Title: How to Use Magenta For Transparency in +2 Textures Post by: Gazoinks on June 26, 2009, 06:47:37 PM This was originally a MeowMix forum guide, but I figured this should hopefully stem some questions so I decided to post it here.
How to Properly Use Magenta For Transparency in +2 Files I've noticed that several people have asked for help about how to stop a magenta outline appearing on textures indexed with magenta, so I've decided to step in and squash those questions! (This applies for CSPs too) Needed
Instructions (Click on a thumbnail to see the full picture.) Step 1: Open your chosen +2 texture in Photoshop. For my example we'll use Ike's hair. (http://i555.photobucket.com/albums/jj478/Gazoinks/Brawl%20Textures/th_Step1.jpg) (http://s555.photobucket.com/albums/jj478/Gazoinks/Brawl%20Textures/?action=view¤t=Step1.jpg) Step 2: Edit whatever you wish about the texture. In my example, I applied the chrome filter. (http://i555.photobucket.com/albums/jj478/Gazoinks/Brawl%20Textures/th_Step2.jpg) (http://s555.photobucket.com/albums/jj478/Gazoinks/Brawl%20Textures/?action=view¤t=Step2.jpg) Step 3: Click on the color picker for the foreground and change it to 255,0,255. Press ok. (http://i555.photobucket.com/albums/jj478/Gazoinks/Brawl%20Textures/th_RealStep3.jpg) (http://s555.photobucket.com/albums/jj478/Gazoinks/Brawl%20Textures/?action=view¤t=RealStep3.jpg) Step 4: Select the brush tool and draw a little bit of magenta in an area where it's not touching any of your texture. (http://i555.photobucket.com/albums/jj478/Gazoinks/Brawl%20Textures/th_Step3.jpg) (http://s555.photobucket.com/albums/jj478/Gazoinks/Brawl%20Textures/?action=view¤t=Step3.jpg) Step 5: If you haven't already, select the texture by control clicking the layer with your texture on it. Go to Image>Mode>Indexed Color. Set the pallet to local(perceptual), uncheck transparency and type the amount of colors the texture has in the color box (in Ike's case, 256). (http://i555.photobucket.com/albums/jj478/Gazoinks/Brawl%20Textures/th_Step5.jpg) (http://s555.photobucket.com/albums/jj478/Gazoinks/Brawl%20Textures/?action=view¤t=Step5.jpg) Step 6: Almost done. Press ctrl+shift+I (Windows) to invert your selection. Go to Edit>Fill and choose foreground color (make sure the magenta is still set as your foreground color). (http://i555.photobucket.com/albums/jj478/Gazoinks/Brawl%20Textures/th_Step6.jpg) (http://s555.photobucket.com/albums/jj478/Gazoinks/Brawl%20Textures/?action=view¤t=Step6.jpg) Step 7: Done! Now save it and compile it using ASH, and poof! No magenta outline! If you have a question, post away! Title: Re: How to Use Magenta For Transparency in +2 Textures Post by: Shukaku on June 26, 2009, 07:02:46 PM i know how to use magenta but is there a way to make the sharp edges smooth on
ike's hair? Title: Re: How to Use Magenta For Transparency in +2 Textures Post by: VILE on June 27, 2009, 06:20:03 PM i know how to use magenta but is there a way to make the sharp edges smooth on ike's hair? You can manually hex it, so the hair has smoothed out edges. Title: Re: How to Use Magenta For Transparency in +2 Textures Post by: Neon on June 28, 2009, 01:00:27 PM Someone right a guide on how to do this with gimp please.
:) I tried once but it......didnt work right. It wasn't pink, but it turned out blue. Title: Re: How to Use Magenta For Transparency in +2 Textures Post by: dally on June 28, 2009, 09:59:14 PM ...when you opened ikes hair, it already had the checkerboard background, how did you do that? when i open it, where yours is checkerboarded, mine is the color of ikes hair...
Title: Re: How to Use Magenta For Transparency in +2 Textures Post by: Neon on June 28, 2009, 10:36:43 PM ...when you opened ikes hair, it already had the checkerboard background, how did you do that? when i open it, where yours is checkerboarded, mine is the color of ikes hair... thats odd.checkerboard is transparency btw. |