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Super Smash Bros. Brawl Hacking => Attacks and Animations => Topic started by: DivineOverlord on March 26, 2011, 05:11:02 AM



Title: Hero Of Time Link V.1.2: Now with Mega Hammer and Fierce Mode added + more
Post by: DivineOverlord on March 26, 2011, 05:11:02 AM
Hi everyone, I've been getting a lot of requests to make a custom Link PSA. Therefore, today, I present the beta of Hero of Time Link. (mainly an experiment for my Lenneth Valkyrie PSA). So far, I have only worked on it for about 2 days and I have completely ran out of ideas lol. If you have ideas for this PSA please share it so I can upgrade him to 1.0 or something.

Now, I'll begin the moveset changes.

Modes


*If your damage percentage is equal to 0: Fierce Diety Mode. He will shoot a shockwave from his sword in almost every attack.
(http://i60.photobucket.com/albums/h23/darkdivinedragon/al_110327_0558binout.jpg)


*Use Down Taunt to Take out Link's Gigaton Hammer (puts away sword and shield).
(http://i60.photobucket.com/albums/h23/darkdivinedragon/al_110328_0106binout.jpg)

*Use Side Taunt to Put away Link's Gigaton Hammer

(http://i60.photobucket.com/albums/h23/darkdivinedragon/al_110326_02281binout.jpg)

------------------------------------
(http://i60.photobucket.com/albums/h23/darkdivinedragon/challengerapproaching.jpg)
(http://i60.photobucket.com/albums/h23/darkdivinedragon/al_110325_1603binout.jpg)

Normal Moves



Normal Mode]-AAAA--> 4 slashes : Fire, Aura, Lightning, and Darkness. I honestly didn't know what to do with his AAAA lol.

Gigaton Mode:
A-(http://i60.photobucket.com/albums/h23/darkdivinedragon/al_110327_05421binout.jpg)
AA-(http://i60.photobucket.com/albums/h23/darkdivinedragon/al_110327_05422binout.jpg)
AAA-(http://i60.photobucket.com/albums/h23/darkdivinedragon/al_110327_05431binout.jpg)
------------------------------------------------
Dash Normal Mode: Same


Dash Gigaton Mode:
(http://i60.photobucket.com/albums/h23/darkdivinedragon/al_110327_0544binout.jpg)

---------------------------------------------

Normal Mode-Side A-> Same  

Gigaton Mode:
(http://i60.photobucket.com/albums/h23/darkdivinedragon/al_110327_05431binout.jpg)
------------------------------------------------------
Regular mode-Up A-> Same: any ideas?

Gigaton Mode: Up A
(http://i60.photobucket.com/albums/h23/darkdivinedragon/al_110327_05432binout.jpg)

----------------------------------------------------

Normal Mode-Smash side A-> : Same
Normal Mode Smash Side A2: Sacred Forest Fairy: link will send a forest fairy at you.
(http://i60.photobucket.com/albums/h23/darkdivinedragon/al_110327_05581binout.jpg)

Gigaton Mode Smash Side A: Gigaton Slam -Kinda Strong-
(http://i60.photobucket.com/albums/h23/darkdivinedragon/al_110327_0637binout.jpg)

---------------------------------------------------------

Down Smash A-> Din's Fire (from ocarina of time)
(http://i60.photobucket.com/albums/h23/darkdivinedragon/al_110327_05441binout.jpg)
---------------------------------------------------

Up Smash A-> (Farore's Wind) Pending.

----------------------------------------------------

Special Moves
Neutral -B-> Random Elemental Arrows
(http://i60.photobucket.com/albums/h23/darkdivinedragon/al_110326_0318binout.jpg)


Down B- Same


Up B-> Same


Side B-> DTriforce : Link will shoot his triforce at his foe, but beware, if you get hit, more damage awaits.
(http://i60.photobucket.com/albums/h23/darkdivinedragon/al_110326_02272binout.jpg)
(http://i60.photobucket.com/albums/h23/darkdivinedragon/al_110326_02271binout.jpg)



Taunts:

Up Taunt:  Naryu's Love (same graphic as zelda's B special except, when link uses it, it will stay on for about 10 seconds and he is able to move around while inside the crystal which will damage anyone who touches it. The move also reflect projectiles, and link wont be able to use his boomerang while its in effect)
- First wait till Link's Shield glows with blue arua graphics
(http://i60.photobucket.com/albums/h23/darkdivinedragon/al_110326_02281binout.jpg)

-Then use Up Taunt to activate Naryu's Love.
(http://i60.photobucket.com/albums/h23/darkdivinedragon/al_110326_02291binout.jpg)


Final Smash: Summon Goddess Farore
--Farore appears at the center of the stage and
summons giant hurricane storm around her.  :happy:
(http://i60.photobucket.com/albums/h23/darkdivinedragon/al_110325_14121binout.jpg)

then when she ascends

(http://i60.photobucket.com/albums/h23/darkdivinedragon/al_110325_1357binout.jpg)

EDIT: I forgot to mention. His final smash recovers HP. The amount recovered depends on how much damage you have
(http://i60.photobucket.com/albums/h23/darkdivinedragon/al_110327_0557binout.jpg)

Download Link:

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17770 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17770)


Again, the moveset is not complete yet, only worked on it for 2 days. XD


Title: Re: Hero of Time Link Beta - need Ideas for some attacks to upgrade to 1.0 XD
Post by: Judai-H on March 26, 2011, 05:56:11 AM
God this is awesome me n my friend r gonna love it.


Title: Re: Hero of Time Link Beta - need Ideas for some attacks to upgrade to 1.0 XD
Post by: Royal_Blade on March 26, 2011, 07:31:49 AM
I like this. Will this be a strictly OoT Link?

Cause you could include:
-Megaton Hammer
-Bombchu's
-A Spin attack that you can move slightly while charging
-Hover Boots
-Ocarina
-Gauntlets (That let him lift and carry other characters. Like DK, but can only forward throw them.)
and etc.

If it's a Link with stuff from all appearances, then you can include:
-Bomb Arrows (Press B while holding a bomb. Has a time limit due to the bomb)
-That energy blast from your sword whenever you have full health
-Secret Skills from Twilight Princess (Back Slash, Helm Splitter, Quick Draw, etc.)
-Items from other games (Slingshot with different seeds, Ball and Chain, etc.)

Those are just suggestions. Btw, I've always wanted Link w/ OoT Din's Fire. It's awesome.


Title: Re: Hero of Time Link Beta - need Ideas for some attacks to upgrade to 1.0 XD
Post by: SiLeNtDo0m on March 26, 2011, 07:59:32 AM
I think the Arrows should be like how they are with Brawl Minus Link.  Basically, Brawl Minus Link is able to spawn 1 from 5 different elemental arrows at random (normal, fire, ice, light and explosive).  I think it would go really well with this PSA.

I'd help you do it if you need any assistance.


Title: Re: Hero of Time Link Beta - need Ideas for some attacks to upgrade to 1.0 XD
Post by: SSJCerious on March 26, 2011, 08:33:29 AM
I agree with Sdo0m, random arrows FTW

Some moves that don't fit:
Dark Boomerang - Why? It wasnt in OoT, and darkness doesnt really fit Link at all.
Side A - ....Link never utilizes the Triforce....
AAAA - Link never uses it, it doesnt make sense

It Should be
Melee Boomerang
Side A - Same, OR, whips out Megaton hammer and smashes. You could ask omeone to seperate the Megaton Hammer from KAZECoyotes Red OoT Link.
AAA - Standard A attack from OoT (although i think thats vBrawls :/ )


Title: Re: Hero of Time Link Beta - need Ideas for some attacks to upgrade to 1.0 XD
Post by: SmashClash on March 26, 2011, 08:49:26 AM
Cool. I especially like the Final Smash and the semi-transparent Zelda graphic. Well done! :)


Title: Re: Hero of Time Link Beta - need Ideas for some attacks to upgrade to 1.0 XD
Post by: zigheart on March 26, 2011, 09:26:26 AM
what about melee's AAA combo where u can jab a bunch of times?
and random arrows would be awesome :D

side A can be the same as normal link's but shoot energy blasts from your sword whenever you have full health so it can hit 2 times at a range


Title: Re: Hero of Time Link Beta - need Ideas for some attacks to upgrade to 1.0 XD
Post by: Cascade Hellsing on March 26, 2011, 09:36:22 AM
0_0 The final smash is pure evil!!!!! wind and time are evil....

But other then that, it really looks good!


Title: Re: Hero of Time Link Beta - need Ideas for some attacks to upgrade to 1.0 XD
Post by: BlueBrain on March 26, 2011, 11:11:31 AM
i could make a megaton hammer using ike's sword if u want me to ^^
and i think the triforce thing would work better on side B, instead of his boomerang ^^

up B could be like zelda's up B, but with a little more range
this psa is supposed to be link with 100% triforce unleashed, right?
than maybe introduce more wind, water and fire moves, and get rid of ALL darkness... its the hero of time...

i hope this may help u, i am not trying to discourageous u about ur current moveset, i only think some of these things would work better ^^


Title: Re: Hero of Time Link Beta - need Ideas for some attacks to upgrade to 1.0 XD
Post by: ShadowMarth on March 26, 2011, 11:29:44 AM
This is not a surprise.......I think i have complemented his PSAs so much to the point were All i can do is sit there and stare at it............They would need to add a new word to the dictionary for this.....I Sound bored and un amazed because this is to awsome......This is so awesome its making me mad.


Title: Re: Hero of Time Link Beta - need Ideas for some attacks to upgrade to 1.0 XD
Post by: Mortimer on March 26, 2011, 11:42:44 AM
It's nice to see how many psa you are making at once. I really enjoy your work, just hope you don't forget any of them :p


Title: Re: Hero of Time Link Beta - need Ideas for some attacks to upgrade to 1.0 XD
Post by: SmashClash on March 26, 2011, 11:56:13 AM
This is not a surprise.......I think i have complemented his PSAs so much to the point were All i can do is sit there and stare at it............They would need to add a new word to the dictionary for this.....I Sound bored and un amazed because this is to awsome......This is so awesome its making me mad.
What?


Title: Re: Hero of Time Link Beta - need Ideas for some attacks to upgrade to 1.0 XD
Post by: ShadowMarth on March 26, 2011, 12:45:41 PM
What?
EXACTLY!Confused?


Title: Re: Hero of Time Link Beta - need Ideas for some attacks to upgrade to 1.0 XD
Post by: bi0bear on March 26, 2011, 02:37:45 PM
if possible you should make the different taunts change his move sets and the character graphic. there is a ganondorf that can change from is regular fighting style to a sword fighting style and then a magic using abilities. you should do something similar like the different mask from the orcarina of time game. the deku, goron and the zora. i think that would be a good idea.

but for your current project if don't like my idea lol then since you seem to be basing this around the Fierce Deity link costume then you should make the A combo's the AAA regular attack but have it shot out those disc with every strike.       for the smash side A you can make it one strike instead of the normal 2 hit but make the damage a bit stronger and when you charge it all the way have it shot out disc again but make this one follow the closes opponent infront of you, and if possible have it show the four yellow pointers from the original majora's mask game around the target of the attack.    i think i have to agree with sdoom on the random arrow part also. but have the fire arrow burning the target for a while. the ice arrow freeze the opponent and the light arrow stun the opponent, and when either the fire or light arrow hit a surface instead of a target then have the fire arrow burn in place for a bit or the light arrow spark in place, if someone passes the fire arrow they get burnt and they get stuned if they pass over the light arrow.     up B in the air should stay the same so that you can get back up from a fall lol but up B while on the ground should be something like shooting five arrows in the air(normal, fire, ice, light, and explosive) and the height and distance form you is determined by how long you charge it. the longer you charge the higher and farther they go. have then all land in different places each time.

sorry if my idea aren't to good but let me know what you think and if i helped. and if you could kindly make a video of how you make PSA or movesets and how you edit characters then i would be very thankful. i want to make PSA(movesets) but i don't know how and i learn better by watching rather then reading. a link to a video would be nice to lol thanks.


Title: Re: Hero of Time Link Beta - need Ideas for some attacks to upgrade to 1.0 XD
Post by: Royal_Blade on March 26, 2011, 04:22:56 PM
if possible you should make the different taunts change his move sets and the character graphic. there is a ganondorf that can change from is regular fighting style to a sword fighting style and then a magic using abilities. you should do something similar like the different mask from the orcarina of time game. the deku, goron and the zora. i think that would be a good idea.

but for your current project if don't like my idea lol then since you seem to be basing this around the Fierce Deity link costume then you should make the A combo's the AAA regular attack but have it shot out those disc with every strike.       for the smash side A you can make it one strike instead of the normal 2 hit but make the damage a bit stronger and when you charge it all the way have it shot out disc again but make this one follow the closes opponent infront of you, and if possible have it show the four yellow pointers from the original majora's mask game around the target of the attack.    i think i have to agree with sdoom on the random arrow part also. but have the fire arrow burning the target for a while. the ice arrow freeze the opponent and the light arrow stun the opponent, and when either the fire or light arrow hit a surface instead of a target then have the fire arrow burn in place for a bit or the light arrow spark in place, if someone passes the fire arrow they get burnt and they get stuned if they pass over the light arrow.     up B in the air should stay the same so that you can get back up from a fall lol but up B while on the ground should be something like shooting five arrows in the air(normal, fire, ice, light, and explosive) and the height and distance form you is determined by how long you charge it. the longer you charge the higher and farther they go. have then all land in different places each time.

sorry if my idea aren't to good but let me know what you think and if i helped. and if you could kindly make a video of how you make PSA or movesets and how you edit characters then i would be very thankful. i want to make PSA(movesets) but i don't know how and i learn better by watching rather then reading. a link to a video would be nice to lol thanks.
I think the FDL outfit was just a coincidence...

On the moveset:
-Random arrows? It wouldn't be bad. I wouldn't say "random" though. It should be Normal Arrows. With chances to get Fire and Ice arrows. No Light Arrows because Zelda/Sheik's FS is Light Arrow.
-Bomb Arrow. Could be chance from Normal Arrows or use of Arrows while a bomb is held.
-Up Special should stay as Spin Attack. It's a classic Link skill
-Megaton Hammer = Side Smash
-Melee Basic Attack. Slash > Slash > Multi-Jab.
-Side Tilt should be Link's brawl Thrust. Which could release energy if Link has 0%.
-"Faroe" for FS? I don't like it for some reason... It's a good idea. Just don't like it for this Link's FS.
-I don't like the idea for different specials in the air and/or ground.

This will be a good PSA. I recently started disliking the Zero vertex/PSA for some reason. This will definitely be a really nice replacement.


Title: Re: Hero of Time Link Beta - need Ideas for some attacks to upgrade to 1.0 XD
Post by: DivineOverlord on March 26, 2011, 04:48:55 PM
I like this. Will this be a strictly OoT Link?

Cause you could include:
-Megaton Hammer
-Bombchu's
-A Spin attack that you can move slightly while charging
-Hover Boots
-Ocarina
-Gauntlets (That let him lift and carry other characters. Like DK, but can only forward throw them.)
and etc.

If it's a Link with stuff from all appearances, then you can include:
-Bomb Arrows (Press B while holding a bomb. Has a time limit due to the bomb)
-That energy blast from your sword whenever you have full health
-Secret Skills from Twilight Princess (Back Slash, Helm Splitter, Quick Draw, etc.)
-Items from other games (Slingshot with different seeds, Ball and Chain, etc.)

Those are just suggestions. Btw, I've always wanted Link w/ OoT Din's Fire. It's awesome.

Nice Idea about the moving while charging. Yeah, I did wanted him to reflect OoT.
- I'll add in the energy blast when ever he slashes. This is gonna be awesome xD




i could make a megaton hammer using ike's sword if u want me to ^^
and i think the triforce thing would work better on side B, instead of his boomerang ^^

up B could be like zelda's up B, but with a little more range
this psa is supposed to be link with 100% triforce unleashed, right?
than maybe introduce more wind, water and fire moves, and get rid of ALL darkness... its the hero of time...

i hope this may help u, i am not trying to discourageous u about ur current moveset, i only think some of these things would work better ^^

- Great. I can replace the boomerang with the Gigaton Hammer. ;D

- I'll change his Side A Triforce attack to Side B.


I think the FDL outfit was just a coincidence...

On the moveset:
-Random arrows? It wouldn't be bad. I wouldn't say "random" though. It should be Normal Arrows. With chances to get Fire and Ice arrows. No Light Arrows because Zelda/Sheik's FS is Light Arrow.
-Bomb Arrow. Could be chance from Normal Arrows or use of Arrows while a bomb is held.
-Up Special should stay as Spin Attack. It's a classic Link skill
-Megaton Hammer = Side Smash
-Melee Basic Attack. Slash > Slash > Multi-Jab.
-Side Tilt should be Link's brawl Thrust. Which could release energy if Link has 0%.
-"Faroe" for FS? I don't like it for some reason... It's a good idea. Just don't like it for this Link's FS.
-I don't like the idea for different specials in the air and/or ground.

This will be a good PSA. I recently started disliking the Zero vertex/PSA for some reason. This will definitely be a really nice replacement.

I like your idea about Gigaton Hammer as a side Smash.


I agree, I was getting tired of using Zero lol





Title: Re: Hero of Time Link Beta - need Ideas for some attacks to upgrade to 1.0 XD
Post by: KTH on March 26, 2011, 05:24:00 PM
Amazing!


Title: Re: Hero of Time Link Beta - need Ideas for some attacks to upgrade to 1.0 XD
Post by: Dio on March 26, 2011, 06:21:47 PM
I was just playing OoT a few days ago and me and my GF were talking how Link should of had the three goddess gifts as moves....

I also suggest the arrows should cycle through Light,Fire and Ice
The dark boomerang damage seems like a stretch...I personally dont prefer it it.

I can only describe the final smash as... Smart :)
Over its a good moveset, a little to broken to take seriously, but really fun overall.


Title: Re: Hero of Time Link Beta - need Ideas for some attacks to upgrade to 1.0 XD
Post by: DivineOverlord on March 26, 2011, 06:37:57 PM
Thanks for the feedback so far. I took out the Boomerang from Side B. and now I have the 4 elemental arrows. You'll be able to choose what arrow you want to shoot by taunts.

EDIT: I forgot to mention. His final smash recovers HP. The amount recovered depends on how much damage you have


Title: Re: Hero of Time Link Beta - need Ideas for some attacks to upgrade to 1.0 XD
Post by: Ultraxwing on March 26, 2011, 07:50:24 PM
Do you still have the whole moveset i gave you some time ago?


Title: Re: Hero of Time Link Beta - need Ideas for some attacks to upgrade to 1.0 XD
Post by: DivineOverlord on March 26, 2011, 08:04:04 PM
^ haha no, I lost it. I have too many messages in my in box.


Title: Re: Hero of Time Link Beta - need Ideas for some attacks to upgrade to 1.0 XD
Post by: Ultraxwing on March 26, 2011, 09:44:04 PM
lol.

i had many ideas for a Hero of Time

well heres an idea.

make it to where one of his taunts activates "the sword of wisdom"

basically, the sword gets an Aura glow along the whole blade.

it's just aesthetic. but it's beast (does extra damage).


Title: Re: Hero of Time Link Beta - need Ideas for some attacks to upgrade to 1.0 XD
Post by: Royal_Blade on March 26, 2011, 10:44:08 PM
Oh, how about the Biggoron Sword? Maybe as a DTilt or something.

And Link's Jump Attack? Side B maybe?


Title: Re: Hero of Time Link Beta - need Ideas for some attacks to upgrade to 1.0 XD
Post by: DivineOverlord on March 26, 2011, 10:45:18 PM
Oh, how about the Biggoron Sword? Maybe as a DTilt or something.

And Link's Jump Attack? Side B maybe?

oh right now, I have is Side B as Triforce

and if damage is = 0 he will be in fierce diety mode.


Title: Re: Hero of Time Link Beta - need Ideas for some attacks to upgrade to 1.0 XD
Post by: Albafika on March 26, 2011, 10:49:37 PM
You're on fire making PSAs DO! This'd be the 5th one in the past 2 weeks? XD I'll test this one out tomorrow! Seems fun.


Title: Re: Hero of Time Link Beta - need Ideas for some attacks to upgrade to 1.0 XD
Post by: Hackingstar on March 26, 2011, 10:53:57 PM
can't wait till this psa upgrades tomorrow. (at least thats what YOU said DO)


Title: Re: Hero of Time Link Beta - need Ideas for some attacks to upgrade to 1.0 XD
Post by: Royal_Blade on March 27, 2011, 06:50:29 AM
If you guys need anymore ideas or suggestions, Here's all the items in OoT.

(http://www.spriters-resource.com/other_systems/tlozoot/items.png)
From Spriters-Resource.


Title: Re: Hero Of Time Link V.1.0: Now with Mega Hammer and Fierce Mode added + more
Post by: DivineOverlord on March 27, 2011, 07:40:16 AM
Hero of Time Link has been updated to version 1.0. see main page for more info on changes.


Title: Re: Hero Of Time Link V.1.0: Now with Mega Hammer and Fierce Mode added + more
Post by: BlueBrain on March 27, 2011, 08:35:24 AM
i PMed u the hammer ^^

texture isnt perfect at all, ike's blade is har to texture once u make the model rounded...


Title: Re: Hero Of Time Link V.1.0: Now with Mega Hammer and Fierce Mode added + more
Post by: Metanigh on March 27, 2011, 08:45:36 AM
This was downloaded because it had become 1.0.

Can this PSA be used for Zero?


Title: Re: Hero Of Time Link V.1.0: Now with Mega Hammer and Fierce Mode added + more
Post by: BlueBrain on March 27, 2011, 08:49:44 AM
you can use the zero vertex with this, yes...


Title: Re: Hero Of Time Link V.1.0: Now with Mega Hammer and Fierce Mode added + more
Post by: Psycho Philia on March 27, 2011, 08:51:43 AM
Ha ha, I love you three dots that you put in your post Jokemon, it says all! :laugh: Anyway, there is still a lot of work to do for this Psa, but it can be fun, but I sense that it will be very hard to be well balanced, but it is not really a problem because maybe it wasn't the objective.


Title: Re: Hero Of Time Link V.1.0: Now with Mega Hammer and Fierce Mode added + more
Post by: bi0bear on March 27, 2011, 11:22:25 AM
i love the Zero vertex and PSA, mainly because i'm a megaman X Fan. so i would just switch back and forth between these for fun lol. but if you can direct me to an instructional video on how to edit PSA/movesets and Vertex/textures i would love to help on any project possible


Title: Re: Hero Of Time Link V.1.0: Now with Mega Hammer and Fierce Mode added + more
Post by: Hollow on March 27, 2011, 11:25:34 AM
Nice. Good work.


Title: Re: Hero Of Time Link V.1.0: Now with Mega Hammer and Fierce Mode added + more
Post by: Lord_of_D: on March 27, 2011, 11:48:54 AM
looks nice, can you do something for replace to olimar with this?


Title: Re: Hero Of Time Link V.1.0: Now with Mega Hammer and Fierce Mode added + more
Post by: SSJCerious on March 27, 2011, 12:04:33 PM
:srs:
This isn't a Ike PSA, you can't just port it so simply...


Title: Re: Hero Of Time Link V.1.1: Now with Mega Hammer and Fierce Mode added + more
Post by: DivineOverlord on March 27, 2011, 05:26:17 PM
* Updated @ 4:44PM 3-27-11
- Fix all Hammer hit Boxes
-Changed his up A Hammer Mode



Edit: I still have room for more items. Can anybody make an Orcarina? I want to use it as a weapon for putting foes to sleep or summon a thunder storm.


Title: Re: Hero Of Time Link V.1.1: Now with Mega Hammer and Fierce Mode added + more
Post by: Royal_Blade on March 27, 2011, 06:42:57 PM
Include the Deku Nut. Make it a chance thing during D Special.
And why a *Megaton Hammer mode? I thought It would be just a side smash?

And the Ocarina idea would be cool. Can change stages from night to day. Or summon storms.


Title: Re: Hero Of Time Link V.1.1: Now with Mega Hammer and Fierce Mode added + more
Post by: DivineOverlord on March 27, 2011, 11:23:13 PM
Include the Deku Nut. Make it a chance thing during D Special.
And why a *Megaton Hammer mode? I thought It would be just a side smash?

And the Ocarina idea would be cool. Can change stages from night to day. Or summon storms.


about the Deku Nut, Yup that Possible, I'll try it out right now XD


EDIT: Updated 3.28.11

Link will now put away his sword and shield when he takes out his gigaton hammer

(http://i60.photobucket.com/albums/h23/darkdivinedragon/al_110328_0106binout.jpg)


Title: Re: Hero Of Time Link V.1.2: Now with Mega Hammer and Fierce Mode added + more
Post by: beastmaster on March 28, 2011, 08:08:57 PM
in the place of the hammer just have a sword swap to the biggoron sword or double helix sword or something... and have just left and right taunt be the swaps... and have down taunt be a boot swap, kokiri for normal, iron for slow but heavy, hover for hovering slightly and little traction


Title: Re: Hero Of Time Link V.1.2: Now with Mega Hammer and Fierce Mode added + more
Post by: Rayn on March 28, 2011, 09:00:48 PM
Want.

But I must know, is it OP or balanced?
I only use balanced PSAs.


Title: Re: Hero Of Time Link V.1.2: Now with Mega Hammer and Fierce Mode added + more
Post by: Allav866 on March 28, 2011, 09:11:04 PM
This is great. I can't wait to see the finished version. here are my suggestions:
1. Use a taunt to switch between fire, ice, regular, and (if possible) light arrows.
2. No darkness attacks. Only Ganondorf, Dedede, Bowser, and MetaKnight should deal dark damage.
3. Another taunt should switch Down+Special between Bombs and Bombchus (doesn't have to ride on walls, if it's too complicated)
4. Regular Boomerang and Longshot.
I don't know much about hacking, but do keep these ideas in mind when making the next version for this.


Title: Re: Hero Of Time Link V.1.2: Now with Mega Hammer and Fierce Mode added + more
Post by: DivineOverlord on March 29, 2011, 02:54:30 AM
This is great. I can't wait to see the finished version. here are my suggestions:
1. Use a taunt to switch between fire, ice, regular, and (if possible) light arrows.
2. No darkness attacks. Only Ganondorf, Dedede, Bowser, and MetaKnight should deal dark damage.
3. Another taunt should switch Down+Special between Bombs and Bombchus (doesn't have to ride on walls, if it's too complicated)
4. Regular Boomerang and Longshot.
I don't know much about hacking, but do keep these ideas in mind when making the next version for this.

1. I already tired that but it doesnt work.

2. There is no darkness attacks >_<

3. if someone has the model, I can put it in.

4. I replaced the Boomerang with the hammer soooo yea haha


Title: Re: Hero Of Time Link V.1.2: Now with Mega Hammer and Fierce Mode added + more
Post by: Puraidou on March 29, 2011, 05:33:35 AM
Holy [censored] this looks fking amazing O.O"
Must try out! *Downloads remotely to his own pc at home*
SOOOO trying this when i'm back home!


Title: Re: Hero Of Time Link V.1.2: Now with Mega Hammer and Fierce Mode added + more
Post by: Psycho Philia on March 29, 2011, 03:13:48 PM
MrDarkSide: I don't think it will be a balanced Psa honestly, maybe I'm mistaken, but by judging from the attacks, I hardly see how it can be balanced... Sorry, but it is greatly possible that you won't use it as it is probably not balanced.


Title: Re: Hero Of Time Link V.1.2: Now with Mega Hammer and Fierce Mode added + more
Post by: SSJCerious on March 29, 2011, 03:38:20 PM
2. There is no darkness attacks >_<

Normal Mode]-AAAA--> 4 slashes : Fire, Aura, Lightning, and Darkness. I honestly didn't know what to do with his AAAA lol.

>_>


Title: Re: Hero Of Time Link V.1.2: Now with Mega Hammer and Fierce Mode added + more
Post by: Ultraxwing on March 29, 2011, 03:41:03 PM
Ninja'd.


Title: Re: Hero Of Time Link V.1.2: Now with Mega Hammer and Fierce Mode added + more
Post by: DivineOverlord on March 29, 2011, 03:50:00 PM
>_>

oh yeah lol


Title: Re: Hero Of Time Link V.1.2: Now with Mega Hammer and Fierce Mode added + more
Post by: Kumari sai on March 30, 2011, 07:26:39 PM
(dont know if this happens to anyone else or not) if you have the gigaton hammer out, pull out a bomb, and then try to use the bow the game freezes, i can actually see why it does that(lotta weapons at once) but just putting that out there


Title: Re: Hero Of Time Link V.1.2: Now with Mega Hammer and Fierce Mode added + more
Post by: SmashClash on April 07, 2011, 08:48:42 AM
Every time I use the Final Smash in the air it freezes. :srs:


Title: Re: Hero Of Time Link V.1.2: Now with Mega Hammer and Fierce Mode added + more
Post by: Cascade Hellsing on April 07, 2011, 08:49:40 AM
Every time I use the Final Smash in the air it freezes. :srs:

That's because wind is evil...


Title: Re: Hero Of Time Link V.1.2: Now with Mega Hammer and Fierce Mode added + more
Post by: SmashClash on April 07, 2011, 08:53:47 AM
That's because wind is evil...
Oh...my mind is clear now. Let me solve this problem, Divine. *rainbow flashing troll face*


Title: Re: Hero Of Time Link V.1.2: Now with Mega Hammer and Fierce Mode added + more
Post by: DivineOverlord on April 07, 2011, 11:59:44 AM
Every time I use the Final Smash in the air it freezes. :srs:
it never freezes for me. I use it in the air all the time.


Title: Re: Hero Of Time Link V.1.2: Now with Mega Hammer and Fierce Mode added + more
Post by: Royal_Blade on April 07, 2011, 02:16:03 PM
You should give Link his "Jump Attack." I think it would be nice for a Side Special. And where is the model of the hammer based from? Why not make it look like the Megaton Hammer in OoT?


Title: Re: Hero Of Time Link V.1.2: Now with Mega Hammer and Fierce Mode added + more
Post by: diedhammer98 on April 08, 2011, 11:21:58 PM
You should give Link his "Jump Attack." I think it would be nice for a Side Special. And where is the model of the hammer based from? Why not make it look like the Megaton Hammer in OoT?


Megaton Hammer? You mean this?

(http://img841.imageshack.us/img841/1027/megatonhammer.th.png) (http://img841.imageshack.us/i/megatonhammer.png/)

(http://img806.imageshack.us/img806/1027/megatonhammer.th.png) (http://img806.imageshack.us/i/megatonhammer.png/)


Title: Re: Hero Of Time Link V.1.2: Now with Mega Hammer and Fierce Mode added + more
Post by: BlueBrain on April 09, 2011, 04:33:27 AM
divine, could u take a pic where using the hammer i made?
so i can see how much i need to move it to fit his hands


Title: Re: Hero Of Time Link V.1.2: Now with Mega Hammer and Fierce Mode added + more
Post by: Royal_Blade on April 09, 2011, 05:03:57 AM
Megaton Hammer? You mean this?

([url]http://img841.imageshack.us/img841/1027/megatonhammer.th.png[/url]) ([url]http://img841.imageshack.us/i/megatonhammer.png/[/url])

([url]http://img806.imageshack.us/img806/1027/megatonhammer.th.png[/url]) ([url]http://img806.imageshack.us/i/megatonhammer.png/[/url])


Yeah, that one!


Title: Re: Hero Of Time Link V.1.2: Now with Mega Hammer and Fierce Mode added + more
Post by: diedhammer98 on May 12, 2011, 09:41:51 PM
I CAN Vertex!
(http://img36.imageshack.us/img36/3554/hammern.png) (http://img36.imageshack.us/i/hammern.png/)


Title: Re: Hero Of Time Link V.1.2: Now with Mega Hammer and Fierce Mode added + more
Post by: BlueBrain on May 12, 2011, 10:53:03 PM
lol, but double posts arent allowed, u could've edited...