Kitty Corp Meow Mix Forums

Super Smash Bros. Brawl Hacking => Music & SFX => Topic started by: ABloodyCanadian on August 14, 2011, 12:22:17 PM



Title: SFX Help
Post by: ABloodyCanadian on August 14, 2011, 12:22:17 PM
I just made this SFX Hack for PKM Trainer. I tried it out in game. It works fine on the sound test (Although it takes like 2 seconds before I can actually play the SFX) but when it comes to actual gameplay none of the SFX work, not even the ones I actually did not change. Although the SFX for the Actual PKM are still working. It could be me but idk about you. Yes I have the brsar file in the following folder:

private/wii/app/rsbe/pf/sound

I'm using Beyond You's Riivolution and I made it using Sawndz 0.1. I don't wanna post it in the Vault until I can figure out this problem. You can try it out here: http://www.mediafire.com/?cbw1ro5f8ff4zqr



Title: Re: SFX Help
Post by: Jaklub on August 14, 2011, 12:29:06 PM
Try to lower the frequency of your samples, so the size of Pokemon Trainer's group isn't larger than the original.


Title: Re: SFX Help
Post by: ABloodyCanadian on August 14, 2011, 01:22:56 PM
It works. Thank you


Title: Re: SFX Help
Post by: HaxMax on September 05, 2011, 04:57:51 PM
do you really need riivolution for sfx?? if so why not gecko os?