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Help & Tutorials => Help => Topic started by: xxmasal22xx on May 11, 2011, 12:34:13 PM



Title: Stage failure - please help me
Post by: xxmasal22xx on May 11, 2011, 12:34:13 PM
hey guys.

I'm importing a couple models into battlefield, one of them has animations. However, after i save, and put on my SD card under brawlmods/custom1/stage/melee (i use riivolution) it has no effect on battlefield what so ever.

Could somebody please help me figure this out? I'll give credit with the release, and give you the files if you need 'em.

Thanx SO much,
-xxmasal22xx


Title: Re: Stage failure - please help me
Post by: DSX8 on May 11, 2011, 04:36:23 PM
did u give it an animation? or did u add a chr0 file into a modeldata
  • slot that already has a chr0 and now it has 2 chr0's in it?


Title: Re: Stage failure - please help me
Post by: ForOhFor Error on May 11, 2011, 05:59:57 PM
My guess? You have 2+ CHR0 files in one brres, putting it in it's T-stance within the main platform when the animation being used loads...


Title: Re: Stage failure - please help me
Post by: xxmasal22xx on May 11, 2011, 07:23:21 PM
did u give it an animation? or did u add a chr0 file into a modeldata
  • slot that already has a chr0 and now it has 2 chr0's in it?
There are two different model data's that i inserted. One WITH a SINGLE CHR0 animation, and one WITHOUT.


My guess? You have 2+ CHR0 files in one brres, putting it in it's T-stance within the main platform when the animation being used loads...

Couldn't be that.....the two models don't even show up. it's just plain old battlefield with two imported models.