♧ on September 22, 2011, 12:30:58 PM
Sent the stage your way, DSX8.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 22, 2011, 12:37:39 PM
Sent the stage your way, DSX8.

thanks, and i got it!!

anyways.... video preview of Sky Fortress Bahamut...
http://www.youtube.com/watch?v=kQ4b7RnQ-k8


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Pervyman Trigger on September 22, 2011, 01:36:43 PM
We'll if you do get some MvC3 stage rips I sure as hell do hope you get "That" Stage O-O
hmm, and wat stage would u want "THAT" to be? ;D
Well DUH! Kattelox island of course :af:
lol kattelox island... hahaha xDD  im not sure if i'll make THAT as a stage due to how many models and animations it has ^^"
I GOT IT! The new UMvC3 has a wintertime Kattelox which from what I've seen only has a few servebot models climbing on small snow hills. Would that work if ya ever got the file?

And wow does this seem to appear randomly and off topicly. Just a sudden thought was all :af2:


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 22, 2011, 01:45:14 PM
lol but that 1 has a COMPLETE new game engine.. and the models might be in a different format compared to MvC3... so.. who knows


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Segtendo on September 22, 2011, 01:46:43 PM
lol but that 1 has a COMPLETE new game engine.. and the models might be in a different format compared to MvC3... so.. who knows
It's the same game with more stuff :srs:
Why would it use a different model format?


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Pervyman Trigger on September 22, 2011, 02:01:06 PM
lol but that 1 has a COMPLETE new game engine.. and the models might be in a different format compared to MvC3... so.. who knows

Is that a yes if it works :af:


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: LCCoolJ95 on September 22, 2011, 02:30:39 PM
lol but that 1 has a COMPLETE new game engine.. and the models might be in a different format compared to MvC3... so.. who knows

I like the format in MvC3, why do they have to change it?


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Mewtwo2000 on September 22, 2011, 02:33:10 PM
about the shadow system, its hard to place them since the stage is a obj import, and with bero's brawlbox, it doesnt show the models cause it gives me an error when i try to view it.


Aren't the coordinates for the model the same as in 3ds max? I suppose you can use those to make the shadows to fit completely. Anyway, I'm not sure, but I guess  shadows are correctly placed, and there's some material problem where imported models don't hide the shadows.

About the srt0, you can try the one in my dark link stage

Or a plain blue water, cause that one is more for storms I guess O.o


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: ItalianStallion on September 22, 2011, 02:45:27 PM
thanks, and i got it!!

anyways.... video preview of Sky Fortress Bahamut...
[url]http://www.youtube.com/watch?v=kQ4b7RnQ-k8[/url]


Oh [censored] I'm so getting this, but the Omega version of course. This one looks great though.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: hotdogturtle on September 22, 2011, 03:05:37 PM
I think that complaining about the water speed is a little nitpicky, and the messed up shadows may be beyond your control, but you can't be releasing a stage with broken spawn points in 2011 =/ You need to fix that and update the download link ASAP.

Other than that, yes, I'm impressed that we can now rip and import models from Gamecube games. This one (visually) looks just as good as Wind Waker itself always does.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 22, 2011, 03:10:34 PM
I like the format in MvC3, why do they have to change it?
well im not sure that they change the model format or not.. all i kno is that they changed the game engine.. so ya


Aren't the coordinates for the model the same as in 3ds max? I suppose you can use those to make the shadows to fit completely. Anyway, I'm not sure, but I guess  shadows are correctly placed, and there's some material problem where imported models don't hide the shadows.

About the srt0, you can try the one in my dark link stage

Or a plain blue water, cause that one is more for storms I guess O.o
hmm ok, i'll try ur SRT0 file.. and maybe a different water model. and no, the coordinates for the models arnt the same as in 3DS Max.. i had to reposition the stage. all i do in 3DS max is scale it down cause it was really big.


Oh [censored] I'm so getting this, but the Omega version of course. This one looks great though.
the animations for the omega version will be COMPLETELY different ;D


I think that complaining about the water speed is a little nitpicky, and the messed up shadows may be beyond your control, but you can't be releasing a stage with broken spawn points in 2011 =/ You need to fix that and update the download link ASAP.

Other than that, yes, I'm impressed that we can now rip and import models from Gamecube games. This one (visually) looks just as good as Wind Waker itself always does.
yeah, its almost done :P


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: ItalianStallion on September 22, 2011, 03:12:41 PM
the animations for the omega version will be COMPLETELY different ;D

Alright but is it gonna turn me on or off? If not, I can always get this regular version.

Nice job by using Halberd's camera. I don't think it's been done before? Although, Mewtwo did something similar with Mario Circut when he made that sexy alternate.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 22, 2011, 03:20:56 PM
Alright but is it gonna turn me on or off? If not, I can always get this regular version.

Nice job by using Halberd's camera. I don't think it's been done before? Although, Mewtwo did something similar with Mario Circut when he made that sexy alternate.
haha yeah... it was a total new experience for me, but i was shocked i was able to pull it off x3


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Pervyman Trigger on September 22, 2011, 04:59:23 PM
I get the strange feeling a double post is coming up


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Naruto200Man on September 22, 2011, 05:07:35 PM
Hey DSX, do you like, need any stage parts from Con 2 or CON 3 for anything?
I could totally get em for you if u want :P


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: CutterKirby64 on September 22, 2011, 05:12:39 PM
Aww Nostalgia....Both stage and the music brings me back some memories from Wind Waker. xD
The stage sure needs more work, even with that you made a nice job DSX8.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 22, 2011, 05:28:59 PM
I get the strange feeling a double post is coming up
BZZZZZZZZZZT wrong!!! xDD


Hey DSX, do you like, need any stage parts from Con 2 or CON 3 for anything?
I could totally get em for you if u want :P

nope i got every Naruto stage available, so dont need them :P


Aww Nostalgia....Both stage and the music brings me back some memories from Wind Waker. xD
The stage sure needs more work, even with that you made a nice job DSX8.
yeah, i would fix it up right now, but im workin on a stage collab x3


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: slayermarth101 on September 22, 2011, 05:31:28 PM
Anything new thats gonna be released soon?


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Naruto200Man on September 22, 2011, 05:31:58 PM
Can you send me the BRESS (Just the 000 file )for these charracters then?

Tsunade
Anko
Rock Lee

If possible from the english version of the latest CON Revolution :P I have the PAL version but I dunno if the english models are any different so...


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 22, 2011, 05:43:37 PM
Can you send me the BRESS (Just the 000 file )for these charracters then?

Tsunade
Anko
Rock Lee

If possible from the english version of the latest CON Revolution :P I have the PAL version but I dunno if the english models are any different so...
sorry but i dont have the characters ripped... just the stages ^^"


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Naruto200Man on September 22, 2011, 06:08:49 PM
Awww okay XP
I got the english version of CON  Revolution 2's iso and the PAL version of CON Revolution 3's. Right now I'm trying to see if there are any differences between the models.

So far the only difference with Tsunade's model is that in the english version her breasts actually hold the shape they do in the anime :P which is what I want XD


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 22, 2011, 06:25:04 PM
Awww okay XP
I got the english version of CON  Revolution 2's iso and the PAL version of CON Revolution 3's. Right now I'm trying to see if there are any differences between the models.

So far the only difference with Tsunade's model is that in the english version her breasts actually hold the shape they do in the anime :P which is what I want XD
lmao we all doooooo love big breasts :P


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Pervyman Trigger on September 22, 2011, 06:27:48 PM
lmao we all doooooo love big breasts :P

quoted..... that is all :af:


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Naruto200Man on September 22, 2011, 06:31:36 PM
lmao we all doooooo love big breasts :P

I hate to quote pixar characters, I honestly do, but this time I really can't resist.... *sigh*

You're....mocking me aren't you :srs:

lol kidding.

But yeah, if I'm gonna have Tsunade in my brawlz I want a non-glitchy import over someone with a REAL psa filesize limit. And I want her to have them screen coverin breasts dammit xD

She actually did cover the screen with em in the anime once O_o it was when she did that huge ass axe kick to orochimaru near the end of the fight between the three sanin. you know when she kept slamin him around like he was one of those punch balls lol


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Segtendo on September 22, 2011, 07:04:29 PM
Collab you say?
With who? ;D


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 22, 2011, 07:40:50 PM
with BR3

=3


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Naruto200Man on September 22, 2011, 07:47:05 PM
CLOCKC [censored]ING TOWN!!! :DDDD

lol
kidding xDD


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 22, 2011, 07:48:27 PM
HAHAH.... i wish :>.>:


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Segtendo on September 22, 2011, 07:49:14 PM
HAHAH.... i wish :>.>:
What he said was my first guess as well XD


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 22, 2011, 08:50:21 PM
hahah... ORLY?  :notimp:


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Naruto200Man on September 22, 2011, 09:00:47 PM
What he said was my first guess as well XD

Except I was poking fun dude *facepalm*


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 22, 2011, 09:08:14 PM
well do expect a clock tower import sometime next week.. :P


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: ShadowSnake on September 22, 2011, 10:05:07 PM
well do expect a clock tower import sometime next week.. :P

i love you. no homo. :srs:

Outset Island is amazing, best obj import yet.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: ItalianStallion on September 22, 2011, 10:14:47 PM
with BR3

=3

Aw [censored]!

I look forward to that.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 22, 2011, 10:37:26 PM
i love you. no homo. :srs:

Outset Island is amazing, best obj import yet.

yes, yes it is!! :P


Aw [censored]!

I look forward to that.

yeah... but im workin on the textures for it atm.. so many to do tho xD

edit: I fixed the spawn points on Outset Island.. so now u dont die at the start of the match. To busy to fix the water due to my other stages, ill fix that over the weekend or the start of next week!

edit2: and to show u guys wat me and br3 have been working on alot.. is this here model... we both still need to fix up the textures + materials... but its coming along nicely =3
(http://img15.imageshack.us/img15/2001/secretstagepreview.png)


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Mewtwo2000 on September 23, 2011, 12:10:15 AM
well do expect a clock tower import sometime next week.. :P

Are you really sure you want to do that?

I mean, I will make that stage sometime in the future too  r)


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 23, 2011, 01:19:32 AM
Are you really sure you want to do that?

I mean, I will make that stage sometime in the future too  r)
hey, i kno urs will be better man xD

but the 1 i plan on doing is the 3rd day... already got the textures for it.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Mewtwo2000 on September 23, 2011, 03:26:37 AM
And mine is 1st, 2nd and 3rd days, all in one xD


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Segtendo on September 23, 2011, 06:15:20 AM
Cityescapecityescapecityescapecityescape

YESSSSSSS.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Enigmatic on September 23, 2011, 10:42:18 AM
I saw Outset Island. There are a few things keeping me from downloading it: The spawn points kill some people, the water goes like... really fast, and where you fight kind of obscures the island, and seems to be not optimal for fighting.

City Escape is definitely something to look forward to.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Naruto200Man on September 23, 2011, 11:08:18 AM
And mine is 1st, 2nd and 3rd days, all in one xD

Castle seige style?

OMG!! For the transitions (if you did it on castle seige) you could do the time warp thing, you know when you play the song of time to go back to the first day? That'd be epic =3

Also I think it'd be neater to have a version of Outset island where you're fighting on the bridge (the literal one and the stone one you have to hop accross) of the island ^+^
I would definately download that :D


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 23, 2011, 12:16:05 PM
Cityescapecityescapecityescapecityescape

YESSSSSSS.
City Escape is definitely something to look forward to.
...........damn u 2 r correct :oshi:

Castle seige style?

OMG!! For the transitions (if you did it on castle seige) you could do the time warp thing, you know when you play the song of time to go back to the first day? That'd be epic =3

Also I think it'd be neater to have a version of Outset island where you're fighting on the bridge (the literal one and the stone one you have to hop accross) of the island ^+^
I would definately download that :D
ya, thats where V2 is gonna be :P


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Segtendo on September 23, 2011, 12:17:29 PM
http://www.brawlcustommusic.com/780
http://www.brawlcustommusic.com/782
http://www.brawlcustommusic.com/11206
Music for City Escape ;)


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 23, 2011, 12:19:50 PM
lol thxs Siggy xD

..... now go bak to ur class :P :P :P


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Segtendo on September 23, 2011, 12:22:05 PM
lol thxs Siggy xD

..... now go bak to ur class :P :P :P
I'm not in class :srs:
Only one class today.
And lol "Siggy"


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 23, 2011, 12:28:42 PM
I'm not in class :srs:
Only one class today.
And lol "Siggy"
oh really? haha well then.... do that scott pilgram announcer call then -_-


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Segtendo on September 23, 2011, 12:29:10 PM
oh really? haha well then.... do that scott pilgram announcer call then -_-
Just gotta upload it ;)


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: ItalianStallion on September 23, 2011, 12:34:28 PM
City Escape?

Isn't that the stage Br3 has been wanting to make or wanted to make? Looks like a cool stage though, what platform is it from?

DSX8, we should do a collab again soon. Ours were always so successful. Let's just do one without swimmable water, lol.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 23, 2011, 12:53:59 PM
City Escape?

Isn't that the stage Br3 has been wanting to make or wanted to make? Looks like a cool stage though, what platform is it from?

DSX8, we should do a collab again soon. Ours were always so successful. Let's just do one without swimmable water, lol.
yep city escape!! and yeah, he's always wanted to do this stage, but with my help, it can be made MORE faster :P

and hmm, more collabs with u? SURE WHY THE HELL NOT!!! =D


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Dark Aura on September 23, 2011, 01:01:33 PM
CITY ESCAPE?!
You do realize how much I want to reach out and wrap you in a big ol' man hug right?

SA2 was my first ever Sonic game, and you're bringing my first ever Sonic stage into Brawl.

Now we just need the GUN truck to tear through and wreck ***t up. :3 *Knows that's not really possible*


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Segtendo on September 23, 2011, 01:02:29 PM
Now we just need the GUN truck to tear through and wreck ***t up. :3 *Knows that's not really possible*
It'd be epic if you'd fight on the giant truck and it could fling you a little, but it seems impossible lol


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 23, 2011, 01:10:10 PM
yes all of that is impossible ^^''


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Pervyman Trigger on September 23, 2011, 01:28:34 PM
I get the strange feeling a double post is coming up
City Escape?

Isn't that the stage Br3 has been wanting to make or wanted to make? Looks like a cool stage though, what platform is it from?

DSX8, we should do a collab again soon. Ours were always so successful. Let's just do one without swimmable water, lol.
City Escape?

Isn't that the stage Br3 has been wanting to make or wanted to make? Looks like a cool stage though, what platform is it from?

DSX8, we should do a collab again soon. Ours were always so successful. Let's just do one without swimmable water, lol.

My prediction came true after all :P


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 23, 2011, 01:29:49 PM
.... wat predictions? xD


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: ✿Zelia✿ on September 23, 2011, 02:01:00 PM
No way, City Escape, i love that place. :3


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 23, 2011, 02:01:51 PM
am i like the ONLY 1 HERE.... THAT HATES SONIC GAMES!?!?!? :srs:


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Pervyman Trigger on September 23, 2011, 02:02:47 PM
am i like the ONLY 1 HERE.... THAT HATES SONIC GAMES!?!?!? :srs:

 No :srs:


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Segtendo on September 23, 2011, 02:03:04 PM
am i like the ONLY 1 HERE.... THAT HATES SONIC GAMES!?!?!? :srs:
You, Cal, DMN...


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Beyond on September 23, 2011, 02:04:51 PM
am i like the ONLY 1 HERE.... THAT HATES SONIC GAMES!?!?!? :srs:


I wouldn't say I hate them, but I don't really care for them. : / Never could get into it.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 23, 2011, 02:20:40 PM


I wouldn't say I hate them, but I don't really care for them. : / Never could get into it.
agree-able.. i never was able to get into them nor like them -.-


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Pervyman Trigger on September 23, 2011, 02:21:29 PM
agree-able.. i never was able to get into them nor like them -.-

Eh I like SA1 and SA2 but that's about it


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: ItalianStallion on September 23, 2011, 03:21:46 PM
I don't mind Sonic series.. it's straight, but it's fanboys really [censored] it up by making it more than what it really is.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: ♤♡◇♧ on September 23, 2011, 04:01:22 PM
It went downhill at a certain point.

Anywho, getting back on-topic.
I would like to ask if due to you (DSX8) being busy with the Dissidia stages and City Escape, are the Melee stages you were working on (Mute City, Great Bay, Melee Battlefield) just put on hold or canceled as a whole due to either the stated reason or the soon to be expected release of the DAE to MDL0 converter?


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 23, 2011, 04:05:42 PM
It went downhill at a certain point.

Anywho, getting back on-topic.
I would like to ask if due to you (DSX8) being busy with the Dissidia stages and City Escape, are the Melee stages you were working on (Mute City, Great Bay, Melee Battlefield) just put on hold or canceled due to the stated reason or the incoming DAE to MDL0 converter?
naaah their not put on hold.. great bay is already finished, and animated... im just waiting till sunday night to test it on my wii which is at home -_-  (along with other stages that is xD)

but by the time the dae to mdl0 is done, they'll be remade as V2 (or V3 for some stages like ganons tower). Mute City... thats still being worked on, me and some1 else (not naming who), we're working on the animations + collisions and shadow systems for the stage. hopefully we'll be able to have it done b4 next weekend.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: ♤♡◇♧ on September 23, 2011, 04:11:50 PM
naaah their not put on hold.. great bay is already finished, and animated... im just waiting till sunday night to test it on my wii which is at home -_-  (along with other stages that is xD)

but by the time the dae to mdl0 is done, they'll be remade as V2 (or V3 for some stages like ganons tower). Mute City... thats still being worked on, me and some1 else (not naming who), we're working on the animations + collisions and shadow systems for the stage. hopefully we'll be able to have it done b4 next weekend.
Great to hear that they haven't been put on hold.
I personally love those 3 stages and after mentioning them to other, they got fairly excited as well.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 23, 2011, 04:22:08 PM
hahah really? nice


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: ♤♡◇♧ on September 23, 2011, 04:26:03 PM
hahah really? nice
Yeah, especially Mute City.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 23, 2011, 06:16:17 PM
heheh yeah.. i need to check up on my helper to see wat else he's done.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Segtendo on September 23, 2011, 06:26:09 PM
Finish City Escape!
*slap*
JK :P Take your time.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: KTH on September 23, 2011, 06:56:03 PM
Do City Espace now. :vyse:


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 23, 2011, 07:46:03 PM
lol me and br3 came across a really major lag with the stage when its selected. we're currently fixing it along with the textures.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Pervyman Trigger on September 23, 2011, 07:54:22 PM
I came across a really major lag when I removed the liens sticking out of one of downloads body =.= Seems we have lag issues these days.


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: DSX8 on September 23, 2011, 09:02:39 PM
I came across a really major lag when I removed the liens sticking out of one of downloads body =.= Seems we have lag issues these days.
hah really?


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Pervyman Trigger on September 23, 2011, 09:03:35 PM
hah really?
Yup, I got many complaints, and I can't seem to fix it. Well back to the old version :af:


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Preview - 09/24
Post by: DSX8 on September 23, 2011, 09:04:47 PM
lol i see


Edit: good news... both me and br3 finally got the lag taken care of! City Escape is back on track!!!  should be out b4 friday hopefully!

edit2:
And now here's a video of Orphan's Cradle!!! finally got the lightning textures fixed, which im happy about :D
http://www.youtube.com/watch?v=7w6sw8G6Nn8


Title: Re: Demonslayerx8 Stages! Wind Waker - Outset Island Released - 09/21
Post by: Phred on September 24, 2011, 01:42:01 AM
The stage works well now.
It passes my personal test which is to use 4 Pokemon trainers on it.


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Preview - 09/24
Post by: DSX8 on September 24, 2011, 01:43:43 AM
The stage works well now.
It passes my personal test which is to use 4 Pokemon trainers on it.
hehe really? well i still havent fixed the water on it yet... but at least its better to brawl on now since i fixed the spawn points, and the collisions on the watchout.


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Preview - 09/24
Post by: Pervyman Trigger on September 24, 2011, 01:45:55 AM
Pst, DSX8, make a One Piece stage for the like SIX One Piece PSA's we have coming out
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/PandmAvatar.png)


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Preview - 09/24
Post by: DSX8 on September 24, 2011, 01:47:47 AM
>.> screw one piece!!!

besides... there's no one piece stage models released anyways...


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Preview - 09/24
Post by: Pervyman Trigger on September 24, 2011, 01:51:30 AM
Meh, I actually don't care. Just bein a troll


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Preview - 09/24
Post by: DSX8 on September 24, 2011, 01:56:58 AM
Meh, I actually don't care. Just bein a troll
yeah i can tell from that volnutt troll face -_-
and fyi... me hatez trollz


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Preview - 09/24
Post by: Phred on September 24, 2011, 02:09:14 AM
hehe really? well i still havent fixed the water on it yet... but at least its better to brawl on now since i fixed the spawn points, and the collisions on the watchout.


Yeah, I've found some stages that looked nice, but acted weird with Pokemon trainers.
I put stages through their paces before I commit to them!
Have a look; http://www.youtube.com/watch?v=DpSF3JPJvaU


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Preview - 09/24
Post by: ItalianStallion on September 24, 2011, 02:10:23 AM
Too bad these Dissidia stages cause lag.


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Preview - 09/24
Post by: Pervyman Trigger on September 24, 2011, 02:20:38 AM
yeah i can tell from that volnutt troll face -_-
and fyi... me hatez trollz


Well you must be hatin on me real bad by now but...
(http://www.deviantart.com/download/153192357/HATERS_GONNA_HATE_by_spikewible.jpg)
I'm horrible I know :af:


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Preview - 09/24
Post by: Dark Aura on September 24, 2011, 02:28:33 AM
Okay, enough trolling guys, really, this isn't Beyond's vault. He's not a Sonic fan, he's welcome to an opinion, just leave him be. Be happy he's even doing City Escape.


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Preview - 09/24
Post by: DSX8 on September 24, 2011, 02:32:02 AM
Yeah, I've found some stages that looked nice, but acted weird with Pokemon trainers.
I put stages through their paces before I commit to them!
Have a look; [url]http://www.youtube.com/watch?v=DpSF3JPJvaU[/url]

ah i see... nice :P


Too bad these Dissidia stages cause lag.

they dont lag really, its cause these dissidia stages (the sky fortress bahamut and orphan's cradle) were recorded in Dolphin, so ya the recording was laggy.


Okay, enough trolling guys, really, this isn't Beyond's vault. He's not a Sonic fan, he's welcome to an opinion, just leave him be. Be happy he's even doing City Escape.

THANK... YOU!!! XDD


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Preview - 09/24
Post by: Ninka_kiwi on September 24, 2011, 07:33:09 AM
I'm really liking how Orphan's Cradle is looking, You just gotta fix those spawn points.


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Preview - 09/24
Post by: Friedslick6 on September 24, 2011, 08:00:17 AM
Oh hey, two cool ideas for levels which wouldn't need shading:
Frogger 2: Swampy's Revenge: Super Retro Levels-
http://www.youtube.com/watch?v=MjcC-DwlzNs
Playing on the road or side-walks, while different cars, turtles and logs pass down the screen in both directions. The camera would have to be angled downwards if possible, or 3D models of the different objects would have to be made or found online (http://nes--still-the-best.deviantart.com/art/Frogger-3D-178461924). I could help with that if you're willing to make it...
This stage would fit into Brawl due to its fast and periodical nature (Onett, Wario Ware Inc.), and would be easy to develop (everything moving hurts you on contact, the stage is flat.)
DOOM: Any level-
http://www.youtube.com/watch?v=yr-lQZzevwA
A fight amongst MIDI-metal music in a grimy atmosphere, while bill-boarded 2D enemies shoot from both sides of the stage every 30 seconds or so. I could supply 3D conversions of levels.
DOOM is a cult classic, and it'd be an interesting and totally new look for a stage.

...Not that they are requests. You're just the only one who was game enough to release imported levels so far.


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Preview - 09/24
Post by: LCCoolJ95 on September 24, 2011, 08:03:47 AM
Hey DSX8, I just got one question. It might be off-topic with what you're creating, but is there a way you could import the background from SSBM Final Destination?


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Preview - 09/24
Post by: DSX8 on September 24, 2011, 11:54:15 AM
Hey DSX8, I just got one question. It might be off-topic with what you're creating, but is there a way you could import the background from SSBM Final Destination?

hmm glad u asked... sadly no, its not Dx


edit:
Oh hey, two cool ideas for levels which wouldn't need shading:
Frogger 2: Swampy's Revenge: Super Retro Levels-
[url]http://www.youtube.com/watch?v=MjcC-DwlzNs[/url]
Playing on the road or side-walks, while different cars, turtles and logs pass down the screen in both directions. The camera would have to be angled downwards if possible, or 3D models of the different objects would have to be made or found online ([url]http://nes--still-the-best.deviantart.com/art/Frogger-3D-178461924[/url]). I could help with that if you're willing to make it...
This stage would fit into Brawl due to its fast and periodical nature (Onett, Wario Ware Inc.), and would be easy to develop (everything moving hurts you on contact, the stage is flat.)
DOOM: Any level-
[url]http://www.youtube.com/watch?v=yr-lQZzevwA[/url]
A fight amongst MIDI-metal music in a grimy atmosphere, while bill-boarded 2D enemies shoot from both sides of the stage every 30 seconds or so. I could supply 3D conversions of levels.
DOOM is a cult classic, and it'd be an interesting and totally new look for a stage.

...Not that they are requests. You're just the only one who was game enough to release imported levels so far.

hmm... a doom stage would be interesting to make... if i remember, there was a doom game on the N64..


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Preview - 09/24
Post by: LCCoolJ95 on September 24, 2011, 12:00:59 PM
hmm glad u asked... sadly no, its not Dx

You kidding me? Well that sucks


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Preview - 09/24
Post by: DSX8 on September 24, 2011, 12:06:14 PM
You kidding me? Well that sucks
yeah it does.. and the reason y is cause i dont think u can MAKE .obj files have the same kind of effect like FD space model


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Preview - 09/24
Post by: ItalianStallion on September 24, 2011, 12:06:41 PM
they dont lag really, its cause these dissidia stages (the sky fortress bahamut and orphan's cradle) were recorded in Dolphin, so ya the recording was laggy.

Oh thank God man. That's great news right there. When are you gonna finish Omega Sky Fortress? I have the perfect Dubstep for it :c


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Preview - 09/24
Post by: DSX8 on September 24, 2011, 12:10:45 PM
Oh thank God man. That's great news right there. When are you gonna finish Omega Sky Fortress? I have the perfect Dubstep for it :c
in a few days... i've remade the model and added some more objects to it so it looks more exact like it does in dissidia 012 (yeah i watched videos and noticed that polygons were missing so i made them :P)


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Preview - 09/24
Post by: ItalianStallion on September 24, 2011, 12:30:19 PM
in a few days... i've remade the model and added some more objects to it so it looks more exact like it does in dissidia 012 (yeah i watched videos and noticed that polygons were missing so i made them :P)

You sexy bastard. Well that's the stage I'm looking forward to the most. Followed by Great Bay. Continue the great work, DSX8.


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Preview - 09/24
Post by: DSX8 on September 24, 2011, 12:35:30 PM
You sexy bastard. Well that's the stage I'm looking forward to the most. Followed by Great Bay. Continue the great work, DSX8.
will do!! :D


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Released - 09/25
Post by: DSX8 on September 25, 2011, 01:08:16 PM
hmm sorry for the double post (cant seem to help myself it seems like xD

NEW STAGE!!! ORPHAN'S CRADLE!!
http://www.youtube.com/watch?v=KlxGm8ka5as
well today i bring you Version 1 of Orphan's Cradle, which is a stage in Final Fantasy 13, but also in Dissidia 012!! this is the 2nd released Dissidia 012 stage, and i do plan on making more in the future! =p

Comes with SSS Icons, 3 brstm files, 3 stage files, and 2 .rel files.  Since i looooved FF13, i made this part of the game into a playable stage with a bit of a twist by me!! Also, at the begining of the stage, you can see that the spawn point needs to be fixed. i already went ahead and fixed it for the release!

Download:
(http://img405.imageshack.us/img405/9640/scradledownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22665)


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Released - 09/25
Post by: Pervyman Trigger on September 25, 2011, 01:15:22 PM
Oh you and your imports :af:


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Released - 09/25
Post by: Segtendo on September 25, 2011, 01:21:57 PM
City Escape? r)


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Released - 09/25
Post by: DSX8 on September 25, 2011, 01:43:40 PM
City Escape? r)
im gonna spend the rest of my day working on that once br3 gets online :P


Oh you and your imports :af:
got a problem boi :srs:


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Released - 09/25
Post by: Pervyman Trigger on September 25, 2011, 01:54:11 PM
got a problem boi :srs:

No, just sayin ;D


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Released - 09/25
Post by: DSX8 on September 25, 2011, 01:56:08 PM
No, just sayin ;D
lolz ok then... aaaaaaaaanyways... stage is now added in the vault!!! =D


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Released - 09/25
Post by: Dark Aura on September 25, 2011, 02:20:18 PM
I must say, this may be one of your best imports. There's plenty of room to explore, most of the stage's animations are present, and the textures are nice and clean! Instant download.

Get ready, Blinded by Light, you finally have a reason to be on my tracklist :3


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Released - 09/25
Post by: DSX8 on September 25, 2011, 02:26:28 PM
I must say, this may be one of your best imports. There's plenty of room to explore, most of the stage's animations are present, and the textures are nice and clean! Instant download.

Get ready, Blinded by Light, you finally have a reason to be on my tracklist :3
hahah well the pack does come with 2 versions of Blinded by Light ;D


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Released - 09/25
Post by: Enigmatic on September 25, 2011, 04:25:53 PM
That is one hell of a sexy import. Could you have a version where you fight on a lower part of the stage? You can't see all of the stuff going on below. Still though, this is a fantastic stage.


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Released - 09/25
Post by: DSX8 on September 25, 2011, 04:37:04 PM
That is one hell of a sexy import. Could you have a version where you fight on a lower part of the stage? You can't see all of the stuff going on below. Still though, this is a fantastic stage.
yeah i sure can, but i'll include that in V2


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Released - 09/25
Post by: Ryan on September 26, 2011, 04:43:30 AM
Great work on your lates import release!

Now i cant wait for Termina Bay from Melee.
Any progress with that?


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Released - 09/25
Post by: DSX8 on September 26, 2011, 12:21:23 PM
Great work on your lates import release!

Now i cant wait for Termina Bay from Melee.
Any progress with that?
i believe that stage will be released tonight as a beta release ;D


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Released - 09/25
Post by: Wasabi_Skillz on September 26, 2011, 12:40:55 PM
do you have the giants animation in the background ?


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 26, 2011, 12:50:26 PM
do you have the giants animation in the background ?

sadly the giants have 1 bone... so no their not added :(


Edit: New stage released!!

Dissidia 012/Final Fantasy 12 - Sky Fortress Bahamut (Clear Skies V1)

http://www.youtube.com/watch?v=2lmNh0uRbj4

this is a fixed .obj import! Ripped from Dissidia 012, and a stage from FF12.

well for the past few days, i started to revamp this stage, figured out that it was missing some polygons/objects/materials. So i decided to make them from scratch and add it onto the stage model. I've also completely revamp'd the animations also, cause in the last preview, i didnt like it that much, so i hope you guys like this 1!!

Comes with 2 brstm files, SSS Icons, and stage files. Hope you enjoy this stage as much as me!!

Download:
(http://img26.imageshack.us/img26/8691/skyfortressbahamutdownl.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22686)


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Released - 09/25
Post by: GBC on September 26, 2011, 01:14:16 PM
awesome new stage you mewtwo2000 and cutterkirby are my favorite stage makers

but.....

can you start importing your satges over final destination because all the stages you import over i already have a stage on and segtendo made a pack of final .rels so itd be better for you to put your stages over final destination instead of skyworld all the time


Title: Re: Demonslayerx8 Stages! Orphan's Cradle Released - 09/25
Post by: ItalianStallion on September 26, 2011, 01:17:08 PM
Oh nice you released it already? Oh no you only included the day time version! :c

i believe that stage will be released tonight as a beta release ;D

*Hypes*


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 26, 2011, 01:20:01 PM
awesome new stage you mewtwo2000 and cutterkirby are my favorite stage makers

but.....

can you start importing your satges over final destination because all the stages you import over i already have a stage on and segtendo made a pack of final .rels so itd be better for you to put your stages over final destination instead of skyworld all the time
sorry but im sticking with skyworld... its just that skyworld has a bigger filesize limit compared to Final Destination, and has way more modeldata's that i can use.


Oh nice you released it already? Oh no you only included the day time version! :c

*Hypes*
haha yeah sorry!! Dx    but i told u that the Omage version will have different animations.. which im still working on :P


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: GBC on September 26, 2011, 01:24:00 PM
^ o ok.... whatever i think segtendo was make a skyworld rel pack...idk yet but ima try stage switcher becuz shock44 made a tutorial on how to make rels so..whatever...just keep makin awesome stages :af:!!!


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Maxi on September 26, 2011, 01:26:29 PM
sadly the giants have 1 bone... so no their not added :( Edit: New stage released!!
Dissidia 012/Final Fantasy 12 - Sky Fortress Bahamut (Clear Skies V1) [url]http://www.youtube.com/watch?v=2lmNh0uRbj4[/url]
Hell to the yes!

I've been waiting for this one to be released for a while! I've already put on Orphan's Cradle, so I know what else I'm doing when I get home!


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Wasabi_Skillz on September 26, 2011, 01:27:11 PM
awesome stage. you and robz (r.i.p.) are my favorite stage makers for sure.


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Ryan on September 26, 2011, 01:29:18 PM
i believe that stage will be released tonight as a beta release ;D

Sounds great to me! ;D


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 26, 2011, 01:32:30 PM
^ o ok.... whatever i think segtendo was make a skyworld rel pack...idk yet but ima try stage switcher becuz shock44 made a tutorial on how to make rels so..whatever...just keep makin awesome stages :af:!!!
well if u want it over another stage, just PM me and i'll make a .rel file for ya!!
... and thxs for that idea... i should make a .rel pack for skyworld ports... lol


Hell to the yes!

I've been waiting for this one to be released for a while! I've already put on Orphan's Cradle, so I know what else I'm doing when I get home!
hahah so u dont say ehh? xD   well i might release another Dissidia stage tonight ALONG with Great Bay


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Pervyman Trigger on September 26, 2011, 01:33:54 PM
well i might release another Dissidia stage tonight ALONG with Great Bay
You've certainty started making stages faster now haven't you :>.>:


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 26, 2011, 01:35:06 PM
You've certainty started making stages faster now haven't you :>.>:
hey... wat can i say... with me being out ouf town every 2 weeks (which might change now),  gives me alot of free time to be on my laptop, so yeah :P


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Pervyman Trigger on September 26, 2011, 01:36:53 PM
hey... wat can i say... with me being out ouf town every 2 weeks (which might change now),  gives me alot of free time to be on my laptop, so yeah :P
Cool cool... cool :>.>:


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 26, 2011, 01:37:24 PM
Cool cool... cool :>.>:
lol dont be hating >.>


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Pervyman Trigger on September 26, 2011, 01:38:38 PM
lol dont be hating >.>

Neva :o


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 26, 2011, 02:15:56 PM
hah u sure bout that?


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Jaklub on September 26, 2011, 02:28:25 PM
First imports weren't too good, but each one is better. I'm getting the Orphan's Cradle


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Pervyman Trigger on September 26, 2011, 02:29:03 PM
hah u sure bout that?
Yup ;D


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 26, 2011, 02:32:27 PM
First imports weren't too good, but each one is better. I'm getting the Orphan's Cradle
haha alright.. and what u mean by "first imports werent too good"? o.o


Yup ;D
hah ok

anyways...... well after going through MvC3 iso.. i seem to have found the stage models... and i tried to import it into 3DS Max 2010... but only 1 polygon shows up o.e... but i am getting close!! =D


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Pervyman Trigger on September 26, 2011, 02:41:22 PM
anyways...... well after going through MvC3 iso.. i seem to have found the stage models... and i tried to import it into 3DS Max 2010... but only 1 polygon shows up o.e... but i am getting close!! =D
Cool :happy:
K-K-K-KATTELOX ISLAND :af:


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 26, 2011, 02:43:24 PM
Cool :happy:
K-K-K-K-KATTELOX ISLAND :af: :af2:
NO KATTELOX ISLAND FOR CHU BRO!!! im trying to do the Danger Room... or at least i HOPE it is...


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Pervyman Trigger on September 26, 2011, 02:44:13 PM
Oh :oshi:


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Segtendo on September 26, 2011, 02:57:33 PM
Cool :happy:
D-D-D-DAILY BUGLE :af:
Fixed.


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Pervyman Trigger on September 26, 2011, 03:06:51 PM
How dare you twist my letters :rage:


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Difegue on September 26, 2011, 03:07:39 PM
Hmm, if you can dig into the MvC3 files, it probably wouldn't be a wise idea to import the stages unless you do some MAJOR polygon removal. The Wii's probably going to freeze otherwise.
Nice Dissidia imports through, I remember having those models and finding them interesting stage material. Glad someone's doing it!


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Segtendo on September 26, 2011, 03:11:48 PM
How dare you twist my letters :rage:
Hey, it's the stage I want :vyse:


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 26, 2011, 04:04:02 PM
LOL xD


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Oshtoby on September 26, 2011, 04:07:02 PM
So excited for Termina Bay. I've never been a fan of Final Fantasy, so I can't note anything about the Dissidia stages, other than how they look gosh darned Bee-Eee-Ay-You-Tea-Full.

Once again, I reiterate, I am so overly excited for Termina Bay. Oh, also, expect some models from me tonight.


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 26, 2011, 04:12:40 PM
So excited for Termina Bay. I've never been a fan of Final Fantasy, so I can't note anything about the Dissidia stages, other than how they look gosh darned Bee-Eee-Ay-You-Tea-Full.

Once again, I reiterate, I am so overly excited for Termina Bay. Oh, also, expect some models from me tonight.
YESH FINALLY!!! =D


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: ✿Zelia✿ on September 26, 2011, 04:27:14 PM
Yo DSX8, u better release Termina Bay because it was my favorite level in Melee. :3


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 26, 2011, 09:26:12 PM
Yo DSX8, u better release Termina Bay because it was my favorite level in Melee. :3

haha dont worry, i will ;D

anyways.... here's a new pic of Great Bay!!! having some animation and collision glitches ^^;

(http://img819.imageshack.us/img819/2884/rsbe0114.png)


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Segtendo on September 26, 2011, 09:27:15 PM
HOLY CRAP A FLYING TURTLE.


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 26, 2011, 09:35:27 PM
HOLY CRAP A FLYING TURTLE.
haha yeah, ikr!? xD


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Oshtoby on September 26, 2011, 09:44:42 PM
Why's the water see-through? I mean, it's still awesome looking, but, like, the water wasn't see-through in Melee. Just saying.

http://www.youtube.com/watch?v=f150NTs3MJw


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 26, 2011, 09:47:15 PM
Why's the water see-through? I mean, it's still awesome looking, but, like, the water wasn't see-through in Melee. Just saying.

[url]http://www.youtube.com/watch?v=f150NTs3MJw[/url]

lol i just got done watching that for the moon and turtle animations xD

as for why the water is see through... the water model that was attached to the stage couldnt be see through... and there's stuff under the water, so i thought it would be a nice idea to make it like that so that u can see whats under there... i'll try to make it a bit darker tho.


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Eternal Yoshi on September 26, 2011, 10:03:06 PM
Sooo... how are you doing this?? Did the old .obj importing method get improvements or something? Can you link me to wherever the updated tutorial so that when I return I can import stuff from MGS2???

You following this one?
http://forums.kc-mm.com/index.php?topic=33023.0


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 26, 2011, 10:10:10 PM
Sooo... how are you doing this?? Did the old .obj importing method get improvements or something? Can you link me to wherever the updated tutorial so that when I return I can import stuff from MGS2???

You following this one?
[url]http://forums.kc-mm.com/index.php?topic=33023.0[/url]

nope not following that 1... i made my own tutorial on how to do so.
http://forums.kc-mm.com/index.php?topic=32886.0


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Dark Aura on September 26, 2011, 10:34:55 PM
HOLY CRAP A FLYING TURTLE.
IT SHALL WHISK US AWAY TO A LAND OF ENCHANTMENT AND WONDER. Hopefully before the Moon crashes...

Speaking of the moon, are you going to include that little scene in the background with the Giants pushing the moon back up?


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: ItalianStallion on September 26, 2011, 10:38:41 PM
What stage does Sky Fortress originally go over?

I believe you said Sky World?


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Pervyman Trigger on September 26, 2011, 10:40:24 PM
Speaking of the moon, are you going to include that little scene in the background with the Giants pushing the moon back up?

Such A thing happened? Guess my battles on that stage went by to quick :o


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: ItalianStallion on September 26, 2011, 10:43:53 PM
What stage does Sky Fortress originally go over?

I believe you said Sky World?

Just in case you didn't see it..


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 26, 2011, 10:53:53 PM
IT SHALL WHISK US AWAY TO A LAND OF ENCHANTMENT AND WONDER. Hopefully before the Moon crashes...

Speaking of the moon, are you going to include that little scene in the background with the Giants pushing the moon back up?
moon is added, need to fix the falling animation... sadly there will be NO giants, due to it being a .obj import, cant add bones to the model


What stage does Sky Fortress originally go over?

I believe you said Sky World?
yes its over skyworld


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: ItalianStallion on September 27, 2011, 12:07:36 AM
Alright and also collisions get weird when going up maybe I'd say 30 seconds after the match starts.


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 27, 2011, 12:14:07 AM
Alright and also collisions get weird when going up maybe I'd say 30 seconds after the match starts.

yeah... i screwed up a bit on that animation... thats cause the animation for that went under 0 (which is the start of the animation for the height), and wen it went -20 under that, it made the collision for that pop up at some spots -.-

anyways... NEWER PICS OF GREAT BAY!!!

(http://img823.imageshack.us/img823/69/rsbe0115.png)
(http://img854.imageshack.us/img854/8386/rsbe0112.png)
(http://img683.imageshack.us/img683/6308/rsbe0113.png)


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: ItalianStallion on September 27, 2011, 12:58:37 AM
yeah... i screwed up a bit on that animation... thats cause the animation for that went under 0 (which is the start of the animation for the height), and wen it went -20 under that, it made the collision for that pop up at some spots -.-


You never stated if you're gonna fix it or not, lol.

yeah... i screwed up a bit on that animation... thats cause the animation for that went under 0 (which is the start of the animation for the height), and wen it went -20 under that, it made the collision for that pop up at some spots -.-

anyways... NEWER PICS OF GREAT BAY!!!

([url]http://img823.imageshack.us/img823/69/rsbe0115.png[/url])


I [censored]n love you! Could you make a version with the water looking like it does on Melee? I like this version as well though. Nice how you can see under the water. Is it Delfino Plaza's? If so, you could do what we did with our Collab stages.

Anyway, what else you got planned after Great Bay?


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 27, 2011, 01:24:43 AM
You never stated if you're gonna fix it or not, lol.
lol well i did now ;D

I [censored]n love you! Could you make a version with the water looking like it does on Melee? I like this version as well though. Nice how you can see under the water. Is it Delfino Plaza's? If so, you could do what we did with our Collab stages.

Anyway, what else you got planned after Great Bay?
After great bay... Brinstar Depths... then PokeFloats... then Mute City... then back to Dissidia 012 stages


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: ItalianStallion on September 27, 2011, 01:25:20 AM
lol well i did now ;D
After great bay... Brinstar Depths... then PokeFloats... then Mute City... then back to Dissidia 012 stages

Sounds more than good to me.


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: ✿Zelia✿ on September 27, 2011, 01:26:15 AM
All the previews are awesome, except the one with a fly turtle. o.o'


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 27, 2011, 01:26:58 AM
Sounds more than good to me.
good... right now im fixing the animations a lil bit more on the turtle... when the turtle rises back up, u cant land on it... so fixing that atm


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: ItalianStallion on September 27, 2011, 01:29:07 AM
good... right now im fixing the animations a lil bit more on the turtle... when the turtle rises back up, u cant land on it... so fixing that atm

Oh wow you're actually doing all that? Nice!

I also see Tingle has some collisions and ledges. Sexy as hell man.

You gonna make a swimmable version as well even though Melee's wasn't?


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 27, 2011, 01:31:23 AM
Oh wow you're actually doing all that? Nice!

I also see Tingle has some collisions and ledges. Sexy as hell man.

You gonna make a swimmable version as well even though Melee's wasn't?
oh hellz yeah!!!
already made 1 swimmable and it works like a mother[censored]ing charm ;)


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: ItalianStallion on September 27, 2011, 01:33:23 AM
oh hellz yeah!!!
already made 1 swimmable and it works like a mother[censored]ing charm ;)

Bless you Jungle Japes lol aw [censored] this makes me miss our collabs.

Wait! Now that you can .obj import. Where the hell are some sexy Dragon Ball Z stages not from Revenge of King Piccolo.

<_<!


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 27, 2011, 01:37:39 AM
Bless you Jungle Japes lol aw [censored] this makes me miss our collabs.

Wait! Now that you can .obj import. Where the hell are some sexy Dragon Ball Z stages not from Revenge of King Piccolo.

<_<!

me and xxWatzMercyxx already searched for a whole week (or 3-5 days) for DBZ stages... only thing that was ripped from Raging Blast 2 was Frieza... and that person never released it to the public, then he vanished. thats all there is.. =/


edit:
fixed the turtle's position for the 2nd rise... its perfect now... but STILL doesnt have its collision... u just fall right through it.. =/
(http://img687.imageshack.us/img687/9707/rsbe0116.png)


Edit2: figured out what to do!! re-export the turtle model, but b4 that, rotate it to that position then import it!! then i have to re-animate it... shouldnt be to hard.. then attach the collision to it.

Edit3: Well i was right.. doing that from edit2 worked!! animations r now done with the stage!! ;D
(http://img17.imageshack.us/img17/8036/rsbe0117.png)


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Ryan on September 27, 2011, 06:12:11 AM
:af: Thats Awesome!! Cant wait to see the result!!!


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: KTH on September 27, 2011, 07:27:06 AM
The stage is amazing!

Just the water need fix.


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 27, 2011, 09:22:40 AM
The stage is amazing!

Just the water need fix.
yeah still working on the water... needs to be MORE darker -.-


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Ultraxwing on September 27, 2011, 10:30:01 AM

DUDE!! GREAT BAY OMNOMNOMNOMN!!!!!

Anyway, if i can get ahold of a model, can you import it for me? i have no knowledge on this sort of thing.

or can you give me a detailed tutorial. cause i want to make these awesome stages (only two planned) a Macross Stage http://www.animebox.eu/wallpapers/d/18517-2/super+dimensional+fortress+macross+-+022.jpg Fighthing on this giant beast, with jets flying around and what not. very much like Corneria.
and an Initial D stage. this one will be trickier cause i need a mountain pass and a Trueno AE86

But can you help me in the future (i have none of these models. i need them though lol?


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 27, 2011, 10:43:21 AM

DUDE!! GREAT BAY OMNOMNOMNOMN!!!!!

Anyway, if i can get ahold of a model, can you import it for me? i have no knowledge on this sort of thing.

or can you give me a detailed tutorial. cause i want to make these awesome stages (only two planned) a Macross Stage [url]http://www.animebox.eu/wallpapers/d/18517-2/super+dimensional+fortress+macross+-+022.jpg[/url] Fighthing on this giant beast, with jets flying around and what not. very much like Corneria.
and an Initial D stage. this one will be trickier cause i need a mountain pass and a Trueno AE86

But can you help me in the future (i have none of these models. i need them though lol?


hmm yeah sure... but u need the models of those xD


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: GBC on September 27, 2011, 12:33:48 PM
when will great bay be released??? today?? it looks finished just the water needs to be more...ocean like(darker) but if you cant fix it...o well ill still download it :D


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 27, 2011, 12:36:20 PM
when will great bay be released??? today?? it looks finished just the water needs to be more...ocean like(darker) but if you cant fix it...o well ill still download it :D
hahah.. well i actually just animated the moon perfectly.. and now animating tingle!


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 27, 2011, 01:40:40 PM
Hey there DSX8! I been stalking your thread ever since Peach's Castle was released, lol.

I am really excited for the Melee imports you got going, and the one I'm hoping for the most is Melee Battlefield since you showed it. Any progress on it/expected release time-frame?

Anyways, love all the imports you've shown and uploaded. Keep it up! :D

Oh yeah, when do you plan on updating Peach's Castle with the resize fix by ds22?
hahah... hmmm melee battlefield... no release date planned yet... i might not even release it due to no shaders and well ya... imma wait for the .dae to mdl0 to work, then i'll be remaking melee battlefield like its SUPPOSED to look like ;D

as for peach's castle V2... sometime this week ;D
but its not gonna have bulletbill in it this time.. i've already tried to make a explosion, but it didnt work.. so im removing it... but at least the platforms on it is animated now ;D


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Ultraxwing on September 27, 2011, 01:42:02 PM

Cool, i'm looking for model's now =3 (not hard, i know what i'm looking for)
I can make the stage and what not, it's making collisions, and getting animations to show up or whatever. (tutorials for the win)

So thanks, and i can't wait for Great bay, i love the stage where your looking into a giant Cathedral. =3 it's smexy, and i love dissidia.


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 27, 2011, 01:47:33 PM

Cool, i'm looking for model's now =3 (not hard, i know what i'm looking for)
I can make the stage and what not, it's making collisions, and getting animations to show up or whatever. (tutorials for the win)

So thanks, and i can't wait for Great bay, i love the stage where your looking into a giant Cathedral. =3 it's smexy, and i love dissidia.
heheh well lets see if u can even find those models!! xDD

great bay is like 98% complete... bout to test the new animations for the moon AND tingle... then see if the water got darker, and if it did, then it is complete ;D


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: GBC on September 27, 2011, 01:55:31 PM
  @ dsx8  i made a .rel pack for skyworld you can use em if you want


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 27, 2011, 02:19:34 PM
  @ dsx8  i made a .rel pack for skyworld you can use em if you want
lol naah i dont need it... but its good if u uploaded it on BV for ppl to use.


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: ItalianStallion on September 27, 2011, 02:41:29 PM
heheh well lets see if u can even find those models!! xDD

great bay is like 98% complete... bout to test the new animations for the moon AND tingle... then see if the water got darker, and if it did, then it is complete ;D

*Waits for results*


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Segtendo on September 27, 2011, 02:42:19 PM
  @ dsx8  i made a .rel pack for skyworld you can use em if you want
That means I don't have to do it now :vyse:


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Ryan on September 27, 2011, 02:48:21 PM
*Waits for results*

Same here! I'm very excited! :kdance:


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: ♤♡◇♧ on September 27, 2011, 02:49:04 PM
hahah... hmmm melee battlefield... no release date planned yet... i might not even release it due to no shaders and well ya... imma wait for the .dae to mdl0 to work, then i'll be remaking melee battlefield like its SUPPOSED to look like ;D

as for peach's castle V2... sometime this week ;D
but its not gonna have bulletbill in it this time.. i've already tried to make a explosion, but it didnt work.. so im removing it... but at least the platforms on it is animated now ;D
I would still play Melee BF without proper shaders, even if it was for the proper fitting collisions from Melee and nostalgia (just sayin').

And yay for both moving platforms on Melee Peach's Castle and Great Bay being 98% done.


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 27, 2011, 02:49:54 PM
*Waits for results*
hehe it works fine ;D

anyways im making the SSS icons atm.. then ill be recording it!! =D


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: ItalianStallion on September 27, 2011, 02:50:54 PM
hehe it works fine ;D

anyways im making the SSS icons atm.. then ill be recording it!! =D

You have made my [censored]ing day!

There' so many good Ocarina of Time Dubstep remixes, mostly done by Ephixa.

I better be able to find some good Majora's Mask ones.


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Ultraxwing on September 27, 2011, 03:29:14 PM

I've got the model. it has no textures. it has basic color maps for this thing called Poser. i guess at first we can just import it. it already has UVmaps and everything, just no textures available. so i can just put in textures. and just keep arranging things until the textures fit the beast.

Will it work she has 188K poly's.


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 27, 2011, 05:03:00 PM

I've got the model. it has no textures. it has basic color maps for this thing called Poser. i guess at first we can just import it. it already has UVmaps and everything, just no textures available. so i can just put in textures. and just keep arranging things until the textures fit the beast.

Will it work she has 188K poly's.
it should work... but it will need textures


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: slayermarth101 on September 27, 2011, 05:26:41 PM
So whats your next stage? (havent been watching topic)


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 27, 2011, 05:30:22 PM
its great bay from melee... video is rendering then ill upload it


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Ultraxwing on September 27, 2011, 05:32:17 PM

Should i send you the model? cause this thing has so many Poly's that it makes my computer lag. we could just give it a standard white texture for now.

i just want to see if this will lag the game hard or not.


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: DSX8 on September 27, 2011, 05:42:44 PM

Should i send you the model? cause this thing has so many Poly's that it makes my computer lag. we could just give it a standard white texture for now.

i just want to see if this will lag the game hard or not.
sure send me the model... i do hope that its capable for 3DS Max 2010..


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Sky Fortress Bahamut V1 Released - 9/26
Post by: Ultraxwing on September 27, 2011, 05:54:29 PM

Mediafire isn't allowing me to upload it =/... give me a sec...


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 27, 2011, 06:02:11 PM

Mediafire isn't allowing me to upload it =/... give me a sec...

hmm ok sure ill wait.

anyways... great bay is almost released!! and here's a video of it!

NEW STAGE: SUPER SMASH BROTHERS MELEE - GREAT BAY V1!
http://www.youtube.com/watch?v=VtrkwAJeMHc
well here is my NEXT SSBM import... and this is Termina - Great Bay, which is a stage based off of Majora's Mask. I decided to make this stage for myself, cause well i always loved this stage in SSBM, but im being nice enough to share this with every1.

Stage comes with SSS icons, 2 brstm files, and of course, the stage files! in a few days ill be releasing Version 2, which will include swimmable water!

Download:
(http://img18.imageshack.us/img18/6342/greatbaydownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22706)


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Mewtwo2000 on September 27, 2011, 06:07:39 PM
Just seen the video, you've made a nice work with it :)

Only complaint would be that water. You really need a better model. That's delphino's, right?

Try using the one in my Dark Link stage with the original texture of Termina's water (and only a small transparency) and it will look much better ;)


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: slayermarth101 on September 27, 2011, 06:11:31 PM
The thread title lied to me. :-(
Nah, im kidding. But the stage looks great though. =D


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Ryan on September 27, 2011, 06:12:12 PM
in a few days ill be releasing Version 2, which will include swimmable water!

Looks amazing, this was my most wanted stage! Great work!! ;)
But ill wait for the version with swimmable water.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 27, 2011, 06:17:42 PM
Just seen the video, you've made a nice work with it :)

Only complaint would be that water. You really need a better model. That's delphino's, right?

Try using the one in my Dark Link stage with the original texture of Termina's water (and only a small transparency) and it will look much better ;)
hmm ok, ill try that out for the release of V2!! but ya, it is a nice job.. every animation was watched carefully from melee videos of that stage ^^U... btw, how DO i make a texture become semi-transparent? O.o


The thread title lied to me. :-(
Nah, im kidding. But the stage looks great though. =D
haha its not gonna lie within 15mins ;D


Looks amazing, this was my most wanted stage! Great work!! ;)
But ill wait for the version with swimmable water.
aww ur no fun anymore T_T
lol jk


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Mewtwo2000 on September 27, 2011, 06:20:40 PM
hmm ok, ill try that out for the release of V2!! but ya, it is a nice job.. every animation was watched carefully from melee videos of that stage ^^U... btw, how DO i make a texture become semi-transparent? O.o


Using a no CMPR texture with semitransparency... Or a color animation with a semitransparent alpha for that material. Both cases are valid.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 27, 2011, 06:25:19 PM
Using a no CMPR texture with semitransparency... Or a color animation with a semitransparent alpha for that material. Both cases are valid.
i dont quite follow... ^^"

should i just send u the texture + ur water model?


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on September 27, 2011, 06:40:17 PM
hmm ok sure ill wait.

anyways... great bay is almost released!! and here's a video of it!

NEW STAGE: SUPER SMASH BROTHERS MELEE - GREAT BAY V1!
[url]http://www.youtube.com/watch?v=VtrkwAJeMHc[/url]
well here is my NEXT SSBM import... and this is Termina - Great Bay, which is a stage based off of Majora's Mask. I decided to make this stage for myself, cause well i always loved this stage in SSBM, but im being nice enough to share this with every1.

Stage comes with SSS icons, 2 brstm files, and of course, the stage files! in a few days ill be releasing Version 2, which will include swimmable water!

Download:
([url]http://img18.imageshack.us/img18/6342/greatbaydownload.png[/url])


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Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 27, 2011, 06:45:10 PM
yesh... well its now AVAILABLE to download ;D


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on September 27, 2011, 06:46:36 PM
Already did ;)


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 27, 2011, 06:52:37 PM
(http://www.khandreia.com/IconHut/Cyborg-booyah.jpg)
that is all... :vyse:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on September 27, 2011, 06:55:09 PM
TEEN TITANS! or whatever. Haven't seen THAT in awhile


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 27, 2011, 06:59:46 PM
haha yeah... i have the complete series x3


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: ✿Zelia✿ on September 27, 2011, 06:59:49 PM
I love Great Bay, i think it's awesome, but i notice some problems and i got to figure out why my wii freezed at the end of my battle on it. D:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Ryan on September 27, 2011, 07:07:29 PM
I love Great Bay, i think it's awesome, but i notice some problems and i got to figure out why my wii freezed at the end of my battle on it. D:

Same here. D: I did a match: Links vs CPU Falco on the stage and it beep freezed before the end of the Match. After that i tryed 4 Player CPU Match with 5 stocks and after the last one got killed. The Wii freezed again but this time without a beep.

Right now I'm trying to figure out why this is happening. Because in the video preview nothing like that happend.
Maybe its something with the charakter choose....  Or maybe the rule setting. Could that possible??


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: dpgthirteen on September 27, 2011, 07:08:07 PM
Looks good, Great Bay was my favorite too. But I have to say you need to change the size. Seems to small for Brawl. Characters in brawl are much larger then the melée models. But otter then that seems just about perfect.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: ✿Zelia✿ on September 27, 2011, 07:10:47 PM
Same here. D: I did a match: Links vs CPU Falco on the stage and it beep freezed before the end of the Match. After that i tryed 4 Player CPU Match with 5 stocks and after the last one got killed. The Wii freezed again but this time without a beep.

Right now I'm trying to figure out why this is happening. Because in the video preview nothing like that happend.
Maybe its something with the charakter choose....  Or maybe the rule setting. Could that possible??
Yeah i never got a beep.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 27, 2011, 07:11:42 PM
Looks good, Great Bay was my favorite too. But I have to say you need to change the size. Seems to small for Brawl. Characters in brawl are much larger then the melée models. But otter then that seems just about perfect.
yeah i'll be adding a resize in V2 for brawl (while keeping melee size in the pack also)


I love Great Bay, i think it's awesome, but i notice some problems and i got to figure out why my wii freezed at the end of my battle on it. D:
Same here. D: I did a match: Links vs CPU Falco on the stage and it beep freezed before the end of the Match. After that i tryed 4 Player CPU Match with 5 stocks and after the last one got killed. The Wii freezed again but this time without a beep.

Right now I'm trying to figure out why this is happening. Because in the video preview nothing like that happend.
Maybe its something with the charakter choose....  Or maybe the rule setting. Could that possible??
that is quite odd O.o

i didnt made any changes to it after the recording, so it shouldnt freeze like that...


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: ✿Zelia✿ on September 27, 2011, 07:15:17 PM
that is quite odd O.o

i didnt made any changes to it after the recording, so it shouldnt freeze like that...
I made st_palutena-st_pirates.rel and put it over the Pirate Ship thats what i did.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: dpgthirteen on September 27, 2011, 07:15:44 PM
yeah i'll be adding a resize in V2 for brawl (while keeping melee size in the pack also)

that is quite odd O.o

i didnt made any changes to it after the recording, so it shouldnt freeze like that...
Cool to hear, can't wait.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 27, 2011, 07:16:13 PM
I made st_palutena-st_pirates.rel and put it over the Pirate Ship thats what i did.
hmm... did u edit the .rel?  first try it out on skyworld, then if it doesnt freeze, then it has to be the .rel file u did


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: ✿Zelia✿ on September 27, 2011, 07:20:00 PM
hmm... did u edit the .rel?  first try it out on skyworld, then if it doesnt freeze, then it has to be the .rel file u did
I tried it on the skyworld.pac and renamed it to STGPIRATES, so maybe i should try the Dolphin.pac?...


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Dark Aura on September 27, 2011, 07:21:26 PM
Great Bay looks great, bro.

Now how 'bout that Chaos Shrine :3


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Ryan on September 27, 2011, 07:22:49 PM
Looks good, Great Bay was my favorite too. But I have to say you need to change the size. Seems to small for Brawl. Characters in brawl are much larger then the melée models. But otter then that seems just about perfect.

Well I think the size is perfectly for Brawl. I really like the whole result. I'm surprised how great the stage is. You did a really good job with the animations it feels exactly like in melee. :)

In my opinion there is no need to change the size.


About the freezing. I tryed some other characters and rule settings. I cant get any match to end on that stage, it always freezes before ending the match, mostly without a beep.  :(
I will test more matches and hope to figure out the reason behind that.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 27, 2011, 07:26:00 PM
I tried it on the skyworld.pac and renamed it to STGPIRATES, so maybe i should try the Dolphin.pac?...
to port a stage, u ALWAYS have to modify a .rel file... for great bay, modify a st_palutena.rel file with the stage switcher tool. i just tried the stage out on dolpic myself, no freeze at all, and tested it on FD, battlefield, and other stages that has modified .rel files i made for my skyworld based stages, no freezes at all.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: ✿Zelia✿ on September 27, 2011, 07:30:42 PM
to port a stage, u ALWAYS have to modify a .rel file... for great bay, modify a st_palutena.rel file with the stage switcher tool. i just tried the stage out on dolpic myself, no freeze at all, and tested it on FD, battlefield, and other stages that has modified .rel files i made for my skyworld based stages, no freezes at all.
I did modify st_palutena.rel to a st_pirates.rel and renamed dolpic to pirates, now i just got finished with a battle and it froze on me with a beep. D:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Ryan on September 27, 2011, 07:33:33 PM
to port a stage, u ALWAYS have to modify a .rel file... for great bay, modify a st_palutena.rel file with the stage switcher tool. i just tried the stage out on dolpic myself, no freeze at all, and tested it on FD, battlefield, and other stages that has modified .rel files i made for my skyworld based stages, no freezes at all.

Well i used the STGPALUTENA.pac with one of the st_custom.rel from the Stage Expansion 2.0 like i allways do.
Maybe i should try the STGCUSTOM##.pac and the st_custom##.rel but wouldnt that be the same way?


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: slayermarth101 on September 27, 2011, 07:33:46 PM
It works great for me over pictochat. ;)


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 27, 2011, 07:35:02 PM
I did modify st_palutena.rel to a st_pirates.rel and renamed dolpic to pirates, now i just got finished with a battle and it froze on me with a beep. D:
what characters r u using?


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Segtendo on September 27, 2011, 07:35:41 PM
I believe this shall replace Temple for me :vyse:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: ✿Zelia✿ on September 27, 2011, 07:38:58 PM
what characters r u using?
Am always Zelda vs CPU, i don't know why that matters, am gonna try something else.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Ryan on September 27, 2011, 07:44:25 PM
Now i was testing the STGCUSTOM##.pac and the st_custom##.re from your download.
But again it freezes at the end of the match. :(


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 27, 2011, 07:44:52 PM
Am always Zelda vs CPU, i don't know why that matters, am gonna try something else.
well i use Gecko OS... so im not sure what every1 else here use -.-


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Ryan on September 27, 2011, 07:46:37 PM
well i use Gecko OS... so im not sure what every1 else here use -.-

I also use Gecko OS.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: ForOhFor Error on September 27, 2011, 07:48:01 PM
>.>

I got the same error in Grasstown.

It was the collisions. You may have to redo them in the old version of Brbx, by manually copy/pasting the values. Annoying, but it only takes a few minutes.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Ryan on September 27, 2011, 07:49:17 PM
>.>

I got the same error in Grasstown.

It was the collisions. You may have to redo them in the old version of Brbx, by manually copy/pasting the values. Annoying, but it only takes a few minutes.

Okay i will try that out. Thanks.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 27, 2011, 07:51:41 PM
>.>

I got the same error in Grasstown.

It was the collisions. You may have to redo them in the old version of Brbx, by manually copy/pasting the values. Annoying, but it only takes a few minutes.
i didnt save the stage in the new brawlbox, only in the old 1..

edit: ok i think i solved the issue... for some reason the collision added 1 more collision box onto the stage which had NOTHING in it... so please re-download the stage!


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: ForOhFor Error on September 27, 2011, 08:00:05 PM
Chill, man. All I'm telling you is how I solved a similar problem with an obj import.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 27, 2011, 08:07:53 PM
Chill, man. All I'm telling you is how I solved a similar problem with an obj import.
yeah i think i fixed it.. read the edit in my last post


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: ✿Zelia✿ on September 27, 2011, 08:09:03 PM
Yup, it doesn't freeze now. :3


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 27, 2011, 08:10:30 PM
Yup, it doesn't freeze now. :3
lol im not sure WHY it added a new collision data spot in collision editor... thats just weird O.o


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: ✿Zelia✿ on September 27, 2011, 08:12:18 PM
lol im not sure WHY it added a new collision data spot in collision editor... thats just weird O.o
It's ok, it's good that i don't face that problem anymore. :3


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on September 27, 2011, 08:16:22 PM
Bah I'm to lazy to re-download. That's gonna sit on my SD card for a year now before I get the fixed version :srs:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 27, 2011, 08:16:51 PM
Bah I'm to lazy to re-download. That's gonna sit on my SD card for a year now before I get the fixed version :srs:
i command u to download it now :>.>:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on September 27, 2011, 08:18:00 PM
I command u to download it now :>.>:

Done :af:


Or is it?


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 27, 2011, 08:22:50 PM
good... now i feel happeh  :happy:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Segtendo on September 27, 2011, 08:23:59 PM
So, how 'bout that City Escape? :vyse:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 27, 2011, 08:31:43 PM
So, how 'bout that City Escape? :vyse:
lol thxs for reminding me... br3 said he's gonna do more work on it tonight ;D


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Ryan on September 27, 2011, 08:39:07 PM
i didnt save the stage in the new brawlbox, only in the old 1..

edit: ok i think i solved the issue... for some reason the collision added 1 more collision box onto the stage which had NOTHING in it... so please re-download the stage!

Thank you DSX8. You fixed the problem, no freezes anymore.

Again thank you for making my most wanted stage. I like the great animations you did and I think the size is perfectly for brawl. :)

Now I cant wait for the simmable Version 2 with the new water design of course!!! :laugh:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 27, 2011, 08:42:14 PM
Thank you DSX8. You fixed the problem, no freezes anymore.

Again thank you for making my most wanted stage. I like the great animations you did and I think the size is perfectly for brawl. :)

Now I cant wait for the simmable Version 2 with the new water design of course!!! :laugh:
and that is y im awesome for imports ;D
lmao not trying to sound conceited or anything... but i am the #1 stage importer around here


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on September 27, 2011, 08:45:31 PM
and that is y im awesome for imports ;D
lmao I'm TOTALLY trying to sound conceited because i am the #1 stage importer around here

There we go :af:



You know I had to :>.>:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Ryan on September 27, 2011, 08:47:29 PM
and that is y im awesome for imports ;D
lmao not trying to sound conceited or anything... but i am the #1 stage importer around here

Yeah!! But pls hurry up with version 2 im so excited to get the swimmable version!!! :o :P
And pls do not change the size. I love it!! :kdance:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 27, 2011, 09:09:12 PM
Yeah!! But pls hurry up with version 2 im so excited to get the swimmable version!!! :o :P
And pls do not change the size. I love it!! :kdance:
lol V2 is gonna be some time... im taking a 2 days off of hacking xDD


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: ✿Zelia✿ on September 27, 2011, 09:10:50 PM
lol V2 is gonna be some time... im taking a 2 days off of hacking xDD
I think u need it, u have been working hard to release these stages. :3


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 27, 2011, 09:17:56 PM
yeah... 3 stages in 3 days... i really need it DX


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on September 27, 2011, 09:19:27 PM
yeah... 3 stages in 3 days... i really need it DX

Your failed Great bay gave one of my codes a bad rep you know that :>.>:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 27, 2011, 09:21:18 PM
Your failed Great bay gave one of my codes a bad rep you know that :>.>:
oh and whats that exactly?


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on September 27, 2011, 09:23:03 PM
My music modifier code, someone thought the freezing was from that code cause it was the first time they used it and BAM! a freeze :>.>:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 27, 2011, 09:27:24 PM
lolz... well u can simply re-add that code!


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on September 27, 2011, 09:29:29 PM
No, it was your stages fault for the freeze. I told them to re-download it cause you failed at first :>.>:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 27, 2011, 09:33:45 PM
well sorry... brawlbox made the mistake pal >.>


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on September 27, 2011, 09:36:03 PM
Well EEEEXXXXXCCCCCUUUUSSSSSSEEEE me Stage importer :af:

Everything's fine now anyway :af2:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Segtendo on September 27, 2011, 09:38:10 PM
Holy crap...
The amount of spam in this thread scares me o-o


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on September 27, 2011, 09:40:16 PM
Holy crap...
The amount of spam in this thread scares me o-o

That's because of yours turly. And I've only been warned once for it :af:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 27, 2011, 09:47:05 PM
i was warned cause Oizen thought i was being a troll in the DAE to MDL0 thread, which i CLEARLY wasnt being a troll... :>.>:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Segtendo on September 27, 2011, 09:50:38 PM
i was warned cause Oizen thought i was being a troll in the DAE to MDL0 thread, which i CLEARLY wasnt being a troll... :>.>:
Well, you can always talk about it in the Moderation board. Only you and the staff can see your threads in there.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 27, 2011, 09:51:16 PM
Well, you can always talk about it in the Moderation board. Only you and the staff can see your threads in there.
orly? i didnt kno that at all! :oshi:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Segtendo on September 27, 2011, 09:52:24 PM
orly? i didnt kno that at all! :oshi:
It's right above the recycle bin and under the help section :P


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 27, 2011, 10:01:15 PM
It's right above the recycle bin and under the help section :P
thxs for that tip... i really wasnt sure what that was for (cause i never bothered to look it up till now xD)


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Ryan on September 28, 2011, 04:32:15 AM
lol V2 is gonna be some time... im taking a 2 days off of hacking xDD

Oh nooes! :oshi: I want to swim in it! :kdance:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: ♤♡◇♧ on September 28, 2011, 09:33:32 AM
I'm really liking this version of Great Bay, though I have a few small complaints:
The most far right spawn point in of.
Certain sections of the Turtle1 palms aren't fall through.

I fixed both, so if you want, I could send it to you.

Other then that, I'm loving this stage and will be using it from now on.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 28, 2011, 12:35:24 PM
Oh nooes! :oshi: I want to swim in it! :kdance:
to bad... ur gonna have to wait like ALL THE OTHERS! ;D


I'm really liking this version of Great Bay, though I have a few small complaints:
The most far right spawn point in of.
Certain sections of the Turtle1 palms aren't fall through.

I fixed both, so if you want, I could send it to you.

Other then that, I'm loving this stage and will be using it from now on.
hmm, i swear i made all the collisions on the tree all fall through... and sure send me me file.. i swear the spawn point was FIXED for release cause i had it to where u spawn on the tree..


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: ♤♡◇♧ on September 28, 2011, 01:03:51 PM
Sent the stage.
And I moved it to have you spawn on the turtle's back, rather then the tree (it was indeed on the same height as the tree, but to far the right and I wanted to edit it quickly).


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 28, 2011, 01:12:42 PM
ah i see.. but what i did was copied the X and Y of 1 collision spot for that spawn point.. so not sure y it made the cpu/other human player spawn to far away


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: ItalianStallion on September 28, 2011, 02:04:32 PM
I love Great Bay DSX8! Outstanding job.

Only thing would be the water, and that can more than easily be fixed.

*Makes swimmable water version for his own personal use*


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 28, 2011, 02:27:53 PM
I love Great Bay DSX8! Outstanding job.

Only thing would be the water, and that can more than easily be fixed.

*Makes swimmable water version for his own personal use*
lol dude i said i was gonna make the swimmable version in a few days -.-


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: ItalianStallion on September 28, 2011, 02:56:38 PM
lol dude i said i was gonna make the swimmable version in a few days -.-

I know that lol but I can't wait until then. Don't worry, I'm not gonna release it or anything man. ;)

Also, after testing it and [censored], you have no idea the nostalgia I got from it.

Not just from Melee, but from Majora's Mask as well.

Looking at the beach seeing Zora Link there playing his guitar, getting high with Skull Kid and what not.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 28, 2011, 02:59:58 PM
I know that lol but I can't wait until then. Don't worry, I'm not gonna release it or anything man. ;)

Also, after testing it and [censored], you have no idea the nostalgia I got from it.

Not just from Melee, but from Majora's Mask as well.

Looking at the beach seeing Zora Link there playing his guitar, getting high with Skull Kid and what not.
haha ok, as long as u dont release it ;D


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: ItalianStallion on September 28, 2011, 03:06:27 PM
haha ok, as long as u dont release it ;D

Man, you should know me better by now ;D

I actually really like the fact that we can't add hit boxes now, since Tingle's balloon never pops. It's like a collision there forever and ever man.

Forever and ever.......


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 28, 2011, 03:15:59 PM
Man, you should know me better by now ;D

I actually really like the fact that we can't add hit boxes now, since Tingle's balloon never pops. It's like a collision there forever and ever man.

Forever and ever.......
hahah yeah.. wen adding bones is easy, imma be adding 1 to the balloon, and make it shrink like it popped :P


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Zongalito on September 28, 2011, 04:44:06 PM
I really loved your Peach's Castle, and i loved the preview of Great Bay, but i will wait for a swimable ver.
i have a question? what will be your next port? Pokemon Floats? That level of ice climbers (i cant remember the name now) or another one?
and also, is possible to port a stage from SA2B to brawl?


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Ricky (Br3) on September 28, 2011, 04:50:56 PM
I've been getting pretty much everything you were submitting even before the OBJ imports and now it's even more likely that I'll be having a lot of your stages in my expanded SSS :af2:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: GBC on September 28, 2011, 04:54:52 PM
I really loved your Peach's Castle, and i loved the preview of Great Bay, but i will wait for a swimable ver. i have a question? what will be your next port? Pokemon Floats? That level of ice climbers (i cant remember the name now) or another one? and also, is possible to port a stage from SA2B to brawl?

yeah id like a new ice climbers stage because the brawl one sucks


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 28, 2011, 04:55:52 PM
if u mean City Escape... me and br3 r working on that stage as a collab.

and my next Melee stage is Mute City... then PokeFloats, then Brinstar Depths... then maybe Melee Battlefield


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Zongalito on September 28, 2011, 04:58:57 PM
if u mean City Escape... me and br3 r working on that stage as a collab.

and my next Melee stage is Mute City... then PokeFloats, then Brinstar Depths... then maybe Melee Battlefield

Oh dude, you really readed my mind O:
i was thinking on City escape, but i think in the place when you finish the board part , in font of the stairs and the boxes
sorry if you don't understand me, i speak spanish and my english is bad


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 28, 2011, 04:59:48 PM
yeah id like a new ice climbers stage because the brawl one sucks
lol Icicle Mountain... thats in like 3.dat files... and many models too o.e

but.. i GUESS i can ask Oshtoby to do those next after making PokeFloats and Brinstar Depths become compatible with my 3DS Max 2010... cause he made it in 2011 and it wont even open the .max file in 2010 =/

Edit:
Oh dude, you really readed my mind O:
i was thinking on City escape, but i think in the place when you finish the board part , in font of the stairs and the boxes
sorry if you don't understand me, i speak spanish and my english is bad
lol cant... we're just doing with wat br3 wants the stage fight to be at, and we already have it positioned

I've been getting pretty much everything you were submitting even before the OBJ imports and now it's even more likely that I'll be having a lot of your stages in my expanded SSS :af2:
heheh i have some of ur stages on mine x3


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Mewtwo2000 on September 28, 2011, 05:55:13 PM
I really guess you should give people what they want, specially when it's quick to do. You don't even need to add modeldatas.

(http://i.imgur.com/OPk3d.jpg)

A small edit I made for Ryan, who's already doing some texture editing stuff for himself. I guess Italian already made his own swimmable version too. When the one making the stage doesn't do what people want, people start editing things for themselves.

If you want this small edit, ask Ryan for it  :kdance:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 28, 2011, 06:11:10 PM
I really guess you should give people what they want, specially when it's quick to do. You don't even need to add modeldatas.

([url]http://i.imgur.com/OPk3d.jpg[/url])

A small edit I made for Ryan, who's already doing some texture editing stuff for himself. I guess Italian already made his own swimmable version too. When the one making the stage doesn't do what people want, people start editing things for themselves.

If you want this small edit, ask Ryan for it  :kdance:

yeah i already messaged him for the edit he did to it.

only reason y i didnt include a swimmable version is cause i have alot of stages i've been working on at the same time as great bay, and i dont like working on 1 at a time, ya kno? and as for ppl editing it for themselves, im not really sure, i just dont like it really when they do that... cause to me, its like their doing it all ahead of me for whenever i get the chance to make V2 of Great Bay.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Mewtwo2000 on September 28, 2011, 06:15:28 PM
The point is that there should not be a v2 great bay. Or at least, fixes that are possible now shouldn't be left for v2. You really made a good job with the stage, really, I've played and enjoyed your work. But there's one bad spawn point, I've seen at least 3 collision errors, and people are asking for that swimmable version now, not in the future.

V2 should be just a shade fix for an almost perfect stage. You should fix those things now. It's better making 1 good stage than 5 uncomplete ones IMO.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 28, 2011, 06:22:49 PM
The point is that there should not be a v2 great bay. Or at least, fixes that are possible now shouldn't be left for v2. You really made a good job with the stage, really, I've played and enjoyed your work. But there's one bad spawn point, I've seen at least 3 collision errors, and people are asking for that swimmable version now, not in the future.

V2 should be just a shade fix for an almost perfect stage. You should fix those things now. It's better making 1 good stage than 5 uncomplete ones IMO.
true.. i see ur point in that. but obj imports cant have shaders, so i cant really do that until the dae to mdl0 is complete =/
......
i guess i can make it as a 1.5 then when the dae to mdl0 is complete i can make it as a V2 so that it has the shaders, and better looking textures (and with the giants also in the background).

well ill wait till i get a reply from Ryan, and in the meantime, imma keep working on Mute City, a twilight princess stage AND also city escape... all at the same time... to many brawlbox's windows open Dx


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: GBC on September 28, 2011, 06:24:30 PM
i like your stage dsx8 and yeah you shouldve have made swimable version included i dont no about from the start though...becuz without swimable water the stage to me is very challenging lol(which i like) becuz on that stage even cpus can ko me instead of getting constanly owned so i still like the non swimable version ya did a good job overall


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: LCCoolJ95 on September 28, 2011, 06:33:48 PM
Is it wrong that I jizzed in my pants for 5 minutes straight right after you released Great Bay? I don't think it is.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 28, 2011, 06:37:54 PM
i like your stage dsx8 and yeah you shouldve have made swimable version included i dont no about from the start though...becuz without swimable water the stage to me is very challenging lol(which i like) becuz on that stage even cpus can ko me instead of getting constanly owned so i still like the non swimable version ya did a good job overall
thanks! means alot to me for ppl who prefer the melee feel of the stage!!


Is it wrong that I jizzed in my pants for 5 minutes straight right after you released Great Bay? I don't think it is.
lol no its not ;D


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Segtendo on September 28, 2011, 06:39:18 PM
It's just not Great Bay without its intangible water.
But, I guess some people still like swimmable water :P


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 28, 2011, 06:49:42 PM
It's just not Great Bay without its intangible water.
But, I guess some people still like swimmable water :P
lol ya true


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: KTH on September 28, 2011, 07:30:16 PM
The stage is epic.
He will be double-epic if he got shader.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Beyond on September 28, 2011, 07:38:30 PM
I'm going to look into getting Shading onto your imports, DSX8. Hopefully it works out well.

I'll PM you if it works. xD


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 28, 2011, 07:39:52 PM
I'm going to look into getting Shading onto your imports, DSX8. Hopefully it works out well.

I'll PM you if it works. xD
THAT WOULD BE AWESOME HELP!!!!!!!


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Segtendo on September 28, 2011, 07:42:11 PM
I'm going to look into getting Shading onto your imports, DSX8. Hopefully it works out well.

I'll PM you if it works. xD
You would be a saint if you fixed the shading.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 28, 2011, 10:59:07 PM
Is it possible that when this gets released, it can also be without Swimmable water? I'd prefer it have the water look like that, yet stay true to the original one with non-swimable water. If its not too much.

yeah sure, i'll do that ;D

You would be a saint if you fixed the shading.

yes he would be... he'd even be MORE beyond than... u kno, he'll go BEYOND the galaxy limitations!


anyways... i want to show u guys wats done with mute city so far... sorry but no vid to show for now... just a pic ;D
(http://img841.imageshack.us/img841/4356/mutecityprogress.png)


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Eternal Yoshi on September 28, 2011, 11:09:24 PM
Looks great. If you can't get the shading done properly, you can change the stage lighting to help darken certain things.... or you can darken certain textures in Gimp or Photoshop.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 28, 2011, 11:10:49 PM
Looks great. If you can't get the shading done properly, you can change the stage lighting to help darken certain things.... or you can darken certain textures in Gimp or Photoshop.
yeah i COULD do that... but u see, most of these materials share the same texture file... so if i darken it, it will affect the other area's too, even 1's thats in the light also... which is why im figuring out how to add shaders to these obj imports =/

edit: i think im close to fixing the shaders.... by comparing the imported stage model shaders to brawls, i can see 1 small difference to them.

for the imports, they come like this in the shader structure..

ColorEnv0: 0
AlphaEnv0: 0


and for brawls, their like this...

ColorEnv0: 1
AlphaEnv0: 0

thats the only difference i see in their models


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Ryan on September 29, 2011, 12:18:11 AM
I really guess you should give people what they want, specially when it's quick to do. You don't even need to add modeldatas.

([url]http://i.imgur.com/OPk3d.jpg[/url])

A small edit I made for Ryan, who's already doing some texture editing stuff for himself. I guess Italian already made his own swimmable version too. When the one making the stage doesn't do what people want, people start editing things for themselves.

If you want this small edit, ask Ryan for it  :kdance:


As Mewtwo already told you guys, ive changed some stuff on DSX8 great Termina Bay import because i didnt liked it the way it was. So i decided to edit almost every texture of the stage. I did the best i can to get the look more like in Melee. This is the result so far:

(http://www.bilderload.com/bild/144093/gbryanWY1UY.png)

But its not done yet and the spawn point still need to be fixed, the water isnt moving yet and there is no shadow system for the caracters on this swimmable version so far.

Thank you again for this import DSX8. And i know you will make a V2 which is swimmable.
But i couldnt wait any longer! :kdance:  But i bet your V2 will be great anyways! :)

And again Thanks to Mewtwo who helped me alot with the water. ;)


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 29, 2011, 12:20:47 AM
As Mewtwo already told you guys, ive changed some stuff on DSX8 great Termina Bay import because i didnt liked it the way it was. So i decided to edit almost every texture of the stage. I did the best i can to get the look more like in Melee. This is the result so far:

([url]http://www.bilderload.com/bild/144093/gbryanWY1UY.png[/url])

But its not done yet and the spawn point still need to be fixed, the water isnt moving yet and there is no shadow system for the caracters on this swimmable version so far.

Thank you again for this import DSX8. And i know you will make a V2 which is swimmable.
But i couldnt wait any longer! :kdance:  But i bet your V2 will be great anyways! :)

And again Thanks to Mewtwo who helped me alot with the water. ;)

ah i see... well can u atleast PM me the water he made for u Ryan? cause i tried to make it look like urs already and it doesnt even work... so yeah :>.>:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on September 29, 2011, 12:23:57 AM
Ha, your stage is moving along and getting better without you DS :P


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 29, 2011, 12:31:10 AM
Ha, your stage is moving along and getting better without you DS :P

shush u... i didnt ask for ur opinion -.-'  

right now it makes me feel like quiting that ppl r updating great bay w/o asking for my permission (except for ItalianStallion)..


edit: here's a WIP animation of Mute City, which was recorded earlier
http://www.youtube.com/watch?v=xp2kmSNRFik


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Mewtwo2000 on September 29, 2011, 02:21:57 AM
I guess Ryan's version should be used as a base for future updates... And future updates should be just present updates I guess... O.o

A really nice work with the textures ^^

I'm going to look into getting Shading onto your imports, DSX8. Hopefully it works out well.

I'll PM you if it works. xD

That would be a lot of work, right? O.o

Anyway, are lights affecting imported models in any way?


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 29, 2011, 02:52:49 AM
I guess Ryan's version should be used as a base for future updates... And future updates should be just present updates I guess... O.o

A really nice work with the textures ^^

That would be a lot of work, right? O.o

Anyway, are lights affecting imported models in any way?
yeah, imma use his for future updates.. just gotta wait till he's done xD

and yes, that would be alot of work for the shaders Dx
and by lights, do u mean the scenedata's? if so, no.. its just that if u change the materials type/flag3, the textures becomes all white due to it being a .obj import with no shaders, so it always has to stay as 1, which is glow, change it to anything else, u'll get a glitch effect.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Mewtwo2000 on September 29, 2011, 03:23:44 AM
Then I suppose normals are already there, just that scenedatas don't affect the model. Cause lowering flag6 does nothing, right?

By the way, didn't see that mute city animation. Is the model working in brawlbox? O.o


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 29, 2011, 03:26:31 AM
Then I suppose normals are already there, just that scenedatas don't affect the model. Cause lowering flag6 does nothing, right?

By the way, didn't see that mute city animation. Is the model working in brawlbox? O.o
yeah that model is in brawl box (newest 1 that is.. older BB gets errors wen u try to preview the model)

and yeah, lowering Flag6 does nothing at all.. just missing shaders and thats it.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: dpgthirteen on September 29, 2011, 03:47:23 AM
Like the progress people made with the water. It was the biggest reason I had not downloaded it in a heart beat. Are you still gonna make a Brawl sized version?


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 29, 2011, 04:04:24 AM
a brawl sized version... yeah i'll be doing 1


edit: and who wants twilight princess in their brawlz? I DO FA SUR!
(http://img844.imageshack.us/img844/6606/twilightprincesshyrulec.png)


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Ryan on September 29, 2011, 05:26:20 AM
right now it makes me feel like quiting that ppl r updating great bay w/o asking for my permission (except for ItalianStallion)..

Oh sorry, that wasnt the purpose. I made these changes just for my self because you said youre taking a break for the next days from hacking and i couldnt wait any longer. I never wanted to disturb your work on V2.

Dont worry i will not upload it and i would never do that without asking for your permission of course.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: LCCoolJ95 on September 29, 2011, 08:02:46 AM
shush u... i didnt ask for ur opinion -.-'   right now it makes me feel like quiting that ppl r updating great bay w/o asking for my permission (except for ItalianStallion).. edit: here's a WIP animation of Mute City, which was recorded earlier [url]http://www.youtube.com/watch?v=xp2kmSNRFik[/url]


O_O omg, this looks good. How far is it from done?


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Segtendo on September 29, 2011, 08:09:49 AM
I don't know if this was pointed out, but the trees on the turtles in Great Bay have transparency issues.

The first one has a grayish fill, while the other has a black fill.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: xxWutzMercyxx on September 29, 2011, 12:02:13 PM
Oh yea Twilight Princess!! I now have a reason to use Dark Beast Ganon's theme  ;D


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 29, 2011, 12:31:53 PM
O_O omg, this looks good. How far is it from done?
right now... the animation i have made stops in front of that tunnel... so maybe like 45%? lol


I don't know if this was pointed out, but the trees on the turtles in Great Bay have transparency issues.

The first one has a grayish fill, while the other has a black fill.
already knew bout that... reason y, cause obj imports cant have transparency, but it works wen used with other obj models.  put a brawl model behind that, it'll give u a weird result lol


Oh yea Twilight Princess!! I now have a reason to use Dark Beast Ganon's theme  ;D
hahah ya same


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: ItalianStallion on September 29, 2011, 01:23:40 PM
I've never played Twilight Princess but damn that stage looks sexy!

Find more epic looking [censored] =]


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Mewtwo2000 on September 29, 2011, 01:34:43 PM
already knew bout that... reason y, cause obj imports cant have transparency, but it works wen used with other obj models.  put a brawl model behind that, it'll give u a weird result lol


Not true, Ryan's updated version has no issues with the turtles, courtesy of me xD


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on September 29, 2011, 01:35:49 PM
Finally got to try out great bay and I gotta say. I've never self destructed as many times as I just did on that stage :>.>palm:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: slayermarth101 on September 29, 2011, 02:09:25 PM
Finally got to try out great bay and I gotta say. I've never self destructed as many times as I just did on that stage :>.>palm:
Yea, me too. The rock thing on the left cant be grabbed and the second turtle cant either. I usually self-destruct trying to get around the second turtle and that rock.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: GBC on September 29, 2011, 02:09:30 PM
a brawl sized version... yeah i'll be doing 1 edit: and who wants twilight princess in their brawlz? I DO FA SUR! ([url]http://img844.imageshack.us/img844/6606/twilightprincesshyrulec.png[/url])


i would definitly like to fight near the throne or maybe on the stairs


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 29, 2011, 02:17:57 PM
I've never played Twilight Princess but damn that stage looks sexy!

Find more epic looking [censored] =]

well u should see it in BB... looks more sexy x3  (which will be at the bottom of this post!)


Not true, Ryan's updated version has no issues with the turtles, courtesy of me xD

u sly sly... psychic cat u... imma have to get back to basics with imports now >.>


Finally got to try out great bay and I gotta say. I've never self destructed as many times as I just did on that stage :>.>palm:

Yea, me too. The rock thing on the left cant be grabbed and the second turtle cant either. I usually self-destruct trying to get around the second turtle and that rock.

as i recall... those turtles never had a ledge to grab onto in Melee... and bout that rock on the left... oops ^^"  i forgot bout that Dx
.......
and ill also lower the death boundary more


anyways... here's a small teaser!!! im still fixing up the texture on hyrule castle throne room
(http://img833.imageshack.us/img833/6606/twilightprincesshyrulec.png)


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: slayermarth101 on September 29, 2011, 02:25:50 PM
You should have the characters fight on that middle section of stairs just before the throne. Right in the center of the 2 separate stairs, that way you'll be in front of the throne.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 29, 2011, 02:38:58 PM
You should have the characters fight on that middle section of stairs just before the throne. Right in the center of the 2 separate stairs, that way you'll be in front of the throne.
lol idk bout that... cause u wont be able to see that well inside the throne room


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: slayermarth101 on September 29, 2011, 02:41:27 PM
But if you fight to far out, you won't be able to see the throne. :oshi:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 29, 2011, 03:01:13 PM
But if you fight to far out, you won't be able to see the throne. :oshi:

u'll see what i mean... and this is why i prefer not to do what u said...

(http://img269.imageshack.us/img269/2785/unled3ji.png)
(http://img215.imageshack.us/img215/6905/unled2nm.png)


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on September 29, 2011, 03:02:46 PM
Yea, me too. The rock thing on the left cant be grabbed and the second turtle cant either. I usually self-destruct trying to get around the second turtle and that rock.

Naw man that's wasn't my problem (though I did notice that). Mine was That I keep trying to down spike my enemy's and keep going inbetween the platform and the turtle, or the platform and the rock then dying


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 29, 2011, 03:14:04 PM
ah so the death boundary then... i tried to make it as close to melee's as i could


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: GBC on September 29, 2011, 03:15:26 PM
hyrule castle looks good so far but you no...ive always wanted to fight in the temple of time from twilight princess...its just my opinion though


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on September 29, 2011, 03:22:19 PM
ah so the death boundary then... i tried to make it as close to melee's as i could

I was playin with Scott and V. Joe so You could say my people were melee sized :af: But I'm gonna go for the non-swimable brawl-sized version when it comes out


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 29, 2011, 03:54:55 PM
hyrule castle looks good so far but you no...ive always wanted to fight in the temple of time from twilight princess...its just my opinion though
heheh lucky for u i found the model of it ;D


I was playin with Scott and V. Joe so You could say my people were melee sized :af: But I'm gonna go for the non-swimable brawl-sized version when it comes out
hahah ok then... well ur gonna have to wait till sunday then


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on September 29, 2011, 03:59:33 PM
hahah ok then... well ur gonna have to wait till sunday then

Sunday is dumb :>.>:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: GBC on September 29, 2011, 04:01:31 PM
heheh lucky for u i found the model of it ;D hahah ok then... well ur gonna have to wait till sunday then

yes!!! temple of time twilight princess FTW


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 29, 2011, 04:14:46 PM
Sunday is dumb :>.>:
would u prefer it to be FRIDAY?


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on September 29, 2011, 04:17:41 PM
Actually yes :af: That way I could actually PLAY it. The guys taking his Wii back Monday and I got today off for having to work Sunday, but no rush man ;)

Hey if you finish it by Friday I'll give some special water that, if you drink it, will make you live until you die :happy:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 29, 2011, 04:29:59 PM
Actually yes :af: That way I could actually PLAY it. The guys taking his Wii back Monday and I got today off for having to work Sunday, but no rush man ;)

Hey if you finish it by Friday I'll give some special water that, if you drink it, will make you live until you die :happy:
mmm ill pass.... make it saturday :af2:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: slayermarth101 on September 29, 2011, 04:38:16 PM
make it saturday
:srs: .....  :>.>palm:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 29, 2011, 04:42:00 PM
:srs: .....  :>.>palm:
lol i want to see wat i can do to these Twilight Princess models first


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Ultraxwing on September 29, 2011, 04:45:55 PM
 OMG, epic stage after epic stage

can't wait, till i can get my epic stage done =3

also, can you hit me up with a tutorial on how to make this work? the whole OBJ importing method

does it require Blender/3ds Max. if it does. then i'll have to pass


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: slayermarth101 on September 29, 2011, 04:50:01 PM
lol i want to see wat i can do to these Twilight Princess models first
:oshi:
Look at the caption under my picture.
:oshi:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 29, 2011, 04:59:16 PM
:oshi:
Look at the caption under my picture.
:oshi:
:>.>:  what the **** did u do? -_-''  lol


OMG, epic stage after epic stage

can't wait, till i can get my epic stage done =3

also, can you hit me up with a tutorial on how to make this work? the whole OBJ importing method

does it require Blender/3ds Max. if it does. then i'll have to pass
yes it requires 3DS Max


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: slayermarth101 on September 29, 2011, 05:05:21 PM
My life is a piece of crap. Thats all.

▬___▬


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 29, 2011, 05:17:39 PM
My life is a piece of crap. Thats all.

▬___▬
ah i see


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Ultraxwing on September 29, 2011, 05:25:00 PM
 DARN IT!!

Well thanks for telling me, if i had a computer that could handle the beast (morel like motherboard it's lacking a chip or rather)

cause i wanted to make my own stages, i have epic ideas. (all of them original. well except two)

like fighting on an airship that breaks in half. and your falling for a while, and you land on a smaller boat, which runs right up on top of the same ship (a sexy loop)

it would've been amazing

i can make the models/textures. i just need someone to do the porting (well later. i need to sketch out my stage first lulz)


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 29, 2011, 11:14:06 PM
heh well im not sure IF i can do ur import now... cause well... my laptop has finally died out on me.. so now i cant get back to doing hacks =/


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on September 29, 2011, 11:27:33 PM
heh well im not sure IF i can do ur import now... cause well... my laptop has finally died out on me.. so now i cant get back to doing hacks =/

FINALLY I mean um. CRAP! That sucks. Seriously it does :srs:

Does this mean great bay WILL continue without you, cuse I mean... Yeah you know... I'm gonna shut up now


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 30, 2011, 12:23:21 AM
ur now bein a troll arnt u? -.-


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on September 30, 2011, 12:28:42 AM
Does this answer your question?


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: ItalianStallion on September 30, 2011, 12:33:31 AM
Well.. that was trolly.

Anyways, what are you up to now? Mute City?


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 30, 2011, 01:19:57 AM
lol i cant work on anything at all Stallion due to my laptop not working anymore... so i think i might quit...

right now im trying to fix it.. along with another laptop i found that MIGHT be better to use ;D


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: ItalianStallion on September 30, 2011, 01:21:57 AM
lol i cant work on anything at all Stallion due to my laptop not working anymore... so i think i might quit...

right now im trying to fix it.. along with another laptop i found that MIGHT be better to use ;D


Quit?

(http://www.deviantart.com/download/131605538/You_must_die_by_NitendoFan92.jpg)

Now you can't quit, now that Youtube pays you. ;o


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Phred on September 30, 2011, 01:27:13 AM
I like Great Bay! It's much better than the versions prior to it.
The Pokemon Trainers need to go somewhere else in the second version, though.
(http://img.photobucket.com/albums/v238/PhredLevi/TV2011093004133700.jpg)
One of them even gets shoved inside the building.
I suggest the beach.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 30, 2011, 01:30:42 AM
Quit?

([url]http://www.deviantart.com/download/131605538/You_must_die_by_NitendoFan92.jpg[/url])

Now you can't quit, now that Youtube pays you. ;o

hah true.... got me there >.>
ill try to get this laptop im on now (aka my old ass laptop) to run hacks...


I like Great Bay! It's much better than the versions prior to it.
The Pokemon Trainers need to go somewhere else in the second version, though.
([url]http://img.photobucket.com/albums/v238/PhredLevi/TV2011093004133700.jpg[/url])
One of them even gets shoved inside the building.

already had that fixed for the next release which would have them being off far back on the beach =3


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Phred on September 30, 2011, 01:35:44 AM
hah true.... got me there >.>
ill try to get this laptop im on now (aka my old ass laptop) to run hacks...

already had that fixed for the next release which would have them being off far back on the beach =3


Ah, excellent.
Also, the Trainer doesn't spawn right on the turtle. Not sure what's up with that.
(http://www.youtube.com/watch?v=9ZtenBfc5BA)
Either way, I'll be all for a swimmable version. I was never very good at not falling to my death ridiculously easily on that stage. Swimming will help.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 30, 2011, 01:49:28 AM
Ah, excellent.
Also, the Trainer doesn't spawn right on the turtle. Not sure what's up with that.
([url]http://www.youtube.com/watch?v=9ZtenBfc5BA[/url])
Either way, I'll be all for a swimmable version. I was never very good at not falling to my death ridiculously easily on that stage. Swimming will help.


yeah but downside if i do get bak to hackin onto this laptop... i have to remake every stage again -_-''

edit: i have an update on my laptop that died.... the motherboard in it got fried.. and so now i have to fix it >.>


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Ultraxwing on September 30, 2011, 03:39:21 AM

This sux =/ and when i was able to have a Macross Stage

But hey, you made some EPIC stages so far. i'm not complaining. all of your stages belong to a permanent slot onto my SD card.

especially the Temple =3


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 30, 2011, 12:35:37 PM
temple...? what temple? O.o

do u mean the Cathedral from Castlevania Judgement? lmao

but right now... my dead laptop NOW starts up... but it doesnt load XP... which means i AM close to getting it working again.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Zongalito on September 30, 2011, 07:03:24 PM
Hey, tomorrow you will upgrade your Peach's Castle? is that it's been 2 weeks since I've uploaded to the vault, and I hope not to sound impatient


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Gamma Ridley on September 30, 2011, 07:09:32 PM
By the way, forgot to mention. For Outset Island, there is no ceiling collisions underneath the platform you fight on.

So it's possible to recover from under the stage.

Just thought I'd post that so you could fix it up. It's a great stage, even without shaders, so it deserves to be perfect.

k bai


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 30, 2011, 07:11:51 PM
Hey, tomorrow you will upgrade your Peach's Castle? is that it's been 2 weeks since I've uploaded to the vault, and I hope not to sound impatient
well if u read my past posts in here... my laptop died so every stage i had is now gone.. so i have to remake the stage -_-

i kno, pain staking, but its worth it.



By the way, forgot to mention. For Outset Island, there is no ceiling collisions underneath the platform you fight on.

So it's possible to recover from under the stage.

Just thought I'd post that so you could fix it up. It's a great stage, even without shaders, so it deserves to be perfect.

k bai
yeah i knew that... and i believe i did fix it on my laptop thats now dead.. so imma have to fix it again. lol


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on September 30, 2011, 07:13:56 PM
well if u read my past posts in here... my laptop died so every stage i had is now gone.. so i have to remake the stage -_-

i kno, pain staking, but its worth it.

yeah i knew that... and i believe i did fix it on my laptop thats now dead.. so imma have to fix it again. lol

Nothing I hate more than having to redo the same exact same twice. Unless of course, it's worth it :af:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 30, 2011, 07:16:43 PM
true, indeed true xDD

anyways im back to re-making hyrule castle.... so far its going along smoothly


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: ItalianStallion on September 30, 2011, 10:02:58 PM
anyways im back to re-making hyrule castle.... so far its going along smoothly

Pictures or it never happened.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on September 30, 2011, 11:48:05 PM
Pictures or it never happened.

oh pictures u say ehh? ok here ya go!!!! this time the statue's have details ;D

(http://img11.imageshack.us/img11/241/insidehyrulecastle.png)


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on September 30, 2011, 11:53:25 PM
Looking Dandy (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/Servebot%20stuff/thumbsup.gif)


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on October 01, 2011, 12:21:54 AM
yup indeed :P


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Lillith on October 01, 2011, 12:25:58 AM
Huh, that's rather fancy.
...
Cool as well.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: ItalianStallion on October 01, 2011, 12:34:10 AM
Preview looks sexy man!

Too bad about Mute City :/


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Phred on October 01, 2011, 01:12:39 AM
Wow, that does look cool.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on October 01, 2011, 02:37:52 AM
Wow, that does look cool.
yeah it does... ripped from Twilight Princess :P


@Stallion - yeah.. but luckily i have mute city on mediafire.. so its not gone =P


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on October 01, 2011, 02:44:37 AM
@Stallion - yeah.. but luckily i have mute city on mediafire.. so its not gone =P


You sly dog you (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/Servebot%20stuff/dreamworks.gif)


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on October 01, 2011, 03:15:13 AM
You sly dog you ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/Servebot%20stuff/dreamworks.gif[/url])

hehe can be at times... but now im on yet ANOTHER laptop... and this 1 is more crappier than the other 1 i was on... and my step dad didnt like wat i was doing on it and yeah -.-;


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: ♤♡◇♧ on October 01, 2011, 09:31:17 AM
After playing some Melee, I am of opinion that the collision on the 'facing towards beach' turtle isn't quite the same as it was in Melee (you could actually walk on most parts of the shield, instead of just the grass part).
Just throwing it out here.

Also, nice progress on Hyrule Throne Room.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Segtendo on October 01, 2011, 10:00:01 AM
Wasn't there another turtle the faced the right side of the screen?


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on October 01, 2011, 01:13:14 PM
After playing some Melee, I am of opinion that the collision on the 'facing towards beach' turtle isn't quite the same as it was in Melee (you could actually walk on most parts of the shield, instead of just the grass part).
Just throwing it out here.

Also, nice progress on Hyrule Throne Room.
oh really? thxs for that tip


Wasn't there another turtle the faced the right side of the screen?
indeed u r right... but i didnt feel like making a "right" and "front" view animation ^^"


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: ♤♡◇♧ on October 01, 2011, 01:47:50 PM
I have an edited version of Ryan's Great Bay with some changes (like the shield collisions) DSX8, so if you want, I could send that to you.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on October 01, 2011, 02:00:29 PM
I have an edited version of Ryan's Great Bay with some changes (like the shield collisions) DSX8, so if you want, I could send that to you.
no need... i just fixed that in ryans version by using a very crappy laptop xD

thats wen u talk bout major lag =/


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on October 01, 2011, 02:07:14 PM
Mm, did I do something wrong(Cause I'm sure I did), When I switched for Rayns version it was all back besides the turtle, the balloon thing, and the moon o-o


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on October 01, 2011, 02:11:53 PM
Mm, did I do something wrong(Cause I'm sure I did), When I switched for Rayns version it was all back besides the turtle, the balloon thing, and the moon o-o
what stage r u putting it over??


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on October 01, 2011, 02:15:26 PM
SSS Expansion custom stage. As always


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Mewtwo2000 on October 01, 2011, 02:18:45 PM
Re-download it if you are using the palutena rel file. It wasn't prepared for palutena, but jungle japes only. But now that's fixed, it works over both with no difference. Well, when you use it on Jungle Japes and get swimmable water, cpu players are just idiots. That would be the only difference.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: GBC on October 01, 2011, 02:20:41 PM
Re-download it if you are using the palutena rel file. It wasn't prepared for palutena, but jungle japes only. But now that's fixed, it works over both with no difference. Well, when you use it on Jungle Japes and get swimmable water, cpu players are just idiots. That would be the only difference.

lmao yea they are..they always jump staright into the water :laugh:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on October 01, 2011, 02:21:02 PM
Re-download it if you are using the palutena rel file. It wasn't prepared for palutena, but jungle japes only. But now that's fixed, it works over both with no difference. Well, when you use it on Jungle Japes and get swimmable water, cpu players are just idiots. That would be the only difference.

Yeah I just now realized that they didn't have the same stage base, now it's working :af:
lmao yea they are..they always jump staright into the water :laugh:
Meh, I use level nines so they seem to avoid that for the most part


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: GBC on October 01, 2011, 02:58:23 PM
Quote
Meh, I use level nines so they seem to avoid that for the most part

actually its more fun if you put cpus levels in this order

cpu1-lvl9
cpu2-lvl7
cpu3-lvl5

because then they all are doing different things instead of all just fighting the same

but anyway back to the topic when will the twilight pricess satges be released??


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on October 01, 2011, 03:10:08 PM
hmm im not sure when it'll be released. right now im in the process of fixing my dead laptop cause i got a new hard drive for it. and it DOES read it, but the processor chip doesnt want to work at times. cause my laptop model has had reports of it not being seated on properly and needs a certain amount of weight on it just for it to work -_-

this laptop im on atm is to slow to even load brawlbox, or 3ds max.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: GBC on October 01, 2011, 03:16:15 PM
hmm im not sure when it'll be released. right now im in the process of fixing my dead laptop cause i got a new hard drive for it. and it DOES read it, but the processor chip doesnt want to work at times. cause my laptop model has had reports of it not being seated on properly and needs a certain amount of weight on it just for it to work -_- this laptop im on atm is to slow to even load brawlbox, or 3ds max.

you know its slow when it cant load brawl box lol


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on October 01, 2011, 03:26:11 PM
yeah true dat... and it takes like 5-10 mins just to boot up this laptop


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Ryan on October 01, 2011, 03:48:51 PM
Youre right, i also played Melee to check that out carefully and i recordnized too that the parts on the turtles shield without grass are slippery.

So ive fixed my Version and made the parts on the tutrles shield like in melee, that means you can now walk on it and its icy like. So it now feels more like in Melee.
By that way i slightly updated some of my textures, again to get more Melee shaded look.

I uploaded it to the vault already so its now available.

After playing some Melee, I am of opinion that the collision on the 'facing towards beach' turtle isn't quite the same as it was in Melee (you could actually walk on most parts of the shield, instead of just the grass part).
Just throwing it out here.

Also, nice progress on Hyrule Throne Room.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Segtendo on October 01, 2011, 05:10:43 PM
Hey DSX, I messed with the texture on Peach's Castle (for fun actually) and this is what I got.

([url]http://img268.imageshack.us/img268/4924/peachscastlemelee.png[/url])
([url]http://img716.imageshack.us/img716/454/83796949.jpg[/url])

I think it looks a little more similar to Melee's look.

If you would like the texture, just PM me. If not, its cool. I'll just use it as a personal thing.


Holy crap.
That looks so much better.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: ItalianStallion on October 01, 2011, 05:15:03 PM
I honestly don't see much difference but in the water, which is the wrong shade of blue, and you made the brick look more golden.

Sorry, but if you're gonna do it, do it right:

(http://images.wikia.com/nintendo/en/images/6/69/PeachsCastle1.jpg)


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: ✿Zelia✿ on October 01, 2011, 05:19:17 PM
I honestly don't see much difference but in the water, which is the wrong shade of blue, and you made the brick look more golden.

Sorry, but if you're gonna do it, do it right:

([url]http://images.wikia.com/nintendo/en/images/6/69/PeachsCastle1.jpg[/url])

I agree, the textures need to be edit alittle.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Segtendo on October 01, 2011, 05:20:03 PM
Alm's castle textures are good, but, like Italian said, the water needs fixing.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on October 01, 2011, 05:36:05 PM
agree'd... but still... that texture update Alm did to peach's castle is a nice help indeed!

btw... I GOT MY LAPTOP UP AND RUNNING BRAND NEW AGAIN!!! =D


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on October 01, 2011, 05:58:33 PM
Glad you got it working again! Now let's finish Mute City :)
lol now calm down boy... i dont have any of my programs installed!!!

right now msn, skype, and yahoo r being installed.. i'll meet ya on yahoo, but u still need to accept my friend request :P


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on October 01, 2011, 06:10:57 PM
I just realized. Oni Island is still coming soon :>.>:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on October 01, 2011, 06:26:24 PM
I just realized. Oni Island is still coming soon :>.>:
/troll

did'ya now?

:P   its been released xD


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on October 01, 2011, 06:29:36 PM
(http://tinyurl.com/5tsg5lm)
             ^
Coming soon :>.>:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on October 01, 2011, 06:31:16 PM
hahaha yeah i kno :af:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on October 01, 2011, 06:32:56 PM
I wonder if that image will change when you release a new stage o-o


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Segtendo on October 01, 2011, 06:34:31 PM
The water is a huge improvement, I must say.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on October 01, 2011, 07:03:49 PM
lol I'm patent, I can wait.

I did accept, it's that my phone was being weird and didn't want to work today, so I couldn't login :(

Anyhow, today I started the animations from scratch, I'd say it's about 20% done.

ah really? well i just sent u a message on yahoo... so ya


Does this look better....?
Original
([url]http://img33.imageshack.us/img33/253/oldin.png[/url])
Edited
([url]http://img36.imageshack.us/img36/5391/newer.jpg[/url])
Melee
([url]http://img268.imageshack.us/img268/231/peachscastle1.jpg[/url])

I also flipped the Princess Peach portrait,
Anyways, it would never look the same either way due to a lack of shaders, so i think this is the best i could do.

What do you think DSX8?



THAT looks much better!!!  PM it to me, and i'll add the re-sized stage to it, and hopefully get it released 2morrow :P


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Ultraxwing on October 01, 2011, 07:52:00 PM
 Do you think you can import  that stage i requested?

i just want to see if she causes lag or not.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: GBC on October 01, 2011, 08:07:53 PM
peachs castle looks good now all thats left is the shadows that are around the castle


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on October 01, 2011, 08:08:41 PM
Do you think you can import  that stage i requested?

i just want to see if she causes lag or not.
well resend me the stage, and i'll get to installing 3ds max 2010 back up :P


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: SmashClash on October 01, 2011, 08:20:59 PM
peachs castle looks good now all thats left is the shadows that are around the castle
And it also needs a moldy texture on the bottom of the castle bordering the water. Look at Melee's in comparison. Also, needs to be the same clouds.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: ItalianStallion on October 01, 2011, 08:46:11 PM
Does this look better....?
Original
([url]http://img33.imageshack.us/img33/253/oldin.png[/url])
Edited
([url]http://img36.imageshack.us/img36/5391/newer.jpg[/url])
Melee
([url]http://img268.imageshack.us/img268/231/peachscastle1.jpg[/url])

I also flipped the Princess Peach portrait,
Anyways, it would never look the same either way due to a lack of shaders, so i think this is the best i could do.

What do you think DSX8?




Much better man. Much better.

It needs a new sky asap though. DSX8, there's plenty on SSE that look like that.


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on October 01, 2011, 09:25:04 PM
Much better man. Much better.

It needs a new sky asap though. DSX8, there's plenty on SSE that look like that.
ya i kno... i had to fix my laptop ONCE again, but now its 100% FULLY FIXED!!!!


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on October 01, 2011, 09:29:25 PM
I actually tried doing that, and custom shadows (making certain textures darker than others).
Didn't work with the way the textures are put on the model. :(

But i do hope shaders can get added soon. It would be so perfect. :D
yeah, it would become perfect once shaders r fixed... man i missed my laptop... glad i fixed it myself w/o paying 200 bucks JUST to get it fixed by Geek Squad.. or 300 bucks by HP... -_-


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on October 01, 2011, 09:34:44 PM
yeah, it would become perfect once shaders r fixed... man i missed my laptop... glad i fixed it myself w/o paying 200 bucks JUST to get it fixed by Geek Squad.. or 300 bucks by HP... -_-
Lets hope it doesn't crash and burn after like mine did o-o


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on October 01, 2011, 09:52:59 PM
Lets hope it doesn't crash and burn after like mine did o-o
heh i dont wanna kno wat happened to urs xD


Dude, i know how you feel...my 1TB hardrive fried, and i had all my music (that i make myself) and some good hacks and stuff on there. I can't recover the memory, and Idk how to fix it or if its even fixable. :(
/off-topic.
hmm... if ur hard drive doesnt work anymore... then it died or the disk in it got a crack (which u would have to take to some1 to extract the files off of it), or it just fried


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on October 01, 2011, 10:05:55 PM
heh i dont wanna kno wat happened to urs xD

No, no you don't :srs:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on October 01, 2011, 10:07:10 PM
No, no you don't :srs:
ok good... in that case... ILL ASK!! =D lmao
what happened? O.o


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on October 01, 2011, 10:27:46 PM
ok good... in that case... ILL ASK!! =D lmao
what happened? O.o
Horrible, Unspeakable things :srs:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on October 01, 2011, 10:39:20 PM
Horrible, Unspeakable thins :srs:
go on :af2:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on October 01, 2011, 10:42:32 PM
The screen went completely white and bright, I mean really bright, the computer started smoking and then it turned off. NEVER AGAIN to turn back on and feel fingers to it's keyboard (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/Servebot%20stuff/servbotcrying.gif)


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Segtendo on October 01, 2011, 10:44:00 PM
Man, I wish there was some previews :srs:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on October 01, 2011, 10:52:26 PM
The screen went completely white and bright, I mean really bright, the computer started smoking and then it turned off. NEVER AGAIN to turn back on and feel fingers to it's keyboard ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/Servebot%20stuff/servbotcrying.gif[/url])

ah in other words... ur motherboard got COMPLETELY FRIED!!!


Man, I wish there was some previews :srs:

preview? hmm.... i'll have 1 in an hour... of hyrule castle throne room that is ;D


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Segtendo on October 01, 2011, 10:54:04 PM
Sounds good.
It's sad because all I see is you two talk to each other :srs:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: DSX8 on October 01, 2011, 10:55:30 PM
Sounds good.
It's sad because all I see is you two talk to each other :srs:
well thats cause im still workin on my laptop... and everything is still being installed.. so yeah =_=

even tho my laptop DOES seem to be running more faster than it usually does o.o... which is awesome :af2: :happy:


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Pervyman Trigger on October 01, 2011, 10:58:26 PM
ah in other words... ur motherboard got COMPLETELY FRIED!!!
Basically. And that's how I got my new laptop :af:


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: DSX8 on October 02, 2011, 12:13:40 AM
Basically. And that's how I got my new laptop :af:

haha nice nice... anyways... here's some in-game pics of Hyrule Castle's Throne Room!! needs to be resized and textures need to be fixed still for the windows and the rug and some for the walls

(http://img32.imageshack.us/img32/347/rsbe015.png)
(http://img193.imageshack.us/img193/9099/rsbe016.png)
(http://img214.imageshack.us/img214/6672/rsbe017.png)
(http://img820.imageshack.us/img820/7087/rsbe018.png)


Title: Re: Demonslayerx8 Stages! SSBM: Great Bay V1 Released! - 9/27
Post by: Segtendo on October 02, 2011, 12:15:01 AM
Holy crap, they're tiny O_O


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: DSX8 on October 02, 2011, 12:15:47 AM
Holy crap, they're tiny O_O
yeah... but more like the STAGE model is.... HUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUGE!! :oshi:


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: Friedslick6 on October 02, 2011, 01:19:54 AM
lol typically Ganondorf should be the same size as half the height of the main throne.


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: DSX8 on October 02, 2011, 04:33:39 AM
lol typically Ganondorf should be the same size as half the height of the main throne.

hah yeah... seems like twilight princess models r like 11x bigger than brawls


anyways i have a NEW pic of hyrule castles throne room... this time its been resized... and also now has a twist in how battles r!  right now, it shows up like within 45secs into the match (might make it longer).. and what it does is that it blocks u from being KO'd on the sides, and only way to die with the barrier there is from the top... once the barrier vanishes, u can die from the sides.
(http://img845.imageshack.us/img845/8976/rsbe011x.png)


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: Segtendo on October 02, 2011, 08:37:57 AM
Hmm...
Pretty innovative, I must say ;)


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: Puraidou on October 02, 2011, 09:35:40 AM
[censored] YEAH!!! I'm getting this for sure!!! :D


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: DSX8 on October 02, 2011, 12:46:08 PM
Hmm...
Pretty innovative, I must say ;)
hahah yeah... i sure am ;D


[censored] YEAH!!! I'm getting this for sure!!! :D
im pretty sure some ppl will :P


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: slayermarth101 on October 02, 2011, 03:43:31 PM
*waits for more the dissidia and the throne room*


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: DSX8 on October 02, 2011, 03:49:57 PM
*waits for more the dissidia and the throne room*

lol now ur able to get on?

anyways here's a NEW Twilight Princess stage ;D

(http://img571.imageshack.us/img571/5552/palaceoftwilightpreview.png)


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: Segtendo on October 02, 2011, 03:54:33 PM
*reads Palace of Twilight*
[censored] YEA.


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: ✿Zelia✿ on October 02, 2011, 03:58:55 PM
lol now ur able to get on?

anyways here's a NEW Twilight Princess stage ;D

([url]http://img571.imageshack.us/img571/5552/palaceoftwilightpreview.png[/url])

:o

http://www.youtube.com/watch?v=pQq4OTUnlao

Can't wait until it's done. :3


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: slayermarth101 on October 02, 2011, 04:40:55 PM
Not for to long though. I don't know when I have to leave but its soon.
Hoping you'll release something b4 I go. Or maybe send me a beta of something as a farewell present.


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: DSX8 on October 02, 2011, 04:54:13 PM
*reads Palace of Twilight*
[censored] YEA.

heheh :P


:o

[url]http://www.youtube.com/watch?v=pQq4OTUnlao[/url]

Can't wait until it's done. :3

heheh it should be done in... a few days? :P


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: Puraidou on October 02, 2011, 04:56:23 PM
lol now ur able to get on?

anyways here's a NEW Twilight Princess stage ;D

([url]http://img571.imageshack.us/img571/5552/palaceoftwilightpreview.png[/url])
:o DO WANT! :happy:

Dude you're killing me! XD


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: DSX8 on October 02, 2011, 05:11:25 PM
:o DO WANT! :happy:

Dude you're killing me! XD
haha i do that to every1 ;D
(gonna use the same models we used for twilight battlefield btw :P )



ACHOO! COUGH!
lol i saw that now... xD

as for anything being released today... nothing :P


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: DSX8 on October 02, 2011, 05:18:15 PM
;) ;D
hmmmm... no beta's yet, sorry ^^"


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: Puraidou on October 02, 2011, 05:25:38 PM
haha i do that to every1 ;D (gonna use the same models we used for twilight battlefield btw :P )
No kidding? :o


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: slayermarth101 on October 02, 2011, 05:28:00 PM
:-X
A beta is what you have so far..


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: Segtendo on October 02, 2011, 05:29:50 PM
:-X
A beta is what you have so far..
He's barely done anything so far :srs:


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: slayermarth101 on October 02, 2011, 05:33:19 PM
:srs: he's ripped stages...


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: Segtendo on October 02, 2011, 05:36:55 PM
:srs: he's ripped stages...
Yea, but Palace of Twilight isn't in a playable state yet.


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: slayermarth101 on October 02, 2011, 05:37:50 PM
That's not the only thing he has.


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: ♤♡◇♧ on October 02, 2011, 05:39:43 PM
That's not the only thing he has.
He said doesn't want to give a beta to you and that is his own right.
I suggest you drop the whole matter instead of going further with it (even if your soon to be leaving).


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: DSX8 on October 02, 2011, 05:39:54 PM
lol besides my hyrule castle throne room... i still need a sky model to add to that (not sure wat to use for it to be honest... so give me some idea's!)

and Segtendo is right... Palace of Twilight hasnt even been made as a stage yet, i havent even hexed the file yet, nor positioned it in a .pac file.. lmao


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: slayermarth101 on October 02, 2011, 05:43:03 PM
Jeez no one has a sense of humor. Why do u think I used those wink and smile smiley's. It's called a joke. :srs:
I swear its like mods lose all humor when they get their power.

Anyway, what type of sky are you thinking of? Daylight, night, storm, etc?


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: DSX8 on October 02, 2011, 06:19:52 PM
Jeez no one has a sense of humor. Why do u think I used those wink and smile smiley's. It's called a joke. :srs:
I swear its like mods lose all humor when they get their power.

Anyway, what type of sky are you thinking of? Daylight, night, storm, etc?
what kind of sky? hmm.... something similar to the 1 used in Twilight Princess when ur inside the castle talking to ganondorf... i already got the lightning flashes done


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: slayermarth101 on October 02, 2011, 06:21:31 PM
You want rain with it? I can help with that. Well I have a model for it


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: DSX8 on October 02, 2011, 06:25:35 PM
You want rain with it? I can help with that. Well I have a model for it
already have a rain model :P

besicly i just need the perfect sky... and fog rolling into the stage (and a far much better lighting i need)


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: slayermarth101 on October 02, 2011, 06:49:43 PM
I had a fog model. I deleted it bcuz I didn't use it. ~_~


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: DSX8 on October 02, 2011, 06:55:16 PM
ah i see... lol


Video Tutorial!!! In 2 parts... sorry but part 1 got cut off due to youtube webcam recording >.>
http://www.youtube.com/watch?v=pgyJ7XCemlU
http://www.youtube.com/watch?v=7a0rU_lNfpA


edit:
ok i had time to check out Ultrawingx model.. and it came out very... very small (and with the textures missing in his files) O_o

i had to scale it by 2000 in the x,y,z... and it MIGHT have to become bigger o.o

(http://img62.imageshack.us/img62/4961/gundamshipmodel.png)


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: dpgthirteen on October 03, 2011, 04:19:33 AM
I was playing Great Bay, the melée version that was just released, and realized there are no ledges. Does the original have ledges to grab on or did I do something wrong?


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: Ryan on October 03, 2011, 04:37:15 AM
I was playing Great Bay, the melée version that was just released, and realized there are no ledges. Does the original have ledges to grab on or did I do something wrong?


Thats true. It has no ledges because it works as a swimmable version as well, if you use it over Jungle Japes.
So ledges would be kinda glitchy in the water.

Well, if you need to have ledges anyway, try this V1 which was originally released by DSX8:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22706
It works just as a non-swimmable one and goes over Skyworld only. But is has ledges and CPU player will act normal because there is no swimmable water anymore.

You could also try the latest version and put it over Jungle Japes to get it swimmable and there is no longer a need to have ledges. In this case CPU player will act a little strange because they seem to got a phobia of swimming in the water. :P  But thats no matter if youre usally play with human players.


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: dpgthirteen on October 03, 2011, 01:28:57 PM
How would I do that. I use the stage expansion pack, and the really old Great Bay was what I replaced.


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: ItalianStallion on October 03, 2011, 01:39:56 PM
DSX8, I made Sky Fortress look even sexier, by doing something very simple.


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: Ryan on October 03, 2011, 01:40:19 PM
How would I do that. I use the stage expansion pack, and the really old Great Bay was what I replaced.

Yeah, so you are using the costum .rel modules, just take the costum skyworld .rel or the one from jungle japes. Its your choice. For the V1 of Great Bay use the costum skyworld module only.


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: DSX8 on October 03, 2011, 01:42:02 PM
DSX8, I made Sky Fortress look even sexier, by doing something very simple.
Orly? do tell in a PM xD



How would I do that. I use the stage expansion pack, and the really old Great Bay was what I replaced.
let ryan help u on that cause im sorta busy with some RL stuff atm


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: slayermarth101 on October 03, 2011, 02:03:55 PM
How would I do that. I use the stage expansion pack, and the really old Great Bay was what I replaced.
get a jungle japes .rel and use that to place it on a custom stage Like I did. I still have the swimmable water


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: dpgthirteen on October 03, 2011, 02:07:21 PM
get a jungle japes .rel and use that to place it on a custom stage Like I did. I still have the swimmable water
Thanks man, I'll try that out later.


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: DSX8 on October 03, 2011, 02:23:47 PM
just want to update any1 who's still wondering about City Escape...

me and br3 r STILL working on it... but it seems like brawl is having a hard time READING the textures for which material they go to, and its causing the game to lag.


edit:
ok.... we might have figured out the issue.... but here's the issue.... we're only using 3 models for city escape, and it makes it lag alot in game... but if we take out 1 building, there's no lag at all... so we hit a dead end...

so we're asking any1 here... if they know how to remove some faces from these models. if so, either PM me or br3!

(http://img690.imageshack.us/img690/361/cityescapeissuepic.png)


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: ForOhFor Error on October 03, 2011, 04:50:17 PM
I can almost guarantee that that's not your problem.

1. It worked on the Dreamcast/Gamecube, both of which have LESS graphical capability than the Wii

2. From your other post, the left building looks like it's causing all the lag

Also, is the model so large that it lags Brawlbox? Well, brawl has stages that do (the battle part of the starfox stage). If yours doesn't, it should most definitely work, in terms of faces.


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: DSX8 on October 03, 2011, 04:51:55 PM
I can almost guarantee that that's not your problem.

1. It worked on the Dreamcast/Gamecube, both of which have LESS graphical capability than the Wii

2. From your other post, the left building looks like it's causing all the lag

Also, is the model so large that it lags Brawlbox? Well, brawl has stages that do (the battle part of the starfox stage). If yours doesn't, it should most definitely work, in terms of faces.
nope doesnt lag in BB at all.. so im not sure... it is around 9486 faces total in this stage


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: ForOhFor Error on October 03, 2011, 06:42:07 PM
Isle Delfino has more than double that >.>


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: DSX8 on October 03, 2011, 07:19:18 PM
ya it does o.o


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: Zongalito on October 03, 2011, 08:01:04 PM
Woah, city escape looks very orgasmic
i really love it, but i have a question
can you port the cars from port town aero (i cant remember the name) or the cars from Mario circuit, or better, the cars from Big blue to the stage?
well they will fight in the street, i think the stage will be better if you add cars, they could appear suddenly from any street and hit the fighters


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: DSX8 on October 03, 2011, 08:36:18 PM
Woah, city escape looks very orgasmic
i really love it, but i have a question
can you port the cars from port town aero (i cant remember the name) or the cars from Mario circuit, or better, the cars from Big blue to the stage?
well they will fight in the street, i think the stage will be better if you add cars, they could appear suddenly from any street and hit the fighters
sorry but i dont think me and br3 will do that ^^"


Edit: for the Dissidia 012 Stage Pack.... 2 more stages will be added to it! Kefka's Tower, and Emyreal Paradox! Currently im looking for the train stage... which i have a nice idea for it ;D


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: Dark Aura on October 04, 2011, 01:05:35 PM
sorry but i dont think me and br3 will do that ^^"


Edit: for the Dissidia 012 Stage Pack.... 2 more stages will be added to it! Kefka's Tower, and Emyreal Paradox! Currently im looking for the train stage... which i have a nice idea for it ;D
What about Chaos's Shrine? D:


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: DSX8 on October 04, 2011, 02:10:02 PM
What about Chaos's Shrine? D:
do u mean Old Chaos Shrine? if so thats already on the pic in the OP >.>


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: LCCoolJ95 on October 04, 2011, 02:11:31 PM
Edit: for the Dissidia 012 Stage Pack.... 2 more stages will be added to it! Kefka's Tower, and Emyreal Paradox! Currently im looking for the train stage... which i have a nice idea for it ;D
Are you also going to be doing the original Dissidia stages, because the FFX stage is one of my favorites


Title: Re: Demonslayerx8 Stages! LoZ:TP - Hyrule's Throne Room Preview! - 10/1
Post by: DSX8 on October 04, 2011, 02:18:17 PM
Are you also going to be doing the original Dissidia stages, because the FFX stage is one of my favorites

yeah, ill be doing those AFTER Dissidia 012... right now im updating the Dissidia 012 stage pack pic with more new pics :P

edit:
Updated the Dissidia 012 Stage Pack image!!
(http://img69.imageshack.us/img69/969/futuredissidia012stagep.png)


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview Updated! - 10/4
Post by: GBC on October 04, 2011, 03:54:59 PM
yeah, ill be doing those AFTER Dissidia 012... right now im updating the Dissidia 012 stage pack pic with more new pics :P edit: Updated the Dissidia 012 Stage Pack image!!
([url]http://img69.imageshack.us/img69/969/futuredissidia012stagep.png[/url])


O.O i never palyed dissidia before but i want all of those satges :af:


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview Updated! - 10/4
Post by: DSX8 on October 04, 2011, 04:03:41 PM
O.O i never palyed dissidia before but i want all of those satges :af:
heheh well im sure u'll love this stage pack ;D


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview Updated! - 10/4
Post by: slayermarth101 on October 04, 2011, 06:42:44 PM
Torture.... :'(
Lol, but they seem like they'll look awesome especially the two I want the most. ;)


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview Updated! - 10/4
Post by: DSX8 on October 04, 2011, 06:54:41 PM
Torture.... :'(
Lol, but they seem like they'll look awesome especially the two I want the most. ;)

lolz deal with it ;D

imma have a pic soon of a new hack im working on... and it'll be the first time doing it like this O.o


edit: here's some in-game pics of Mute City!
(http://i.imgur.com/8Uqg7.jpg) (http://i.imgur.com/Hga4W.jpg)


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview Updated! - 10/4
Post by: DSX8 on October 04, 2011, 08:58:30 PM
lol I just sent you those, and ya I need to update your sky to look more like melee now I look at it.
([url]http://images.wikia.com/ssb/images/9/9a/MuteCity.jpg[/url])
Also, should I send you what I already have so you can do a short video? I'm unable to make anymore videos atm cuz my video device isn't working.

And yay for Phantom Train!

haha yeah... i pretty much found every stage in dissidia 012 now... so im all set :P


anyways... im having problems with adding a model into the background of the mu_menumain.pac... and whenever i test it in game, all i get is a white background D=
so if any1 has a reason y its like that.. please let me kno!

note: i was using the totodile background hack as a base, and i added my model + textures over that, and it doesnt show at all.


edit2: I FINALLY GOT THE MENU HACK TO WORK!!!

Standard Screen
(http://img195.imageshack.us/img195/6672/rsbe017.png)

Wide Screen
(http://img820.imageshack.us/img820/9099/rsbe016.png)


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview Updated! - 10/4
Post by: ItalianStallion on October 05, 2011, 01:36:15 AM
Mute City looks cool so far bro. Still, very early stage.


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview Updated! - 10/4
Post by: DSX8 on October 05, 2011, 01:50:39 AM
Mute City looks cool so far bro. Still, very early stage.

yeah, both me and ssbbtailsfan r still working on the animations... so far we have a beta version made for it, and right now we're fixing the animations so that its more perfect.

anyways, here's a new pic of my Main Menu Hack!

(http://img204.imageshack.us/img204/2338/rsbe019.png)


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview Updated! - 10/4
Post by: Pervyman Trigger on October 05, 2011, 01:55:05 AM
anyways, here's a new pic of my Main Menu Hack!

([url]http://img204.imageshack.us/img204/2338/rsbe019.png[/url])


Wants <>..,..,..<>


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview Updated! - 10/4
Post by: DSX8 on October 05, 2011, 01:58:54 AM
hahah... its not gonna be released to the public... it'll ONLY be available in the stage pack :P


right now im currently working on the Result Screen stage ;)


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview Updated! - 10/4
Post by: Pervyman Trigger on October 05, 2011, 02:03:33 AM
hahah... its not gonna be released to the public... it'll ONLY be available in the stage pack :P

Bleh =.= I can't get mediafire to work atm anyway


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview Updated! - 10/4
Post by: DSX8 on October 05, 2011, 02:05:15 AM
Bleh =.= I can't get mediafire to work atm anyway
lol sucks


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview Updated! - 10/4
Post by: Pervyman Trigger on October 05, 2011, 02:06:46 AM
lol sucks

Yup, and right when I wanted to upload a new hack :oshi:


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview Updated! - 10/4
Post by: DSX8 on October 05, 2011, 02:24:51 AM
ah i see.... well imma be showing the result screen hack soon

edit: well just tested it and it made Dolphin crash >.>


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview Updated! - 10/4
Post by: ShadowSnake on October 05, 2011, 06:20:58 AM
hey dsx8, i have a problem with the bahamut stage. it freezes when i use the customxx rel.

plz fix, id love to use that stage.


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview Updated! - 10/4
Post by: Segtendo on October 05, 2011, 11:24:18 AM
I wanted to ask this.
1. Is Orphan's Cradle really over Skyworld? Cuz I tried the module you included and my own over a custom stage and they both froze.
2. Which version of your revamped Great Desert has the sandstorm? The filenames aren't clear of it >.<


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview Updated! - 10/4
Post by: KTH on October 05, 2011, 12:02:53 PM
For Mute City, you should fix the background.


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview Updated! - 10/4
Post by: Eternal Yoshi on October 05, 2011, 12:17:21 PM
lolz deal with it ;D

imma have a pic soon of a new hack im working on... and it'll be the first time doing it like this O.o


edit: here's some in-game pics of Mute City!
([url]http://i.imgur.com/8Uqg7.jpg[/url]) ([url]http://i.imgur.com/Hga4W.jpg[/url])


Change the lighting (MAKE IT BRIGHT) and add bright fog. You should get better results.
YES MUTE CITY HAS BOTH OF THEM IN MELEE.


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview Updated! - 10/4
Post by: DSX8 on October 05, 2011, 02:08:15 PM
hey dsx8, i have a problem with the bahamut stage. it freezes when i use the customxx rel.

plz fix, id love to use that stage.
hmm really? O.o   it seems to work for me, but not for u... how odd.. let me PM u a .rel file


I wanted to ask this.
1. Is Orphan's Cradle really over Skyworld? Cuz I tried the module you included and my own over a custom stage and they both froze.
2. Which version of your revamped Great Desert has the sandstorm? The filenames aren't clear of it >.<
1 - yes its really over skyworld... i'll also send u another .rel file in a PM
2 - umm... the 1 with the sandstorm should be in the "DSX8 Version" folder in that .rar/zip file.


For Mute City, you should fix the background.
Change the lighting (MAKE IT BRIGHT) and add bright fog. You should get better results.
YES MUTE CITY HAS BOTH OF THEM IN MELEE.
yeah i plan on doing that :P


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview Updated! - 10/4
Post by: KTH on October 05, 2011, 02:12:50 PM
You preview to add cars?


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview Updated! - 10/4
Post by: DSX8 on October 05, 2011, 02:15:50 PM
You preview to add cars?
no its not going to have cars since that'll be to many models to animate and stuff


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview Updated! - 10/4
Post by: LCCoolJ95 on October 05, 2011, 02:24:26 PM
lolz deal with it ;D

imma have a pic soon of a new hack im working on... and it'll be the first time doing it like this O.o


edit: here's some in-game pics of Mute City!
([url]http://i.imgur.com/8Uqg7.jpg[/url]) ([url]http://i.imgur.com/Hga4W.jpg[/url])
Hey, you should release this as a separate stage. Just in case if people like the pink background lol


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview Updated! - 10/4
Post by: DSX8 on October 05, 2011, 02:28:49 PM
Hey, you should release this as a separate stage. Just in case if people like the pink background lol
hmmm probably... who wants this as another version with the pink sky and no fog? xDD


Title: Re: Demonslayerx8 Stages! Dissidia 012 Stage Pack Preview Updated! - 10/4
Post by: Ryan on October 05, 2011, 02:44:12 PM
Nice, i must say that this time, the textures of the import looks great from the beginning.
Can't wait to see the result.

lolz deal with it ;D

imma have a pic soon of a new hack im working on... and it'll be the first time doing it like this O.o


edit: here's some in-game pics of Mute City!
([url]http://i.imgur.com/8Uqg7.jpg[/url]) ([url]http://i.imgur.com/Hga4W.jpg[/url])


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack Preview! - 10/5
Post by: DSX8 on October 05, 2011, 03:14:23 PM
Nice, i must say that this time, the textures of the import looks great from the beginning.
Can't wait to see the result.

i think it'll be done by next week o.O... not sure yet xD

anyways... i recorded a preview of my menu screen hack.. and here's the result!

has a few bugs to it... icons wont show up at times... still fixing it.

Left to do:
-Fix Icons
-Add SRT0 files for the water and sky
-Position the Icons to look more like DIssidia 012 menu screen
http://www.youtube.com/watch?v=y2Mi5qOeGgw


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack Preview! - 10/5
Post by: Pervyman Trigger on October 05, 2011, 03:26:44 PM
i think it'll be done by next week o.O... not sure yet xD

anyways... i recorded a preview of my menu screen hack.. and here's the result!

has a few bugs to it... icons wont show up at times... still fixing it.

Left to do:
-Fix Icons
-Add SRT0 files for the water and sky
-Position the Icons to look more like DIssidia 012 menu screen
[url]http://www.youtube.com/watch?v=y2Mi5qOeGgw[/url]

(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Brawl%20Chiz/al_111005_02572binout.jpg)


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack Preview! - 10/5
Post by: DSX8 on October 05, 2011, 03:31:13 PM
well i now got 1 of the icons to show up now.. so im making progress

edit: and now i got it FULLY working now... so here's another preview of it!!

http://www.youtube.com/watch?v=uZhmor6oZ78


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack Preview! - 10/5
Post by: Puraidou on October 05, 2011, 07:24:40 PM
I can tell it's too much for Dolphin to handle, it's lagging big time. xD


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack Preview! - 10/5
Post by: Segtendo on October 05, 2011, 07:25:15 PM
That reminds me.
Thanks for the module, DSX8.
Orphan's Cradle doesn't freeze anymore :vyse:


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack Preview! - 10/5
Post by: DSX8 on October 05, 2011, 07:26:20 PM
I can tell it's too much for Dolphin to handle, it's lagging big time. xD
dolphin always lags on me... so thats fine cause it lags more wen im recording xD

That reminds me.
Thanks for the module, DSX8.
Orphan's Cradle doesn't freeze anymore :vyse:
haha ur welcome Seggy!


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack Preview! - 10/5
Post by: Pervyman Trigger on October 05, 2011, 08:27:10 PM
Well I'm gonna get that stage pack with the custom menu. And then I'll .rel port those stages over EVERYFRICKENSTAGE on the original roster of brawl :rage:, considering none of them are replaced and it's something to do it with :vyse:


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack Preview! - 10/5
Post by: DSX8 on October 05, 2011, 08:40:01 PM
Well I'm gonna get that stage pack with the custom menu. And then I'll .rel port those stages over EVERYFRICKENSTAGE on the original roster of brawl :rage:, considering none of them are replaced and it's something to do it with :vyse:
lol calm down boy >.>

and wat does it have to do with Vyse? -.-'


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack Preview! - 10/5
Post by: Pervyman Trigger on October 05, 2011, 08:44:31 PM
and wat does it have to do with Vyse? -.-'

EVERYTHING has to do with Vyse :vyse:


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack Preview! - 10/5
Post by: DSX8 on October 05, 2011, 09:01:38 PM
i dont wanna ask why..


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack Preview! - 10/5
Post by: Segtendo on October 05, 2011, 09:29:21 PM
thistopichasbeenderailed.jpg


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack Preview! - 10/5
Post by: DSX8 on October 05, 2011, 09:45:07 PM
thistopichasbeenderailed.jpg
yes it has... i need to get bak to fixing my result screen >.>


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack Preview! - 10/5
Post by: Pervyman Trigger on October 05, 2011, 09:52:05 PM
thistopichasbeenderailed.jpg
Go back though the thread and count how many times that's happend. I dare ya :af:
i need to get bak to fixing my result screen >.>
Hope it gets done soon :af2:


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack Preview! - 10/5
Post by: Segtendo on October 05, 2011, 09:54:46 PM
Pervy, you're the one that derails it all the time :srs:


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack Preview! - 10/5
Post by: Pervyman Trigger on October 05, 2011, 09:59:49 PM
That's something I do to ALL threads I'm in :af:

But no worries, I'm drop in out for about a week anyways. Gotta go to Brazil in a few days O-O


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack Preview! - 10/5
Post by: DSX8 on October 05, 2011, 10:01:11 PM
and every single time u post in here it becomes a derailment Dx


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack Preview! - 10/5
Post by: Pervyman Trigger on October 05, 2011, 10:03:54 PM
and every single time u post in here it becomes a derailment Dx

Shall I just stop posting again <>..,..,..<>


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack Preview! - 10/5
Post by: Segtendo on October 05, 2011, 10:07:29 PM
Well, I'd say just slow down on it.
You literally post right after he posts.


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack Preview! - 10/5
Post by: Pervyman Trigger on October 05, 2011, 10:14:16 PM
It ain't just after him o-o But all my off topics start with on topic so, blame my ADD X-X

Back on topic: So when can we except this stage pack


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack Preview! - 10/5
Post by: DSX8 on October 05, 2011, 10:15:42 PM
which makes u a lurker o.o

i suggest just slow down on the postings


edit:
It ain't just after him o-o But all my off topics start with on topic so, blame my ADD X-X

Back on topic: So when can we except this stage pack

ummmm not in this month.. maybe next month or somewhere around xmas


edit: well i NOW got my result screen stage to work... and here's wat it looks like! I'm not exactly sure what that white square in the background is... o.e
(http://img638.imageshack.us/img638/6308/rsbe0113.png)


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack Preview! - 10/5
Post by: Eternal Yoshi on October 06, 2011, 04:10:56 PM
The white Square in the BG may be for transparent fog/haze effects. Find the polygon and either set the material flag to 3 or nab the verts and zero them out.


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack Preview! - 10/5
Post by: DSX8 on October 06, 2011, 04:21:48 PM
The white Square in the BG may be for transparent fog/haze effects. Find the polygon and either set the material flag to 3 or nab the verts and zero them out.
well thats wat i did.. only thing thats not set to 3 is the MShadow in the result model... it might be the model im using


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack NEW Preview! - 10/7
Post by: DSX8 on October 07, 2011, 01:47:42 AM
sorry for double post... but i'd like to show u guys what i've done with the menu screen hack that i've been working on for the past 3-5 days...

anyways, i now got a water model working on my menu (took days and hours), which looks awesomely sexy imo! has that true dissidia 012 feel to it, if i so say so myself :P

*ahem* lets get to the pic(s)...

this is the main menu the menu selection screen...
(http://img254.imageshack.us/img254/69/rsbe0115.png)

now if we go into the other menu's... u'll see some slight changes... (note: the water in these pics werent fixed for this preview!)

(http://img97.imageshack.us/img97/9765/rsbe013.png) (http://img850.imageshack.us/img850/8885/rsbe014.png) (http://img198.imageshack.us/img198/347/rsbe015.png) (http://img830.imageshack.us/img830/9099/rsbe016.png) (http://img802.imageshack.us/img802/6672/rsbe017.png) (http://img84.imageshack.us/img84/7087/rsbe018.png) (http://img84.imageshack.us/img84/2338/rsbe019.png) (http://img801.imageshack.us/img801/9606/rsbe0110.png) (http://img32.imageshack.us/img32/9332/rsbe0111.png) (http://img841.imageshack.us/img841/8386/rsbe0112.png) (http://img703.imageshack.us/img703/313/rsbe012.png)

you should see that almost EVERY ICON can now be seen right through to see the lovely background in this menu!

left to do:
-animate sky
-position menu icons! (will be time consuming for some i plan on moving)


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack NEW Preview! - 10/7
Post by: slayermarth101 on October 07, 2011, 04:56:25 AM
Wheres the description that's usually at the bottom of the screen?


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack NEW Preview! - 10/7
Post by: Puraidou on October 07, 2011, 06:36:54 AM
Demon may i suggest you have someone test this on a wii to see if laggs a wii or not. We don't want to have your menu lagg a wii while looking so damn cool :<

Wheres the description that's usually at the bottom of the screen?
I believe he removed it, which i don't mind at all.


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack NEW Preview! - 10/7
Post by: DSX8 on October 07, 2011, 01:02:17 PM
Wheres the description that's usually at the bottom of the screen?
i was able to remove them mah boi!


Demon may i suggest you have someone test this on a wii to see if laggs a wii or not. We don't want to have your menu lagg a wii while looking so damn cool :<
I believe he removed it, which i don't mind at all.
already been tested on 3 wii's, and no lag time at all man!!! its under the filesize limit, and works like a charm


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack NEW Preview! - 10/7
Post by: slayermarth101 on October 07, 2011, 01:41:27 PM
Can u do a version with and one without it


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack NEW Preview! - 10/7
Post by: DSX8 on October 07, 2011, 02:15:08 PM
yeah sure, i can do that. all i have to do is change the bones animation :P


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack NEW Preview! - 10/7
Post by: Pervyman Trigger on October 07, 2011, 10:06:40 PM
Menus looking good :happy:


Title: Re: Demonslayerx8 Stages! Dissidia 012 Menu Screen Hack NEW Preview! - 10/7
Post by: DSX8 on October 07, 2011, 11:53:51 PM
thanks... wait till u see wat i've done to it now :P


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: DSX8 on October 08, 2011, 02:09:31 PM
due to a recent... event...

i am taking a leave of absence... im not gonna say what happened, but i feel like i should... who knows, this may be the end of me....

farewell


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: DSX8 on October 08, 2011, 04:56:05 PM
WTF!!   :patrick:
WTF!!!!!!!
BOOOOOM!!!!
No but seriously
WTF!!!!!!!!!!!!!!
lol calm down u 2... >.>

i'll be working underground (maybe)... but who knows... i may come back


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: GBC on October 08, 2011, 05:36:20 PM
i think you should finish what you started before you go though like twilight throne room....>.>


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: Dot on October 08, 2011, 05:42:19 PM
Dont leave us please!!!!!

you are to epic to leave! :srs:


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: DSX8 on October 08, 2011, 05:44:15 PM
i think you should finish what you started before you go though like twilight throne room....>.>
Dont leave us please!!!!!

you are to epic to leave! :srs:
:srs:... give me time to think bout that then...

and i just got done finishing 3 dissidia 012 stages at the same time... lol


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: Dot on October 08, 2011, 05:45:46 PM
why are you leaving anyway?

3 stages? awesome :af:


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: GBC on October 08, 2011, 05:50:43 PM
yes! i say if you must leave then leave at the end of this month


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: DSX8 on October 08, 2011, 05:52:17 PM
why are you leaving anyway?

3 stages? awesome :af:
why im leaving? meh some rl issue's... and also cause of something in the DAE to MDL0 converter thread.. lol.. but that post is long deleted now...


yes! i say if you must leave then leave at the end of this month
lol k


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: Segtendo on October 08, 2011, 06:03:54 PM
why im leaving? meh some rl issue's... and also cause of something in the DAE to MDL0 converter thread.. lol.. but that post is long deleted now...
All because you made an accidental post? :oshi:
Oh well. Take care :)


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: DSX8 on October 08, 2011, 06:13:24 PM
All because you made an accidental post? :oshi:
Oh well. Take care :)
and all the 10 hate mail messages i've been getting... hah yeah..


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: Segtendo on October 08, 2011, 06:17:11 PM
and all the 10 hate mail messages i've been getting... hah yeah..
Are they on the forum?
Report their asses if they are!


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: DSX8 on October 08, 2011, 06:19:25 PM
Are they on the forum?
Report their asses if they are!
meh it was sent to my email cause well i have my email address shown on here. but i think it was all from the same person cause it was pretty much almost like the same thing in each email.


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: GBC on October 08, 2011, 06:22:05 PM
and all the 10 hate mail messages i've been getting... hah yeah..

you cant leave becasue some people disagree with or got mad at you...thats kinda...dumb....just shrug it off and when you get those 100+ downloads per stage you release be like "eat it [censored]"


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: Dot on October 08, 2011, 06:23:24 PM
you cant leave becasue some people disagree with or got mad at you...thats kinda...dumb....just shrug it off and when you get those 100+ downloads per stage you release be like "eat it [censored]"

you better dont bypass the censor...


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: GBC on October 08, 2011, 06:25:42 PM
you better dont bypass the censor...

it shouldnt since itallion does it all the time


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: DSX8 on October 08, 2011, 06:26:31 PM
you cant leave becasue some people disagree with or got mad at you...thats kinda...dumb....just shrug it off and when you get those 100+ downloads per stage you release be like "eat it [censored]"
mmmm good point... xDD

alright, im not leaving!! those jerks can just suck it!


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: GBC on October 08, 2011, 06:27:28 PM
mmmm good point... xDD alright, im not leaving!! those jerks can just suck it!

:af:


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: Dot on October 08, 2011, 06:28:12 PM
it shouldnt since itallion does it all the time
if you want words to be censored you write them as they are
the forum censors it for you

mmmm good point... xDD

alright, im not leaving!! those jerks can just suck it!

that´s the spirit! now go make a stage!


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: DSX8 on October 08, 2011, 06:30:54 PM
:af:
that´s the spirit! now go make a stage!
lol i'll probably be releasing 2 or 3 stages tonight... record the updated version of great bay also... so i got some stuff to release :P


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: GBC on October 08, 2011, 06:32:48 PM
lol i'll probably be releasing 2 or 3 stages tonight... record the updated version of great bay also... so i got some stuff to release :P

yes! i need more stages because the ones i have.......


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: Dot on October 08, 2011, 06:35:11 PM
i just downloaded like 10 stages cuz i has like 20 empty slots...

+new stages would make 13 stages in one day!


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: DSX8 on October 08, 2011, 06:42:45 PM
yes! i need more stages because the ones i have.......
lol the 1's u have r.. what? O.o


i just downloaded like 10 stages cuz i has like 20 empty slots...

+new stages would make 13 stages in one day!
heheh yeah


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: GBC on October 08, 2011, 06:48:43 PM
lol the 1's u have r.. what? O.o heheh yeah

most of em i liked but got bored with...the only ones i like are

-dissidia stages
-greatbay
-tvc stages
-some stages mewtwo2000 made
-battlefeild melee




Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: DSX8 on October 08, 2011, 06:49:28 PM
most of em i liked but got bored with...the only ones i like are

-dissidia stages
-greatbay
-tvc stages
-some stages mewtwo2000 made
-battlefeild melee



hah well then... u'll like whats coming out tonight :P


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: GBC on October 08, 2011, 06:52:06 PM
hah well then... u'll like whats coming out tonight :P

are they by chance from the dissidia pack :af:


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: DSX8 on October 08, 2011, 06:53:42 PM
are they by chance from the dissidia pack :af:
yes, yes they r... and u'll like the sky on Edge of Madness ;D... this 1 im trying to get the comets to fall in the background but seems like these dang materials dont want to respond to my SRT0 files =/


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: GBC on October 08, 2011, 06:55:22 PM
yes, yes they r... and u'll like the sky on Edge of Madness ;D... this 1 im trying to get the comets to fall in the background but seems like these dang materials dont want to respond to my SRT0 files =/

:af:  i hope you get the comets working but if you dont i wont care


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: Dot on October 08, 2011, 06:58:12 PM
i just counted how many empty slots i have...

how many stages does the dissidia pack has?


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: DSX8 on October 08, 2011, 07:02:39 PM
:af:  i hope you get the comets working but if you dont i wont care

so far i havent... i might just make them transparent so that their not seen :P


i just counted how many empty slots i have...

how many stages does the dissidia pack has?

y dont cha count how many there r in the dissidia 012 stage pack to get the amount of stages (not only 1 of them isnt a stage)


edit: just to show u guys wat i did to Edge of Madness...
(http://img7.imageshack.us/img7/7315/img08102011181708.png)


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: GBC on October 08, 2011, 07:35:11 PM
so far i havent... i might just make them transparent so that their not seen :P y dont cha count how many there r in the dissidia 012 stage pack to get the amount of stages (not only 1 of them isnt a stage) edit: just to show u guys wat i did to Edge of Madness...
([url]http://img7.imageshack.us/img7/7315/img08102011181708.png[/url])


gimme gimme gimme lol

Edit: that was one of the ones i wanted from the pack!! the other two i find i want the most is the one withe spiraling steps(third row down second picture to the left) and the one that looks like your fighting over earth


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: DSX8 on October 08, 2011, 07:49:24 PM
gimme gimme gimme lol

Edit: that was one of the ones i wanted from the pack!! the other two i find i want the most is the one withe spiraling steps(third row down second picture to the left) and the one that looks like your fighting over earth
hahah the FF8 (Ultimecia's Castle) stage and the FF11 (Empyreal Paradox) stage ehh?

sadly those arnt made yet... right now its Edge of Madness, Dreams End, and Pandaemonium-Top Floor. But there will be more

already released stages r: Crystal World, Sky Fortress Bahamut, and Orphan's Cradle


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: GBC on October 08, 2011, 07:55:41 PM
hahah the FF8 (Ultimecia's Castle) stage and the FF11 (Empyreal Paradox) stage ehh? sadly those arnt made yet... right now its Edge of Madness, Dreams End, and Pandaemonium-Top Floor. But there will be more already released stages r: Crystal World, Sky Fortress Bahamut, and Orphan's Cradle

darn..i hope you make those soon and what picture is the dreams end and pandaemonium-topfloor


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: DSX8 on October 08, 2011, 07:58:15 PM
darn..i hope you make those soon and what picture is the dreams end and pandaemonium-topfloor
Dreams End is the on the right of Crystal World... and Pandaemonium-top floor is the 1 on the bottom right, which is under Empyreal Paradox


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: GBC on October 08, 2011, 08:02:36 PM
o ok..they both look awesome i favor dreams end more though :af:


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: DSX8 on October 08, 2011, 08:03:05 PM
o ok..they both look awesome i favor dreams end more though :af:
hahah.. well u'll see that more later tonight ;D


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: ItalianStallion on October 08, 2011, 08:26:35 PM
Hey man, I'm more than late to the party probably, but don't leave. I like your sexy imports, I know you put a lot of work into them. Don't let an argument with someone on the forum. cause you to leave.

Don't do that.

Now go find some DBZ obj imports ;o!


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: DSX8 on October 08, 2011, 08:29:10 PM
Hey man, I'm more than late to the party probably, but don't leave. I like your sexy imports, I know you put a lot of work into them. Don't let an argument with someone on the forum. cause you to leave.

Don't do that.

Now go find some DBZ obj imports ;o!
hah u have no clue how hard it is to find a DBZ stage... Dx

i might have to use 3Dmodelviewer+extractor


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: Dot on October 08, 2011, 08:29:37 PM
soooooooo

how about you change that title?


Title: Re: Demonslayerx8 Stages! Decided to stay and ignore hatemail! - 10/8
Post by: DSX8 on October 08, 2011, 08:33:19 PM
soooooooo

how about you change that title?
good idea :>.>palm:


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: ItalianStallion on October 08, 2011, 08:35:04 PM
hah u have no clue how hard it is to find a DBZ stage... Dx

i might have to use 3Dmodelviewer+extractor

Yeah I know man, you've already told me. I just wanted to cheer you up in a way lol.

And yeah, title change time. >_>


Title: Re: Demonslayerx8 Stages! Leave of ABSENCE... farewell - 10/8
Post by: SmashClash on October 08, 2011, 08:35:44 PM
hah u have no clue how hard it is to find a DBZ stage... Dx i might have to use 3Dmodelviewer+extractor
Anivernage has the DBZ BT 3 iso. =D
Can you get some? :)


Title: Re: Demonslayerx8 Stages! Decided to stay and ignore hatemail! - 10/8
Post by: DSX8 on October 08, 2011, 08:37:49 PM
Anivernage has the DBZ BT 3 iso. =D
Can you get some? :)
hmm if he's able to rip the models with 3D Ripper DX, then yes, i'd be happy =D

note: that program doesnt work with windows 7... so if he can do it, i'll give him total credit!


Title: Re: Demonslayerx8 Stages! Decided to stay and ignore hatemail! - 10/8
Post by: Segtendo on October 08, 2011, 08:42:14 PM
good idea :>.>palm:
That's the spirit!


Title: Re: Demonslayerx8 Stages! Decided to stay and ignore hatemail! - 10/8
Post by: DSX8 on October 08, 2011, 08:52:13 PM
haha yeah!


Title: Re: Demonslayerx8 Stages! Decided to stay and ignore hatemail! - 10/8
Post by: SmashClash on October 08, 2011, 09:14:09 PM
hmm if he's able to rip the models with 3D Ripper DX, then yes, i'd be happy =D note: that program doesnt work with windows 7... so if he can do it, i'll give him total credit!
I think I recall him being able to. =D


Title: Re: Demonslayerx8 Stages! Decided to stay and ignore hatemail! - 10/8
Post by: Pervyman Trigger on October 08, 2011, 09:18:52 PM
Wow, I seem to have missed alot today o-o Glad ya stayin and lookin forward tot hose stages ;D


Title: Re: Demonslayerx8 Stages! Decided to stay and ignore hatemail! - 10/8
Post by: DSX8 on October 08, 2011, 09:28:36 PM
I think I recall him being able to. =D
Orly? well can ya ask him to rip me the Ruined City stage? :af:


Wow, I seem to have missed alot today o-o Glad ya stayin and lookin forward tot hose stages ;D
yes u have


Title: Re: Demonslayerx8 Stages! Decided to stay and ignore hatemail! - 10/8
Post by: SmashClash on October 08, 2011, 09:33:26 PM
Orly? well can ya ask him to rip me the Ruined City stage? :af: yes u have
Sure. I'll PM him.


Title: Re: Demonslayerx8 Stages! Decided to stay and ignore hatemail! - 10/8
Post by: DSX8 on October 08, 2011, 09:36:28 PM
Sure. I'll PM him.

ok sweet, i hope he'll be able to do it ^_^


edit:
just to show u what Dream's End looks like...

(http://img406.imageshack.us/img406/2884/sendcomparing.png)


Title: Re: Demonslayerx8 Stages! Decided to stay and ignore hatemail! - 10/8
Post by: FF7Frieza on October 09, 2011, 08:41:13 AM
I loved fighting Jecht on that stage with Tidus's story in Dissidia (and Duodecim), and Jecht is being made by jokekid! I will be even happier once this comes out


Title: Re: Demonslayerx8 Stages! Decided to stay and ignore hatemail! - 10/8
Post by: GBC on October 09, 2011, 10:32:52 AM
ok sweet, i hope he'll be able to do it ^_^ edit: just to show u what Dream's End looks like...
([url]http://img406.imageshack.us/img406/2884/sendcomparing.png[/url])


looks great so far :af:


Title: Re: Demonslayerx8 Stages! Decided to stay and ignore hatemail! - 10/8
Post by: Pervyman Trigger on October 09, 2011, 10:34:04 AM
ok sweet, i hope he'll be able to do it ^_^


edit:
just to show u what Dream's End looks like...

([url]http://img406.imageshack.us/img406/2884/sendcomparing.png[/url])


Liken the look of that stage ;D


Title: Re: Demonslayerx8 Stages! Decided to stay and ignore hatemail! - 10/8
Post by: ItalianStallion on October 09, 2011, 12:13:36 PM
Oh [censored] do I have the perfect sky for that stage!


Title: Re: Demonslayerx8 Stages! Decided to stay and ignore hatemail! - 10/8
Post by: DSX8 on October 09, 2011, 01:58:52 PM
I loved fighting Jecht on that stage with Tidus's story in Dissidia (and Duodecim), and Jecht is being made by jokekid! I will be even happier once this comes out
hahah i had no clue he was making Ject at all o.o   *smells a PSA for him in the future*


looks great so far :af:

Liken the look of that stage ;D
thanks =D


Oh [censored] do I have the perfect sky for that stage!
wat'cha talking bout? this stage is supposed to have a space background... ok more like a starry background xD


Title: Re: Demonslayerx8 Stages! Decided to stay and ignore hatemail! - 10/8
Post by: slayermarth101 on October 09, 2011, 03:37:21 PM
My favorite dissidia stage in brawl!! I'm so gonna be owning CPUs on this. (make sure its CPU friendly. Wouldn't want then being retards and what not and suiciding everywhere)


Title: Re: Demonslayerx8 Stages! Decided to stay and ignore hatemail! - 10/8
Post by: DSX8 on October 09, 2011, 03:40:54 PM
My favorite dissidia stage in brawl!! I'm so gonna be owning CPUs on this. (make sure its CPU friendly. Wouldn't want then being retards and what not and suiciding everywhere)
haha dont worry... its all CPU friendly ;D


Title: Re: Demonslayerx8 Stages! Decided to stay and ignore hatemail! - 10/8
Post by: slayermarth101 on October 09, 2011, 05:27:13 PM
YESHZ!!!!


Title: Re: Demonslayerx8 Stages! Decided to stay and ignore hatemail! - 10/8
Post by: Pervyman Trigger on October 09, 2011, 06:10:44 PM
haha dont worry... its all CPU friendly ;D

Yay, I hat the stages where they kill themselves or run around like headless chickens =.=


Title: Re: Demonslayerx8 Stages! Decided to stay and ignore hatemail! - 10/8
Post by: DSX8 on October 10, 2011, 01:43:13 AM
hahah... sorry to DISSapoint every1.... but the recordings i made of my stages, they came out all glitchy >.>

so right now im bout to start re-record them!

Edge of Madness will be a 8min match (so that u can hear the brstm i made for it.. which im in love wit x3), and Dream's End will be a 4min match, along with Great bay V1.5 newest recording!  then in 2 days, will be a new release of Peach's Castle (Melee) V1.5, which has the changed size and updated textures thanks to Alma (i think thats his name)


Title: Re: Demonslayerx8 Stages! Decided to stay and ignore hatemail! - 10/8
Post by: Segtendo on October 10, 2011, 09:10:22 AM
Revamped Peach's Castle?
YES! :af2:


Title: Re: Demonslayerx8 Stages! Decided to stay and ignore hatemail! - 10/8
Post by: KTH on October 10, 2011, 09:23:09 AM
Ahhhhhhh...

Revamped, it's not too late. :p


Title: Re: Demonslayerx8 Stages! Decided to stay and ignore hatemail! - 10/8
Post by: DSX8 on October 10, 2011, 12:50:32 PM
well... here's the videos!!! sorry but there's 2 videos... Video 1 shows Great Bay V1.5, and Dream's End... and the 2nd 1 shows Edge of Madness (which i decided to make it as its own vid). U also get to see the menu screen, and that it doesnt LAG on the wii :P

anyways.. download links arnt made for the 2 Dissidia 012 stages yet.. but i can at least show u the video's.. ;D

ENJOY!!!

NEW STAGES RELEASED!!! Great Bay V1.5, Dissidia 012 Dream's End and Edge of Madness V1
http://www.youtube.com/watch?v=A_YZ5m0fwjU

http://www.youtube.com/watch?v=dn7L1L8nB78


Title: Re: Demonslayerx8 Stages! Decided to stay and ignore hatemail! - 10/8
Post by: GBC on October 10, 2011, 01:12:55 PM
 :patrick: so the download link should be done in 2secs then


Title: Re: Demonslayerx8 Stages! Decided to stay and ignore hatemail! - 10/8
Post by: DSX8 on October 10, 2011, 01:16:14 PM
:patrick: so the download link should be done in 2secs then
mmm no... i have to make the pics of the download links... and make the .zip files... ^^"

i was to tired last night to even do that after i recorded the stages


Title: Re: Demonslayerx8 Stages! Decided to stay and ignore hatemail! - 10/8
Post by: GBC on October 10, 2011, 01:25:09 PM
well making a zip is easy and taking pics of stages is easier than taking pics of chars so... :-\


Title: Re: Demonslayerx8 Stages! Decided to stay and ignore hatemail! - 10/8
Post by: ItalianStallion on October 10, 2011, 01:27:17 PM
DSX8, is the sky for Dream's end gonna be animated? If not, I got the perfect one for you,
that looks like that, but better.

Also, you should get some meteors Space Armada, and animate them. Although, I believe they're already animated.


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Dream's End and Edge of Madness - 10/10
Post by: DSX8 on October 10, 2011, 01:39:30 PM
well making a zip is easy and taking pics of stages is easier than taking pics of chars so... :-\

hahah true true xP


DSX8, is the sky for Dream's end gonna be animated? If not, I got the perfect one for you,
that looks like that, but better.

Also, you should get some meteors Space Armada, and animate them. Although, I believe they're already animated.

well i did animate it.. but i didnt like how it looked.. so i got rid of the SRT0 file for it.. so yeah lol

anyways... here's the download icons...
Dream's End Download
(http://img189.imageshack.us/img189/1170/senddownload.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23137)

Edge of Madness Download
(http://img267.imageshack.us/img267/4327/edgeofmadness.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23139)


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Dream's End and Edge of Madness GO - 10/10
Post by: slayermarth101 on October 10, 2011, 02:38:52 PM
Epic stages are epic. First to download both. ;)


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Dream's End and Edge of Madness GO - 10/10
Post by: Pervyman Trigger on October 10, 2011, 02:45:54 PM
Epic stages are epic. First to download both. ;)

Sure about that?


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Dream's End and Edge of Madness GO - 10/10
Post by: slayermarth101 on October 10, 2011, 02:53:00 PM
 Yes.


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Dream's End and Edge of Madness GO - 10/10
Post by: DSX8 on October 10, 2011, 02:56:41 PM
UPDATE!!!

RESULT SCREEN RELEASED!!!
(http://img843.imageshack.us/img843/9765/rsbe013.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23144)


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Dream's End and Edge of Madness GO - 10/10
Post by: GBC on October 10, 2011, 03:01:08 PM
 Yes.

nuh uh i was the first to get edge of madness because whrm i pressed the link it was still at 0 but all aside cool stages finally i can get rid of that dbz tournament stage


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Dream's End and Edge of Madness GO - 10/10
Post by: DSX8 on October 10, 2011, 03:02:44 PM
nuh uh i was the first to get edge of madness because whrm i pressed the link it was still at 0 but all aside cool stages finally i can get rid of that dbz tournament stage
lmao xDD

ya... that was like to cell-shaded for me, it was just like wind waker >_<


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Dream's End and Edge of Madness GO - 10/10
Post by: GBC on October 10, 2011, 03:04:49 PM
lmao xDD ya... that was like to cell-shaded for me, it was just like wind waker >_<

yea i thought the one KTH made was going to be better but the CPU's just kept jumping on the platforms and not going on the actual ground like idiots :P


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Dream's End and Edge of Madness GO - 10/10
Post by: Segtendo on October 10, 2011, 03:09:52 PM
Man.
It would be cool if someone made a Brawl-styled Outset Island.
That would look so sick. 8)


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Dream's End and Edge of Madness GO - 10/10
Post by: DSX8 on October 10, 2011, 03:11:23 PM
Man.
It would be cool if someone made a Brawl-styled Outset Island.
That would look so sick. 8)
heheh.... been workin on that with xxWutzMercyxx... so far, we got the buildings done, and the stone walls


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Dream's End and Edge of Madness GO - 10/10
Post by: Segtendo on October 10, 2011, 03:16:10 PM
You serious? O_o
Will it have a different fighting location than the watch tower?


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Dream's End and Edge of Madness GO - 10/10
Post by: DSX8 on October 10, 2011, 03:17:57 PM
You serious? O_o
Will it have a different fighting location than the watch tower?
yes it will :P

all i'll say is that its gonna look a bit.. realistic, still still brawl like textures


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Dream's End and Edge of Madness GO - 10/10
Post by: JBG on October 10, 2011, 03:57:16 PM
a brawl sized version... yeah i'll be doing 1 edit: and who wants twilight princess in their brawlz? I DO FA SUR! ([url]http://img844.imageshack.us/img844/6606/twilightprincesshyrulec.png[/url])


I have a lot of these models actually. Do you happen to have one of the Courtyard? I have one, but the textures are all shonky. And perhaps we could work together on some of these, as I've had the itch to do them for a long time, but never had the means.


Title: Re: Demonslayerx8 Stages! Dissidia 012 - Dream's End and Edge of Madness GO - 10/10
Post by: DSX8 on October 10, 2011, 03:58:55 PM
I have a lot of these models actually. Do you happen to have one of the Courtyard? I have one, but the textures are all shonky. And perhaps we could work together on some of these, as I've had the itch to do them for a long time, but never had the means.
add me on msn and we'll discuss :af:


Title: Re: Demonslayerx8 Stages! Majora's Mask - Clock Town Sewers Preview - 10/10
Post by: DSX8 on October 10, 2011, 10:31:27 PM
SORRY FOR DOUBLE POOOOOOOOOOOOOOOOST!!!!

i'd like to finally show a preview of a stage from... DUN DUN DUN DUUUUUUUN!!! MAJORA'S MASK!!!

(http://img262.imageshack.us/img262/9666/pic43tmpx.jpg)


Title: Re: Demonslayerx8 Stages! Majora's Mask - Clock Town Sewers Preview - 10/10
Post by: ✿Zelia✿ on October 10, 2011, 10:38:55 PM
SORRY FOR DOUBLE POOOOOOOOOOOOOOOOST!!!!

i'd like to finally show a preview of a stage from... DUN DUN DUN DUUUUUUUN!!! MAJORA'S MASK!!!

([url]http://img262.imageshack.us/img262/9666/pic43tmpx.jpg[/url])

http://www.youtube.com/watch?v=VoW9czgQBqE

That's awesome. :3


Title: Re: Demonslayerx8 Stages! Majora's Mask - Clock Town Sewers Preview - 10/10
Post by: DSX8 on October 10, 2011, 11:05:29 PM
yes, yes it is


Title: Re: Demonslayerx8 Stages! Majora's Mask - Clock Town Sewers Preview - 10/10
Post by: ItalianStallion on October 11, 2011, 01:02:11 AM
That place is cool, but I mean out of ALL the sexy ass places in Majora's Mask, really?

Still, I'm probably gonna download this, lol.

<_<!


Title: Re: Demonslayerx8 Stages! Majora's Mask - Clock Town Sewers Preview - 10/10
Post by: DSX8 on October 11, 2011, 01:04:54 AM
That place is cool, but I mean out of ALL the sexy ass places in Majora's Mask, really?

Still, I'm probably gonna download this, lol.

<_<!
no need to worry.. im also doing Deku Palace, and that Zora's Domain... and maybe the N64 version of Great Bay ;D


Title: Re: Demonslayerx8 Stages! Majora's Mask - Clock Town Sewers Preview - 10/10
Post by: Mewtwo2000 on October 11, 2011, 03:01:15 AM
I'm glad, those aren't in my plans xD

Well, Zora's Domain is, but not Majora's  :kdance:

EDIT: By the way, I've seen you've released a results screen. You may be interested in knowing that replacing all the scenedatas with the one in your stage kills the camera. I suppose you noticed it. If you want that not to happen, you should restore the original scenedatas back to the file, and edit the lights for each, instead of replacing the brres files. You can also make the changes only to one of them, hex-find those changes, and replace all the data which is the same to the one you've replaced. This way, the camera would be as always, and light should look like you want.


Title: Re: Demonslayerx8 Stages! Majora's Mask - Clock Town Sewers Preview - 10/10
Post by: Segtendo on October 11, 2011, 07:15:21 AM
Ha.
Sweet :af:


Title: Re: Demonslayerx8 Stages! Majora's Mask - Clock Town Sewers Preview - 10/10
Post by: DSX8 on October 11, 2011, 12:17:49 PM
I'm glad, those aren't in my plans xD

Well, Zora's Domain is, but not Majora's  :kdance:

EDIT: By the way, I've seen you've released a results screen. You may be interested in knowing that replacing all the scenedatas with the one in your stage kills the camera. I suppose you noticed it. If you want that not to happen, you should restore the original scenedatas back to the file, and edit the lights for each, instead of replacing the brres files. You can also make the changes only to one of them, hex-find those changes, and replace all the data which is the same to the one you've replaced. This way, the camera would be as always, and light should look like you want.
well i tried using the original scenedata's, but any changes i did to it always left a white fog behind the chair and blocks out the background o.e
....................
i have thought bout giving the scenedata the original result screen camera angle


Ha.
Sweet :af:
sweet indeed... and this time i was able to add more to the sewers stage :P


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: DSX8 on October 12, 2011, 10:21:45 AM
.... will be out later today!! like when im back home from work that is.

http://www.youtube.com/watch?v=YCmKzr-GMtE

Also.... here's some stage preview... :>.>:

(http://img829.imageshack.us/img829/5364/sbossroom.png)
(http://img191.imageshack.us/img191/4852/southclocktown.png)
(http://img31.imageshack.us/img31/4553/southernswamp.png)
(http://img593.imageshack.us/img593/9038/dekupalacepreview.png)
(http://img560.imageshack.us/img560/9092/greatbayn64preview.png)
(http://img839.imageshack.us/img839/3954/insidethemoonpreview.png)


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: DSX8 on October 12, 2011, 12:17:14 PM
Hey DSX, you should turn the original Great Bay from the Majora's Mask into an alternate stage of Melee's version. lol

Would be cool, just a thought. Can't wait for the Majoras mask stages though. :)
hahah i plan on doing that xP

i just gotta rotate the polygons for the platform to a different angle, then it'll be like the melee great bay... except w/o the turtle, and floating rock... and tingle lol  (i removed his arse in so many of these rips)


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: ✿Zelia✿ on October 12, 2011, 12:23:09 PM
.... will be out later today!! like when im back home from work that is.

[url]http://www.youtube.com/watch?v=YCmKzr-GMtE[/url]

Also.... here's some stage preview... :>.>:

([url]http://img829.imageshack.us/img829/5364/sbossroom.png[/url])
([url]http://img191.imageshack.us/img191/4852/southclocktown.png[/url])
([url]http://img31.imageshack.us/img31/4553/southernswamp.png[/url])
([url]http://img593.imageshack.us/img593/9038/dekupalacepreview.png[/url])
([url]http://img560.imageshack.us/img560/9092/greatbayn64preview.png[/url])
([url]http://img839.imageshack.us/img839/3954/insidethemoonpreview.png[/url])

...

I loving the pics, dude. :3


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: ItalianStallion on October 12, 2011, 12:28:14 PM
[censored]ing Deku Palace! I love that place!

I also see Clock Town, the place where you fight Majora, another version of Deku Palace by the Twin Rova's shop probably or maybe that guy that gives you a camera to take pictures of an Octorok <_<.

And I see that place by the tree. Cool as [censored] man.


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: DSX8 on October 12, 2011, 12:32:56 PM
...

I loving the pics, dude. :3
glad that they can be loved by other than me x3


[censored]ing Deku Palace! I love that place!

I also see Clock Town, the place where you fight Majora, another version of Deku Palace by the Twin Rova's shop probably or maybe that guy that gives you a camera to take pictures of an Octorok <_<.

And I see that place by the tree. Cool as [censored] man.
in order:

Majora's Boss Room
South Clock Town
Southern Swamps
Deku Palace
Great Bay
Moon Garden (place inside the moon)


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: Mewtwo2000 on October 12, 2011, 12:40:59 PM
Mmm... The boss room is in my plans too... Are you importing it like you have done lately?

*sigh* ._.


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: DSX8 on October 12, 2011, 12:42:13 PM
Mmm... The boss room is in my plans too... Are you importing it like you have done lately?

*sigh* ._.
dude... relax... i kno that ur version will be better than mine >.>"

the boss room doesnt even have all of the polygons like it does in MM


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: Mewtwo2000 on October 12, 2011, 12:49:19 PM
I'm relaxed... it's just that half of the last imports by you are needing fixes by others... And... well... That's sad...

That room is really colorful. And it will never look even similar to majora's mask with a simple copy-paste import. Imports can be cool, but... Not this way...

Just do what you feel like doing. If people like those stages the way they are, it's fine to me


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: GBC on October 12, 2011, 01:20:43 PM
stages im looking forward too

1.deku palace
2.clock town
3.majoras boss room

the others....ill get em...but....idk....


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: DSX8 on October 12, 2011, 03:15:17 PM
I'm relaxed... it's just that half of the last imports by you are needing fixes by others... And... well... That's sad...

That room is really colorful. And it will never look even similar to majora's mask with a simple copy-paste import. Imports can be cool, but... Not this way...

Just do what you feel like doing. If people like those stages the way they are, it's fine to me
ya... i kno wat u mean... obj imports cant even have 2 textures on a material... which is what i'd like to have... but when the dae to mdl0 is done, then i can massively improve that stage... except now i cant work on anythin now since i broke my left arm today... first day of work >.>


stages im looking forward too

1.deku palace
2.clock town
3.majoras boss room

the others....ill get em...but....idk....
lol... well things r on hold now... so ya >.>


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: Segtendo on October 12, 2011, 03:34:53 PM
@Thread title
:happy:


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: DSX8 on October 12, 2011, 03:36:57 PM
except now i cant work on anythin now since i broke my left arm today... first day of work >.>

lol... well things r on hold now... so ya >.>
lol seggy read that... xD


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: slayermarth101 on October 12, 2011, 04:37:37 PM
That's sad, but the way you said it make me chuckle...


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: Segtendo on October 12, 2011, 04:38:34 PM
lol seggy read that... xD
Seggy sad :oshi:


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: GBC on October 12, 2011, 04:56:12 PM
hey dsx8 i have some obj and texture files for marios house from paper mario n64....do you want em??? id really like to have this stage :af:


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: DSX8 on October 12, 2011, 06:28:50 PM
*points up to the last post i made*

lol didnt i made myself clear?

but still.... *thinks*.... sure send me that obj file + textures


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: GBC on October 12, 2011, 06:53:16 PM
*points up to the last post i made* lol didnt i made myself clear? but still.... *thinks*.... sure send me that obj file + textures

i know your arms broken and stuff but i was going to give em to you so you can work on em later and ok ill send you the file in 2 seconds


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: DSX8 on October 12, 2011, 06:54:34 PM
i know your arms broken and stuff but i was going to give em to you so you can work on em later and ok ill send you the file in 2 seconds
*2 secs has passed*... :>.>:  dont keep me waiting boi!  :happy:


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: GBC on October 12, 2011, 06:57:48 PM
lol well actually im going to send you all my stage models they will include

-paper mario house
-some mario 64 stages
- some zelda 64 stuff if i can find where they are at on my comp :/


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: DSX8 on October 12, 2011, 06:58:28 PM
ah ok


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: GBC on October 12, 2011, 07:13:22 PM
ah ok

there i sent them...i hope you can use em...:srs:


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: DSX8 on October 12, 2011, 08:06:14 PM
there i sent them...i hope you can use em...:srs:
lolk


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: Ryan on October 14, 2011, 01:43:32 AM
I didnt liked the changes which were made on your Peach's Castle so far. So i decided to make my own one like i did with Great Bay.

I carefully checked the original Castle in Melee to rezise it and watched the shades. Now the size is almost exactly like in Melee. I fixed all issues with the collisions, shadows, Camera and Death Boundaries. Pokemon Trainer positions and Spawnpoints got fixed as well.
Due to Mewtwos help, the waterfall dosent stops anymore and moves with almost the same speed like in Melee. I'm about to fix the shades by editing the textures, im trying my best to get the Melee shaded look.
Besides that im also about to add proper Clouds to the sky and i was able to fix the texture issues of the sky so the annoying borders of the textures can no longer be seen.

Anyways this is my progress so far, you guys can criticize it if you want to, but keep in mind that its not done yet. Just check out the changes on this before/after view:

(http://www.bilderload.com/bild/148338/rpcSYTCN.png)


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: DSX8 on October 14, 2011, 03:54:36 AM
I didnt liked the changes which were made on your Peach's Castle so far. So i decided to make my own one like i did with Great Bay.

I carefully checked the original Castle in Melee to rezise it and watched the shades. Now the size is almost exactly like in Melee. I fixed all issues with the collisions, shadows, Camera and Death Boundaries. Pokemon Trainer positions and Spawnpoints got fixed as well.
Due to Mewtwos help, the waterfall dosent stops anymore and moves with almost the same speed like in Melee. I'm about to fix the shades by editing the textures, im trying my best to get the Melee shaded look.
Besides that im also about to add proper Clouds to the sky and i was able to fix the texture issues of the sky so the annoying borders of the textures can no longer be seen.

Anyways this is my progress so far, you guys can criticize it if you want to, but keep in mind that its not done yet. Just check out the changes on this before/after view:

([url]http://www.bilderload.com/bild/148338/rpcSYTCN.png[/url])

meh... looks fine so far... except i just use the textures that were ripped directly from the stage.. well glad that mewtwo2000 fixed that srt0 file... not even sure how he's able t fix that looping issue, i tried so many times by hexing and it would always freeze... he's just a genius and that makes me jealous of him >.>


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: Mewtwo2000 on October 14, 2011, 04:18:29 AM
Don't feel that jealous, I know things about srt0 files, but in this case, I wasn't able to fix your file. It was a little messy, don't know where did you get it from. I was able to change the speed and such, but it was still stopping. And I wasn't gonna lose more time (I was about 3 hours trying to loop it), so I got the one in my M64 Peach's Castle, which fits just perfectly.


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: ♤♡◇♧ on October 14, 2011, 05:49:14 AM
@DSX8
Not to sound rude or anything, but why didn't you use the resize of Peach's Castle I made for you?


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: Segtendo on October 14, 2011, 06:45:56 AM
Ehh...
The textures seem too saturated, or something, in those screens...


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: LCCoolJ95 on October 14, 2011, 08:43:14 AM
I didnt liked the changes which were made on your Peach's Castle so far. So i decided to make my own one like i did with Great Bay. I carefully checked the original Castle in Melee to rezise it and watched the shades. Now the size is almost exactly like in Melee. I fixed all issues with the collisions, shadows, Camera and Death Boundaries. Pokemon Trainer positions and Spawnpoints got fixed as well. Due to Mewtwos help, the waterfall dosent stops anymore and moves with almost the same speed like in Melee. I'm about to fix the shades by editing the textures, im trying my best to get the Melee shaded look. Besides that im also about to add proper Clouds to the sky and i was able to fix the texture issues of the sky so the annoying borders of the textures can no longer be seen. Anyways this is my progress so far, you guys can criticize it if you want to, but keep in mind that its not done yet. Just check out the changes on this before/after view: ([url]http://www.bilderload.com/bild/148338/rpcSYTCN.png[/url])
Ok, this is much better than the original. WHERE'S MUTE CITY?! lol jk


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: KTH on October 14, 2011, 09:25:24 AM
I WANT IT


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: DSX8 on October 14, 2011, 09:13:56 PM
Don't feel that jealous, I know things about srt0 files, but in this case, I wasn't able to fix your file. It was a little messy, don't know where did you get it from. I was able to change the speed and such, but it was still stopping. And I wasn't gonna lose more time (I was about 3 hours trying to loop it), so I got the one in my M64 Peach's Castle, which fits just perfectly.
the srt0 file i used was Final Destinations obi.srt0... since that was like the only srt0 file that would work with my stage, not sure y tho... =/


@DSX8
Not to sound rude or anything, but why didn't you use the resize of Peach's Castle I made for you?
cause i lost that file due to my hard drive dying out on me :oshi:


Title: Re: Demonslayerx8 Stages! SSBM Peach's Castle V1.5 Release late today - 10/12
Post by: GBC on October 14, 2011, 09:50:42 PM
cool peaches castle...even though the cpu's do the old "ima try and run through the middle of the stage even though theres a block here" its still a good replica  :D.....what stage is next??


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: DSX8 on October 14, 2011, 11:16:34 PM
dunno... im thinking of leaving KCMM for good, and going to LST... im so sick and [censored]ing tired of that error 500 and error 503 -_-


and speak of the devil... 7 error 500's while doing this post >.>

and i kno that my thread on there hasnt been updated since August i believe... *updates it* (http://lsteam.proboards.com/index.cgi?board=stages&action=display&thread=119)


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: Segtendo on October 14, 2011, 11:30:20 PM
inb4noobsthinkyouareleavingforever


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: DSX8 on October 14, 2011, 11:31:29 PM
inb4noobsthinkyouareleavingforever
hahah yeah.... but idgaff... let them think all they want... and i just got a error 503 now >.>


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: ♤♡◇♧ on October 15, 2011, 05:22:49 AM
cause i lost that file due to my hard drive dying out on me :oshi:
Ah well, the resize you used is pretty accurate to it.


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: Puraidou on October 15, 2011, 12:06:34 PM
Another one going to LST.. still not gonna go there tbh, i have you on msn ;D


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: DSX8 on October 15, 2011, 12:58:18 PM
Another one going to LST.. still not gonna go there tbh, i have you on msn ;D
lol just go there man >.>


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: Segtendo on October 15, 2011, 02:04:32 PM
Another one going to LST.. still not gonna go there tbh, i have you on msn ;D
You have an account there r)


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: Enigmatic on October 15, 2011, 06:47:27 PM
Not leaving for LST. I made an account there forever ago in case Beyond did another one of those "post here and get your request made" competitions, but I'm not switching.


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: Pervyman Trigger on October 15, 2011, 06:56:35 PM
As long as your stages make it here to the vault move where ever my friend ;D


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: Puraidou on October 15, 2011, 08:11:59 PM
You have an account there r)
Still not going there r)


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: Mansta8 on October 15, 2011, 10:37:02 PM
I go to different forums all the time, I'm going to be at both. Not like an [censored] that stays in one place. >.>


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: DSX8 on October 15, 2011, 10:47:18 PM
Not leaving for LST. I made an account there forever ago in case Beyond did another one of those "post here and get your request made" competitions, but I'm not switching.
ah i see lol


As long as your stages make it here to the vault move where ever my friend ;D
lol depends on what happens to KCMM next.. lol


Still not going there r)
lol just go >.>


I go to different forums all the time, I'm going to be at both. Not like an [censored] that stays in one place. >.>
lol >.>


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: Pervyman Trigger on October 15, 2011, 10:49:16 PM
lol depends on what happens to KCMM next.. lol

Hopefully lives.... and gets even better :af2:


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: Puraidou on October 16, 2011, 09:04:52 AM
lol just go >.>
Nope


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: ForOhFor Error on October 16, 2011, 10:21:04 AM
You do realize that the attacks causing the errors have been stopped?


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: slayermarth101 on October 16, 2011, 10:47:38 AM
^


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: DSX8 on October 16, 2011, 01:00:43 PM
well im still getting them for some reason.. >.>


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: Segtendo on October 16, 2011, 01:36:44 PM
well im still getting them for some reason.. >.>
I've been getting a bunch too...


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: DSX8 on October 17, 2011, 12:52:10 AM
yeah... and i just got 1 while trying to reply on here....

just some videos.... >.>   3 in fact

Crystal World with Shaders
http://www.youtube.com/watch?v=jnACITtvp4A

Mute City Animation Progress
http://www.youtube.com/watch?v=7V4I3HDpHfI

Sonic Adventure 1 - Echidna Temple (Stage Request by Kit Ballard)
http://www.youtube.com/watch?v=jvKRmz1G0cM


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: Mewtwo2000 on October 17, 2011, 02:53:11 AM
Erm... DSX8, one thing...

Try doing this with that dissidia model:

Material Tool -> To all -> Flag5 = 0

Maybe that fixes those horrible black squares in the background ._.


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: slayermarth101 on October 17, 2011, 07:06:56 AM
You take stage request...


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: Segtendo on October 17, 2011, 09:33:53 AM
I didn't know Kit requested that o.o
I thought she did it by herself.


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: DSX8 on October 17, 2011, 04:28:51 PM
Erm... DSX8, one thing...

Try doing this with that dissidia model:

Material Tool -> To all -> Flag5 = 0

Maybe that fixes those horrible black squares in the background ._.
hmm... i just tried that... and yet it still didnt fix them... it didnt even change flag5 at all... even when i input it as a 0, it still stays as 1 in brawlbox.... so imma have to manually edit those in BB.

You take stage request...
depends on how they look really... ^^''


I didn't know Kit requested that o.o
I thought she did it by herself.
lol she was having trouble making it as a stage... so she requested me to do it... and now me and her r adding ALOT of more stuff to it... so now its become a COLLAB!!! =D

with my importing technique's, and her animations... we're gonna bomb!


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: Puraidou on October 17, 2011, 04:39:41 PM
Perm leaving my ass, your posting here hasn't decreased at all ¦3


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: DSX8 on October 17, 2011, 04:49:19 PM
well then... how's this... *locks topic*


....

*unlocks topic after 3 hours*


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: Pervyman Trigger on October 17, 2011, 11:33:46 PM
lol she was having trouble making it as a stage... so she requested me to do it... and now me and her r adding ALOT of more stuff to it... so now its become a COLLAB!!! =D

with my importing technique's, and her animations... we're gonna bomb!

Lookin forward to it :D


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: Mewtwo2000 on October 18, 2011, 03:16:03 AM
hmm... i just tried that... and yet it still didnt fix them... it didnt even change flag5 at all... even when i input it as a 0, it still stays as 1 in brawlbox.... so imma have to manually edit those in BB.

Press 'enter' right after writing the number... ._.


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: Segtendo on October 18, 2011, 07:25:03 AM
Why did you unlock this thread, DSX8?


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: Puraidou on October 18, 2011, 07:39:12 AM
Why did you unlock this thread, DSX8?
Attention, he wants it :3


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: PAVGN on October 18, 2011, 04:00:04 PM
Press 'enter' right after writing the number... ._.

I find the fact that you had to write that kind of....sad.


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: DSX8 on October 18, 2011, 04:46:30 PM
Press 'enter' right after writing the number... ._.
hmm... thats what i did... still no change... but now i kno that Flag5 is for transparency


Title: Re: Demonslayerx8 Stages! Permamentally leaving, FIND ME ON LST! 10/14
Post by: Ricky (Br3) on October 18, 2011, 05:46:38 PM
Don't forget to work on OUR collab as well =S


Title: Re: Demonslayerx8 Stages! will now only post updates only - 10/18
Post by: DSX8 on October 18, 2011, 06:03:39 PM
Don't forget to work on OUR collab as well =S

dont worry, im already workin on it pal :D


also... just a lil pic to show what im doing to crystal world... now that shaders r working on every dissidia 012 model i have now (some stages r already complete, just not releasing them till the stage pack)

(http://img513.imageshack.us/img513/4696/crystalworldgloweffect.png)
kinda having issue's with the glow effect and the orb + sky transparent effect


Title: Re: Demonslayerx8 Stages! will now only post updates only - 10/18
Post by: GBC on October 18, 2011, 08:01:32 PM
dont worry, im already workin on it pal :D


also... just a lil pic to show what im doing to crystal world... now that shaders r working on every dissidia 012 model i have now (some stages r already complete, just not releasing them till the stage pack)

([url]http://img513.imageshack.us/img513/4696/crystalworldgloweffect.png[/url])
kinda having issue&#039;s with the glow effect and the orb + sky transparent effect


if the transparency is effecting the skys darkness then deffinitely fix that first if not...make the sky dark itll make it look more epic this way


Title: Re: Demonslayerx8 Stages! will now only post updates only - 10/18
Post by: ItalianStallion on October 18, 2011, 08:56:14 PM
Wow now THAT looks like some from Dissidia. It was so dead before.

When you release it, I'll for sure get it.


Title: Re: Demonslayerx8 Stages! will now only post updates only - 10/18
Post by: Puraidou on October 19, 2011, 01:05:30 AM
"Demonslayerx8 Stages! will now only post updates only - 10/18"

Called it :3



Stage's looking cool o.o


Title: Re: Demonslayerx8 Stages! will now only post updates only - 10/18
Post by: DSX8 on October 19, 2011, 04:13:28 PM
"Demonslayerx8 Stages! will now only post updates only - 10/18"

Called it :3

lol so wat... >.>


Wow now THAT looks like some from Dissidia. It was so dead before.

When you release it, I'll for sure get it.

hah yeah... im trying to get these stages to look like they do in the original game.. so ya


anyways... just to get on board the HYPE TRAIN!!!
(http://img268.imageshack.us/img268/5480/phantomtrain.png)


Title: Re: Demonslayerx8 Stages! will now only post updates only - 10/18
Post by: Friedslick6 on October 19, 2011, 05:08:50 PM
...lol there's only like 3 seats on that carriage.


Title: Re: Demonslayerx8 Stages! will now only post updates only - 10/18
Post by: GBC on October 19, 2011, 06:16:01 PM
that train is a must have...nuff said....


Title: Re: Demonslayerx8 Stages! will now only post updates only - 10/18
Post by: Segtendo on October 19, 2011, 06:44:56 PM
Where is it from?
Something Final Fantasy, I bet.


Title: Re: Demonslayerx8 Stages! will now only post updates only - 10/18
Post by: DSX8 on October 19, 2011, 07:18:31 PM
...lol there's only like 3 seats on that carriage.
more is being added... nuff said :P


that train is a must have...nuff said....
indeed...


Where is it from?
Something Final Fantasy, I bet.
Dissidia 012 - Final Fantasy 6 - Phantom Forest/Train


Title: Re: Demonslayerx8 Stages! will now only post updates only - 10/18
Post by: Segtendo on October 19, 2011, 07:55:00 PM
Heh.
So I WAS right :P


Title: Re: Demonslayerx8 Stages! will now only post updates only - 10/18
Post by: DSX8 on October 19, 2011, 08:30:43 PM
Heh.
So I WAS right :P

indeed u were..... time for ingame pics of the HYPE train!
note: the stage has been more resized since these pics

(http://img401.imageshack.us/img401/1811/al1110191756binout.jpg)
(http://img443.imageshack.us/img443/5996/al1110191754binoutr.jpg)


Title: Re: Demonslayerx8 Stages! will now only post updates only - 10/18
Post by: Segtendo on October 19, 2011, 08:31:48 PM
What's with that background? O_o


Title: Re: Demonslayerx8 Stages! will now only post updates only - 10/18
Post by: DSX8 on October 19, 2011, 08:40:01 PM
What's with that background? O_o
its a forest... thats wat it looks like in dissidia 012


Title: Re: Demonslayerx8 Stages! will now only post updates only - 10/18
Post by: Segtendo on October 19, 2011, 08:41:49 PM
Oh.
I couldn't tell. It looked all garbled to me for a second.


Title: Re: Demonslayerx8 Stages! will now only post updates only - 10/18
Post by: DSX8 on October 19, 2011, 08:45:26 PM
Oh.
I couldn't tell. It looked all garbled to me for a second.
lol search up videos of the stage then mate


Title: Re: Demonslayerx8 Stages! Crystal World's newest improvements - 10/22
Post by: DSX8 on October 22, 2011, 10:00:18 PM
crystal world's new improvements.... that is all >.>

http://www.youtube.com/watch?v=Wa60HVcTuxE


Title: Re: Demonslayerx8 Stages! will now only post updates only - 10/18
Post by: Segtendo on October 22, 2011, 10:02:30 PM
Man. That orb is super sexy.


Title: Re: Demonslayerx8 Stages! will now only post updates only - 10/18
Post by: Pervyman Trigger on October 22, 2011, 10:06:19 PM
Crystal World is one of my favorite stages for some reason (Behind a certain 3) :af: And I am likin the improvements


Title: Re: Demonslayerx8 Stages! Crystal World's newest improvements - 10/22
Post by: DSX8 on October 22, 2011, 10:07:11 PM
Man. That orb is super sexy.
yes it is :vyse:


Crystal World is one of my favorite stages for some reason (Behind a certain 3) :af: And I am likin the improvements

hah so u dont say...


Title: Re: Demonslayerx8 Stages! Crystal World's newest improvements - 10/22
Post by: Pervyman Trigger on October 22, 2011, 10:17:29 PM
hah so u dont say...


Oh, but I do (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/This/Resized/Triggerface.png)


Title: Re: Demonslayerx8 Stages! Crystal World's newest improvements - 10/22
Post by: DSX8 on October 22, 2011, 10:21:24 PM
Oh, but I do ([url]http://i.imgur.com/sGBOR.png[/url])

lol

anyways.... just some rl updates.... i now got myself a new laptop on friday night, so now i can get bak to doing more hacks... downside, 3D ripper DX does work for my dolphin now, but yet, when i press the ripping key, it doesnt rip anything due to my F1 to F12 keys being used as laptop commands, and i have to hold the "fn" key JUST to use the F1 to F12 keys regularly, and doing that doesnt rip anything... so i think i MIGHT have to use a usb keyboard to do it... Dx


Title: Re: Demonslayerx8 Stages! Crystal World's newest improvements - 10/22
Post by: Pervyman Trigger on October 22, 2011, 10:59:53 PM
Well that's good and bad o-o. Hopefully it ultimately helps you with your hacking.


Title: Re: Demonslayerx8 Stages! Crystal World's newest improvements - 10/22
Post by: Segtendo on October 22, 2011, 11:00:18 PM
Oh, but I do ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/This/Resized/Triggerface.png[/url])

Volnutt would be proud.


Title: Re: Demonslayerx8 Stages! Crystal World's newest improvements - 10/22
Post by: Pervyman Trigger on October 23, 2011, 01:52:16 AM
Volnutt would be proud.

Yes, Yes he would (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/This/Resized/Triggervyse.png)


Title: Re: Demonslayerx8 Stages! Crystal World's newest improvements - 10/22
Post by: DSX8 on October 23, 2011, 02:42:24 AM
Yes, Yes he would ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/This/Resized/Triggervyse.png[/url])

and now he's more proud.... o-e


Title: Re: Demonslayerx8 Stages! Crystal World's newest improvements - 10/22
Post by: Pervyman Trigger on October 23, 2011, 02:54:06 AM
Going off topic now (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/This/Resized/Triggersrs.png)


Title: Re: Demonslayerx8 Stages! Crystal World's newest improvements - 10/22
Post by: DSX8 on October 23, 2011, 01:40:11 PM
Going off topic now ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/This/Resized/Triggersrs.png[/url])

indeed it is.... indeed... >.>"


Title: Re: Demonslayerx8 Stages! Crystal World's newest improvements - 10/22
Post by: slayermarth101 on October 23, 2011, 02:57:40 PM
Sooooo....... What's left in the dissidia pack?


Title: Re: Demonslayerx8 Stages! Crystal World's newest improvements - 10/22
Post by: DSX8 on October 23, 2011, 03:00:45 PM
Sooooo....... What's left in the dissidia pack?
well... once the DAE to MDL0 is released in a few mins... imma be remaking EVERY stage... so look out for that ;D


Title: Re: Demonslayerx8 Stages! Crystal World's newest improvements - 10/22
Post by: slayermarth101 on October 23, 2011, 03:49:26 PM
And thats gonna take how long? (not rushing)


Title: Re: Demonslayerx8 Stages! Crystal World's newest improvements - 10/22
Post by: DSX8 on October 23, 2011, 04:13:27 PM
And thats gonna take how long? (not rushing)
hmm... depends on what i do really... since now i can do MORE stuff to the stages now, it'll be more longer to release ;D


Title: Re: Demonslayerx8 Stages! Crystal World's newest improvements - 10/22
Post by: slayermarth101 on October 23, 2011, 05:10:06 PM
Which means the stages will have more detail? I hope you give previews. Previews are a kcmm members best friend.


Title: Re: Demonslayerx8 Stages! Crystal World's newest improvements - 10/22
Post by: DSX8 on October 23, 2011, 05:21:27 PM
Which means the stages will have more detail? I hope you give previews. Previews are a kcmm members best friend.
well once i get these dae's to IMPORT properly... then i'll show previews...


Title: Re: Demonslayerx8 Stages! Crystal World's newest improvements - 10/22
Post by: Pervyman Trigger on October 23, 2011, 06:15:36 PM
Which means the stages will have more detail? I hope you give previews. Previews are a kcmm members best friend.


RELEASES are our best friends (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/This/Resized/Triggervyse.png) Previews are like the friends we hate but like


Title: Re: Demonslayerx8 Stages! Crystal World's newest improvements - 10/22
Post by: DSX8 on October 23, 2011, 06:20:50 PM
RELEASES are our best friends ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/This/Resized/Triggervyse.png[/url]) Previews are like the friends we hate but like

hah well me and blackjax r fixing on an error for models that has no bones, and he did get it fxed, but now models with bones wont import properly... so still workin on that bug fix


Title: Re: Demonslayerx8 Stages! Crystal World's newest improvements - 10/22
Post by: Friedslick6 on October 23, 2011, 06:25:08 PM
Frantic, behind-the-scenes fixes.
Those are the worst kind of fixes >_> .


Title: Re: Demonslayerx8 Stages! Crystal World's newest improvements - 10/22
Post by: DSX8 on October 23, 2011, 08:28:45 PM
Frantic, behind-the-scenes fixes.
Those are the worst kind of fixes >_> .
hah ya, but its fixed now, and crystal world is now being re-worked on ;D


Title: Re: Demonslayerx8 Stages! Crystal World's newest improvements - 10/22
Post by: slayermarth101 on October 23, 2011, 09:01:56 PM
Hey DSX8 do you by chance know how to turn a .obj file into a .pcs file?


Title: Re: Demonslayerx8 Stages! Crystal World's newest improvements - 10/22
Post by: DSX8 on October 23, 2011, 10:57:54 PM
Hey DSX8 do you by chance know how to turn a .obj file into a .pcs file?

this again...? lol... i can make it as a dae to mdl0 converter... easy to do

(http://img809.imageshack.us/img809/3870/daeworkinimports.png)

just whats been going on with this new BB.... Crystal world has a total of 7 bones now, and Dreams end with a total of 3 atm... this is going to be 1 epic BB!


edit: NOW THAT THERE'S A MODEL IMPORT SECTION, THIS THREAD HAS NOW BEEN MOVED!!
lets now start anew here! (http://forums.kc-mm.com/index.php?topic=35139.msg720327#msg720327)