Title: Has anyone ever thought of this? Post by: JDub on March 12, 2011, 12:45:23 PM Vertex editing in BrawlBox.
Discuss. Title: Re: Has anyone ever thought of this? Post by: toastoftriumph on March 12, 2011, 05:27:11 PM no, just no.
Too complex to code, would not have the same features of a decent 3d modeling program. It's like asking to be able to texture inside of BrawlBox, instead of exporting and modifying it in Photoshop. Title: Re: Has anyone ever thought of this? Post by: Legendary Super Mario on March 12, 2011, 06:41:48 PM no, just no. Too complex to code, would not have the same features of a decent 3d modeling program. It's like asking to be able to texture inside of BrawlBox, instead of exporting and modifying it in Photoshop. Couldn't have said it better myself... Title: Re: Has anyone ever thought of this? Post by: DrPanda on March 12, 2011, 07:43:45 PM Well, it would be nice to have a program solely for vertexing brawl models.
Like the others said, having in brawlbox would be troublesome, but a seperate program would be good. ...But when would that ever happen :laugh: Title: Re: Has anyone ever thought of this? Post by: DarkPikachu on March 13, 2011, 12:55:11 PM Well, it would be nice to have a program solely for vertexing brawl models. Like the others said, having in brawlbox would be troublesome, but a seperate program would be good. ...But when would that ever happen :laugh: 1: I'm working on my converter (Universal Model Converter) ^having quite a few issues IDK how to fix atm... not to mention I'm getting 0% feedback :srs: 2: Brbx is pretty much set up... there would only be a mild amount of code to add to support vertex editing :/ but honestly, I'm not the one to talk to about that... you'd wanna talk to BlackJax96... he's currently working on making DAE's importable... ^(I don't think he'll fully get it) ^not enough info is known about mdl0 files yet :/ |