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Super Smash Bros. Brawl Hacking => Attacks and Animations => Topic started by: xxmasal22xx on May 06, 2011, 02:34:46 PM



Title: xxmasal22xx's X-treme Abyss - *NEW POLL ADDED*
Post by: xxmasal22xx on May 06, 2011, 02:34:46 PM
Hey guys.
I am xxamsal22xx, and this is my X-treme Abyss!

Can't handle the epic? GTFO!

Anyways, this is where i will post all of my current projects, upcoming releases, and completed hacks for brawl.

Well, here they are!

MY VAULT:
http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=7949

TO DO LIST:
One slot import of Ichigo on Ike(requested by Omega Malkitor) - cancelled
Project Tales of Battlefield
Project Darkrai - BETA RELEASED!, NEED A NEW PSAer/ANIMATOR
Project Infernape - BETA SOON!
Project Richter - NEED BONES FIXED!
Palmacosta over Battlefield - NEED TO FIX FREEZING! - cancelled due to fairknight's Palmacosta over Online Training
Tyranitar over Charizard - BARELY STARTED - On hold for now
Project Hopper - Vertexing the model


RELEASED HACKS:
Darkrai V2.0 Beta:
(http://img812.imageshack.us/img812/6749/al1105281009binout.jpg)(http://img717.imageshack.us/img717/1584/al11052810091binout.jpg)


Darkrai V1.0 Beta:
(http://img39.imageshack.us/img39/2264/al11051815151binout.jpg)(http://img402.imageshack.us/img402/4421/al1105181515binout.jpg)

Vegeta over Samus:
(http://img580.imageshack.us/img580/4264/previewgl.png)(http://img535.imageshack.us/img535/4817/cspp.png)(http://img861.imageshack.us/img861/8672/preview2x.png)

SSJ4 Goku over Samus:
(http://img706.imageshack.us/img706/8201/previewry.png)(http://img534.imageshack.us/img534/9255/csp.png)(http://img638.imageshack.us/img638/6742/preview2m.png)

Oreo Flavor:
(http://img822.imageshack.us/img822/6196/68401598.png)

Vanguard Cloud:
(http://img203.imageshack.us/img203/4753/al11011012042binout.jpg)(http://img203.imageshack.us/img203/7652/al11011012041binout.jpg)(http://img203.imageshack.us/img203/239/al11011012044binout.jpg)

Squirtle Climbers:
(http://img443.imageshack.us/img443/3200/al11010412302binoutj.jpg)(http://img443.imageshack.us/img443/9420/al11010412303binoutw.jpg)(http://img443.imageshack.us/img443/6148/al1101041230binout.jpg)

Ink Sketch Yoshi:
(http://img200.imageshack.us/img200/6871/inksketchyoshipreview.png)

Ink Sketch Donkey Kong:
(http://img267.imageshack.us/img267/3664/inksketchdonkeykongprev.png)

Ink Sketch Lucario:
(http://img267.imageshack.us/img267/8919/inksketchlucariopreviewl.png)

Poppant over Yoshi:
(http://img574.imageshack.us/img574/7384/al1012171930binout.jpg)

Ultimate Chimera Over Ivysaur:
(http://img171.imageshack.us/img171/1913/al1012051506binout.jpg)(http://img171.imageshack.us/img171/5853/al1012051501binout.jpg)(http://img171.imageshack.us/img171/567/al1012051455binout.jpg)

Shiny/Shadow Deoxys Recolors:
(http://img233.imageshack.us/img233/396/al1012042022binout.jpg)(http://img233.imageshack.us/img233/47/al1012042016binout.jpg)(http://img233.imageshack.us/img233/9071/al1012041932binout.jpg)

Pokepark Pikachu:
(http://img253.imageshack.us/img253/5395/al1011221533binout.jpg)

Blaziken: Stone Memorial Edition:
(http://img253.imageshack.us/img253/3658/al1011221532binout.jpg)

Ink Sketch Blaziken:
(http://img843.imageshack.us/img843/3410/inksketchpreview1.png)(http://img253.imageshack.us/img253/1401/al1011221530binout.jpg)

Vaporeon:
(http://img163.imageshack.us/img163/8982/al1011131152binout.jpg)(http://img163.imageshack.us/img163/9139/al1011131151binout.jpg)

The way the Oreo crumbles:
(http://img839.imageshack.us/img839/6031/al1010131808binout.jpg)

Shell of Darkness:
(http://img822.imageshack.us/img822/9123/al1010111247binout.jpg)

Pokeball Recolor:
(http://img824.imageshack.us/img824/4404/al10101112411binout.jpg)

Feel free to comment, give advice, help me out/volunteer, and critisize!
Feedback - good AND bad - is appreciated!

UPDATE: I am (slowly) learning PSA. Until then, I need someones assistance with a partial PSA for Darkrai.


Title: Re: xxmasal22xx's X-treme Abyss - First Showcase completed/upcoming projects
Post by: Flygon on May 07, 2011, 03:09:34 PM
good


Title: Re: xxmasal22xx's X-treme Abyss - First Showcase completed/upcoming projects
Post by: xxmasal22xx on May 07, 2011, 04:21:13 PM
good

Be more specific please? What's good? my to do list, my vault?

Anybody else have anything to say?

I could also use a little bit of help. Don't worry, it's not much, i just need palmacosta fixed so that it doesn't freeze on the SSS (stage selection screen)

Does anyone know how to fix that?


Title: Re: xxmasal22xx's X-treme Abyss - First Showcase completed/upcoming projects
Post by: xxmasal22xx on May 14, 2011, 12:37:28 PM
Be more specific please? What's good? my to do list, my vault?

Anybody else have anything to say?

I could also use a little bit of help. Don't worry, it's not much, i just need palmacosta fixed so that it doesn't freeze on the SSS (stage selection screen)

Does anyone know how to fix that?

im stupid.....Fairknight made palmacosta over online training.....does anyone know if he's still around????


Title: Re: xxmasal22xx's X-treme Abyss - First Showcase completed/upcoming projects
Post by: KTH on May 14, 2011, 02:13:57 PM
Ouah, Squirtle Climbers look good.


They don't freeze?


Title: Re: xxmasal22xx's X-treme Abyss - First Showcase completed/upcoming projects
Post by: xxmasal22xx on May 14, 2011, 04:11:00 PM
Ouah, Squirtle Climbers look good.


They don't freeze?

Thanx! and no, they don't freeze at all.


Title: Re: xxmasal22xx's X-treme Abyss - First Showcase completed/upcoming projects
Post by: xZedkiel on May 16, 2011, 02:45:22 PM
Do they have any glitches? And how's Darkrai coming along? I wish he was over another character considering I'll be using Kid Buu :(


Title: Re: xxmasal22xx's X-treme Abyss - First Showcase completed/upcoming projects
Post by: xxmasal22xx on May 16, 2011, 02:57:56 PM
Do they have any glitches? And how's Darkrai coming along? I wish he was over another character considering I'll be using Kid Buu :(

The squirtle climbers? Na, not that i know of!

Planning to release a beta for darkrai this week! I'm so friggin glad he finally works(and is playable)!

And I'm sure you could put darkrai over someone else, like mario, with the new ft_mario.rel.....Just put his files in mario's folder, and wherever the files say "FitLucario", change that to "FitMario"....Of course, you'll need the ft_mario.rel in the module folder.

Right now, I have Cloud over mario with that method.


Title: Re: xxmasal22xx's X-treme Abyss - First Showcase completed/upcoming projects
Post by: xZedkiel on May 16, 2011, 06:05:38 PM
That only works for Ike then unless it says it's for Lucario too.. Or have you tried Lucario?


Title: Re: xxmasal22xx's X-treme Abyss - First Showcase completed/upcoming projects
Post by: xxmasal22xx on May 16, 2011, 07:56:37 PM
That only works for Ike then unless it says it's for Lucario too.. Or have you tried Lucario?

I have not personally tried it, but it should work.....
not sure though....


Title: Re: xxmasal22xx's X-treme Abyss - First Showcase completed/upcoming projects
Post by: xZedkiel on May 19, 2011, 09:16:16 PM
I guess I'm gonna wait for Dant to finish the fixes for his ft_Lucario.rel so that all gfx work. In the mean time, mind if I recreate my unreleased Darkrai recolors for your Darkrai?


Title: Re: xxmasal22xx's X-treme Abyss - First Showcase completed/upcoming projects
Post by: xxmasal22xx on May 19, 2011, 09:27:45 PM
I guess I'm gonna wait for Dant to finish the fixes for his ft_Lucario.rel so that all gfx work. In the mean time, mind if I recreate my unreleased Darkrai recolors for your Darkrai?

Not at all :)
HOWEVER do me a favor and let me release them with my next Darkrai update? Shouldn't be more than a few days from now....don't worry, i'll give credit :)


Title: Re: xxmasal22xx's X-treme Abyss - First Showcase completed/upcoming projects
Post by: Fliptocat on May 19, 2011, 09:40:28 PM
Been forever since I posted, but I see Darkrai's finally been released. Looks like you did a nice job, I'll have to check it out later. I'll try and give you some feedback.


Title: Re: xxmasal22xx's X-treme Abyss - First Showcase completed/upcoming projects
Post by: xxmasal22xx on May 19, 2011, 09:51:58 PM
Been forever since I posted, but I see Darkrai's finally been released. Looks like you did a nice job, I'll have to check it out later. I'll try and give you some feedback.

Hey, man! How are ya? And, he wouldn't have gotten this far without you! :D can't wait for your opinion :) Oh, that reminds me. How long is Project Emil on hold for? I was wondering if i could join. Also ripped Richter...gotta figure out how the heck to fix his bones though....ugh.....TOS2 models are such a pain -_____-


Title: Re: xxmasal22xx's X-treme Abyss - First Showcase completed/upcoming projects
Post by: Fliptocat on May 19, 2011, 09:54:15 PM
Pretty good. Not gonna hack much at all anymore, but I think I'll at least finish Kenpachi's beta. And no prob, it was fun helping out. ^_^ Might be a day or two for feedback though since I can't access my Wii at the moment.


Title: Re: xxmasal22xx's X-treme Abyss - First Showcase completed/upcoming projects
Post by: xZedkiel on May 23, 2011, 04:39:50 PM
Sure bro, that was the plan :D And yay for credit! ^_^


Title: Re: xxmasal22xx's X-treme Abyss - First Showcase completed/upcoming projects
Post by: xxmasal22xx on May 23, 2011, 06:41:23 PM
Pretty good. Not gonna hack much at all anymore, but I think I'll at least finish Kenpachi's beta. And no prob, it was fun helping out. ^_^ Might be a day or two for feedback though since I can't access my Wii at the moment.

Don't worry, i have time :) and thanx!

Got a question for you though, Fliptocat. I saw that you helped fix emil's bone structure. I was wondering if you would mind helping me and Psycho Philia out with Richter's bone tree. You know, just let us know exactly how/what it is that we need to do....


Title: Re: xxmasal22xx's X-treme Abyss - First Showcase completed/upcoming projects
Post by: OmegaMalkior on May 26, 2011, 09:19:37 PM
Cross out the Ichigo over Ike.  (there is already an import of it but over Marth but that's fine)


New request:

Import this model over Marth: (Aeon, white dude with watch)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18171

and make sure it's compatible over this moveset:
http://forums.kc-mm.com/index.php?topic=4077.0


Title: Re: xxmasal22xx's X-treme Abyss - *Darkrai V1.0 Beta released*
Post by: xxmasal22xx on May 27, 2011, 06:31:24 AM
***Updated OP With Darkrai, and a few minor cancellations***

Cross out the Ichigo over Ike.  (there is already an import of it but over Marth but that's fine)


New request:

Import this model over Marth: (Aeon, white dude with watch)
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18171[/url]

and make sure it's compatible over this moveset:
[url]http://forums.kc-mm.com/index.php?topic=4077.0[/url]


Dude, you're killin me here xD.
You realize, if i rename the bones of the model, it'll come out like crap, right? Unless.......hehehe ;)


Title: Re: xxmasal22xx's X-treme Abyss - *Darkrai V1.0 Beta released*
Post by: Carnage on May 27, 2011, 06:34:40 AM
i see you do alot of pokemons xD maybe it would be cool to have mewtwo imported over someone not named Lucario  so we could have mewtwo psa and a lucario psa xD


Title: Re: xxmasal22xx's X-treme Abyss - *Darkrai V1.0 Beta released*
Post by: xxmasal22xx on May 27, 2011, 06:46:32 AM
i see you do alot of pokemons xD maybe it would be cool to have mewtwo imported over someone not named Lucario  so we could have mewtwo psa and a lucario psa xD

What do you mean? Take the hack that's over lucario, and port THAT? Or an MDL0? MDL0 of mewtwo does not exist, except for the vertex.

And yea, I do a lot of Pokemon Hax....


Title: Re: xxmasal22xx's X-treme Abyss - *Darkrai V1.0 Beta released*
Post by: Carnage on May 27, 2011, 09:39:44 AM
i mean to port the the existing one over lucario to someone else so we can have lucario and mewtwo it would be fun xD


Title: Re: xxmasal22xx's X-treme Abyss - *Darkrai V1.0 Beta released*
Post by: xxmasal22xx on May 27, 2011, 12:52:51 PM
i mean to port the the existing one over lucario to someone else so we can have lucario and mewtwo it would be fun xD

Theres already one over DK in the vault


Title: Re: xxmasal22xx's X-treme Abyss - *Darkrai V1.0 Beta released*
Post by: Carnage on May 27, 2011, 12:58:08 PM
Theres already one over DK in the vault
its all glitchy when he attacks it looks like it breaks is own head lol


Title: Re: xxmasal22xx's X-treme Abyss - *Darkrai V1.0 Beta released*
Post by: xxmasal22xx on May 27, 2011, 01:03:14 PM
Oh.....well i cannot do much right now, however. I have things om CURRENTLY working on (other than what's in the OP)


Title: Re: xxmasal22xx's X-treme Abyss - *Darkrai V1.0 Beta released*
Post by: xZedkiel on May 28, 2011, 09:15:57 AM
Darkrai V2.0 Beta released

First download ;D


Title: Re: xxmasal22xx's X-treme Abyss - *Darkrai V2.0 Beta released*
Post by: xxmasal22xx on May 28, 2011, 09:20:02 AM
Darkrai V2.0 Beta released

First download ;D

Aww yea! That's ma man! lol xD Be sure to give feedback on the new animations! I think there are only a few right now, which would be the specials. Also, he sinks into the ground on some of em, so test it out on a thin platform.

***Updated OP with the latest release of Darkrai - V2.0 Beta!***


Title: Re: xxmasal22xx's X-treme Abyss - *Darkrai V2.0 Beta released*
Post by: xZedkiel on May 28, 2011, 09:32:28 AM
I didn't really get what you meant by the "test folder", so I decided to put Kid Buu in pf/fighter/lucario/kid buu. Lol, now I can try him out, give you feedback, and create the recolors.


Title: Re: xxmasal22xx's X-treme Abyss - *Darkrai V2.0 Beta released*
Post by: xxmasal22xx on May 28, 2011, 09:44:20 AM
I didn't really get what you meant by the "test folder", so I decided to put Kid Buu in pf/fighter/lucario/kid buu. Lol, now I can try him out, give you feedback, and create the recolors.

Sweet, then i guess there will be a Darkrai V3.0 Beta WAAAY sooner than I was expecting xD


Title: Re: xxmasal22xx's X-treme Abyss - *Darkrai V2.0 Beta released*
Post by: xZedkiel on May 28, 2011, 09:46:01 AM
Lolz why do you say that?


Title: Re: xxmasal22xx's X-treme Abyss - *Darkrai V2.0 Beta released*
Post by: xxmasal22xx on May 28, 2011, 09:47:19 AM
Lolz why do you say that?


Cuz you're making recolors xD Also, you don't by any chance animate, do you?


Title: Re: xxmasal22xx's X-treme Abyss - *Darkrai V2.0 Beta released*
Post by: xZedkiel on May 28, 2011, 09:56:26 AM
I've tried and failed lol but I really wanna do it one day.


Title: Re: xxmasal22xx's X-treme Abyss - *Darkrai V2.0 Beta released*
Post by: xxmasal22xx on May 28, 2011, 11:46:23 AM
I've tried and failed lol but I really wanna do it one day.

Lol, yea, it's tough. Cuz i tried and failed too.....

***Update - Have someone to PSA for Darkrai!***


Title: Re: xxmasal22xx's X-treme Abyss - *Darkrai V2.0 Beta released*
Post by: xZedkiel on May 28, 2011, 11:48:17 AM
Yay! :D Hey, you should really look into my PSA idea for Darkrai on that request I made.


Title: Re: xxmasal22xx's X-treme Abyss - *Darkrai V2.0 Beta released*
Post by: xxmasal22xx on May 28, 2011, 11:50:45 AM
Yay! :D Hey, you should really look into my PSA idea for Darkrai on that request I made.

Well, i'm not sure yet, as far as which moves i want, but im probably gonna use ideas from mine and yours together.


Title: Re: xxmasal22xx's X-treme Abyss - *Darkrai V2.0 Beta released*
Post by: xZedkiel on May 28, 2011, 12:18:47 PM
Sweet. I'm doing recolors right now btw. You're gonna love them.


Title: Re: xxmasal22xx's X-treme Abyss - *Darkrai V2.0 Beta released*
Post by: xxmasal22xx on May 28, 2011, 12:31:53 PM
Sweet. I'm doing recolors right now btw. You're gonna love them.

Sweet, you're the best. How long will they take? And CSP's?


Title: Re: xxmasal22xx's X-treme Abyss - *Darkrai V2.0 Beta released*
Post by: xZedkiel on May 28, 2011, 01:07:42 PM
Technically, recolors are done. And CSP's, just give me about 5 minutes. Using Nano's as a base.


Title: Re: xxmasal22xx's X-treme Abyss - *Darkrai V2.0 Beta released*
Post by: xxmasal22xx on May 28, 2011, 01:12:15 PM
Technically, recolors are done. And CSP's, just give me about 5 minutes. Using Nano's as a base.

Aight, sounds good. When you are done, PM me the Recolors and the CSPs if you don't mind.


Title: Re: xxmasal22xx's X-treme Abyss - *Darkrai V2.0 Beta released*
Post by: Carnage on May 28, 2011, 02:38:42 PM
so someone is making a darkrai psa? that would be great if it wasnt over lucario since mewtwo is my main man :S but i hope he gets a fun psa xD


Title: Re: xxmasal22xx's X-treme Abyss - *Darkrai V2.0 Beta released*
Post by: xxmasal22xx on May 28, 2011, 03:26:37 PM
so someone is making a darkrai psa? that would be great if it wasnt over lucario since mewtwo is my main man :S but i hope he gets a fun psa xD

Yea, not much is gonna be tht great bout the PSA....the guy doing it kinda doesnt know what hes doing, except for darkness graphics.......and hes kinda hard to understand....lol

Its not a biggie for now....


Title: Re: xxmasal22xx's X-treme Abyss - *Darkrai V2.0 Beta released*
Post by: BlackFox on May 29, 2011, 09:35:53 AM
Ok,I'll maybe start today or tomorrow with the Animations,so please write here ALL ANIMATIONS YOU NEED because I only can make them today and tomorrow..


Title: Re: xxmasal22xx's X-treme Abyss - *Darkrai V2.0 Beta released*
Post by: xxmasal22xx on May 29, 2011, 09:59:30 AM
Ok,I'll maybe start today or tomorrow with the Animations,so please write here ALL ANIMATIONS YOU NEED because I only can make them today and tomorrow..

I need whatever animations are not done in the motionetc file of darkrai. But do what you can, and whatever you cannot finish, i will find someone else to help out :)

But for now, try to do the specials.

b- darkrai will use Dark Void, which basically would use the same graphic effect as aura sphere, only it should do less damage, and put the enemy to sleep.

 Up B: Same as Charizard's but darkness instead of Fire, claw slash with last spin, like Link's Up B.

side=b- darkrai charges up a shadow ray, making the enemy cringe and take heavy damage upon impact.

 Down B: Dark Pulse. A wave of dark energy spreads around Darkrai to his sides.

Also,

side=a darkrai creates a shield of darkness and flies across the stage in one direction, instantly damaging all foes in it's path. Just use the running animation for this one.


Title: Re: xxmasal22xx's X-treme Abyss - *Darkrai V2.0 Beta released*
Post by: xxmasal22xx on May 31, 2011, 02:15:56 PM
Hey, Blackfox. None of the animations you made were really what i wanted or asked for. Also, they still sink into the ground after you said they were fixed. I am sorry to say this, but as of this moment, you are releived of your duties.

To anyone who reads this and cares:

BlackFox was my animator for Darkrai, but now i need someone else. Vangis was my PSAer for Darkrai, but now i need someone else. Both of them have been releived of their duties, because they both asked for my ideas for Darkrai, and both did something completely different than I asked, even after assuring me they could do what i wanted. I am now searching for 1-2 animators/PSAers who KNOW WHAT THEY ARE DOING!!!! If you CAN help me out with Darkrai's PSA or Animations, please offer, as i am very upset right now.

Thank you,


                      -xxmasal22xx


Title: Re: xxmasal22xx's X-treme Abyss - *Read Post #43 on Page 3*
Post by: BlackFox on June 05, 2011, 10:52:30 AM
lol man I think Darkrai isn't a good Idea for make a PSA.It's very dificult to edit an import.Why didn't you try with Darkrai over Ganondorf?And ''know what they're doing''?Really?What a bad person you are....How do you want I make better animations IF YOU DO NOT ASK ME FOR THEM?You only say ''They're not the Animations I was looking for''.We strain in order that your idiot (And slightly possible) project makes real and you throw us as we were useless.Hope you never find someone for your Project.


Title: Re: xxmasal22xx's X-treme Abyss - *Read Post #43 on Page 3*
Post by: SiLeNtDo0m on June 05, 2011, 11:48:14 AM
lol man I think Darkrai isn't a good Idea for make a PSA.It's very dificult to edit an import.Why didn't you try with Darkrai over Ganondorf?And ''know what they're doing''?Really?What a bad person you are....How do you want I make better animations IF YOU DO NOT ASK ME FOR THEM?You only say ''They're not the Animations I was looking for''.We strain in order that your idiot (And slightly possible) project makes real and you throw us as we were useless.Hope you never find someone for your Project.

80% of this doesn't even make sense :srs:

And I know xxmasal22xx better than you.  He wouldn't be ungrateful for something unless it was bad and they really didn't know what they were doing.  When the leader of a project has specified you to do something, you do it.  Simple as.  Especially if you offered to be a part of the project anyway.  Don't go off in your own direction and do your own thing, because it isn't your project.  It's HIS project, so unless your decisions were for the better of the project (and by the looks of masal's post they weren't), then you're in the wrong.


Title: Re: xxmasal22xx's X-treme Abyss - *Read Post #43 on Page 3*
Post by: BlackFox on June 05, 2011, 01:32:48 PM
Ok I understand you, but, I cannot stand enough that he has thrown us of the group simply because he does not like our work. It could have given us another opportunity, but NOT, since he does not like our works he us throw though wise that we could make it better. And I don't care if he's better than me, it does not have anything to see. I hope you understand me.


Title: Re: xxmasal22xx's X-treme Abyss - *Read Post #43 on Page 3*
Post by: xZedkiel on June 05, 2011, 01:44:29 PM
He didn't say he was better than you, he sad he knows him better than you do.


Title: Re: xxmasal22xx's X-treme Abyss - *Read Post #43 on Page 3*
Post by: Psycho Philia on June 05, 2011, 01:46:47 PM
When I saw this post I took the decision to post too, because I spent quite some time with xxmasal22.

Firstly, I will put things on the context, I know that Blackfox has been removed from the project Darkrai, because according to xxmasal22, Blackfox didn't make at all the animations requested, but I can't judge if it is true or not, as I have never seen any proof on that, I mean, those animations made by Blackfox, I didn't saw them, and I don't know what was requested. But to be honest, I would have been really curious to see those animations to compare them with the base idea, I'm sure it would have been really interesting.

But now, let's comment your post Blackfox!

Quote
lol man I think Darkrai isn't a good Idea for make a PSA. It's very dificult to edit an import.Why didn't you try with Darkrai over Ganondorf?And ''know what they're doing''?Really?What a bad person you are....How do you want I make better animations IF YOU DO NOT ASK ME FOR THEM? You only say ''They're not the Animations I was looking for''.We strain in order that your idiot (And slightly possible) project makes real and you throw us as we were useless.Hope you never find someone for your Project.


First thing, learn how to write on a computer because this post honestly is not really one of the most enjoyable to read... There is much worse, but still... Anyway, I agree with the fact that an import is very difficult to edit, but as it is an import, and this import has already bones added (it is the case I checked the model as I have it), I don't see at all the benefit if Darkrai was done on Ganondorf... It would have given nothing more, excepted maybe a superior file size limit for the Psa, but the counterpart is maybe in term of exclusives graphics and articles, which Ganondorf seriously lacks. And besides, Ganondor's final seems to be rather hard to edit, and I don't think leaving Ganon  for Darkrai would fit as a final smash for Darkrai...

Second thing, you say that you think darkrai is not a good idea for a Psa, this is what you think from the very beginning? In that case, I have a question for you, if you think Darkrai is not a good idea in order to have a Psa, why did you offered your services for xxmasal22? Don't tell me you so hate this idea of Darkrai having a Psa that you offered your services in order to make so bad animations in order to put down this project you so hate? Because if it is the case, and it is possible to think this, and this is honestly scary, I would be really ashamed at your place. I understand that you can think a project is a bad idea, but to the point of being enrolled as a member of this project just to put it down, it's really selfish... And intolerent! If you disliked from the very beginning this project you should have given your opinion, or leave it like that, this is tolerence! And as you're not the head of the project, if the head of a project decided to do something, even if you don't agree with him, you can't do anything, because this is not your project!

I know also that xxmasal22 was strong with his word, that were to sum up: "Blackfox doesn't know what he is doing" (as I'm talking only on your case), I understand that you can be offended with words like this, fully understand, but why such words have been used? There must be a reason, and I guess this reason, is, because it is reality, it's sad, but this is the only explanation I have. Again, as I didn't saw the animations, I can't be sure at 100% but as he decided to releive you of your duties, you must have done something terrible to do this, because this decision is not really frequent at all, and is taken in case of real problem. And I would tend to agree with xxmasal22, because I was able to see that you weren't able to know basics informations or if you prefer, terms about smash bros series mechanisms, I won't release any proof or make things more explicative, because I would be accused to try to make you ridiculous towards the other members, but I hope that you know what I'm talking about...

Anyway, if these animations were that bad, xxmasal22 is not at all a bad person, he simply does his job, he recruited you to make animations and he was really precise about what he wanted, and you weren't able at all to do them, as a head of this project, he was absolutely right to releive you of your duties if you weren't able to do what he wanted. When you will work it will be the same thing, if you're recruited to teach english to kids, but you don't manage to do it, you will be releived of your functions. And the only person that you could blame would be yourself, because you lied on your capabilities.

Anyway, for the better animations, I don't think he needs to ask them for you, he was really precise about what he wanted, and you weren't even capable of do them, why would it be the case for your second try? Especially if you assured for the first try that you could do all what he wanted, which have probably been the case, xxmasal22 knows the answer. In that case, he doesn't have at all to ask you something more, he saw your skills, and you're not enough skilled to fulfill his really precise request. I know making animations can be hard, especially when you begin, but still, you have to be honest with the one who recruited you, if you think there can be problems, or things you can't do, or problems encountered in the process, you have to say it, not make animations that are absolutely not good and send them like if nothing wrong were in there...

Sorry to be harsh, but you were useless Blackfox, these are the mere facts, you weren't able at all to make the animatioons xxmasal22 wanted, and because he placed his confidence to you, he wasted time and still has no animations of what he requested. And I love one word that you use, the word strain, you say you strain in order to make this project real, so you strain to make these animations, from what I see, you didn't strained at all, because if you really strained yourself, the animations would probably have been closer to what he requested, and if you were really able from the beginning to do these animations, you shouldn't have needed to really strain yourself like you seem to say.

One advice, when you find a project idiot, don't make animations for it or offer your services for it, or become a member of it, because these things require to take pleasure, and how can you take pleasure to a project that you find idiot? This is a base rule of Bral hacking, that you don't even seem to know from what I see...

And about your last sentence, it is your opinion, you're free to think what you want, but I wonder what will happen in the future... But from a pure factual point of view, it was as if there was nobody working on the animations than xxmasal22, so I think if nobody joins to make animations it won't make a big difference, excepted the fact that there will be less frustration for xxmasal22.

Edit: And you're completely mistaken, he removed you from the group which you're not forced to accept, it is your right, not because he doesn't like your work, but because you didn't do at all what he wanted! Which is not the same thing, you were recruited to do animations and the animations you had to do were really clear, maybe you had accidents in the process of making the requested animations and the result was the animations xxmasal22 received! But if it is the case, why didn't you said you had problems in the process? because if you had said someting like this, I'm sure xxmasal22 wouldn't have made a decision so drastic. Anyway, you didn't do them or managed to do them and it was perceived as if it was normal, so it is logic that you were releived of your duties as you didn't respected what was decided and what you agreed yourself, you agreed because if you didn't agreed, you wouldn't have been his animator. And the fact that he is better than you, nobody cares of this, so I don't see why you say this...


Title: Re: xxmasal22xx's X-treme Abyss - *Read Post #43 on Page 3*
Post by: SiLeNtDo0m on June 05, 2011, 02:00:55 PM
^ Woah....wall of text o.O  Let me summarise for those who don't want to read the whole thing ^^' :

"1) Imports are hard to edit, but the bones are already there, so animating it is no harder than animating the vertex over Ganon.

2) If you didn't like the idea, why did you offer to make animations for xxmasal22xx?  There was no point in joining if you're just gonna be hatin.

3) I doubt xxmasal22xx would've said what he said without a good reason.  If the animations are bad, then it's not xxmasal22xx being a bad person, but him simply not being happy with the standard of animations that you gave him (and hence why he had the right to relieve you)

4) When someone criticises something like this, don't get angry like that.  Take it with a pinch of salt and learn from your mistakes and get better

5) Apologies if I sounded too harsh, just stating the facts."

- Remember, not my words, just Psycho Philia's condensed down to a slightly more manageable size ;) 


Title: Re: xxmasal22xx's X-treme Abyss - *Read Post #43 on Page 3*
Post by: Psycho Philia on June 05, 2011, 02:06:49 PM
Silent Falcon: Thank you for this summarize, but as I tend to say all what I want, I make wall of texts like this some times.

Anyway, if you're surprized by this wall of text, you didn't watched a lot Kratos's Psa topic, there was more wall of texts there. :laugh:

And I confirm Silent Falcon, these are my words, condensed.


Title: Re: xxmasal22xx's X-treme Abyss - *Read Post #43 on Page 3*
Post by: xxmasal22xx on June 05, 2011, 02:20:25 PM
lol man I think Darkrai isn't a good Idea for make a PSA.It's very dificult to edit an import.Why didn't you try with Darkrai over Ganondorf?And ''know what they're doing''?Really?What a bad person you are....How do you want I make better animations IF YOU DO NOT ASK ME FOR THEM?You only say ''They're not the Animations I was looking for''.We strain in order that your idiot (And slightly possible) project makes real and you throw us as we were useless.Hope you never find someone for your Project.

Look, I don't know who you think you are, but coming into MY thread with all of that flaming will NOT get you a job in the project again. I clearly stated to you through a PM exactly WHY you were kicked out. If you have nothing productive to say, GTFO. And tell me, if it's such a crappy project then why the hell did Darkrai get 262 downloads for V1.0, and 119 downloads for V2.0? And lets see how amazing your vault is. You can't even show proof that you know what a good hack is so shove it. Have a nice day.


80% of this doesn't even make sense :srs:

And I know xxmasal22xx better than you.  He wouldn't be ungrateful for something unless it was bad and they really didn't know what they were doing.  When the leader of a project has specified you to do something, you do it.  Simple as.  Especially if you offered to be a part of the project anyway.  Don't go off in your own direction and do your own thing, because it isn't your project.  It's HIS project, so unless your decisions were for the better of the project (and by the looks of masal's post they weren't), then you're in the wrong.

Exactly. Haters gonna hate, I understand that. You are upset, I understand that. But that's no reason to troll/flame/spam me, my thread, my ideas, or my project.

Ok I understand you, but, I cannot stand enough that he has thrown us of the group simply because he does not like our work. It could have given us another opportunity, but NOT, since he does not like our works he us throw though wise that we could make it better. And I don't care if he's better than me, it does not have anything to see. I hope you understand me.

I can and did kick you out of the project. And it's not that i didnt like your work. It's because i clearly explained what i wanted for animations, and you completley ignored me. That is why you were booted, and the same goes for the PSAer, Vangis.

He didn't say he was better than you, he sad he knows him better than you do.

And yea, nobody said they were better than anybody. Through talking to members, you get to know them better than others do. That is all he was saying, and you didn't have to blow it out of proportion.

When I saw this post I took the decision to post too, because I spent quite some time with xxmasal22.

Firstly, I will put things on the context, I know that Blackfox has been removed from the project Darkrai, because according to xxmasal22, Blackfox didn't make at all the animations requested, but I can't judge if it is true or not, as I have never seen any proof on that, I mean, those animations made by Blackfox, I didn't saw them, and I don't know what was requested. But to be honest, I would have been really curious to see those animations to compare them with the base idea, I'm sure it would have been really interesting.

But now, let's comment your post Blackfox!


First thing, learn how to write on a computer because this post honestly is not really one of the most enjoyable to read... There is much worse, but still... Anyway, I agree with the fact that an import is very difficult to edit, but as it is an import, and this import has already bones added (it is the case I checked the model as I have it), I don't see at all the benefit if Darkrai was done on Ganondorf... It would have given nothing more, excepted maybe a superior file size limit for the Psa, but the counterpart is maybe in term of exclusives graphics and articles, which Ganondorf seriously lacks. And besides, Ganondor's final seems to be rather hard to edit, and I don't think leaving Ganon  for Darkrai would fit as a final smash for Darkrai...

Second thing, you say that you think darkrai is not a good idea for a Psa, this is what you think from the very beginning? In that case, I have a question for you, if you think Darkrai is not a good idea in order to have a Psa, why did you offered your services for xxmasal22? Don't tell me you so hate this idea of Darkrai having a Psa that you offered your services in order to make so bad animations in order to put down this project you so hate? Because if it is the case, and it is possible to think this, and this is honestly scary, I would be really ashamed at your place. I understand that you can think a project is a bad idea, but to the point of being enrolled as a member of this project just to put it down, it's really selfish... And intolerent! If you disliked from the very beginning this project you should have given your opinion, or leave it like that, this is tolerence! And as you're not the head of the project, if the head of a project decided to do something, even if you don't agree with him, you can't do anything, because this is not your project!

I know also that xxmasal22 was strong with his word, that were to sum up: "Blackfox doesn't know what he is doing" (as I'm talking only on your case), I understand that you can be offended with words like this, fully understand, but why such words have been used? There must be a reason, and I guess this reason, is, because it is reality, it's sad, but this is the only explanation I have. Again, as I didn't saw the animations, I can't be sure at 100% but as he decided to releive you of your duties, you must have done something terrible to do this, because this decision is not really frequent at all, and is taken in case of real problem. And I would tend to agree with xxmasal22, because I was able to see that you weren't able to know basics informations or if you prefer, terms about smash bros series mechanisms, I won't release any proof or make things more explicative, because I would be accused to try to make you ridiculous towards the other members, but I hope that you know what I'm talking about...

Anyway, if these animations were that bad, xxmasal22 is not at all a bad person, he simply does his job, he recruited you to make animations and he was really precise about what he wanted, and you weren't able at all to do them, as a head of this project, he was absolutely right to releive you of your duties if you weren't able to do what he wanted. When you will work it will be the same thing, if you're recruited to teach english to kids, but you don't manage to do it, you will be releived of your functions. And the only person that you could blame would be yourself, because you lied on your capabilities.

Anyway, for the better animations, I don't think he needs to ask them for you, he was really precise about what he wanted, and you weren't even capable of do them, why would it be the case for your second try? Especially if you assured for the first try that you could do all what he wanted, which have probably been the case, xxmasal22 knows the answer. In that case, he doesn't have at all to ask you something more, he saw your skills, and you're not enough skilled to fulfill his really precise request. I know making animations can be hard, especially when you begin, but still, you have to be honest with the one who recruited you, if you think there can be problems, or things you can't do, or problems encountered in the process, you have to say it, not make animations that are absolutely not good and send them like if nothing wrong were in there...

Sorry to be harsh, but you were useless Blackfox, these are the mere facts, you weren't able at all to make the animatioons xxmasal22 wanted, and because he placed his confidence to you, he wasted time and still has no animations of what he requested. And I love one word that you use, the word strain, you say you strain in order to make this project real, so you strain to make these animations, from what I see, you didn't strained at all, because if you really strained yourself, the animations would probably have been closer to what he requested, and if you were really able from the beginning to do these animations, you shouldn't have needed to really strain yourself like you seem to say.

One advice, when you find a project idiot, don't make animations for it or offer your services for it, or become a member of it, because these things require to take pleasure, and how can you take pleasure to a project that you find idiot? This is a base rule of Bral hacking, that you don't even seem to know from what I see...

And about your last sentence, it is your opinion, you're free to think what you want, but I wonder what will happen in the future... But from a pure factual point of view, it was as if there was nobody working on the animations than xxmasal22, so I think if nobody joins to make animations it won't make a big difference, excepted the fact that there will be less frustration for xxmasal22.

Edit: And you're completely mistaken, he removed you from the group which you're not forced to accept, it is your right, not because he doesn't like your work, but because you didn't do at all what he wanted! Which is not the same thing, you were recruited to do animations and the animations you had to do were really clear, maybe you had accidents in the process of making the requested animations and the result was the animations xxmasal22 received! But if it is the case, why didn't you said you had problems in the process? because if you had said someting like this, I'm sure xxmasal22 wouldn't have made a decision so drastic. Anyway, you didn't do them or managed to do them and it was perceived as if it was normal, so it is logic that you were releived of your duties as you didn't respected what was decided and what you agreed yourself, you agreed because if you didn't agreed, you wouldn't have been his animator. And the fact that he is better than you, nobody cares of this, so I don't see why you say this...

Thanx, Psycho Philia. We have been talking and collabing on/about many things latley. You have gotten to know me as well as the other way around. Basically to sum up your post, if you couldn't do what i wanted or joined to mess up my project, then you need to leave and never come back, until you can change.

I've seen your age, BlackFox. You are 12. You have much to learn and will soon find out that childish, immature words/behavior will get you nowhere in life, let alone these forums. I hope that the next time you volunteer, you will actually do what's told, to prevent incidents like this.

And for you to come to my thread and flame like that, you finally show your true colors. It sends a message to other members about what type of person you are.



And for those who wish to see the animations, they are in the "Darkrai V2.0 Beta" download at my vault.



***UPDATE ON DARKRAI/EXTRA THOUGHTS***

#1) KingJigglyPuff will be making Darkrai's PSA!!!!!!!!!!!!!

#2) Anyone who wishes to help get a moveset together for Darkrai, post that you want to help here.

#3) Thank you all for going to bat for me. I really appreciate it.


Title: Re: xxmasal22xx's X-treme Abyss - *Read Post #43 on Page 3*
Post by: BlackFox on June 05, 2011, 02:37:43 PM
(Sorry for 2x post) I have 3 words for you masal about my age: I......DON'T.......CARE...thanks.Oh I forgot it...I made animations for all Darkrai Attacks,but accidentally erased it.Anyways,can you now tell me why you ''kicked me'' out of your project?Please?


Title: Re: xxmasal22xx's X-treme Abyss - *Read Post #43 on Page 3*
Post by: Psycho Philia on June 05, 2011, 02:46:56 PM
He explained you why you were kicked out of the project, in his post, didn't you read it? If you didn't read it, I suggest you to go read it and you'll find the answer.


Title: Re: xxmasal22xx's X-treme Abyss - *Read Post #43 on Page 3*
Post by: xxmasal22xx on June 05, 2011, 02:52:54 PM
(Sorry for 2x post) I have 3 words for you masal about my age: I......DON'T.......CARE...thanks.Oh I forgot it...I made animations for all Darkrai Attacks,but accidentally erased it.Anyways,can you now tell me why you ''kicked me'' out of your project?Please?

Look, i dont care about your words anymore. UNLESS you re make the animations. THE WAY I WANTED THEM, and show proof that i was wrong about you. If you can prove to me that i was wrong, i will take back everything i said. EITHER WAY THOUGH STOP THE SPAM. Do we have a deal?


Title: Re: xxmasal22xx's X-treme Abyss - *Read Post #43 on Page 3*
Post by: BlackFox on June 05, 2011, 02:57:33 PM
When I saw this post I took the decision to post too, because I spent quite some time with xxmasal22.

Firstly, I will put things on the context, I know that Blackfox has been removed from the project Darkrai, because according to xxmasal22, Blackfox didn't make at all the animations requested, but I can't judge if it is true or not, as I have never seen any proof on that, I mean, those animations made by Blackfox, I didn't saw them, and I don't know what was requested. But to be honest, I would have been really curious to see those animations to compare them with the base idea, I'm sure it would have been really interesting.

But now, let's comment your post Blackfox!


First thing, learn how to write on a computer because this post honestly is not really one of the most enjoyable to read... There is much worse, but still... Anyway, I agree with the fact that an import is very difficult to edit, but as it is an import, and this import has already bones added (it is the case I checked the model as I have it), I don't see at all the benefit if Darkrai was done on Ganondorf... It would have given nothing more, excepted maybe a superior file size limit for the Psa, but the counterpart is maybe in term of exclusives graphics and articles, which Ganondorf seriously lacks. And besides, Ganondor's final seems to be rather hard to edit, and I don't think leaving Ganon  for Darkrai would fit as a final smash for Darkrai...

Second thing, you say that you think darkrai is not a good idea for a Psa, this is what you think from the very beginning? In that case, I have a question for you, if you think Darkrai is not a good idea in order to have a Psa, why did you offered your services for xxmasal22? Don't tell me you so hate this idea of Darkrai having a Psa that you offered your services in order to make so bad animations in order to put down this project you so hate? Because if it is the case, and it is possible to think this, and this is honestly scary, I would be really ashamed at your place. I understand that you can think a project is a bad idea, but to the point of being enrolled as a member of this project just to put it down, it's really selfish... And intolerent! If you disliked from the very beginning this project you should have given your opinion, or leave it like that, this is tolerence! And as you're not the head of the project, if the head of a project decided to do something, even if you don't agree with him, you can't do anything, because this is not your project!

I know also that xxmasal22 was strong with his word, that were to sum up: "Blackfox doesn't know what he is doing" (as I'm talking only on your case), I understand that you can be offended with words like this, fully understand, but why such words have been used? There must be a reason, and I guess this reason, is, because it is reality, it's sad, but this is the only explanation I have. Again, as I didn't saw the animations, I can't be sure at 100% but as he decided to releive you of your duties, you must have done something terrible to do this, because this decision is not really frequent at all, and is taken in case of real problem. And I would tend to agree with xxmasal22, because I was able to see that you weren't able to know basics informations or if you prefer, terms about smash bros series mechanisms, I won't release any proof or make things more explicative, because I would be accused to try to make you ridiculous towards the other members, but I hope that you know what I'm talking about...

Anyway, if these animations were that bad, xxmasal22 is not at all a bad person, he simply does his job, he recruited you to make animations and he was really precise about what he wanted, and you weren't able at all to do them, as a head of this project, he was absolutely right to releive you of your duties if you weren't able to do what he wanted. When you will work it will be the same thing, if you're recruited to teach english to kids, but you don't manage to do it, you will be releived of your functions. And the only person that you could blame would be yourself, because you lied on your capabilities.

Anyway, for the better animations, I don't think he needs to ask them for you, he was really precise about what he wanted, and you weren't even capable of do them, why would it be the case for your second try? Especially if you assured for the first try that you could do all what he wanted, which have probably been the case, xxmasal22 knows the answer. In that case, he doesn't have at all to ask you something more, he saw your skills, and you're not enough skilled to fulfill his really precise request. I know making animations can be hard, especially when you begin, but still, you have to be honest with the one who recruited you, if you think there can be problems, or things you can't do, or problems encountered in the process, you have to say it, not make animations that are absolutely not good and send them like if nothing wrong were in there...

Sorry to be harsh, but you were useless Blackfox, these are the mere facts, you weren't able at all to make the animatioons xxmasal22 wanted, and because he placed his confidence to you, he wasted time and still has no animations of what he requested. And I love one word that you use, the word strain, you say you strain in order to make this project real, so you strain to make these animations, from what I see, you didn't strained at all, because if you really strained yourself, the animations would probably have been closer to what he requested, and if you were really able from the beginning to do these animations, you shouldn't have needed to really strain yourself like you seem to say.

One advice, when you find a project idiot, don't make animations for it or offer your services for it, or become a member of it, because these things require to take pleasure, and how can you take pleasure to a project that you find idiot? This is a base rule of Bral hacking, that you don't even seem to know from what I see...

And about your last sentence, it is your opinion, you're free to think what you want, but I wonder what will happen in the future... But from a pure factual point of view, it was as if there was nobody working on the animations than xxmasal22, so I think if nobody joins to make animations it won't make a big difference, excepted the fact that there will be less frustration for xxmasal22.

Edit: And you're completely mistaken, he removed you from the group which you're not forced to accept, it is your right, not because he doesn't like your work, but because you didn't do at all what he wanted! Which is not the same thing, you were recruited to do animations and the animations you had to do were really clear, maybe you had accidents in the process of making the requested animations and the result was the animations xxmasal22 received! But if it is the case, why didn't you said you had problems in the process? because if you had said someting like this, I'm sure xxmasal22 wouldn't have made a decision so drastic. Anyway, you didn't do them or managed to do them and it was perceived as if it was normal, so it is logic that you were releived of your duties as you didn't respected what was decided and what you agreed yourself, you agreed because if you didn't agreed, you wouldn't have been his animator. And the fact that he is better than you, nobody cares of this, so I don't see why you say this...
Ok,I'll tell you:
1.-I only accept to work in the Project because I was bored (stupid decission)
2.-He could say me a simple ''Thanks'' before kick me out.
3.-If you do a bad work and someone gives you a 2nd try...Could you make it better?
4.-I could do it
5.-I don't hate Project Darkrai,I only think that not very people could help this Project
6.-Mmmm...nothing more to say..


Title: Re: xxmasal22xx's X-treme Abyss - *Read Post #43 on Page 3*
Post by: BlackFox on June 05, 2011, 03:01:48 PM
Look, i dont care about your words anymore. UNLESS you re make the animations. THE WAY I WANTED THEM, and show proof that i was wrong about you. If you can prove to me that i was wrong, i will take back everything i said. EITHER WAY THOUGH STOP THE SPAM. Do we have a deal?
Will you put me in the Project again if I give you better Animations?And will you shut up?I'll agree with that 2 things and we'll have a deal.


Title: Re: xxmasal22xx's X-treme Abyss - *Read Post #43 on Page 3*
Post by: xZedkiel on June 05, 2011, 03:13:51 PM
Will you put me in the Project again if I give you better Animations?And will you shut up?I'll agree with that 2 things and we'll have a deal.
Just for this, don't even dare give him a second chance.. Undeserved. Rudeness while asking to be part of a project, what a paradox. He's telling you to shut up, he's called you an idiot, he called the project stupid, said it's not a great idea, he doesn't care what you say, and he wants to be back on the team?

NO


Title: Re: xxmasal22xx's X-treme Abyss - *Read Post #43 on Page 3*
Post by: BlackFox on June 05, 2011, 03:24:11 PM
I didn't call him idiot,just said the Project was a bit stupid.And still thinking isn't a good idea,but while my Mewtwo Project is uncomplete I have nothing more to do here (Only join me in some Project team).And I think that ''Take back everything he said'' and ''Shut up'' are the same thing.If it isn't tell me please.Did you understand?


Title: Re: xxmasal22xx's X-treme Abyss - *Read Post #43 on Page 3*
Post by: Carnage on June 05, 2011, 03:52:25 PM
wow flamewars is not a good thing for a project also is darkrai the secret kingjiglypuff side project?(in his topic he said he was doing a side project but didnt tell what was it) also when will we see the planed moveset?


Title: Re: xxmasal22xx's X-treme Abyss - *Read Post #43 on Page 3*
Post by: BlackFox on June 05, 2011, 03:56:20 PM
Well masal,Carnage is right,if you want the Animations you must pur a determinated moveset for them.


Title: Re: xxmasal22xx's X-treme Abyss - *Read Post #43 on Page 3*
Post by: xxmasal22xx on June 05, 2011, 04:05:26 PM
Just for this, don't even dare give him a second chance.. Undeserved. Rudeness while asking to be part of a project, what a paradox. He's telling you to shut up, he's called you an idiot, he called the project stupid, said it's not a great idea, he doesn't care what you say, and he wants to be back on the team?

NO
I didn't call him idiot,just said the Project was a bit stupid.And still thinking isn't a good idea,but while my Mewtwo Project is uncomplete I have nothing more to do here (Only join me in some Project team).And I think that ''Take back everything he said'' and ''Shut up'' are the same thing.If it isn't tell me please.Did you understand?

I don't know yet. Im thinking not. HOWEVER i still want you to remake the animations, blackfox. At least do it to make up for your selfishness, if anything. You kinda owe me, if you look at it from my point of view. And why would you tell me to shut up? How do i know i can trust you to make what i ask this time? Trust is the key dude.

wow flamewars is not a good thing for a project also when will we see the planed moveset?

carnage: i will not answer that.

Well masal,Carnage is right,if you want the Animations you must pur a determinated moveset for them.

which is why i asked for help with moveset ideas.


Title: Re: xxmasal22xx's X-treme Abyss - *Read Post #43 on Page 3*
Post by: Psycho Philia on June 05, 2011, 04:12:06 PM
Hum... At the same time masal, you have some parts of the moveset already imagined, and this is enough for animations to be done. Besides, and this is for Carnage too, releasing a moveset, complete or not, is only the decision of the head of the project, if masal doesn't want to release the moveset he has in mind, he's not forced to do it, as long as the animators know precisely what animation they need to do, which was already the case, it's enough.


Title: Re: xxmasal22xx's X-treme Abyss - *Read Post #43 on Page 3*
Post by: Carnage on June 05, 2011, 04:18:53 PM
Hum... At the same time masal, you have some parts of the moveset already imagined, and this is enough for animations to be done. Besides, and this is for Carnage too, releasing a moveset, complete or not, is only the decision of the head of the project, if masal doesn't want to release the moveset he has in mind, he's not forced to do it, as long as the animators know precisely what animation they need to do, which was already the case, it's enough.
wow i wanst demanding i was just asking i dont want to get involved in the fight i was asking because if he needs ideas i have them since i play pokemon since the red and blue and i still do even now and i dont just play pokemon for fun i play competitevly like i iv breed  ,i ev train and so on  so im just saying if you need ideias for a darkrai moveset i know alot atleast for is B attacks and FS


Title: Re: xxmasal22xx's X-treme Abyss - *Read Post #43 on Page 3*
Post by: BlackFox on June 05, 2011, 04:19:54 PM
Well,I'm not that Animator type.I'll make a moveset for Darkrai in a new thread because you (masal) don't have any idea for the moveset.


Title: Re: xxmasal22xx's X-treme Abyss - *Read Post #43 on Page 3*
Post by: Psycho Philia on June 05, 2011, 04:21:21 PM
Carnage: What I said in my last post has nothing to do with this fight.

And if you have ideas for the moveset of Darkrai, in that case, give your suggestions to masal. (This is for Carnage)


Title: Re: xxmasal22xx's X-treme Abyss - *Read Post #43 on Page 3*
Post by: xZedkiel on June 05, 2011, 04:29:51 PM
A character's moveset, such as my Dante and MMZ Zero Projects doesn't need a planned moveset set on a page for everyone, it's for the project manager, PSA'er, and Animator to know. There is no "type of animator" in this case, as he's technically explaining it to you as you go. And he does have ideas, he even has my fully planned Darkrai moveset as an idea set he can use as a back up!

Also, by calling his project idiotic, correct adjective, you're also calling him one as he is the creator.

P.S.
To "take back" what someone says means that they admit they were wrong and apologize, not that they'll shut up.


Title: Re: xxmasal22xx's X-treme Abyss - *Read Post #43 on Page 3*
Post by: BlackFox on June 05, 2011, 04:42:07 PM
1.-Well,idiotic,as you want.
2.-Ok with take back
3.-Naaaa I'll anyways make a Moveset


Title: Re: xxmasal22xx's X-treme Abyss - *Read Post #43 on Page 3*
Post by: xxmasal22xx on June 05, 2011, 06:13:29 PM
wow i wanst demanding i was just asking i dont want to get involved in the fight i was asking because if he needs ideas i have them since i play pokemon since the red and blue and i still do even now and i dont just play pokemon for fun i play competitevly like i iv breed  ,i ev train and so on  so im just saying if you need ideias for a darkrai moveset i know alot atleast for is B attacks and FS

I would love to hear them carnage! Ill make a txt document with sections. One section for each person's ideas.


Well,I'm not that Animator type.I'll make a moveset for Darkrai in a new thread because you (masal) don't have any idea for the moveset.

Dont you dare make another thread for ideas. just give em to me. Darkrai has like 3-4 threads alredy. Please, just give me ideas.

If this "fight" continues i will make sure a mod or admin  deals with it. In other words, STOP DISCUSSING IT! This thread from now on will resume being about my hacks and projects. People with ideas for darkrai shall now give me your ideas and i will make a full moveset out of all of them combined, with the ideas from each that i like most.


Title: Re: xxmasal22xx's X-treme Abyss - *Read Post #43 on Page 3*
Post by: xZedkiel on June 05, 2011, 06:23:25 PM
AAA: Two diagonal slashes followed by a small dark pulse from his hand, palm sized.
           Right arm dgnl slash to left, left arm dgnl slash to right, stretch out right arm and Mini-Dark Pulse
   Forward A: A Forward  punch with darkness
   Down A: Slashes arms to each side.
   Up A: A spinning uppercut with darkness, rises slightly.

   Forward Smash: I was thinking a cross slash with darkness.
   Down Smash: Creates a pillar of Darkness on each side that causes sleep and flower effect.
   Up Smash: A swirling vortex of wind upwards, he moves both arms up and has a Mini-Dark Pulse.
                     Wind pulls in towards the darkness.

   Neutral B: Ominous Wind. Chargeable, damaging, cutting winds swirl forward with darkness.
   Forward B: Faint Attack. Same as Ganon's Side B, but instead he teleports forward the distance.
                     reappears when he makes contact and performs Ganon's Side B.
   Down B: Dark Pulse. A wave of dark energy spreads around Darkrai to his sides.
   Up B: Same as Charizard's but darkness instead of Fire, claw slash with last spin, like Link's Up B.

   In air, B shoots down Diagonal, Forward B is same, Down B makes him dive, Up B is same.

   Neutral Aerial = Spin Slash
   Forward = Mini-Dark Pulse forward
   Down = Dark 180 swing downwards
   Up = Overhead spreading swing
   Back = Turn around and Mini-Dark Pulse

   Final Smash: Dark Void, Darkrai gets surrounded by a dark bubble but he's still visible. everyone in it takes
                        damage and falls asleep, if shielding it the get shield break. Size of Nega Zone.


Title: Re: xxmasal22xx's X-treme Abyss - *Read Post #43 on Page 3*
Post by: xxmasal22xx on June 05, 2011, 07:35:21 PM
Thanx, ill save it in the text document i made.

For anyone who wishes to see the ideas i have collected so far, here they are:

My Ideas:
b- darkrai will use Dark Void, which basically would use the same graphic effect as aura sphere, only it should do less damage, and put the enemy to sleep.
Up=B- Darkrai will teleport and pop up to attack an unsuspectind enemy (shadow force)
side=b- darkrai charges up a shadow ray, making the enemy cringe and take heavy damage upon impact.
down=b- darkrai sinks into the ground, acting as a shadow, causing all opponents to cringe, leaving them vulnerable for future attacks

a- darkrai will braces itself for recoil,  and uses a weak yet effective attack which does damage, and puts the foe to sleep for a short period of time.
side=a- darkrai creates a shield of darkness and flies across the stage in one direction, instantly damaging all foes in it's path
up=a- darknes rises up around darkrai,  causing foes to be trapped in a forceful rise of damage.

down smash- darkrai creates a  self propelled projectile of itself, and rises up to do a dark attack, where orbs of darkness fly around him, damaging all who oppose hevily
up smash- darkrai  charges up and calls forth the power of darkness, causind his hands to turn into liquid evil, and slashing down nearby foes.

FINAL SMASH- darkrai summons the last of his power, and and shoots beams of death horizontally and vertically, almost killing every one of his opponents.

xZedkiel's Ideas:
AAA: Two diagonal slashes followed by a small dark pulse from his hand, palm sized.
           Right arm dgnl slash to left, left arm dgnl slash to right, stretch out right arm and Mini-Dark Pulse
   Forward A: A Forward  punch with darkness
   Down A: Slashes arms to each side.
   Up A: A spinning uppercut with darkness, rises slightly.

   Forward Smash: I was thinking a cross slash with darkness.
   Down Smash: Creates a pillar of Darkness on each side that causes sleep and flower effect.
   Up Smash: A swirling vortex of wind upwards, he moves both arms up and has a Mini-Dark Pulse.
                     Wind pulls in towards the darkness.

   Neutral B: Ominous Wind. Chargeable, damaging, cutting winds swirl forward with darkness.
   Forward B: Faint Attack. Same as Ganon's Side B, but instead he teleports forward the distance.
                     reappears when he makes contact and performs Ganon's Side B.
   Down B: Dark Pulse. A wave of dark energy spreads around Darkrai to his sides.
   Up B: Same as Charizard's but darkness instead of Fire, claw slash with last spin, like Link's Up B.

   In air, B shoots down Diagonal, Forward B is same, Down B makes him dive, Up B is same.

   Neutral Aerial = Spin Slash
   Forward = Mini-Dark Pulse forward
   Down = Dark 180 swing downwards
   Up = Overhead spreading swing
   Back = Turn around and Mini-Dark Pulse

   Final Smash: Dark Void, Darkrai gets surrounded by a dark bubble but he's still visible. everyone in it takes
                        damage and falls asleep, if shielding it the get shield break. Size of Nega Zone.

Weyard's Ideas:
Neutral A(Attack11)- He lowers his head, and brings his arms in front of his face. Then tilts his head back and throws his arms back, "releasing energy". It is only 58 frames long, so this is a pretty fast attack. Ideally, it will end up being a single attack, with his entire body as a hitbox, doing slight damage. If the opponent is especially close it can put them to sleep.

So he will not be using Attack12 or Attack13. They can just be bypassed in PSA once we get to that point.

UpA- I have him turning toward the screen slightly and raising one arm. Moving like you would if you were to just lightly toss something over your head. In PSA, he'll need a graphic effect to come out of the ground and swirl around him, going upward. This one is 35 frames.

UpSmash-
AttackHi4Start- Darkrai turns toward the screen and brings both arms high above his head.
AttackHi4Hold- Darkrai's hands are now larger than normal and are shaking over his head.
AttackHi4- With enlarged arms, Darkrai sweeps his hands down on both sides. The hitbox would need to be attached to his hands, so that it can hit above him as well as on the sides throughout the animation.
I had some trouble with this animation. He seems to wiggle in place for some reason. At some point during it, he started rotating really badly and I had to fix it. Do to this, his arms don't come down evenly. Whoever takes over the animations after me can probably re-align them so it looks a bit better. He will need a graphic effect attached to his hands during the frames where his arms come down.

ForwardA- I have him floating forward quickly and shoving his hands forward, as though he's pushing the opponent away from him. The tilt's AttackS3Hi and AttackS3Lw are also finished. He just moves his hands higher or lower than the neutral position.


NOTE: WEYARD'S IDEAS WERE ALREADY MADE, BUT SOME OF THE ANIMATIONS NEED TO BE SEMI-REDONE

IF ANYONE HAS ANY MORE IDEAS FOR A DARKRAI MOVESET, PLEASE POST THEM HERE. THANK YOU


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: xZedkiel on June 05, 2011, 08:43:26 PM
You're Up B idea makes no sense, Darkrai can't use Shadowforce XD


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: Flygon on June 05, 2011, 10:01:52 PM
THIS IS INTENSE!!!!!!

just remember ghost type moves are shadow, nigtht and curses
dark type is based in ALL SCARY FEELINGS no shadow no darkness no emo(thats why the goth pokemon species are psychic type not dark)

and darkrai is a nightmare=scare=feeling=no darkness

the literal traduction of dark type should be sinister type(死傷率) but is called dark type to dont scare american kids


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: Carnage on June 06, 2011, 01:45:36 AM
here is my idea for some moves
Down B --dark pulse a quick dark  ring appears around darkrai and spreads a little it could also refelct projectiles

N-B Focus blast Focus blast is red ball same as shadow ball but red and its a fighting move because competitively darkrai would never use shadow ball becuase it has random coverage with dark attacks xD so this attack could be chargable and thrown like shadow ball only needs a new texture(see here waht focus blast looks like http://www.pocketmonsters.net/attacks/411)

Side B-- Dark void a small dark sphere appear around darkrai and anyone in it goes to sleep like jiglypuff sing except it last a bit longer also more damage more sleep time

Up B -- sucker Punch darkrai disapears and appears higher and does an upercut on the oponenet  thats why its called sucker punch xD

FS Dark Void -- Dark void should be exactly like luigis FS i mean its perfect since oponents cant move take damage since darkrai as bad dreams ability it woukd fit also while darkrai was in his FS he should recover damage when he hitted an oponenet by using dream eater
 
since darkrai has no legs all his attacks could be punches or headbuts also

side smash should be brick break at full damage  it should break shields xD

also for WTF moves shy not give darkrai ice beam i know but he can learn ice beam xD if ice beam would be in it should go to Side B


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: xxmasal22xx on June 06, 2011, 04:36:18 AM
You're Up B idea makes no sense, Darkrai can't use Shadowforce XD


Then we shall change up b to your idea, xZedkiel. ;)

THIS IS INTENSE!!!!!!

just remember ghost type moves are shadow, nigtht and curses
dark type is based in ALL SCARY FEELINGS no shadow no darkness no emo(thats why the goth pokemon species are psychic type not dark)

and darkrai is a nightmare=scare=feeling=no darkness

the literal traduction of dark type should be sinister type(死傷率) but is called dark type to dont scare american kids


just look at this. Primarily 0:17-0:25 of te video. That could be a move where darkrai charges forward with only his shadow showing then rises and uses a shadowball/focus blast*refer to carnage's post for focus blast explanation.)
http://www.youtube.com/watch?v=Sb-jI2Xfgpk

Also, for a dark void reference, look at 0:53-1:03 of this video:
http://www.youtube.com/watch?v=mBbBDJFVcEk

And for focus blast, refer to 1:30-1:37 of the following video: ***ALSO LOOK AT HOW DARKRAI'S LOSING ANIMATION IS. I WOULD LIKE SOMEONE TO TRY AND MAKE IT FOR HIS LOSING ANIMATION***
http://www.youtube.com/watch?v=LtlAQyrPDyc


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: BlackFox on June 06, 2011, 08:13:16 AM
My Ideas:
Neutral B:Shadow Ball:Same as Mewtwo's Shadow Ball but it's a Black Ball with a Red edge.
Side B:Disable:Same as Mewtwo (Makes stumble the oponent and reflects projectiles) OR:Dream Eater:Same as Ganondorf's Side B,but when grabs the oponent absorbs health from him and dealing him Electric Damage.
Up B:Ominous Wind:Similary to Fox' Up B,but instead of Fire,a great quantity of Wind,and longer.It can have a Dark or Slash Efect.
Down B.Dark Void:Makes a move like throwing a Trophy Stand and expels 2 Shadow Balls (1 Left,1 Right).If the Shadow Ball touches someone,this 1 gets sleeping.
Final Smash:Night Shade:Stage turns black and then....SLASH.....like Metaknight's FS but alot stronger.This is not exactly the same as in Pokemon series,I only give another Efect.


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: xxmasal22xx on June 06, 2011, 09:01:25 AM
My Ideas:
Neutral B:Shadow Ball:Same as Mewtwo's Shadow Ball but it's a Black Ball with a Red edge.
Side B:Disable:Same as Mewtwo (Makes stumble the oponent and reflects projectiles) OR:Dream Eater:Same as Ganondorf's Side B,but when grabs the oponent absorbs health from him and dealing him Electric Damage.
Up B:Ominous Wind:Similary to Fox' Up B,but instead of Fire,a great quantity of Wind,and longer.It can have a Dark or Slash Efect.
Down B.Dark Void:Makes a move like throwing a Trophy Stand and expels 2 Shadow Balls (1 Left,1 Right).If the Shadow Ball touches someone,this 1 gets sleeping.
Final Smash:Night Shade:Stage turns black and then....SLASH.....like Metaknight's FS but alot stronger.This is not exactly the same as in Pokemon series,I only give another Efect.


I'm pretty sure you just stole these ideas from people around the forum dude.......


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: BlackFox on June 06, 2011, 09:40:24 AM
Nope,I obtained them from Pokemon Sites with info about Darkrai moves.Well,does someone have grabbing attacks Ideas??


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: xxmasal22xx on June 06, 2011, 12:41:37 PM
Nope,I obtained them from Pokemon Sites with info about Darkrai moves.Well,does someone have grabbing attacks Ideas??

Ok then....

As for grabbing, he should use the force or something lol.


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: BlackFox on June 06, 2011, 12:53:07 PM
Mmmmm right...


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: xxmasal22xx on June 06, 2011, 01:06:39 PM
Mmmmm right...

Look, if you're gonna be like that, and dis my ideas, and me even FURTHER, you can just get out. NOW. Im not looking for a fight, so i would expect better from someone that isn't on my very good side.


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: BlackFox on June 06, 2011, 01:14:33 PM
What I said??Didn't I said you sorry for been disturbing you yesterday?


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: xxmasal22xx on June 06, 2011, 01:48:25 PM
What I said??Didn't I said you sorry for been disturbing you yesterday?

You weren't being sarcastic when you said mmmm right?


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: BlackFox on June 06, 2011, 01:58:28 PM
nonono I said right/ok for Grabbing Attacks


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: xxmasal22xx on June 06, 2011, 01:59:29 PM
nonono I said right/ok for Grabbing Attacks

Oh alright, my bad. Im sorry, and take that back then xD


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: BlackFox on June 06, 2011, 02:12:15 PM
Alright


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: xZedkiel on June 06, 2011, 02:15:05 PM
Wrong Masal, he should grab them by the head and inflict nightmare pain! >=D

Up Throw he should throw them up like three inches and finish it with an upwards claw attack,
Forward Throw he should spin around and throw them forward, holding their head with one hand.
Down Throw he should slam them onto the ground.
Back Throw he should toss them behind over his head and Dark Pulse them without looking.


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: BlackFox on June 06, 2011, 02:20:59 PM
Agree with Up,Down and Back Throws,but I think Shadow Claw is a better Idea for Forward Throw


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: xxmasal22xx on June 06, 2011, 03:33:14 PM
Wrong Masal, he should grab them by the head and inflict nightmare pain! >=D

Up Throw he should throw them up like three inches and finish it with an upwards claw attack,
Forward Throw he should spin around and throw them forward, holding their head with one hand.
Down Throw he should slam them onto the ground.
Back Throw he should toss them behind over his head and Dark Pulse them without looking.

Agree'd. 100%

Agree with Up,Down and Back Throws,but I think Shadow Claw is a better Idea for Forward Throw

Na, that wouldn't be that great.....i think we shall go with xZedkiel's throws. I would make them, however i do not feel comfortable being the lead animator, as i am only a beginner. I have made two, however they aren't the best. The one i made today was xZedkiel's idea for the Up B attack, same as charizard's but darkness instead of fire. However, the darkness part will not be done by me......actually, it may be. Lemme check FitPokeLizardon.pac to see if i can just recolor the fire effect to a purpleish color, and call it up through PSA.


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: BlackFox on June 06, 2011, 04:27:15 PM
Some GIF Animations about my ideas:
Neutral B:
(http://i1228.photobucket.com/albums/ee456/Bruno_Gutierrez/DarkraiShadowBall.gif)
Side B:
(http://i1228.photobucket.com/albums/ee456/Bruno_Gutierrez/DarkraiDreamEater.gif)
Up B:
(http://i1228.photobucket.com/albums/ee456/Bruno_Gutierrez/DarkraiOminousWind.gif)
Down B:
(http://i1228.photobucket.com/albums/ee456/Bruno_Gutierrez/DarkraiDarkVoid.gif)
Final Smash:
(http://i1228.photobucket.com/albums/ee456/Bruno_Gutierrez/DarkraiNightShade.gif)
And maybe he will have a Aerial Down B and Final Smash (different from in Ground)


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: xxmasal22xx on June 06, 2011, 04:34:06 PM
Some GIF Animations about my ideas:
Neutral B:
([url]http://i1228.photobucket.com/albums/ee456/Bruno_Gutierrez/DarkraiShadowBall.gif[/url])
Side B:
([url]http://i1228.photobucket.com/albums/ee456/Bruno_Gutierrez/DarkraiDreamEater.gif[/url])
Up B:
([url]http://i1228.photobucket.com/albums/ee456/Bruno_Gutierrez/DarkraiOminousWind.gif[/url])
Down B:
([url]http://i1228.photobucket.com/albums/ee456/Bruno_Gutierrez/DarkraiDarkVoid.gif[/url])
Final Smash:
([url]http://i1228.photobucket.com/albums/ee456/Bruno_Gutierrez/DarkraiNightShade.gif[/url])
And maybe he will have a Aerial Down B and Final Smash (different from in Ground)


Eh....i don't know about those.....


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: BlackFox on June 06, 2011, 04:39:41 PM
Man,read the first post in page 6


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: xxmasal22xx on June 06, 2011, 04:44:52 PM
Man,read the first post in page 6

I just said i dont think so.....


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: xZedkiel on June 06, 2011, 05:14:36 PM
Thanks for accepting my throws ^_^ I'm a Darkrai fan, so I know what moves he can do and what he can't XD He needs to grab the head cause he's a nightmare inducing pokemon, he can't use "the force" cause he's not psychic lol. ^_^


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: DocStrange on June 06, 2011, 10:16:34 PM
I feel like you should aim more towards a low damage, hgh shenanigans type character. Here are some of my thoughts:

nB Dark Pulse: Basically have it work like Aura Sphere, but with lower damage and in exchange the fully charged version puts the opponent to sleep (and maybe flowers them, it would be nice for the opponents to take damage as they sleep but Darkrai doesn't exactly scream flowers lol)

fB Shadow Claw: Darkrai teleports forward a moderate distance and slashes with red and black flames. One of Darkrai's few really strong attacks, but kind of difficult to set up since it hits in a certain area instead of moving forward.

uB Sucker Punch(?): A teleport like Mewtwo's but if an enemy is where he reappears they're hit by a flurry or attacks before Darkrai actually reappears.

dB Dark Void: If you just tap B this works like a counter, but if you charge it it will work normally and the charge time increases the radius. Darkrai releases a radial blast that puts anyone in the area to sleep.

It would be great to mix in some turning-into-shadow stuff too, maybe make his dodges really good as a result? Or you could, like, for his down or up smash he could go into a shadow while charging (and be invincible) but then give the attack long recovery to balance it out.

EDIT: Oh yeah, and I think he should get extra air jumps also.


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: xZedkiel on June 06, 2011, 10:42:24 PM
The reason I say Dark Void would serve better as a Final is because it's Darkrai's signature move. And it could work like Luigi's Final except black-ish and without all the other random effects.

By mini dark pulses I mean how the wave is sent out from his body in PBR (where I originally got all my ideas) but out of his palm and smaller, like the size of a Tron disk lol, and it fades out.

Ominous Wind would work perfectly as a Neutral B because it sends cutting winds forward  (like DO, Hollow, and BBB's Sephiroth's forward A's second hit) and the more you charge, the more winds he sends forward.

The Side B can work like the first video, instead of firing a blast though, he pulls off the Ganondorf grab after coming out of his shadow.

And Down B Dark Pulse can also serve as a counter instead of just a regular move if you want it to.

Makes simple enough sense right?


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: xxmasal22xx on June 07, 2011, 08:13:03 AM
I feel like you should aim more towards a low damage, hgh shenanigans type character. Here are some of my thoughts:

nB Dark Pulse: Basically have it work like Aura Sphere, but with lower damage and in exchange the fully charged version puts the opponent to sleep (and maybe flowers them, it would be nice for the opponents to take damage as they sleep but Darkrai doesn't exactly scream flowers lol)

fB Shadow Claw: Darkrai teleports forward a moderate distance and slashes with red and black flames. One of Darkrai's few really strong attacks, but kind of difficult to set up since it hits in a certain area instead of moving forward.

uB Sucker Punch(?): A teleport like Mewtwo's but if an enemy is where he reappears they're hit by a flurry or attacks before Darkrai actually reappears.

dB Dark Void: If you just tap B this works like a counter, but if you charge it it will work normally and the charge time increases the radius. Darkrai releases a radial blast that puts anyone in the area to sleep.

It would be great to mix in some turning-into-shadow stuff too, maybe make his dodges really good as a result? Or you could, like, for his down or up smash he could go into a shadow while charging (and be invincible) but then give the attack long recovery to balance it out.

EDIT: Oh yeah, and I think he should get extra air jumps also.

Hmmm....let me think about these. I will add them to my txt document with everyone's ideas.


The reason I say Dark Void would serve better as a Final is because it's Darkrai's signature move. And it could work like Luigi's Final except black-ish and without all the other random effects.

By mini dark pulses I mean how the wave is sent out from his body in PBR (where I originally got all my ideas) but out of his palm and smaller, like the size of a Tron disk lol, and it fades out.

Ominous Wind would work perfectly as a Neutral B because it sends cutting winds forward  (like DO, Hollow, and BBB's Sephiroth's forward A's second hit) and the more you charge, the more winds he sends forward.

The Side B can work like the first video, instead of firing a blast though, he pulls off the Ganondorf grab after coming out of his shadow.

And Down B Dark Pulse can also serve as a counter instead of just a regular move if you want it to.

Makes simple enough sense right?

Yea, im still deciding what would be the best (IMO) for some of the moves. When i'm done i will compile a moveset of all the ideas i want for the PSA, and i will post them with a link or something.


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: xxmasal22xx on June 07, 2011, 07:56:16 PM
OK, here goes nothing.


FINAL MOVESET SO FAR:
AAA: Two diagonal slashes followed by a small dark pulse from his hand, palm sized.
           Right arm dgnl slash to left, left arm dgnl slash to right, stretch out right arm and Mini-Dark Pulse


Side A- Darkrai creates a shield of darkness and flies across the stage in one direction, instantly damaging all foes in it's path

Up A- Darkness rises up around Darkrai,  causing foes to be trapped in a forceful rise of damage.

Down A: Slashes arms to each side.

B- Darkrai will use Dark Void, which basically would use the same graphic effect as aura sphere, only it should do less damage, and put the enemy to sleep.

Up B: Same as Charizard's but darkness instead of Fire, claw slash with last spin, like Link's Up B.

Down B: Dark Pulse. A wave of dark energy spreads around Darkrai to his sides.

Side B: Darkrai sinks into the ground while in his Wait1 animation, and then all that can be seen of him is a dark 2-D shadow that uses his run animation to cross the stage. When He gets to the other end of the stage, he will arise again in his Wait1 animation, returning to normal. NOTE: When he turns 2-D he will not be like the “Paper Mario” characters in the vault. He will be 2-D so that he rushes UNDER the other characters.

In air, B shoots down Diagonal, Forward B is same, Down B makes him dive, Up B is same.

   Neutral Aerial = Spin Slash
   Forward = Mini-Dark Pulse forward
   Down = Dark 180 swing downwards
   Up = Overhead spreading swing
   Back = Turn around and Mini-Dark Pulse


Up Smash: A swirling vortex of wind upwards, he moves both arms up and has a Mini-Dark Pulse.

Down Smash: Creates a pillar of Darkness on each side that causes sleep effect.

Up Throw he should throw them up like three inches and finish it with an upwards claw attack,
Forward Throw he should spin around and throw them forward, holding their head with one hand.
Down Throw he should slam them onto the ground.
Back Throw he should toss them behind over his head and Dark Pulse them without looking.


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: Psycho Philia on June 07, 2011, 07:58:04 PM
You missed the final smash, as well as the taunts, maybe you don't have any ideas for those yet though... But the most important would be the final smash, among the things missed.


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: xxmasal22xx on June 07, 2011, 08:04:35 PM
You missed the final smash, as well as the taunts, maybe you don't have any ideas for those yet though... But the most important would be the final smash, among the things missed.

This is all ive decided on for now.


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: Psycho Philia on June 07, 2011, 08:06:53 PM
Ok, I see now, it's largely enough for now, but I suppose it is better to say it as some people can wonder what happened for them.


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: Carnage on June 08, 2011, 01:00:48 AM
i see that Side B being problematic if you are on the air also instead of just sushing why not  if it detects a character on top of him it appears and does an upercut sending the character upwards?


Title: Re: xxmasal22xx's X-treme Abyss - *All ideas for darkrai are on page 5*
Post by: xxmasal22xx on June 08, 2011, 07:51:26 AM
Ok, I see now, it's largely enough for now, but I suppose it is better to say it as some people can wonder what happened for them.

Yea, i am still trying to get animations from Pokepark, and fix em up so they work normally for darkrai. Hopefully that will spark some creativity.

i see that Side B being problematic if you are on the air also instead of just sushing why not  if it detects a character on top of him it appears and does an upercut sending the character upwards?

Im a bit confu8sed as to what you mean. Mind explaining a bit more?


Title: Re: xxmasal22xx's X-treme Abyss - *Current moveset for Darkrai on page 7*
Post by: Carnage on June 08, 2011, 12:28:17 PM
i mean darkray gets on the ground with his shadow moves sideway if any oponent is near the shadow it would appear and strike it with an uppercut like kingjigliglys flash step character turns invisible it touches and oponenet while moving side ways with flash step appear and attacks


Title: Re: xxmasal22xx's X-treme Abyss - *Current moveset for Darkrai on page 7*
Post by: xxmasal22xx on June 08, 2011, 12:55:14 PM
i mean darkray gets on the ground with his shadow moves sideway if any oponent is near the shadow it would appear and strike it with an uppercut like kingjigliglys flash step character turns invisible it touches and oponenet while moving side ways with flash step appear and attacks

Ah, ok i understand now. I don't know, im sure my PSAer will help me out there if there seems to be a problem.


Title: Re: xxmasal22xx's X-treme Abyss - *Current moveset for Darkrai on page 7*
Post by: xZedkiel on June 08, 2011, 01:27:24 PM
Or just make him disappear and do a faster version of Ganon's Side B lol


Title: Re: xxmasal22xx's X-treme Abyss - *Current moveset for Darkrai on page 7*
Post by: xxmasal22xx on June 08, 2011, 01:36:08 PM
Or just make him disappear and do a faster version of Ganon's Side B lol

Eh, i like my idea better. No offence to anyone else's side b ideas, of course. It deffinatley beats the idea i had before, where darkrai charges up a powerful dark ray, then fires.....yeaaaaa....


Title: Re: xxmasal22xx's X-treme Abyss - *Current moveset for Darkrai on page 7*
Post by: xxmasal22xx on June 10, 2011, 04:36:09 PM
Anybody have ideas for Darkrai's Taunts? I already have a side taunt for him


Title: Re: xxmasal22xx's X-treme Abyss - *Current moveset for Darkrai on page 7*
Post by: BlackFox on June 10, 2011, 06:34:23 PM
Why do you post ''current moveset in page 7'' if there is nothing???


Title: Re: xxmasal22xx's X-treme Abyss - *Current moveset for Darkrai on page 7*
Post by: xxmasal22xx on June 10, 2011, 07:05:15 PM
The current/final moveset for darkrai is on page 7....well what ive decided sop far.


Title: Re: xxmasal22xx's X-treme Abyss - *Current moveset for Darkrai on page 7*
Post by: xZedkiel on June 10, 2011, 08:08:01 PM
Why do you post ''current moveset in page 7'' if there is nothing???
You sir have failed. *reads reply #97* Yep, you definitely have failed.


Title: Re: xxmasal22xx's X-treme Abyss - *Current moveset for Darkrai on page 7*
Post by: Psycho Philia on June 10, 2011, 09:20:08 PM
You sir have failed. *reads reply #97* Yep, you definitely have failed.

Quoted for truth, again it's not something I do frequently, but here it really deserves it...

Anyway, this a real moveset according to me, and not a mere joke like I saw so often on this forum... It can be perfected, more detailed, there are still some movements missing, but there is a real base to make a brawl character with it. Just some things though, don't forget to make a suggestion of a dash attack and don't forget to put some gameplay on him, in this moveset, by this I don't mean a way to fight with him, it's too early, but basic informations such as the number of jumps, the speed of movement and attacks, and the weight.


Title: Re: xxmasal22xx's X-treme Abyss - *Current moveset for Darkrai on page 7*
Post by: xZedkiel on June 10, 2011, 11:23:02 PM
Weight should be around Lucario's, maybe a tiny bit heavier, just as floaty, two jumps, make them slow since he floats above ground, dash attack should be like Mastaklo's shadow PSA where he spins forward head first, should be faster than Lucario, physical attacks not as strong as specials, but special attacks or ones using darkness should be stronger.


Title: Re: xxmasal22xx's X-treme Abyss - *Current moveset for Darkrai on page 7*
Post by: Carnage on June 11, 2011, 03:31:58 AM
"B- Darkrai will use Dark Void, which basically would use the same graphic effect as aura sphere, only it should do less damage, and put the enemy to sleep."

dark void isnt trowable well i guess you prefer to base darkrai moveset in the movie and not in pokemon games :S becuase in the movie i dont even know what he was firing because neither move except shadow ball/focus blast  is round and trowable they like to make up moves in the movies


Title: Re: xxmasal22xx's X-treme Abyss - *Current moveset for Darkrai on page 7*
Post by: xZedkiel on June 11, 2011, 12:49:02 PM
Yeah, the movies always change the way certain moves are supposed to be. Like Dark Void isn't supposed to be a fired sphere as Carnage said, it's supposed to be.. well, a dark void XD and Battle Revolution actually changed the way some moves looked as well. Like Flare Blitz shouldn't be running through fire to hit someone, it's flying at someone on fire.


Title: Re: xxmasal22xx's X-treme Abyss - *Current moveset for Darkrai on page 7*
Post by: xxmasal22xx on June 11, 2011, 02:11:34 PM
hmm.....well tht changes things.....crap now i gatta re-think the WHOLE moveset.....


Title: Re: xxmasal22xx's X-treme Abyss - *Current moveset for Darkrai on page 7*
Post by: BlackFox on June 11, 2011, 02:29:30 PM
I'll make some GIFs for the rest of my Moveset...


Title: Re: xxmasal22xx's X-treme Abyss - *Current moveset for Darkrai on page 7*
Post by: DocStrange on June 11, 2011, 02:49:19 PM
hmm.....well tht changes things.....crap now i gatta re-think the WHOLE moveset.....

I wouldn't worry about it too much, it's not like any of the other pokemon are particularly faithful to the animations from the games, Dark Void seems just fine as a projectile.

So is side B basically just a full stage side step? Seems like it would be more interesting is you just made his sidestep really long ranged and did something else for the side B (I still like my idea a lot ;D)


Title: Re: xxmasal22xx's X-treme Abyss - *Current moveset for Darkrai on page 7*
Post by: xxmasal22xx on June 27, 2011, 11:00:42 AM
I wouldn't worry about it too much, it's not like any of the other pokemon are particularly faithful to the animations from the games, Dark Void seems just fine as a projectile.

So is side B basically just a full stage side step? Seems like it would be more interesting is you just made his sidestep really long ranged and did something else for the side B (I still like my idea a lot ;D)

Yea, you've got a good point.....

And yea, it is pretty much, except that he will fly/loom across the stage with a partial shield in front of him.


Title: Re: xxmasal22xx's X-treme Abyss - *Current moveset for Darkrai on page 7*
Post by: DocStrange on June 30, 2011, 06:31:29 PM
Are you still working on this? Any progress so far?

Weight should be around Lucario's, maybe a tiny bit heavier, just as floaty, two jumps, make them slow since he floats above ground...

I think Darkrai should be lighter than Lucario, but faster. He's not a very physical pokemon so it seems more appropriate (to me at least) for him to be more slippery and less durable.


Title: Re: xxmasal22xx's X-treme Abyss - *Current moveset for Darkrai on page 7*
Post by: xxmasal22xx on June 30, 2011, 06:37:17 PM
Are you still working on this? Any progress so far?

I think Darkrai should be lighter than Lucario, but faster. He's not a very physical pokemon so it seems more appropriate (to me at least) for him to be more slippery and less durable.

I have to agree with you on that one....for the most part.


Title: Re: xxmasal22xx's X-treme Abyss - *Current moveset for Darkrai on page 7*
Post by: xZedkiel on June 30, 2011, 10:59:54 PM
Are you still working on this? Any progress so far?

I think Darkrai should be lighter than Lucario, but faster. He's not a very physical pokemon so it seems more appropriate (to me at least) for him to be more slippery and less durable.
I said same weight because according to Serebii.net he has nearly the same weight as Lucario. but since he can fly, he should be floatier and have more aerial mobility.


Title: Re: xxmasal22xx's X-treme Abyss - *Current moveset for Darkrai on page 7*
Post by: Carnage on July 01, 2011, 03:32:39 AM
i think it there is a dakrai psa why not use the one over ganondorf because  we would be able to have both mewtwo and darkrai   but if hes going to be on lucario i hope he gets a god  moveset maybe some day  we can port mewtwo to another character


Title: Re: xxmasal22xx's X-treme Abyss - *Current moveset for Darkrai on page 7*
Post by: Deiran on July 03, 2011, 11:11:51 AM
I have been a fan of pokemon since red and blue first came out, so I'm gonna give you my input on how I think darkrai should work.

Basic info:
Darkrai is the same weight as lucario, but stat-wise, Darkrai has very high speed and special attack, and the rest of his stats are about average. He is able to fly very quickly, and has stilt-like legs that extend so he can stand on the ground. He has low attack, so physical attacks do minimal damage.

Attacks:
-Forward B:Dream Eater: Speeds forwards and passes through players (he is hittable in this form, and if he gets hit, the attack is canceled). anyone sleeping in his path is woken, damaged slightly (10-20%), and Darkrai is healed by half the dealed damage.

-Neutral B:Dark Void: Charges a sphere of dark energy that  is thrown, envelops the enemy and quickly disappears, putting them to sleep. (see movie for details)

-Down-B: Sinks into the ground and becomes immune to attacks that do not strike the ground. he is seen only as his shadow on the ground.

-Up-B: Similar to Pit. Allows Darkrai to freely move about in the air temporarily.

-Smash Up-A: Releases a small burst of dark energy upwards.

-Smash Down-A: Dark Pulse: charges a dark pulse, then fires it in both directions.

-Smash Forward-A: Shadow Claw: Slashes the enemy with a claw of shadow energy.

Ability:
All sleeping enemies are dealt small amounts of damage constantly.

Fiinal Smash: In my opinion, his smash attack should be him flying to the top of the screen, charging a dark void, and throwing dozens of small blasts at the ground. the screen then negatizes, like luigi's smash, damaging all those put to sleep before firing an ominous wind attack, which flies down, and runs across the field to knock everyone flying.

Those are all the ideas i want to give. Whaddaya think?


Title: Re: xxmasal22xx's X-treme Abyss - *Current moveset for Darkrai on page 7*
Post by: Psycho Philia on July 03, 2011, 12:00:37 PM
Too bad that you're a little late, but I'm sure xxmasal22 will tell you what he thinks about what you wrote. And maybe he will take it into account for the Psa if your ideas pleases him. But one thing though, the side B, between 10 and 20% seems reallyh high, especially if it is a fast movement. (I don't know, there is no precision about this)


Title: Re: xxmasal22xx's X-treme Abyss - *Current moveset for Darkrai on page 7*
Post by: xxmasal22xx on July 03, 2011, 12:52:21 PM
That is interesting.....as for the Stilt-like legs, he will not have them in the hack. for the info about him, yes, that works, just like what doc strange said. But for the moves, i have already given the moveset to KJP.


Title: Re: xxmasal22xx's X-treme Abyss - *Current moveset for Darkrai on page 7*
Post by: That BattleToad PSA Guy on July 03, 2011, 08:55:12 PM
Hey, Man!

You may want to add Project: Hopper to your to-do list. That way, you won't forget about it again.


Title: Re: xxmasal22xx's X-treme Abyss - *Current moveset for Darkrai on page 7*
Post by: xxmasal22xx on July 07, 2011, 04:24:36 PM
Hey, Man!

You may want to add Project: Hopper to your to-do list. That way, you won't forget about it again.


Yea, i will im actually almost done with the model

EDIT: Poll added, "How big should Darkrai be???" PLEASE VOTE


Title: Re: xxmasal22xx's X-treme Abyss - *NEW POLL ADDED*
Post by: xxmasal22xx on July 07, 2011, 07:53:42 PM
Really? Must you have voted "ITS OVER NINE-THOOOOUUUUSSSSAAAANNNNND!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!   - 1 (50%)"?

Im serious guys....i need to know....idk, maybe ill post pictures, and yea.....

As for over 9000!!!!!!!!!! i may actually try tht out ROFL :srs:


Title: Re: xxmasal22xx's X-treme Abyss - *NEW POLL ADDED*
Post by: xZedkiel on July 17, 2011, 09:52:26 AM
Well Darkrai is 4'11" and Lucarios are 4'00" Soo, about a foot taller than Lucario. This includes the flotingness.


Title: Re: xxmasal22xx's X-treme Abyss - *NEW POLL ADDED*
Post by: xxmasal22xx on July 17, 2011, 10:01:23 AM
Well Darkrai is 4'11" and Lucarios are 4'00" Soo, about a foot taller than Lucario. This includes the flotingness.

4 foot 11 with or without the giant stilt legs?


Title: Re: xxmasal22xx's X-treme Abyss - *NEW POLL ADDED*
Post by: xZedkiel on July 17, 2011, 10:06:31 AM
4 foot 11 with or without the giant stilt legs?
With or without. He just uses them to stand, it's not like he gets any taller or shorter XD


Title: Re: xxmasal22xx's X-treme Abyss - *NEW POLL ADDED*
Post by: xxmasal22xx on July 17, 2011, 10:07:55 AM
With or without. He just uses them to stand, it's not like he gets any taller or shorter XD

Ah, ok......soo imma try resizing him nao.


Title: Re: xxmasal22xx's X-treme Abyss - *NEW POLL ADDED*
Post by: xZedkiel on July 17, 2011, 10:09:18 AM
Ah, ok......soo imma try resizing him nao.
Yay :D Can't wait until he's fully playable.


Title: Re: xxmasal22xx's X-treme Abyss - *NEW POLL ADDED*
Post by: xxmasal22xx on July 17, 2011, 10:28:21 AM
How teh hell do i do a size mod? For some reason when i scale TransN OR TopN on the t-posed model, then it gets all weird and messed up. Can anyone help me out with the size mod if they know how???

EDIT: The size mod needs to be for all of the costume slots, not just the original one.


Title: Re: xxmasal22xx's X-treme Abyss - *NEW POLL ADDED*
Post by: xxmasal22xx on July 17, 2011, 11:06:10 AM
OK, nevermind about that. I figured out that instead of scaling the t-stance, i just had to do it for the x, y, and z scale for EVERY animation. Well, now thats done, and i can go test it in-game.

Ill make sure to get and post pics of his new size compared to various characters.


Title: Re: xxmasal22xx's X-treme Abyss - *NEW POLL ADDED*
Post by: xZedkiel on July 18, 2011, 02:02:06 AM
OK, nevermind about that. I figured out that instead of scaling the t-stance, i just had to do it for the x, y, and z scale for EVERY animation. Well, now thats done, and i can go test it in-game.

Ill make sure to get and post pics of his new size compared to various characters.
I can do the resize o:


Title: Re: xxmasal22xx's X-treme Abyss - *NEW POLL ADDED*
Post by: xxmasal22xx on July 18, 2011, 06:02:23 PM
I can do the resize o:

Lol, thanx, but you're a bit late to the party :P Roo is getting pics for me of him next to some various characters of different shapes and sizes. BUT xZedkiel, would you mind getting pics of him next to some characters as well??? I can send you the animation file through a PM if you dont mind.


Title: Re: xxmasal22xx's X-treme Abyss - *NEW POLL ADDED*
Post by: xZedkiel on July 18, 2011, 06:14:38 PM
Lol, thanx, but you're a bit late to the party :P Roo is getting pics for me of him next to some various characters of different shapes and sizes. BUT xZedkiel, would you mind getting pics of him next to some characters as well??? I can send you the animation file through a PM if you dont mind.
Of course bro, displaying my textures? ;D


Title: Re: xxmasal22xx's X-treme Abyss - *NEW POLL ADDED*
Post by: xxmasal22xx on July 18, 2011, 06:31:37 PM
Of course bro, displaying my textures? ;D

Hells yea.

Ill PM i to you now.


Title: Re: xxmasal22xx's X-treme Abyss - *NEW POLL ADDED*
Post by: xZedkiel on July 23, 2011, 01:33:48 AM
Okay, I'm free tomorrow. Time to start the size mod+lower floating!


Title: Re: xxmasal22xx's X-treme Abyss - *NEW POLL ADDED*
Post by: xxmasal22xx on July 23, 2011, 03:51:08 PM
Okay, I'm free tomorrow. Time to start the size mod+lower floating!

MMkay, thanx so much :D

BTW, for those who dont know, there was an issue for my size mod, so i asked xZedkiel to help me out.


Title: Re: xxmasal22xx's X-treme Abyss - *NEW POLL ADDED*
Post by: xxmasal22xx on August 17, 2011, 08:32:00 AM
Speaking of which, i dont remember, i honestly dont lol, but did you ever finish it xZedkiel?


Title: Re: xxmasal22xx's X-treme Abyss - *NEW POLL ADDED*
Post by: xZedkiel on August 17, 2011, 11:12:04 PM
Speaking of which, i dont remember, i honestly dont lol, but did you ever finish it xZedkiel?
HOLY CRUD I forgot this T^T I've been caught up with life, the samus textures, and some other stuff.. But I promise I'll get to them this Saturday. I PROMISE! I'm so so so so so sorry! T-T


Title: Re: xxmasal22xx's X-treme Abyss - *NEW POLL ADDED*
Post by: Psycho Philia on August 18, 2011, 04:45:25 AM
Ha ha ha! Xzedkiel, don't worry, take your time, I'm sure xxmasal22 can understand your situation better than anyone!

Anyway, good luck for the size mod, because from what I've heard, it can take quite some time.


Title: Re: xxmasal22xx's X-treme Abyss - *NEW POLL ADDED*
Post by: xxmasal22xx on August 27, 2011, 03:46:00 PM
HOLY CRUD I forgot this T^T I've been caught up with life, the samus textures, and some other stuff.. But I promise I'll get to them this Saturday. I PROMISE! I'm so so so so so sorry! T-T

LOL Dont worry about it, i completely understand.

Ha ha ha! Xzedkiel, don't worry, take your time, I'm sure xxmasal22 can understand your situation better than anyone!

Anyway, good luck for the size mod, because from what I've heard, it can take quite some time.

PHILIA YOU'RE ALIVE!!!!!!!!!!!!!!!!!!!! I havent seen you online for like 2 months! But yea, i think i understand more than most people here. BTW guys, Roo quit, leaving me with no animator, yet again.....I PM'd Tormod asking if he had any time at all to help me out a bit, and im currently awaiting a response. Heres to hoping he can manage it! :)


Title: Re: xxmasal22xx's X-treme Abyss - read my update on page 10.... :(
Post by: xxmasal22xx on September 03, 2011, 07:42:47 PM
~~~Update on me~~~

Well, lately, as you all know, I haven't been active much. Well, as with all brawl hackers, there comes a time in his/her life when they become bored/non-motivated to keep working. Unfortunately, its begun to happen to me as well....

Now, I may come check by here once a week or so, maybe not even, BUT I am not leaving. I may/may not continue making hacks for you all, I just don't know any more.....

If any of you even care if I stay or go, you can try and pep-talk me back into it, that'd actually be great, but I don't know.

None of my to-do list has gotten any progress, except for Darkrai. I really want some help with some of my Imports, but there's almost nobody willing to help out with them, and I'm getting depressed (not literally) . I'm getting tired of having the folders with all the files for a project in them just sit on the desktop, taking up space and collecting dust.....I really wanted those characters at one point, but now I have no motivation to even work on them.....The bottom line is, if i don't get motivated, and get some help, you'll never see Infernape, Richter Abend, my first stage, the final Darkrai, Vaporeon, Zelos Wilder, Dragonite, Epic Monster/Dragon dude, etc......

So, yea....that's about it....