Title: Strange problem with Luigi /w hair by dingoberriz... Post by: KTH on February 17, 2011, 12:27:19 PM Something can help me with my Mister L please? I have a problem with some animation :
(http://i56.tinypic.com/ifpjso.jpg) That happened only with some animation : - Grab - Charge Smash Up - Second Jump And another. I have use for the base the hack by dingoberriz, Luigi with hair : http://forums.kc-mm.com/Gallery/BrawlView.php?Number=9445 Can you help me please? Title: Re: Strange problem with Luigi /w hair by dingoberriz... Post by: 8o8 Dark on February 17, 2011, 12:53:07 PM It's most likely the PSA and Texture/ModelTexture don't work together, for example: If you were to use the Cloud PSA (Ike Version) with Ichigo, then when Ichigo-Cloud uses Firaga, then he'll do his T-Pose and Firaga will be in his body, and will be frozen until hit. :af2:
Title: Re: Strange problem with Luigi /w hair by dingoberriz... Post by: KTH on February 17, 2011, 02:24:28 PM I don't use a PSA or FitMotion.pac.
Title: Re: Strange problem with Luigi /w hair by dingoberriz... Post by: 8o8 Dark on February 17, 2011, 03:27:20 PM Is it a ModelTexture? If it is then it might be your ModelTexture isn't compatible with the original Luigi PSA, and if it's a texture, then I'm stumped.
Title: Re: Strange problem with Luigi /w hair by dingoberriz... Post by: DrPanda on February 17, 2011, 03:36:12 PM I've seen this before, It happened when I tried to make Peaches Crown Perma-visible.
I'm almost positive it's something to do with the bone edit. I couldn't find a fix for it, Try asking Dingo himself ;D Title: Re: Strange problem with Luigi /w hair by dingoberriz... Post by: KTH on February 17, 2011, 04:51:13 PM Okay.
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