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Super Smash Bros. Brawl Hacking => Model Imports => Topic started by: Beyond on October 24, 2011, 09:38:17 AM



Title: Beyonds Love Temple
Post by: Beyond on October 24, 2011, 09:38:17 AM
(http://i.imgur.com/6KDgu.png)

(http://i.imgur.com/hcCVF.png) (http://imgur.com/hcCVF)
(http://i.imgur.com/uh5Wo.png) (http://imgur.com/uh5Wo)

_________________________________________________ __________


(http://i1232.photobucket.com/albums/ff373/LookBeyondYou/Renders/Sparkster2.png)

(http://i.imgur.com/QIjey.png)(http://i.imgur.com/9qqx9.png)(http://i.imgur.com/xrveU.png)(http://i.imgur.com/YB9W0.png)(http://i.imgur.com/O2cwO.png)(http://i.imgur.com/iY8i9.png)(http://i.imgur.com/BlFnK.png)(http://i.imgur.com/3g2f9.png)(http://i.imgur.com/7EqlJ.png)(http://i.imgur.com/O7XTX.png)




Beyonds Tea Party!
(http://i.imgur.com/BnlDQ.png)

(http://i.imgur.com/NWvU8.png)

(http://i.imgur.com/pay15.png) (http://imgur.com/pay15)

(http://i.imgur.com/NaWWz.png) (http://imgur.com/NaWWz)

(http://i.imgur.com/5xj0I.png) (http://imgur.com/5xj0I)

(http://i.imgur.com/6tqXj.png)


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Kumari sai on October 24, 2011, 09:44:30 AM
that tekkaman model  :af:

and a probably stupid question, but does this make ammy possible?


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: _Data_Drain_ on October 24, 2011, 09:44:39 AM
Wow, looking nice so far, are you gonna touch up some shading on these models to make them fit into Brawl more?

But it's good to see you've adapted quickly to this. XD In before Vegeta fan boys.


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Beyond on October 24, 2011, 09:51:49 AM
that tekkaman model  :af:

and a probably stupid question, but does this make ammy possible?


Yes. Yes it does.

Wow, looking nice so far, are you gonna touch up some shading on these models to make them fit into Brawl more?

But it's good to see you've adapted quickly to this. XD In before Vegeta fan boys.


Why of course.

I'll attempt to to "Brawlify" the textures on my imports where I can, that'll also help seperate me from the other importers out there.


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: DoctorFlux(Mariodk) on October 24, 2011, 09:53:15 AM
Goku and Vegeta cool :D
just them i requested
anyway what version of Goku hope it is Buu saga a.k.a Goku (End)(as named in DBZBT3) and his SSJ transforms too? (please make CF boneset for him)

and i will ask the same about Vegeta (hope it is buu saga)and make him Wolf boneset (cuz of moveset)


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: SiLeNtDo0m on October 24, 2011, 10:00:08 AM
*Sheds fountains of mantears*

Yay he lives!  And I can't wait for your imports.  Which ones are you going to actually model yourself and which ones will you import from other games

 I've been thinking for a while about making just a quick moveset of Ryu on Snake (wouldn't be very hard and it would be a nice, perfectly canon moveset for a character that would fit perfectly in Brawl).  But enough about me, nice to see you back broski


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: RAWRzilla on October 24, 2011, 10:06:04 AM
I think its fair to assume we're finally going to get Blaziken over Captain Falcon. I was super disappointed when we got Lucario over Blaziken.

Also, I have all of Raiden's models and textures from MGS2, and been waiting for him over Marth (1-slot) since 2008 lol

On a different note, does anybody here know if NMH models support this method?


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: DSX8 on October 24, 2011, 10:53:15 AM
wow... im surprised to see u pick this up way so easily!! im still having issue's rigging bones to a character Dx


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Segtendo on October 24, 2011, 10:59:19 AM
You're alive! :af2:
Epic Tekkaman preview. :vyse:
wow... im surprised to see u pick this up way so easily!! im still having issue's rigging bones to a character Dx
Same lol


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Nuke on October 24, 2011, 12:19:21 PM
well well well look who's back D_D...

lol welcome back beyond..


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: slawter on October 24, 2011, 12:25:35 PM
Could I make a suggestion that if you do decide to import a SSJ3 Goku that this is one of the retextures:

(http://img-cluster1.dannychoo.com/cgm/ecommerce/dannychoo/images/large/775c4c152702d16ce1a6871011a72e3e.jpg)

Currently it seems that there are a lots of hacks of characters from certain franchises (i.e Sonic; Kingdom Hearts etc) and not a lot from others and I'm hoping that with the release of the new Brawlbox and the ability to import custom models that other franchises will be able to take the spotlight.

In which case I've got a load of suggestions of characters from other franchises.

Street Fighter
Ryu
Ken
Chun-Li
Guile
Akuma
Gouken
M.Bison
Dhalsim
Zangief
Vega
Blanka
Skullomania
Doctrine Dark
Cracker Jack
Garuda
Evil Ryu
Seth

Mortal Kombat
Liu Kang
Kung Lao
Raiden
Sub-zero
Scorpion
Ermac
Chameleon
Reptile
Baraka
Shang Tsung
Shao Kahn
Blaze
Onaga

God of War
Kratos
-Dark Odyssey
-God Armour
Zeus
Hades
Poseidon
Ares
Athena

Crash Bandicoot
Crash Bandicoot
Coco Bandicoot
Crunch Bandicoot
Neo Cortex
N.Gin
N.Brio
N.Trophy
Tiny Tiger
Dingodile
Koala Kong
Pinstripe
Nitros Oxide
Aku Aku
Uka Uka
Velo Mask

Runescape
Nex (http://images.wikia.com/runescape/images/f/fe/Nex.png)
K'ril Tsutsaroth (http://images.wikia.com/runescape/images/2/2f/K%27ril_Tsutsaroth.png)
Commander Zilyana (http://images.wikia.com/runescape/images/8/86/Commander_Zilyana.PNG)
Kree'arra (http://images.wikia.com/runescape/images/f/fd/Kree%27arra.png)
General Graardor (http://images.wikia.com/runescape/images/1/16/General_Graardor.PNG)
Kal'Ger the Warmonger (http://images.wikia.com/runescape/images/5/5d/Kal%27Ger.png)
Yk'Lagor the Thunderous (http://images.wikia.com/runescape/images/f/f0/Yk%27Lagor_the_Thunderous.png)
Bal'lak the Pummeller (http://images.wikia.com/runescape/images/3/3b/Bal%27lak_the_Pummeller.png)
Har'Lakk the Riftsplitter (http://images.wikia.com/runescape/images/3/36/Har%27Lakk.PNG)
To'Kash the Bloodchiller (http://images.wikia.com/runescape/images/4/4d/To%27Kash_the_Bloodchiller.PNG)
Vanstrom (http://images.wikia.com/runescape/images/7/7f/Vanstrom_Klause_vamp.png)
Vanescula (http://images.wikia.com/runescape/images/5/5b/Vanescula_Drakan_vamp.png)
Full Torva Armour (http://images.wikia.com/runescape/images/1/11/Torva_Armor.png)
Full Primal Armour (http://images.wikia.com/runescape/images/5/53/Full_Primal.png) [1] (http://images.wikia.com/runescape/images/2/25/Primal_armour_art.png)[2] (http://images.wikia.com/runescape/images/1/1a/Runefest_2011.png)

Other
Lego Characters
-Lego Skeleton
-Black Lego Skeleton
-Lego Beyond

Hopefully some of those will take your fancy, but regardless of what you do I know it will turn out amazing.


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Vitinho on October 24, 2011, 12:49:08 PM
well if you take suggestions could you see if you can do something from this topic please:
http://forums.kc-mm.com/index.php?topic=35157.0
thanks in advance if you can do this  ;D


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Victory Badguy on October 24, 2011, 12:58:41 PM
Beyond with the market goods, eh?

Tekkaman Blade looks super sexy, and I'm glad to see Vergil and Ryu on your list (please tell me it's not SF4 Ryu though...)

Not too hyped about DBZ, but at least people should shut up about Vegeta.


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Dot on October 24, 2011, 01:13:12 PM
da great beyond is importing stuff!

i would suggest something but i´ve got nothing :srs:


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Albafika on October 24, 2011, 01:15:34 PM
You might wanna import that Vincent now, Beyond. XD


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: DoctorFlux(Mariodk) on October 24, 2011, 01:16:55 PM
look in my model request thread(the link in my sign.) and many suggestions


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Beyond on October 24, 2011, 01:18:11 PM
You might wanna import that Vincent now, Beyond. XD


Oh yea, I forgot I had his model. I'll get to him soon, hopefully.

Beyond with the market goods, eh?

Tekkaman Blade looks super sexy, and I'm glad to see Vergil and Ryu on your list (please tell me it's not SF4 Ryu though...)

Not too hyped about DBZ, but at least people should shut up about Vegeta.


I was thinking MvC3 Ryu...


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Ninka_kiwi on October 24, 2011, 01:21:43 PM
MvC3 Ryu is the best looking Ryu model hands down.

Can't wait to see how tekkaman ends up! I wonder what custom model you will end up making first beyond.


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Victory Badguy on October 24, 2011, 01:23:38 PM
I was thinking MvC3 Ryu...

That's all I needed to hear.  Thank you very much.

Does this mean that you have access to all of the MvC3 models?  Your answer will determine whether or not I make a request thread for Doctor Doom and Magneto...


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Ninka_kiwi on October 24, 2011, 01:28:38 PM
That's all I needed to hear.  Thank you very much.

Does this mean that you have access to all of the MvC3 models?  Your answer will determine whether or not I make a request thread for Doctor Doom and Magneto...

If magneto ends up getting imported there will need to be a curley mustache variant :P


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: SmashClash on October 24, 2011, 02:02:32 PM
Next to the models you have planned to import in your OP can you put in parentheses what game it'll be from?
Also, do you think in the download release you could include the original model textures in addition to the Brawlified textures?


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: sp147 on October 24, 2011, 02:29:15 PM
Cap'n Beyond Booty Swag returns :happy:

Welcome back Cap'n......>.>

anyway, Tekkaman lookin pretty sweet :)


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: ThyLASA on October 24, 2011, 05:03:01 PM
cough cough.....taskmaster (over link) lol yeah but good looking tekaman blade tho it's raw


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: ShadowSnake on October 24, 2011, 05:10:43 PM
good to hear your getting imports working, im psyched to download all of your imports. :af:


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Christian_CAO on October 24, 2011, 05:46:34 PM
Great to see you're interested in model imports ;) Loving Tekkaman by the way. Is he over Pit?  :)

I know you don't usually take requests, but if I may suggest

Klonoa over peach, zelda, Lucas or pit... with the model of his old Door to Phantomile costume...

I happen to have an un-rigged model made by GOEMONBOY right here
http://www.mediafire.com/?46csc50vsmhwybc (http://www.mediafire.com/?46csc50vsmhwybc)

Then again, Star and the others put so much hard work into their Klonoa project... i don't want to be stepping on anyone's toes  :-\

Ever give Megaman Trigger over samus a thought? Though, he isn't exactly everyone's favorite incarnation of the blue bomber; I'd like to see progress in projects that were abandoned in the past, like his  :P

Anyway, I can't wait to see what custom models you make ^3^



Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: megaminerzero on October 24, 2011, 06:01:31 PM
Vegeta
Oh God! Not again!


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: LCCoolJ95 on October 24, 2011, 06:21:32 PM
 r)  Why am I not surprised you're doing this BY? Though, I want that Tekkaman Blade so badly. ;D


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Enigmatic on October 24, 2011, 06:51:53 PM
You are importing! The one thing I could think that you would have to vertex now from seeing your planned vertex list forever ago would be Kisuke from Muramasa. The rest though importable.

Glad you will be brawl-izing the textures.


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: SonicUnderground316 on October 25, 2011, 07:03:27 AM
Over who Ryu would be? Snake ? Ike?


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: SonicUnderground316 on October 25, 2011, 07:06:25 AM
Yes. Yes it does.

Probably an even more stupid question but does that mean you will finished her (:af2:) or leve the project to someone else?


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Beyond on October 25, 2011, 11:42:26 AM
Over who Ryu would be? Snake ? Ike?


I was thinking C. Falcon or Lucario since their movesets fit better.

Probably an even more stupid question but does that mean you will finished her (:af2:) or leve the project to someone else?


I might get to Amaterasu eventually, but she's not high up on my list at the moment.

Also, please refrain from double posting.


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: MaxedOut on October 25, 2011, 11:47:04 AM
Hey Byond

I can't seem to get my dae's to import properly.
If I sent you the files could you just convert them to a .max scene and send em back?

Pretty please *puppy dog eyes*

You don't need to rig them or anything, just convert them to a .max scene ^+^; I want to see if it's just something on my computer that's causing my problems :l


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: SiLeNtDo0m on October 25, 2011, 11:52:54 AM
Snake fits Ryu perfectly.

What?  Haven't you played that game where Ryu whips out an RPG? 


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: slawter on October 25, 2011, 11:58:31 AM
Beyond, I made some CSS Icons for ASF1nk's new CSS and you're welcome to include them in the download(s) of your model imports if you want.

Here are the ones for Ryu.

(http://img405.imageshack.us/img405/9440/ryublack.png)(http://img829.imageshack.us/img829/5847/ryuwhite.png)(http://img21.imageshack.us/img21/4333/ryured.png)(http://img148.imageshack.us/img148/9359/ryublue.png)


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Beyond on October 25, 2011, 01:28:19 PM
K. Apparently, the new BrawlBox doesn't like when I rig models to skeletons that haven't been exported from BrawlBox.

So I have to rerig Tekkaman Blade....  :srs: But, there is this!

Obviously, the rig needs some work, but yea. I'm a happy panda.
(http://i.imgur.com/LRLRj.png)



Beyond, I made some CSS Icons for ASF1nk's new CSS and you're welcome to include them in the download(s) of your model imports if you want.

Here are the ones for Ryu.

([url]http://img405.imageshack.us/img405/9440/ryublack.png[/url])([url]http://img829.imageshack.us/img829/5847/ryuwhite.png[/url])([url]http://img21.imageshack.us/img21/4333/ryured.png[/url])([url]http://img148.imageshack.us/img148/9359/ryublue.png[/url])


Not gonna lie. Those look sexy. Sexy enough for me to start Ryu next...


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: xZedkiel on October 25, 2011, 01:42:45 PM
He should definitely be on Lucario because, not only do the moves match him better, but the Project: M Lucario moveset has a sort of Tatsumaki Senpu Kyaku attack, well seen in one of the playtest videos. So if he can be put on Lucario he'd have that and his Hadouken, and Aura Storm kind of looks like it could be a downwards Shinku Hadouken.


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Segtendo on October 25, 2011, 01:46:07 PM
Beyond, I thought you're last version of Travis was damn perfect.
This even more perfect. Sexy as hell.


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Ninka_kiwi on October 25, 2011, 01:52:56 PM
Fitting that your first model import be travis touchdown!

Now you can also give him a custom shader and what not as well and no more texture stretching! It'll go great with the bad girl import SS is working on.


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Victory Badguy on October 25, 2011, 01:56:18 PM
Cool.  Now we don't have to settle for only 99.9% perfect Travis.

Also, I third the idea of Ryu over Lucario.  Lucario's animations and voice would fit better than Falcon's.  I can think of plenty of characters that would work great for Falcon, but Ryu isn't one of them.


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: ItalianStallion on October 25, 2011, 02:06:29 PM
*Posts here to get replies on this thread forever*

Tekkeman Blade! Model Imports!

Wait, is that Travis from No More Heroes or your V2? Your V3 looks better than this lol just saying.

You should imports on characters that need imports. Travis, Deadpool, Trunks.. they don't need them.

Also, Ryu over CF or Lucario? Epic as [censored] man. Epic as [censored]..


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: SiLeNtDo0m on October 25, 2011, 02:48:40 PM
I'd say Lucario's moveset would suit better than Falcon's.  Probably because the Aura Sphere would work awesome as a Hadouken.  Though he wouldn't be able to have proper fingers with Lucario's bone structure (since Lucario doesn't have good finger bones).

I still have my bias towards Snake though.  Ryu would look totally badass with grenades and an RPG


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Beyond on October 25, 2011, 02:54:51 PM
I'd say Lucario's moveset would suit better than Falcon's.  Probably because the Aura Sphere would work awesome as a Hadouken.  Though he wouldn't be able to have proper fingers with Lucario's bone structure (since Lucario doesn't have good finger bones).

I still have my bias towards Snake though.  Ryu would look totally badass with grenades and an RPG


Well, I could give him Finger bones now, but they'd need some new animations for them to move and stuff.



Also, in other news. I just finished re-rigging Tekkaman and all seems good. Now, I just need to scour through TvCs files to find where his blades are and if all else fails, I can just vertex him some.
(http://i.imgur.com/vCO0O.png)


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Gamma Ridley on October 25, 2011, 02:56:09 PM
Curse you Beyond, and your infinite ability to do whatever you want. >_>

How was rigging? Was it tough? Or did the model already come with bones?


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Beyond on October 25, 2011, 02:58:36 PM
Curse you Beyond, and your infinite ability to do whatever you want. >_>

How was rigging? Was it tough? Or did the model already come with bones?


Rigging is easy once you get the hang of it. It's just rather tedious. : /



Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Ninka_kiwi on October 25, 2011, 02:59:08 PM
Holy crap beyond!
Tekkaman Blade looks freaking sweet so far!
Good luck finding his blade.
Question, do you think tekkaman will be released first or will travis be released first?


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Carnage on October 25, 2011, 03:02:46 PM


Well, I could give him Finger bones now, but they'd need some new animations for them to move and stuff.



Also, in other news. I just finished re-rigging Tekkaman and all seems good. Now, I just need to scour through TvCs files to find where his blades are and if all else fails, I can just vertex him some.
([url]http://i.imgur.com/vCO0O.png[/url])

so Beyond will be the god of model importing now?xD Since it looks to be way more dificult than people though it would i think all vertexers can learn and abuse this model importing thing and it looks perfect now hope you can find the blades xD and continue model importing maybe scizor can see the light of day now xD


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Beyond on October 25, 2011, 03:04:01 PM
Holy crap beyond!
Tekkaman Blade looks freaking sweet so far!
Good luck finding his blade.
Question, do you think tekkaman will be released first or will travis be released first?


I think Tekkaman will be released first. His rig is already nice and clean and according to everyone Travis's vertex is already great.

So yea....

so Beyond will be the god of model importing now?xD Since it looks to be way more dificult than people though it would i think all vertexers can learn and abuse this model importing thing and it looks perfect now hope you can find the blades xD and continue model importing maybe scizor can see the light of day now xD


Oh yea. Scizor.
 
That's also a great idea, forgot all about him. xD


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Victory Badguy on October 25, 2011, 03:04:38 PM
Wow.  TB looks very good.  Seems like you've gotten this whole bone-rigging thing down pretty much.  Sucks that you don't have the blades yet.  Hope they won't take too long to find.


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: ItalianStallion on October 25, 2011, 03:20:57 PM

([url]http://i.imgur.com/vCO0O.png[/url])


As I told you on MSN, [censored]ing hyped bro!

That's Pit's stance right there. Too [censored]ing epic to even describe.

Now a few questions and concerns.

You still doing Scizor? If so, over Falco?

What about Vegina you got planned? Over Wolf again?


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Carnage on October 25, 2011, 03:34:16 PM
As I told you on MSN, [censored] hyped bro!

That's Pit's stance right there. Too [censored] epic to even describe.

Now a few questions and concerns.

You still doing Scizor? If so, over Falco?

What about Vegina you got planned? Over Wolf again?
scizor totally needs to be over falco so we can use KJP scyther psa xD and hes making a revamp of it soon :P and i think there is a scizor model  here on the vault over weavile i think so its a matter of bones xD


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: LCCoolJ95 on October 25, 2011, 04:22:13 PM


Well, I could give him Finger bones now, but they'd need some new animations for them to move and stuff.



Also, in other news. I just finished re-rigging Tekkaman and all seems good. Now, I just need to scour through TvCs files to find where his blades are and if all else fails, I can just vertex him some.
([url]http://i.imgur.com/vCO0O.png[/url])
Oh yeah, Beyond with the smexy Tekkaman Blade over Pit yeah! You tested it in brawl to see if the actual model works before you do his spear?


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Beyond on October 25, 2011, 04:55:23 PM
Oh yeah, Beyond with the smexy Tekkaman Blade over Pit yeah! You tested it in brawl to see if the actual model works before you do his spear?


Yea, I tested it out in-game and it works fine. :af: Also, I found his spears.


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Victory Badguy on October 25, 2011, 05:03:04 PM
Yea, I tested it out in-game and it works fine. :af: Also, I found his spears.
HUZZAH! :happy:

Sounds like everything is working perfectly so far.  When can we expect a release?  Not that I'm impatient or anything.  I'll be happy to wait for Tekkaman Blade to be 100% perfect.


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: DSX8 on October 25, 2011, 05:04:15 PM


Yea, I tested it out in-game and it works fine. :af: Also, I found his spears.
sounds like its 100% complete once the blade is added! =D


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Beyond on October 25, 2011, 05:09:36 PM
HUZZAH! :happy:

Sounds like everything is working perfectly so far.  When can we expect a release?  Not that I'm impatient or anything.  I'll be happy to wait for Tekkaman Blade to be 100% perfect.


Hopefully, within the next couple of days if all goes well. But you know how I am with predicting release dates for my stuff....


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: MaxedOut on October 25, 2011, 05:24:49 PM


Yea, I tested it out in-game and it works fine. :af: Also, I found his spears.

I wish I had your luck in this problem :>.>:
I can't even get my DAE's to import T-T

Yay for you though =3


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Victory Badguy on October 25, 2011, 05:42:01 PM
Hopefully, within the next couple of days if all goes well. But you know how I am with predicting release dates for my stuff....

True dat.

Well, hopefully you won't encounter any significant errors along the way.


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: SiLeNtDo0m on October 25, 2011, 05:46:07 PM
Daymn Beyond you so quick.  I might just have to make Tekkaman Blade my next PSA project because of this!  It will be a fun change working with a model import, and it will be a new playstyle.

I'm glad this importing method is working out for you bro.  The only thing preventing me from doing it is the lack of 3DS Max :< I'd quite like to learn how to rig models.


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: DSX8 on October 25, 2011, 05:55:14 PM


Hopefully, within the next couple of days if all goes well. But you know how I am with predicting release dates for my stuff....
beyond... make a rigging tut... NOW!!!  please? x3


Title: Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview.
Post by: Ӄit ßallarɖ on October 25, 2011, 06:06:43 PM
beyond... make a rigging tut... Please?
Fixed XD


Title: Re: Beyonds Model Cartel. Tekkaman Blade hopefully release soon...
Post by: ShadowSnake on October 25, 2011, 06:12:23 PM
Tekkaman is awesome, and Travis i am totally psyched about.

beyond... make a rigging tut... NOW!!!  please? x3

I agree.


Title: Re: Beyonds Model Cartel. Tekkaman Blade hopefully release soon...
Post by: Beyond on October 25, 2011, 06:16:39 PM
K. Tested in-game. But it lags briefly when he gets hit by most characters and lags completely when knocked off the stage. :srs:

Also, I need it so his spear doesn't show all the time.

Hopefully, I can fix these issues soon so I can get started with the texture.
(http://i.imgur.com/O3byi.jpg)

beyond... make a rigging tut... NOW!!!  please? x3

lol

There's plenty of rigging tutorials on the interwebs, I don't think I can offer much plus I hate explaining things.

See, if I make a tutorial people will inevitably ask me questions about said tutorial. Questions, that I would rather not take the time to answer.

But, I dunno. Maybe if enough people bug me about it....


Title: Re: Beyonds Model Cartel. Tekkaman Blade hopefully release soon...
Post by: Ӄit ßallarɖ on October 25, 2011, 06:24:14 PM
K. Tested in-game. But it lags briefly when he gets hit by most characters and lags completely when knocked off the stage. :srs:

Also, I need it so his spear doesn't show all the time.

Hopefully, I can fix these issues soon so I can get started with the texture.
[IM]http://i.imgur.com/O3byi.jpg[/img]
lol

There's plenty of rigging tutorials on the interwebs, I don't think I can offer much plus I hate explaining things.

See, if I make a tutorial people will inevitably ask me questions about said tutorial. Questions, that I would rather not take the time to answer.

But, I dunno. Maybe if enough people bug me about it....
Dude. it'd be like the frigging bible.... The word of God! You need to speek to your people, My beyondship, and show them your love and compasion.

joking aside. You'll never know hun. Could come out better then what the net has. Plus the net doesn't exactly have the whole "brawl" thing down ;)


Title: Re: Beyonds Model Cartel. Tekkaman Blade hopefully release soon...
Post by: ItalianStallion on October 25, 2011, 06:28:54 PM
Well Beyond, you did a great job on the Nulling Normals tutorials. Made it very easy to understand, with pictures and everything.

I'd like to Model Import some day, so this rigging bones tutorial should make everything easier.

Also, Tekkaman Blade in game pics!!!!!!!!!

Alright I'm done.


Title: Re: Beyonds Model Cartel. Tekkaman Blade hopefully release soon...
Post by: Segtendo on October 25, 2011, 06:35:24 PM
Dat Tekkaman Blade.
Looking super sexy :af2:


Title: Re: Beyonds Model Cartel. Tekkaman Blade hopefully release soon...
Post by: JustAPerson on October 25, 2011, 09:52:41 PM
Wait.. so your not importing Lightning? :O


Title: Re: Beyonds Model Cartel. Tekkaman Blade hopefully release soon...
Post by: Beyond on October 25, 2011, 10:11:31 PM
Wait.. so your not importing Lightning? :O


Pik is on that.


Title: Re: Beyonds Model Cartel. Tekkaman Blade hopefully release soon...
Post by: Carnage on October 26, 2011, 01:32:50 AM
K. Tested in-game. But it lags briefly when he gets hit by most characters and lags completely when knocked off the stage. :srs:

Also, I need it so his spear doesn't show all the time.

Hopefully, I can fix these issues soon so I can get started with the texture.

so any clue why the lag happens? bone issues?


Title: Re: Beyonds Model Cartel. Tekkaman Blade hopefully release soon...
Post by: Velen on October 26, 2011, 01:46:45 AM
Hell, if you made a Tutorial about how to model in 3DSMAX, I would definitely watch it. Partly because you make it easier to understand and don't make things convoluted with tech jargon, like most people do.


Title: Re: Beyonds Model Cartel. Tekkaman Blade hopefully release soon...
Post by: deadname mcredactedface on October 26, 2011, 02:31:04 AM
Awesome, Beyond is ready for a new generation of Brawl Hacking


Title: Re: Beyonds Model Cartel. Tekkaman Blade hopefully release soon...
Post by: SiLeNtDo0m on October 26, 2011, 03:46:59 AM
Awesome, Beyond is ready for a new generation of Brawl Hacking

His body is ready.  Readier than Reggie.


Title: Re: Beyonds Model Cartel. Tekkaman Blade hopefully release soon...
Post by: deadname mcredactedface on October 26, 2011, 06:38:22 AM
His body is ready.  Readier than Reggie.
I call bull honkey. Nobody's more ready than Reggie.

Speaking of which, why don't we have a Reggie skin for Brawl? :/


Title: Re: Beyonds Model Cartel. Tekkaman Blade hopefully release soon...
Post by: Segtendo on October 26, 2011, 06:46:39 AM
Reggie would make a great Snake :af2:


Title: Re: Beyonds Model Cartel. Tekkaman Blade hopefully release soon...
Post by: Carnage on October 26, 2011, 06:51:09 AM
so beyond will be the first person to release an working import with the new brawlbox xD im not counting kit since they were making it work before the brawlbox release so it wasnt fair :P


Title: Re: Beyonds Model Cartel. Tekkaman Blade hopefully release soon...
Post by: _Data_Drain_ on October 26, 2011, 07:16:06 AM
Reggie would make a great Snake :af2:
Ahhhhhh...

Now THAT would be a GREAT punching bag, THAT will teach NoA about editing stuff needlessly in games, and not releasing Mother 3 in the US. XD


Title: Re: Beyonds Model Cartel. Tekkaman Blade hopefully release soon...
Post by: Segtendo on October 26, 2011, 07:17:56 AM
I spy Magneto in the poll.
But I voted for a rigging tutorial. Can't hurt to have more than one :P


Title: Re: Beyonds Model Cartel. Tekkaman Blade hopefully release soon...
Post by: slawter on October 26, 2011, 09:51:45 AM
Not gonna lie. Those look sexy. Sexy enough for me to start Ryu next...

Thanks :D I can't wait for the Ryu import, definitely on my "to use" list. If there's any characters you want to me to make CSS icons for just let me know and I'll see what I can come up with :)


Title: Re: Beyonds Model Cartel. Tekkaman Blade hopefully release soon...
Post by: RAWRzilla on October 26, 2011, 10:29:12 AM
KICKING ASS AND TAKING NAMES


Title: Re: Beyonds Model Cartel. Tekkaman Blade hopefully release soon...
Post by: ItalianStallion on October 26, 2011, 01:27:23 PM
Damn I just realized you added more people to the OP and I'm mad excited about 90% of them, lol.


Title: Re: Beyonds Model Cartel. Tekkaman Blade hopefully release soon...
Post by: Mewtwo2000 on October 26, 2011, 01:59:13 PM
I think you should export-import back your nulled-normal vertex hacks while you're making your new projects, I guess they would automatically get new normals, and people would be interested on getting them. At least, until the new imported models come.


Title: Re: Beyonds Model Cartel. Tekkaman Blade hopefully release soon...
Post by: SiLeNtDo0m on October 26, 2011, 02:12:34 PM
Goku AND Vegina?  A certain MarioDK will be a happy Gotenks.


Title: Re: Beyonds Model Cartel. Tekkaman Blade hopefully release soon...
Post by: ShadowSnake on October 26, 2011, 02:17:57 PM
Love your ideas man, i kinda would like to see Marcus, Master Chief and Balthier imported though.


Title: Re: Beyonds Model Cartel. Tekkaman Blade hopefully release soon...
Post by: Segtendo on October 26, 2011, 02:39:43 PM
Oooh. Marcus?
He'd be sweet, considering a friend lent me the first Gears :D


Title: Re: Beyonds Model Cartel. Tekkaman Blade hopefully release soon...
Post by: slawter on October 26, 2011, 03:24:33 PM
(http://img197.imageshack.us/img197/4859/tekkamanblack.png)(http://img809.imageshack.us/img809/6322/tekkamanwhite.png)(http://img192.imageshack.us/img192/9574/tekkamanblue.png)(http://img513.imageshack.us/img513/3516/tekkamanred.png)
(http://img198.imageshack.us/img198/2174/zero2black.png)(http://img215.imageshack.us/img215/7137/zero2white.png)(http://img248.imageshack.us/img248/4903/zero2red.png)(http://img97.imageshack.us/img97/1313/zero2blue.png)

And after seeing ASF1nk's Fox CSS icon I made alternative versions for Zero and Tekkaman.

(http://img513.imageshack.us/img513/3415/tekkaman2black.png)(http://img265.imageshack.us/img265/3027/tekkaman2white.png)(http://img690.imageshack.us/img690/7635/tekkaman2red.png)(http://img202.imageshack.us/img202/6051/tekkaman2blue.png)
(http://img855.imageshack.us/img855/8830/zeroblack.png)(http://img14.imageshack.us/img14/94/zerowhite.png)(http://img443.imageshack.us/img443/4329/zerored.png)(http://img513.imageshack.us/img513/247/zeroblue.png)


Title: Re: Beyonds Model Cartel. Tekkaman Blade hopefully release soon...
Post by: Segtendo on October 26, 2011, 04:07:55 PM
Those pop-out ones are sweeeet!


Title: Re: Beyonds Model Cartel. Tekkaman Blade release Thursday.
Post by: Beyond on October 26, 2011, 09:30:36 PM
Great news everyone!

I fixed all the glitches on Tekkaman. Now I just gotta finish up my texture and get the Metal Box texture set and he'll be all good.

So expect a release tomorrow...


Title: Re: Beyonds Model Cartel. Tekkaman Blade release Thursday.
Post by: Victory Badguy on October 26, 2011, 09:44:15 PM
Release tomorrow?  Very cool.  Glad those glitches got fixed too.  All of the lag those would have caused would have made the gamaplay painful.


Title: Re: Beyonds Model Cartel. Tekkaman Blade release Thursday.
Post by: MaxedOut on October 26, 2011, 10:34:36 PM
"No you suck, welcome to die" :srs:

Forshadowing my good man? :>.>:

Also a lot of people want the rigging tutorial lol


Title: Re: Beyonds Model Cartel. Tekkaman Blade release Thursday.
Post by: Carnage on October 27, 2011, 01:40:17 AM
Great news everyone!

I fixed all the glitches on Tekkaman. Now I just gotta finish up my texture and get the Metal Box texture set and he'll be all good.

So expect a release tomorrow...
just out of curiosity what was making him lag when hit or trown of the edje? really want to know xD


Title: Re: Beyonds Model Cartel. Tekkaman Blade release Thursday.
Post by: DSX8 on October 27, 2011, 02:09:37 AM
great to hear good news from ur import beyond! :af2:


Title: Re: Beyonds Model Cartel. Tekkaman Blade release Thursday.
Post by: DSX8 on October 27, 2011, 02:17:26 AM
great to hear good news from ur import beyond! :af2:


Title: Re: Beyonds Model Cartel. Tekkaman Blade release Thursday.
Post by: Titanoverlord on October 27, 2011, 04:39:05 PM
NO YOU BETRAYED THE VERTEX HACKERS BEYOND: WELCOME TO DIE!!!!!!!!!!!
..........
JK your awesome
I voted for the rigging tut as well so I can try the importer out sometime.


Title: Re: Beyonds Model Cartel. Tekkaman Blade RELEASED. Ryu preview.
Post by: Beyond on October 27, 2011, 06:51:47 PM
<_<

...released....

And preview...

(http://i.imgur.com/6tqXj.png)


Title: Re: Beyonds Model Cartel. Tekkaman Blade RELEASED. Ryu preview.
Post by: Gamma Ridley on October 27, 2011, 06:52:49 PM
Tekkaman looks awesome, B'yond.

.... it's a shame I got rid of Pit. XD

I might consider taking him back...

Also, yay Ryu.


Title: Re: Beyonds Model Cartel. Tekkaman Blade RELEASED. Ryu preview.
Post by: Victory Badguy on October 27, 2011, 06:53:54 PM
DL'd Tekkaman Blade.  Can't use him now, but he looks great in the previews!

Also, judging by the pose, I'm gonna guess that's LucaRYU?  Very fitting.


Title: Re: Beyonds Model Cartel. Tekkaman Blade RELEASED. Ryu preview.
Post by: ShadowSnake on October 27, 2011, 06:54:33 PM
<_< ...released.... And preview... ([url]http://i.imgur.com/6tqXj.png[/url])


Ryu looks amazing! over who?


Title: Re: Beyonds Model Cartel. Tekkaman Blade RELEASED. Ryu preview.
Post by: Beyond on October 27, 2011, 07:27:42 PM
Ryu looks amazing! over who?


He's over Lucario.


Title: Re: Beyonds Model Cartel. Tekkaman Blade RELEASED. Ryu preview.
Post by: dpgthirteen on October 27, 2011, 07:30:57 PM
I am amazed by the power of importing after seeing that photo. I now fully realize what this stuff can do, and it's.... Well amazing, lol


Title: Re: Beyonds Model Cartel. Tekkaman Blade RELEASED. Ryu preview.
Post by: ✿Zelia✿ on October 27, 2011, 07:35:21 PM
The swag it burns... Dx

So much awesomeness, Beyond. :3


Title: Re: Beyonds Model Cartel. Tekkaman Blade RELEASED. Ryu preview.
Post by: sp147 on October 27, 2011, 07:35:36 PM
Downloaded and playing. Thanks =) Your brawlified texture looks pretty sweet too!

Also, i thought that pose on Ryu looked Lucario-ish, nice preview


Title: Re: Beyonds Model Cartel. Tekkaman Blade RELEASED. Ryu preview.
Post by: Segtendo on October 27, 2011, 07:37:30 PM
Oh god.
Ryu is too awesome.
Nice job :vyse:


Title: Re: Beyonds Model Cartel. Tekkaman Blade RELEASED. Ryu preview.
Post by: Cascade Hellsing on October 27, 2011, 07:42:51 PM
Tekkaman looks great~!

Once I actually can, I'm gonna get him right away!







He's over Lucario.

At first I lol'd, but then I realized how perfect it was.


Title: Re: Beyonds Model Cartel. Tekkaman Blade RELEASED. Ryu preview.
Post by: megaminerzero on October 27, 2011, 07:44:39 PM
([url]http://i.imgur.com/6tqXj.png[/url])

Dat Ryu! :happy:


Title: Re: Beyonds Model Cartel. Tekkaman Blade RELEASED. Ryu preview.
Post by: ramonM64 on October 27, 2011, 07:47:29 PM
<_<

...released....

And preview...
([url]http://i.imgur.com/6tqXj.png[/url])
he looks awesome in that pose, even if it is lucario's taunt. while the model itself is a flawless import, im not a big fan of the direction capcom took with his model's in-game hair. the character art usualy looks better. in-game lately it looks like a afro..

anyway in a month we are gonna see a bunch of new model imports.. its gonna be swEEEeeEET   :)

wh00t    64th post


Title: Re: Beyonds Model Cartel. Tekkaman Blade RELEASED. Ryu preview.
Post by: Ninka_kiwi on October 27, 2011, 07:53:55 PM
Holy crap beyond tekkaman blade looks freaking awesome I really love your custom texture for him.

Awaits SDoom's reaction to tekkaman*

also ryu is looking awesome so far as well! I can't wait to try him and Travis once they are done.




Title: Re: Beyonds Model Cartel. Tekkaman Blade RELEASED. Ryu preview.
Post by: deadname mcredactedface on October 27, 2011, 08:18:35 PM
Does nobody else notice the issue with Ryu's bicep?


Title: Re: Beyonds Model Cartel. Tekkaman Blade RELEASED. Ryu preview.
Post by: ItalianStallion on October 27, 2011, 08:31:12 PM
Wow man I [censored]n flipped out when I saw this. I instantly knew it was over Lucario, cause of that pose.

I sure can't wait for that man.

Also, amazing Tekkaman Blade, works perfectly and all that. Just don't forget what I told you on MSN.


Title: Re: Beyonds Model Cartel. Tekkaman Blade RELEASED. Ryu preview.
Post by: TheLegend75 on October 27, 2011, 08:32:43 PM
<_<

...released....

And preview...

([url]http://i.imgur.com/6tqXj.png[/url])

HOLLY [censored] i can't believe it, first  Tekkaman Blade on pit and now ryu on lucario ...(I never thought like this but)....I have an Fangasm  :happy:


Title: Re: Beyonds Model Cartel. Tekkaman Blade RELEASED. Ryu preview.
Post by: Segtendo on October 27, 2011, 08:50:22 PM
Does nobody else notice the issue with Ryu's bicep?
His left one?
Yea, I see it.


Title: Re: Beyonds Model Cartel. Tekkaman Blade RELEASED. Ryu preview.
Post by: SonicUnderground316 on October 27, 2011, 10:06:33 PM
Will you add "finger bones" for potential PSA purposes or does he already have them?


Title: Re: Beyonds Model Cartel. Tekkaman Blade RELEASED. Ryu preview.
Post by: ItalianStallion on October 27, 2011, 11:21:14 PM
Oh that's right, he should be arriving soon. So with that said:

Inb4SDo0m.

Also:

(http://i39.tinypic.com/2qnuwp3.png)

*Disappears*


Title: Re: Beyonds Model Cartel. Tekkaman Blade RELEASED. Ryu preview.
Post by: SiLeNtDo0m on October 28, 2011, 12:53:00 AM
*Sees Tekkaman Blade*

By the power bestowed between myself and "he"...

TEKKEN MAN APPROVES OF THIS SMEXY THANG!!
(http://farm1.static.flickr.com/97/248048425_c7362f8d40.jpg)

*Goes of to write moveset*

Though funnily enough, part of the reason why I requested this when I won that tourney was to test your vertexing skill.  Not only did you prove you could do it (the only thing preventing you were the limitations of Pit himself) but now you have also proved that you can make a stunning model import too!




Title: Re: Beyonds Model Cartel. Tekkaman Blade RELEASED. Ryu preview.
Post by: DSX8 on October 28, 2011, 01:05:16 AM
*Sees Tekkaman Blade*

By the power bestowed between myself and "he"...

TEKKEN MAN APPROVES OF THIS SMEXY THANG!!
([url]http://farm1.static.flickr.com/97/248048425_c7362f8d40.jpg[/url])

*Goes of to write moveset*




inb4anyoneelseasksforpsa
....
lol

im loving that tekkaman man.... teach me teacher!! :af:


Title: Re: Beyonds Model Cartel. Tekkaman Blade RELEASED. Ryu preview.
Post by: LCCoolJ95 on October 28, 2011, 08:53:31 AM
<_< ...released.... And preview...
([url]http://i.imgur.com/6tqXj.png[/url])
  :>.>:....

(http://images2.wikia.nocookie.net/__cb20080226150058/uncyclopedia/images/c/c6/Chuck_Norris_Approved.png)


Title: Re: Beyonds Model Cartel. Tekkaman Blade RELEASED. Ryu preview.
Post by: Segtendo on October 28, 2011, 09:00:23 AM
([url]http://images2.wikia.nocookie.net/__cb20080226150058/uncyclopedia/images/c/c6/Chuck_Norris_Approved.png[/url])

(http://www.gifbin.com/bin/1237811519_chuck-norris-approves.gif)
Chuck Norris approves of your approval by Chuck Norris.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Beyond on October 28, 2011, 12:27:34 PM
My thanks to Segtendo for providing the model.

Should be released when I get back home after the weekend, need to clean up the rig. Ryu will be out shortly after...

(http://i.imgur.com/qXd6x.png)


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Segtendo on October 28, 2011, 12:29:19 PM
HOLY [censored]ING [censored].
So good.
And no problem man.
If anyone needs a MvC3 character model, hit me up.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: ShadowSnake on October 28, 2011, 12:30:18 PM
My thanks to Segtendo for providing the model. Should be released when I get back home after the weekend, need to clean up the rig. Ryu will be out shortly after... ([url]http://i.imgur.com/qXd6x.png[/url])


where would we be without beyond?

Zero and Ryu have me really excited, cant wait to try them out. hopefully Travis gets fixed.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: DSX8 on October 28, 2011, 12:31:24 PM
My thanks to Segtendo for providing the model.

Should be released when I get back home after the weekend, need to clean up the rig. Ryu will be out shortly after...

([url]http://i.imgur.com/qXd6x.png[/url])

ur going to make 1 SDOOM very happy with man tears


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Victory Badguy on October 28, 2011, 12:31:48 PM
100% perfect Zero!  So beautiful!  SDo0m will be most pleased! :happy:


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Segtendo on October 28, 2011, 12:31:52 PM
I should really learn how to rig so I can get Haggar in Brawl V:


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Zikkh on October 28, 2011, 12:34:50 PM
My thanks to Segtendo for providing the model.

Should be released when I get back home after the weekend, need to clean up the rig. Ryu will be out shortly after...

([url]http://i.imgur.com/qXd6x.png[/url])


Awesome :af:


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: SiLeNtDo0m on October 28, 2011, 12:43:54 PM
My thanks to Segtendo for providing the model.

Should be released when I get back home after the weekend, need to clean up the rig. Ryu will be out shortly after...

([url]http://i.imgur.com/qXd6x.png[/url])


(http://jumalauta.info/kuvaboxi/albums/userpics/10004/ManlyTearsHaveBeenShed.jpg)

You work too fast dangit.  Too fast :oshi:  Just as I literally start making at Tekkaman Blade moveset, you come up with Zero and make me want to do him again :<


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: sp147 on October 28, 2011, 01:34:57 PM
And to think you made and released those few vertexes a while back (Skull Kid, Storm Trooper, etc.) in just a matter of days...now you're getting into importing and rigging models, released one already and then got 2 more imports in progress... you are something else, dude ;D You never cease to amaze me

And I'm loving that Zero model, I know a certain Viewtiful Joe PSA maker is pleased with these previews :D


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Segtendo on October 28, 2011, 01:53:40 PM
The god of vertexing is now the god of imports.
I mean, you seem to have rigging down pat.
Took ya a few days for Tekkaman Blade, and BAM. Sexiness.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: ItalianStallion on October 28, 2011, 01:56:57 PM
Zero looks [censored]ing epic, and Ryu does too, of course.

What really shocks me, is that no one else has said anything about Tekkaman Blade's size.

Has nobody tried it out in game yet?


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Victory Badguy on October 28, 2011, 02:05:36 PM
What really shocks me, is that no one else has said anything about Tekkaman Blade's size.

Has nobody tried it out in game yet?

I don't see what the problem is.  I mean, it's the same size as Pit.  Were you expecting something else?


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: SiLeNtDo0m on October 28, 2011, 02:13:43 PM
I don't see what the problem is.  I mean, it's the same size as Pit.  Were you expecting something else?

He seems smaller for some reason.  Maybe it's because his head isn't as big as Pit's.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: ASF1nk on October 28, 2011, 02:18:33 PM
It's small to fit pit, other wise he wouldn't be wi-fi compatible that's my guess.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Victory Badguy on October 28, 2011, 02:19:06 PM
He seems smaller for some reason.  Maybe it's because his head isn't as big as Pit's.

I'd assume that's the case.  I actually remember thinking that he looked a tad smaller at first, but I quickly realized that was just because Tekkaman Blade has more "realistic" proportions, whereas Pit has more "cartoony" ones.  Thus, Pit has larger hands and head, while Tekkaman Blade has a smaller head and proportionally longer limbs.

Looks kinda odd by comparison.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Titanoverlord on October 28, 2011, 04:57:00 PM
zero looks great*better textures ftw* but I kinda liked the vertex hack as it had a nicer looking head.  the head on this one looks kinda derp.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Segtendo on October 28, 2011, 05:00:03 PM
zero looks great*better textures ftw* but I kinda liked the vertex hack as it had a nicer looking head.  the head on this one looks kinda derp.
That's the model From MvC3.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: SiLeNtDo0m on October 28, 2011, 05:01:44 PM
zero looks great*better textures ftw* but I kinda liked the vertex hack as it had a nicer looking head.  the head on this one looks kinda derp.

I disagree.  No offence to Beyond at all, but the head of his Zero was too small comparative to the rest of him (though that was partially down to Link's proportions) and the face was totally soulless.  Zero was one the hacks that for a good while I thought he should revamp (despite it looking very good for the most part). 

However, now I'm super happy that we're getting a model import, since the proportions will be perfect and all that jazz.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Enigmatic on October 28, 2011, 05:08:21 PM
I always thought v3 vertex of Zero was good enough. Maybe a more brawl-ish texture, but otherwise I quite liked it. Maybe small edits, but nothing much. The import certainly is superior though.

And you have started Travis? I really don't think that one was necessary with your vertex.

Tekkaman Blade is simply [censored]ing awesome. There are no other suitable group of words. It is kind of nice having you import now; you don't have to wait 2 months for every new character.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: ItalianStallion on October 28, 2011, 05:14:29 PM
I'm sure he plans on doing a Brawl Beyond style texture, like he did with Tekkaman.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Ӄit ßallarɖ on October 28, 2011, 05:16:54 PM
Nice Beyond. Wish I could provide a model sometime for you lol


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: shadowXtreme on October 28, 2011, 05:19:17 PM
Is zero import over link? or over marth?


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Segtendo on October 28, 2011, 05:22:21 PM
Is zero import over link? or over marth?
Link.
Just like his vertexed version.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Beyond on October 28, 2011, 05:28:08 PM
Zero is over Link like the last 3 versions I made. Why would I put him on Marth now? Is it the pose throwing you off in the preview?

I mean he has a moveset already and SDo0m plans to make a new one on him, plus I can get the moving hair on him. <_<
zero looks great*better textures ftw* but I kinda liked the vertex hack as it had a nicer looking head.  the head on this one looks kinda derp.

Really?

I thought the old one was derp looking. : /

Also, I just tried Ryu and Zero in game.

Ryu has issues with his shading and textures mapping to the wrong polygons. Besides that and some minor rigging issues, he's all good.

Zero is better off, just has that same lag glitch Tekka had and needs some rig improving.

And I plan to update Tekka with a size mod so he's more C. Falcons height and with a working metal box texture soon ... perhaps....


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: ItalianStallion on October 28, 2011, 05:33:08 PM
[censored] a Metal texture, who plays with items anymore? Just kidding, do it for the fanboys.

About his size mod, maybe a bit bigger than Falcon? I'd say about Samus' size, or a bit bigger than that.

Idk man, you do what you do. You know what you're doing, and your size mods in the past have been the best honestly.

I bet SilentDoom is gonna make him the correct size when he makes his PSAs, but there's a problem with that.

1. I can't wait months for that to happen.

2. I'm sure some people just want him the right size, working with Pit's original PSA.

Too bad about Ryu's texture. I'm sure you'll find a way to fix it.

About Zero's lag issue, you fixed Tekkaman Blade, so I got faith in you.

And that's it. Thanks for the update!


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: slawter on October 28, 2011, 05:37:15 PM
Awesome Ryu Beyond, I can't wait to play as him, and i'm looking forward to his brawlified texture.

I do have a question though, when you've imported the characters you want to import will you be branching off into making custom models?


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: ShadowSnake on October 28, 2011, 05:46:24 PM
Since your getting all of these working and fixing glitches you should make tutorials. It would make model imports released daily.

Also glad to hear Ryu and Zero work well, hope them glitches get fixed.

Is Travis working or does he have a really bad glitch?


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Beyond on October 28, 2011, 05:57:59 PM
Since your getting all of these working and fixing glitches you should make tutorials. It would make model imports released daily.

Also glad to hear Ryu and Zero work well, hope them glitches get fixed.

Is Travis working or does he have a really bad glitch?
Haven't tried Travis in game yet since I didnt spend much time rigging him.

And yea, I guess tutorials will come, just gotta make sure I have the process down myself first.
Awesome Ryu Beyond, I can't wait to play as him, and i'm looking forward to his brawlified texture.

I do have a question though, when you've imported the characters you want to import will you be branching off into making custom models?

Once I import all the characters that have decent models already, I plan to make my own for those that don't.

Crono and Ratchet are the first that come to mind.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: SiLeNtDo0m on October 28, 2011, 06:36:40 PM
You are indeed right Mr Italiano.  It would take a while.  Also, I would only make a full slot size mod (i.e a glitchless one that resizes every Pit slot).

Also, one teeny thing about Tekkaman Blade and that's as regards to his eyes.  I blame TvC for this though, but his eyes arent just green.  He has two green spots and the rest of the area should be black.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: shadowXtreme on October 28, 2011, 06:56:13 PM
Zero is over Link like the last 3 versions I made. Why would I put him on Marth now? Is it the pose throwing you off in the preview?

I mean he has a moveset already and SDo0m plans to make a new one on him, plus I can get the moving hair on him. <_<
Really?

I thought the old one was derp looking. : /

Also, I just tried Ryu and Zero in game.

Ryu has issues with his shading and textures mapping to the wrong polygons. Besides that and some minor rigging issues, he's all good.

Zero is better off, just has that same lag glitch Tekka had and needs some rig improving.

And I plan to update Tekka with a size mod so he's more C. Falcons height and with a working metal box texture soon ... perhaps....

yeah I thought that the model could be over marth, for the pose  -_-
Its Good to see that this Zero will be over Link too,.. :P


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: LCCoolJ95 on October 28, 2011, 09:27:59 PM
I just want to see a comparison:

The newly imported Zero:
(http://i.imgur.com/qXd6x.png)

Zero 3.1 by Beyond:
(http://img196.imageshack.us/img196/1010/al1103170913binout.jpg)

The head and face are definitely different


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Uncle0wnage on October 28, 2011, 10:20:58 PM
Plus dem titty gems, The texture detailing, the boot shape, the torso and waist, the saber, and the hair, to name a few things. This is freaking awesome, I can't wait to play with these, Beyond, I'm expecting even greater things from you.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Titanoverlord on October 29, 2011, 12:51:54 AM
after seeing the comparison i am 100% about this import
please change his facial expression as the one in the preview looks funny to me.
it has a "I AM ZELO AND I HAZ AGRY FAC" kind of look know what I mean?


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: agent-s on October 29, 2011, 04:23:36 AM
hi thanks for all your really wonderfull creations Beyond
in the.... of your next characters can we hope juri from street fighter? it will be really amazing on peach or bowser or zelda


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Zikkh on October 29, 2011, 04:49:48 AM
in the.... of your next characters can we hope juri from street fighter? it will be really amazing on peach or bowser or zelda

why ... on BOWSER !? xD


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: deadname mcredactedface on October 29, 2011, 06:29:43 AM
Juri would be better on someone like Shiek, not tiny Peach or sophisticated Zelda, and DEFINITELY not Bowser.

Some people, really.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Cascade Hellsing on October 29, 2011, 07:46:13 AM
Juri would be better on someone like Shiek, not tiny Peach or sophisticated Zelda, and DEFINITELY not Bowser.

Some people, really.

Juri fits Bowser perfect though.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: LCCoolJ95 on October 29, 2011, 07:55:52 AM
hi thanks for all your really wonderfull creations Beyond
in the.... of your next characters can we hope juri from street fighter? it will be really amazing on peach or bowser or zelda
Oh, speaking of street fighter...any chance THIS GUY will be imported...

(http://www.fightersgeneration.com/characters/akuma-sf4art.jpg)


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Dot on October 29, 2011, 09:27:37 AM
me wants zero :af:


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Velen on October 29, 2011, 05:40:39 PM
I know BY will have his own texture, but I might forget about the Buu recolors just for this for a while. I'll make so many recolors for this thing!!

Ideas:
Roll Colors (Yes, ROLL, because of Blond hair)
Colonel Colors
Iris Colors (Don't you dare make that joke)
MMZ Colors
Omega First and Second Form colors
Protoman.EXE Colors
Swordman Colors
Yamatoman Colors
Sage Harpuia Colors
Fairy Leviathan Colors
Dark Phantom Colors
Fighting Fafnir Colors
Shin Nightmare Zero Colors
Shin Black Zero Colors
Maverick Zero (IE. Shoulder Pads nulled) colors.
Ike Colors
Marth Colors
Roy Colors
Pit Colors
Link Colors
Meta-Knight Colors


I better not come up with too many ideas or I'll never finish them all. .__.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Zikkh on October 31, 2011, 11:38:05 AM
Beyond , how is Zero/Ryu going on ?
Have you tried to fix all the glitches ? :)


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: ItalianStallion on October 31, 2011, 02:45:22 PM
I blame weed and women for taking over your weekend again.

I don't blame you for doing it.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: zeno503 on October 31, 2011, 03:50:53 PM
*cough* Viewtiful Joe import *cough no one suggested it yet cough*


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: cuckoos on October 31, 2011, 06:11:15 PM
youll have to make captain rainbow eventually

there is always

the possibility !!




Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Segtendo on October 31, 2011, 06:17:12 PM
youll have to make captain rainbow eventually

there is always

the possibility !!



Hi cuckoos.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Albafika on October 31, 2011, 06:55:17 PM
youll have to make captain rainbow eventually

there is always

the possibility !!



(http://img.visualizeus.com/thumbs/09/02/03/funny,zelda,cuckoo,defeated,link,fun-3e82b2386cbc4c1a926d23c5e66d083c_h.jpg)


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: X on October 31, 2011, 07:16:36 PM
I know BY will have his own texture, but I might forget about the Buu recolors just for this for a while. I'll make so many recolors for this thing!!

Ideas:
Roll Colors (Yes, ROLL, because of Blond hair)
Colonel Colors
Iris Colors (Don't you dare make that joke)
MMZ Colors
Omega First and Second Form colors
Protoman.EXE Colors
Swordman Colors
Yamatoman Colors
Sage Harpuia Colors
Fairy Leviathan Colors
Dark Phantom Colors
Fighting Fafnir Colors
Shin Nightmare Zero Colors
Shin Black Zero Colors
Maverick Zero (IE. Shoulder Pads nulled) colors.
Ike Colors
Marth Colors
Roy Colors
Pit Colors
Link Colors
Meta-Knight Colors


I better not come up with too many ideas or I'll never finish them all. .__.

Does the joke have to do with a certain someone's voice acting?


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Mansta8 on October 31, 2011, 08:59:51 PM
Does the joke have to do with a certain someone's voice acting?

http://www.youtube.com/watch?v=LISmPmdUhYA

:S


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Velen on November 01, 2011, 08:53:46 AM
[url]http://www.youtube.com/watch?v=LISmPmdUhYA[/url]

:S


*MEGA PUNT!*

That's exactly what I meant. -__-+

That joke is so old.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: BlueBrain on November 01, 2011, 09:06:08 AM
i dont get what it has to do with that post with lots of ideas >.<


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Velen on November 01, 2011, 09:23:22 AM
i dont get what it has to do with that post with lots of ideas >.<

I am planning an Iris recolor for Zero...


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: BlueBrain on November 01, 2011, 09:24:39 AM
oh ok, anyway, beyond, u hurt my feelings by making ryu on lucario... i already made some animations for a possible ryu PSA, but it was on snake >.<


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Segtendo on November 01, 2011, 09:25:30 AM
oh ok, anyway, beyond, u hurt my feelings by making ryu on lucario... i already made some animations for a possible ryu PSA, but it was on snake >.<
Animation porter :vyse:


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: BlueBrain on November 01, 2011, 09:42:42 AM
Animation porter :vyse:

no fingers... :srs:

imagine a hadouken without fingers moving >.<


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Beyond on November 01, 2011, 10:25:03 AM
no fingers... :srs:

imagine a hadouken without fingers moving >.<


I plan to give him finger bones upon Marioking64ds request. So you should be able to port your animations if you wish.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: LCCoolJ95 on November 01, 2011, 11:28:23 AM


I plan to give him finger bones upon Marioking64ds request. So you should be able to port your animations if you wish.
Will it effect online play?


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Albafika on November 01, 2011, 11:31:00 AM
Will it effect online play?
... Yes. He's adding bones for the fingers, so it'd desynch, unless both players have the costume on the same slot.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: LCCoolJ95 on November 01, 2011, 11:34:10 AM
... Yes. He's adding bones for the fingers, so it'd desynch, unless both players have the costume on the same slot.
:notimp: Well that kinda sucks. Beyond, can you make two versions, online and offline?


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Beyond on November 01, 2011, 01:52:42 PM
:notimp: Well that kinda sucks. Beyond, can you make two versions, online and offline?


Well, if I recall correctly RandomTBush said adding bones shouldn't desync as long as the bones are added after the ThrowN bone, so it doesn't [censored] up the original bone hierarchy.

Shouldn't mess up the hitboxes of anything either.

But I'll make sure before I release it and if it does desync, I'll release 2 versions.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Soneek on November 01, 2011, 02:39:18 PM


Well, if I recall correctly RandomTBush said adding bones shouldn't desync as long as the bones are added after the ThrowN bone, so it doesn't [censored] up the original bone hierarchy.

Shouldn't mess up the hitboxes of anything either.

But I'll make sure before I release it and if it does desync, I'll release 2 versions.

Makes sense since the IDs of the newer bones won't be written into the original PSA.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: LCCoolJ95 on November 01, 2011, 02:56:49 PM
 Well, if I recall correctly RandomTBush said adding bones shouldn't desync as long as the bones are added after the ThrowN bone, so it doesn't [censored] up the original bone hierarchy. Shouldn't mess up the hitboxes of anything either. But I'll make sure before I release it and if it does desync, I'll release 2 versions.
Ah, I see. Alright then...What else needs to be fixed with Zero and Ryu anywayz?


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: RandomTBush on November 01, 2011, 03:13:29 PM


Well, if I recall correctly RandomTBush said adding bones shouldn't desync as long as the bones are added after the ThrowN bone, so it doesn't [censored] up the original bone hierarchy.

Shouldn't mess up the hitboxes of anything either.

But I'll make sure before I release it and if it does desync, I'll release 2 versions.
Actually, that didn't work. Adding any bones after the ThrowN bone will have them float in the air, unaffected by movement...


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Beyond on November 01, 2011, 03:18:14 PM
Ah, I see. Alright then...What else needs to be fixed with Zero and Ryu anywayz?


Been busy lately.. well actually not really. Just haven't felt like doing anything Brawl mod related lately.

Zero is all fixed up, just needs a new texture.

Ryu is in the same state as before.

Actually, that didn't work. Adding any bones after the ThrowN bone will have them float in the air, unaffected by movement...


Well... that sucks. : [

Thanks for the info.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Velen on November 01, 2011, 03:37:09 PM


Been busy lately.. well actually not really. Just haven't felt like doing anything Brawl mod related lately.

Zero is all fixed up, just needs a new texture.

Ryu is in the same state as before.


I could spruce up a new texture if you weren't going to do it yourself.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Segtendo on November 01, 2011, 03:37:50 PM
I think swag man can do it himself.
He's always made his textures :P


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: JediKnightTemplar on November 01, 2011, 03:56:53 PM
This thread is so awesome it hurts.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: KTH on November 01, 2011, 04:01:54 PM
So you going rig the fingers? Good.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Velen on November 01, 2011, 04:13:04 PM
I think swag man can do it himself.
He's always made his textures :P

True. Very true.

I'm just itching to get on dem recolors.

Also. I think if we're gonna get a Mega Man Zero from ANYONE, it should be a custom model using the GMod model as a base.

That way we won't have to worry about "EWBLOCKYNONPOSABOOHANDS~!!"



Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Enigmatic on November 01, 2011, 06:34:57 PM
I couldn't care less if it messed up online. If you want to play online, you may as well get used to playing without hacks. Also I hate how it takes an hour to do something after you push the button.

Can't wait for Zero. What is coming next after Ryu and Travis?


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Beyond on November 01, 2011, 07:03:00 PM
I couldn't care less if it messed up online. If you want to play online, you may as well get used to playing without hacks. Also I hate how it takes an hour to do something after you push the button.

Can't wait for Zero. What is coming next after Ryu and Travis?

Don't know yet.

I was thinking Jun the Swan, Holly Summers, or Vergil. Might hold off on Vergil until UMvC3 comes out though, the model from it should be better.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Albafika on November 01, 2011, 07:12:49 PM

Don't know yet.

I was thinking Jun the Swan, Holly Summers, or Vergil. Might hold off on Vergil until UMvC3 comes out though, the model from it should be better.
:happy: Can't wait for her!


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: ItalianStallion on November 01, 2011, 08:23:39 PM
Is Jun the Swan gonna be over Peach now that we're not talking about vertexes and how you were gonna use Falcon because of the helmet?


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Velen on November 01, 2011, 08:29:51 PM
Urgh! I want man Zeeeerooooo!

Cannot...stop...the itch!


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Victory Badguy on November 01, 2011, 08:41:12 PM

Don't know yet.

I was thinking Jun the Swan, Holly Summers, or Vergil. Might hold off on Vergil until UMvC3 comes out though, the model from it should be better.

Jun sounds kickass.  More Tatsunoko is never a bad thing.
Who the hell is Holly Summers?  *googles her*  Oh, NMH.  Looks cool.
Vergil would also be kickass.  That vertex hack of him is OK, it doesn't quite do him full justice.

You know, I know you're not taking requests or anything, but if you want to make a DMC character and can't wait until UMvC3 gets released, there's always the option of doing someone like Nero or Sparda.  Just saying...


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Velen on November 01, 2011, 08:45:44 PM
Jun sounds kickass.  More Tatsunoko is never a bad thing.
Who the hell is Holly Summers?  *googles her*  Oh, NMH.  Looks cool.
Vergil would also be kickass.  That vertex hack of him is OK, it doesn't quite do him full justice.

You know, I know you're not taking requests or anything, but if you want to make a DMC character and can't wait until UMvC3 gets released, there's always the option of doing someone like Nero or Sparda.  Just saying...

You! Y U NO REPLY MY PMS?!

Seriously...


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Victory Badguy on November 01, 2011, 08:47:22 PM
You! Y U NO REPLY MY PMS?!

Seriously...

School work.  Sorry.  October/November is a very busy time for me.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Velen on November 01, 2011, 09:14:08 PM
School work.  Sorry.  October/November is a very busy time for me.

I should've guessed. (=A||| )

Sorry...


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Victory Badguy on November 01, 2011, 09:50:06 PM
I should've guessed. (=A||| )

Sorry...

It's cool bro.

On-topic.  I also remembered that no one's ever made proper hacks of Dante's various Devil Triggers.  Not requesting it of course, but just throwing it out there...


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Segtendo on November 01, 2011, 10:16:31 PM
>.>
<.<
Beyond, want MvC3 Dante?


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Ninka_kiwi on November 02, 2011, 04:45:02 AM
>.>
<.<
Beyond, want MvC3 Dante?

If I remember correctly that was the only model from MvC3 he had before you started ripping them seg.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: LCCoolJ95 on November 02, 2011, 08:38:35 AM
Might hold off on Vergil until UMvC3 comes out though, the model from it should be better.
I feel that the swag train is coming  :vyse:


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: SonicUnderground316 on November 02, 2011, 09:49:41 AM
Is it possible to have the Marvel vs Capcom 3 DLC model/skin ? I was wondering that cause if so, you could import  Ryu SF1 outfit as well and retexture it as Ken (since Steet fighter 1 Ryu have longer hair) so they would be in the same design. Unfortunatly, i guess that would mean that you need to re-rig it so that might be to much trouble for nothing i guess . Still it would be really cool 8), btw it's just a suggestion.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: deadname mcredactedface on November 02, 2011, 09:54:15 AM
What's wrong with the SF4 models? I actually like them better than the Street Fighter models in MvC3


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Velen on November 02, 2011, 10:34:50 AM
What's wrong with the SF4 models? I actually like them better than the Street Fighter models in MvC3

Uncanny Valley effect. 'Nuff said.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: Tabuu Forte Akugun on November 02, 2011, 12:42:59 PM
I'd love you forever if you ripped and rigged to Ike King Cold's model from BT3.


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: SonicUnderground316 on November 02, 2011, 07:38:28 PM
What's wrong with the SF4 models? I actually like them better than the Street Fighter models in MvC3


I guess it's a matter of opinion ;) I personaly think that the proportion and anatomy is a little off in Street Fighter IV. Also i think that most character are a little too buffed,espsecially the female. Furthermore, i'm sorry to say that cause i know you love the SF IV design better but TO ME, most character look retarded (whether it's the face they make or the aniamtion that looked forced):
(http://t1.gstatic.com/images?q=tbn:ANd9GcRX6VW3_HjOf8Mp03j6HYMyaMyYriVk6peHc54yvHv4Uk-RP407zriqtRnXxA)
(http://www.gamemanx.com/wp-content/uploads/2010/11/ryu-costume.jpg)

Then again  that's my opinion, I guess that i like the "Anime/realistic approtch" of MvcC3 and TvC model better than the "rubbish doll model" of SF IV. They seem like a better "3D translation" of the sprite to me.

P.S: Sorry for the SPAM:
(http://www.numerama.com/media/attach/spam.jpg)

 


Title: Re: Beyonds Model Cartel. Ryu and Zero preview.
Post by: BlueBrain on November 02, 2011, 07:42:59 PM
arent sf4 models VEEERYYY high poly??

cuz, u dont even need a detailed texture to make it look great, all the muscle details, and i mean almost ALL the details are in the model, instead of the texture...
so unless ther is a way to reduce poly count... it may cause some major lag


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: ItalianStallion on November 03, 2011, 12:12:59 PM
*Sees new title*

Zero time!


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: LCCoolJ95 on November 03, 2011, 02:47:16 PM
Hey Beyond, can I still get Zero before-hand to do a vid?


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: RAWRzilla on November 03, 2011, 03:11:20 PM
www.mediafire.com/?i2dja0nyco66ayx

You're welcome. (Its Zero's MvC3 voice)


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Enigmatic on November 03, 2011, 03:41:21 PM
*Thread title*
Hype


I was thinking Jun the Swan, Holly Summers, or Vergil. Might hold off on Vergil until UMvC3 comes out though, the model from it should be better.

*More hype*


I don't have much relevant else to add.


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Naruto200Man on November 03, 2011, 03:57:56 PM
78 Votes for a Rigging Tutorial :srs:

Doooo eiiiitttt :D


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: GBC on November 03, 2011, 06:09:55 PM
@beyond

.....you know you dont have to make a custom kratos model from Gow right??? i have the actual model if you want it


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Beyond on November 03, 2011, 06:30:18 PM
@beyond

.....you know you dont have to make a custom kratos model from Gow right??? i have the actual model if you want it


Yea man, I'd appreciate it.


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: GBC on November 03, 2011, 07:05:55 PM
ok let me see if i can find it..


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Segtendo on November 03, 2011, 09:05:07 PM
Zero tiem? :af2:


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: DSX8 on November 03, 2011, 09:06:25 PM
*hopes he gets released soon* x3


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Velen on November 03, 2011, 09:09:04 PM
He told me he'll probably release him Saturday, but I don't think that means we might not see a Friday release. =3


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: GBC on November 03, 2011, 09:36:47 PM
I cant find the model beyond :oshi: sorry man


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: slawter on November 04, 2011, 08:57:23 AM
http://ps23dformat.wikispaces.com/God+of+War+II

You may have to texture it however Beyond.

.3ds format. http://ps23dformat.wikispaces.com/file/view/godofwar2.3ds

I can't wait for Kratos, he's just too badass.

EDIT: Who's he going to be over anyway?


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Beyond on November 04, 2011, 11:22:33 AM
My vertex looks like [censored].  :srs:

(http://gifninja.com/animatedgifs/384906/zero.gif)


[url]http://ps23dformat.wikispaces.com/God+of+War+II[/url]

You may have to texture it however Beyond.

.3ds format. [url]http://ps23dformat.wikispaces.com/file/view/godofwar2.3ds[/url]

I can&#039;t wait for Kratos, he&#039;s just too badass.

EDIT: Who&#039;s he going to be over anyway?


You have my thanks.

As for who he's going over, I was thinking either C. Falcon or Ganondorf. Haven't decided yet.


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Puccio on November 04, 2011, 11:31:34 AM
Sir, when you can, could you please explain me in a easy way how to do the import [censored]? Love you captain. :* (No homo.)

aaaaand, ZERO LOOKS SO SMEXY.


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: DSX8 on November 04, 2011, 11:32:10 AM
My vertex looks like sh*t.  :srs:

([url]http://gifninja.com/animatedgifs/384906/zero.gif[/url])



You have my thanks.

As for who he's going over, I was thinking either C. Falcon or Ganondorf. Haven't decided yet.

wow that zero looks.... better than ur vertex mate o.o

keep up the good work!

edit:
i see a issue with his right leg


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: _Data_Drain_ on November 04, 2011, 11:40:47 AM
My vertex looks like crap.  :srs:

([url]http://gifninja.com/animatedgifs/384906/zero.gif[/url])


Now now, you're being harsh on yourself, you had limitations with vertexing...

...

Also, you MIGHT want to edit that, due to censor bypassing, that can get you warned. Yes, even GODs can be warned.


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Victory Badguy on November 04, 2011, 12:41:30 PM
Zero looks super smexy.  He looks soooooo much better than the vertex of him (not to say you didn't do a fantastic job with him though.)

I know I say this with just about everything you make, but I seriously can't wait until he gets released.


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Velen on November 04, 2011, 12:45:59 PM
Wow...The texture is dull in that gif...

You use Gif Ninja?

Anyway.

HYPE. RECOLOR TIEM SOON!!

Though I have Math homework to do over the weekend so I may not do all of them.

If anyone wants to remake the Gmod model of MMZ that was imported. Feel free...

Cause sometimes the fact I have 3DSMAX on a Mac on Parallels Desktop equipped with Win 7...Really sucks.


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: ItalianStallion on November 04, 2011, 12:47:34 PM
Oh [censored] you gave him a Brawl texture already.. cool man. Looks great.

Also, why the [censored] Rocket Raccoon? Over Metaknight or Snake?

Bye.


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Velen on November 04, 2011, 12:54:10 PM
My only stipulation is that Zero's legs look weird going into his hips. Rigging or Model problem?


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: dpgthirteen on November 04, 2011, 01:07:39 PM
Can't wait!


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Segtendo on November 04, 2011, 01:51:43 PM
DAYAM.
What a change.


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: LCCoolJ95 on November 04, 2011, 02:21:43 PM
Is it me, or does the import seem a little dark?


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Velen on November 04, 2011, 03:06:17 PM
Is it me, or does the import seem a little dark?

It's not just you.


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Segtendo on November 04, 2011, 03:08:15 PM
And thus, he could import a shader :vyse:


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Velen on November 04, 2011, 03:10:46 PM
And thus, he could import a shader :vyse:

Say wha?

This may be a problem due to the bright colors my recolors have.

*Goes to get on MSN to show Segtendo all the Sprites he took from Sprites Inc.*


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: ItalianStallion on November 04, 2011, 03:19:03 PM
I don't know if it's a Shaders thing.

To me, it looks like he edited the texture, darkened it, and unsaturated it, to fit Brawl's style.


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Velen on November 04, 2011, 03:20:35 PM
I don't know if it's a Shaders thing.

To me, it looks like he edited the texture, darkened it, and unsaturated it, to fit Brawl's style.

I can understand unsaturating it...-but it seems a bit *too* unsaturated. Maybe increase it by 7-10% or so and it should be fine.

So when can we expect it? Midnight tonight, midnight tomorrow, or sometime during the day?


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: ItalianStallion on November 04, 2011, 03:23:52 PM
I can understand unsaturating it...-but it seems a bit *too* unsaturated. Maybe increase it by 7-10% or so and it should be fine.

So when can we expect it? Midnight tonight, midnight tomorrow, or sometime during the day?

It also seems a bit unsaturated to me as well, but that's how Brawl styled textures look. It can be easily edited in seconds. At least I'm doing it for my personal use.


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: ShadowSnake on November 04, 2011, 03:32:16 PM
My vertex looks like [censored].  :srs: ([url]http://gifninja.com/animatedgifs/384906/zero.gif[/url])  You have my thanks. As for who he's going over, I was thinking either C. Falcon or Ganondorf. Haven't decided yet.


yep. every vertex looks like crap now. Also plz include zeros original texture, id prefer it.

thats where i got my kratos model btw, except mine is a obj file.


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: johnlcb on November 05, 2011, 05:11:01 PM
omg bro! zero looks amazing! my favorite megaman character keep up the good work


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: SiLeNtDo0m on November 05, 2011, 05:12:49 PM
I think the only thing that should be changed about the texture is to make it a little more red.  At the moment, it looks less like an unsaturated red and more like a brown.  And then of course there's the rigging by the leg area.  Not sure how you'll go about fixing that.

Apart from that, great import Beyond


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Ӄit ßallarɖ on November 05, 2011, 05:23:03 PM
Gotta admit though, it was really close.


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Ninka_kiwi on November 05, 2011, 05:26:31 PM
Personally I think he looks fine with that shade of red, but if you were to brighten it I'd say make it look more like your tekkaman blade import's red coloring on the brawl textured version.

Can't wait for the release  :srs:


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: amount18 on November 05, 2011, 05:30:13 PM
wow beyond...just wow...considering you made your vertexes so fast and at such a high quality, i guess it is no surprise that you are quickly making imports as well...looks great!


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Kaye Cruiser on November 05, 2011, 05:35:07 PM
Don't criticize yourself too much Beyond. Remember, your vertex was based off of TvC Zero's model. Not MvC3. Both models look completely different from one another, and your vertex looks just like the TvC one, so that's the reason it's so glaringly different from the import.

You did a great job with the vertex, so don't shoot yourself down like that. :3

Looking forward to the import too. :3


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Velen on November 05, 2011, 05:42:01 PM
I hear we might be getting him at around Midnight his time tonight.*

@Wave: Here, here! The truth he speak!


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: ASF1nk on November 05, 2011, 05:42:26 PM
(http://images.chron.com/blogs/fanblogtexans/waiting%20for%20the%20draft.jpg)


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Kaye Cruiser on November 05, 2011, 05:45:03 PM
[url]http://images.chron.com/blogs/fanblogtexans/waiting%20for%20the%20draft.jpg[/url]


Is there even a point to...*reads pic name* "Waiting for the draft"...

I think he's trying to say he's dying to see the import released. D:


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Beyond on November 05, 2011, 05:51:36 PM
Better? Also, I could improve the rig some, but I doubt I could get it much better. I've already rerigged and imported him 8 times while working on him and I've reached a point where the rig doesn't bother me.

Rerigging him at this point would mean me doing all my fixes again, adding a metal texture again, and editing shaders again. Boring stuff.
(http://i.imgur.com/MXA5O.png)

([url]http://images.chron.com/blogs/fanblogtexans/waiting%20for%20the%20draft.jpg[/url])

I don't get it. <.<


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: xZedkiel on November 05, 2011, 05:55:35 PM
Awesome. o.o Can't wait for the release.


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: megaminerzero on November 05, 2011, 05:55:51 PM
(http://i.imgur.com/MXA5O.png)
(http://img153.imageshack.us/img153/3627/approval.jpg)


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: DSX8 on November 05, 2011, 05:57:32 PM
([url]http://images.chron.com/blogs/fanblogtexans/waiting%20for%20the%20draft.jpg[/url])

i think he's saying he died from waiting to long o.o


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Kaye Cruiser on November 05, 2011, 05:57:40 PM
Better? Also, I could improve the rig some, but I doubt I could get it much better. I've already rerigged and imported him 8 times while working on him and I've reached a point where the rig doesn't bother me.

Rerigging him at this point would mean me doing all my fixes again, adding a metal texture again, and editing shaders again. Boring stuff.
([url]http://i.imgur.com/MXA5O.png[/url])

I don't get it. <.<


lol2ZSabers Then again. There ARE two as of MMX6. >>'

Anyways, looks great. I'd say that's a nice shade of red he's got there, and I don't think you should go through all the rigging stuff again. If you're happy with how he is, the rest of us will deal.

We just wanna see him released. :3

And I already translated the picture. D:


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: BlueBrain on November 05, 2011, 05:59:50 PM
u should maybe make a version with several bones in the sword, so it could bend with SDoom's future PSA


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Velen on November 05, 2011, 06:11:46 PM
lol2ZSabers Then again. There ARE two as of MMX6. >>'

Anyways, looks great. I'd say that's a nice shade of red he's got there, and I don't think you should go through all the rigging stuff again. If you're happy with how he is, the rest of us will deal.

We just wanna see him released. :3

And I already translated the picture. D:

If I get my hands on the model. I might try making a MMX1 version of Zero via vertex.

Though I wonder what would be the most efficient way to get rid of the parts MMX1 Zero doesn't have...?


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Kaye Cruiser on November 05, 2011, 06:13:23 PM
If I get my hands on the model. I might try making a MMX1 version of Zero via vertex.

Though I wonder what would be the most efficient way to get rid of the parts MMX1 Zero doesn't have...?


So just the shoulder pads and the boob reflector lights? o_o


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Ninka_kiwi on November 05, 2011, 06:20:19 PM
Zero looks great Beyond!
That shade of red definitely looks better! I'm also sure the rig is fine the way it is.
Can't wait to play as him >.>


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: ItalianStallion on November 05, 2011, 06:42:31 PM
Beyond, Zero is sexy as [censored] bro.

That's all there needs to be said really.


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: ShadowSnake on November 05, 2011, 07:00:26 PM
Beyond, Zero is sexy as [censored] bro. That's all there needs to be said really.

this ^

cant wait to play as this beast in brawl, hopefully ryu and travis will get fixed too. i was really looking forward to them.


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Velen on November 05, 2011, 07:32:26 PM
So just the shoulder pads and the boob reflector lights? o_o

Uh, no, he doesn't have those circular things on the ankle area either.

Her is what MMX1 Zero gets in X2:

Shoulder Pads, thicker chest armor and a vent, those circle things on his ankle area, the gold trim, and the Z saber.

X1 Zero has none of those.

X1 Zero did have the boob-lights according to his official artwork.


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: DarkShadow on November 05, 2011, 09:55:42 PM
Zero is released  :af: just put him on my sd card can't wait to play as him


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: DSX8 on November 05, 2011, 09:56:26 PM
*fapfapfapfapfapfapfapfapfapfap*

YESH!!!!


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Kaye Cruiser on November 05, 2011, 09:56:29 PM
YOU! YOU'RE DESPICABLE! ARE YOU SAYING THAT YOU MADE THE NEW SUBMISSION OF ZERO WITH A DOWNLOAD LINK AND PUT THE LINK OF THE NEW SUBMISSION INTO THE DOWNLOAD LINK SO THAT THE DOWNLOAD LINK WOULD LEAD TO THE SUBMISSION OF ZERO INSTEAD OF THE DOWNLOAD LINK THAT WE CLICKED ON WHILE THINKING IT WOULD LEAD US TO THE DOWNLOAD LINK INSTEAD OF THE SUBMISSION BUT IN FACT DID NOT LEAD US TO THE DOWNLOAD LINK, BUT INSTEAD THE SUBMISSION OF WHAT WE SHOULD BE DOWNLOADING!?

tl;dr You messed up the DL link pal. xD

Anyone know what Wavey was referencing? ¦D


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Christian_CAO on November 05, 2011, 09:57:10 PM
 :happy:

Awesome work Beyond  ;D

... god, am I this useless that this is all I can post about how awesome this hack is!?  r)

For those who can see this...  ლ(ಠ益ಠლ)


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: TheLegend75 on November 05, 2011, 09:57:19 PM
OH GOD OH GOD OH GOD OH GOD...DAT ZERO IZ AMAZING :happy:,You are awesome sir, as always :)


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Titanoverlord on November 05, 2011, 09:57:33 PM
it is now out but i prefer my boob robots to be black Scottish and have a serious alcohol problem  :srs:


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Victory Badguy on November 05, 2011, 09:58:34 PM
Anyone know what Wavey was referencing? ¦D

*hits buzzer*

Who is Mojo Jojo?

Anyway, Zero looks uber smexy.  I'll try him out ASAP.


Title: Re: Beyonds Model Cartel. Zero release soon...
Post by: Kaye Cruiser on November 05, 2011, 10:05:30 PM
*hits buzzer*

Who is Mojo Jojo?

Anyway, Zero looks uber smexy.  I'll try him out ASAP.


You know, that's a very good guess. :<

...

BUT IT'S WROOOONG! D<

The answer is Omega Shenron. :3

http://www.youtube.com/watch?v=f-liykjYg68


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: junior139 on November 05, 2011, 10:06:43 PM
great work beyond dont get discourage hey can you do advent children cloud and use the model from dissidia ?


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: xZedkiel on November 05, 2011, 10:06:55 PM
I want to do the texture recolors, but I'm sure someone already has that job..


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: ShadowSnake on November 05, 2011, 10:13:28 PM
Zero looks amazing bro, whos next?


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: GBC on November 05, 2011, 10:24:58 PM
finally!...mmx8 has a proper sparing partner....good job :vyse:


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: Velen on November 05, 2011, 10:39:36 PM
Motivation's low huh?

How's this?

http://www.youtube.com/watch?v=YUA58SCGMmY


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: Albafika on November 05, 2011, 10:44:09 PM
I'm not sure about you all. But I want THESE (http://s929.photobucket.com/albums/ad133/SJSCSPs/HD/Zero/?start=all) recolors redone:


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: Velen on November 05, 2011, 10:49:28 PM
Get me the model from the DL Link and I'll gladly start. Starting with my recolor choices though...Which will be

X1.5 Zero colors (I.E. No Gold Trim, Shoulder pads made transparent. Basically make him somewhat resemble his X1 self).
X3 Zero Colors (To mimic the colors of the glory days).
Black Zero Colors (X5)
Zero Nightmare.

Which I will take straight from Zero's sprites.


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: Albafika on November 05, 2011, 10:55:07 PM
Get me the model from the DL Link and I'll gladly start. Starting with my recolor choices though...Which will be

X1.5 Zero colors (I.E. No Gold Trim, Shoulder pads made transparent. Basically make him somewhat resemble his X1 self).
X3 Zero Colors (To mimic the colors of the glory days).
Black Zero Colors (X5)
Zero Nightmare.

Which I will take straight from Zero's sprites.
Start by getting on MSN.

Also. I might add:

(http://i68.photobucket.com/albums/i6/X-Cloud/th_al_100216_1930binout.jpg) (http://i68.photobucket.com/albums/i6/X-Cloud/al_100216_1930binout.jpg)(http://i68.photobucket.com/albums/i6/X-Cloud/th_al_100216_19301binout.jpg) (http://i68.photobucket.com/albums/i6/X-Cloud/al_100216_19301binout.jpg)

Works like a charm with Eldiran's PSA!


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: Segtendo on November 06, 2011, 12:05:59 AM
awwyeah.jpg
[censored]ing sick man.


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: Velen on November 06, 2011, 12:21:16 AM
Here is X1.5 Zero so far.

(http://i.imgur.com/TgQ9B.png)

I dunno whether the shoulder pad shadows are a result of a Shader or a texture or what, but it's a little annoying. Note the lack of gold trim on Zero ANYWHERE. (Well except the chest, for now)

This is the best I can do on such short notice, and the colors are all sprite accurate Sans their brightness. I may go back later and make the colors brighter, but this will do for now.


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: ASF1nk on November 06, 2011, 12:28:44 AM
Don't know if it's just me, but Zero doesn't work well on some stages. In some he is completely black, in others he is red, blue, orange, green, yellow; try vanilla Halberd or Pokemon Stadium 1. He also lags the game on some stages.
Am I missing something here? =/

(http://i44.tinypic.com/iqh250.jpg)(http://i39.tinypic.com/14jt6km.jpg)(http://i39.tinypic.com/s5d6y8.jpg)(http://i41.tinypic.com/14mfcly.jpg)(http://i39.tinypic.com/2lb013p.jpg)(http://i43.tinypic.com/20hlzdc.jpg)(http://i43.tinypic.com/2eby9h1.jpg)(http://i42.tinypic.com/2j501mp.jpg)(http://i39.tinypic.com/kmh78.jpg) Proof I'm not crazy?


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: sp147 on November 06, 2011, 01:18:30 AM
That Zero is too sweet! Once again, thanks for these sweet hacks! :happy:


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: Velen on November 06, 2011, 01:33:56 AM
So it would appear that Zero has materials issues.


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: DSX8 on November 06, 2011, 01:36:28 AM
Don't know if it's just me, but Zero doesn't work well on some stages. In some he is completely black, in others he is red, blue, orange, green, yellow; try vanilla Halberd or Pokemon Stadium 1. He also lags the game on some stages.
Am I missing something here? =/

([url]http://i44.tinypic.com/iqh250.jpg[/url])([url]http://i39.tinypic.com/14jt6km.jpg[/url])([url]http://i39.tinypic.com/s5d6y8.jpg[/url])([url]http://i41.tinypic.com/14mfcly.jpg[/url])([url]http://i39.tinypic.com/2lb013p.jpg[/url])([url]http://i43.tinypic.com/20hlzdc.jpg[/url])([url]http://i43.tinypic.com/2eby9h1.jpg[/url])([url]http://i42.tinypic.com/2j501mp.jpg[/url])([url]http://i39.tinypic.com/kmh78.jpg[/url]) Proof I'm not crazy?

thats alot of shader issue's O_o


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: Velen on November 06, 2011, 01:13:23 AM
Dammit. Just when I had done this too...

(http://i.imgur.com/bKQ46.png)

LOOK WHO'S BACK?!


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: Enigmatic on November 06, 2011, 01:25:29 AM
Velen, try not to get too off topic with your recolors. This is Beyond's thread.

And ASF1nk, obviously Zero obtained powers from defeating a boss and has changed texture to show it... I think that happens to Zero too anyway. The only game I've played with Zero was TvC.


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: TheLegend75 on November 06, 2011, 02:12:59 AM
Dammit. Just when I had done this too...

([url]http://i.imgur.com/bKQ46.png[/url])

LOOK WHO'S BACK?!

oh men you stole my idea :-[, well im trying MvC3 Recolor (X,Axl,Black) ,also i'm making sjs recolors(Gold and Green)  :)


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: RandomTBush on November 06, 2011, 02:24:00 AM
Hm, so Zero's got a few problems, eh? Looks nifty nonetheless (and also neat how even PS3/360 models can still work on the Wii -- take that, supposed polygon limit!), but there shouldn't really be two sabers on his back -- set one of them to an alternate polygon group and set up the "ManipulationBone" to the same one that Link uses for his sheathed sword, and the other one should be deleted -- Marvel vs. Capcom 3 mirrors the saber sheath position depending on which way he's facing (facing right (http://theflickcast.com/wp-content/uploads/gallery/marvel-vs-capcom-3-zero/marvel-vs-capcom-3-zero-screen-shots-2.jpg) -- note the yellow ring for the sheath being only on his left side, and facing left (http://cache.gawkerassets.com/assets/images/9/2010/11/shehulkzero.jpg), with the sheathed saber on his right side).


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: dpgthirteen on November 06, 2011, 06:29:37 AM
Great job on zero. It was so damn awesome I re-downloaded the Zero PSA.


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: Dot on November 06, 2011, 06:46:28 AM
oh men you stole my idea :-[, well im trying MvC3 Recolor (X,Axl,Black) ,also i'm making sjs recolors(Gold and Green)  :)

objection!

that´s what the zero team is for ;)


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: _Data_Drain_ on November 06, 2011, 06:55:30 AM
Don't know if it's just me, but Zero doesn't work well on some stages. In some he is completely black, in others he is red, blue, orange, green, yellow; try vanilla Halberd or Pokemon Stadium 1. He also lags the game on some stages.
Am I missing something here? =/

([url]http://i44.tinypic.com/iqh250.jpg[/url])([url]http://i39.tinypic.com/14jt6km.jpg[/url])([url]http://i39.tinypic.com/s5d6y8.jpg[/url])([url]http://i41.tinypic.com/14mfcly.jpg[/url])([url]http://i39.tinypic.com/2lb013p.jpg[/url])([url]http://i43.tinypic.com/20hlzdc.jpg[/url])([url]http://i43.tinypic.com/2eby9h1.jpg[/url])([url]http://i42.tinypic.com/2j501mp.jpg[/url])([url]http://i39.tinypic.com/kmh78.jpg[/url]) Proof I'm not crazy?

Hm, not only does he have this problem, but on some stages, he lags the game a bit... Try him on this stage for example.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19866
The match looked choppy for some reason... So yeah... I think he lags a bit, this also happened on Delfino Plaza, not as badly, but still a bit of lag.


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: SiLeNtDo0m on November 06, 2011, 06:59:17 AM
Hm, not only does he have this problem, but on some stages, he lags the game a bit... Try him on this stage for example.
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19866[/url]
The match looked choppy for some reason... So yeah... I think he lags a bit, this also happened on Delfino Plaza, not as badly, but still a bit of lag.


ASF1nk said that already...


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: _Data_Drain_ on November 06, 2011, 06:59:52 AM
ASF1nk said that already...
Oh... My mistake.

But that is still an odd problem never the less.

And leave me alone, I'm half asleep... I didn't catch that. <_<


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: TheLegend75 on November 06, 2011, 09:39:13 AM
objection!

that´s what the zero team is for ;)
Yes  :(, i forgotten The Zero team...o well in monday(maybe,because my wii is under repair) i post my own recolors of zero ;D


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: KTH on November 06, 2011, 09:42:34 AM
That sad for the light glitch..

Well, i'm going make the recolor of Zero.


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: BlueBrain on November 06, 2011, 09:55:33 AM
if ur complaining about lag test this:

4 zeros fighting eachother on one of those stages where he lags, if he lags even more, its probably poly count what makes him lag


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: KTH on November 06, 2011, 10:54:56 AM
And let's go :

(http://i.imgur.com/XaF7m.png)


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: Beyond on November 06, 2011, 10:57:12 AM
I've uploaded some fixes....

Damn this feels like dejavu. Every time I release a Zero hack, mediafire want's to act dumb and then I end up uploading fixes the next day. <_<

And about the lag on certain stages, I think it's the Wii having a hard time rendering all the models. I could be wrong and I probably am, but it's just a thought.


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: ♤♡◇♧ on November 06, 2011, 11:09:58 AM
I think you uploaded the wrong Zero, because this one freezes at stage select and in BBox 0.63d his bones are all messed up (that and I can't even open him in BBox 0.65).


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: _Data_Drain_ on November 06, 2011, 11:22:06 AM
I think you uploaded the wrong Zero, because this one freezes at stage select and in BBox 0.63d his bones are all messed up (that and I can't even open him in BBox 0.65).
Uh... Yeah. He's right, the bones are messed up big time. ._.

On another note, yes, I think you're right BY, this is the same kinda lag that happens when you play a 4 player match on model heavy stages, like Mewtwo2000's, or IS's Water Temple, or Robz's Dracula's Castle.

Maybe lowering the polygon count would fix this?


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: Victory Badguy on November 06, 2011, 11:23:15 AM
I just tried to view Zero's model in BBox .64d and it crashed.  I think something is very wrong with him.

I hope you can figure out what's wrong soon...


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: Segtendo on November 06, 2011, 11:23:56 AM
Doesn't even open in the model previewer of 0.65.

Crap. Ninja'd by ds22.


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: Beyond on November 06, 2011, 11:39:31 AM
I'm a dumbass. (http://www.anikaos.com/040-onion_msn_smilies/cebollita_animated_onion/cebollita_animated_onion-21.gif)

Try it now... it should work... hopefully...

(http://www.anikaos.com/040-onion_msn_smilies/cebollita_animated_onion/cebollita_animated_onion-24.gif)


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: Victory Badguy on November 06, 2011, 11:44:06 AM
Try it now... it should work... hopefully...

Yep.  I can preview the model in BrawlBox now and the bones look fine.  Haven't tested it in-game yet though...

Edit: Just tested him out in-game.  He's still got serious material/shader issues.  Half the time his texture is visible but covered in static and the other half of the time he's all black.


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: ♤♡◇♧ on November 06, 2011, 12:01:59 PM
Here's an example of what Victory Badguy mentioned:
(http://i.imgur.com/J2yQZ.jpg)


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: Victory Badguy on November 06, 2011, 12:03:36 PM
Here's an example of what Victory Badguy mentioned:

Yeah, that's exactly how he looks, except the static is in motion and constantly flickering over his body.


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: Beyond on November 06, 2011, 12:07:21 PM
(http://www.anikaos.com/040-onion_msn_smilies/cebollita_animated_onion/cebollita_animated_onion-18.gif)

Last fix uploaded. If it doesn't work now, I'll wait until I have access to my Wii and test it myself first before I upload another "Fix."


Title: Re: ...................
Post by: Victory Badguy on November 06, 2011, 12:16:40 PM
Sorry to say, but the static is still there.

Also, now whenever I use his bow, he turns all black except for his hair.  It looks kickass, but it's still a glitch, so yeah...

However, I haven't noticed any lag, so that's a plus...


Title: Re: ...................
Post by: Soul Nami on November 06, 2011, 12:16:51 PM
Dude.

I just logged in to compliment that import.

It's good. It's very good.


Title: Re: ...................
Post by: Segtendo on November 06, 2011, 12:21:03 PM
I think everyone should stick to the first version of the import we got.
Hey, it'd be affected by lighting, but at least the textures didn't seem to glitch up.


Title: Re: ...................
Post by: Kaye Cruiser on November 06, 2011, 12:29:42 PM
It's like Zero is constantly dividing by himself or something. >.>

lol


Title: Re: Zero RELEASED, Model Importing/Rigging tutorial up, motivation low...
Post by: Carnage on November 06, 2011, 12:39:23 PM
i see zero doesnt want to collaborate lol


Title: Re: ...................
Post by: Beyond on November 06, 2011, 12:39:35 PM
(http://www.laymark.com/i/o/116.gif)

it should ... work ... now....

please... work.... I just want ...the people happy...
(http://i.imgur.com/5zny6.jpg)

(http://i.imgur.com/U3UkA.jpg)


Title: Re: ...................
Post by: LCCoolJ95 on November 06, 2011, 12:44:18 PM
([url]http://www.laymark.com/i/o/116.gif[/url])

it should ... work ... now....

please... work.... I just want ...the people happy...
([url]http://i.imgur.com/5zny6.jpg[/url])

([url]http://i.imgur.com/U3UkA.jpg[/url])
I think is just sick! Question: Why did he have, or maybe he still does, 2 Z-Sabers?


Title: Re: ...................
Post by: GBC on November 06, 2011, 12:45:28 PM
I think is just sick! Question: Why did he have, or maybe he still does, 2 Z-Sabers?

^this....the two z sabers thing


Title: Re: ...................
Post by: Victory Badguy on November 06, 2011, 12:47:01 PM
Everything seems to work fine now.  Played a full match on Halberd and there was neither static nor lag.

Good job!


Title: Re: ...................
Post by: Velen on November 06, 2011, 12:48:23 PM
BY.

*Pats his shoulder.*

You done good, my friend.


Title: Re: ...................
Post by: SmashClash on November 06, 2011, 12:50:03 PM
We still love you Beyond.(No homo)


Title: Re: ...................
Post by: darkchris126 on November 06, 2011, 12:54:41 PM
yea beyond, just did a couple of matches with him and got no lag or the static issue. :D


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Beyond on November 06, 2011, 01:16:03 PM
Glad to hear it's finally working. (http://www.laymark.com/i/o/51.gif)

Also, new poll is new. I'm holding off on Ryu and Travis for now.


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: DSX8 on November 06, 2011, 01:16:32 PM
.... seems like EVERY MvC3 models need that kind of fixing... beyond, do u mind doing the same thing with my Spiderman cause i HONESTLY have no clue what you even did o.o


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Cascade Hellsing on November 06, 2011, 01:17:38 PM
Ten bucks Vegeta wins the poll.....


But I voted for the Awesome Vampire anyways.


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: LCCoolJ95 on November 06, 2011, 01:17:55 PM
*looks at poll, sees 6th option*  :srs: Oh boy, here we go...


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Carnage on November 06, 2011, 01:21:35 PM
undecided between scizor,megaman and Vegeta :S i want them all xD


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: DrKoala on November 06, 2011, 01:22:18 PM
That 6th and final option. . .
Well, so much for the others like Hero's Shade having a realistic chance >_>


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: TheLegend75 on November 06, 2011, 01:22:38 PM
 UNCOMING VEGETA FANBOYS!!!! :af2:


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Beyond on November 06, 2011, 01:23:07 PM
<_<

I honestly thought the Vegeta hype would've died down by now. I guess I was wrong.


.... seems like EVERY MvC3 models need that kind of fixing... beyond, do u mind doing the same thing with my Spiderman cause i HONESTLY have no clue what you even did o.o


Yea man, send it to me and I'll see what I can do.


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Ninka_kiwi on November 06, 2011, 01:23:32 PM
I really wanna see AC cloud and Chrono and megaman >.<


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Carnage on November 06, 2011, 01:24:07 PM
That 6th and final option. . .
Well, so much for the others like Hero's Shade having a realistic chance >_>
dont know about that i bet cloud will win you will see.


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: SiLeNtDo0m on November 06, 2011, 01:24:15 PM
I select Secret Option: All of the above ¦3


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Enigmatic on November 06, 2011, 01:25:10 PM
F**king dbz fanboys. -.- Of course he is in the lead.

I voted Vincent.


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: ShadowSnake on November 06, 2011, 01:27:18 PM
vegeta, vincent and cloud are my fave on the poll. i mostly want vegeta though


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Dot on November 06, 2011, 01:31:01 PM
me wants advent children cloud


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Mansta8 on November 06, 2011, 01:35:41 PM
Give me Chrono.
Why did you even put that Vegetable on the poll?


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Victory Badguy on November 06, 2011, 01:38:29 PM
None of the options other than Mega Man interest me in particular.

Of course, I know I'm throwing away my vote as Vegeta will obliterate all of the other options.

This site, above all others, has created my hatred of DBZ.  I'm getting REALLY sick of it.


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Carnage on November 06, 2011, 01:40:46 PM
Why ppl say bad things about vegeta ppl want him becuase no vegeta was fixed and released until now over wolf :S and ppl who hate vegeta should realize if vegeta wasnt there then cloud would have his 10 votes :S so its always the favorite who wins thats the purpose of pools


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: BlueBrain on November 06, 2011, 01:46:21 PM
voted for vincent, he is in need...


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: SiLeNtDo0m on November 06, 2011, 01:48:26 PM
tits (http://i34.tinypic.com/15oxhy8.jpg)

Them suckas got played for fools


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Beyond on November 06, 2011, 01:48:36 PM
I removed Vegeta from the poll. Blame this guy: http://forums.kc-mm.com/index.php?action=profile;u=16793

<_< He just happened to join around the time I made the poll and I caught him voting and I can only assume what he voted for... I sense foul play...

so enjoy the tits...

(http://i34.tinypic.com/15oxhy8.jpg)


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: dpgthirteen on November 06, 2011, 01:48:51 PM
Why ppl say bad things about vegeta ppl want him becuase no vegeta was fixed and released until now over wolf :S and ppl who hate vegeta should realize if vegeta wasnt there then cloud would have his 10 votes :S so its always the favorite who wins thats the purpose of pools
I agree, Final Fantasy Fan boys can be pretty bad too. Mega Man got my vote, but now that I think about it, Zero seemed like such a hassle you probably dont want to be looking at any MM characters for a while.


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Segtendo on November 06, 2011, 01:51:26 PM
I think Rachet should make it in.
He'd be sick to play as.


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Albafika on November 06, 2011, 01:51:55 PM
I only care for X.

But since the Megaman on that poll is not X.... KH/AC Cloud or Vincent.... Why do you do this to me Beyond?


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Carnage on November 06, 2011, 01:52:10 PM
I removed Vegeta from the poll. Blame this guy: [url]http://forums.kc-mm.com/index.php?action=profile;u=16793[/url]

<_< He just happened to join around the time I made the poll and I caught him voting and I can only assume what he voted for... I sense foul play...

so enjoy the tits...

([url]http://i34.tinypic.com/15oxhy8.jpg[/url])

well guess Vegeta is out what about let ppl change their votes now? i want to vote for scizor(i know he wont win but i will be faithfull to my favorites xD)


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Victory Badguy on November 06, 2011, 01:52:23 PM
so enjoy the tits...

([url]http://i34.tinypic.com/15oxhy8.jpg[/url])


Hooray tits!


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: LCCoolJ95 on November 06, 2011, 02:45:04 PM
Yeah, I have a question about Zero...why does THIS happen:

(http://i1218.photobucket.com/albums/dd410/LCCoolJ95/al_111106_1731binout.jpg)

(http://i1218.photobucket.com/albums/dd410/LCCoolJ95/al_111106_1709binout.jpg)

Oh, and great idea get rid of Vegina with titties ;D I really want AC/KH2 Cloud


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Beyond on November 06, 2011, 02:51:37 PM
Yeah, I have a question about Zero...why does THIS happen:

([url]http://i1218.photobucket.com/albums/dd410/LCCoolJ95/al_111106_1731binout.jpg[/url])

([url]http://i1218.photobucket.com/albums/dd410/LCCoolJ95/al_111106_1709binout.jpg[/url])

Oh, and great idea get rid of Vegina with titties ;D I really want AC/KH2 Cloud


Is that the most recent fix? <_<


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: DSX8 on November 06, 2011, 02:51:45 PM
so beyond... how's spiderman fix going?


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: LCCoolJ95 on November 06, 2011, 02:54:21 PM


Is that the most recent fix? <_<
Yep, it is. I was gonna do a DAE battle with it, but it came out like that. Don't know why...


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: ItalianStallion on November 06, 2011, 02:56:00 PM
Last night when I first downloaded it when it just came out, it had no problems on the Wolrd Tournament stage. So that must be from the new fix.

Anyway, about the poll, I'm really caught in between Scizor and Vincent Valentine.


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Beyond on November 06, 2011, 03:01:19 PM


so beyond... how&#039;s spiderman fix going?

I'm workin on it.


Yep, it is. I was gonna do a DAE battle with it, but it came out like that. Don't know why...


You sure? I just tried it out on the world tournament stage and it looks fine, I don't have Outset Island so I can't be sure if it happens there. <_<




Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: LCCoolJ95 on November 06, 2011, 03:07:18 PM
You sure? I just tried it out on the world tournament stage and it looks fine, I don't have Outset Island so I can't be sure if it happens there. <_<
You know, the only thing that works is his ponytail. You know, I'll try again and see what happens.


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: DSX8 on November 06, 2011, 03:11:07 PM

I'm workin on it.
ok cool :vyse:


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Gamma Ridley on November 06, 2011, 03:36:03 PM
Stupid tits. Y u b so popular :>.>:

Voted for Skizor.


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: ItalianStallion on November 06, 2011, 03:42:33 PM
I removed Vegeta from the poll. Blame this guy: [url]http://forums.kc-mm.com/index.php?action=profile;u=16793[/url]

<_< He just happened to join around the time I made the poll and I caught him voting and I can only assume what he voted for... I sense foul play...

so enjoy the tits...

([url]http://i34.tinypic.com/15oxhy8.jpg[/url])


I lol'd at this [censored]. I just saw it.

I never knew Ve[censored] was originally on the poll, I was wondering why he wasn't.

Just thought tits was winning just cause it's something that would win on a KCMM poll, lol.


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Wasabi_Skillz on November 06, 2011, 03:43:16 PM
omgtitsplzplzplz

when you say tits, are you referring to female model imports? cuz we need s'more bobbin [censored]es in here.

i'm really excited for that ryu though.


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: sp147 on November 06, 2011, 03:50:56 PM
*sees poll*

Sooooo, i'm guessing everybody on KCMM likes tits lol

But I voted for Ratchet =D


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Victory Badguy on November 06, 2011, 03:56:01 PM
omgtitsplzplzplz

when you say tits, are you referring to female model imports? cuz we need s'more bobbin [censored]es in here.

i'm really excited for that ryu though.

No, it's just a replacement for Vegeta, who got removed.  It probably doesn't mean anything.  I'll go out on a limb and say that all votes for "tits" are wasted votes.


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Segtendo on November 06, 2011, 03:57:39 PM
I'll go out on a limb and say that all votes for "tits" are wasted votes.
If that's the case, then Megaman and Cloud are tied.


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Victory Badguy on November 06, 2011, 04:00:11 PM
If that's the case, then Megaman and Cloud are tied.

Indeed, but as my personal text says, the night is still young.  There's plenty of time for more people to cast their votes and break this tie.


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: DSX8 on November 06, 2011, 04:08:24 PM
idk wat every1 is so sad bout zero... im having no issues with him at all... :srs:


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Dark Aura on November 06, 2011, 04:14:32 PM
Megaman all the way. That is, if it's compatible with EY's Moveset.


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: ItalianStallion on November 06, 2011, 04:21:21 PM
Megaman all the way. That is, if it's compatible with EY's Moveset.

I believe that's one of the main reasons why he's doing it over Ness.

PSAs are his favorite type of hacks after all..


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Christian_CAO on November 06, 2011, 04:24:07 PM
oooh, I want to see the custom models of Chrono, Kratos, Megaman and the others   :D

Are you making the models, Beyond? Or are they pre-made models by someone else  :P


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: X on November 06, 2011, 04:34:12 PM
Megaman would be a(n) [insert adjectives here] hack.


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: KTH on November 06, 2011, 05:08:04 PM
+1 Megaman.


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: LCCoolJ95 on November 06, 2011, 05:21:39 PM
Hey Beyond, I got Zero to work. I used the original version, not the fixed one. It works fine now.


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Carnage on November 06, 2011, 05:24:10 PM
Beyond any chace of changing my vote on tits.. to scizor? Never knew scizor had a fighting chance xD i  guess he has many more fans than i realized :P


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: DocStrange on November 06, 2011, 06:18:47 PM
Ryu looks so sassy!


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Velen on November 06, 2011, 07:40:31 PM
I really don't want to bring this up but...Zero still has some bone issues.

I noticed this while manipulating Zero's bones in v0.65. Unless you fixed these in the new versions, the problems are still there.

I'm not going to try pressuring you into it though. I'll bring it back up at a later date after you've had a reprieve from Zero for a while.

-and I also have another BBox 0.65 glitch to report to BJ.

Overall though. Great job on Zero.


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: xZedkiel on November 06, 2011, 07:55:25 PM
I released textures, took me a good 8 hours.. With breaks... To do them all.


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: ASF1nk on November 06, 2011, 09:20:18 PM
Zero is awesome....


...for Wi-fi practice  /trolli




Anyone tried playing with multiple Zeros? Yeah I got Crystal Zero  :af:


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Kamina on November 06, 2011, 09:25:31 PM
Great job on Zero Beyond. Just so you know the game lags with 2 Zero's and freezes with 4. (Not that it is a huge issue, as Zero's model is from a XBox 360 game, and it's not very likely that 3 or more players are going to be the same character.)


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Segtendo on November 06, 2011, 09:28:07 PM
(Not that it is a huge issue, as Zero's model is from a ps3 game.)
This Zero is from MvC3 on the 360 :P


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Kamina on November 06, 2011, 09:30:20 PM
This Zero is from MvC3 on the 360 :P
Lol. Well an easy mistake to make anyways.


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Segtendo on November 06, 2011, 09:32:14 PM
Lol. Well an easy mistake to make anyways.
It's alright :P
No one would know which version it came from unless they said it themselves.

Anyways, I'm anxious to see what Beyond cooks up next.

inb4thisthreadiscalledBeyond'sKitchen


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Kamina on November 06, 2011, 09:34:18 PM
It's alright :P
No one would know which version it came from unless they said it themselves.

Anyways, I'm anxious to see what Beyond cooks up next.

inb4thisthreadiscalledBeyond'sKitchen

I personally hope it's either Chrono, Megaman, or Vincent.


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: ASF1nk on November 06, 2011, 09:35:03 PM
Well to be fair this isn't Beyond's fault. This is a common 'bug' if it can be called that, on BBox .65 [Not to put down BlackJax's work he has accomplished a lot so far, and we are all very grateful]

But yeah I've had the same problems with the CSS (lag and texture 'glitch') and whereas for me was easier to overcome, by just using another model, not so easy on character imports.


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Victory Badguy on November 06, 2011, 09:38:10 PM
Great job on Zero Beyond. Just so you know the game lags with 2 Zero's and freezes with 3 or more.

Wow.  That ain't good.  I'm not worried about multiple Zero's or anything, but what happens when people start importing more MvC3 models?  I don't wanna have tell my friends which characters they can't use just because someone got a MvC3 model first.


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Kamina on November 06, 2011, 09:42:49 PM
Wow.  That ain't good.  I'm not worried about multiple Zero's or anything, but what happens when people start importing more MvC3 models?  I don't wanna have tell my friends which characters they can't use just because someone got a MvC3 model first.
I made a slight mistake. With 2 Zero's it lags, with 3 Zero's it lags like a ***** and with 4 it freezes.


Title: Re: Zero Fixes RELEASED, New Poll.................
Post by: Victory Badguy on November 06, 2011, 09:43:52 PM
I made a slight mistake. With 3 Zero's it lags like a ***** and with 4 it freezes.

Better, but I'd still prefer no lag or freezing.  Hope that gets fixed in the near future.
Also, are people really still voting for tits?  Grow up guys. :notimp:


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: deadname mcredactedface on November 06, 2011, 09:50:23 PM
I vote for a small bird i.e. TITS


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: Segtendo on November 06, 2011, 09:52:10 PM
Holy [censored].
I totally called the thread title.
Haha.


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: ShadowSnake on November 06, 2011, 09:54:46 PM
cloud and/or vincent all the way!


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: Blueblur22 on November 06, 2011, 10:14:18 PM
a megaman import would go perfect with EY's megaman psa


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: slawter on November 07, 2011, 08:55:52 AM
Only 4 votes for Kratos :( Though hopefully there is someone out there who knows how to rip the models with the textures from God of War 2. God Armour Kratos would be insane :D (unless the PS3 version of Kratos can be used, then that would be INSANE)

I suggest doing a character from a franchise that has yet to be done in a brawl hack. Or a game-exclusive character (such as Shade the Echidna (http://sonic.wikia.com/wiki/Shade_the_Echidna))


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: Segtendo on November 07, 2011, 08:59:21 AM
I suggest doing a character from a franchise that has yet to be done in a brawl hack. Or a game-exclusive character (such as Shade the Echidna ([url]http://sonic.wikia.com/wiki/Shade_the_Echidna[/url])

Sonic Chronicles su...
*shot*
She could be interesting.


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: GBC on November 07, 2011, 11:46:01 AM
Hey beyond how do you fix the lighting for model imports


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: Velen on November 07, 2011, 01:03:56 PM
I think I'll go ahead and point out the animation problems Zero has based on my experience in Brawlbox:

- Zero's finger bones aren't symmetrically placed or weighted. This makes them end up looking a bit weird when they are bent, cause they curve rather than moving like Link's hands would.

-Zero's thumb bones need to be re-rigged and properly rigged. To clarify what I mean:
 = The 1st thumb bone should be placed at the knuckle, and the second bone further down so it bends properly. As it stands, the thumb just curves and flattens out and it's really noticeable.

- The legs for the mode part are fine, but the way they bend doesn't look natural for Zero's anatomy The bones should be placed where the silver joint going into the black of the legs.

-This may or may not be a bone issue, but when posing in BB, I deleted a keyframe on the head bone and it affected the bust bone as well. I'm not sure it's a bone problem, but I thought I should mention it.

- A second or third bone for increasing the flexibility of the Z-Saber would be nice, for the Zero PSA at least.

That's about it. Other than the things I have mentioned. You did a wonderful job on Zero.


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: SiLeNtDo0m on November 07, 2011, 01:06:49 PM
Fingers look like a pain in the ass to rig, and they're hardly noticeable unless they're the rigging is grotesque (which it isn't) or you constantly zoom in (which is a waste of time).  Not to mention animators can quite easily work around these kinds of problems.  Tekkaman Blade has a couple of rigging flaws on his fingers and knees as well, but it's easy to just translate them on key frames to make it look more normal.


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: Carnage on November 07, 2011, 01:23:24 PM
Fingers look like a pain in the ass to rig, and they're hardly noticeable unless they're the rigging is grotesque (which it isn't) or you constantly zoom in (which is a waste of time).  Not to mention animators can quite easily work around these kinds of problems.  Tekkaman Blade has a couple of rigging flaws on his fingers and knees as well, but it's easy to just translate them on key frames to make it look more normal.
totally right ppl cant even see the finger with brawl camera  unless you pause all the time and zoom in


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: Velen on November 07, 2011, 01:28:52 PM
Fingers look like a pain in the ass to rig, and they're hardly noticeable unless they're the rigging is grotesque (which it isn't) or you constantly zoom in (which is a waste of time).  Not to mention animators can quite easily work around these kinds of problems.  Tekkaman Blade has a couple of rigging flaws on his fingers and knees as well, but it's easy to just translate them on key frames to make it look more normal.

Explain how translations will fix the thumbs?

My main problem with these is that when you make the screenshots the effects of the bones will be more apparent..and what will be done about the Z-Saber's need for flexibility?


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: SJS on November 07, 2011, 02:10:55 PM
Explain how translations will fix the thumbs?

My main problem with these is that when you make the screenshots the effects of the bones will be more apparent..and what will be done about the Z-Saber's need for flexibility?

Why not try rigging yourself before lambasting someone else's rig? It's not that easy to rig a character to a different boneset you know.


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: SiLeNtDo0m on November 07, 2011, 02:34:35 PM
Explain how translations will fix the thumbs?

Easily.  Translating the bone will correct the position of the thumb.  I thought this was obvious.  That's the whole point of translating.


My main problem with these is that when you make the screenshots the effects of the bones will be more apparent..and what will be done about the Z-Saber's need for flexibility?

...This Z Saber would require additional bones that would need to be animated for a lot of the animations.  I certainly am not doing it, since I'm using a graphic for the Z Saber for the PSA instead of the included sword.


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: BlueBrain on November 07, 2011, 02:35:22 PM
Why not try rigging yourself before lambasting someone else's rig? It's not that easy to rig a character to a different boneset you know.

this, remember ur not rigging from 0, u cant make ur ow bones and make it all fit perfectly... its kinda hard to make the whole body line up with the bones, and if he did that to zero, his body proportions would probably be weird... since zero's torso is rather small compared with the legs...


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: DSX8 on November 07, 2011, 02:41:54 PM
Explain how translations will fix the thumbs?

My main problem with these is that when you make the screenshots the effects of the bones will be more apparent..and what will be done about the Z-Saber's need for flexibility?
Velen... you need to try rigging urself mate... not every model lines up perfectly with the bones, more especially the fingers, any fingers i ran across for bonesets i have dont line up at all, and its rather difficult to get the fingers perfect on the weights


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: GBC on November 07, 2011, 02:43:27 PM
Velen... you need to try rigging urself mate... not every model lines up perfectly with the bones, more especially the fingers, any fingers i ran across for bonesets i have dont line up at all, and its rather difficult to get the fingers perfect on the weights

^this


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: Velen on November 07, 2011, 03:18:12 PM
^this

You only chimed in cause I called you out on your rigging job. :srs:

Though it is true. I should.

-but you're telling me you can't edit the lengths between the bones in order to fix these problems?


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: DSX8 on November 07, 2011, 03:28:47 PM
You only chimed in cause I called you out on your rigging job. :srs:

Though it is true. I should.

-but you're telling me you can't edit the lengths between the bones in order to fix these problems?
nope... ur not allowed to move the bones otherwise the animations would look messed up


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: Velen on November 07, 2011, 03:31:12 PM
nope... ur not allowed to move the bones otherwise the animations would look messed up

Well, crap...

Make the whole process seem like a crap-shoot to me then.

How badly do the animations mess up if the bones are moved? Unless you've already rigged it, I don't see how it's a problem.


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: GBC on November 07, 2011, 03:32:22 PM
Well, crap... Make the whole process seem like a crap-shoot to me then. How badly do the animations mess up if the bones are moved? Unless you've already rigged it, I don't see how it's a problem.

like pikadorf bad with the buzz of death


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: Gamma Ridley on November 07, 2011, 03:33:43 PM
If you were to move the finger bone and re-rig it, then see how it would look with one of the PSA's pre-existing animations, the thumb would stretch to fix the translations that are already in place.

So it would still look weird.

But as SDoom said, it can be fixed by changing the translations via animation, and it's much simpler and quicker than re-rigging it so there's no point in even bothering to do so.


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: Velen on November 07, 2011, 03:37:43 PM
If you were to move the finger bone and re-rig it, then see how it would look with one of the PSA's pre-existing animations, the thumb would stretch to fix the translations that are already in place.

So it would still look weird.

But as SDoom said, it can be fixed by changing the translations via animation, and it's much simpler and quicker than re-rigging it so there's no point in even bothering to do so.

No. What I meant is this.

You have your model, then you have your bone set. You have not rigged ANYTHING yet. Nothing. Nada, nill, etc. Could you not fix the lengths THEN, in 3DSMAX, before you have rigged anything?

-or is it just a pipe-dream?

Also, show me an example of fixing those problems using translations.

@SDo0M: So basically your....Wait. No. That's not what you meant, nevermind...


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: GBC on November 07, 2011, 03:42:00 PM
No. What I meant is this. You have your model, then you have your bone set. You have not rigged ANYTHING yet. Nothing. Nada, nill, etc. Could you not fix the lengths THEN, in 3DSMAX, before you have rigged anything? -or is it just a pipe-dream? Also, show me an example of fixing those problems using translations. @SDo0M: So basically your....Wait. No. That's not what you meant, nevermind...


you can vertex the fingers but it will look a little awkward...especially if the chars fingers are wide...like sonics for instance


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: Gamma Ridley on November 07, 2011, 03:49:11 PM
Of course you could. But the animations would screw up.

I don't see what the confusing part of that is.

Let me explain:

I take a model of Rundas and I rig it to Snake's skeleton. Obviously his skeleton doesn't match up exactly, so I edit the translations of each bone in 3DS to fit Rundas's body structure.

Here he is in T-stance:

(http://i44.tinypic.com/o01gcw.png)

But when we see what he looks like with Snake's animations...

(http://i42.tinypic.com/im4855.png)

Simply put, he looks dumb. That's because I edited the translations in 3DS.

But if you copy the T-stance and paste the translations on the first frame...

(http://i40.tinypic.com/11l7j9l.png)

You get something coherent.

The point I'm trying to make is that it's easy to edit the animation to make it look normal. It just needs animation tweaks and it would look fine.

(http://i43.tinypic.com/2dbwg1g.png)

Long story short: you are asking for a stupid amount of work to be done over a thumb.


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: Velen on November 07, 2011, 03:51:50 PM

you can vertex the fingers but it will look a little awkward...especially if the chars fingers are wide...like sonics for instance

Not what I mean GBC.

I mean, you have Link's bone set. and you have the Model. Nothing is rigged yet.

You match up the model with the boneset before rigging.

Then BEFORE rigging, you adjust the lengths of the bones to accommodate for Zero's proportions.

Then you rig it after the fact.

Also, If I'm not mistaken you can test how the model will animate in Brawlbox in 3DSMax using one of it's functions, can you not?

@Gamma: You'll be getting a PM from me, sir. >_>


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: Segtendo on November 07, 2011, 03:54:43 PM
Guys, stop talking about model rigging and the likes.
Let's get back on-topic.


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: DSX8 on November 07, 2011, 03:56:04 PM
Not what I mean GBC.

I mean, you have Link's bone set. and you have the Model. Nothing is rigged yet.

You match up the model with the boneset before rigging.

Then BEFORE rigging, you adjust the lengths of the bones to accommodate for Zero's proportions.

Then you rig it after the fact.

Also, If I'm not mistaken you can test how the model will animate in Brawlbox in 3DSMax using one of it's functions, can you not?

@Gamma: You'll be getting a PM from me, sir. >_>
i did that way with lightning b4... it made the bones stretch out big time with the objects in the animations... so no u cant move the bones otherwise u'll get bad stretching for the animations unless u made complete new animations


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: Velen on November 07, 2011, 03:59:17 PM
i did that way with lightning b4... it made the bones stretch out big time with the objects in the animations... so no u cant move the bones otherwise u'll get bad stretching for the animations unless u made complete new animations

OKAY! THANK YOU!

That's the kind of answer I wanted.

Back on topic now.

I voted Mega Man BTW.

*runs!*


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: BlueBrain on November 07, 2011, 04:36:03 PM
OKAY! THANK YOU!

That's the kind of answer I wanted.

Back on topic now.

I voted Mega Man BTW.

*runs!*

dude ppl were saying that all the time...


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: Carnage on November 07, 2011, 04:42:12 PM
Tie between Megaman and cloud right now i wonder who's gona win lol


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: BlueBrain on November 07, 2011, 04:43:05 PM
vincent valentine


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: Beyond on November 07, 2011, 04:52:34 PM
For those who haven't seen it in MarioDKs thread. I have started Goku.

The poll is not for naught though. I will declare who ever reaches 25 votes the winner.

(http://i.imgur.com/GUhUE.png)

(http://i.imgur.com/QNVa9.png)


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: DoctorFlux(Mariodk) on November 07, 2011, 04:53:24 PM
AWESOME!!!


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: Segtendo on November 07, 2011, 04:53:35 PM
inb4mariodk

Crap. Ninja'd by the man himself.


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: Victory Badguy on November 07, 2011, 04:55:27 PM
More DBZ.  Woot. :srs:

At least he looks good.


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: Segtendo on November 07, 2011, 04:59:53 PM
More DBZ.  Woot. :srs:

At least he looks good.
This I can agree on.

And [censored]ing KFC man. Let's go get some chicken. I'm starving.


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: Ninka_kiwi on November 07, 2011, 05:10:31 PM
And [censored]ing KFC man. Let's go get some chicken. I'm starving.

This all the way >.>

any way, goku looks great so far Beyond, Can't wait to see how he turns out.


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: DarkShadow on November 07, 2011, 05:26:46 PM
I love Goku so far Beyond. Can't wait for the release :D!


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, New Poll................
Post by: LCCoolJ95 on November 07, 2011, 05:50:57 PM
For those who haven't seen it in MarioDKs thread. I have started Goku.

The poll is not for naught though. I will declare who ever reaches 25 votes the winner.

([url]http://i.imgur.com/GUhUE.png[/url])

([url]http://i.imgur.com/QNVa9.png[/url])
Damn, I thought Goku represented boobies ;D lol oh well


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: Cascade Hellsing on November 07, 2011, 05:51:58 PM
One more vote, and We'll Get a model import of Tits.


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: ♤♡◇♧ on November 07, 2011, 06:28:27 PM
Looks like Tits won.


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: Enigmatic on November 07, 2011, 06:34:35 PM
Super Smash Brothers XXX. Tits won!


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: GBC on November 07, 2011, 07:12:21 PM
tits won!?! *looks at beyond* well now you have to do it since it reached 25 first....:srs:


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: Velen on November 07, 2011, 07:18:34 PM
tits won!?! *looks at beyond* well now you have to do it since it reached 25 first....:srs:

Wait a minute...

Tits must be code for something...


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: Dot on November 07, 2011, 07:22:22 PM
Wait a minute...

Tits must be code for something...

lies!

tits won, we get tits :srs:


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: Segtendo on November 07, 2011, 07:26:08 PM
"Tits" was Vegeta, for those who didn't know :srs:


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: Beyond on November 07, 2011, 07:26:29 PM
TITS WINS!

:af:

.... waitwut <.<


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: ✿Zelia✿ on November 07, 2011, 07:30:31 PM
TITS WINS!

:af:

.... waitwut <.<
Yahoo show us your tits and the fried chicken, Beyond.

jk, but not for the chicken, lol. xD


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: LCCoolJ95 on November 07, 2011, 07:31:04 PM
Not just any tits ;D...

(http://ist1-1.filesor.com/pimpandhost.com/1/_/_/_/1/w/s/p/F/wspF/dwingdwang-epic-boobs-can-turn-heterosexual-females-into-lesbians-hot-chicks-girls-babes-tits-kiss-breasts-boobs-sexy.jpg)


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: GBC on November 07, 2011, 07:31:48 PM
i think tits should be over kirby :srs:


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: DSX8 on November 07, 2011, 07:32:52 PM
TITS WINS!

:af:

.... waitwut <.<
tits tits tits... yesh!!!
...............
show us some tits now man!! xDD
jk


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: SmashClash on November 07, 2011, 07:34:20 PM
Import tits over Ice Climbers.


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: Segtendo on November 07, 2011, 07:42:32 PM
Import tits over Ice Climbers.
They bounce when they move :srs:
Genius!


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: Royal_Blade on November 07, 2011, 07:43:23 PM
Import tits over Ice Climbers.
Genius!

Aw... Ninja'd XD


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: SJS on November 07, 2011, 07:44:52 PM
Tits over Marth please. It's the only way he can get any more feminine.


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: deadname mcredactedface on November 07, 2011, 07:46:48 PM
I knew my vote wouldn't have been in vain.


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: Segtendo on November 07, 2011, 07:47:10 PM
Tits over Marth please. It's the only way he can get any more feminine.
...
inb4somethingdirtywiththesword


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: Gamma Ridley on November 07, 2011, 07:47:39 PM
You guys want tits? Go look at the top downloaded trophy hacks.

There.

Now make Scizor please. :af:


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: Chrispy on November 07, 2011, 07:51:05 PM
Why edit the KH2 model for Cloud when you could just use the Dissidia Alternate Outfit?


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: Beyond on November 07, 2011, 08:01:15 PM
Why edit the KH2 model for Cloud when you could just use the Dissidia Alternate Outfit?


I actually decided to use an edited Dissidia model. The thing with both the KH2 and Dissidia model is that they have no fingers, no eyes (they're just textured on) and are low poly compared to Brawl models.

Also, the texture's dont fit into Brawl at all. When I Edit the model I plan to fix all those things.


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: sp147 on November 07, 2011, 08:11:48 PM
Lol wow, I guess people really do like tits I CERTAINLY DO =)

Anyhow, sweet brawlified texture on Goku, can't wait to see more :D


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: Albafika on November 07, 2011, 08:12:34 PM


I actually decided to use an edited Dissidia model. The thing with both the KH2 and Dissidia model is that they have no fingers, no eyes (they're just textured on) and are low poly compared to Brawl models.

Also, the texture's dont fit into Brawl at all. When I Edit the model I plan to fix all those things.
Sexyness awaits us.


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: Velen on November 07, 2011, 08:23:09 PM
Say, BY. Who was the Tits option referring to?


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: Beyond on November 07, 2011, 08:24:35 PM
Say, BY. Who was the Tits option referring to?

tits

<_<


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: ✿Zelia✿ on November 07, 2011, 08:31:35 PM
tits
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/tumblr_lbuir0zct71qcsf9eo1_500.png[/url])

<_<

Fix'd to be more funny.


Title: Re: Beyonds Kitchen. You don't know what I'll cook up next, Goku Previews
Post by: ShadowSnake on November 07, 2011, 08:32:20 PM
Goku?! i love you :srs:


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: shadowXtreme on November 07, 2011, 09:06:40 PM
Doa 3 or 4 Kasumi Normal costume is a good example of "tits" :P


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Velen on November 07, 2011, 09:08:39 PM
tits

<_<

Funny.

Give me the real answer. 8P


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Wasabi_Skillz on November 07, 2011, 10:17:44 PM
i'd really like to see advent children cloud updated!

but some big o tittays are fine with me too.


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: ItalianStallion on November 07, 2011, 10:47:59 PM
Tits preview is epic bro! Nice job!

Real [censored], what Goku is that? From BT3? The clothes look so damn well textured, nice detail.

I see you still got much to do.

Who is he over? CF?


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Dark Aura on November 07, 2011, 10:51:08 PM
I must say Beyond, Tits is shaping up to be your best model yet. It obviously must require a lot of patience and model editing to get it to fit over the right character. Quickly, someone prepare a PSA!


Okay, lame jokes aside, somebody be a doll and give Megaman a boost. :P


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: deadname mcredactedface on November 07, 2011, 11:22:35 PM
Funny.

Give me the real answer. 8P
The real answer is tits...


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Friedslick6 on November 07, 2011, 11:55:21 PM
So...
Tits = Kirby + nipple?


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Sajiao Omelette on November 08, 2011, 12:18:50 AM
So...
Tits = Kirby + nipple?

Looking at the preview pic in the OP, tits = man + butt in the front.

I am excited for the release!


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: BlueBrain on November 08, 2011, 03:13:28 AM
nice texture job on goku, u just need to brawlify his skin and muscles and it'll be perfect


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: slayermarth101 on November 08, 2011, 04:44:28 AM
Cool looking goku. He doesn't look that good in BT3. Awesome work. ;)


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: DoctorFlux(Mariodk) on November 08, 2011, 08:30:56 AM
can goku open his Mouth now? (unlike the vertex)
also maybe got dmg eyes/blinking?


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Segtendo on November 08, 2011, 08:32:19 AM
Aww [censored].
Loving the tits preview.
It's gonna be good.


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Beyond on November 08, 2011, 08:34:57 AM
can goku open his Mouth now? (unlike the vertex)
also maybe got dmg eyes/blinking?


Yea, he can open his mouth now. But he doesn't have expressions since C. Falcon uses vertex morphs instead of different Polygons for each expression and I have no clue how to get that to work.


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: DoctorFlux(Mariodk) on November 08, 2011, 08:37:57 AM
 Yea, he can open his mouth now. But he doesn't have expressions since C. Falcon uses vertex morphs instead of different Polygons for each expression and I have no clue how to get that to work.
awesome for his mouth now :D
time to revamp afew animations on the moveset(after my Super buu import) and hopefully then goku is done ppl will do SSJ4 with tail bones and SSj3 with hair bones (after ThrowN bone) so i can animte them too and they work as oneslot
i got alot of filesize left for animations to goku :D so that will be easy


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: junior139 on November 08, 2011, 08:42:58 AM
wow goku looks really good cant wait to see how he looks when hes done and i really hope you do AC cloud over ike ^_^


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: BlueBrain on November 08, 2011, 09:21:53 AM
awesome for his mouth now :D time to revamp afew animations on the moveset(after my Super buu import) and hopefully then goku is done ppl will do SSJ4 with tail bones and SSj3 with hair bones (after ThrowN bone) so i can animte them too and they work as oneslot i got alot of filesize left for animations to goku :D so that will be easy

why u always go off-topic talking about ur stuff on other ppl's threads???


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Zikkh on November 08, 2011, 09:35:39 AM
Awesome Goku preview :)
but , his eyes need some texture work :/


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: BlueBrain on November 08, 2011, 09:40:11 AM
Awesome Goku preview :) but , his eyes need some texture work :/

its called W.I.P.


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Beyond on November 08, 2011, 02:47:32 PM
Seriously though, the first to 25 that isn't tits is what I'm doing next.

Unless....


you want me to make tits... (http://i34.tinypic.com/15oxhy8.jpg)


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: GBC on November 08, 2011, 02:51:13 PM
Seriously though, the first to 25 that isn't tits is what I'm doing next. Unless.... you want me to make tits... ([url]http://i34.tinypic.com/15oxhy8.jpg[/url])


obviously we want you to make tits lol.....good start to making your own model since its simple lol


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Segtendo on November 08, 2011, 02:53:51 PM
So, if you don't make tits, it'd be Cloud you'd import next, I see.


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: SiLeNtDo0m on November 08, 2011, 02:55:03 PM
As regards to Goku, will you give him his DBZ shoes as well?  At the moment, I find he looks odd with GT shoes but DBZ outfit.


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Beyond on November 08, 2011, 02:59:59 PM
As regards to Goku, will you give him his DBZ shoes as well?  At the moment, I find he looks odd with GT shoes but DBZ outfit.


Yea, he'll have his DBZ shoes. That model is just an edited GT model and that's the texture it came with.


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Esperbane on November 08, 2011, 03:39:45 PM
Seriously though, the first to 25 that isn't tits is what I'm doing next.

Unless....


you want me to make tits... ([url]http://i34.tinypic.com/15oxhy8.jpg[/url])


You could make it one of the alternate costumes for each of your hacks.  You just add them in.  Yes even the males.


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Cascade Hellsing on November 08, 2011, 03:41:17 PM
Seriously though, the first to 25 that isn't tits is what I'm doing next.

Unless....


you want me to make tits... ([url]http://i34.tinypic.com/15oxhy8.jpg[/url])


Tits.
though not literally tits, just someone with the largest tits you can find.


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Velen on November 08, 2011, 03:44:51 PM
Tits.
though not literally tits, just someone with the largest tits you can find.

Yes. Tits.

Tsunade sound good if nobody has ported her yet?


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Enigmatic on November 08, 2011, 04:00:19 PM
Tsunade sound good if nobody has ported her yet?


We don't need every Naruto character. :srs:


Seriously though, the first to 25 that isn&#039;t tits is what I&#039;m doing next.

Unless....

you want me to make tits... ([url]http://i34.tinypic.com/15oxhy8.jpg[/url])


Slap boobs on whoever your next import is as a joke version. Rule 63...


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Victory Badguy on November 08, 2011, 04:16:07 PM
I sincerely hope Cloud doesn't get to 25 first.  The Advent Children Cloud we've got is already close to perfect, and we really don't have a Megaman hack of that kind of quality on Ness.

I also hope tits never gets made.  I can't believe it got that many votes.  This board lacks any semblance of maturity.
:notimp:


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: PAVGN on November 08, 2011, 04:48:03 PM
If people are still wondering who tits is, It should be obvious. Tits is:
Todd In The Shadows
(http://i39.tinypic.com/24uytdz.jpg)


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Titanoverlord on November 08, 2011, 04:49:30 PM
@ victory badguy
blame byond for originality puting vegible on there then replacing it with tits after


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Victory Badguy on November 08, 2011, 04:54:40 PM
@ victory badguy
blame byond for originality puting vegible on there then replacing it with tits after

Yeah, but Vegeta only got 10 votes before Beyond switched it.  That means there were more people who voted for tits than people who voted for Vegeta.

That's almost kinda scary when you think about it.


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: deadname mcredactedface on November 08, 2011, 05:29:50 PM
Slap boobs on whoever your next import is as a joke version. Rule 63...
YES! Girl Cloud!

I sincerely hope Cloud doesn't get to 25 first.  The Advent Children Cloud we've got is already close to perfect, and we really don't have a Megaman hack of that kind of quality on Ness.

I did like the Advent Children Cloud we have, but while I do agree, his face texture and the general vertex hack is a bit messy (limitations) so a custom import could be nice.

I also hope tits never gets made.  I can't believe it got that many votes.  This board lacks any semblance of maturity.
:notimp:
Yeah, but Vegeta only got 10 votes before Beyond switched it.  That means there were more people who voted for tits than people who voted for Vegeta.

That's almost kinda scary when you think about it.
Not really. It's KC-MM. It's BeyondYou's fans. This is pretty much expected.

If you don't like it,
(http://i720.photobucket.com/albums/ww205/Hoaxster/frog-getout.gif)


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Velen on November 08, 2011, 05:33:12 PM
We don't need every Naruto character. :srs:

Oh, shut up!

We need Granny in brawl! D:<

@Vic:. . .

It's the internet man, the vast majority OF IT is lacking maturity.


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Victory Badguy on November 08, 2011, 05:40:08 PM
Not really. It's KC-MM. It's BeyondYou's fans. This is pretty much expected.
It's the internet man, the vast majority OF IT is lacking maturity.

You're both right.  I should have expected this.  Doens't mean I have to like it though. >:(

I did like the Advent Children Cloud we have, but while I do agree, his face texture and the general vertex hack is a bit messy (limitations) so a custom import could be nice.

I'll agree that AC Cloud has its flaws, but I still contend that the quality of that hack blows the Mega Man over Ness hack out of the water (no offense KTH).  I'm not saying that AC should never be imported.  I'm just saying that a good Mega Man hack is more... urgent (I guess).


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: SmashClash on November 08, 2011, 05:44:28 PM
Also, keep in my that people joke around every once in a while or moreover.


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: ✿Zelia✿ on November 08, 2011, 05:49:31 PM
@Vic:. . .

It's the internet man, the vast majority OF IT is lacking maturity.
I'm also guessing 26 people lack brains, no offence, because did u see the preview, now they got what they wanted, lol. xD


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: SJS on November 08, 2011, 05:57:38 PM
I voted for tits. Beyond, as your number one fan I demand ask that you make them. We can assemble a team and call it the Tit Squad. We could get a PSA maker and everything. I'll make the CSPs of course. Someone else can make recolors. Imagine the possibilities, man! You're missing out!


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Titanoverlord on November 08, 2011, 07:02:18 PM
I voted for tits for the express purpose of being a troll


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Velen on November 08, 2011, 07:20:22 PM
Okay. I know you probably don't want me to bring this up but...

Guess what? You can't fix Zero's thumb via bone translations. I just tried. It's not the same as fixing the second thumb bone because said thumb bone is in the same exact place as the hand bone causing the thumb to curve and become flat instead of bending..

That's what I was talking about...

*Leaves.*


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Royal_Blade on November 08, 2011, 07:28:06 PM
Personally, I think Scizor deserves the import.

I mean, there are already vertexes of Cloud and Megaman. So why not something new?
(and saying that "it's a model import and that imports are new" does not count as an answer.)


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: IWasAPerson on November 08, 2011, 07:35:26 PM
At first, I wasn't sure about having the Megaman model import, someone already did a fairly good one: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23436 But if it's a custom model, then it'd probably be worth it. Also, the PSA would also have to un-size mod the current import since it looks a bit funny, and there's no fingers.

However, I really hope AC Cloud doesn't win, the vertex is already better than most of them out there. Also, we have a KH1 model import now. I'm not sure if I'd rather have a Megaman model or a Scizor import...

Also, I never got to say this: Zero is awesome. Simply awesome. I'm at a (http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446) of words for how great the model is and how well it works with Eldiran's PSA. Aside from the lagging of course. Beyond, you're too good at this, seriously.


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Segtendo on November 08, 2011, 08:24:42 PM
I voted for tits. Beyond, as your number one fan I demand ask that you make them. We can assemble a team and call it the Tit Squad. We could get a PSA maker and everything. I'll make the CSPs of course. Someone else can make recolors. Imagine the possibilities, man! You're missing out!
SJS, this is why I [censored]ing love you.


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: sp147 on November 08, 2011, 08:38:33 PM
I voted for tits. Beyond, as your number one fan I demand ask that you make them. We can assemble a team and call it the Tit Squad. We could get a PSA maker and everything. I&#039;ll make the CSPs of course. Someone else can make recolors. Imagine the possibilities, man! You&#039;re missing out!
Tits of all colors!! Hell, I'm not picky lol jk

So, BY, any update on Goku or anything?


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Beyond on November 08, 2011, 08:57:51 PM
Tits of all colors!! Hell, I'm not picky lol jk

So, BY, any update on Goku or anything?


Haven't had much time to work on him today. Did some minor texture work though.

(http://i.imgur.com/RltNk.png)


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: sp147 on November 08, 2011, 09:08:32 PM
Nice texture on his shoes :D


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Segtendo on November 08, 2011, 09:11:22 PM
inb4dbzfanboysandmariodk


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: DSX8 on November 08, 2011, 09:14:14 PM
inb4dbzfanboysandmariodk
lolz u sooooo called it xD


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: ShadowSnake on November 08, 2011, 09:16:35 PM
inb4dbzfanboysandmariodk

lol

@ Beyond

love it so far man, this is going to be favorite brawl mod ever. :srs:

hope he works well in-game.

tits won? hmm... i hope that means Holly Summers will be imported next then. :af:


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: zeno503 on November 08, 2011, 09:19:47 PM
If people are still wondering who tits is, It should be obvious. Tits is:
Todd In The Shadows
([url]http://i39.tinypic.com/24uytdz.jpg[/url])


Haha, I love Todd. Clever.
On Topic I voted for Cloud but mainly cause I felt the vertex was good around it's release but now it feels it could use the import. No offense to Beyond though, it's still one of the best vertex hacks. But how you felt about your Zero vertex is the way I feel about your Cloud vertex.

Also, tits from DoA4 would be perfect additions to brawl's roster.


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Segtendo on November 08, 2011, 09:22:32 PM
tits won? hmm... i hope that means Holly Summers will be imported next then. :af:
Indeed.
Why not make Sylvia and Shinobu while he's at it? :P
I mean, he IS a big No More Heroes fan.


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: ShadowSnake on November 08, 2011, 09:26:08 PM
Indeed. Why not make Sylvia and Shinobu while he's at it? :P I mean, he IS a big No More Heroes fan.

Sylvia and Shinobu would be epic, i already plan to import Bad Girl over peach.


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: ItalianStallion on November 08, 2011, 09:29:48 PM
Nice texture on the shoes man. I think the red might be standing out a bit too much man, give it some more contrast or decrease the saturation. Well, you know what you're doing, just some feedback, hope you don't mind. ;)


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Segtendo on November 08, 2011, 09:30:34 PM
I want Destroyman if anyone finds the models :srs:
Seriously, he's my favorite assassian form the first game. He's so witty and bad-ass.


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: DoctorFlux(Mariodk) on November 08, 2011, 10:42:54 PM
awesome work on Goku :D


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: SiLeNtDo0m on November 08, 2011, 11:39:07 PM
Goku lookin smexy now bro.  Only thing left to do model wise I think is to make the arms look better.  They seem so flat compared to everything else.


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: BlueBrain on November 09, 2011, 01:50:08 AM
lol, did u use buu's pants texture for goku'ss pants?

EDIT: btw, why u not use this: http://thefree3dmodels.com/stuff/characters/goku/14-1-0-2045 ??

i think it has classic goku >.< (not sure though, havent downloaded)


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Velen on November 09, 2011, 06:24:34 AM
Goku lookin smexy now bro.  Only thing left to do model wise I think is to make the arms look better.  They seem so flat compared to everything else.

Don't forget the face!


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: DoctorFlux(Mariodk) on November 09, 2011, 06:47:27 AM
lol, did u use buu's pants texture for goku'ss pants? EDIT: btw, why u not use this: [url]http://thefree3dmodels.com/stuff/characters/goku/14-1-0-2045[/url] ?? i think it has classic goku >.< (not sure though, havent downloaded)
nope it dont got it since it is same pack me/Beyond got
it needing still alot of goku outfits with tranfroms(inc. Goku early,mid,end normal outfit)


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Dot on November 09, 2011, 02:04:04 PM
there is saiyan armor in that pack


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Carnage on November 09, 2011, 02:07:34 PM
So from the voting Cloud won  and tits has the most votes lol im still amazed by the fact scizor got 19 votes i tough that werent that many pokemons fans out there xD


Title: Re: Beyonds Kitchen. tits Preview and Goku Previews
Post by: Beyond on November 09, 2011, 02:08:27 PM
<_<

Looks like Cloud won, but because I love you I will do Megaman as well.


Title: Re: Project tits: Model started, need members.... oh and Beyonds hacks are here too
Post by: Dark Aura on November 09, 2011, 02:16:17 PM
<_<

Looks like Cloud won, but because I love you I will do Megaman as well.

Your swag never ceases to amaze me. I am not worthy.


Title: Re: Project tits: Model started, need members.... oh and Beyonds hacks are here too
Post by: SmashClash on November 09, 2011, 02:19:47 PM
Maybe I could be a member for Project Tits.


Title: Re: Project tits: Model started, need members.... oh and Beyonds hacks are here too
Post by: Esperbane on November 09, 2011, 03:02:35 PM
So will we get the tits alternates?


Title: Re: Goku release soon.
Post by: DSX8 on November 09, 2011, 06:56:41 PM
*see's new title*

inb4mariodk


Title: Re: Goku release soon.
Post by: SonicBrawler on November 09, 2011, 07:00:05 PM
inb4vegetarequests


Title: Re: Goku release soon.
Post by: amount18 on November 09, 2011, 07:04:05 PM
inb4released<.<>.>


Title: Re: Goku release soon.
Post by: SmashClash on November 09, 2011, 07:15:53 PM
inb4pplstopspamminginb4commentsindisguy'sthread


Title: Re: Goku release soon.
Post by: Beyond on November 09, 2011, 07:16:49 PM
inb4someoneposts

<.<


Title: Re: Goku release soon.
Post by: Dot on November 09, 2011, 07:18:46 PM
inb4someoneposts

<.<

OH NOES I POSTED!

waitin for dat smexy goku


Title: Re: Goku release soon.
Post by: SmashClash on November 09, 2011, 07:22:28 PM
inb4someoneposts <.<
Hi, Beyond. How was your day?


Title: Re: Goku release soon.
Post by: deadname mcredactedface on November 09, 2011, 08:38:53 PM
"Inb4" has lost all meaning.


Title: Re: Goku release soon.
Post by: nanobuds on November 09, 2011, 08:43:49 PM
so.... Cloud won... :>.>:
:happy:
cant hide my excitement.



Title: Re: Goku release soon.
Post by: deadname mcredactedface on November 09, 2011, 10:26:55 PM
Wow Nanobuds,
you really had me going there D:


Title: Re: Goku release soon.
Post by: ShadowSnake on November 09, 2011, 10:31:42 PM
Cant wait for Goku to be on my sd card. Its gonna be epic.

Hope to see a Cloud preview soon as well.


Title: Re: Goku release soon.
Post by: pikazz on November 10, 2011, 09:36:11 AM
Beyond, how did you fix that shading glitch?
I heard you know fix it, can you write a tutorial on how to fix it? :3


Title: Re: Goku release soon.
Post by: Kingskull95 on November 10, 2011, 09:49:43 AM
Not sure if anyone has mentioned this but his wristbands are supposed to be blue like his undershirt and boots. Unless this was done on purpose...I'm really not sure but point is Beyond you are the amazing best hack yet! :D


Title: Re: Goku release soon.
Post by: SiLeNtDo0m on November 10, 2011, 10:16:30 AM
Oh, and I'm going to say this right now.  None of your imports (Beyond) will be "your best hack" in my opinion unless you do an absolutely flawless rig and the import has all that jazz like metal textures etc, as well as an enhanced texture. 

Why?  Because you even said it yourself.  Rigging a model isn't too hard, but just extremely tedious.  Sure it requires some skill, but no where near the amount of skill and artistic license that vertexing did (not to mention vertexing is a lot more restricted than model importing is).

I'm just trying to see that hacks for more than face value, and appreciate all the hard work that went into your older vertexes (from an artist's view).  But keep up all the great importing work Beyond.


Title: Re: Goku release soon.
Post by: SonicUnderground316 on November 10, 2011, 11:48:37 AM
No rush or anything but any progress on Ryu ? (though i guess you were too busy with other projects T-T )


Title: Re: Goku release soon.
Post by: Dot on November 10, 2011, 02:49:28 PM
hey i now can see if beyond is online :af:

anyway, cant wait for goku


Title: Re: Goku release soon.
Post by: Velen on November 10, 2011, 04:25:00 PM
BY...

I want to rip models from Onimusha Blade Warriors...-but I dunno where to even start...

Do you have any idea?


Title: Re: Goku release soon.
Post by: Lord_of_D: on November 10, 2011, 05:07:17 PM
so beyondus is thinking on revamp goku...me gusta :angel:


Title: Re: Goku release soon.
Post by: Eternal Yoshi on November 10, 2011, 09:56:05 PM
At first, I wasn't sure about having the Megaman model import, someone already did a fairly good one: [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23436[/url] But if it's a custom model, then it'd probably be worth it. Also, the PSA would also have to un-size mod the current import since it looks a bit funny, and there's no fingers.


About that, I will rebuild animations and for the imported model provided it's not chibi and had the proportions he has in the artwork of MM3 and beyond(puns) and MVC1 + 2 and doesn't rename bones.

My PSA wasn't made for use with that imported model so.... yeah.


Title: Re: Goku release sometime Friday.
Post by: ShadowSnake on November 10, 2011, 10:07:00 PM
lol at the objection. cant wait to get him tomorrow.


Title: Re: Goku release sometime Friday.
Post by: Victory Badguy on November 10, 2011, 10:31:33 PM
I'm disappointed in you Beyond.

If you're going to object, do it the "Wright" way (http://objection.mrdictionary.net/go.php?n=5360478).

Anyway, cool to know that Goku will be out soon.


Title: Re: Goku release sometime Friday.
Post by: DoctorFlux(Mariodk) on November 11, 2011, 12:42:24 PM
inb4anyoneelse
goku is awesome


Title: Re: Goku RELEASED, November 11th.
Post by: Beyond on November 11, 2011, 12:45:04 PM
<_<

...released....


Title: Re: Goku RELEASED, November 11th.
Post by: ShadowSnake on November 11, 2011, 12:48:43 PM
<_< ...released....

i friggin love you. nohomo. :srs:

So cloud is next right or are you doing something else?


Title: Re: Goku RELEASED, November 11th.
Post by: SiLeNtDo0m on November 11, 2011, 12:50:12 PM
Goku's texture really helps bring him to life!  It doesn't just seem like some import.  You really got a nice balance between the anime aspects of Goku, whilst giving him a subtle and soft tone.  None of the lines are hard, and as a result they give the texture a sense of realism, whilst keeping it true to the anime.  You really made him your own Beyond!  Fantastic work!


Title: Re: Goku RELEASED, November 11th.
Post by: DoctorFlux(Mariodk) on November 11, 2011, 12:51:24 PM
@beyond can you upload the Goku model as .max for 3ds max 2010 to me?
cuz i can´t open .dae from AIS or brawlbox

just so i can make goku with saiyan armor,SSJ1,2,3,4,GT cloth (for the moveset pack)


Title: Re: Goku RELEASED, November 11th.
Post by: Christian_CAO on November 11, 2011, 12:56:18 PM
 ;D very nice import Beyond. Game play is smooth and the texture is wonderful  ;D

No glitches make me smile. A wonderful high quality rig  ;)


Title: Re: Goku RELEASED, November 11th.
Post by: Ultraxwing on November 11, 2011, 12:58:57 PM
 Amazing work... just amazing =3

this makes me truly happy, i mean i'm not a dragon ball Z fan. but this is amazing work.

fits will with the Goku PSA


Title: Re: Goku RELEASED, November 11th.
Post by: SmashClash on November 11, 2011, 01:09:05 PM
Fantastic job. Goku is perfectly in Brawl now.
Texture, model, everything.


Title: Re: Goku RELEASED, November 11th.
Post by: Victory Badguy on November 11, 2011, 01:12:45 PM
Goku and Skyrim...  Today's a good day to be me.

I'll try him out ASAP.  Looks good in the previews though.


Title: Re: Goku RELEASED, November 11th.
Post by: DoctorFlux(Mariodk) on November 11, 2011, 01:38:13 PM
before someone think about recolours for Goku
already done them but will upload them with GT cloth,SSJ tranfroms,saiyan armor :D  and updates to the moveset with new CSP/BPs for Goku


Title: Re: Goku RELEASED, November 11th.
Post by: Nuke on November 11, 2011, 01:40:36 PM
Did you ask Beyond if you could first at least? >_>"


Title: Re: Goku RELEASED, November 11th.
Post by: DrKoala on November 11, 2011, 01:42:56 PM
I have a request
Could you do what you want to do next, and not what not what some people around here want you to do? =3


Title: Re: Goku RELEASED, November 11th.
Post by: SiLeNtDo0m on November 11, 2011, 01:50:06 PM
I have a request
Could you do what you want to do next, and not what not what some people around here want you to do? =3

I also have a request

Could you not do what the user above me is asking and instead do whatever the hell you want to do Beyond?  That would be fandabidosy =3


Title: Re: Goku RELEASED, November 11th.
Post by: Beyond on November 11, 2011, 01:54:35 PM
*does what I want to do next*

<_<


....



*makes Cloud and Megaman*


Title: Re: Goku RELEASED, November 11th.
Post by: ItalianStallion on November 11, 2011, 01:56:27 PM
[censored] I look like Goku!

Now serious notes, I love it man.

Also, mad respect for you to be doing this whole texture from scratch. Outstanding job, and no surprise on your texture quality.

Keep up the good work.


Title: Re: Goku RELEASED, November 11th.
Post by: Segtendo on November 11, 2011, 02:27:31 PM
Diggin' Goku's texture :vyse:


Title: Re: Goku RELEASED, November 11th.
Post by: Ninka_kiwi on November 11, 2011, 02:30:52 PM
*does what I want to do next*

<_<


....



*makes Cloud and Megaman*


I lol'd at this, nice to see that you want to make them.
Just a question but how is megaman going to look design wise?
Like is it going to look like his artwork?
(http://cdn2.mixrmedia.com/wp-uploads/wirebot/blog/2011/05/megaman.jpg)
Just asking of course, can't wait to see how both cloud and megaman turn out!


Title: Re: Goku RELEASED, November 11th.
Post by: Segtendo on November 11, 2011, 02:32:49 PM
There's a Megaman model for Miku Miku Dance, but he looks too anime <.<


Title: Re: Goku RELEASED, November 11th.
Post by: Beyond on November 11, 2011, 02:54:24 PM
I lol'd at this, nice to see that you want to make them.
Just a question but how is megaman going to look design wise?
Like is it going to look like his artwork?
([url]http://cdn2.mixrmedia.com/wp-uploads/wirebot/blog/2011/05/megaman.jpg[/url])
Just asking of course, can't wait to see how both cloud and megaman turn out!


Yea, that's the look I'm going for. As far as I know, there hasn't been a decent 3d model of this look released.

: /


Title: Re: Goku RELEASED, November 11th.
Post by: Ninka_kiwi on November 11, 2011, 02:55:52 PM
Well maybe you could work off of his Megaman X model or something? not really sure what would be a good starting point...


Title: Re: Goku RELEASED, November 11th.
Post by: Victory Badguy on November 11, 2011, 02:58:43 PM
Yea, that's the look I'm going for. As far as I know, there hasn't been a decent 3d model of this look released.

: /

Good to hear you're doing Rock's more traditional look.  Sucks that there isn't a good model of it though.

I blame Capcom. >:(


Title: Re: Goku RELEASED, November 11th.
Post by: Velen on November 11, 2011, 03:37:42 PM
Good to hear you're doing Rock's more traditional look.  Sucks that there isn't a good model of it though.

I blame Capcom. >:(

What's done is done, not much anyone can do about it.

Did I mention I tipped of The Mega Man Network about the effort to bring Zero into Brawl using his MvC3 moveset.


Title: Re: Goku RELEASED, November 11th.
Post by: Albafika on November 11, 2011, 03:39:29 PM
Can't wait for both of them, although I was hoping for X. xD


Title: Re: Goku RELEASED, November 11th.
Post by: deadname mcredactedface on November 11, 2011, 07:43:57 PM
There's a Megaman model for Miku Miku Dance, but he looks too anime <.<
God forbid, a Japanese character looking too anime! :P

Beyond! Your Goku is sexy. Can't wait to try him out. I'm already excited for Megaman too now that I know you're making a custom verson. Who is he going over?


Title: Re: Goku RELEASED, November 11th.
Post by: Segtendo on November 11, 2011, 07:54:17 PM
Tommo, look at the poll :P


Title: Re: Goku RELEASED, November 11th.
Post by: Eternal Yoshi on November 11, 2011, 11:03:36 PM
Sooo... how did you get your Metal texture to look amazing on Goku?


Title: Re: Goku RELEASED, November 11th.
Post by: ShadowSnake on November 11, 2011, 11:05:18 PM
Sooo... how did you get your Metal texture to look amazing on Goku?

^ this


Title: Re: Goku RELEASED, November 11th.
Post by: GBC on November 12, 2011, 12:53:33 AM
There is a classic megaman model :p its a pmd... All it needs is a good texture


Title: Re: Goku RELEASED, November 11th.
Post by: deadname mcredactedface on November 12, 2011, 02:28:31 AM
Tommo, look at the poll :P
Oh


Title: Re: Goku RELEASED, November 11th.
Post by: Lord_of_D: on November 12, 2011, 08:32:30 AM
poop men, looks awesome. btw, whats a metal texture D:?


Title: Re: Goku RELEASED, November 11th.
Post by: Albafika on November 12, 2011, 08:36:43 AM
poop men, looks awesome. btw, whats a metal texture D:?
Use the metal item.


Title: Re: Goku RELEASED, November 11th.
Post by: Beyond on November 12, 2011, 11:24:36 AM
Thanks everyone. Glad you like Goku.


Also, I checked out that Miku Dance Megaman model and it's pretty good. But I might still make my own model anyways just because I still find model editing more enjoyable than rigging and texturing.

Sooo... how did you get your Metal texture to look amazing on Goku?


Just copy ALL the values from a Brawl characters metal material onto your imports metal material.


Title: Re: Goku RELEASED, November 11th.
Post by: SmashClash on November 12, 2011, 04:40:54 PM
I noticed something with Goku.
Zoom in inside him where the shirt is and you can read "Beyond Was Here".
Although, "Here" was cut off.


Title: Re: Goku RELEASED, November 11th.
Post by: Beyond on November 12, 2011, 04:54:00 PM
I noticed something with Goku.
Zoom in inside him where the shirt is and you can read "Beyond Was Here".
Although, "Here" was cut off.


(http://i34.tinypic.com/15oxhy8.jpg) What were you doing looking inside Gokus shirt?


Title: Re: Goku RELEASED, November 11th.
Post by: ItalianStallion on November 12, 2011, 04:55:04 PM


([url]http://i34.tinypic.com/15oxhy8.jpg[/url]) What were you doing looking inside Gokus shirt?


Sexual innuendos.


Title: Re: Goku RELEASED, November 11th.
Post by: SiLeNtDo0m on November 12, 2011, 05:01:44 PM
You and your Easter eggs =3  

Sexual inYOURendos.


Lulz I'm so mature (http://i34.tinypic.com/15oxhy8.jpg)


Title: Re: Goku RELEASED, November 11th.
Post by: Segtendo on November 12, 2011, 05:02:44 PM


([url]http://i34.tinypic.com/15oxhy8.jpg[/url]) What were you doing looking inside Gokus shirt?

SmashClash IS Goku, just in SSJ4 form :P
He was feeling himself up.


Title: Re: Goku RELEASED, November 11th.
Post by: Quicksilver on November 12, 2011, 05:05:49 PM
Rocket Racoon..... that is all.


Title: Re: Goku RELEASED, November 11th.
Post by: junior139 on November 12, 2011, 07:16:16 PM
cant wait for cloud ^_^


Title: Re: Goku RELEASED, November 11th.
Post by: SmashClash on November 12, 2011, 07:39:55 PM
 ([url]http://i34.tinypic.com/15oxhy8.jpg[/url]) What were you doing looking inside Gokus shirt?

Idk how I happened to zoom inside of him. Either way. I found the Easter Egg. =D


Title: Re: Goku RELEASED, November 11th.
Post by: Enigmatic on November 12, 2011, 08:17:39 PM
I demand Rocket Wright... Wait.

SmashClash IS Goku, just in SSJ4 form :P
He was feeling himself up.
...Do you not? I do all the time. Damn, this body of mine. Look at that picture
<

It's good I have a female persona right now.


Title: Re: Goku RELEASED, November 11th.
Post by: BlueBrain on November 13, 2011, 12:12:42 PM
u stopped working on tits?'? WHY?!?! xD
awesome job on goku


Title: Re: Goku RELEASED, November 11th.
Post by: PAVGN on November 13, 2011, 07:10:52 PM
Regarding Mega Man, I think this model (http://sortadone.blogspot.com/2007/09/megaman.html#more) might be more appropriate for Brawl. But If BeyondYou wants to make his own model that's fine too. I'd like to see what he's capable of BeyondYou moving around the vertices of low-poly Brawl models.


Title: Re: Goku RELEASED, November 11th.
Post by: Segtendo on November 13, 2011, 07:18:28 PM
Man.
That one is kinda creepy o.o


Title: Re: Goku RELEASED, November 11th.
Post by: BlueBrain on November 13, 2011, 07:34:24 PM
its just a untooned version, but no downloa i see...


Title: Re: Goku RELEASED, November 11th.
Post by: Velen on November 14, 2011, 11:26:48 AM
Look. I know you people are tired of hearing it, but Zero's rig needs to be improved. Bone translations may work for some characters, but for characters like Zero, it's not enough. It's foolish to think they can fix everything. How do I know? I've been working with him in BB recently, and now I see the full extent of what needs improvement.

I'm not saying what I say out of spite or maliciousness. I say it because I think it needs to be said, and I am completely honest in every critique I give, even if my tone is rather offensive at times. I was ecstatic that Zero is in Brawl as his MvC appearance, but I have to put my fanboyism aside in order to give a proper critique.

If nobody is critical of anything, nobody improves. Period.

I can note several problems as it stands. I'll be giving pics to have you better understand, since it seems nobody will listen to just words.

-Thumb bones are not properly rigged. It doesn't bend the thumb but rather stretches it to accommodate the rotation.

- Leg bones (at the hip area) are not properly rigged, as they do not affect the part where the leg and hip come together (the silver ring surrounding the leg at the top of the femur).

-Arm bones have a problem, silver part at the top of the arm where the elbow is is not affected and as a result looks unsightly.

-Finger bones could be rigged better. The way they bend the hand polygon is not natural of a Brawl model.

-Hat bones could also use better rigging. The way the hair moves, it is made to only go in one direction, and the last hat bone doesn't affect the tip of the hair either.

-Shoulder pads need a rigging so they can be rotated.

-Waist bone rigging is VERY off.

Here are some collages of images I put together to support these.
(http://i.imgur.com/4t4in.png)
(http://i.imgur.com/K9vnu.png)
(http://i.imgur.com/JAH89.png)
(http://i.imgur.com/Ro4ZK.png)
(http://i.imgur.com/KgCeN.png)
(http://i.imgur.com/bqwlu.png)
(http://i.imgur.com/GLc7W.png)
(http://i.imgur.com/VaPbi.png)

Further:

If you have a problem with the way I critique people. Fine. I'll move on, while you think of me as an [censored] just because I was being honest. I'm the same way with everyone on every kind of hack. If I think something looks wrong, I will bring it up. I don't do it to discredit anyone unlike how some of you seem to think I do. If you don't like my faultless honesty when it comes to my critiques, do me a favor and butt out since apparently:

http://www.youtube.com/watch?v=-yB7J7DYi6M

Good day.




Title: Re: Redoing Zero. Fixing everything. <_<
Post by: Segtendo on November 14, 2011, 11:42:42 AM
Oh [censored].
Nice critique there.
I haven't gone to extremes with Zero, but he seemed fine to me.
I guess Beyond's gonna do him again...


Title: Re: Goku RELEASED, November 11th.
Post by: Christian_CAO on November 14, 2011, 11:44:20 AM
Velen's critique is quite thorough.

I never really noticed those issues with the rig until the pics... but now, what has been seen cannot be unseen.  :D  

Honestly, an update is needed for every import that has been submitted to the vault  :-\ ... but, there's no need to rush into anything till you feel up to doing it.  ;)
 
EDIT: *reads Title* well... okay then ◕ ヮ ◕




Title: Re: Redoing Zero. Fixing everything. <_< Don't worry, Megaman and Cloud are coming..
Post by: Velen on November 14, 2011, 11:52:22 AM
That critique was more toward the people who decried my earlier critique of Zero a bit ago in the thread than toward Beyond himself. It was to show and prove to them that bone translations in Brawlbox wouldn't fix what I was talking about, even SDo0M did, who is familiar with animation, like I am myself, and it felt like a slap to the face.

*Sees title.*

Beyond...I never said anything about having to take care of Zero immediately, for pete's sake. Focus on the other ones you have your plate. Zero is just a complete, yet unrefined rig and he isn't going anywhere.

Do Zero after Mega Man and Cloud, it's better that way so you aren't pressured by the other two while reworking Zero's rig.

. . .

Besides, it's not like Zero is going to go and die on us in the next while. :af:

. . .

-and to add a lighter note.

(http://i.imgur.com/YGLRD.png)

Based off his X6 pose.

Wow. I speak up again and end up killing the entire thread.

Guess it's to be expected.


Title: Re: Megaman and Cloud are coming... Zero fixes to come after...
Post by: xZedkiel on November 14, 2011, 01:17:18 PM
Yeah, I'm agreeing with Velen. He needs fixing, but for now he can satisfy everyone as he is. Because as shown by everyone else, if it wasn't for Velen's post of the images no one would've noticed. So he's technically not a top priority right now, only when SDo0m gets some free time to animate I guess he becomes important.


Title: Re: Megaman and Cloud are coming... Zero fixes to come after...
Post by: dpgthirteen on November 14, 2011, 01:17:40 PM
I love the pose you made, looks legit. Never notice any of those issues except for the thigh. Only real issue I had with Zero is the sword. Seems more like a brush then a sword.


Title: Re: Megaman and Cloud are coming... Zero fixes to come after...
Post by: junior139 on November 14, 2011, 02:34:16 PM
yayyyyyyyyyyyyyyyyyyyyyy there comin


Title: Re: Megaman and Cloud are coming... Zero fixes to come after...
Post by: Carnage on November 14, 2011, 02:36:59 PM
Beyond you should also do scizor he was in # place at the end of the poll :P


Title: Re: Megaman and Cloud are coming... Zero fixes to come after...
Post by: Beyond on November 14, 2011, 03:14:40 PM
Beyond you should also do scizor he was in # place at the end of the poll :P


I'm actually considering putting Cloud and Megaman on hold in favor of characters that haven't been hacked in Brawl at all yet.


To be honest, I was working on Cloud and all that was going through my head was "Haven't you done this before?" And I was getting really bored.


Think I should focus on a character I really want to make for motivations sake.


Title: Re: Megaman and Cloud are coming... Zero fixes to come after...
Post by: Ninka_kiwi on November 14, 2011, 03:19:01 PM


I'm actually considering putting Cloud and Megaman on hold in favor of characters that haven't been hacked in Brawl at all yet.


To be honest, I was working on Cloud and all that was going through my head was "Haven't you done this before?" And I was getting really bored.


Think I should focus on a character I really want to make for motivations sake.

Well I know you don't really do suggestions but maybe you should try importing a character you know was impossible to make Maybe someone like Kratos?

Rocket raccoon is another one that you could prblly import as I know UMvC3 can have it's models ripped.
Anyway these are just some ideas. Hope you get your motivation back Beyond!


Title: Re: Megaman and Cloud are coming... Zero fixes to come after...
Post by: Gamma Ridley on November 14, 2011, 03:22:19 PM
I'm actually considering putting Cloud and Megaman on hold in favor of characters that haven't been hacked in Brawl at all yet.

That's a wonderful idea. <3


Title: Re: Beyonds Model Cartel.
Post by: DSX8 on November 14, 2011, 03:36:57 PM
well i heard that u were gonna do rocket raccoon on mario AND shulk with the monodo on ike... and i had those planned out already... oh well, i'll drop them out of my list so u can work on them.


Title: Re: Beyonds Model Cartel.
Post by: ShadowSnake on November 14, 2011, 03:51:47 PM
 I'm actually considering putting Cloud and Megaman on hold in favor of characters that haven't been hacked in Brawl at all yet. To be honest, I was working on Cloud and all that was going through my head was "Haven't you done this before?" And I was getting really bored. Think I should focus on a character I really want to make for motivations sake.

thats the spirit.

I think you should do someone like a no more heroes or devil may cry character that you havent done yet. Trish, Lady, Nero, Shinobu, Holly Summers, Sylvia.

Its your choice though man, whatever you make will be epic.


Title: Re: Beyonds Model Cartel.
Post by: ItalianStallion on November 14, 2011, 03:59:47 PM
Well, you should really do a character that you have motivation to do. Otherwise, you'll never get around doing it.


Title: Re: Beyonds Model Cartel.
Post by: Velen on November 14, 2011, 04:01:58 PM
I'll critique your things the future, but I'll be more soft about it next time.

Well, you should really do a character that you have motivation to do. Otherwise, you&#039;ll never get around doing it.

^ This all day, my good man.


Title: Re: Beyonds Model Cartel.
Post by: GBC on November 14, 2011, 04:45:44 PM
yea beyond all your imports have been chars youve made before exept 1....i say go for someone unique and one of a kind


Title: Re: Beyonds Model Cartel.
Post by: Velen on November 14, 2011, 05:19:28 PM
Dat Mango Sentinel?


Title: Re: Beyonds Model Cartel.
Post by: BlueBrain on November 14, 2011, 05:21:22 PM
make urself!!! xD

u could use Zbrush to sculpt ur face... xDDD

now on a :srs: note, make some awesome stuff that inspires you, become one with ur motivation, let the inspiration overwhelm you as you turn out doing what you most wanted ever since brawl hacking existed! (yeah, i need some sleep)


Title: Re: Beyonds Model Cartel.
Post by: shadowXtreme on November 14, 2011, 05:29:17 PM
"beyond says that he is not doing cloud"

Noooooooooooooo D:!!, D:!!!!! noooooo!! D:!!
cloud needs importing love D:!


Title: Re: Beyonds Model Cartel.
Post by: BlueBrain on November 14, 2011, 05:31:31 PM
"beyond says that he is not doing cloud"

Noooooooooooooo D:!!, D:!!!!! noooooo!! D:!!
cloud needs importing love D:!


glad im not you, cloud looks awesome, why need an import, which will probably have some kind of rigging flaw, since beyond isnt perfect at it yet... it'll look the same or worse...


Title: Re: Beyonds Model Cartel.
Post by: PAVGN on November 14, 2011, 05:34:38 PM
Until I saw those pictures Velen posted, the only rigging problems I noticed with Zero was with the hair. Well, I looked forward to whatever BeyondYou does next. I really would have loved to see a good looking Mega Man in Brawl, but I guess that can wait in favor of a character that hasn't been done yet.


Title: Re: Beyonds Model Cartel.
Post by: Segtendo on November 14, 2011, 05:34:54 PM
"beyond says that he is not doing cloud"

Noooooooooooooo D:!!, D:!!!!! noooooo!! D:!!
cloud needs importing love D:!

What's wrong with all the Clouds Beyond has done?
Those can tide you over until he makes the Cloud he wants to make.


Title: Re: Beyonds Model Cartel.
Post by: Albafika on November 14, 2011, 05:56:27 PM
glad im not you, cloud looks awesome, why need an import, which will probably have some kind of rigging flaw, since beyond isnt perfect at it yet... it'll look the same or worse...
Eh, actually, I could point out many flaws in the actual Vertex just by comparing it to the real model. It's basically the same with his Zero Vertex and the model. The limitations on Vertexing are just too much and keep Vertexes away from perfection.

I'm fine with the Vertex, it does its job of representing Cloud as Zero's did his, but we can't hide the truth.


Title: Re: Beyonds Model Cartel.
Post by: shadowXtreme on November 14, 2011, 06:08:59 PM
I didnt said that Beyond's Cloud Vertex was bad or something, -_-, its GREAT! :D ,. but kh2 cloud beyond style would be full of awesomeness xP


Title: Re: Beyonds Model Cartel.
Post by: Enigmatic on November 14, 2011, 06:10:55 PM
I do agree. I loved the Cloud vertex, but after seeing the differences between Zeros I think that an edit/update of the KH2 model would be pretty awesome.


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Royal_Blade on November 14, 2011, 07:20:32 PM
lol at the title...

"the angry one with the goatee"


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Segtendo on November 14, 2011, 07:29:40 PM
I love you.


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: ShadowSnake on November 14, 2011, 07:32:10 PM
is this is your first model made from scratch eh beyond? kratos sounds like a difficult start so good luck.


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Victory Badguy on November 14, 2011, 07:34:19 PM
I kinda wish it was Aurion...

Meh.  I'll live.  Good luck with Kratos.


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Royal_Blade on November 14, 2011, 08:12:17 PM
I kinda wish it was Aurion...

Meh.  I'll live.  Good luck with Kratos.
Don't we all?

Anyways, keep it up!


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: SquareELinks on November 14, 2011, 08:17:32 PM
I don't wish it was aurion, I've been waiting for Kratos(GoW) for many moons :af:


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Volt_Storm_7 on November 14, 2011, 09:06:52 PM
Kratos will be mine in PSA. Fanboy I am, I must do it. SO many ideas for this mother.


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Naruto200Man on November 14, 2011, 09:48:26 PM
I kinda wish it was Aurion...

Meh.  I'll live.  Good luck with Kratos.

^This

But Dude, get me a decent model of him(Aurion) and I'll see what I can do ^+^


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: SiLeNtDo0m on November 14, 2011, 11:38:47 PM
Screw Tales of series.  I'll take my god slaying badass from one of the greatest beat-em ups of all time thank you very much :P


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Tempo_ on November 15, 2011, 12:22:40 AM
:srs: I am filled with the rage of a thousand suns because of you.


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: ItalianStallion on November 15, 2011, 12:32:46 AM
What model are you using for Kratos? From which game?

Also over who? Ganondorf?


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: DrKoala on November 15, 2011, 02:56:20 AM
>Angry
>Goatee

(http://fc00.deviantart.net/fs8/i/2005/307/f/e/Kratos_Kirby_by_darkandpurty.jpg)


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Puraidou on November 15, 2011, 03:02:43 AM
>Angry
>Goatee

([url]http://fc00.deviantart.net/fs8/i/2005/307/f/e/Kratos_Kirby_by_darkandpurty.jpg[/url])
THAT needs to be made on Kirby big time! XD

Screw Tales of series.  I'll take my god slaying badass from one of the greatest beat-em ups of all time thank you very much :P
Screw GoW, i prefer Aurion xD


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: BlueBrain on November 15, 2011, 03:40:03 AM
THAT needs to be made on Kirby big time! XD
Screw GoW, i prefer Aurion xD

too bad he isnt making him then...
i dont even get why u compare them, just cuz they have the same name?


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: deadname mcredactedface on November 15, 2011, 05:14:37 AM
I agree. They're completely different characters, like apples and oranges.


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: ramonM64 on November 15, 2011, 06:10:16 AM
i went from !!! to ! by the thread name change. i never played any god of war. ive only seen my brother play the 3rd, i watched for the story which was intense.

i think people compare em cuz they both broke the "dammmm meter"

as much as id want Aurion in, its good to see a fellow meter breaker is joinin da brawl


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Kaye Cruiser on November 15, 2011, 07:47:27 AM
And then just for lulz, he ends up looking like this. xD

(http://i19.photobucket.com/albums/b184/zackwinzard/album%202/1319319054.jpg)

But yeah, I'd much rather have Aurion too. ¦D


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Naruto200Man on November 15, 2011, 07:52:19 AM
And then just for lulz, he ends up looking like this. xD

([url]http://i19.photobucket.com/albums/b184/zackwinzard/album%202/1319319054.jpg[/url])

But yeah, I'd much rather have Aurion too. ¦D


That Knuckles would be an epic hack xD
And yea why not make both, then everyone would be happy *sideglance*

Some of us don't know [censored] about the gotee one you know...


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: BlueBrain on November 15, 2011, 07:54:14 AM
and some others of us dont know [censored] about aurion... so ur argument is invalid...

let him do what the [censored] he wants, and IMO GoW kratos has a lot more of swag in his design than kratos aurion... his clothes look soooo simple and random


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: DrKoala on November 15, 2011, 07:56:09 AM
too bad he isnt making him then...
i dont even get why u compare them, just cuz they have the same name?

Dude. . . he wasn't even comparing them.


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: BlueBrain on November 15, 2011, 07:57:30 AM
Dude. . . he wasn't even comparing them.

i was just asking why he had to pull aurion out, when they have nothing to do with each other... and when saying u prefer one over another, ur comparing


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Segtendo on November 15, 2011, 07:57:48 AM
let him do what the [censored] he wants, and IMO GoW kratos has a lot more of swag in his design than kratos aurion... his clothes look soooo simple and random
It's called "opinion."


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Puraidou on November 15, 2011, 08:05:52 AM
and some others of us dont know [censored] about aurion... so ur argument is invalid...

let him do what the [censored] he wants, and IMO GoW kratos has a lot more of swag in his design than kratos aurion... his clothes look soooo simple and random
Are we forcing him? No.
Are we saying he shouldn't do GoW Kratos? No.
Are we expressing our opinions like sDo0m did? Yes so bugger off kthx.

i was just asking why he had to pull aurion out, when they have nothing to do with each other... and when saying u prefer one over another, ur comparing
So what? If you want to shoot someone about it go shoot sDo0m, he's the first to mention it..
Opinions exist for a reason kiddo.


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: slawter on November 15, 2011, 08:20:51 AM
And the most badass character is getting ready to be hacked into brawl.

"The angry one with the goatee" XD

Beyond, words cannot describe how happy reading the thread title made me. This is going to be one hell of an import.



Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: BlueBrain on November 15, 2011, 08:42:21 AM
Are we forcing him? No.
Are we saying he shouldn't do GoW Kratos? No.
Are we expressing our opinions like sDo0m did? Yes so bugger off kthx.
So what? If you want to shoot someone about it go shoot sDo0m, he's the first to mention it..
Opinions exist for a reason kiddo.

u do notice SDoom supported GoW kratos, right?


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Puraidou on November 15, 2011, 08:45:06 AM
u do notice SDoom supported GoW kratos, right?
u noticed he compared them right? learn to understand my point


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Beyond on November 15, 2011, 08:48:21 AM
In response to various comments in my thread:

- I have never played a Tales game, therefore I have no opinion of Kratos Aurion. Design wise, he looks pretty cool though.

- The model is custom. Since there aren't any decent rips from his games.

- I haven't decided if he's going over Ganon or Falcon. I think Ganons "character" fits more, but I like Falcons flames and speed more. Not saying Kratos is fast, but he isn't Ganon slow.

- tits (http://i34.tinypic.com/15oxhy8.jpg)


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Segtendo on November 15, 2011, 08:50:23 AM

- I haven't decided if he's going over Ganon or Falcon. I think Ganons "character" fits more, but I like Falcons flames and speed more. Not saying Kratos is fast, but he isn't Ganon slow.

- tits ([url]http://i34.tinypic.com/15oxhy8.jpg[/url])

I say put him on Falcon.
And yes, tits. (http://i34.tinypic.com/15oxhy8.jpg)


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Puraidou on November 15, 2011, 08:56:54 AM
- I have never played a Tales game, therefore I have no opinion of Kratos Aurion. Design wise, he looks pretty cool though.
Too bad, pretty cool games, some are meh though xD

- I haven't decided if he's going over Ganon or Falcon. I think Ganons "character" fits more, but I like Falcons flames and speed more. Not saying Kratos is fast, but he isn't Ganon slow.
- tits ([url]http://i34.tinypic.com/15oxhy8.jpg[/url])
Falcon for sure
Tits? Yes please (http://i34.tinypic.com/15oxhy8.jpg)


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: dRage on November 15, 2011, 09:03:33 AM
i was just asking why he had to pull aurion out, when they have nothing to do with each other... and when saying u prefer one over another, ur comparing


If you didn't have much to do with Sony's systems (GoW is Sony exclsuive *hint hint*) the chance that you haven't had much to do with Kratos either is quite high. At the same time people who didn't own a PS2 probably owned a GC and therefore probably know who Kratos Aurion is.

On the other hand, people who didn't own a GC but a PS2 probably know who Kratos (GoW) is but don't know Kratos Aurion.

So if someone says 'Kratos' one side will instantly think of Kratos (GoW) and the other of Kratos Aurion. People compare them because they share names, it's simple as that.


And Beyond, just do whatever the hell you want. As long as you keep the swag coming (http://i34.tinypic.com/15oxhy8.jpg)


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Naruto200Man on November 15, 2011, 09:09:12 AM


- I haven't decided if he's going over Ganon or Falcon. I think Ganons "character" fits more, but I like Falcons flames and speed more. Not saying Kratos is fast, but he isn't Ganon slow.

- tits ([url]http://i34.tinypic.com/15oxhy8.jpg[/url])


:srs: are you joking, boobs are way better than tits :happy:

Also, the only playstation games I've played are Frogger 3D and Papa the Rappa (forgive me if that's spelled wrong :l ) Also crash bandicoot or whatever, just a bit. So no, I have no knawlage of the other Kratos :s


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: slawter on November 15, 2011, 09:09:39 AM
The model is custom. Since there aren't any decent rips from his games.

What about the rip from God of War II? It's untextured but it's PS2 quality which you could modify to make it better.


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Beyond on November 15, 2011, 09:14:18 AM
What about the rip from God of War II? It's untextured but it's PS2 quality which you could modify to make it better.


The rip from GoWII is of him in his armor and there's stray verts and crap. Imo, it'd be easier to make my own model rather than trying to work with that rip.


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Puraidou on November 15, 2011, 09:15:57 AM
Slawter, knowing Beyond he has something better then that and modified it to be awesome (and to look like kratos)


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Royal_Blade on November 15, 2011, 09:34:26 AM
*enters*

Basically what dRage said.

It's the name. When someone says Cloud or Naruto, everyone knows who they are. There's no  confusion.

But when someone says "Making a Link model", people could be thinking "it's probably Adult Link" and some may think "it's probably Young/Toon Link?" Who knows?

That's where the confusion comes in. Not their design or voice actor. It's all in the name.

'Nuff said.

*walks away*


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Albafika on November 15, 2011, 09:38:30 AM
OFF-Topic always takes over Beyond's threads, huh..


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Puraidou on November 15, 2011, 09:40:15 AM
And your comment doesn't help either. Nor does this one. X3


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Albafika on November 15, 2011, 09:42:49 AM
And your comment doesn't help either. Nor does this one. X3
Mine helps more than most of the last 2 pages and this one, since someone had to point out the OFF-Topic so it could stop.

ON-Topic: Beyond, any ideas as to who might you do after Kratos?


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Royal_Blade on November 15, 2011, 09:48:32 AM
My senses are tingling...

*senses another poll*

Although, they're usually off.


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Beyond on November 15, 2011, 09:51:06 AM
Mine helps more than most of the last 2 pages and this one, since someone had to point out the OFF-Topic so it could stop.

ON-Topic: Beyond, any ideas as to who might you do after Kratos?


<_<

*looks at poll*

I think I have an idea. (http://i34.tinypic.com/15oxhy8.jpg) Assuming I can get the model...


If not. Shulk from Xenoblade or Jack from Mandworld are the next ones that come to mind.


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Albafika on November 15, 2011, 09:58:48 AM


<_<

*looks at poll*

I think I have an idea. ([url]http://i34.tinypic.com/15oxhy8.jpg[/url]) Assuming I can get the model...


If not. Shulk from Xenoblade or Jack from Mandworld are the next ones that come to mind.
The poll gives you an idea? .... Hmm....

Ammy, right? :happy: Rocket Raccoon, huh? XD(http://fc05.deviantart.net/fs70/i/2011/304/6/c/i__ll_make_a_fur_coat_outta_you_by_ss2sonic-d4emy4o.jpg)

And any of those two would be epic. Can't wait to see them all. :D


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Puraidou on November 15, 2011, 10:53:36 AM
Shulk from Xenoblade
Yes please! :happy:


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Velen on November 15, 2011, 11:06:54 AM
Beyond. Since you don't know about Aurion's character. Let me give you a little insight.

For anyone else who has not played Tales of Symphonia, read at your own risk.

Kratos Aurion (Pronounced Ku-ra-tos rather than Ku-ray-tos) is a 4000+ year old human man who has lived as far back as the Kharlan War (an event in the timeline of Tales of Symphonia - Phantasia). He is a cool-headed mercenary with a sharp mind, and of equally sharp swordsmanship. His signature sword is the Flamberge, a flaming blade that Lloyd later wields to make the Eternal Sword (along with with it's sister sword, the Vorpal Sword, an ice blade).

He is the estranged father of Lloyd Irving, and was once a member of a group called Cruxis, an organization mainly made up of highly evolved half-elves. The cause behind his immortality is that his metabolism has been magically frozen in time, causing him to neither age, nor decay. He is also known as a member of the Four Seraphim, made up of his (former) comrades in arms.

I won't reveal much more than that for spoilers sake.


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Segtendo on November 15, 2011, 11:29:41 AM
Beyond, I can possibly get you Rocket Raccoon tonight, considering how fast UMvC3 is downloading. (http://i.imgur.com/sGBOR.png)


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: DrKoala on November 15, 2011, 01:18:49 PM

If not. Shulk from Xenoblade or [some other dude] are the next ones that come to mind.

Aww yeah.
Already decided who he'll be over?
And I'm guessing that means that Dunban's gonna take quite a bit longer in comparison?


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: SiLeNtDo0m on November 15, 2011, 01:28:20 PM
*Looks back a couple of pages*

Love how a harmless joke swells into a pointless argument.

Personally, I think Aurion has a pretty cool design.  I haven't played the Tales of games, but I do like his design.  Heck, I even used Divine's old Kratos Aurion PSA from a while ago and it was pretty fun.  But you know, it would be nice if GoW got SOME hack representation.  The Tales of series has had a fair bit, while GoW has had almost none.  


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Royal_Blade on November 15, 2011, 03:24:28 PM
i do agree with what SDoom is saying. There are almost no hacks for GoW.

But honestly, how much stuff can you make with GoW? Definitely tons of stage hacks and maybe some items but character wise... It's really only Kratos and the Gods. (Although, I'm surprised that no one has attempted them on any of the SSE Bosses)

While the tales series has 6-9 playable characters per game and the numerous amounts of important bosses and summon spirits. With 15 titles, that's a hell-of-a-lot more variety than what God of War has. So there's likely to be more hack for Tales than GoW.


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: ramonM64 on November 15, 2011, 06:56:07 PM
Beyond. Since you don't know about Aurion's character. Let me give you a little insight.

For anyone else who has not played Tales of Symphonia, read at your own risk.

Kratos Aurion (Pronounced Ku-ra-tos rather than Ku-ray-tos) is a 4000+ year old human man who has lived as far back as the Kharlan War (an event in the timeline of Tales of Symphonia - Phantasia). He is a cool-headed mercenary with a sharp mind, and of equally sharp swordsmanship. His signature sword is the Flamberge, a flaming blade that Lloyd later wields to make the Eternal Sword (along with with it&#039;s sister sword, the Vorpal Sword, an ice blade).

He is the estranged father of Lloyd Irving, and was once a member of a group called Cruxis, an organization mainly made up of highly evolved half-elves. The cause behind his immortality is that his metabolism has been magically frozen in time, causing him to neither age, nor decay. He is also known as a member of the Four Seraphim, made up of his (former) comrades in arms.

I won't reveal much more than that for spoilers sake.
duuude.. you pretty much said amost all of it there. i think a briefer character bio, like his default title in-game or his short bio from sites, would have been enough. i know.. " read at your own risk" but i think ya coulda said alot less than that (it was well written though) and get the point around that hes badass, if thats what you were going for. dont read it beyond.. get the game in some lifetime and see for yourself.

as for GOW kratos, if someone makes a PSA for him i hope they dont make it too weapon arsenal heavy (in GOW3 he had alot of weapon stuff). melee attacks are important. sometimes people go too over the top with A moves that ive seen and almost every move ends up being some kind of special attack.

anyway, good luck building the model.. his face is gonna be hard to make from scratch


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Velen on November 15, 2011, 07:16:40 PM
duuude.. you pretty much said amost all of it there. i think a briefer character bio, like his default title in-game or his short bio from sites, would have been enough. i know.. " read at your own risk" but i think ya coulda said alot less than that (it was well written though) and get the point around that hes badass, if thats what you were going for. dont read it beyond.. get the game in some lifetime and see for yourself.

as for GOW kratos, if someone makes a PSA for him i hope they dont make it too weapon arsenal heavy (in GOW3 he had alot of weapon stuff). melee attacks are important. sometimes people go too over the top with A moves that ive seen and almost every move ends up being some kind of special attack.

anyway, good luck building the model.. his face is gonna be hard to make from scratch

Man, aren't you rude?


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Segtendo on November 15, 2011, 07:29:33 PM
I do think that the biography wasn't necessary :srs:
It doesn't matter if he's familiar with the "Tales of" series or not. He doesn't need to know about the other Kratos.


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Beyond on November 15, 2011, 07:32:52 PM
Aww yeah.
Already decided who he'll be over?
And I'm guessing that means that Dunban's gonna take quite a bit longer in comparison?


Yea, since well his model needs more work than Shulks as you already know.

duuude.. you pretty much said amost all of it there. i think a briefer character bio, like his default title in-game or his short bio from sites, would have been enough. i know.. " read at your own risk" but i think ya coulda said alot less than that (it was well written though) and get the point around that hes badass, if thats what you were going for. dont read it beyond.. get the game in some lifetime and see for yourself.

as for GOW kratos, if someone makes a PSA for him i hope they dont make it too weapon arsenal heavy (in GOW3 he had alot of weapon stuff). melee attacks are important. sometimes people go too over the top with A moves that ive seen and almost every move ends up being some kind of special attack.

anyway, good luck building the model.. his face is gonna be hard to make from scratch


A PSA for Kratos would be sexy, but considering his popularity or lack thereof among the brawl modding community I doubt'd happen. : [

And thanks, the model is the least of my worries. It's the texture, I consider myself a decent texturer but I've never done something that required quite as much detail as Kratos.. at least from scratch.


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Velen on November 15, 2011, 07:52:07 PM
I do think that the biography wasn't necessary :srs:
It doesn't matter if he's familiar with the "Tales of" series or not. He doesn't need to know about the other Kratos.

I gave him that with him not bothering to go by Tales of Symphonia or ToS2 in mind. :srs:

Geezus.

@Beyond:

I've been thinking about something about high-poly models such as the ones from MvC3. Aren't there some vertices that could be removes for the sake of reducing poly count?

Like the verts that construct the circular structures on Zero's body for example. Considering how many verts are in a single circle, the amount removed could be significant.


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: eddy7eddy on November 15, 2011, 08:07:58 PM
Well.. i likelike Xenoblade, and i would appreciate any xenocharacter :)


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: deadname mcredactedface on November 15, 2011, 08:10:37 PM
I gave him that with him not bothering to go by Tales of Symphonia or ToS2 in mind. :srs:

Geezus.

@Beyond:

I've been thinking about something about high-poly models such as the ones from MvC3. Aren't there some vertices that could be removes for the sake of reducing poly count?

Like the verts that construct the circular structures on Zero's body for example. Considering how many verts are in a single circle, the amount removed could be significant.
I think most 3D modelling packages have an automatic poly reducing tool. I know Lightwave does


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Velen on November 15, 2011, 08:14:20 PM
I think most 3D modelling packages have an automatic poly reducing tool. I know Lightwave does

I don't think that 3DS does, otherwise the poly count on Zero and other high poly ports would've been fixed by now.

EDIT: Also Beyond. Do you have MvC3?

I think you should go in it and play as Zero in training mode when you get around to him in the future. Use that as a reference on how to rig his bones as such.


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: ramonM64 on November 15, 2011, 08:47:11 PM
Man, aren't you rude?
I gave him that with him not bothering to go by Tales of Symphonia or ToS2 in mind. :srs:

Geezus.

the last thing i wanna do in this forum is offend anyone, my bad if i did.




A PSA for Kratos would be sexy, but considering his popularity or lack there of among the brawl modding community I doubt'd happen. : [

And thanks, the model is the least of my worries. It's the texture, I consider myself a decent texturer but I've never done something that required quite as much detail as Kratos.. at least from scratch.

the LEAST of yer worrys?? i tryed to do a simple touch up to this one model's hair im doing and ending up taking all night, mostly cuz i never figured out how to create vertices. i ended up doing this whole other work around and yawp.. it took too long. the textures are the easiest to get opened up and ready to edit but to create somethin highly detailed.. is hard. i think the best thing id do is draw the textures then scan and edit em in.. i can draw ALOT better than use GIMP


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Albafika on November 15, 2011, 09:36:51 PM
EDIT: Also Beyond. Do you have MvC3?

I think you should go in it and play as Zero in training mode when you get around to him in the future. Use that as a reference on how to rig his bones as such.
I'll have to say it, that was totally unneeded/uncalled for. :srs:


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Segtendo on November 15, 2011, 09:36:58 PM
*cough*
Beyond, have you started the Kratos model yet? Or are still figuring out how to model?


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: ItalianStallion on November 16, 2011, 12:00:11 AM
Well, many pages have passed, but still, I say you should do him over Falcon.

I like your point about the flames and [censored].

Not every villain or evil [censored]er has to be over Ganondorf..


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Velen on November 16, 2011, 12:56:04 AM
I'll have to say it, that was totally unneeded/uncalled for. :srs:

It's called making a suggestion, or does that word even exist in your vocabulary? :srs:


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: ItalianStallion on November 16, 2011, 12:58:21 AM
It's called making a suggestion, or does that word even exist in your vocabulary? :srs:

Hey! You promised me you weren't gonna be dramatic for a week? It's only been 2 days.

*Waits for Kratos previews.*


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Velen on November 16, 2011, 01:01:05 AM
Hey! You promised me you weren't gonna be dramatic for a week? It's only been 2 days.

*Waits for Kratos previews.*

Waitaminute, where did I say that? XD


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Beyond on November 16, 2011, 06:48:28 AM
I heard you wanted previews...

(http://i.imgur.com/OdGHd.png)


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Albafika on November 16, 2011, 06:51:24 AM
It's called making a suggestion, or does that word even exist in your vocabulary? :srs:
What you're doing is beyond givin suggestions. You already made clear your point, no need to push it further. :srs:

I heard you wanted previews...
... Ok, that is awesome. o_o

Who's he over?


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Segtendo on November 16, 2011, 06:57:01 AM
I heard you wanted previews...

([url]http://i.imgur.com/OdGHd.png[/url])

(http://26.media.tumblr.com/tumblr_lfi03wHdlo1qbvc38o1_500.png)
Dayam. That looks good so far.


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Beyond on November 16, 2011, 06:57:41 AM
What you're doing is beyond givin suggestions. You already made clear your point, no need to push it further. :srs:
... Ok, that is awesome. o_o

Who's he over?

Why thank you.

I kinda want him over Falcon. But I think his proportions at the moment better fit Ganons skeleton.

I'll make my decision once I'm done modeling and texturing, and get to the rigging part.

([url]http://26.media.tumblr.com/tumblr_lfi03wHdlo1qbvc38o1_500.png[/url])
Dayam. That looks good so far.


Thanks.  :)


Title: Re: Beyonds Model Cartel. Kratos started. Not Aurion, the angry one with the goatee
Post by: Albafika on November 16, 2011, 07:00:16 AM

Why thank you.

I kinda want him over Falcon. But I think his proportions at the moment better fit Ganons skeleton.

I'll make my decision once I'm done modeling and texturing, and get to the rigging part.
Yeah, his body is more similar for Ganondorf, but, I think it'd look good over C. Falcon either way... Whatever, it's your choice, I'll use it no matter what. XD


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Royal_Blade on November 16, 2011, 07:43:03 AM
1. That model is fantastic!

2. Why not put him on both characters?
If you can't decide, then just put him on both C.Falcon and Ganon.


-v-For Beyond To Reply To ONLY-v-

I'm just curious, about my vertex request from some time ago...

I know I said that I wanted Raven on Link, but I haven't read anywhere if people have ripped vesperia models... I'd like to know if I could change it so that i'd be a custom model of a OC of mine? From the look of Kratos, i wouldn't mind a custom model!
And I'd be a female character on Peach, would that be fine?

If you agree, i'll send you some colored scans of her, I can't right now and I'll be a bit busy in the next couple of days so not then.

I'm not saying that you should make her, if you accept, after Kratos. I'm just letting you know that i'm changing my request since you're now doing model imports and such.


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: BlueBrain on November 16, 2011, 07:45:21 AM
beyond, how high poly is he gonna be, try making him actually for brawl, his torso looks pretty detailed, and thats the kind of detail a texture can add...
model is GREAT, u started from a cube???? xD

anyway, hope he wont lag, cuz that would kinda ruin the point of a custom model instead of a rip


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Albafika on November 16, 2011, 07:48:10 AM
beyond, how high poly is he gonna be, try making him actually for brawl, his torso looks pretty detailed, and thats the kind of detail a texture can add...
model is GREAT, u started from a cube???? xD

anyway, hope he wont lag, cuz that would kinda ruin the point of a custom model instead of a rip
He's obviously not exceeding the limit...


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Beyond on November 16, 2011, 07:55:07 AM
beyond, how high poly is he gonna be, try making him actually for brawl, his torso looks pretty detailed, and thats the kind of detail a texture can add...
model is GREAT, u started from a cube???? xD

anyway, hope he wont lag, cuz that would kinda ruin the point of a custom model instead of a rip


Eh don't worry about the poly count. His body is at around 3000 polys at the moment, which isn't that much. It's still on the high end for a Brawl model, but it's nowhere near PS360 quality.

Zeros polygon1 alone had over 11000 polys, which is really high in comparison.


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: BlueBrain on November 16, 2011, 07:57:34 AM


Eh don't worry about the poly count. His body is at around 3000 polys at the moment, which isn't that much. It's still on the high end for a Brawl model, but it's nowhere near PS360 quality.

Zeros polygon1 alone had over 11000 polys, which is really high in comparison.

good to hear, i was really just trying to help..

also, u didnt answer something else, u started from a cube? or used a male basic model as base? or a sphere? what did u ustart with?


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Beyond on November 16, 2011, 07:59:44 AM
1. That model is fantastic!

2. Why not put him on both characters?
If you can't decide, then just put him on both C.Falcon and Ganon.


-v-For Beyond To Reply To ONLY-v-

I'm just curious, about my vertex request from some time ago...

I know I said that I wanted Raven on Link, but I haven't read anywhere if people have ripped vesperia models... I'd like to know if I could change it so that i'd be a custom model of a OC of mine? From the look of Kratos, i wouldn't mind a custom model!
And I'd be a female character on Peach, would that be fine?

If you agree, i'll send you some colored scans of her, I can't right now and I'll be a bit busy in the next couple of days so not then.

I'm not saying that you should make her, if you accept, after Kratos. I'm just letting you know that i'm changing my request since you're now doing model imports and such.


Because that means rigging his model twice. <_< Rigging is my last favorite part of model importing...

And yea, you can still change your request, since I haven't started it yet.


good to hear, i was really just trying to help..

also, u didnt answer something else, u started from a cube? or used a male basic model as base? or a sphere? what did u ustart with?


For his body, I used a basic male body and edited it. His Head and the rest of his "articles" I made from spheres.


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Royal_Blade on November 16, 2011, 08:45:33 AM

Because that means rigging his model twice. <_< Rigging is my last favorite part of model importing...
Well then... I got nothing.

And yea, you can still change your request, since I haven't started it yet.
Ok. I just wasn't sure. I still don't mind Raven, but you haven't done anything on Peach IIRC.

Plus, I get to test you're epic skills of modelling!


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Victory Badguy on November 16, 2011, 10:10:17 AM
Kratos is looking great for a custom model with no texture.  Too bad he won't be able to use his blades though.  That'd be kickass.


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Soneek on November 16, 2011, 10:19:23 AM
He looks great so far!

Kratos is looking great for a custom model with no texture.  Too bad he won't be able to use his blades though.  That'd be kickass.

Someone could always do a PSA, if motivated.


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Victory Badguy on November 16, 2011, 10:25:48 AM
Someone could always do a PSA, if motivated.

True, but as Beyond said:
A PSA for Kratos would be sexy, but considering his popularity or lack thereof among the brawl modding community I doubt'd happen. : [

It could be cool, it I seriously doubt anyone will do it.


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Velen on November 16, 2011, 10:44:48 AM
Just wanted to say BY.

Kratos is looking great so far.


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: xxmasal22xx on November 16, 2011, 11:14:36 AM
well well well look who's back D_D...

lol welcome back beyond..
NUKE's BACK!? Sweet! I guess my long break was worth it when coming back as well! And you too, Beyond, welcome back, and good luck. Remember, keep dat swag alive dawg! :D


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: shadowXtreme on November 16, 2011, 11:36:58 AM
we will see beyond's true modeling power, because he have no brawl restrictions, so he can import masterpieces D:!!!


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Velen on November 16, 2011, 11:40:58 AM
Now people will definitely ask him for a modeling tutorial. XD


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: ItalianStallion on November 16, 2011, 12:09:13 PM
That Kratos preview looks [censored]ing epic. Nice job.

Hope you end up doing him over CF, but if you put him over Ganondorf, I'm still gonna get him.


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Christian_CAO on November 16, 2011, 12:22:00 PM
 :srs:

Your custom model of Kratos looks legit  ಠ_ಠ

I really want to see more custom model imports from you now.
It seems way more rewarding too. Do you create your own characters? :D

Did you enjoy making the model? 'Cause, from the looks of it, you're really good at it.  ;D

Good luck when you have to rig it  ;) Ganon seems pretty fitting in terms of height, but I wonder how
he'd look rigged to someone like  Wolf or Pit?...


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Soneek on November 16, 2011, 12:25:21 PM
Pit seems almost like a perfect fit, moveset wise. Wings of Icarus, Blades of Chaos/Athena, Apollo's Bow.


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Beyond on November 16, 2011, 12:32:33 PM
Pit seems almost like a perfect fit, moveset wise. Wings of Icarus, Blades of Chaos/Athena, Apollo's Bow.

Now that I think about it, Pit works really well too moveset-wise. I think maybe even more-so than Falcon.


But his voice... and his... "swag"... so .... fruity...


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Victory Badguy on November 16, 2011, 12:34:15 PM
Pit seems almost like a perfect fit, moveset wise. Wings of Icarus, Blades of Chaos/Athena, Apollo's Bow.

Yeah, but he ain't a fit size-wise and he's definitely not a fit in terms of voice and personality.

I dunno.  It just wouldn't seem right to me.  Kratos is defined by his rage.  Pit's just too... happy.


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Soneek on November 16, 2011, 12:40:52 PM

But his voice... and his... "swag"... so .... fruity...

Eh true. Replacing the voices would help a little, but yeah I get a headache imagining Kratos with Pit's animations lol.


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: BlueBrain on November 16, 2011, 01:44:18 PM
rig him over captain or ganon, deending on which one has less bones, so u can easily port him by adding bones... no double rig needed.


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Pik on November 16, 2011, 02:35:27 PM
Anatomy looks great. Did you sculpt that, or was that part of the base?

either way, it looks good, so it doesn't really matter.


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: SiLeNtDo0m on November 16, 2011, 03:01:17 PM
The poll is a real head scratcher.  I'm not quite sure which option to choose.

And Kratos looks fantastic so far!  You're really good at custom models


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Royal_Blade on November 16, 2011, 03:06:12 PM
You've already released Tekkaman on Pit, and Goku on C.Falcon.

So I think Ganon is a better choice character wise.

You should to try and import a model on all characters. You haven't had the chance when you were vertexing, so try it now that you're doing model imports.

Although G&W would be tough to port over... Because then you'd have to port over all of his attacks. And I mean ALL of his attacks since they're all attached to G&W's model.

Anywho, carry on.


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Volt_Storm_7 on November 16, 2011, 03:11:20 PM
Omg, Kratos! GG
Keep him on Pit. Pit has everything he needs.


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Puraidou on November 16, 2011, 03:13:52 PM
rig him over captain or ganon, deending on which one has less bones, so u can easily port him by adding bones... no double rig needed.
That IS what he is doing .-.


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: BlueBrain on November 16, 2011, 03:47:53 PM
That IS what he is doing .-.

when did he say that? he talked about one of the two, im talking about both...


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Beyond on November 16, 2011, 04:56:30 PM
Anatomy looks great. Did you sculpt that, or was that part of the base?

either way, it looks good, so it doesn't really matter.

It was part of the base.

Omg, Kratos! GG
Keep him on Pit. Pit has everything he needs.


I thought about it, but having Kratos say "You're not ready yet" in that high pitched voice of his just rubs me the wrong way.

The only way I'd consider Pit at this point is if someone makes like a voice pack for him. Otherwise its a no go.

You've already released Tekkaman on Pit, and Goku on C.Falcon.

So I think Ganon is a better choice character wise.

You should to try and import a model on all characters. You haven't had the chance when you were vertexing, so try it now that you're doing model imports.

Although G&W would be tough to port over... Because then you'd have to port over all of his attacks. And I mean ALL of his attacks since they're all attached to G&W's model.

Anywho, carry on.


I see where you're coming from. But I dunno, there'll be future opportunities for imports over Ganon, I'd just really prefer him over Falcon.

Not that Ganon is bad, but it'll all come down to which skeleton fits better for the rig anyways.


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: slawter on November 16, 2011, 04:57:05 PM
I heard you wanted previews...

([url]http://i.imgur.com/OdGHd.png[/url])


Are you sure that's your first custom model? It's insane. I love it.


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: GBC on November 16, 2011, 05:00:25 PM
] I see where you're coming from. But I dunno, there'll be future opportunities for imports over Ganon, I'd just really prefer him over Falcon. Not that Ganon is bad, but it'll all come down to which skeleton fits better for the rig anyways.

i see what you mean by kratos being over falcon...but kratos is mean......i dont think hed run around saying "show me ya moves :af:" or "come on!" like that so i support the idea of ganon...plus if you give hime the swords you could use the sword ganon psa for it so ganon is an all around win....plus have you ceen CF wait animation?!?! it looks weird!


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Royal_Blade on November 16, 2011, 05:06:29 PM
Ganon has the mean factor of Kratos
C.Falcon has the lean factor of Kratos
Pit has the fighting machine factor of Kratos

Hmm... Which to pick...


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Segtendo on November 16, 2011, 05:07:47 PM
He said Falcon, didn't he? ._.


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Enigmatic on November 16, 2011, 06:05:47 PM
There are so many half assed model imports... The one not from you that I really wanted on BV wasn't even affected by lighting. -.-


And your first custom model is looking fantastic man!


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Velen on November 17, 2011, 12:17:47 AM
*Bumps the topic*

GET THE [censored] BACK UP THERE!

Not much else to add cause of no new updates yet. =V


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: SiLeNtDo0m on November 17, 2011, 12:30:56 AM
*Bumps the topic*

GET THE [censored] BACK UP THERE!

Not much else to add cause of no new updates yet. =V

...

Guessing you posted this in the wrong topic?  Beyond's thread was near the top of the page


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: DSX8 on November 17, 2011, 12:32:42 AM
...

Guessing you posted this in the wrong topic?  Beyond's thread was near the top of the page
nope more like he wanted beyonds thread to be #1 in this section..


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Velen on November 17, 2011, 12:35:30 AM
...

Guessing you posted this in the wrong topic?  Beyond's thread was near the top of the page

Wrong. BY's topic was near the bottom when I posted that. So there. =P


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: ItalianStallion on November 17, 2011, 12:41:26 AM
[censored] the spam.

No need to bump it, as if it wouldn't get back up.

Can't wait to see the texture on Kratos.


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Velen on November 17, 2011, 12:58:07 AM
[censored] the spam.

No need to bump it, as if it wouldn't get back up.

Can't wait to see the texture on Kratos.

[censored] the admonishment, I have steak! >=D


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Beyond on November 17, 2011, 07:34:39 AM
Texture and model is still a W.I.P

(http://i.imgur.com/lGB2r.png)


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Albafika on November 17, 2011, 07:35:51 AM
Texture and model is still a W.I.P

([url]http://i.imgur.com/lGB2r.png[/url])
He looks like... Modeling Agency model. o.o


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Segtendo on November 17, 2011, 07:36:13 AM
Holy [censored].
Too much win.


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: BlueBrain on November 17, 2011, 07:41:29 AM
are his eyes closed? why are his eyes closed?

anyway, great detail on the skin, face looks great shaped.

things still to improve (I KNOW ITS WIP!):

-model: more detail to the skirty thing, looks really plain right now
             more detail in the arm things... i cant find the words today >.<

texture: tattoo looks a bit weird... dunno why


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Velen on November 17, 2011, 08:14:59 AM
are his eyes closed? why are his eyes closed?

anyway, great detail on the skin, face looks great shaped.

things still to improve (I KNOW ITS WIP!):

-model: more detail to the skirty thing, looks really plain right now
             more detail in the arm things... i cant find the words today >.<

texture: tattoo looks a bit weird... dunno why

It's a bit early to be giving critiques. He's not even finished with him yet.


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Victory Badguy on November 17, 2011, 08:22:20 AM
Dang.  That texture's looking niiiiiiiiiiiice.  The head is a tad whiter than the rest of the body though, so you may want to fix that (if you haven't already).


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Beyond on November 17, 2011, 08:29:14 AM
are his eyes closed? why are his eyes closed?

anyway, great detail on the skin, face looks great shaped.

things still to improve (I KNOW ITS WIP!):

-model: more detail to the skirty thing, looks really plain right now
             more detail in the arm things... i cant find the words today >.<

texture: tattoo looks a bit weird... dunno why


His eyes aren't closed, he just doesn't have any eye polygons yet. So all you see is the gray hole behind the eyes.

Imo the skirty thing will look a lot better when it's textured, y'know with all the transparency and stuff to give it a more refined shape.

And yea, the arm things are bad... I know. I'll work on it: [


Dang.  That texture's looking niiiiiiiiiiiice.  The head is a tad whiter than the rest of the body though, so you may want to fix that (if you haven't already).


Yea, I know. I'm still playin' around with the skin tone, that's why it's not matching in the preview.


Title: Re: Beyonds Model Cartel. God of War Kratos Preview.
Post by: Naruto200Man on November 17, 2011, 08:56:00 AM
That one chick with the tits...
that should be any of these four
Tsunade
Tifa
The nurse from HSOD
Byonds mom *shot*
JK lol


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: Velen on November 17, 2011, 10:29:36 AM
I'll critique the texture once you're done with it all.


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: ItalianStallion on November 17, 2011, 11:29:12 AM
Let's all remember this is just a preview, not a release. Feedback is good, but take it easy, he's not done yet.

I think he's look outstanding so far, and you're doing a great job at this for this being your first custom made model with it's texture.

I can't wait to see it finished, and I still hope you end up putting him over CF.

Somewhat off topic, does Rocket Raccoon actually say what's on your personal text?


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: Segtendo on November 17, 2011, 11:30:18 AM
Somewhat off topic, does Rocket Raccoon actually say what's on your personal text?
I think he says "fur coat" or something if he beats Ammy in a battle.


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: ShadowSnake on November 17, 2011, 12:14:01 PM
Nice model and texture for kratos beyond, looks legit. i didnt think you could do it well from scratch but i was wrong, you CAN do it.

youve inspired me to make a super saiyan twinkie custom model. :srs:


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: Royal_Blade on November 17, 2011, 12:14:22 PM
Wow, that texture is amazing!

Although like someone else said, his tattoo is off.

Also, from some pictures that I've seen, he seems to have a scar on his right eye and a scar on his stomach.

Also he seems to not be as angry as he should. But that's probably because the model only has a neutral expression


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: Segtendo on November 17, 2011, 12:32:48 PM
youve inspired me to make a super saiyan twinkie custom model. :srs:
I thought my sexy-ass picture got you inspired? *shot*


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: Naruto200Man on November 17, 2011, 04:56:56 PM
Just dropping by to say thanks for the detailed tutorial on rigging ^+^
I'm nearly done rigging my import cause of it =3


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: Royal_Blade on November 17, 2011, 05:41:43 PM
I actually just thought of Link.

Giving him one blade of Athena and Medusa's Gaze (over his shield, it doesn't need to be animated)

You could also have instead of a clawshot, the other blade attached to the clawshot chain. So it'd then look like he's using the sword as a long ranged move.

For his accessories:
Bow = Typhon's Bane
Boomerang = Dunno
Bomb = Zeus' Fury(?)

Just a suggestion. Even though you've already done an import on Link. Which also kinda makes what I said before hypocritical... Oh well.


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: BlueBrain on November 17, 2011, 05:43:55 PM
It's a bit early to be giving critiques. He's not even finished with him yet.

and thats why i said: I KNOW ITS WIP


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: Don Jon Bravo on November 17, 2011, 06:27:01 PM
*Points At Beyond*  Just shoothing this out.  (Kratos) Is this a whole new object/model? I'm asking because would'nt it be possible to grab an existing brawl character, edit its vertices as you like and then export without having to modify the skin/weights? Of course you'll have to redo textures and all, but I havent tried it.


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: Beyond on November 17, 2011, 06:36:57 PM
*Points At Beyond*  Just shoothing this out.  (Kratos) Is this a whole new object/model? I'm asking because would'nt it be possible to grab an existing brawl character, edit its vertices as you like and then export without having to modify the skin/weights? Of course you'll have to redo textures and all, but I havent tried it.


Yea and yea. But if you want to maintain the rig you can't really add anything to the model. I mean that'd be good for simple stuff, but for more intricate model work, you're better off goin custom imo.


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: Naruto200Man on November 17, 2011, 07:32:27 PM
Hey byond...do you know if it's possible to make some polygons disappear through bone manipulation (in brawl) and if you do, would it affect all animations or just the ones I wanted it to?


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: Segtendo on November 17, 2011, 07:40:02 PM
Pit?
Really people?
Sure, he has some of the things Kratos has, but I can't see him screaming like a little boy.
And yes, I know a sound pack can be made.
Voted for Falcon.


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: Royal_Blade on November 17, 2011, 07:44:59 PM
Everyone should know what I voted...

Edit:
Btw, Beyond, once I get the scans for my OC, do you want them PM'd or just posted here? Personally, it doesn't matter to me. Your choice.


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: Enigmatic on November 17, 2011, 08:11:44 PM
I voted for Ike; his body just seems more fitting, even though I'm not the hugest fan of the playstyle. (Wish sDoom's cloud psa would be minus-ified).

C.Falcon does seem alright, but I think that he is a bit too scrawny looking for Kratos. Kratos isn't bulky enough to really be more Ganon-ish though either. Just my thought though.

In response to the last poll, are you considering doing Wright, or was that just a joke? Rocket Racoon does seem pretty interesting. Would it be over... Pikachu? Lucas?


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: Velen on November 17, 2011, 08:17:49 PM
Pit?
Really people?
Sure, he has some of the things Kratos has, but I can't see him screaming like a little boy.
And yes, I know a sound pack can be made.
Voted for Falcon.

That's what voice packs are for. XD


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: deadname mcredactedface on November 17, 2011, 08:23:48 PM
But I don't want to have to add anything extra to my game to fully enjoy Kratos. Why bother with voice replacements and size mods when he can just go over Captain/Ganon instead?


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: Beyond on November 17, 2011, 09:55:25 PM
I voted for Ike; his body just seems more fitting, even though I'm not the hugest fan of the playstyle. (Wish sDoom's cloud psa would be minus-ified).

C.Falcon does seem alright, but I think that he is a bit too scrawny looking for Kratos. Kratos isn't bulky enough to really be more Ganon-ish though either. Just my thought though.

In response to the last poll, are you considering doing Wright, or was that just a joke? Rocket Racoon does seem pretty interesting. Would it be over... Pikachu? Lucas?


That last poll was very serious and I have plans to make Rocket Raccoon soon probably over one of the Fox crew, haven't decided which yet.

Who else would he be over? He's a furry woodland creature who shoots guns and has adventures in space. xD


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: Albafika on November 17, 2011, 10:09:03 PM


That last poll was very serious and I have plans to make Rocket Raccoon soon probably over one of the Fox crew, haven't decided which yet.

Who else would he be over? He's a furry woodland creature who shoots guns and has adventures in space. xD
Fox, totally. And in all honesty, that description of him made me seriously like the character... Is that odd? .-.


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: Victory Badguy on November 17, 2011, 10:21:46 PM


That last poll was very serious and I have plans to make Rocket Raccoon soon probably over one of the Fox crew, haven't decided which yet.

Who else would he be over? He's a furry woodland creature who shoots guns and has adventures in space. xD
Great.  More space furries. :srs:

In all seriousness, Rocket Raccon would be awesome as... well, just about anything I can think of at the moment.

Edit: As for who he should go over, Wolf would be a pretty cool fit as RR isn't above clawing his enemies to death (unless of course you don't wanna work with Wolf, which is completely understandable).  If Wolf isn't to your liking, Fox would really be the only other option.  Falco's moves with his wings (like his Forward Smash and his Neutral Air) really wouldn't work with RR imo.


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: ShadowSnake on November 17, 2011, 10:24:20 PM
id say kratos should be over ike, everything is over ganon and he doesnt have a rel slot like ike. Not over falcon since he doesnt fit falcon, joe, or goku's movesets. and i dont want kid kratos so pit is no by 10000000%


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: Cascade Hellsing on November 17, 2011, 10:28:02 PM
I've gotta say Pit, Since Kratos does have his two chain-blade-things, and he uses the Wings of Icarus, so..


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: Segtendo on November 17, 2011, 10:52:57 PM
Great.  More space furries. :srs:

In all seriousness, Rocket Raccon would be awesome as... well, just about anything I can think of at the moment.

Edit: As for who he should go over, Wolf would be a pretty cool fit as RR isn't above clawing his enemies to death (unless of course you don't wanna work with Wolf, which is completely understandable).  If Wolf isn't to your liking, Fox would really be the only other option.  Falco's moves with his wings (like his Forward Smash and his Neutral Air) really wouldn't work with RR imo.
Dude.
Wolf would make a perfect Rocket Raccoon, seeing as how RR uses scratches and such.


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: _Data_Drain_ on November 17, 2011, 10:57:45 PM
Dude.
Wolf would make a perfect Rocket Raccoon, seeing as how RR uses scratches and such.
Not to mention his personality fits better too. Fox is too... Heroic, Wolf is mean... Seems like a better fit for Rocket Raccoon.


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: ItalianStallion on November 18, 2011, 12:14:42 AM
Holy [censored]. That's the closest poll I've ever seen.

This poll is serious [censored], not even Mango could manage to be one of the runner ups.


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: Velen on November 18, 2011, 01:48:16 AM
I voted Pit.


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: Puraidou on November 18, 2011, 01:50:23 AM
Voted for Falcon, i'm not getting him over Pit unless someone makes a voice pack. (Ganon or Falcon still fit better imo)


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: Velen on November 18, 2011, 02:10:33 AM
Voted for Falcon, i'm not getting him over Pit unless someone makes a voice pack. (Ganon or Falcon still fit better imo)

Could take the stuff in Pit's Voice pack and and lower the pitch. :P


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: Puraidou on November 18, 2011, 02:21:55 AM
Could take the stuff in Pit's Voice pack and and lower the pitch. :P
... *imagines Hayayaya in a low deep voice* LOLWAT XD


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: Velen on November 18, 2011, 02:25:08 AM
... *imagines Hayayaya in a low deep voice* LOLWAT XD

You know you wanna. ;P


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: BlueBrain on November 18, 2011, 03:21:38 AM
why pit? moveset may fit concept-wise, but animations wont really work either... plus, needing a voice pack for just one slot, thats kinda weird, cuz it will be weird to see normal pit with kratos' voice...


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: Royal_Blade on November 18, 2011, 08:03:02 AM
It's kinda sad to see 55 other people against my vote... And 7 of them didn't feel like voting.

Oh well...

Btw, does Kratos' design change throughout the series? or does he look the same in all of them?


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: slawter on November 18, 2011, 10:09:41 AM
It's kinda sad to see 55 other people against my vote... And 7 of them didn't feel like voting.

Oh well...

Btw, does Kratos' design change throughout the series? or does he look the same in all of them?

I voted for Ike. Kratos impaling people with the Blade of Olympus would be awesome.

If he's on C.Falcon or Ganondorf I think the Nemian Cestus would be a good fit as Kratos isn't known for punching people to death with his fists. Ripping them apart yes but punching them no.

Aside from being impaled a few times his design stays pretty much the same.


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: Gamma Ridley on November 18, 2011, 11:30:43 AM
It's obvious who Kratos should be over.

ლ(ಠ益ಠლ)


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: Beyond on November 18, 2011, 04:45:07 PM
Been busy the last couple of days with schools stuff, but got some minor texture stuff done. Hopefully I'll finish his texture up and get him rigged over the weekend.

Texture is still a W.I.P. I'm still tweaking the colors of his belt to get that right bronze gold-ish color I want and his loin cloth thing is pretty flat at the moment.. as well as some some other apparent stuff. <_<

But yea, should be released some time early next week. Still no clue who he's goin over yet. : /
(http://i.imgur.com/5xj0I.png) (http://imgur.com/5xj0I)


Title: Re: Beyonds Model Cartel. Kratos Texture Preview.
Post by: Victory Badguy on November 18, 2011, 04:49:06 PM
Damn!  Looking much better now.

Really not sure what to say.  Yeah, there's some issues here and there, but I'm sure that you already now about all of them.

Good luck with the eventually rigging!


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: GBC on November 18, 2011, 05:11:12 PM
you also have to make the swords ^_^


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Beyond on November 18, 2011, 05:15:15 PM
you also have to make the swords ^_^


Yea, I know. : /

Like my vertex hacks, I usually do those last.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Ninka_kiwi on November 18, 2011, 05:57:39 PM
Kratos is looking awesome beyond, especially for your first custom model >.>

You have out done yourself this time.

Can't wait to see what other custom models you end up making!


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: PAVGN on November 18, 2011, 06:11:36 PM
Does Kratos have a [censored] rendered under his dress? Ladies need fanservice too. :laugh: :laugh: :laugh:

But seriously Kratos should go over R.O.B. They don't have much in common, but you can make a voice pack so who cares?

But seriously seriously, I'm not sure who to vote for because I can see Kratos fitting over Captain Falcon or Ganondorf. I'd say make both, but I know that rigging is a huge pain in the ass (not to mention incredibly boring), so I'm not going to ask you to do that since I know It'd be a chore to rig just one of them.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Velen on November 18, 2011, 06:28:21 PM
Want to make it look like Shining Bronze?

(http://images.artparks.co.uk/sculpture/lrg_img/artpark_sculpture_deirdre_hubbard_polished_bronze.jpg)

Here's an example of what it should look like shading-wise.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Segtendo on November 18, 2011, 06:31:16 PM
DAYAM.
That texture kick-ass, man.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Royal_Blade on November 18, 2011, 06:56:01 PM
DAYAM.
That texture kick-ass, man.
Make that two of us.

I'm lovin' the chains on his arms! It looks good!

Edit:
@second-last option: Bionic Commando?


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Kingskull95 on November 18, 2011, 07:44:14 PM
Next Custom model should be Terra from kingdom hearts birth by sleep

and by the way Kratos looks AMAZING  :af2:


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Enigmatic on November 18, 2011, 08:46:41 PM
Awful lot of Megaman votes...

I said Sparkster mainly so that HaloedHero will make a psa, but Crono would be my second choice.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Royal_Blade on November 18, 2011, 09:03:12 PM
It's kinda funny...

The more people who vote for Megaman now, will have to wait longer for him to be released.
"NOT next hack, next custom model"
So yeah, you people are going to be waiting.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Don Jon Bravo on November 18, 2011, 10:02:54 PM
from Poll. 
Other:  Carnage.  I cant find the f*cken model anywhere!!!!


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: SiLeNtDo0m on November 19, 2011, 02:44:37 AM
Voted Sparkster.  Although there's the model from the XBLA game, it would be nice to see a model that incorporates aspects of his classic and newer look.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: deadname mcredactedface on November 19, 2011, 06:57:22 AM
I also put my vote in for Sparkster.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Ninka_kiwi on November 19, 2011, 07:40:57 AM
No love for Wander I see...
:srs:


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: LCCoolJ95 on November 19, 2011, 07:58:17 AM
from Poll.  Other:  Carnage.  I cant find the f*cken model anywhere!!!!
inb4carnage

I voted for other. It would be interesting if you made a new Crono out of scratch.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: slawter on November 19, 2011, 09:54:55 AM
I'm loving the progress on the Kratos texture.

I voted for other, I think you should make a custom model of a character that is not normally playable in a game. (e.g. for the God of War series any of the Gods)


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Victory Badguy on November 19, 2011, 10:04:41 AM
Why does Crono only have 8 votes?  He's from one of the greatest games of all time, for crying out loud!

Well, at least Mega Man is doing well.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Cascade Hellsing on November 19, 2011, 10:16:26 AM
A Giant Muscular GET OUT FROG on steroids with a big ass gun for an arm and a cigar in his mouth.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: DrKoala on November 19, 2011, 10:34:01 AM
Why does Crono only have 8 votes?  He's from one of the greatest games of all time, for crying out loud!

Well, at least Mega Man is doing well.

Great game =/= Big overall popularity.
Compare: Okami.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Victory Badguy on November 19, 2011, 11:42:37 AM
Great game =/= Big overall popularity.
Compare: Okami.

Too true.  The words "critically" and "underplayed" come to mind with those two games.

On-topic:  The amount of votes for Get Out Frog annoys me.  Why ask for memes when you can get real characters?  This will just be like "tits" all over again.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Segtendo on November 19, 2011, 11:44:30 AM
On-topic:  The amount of votes for Get Out Frog annoys me.  Why ask for memes when you can get real characters?  This will just be like "tits" all over again.
To be honest, I voted for the get out frog.

I don't mind who wins, honestly.
Though, having never played the games, Sparkster would be a nice addition. Haven't seen one quality hack of him.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Albafika on November 19, 2011, 11:45:41 AM
Though, having never played the games, Sparkster would be a nice addition. Haven't seen one quality hack of him.
That and the fat Haloed'll be working on a moveset for him.

I don't nkow the character, but I like Haloed's works.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: ItalianStallion on November 19, 2011, 11:46:05 AM
About the giant, muscular, Get Out Frog, will it be a cuban cigar?

Also, will you be doing recolors of blunts, joints, and Marlboro cigarettes for his cigar, or will you just let other people do it?

*Votes for Crono.*


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: SiLeNtDo0m on November 19, 2011, 11:50:33 AM
Haven't seen one quality hack of him.

Quote from: Beyond
Next custom model. Not next hack, next custom model. <_<

The power of reading is amazing isn't it?  And this is coming from someone who loathes reading XD


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Royal_Blade on November 19, 2011, 12:06:40 PM
@Sdoom: He was just stating that he hasn't seen a good quality hack of Sparkster.

It was a general statement. That's all.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Segtendo on November 19, 2011, 12:10:14 PM
The power of reading is amazing isn't it?  And this is coming from someone who loathes reading XD
@Sdoom: He was just stating that he hasn't seen a good quality hack of Sparkster.

It was a general statement. That's all.
^This man is correct.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Gamma Ridley on November 19, 2011, 02:51:31 PM
Honestly, I'd rather see a big muscular Get Out Frog than Megaman.

Though I'm not surprised he's winning.


Voted for Sparkster.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: ItalianStallion on November 19, 2011, 02:56:30 PM
I still highly hope you end up importing and rigging him over Captain Falcon.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Jaklub on November 19, 2011, 03:04:47 PM
Honestly, I'd rather see a big muscular Get Out Frog than Megaman.

Though I'm not surprised he's winning.


Voted for Sparkster.
I do the exact same thing.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Naruto200Man on November 19, 2011, 03:10:02 PM
Screw Megaman
Get Out Toad Needs a Kickass Version of himself XD
Besides, there's tons of good megaman hacks out there already anyway :P



Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Royal_Blade on November 19, 2011, 04:21:28 PM
Screw Megaman
Get Out Toad Needs a Kickass Version of himself XD
Besides, there's tons of good megaman hacks out there already anyway :P
Not really...

Show me 5 good Megaman hacks. (recolors don't count as a separate hack) There actually aren't that many.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Cascade Hellsing on November 19, 2011, 04:23:18 PM
Not really...

Show me 5 good Megaman hacks. (recolors don't count as a separate hack) There actually aren't that many.

Why does it even matter?

Beyond's only making the model. He's not rigging, importing, or anything of that nature yet.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Segtendo on November 19, 2011, 04:23:58 PM
The best Megaman we have right now is the vertex by KTH.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Don Jon Bravo on November 19, 2011, 04:33:03 PM

Muscular frog with a cuban cigar.  when i read this, this is what popped into my head.

(http://battletoads.ismywebsite.com/images/fan-model/rash2.jpg)

and than i saw this:
(http://xspblog.com/wp-content/uploads/2009/09/1161805122230-443x540.jpg)


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: SiLeNtDo0m on November 19, 2011, 04:33:53 PM
Not really...

Show me 5 good Megaman hacks. (recolors don't count as a separate hack) There actually aren't that many.


http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22298

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23560 / http://forums.kc-mm.com/Gallery/BrawlView.php?Number=8791

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13838

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17180

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18744

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20781

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19029

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=10064

More than 5.



Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Cascade Hellsing on November 19, 2011, 04:36:01 PM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22298[/url]

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23560[/url] / [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=8791[/url]

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13838[/url]

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17180[/url]

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18744[/url]

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20781[/url]

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19029[/url]

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=10064[/url]

More than 5.


Hahah, Loopholes.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Segtendo on November 19, 2011, 04:38:30 PM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22298[/url]

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23560[/url] / [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=8791[/url]

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13838[/url]

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17180[/url]

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18744[/url]

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20781[/url]

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19029[/url]

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=10064[/url]

More than 5.



I think he means the actual character, not the series.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: SiLeNtDo0m on November 19, 2011, 04:39:30 PM
I think he means the actual character, not the series.

And that wasn't specified, therefore I exploited that statement.

And even if that was the case, there are 5 character hacks there anyway


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Don Jon Bravo on November 19, 2011, 04:42:16 PM

Muscular frog with a cuban cigar.  when i read this, this is what popped into my head.

([url]http://battletoads.ismywebsite.com/images/fan-model/rash2.jpg[/url])

and than i saw this:
([url]http://xspblog.com/wp-content/uploads/2009/09/1161805122230-443x540.jpg[/url])
Maybe this will bring the hype about the frog


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: PAVGN on November 19, 2011, 04:42:40 PM
The best Megaman we have right now is the vertex by KTH.

Are you kidding? The only thing good about It was the fact that It used Dhragen's original texture. And the new version doesn't even use It anymore, so now there's nothing good about It.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Segtendo on November 19, 2011, 04:43:45 PM
Are you kidding? The only thing good about It was the fact that It used Dhragen's original texture. And the new version doesn't even use It anymore, so now there's nothing good about It.
Well, at least the newer version looks less like Ness...


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Royal_Blade on November 19, 2011, 04:59:37 PM
And that wasn't specified, therefore I exploited that statement.

And even if that was the case, there are 5 character hacks there anyway
I actually specifically said Megaman. I didn't say megaman-type hack or zero and such.

There aren't that many of Megaman himself


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: PAVGN on November 19, 2011, 05:06:55 PM
I actually specifically said Megaman. I didn't say megaman-type hack or zero and such.

There aren't that many of Megaman himself

Well It's really unnecessary and redundant to have multiple hacks of the same character. But I think I get what you're trying to say, and If I'm right, then I agree. We need to have a good hack of Megaman that's more than a texture hack, now that model importing is possible.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Segtendo on November 19, 2011, 05:08:42 PM
So, umm... Yea.
Enough Megaman talk and more Kratos talk ._.

Muscular frog with a cuban cigar.  when i read this, this is what popped into my head.

([url]http://battletoads.ismywebsite.com/images/fan-model/rash2.jpg[/url])

and than i saw this:
([url]http://xspblog.com/wp-content/uploads/2009/09/1161805122230-443x540.jpg[/url])

Heh.
Battletoads.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: zeno503 on November 19, 2011, 08:23:46 PM

Muscular frog with a cuban cigar.  when i read this, this is what popped into my head.

([url]http://battletoads.ismywebsite.com/images/fan-model/rash2.jpg[/url])

and than i saw this:
([url]http://xspblog.com/wp-content/uploads/2009/09/1161805122230-443x540.jpg[/url])


Damn it, I voted for Ratchet, now I regret it! I NEED THAT MUSCULAR GET OUT FROG ಠ_ಠ


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: SonicBrawler on November 19, 2011, 08:26:10 PM
That picture startled me :srs:


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Beyond on November 20, 2011, 11:51:11 AM
Ok I did a quick rig proportion test, editing the model so that key areas like the waist, arms and knees are in proportion with the different skeletons.

Below are the results. <_< Please note that I didn't spend much time editing the model to fit the skeletons, so they could be refined more but the general proportions probably won't change much.
(http://i.imgur.com/nI4E0.png) (http://imgur.com/nI4E0)

<_< So yea, Falcon and Ganon have really long arms compared to the rest of their body. Pit is almost perfect but his hands are huge. Ike's knees are a tad too high.

Any ideas on who I should put him on now?


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Gamma Ridley on November 20, 2011, 11:53:08 AM
Pit.

I suppose. /:

Big hands don't seem to be as big of a problem as monkey arms or legs that don't bend properly.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Cascade Hellsing on November 20, 2011, 11:53:39 AM
Ok I did a quick rig proportion test, editing the model so that key areas like the waist, arms and knees are in proportion with the different skeletons.

Below are the results. <_< Please note that I didn't spend much time editing the model to fit the skeletons, so they could be refined more but the general proportions probably won't change much.
([url]http://i.imgur.com/nI4E0.png[/url]) ([url]http://imgur.com/nI4E0[/url])

<_< So yea, Falcon and Ganon have really long arms compared to the rest of their body. Pit is almost perfect but his hands are huge. Ike's knees are a tad too high.

Any ideas on who I should put him on now?


I'd say Pit, since he's almost perfect, plus having the duel blades and wings of Icarus would be great for Kratos.


Title: Re: Beyonds Model Cartel. Kratos slowly progressing..
Post by: Dot on November 20, 2011, 11:54:36 AM
ike and pit look more normal

falcon= legs too short
ganon= arms too long


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: Soneek on November 20, 2011, 12:00:30 PM
Pit looks the best right now for it.


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: Victory Badguy on November 20, 2011, 12:03:12 PM
Pit looks the best there, but you have to remember he's gonna look weird if he's as tall as Pit.  Plus that voice...

Sucks that Falcon and Ganon don't look good.  I guess Ike would be the best option.  He's tall and while his voice isn't perfect, it's a far better fit than Pit's.


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: SiLeNtDo0m on November 20, 2011, 12:06:54 PM
I'd say Pit, since he's almost perfect, plus having the duel blades and wings of Icarus would be great for Kratos.

As well as the girly voice.  Suits Kratos perfectly r)  Not to mention that he'd need a size mod if he was over Pit (tiny Tekkaman Blade anyone?)

And before anyone says anything, the "use a voice pack" argument is a totally invalid one.  For starters, Gecko users can't use voice packs, and it's a pain to use with USB Loader.  


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: Victory Badguy on November 20, 2011, 12:11:29 PM
And before anyone says anything, the "use a voice pack" argument is a totally invalid one.  For starters, Gecko users can't use voice packs, and it's a pain to use with USB Loader.  

Don't forget that voice packs would change the voice of every Pit costume, not just Kratos.  I'm sure all of those people with Sora and Zidane would love to hear them sound like Kratos. :P


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: GBC on November 20, 2011, 12:12:00 PM
I say ganon...even though the arms look long in tpose remember how ganons animations look...the arms are mostly bent so you wouldnt be able to tell if the arms are long anyway plus id hate to listen to kratos say "the fight is on!!!"


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: Cascade Hellsing on November 20, 2011, 12:12:07 PM
As well as the girly voice.  Suits Kratos perfectly r)  Not to mention that he'd need a size mod if he was over Pit (tiny Tekkaman Blade anyone?)

And before anyone says anything, the "use a voice pack" argument is a totally invalid one.  For starters, Gecko users can't use voice packs, and it's a pain to use with USB Loader.  

Well for one, Look at the poll. Beyond will give him a size mod.

Second, if yea don't like the voice, do what I do, and just mute.


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: Soneek on November 20, 2011, 12:31:15 PM
I'm gonna see if I can get the voice files out of GOW3 anyway. Kratos will need a voice pack regardless of who he goes over.


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: Royal_Blade on November 20, 2011, 12:42:08 PM
I still think Link is a good choice.


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: slawter on November 20, 2011, 12:45:38 PM
Ok I did a quick rig proportion test, editing the model so that key areas like the waist, arms and knees are in proportion with the different skeletons.

Below are the results. <_< Please note that I didn't spend much time editing the model to fit the skeletons, so they could be refined more but the general proportions probably won't change much.
 
Pit is almost perfect but his hands are huge. Ike's knees are a tad too high.

Any ideas on who I should put him on now?

The question is how noticable will it be in game. I voted for Ike, Kratos + Blade of Olympus = Epic. Unless Kratos is to get a PSA from someone then he would be more suited to Ike in my opinion.


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: BlueBrain on November 20, 2011, 12:46:46 PM
I still think Link is a good choice.

try that one... maybe it fits... or toon link (that last one was a joke)


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: SiLeNtDo0m on November 20, 2011, 12:47:48 PM
Second, if yea don't like the voice, do what I do, and just mute.

And lose out on Brawl's awesome music and have no SFX?

Yeaaaaaaah....no.  And muting via PSA would be tedious as hell.

I say ganon...even though the arms look long in tpose remember how ganons animations look...the arms are mostly bent so you wouldnt be able to tell if the arms are long anyway plus id hate to listen to kratos say "the fight is on!!!"

This man poses a good point.  Most of the time, Ganon and Falcon have their arms bent.


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: Gamma Ridley on November 20, 2011, 12:50:30 PM
.... I honestly don't think the voice is so important here. Obviously, none of the voices of these characters matches Kratos.

In fact, the only one who's voice matches Kratos would be Lucario.

And he's not an option.

So it's really just a matter of choosing who fits his proportions the best.

Which is Pit, unfortunately.

OH WELL. =D


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: amount18 on November 20, 2011, 01:08:42 PM
First of all, that model looks great!

Seeing those results, I am torn between pit and ike. If you did it over pit, would you be able to edit the blades and the bow for just one slot, or just the blade? Also, would it be possible to have the wings come out only when he jumps/glides- or would that require PSA? If all of that is possible, my vote would definitely be pit, despite the voice mismatch.


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: BlueBrain on November 20, 2011, 01:36:24 PM
beyond, if u make him on pit, will u make the wings too???


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: Beyond on November 20, 2011, 01:37:42 PM
First of all, that model looks great!

Seeing those results, I am torn between pit and ike. If you did it over pit, would you be able to edit the blades and the bow for just one slot, or just the blade? Also, would it be possible to have the wings come out only when he jumps/glides- or would that require PSA? If all of that is possible, my vote would definitely be pit, despite the voice mismatch.


Yea, the blades and bow can be one slot.

The wings thing would require PSA work though. : /


beyond, if u make him on pit, will u make the wings too???


Yea. I suppose so.


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: SquareELinks on November 20, 2011, 02:23:54 PM
My Vote is for Ike because I'm using the cloud dissidia over olimar and I think the blade of olympus with the blue tracers would look badass :srs:


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: Segtendo on November 20, 2011, 02:45:58 PM
Glad to see the option I voted for is winning.
Kratos weilding a sword would be bad-ass.


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: Royal_Blade on November 20, 2011, 03:22:18 PM

In fact, the only one who's voice matches Kratos would be Lucario.
Lol.

@Poll:
Well... It seems that people want him on Ike.
Unless Beyond decides to go against the poll, Ike seems to be the person Kratos will be over.

Also, Beyond, I have my character ready, would you prefer that I post the image here or via PM? Or does it matter?


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: Beyond on November 20, 2011, 03:29:17 PM
Lol.

@Poll:
Well... It seems that people want him on Ike.
Unless Beyond decides to go against the poll, Ike seems to be the person Kratos will be over.

Also, Beyond, I have my character ready, would you prefer that I post the image here or via PM? Or does it matter?


Post the image here. If you send it via PM it will get sucked into a black hole never to be seen again.


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: Royal_Blade on November 20, 2011, 04:24:38 PM
Post the image here. If you send it via PM it will get sucked into a black hole never to be seen again.

Sure thing.

Here it is:
I'm a decent drawer so the picture isn't poor quality.
It just isn't the best quality.
3...
2...
1...
Introducing...
Zeinah (http://img829.imageshack.us/img829/3981/royalbladeoc.jpg)

Edit:
Here side strips are supposed to be pink. I just didn't have that pencil crayon at the time...
Also I was a bit lazy on coloring her skin, it'll be like Ike's skin tone.
And her sheath is supposed to be black with a pink flower design if you can't see it.

Edit 2:
And over Peach


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: Albafika on November 20, 2011, 04:33:25 PM
Sure thing.

Here it is:
I'm a decent drawer so the picture isn't poor quality.
It just isn't the best quality.
3...
2...
1...
Introducing...
Zeinah ([url]http://img829.imageshack.us/img829/3981/royalbladeoc.jpg[/url])

Edit:
Here side strips are supposed to be pink. I just didn't have that pencil crayon at the time...
Also I was a bit lazy on coloring her skin, it'll be like Ike's skin tone.
And her sheath is supposed to be black with a pink flower design if you can't see it.

Edit 2:
And over Peach
This is stunning.


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: TheLegend75 on November 20, 2011, 04:33:38 PM
Ok I did a quick rig proportion test, editing the model so that key areas like the waist, arms and knees are in proportion with the different skeletons.

Below are the results. <_< Please note that I didn't spend much time editing the model to fit the skeletons, so they could be refined more but the general proportions probably won't change much.
([url]http://i.imgur.com/nI4E0.png[/url]) ([url]http://imgur.com/nI4E0[/url])

<_< So yea, Falcon and Ganon have really long arms compared to the rest of their body. Pit is almost perfect but his hands are huge. Ike's knees are a tad too high.

Any ideas on who I should put him on now?

well, i think pit or ganon, cause pit had 2 blades...but dat voice. ganondorf had a manly voice and manly moves...and he had a sword, maybe if someone make a awesome psa of kratos will be great


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: Royal_Blade on November 20, 2011, 04:38:38 PM
This is stunning.
Thank you!
Unless you're being sarcastic...


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: LCCoolJ95 on November 20, 2011, 04:39:02 PM
ganondorf had a manly voice and manly moves...and he had a sword, maybe if someone make a awesome psa of kratos will be great
Good god, not another good model over Ganon. I have Goku over Ganon man! I suggest Kratos over IKE.


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: TheLegend75 on November 20, 2011, 04:44:56 PM
Good god, not another good model over Ganon. I have Goku over Ganon man! I suggest Kratos over IKE.
and i have cloud over ike  :-\...but i can use cloud over GW...never mind  r)


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: LCCoolJ95 on November 20, 2011, 04:47:52 PM
and i have cloud over ike  :-\...but i can use cloud over GW...never mind  r)
Nah, use Cloud over Olimar. Cloud over Mr. G&w will only have 1 costume.


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: ItalianStallion on November 20, 2011, 04:57:16 PM
What the [censored] did I just read.

Are you people serious?

How dare you say Pit. Call it what you want, he is a [censored]. I can't have Kratos over him, hell no.

To be honest, I rather have a Kratos with short arms or fat legs over either CF or Ganondorf. Why the hell would Pit even be an option?

His proportions?

I hope the same people that said that, know that he's gonna look tiny.

So with that said, might as well call him Baby Kratos, or Kratos Jr.


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: xZedkiel on November 20, 2011, 05:20:30 PM
What the [censored] did I just read.

Are you people serious?

How dare you say Pit. Call it what you want, he is a [censored]. I can't have Kratos over him, hell no.

To be honest, I rather have a Kratos with short arms or fat legs over either CF or Ganondorf. Why the hell would Pit even be an option?

His proportions?

I hope the same people that said that, know that he's gonna look tiny.

So with that said, might as well call him Baby Kratos, or Kratos Jr.

Beyond said he'd give him a size mod, I think he'd have the Blades of Chaos, someone is getting his sound files (sucks for non riivo people), his proportions fit, he has three specials that apparently fit him already, and idk.


Title: Re: Beyonds Model Cartel. Kratos question... see post 789. <.<
Post by: Dot on November 20, 2011, 05:22:03 PM
i vote for ike

its not like people focus on characters knees anyways


Title: Re: Beyonds Model Cartel. Kratos goin over Ike. Deal with it. <__<
Post by: Beyond on November 20, 2011, 07:14:14 PM
meh. Threw together a quick blade and rig.... I think you get the idea. <_<

I'd be willing to make a Pit version, if a decent sound pack was released or port him over anyone if someone wants to make a PSA. At this point though, I just want to get him done, I've been working on his model for like a week now....
(http://i.imgur.com/pza8J.png)


Title: Re: Beyonds Model Cartel. Kratos goin over Ike. Deal with it. <__<
Post by: Ninka_kiwi on November 20, 2011, 07:18:56 PM
Model and sword look legit! Cannot wait to try him out >.>


Title: Re: Beyonds Model Cartel. Kratos goin over Ike. Deal with it. <__<
Post by: Victory Badguy on November 20, 2011, 07:22:18 PM
That blade looks really good considering how quickly you made it.

That error, however, doesn't look so good.  Plus, Kratos' skirt-thing looks kinda blocky around the edges.


Title: Re: Beyonds Model Cartel. Kratos goin over Ike. Deal with it. <__<
Post by: GBC on November 20, 2011, 07:27:53 PM
does he have eyes???


Title: Re: Beyonds Model Cartel. Kratos goin over Ike. Deal with it. <__<
Post by: Beyond on November 20, 2011, 07:32:20 PM
does he have eyes???


Yea


Title: Re: Beyonds Model Cartel. Kratos goin over Ike. Deal with it. <__<
Post by: Segtendo on November 20, 2011, 09:39:17 PM
meh. Threw together a quick blade and rig.... I think you get the idea. <_<

I'd be willing to make a Pit version, if a decent sound pack was released or port him over anyone if someone wants to make a PSA. At this point though, I just want to get him done, I've been working on his model for like a week now....
([url]http://i.imgur.com/pza8J.png[/url])

Lookin' good :vyse:
Lovin' the sword.
Dat hand.


Title: Re: Beyonds Model Cartel. Kratos goin over Ike. Deal with it. <__<
Post by: Enigmatic on November 20, 2011, 09:48:44 PM
That sword is just epic, but the skirt needs fixing.


Title: Re: Beyonds Model Cartel. Kratos goin over Ike. Deal with it. <__<
Post by: ItalianStallion on November 21, 2011, 02:00:51 AM
[censored], I'll be more than happy to take him over Ike man.

Look forward to it, sir.


Title: Re: Beyonds Model Cartel. Kratos goin over Ike. Deal with it. <__<
Post by: Royal_Blade on November 21, 2011, 04:11:16 AM
Even though he's shown using his Blades of Athena more, Having him on ike with that sword is fine too.


Title: Re: Beyonds Model Cartel. Kratos goin over Ike. Deal with it. <__<
Post by: BlueBrain on November 21, 2011, 04:49:11 AM
u gonna import that sword on his up B sword too, right?


Title: Re: Beyonds Model Cartel. Kratos goin over Ike. Deal with it. <__<
Post by: Segtendo on November 21, 2011, 06:42:14 AM
u gonna import that sword on his up B sword too, right?
Why wouldn't he?


Title: Re: Beyonds Model Cartel. Kratos goin over Ike. Deal with it. <__<
Post by: BlueBrain on November 21, 2011, 06:55:33 AM
Why wouldn't he?

dunno... xD


Title: Re: Beyonds Model Cartel. Kratos goin over Ike .... and Captain Falcon.
Post by: LCCoolJ95 on November 21, 2011, 08:58:32 AM
I like it over Ike, fits very well.


Title: Re: Beyonds Model Cartel. Kratos goin over Ike .... and Captain Falcon.
Post by: BlueBrain on November 21, 2011, 09:31:10 AM
captain falcon too??? u gonna rig him 2 times, or just edit the bones to match?


Title: Re: Beyonds Model Cartel. Kratos goin over Ike .... and Captain Falcon.
Post by: Segtendo on November 21, 2011, 09:32:00 AM
On Falcon too?

Interesting...

Not sure which version to get now x_x


Title: Re: Beyonds Model Cartel. Kratos goin over Ike .... and Captain Falcon.
Post by: Beyond on November 21, 2011, 09:54:02 AM
captain falcon too??? u gonna rig him 2 times, or just edit the bones to match?


I'm going to rig him twice.... because I love you.


Title: Re: Beyonds Model Cartel. Kratos goin over Ike .... and Captain Falcon.
Post by: ♤♡◇♧ on November 21, 2011, 10:14:40 AM
Funny thing I noticed about Ike imports in general, the sword in hand won't disappear when using up B and that sword will follow the same path the second sword would've followed, therefor rendering a second sword for those imports useless.

Might come in handy for Ike imports in the future and for Kratos.


Title: Re: Beyonds Model Cartel. Kratos goin over Ike .... and Captain Falcon.
Post by: Victory Badguy on November 21, 2011, 10:17:52 AM
Over Falcon as well?!  Damn man!  That's great!

Thanks so much for this.


Title: Re: Beyonds Model Cartel. Kratos goin over Ike .... and Captain Falcon.
Post by: Royal_Blade on November 21, 2011, 11:21:53 AM
Funny thing I noticed about Ike imports in general, the sword in hand won't disappear when using up B and that sword will follow the same path the second sword would've followed, therefor rendering a second sword for those imports useless.

Might come in handy for Ike imports in the future and for Kratos.
Yeah, I know. I don't understand what that sword article is for...


Title: Re: Beyonds Model Cartel. Kratos goin over Ike .... and Captain Falcon.
Post by: Segtendo on November 21, 2011, 11:23:29 AM
I swear that it was used for Ike's up-B.

But I guess it saves time if you don't need to import the sword over the second sword.


Title: Re: Beyonds Model Cartel. Kratos goin over Ike .... and Captain Falcon.
Post by: Puraidou on November 21, 2011, 11:24:39 AM
I'm going to rig him twice.... because I love you.
I freakin lol'd hard, thanks bro! XD
I'm getting both Kratos' for sure! :D


Title: Re: Beyonds Model Cartel. Kratos goin over Ike .... and Captain Falcon.
Post by: ♤♡◇♧ on November 21, 2011, 11:26:49 AM
The second blade is used.
It's just... redundant (the first blade is blank out due to a model changer event for some reason).


Title: Re: Beyonds Model Cartel. Kratos goin over Ike .... and Captain Falcon.
Post by: Royal_Blade on November 21, 2011, 11:47:44 AM
I know that it's used but I just don't understand why they did it that way... it's really dumb.


Title: Re: Beyonds Model Cartel. Kratos goin over Ike .... and Captain Falcon.
Post by: ShadowSnake on November 21, 2011, 11:59:31 AM
Kratos over ike, this is going to be one of my fav brawl mods ever. :af:


Title: Re: Beyonds Model Cartel. Kratos goin over Ike .... and Captain Falcon.
Post by: BlueBrain on November 21, 2011, 03:21:21 PM
i love u too beyond ^^ (no homo)


Title: Re: Beyonds Model Cartel. Kratos goin over Ike .... and Captain Falcon.
Post by: Royal_Blade on November 21, 2011, 05:13:09 PM
Actually, you should still put the sword over the article.

I was using another Ike import that left the article and whenever he did Aether, both his sword and the article would appear during the starting animation through the spinning.


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis release soon.
Post by: Beyond on November 21, 2011, 05:54:52 PM


"You know you want me"

(http://i.imgur.com/kcSbL.png) (http://imgur.com/kcSbL)

Got tired of working on Kratos, so I started this. Thanks to Nuke for ripping his model from No More Heroes 2... expect a release soon. I guess.


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis release soon.
Post by: Segtendo on November 21, 2011, 05:57:20 PM


"You know you want me"

([url]http://i.imgur.com/kcSbL.png[/url]) ([url]http://imgur.com/kcSbL[/url])

Got tired of working on Kratos, so I started this. Thanks to Nuke for ripping his model from No More Heroes 2... expect a release soon. I guess.

He's sexy and he knows it.


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis release soon.
Post by: Victory Badguy on November 21, 2011, 05:58:00 PM
Wait what?  Travis soon?  What the hell did I miss?!  Last time I checked, Travis looked like...

*sees preview*

Oh.  Wow!  That's much better.  As usual, I can't wait until you release him.


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis release soon.
Post by: Royal_Blade on November 21, 2011, 06:03:51 PM
show us moe!


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis release soo
Post by: Ninka_kiwi on November 21, 2011, 07:35:01 PM
I was expecting a preview of Travis charging his beam katana sexyly, not him posing on the ground >.>
none the less I'm glad to see him in his cel shaded glory. can't wait to download him.


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis release soon.
Post by: Christian_CAO on November 21, 2011, 07:42:15 PM
 :srs: That pose is too sexy  >:( ... Travis is going to be awesome  ;)


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis release soon.
Post by: Kamina on November 21, 2011, 08:11:20 PM
Damn Travis is looking awsome! Can't wait for release.


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis release soon.
Post by: Enigmatic on November 21, 2011, 08:52:31 PM
MOE MOE MOE MOE MOE MOE MOE MOE MOE MOE MOE MOE MOE MOE MOE MOE MOE MOE MOE MOE MOE MOE...

Can't Wait.


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis release soon.
Post by: ItalianStallion on November 22, 2011, 06:04:04 PM
4th time must be the [censored]n charm then.

I look forward to Travis and I are happy that you decided to do Kratos over CF as well.


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis release soon.
Post by: ShadowSnake on November 22, 2011, 10:31:32 PM
epic travis beyond, do you plan on importing sir henry Mother [censored]a from NMH2 as well?


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis release soon.
Post by: amount18 on November 23, 2011, 06:40:35 AM
are you planning to add the blades of athena for the CF version (just to hold, i know he wouldn't be really using them)?


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis release soon.
Post by: GBC on November 23, 2011, 03:07:30 PM
...um...yea...whats with travis neck??


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis release soon.
Post by: Cascade Hellsing on November 23, 2011, 03:08:39 PM
...um...yea...whats with travis neck??

It's just more detailed then most necks. More realistic.


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis release soon.
Post by: GBC on November 23, 2011, 03:10:06 PM
It's just more detailed then most necks. More realistic.

......looks to me like he accidentally rigged half the neck to the head lol....could use a touch up but....still good...


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: Enigmatic on November 23, 2011, 03:27:17 PM
Perfect import is perfect. Excuse me while I change my pants.


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: Kamina on November 23, 2011, 03:28:17 PM
Travis is so awsome! Great job Beyond!


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: GBC on November 23, 2011, 03:33:41 PM
..*views travis ingame*...:srs:...*sends beyond a PM


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: Cascade Hellsing on November 23, 2011, 03:35:37 PM
..*views travis ingame*...:srs:...*sends beyond a PM

Good luck with that.

It's gonna be trapped in the void.


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: Enigmatic on November 23, 2011, 04:04:36 PM
..*views travis ingame*...:srs:...*sends beyond a PM

(http://i720.photobucket.com/albums/ww205/Hoaxster/frog-getout.gif)

Especially considering he takes the time to fix the issues your stuff does.


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: GBC on November 23, 2011, 04:13:31 PM
([url]http://i720.photobucket.com/albums/ww205/Hoaxster/frog-getout.gif[/url]) Especially considering he takes the time to fix the issues your stuff does.


im not gonna argue here....all i have to say is in game crouch and view the back of travis *no more replies from me beyond this point*


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: Segtendo on November 23, 2011, 04:18:31 PM
I [censored] my pants.
Travis is [censored]ing amazing, 'nough said.


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: sp147 on November 23, 2011, 06:59:35 PM
Holy [censoed]! :happy:

I missed a freakin lot, last time i post here you were working on Goku. 1st Goku released, then Kratos being worked on over two chars, AND Travis released!?

Both Travis and Goku look awesome ingame man =D


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: Victory Badguy on November 23, 2011, 07:49:47 PM
Travis looks stupid awesome!

Once again, you somehow managed to outdo yourself.  Nice job!


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: Soneek on November 23, 2011, 08:04:15 PM
It's perfect while fighting. You won't notice anything unless you actually TRY to find something wrong with it. Great job on Travis; he's hands down the best import to date, with the expressions done and everything!


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: ItalianStallion on November 23, 2011, 08:34:49 PM
Yeah how the hell do you always manage to outdo yourself? It's impossible.

Anyway, haven't tried him out in game yet, but he looks [censored]n great man. All I can say juts by viewing the BV entry.


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: Christian_CAO on November 23, 2011, 08:43:54 PM
Agreed. This is really awesome work Beyond  :laugh:

Though, you may want to look into what xxgbcxx said if you haven't already. Might as well, just to see if you can alter or fix whatever it is he is talking about. For the sake of that Beyond quality that gives you that too cool for school prestige  ;D

I haven't seen him in game yet, but I'm sure he looks amazing  ;)


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: ssj4gohan on November 23, 2011, 10:58:40 PM
...um...yea...whats with travis neck??

I've had a look at him in-game too and I see where you're coming from, but it seems like a non-issue to me. It's an appearance trait/quirk that's rather common with characters that have longer necks or most of their neck exposed. Your model imports of Squall and Sephiroth are the same from what I've seen. Nothing worth nitpicking about.

The only noteworthy thing worth mentioning on Travis is the graphic glitch in which Ike's sword appears during his up+b...but that also seems to be a common trait amongst all the model imports over Ike I've tested in game. A solution might not be available for that yet.

BTW, is anyone else having lighting issues for Tekkaman Blade on Battlefield?

 


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: SmashClash on November 23, 2011, 11:01:19 PM
I downloaded it. That compliments you already.


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: SiLeNtDo0m on November 23, 2011, 11:14:09 PM
Nice work on Travis Beyond, though personally I'll be sticking with your vertex.


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: ShadowSnake on November 24, 2011, 12:02:14 AM
Nice work on Travis Beyond, though personally I'll be sticking with your vertex.

the [censored]? the import is the real deal from the game idk why you would stick with the vertex.

@ Beyond

nice job with travis man, just tried it and i love it. Cant wait to see whats next.


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: StarWaffle on November 24, 2011, 12:13:57 AM
Just because it is a model import donsn't make it instantly better than a vertex >.>

I too like v3 better. It has cleaner colors and the jacket is a bunch better imo. V3 was the REAL deal from BeyondYou...    Anyways they are both great.   GJ byond!


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: ShadowSnake on November 24, 2011, 12:26:59 AM
Just because it is a model import donsn't make it instantly better than a vertex >.> I too like v3 better. It has cleaner colors and the jacket is a bunch better imo. V3 was the REAL deal from BeyondYou...    Anyways they are both great.  GJ byond!

Depending on how its rigged yes, or how well the shaders work and if it has a metal texture and what not. which this model has all of that.

My point being this model was made by professional game designers and not just a modded ike model with vertex and texture edits. This is REALest travis will ever get.

Im not dissing Beyond's work, his imports, vertexes, and texture are by far better than anyone else in the community. Modded brawl wouldnt be nearly as fun without the stuff hes made. I just dont get why you guys would go with an edited ike model opposed to the real model from NMH2.


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: SiLeNtDo0m on November 24, 2011, 12:30:31 AM
the [censored]? the import is the real deal from the game idk why you would stick with the vertex.

@ Beyond

nice job with travis man, just tried it and i love it. Cant wait to see whats next.

Easily.

As Star said, the vertex has more vibrant textures for one, but that's not the main reason.  The main reason is that the vertex just had so much love put into it.  Travis V3 was easily one of Beyond's best vertexes.  You could really tell that Beyond poured his heart and soul into it and as a result the results were just incredible considering how comparatively limited vertexing is compared to model importing.  This model import doesn't show off Beyond's amazing skills nearly as much, since it was just taken from the game.  Sure you have the whole deal of rigging it and maybe making the texture better but that's really it.

To summarise, this model doesn't show off Beyond's artistry.

HOWEVER, if it was a custom model by Beyond that would be a different story.  I'd be all over it.  My favourite model import is easily Star's custom Bomberman so far.  That thing is a work of art and I'd be all over making a PSA for him if it wasn't for the fact it's over Luigi >.<. I'm also super hyped fro Kratos for the same reason.  


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: ShadowSnake on November 24, 2011, 12:39:17 AM
Easily. As Star said, the vertex has more vibrant textures for one, but that's not the main reason.  The main reason is that the vertex just had so much love put into it.  Travis V3 was easily one of Beyond's best vertexes.  You could really tell that Beyond poured his heart and soul into it and as a result the results were just incredible considering how comparatively limited vertexing is compared to model importing.  This model import doesn't show off Beyond's amazing skills nearly as much, since it was just taken from the game.  Sure you have the whole deal of rigging it and maybe making the texture better but that's really it. To summarise, this model doesn't show off Beyond's artistry. HOWEVER, if it was a custom model by Beyond that would be a different story.  I'd be all over it.  My favourite model import is easily Star's custom Bomberman so far.  That thing is a work of art and I'd be all over making a PSA for him if it wasn't for the fact it's over Luigi >.<. I'm also super hyped fro Kratos for the same reason.  

I respect your opinion but, Id rather have flawless models in brawl than just appreciating a guy i only know from a forum's work IMO.


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: SiLeNtDo0m on November 24, 2011, 12:47:21 AM
I respect your opinion but, Id rather have flawless models in brawl than just appreciating a guy i only know from a forum's work IMO.

Fair enough.  I'm keeping the vertex mainly because the improvement between the vertex and the import isn't that much.  It's not like Goku or Zero where the vertex just looks ugly by comparison.  I still strongly feel that Travis v3 looks great.

Though I still also feel that a custom model would've looked better than both.  Not only would it have the potential to look better than the NMH2 model, but it would also show off Beyond's artistic skill.


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: Enigmatic on November 24, 2011, 01:50:57 AM
I dare say that Travis v3 was the best vertex I've ever seen, but the import is still a bit of a step up. Sorry vertex...

How goes Kratos?


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: Don Jon Bravo on November 24, 2011, 02:37:45 AM
Beyond just wanted to have a vertex version and a import version of Travis because its one of his favorite characters.  Case Closed.  Also, he was able to aquire more knowledge of this import process and  thus he was able to include hurt faces, final smash eyes, etc.


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: deadname mcredactedface on November 24, 2011, 02:45:10 AM
The only way we'll settle this debate is having a Brawl between the Vertex and the Import versions. As well as the whole competition thing it'd also highlight the differences between them.


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: Segtendo on November 24, 2011, 10:02:17 AM
I download the NMH2 model, but I would love to see the Heroes Paradise model completed sometime.


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: GBC on November 24, 2011, 10:11:56 AM
I've had a look at him in-game too and I see where you're coming from, but it seems like a non-issue to me. It's an appearance trait/quirk that's rather common with characters that have longer necks or most of their neck exposed. Your model imports of Squall and Sephiroth are the same from what I've seen. Nothing worth nitpicking about.

The only noteworthy thing worth mentioning on Travis is the graphic glitch in which Ike's sword appears during his up+b...but that also seems to be a common trait amongst all the model imports over Ike I've tested in game. A solution might not be available for that yet.

BTW, is anyone else having lighting issues for Tekkaman Blade on Battlefield?

 

Noo no no no no...the neck is streching waay more than any of the imports ive done ...the main problem with travis is the back of the knees go through the leg...the hand disconnects sometime...the butt deflates....the back disconnets from the body at times...and another problem with the neck is as seen in the BV pics its disconnects at some spots also..and the body clips when bending...just because he added faces dosent mean its perfect because thats like 10 errors that could easily be fixed..i would personally redo this myself because i personally cant stand all those easily fixed mistakes...now if you get angry at me for pointing out errors on an import then are you that blinded??? *talking to anyone with a response ready to troll not you ssj4gohan*


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: xZedkiel on November 24, 2011, 12:38:11 PM
Noo no no no no...the neck is streching waay more than any of the imports ive done ...the main problem with travis is the back of the knees go through the leg...the hand disconnects sometime...the butt deflates....the back disconnets from the body at times...and another problem with the neck is as seen in the BV pics its disconnects at some spots also..and the body clips when bending...just because he added faces dosent mean its perfect because thats like 10 errors that could easily be fixed..i would personally redo this myself because i personally cant stand all those easily fixed mistakes...now if you get angry at me for pointing out errors on an import then are you that blinded??? *talking to anyone with a response ready to troll not you ssj4gohan*
I'm actually glad you noticed all these errors, if there are so many, then maybe they should be fixed. Now I'm also thinking, you used to get mad when people told you these flaws in your work too, but now you're noticing how they actually stand out. So yeah, Travis may need some fixing brah.


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: ssj4gohan on November 24, 2011, 09:01:11 PM
...now if you get angry at me for pointing out errors on an import then are you that blinded???

Nah I wouldn't do that, that would be silly. I'm glad you elaborated on the errors you found as I felt that your previous post didn't go into enough detail. Any constructive criticism IMO is most welcome as addressing them helps the community evolve. Like most people here I also want to see Travis at the best he can be, but that not only goes for him or any of Beyond's models, it can be applied to anyone really. 

That being said, I do hope you eventually find the time to go back and fix the minor issues on your imports that's been mentioned in your thread. Otherwise keep up the good work.


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: Velen on November 24, 2011, 09:13:49 PM
When it comes to my critiquing on model imports. The difficulty of rigging, or the past merits of the person who rigged the model hold no water. There is only one thing that matters to me: "Naturalness"

Naturalness means that when animated, the model looks like it is moving naturally according to the model's anatomy as it should. That was my grief with Zero and gbc's MMX8 X. Zero, from a distance looks fine, but under the eye of Brawlbox, all of Zero's rigging flaws come to light, and some, like gbc's original MMX rig, are more than obvious during gameplay.

The point is: If it does not move naturally for the model's anatomy, then it needs improvement.


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: Crashouti on November 25, 2011, 08:32:51 PM
Omg Kratos !!!!!!!


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: BlueBrain on December 02, 2011, 05:27:40 AM
beyond, u might be interested in this:

http://thefree3dmodels.com/stuff/characters/rraccoon/14-1-0-2155


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: Segtendo on December 02, 2011, 09:33:23 AM
beyond, u might be interested in this:

[url]http://thefree3dmodels.com/stuff/characters/rraccoon/14-1-0-2155[/url]

I already got him the model from UMvC3.


Title: Re: Da Model Cartel. Kratos goin over Ike and Captain Falcon. Travis RELEASED.
Post by: SiLeNtDo0m on December 05, 2011, 12:28:38 PM
Lol, why's this on page 2?

Anyways, Beyond's doing a Scizor :vyse:

(http://i.imgur.com/uz5hx.png)

Sexy stuff


Title: Re: Doin a Scizor. Sexy stuff. <_< yea...
Post by: Royal_Blade on December 05, 2011, 01:49:09 PM
Awesome!

Yes! my favorite bug/steel pokemon!

*hype*


Title: Re: Doin a Scizor. Sexy stuff. <_< yea...
Post by: Soneek on December 05, 2011, 01:54:05 PM
I sad a feeling you had started Scizor once I saw your avatar a few days ago. This is gonna be an epic import!


Title: Re: Doin a Scizor. Sexy stuff. <_< yea...
Post by: deadname mcredactedface on December 05, 2011, 02:43:14 PM
Scizor, eh?
AAAWWWW YEEAAAHH


Title: Re: Doin a Scizor. Sexy stuff. <_< yea...
Post by: Gamma Ridley on December 05, 2011, 02:47:31 PM
Scizor? :O

I love you. <3


Title: Re: Doin a Scizor. Sexy stuff. <_< yea...
Post by: Carnage on December 05, 2011, 02:52:38 PM
finaly beyond is doing a pokemon hack xD is he over falco too?


Title: Re: Doin a Scizor. Sexy stuff. <_< yea...
Post by: ItalianStallion on December 05, 2011, 07:51:17 PM
finaly beyond is doing a pokemon hack xD is he over falco too?

That's Falco's stance, yeah.


Title: Re: Doin a Scizor. Sexy stuff. <_< yea...
Post by: SiLeNtDo0m on December 08, 2011, 03:27:48 PM
Hey Beyond, just so you know, I've been playing around with and animating Tekkaman Blade, and slowly but surely I've been finding a number of issues with his rig.  I know it was the first import, but I feel it could definitely be improved:

1) This is the main one that I find really particularly irritating (all the rest I can work around fine, but this one is a problem) and it's that his giant shoulder pads don't move with his ShoulderN bones or something of the like.  This means that literally they are constantly in the way, and it feels like the entire arm/shoulder movement is somewhat hindered.  I can't (for example) move the arms past about 70 degrees either without it looking kinda odd and the arm phasing through the shoulder pad.  If you were to ever revamp Blade, this would really, REALLY need to be top priority.

2) The fingers (in particular the 4th one/pinky) don't quite match well.  This isn't too hard to work around though.  The pinky and the thumb are the main two that don't work too well.  The thumb in particular, as there's literally a good third or so of his thumb that can't be moved at all due to the bones being too far up the thumb.

3) The knees stretch like rubber when bent at past about 60-70 degrees.  Though this isn't too much of an issue due to the fact that they can be translated up so it doesn't look like they're stretching. 

4) The head and neck bones are almost in exactly the same place.  It feels like you can't move his head on its own without the a large portion of the neck following.


There are a couple of other smaller things that I noticed like the toe bones stretching when bent, but they're not too important.  It's rather interesting how to more you use a rig, the more you can see the flaws in it.


Title: Re: Doin a Scizor. Sexy stuff. <_< yea...
Post by: JediKnightTemplar on December 08, 2011, 04:02:57 PM
I know this won't impact your decision over who Kratos goes over, but Ike has enough awesome hacks already. Pit hardly has any. That and hearing Kratos use Pit's annoying kid voice would be the funniest thing ever.


Title: Re: Doin a Scizor. Sexy stuff. <_< yea...
Post by: Segtendo on December 08, 2011, 04:58:26 PM
He said Kratos is going over Falcon AND Ike, not just Ike.


Title: Re: Doin a Scizor. Sexy stuff. <_< yea...
Post by: sp147 on December 08, 2011, 06:28:00 PM
Lol at the poll xD

*downloads Scizor*

Thanks for another awesome release BY :af2:


Title: Re: Doin a Scizor. Sexy stuff. <_< yea...
Post by: Segtendo on December 08, 2011, 06:30:58 PM
WHAT?
It was released?
No one told me! :srs:


Title: Re: Doin a Scizor. Sexy stuff. <_< yea...
Post by: ✿Zelia✿ on December 08, 2011, 06:32:29 PM
Scizor is smexy in Brawl, thanks Beyond. =D


Title: Re: Doin a Scizor. Sexy stuff. <_< yea...
Post by: DSX8 on December 08, 2011, 06:35:12 PM
WHAT?
It was released?
No one told me! :srs:
same here :srs:

as always beyond... GREAT WORK!


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: Gamma Ridley on December 08, 2011, 06:42:40 PM
*Spreads my love all over Beyond's face*


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: Royal_Blade on December 08, 2011, 07:30:07 PM
Awesome! Just awesome! Pure Awesome!


lol @ Gamma.


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: BlueBrain on December 08, 2011, 07:34:17 PM
whats next? how's kratos getting along?


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: Beyond on December 08, 2011, 07:42:23 PM
whats next? how's kratos getting along?

Don't know.

Haven't worked on him since that preview of his Ike rig.


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: Segtendo on December 08, 2011, 07:49:41 PM
Dude.
You should try to finish up your rig of Travis from Heroes' Paradise.
I really want that version >.>


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: Christian_CAO on December 08, 2011, 10:06:52 PM
I know this won't impact your decision over who Kratos goes over, but Ike has enough awesome hacks already. Pit hardly has any. That and hearing Kratos use Pit's annoying kid voice would be the funniest thing ever.

^ Just for the record, Pit has way too many as it stands. A bunch of Kingdom Hearts Models and a few others from Lloyd, Issac, T.Man and Zidane. He is filled to the brim...

Anyway, as I said on LST. Scizor looks fantastic  ;D I'm kind of curious to know what kinds of changes you made on the model other than it's awesome texture (´・ω・`)


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: Beyond on December 08, 2011, 10:39:19 PM
^ Just for the record, Pit has way too many as it stands. A bunch of Kingdom Hearts Models and a few others from Lloyd, Issac, T.Man and Zidane. He is filled to the brim...

Anyway, as I said on LST. Scizor looks fantastic  ;D I&#039;m kind of curious to know what kinds of changes you made on the model other than it&#039;s awesome texture (´・ω・`)


I didn't make many noticeable changes to the model.

All I did was give him an openable mouth, actual eye polygons instead of having them textured on, added little ridges along his shoulder and leg areas. completely redid his UV Map since the one he had was [censored]ty, and some other stuff I don't remember.

(http://i.imgur.com/dwY1S.png) (http://imgur.com/dwY1S)



Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: ItalianStallion on December 09, 2011, 01:18:03 AM
I love that you finally got around doing Scizor, and of course he came out great.

My heart was broken and [censored] when you dropped him back in the Vertex days.

Funny as it sounds, I'm glad you did cause look what we got now.

Preciate your hard work bro! You need to hear that more often.


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: Segtendo on December 09, 2011, 06:50:06 AM
Dat UV mapping.

I see you added your infamouse No More Heroes star :P


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: SiLeNtDo0m on December 09, 2011, 12:01:07 PM
Wow Scizor's original textures look like detritus compared to yours XD

Interesting approach you took with Scizor's rig.  You went for a "less is more" approach this time round.  I noticed you didn't at all rig the hands or feet, just the arms and legs.  It works very nicely for Falco's animations (since if they were rigged they'd move very strangely), though it poses a few restrictions if somebody were to ever take up animating him for a PSA (the hands in particular since they can't open and close). 

Still, you've presented us with yet another beautiful model import and I'm definitely using him..  Thanks again Beyond


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: Victory Badguy on December 09, 2011, 12:14:23 PM
Haven't had a chance to try out Scizor in-game, but he certainly looks great in the previews.

Nice job (again)!


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: Beyond on December 09, 2011, 01:33:29 PM
<_< Minor update to Scizor released. His random shading issue has been resolved. I only ever noticed it on Halberd so if it bothered you feel free to redownload him again.

Thanks to Pikazz for the tutorial on fixing it.

And thanks to everyone who enjoy it so far.


Wow Scizor&#039;s original textures look like detritus compared to yours XD

Interesting approach you took with Scizor&#039;s rig.  You went for a "less is more" approach this time round.  I noticed you didn&#039;t at all rig the hands or feet, just the arms and legs.  It works very nicely for Falco&#039;s animations (since if they were rigged they&#039;d move very strangely), though it poses a few restrictions if somebody were to ever take up animating him for a PSA (the hands in particular since they can&#039;t open and close). 

Still, you&#039;ve presented us with yet another beautiful model import and I&#039;m definitely using him..  Thanks again Beyond


Yea, I actually wanted to at least have his claws be able to open and close but it's just that Falcos hand and finger bones primarily rotate along the Z-Axis when it needs to rotate along the Y, so it'd bend in the wrong direction with his default animations. I could've remedied this by rotating the mesh of the claws -90 degrees on the X, but then his claws would be rotated in too much with the default animations. : /

And the feet just don't line up at all without me messing up the proportions of the mesh.

But I mean, if someone wants to make a PSA for him, I'd be willing to tweak his rig so it's more animation friendly.


Also, I saw your post about Tekkas rig. I'll try to fix those.


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: KingJigglypuff on December 09, 2011, 01:47:12 PM
If/When I get the computer back from the shop, I would take the duty of making a PSA for Scizor. :)


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: Segtendo on December 09, 2011, 01:50:31 PM
Something's telling me that someone is already making a recolor pack >.>


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: Beyond on December 09, 2011, 01:52:41 PM
If/When I get the computer back from the shop, I would take the duty of making a PSA for Scizor. :)


You sir, just made my day.

I guess I'll take the duty of rigging them claws for the PSA. :)


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: DrKoala on December 09, 2011, 01:59:56 PM
Scizor is awesome.
Though, Imma wondering, what's next now? Aside from Kratos, that is.


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: SiLeNtDo0m on December 09, 2011, 02:52:12 PM
What about adding bones?  How does that work at the moment?  Maybe it would be possible to give Scizor claw and foot bones so he doesn't have to use Falco's?  Then he could move these parts of the body when whoever's animating him gets round to animating him.

However, I know literally nothing as regards to how adding bones works so if it's not possible then....meh XP


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: Wasabi_Skillz on December 09, 2011, 02:55:49 PM
gimme sum a dat dirt-pipe milkshake!


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: Don Jon Bravo on December 09, 2011, 04:10:43 PM
Yo beyond do you still have dibbs on this?
(http://img248.imageshack.us/img248/6467/capturepny.png)


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: ItalianStallion on December 09, 2011, 04:46:38 PM
If/When I get the computer back from the shop, I would take the duty of making a PSA for Scizor. :)

!



You sir, just made my day.

I guess I'll take the duty of rigging them claws for the PSA. :)

! v2

The Swords Dance move better be implemented as one of the moves, or at least one of the taunts.

=D


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: Blueblur22 on December 10, 2011, 07:35:33 PM
so what's goin on wit megaman


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: Segtendo on December 10, 2011, 07:43:35 PM
He'll get to it eventually. Don't need to bug him.


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: ramonM64 on December 10, 2011, 08:50:11 PM
What about adding bones?  How does that work at the moment?  Maybe it would be possible to give Scizor claw and foot bones so he doesn't have to use Falco's?  Then he could move these parts of the body when whoever's animating him gets round to animating him.

However, I know literally nothing as regards to how adding bones works so if it's not possible then....meh XP
if i know rigging well i can say that he wont have to add ANY bones at all. if he left a bunch of bones rigged to nothing, like the finger, ZipperN's, SSabN's, and foot bones, then for example: he can rig the claws to specific finger bones. if he still has left over ones, he can even give the wings full control to specific bones, like the two ZipperN's. of course this means makin a note of what rotates what and alot of manual work if jiggy wants to port over animations.

niice work on scizor man..  he was worthless against fire but he still kicked poke'butt and looked kool doin' it       in brawl he has a disadvantage against mario

He'll get to it eventually. Don't need to bug him.
which megaman was he gonna rig? i think it was X over snake and classic megaman over.. forgot


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: ItalianStallion on December 10, 2011, 08:55:33 PM
if i know rigging well i can say that he wont have to add ANY bones at all. if he left a bunch of bones rigged to nothing, like the finger, ZipperN's, SSabN's, and foot bones, then for example: he can rig the claws to specific finger bones. if he still has left over ones, he can even give the wings full control to specific bones, like the two ZipperN's. of course this means makin a note of what rotates what and alot of manual work if jiggy wants to port over animations. which megaman was he gonna rig? i think it was X over snake and classic megaman over.. forgot

Why the [censored] would X be over Snake? D:

Rocket Raccoon over Snake.

Size mod for obvious reasons and [censored], lol.


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: Segtendo on December 10, 2011, 08:58:11 PM
which megaman was he gonna rig? i think it was X over snake and classic megaman over.. forgot
Beyond's gonna make a custom version of the classic Megaman.

As for X over Snake, for those who followed the original request thread for UMvC3 X, it was requested over Snake due to the multiple faces. We then came to somewhat of an agreement that Snake would be okay.

However, for those who don't want X over Snake, simply grab the Samus version. The rig is pretty damn good.


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: ramonM64 on December 10, 2011, 08:58:56 PM
Why the [censored] would X be over Snake? D:

Rocket Raccoon over Snake.

Size mod for obvious reasons and [censored], lol.
thats what i thought    hahah    but i think he was doin it over snake for faces and for this other guy to port it to some toon link PSA?    i forgot where i read this from      yeaaaa.. that raccoon will need one bad

Beyond's gonna make a custom version of the classic Megaman.

As for X over Snake, for those who followed the original request thread for UMvC3 X, it was requested over Snake due to the multiple faces. We then came to somewhat of an agreement that Snake would be okay.

However, for those who don't want X over Snake, simply grab the Samus version. The rig is pretty damn good.
oh     that thread     hey i never did get yer opinion on it     its good to hear that    :)


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: SouthCraft on December 11, 2011, 09:11:57 AM
When r u gonna start vegeta? Please don't let it take years like the vegeta vertex you never made


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: Segtendo on December 11, 2011, 09:14:13 AM
Get out frog coming in 3, 2, 1...


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: Dot on December 11, 2011, 09:36:42 AM
When r u gonna start vegeta? Please don't let it take years like the vegeta vertex you never made


(http://i720.photobucket.com/albums/ww205/Hoaxster/frog-getout.gif)


Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: ssj4gohan on December 11, 2011, 09:45:11 AM
I recall Tekkaman Blade not having a metal texture and would also have shading issue on Battlefield. Was a fix ever made available for him/it?



Title: Re: Oh yea... Scizor is out. <.< Have fun wit dat.
Post by: ThyLASA on December 11, 2011, 02:54:59 PM
I hate asking things but like when do you think you'll start on vergil just wondering not rushing


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Beyond on December 12, 2011, 07:04:20 PM
poll

vote

or

you're not American


unless you aren't American


which is cool too

<.<

I hate asking things but like when do you think you'll start on vergil just wondering not rushing


I've already started him. Don't feel like finishing him at the moment though
(http://i.imgur.com/574VB.png) (http://imgur.com/574VB)


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Segtendo on December 12, 2011, 07:12:58 PM
The get out frog with an arm cannon would be bad-ass :srs:


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Gamma Ridley on December 12, 2011, 07:18:15 PM
R2-D2

Do want

:srs:


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Victory Badguy on December 12, 2011, 07:19:51 PM
Rocket Raccoon.

I could use a new Fox hack.

Also, Vergil looks smexy.  Too bad you don't feel like finishing him, but whatever.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: ramonM64 on December 12, 2011, 07:44:28 PM
arrrhh    you have a Shulk model??     i wanna import that dude bad
i hope more vote for him..    x__x

in case some done know, Xenoblade is confirmed for the U.S.     so yuuup.. theres a RPG to look forward to


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Royal_Blade on December 12, 2011, 07:54:31 PM
I'm really just going to say Kratos because he's almost done. Then you can work on someone else (since you don't have a preference). So it'd basically be two birds with one stone.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: ThyLASA on December 12, 2011, 08:33:42 PM
I've already started him. Don't feel like finishing him at the moment though
([url]http://i.imgur.com/574VB.png[/url]) ([url]http://imgur.com/574VB[/url])


Ight swag


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: DoctorFlux(Mariodk) on December 12, 2011, 10:29:40 PM
voted on Geno :D
beyond needing atleast one  Mario based Hack as he dont got


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: rikana on December 12, 2011, 11:39:59 PM
I also voted for Geno lol.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: SiLeNtDo0m on December 12, 2011, 11:46:15 PM
Not fussed as long as it isn't Android 17 cuz he's the lamest of the three Androids.  I'd sway towards Kratos only because of the fact that you've already done a lot of work on him.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Velen on December 13, 2011, 12:03:06 AM
I want Geno.

He needs a custom model based on this pic.

(http://i.imgur.com/52CHm.jpg)


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Carnage on December 13, 2011, 01:18:27 AM
sees pinchu in the poll so beyond might make another pokemon hack in the future xD iw ould prefer raichu since pichu we already have a preety good one but if you ever make pichu i hope its the ssbm model


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: deadname mcredactedface on December 13, 2011, 07:53:55 AM
Jun the sexy Swan!


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: BlueBrain on December 13, 2011, 08:09:40 AM
plz finish kratos! its pure art!!!


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: DoctorFlux(Mariodk) on December 13, 2011, 08:13:48 AM
who will geno be over if he wins and you make him?
toonLink?


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Albafika on December 13, 2011, 08:51:56 AM
Wow, no love for Xenoblade. :srs:

And I think I know who else voted for Shulk, other than me..


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Cascade Hellsing on December 13, 2011, 08:56:46 AM
I didn't see Shulk.... I'd choose him over Rocket Raccoon if I could redo my vote.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Albafika on December 13, 2011, 09:06:27 AM
I didn't see Shulk.... I'd choose him over Rocket Raccoon if I could redo my vote.
:happy:


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Segtendo on December 13, 2011, 09:47:36 AM
Screw me for throwing my vote away.
If I had a chance for a new vote, I'd give Shulk some love.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: ssj4gohan on December 13, 2011, 02:47:00 PM
Voted Shulk :D


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: SmashClash on December 13, 2011, 05:13:53 PM
Beyond  07:13:11 PM Quoting a post from "Re: Beyonds Model Cartel. Scizor RELEASED.".
I was bored. (http://img708.imageshack.us/img708/3167/sanstitreggv.png)


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Beyond on December 13, 2011, 05:28:16 PM
who will geno be over if he wins and you make him?
toonLink?


I'm torn between him and Ness. On one side my Toon Link slots are surprisingly filled up, while my Ness slots aren't.

They're both pretty much the same to work with model wise. So, I guess it's up to my personal preference and I'm leaning over Ness at the moment.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: ramonM64 on December 13, 2011, 05:41:21 PM
ness would be kool (ness is dope, i like usin him and lucas)  

without a PSA, it'll be like he gots spells     toon link would be a more close-range melee version without a PSA

forgot to ask, how does the model look? i dont remember him being in any 3D game so i was wonderin. im guessing its a custom model     u_O


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Beyond on December 13, 2011, 06:07:44 PM
ness would be kool (ness is dope, i like usin him and lucas)  

without a PSA, it'll be like he gots spells     toon link would be a more close-range melee version without a PSA

forgot to ask, how does the model look? i dont remember him being in any 3D game so i was wonderin. im guessing its a custom model     u_O


The model itself is good imo. The texture is pretty meh though, so that'll have to be redone.

(http://i.imgur.com/mz6ws.png) (http://imgur.com/mz6ws)


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Segtendo on December 13, 2011, 06:08:55 PM
I think that's the same one that MarioDK's working with.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: ramonM64 on December 13, 2011, 06:36:43 PM
niice     give it a texture buff like scizor and yuuup.. that screen is enough to get me to board the hype train. i just hope the train doesnt make too many stops along the way. its a busy train.

Beyond, on a scale of 1 to 342545145, how much motivated are ya to rig Shulk without lookin at the poll? (do ya have his default sword too?)


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Segtendo on December 13, 2011, 06:38:16 PM
When he does Shulk, he's gonna use the Monado, of course :P
He has it.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Spex130 on December 13, 2011, 06:47:35 PM


The model itself is good imo. The texture is pretty meh though, so that'll have to be redone.

[Image]


This makes me very hyped, Mr. You. Very hyped.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Royal_Blade on December 13, 2011, 07:35:17 PM
You're texture revamp for Scizor was splendid! It was as if you brought back the dead to life.

Btw, I never really said my cents on how Scizor came out.
It looks pretty much flawless! Other than some model issues that can only be seen through screens. So yeah, I'd have to say one of you're best imports yet.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Shadic on December 13, 2011, 11:29:48 PM
Geno, obviously.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: ItalianStallion on December 14, 2011, 12:24:27 AM
I'm really tempted to vote for Android 17, but this will now have my vote instead:

(http://s3.amazonaws.com/kym-assets/entries/icons/original/000/004/680/BARONS_DEF_CHARGER_01.jpg?1292657332)

If I wasn't so tired, I would photoshop an arm cannon, lol.



Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: DoctorFlux(Mariodk) on December 14, 2011, 12:37:50 AM
ness would be kool (ness is dope, i like usin him and lucas)   without a PSA, it'll be like he gots spells     toon link would be a more close-range melee version without a PSA  forgot to ask, how does the model look? i dont remember him being in any 3D game so i was wonderin. im guessing its a custom model    u_O
there is anyway a outdated PSA over TL (as i will revamp soon)
 The model itself is good imo. The texture is pretty meh though, so that'll have to be redone. ([url]http://i.imgur.com/mz6ws.png[/url]) ([url]http://imgur.com/mz6ws[/url])
yeah same model as mine but i let beyond do him

also i will say the texture for him should be alittle like pik´s vertex of geno for make him brawl styled


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: DrKoala on December 14, 2011, 07:31:41 AM
Uh, honestly. Am I the only one who thinks that Get Out Frog is starting to get old? >_>

Beyond, on a scale of 1 to 342545145, how much motivated are ya to rig Shulk without lookin at the poll? (do ya have his default sword too?)

If by "default sword", you mean the sword he used in the beginning of the game before receiving the Monado, then no, he doesn't have it. I only gave him the various forms of the Monado along with the file for Shulk.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: BlueBrain on December 14, 2011, 07:33:59 AM
i though Shulk was she hulk... xDDD


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Albafika on December 14, 2011, 07:39:08 AM
i though Shulk was she hulk... xDDD
:srs:

I can't lie, I did too before knowing what Xenoblade was. XD


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Segtendo on December 14, 2011, 10:12:31 AM
i though Shulk was she hulk... xDDD
:srs:

When you search for pictures of Shulk, you get a lot of She-Hulk pics.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: ramonM64 on December 14, 2011, 10:43:26 AM
When he does Shulk, he's gonna use the Monado, of course :P
He has it.
Uh, honestly. Am I the only one who thinks that Get Out Frog is starting to get old? >_>

If by "default sword", you mean the sword he used in the beginning of the game before receiving the Monado, then no, he doesn't have it. I only gave him the various forms of the Monado along with the file for Shulk.
yuuup    i shoulda been more clear    in alot of JRPGs the "default" sword would be a twig. symphonia 1 had 2 twigs for Lloyd. i was talkin about shulk's big red one like in most of his character art that i seen

how detailed is the model, is it a high-poly of him? in some games they use a flatter, less detailed model in-battle and then higher detailed ones in cutscenes. (i envy you Beyond, i searched everywhere for a model of it   x__x   at least i know its in gooood hands)

"monado : something something" is what i think the game was gonna be called a long time ago    im guessing the sword is important   u_O   anyways i havent actually played the game but i really like his design. it comes this commin year to the US sooo.. im gonna give it some plays   :)


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Segtendo on December 14, 2011, 10:48:25 AM
how detailed is the model, is it a high-poly of him? in some games they use a flatter, less detailed model in-battle and then higher detailed ones in cutscenes. (i envy you Beyond, i searched everywhere for a model of it   x__x   at least i know its in gooood hands)

Here's the Monado. What I did was extract all the files from Xenoblade and uploaded all of them for Cal to find. Cal then gave it to me to see if it was the Monado, and it was, so he then sent it to Beyond.
(http://i.imgur.com/o7fxT.png)


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: DrKoala on December 14, 2011, 10:55:42 AM
yuuup    i shoulda been more clear    in alot of JRPGs the "default" sword would be a twig. symphonia 1 had 2 twigs for Lloyd. i was talkin about shulk's big red one like in most of his character art that i seen

how detailed is the model, is it a high-poly of him? in some games they use a flatter, less detailed model in-battle and then higher detailed ones in cutscenes. (i envy you Beyond, i searched everywhere for a model of it   x__x   at least i know its in gooood hands)

"monado : something something" is what i think the game was gonna be called a long time ago    im guessing the sword is important   u_O   anyways i havent actually played the game but i really like his design. it comes this commin year to the US sooo.. im gonna give it some plays   :)

Yeah, Shulk's main weapon throughout most of the game really is the Monado, the big red one. The one that's already about as big as a person, can become a laser blade when activated, which is about twice as big as the sword, and in turn gets even bigger for some attacks.

If I'm not mistaken, the model I gave Beyond is from the ending cutscene, so it should be in a rather good quality.
Not that it really matter though, Xenoblade uses the same models for both cutscenes and gameplay most of the time.

And yes, Xenoblade was originally going to be called "Monado: The Beginning of the World".


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: ramonM64 on December 14, 2011, 11:07:50 AM
(http://i.imgur.com/LJiPK.png)

 duuude noo.. dont tease me with that beast of a sword..    x__x

yea thats the one i saw that i liked

the game sounds like its gonna be awesome.. using that sword most of the game. usualy one finds a kool lookin sword but is actualy weak compared to latter swords and then battles are real-time too. i wish shulk had more votes than geno. both are awesome but yeaaa..


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Segtendo on December 14, 2011, 11:33:36 AM
It's a really good game.

You should try it before it comes over to America.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Kamina on December 14, 2011, 07:06:19 PM
I voted for Shulk. Xenoblade chronicles has been the best RPG that I've played in the last year or so.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: ItalianStallion on December 14, 2011, 11:51:32 PM
Who the [censored] is this Shulk guy from Xenoblade?

*Googles*

I'm guessing this is him:

(http://images.wikia.com/nintendo/en/images/8/8c/Shulk.png)

Since he was the only guy when I Googled "Shulk" and the rest were pictures of.. She Hulk.

The [censored].


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: DrKoala on December 15, 2011, 02:49:12 AM
Who the [censored] is this Shulk guy from Xenoblade?

*Googles*

I'm guessing this is him:

([url]http://images.wikia.com/nintendo/en/images/8/8c/Shulk.png[/url])

Since he was the only guy when I Googled "Shulk" and the rest were pictures of.. She Hulk.

The [censored].


Yup, that's him.
The one with the epic laser blade sword.

(http://mediacontent.nintendo-europe.com/NOE/media/ms/Xenoblade_Chronicles/img/visual/battles/visual-battles-16.jpg)


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: BlueBrain on December 15, 2011, 03:16:29 AM
im about to start xenoblade, i hope its as good as the design of that character, it looks totally epic


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: ramonM64 on December 15, 2011, 03:26:56 AM
what does he freak ya out Stall?   you sound freaked out     lol   

in a way he reminds me of Fayt from Star Ocean till the end of freakin time. i dont know why either cuz they hardly look the same.. maybe the sci-fi sword or.. nevermind

Yup, that's him.
The one with the epic laser blade sword.

([url]http://mediacontent.nintendo-europe.com/NOE/media/ms/Xenoblade_Chronicles/img/visual/battles/visual-battles-16.jpg[/url])

that screen looks intense

It's a really good game.

You should try it before it comes over to America.

i wanted to play the game for awhile but dont know jack-o-lantern about japanese, i wanna know what is happenin in the story too. ill wait for it. hopefully the game gets really hard on harder difficulties. i dont like to play easy games


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: BlueBrain on December 15, 2011, 06:09:03 AM
pal version has english voices...
so why use jap???


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Segtendo on December 15, 2011, 06:13:45 AM
Lol.
Like Jokekid said, get the European version for now.
You get a choice at English and Japanese voices.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Puraidou on December 15, 2011, 06:14:26 AM
pal version has english voices...
so why use jap???
Because the Jap voices sound better.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: BlueBrain on December 15, 2011, 06:16:31 AM
Because the Jap voices sound better.
then put the english subs on... what i mean is, its released in europe, so why not use PAL version, or is it already released there in america too and am i just talking bull[censored]?? xDD


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Segtendo on December 15, 2011, 06:17:21 AM
It's out in America in the Spring.
It's weird listening to British accents in a game lol


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Puraidou on December 15, 2011, 06:22:21 AM
then put the english subs on... what i mean is, its released in europe, so why not use PAL version, or is it already released there in america too and am i just talking bull[censored]?? xDD
It's not in the USA no.

I just mean that the jap voices are better imo. (and of course i have the subs on xD)


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: BlueBrain on December 15, 2011, 07:24:33 AM
It's not in the USA no.

I just mean that the jap voices are better imo. (and of course i have the subs on xD)
u dont count, ur european >.<

how do u change voices anyway? its english by default...


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Segtendo on December 15, 2011, 07:49:03 AM
u dont count, ur european >.<

how do u change voices anyway? its english by default...
Umm...
The options menu .-.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: BlueBrain on December 15, 2011, 08:55:50 AM
Umm...
The options menu .-.

lol, didnt even check that, i thought it would have to be done in the loader menu... >.< silly me


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: ItalianStallion on December 15, 2011, 11:46:06 AM
Yup, that's him.
The one with the epic laser blade sword.

([url]http://mediacontent.nintendo-europe.com/NOE/media/ms/Xenoblade_Chronicles/img/visual/battles/visual-battles-16.jpg[/url])


Oh [censored]! That's what his sword does?

Over Ike or Marth? I need to know.

what does he freak ya out Stall?   you sound freaked out     lol   

in a way he reminds me of Fayt from Star Ocean till the end of freakin time. i dont know why either cuz they hardly look the same.. maybe the sci-fi sword or.. nevermind
that screen looks intense
i wanted to play the game for awhile but dont know jack-o-lantern about japanese, i wanna know what is happenin in the story too. ill wait for it. hopefully the game gets really hard on harder difficulties. i dont like to play easy games


Haha, not at all man. I was just wondering who he was after seeing all this talk from him, and he seems real epic.

All the pictures of She Hulk freaked me out.. not that I got a problem with her. Just didn't expect that many I guess.

It's out in America in the Spring.
It's weird listening to British accents in a game lol


I lol'd big time.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: DrKoala on December 15, 2011, 02:38:55 PM
Oh [censored]! That's what his sword does?

Over Ike or Marth? I need to know.

Yeah, and that's only its base form.
Though, the actualy model for the lightsaber isn't really included =/

Whether he's gonna be over Marth or Ike is probably still unsure, since I left the choice to Beyond (y'know, since Shulk's what I requested in exchange for the Dunban models he askedfor).


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: SiLeNtDo0m on December 15, 2011, 03:40:58 PM
I really need to get round to playing Xenoblade.  I've had it for about a month or two and I haven't had time to even play it.  Since it's a JRPG, it seems like one of those games you just need to dedicate a good 1-2 hour session on (kinda like how you have to with Monster Hunter Tri, you really can't play that game in short bursts like you can Smash Bros).

And of course, I love the whole idea of British dub.  You Americans will have to deal with it when it comes round, considering when we get a game here, it 99.9% of the time has American dub so quit whining (anyone who is XD)

As for model shenanigans, seems like lots of people judging from the comments want Geno.  Guess we'll just see how this plays out.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Albafika on December 15, 2011, 03:44:03 PM
I really need to get round to playing Xenoblade.  I've had it for about a month or two and I haven't had time to even play it.  Since it's a JRPG, it seems like one of those games you just need to dedicate a good 1-2 hour session on (kinda like how you have to with Monster Hunter Tri, you really can't play that game in short bursts like you can Smash Bros).
You can play Xenoblade in short burts. MH3, on the other hand, was only played with 1 hour or more a day, as the Quests normally tend to take 40+, and, if online, take sprobably 20-30 to find a good party/place where people will do your Quest, so, really, making the game unplayable in short burts...


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Enigmatic on December 15, 2011, 04:12:25 PM
Oh god, that sword is so amazingly epic... I should really check out that game when it comes over here.

And 1-2 hours is a long session? Pretty average for me.

Geno would be cool for a custom model. I did think that Pik's vertex was great,  but I thought that about Zero and Travis and was proven that they were better. Good luck.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Segtendo on December 15, 2011, 05:09:07 PM
People talking about Xenoblade and possibly playing it?

megusta.png


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: ramonM64 on December 15, 2011, 11:14:11 PM
yuup i think a bomb of love exploded for shulk in the thread.

i think he would be best over Ike cuz of that huge sword, he looks more of a powerhouse from that screen too. i wouldnt mind marth but if it was me, id go with Ike then later rig it to marth too

Yeah, and that&#039;s only its base form.
Though, the actualy model for the lightsaber isn&#039;t really included =/

Whether he&#039;s gonna be over Marth or Ike is probably still unsure, since I left the choice to Beyond (y&#039;know, since Shulk&#039;s what I requested in exchange for the Dunban models he askedfor).
thats too bad he doesnt have the huge beast laser sword. it woulda been kool to see the sword open and the laser appear after grabbn the smashball


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: pikazz on December 16, 2011, 03:49:25 AM
it's over 1000 thousand!

Scizor looks great :3 keep that up!


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: DoctorFlux(Mariodk) on December 16, 2011, 03:50:25 AM
it's over 1000 thousand! Scizor looks great :3 keep that up!
no its not over 1000
but now its over 1000 :D


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: DrKoala on December 16, 2011, 09:16:01 AM
I really need to get round to playing Xenoblade.  I've had it for about a month or two and I haven't had time to even play it.  Since it's a JRPG, it seems like one of those games you just need to dedicate a good 1-2 hour session on (kinda like how you have to with Monster Hunter Tri, you really can't play that game in short bursts like you can Smash Bros).

And of course, I love the whole idea of British dub.  You Americans will have to deal with it when it comes round, considering when we get a game here, it 99.9% of the time has American dub so quit whining (anyone who is XD)


You actually don't really need to have sessions that long. I mean, sure, when there's some progress with the plot, then you will need some time, but other than that, less time works as well. Especially since you start at just the same place where you quit after saving.

yuup i think a bomb of love exploded for shulk in the thread.

i think he would be best over Ike cuz of that huge sword, he looks more of a powerhouse from that screen too. i wouldnt mind marth but if it was me, id go with Ike then later rig it to marth too


Indeed it has.
Now the only question is whether it'll actually get him done sooner. . .

In Xenoblade, Shulk's actually more speed-based character, being able to dish out many attacks rather quickly. So, based on that alone, he'd probably fit better on Marth.

And maybe some music will help the votes. . .?

http://www.youtube.com/watch?v=nCclUgQk1Lk


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Albafika on December 16, 2011, 09:25:57 AM
Indeed it has.
Now the only question is whether it'll actually get him done sooner. . .

In Xenoblade, Shulk's actually more speed-based character, being able to dish out many attacks rather quickly. So, based on that alone, he'd probably fit better on Marth.

And maybe some music will help the votes. . .?
Shulk might be "speed" (Status) based, but his attacks are too slow, with the exception of the Back Stab one.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: BlueBrain on December 16, 2011, 01:44:52 PM
yh his automatic attack is slow as hell >.< (im at lvl 22...)


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: rikana on December 17, 2011, 10:58:40 AM
I would prefer Shulk over Marth. Never played Xenosaga but just based on what I see, he seems more suited for Marth.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: KingJigglypuff on December 17, 2011, 11:25:38 AM
Oh Beyond, I found a problem with Scizor. The eyes glitch up when it has the Smash Ball.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: DrKoala on December 17, 2011, 01:04:55 PM
I like how this place is still fairly active, despite the man not saying a thing here in days.

yh his automatic attack is slow as hell >.< (im at lvl 22...)

"Speed" in Xenoblade actually refers to how likely it is that characters dodge attacks. The standard attack is always at the same speed, regardless of levels.

I would prefer Shulk over Marth. Never played Xenosaga but just based on what I see, he seems more suited for Marth.

Xenoblade, not Xenosaga. Xenosaga is something rather different, as far as I know.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Segtendo on December 17, 2011, 01:06:28 PM
Cuz we're talking about a bad-ass JRPG :af:

I hope he does Shulk next :srs:


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: SmashClash on December 18, 2011, 06:37:33 AM
Happy birthday, Beyond!
Have a great day! ;D


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: SJS on December 18, 2011, 08:58:11 AM
Happy birthday Captain  :srs:


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: SiLeNtDo0m on December 18, 2011, 08:59:07 AM
It's the Swag King's birthday?  How did I not know =O  Happy bday bro!  So close to Christmas


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: nanobuds on December 18, 2011, 09:00:22 AM
happy birthday!


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: KingJigglypuff on December 18, 2011, 09:00:57 AM
o.O Well happy birthday Beyond. :)


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Dot on December 18, 2011, 09:05:16 AM
happy birthday beyond!


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Kingskull95 on December 18, 2011, 09:11:11 AM
HAPPY BIRTHDAY  :af2:


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Segtendo on December 18, 2011, 09:18:42 AM
Happy birthday, mango man.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Christian_CAO on December 18, 2011, 09:20:01 AM
Have a wonderful Birthday  ;D

Best wishes (^ヮ゜)


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: deadname mcredactedface on December 18, 2011, 09:28:12 AM
HAPPY SWAGDAY


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: ♤♡◇♧ on December 18, 2011, 09:42:21 AM
Happy Beyonddaybirthday Beyond.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: ChaosEpsilon613 on December 18, 2011, 10:28:02 AM
Happy Birthday Beyond  :af2:


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: the98pika on December 18, 2011, 10:49:16 AM
Happy Birthday!


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: DrKoala on December 18, 2011, 10:57:42 AM
Yo, happy birthday, man.
Now where's my present? >=D

Yes, I do actually also have birthday today.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Segtendo on December 18, 2011, 11:03:47 AM
I had no idea, Cal O_o


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: ItalianStallion on December 18, 2011, 11:07:35 AM
It's your birthday bro?

Today on December 18th?

That's a sexy ass coincidence.

Today is my brother's birthday also.

That means, sexy weed time.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: DrKoala on December 18, 2011, 11:11:36 AM
It's your birthday bro?

Today on December 18th?

That's a sexy ass coincidence.

Today is my brother's birthday also.

That means, sexy weed time.

Wait, another one?
Does he also turn 19 today? 'Cuz that'd already make three then :srs:


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Puccio on December 18, 2011, 11:12:38 AM
Happy B-day!
Have a swag day!


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: LCCoolJ95 on December 18, 2011, 11:17:28 AM
Happy birthday Captain Booty Swag. Here's a cake:

(http://cake-business.com/blog/wp-content/uploads/2007/08/445686416_412e9f5cc4.jpg)


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Flinter on December 18, 2011, 11:23:01 AM
Happy christmas!!!  :kdance:

ups...err...Happy birthday :af2:


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: SiLeNtDo0m on December 18, 2011, 11:26:16 AM
Happy birthday Captain Booty Swag. Here's a cake:

([url]http://cake-business.com/blog/wp-content/uploads/2007/08/445686416_412e9f5cc4.jpg[/url])


Better cake:

(http://fc04.deviantart.net/fs22/i/2007/318/8/8/Dante_cake_by_Tilana.jpg)


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: DoctorFlux(Mariodk) on December 18, 2011, 11:39:11 AM
happy Bday


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: BlackJax96 on December 18, 2011, 11:40:35 AM
Happy day of swag. (http://i.imgur.com/sGBOR.png)


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: ThyLASA on December 18, 2011, 11:47:25 AM
Happy birthday beyond strange its my sisters birthdays too


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: SonicBrawler on December 18, 2011, 11:49:39 AM
Better cake:

([url]http://fc04.deviantart.net/fs22/i/2007/318/8/8/Dante_cake_by_Tilana.jpg[/url])


Better Cake:

Jk its a lie


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: SouthCraft on December 18, 2011, 02:11:02 PM
Happy birthday Beyond!


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: BlueBrain on December 18, 2011, 04:35:51 PM
happy late Bday


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: ItalianStallion on December 18, 2011, 04:39:27 PM
Wait, another one?
Does he also turn 19 today? 'Cuz that'd already make three then :srs:


Nah. He turns 29.

Is it cake time or what man?

If so, here:

(http://www.officialpsds.com/images/thumbs/Weed-Cake-psd70724.png)

I expect the same cake in return.

:srs:



Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Soneek on December 18, 2011, 04:39:43 PM
Happy Birthday!


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: BlueBrain on December 18, 2011, 04:41:09 PM
Nah. He turns 29.

Is it cake time or what man?

If so, here:

([url]http://www.officialpsds.com/images/thumbs/Weed-Cake-psd70724.png[/url])

I expect the same cake in return.

:srs:



that cake looks disgusting >.<
although the taste may be better ;P


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Royal_Blade on December 18, 2011, 04:41:48 PM
What!? I had no idea that gods had birthdays!

Happy Birthday!


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: ✿Zelia✿ on December 18, 2011, 04:46:20 PM
Happy Birthday, Beyond. ^^

Here is your cake. :P

(http://www.wiinoob.com/wp-content/uploads/2008/12/nintendo-wii-cakes-21.jpg)


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Royal_Blade on December 18, 2011, 04:53:37 PM
Happy Birthday, Beyond. ^^

Here is your cake. :P

([url]http://www.wiinoob.com/wp-content/uploads/2008/12/nintendo-wii-cakes-21.jpg[/url])

It's a good thing AA batteries are sold separately.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Oshtoby on December 18, 2011, 05:04:48 PM
that cake looks disgusting >.<
although the taste may be better ;P
Somehow, I think the joke sailed over your head.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: BlueBrain on December 18, 2011, 05:35:21 PM
Somehow, I think the joke sailed over your head.

i know the joke... its a weed cake... but it still looks disgusting >.<


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Oshtoby on December 19, 2011, 01:55:32 AM
i know the joke... its a weed cake... but it still looks disgusting >.<

I firmly disagree. (http://img.photobucket.com/albums/v222/Oshtoby/Untitled-2.png)


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: DSX8 on December 19, 2011, 03:09:55 AM
happy late bday mr. swagster!!

i'd give ya a cake... but i think strippers r better!

......
they'll be at ur door in an hour after u wake up :af:


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: ItalianStallion on December 19, 2011, 04:41:27 PM
You still not back?

Well.. at least we know you had a good birthday.

Hope you enjoyed my cake. ;p

Also, I'm sure you've heard it before, but Scizor is not only sexy, he is [censored]ing amazing.

I finally had a chance to try him out in game, and wow. Epic as [censored]ing hell.


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: sp147 on December 19, 2011, 07:43:33 PM
His bday was yesterday? crap >.<

Happy Belated Birthday, good sir :D


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Beyond on December 20, 2011, 07:28:19 AM
Thanks everyone.

I will now eat and smoke all the cakes I have received. :happy:


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: BlueBrain on December 20, 2011, 07:47:42 AM
Thanks everyone.

I will now eat and smoke all the cakes I have received. :happy:


STOP EATING AND MAKE THEM HACKZ!!!!

lol, just kidding

(http://fc05.deviantart.net/fs44/f/2009/172/b/7/b7e919c507880bfde0f9f79d6261f60c.gif)


Title: Re: Beyonds Model Cartel. Scizor RELEASED.
Post by: Shadic on December 20, 2011, 10:12:52 PM
Damnit, Geno got [censored]blocked by Kratos.


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: Beyond on December 21, 2011, 09:31:03 AM
<_< I want to have him released by Friday, since I'll probably be busy Christmas weekend. Still needs texture and his various faces.

And yes, it's over Wolf. Merry Christmas.  :srs:
(http://i.imgur.com/h3Rlz.png) (http://imgur.com/h3Rlz)


Damnit, Geno got [censored]blocked by Kratos.


I already started Geno days ago, so the most recent poll results don't matter anyways. His rig is almost done, is just that his cloak thing is annoying to rig without dedicatet bones for it.


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: Cascade Hellsing on December 21, 2011, 09:33:02 AM
Aww... I was hoping for a Raccoon for Christmas.... not a damn smelly monkey...


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: SiLeNtDo0m on December 21, 2011, 09:40:45 AM
<_< I want to have him released by Friday, since I'll probably be busy Christmas weekend. Still needs texture and his various faces.

And yes, it's over Wolf. Merry Christmas.  :srs:
([url]http://i.imgur.com/h3Rlz.png[/url]) ([url]http://imgur.com/h3Rlz[/url])



I already started Geno days ago, so the most recent poll results don't matter anyways. His rig is almost done, is just that his cloak thing is annoying to rig without dedicatet bones for it.


inb4MarioDKandotherDBZfanboysfangasmallovertheflo or

Surprised you're doing this one and not the Scouter or late one.


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: DoctorFlux(Mariodk) on December 21, 2011, 09:45:10 AM
geno and vegeta
awesome :D just to two of my moveset and that also means i dont have to work on Vegeta model(only alt outfits for it)
can you send the head/hair just the head/hair of vegeta (with the right size)so i make make this model:
(http://i.imgur.com/NaMbV.png)
SSJ mode model but for vegeta instead and over Wolf´s gun so i can make SSJ transfrom possible for vegeta moveset

ofc then you is done and etc.


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: Segtendo on December 21, 2011, 10:19:23 AM
Let's hope that Vegeta won't be cancelled r)

Not that I care :P


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: SmashClash on December 21, 2011, 10:32:53 AM
Christmas Swag should be added to the poll.
http://www.youtube.com/watch?v=kNMjx6tnJbQ


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: rikana on December 21, 2011, 12:36:00 PM
Can the censored option be an expression of appreciation in a very obnoxious way?


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: Teinchi23 on December 21, 2011, 12:44:33 PM
<_< I want to have him released by Friday, since I'll probably be busy Christmas weekend. Still needs texture and his various faces.

And yes, it's over Wolf. Merry Christmas.  :srs:
([url]http://i.imgur.com/h3Rlz.png[/url]) ([url]http://imgur.com/h3Rlz[/url])



I already started Geno days ago, so the most recent poll results don't matter anyways. His rig is almost done, is just that his cloak thing is annoying to rig without dedicatet bones for it.
BEST........CHRISTMAS.......GIFT..........EVER!!!!!!! :af2: :af2: :af2:


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: DoctorFlux(Mariodk) on December 21, 2011, 12:54:16 PM
BEST........CHRISTMAS.......GIFT..........EVER!!!!!!! :af2: :af2: :af2:
not as good as last
where we got the first Goku vertex and the start of the whole DBZ in brawl thing  :af2:


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: Teinchi23 on December 21, 2011, 12:56:14 PM
not as good as last
where we got the first Goku vertex and the start of the whole DBZ in brawl thing  :af2:
Haha yeah, your right! :D


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: SmashClash on December 21, 2011, 01:00:34 PM
Goku(the not so good one) was last Christmas and this Christmas it's Vegeta. lol


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: DoctorFlux(Mariodk) on December 21, 2011, 01:02:56 PM
Goku(the not so good one) was last Christmas and this Christmas it's Vegeta. lol
and a almost completed Goku moveset over pit :D
i think DBZ fanboys will get a good Xmas this year
Vegeta model import,Goku over pit with SSJ mode,Vegeta moveset updates,maybe Gotenks moveset V0,1 and maybe more if other ppl work on a DBZ hack now and upload it at Xmas


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: Teinchi23 on December 21, 2011, 01:09:59 PM
and a almost completed Goku moveset over pit :D
i think DBZ fanboys will get a good Xmas this year
Vegeta model import,Goku over pit with SSJ mode,Vegeta moveset updates,maybe Gotenks moveset V0,1 and maybe more if other ppl work on a DBZ hack now and upload it at Xmas
Its going to be a DBZ Christmas, lol!!


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: SmashClash on December 21, 2011, 01:29:51 PM
and a almost completed Goku moveset over pit :D i think DBZ fanboys will get a good Xmas this year Vegeta model import,Goku over pit with SSJ mode,Vegeta moveset updates,maybe Gotenks moveset V0,1 and maybe more if other ppl work on a DBZ hack now and upload it at Xmas
I know there are other presents for hacks this Christmas I was just talking about Beyond's Christmas gifts this and last year.


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: DrKoala on December 21, 2011, 02:05:50 PM
Bleh, no Shulk. . . yet.
Well, at least I know that he's definately coming.

Anyway.
Relevant.

(http://fc04.deviantart.net/fs23/f/2007/357/d/2/Vegeta___Super_Santa_4_by_MarvelousMark.jpg)

Also relevant!

(http://fc03.deviantart.net/fs38/f/2008/359/1/8/A_Very_OVER_9000_XMAS_by_zack_materia_hunter.jpg)


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: Kanine on December 21, 2011, 02:08:29 PM
When i saw this i was gona post if you could make vegeta scrolled down to planned imports and was like =DDDDDDDD it will be nice to go with wolfgeta, and i hope someone makes a psa for vergil (maybe ill learn how to make a psa a bit and try to help on it if i could :l.)


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: Enigmatic on December 21, 2011, 02:53:38 PM
I can only imagine if the dbz fanboys keep spamming here asking for every other character from the series.


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: Royal_Blade on December 21, 2011, 02:54:06 PM
When i saw this i was gona post if you could make vegeta scrolled down to planned imports and was like =DDDDDDDD it will be nice to go with wolfgeta, and i hope someone makes a psa for vergil (maybe ill learn how to make a psa a bit and try to help on it if i could :l.)
Well, normally people don't ask silly questions like "Can you make Vegeta?" in Beyond's thread. Because they know the consequence... *insert Get Out Frog*
Lucky you.


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: Segtendo on December 21, 2011, 02:56:49 PM
I can only imagine if the dbz fanboys keep spamming here asking for every other character from the series.
I'm on the same boat as you.


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: DoctorFlux(Mariodk) on December 21, 2011, 02:58:26 PM
I can only imagine if the dbz fanboys keep spamming here asking for every other character from the series.
i got my Gotenks,Goku and soon Vegeta and Kid goku(im making that)
so i am happy :D and kid buu/trunks vertex is awesome so maybe not needing model import of these


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: _Data_Drain_ on December 21, 2011, 03:12:08 PM
Hahahaha... I'm so glad Vegeta is getting made...

Now I can do a fight I've always wanted to do...

...

...

...

...

...

...

Get Out Frog VS Vegeta!


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: SonicBrawler on December 21, 2011, 03:12:52 PM
my vegeta wills top getting downlaods once beyond's is made. lol


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: SiLeNtDo0m on December 21, 2011, 03:20:52 PM
Hahahaha... I'm so glad Vegeta is getting made...

Now I can do a fight I've always wanted to do...

...

...

...

...

...

...

Get Out Frog VS Vegeta!

You good Jiro, are a genius!  This battle shall be legendary!  You best record it good sir XD


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: Friedslick6 on December 21, 2011, 03:40:17 PM
I think the Get Out frog vs. Shadow vs. Shadow vs. Shadow would be a more appropriate match-up. ;D


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: Royal_Blade on December 21, 2011, 03:54:10 PM
You good Jiro, are a genius!  This battle shall be legendary!  You best record it good sir XD
Not only will it be legendary...

It will be watched by our fore fathers until time has asploded.


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: Zikkh on December 21, 2011, 03:55:07 PM
Get out frog (green team) vs. Vegeta and Shadow (Blue or red team) :srs: xD


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: Cascade Hellsing on December 21, 2011, 03:56:53 PM
Not only will it be legendary...

It will be watched by our fore fathers until time has asploded.

So the thing will be so good that the internet will go back in time?

Cause incase you didn't know what Fore Fathers means, it's: A member of the past generations of one's family or people; an ancestor.


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: Royal_Blade on December 21, 2011, 04:07:45 PM
I honestly don't know why I said fore fathers...

But still, it'll be good fight.

What music should be playing during the fight?


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: BlueBrain on December 21, 2011, 06:36:28 PM
nyan cat music??
it would fit with how annoying vegina lovers were...


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: Segtendo on December 21, 2011, 06:55:30 PM
nyan cat music??
it would fit with how annoying vegina lovers were...
Yes :srs:


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: _Data_Drain_ on December 21, 2011, 08:26:37 PM
nyan cat music??
it would fit with how annoying vegina lovers were...
Or if I wanted something REALLY annoying...

Just have DBZA Nappa saying "Vegeta" over and over again. ಠ_


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: Kamina on December 21, 2011, 08:31:00 PM
It's a very dbz christmas here on kcmm... :)


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: Beyond on December 21, 2011, 08:54:00 PM
Seems like someone released a Vegeta over Wolf before me... Anyways...

<_< Progress is going smoothly. Texture still needs work and his rig needs some tweaking. But yea, might be out tomorrow, if all goes well.

(http://i.imgur.com/822Vg.png) (http://imgur.com/822Vg)


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: Soneek on December 21, 2011, 08:56:02 PM
It's looking sick so far. A small request...Super Saiyan texture for EyeYellow.


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Segtendo on December 21, 2011, 08:56:19 PM
inb4mariodk


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: Tabuu Forte Akugun on December 21, 2011, 08:57:05 PM
Great looking texture, and the rig looks almost flawless!


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Dot on December 21, 2011, 09:00:55 PM
man

i´m lovin dat texture

and the rig too.....


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: nanobuds on December 21, 2011, 09:21:17 PM
my guess is 250 downloads the first day.


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: ItalianStallion on December 21, 2011, 09:49:07 PM
Holy [censored]!

Vegina.

Ve[censored].

Vegeta.

The stress, the drama, get out frog. The 2 days I spent on finishing his texture for the old vertex. Is it really finally coming to an end?

Well, you already know what's up. You know that [censored] looks great, and the rig looks outstanding.

So, he can be over Wolf. Thanks for showing that.

Also, I expect for you to do his Saiyan transformation, blond hair [censored], over his FS eyes.

Extra mile time.


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Don Jon Bravo on December 21, 2011, 09:51:21 PM
If someone makes a video of this Vegita hack(when it's released of course), it would be nice to include this:



                  
                                                     Dragonball Final Smash Ball


(http://i.imgur.com/IdLG7.png)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=8413 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=8413)

Holy [censored]!  I expect for you to do his Saiyan transformation, blond hair [censored], over his FS eyes. Extra mile time.

I'll prefer him transforming into Oozaru   :vyse:


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: sp147 on December 21, 2011, 09:59:33 PM
That texture looks pretty impressive so far, Great work man!


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: ShadowSnake on December 21, 2011, 11:20:58 PM
Thank you so much for doing this beyond, i finally have something to use with the Wolgeta moveset. (which i recommend to people who get this)

Texture work looks sick, keep up the good work bro!


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Friedslick6 on December 22, 2011, 12:54:11 AM
I honestly don't know why I said fore fathers...

But still, it'll be good fight.

What music should be playing during the fight?
nyan cat music??
it would fit with how annoying vegina lovers were...
That'd be good, but pehaps this (http://www.youtube.com/watch?v=SuJRnSsYKHw&feature=youtu.be&t=14s) on a permanent loop would be most suitable.
(http://www.stn.lv/forum/style_emoticons/default/troll.png)


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Velen on December 22, 2011, 01:01:42 AM
His pants look sick.


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: megaminerzero on December 22, 2011, 01:35:55 AM
Vegeta looks amazing! All I have to say is...
(http://i.imgur.com/tAjAZ.jpg)
Good luck! :kdance:


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: DoctorFlux(Mariodk) on December 22, 2011, 01:59:50 AM
Seems like someone released a Vegeta over Wolf before me... Anyways... <_< Progress is going smoothly. Texture still needs work and his rig needs some tweaking. But yea, might be out tomorrow, if all goes well. ([url]http://i.imgur.com/822Vg.png[/url]) ([url]http://imgur.com/822Vg[/url])
AWESOME!!
Holy [censored]! Vegina. Ve[censored]. Vegeta. The stress, the drama, get out frog. The 2 days I spent on finishing his texture for the old vertex. Is it really finally coming to an end? Well, you already know what's up. You know that [censored] looks great, and the rig looks outstanding. So, he can be over Wolf. Thanks for showing that. Also, I expect for you to do his Saiyan transformation, blond hair [censored], over his FS eyes. Extra mile time.
not needed to do that for his moveset since SSJ mode is possible over Wolf if i just get Vegeta´s head/hair in 3ds max with the right size for the rest of the model
so i can do this:
(http://i1138.photobucket.com/albums/n540/Mariodkz/th_GokuSSJ.gif)but on Vegeta  :af2:


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: BlueBrain on December 22, 2011, 04:16:09 AM
marioDK, no offense, but i for example wont use th wolfgeta moveset, i have enough with goku, and im happy he's not over captain, otherwise i wouldnt use him... so yeah, ssj over FS eyes all day, every day!


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: SiLeNtDo0m on December 22, 2011, 06:22:25 AM
So by the looks of it, you just need to do the white sections, the face and the hair as well as some tweaks to the rig and he will be done?  If so, nice one.   Yay for Vegina in Barwl XD

And +1 SSJ hair for FS eyes.


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: ChaosEpsilon613 on December 22, 2011, 09:51:07 AM
I'm not using wolfgeta, wolf is one of my mains so yeah.
FS eyes: 4
Wolfgeta:1


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: DoctorFlux(Mariodk) on December 22, 2011, 10:03:32 AM
I'm not using wolfgeta, wolf is one of my mains so yeah. FS eyes: 4 Wolfgeta:1
i anyway forgot its easy to do so models dont use FS eyes and remove it so just make FS eyes i can easy remove it for the moveset


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Carnage on December 22, 2011, 10:09:57 AM
i anyway forgot its easy to do so models dont use FS eyes and remove it so just make FS eyes i can easy remove it for the moveset
or you could make the ssj mode enter the FS eyes model so you dont have to do headless models? dont know if its possible.
I cant wait to see how beyond Vegeta rigg turned out xD


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: DoctorFlux(Mariodk) on December 22, 2011, 10:11:15 AM
its not possible get get FS eyes as a mode like SSJ mode if it was i got afew new ideas to afew PSAs i will make :D


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Teinchi23 on December 22, 2011, 05:23:08 PM
Hey Beyond, is Vegeta coming out today?


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: AnImAiNe on December 22, 2011, 05:57:46 PM
your not supposed to ask that question ever on Beyonds thread


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Beyond on December 22, 2011, 06:09:43 PM
Hey Beyond, is Vegeta coming out today?


I'm not sure. Depends if I finish up the texture... or rather, if I want to finish the texture.



Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Teinchi23 on December 22, 2011, 06:13:31 PM


I'm not sure. Depends if I finish up the texture... or rather, if I want to finish the texture.


Lol, well okay. :D Hope u finish it.


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Cascade Hellsing on December 22, 2011, 06:14:46 PM

I'm not sure. Depends if I finish up the texture... or rather, if I want to finish the texture.

I say make the fanboys wait till Christmas for Vegetable. Or better yet, make them wait till New Year's Day. [/antidbz]


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Dot on December 22, 2011, 06:18:42 PM
inb4vegetacancelledeforever


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: DoctorFlux(Mariodk) on December 22, 2011, 06:19:22 PM
 I'm not sure. Depends if I finish up the texture... or rather, if I want to finish the texture.
just take the time you needing for finish Vegeta model import
while i waiting for the model to update the moveset for him and revamp animations just for the model i already started on my next project :D
so i dont needing it right now


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: dRage on December 22, 2011, 06:25:47 PM
Everytime you ask about Vegeta godBeyond kills a puppydelays Vegeta by one day.


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Segtendo on December 22, 2011, 06:33:10 PM
Everytime you ask about Vegeta godBeyond kills a puppydelays Vegeta by one day.
LOL
Ain't that the truth :P

People really have to be chill about Vegeta. That's all they want.

Once Vegeta's out, fanboys will shut up about him :P


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: DoctorFlux(Mariodk) on December 22, 2011, 06:37:46 PM
LOL Ain't that the truth :P People really have to be chill about Vegeta. That's all they want. Once Vegeta's out, fanboys will shut up about him :P
if not they asking for SSJ4 vegeta,sayain saga vegeta,Buu saga Vegeta


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Friedslick6 on December 22, 2011, 07:05:31 PM
if not they asking for SSJ4 vegeta,sayain saga vegeta,Buu saga Vegeta
That's true. And after that, they will probably ask for Super Dragonball Z Brawl.


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Teinchi23 on December 22, 2011, 07:40:33 PM
your not supposed to ask that question ever on Beyonds thread
:srs:

That's true. And after that, they will probably ask for Super Dragonball Z Brawl.
If only u guys understood, lol!  ;D


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Tobi on December 22, 2011, 07:47:22 PM
that guy was right your new here so you wwouldn't understand all the trouble asking about him has caused over the years or maybe just many months but anyway that is where the get out frog comes from because so many people pmed beyond and pestered him about vegeta. That is also why you see people call him different variations of his name.  :police:


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Teinchi23 on December 22, 2011, 07:56:22 PM
that guy was right your new here so you wwouldn't understand all the trouble asking about him has caused over the years or maybe just many months but anyway that is where the get out frog comes from because so many people pmed beyond and pestered him about vegeta. That is also why you see people call him different variations of his name.  :police:
Scary... :srs:


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Hotness on December 22, 2011, 09:14:44 PM
:notimp: Ok, this is starting to get annoying. Almost everyone in this thread is hating on dbz. Ok so you don't like the fact that vegeta is being made. Get over it. Keep your hate spam to yourself. Make the "fanboys" wait wouldst help matters. That'll just make them spam more and more until he's released. So just let beyond finish in peace so they can leave. Just because you are an "antiDBZ" person doesn't give you the right to tell beyond to not release vegeta until after Christmas. No one gives a [censored] about you hating dbz. So stop riding beyonds sack and let him do what he needs to do in peace. Saying that you don't like something isn't going tovmake someone stop. Beyond wants to please a lot if dbz lovers. Not just you. Just deal with it. :srs:


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: xZedkiel on December 22, 2011, 09:30:44 PM
:notimp: Ok, this is starting to get annoying. Almost everyone in this thread is hating on dbz. Ok so you don't like the fact that vegeta is being made. Get over it. Keep your hate spam to yourself. Make the "fanboys" wait wouldst help matters. That'll just make them spam more and more until he's released. So just let beyond finish in peace so they can leave. Just because you are an "antiDBZ" person doesn't give you the right to tell beyond to not release vegeta until after Christmas. No one gives a [censored] about you hating dbz. So stop riding beyonds sack and let him do what he needs to do in peace. Saying that you don't like something isn't going tovmake someone stop. Beyond wants to please a lot if dbz lovers. Not just you. Just deal with it. :srs:

This was soooo unnecessary. It's not like all these peeps are telling Beyond to stop him. It's just a loong running joke on a problem I sadly witnessed where hundreds of fanboys came out of nowhere pestering him hourly for Vegeta to be either released, worked on, or for previews. And came a time where everyone got annoyed by it. Afterwards, Beyond couldn't take it any longer and thus he brought upon us the foulest being on the planet, the strongest creature known to man. The Get Out Frog. Everytime someone would ask, he DID delay Vegina, and he sent the Get Out Frog to tell them well.. to get out. lol

Also it's not spam, and if Beyond decided to cut the project, I don't think fanboys would be spamming for him if he's been removed from the list. He doesn't want to please, he wants to get over the hell he's been through and release Vegies.


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Segtendo on December 22, 2011, 09:38:16 PM
:notimp: Ok, this is starting to get annoying. Almost everyone in this thread is hating on dbz. Ok so you don't like the fact that vegeta is being made. Get over it. Keep your hate spam to yourself. Make the "fanboys" wait wouldst help matters. That'll just make them spam more and more until he's released. So just let beyond finish in peace so they can leave. Just because you are an "antiDBZ" person doesn't give you the right to tell beyond to not release vegeta until after Christmas. No one gives a [censored] about you hating dbz. So stop riding beyonds sack and let him do what he needs to do in peace. Saying that you don't like something isn't going tovmake someone stop. Beyond wants to please a lot if dbz lovers. Not just you. Just deal with it. :srs:
This just HAD to come up.

Seriously, what's the point of this post? We know Beyond makes what he wants. I know he wants to please the DBZ fan boys. You know, this forum has actually taught me that DBZ is the most overrated anime I've ever experienced. Beyond's fans, like Zedkiel said, pestered Beyond with "where's vegeta" and all that crap. He's being nice enough to make a model. Something Beyond's thread doesn't need is crap. Let people like what they want. Me, I'm not a DBZ fan. But I'm not gonna go around saying that it sucks.

Now, if you would so kindly as to...
GET OUT.


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Hotness on December 22, 2011, 09:50:09 PM
I never said that dbz sucked. And I know about the constant pestering towards beyond to get vegeta. What I was trying to say was that the people who keep saying that dbz sucks and that beyond should make the fanboys wait before he releases vegeta, are the ones who need to shut up. Their opinion is just as bad as the fanboys who want him. You people really should calm down and understand a post before going and thing [censored] to someone.


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: ItalianStallion on December 22, 2011, 09:50:40 PM
:notimp: Ok, this is starting to get annoying. Almost everyone in this thread is hating on dbz. Ok so you don't like the fact that vegeta is being made. Get over it. Keep your hate spam to yourself. Make the "fanboys" wait wouldst help matters. That'll just make them spam more and more until he's released. So just let beyond finish in peace so they can leave. Just because you are an "antiDBZ" person doesn't give you the right to tell beyond to not release vegeta until after Christmas. No one gives a [censored] about you hating dbz. So stop riding beyonds sack and let him do what he needs to do in peace. Saying that you don't like something isn't going tovmake someone stop. Beyond wants to please a lot if dbz lovers. Not just you. Just deal with it. :srs:

I agree with this completely.

Don't get me wrong, I do [censored]ing hate annoying fanboys saying "Omg wheres Vegeta!?" Yeah.. that [censored] gets annoying.

Though, just cause of that, you gotta hate the series?

I know you don't like it, good for you. What is [censored]ing sad as [censored], is going out of your way, "Like omg hey like dont release it like just yet ok guys?"

Why the [censored] does it matter to you? If you really don't care about DBZ, then GTFO.

Why are you chilling on this thread in the mean time?

For example, I could care less for the Skyward Sword characters DSX8 is making currently.

I'm not gonna go out of my [censored]ing way, and say something negative about it. That's stupid as [censored].

If you don't like it, there's the door.

Haters throwing more wood in the fire, is not gonna help. If you're tired of this whole Vegeta thing, shut the [censored] up. Let the man finish him, release him, then no need to talk about him anymore.

If you hate, talk [censored], he's gonna delay it more, and more annoying fanboys will come.

So instead of fixing the problem, you're making it worse.


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Beyond on December 22, 2011, 10:08:59 PM
<_< *sees a bunch of annoying Vegina ranting*

Hey look! A preview!

I got the super saiyan yellow hair final smash eyes thing working . Now I just need to texture his skin and hair. =D
(http://i.imgur.com/9p6Zx.png) (http://imgur.com/9p6Zx)


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: AnImAiNe on December 22, 2011, 10:12:02 PM
body looks terrific  ;D


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Kamina on December 22, 2011, 10:14:25 PM
Vegeta is looking Great Beyond!


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: sp147 on December 22, 2011, 10:25:28 PM
My favorite part on this texture is the torso/armor and his boots,
you did a really great job on those areas, thanks for showing this awesome preview ;D


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Royal_Blade on December 22, 2011, 10:29:20 PM
Man... Your texture work is phenomenal! It's absolutely incredible.

If more hacks had your type of texture work, the vault would look like an art gallery.
4 realz!


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Kingskull95 on December 22, 2011, 10:41:47 PM
I love everyone of your hacks LOVE IT :af:


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: ShadowSnake on December 22, 2011, 11:13:29 PM
looks like i might have something to look forward to after i get off of work tomorrow. =D

texture looks beautiful, epic work with it beyond.


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: ItalianStallion on December 23, 2011, 01:55:21 AM
<_< *sees a bunch of annoying Vegina ranting*

Hey look! A preview!

I got the super saiyan yellow hair final smash eyes thing working . Now I just need to texture his skin and hair. =D
([url]http://i.imgur.com/9p6Zx.png[/url]) ([url]http://imgur.com/9p6Zx[/url])


You sir, can stop the bull[censored] with those sexy previews.

It looks amazing man. The quality of it. The boots look [censored]ing sick, I was wondering if you were gonna do that, and you did.

All left to do is the hair and face.

Keep up the great work.


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: DoctorFlux(Mariodk) on December 23, 2011, 02:49:46 AM
<_< *sees a bunch of annoying Vegina ranting* Hey look! A preview! I got the super saiyan yellow hair final smash eyes thing working . Now I just need to texture his skin and hair. =D ([url]http://i.imgur.com/9p6Zx.png[/url]) ([url]http://imgur.com/9p6Zx[/url])

awesome
inb4Segtendosayinb4Mariodk


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Hotness on December 23, 2011, 04:03:53 AM
I agree with this completely.

Don't get me wrong, I do [censored] hate annoying fanboys saying "Omg wheres Vegeta!?" Yeah.. that [censored] gets annoying.

Though, just cause of that, you gotta hate the series?

I know you don't like it, good for you. What is [censored] sad as [censored], is going out of your way, "Like omg hey like dont release it like just yet ok guys?"

Why the [censored] does it matter to you? If you really don't care about DBZ, then GTFO.

Why are you chilling on this thread in the mean time?

For example, I could care less for the Skyward Sword characters DSX8 is making currently.

I'm not gonna go out of my [censored] way, and say something negative about it. That's stupid as [censored].

If you don't like it, there's the door.

Haters throwing more wood in the fire, is not gonna help. If you're tired of this whole Vegeta thing, shut the [censored] up. Let the man finish him, release him, then no need to talk about him anymore.

If you hate, talk [censored], he's gonna delay it more, and more annoying fanboys will come.

So instead of fixing the problem, you're making it worse.
Thanks. That's all I was saying. And great preview beyond. That texture is truly awesome.


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: BlueBrain on December 23, 2011, 04:21:05 AM
boots are [censored]ing mega ultra swaggy sexyness in pure state!


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Cascade Hellsing on December 23, 2011, 04:33:14 AM
I like his neck.

He has a nice neck.


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: BlueBrain on December 23, 2011, 04:43:29 AM
I like his neck.

He has a nice neck.
neck isnt even changed yet >.<


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Cascade Hellsing on December 23, 2011, 04:50:06 AM
neck isnt even changed yet >.<

It was a joke.


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: BlueBrain on December 23, 2011, 04:52:00 AM
It was a joke.

blame the internet


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: SiLeNtDo0m on December 23, 2011, 06:46:38 AM
I like his neck.

He has a nice neck.

Screw da neck.

The EYES are where it's at!


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Royal_Blade on December 23, 2011, 07:23:57 AM
I like the floor the best.

Those checkers... hypnotizing...


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Teinchi23 on December 23, 2011, 08:20:02 AM
Nice job Beyond! And sorry if I was being an anoing fanboy, lol! Oh, and Merry Christmas Eve Eve! :D


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview
Post by: Segtendo on December 23, 2011, 09:45:21 AM
awesome
inb4Segtendosayinb4Mariodk
:V

I love the texture, Beyond. Your texture-making ability is amazing. Well done.


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: Teinchi23 on December 23, 2011, 02:41:02 PM
:af2: *looks at title* :oshi:


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: hypermetalsonic on December 23, 2011, 02:45:41 PM
Damn, ever since this model import thing has been perfected, my entire vertex characters are obsolete. Might as well wipe SD card clean and start fresh :p


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: SmashClash on December 23, 2011, 02:46:56 PM
:af2: *looks at title* :oshi:
Huh? I'm confused. It already said "Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview" which meant Vegeta for Christmas.

Also, good job on Vegeta, Beyond.


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: Segtendo on December 23, 2011, 04:29:06 PM
Huh? I'm confused. It already said "Re: Beyonds Model Cartel. Christmas will be over 9000...Vegeta Preview" which meant Vegeta for Christmas.
"Re: Beyonds Model Cartel. Vegeta will be released on Christmas..."


Title: Re: Beyonds Model Cartel. Christmas will be over 9000...
Post by: Shadic on December 24, 2011, 12:36:46 PM
I already started Geno days ago, so the most recent poll results don't matter anyways. His rig is almost done, is just that his cloak thing is annoying to rig without dedicatet bones for it.
Awesome.  :af2:


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: DoctorFlux(Mariodk) on December 24, 2011, 12:41:32 PM
@beyondyou i got a warning for you then you is done with Vegeta ppl will ask you for Gohan
now i have got like 10 Pms about make model over CF and his PSA and that stuff (even then the model is made  :>.>palm: )


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: SmashClash on December 24, 2011, 02:38:39 PM
"Re: Beyonds Model Cartel. Vegeta will be released on Christmas..."
I know I'm saying why didn't he go :af2: & :oshi: when it had the previous title which meant the same thing.


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: Teinchi23 on December 24, 2011, 09:01:45 PM
I know I'm saying why didn't he go :af2: & :oshi: when it had the previous title which meant the same thing.
I thought it was going to be released yesterday, and I didn't know it meant the same thing.


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: SmashClash on December 24, 2011, 09:47:22 PM
I thought it was going to be released yesterday, and I didn't know it meant the same thing.
It did, sorry, lol?


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: SouthCraft on December 26, 2011, 12:15:14 PM
So...... Is he done yet?


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: Nuke on December 26, 2011, 12:24:47 PM
Remember the more you ask the more it delays.... :srs:

Dont start spamming his thread with "where is it" and "christmas was yesterday" crap....

Its annoying to him...


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: KingJigglypuff on December 26, 2011, 12:28:32 PM
So...... Is he done yet?
(http://d37nnnqwv9amwr.cloudfront.net/photos/images/original/000/088/712/2na5gcp.gif)
Beyond will finish Vegeta when he finishes him. >_> Now let him work in peace.


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: Kamina on December 26, 2011, 12:30:04 PM
Vegeta will be released whenever Beyond feels like releasing him. There's no problem in waiting another day or so.


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: SiLeNtDo0m on December 26, 2011, 12:33:57 PM
([url]http://d37nnnqwv9amwr.cloudfront.net/photos/images/original/000/088/712/2na5gcp.gif[/url])
Beyond will finish Vegeta when he finishes him. >_> Now let him work in peace.


That is quite possibly the most epic .gif I have ever seen.  EPIC BROFIST doesn't even come close to this...


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: Segtendo on December 26, 2011, 12:40:59 PM
I had a feeling mr. Get out frog would show up :af:


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: Kumari sai on December 26, 2011, 01:50:01 PM
([url]http://d37nnnqwv9amwr.cloudfront.net/photos/images/original/000/088/712/2na5gcp.gif[/url])
Beyond will finish Vegeta when he finishes him. >_> Now let him work in peace.
lol, this should be an alt. costume for vegeta, with the get out frog over his head


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: LCCoolJ95 on December 26, 2011, 02:36:49 PM
lol, this should be an alt. costume for vegeta, with the get out frog over his head
if someone does it, use the get out frog over meta knight as a base


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: Kamina on December 27, 2011, 12:09:00 AM
Vegeta will be here eventually, he just fell down some stairs.



Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: SouthCraft on December 27, 2011, 01:35:28 AM
Ok understood. If KJP answered me doesn't mean that 5 others saying the same lol


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: xZedkiel on December 27, 2011, 01:39:57 AM
Vegeta will be here eventually, he just fell down some stairs.
Yes.. Win.. TFS..

And to those who ask after this, when Vegeta gets here he'll push you down a flight. So patience. :3 Renegade for life.


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: deadname mcredactedface on December 27, 2011, 03:01:13 AM
I had a feeling mr. Get out frog would show up :af:
It's only fitting that he does. It's tradition!


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: Royal_Blade on December 27, 2011, 08:48:01 PM
It's only fitting that he does. It's tradition!
It's the common response to practically anyone who annoys Beyond about rushing his work.


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: Kaye Cruiser on December 28, 2011, 10:30:55 AM
3 days later~

¦D


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: BlueBrain on December 28, 2011, 10:42:28 AM
i hope to be wrong, but damn, u sure are noobs to keep believeing in beyond to finish a vegeta... after all this time, he hasnt made a single one... after saying 2 or 3 times he would...


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: zeno503 on December 28, 2011, 10:47:39 AM
i hope to be wrong, but damn, u sure are noobs to keep believeing in beyond to finish a vegeta... after all this time, he hasnt made a single one... after saying 2 or 3 times he would...
Seriously..? So the guy is too busy right now, sue him..


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: JDub on December 28, 2011, 08:29:50 PM
Guys, it says "Vegeta will be released on Christmas..." He never said which, so it could be any Christmas from now until the end of time.


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: Christian_CAO on December 28, 2011, 09:14:56 PM
You guys really make awesome jokes. The last few posts really had me going. Too humorous (≧∇≦)

Anyway, I can't wait to see Vegeta when you release him, Beyond. The previous previews had me slack jawed  ;D

Which reminds me. Did everyone have an enjoyable holiday? I hope so (´◉◞౪◟◉)


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: Segtendo on December 28, 2011, 09:21:27 PM
Guys, it says "Vegeta will be released on Christmas..." He never said which, so it could be any Christmas from now until the end of time.
For all we know, he could release it just before the supposed 2012 apocalypse. :af:


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: Kamina on December 28, 2011, 09:44:26 PM
Vegeta will be released anywhere between tomorrow-two weeks from now, depending on filler of course. Obvious TFS abridged reference is obvious.


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: shadowXtreme on December 28, 2011, 10:10:39 PM
Guys, it says "Vegeta will be released on Christmas..." He never said which, so it could be any Christmas from now until the end of time.

Lol this Joke Is nice xD, just saying -_-


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: Cascade Hellsing on December 28, 2011, 10:14:22 PM
Seriously, we need less Vegeta talk here. Doesn't do any good.


Lol this Joke Is nice xD, just saiyan -_-

fix'd


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: Albafika on December 28, 2011, 10:36:05 PM
Wow, I can't believe how most of you are hard for Vegeta, it astonish med, really. :srs:


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: shadowXtreme on December 29, 2011, 12:42:10 AM
Wow, I can't believe how most of you are hard for Vegeta, it astonish med, really. :srs:

Beyond owns a life, and he must attend it, end of this mess :D, now just wait silently people xD


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: Kaye Cruiser on December 29, 2011, 01:04:34 AM
4 days later~

(http://i19.photobucket.com/albums/b184/zackwinzard/stuffedvegetaavy.jpg)


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: Kamina on December 29, 2011, 01:58:30 AM
On an unrelated topic, Beyond would you ever consider doing a custom model of the get out frog?


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: Friedslick6 on December 29, 2011, 04:05:46 AM
Hey Beyond!
Do something completely different!
:srs:


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: dRage on December 29, 2011, 06:04:25 AM
Oh come on guys, you're DBZ fanboys, right?

Well, then I assume you all know that the Frieza Saga established that:

5 minutes = 10 episodes (20 minutes per episode)
=> 5 minutes = 200 minutes
=> DBZ time-factor = 200 / 5 = 40

Now what does that tell us? Beyond announced that Vegeta would be relaesed on christmas 2 days before christmas BUT he really meant christmas in DBZ time!

2 days = 48 hours = 2,880 minutes

2,880 minutes x 40 (DBZ time-factor) = 115,200 minutes = 1920 hours = 80 days

So no, Beyond's not late at all, you guys just don't know your DBZ =P


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: DoctorFlux(Mariodk) on December 29, 2011, 06:12:21 AM
does that mean dragonball got a looooooooooooooooooooooong Xmas? :D


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: DrKoala on December 29, 2011, 07:07:34 AM
Oh come on guys, you're DBZ fanboys, right?

Well, then I assume you all know that the Frieza Saga established that:

5 minutes = 10 episodes (20 minutes per episode)
=> 5 minutes = 200 minutes
=> DBZ time-factor = 200 / 5 = 40

Now what does that tell us? Beyond announced that Vegeta would be relaesed on christmas 2 days before christmas BUT he really meant christmas in DBZ time!

2 days = 48 hours = 2,880 minutes

2,880 minutes x 40 (DBZ time-factor) = 115,200 minutes = 1920 hours = 80 days

So no, Beyond's not late at all, you guys just don't know your DBZ =P

This thread has been won.
Now, could we perhaps stop posting here until Beyond actually shows up again? It's not like everybody following this thread only cares for Derpgeta, you know.


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: Kaye Cruiser on December 29, 2011, 07:26:02 AM
t's not like everybody following this thread only cares for Derpgeta, you know.


(http://i19.photobucket.com/albums/b184/zackwinzard/Blazblue%20Meme/HazamaLMAO.png)

Okay Cal. Okay. ¦D

Seriously though, finish Ryu already.


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: Puraidou on December 29, 2011, 07:50:12 AM
Oh come on guys, you're DBZ fanboys, right?

Well, then I assume you all know that the Frieza Saga established that:

5 minutes = 10 episodes (20 minutes per episode)
=> 5 minutes = 200 minutes
=> DBZ time-factor = 200 / 5 = 40

Now what does that tell us? Beyond announced that Vegeta would be relaesed on christmas 2 days before christmas BUT he really meant christmas in DBZ time!

2 days = 48 hours = 2,880 minutes

2,880 minutes x 40 (DBZ time-factor) = 115,200 minutes = 1920 hours = 80 days

So no, Beyond's not late at all, you guys just don't know your DBZ =P
(http://itsallfreeonline.com/wp-content/uploads/2010/09/instant-win.jpg)

That is all.


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: Koopa Bros. on December 29, 2011, 02:32:14 PM
I wish people would be like that about geno  :oshi:


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: DoctorFlux(Mariodk) on December 29, 2011, 02:33:07 PM
I wish people would be like that about geno  :oshi:
in fact i am more hyped about geno then Vegeta and i am a DBZ fanboy
i hope geno will look like Pik vertex´s texture but better that will for sure be a brawl styled geno 


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: Royal_Blade on December 29, 2011, 03:09:24 PM
in fact i am more hyped about geno then Vegeta and i am a DBZ fanboy
Well the thing is, you understand Beyond more than you used to. And You now know that Beyond will pretty much prolong anything he doesn't want to work on.


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: Albafika on December 29, 2011, 03:23:16 PM
Good afternoon, family! How're you all doing? :happy:

Beyond, how's your day? :happy: I see you family are still talking about Vegeta, huh?


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: Victory Badguy on December 29, 2011, 03:28:25 PM
Good afternoon, family! How're you all doing? :happy:

Beyond, how's your day? :happy: I see you family are still talking about Vegeta, huh?

OK, I was trying to stay out of this conversation, but I just have to say that was one of the most hilarious things that I've read today.


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: Kaye Cruiser on December 29, 2011, 03:40:29 PM
I wish people would be like that about geno  :oshi:

Who?

This is basically how most people responded when lots of raging nerds hiding under rocks and in caves came out of nowhere and bawled that he wasn't in Brawl. ¦D


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: Beyond on December 29, 2011, 04:42:02 PM
something...

will be...

...released... tonight....Well maybe. <_< Depends if I feel like, but then again... most likely. Don't want to prolong it's release any longer....


Title: Re: Beyonds Model Cartel. Vegeta will be released on Christmas...
Post by: Puraidou on December 29, 2011, 04:43:42 PM
OK, I was trying to stay out of this conversation, but I just have to say that was one of the most hilarious things that I've read today.
^This, totally this xD

something... will be... ...released... tonight....
And it's Not Vegeta! :af: *shot*


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: Cascade Hellsing on December 29, 2011, 05:30:18 PM
something...

will be...

...released... tonight....


Is it gonna be a Pimping Purple Midget Man Wearing a Fancy Hat (http://images3.wikia.nocookie.net/__cb20100317121608/dragonball/images/thumb/8/82/Android15SA13.png/279px-Android15SA13.png)?


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: ♤♡◇♧ on December 29, 2011, 05:35:17 PM
*Hopes for Geno over Lucas*


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: DoctorFlux(Mariodk) on December 29, 2011, 05:43:21 PM
Hopes for geno and he is over ToonLink


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: Beyond on December 29, 2011, 05:59:32 PM
*Hopes for Geno over Lucas*


Geno is going over Ness. I put a preview in the OP if you're interested. His cloak is difficult to rig without any dedicated bones for it and no texture work done yet.

So I guess... that rules him out for release tonight too.. <.<


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: Dot on December 29, 2011, 06:04:40 PM
since i dont know who to say, i´ll just say its kratos


:srs:


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: SiLeNtDo0m on December 29, 2011, 06:12:34 PM
You're all wrong.  It's obviously RAIDEN!  Beyond (using his sexy swag powers) managed to create a custom model of Raiden based largely off the MK9 model.  He then also made alternate costumes.  The first was Raiden with a Get OutFrog head brandishing a minigun and the second was Raiden dressed as Vegeta with a trollface mask on.

Oh and did I mention that he's rigged on ROB?  So he shoots LAAAZORZ out his eyes.

How do I know this?  Well as a resident of Swag Kingdom, a magical land to which Beyond also resides, I can tell you that news travels...


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: Teinchi23 on December 29, 2011, 06:16:20 PM
You're all wrong.  It's obviously RAIDEN!  Beyond (using his sexy swag powers) managed to create a custom model of Raiden based largely off the MK9 model.  He then also made alternate costumes.  The first was Raiden with a Get OutFrog head brandishing a minigun and the second was Raiden dressed as Vegeta with a trollface mask on.

Oh and did I mention that he's rigged on ROB?  So he shoots LAAAZORZ out his eyes.

How do I know this?  Well as a resident of Swag Kingdom, a magical land to which Beyond also resides, I can tell you that news travels...
Well, I guess I don't have to say Vegeta now, lol!


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: JDub on December 29, 2011, 06:20:58 PM
I bet it's someone who uses energy blasts... someone who people have been waiting for for a long time... someone Beyond tried to vertex but never finished...
Ryu! :af:


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: Kingskull95 on December 29, 2011, 06:38:48 PM
You're all wrong.  It's obviously RAIDEN!  Beyond (using his sexy swag powers) managed to create a custom model of Raiden based largely off the MK9 model.  He then also made alternate costumes.  The first was Raiden with a Get OutFrog head brandishing a minigun and the second was Raiden dressed as Vegeta with a trollface mask on.

Oh and did I mention that he's rigged on ROB?  So he shoots LAAAZORZ out his eyes.

How do I know this?  Well as a resident of Swag Kingdom, a magical land to which Beyond also resides, I can tell you that news travels...
dam that raiden sounds kickass to play ass XD


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: FF7Frieza on December 29, 2011, 06:43:24 PM
I bet it is!!!!! A guy who likes going to bar's with cats











Yamcha or Tien or Mr. THIS IS AMAZING!


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: SiLeNtDo0m on December 29, 2011, 06:46:27 PM
I bet it is!!!!! A guy who likes going to bar's with cats
Yamcha or Tien or Mr. THIS IS AMAZING!

...That's even less likely than what I said...


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: zeno503 on December 29, 2011, 08:10:21 PM
Or maybe it's everyone's favorite Dragonball Z character
Krillin :B


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: Kamina on December 29, 2011, 08:10:47 PM
Or maybe it's everyone's favorite Dragonball Z character
Krillin :B
Nah It's totally gonna be Yamcha or Raditz.
Or Super Kami Guru.


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: Kingskull95 on December 29, 2011, 08:20:11 PM
naw im pretty sure its Hercule  :af2:


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: JDub on December 29, 2011, 08:53:53 PM
Oh come on, you guys are forgetting the real star of Dragon Ball.
(http://fenixware.net/fab/images/chars/game/appule_dbz-340.jpg)
How could you all forget Appule?


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: Royal_Blade on December 29, 2011, 10:07:39 PM
Even though it isn't that likely, I'm going to guess that it's my fan character.

Why? Because I don't know.


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: Albafika on December 29, 2011, 10:09:42 PM
And Dragon Ball came to the table again.


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: ShadowSnake on December 29, 2011, 10:12:30 PM
geno looks epic and hope to see vegeta hit the vault soon, so my cousin can play as him on saturday. the texture quality on vegeta is outstanding. you didnt say what you were releasing tonight but if its kratos, vegeta, ryu or geno i will be happy either way. i will ending up getting all of them when they are all released.


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: deadname mcredactedface on December 30, 2011, 02:16:01 AM
naw im pretty sure its Hercule  :af2:
I second this. Also Dragonball Yamcha would be awesome.


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: Segtendo on December 30, 2011, 10:03:57 AM
And Dragon Ball came to the table again.
Can't have a thread with Beyond if it doesn't involve Dragonball :srs:


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: DrKoala on December 30, 2011, 10:47:21 AM
Can't have a thread with Beyond if it doesn't involve Dragonball :srs:

Maybe Drag on Ballz won't be brought up here anymore once Beyond releases that one guy of whom I forgot the name. . . maybe? Maybe?


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: Albafika on December 30, 2011, 10:49:19 AM
Maybe Drag on Ballz won't be brought up here anymore once Beyond releases that one guy of whom I forgot the name. . . maybe? Maybe?
Doubtul, I mean, the last 2 pages have been of people naming useless characters from the same serie. =/


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: SiLeNtDo0m on December 30, 2011, 10:57:04 AM
Dragonball Z shiz will always be happenin.  It's the natural flow of things in the KC-MM.  And hype for it is high cuz of MarioDK's Goku. 


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: DoctorFlux(Mariodk) on December 30, 2011, 11:00:15 AM
Dragonball Z shiz will always be happenin.  It's the natural flow of things in the KC-MM.  And hype for it is high cuz of MarioDK's Goku. 
and my other DBZ movesets Gotenks,the one ppl always asking for here moveset over Wolf


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: DrKoala on December 30, 2011, 11:08:43 AM
Doubtul, I mean, the last 2 pages have been of people naming useless characters from the same serie. =/

Aren't all characters from that series aside from Goku useless, though?


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: Cascade Hellsing on December 30, 2011, 11:11:41 AM
Aren&#039;t all characters from that series aside from Goku useless, though?

Goku is the most useless one in the series.

He's only killed two bad guys, and one of them was just a minion.


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: SiLeNtDo0m on December 30, 2011, 11:15:37 AM
Goku is the most useless one in the series.

He's only killed two bad guys, and one of them was just a minion.

He's killed more than two.  He's "defeated" even more.


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: Cascade Hellsing on December 30, 2011, 11:16:55 AM
He's killed more than two.  He's "defeated" even more.

There's a difference between killing and defeating.

Goku has only killed Kid Buu and that one monster guy who worked for Babiti. (in DBZ)


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: SiLeNtDo0m on December 30, 2011, 11:34:43 AM
There's a difference between killing and defeating.

Goku has only killed Kid Buu and that one monster guy who worked for Babiti. (in DBZ)

He also kills General Tao, Demon King Piccolo, Freeza, Cooler, Hirudegarn, Garlic Jr, Lord Slug and every main villain in GT (Baby, Super 17, all the Shenrons).  There are probably more I'm forgetting.

But this is off topic, since Raiden is who we should be discussing lol jk


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: Cascade Hellsing on December 30, 2011, 11:37:46 AM
He also kills General Tao, Demon King Piccolo, Freeza, Cooler, Hirudegarn, Garlic Jr, Lord Slug and every main villain in GT (Baby, Super 17, all the Shenrons).  There are probably more I&#039;m forgetting.

But this is off topic, since Raiden is who we should be discussing

Well Dragon Ball is where he was the best.
But it was Trunks who killed Freeza. Cooler, Lord Slug and Hirudegarn don't really count since they're movie villians. Garlic Jr was only trapped by him in the Dead Zone, cause he was immortal. And GT Never Happened.

But yeah, off topic.


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: Don Jon Bravo on December 30, 2011, 11:39:21 AM
He also kills General Tao, Demon King Piccolo, Freeza, Cooler, Hirudegarn, Garlic Jr, Lord Slug and every main villain in GT (Baby, Super 17, all the Shenrons).  There are probably more I&#039;m forgetting.

But this is off topic, since Raiden is who we should be discussing lol jk


Personally im up for Raiden too, with a kickazz moveset, and a fatality for the final smash.


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: shadowXtreme on December 30, 2011, 12:00:50 PM
Well Dragon Ball is where he was the best.
But it was Trunks who killed Freeza. Cooler, Lord Slug and Hirudegarn don't really count since they're movie villians. Garlic Jr was only trapped by him in the Dead Zone, cause he was immortal. And GT Never Happened.

But yeah, off topic.


lol gt actually happened, but no one can accept it xD


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: Dot on December 30, 2011, 12:53:39 PM
*sees new vegeta preview*

:af:


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: ASF1nk on December 30, 2011, 03:46:46 PM
Son Im 38 I ddragonball as on the television when you were a sperm in your daddys balls and before it was the cool.


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: Segtendo on December 30, 2011, 04:34:09 PM
Son Im 38 I ddragonball as on the television when you were a sperm in your daddys balls and before it was the cool.
lulz :af:


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: BlueBrain on December 31, 2011, 05:47:44 AM
So i Havent miserd they releqse yet ?


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: Puccio on December 31, 2011, 07:06:00 AM
He didn't kill Tao, too.



6 days later ~


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: SiLeNtDo0m on December 31, 2011, 09:00:37 AM
On a completely on topic note, I forgot to comment on the Vegeta preview in the OP.  Looks super smexy.  Dat hair is so beautiful


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: SmashClash on December 31, 2011, 09:43:32 AM
On a completely on topic note, I forgot to comment on the Vegeta preview in the OP.  Looks super smexy.  Dat hair is so beautiful
Oh, yeah it has a nice shine.


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: SonicBrawler on December 31, 2011, 09:48:04 AM
On a completely on topic note, I forgot to comment on the Vegeta preview in the OP.  Looks super smexy.  Dat hair is so beautiful
makes mine look like crap  :(


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: TheMTorres29 on December 31, 2011, 06:25:47 PM
VEGETA WHAT DOES THE SCOUTER SAY ABOUT HIS POWER LVL?

ITS OVER 9000!!!!! :af:


Title: Re: Beyonds Model Cartel. *Insert Mildly Amusing Thread Title Here*
Post by: Victory Badguy on December 31, 2011, 06:32:03 PM
So, are you fanboys satisfied?  Is Vegeta everything you wanted and more?  Are you done with DBZ for a while?  I really hope you guys are, because this was waaaaaaaaaaay too much drama for me.

On-topic: Vegeta does look really good.  I'm glad he turned out so well.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: SonicBrawler on December 31, 2011, 06:35:10 PM
50 bucks says he gets more downloads then mine in an hour :srs:


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: LCCoolJ95 on December 31, 2011, 06:42:48 PM
I saw vegeta released, and came. Then i was escorted out of the restaurant i was in. It seems like orgasming in a chinese food pace is frowned upon...


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: ItalianStallion on December 31, 2011, 06:45:16 PM
Ve[censored]!

I are happy.

Bless you son.

Now the drama about Vegeta can finally stop.

Also, if you want his criticism, I'd say his SSJ hair is too mustard. Should be a brighter yellow.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: ThyLASA on December 31, 2011, 06:52:50 PM
makes mine look like crap  :(

Dude all that matter is you tried *thumbs up*

On topic: Vegeta looks good to bad i gotta buy another brawl before i can play with him in game


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: JDub on December 31, 2011, 06:53:49 PM
Vegeta looks sexy, as always.

So... when's Piccolo coming out? >_>


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Kingskull95 on December 31, 2011, 06:54:50 PM
srry but vegetas eye brows dont turn yellow but other then that it looks amazing  :af2:


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Ninka_kiwi on December 31, 2011, 06:55:47 PM
The hair on this vegina is oh so sexy...
That sounded WAY dirtier then I was expecting.

Anyway he looks great Beyond, the texture blew me away.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Cascade Hellsing on December 31, 2011, 06:56:15 PM
srry but vegetas eye brows dont turn yellow

And Who the Hell Cares?


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: SiLeNtDo0m on December 31, 2011, 07:00:03 PM
Agreed with Mr Italiano.  Hair could be brighter in SSJ.  Also, how come you didn't change the eyebrows?  Shouldn't they also be golden in SSJ if possible? It looks strange with just the hair.  GBC did it with his Trunks so it should be possible.

Apart from that it looks phenomenal.  Texture looks absolutely stunning. Such high quality in each area.  And I'm very glad you rigged the fingers.  I thought you'd just ignore them cuz Wolf has some bigass fingers.  Overall this looks simply amazing.

You know what?  Because of this I may just have to whip up a moveset for Vegina.  I didn't want to do one originally, but this import inspired me.  Not to mention I really feel Wolf deserves a good worthwhile replacement since he's a character I really like and I find it criminal how he has so few good hacks.

Hope you have a wonderful new year Beyond.  May 2012 be an awesome, non apocalyptic year!


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: SonicBrawler on December 31, 2011, 07:02:17 PM
Agreed with Mr Italiano.  Hair could be brighter in SSJ.  Also, how come you didn't change the eyebrows?  Shouldn't they also be golden in SSJ if possible? It looks strange with just the hair.  GBC did it with his Trunks so it should be possible.

Apart from that it looks phenomenal.  Texture looks absolutely stunning. Such high quality in each area.  And I'm very glad you rigged the fingers.  I thought you'd just ignore them cuz Wolf has some bigass fingers.  Overall this looks simply amazing.

You know what?  Because of this I may just have to whip up a moveset for Vegina.  I didn't want to do one originally, but this import inspired me.  Not to mention I really feel Wolf deserves a good worthwhile replacement since he's a character I really like and I find it criminal how he has so few good hacks.

Hope you have a wonderful new year Beyond.  May 2012 be an awesome, non apocalyptic year!

I thank you for this because now there will be a good moveset, and will make those fans quiet down. >.>


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Don Jon Bravo on December 31, 2011, 07:06:52 PM

Thanks for the new years present Beyond.

Anyways- Happy New Years to you sir.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: KingJigglypuff on December 31, 2011, 07:30:17 PM
Vegeta looks sexy, as always. So... when's Piccolo coming out? >_>
(http://d37nnnqwv9amwr.cloudfront.net/photos/images/original/000/088/712/2na5gcp.gif)
Really? :srs: He just relesed Vegederp. Give him some time.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Cascade Hellsing on December 31, 2011, 07:33:04 PM
([url]http://d37nnnqwv9amwr.cloudfront.net/photos/images/original/000/088/712/2na5gcp.gif[/url])
Really? :srs: He just relesed Vegederp. Give him some time.


It's called a joke.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: deadname mcredactedface on December 31, 2011, 07:44:04 PM
Piccolo is the new Vegeta. :D


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: JDub on December 31, 2011, 08:26:35 PM
([url]http://d37nnnqwv9amwr.cloudfront.net/photos/images/original/000/088/712/2na5gcp.gif[/url])
Really? :srs: He just relesed Vegederp. Give him some time.
It's a joke, man. Calm.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Kamina on December 31, 2011, 08:27:26 PM
http://www.youtube.com/watch?v=45kFMOaWAbA
And with that, Vegeta is done.

Lol Big Green Dub.
In all seriousness though Vegeta looks amazing. You did a great job on him Beyond.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: _Data_Drain_ on December 31, 2011, 09:40:32 PM
Hm... BY? I have a video for you...
http://www.youtube.com/watch?v=JzIaOWz7DFE
Happy New Year. :P


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: ✿Zelia✿ on December 31, 2011, 09:48:33 PM
Hm... BY? I have a video for you...
[url]http://www.youtube.com/watch?v=JzIaOWz7DFE[/url]
Happy New Year. :P

Get out frog vs Vegeta...
Vegeta loses is a +. xP
I like it. =D


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: 水晶空 on December 31, 2011, 09:57:24 PM
Hm... BY? I have a video for you...
[url]http://www.youtube.com/watch?v=JzIaOWz7DFE[/url]
Happy New Year. :P

http://www.youtube.com/watch?v=-NuONuafxwk

Vegeta looks great.
Still play Brawl w/ hacks, even though I haven't posted that much..

He's going on my SD, for sure.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: deadname mcredactedface on December 31, 2011, 10:10:06 PM
Hm... BY? I have a video for you...
[url]http://www.youtube.com/watch?v=JzIaOWz7DFE[/url]
Happy New Year. :P
BEST VIDEO


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Velen on December 31, 2011, 10:23:49 PM
BEST VIDEO

YESH!


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Victory Badguy on December 31, 2011, 10:57:43 PM
Found a completely inconsequential glitch with Vegeta.

His blaster steals textures from crap in the environment/whoever you're going up against.  It doesn't effect gameplay in the least and in some cases it looks kinda cool (except when it steals Diddy's texture and looks hairy :-\)

Still thought I'd let you know.  Everything else is perfect.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: DoctorFlux(Mariodk) on January 01, 2012, 02:29:14 AM
finnaly its uploaded :D
@beyond at FS eyes wtih SSJ transfrom you gotfor to recolour vegeta´s Eyebrows to Yellow they are black


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: SiLeNtDo0m on January 01, 2012, 06:43:25 AM
Daymn Beyond you rigged Vegeta pretty much perfectly.  After messing with him in Brawlbox, the only flaws I could really diagnose was with the shoulders (when rotating the ShoulderJ bones upwards they go into themselves, and when rotating down they stick out) and even then it's easy to work around (rotate the ShoulderJ bones no more than about 45 degrees each way and leave the rest of the rotation to the ShoulderN bones).  The other flaw was with the toes and how they kinda compress when turned past the natural 0 degrees point but again this is very minor and only really noticeable at extreme angles that you wouldn't really turn the toes past much anyway.  And even then, one could just translate the toe bone out a bit to remedy the problem.

However, apart from those it's rigged perfectly.  Special props to managing to rig fingers and neck perfectly.  Again, considering Wolf's rather obscure bone structure you fit it perfectly.  The model overall, despite not being a custom model, feels like a model built specifically for Wolf's boneset.

So yeah, I love it ¦3


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Carnage on January 01, 2012, 07:40:38 AM
vegeta looks perfect aside from the gun that for some reason changes color randonly and like mariodk said you forgot to put eyebrowns yellow to during FS :P


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Don Jon Bravo on January 01, 2012, 12:48:43 PM
vegeta looks perfect aside from the gun that for some reason changes color randonly

Easy fix.  I had the same problem with Vegita Oozaru because I did not add the gun textures into Oozaru's model textures.  Once I added those, bam it worked.  So because it has no textures, it is stealing some from its surroundings.  It looks cool though sometimes.
Also: I think the texture format had to do something with it, the blaster textures has to be in the original format brawl provides, I think.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: SmashClash on January 01, 2012, 12:52:29 PM
I made it so his hair is a better and brighter yellow and I gave him yellow eyebrows with the original blue-ish eyes as the FS eyes(hair), (All I did was replace textures) and Vegeta froze.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Kingskull95 on January 01, 2012, 01:13:20 PM
yeah i tried to replace the final smash eyes and when i got the final smash the yellow eyebrows were under the original face


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Beyond on January 01, 2012, 01:30:42 PM
I uploaded some fixes to some of the more common complaints.

So yea, have fun with that. <_<


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Chrispy on January 01, 2012, 01:59:32 PM
Is that... Wario's stance on Geno?


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: KTH on January 01, 2012, 02:34:16 PM
Is that... Wario's stance on Geno?
This is the wait of Ness.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: X on January 01, 2012, 04:31:22 PM
In celebration of the new Vegeta hack, I will post this.
http://www.youtube.com/watch?v=OYa5aQb3YGE
But anyways, that model is the bee's knees. Can't wait to see more.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: ItalianStallion on January 01, 2012, 05:11:44 PM
In celebration of the new Vegeta hack, I will post this.
[url]http://www.youtube.com/watch?v=OYa5aQb3YGE[/url]
But anyways, that model is the bee's knees. Can't wait to see more.


Haha.

That has to be one of the best video I've ever seen.

48 seconds win.

The end when Vegeta is leaving, also wins.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: dockman7 on January 02, 2012, 09:54:38 AM
So how come your Vegeta model dosent work with Mario Dk's PSA?


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Kamina on January 02, 2012, 01:42:10 PM
So how come your Vegeta model dosent work with Mario Dk's PSA?

It does.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: LCCoolJ95 on January 02, 2012, 03:16:26 PM
So how come your Vegeta model dosent work with Mario Dk's PSA?
Yeah, same thing happens to me. The game freezes before the match starts.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: DoctorFlux(Mariodk) on January 02, 2012, 03:33:41 PM
So how come your Vegeta model dosent work with Mario Dk's PSA?
and i dont know why some ppl got problems with the model+my mini psa and some dont got problems with it


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: SiLeNtDo0m on January 02, 2012, 03:53:21 PM
Gotta hate scenarios like this where stuff works for some and not others :-/. Happens all the time with my PSAs.  Better develop Vegeta quickly then XD


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: DoctorFlux(Mariodk) on January 02, 2012, 03:55:32 PM
Gotta hate scenarios like this where stuff works for some and not others :-/. Happens all the time with my PSAs.  Better develop Vegeta quickly then XD
indeed that so weird like now right now saying goku V1.5 dont working with SSJ mode and crashing while it working for all others who have downloaded it


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Carnage on January 03, 2012, 12:41:06 AM
indeed that so weird like now right now saying goku V1.5 dont working with SSJ mode and crashing while it working for all others who have downloaded it
maybe gecko/rivo/dolphin are all 100 % compatible with each other? i know that becuase my wii is wierd i cant use some stages  even over the original ones becuase they freeze my wii :S so i guess all the wiis have the thing they dont like to use my wii is stages i only use like 4 or 5 becuase most make my wii freeze :S but im lucky everything character related works perfectly xD mariodk vegeta psa with beyonds model works for me :P


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: deadname mcredactedface on January 03, 2012, 06:32:29 AM
maybe gecko/rivo/dolphin are all 100 % compatible with each other? i know that becuase my wii is wierd i cant use some stages  even over the original ones becuase they freeze my wii :S so i guess all the wiis have the thing they dont like to use my wii is stages i only use like 4 or 5 becuase most make my wii freeze :S but im lucky everything character related works perfectly xD mariodk vegeta psa with beyonds model works for me :P

What.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: KTH on January 03, 2012, 08:14:08 AM
(http://i41.tinypic.com/dpi71y.jpg)
And no, the PSA of MarioDK doesn't work with the model.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Carnage on January 03, 2012, 08:34:51 AM
What.
all i said was some ppl dont get something working by some reason like i cant get some stages to work and this is random and i cant tell why same with vegeta moveset


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: DoctorFlux(Mariodk) on January 03, 2012, 08:46:11 AM
i dont think beyond know why the model dont working with my mini vegeta PSA

and same with me
maybe its cuz of the filesize in the FitWolfXX.pac/pcs is alittle too big but still working without PSAs but not sure

you can just resize the texture alittle (not much so it dont lose HD look) so i think the filesize will be fine and so i guess vegeta will work with PSAs again but i dont know since for me Vegeta model worked with my PSA from the first time beyond uploaded it


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Zikkh on January 03, 2012, 09:30:35 AM
I've tried Beyond's Vegeta Model with SilentDo0m's Savage Wolf PSA , works perfect.

So I think it has something to do with the Wolfegeta PSA , but I'm not sure.  :-\


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: DrKoala on January 03, 2012, 12:54:06 PM
Guys, guys.
How about we stop the Vagina talk now that he is out, and instead focus on the stuff that Mr Swagissimo is going to do now, like Shulk, Geno, Kratos or Ryu?


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: LC-DDM on January 03, 2012, 12:55:34 PM
Yeah. You got DBZ's Shadow, now let's enjoy Beyond's FUTURE works.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Chrispy on January 03, 2012, 01:06:16 PM
Yes, let's NOT appreciate the hack everyone's been waiting for and just beg for more.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: LC-DDM on January 03, 2012, 01:08:34 PM
You mean appreciate everyone's been OVERHYPING for. It's not the only damn thing on his repertoire.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Chrispy on January 03, 2012, 01:14:38 PM
I wouldn't call it overhyping since everyone's been so excited about it's release.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: ItalianStallion on January 03, 2012, 01:53:40 PM
Ladies, relax.

Beyond, you said you were doing a version of Kratos over CF as well right?


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Segtendo on January 03, 2012, 02:05:27 PM
Beyond, you said you were doing a version of Kratos over CF as well right?
'eyep.

One for Ike, one for Falcon.

As much as I think Ike has a jillion hacks, I think I'll get that version.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: LC-DDM on January 03, 2012, 02:25:08 PM
I think there'll be one for Pit as well, unless I have been mis-informated.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Nuke on January 03, 2012, 10:31:07 PM
I think he said one for pit also... With a size mode i beileve..


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Ninka_kiwi on January 04, 2012, 05:08:41 AM
I'm pretty sure Beyond said that he wasn't going to do a pit version unless someone did a soundpack or a moveset for him to make him less like pit.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Albafika on January 04, 2012, 05:26:48 AM
Beyond should just do a single rig on whoever he wants, that'd be too annoying to do multiple rigs of the same character.

Yes, let's NOT appreciate the hack everyone's been waiting for and just beg for more.
You make me lol


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: SiLeNtDo0m on January 04, 2012, 05:27:36 AM
Beyond should just do a single rig on whoever he wants, that'd be too annoying to do multiple rigs of the same character.
You make me lol

Kratos on ROB it is then ^-^


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Albafika on January 04, 2012, 05:28:26 AM
Kratos on ROB it is then ^-^
HYESZH!  :happy:

With the lasers, what else is needed?! :happy:


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: DrKoala on January 05, 2012, 08:13:17 AM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24557

And with that, dear sirs, the ultimate Vagina recolor has been made.
*Sips tea while riding off towards the sunrise*


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Cascade Hellsing on January 05, 2012, 08:23:12 AM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24557[/url]

And with that, dear sirs, the ultimate Vagina recolor has been made.
*Sips tea while riding off towards the sunrise*


Someone Give this Man a Nobel Peace Prize!


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: SiLeNtDo0m on January 05, 2012, 08:23:34 AM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24557[/url]

And with that, dear sirs, the ultimate Vagina recolor has been made.
*Sips tea while riding off towards the sunrise*


I demand that you give me back my tea NOW :srs:

*Kicks Cal off whatever the hell he's riding*

You can steal a Brit's car, you can steal their wallet, but when you steal a Brit's tea that crosses the line :srs:

Oh, and I'm expecting a blog post of this.  We can have a big 50 comment argument over it like we did with Piccoloyoshi.  Ah good times...


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: DrKoala on January 05, 2012, 08:31:15 AM
I demand that you give me back my tea NOW :srs:

*Kicks Cal off whatever the hell he's riding*

You can steal a Brit's car, you can steal their wallet, but when you steal a Brit's tea that crosses the line :srs:

Oh, and I'm expecting a blog post of this.  We can have a big 50 comment argument over it like we did with Piccoloyoshi.  Ah good times...

Now man, let us get this one thing straight: You can make fun of this hack, you can call it sloppy, but nobody, ohh NOBODY f*cks with the tea.

And as a matter of fact, I was riding you.

Anyway, in all seriousness though, I'm not planning on making a blog post, since unlike with Piccoloshi, I didn't edit the model here, and just slapped some Shadow textures on Vagina. That, and I don't want to waste another few hours to think of some descriptive sentences with horrible grammar and spelling.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: _Data_Drain_ on January 05, 2012, 08:34:39 AM
And as a matter of fact, I was riding you.
Oh REALLY now, you were RIDING him were you? :P

Joking aside, that edit is funny, I think I'll leave it over my Dark Wolf slot. XD


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: LCCoolJ95 on January 05, 2012, 08:34:56 AM
I demand that you give me back my tea NOW :srs: *Kicks Cal off whatever the hell he's riding* You can steal a Brit's car, you can steal their wallet, but when you steal a Brit's tea that crosses the line :srs: Oh, and I'm expecting a blog post of this.  We can have a big 50 comment argument over it like we did with Piccoloyoshi.  Ah good times...
I busted out laughing in my video class over this, and my teacher gave me a weird look XD


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: SiLeNtDo0m on January 05, 2012, 08:43:00 AM
Now man, let us get this one thing straight: You can make fun of this hack, you can call it sloppy, but nobody, ohh NOBODY f*cks with the tea.

And as a matter of fact, I was riding you.


So you were messin with my tea who was mesin with your tea who was messin with mine?

Teaception O_O


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: BlueBrain on January 05, 2012, 10:03:04 AM
who talked about tea? what tea? was it urs??? oops, my bad T.T


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Segtendo on January 05, 2012, 10:39:09 AM
"Beyond's Model Cartel: Where people go to talk about tea"


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: ItalianStallion on January 05, 2012, 11:39:46 AM
Beyond's Model Cartel: Where people promote their hacks, using an overrated, old joke that's been used before.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: ✿Zelia✿ on January 05, 2012, 11:45:22 AM
I would like some tea now. :3


So you were messin with my tea who was mesin with your tea who was messin with mine?

Teaception O_O

Holy crap, Teaception. o.o

Good job on that Shageta hack, Cal. :P


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: ShadowSnake on January 05, 2012, 11:46:29 AM
Beyond's Model Cartel: Where people promote their hacks, using an overrated, old joke that's been used before.

^ this entirely.

:srs:


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Beyond on January 05, 2012, 11:47:10 AM
:srs:

Beyonds Model Cartel: Where Beyond Posts Stuff and People Comment.


Now please comment...
(http://cdn.greenprophet.com/wp-content/uploads/2010/06/monkey-eat-corn.jpg)


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: Segtendo on January 05, 2012, 11:48:08 AM

Now please comment...
([url]http://cdn.greenprophet.com/wp-content/uploads/2010/06/monkey-eat-corn.jpg[/url])

He's cute.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: ItalianStallion on January 05, 2012, 11:48:19 AM
:srs:

Beyonds Model Cartel: Where Beyond Posts Stuff and People Comment.


Now please comment...
([url]http://cdn.greenprophet.com/wp-content/uploads/2010/06/monkey-eat-corn.jpg[/url])


Alright.. you know what.

I have no words.

Only you are the person who can leave me speechless.

I still love "This is a monkey." a lot more though, lol.

What I would do to see that picture again.


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: ✿Zelia✿ on January 05, 2012, 11:48:41 AM
:srs:

Beyonds Model Cartel: Where Beyond Posts Stuff and People Comment.


Now please comment...
([url]http://cdn.greenprophet.com/wp-content/uploads/2010/06/monkey-eat-corn.jpg[/url])

Where did the monkey get the corn or where did the corn get the monkey? o.o


Title: Re: Beyonds Model Cartel. vegeta released.... <.<
Post by: SiLeNtDo0m on January 05, 2012, 11:50:08 AM
:srs:

Beyonds Model Cartel: Where Beyond Posts Stuff and People Comment.


Now please comment...
([url]http://cdn.greenprophet.com/wp-content/uploads/2010/06/monkey-eat-corn.jpg[/url])


Is this a new poll I see good sir ;) ?  Cuz if it is, dat monkeh is in dire need of a Vegina scouter


Title: Re: Beyonds Model Cartel. Poll. Vote in it. Or Die. <_<
Post by: Ninka_kiwi on January 05, 2012, 01:07:23 PM
No Alice or Margaret in the poll?

I'm disappointed Beyond :srs:

guess I'm going with shinobu


Title: Re: Beyonds Model Cartel. Poll. Vote in it. Or Die. <_<
Post by: Beyond on January 05, 2012, 01:11:14 PM
No Alice or Margaret in the poll?

I'm disappointed Beyond :srs:

guess I'm going with shinobu


I no have their models. :(

If I had Alices model, I would do her in a heartbeat though.


Title: Re: Beyonds Model Cartel. Poll. Vote in it. Or Die. <_<
Post by: ShadowSnake on January 05, 2012, 01:13:31 PM
you should do sylvia, i have every nmh: heroes paradise model but hers. :(


Title: Re: Beyonds Model Cartel. Poll. Vote in it. Or Die. <_<
Post by: DJ Lowgey on January 05, 2012, 01:18:03 PM
I think you should finish geno  :)
It looks good


Title: Re: Beyonds Model Cartel. Poll. Vote in it. Or Die. <_<
Post by: Gamma Ridley on January 05, 2012, 01:19:45 PM
I'd be lying if I said I didn't want to see Kratos finished, B'yond. :x

But it's your choice, of course.


Title: Re: Beyonds Model Cartel. Poll. Vote in it. Or Die. <_<
Post by: Gigan X3 on January 05, 2012, 01:31:12 PM
Voted for Holly Summers, she's hot c:


Title: Re: Beyonds Model Cartel. Poll. Vote in it. Or Die. <_<
Post by: Cascade Hellsing on January 05, 2012, 01:33:32 PM
I'd say Dr. Naomi, she's got the most interesting design of them.


Title: Re: Beyonds Model Cartel. Poll. Vote in it. Or Die. <_<
Post by: Segtendo on January 05, 2012, 01:36:09 PM
I'd love to see me some sexy Sylvia ;D


Title: Re: Beyonds Model Cartel. Poll. Vote in it. Or Die. <_<
Post by: Velen on January 05, 2012, 01:39:50 PM
Lookit at all the trolls that voted int he poll.


Title: Re: Beyonds Model Cartel. Poll. Vote in it. Or Die. <_<
Post by: BlueBrain on January 05, 2012, 06:15:29 PM
i want that hot  blonde psycho killer in mah brawlz


Title: Re: Beyonds Model Cartel. Poll. Vote in it. Or Die. <_<
Post by: ItalianStallion on January 05, 2012, 07:51:39 PM
[censored]!

The hardest [censored]ing choice ever bro.

I wish you were doing Desperate Struggle Shinobu, then it would be a no [censored]ing brainer.

Bad Girl got my vote.


Title: Re: Beyonds Model Cartel. Poll. Vote in it. Or Die. <_<
Post by: DSX8 on January 05, 2012, 08:00:48 PM
*votes for an unfished project*  u better finish kratos!


Title: Re: Beyonds Model Cartel. Poll. Vote in it. Or Die. <_<
Post by: Christian_CAO on January 05, 2012, 08:09:46 PM
(・_・ 三・_・)... *Votes for Shinobu*

'cause, she's black and I'm a racist  (゚ー゚)(。_。)

Jokes aside, I really like her allot more than the others, though the good doctor

does come in as a close second in my own eyes \(o ̄∇ ̄o)/


Title: Re: Beyonds Model Cartel. Here. Have some Shulk. <_<
Post by: Beyond on January 05, 2012, 08:16:18 PM
I lol'd at the poll results.


So here. Have some Shulk.
Still needs expressions, fixed transparency on his hair and other parts, and the core of his blade needs to be textured among other things...
(http://i.imgur.com/pay15.png) (http://imgur.com/pay15)


Title: Re: Beyonds Model Cartel. Here. Have some Shulk. <_<
Post by: Albafika on January 05, 2012, 08:18:08 PM
I came.


Title: Re: Beyonds Model Cartel. Here. Have some Shulk. <_<
Post by: SJS on January 05, 2012, 08:20:37 PM
Never played his game, but I still know who it is. Sexy rig.


Title: Re: Beyonds Model Cartel. Here. Have some Shulk. <_<
Post by: Victory Badguy on January 05, 2012, 08:44:23 PM
Never played his game, but I still know who it is. Sexy rig.

Pretty much this.  I might have to actually find an older Ike hack to get rid of for Shulk.


Title: Re: Beyonds Model Cartel. Here. Have some Shulk. <_<
Post by: DrKoala on January 06, 2012, 05:21:25 AM
I lol'd at the poll results.


So here. Have some Shulk.
Still needs expressions, fixed transparency on his hair and other parts, and the core of his blade needs to be textured among other things...
[url]http://i.imgur.com/pay15.png[/url]


Aww [censored] yeah.
So on Ike it is, hm? Well, I guess I'll just throw a Cloud out then.
Since you have the Monado "active" in that picture, will you try to somehow give it its laser blade?


Title: Re: Beyonds Model Cartel. Here. Have some Shulk. <_<
Post by: BlueBrain on January 06, 2012, 05:27:54 AM
u gonna make him with armour too? or only in normal clothes?
armour was kinda bleh.. but even though it'd be a nice touch


Title: Re: Beyonds Model Cartel. Here. Have some Shulk. <_<
Post by: SiLeNtDo0m on January 06, 2012, 05:31:03 AM
I lol'd at the poll results.


So here. Have some Shulk.
Still needs expressions, fixed transparency on his hair and other parts, and the core of his blade needs to be textured among other things...
([url]http://i.imgur.com/pay15.png[/url]) ([url]http://imgur.com/pay15[/url])


Apart from the hair transparency and the fact that he doesn't really look like he's firmly holding the blade (partially down to the fact that his right hand isn't really properly gripped on it and because of the fact that it's resting too much in his fingers and not enough in the palm of his hand) he looks really nice.  

Something else about him urks me though.  I can't quite get my head around it.  It might be the face.  One thing that's urked me about the Xenoblade models in general is how lame their faces look considering the rest of the model looks really nice.  Maybe expressions will help lift that, but even then the general look on his face looks rather dead.  I think greater contrasts in the highlights and shadows would help, as well as generally making his hair and face lighter.  Looking at the character art and ingame images, his hair is bleach blonde, but in this preview it looks muddy:

(http://images.wikia.com/xenoblade/images/8/8c/Shulk.png)

(http://firsthour.net/screenshots/xenoblade-chronicles/xenoblade-chronicles-shulk-minimap.jpg)


Title: Re: Beyonds Model Cartel. Here. Have some Shulk. <_<
Post by: DrKoala on January 06, 2012, 06:43:25 AM
Something else about him urks me though.  I can't quite get my head around it.  It might be the face.  One thing that's urked me about the Xenoblade models in general is how lame their faces look considering the rest of the model looks really nice.  Maybe expressions will help lift that, but even then the general look on his face looks rather dead.  I think greater contrasts in the highlights and shadows would help, as well as generally making his hair and face lighter.


Well, the thing with the faces is really something that plagues Xenoblade in general. In most cutscenes, those and the body language are really cut down to a minimum, but they do actually have a quite "lively" faces in the more important cutscenes.
Let me give you an example of the contrast between the two "kinds" of cutscenes.

http://www.youtube.com/watch?v=CCpybPtSqig

And here just another example of the animation and face quality in a more action-based cutscene:

http://www.youtube.com/watch?v=Bjg7AQdnoSI


Title: Re: Beyonds Model Cartel. Here. Have some Shulk. <_<
Post by: Dark Aura on January 06, 2012, 08:46:14 AM
Wow, this guy has the strangest, yet coolest weapon I've ever seen.

Can't wait to see the results. :3


Title: Re: Beyonds Model Cartel. Here. Have some Shulk. <_<
Post by: Segtendo on January 06, 2012, 10:08:12 AM
I came.
This.
Aww [censored] yeah.
And this :af2:
Wow, this guy has the strangest, yet coolest weapon I've ever seen.
It's called the "Monado," which can have a light beam sticking out from it when activated :af:


Title: Re: Beyonds Model Cartel. Here. Have some Shulk. <_<
Post by: ramonM64 on January 11, 2012, 03:44:45 PM
i was wonderin where this thread went..

wh00t    you started on shulk. ill have to agree on the textures, they look like they needa be lit up a lil bit in some areas. after lookin at vegeta, you clearly know how to texture so i think you should make yer own texture with it too. annnnd.. i guess keep the originals for those who want it     i bet yer gonna make da laser show up when you grab a smashball

heya Beyond..    have you noticed the "twist" on most ike imports on the right shoulder joint area on some animations like ike's frame1 from win1? i thought it was just me but it seems a hard fix if the character doesnt have a shirt sleeve seperate from the arm like Ike. i know its a rare frame but i was wonderin if ya noticed this and found a fix.. ive been tryin alot of things


Title: Re: Beyonds Model Cartel. Here. Have some Shulk. <_<
Post by: Naruto200Man on January 11, 2012, 03:57:13 PM
It's called the "Monado," which can have a light beam sticking out from it when activated :af:

So basically it's a sword that can get a boner....
XD
Sorry just kinda had to say it XDD


Title: Re: Beyonds Model Cartel. Here. Have some Shulk. <_<
Post by: DSX8 on January 11, 2012, 05:57:32 PM
So basically it's a sword that can get a boner....
XD
Sorry just kinda had to say it XDD
u sir.... have killed it... :srs:


Title: Re: Beyonds Model Cartel. Here. Have some Shulk. <_<
Post by: Kamina on January 11, 2012, 06:19:56 PM
So basically it&#039;s a sword that can get a boner....
XD
Sorry just kinda had to say it XDD

  :srs: No Just no.


Title: Re: Beyonds Model Cartel. Here. Have some Shulk. <_<
Post by: ItalianStallion on January 11, 2012, 06:23:16 PM
Aside from the last option on the poll that's obviously winning because it has characters like Kratos and Geno.

Bad Girl seems to be the most wanted female character from No More Heroes.


Title: Re: Beyonds Model Cartel. Here. Have some Shulk. <_<
Post by: Segtendo on January 11, 2012, 06:24:08 PM
I don't care if Bad Girl or Sylvia win.
They're two of my favorite women from NMH.


Title: Re: Beyonds Model Cartel. Here. Have some Shulk. <_<
Post by: BlueBrain on January 12, 2012, 07:51:51 AM
bad girl is just awesome!


Title: Re: Beyonds Model Cartel. Here. Have some Shulk. <_<
Post by: DrKoala on January 12, 2012, 01:34:02 PM
So basically it's a sword that can get a boner....
XD
Sorry just kinda had to say it XDD


http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21584

I don't care if Bad Girl or Sylvia win.
They're two of my favorite women from NMH.


This indeed.
It would be quite nice to have something with actual tits on Peach for once. :af:


Title: Re: Beyonds Model Cartel. Here. Have some Shulk. <_<
Post by: ItalianStallion on January 13, 2012, 12:48:42 AM
(http://bulk2.destructoid.com/ul/207297-header.jpg)

Motivation.


Title: Re: Beyonds Model Cartel. Here. Have some Shulk. <_<
Post by: BlueBrain on January 13, 2012, 04:27:31 AM
u gonna do classic outfit or that one?
if u make the classic one i could try the hero one


Title: Re: Beyonds Model Cartel. Here. Have some Shulk. <_<
Post by: Segtendo on January 13, 2012, 02:03:51 PM
([url]http://bulk2.destructoid.com/ul/207297-header.jpg[/url])

Motivation.

http://www.youtube.com/watch?v=9TX9o6uZnEs
More motivation.


Title: Re: Beyonds Model Cartel. Here. Have some Shulk. <_<
Post by: Kaye Cruiser on January 13, 2012, 02:18:04 PM
"<.< Hey Beyond, there's some hacks in the OP you should finish up first... just saiyan."

^This. Absolutely.


Title: Re: Beyonds Model Cartel. Here. Have some Shulk. <_<
Post by: darkknight on January 14, 2012, 02:03:26 AM
Pretty much this.  I might have to actually find an older Ike hack to get rid of for Shulk.

ALL THIS ^

seems like we're gonna play with Shulk before Xenoblade arrives to America! :D


looking forward to shulk, beyond! ;)

GREAT WORK.



Title: Re: Beyonds Model Cartel. Here. Have some Shulk. <_<
Post by: ssj4gohan on January 25, 2012, 07:52:14 AM
Wouldn't mind either Bad Girl or Sylvia. Voted Bad Girl since we need more quality Peach hacks.

Shulk is coming along swimmingly. Hope the Monado isn't too hard to fix up.


Title: Re: Beyonds Model Cartel. Here. Have some Shulk. <_<
Post by: Wasabi_Skillz on January 26, 2012, 12:05:45 AM
haha i could go for that holly summers if you changed the gimpy leg :P


Title: Re: Beyonds Model Cartel. Here. Have some Shulk. <_<
Post by: Segtendo on January 26, 2012, 07:04:13 AM
haha i could go for that holly summers if you changed the gimpy leg :P
Her leg is always like that. lol


Title: Re: Beyonds Model Cartel. Here. Have some Shulk. <_<
Post by: darklink94 on January 26, 2012, 12:56:48 PM
NMH importz ?  :af2:
I love your work, Beyond.  :)


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: Beyond on March 21, 2012, 09:32:28 AM
<.<

So yea....

I'm thinking about getting back into things soon.

But I was just wondering if there is anything new we can do hacking-wise? I downloaded the latest BrawlBox and was curious what we can do now that we couldn't a few months ago..

Also if anyone could link me to any sexy hacks that have came out while I was gone, that'd be nice. I feel my roster may be outdated...



Nothing in particular planned but just expect something to come out from me in the coming days or weeks or something...

so yea.. <_<


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: Albafika on March 21, 2012, 09:34:45 AM
Good to have you around, Beyond. <_<

I shall serve you some tea. :happy:


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: nanobuds on March 21, 2012, 10:25:39 AM
we can now add perfect metal and shaders with a single touch of a button... Mewtwo2000 made a tutorial that you can find


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: ramonM64 on March 21, 2012, 10:47:34 AM
heya Beyond

i think the most "must shoot my gun" inducing thing that we can do now is adding special effects. you can make objects have cell-shadedness and other effects like captain falcon's body effect and samus' armor effect. what else.. what else.. imports now automatically get normals fixed (.. i think) and colors too. you can make things glow in the dark. like Nano mentioned, theres a Auto-Metal button that works for the most part. aaaaand.. i think thats it-wait theres.. nevermind, i think that is it

anyways.. i wonder what kind of stuff you got planned and well.. its good to know yer not dead yet


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: Segtendo on March 21, 2012, 12:18:15 PM
Welcome back buddy! :af:


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: Gamma Ridley on March 21, 2012, 12:19:10 PM
Hi B'yond. c:


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: SiLeNtDo0m on March 21, 2012, 12:56:32 PM
Good to have you around, Beyond. <_<

I shall serve you some tea. :happy:


That good sir, is my job

(http://www.thanklessgrind.com/media/pics/news-dudley-tea.jpg)

And in addition:

(http://www.shotdeadinthehead.com/images/designs/SD005APRON.jpg)

...I went there

Seriously though, good to see you Beyond :)


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: DSX8 on March 21, 2012, 01:06:33 PM
.............. >_>


welcome back rival! :srs:


*hands cake*


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: Velen on March 21, 2012, 01:35:02 PM
Well, Beyond. Dr. (member name) Gave Zero perfect shaders. He fits naturally in Brawl now. Not only that. He's been doing Lucario costume model hacks. The first released ones (MetaCario and DKario you may want to look at). Metal Sonic by Nanobuds was done. With me and Italian contributing textures and reference textures of our own for him.

StarWaffle redid Bomberman a couple of times. One on Luigi and one on Olimar. GBC made a nice Mega Man hack (though it could use a bit of work, texture-wise). ShadowSnake has done Lloyd Irving. Vee Lucifer has done several Digimon imports, including Beelzemon. A new kid on the block: Pavlova, a new dynamic duo not unlike Aafyre, has done Krystal over ZSS as well as a couple of hacks modeled off of her on Peach and Zelda, Marina Liteyears, that one cat from the unreleased StarFox 2, and DemonBoy has done a couple amalgamations of SSE enemies.

That's the basic of what has been going on.

If you decide to take it slow, I would suggest doing something new, but small. Zero would be a prime candidate for a re-rig thanks to Dr. though.

Here is the image of Zero, with what he did. Glitches on Delfino for unknown reasons though...

(http://i.imgur.com/yFWp1.jpg)

Before I forget again, Welcome back Beyond!


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: SiLeNtDo0m on March 21, 2012, 01:43:27 PM
Man awesome Zero changes.  That shine is beautiful.  I love the subtle grain.  It adds a lot more authenticity to the metal texture.  So the texture and shader are basically flawless.  Just the rig needs cleaning.

Also, Tekkaman Blade could also use a re-rig.  Namely with rigging his bigass shoulder blades to the ShoulderN bones (or add separate bones to control them since having them in set positions is VERY annoying for animating).


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: Velen on March 21, 2012, 01:45:57 PM
To add to this, since it's relevant to you.

MarioDK made several versions of Super Buu for the Buu PSA.


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: Beyond on March 21, 2012, 02:13:14 PM
Thanks for the welcome backs everyone. Don't expect anything amazing for my next hack, I'll probably do something simple to get back into the swing of things and play around with the new stuff BrawlBox can do.


<.< Also that Zero looks hella sexy. I really need to get around to rerigging him soon. I guess that means I can add that shine I wanted for Scizor as well.   ;D


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: Segtendo on March 21, 2012, 02:40:30 PM
I want that Zero. It's perfect now :srs:

It's in the Vault, right?


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: Puccio on March 21, 2012, 02:45:08 PM
WB BY! :3


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: Velen on March 21, 2012, 02:55:47 PM
I want that Zero. It's perfect now :srs:

It's in the Vault, right?

As far as I know: No.

Believe it or not. He did it while experimenting for the LucaZero costume.


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: SiLeNtDo0m on March 21, 2012, 02:58:05 PM
I want that Zero. It's perfect now :srs:

It's in the Vault, right?

I don't think it's on the vault yet.

And the texture is perfect.  The rig is not.  Since it hasn't been re-rigged, it still has all the problems that Velen went through such effort to seek out.  You can tell by the left leg and the thumbs in particular.


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: Velen on March 21, 2012, 03:13:13 PM
Look. I know you people are tired of hearing it, but Zero's rig needs to be improved. Bone translations may work for some characters, but for characters like Zero, it's not enough. It's foolish to think they can fix everything. How do I know? I've been working with him in BB recently, and now I see the full extent of what needs improvement.

I'm not saying what I say out of spite or maliciousness. I say it because I think it needs to be said, and I am completely honest in every critique I give, even if my tone is rather offensive at times. I was ecstatic that Zero is in Brawl as his MvC appearance, but I have to put my fanboyism aside in order to give a proper critique.

If nobody is critical of anything, nobody improves. Period.

I can note several problems as it stands. I'll be giving pics to have you better understand, since it seems nobody will listen to just words.

-Thumb bones are not properly rigged. It doesn't bend the thumb but rather stretches it to accommodate the rotation.

- Leg bones (at the hip area) are not properly rigged, as they do not affect the part where the leg and hip come together (the silver ring surrounding the leg at the top of the femur).

-Arm bones have a problem, silver part at the top of the arm where the elbow is is not affected and as a result looks unsightly.

-Finger bones could be rigged better. The way they bend the hand polygon is not natural of a Brawl model.

-Hat bones could also use better rigging. The way the hair moves, it is made to only go in one direction, and the last hat bone doesn't affect the tip of the hair either.

-Shoulder pads need a rigging so they can be rotated.

-Waist bone rigging is VERY off.

Here are some collages of images I put together to support these.
([url]http://i.imgur.com/4t4in.png[/url])
([url]http://i.imgur.com/K9vnu.png[/url])
([url]http://i.imgur.com/JAH89.png[/url])
([url]http://i.imgur.com/Ro4ZK.png[/url])
([url]http://i.imgur.com/KgCeN.png[/url])
([url]http://i.imgur.com/bqwlu.png[/url])
([url]http://i.imgur.com/GLc7W.png[/url])
([url]http://i.imgur.com/VaPbi.png[/url])

Further:

If you have a problem with the way I critique people. Fine. I'll move on, while you think of me as an [censored] just because I was being honest. I'm the same way with everyone on every kind of hack. If I think something looks wrong, I will bring it up. I don't do it to discredit anyone unlike how some of you seem to think I do. If you don't like my faultless honesty when it comes to my critiques, do me a favor and butt out since apparently:

#Invalid YouTube Link#

Good day.


I read this over again...and despite the truth it holds. It's kinda painful for me to read it now...>_o


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: Gamma Ridley on March 21, 2012, 04:21:21 PM
Voted for cardboard boxes.

Because.


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: DSX8 on March 21, 2012, 04:24:19 PM
*votes for cardboard boxes*

they rule.. nuff said :af2:


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: Segtendo on March 21, 2012, 04:29:09 PM
If I were to have a second choice, I'd totally go for the bars.


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: SiLeNtDo0m on March 21, 2012, 04:57:29 PM
Bars look real elegant. I may use those myself.  My OP is in dire need of a revamp anyways.  Though for a Beyond OP I dunno which to vote XD. I quite like it how it is now.  LSTs members all have epic OPs.  You, SJS and Star in particular.


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: Velen on March 21, 2012, 05:15:30 PM
I think the style of text you use should depend on the character.

Bars.


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: ItalianStallion on March 21, 2012, 05:32:04 PM
Swag is back!

Bars, but with a different font. Needs more.. swag.

Miss ya bro. Hope everythings been good in your life.

And of course, weed.


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: Victory Badguy on March 21, 2012, 05:36:19 PM
Glad to see you've recovered from your extended hibernation, Beyond. :P

As for the poll, I voted for the ASF1NK Style CSS icons, but the bars would look cool as well.  Not really diggin' the boxes though.

Also, all of you 3 people that chose the last option need to lighten up.


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: Carnage on March 21, 2012, 05:43:48 PM
I voted for bars i like them


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: Beyond on March 22, 2012, 06:42:32 AM
Okay, as for my next hack I'm thinking it's gonna be Pac-Man. No clue who he's gonna be over but from his proportions I'm thinking Mario, Luigi, or Sonic may fit best.

Who would you guys want him on? <.<


Also after that I plan to rerig and reimport my previous imports starting with Zero since I feel he has the most issues.


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: BlueBrain on March 22, 2012, 08:10:06 AM
sonic would fit best, with his ball attacks being classic pacman ^^


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: Segtendo on March 22, 2012, 08:32:22 AM
I was thinking Sonic as well.

Waffle attempted it before model imports were possible by vertexing the ball to be his body.


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: Victory Badguy on March 22, 2012, 08:39:38 AM
I'd love to see Pac-Man over Sonic.  It'd be a nice change of pace considering most of the imports over Sonic are just more Sonic characters.  But honestly Mario or Luigi would work fine so I guess you should just do whichever one is easier.


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: _Data_Drain_ on March 22, 2012, 08:45:28 AM
Yeah, Pac-Man on Sonic could work well. Since the ball being classic like Jokekid said would be neat.

And as Sol Badguy... Er... VICTORY Badguy said, it would be a nice change of pace, since Sonic's imports are mostly... More Sonic characters. Heh, just need BBA Megaman after that, then a nice rival fight could happen.


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: SiLeNtDo0m on March 22, 2012, 11:47:52 AM
If you're Pac-Man without his limbs, Kirby would undeniably be the best and most obvious fit. 

If however, you're making him with his limbs then I think Sonic would be a good choice.



Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: StarWaffle on March 22, 2012, 12:03:07 PM
Someone made a pacman on mario I think.


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: DoctorFlux(Mariodk) on March 22, 2012, 12:04:47 PM
Someone made a pacman on mario I think.
yes but not brawl styled as i know beyond will do


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: StarWaffle on March 22, 2012, 12:05:42 PM

True, just thought I'd point it out in case Byond didn't know since he's been gone awhile.


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: _Data_Drain_ on March 22, 2012, 12:07:18 PM
It was also made by GBC... So the rig is likely not perfect.


Title: Re: Beyonds Model Cartel. I aint dead yet...
Post by: SiLeNtDo0m on March 22, 2012, 01:19:11 PM
You know guys, instead of criticizing somebody in someone else's thread, you could actually go to their thread and give feedback there.  It just seems rather disrespectful. 


Title: Re: Beyonds Model Cartel. I aint afraid of no ghosts. <_<
Post by: Victory Badguy on March 22, 2012, 01:22:11 PM
Ignoring the drama above me, I'll just say I voted for creepy Pac-Man because after seeing him in SFxT I can't see him as anything other than a soulless monstrosity.


Title: Re: Beyonds Model Cartel. I aint afraid of no ghosts. <_<
Post by: Segtendo on March 22, 2012, 02:24:33 PM
Ignoring the drama above me, I'll just say I voted for creepy Pac-Man because after seeing him in SFxT I can't see him as anything other than a soulless monstrosity.
Ha.
You saw the cutscene where he meets Megaman, I assume? :af:


Title: Re: Beyonds Model Cartel. I aint afraid of no ghosts. <_<
Post by: ♤♡◇♧ on March 22, 2012, 03:05:34 PM
Anyone who tries to reboot the discussion about GBC's rigs and there quality will get warned from now on.
Take it to PM's instead.
And a little side note for GBC, if Beyond did use parts of your Pac-Man, I'm sure he would've PM'd you for permission.

@Beyond
Good to see you back man.
And Pac-Man is looking great so far (voted for the classic one BTW).


Title: Re: Beyonds Model Cartel. I aint afraid of no ghosts. <_<
Post by: LC-DDM on March 22, 2012, 03:06:00 PM
Classic Pac-Man is best Pac-Man! 8D


Title: Re: Beyonds Model Cartel. I aint afraid of no ghosts. <_<
Post by: StarWaffle on March 22, 2012, 03:09:52 PM
The Classic one looks 50x better.  He just needs a better pair of kicks and your set!

and I guess you picked sonic =o   I wonder what you will do for his sphere model.


Title: Re: Beyonds Model Cartel. I aint afraid of no ghosts. <_<
Post by: Victory Badguy on March 22, 2012, 03:10:01 PM
Ha.
You saw the cutscene where he meets Megaman, I assume? :af:

That and his intro cutscene, his ending cutscene, and his general animations.  Not gonna lie Pac-Man kinda scares me now. :-[

Also, thanks for the cleaning up ds22.  Here's hoping the thread stays clean (even though we all know it won't).


Title: Re: Beyonds Model Cartel. I aint afraid of no ghosts. <_<
Post by: Giga Man on March 23, 2012, 03:16:04 AM
GBC made a Pac-Man on Mario, http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25214 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25214), but it's the modern Pac-Man. If Beyond is making the classic Pac-Man, http://www.pacmanworld2.com/images/splash_12.jpg (http://www.pacmanworld2.com/images/splash_12.jpg), I would be very happy, as that is my favorite.

By the way, I vote putting him on Mario.


Title: Re: Beyonds Model Cartel. I aint afraid of no ghosts. <_<
Post by: Carnage on March 23, 2012, 03:19:33 AM
the title is ghostbuster model coming? xD


Title: Re: Beyonds Model Cartel. I aint afraid of no ghosts. <_<
Post by: SonicBrawler on March 23, 2012, 04:37:02 AM
maybe its danny phantom (hopefully)...


Cant wait to see your next imports


Title: Re: Beyonds Model Cartel. I aint afraid of no ghosts. <_<
Post by: BlueBrain on March 23, 2012, 06:56:45 AM
its pacman dudes... pacman's enemies are ghosts >.<


Title: Re: Beyonds Model Cartel. I aint afraid of no ghosts. <_<
Post by: Carnage on March 23, 2012, 07:16:28 AM
its pacman dudes... pacman's enemies are ghosts >.<
never knew they are called ghosts lol


Title: Re: Beyonds Model Cartel. Working on Pac-Man and Zack from Zack and Wiki
Post by: Beyond on March 23, 2012, 04:01:41 PM
Started another project...

This'll probably get done before Pac just cuz I'm having more fun working on him.

The texture on the hands are messed up cuz I redid the UVs for them and I still haven't started the new texture for him yet. Goin' over TLink btw.
(http://i.imgur.com/GgfEf.png)


Title: Re: Beyonds Model Cartel. I aint afraid of no ghosts. <_<
Post by: PAVGN on March 23, 2012, 04:07:25 PM
never knew they are called ghosts lol

They're not ghosts, they're members of the KKK dressed in different colors instead of white.


Title: Re: Beyonds Model Cartel. Working on Pac-Man and Zack from Zack and Wiki
Post by: BlueBrain on March 23, 2012, 04:10:41 PM
lol, i made zack...
but never released nor made any pics... xD

anyway, what will u give him as weapons?
i gave him the pig-hammer, and the saw... (planned so anyone could easily delete one of the two and select their weapon)


Title: Re: Beyonds Model Cartel. Working on Pac-Man and Zack from Zack and Wiki
Post by: Albafika on March 23, 2012, 05:27:15 PM
Why the [censored] would you make a racist joke like that? You think that [censored] is funny? Specially when the member who's thread this is, is black.

And for the rest of ignorant [censored]s out there, KKK is not only racist against blacks. They're racist against every race, but white. Therefore I take that [censored] to offense, therefore, you get a big go [censored] yourself.

No wonder no one likes your punk ass.

Don't even try and talk [censored] back, cause I could give a [censored] to write back to someone like you. You're more than welcome to write a blog about me again.
His joke was of bad taste, but this post was really uncalled for, would've been better to just let his post be forgotten.

I better stop this flame war before it begins. I don't want to see more posts concerning this matter, move on, and forget that was posted.


Title: Re: Beyonds Model Cartel. Working on Pac-Man and Zack from Zack and Wiki
Post by: deadname mcredactedface on March 23, 2012, 06:34:34 PM
Oh god yes Zack!

I need to play that game more. I've only beaten the first world since I bought it


Title: Re: Beyonds Model Cartel. Working on Pac-Man and Zack from Zack and Wiki
Post by: Ninka_kiwi on March 23, 2012, 09:02:21 PM
Zack is looking pretty cool, I loved Zack and wiki so I'm excited for this one :D
can't wait to see how the texture turns out.


Title: Re: Beyonds Model Cartel. Working on Pac-Man and Zack from Zack and Wiki
Post by: ramonM64 on March 23, 2012, 09:24:59 PM
niice. never got the chance to play dat game but i always liked that dude's design (i can see his toes). the model itself looks smoooOOoth

i wonder how well its gonna turn out cuz last time i messed with toon link's bones they were all retarded. he has a loooong body, short legs and feet. from the looks of it.. it seems to match it alright. i think the mouth will have to stay static, since toon link uses texture visibility for faces.


Title: Re: Beyonds Model Cartel. Working on Pac-Man and Zack from Zack and Wiki
Post by: Puccio on March 24, 2012, 01:59:12 AM
Never played the games but it looks pretty sweet, can't wait to see it rigged. :P


Title: Re: Beyonds Model Cartel. Working on Pac-Man and Zack from Zack and Wiki
Post by: BlueBrain on March 24, 2012, 04:36:52 AM
u changed some proportions, right?
cuz i think his shoes were a lot bigger...
i dont blame you, with his original proportions its almost impossible to make it look nice..


Title: Re: Beyonds Model Cartel. Working on Pac-Man and Zack from Zack and Wiki
Post by: ItalianStallion on March 24, 2012, 10:52:20 AM
niice. never got the chance to play dat game but i always liked that dude's design (i can see his toes). the model itself looks smoooOOoth

i wonder how well its gonna turn out cuz last time i messed with toon link's bones they were all retarded. he has a loooong body, short legs and feet. from the looks of it.. it seems to match it alright. i think the mouth will have to stay static, since toon link uses texture visibility for faces.

u changed some proportions, right?
cuz i think his shoes were a lot bigger...
i dont blame you, with his original proportions its almost impossible to make it look nice..

I believe Beyond changes a model's proportions and size to his will, to fit the character that it's being rigged in. That's why his Vegeta over Wolf rigged turned out nice, specially after so many failures, by so man different people.

Last time I checked, you can vertex models, so people should really take a look at what this guy does, and learn from it so the rig is on point.


Title: Re: Beyonds Model Cartel. Working on Pac-Man and Zack from Zack and Wiki
Post by: BlueBrain on March 24, 2012, 11:14:11 AM
I believe Beyond changes a model's proportions and size to his will, to fit the character that it's being rigged in. That's why his Vegeta over Wolf rigged turned out nice, specially after so many failures, by so man different people.

Last time I checked, you can vertex models, so people should really take a look at what this guy does, and learn from it so the rig is on point.
i know that, i always do that too xD


Title: Re: Beyonds Model Cartel. Working on Pac-Man and Zack from Zack and Wiki
Post by: ItalianStallion on March 24, 2012, 12:21:01 PM
i know that, i always do that too xD

You win then sir.

Beyond, I truly hope you end up rigging Pacman over Sonic.

Also, I have not forgotten about Kratos over CF sir.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews
Post by: Beyond on March 25, 2012, 11:54:47 AM
New previews. Textures are still W.I.P. With Zack I've mostly been playing around with Saturation with little detail work besides parts of his boots, belt, and hat.

 Pac still needs some model work since his arms are too short atm, too short to go over Sonic at least. <.<

(http://i.imgur.com/1JJrJ.png)

(http://i.imgur.com/UF4QF.png)


And as I.S. said, I did have to change up the proportions for Zack some. Their proportions already matched up a lot so it didn't require that much editing.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews
Post by: Haseyo on March 25, 2012, 12:12:24 PM
Will Pacman be PSA-safe as well? As crazy as it sounds, a SDoom Shadow PSA with Pacman would be simply hilarious.

Also, am I the only one who has no idea where "Zack" is from? He looks like he would be from One Piece but he doesn't ring a bell at all.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews
Post by: Segtendo on March 25, 2012, 12:16:51 PM
He's from a game called Zack and Wiki, which I've never played.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews
Post by: DoctorFlux(Mariodk) on March 25, 2012, 12:17:34 PM
Will Pacman be PSA-safe as well? As crazy as it sounds, a SDoom Shadow PSA with Pacman would be simply hilarious.

Also, am I the only one who has no idea where "Zack" is from? He looks like he would be from One Piece but he doesn't ring a bell at all.

zack is not from onepiece thats for sure
at first place he dont look so much of a anime char.

for pacman i think beyond making him oneslot as all his other hacks = works for all PSAs over that char.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews
Post by: Haseyo on March 25, 2012, 12:22:09 PM
Colorful clothes, huge belt...he screams anime to me. Perhaps Beyblade or something. But thanks for clearing that up, for both questions.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Zikkh on March 25, 2012, 12:38:26 PM
I love Pac's shoes , they have so much detail.
Everything looks great so far! :)


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: BlueBrain on March 25, 2012, 12:45:05 PM
zack is not from onepiece thats for sure
at first place he dont look so much of a anime char.

for pacman i think beyond making him oneslot as all his other hacks = works for all PSAs over that char.

lol thats funny, since zack and wiki has a pure anime-styled art...


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Velen on March 25, 2012, 01:01:54 PM
*Glare.*

Freakin' Goku. :srs:

You gotta be kidding me. :srs:


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Puraidou on March 25, 2012, 01:05:48 PM
*Glare.* Freakin' Goku. :srs: You gotta be kidding me. :srs:
Predictable from the start. Let us not go there again.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Victory Badguy on March 25, 2012, 01:07:04 PM
I think Zero needs the most work.

Too bad Goku's gonna win, but we all knew that was gonna happen.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Beyond on March 25, 2012, 01:07:48 PM
<.<

yea...

I'mma kinda surprised that Gokus in the lead too. He does have some issues but compared to Tekka and Zero...

I dunno... i guess it's still too early to judge the poll.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Haseyo on March 25, 2012, 01:10:41 PM
Only reason I voted Goku is because the current ones are very...emotionless. Zero is perfect outside of slight lag. I..don't care for Tekka, heh.

Other than that, I say move on.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Velen on March 25, 2012, 01:17:18 PM
Predictable from the start. Let us not go there again.

I won't but it's still ridiculous.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Kamina on March 25, 2012, 01:19:52 PM
I voted Zero, just because IMO he's the one with the most problems (although most of them are very minor things).


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Velen on March 25, 2012, 01:25:34 PM
I voted Zero, just because IMO he's the one with the most problems (although most of them are very minor things).


. . .

I hate to bring this up, again, but...

You call this minor?

Look. I know you people are tired of hearing it, but Zero's rig needs to be improved. Bone translations may work for some characters, but for characters like Zero, it's not enough. It's foolish to think they can fix everything. How do I know? I've been working with him in BB recently, and now I see the full extent of what needs improvement.

I'm not saying what I say out of spite or maliciousness. I say it because I think it needs to be said, and I am completely honest in every critique I give, even if my tone is rather offensive at times. I was ecstatic that Zero is in Brawl as his MvC appearance, but I have to put my fanboyism aside in order to give a proper critique.

If nobody is critical of anything, nobody improves. Period.

I can note several problems as it stands. I'll be giving pics to have you better understand, since it seems nobody will listen to just words.

-Thumb bones are not properly rigged. It doesn't bend the thumb but rather stretches it to accommodate the rotation.

- Leg bones (at the hip area) are not properly rigged, as they do not affect the part where the leg and hip come together (the silver ring surrounding the leg at the top of the femur).

-Arm bones have a problem, silver part at the top of the arm where the elbow is is not affected and as a result looks unsightly.

-Finger bones could be rigged better. The way they bend the hand polygon is not natural of a Brawl model.

-Hat bones could also use better rigging. The way the hair moves, it is made to only go in one direction, and the last hat bone doesn't affect the tip of the hair either.

-Shoulder pads need a rigging so they can be rotated.

-Waist bone rigging is VERY off.

Here are some collages of images I put together to support these.
([url]http://i.imgur.com/4t4in.png[/url])
([url]http://i.imgur.com/K9vnu.png[/url])
([url]http://i.imgur.com/JAH89.png[/url])
([url]http://i.imgur.com/Ro4ZK.png[/url])
([url]http://i.imgur.com/KgCeN.png[/url])
([url]http://i.imgur.com/bqwlu.png[/url])
([url]http://i.imgur.com/GLc7W.png[/url])
([url]http://i.imgur.com/VaPbi.png[/url])

Further:

If you have a problem with the way I critique people. Fine. I'll move on, while you think of me as an [censored] just because I was being honest. I'm the same way with everyone on every kind of hack. If I think something looks wrong, I will bring it up. I don't do it to discredit anyone unlike how some of you seem to think I do. If you don't like my faultless honesty when it comes to my critiques, do me a favor and butt out since apparently:

#Invalid YouTube Link#

Good day.






Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: DSX8 on March 25, 2012, 01:27:01 PM
. . .

I hate to bring this up, again, but...

You call this minor?

*cough* velen, i think he's IGNORING ur post bout zero flaws >_>


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: ✿Zelia✿ on March 25, 2012, 01:31:17 PM
I'm not surprised that Goku is in the lead. We all know like 90% of this forum are fans of the DBZ series...


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Haseyo on March 25, 2012, 01:33:22 PM
I can honestly say, none of that is noticeable during gameplay. At all >_<


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Ninka_kiwi on March 25, 2012, 01:35:43 PM
Out of all the choices Ima say Travis needs a revamp the least >.>
Though it would be hella cool if you could update him with a no more heroes esque shader as I'm sure it is possible now...


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Velen on March 25, 2012, 01:44:18 PM
I can honestly say, none of that is noticeable during gameplay. At all >_<

They would be very noticeable during animation, where they would be taken to extremes, regularly.

They would also become noticeable is one zooms in when his model is taken to extremes by the animations.

I need not make it more clear than that.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Kamina on March 25, 2012, 01:47:03 PM
They would be very noticeable during animation, where they would be taken to extremes, regularly.

They would also become noticeable is one zooms in when his model is taken to extremes by the animations.

I need not make it more clear than that.

I guess it would be noticeable during animation, but you won't really notice those errors during gameplay. If it's not noticeable during gameplay and you have to zoom in to notice it, it's a minor issue IMO.

The lag is the only major issue IMO.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Albafika on March 25, 2012, 01:50:28 PM
Voted for Zero. I mean, at least Goku and Tekkaman don't lag the game.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: SiLeNtDo0m on March 25, 2012, 01:51:21 PM
*Sees votes*

I'm sorry, Goku needs a revamp, why?  The problems of Goku are so minor compared to Tekkaman Blade's and Zero's.

Are people even reading the poll question?


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Haseyo on March 25, 2012, 01:52:05 PM
Next time I play on 300% Zoom Brawl then I'll complain.
Until then, a Goku with a hurtface (at least the ones given in the Pit PSA one don't have any) would be nice. If there is one with a hurtface then please direct one to me, and then remove 1 vote from that category.

Other than that, new stuff please.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Velen on March 25, 2012, 01:54:50 PM
I guess it would be noticeable during animation, but you won't really notice those errors during gameplay. If it's not noticeable during gameplay and you have to zoom in to notice it, it's a minor issue IMO.

Sounds good to me, then. =\

@Haseyo: Wow. Just wow. Goku needs a hurtface, and it's under the bus for everyone else, huh? Aren't you nice.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Haseyo on March 25, 2012, 01:59:38 PM
I don't use the other ones up there outside of Goku and Zero :/
If they need fixing then they can get fixed too. Why blindly vote for something that I don't even know needs attention? That's just as bad as voting for Goku because OMGDBZ


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Puraidou on March 25, 2012, 02:01:13 PM
I voted vegitable boy :D
Cause I'm a troll for that meme >=3
Even though it's been used *sunglasses*
over nine thousand times
Stop you off-topic posting already. You've been warned and Mod'd for this several times...


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Velen on March 25, 2012, 02:02:52 PM
I don't use the other ones up there outside of Goku and Zero :/
If they need fixing then they can get fixed too. Why blindly vote for something that I don't even know needs attention? That's just as bad as voting for Goku because OMGDBZ

Yeah, but that's what it sounded like you were saying to me. :\

Anyway, yeah, Zero.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Haseyo on March 25, 2012, 02:06:58 PM
I'm merely a contributor to CSPs and SSS stuff. I have no idea the amount of work put into these, so I won't judge them for looking the way they are (unless they look totally half-assed).

I'm happy to get any of this.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Segtendo on March 25, 2012, 02:43:35 PM
But Goku is over Falcon. His expressions aren't controlled by multiple faces, it's moving vertex points.

In all honesty, Zero could use a revamp. Give him a working mouth and, I assume, fix the flaws Velen pointed out ages ago. Hell, even a sexy Beyond texture would be nice too :af:


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: DSX8 on March 25, 2012, 02:47:20 PM
But Goku is over Falcon. His expressions aren't controlled by multiple faces, it's moving vertex points.

In all honesty, Zero could use a revamp. Give him a working mouth and, I assume, fix the flaws Velen pointed out ages ago. Hell, even a sexy Beyond texture would be nice too :af:
hey link also isnt controlled by multiple faces.. he goes by SHP0... so giving Zero other faces is like a no-go


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Segtendo on March 25, 2012, 02:49:03 PM
hey link also isnt controlled by multiple faces.. he goes by SHP0... so giving Zero other faces is like a no-go
...
I know that. Link is just like Falcon. Rig the mouth to the mouth bone and you're good to go.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: DSX8 on March 25, 2012, 02:49:54 PM
...
I know that. Link is just like Falcon. Rig the mouth to the mouth bone and you're good to go.
..........
link has no mouth bone... lol

at least i dont think he does O.o   *goes to check*

edit: i was right, no mouth bone unlike Falcon and Wolf


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Segtendo on March 25, 2012, 02:51:53 PM
...
Wait. You're right. I don't see one. I wonder what controls his mouth...


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Velen on March 25, 2012, 02:52:45 PM
...
Wait. You're right. I don't see one. I wonder what controls his mouth...

Matrix Transformations on the vertices.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: DSX8 on March 25, 2012, 02:53:11 PM
...
Wait. You're right. I don't see one. I wonder what controls his mouth...
as i said... SHP0 controls his mouth, and eye brows.. and tongue lol


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Puraidou on March 25, 2012, 02:56:49 PM
Zero needs the revamp the most because he causes lagg in the matches! (Plus the stuff Velen pointed out) D:


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: SiLeNtDo0m on March 25, 2012, 02:58:04 PM
Hell, even a sexy Beyond texture would be nice too :af:


The first Zero rig already had a revamped texture :V  Though I want to see this applied:

(http://i.imgur.com/yFWp1.jpg)


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Velen on March 25, 2012, 03:05:22 PM
The first Zero rig already had a revamped texture :V  Though I want to see this applied:

([url]http://i.imgur.com/yFWp1.jpg[/url])


This.

Plus mai recolors which are still hanging around...I think.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews
Post by: PAVGN on March 25, 2012, 03:07:18 PM
Will Pacman be PSA-safe as well?

How is It that people still don't understand that these are one-slot model imports? ._.

. . .

I hate to bring this up, again, but...

You call this minor?


Yes! Zero has the most problems, but they're mostly minor things. I didn't even notice most of the things you pointed out until you pointed them out. You have to really examine Zero to notice his problems. That said, a new shader like the one you showed would be nice, and BeyondYou forgot to give him his metal texture back when he fixed Zero's materials problem.

And regarding the poll, I think all Dragon Ball Z related items must be excluded from all polls from now on.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Segtendo on March 25, 2012, 03:12:04 PM
I'm not surprised that Goku is in the lead. We all know like 90% of this forum are fans of the DBZ series...
I'm in the 10% :af:
And regarding the poll, I think all Dragon Ball Z related items must be excluded from all polls from now on.
This.
I mean, why are most people on the OMGDBZ train? It's annoying as hell.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Naruto200Man on March 25, 2012, 03:32:39 PM
I'm in the 10% :af:This.
I mean, why are most people on the OMGDBZ train? It's annoying as hell.

I agree, it's just as annoying that people aren't going OMGNARUTO
Unless it's someone like SasGay or the blonde wonderboy =_=;
Although there's someone I'm hoping to import over Ike who might be awesome :P


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Royal_Blade on March 25, 2012, 03:47:20 PM
I'd say "Go beyond the beyond!" but instead i'll say this...

To infinity... and BEYOND!!!


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Giga Man on March 25, 2012, 08:17:01 PM
Oh my God, your Pac-Man! SO GOOD. Classic face and modern shoes! Great combination! I know he's going over Sonic, but I would love it if someone put him over Mario at some point.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Segtendo on March 25, 2012, 08:25:09 PM
Well, why not grab GBC's Pac-Man? It's over Mario :P


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: ItalianStallion on March 25, 2012, 11:31:59 PM
Can people shut the [censored] up already about the DBZ [censored]? Damn man, the [censored]ing about the fanboys never stops. If you only knew how stupid it makes you all look.

I voted for Zero because I feel like he needs the most work rigging wise, and I [censored]ing love it and use it all the time, therefore, I voted.

My main grip about it, it's when he (Link) runs, and the hair goes all weird and [censored], folds in half if you will.

Isn't there a way to add bones or something, like what was done for Mewtwo's tail to remain it's shape over Lucario's tail bones?

If that's possible, then I would be a greatly pleased fanboy.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: DoctorFlux(Mariodk) on March 25, 2012, 11:37:09 PM
the once who have voted on Vegeta is alittle stupid
since that rig is perfect but fingers (that is easy to fix) i am possible fixing the fingers to be better then i am done with PSAing the PSA and do vegeta alt. outfits
and for goku almost same
only at shoulders/fingers(easy to fix anyway)


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Velen on March 26, 2012, 12:14:54 AM
Can people shut the [censored] up already about the DBZ [censored]? Damn man, the [censored]ing about the fanboys never stops. If you only knew how stupid it makes you all look.

I voted for Zero because I feel like he needs the most work rigging wise, and I [censored]ing love it and use it all the time, therefore, I voted.

My main grip about it, it's when he (Link) runs, and the hair goes all weird and [censored], folds in half if you will.

Isn't there a way to add bones or something, like what was done for Mewtwo's tail to remain it's shape over Lucario's tail bones?

If that's possible, then I would be a greatly pleased fanboy.

Let's put it this way, Italian:

If ZSS can have 8+ new bones added to her bonetree, rigged, and used for animation without going kablooie, then the possibilities have been intensified severely.

Not only could Zero's hair be fixed a great deal, his Saber could be rigged with new bones to facilitate unique slashing animations, and hell, a mouth bone could be added too.

That's, if Beyond is willing to learn how and do so, if he doesn't know how to already.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: ItalianStallion on March 26, 2012, 12:28:08 AM
Not only could Zero's hair be fixed a great deal, his Saber could be rigged with new bones to facilitate unique slashing animations, and hell, a mouth bone could be added too.

Sir, and we all know once that's done, if it's done, it will highly motivate SilentDoom into finishing that Zero PSA he started. Not sure why he stopped it. Hope it was just motivation issues, rather than file size restrictions.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Velen on March 26, 2012, 12:34:14 AM
Sir, and we all know once that's done, if it's done, it will highly motivate SilentDoom into finishing that Zero PSA he started. Not sure why he stopped it. Hope it was just motivation issues, rather than file size restrictions.

Now if only someone were good enough at custom models to make a Mega Man Zero (or could possibly somehow get the models from the Onimusha Blade Warriors disk itself) we could also have that over Link as an alt costume.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Beyond on March 26, 2012, 09:38:10 AM
Ok problem.

Normally Sonics shoulder bones would be deep inside Pac-Mans body, resulting in him having short stubby arms that clip through his body... er... face I guess. As shown in the pic below.

<_< Ignore the crappy rigs.

(http://i.imgur.com/ap4Fc.png)

I can easily fix this issue with a few simple bone edits. Already tested out in game and it works flawlessly but I cannot promise its WiFi safeness.
(http://i.imgur.com/pWBCe.png)


So yea, my question is do you still want him on Sonic if it might not be WiFi safe? Or do you want me to release both the WiFi safe and not WiFi safe versions over Sonic?

Or should I just rig him on someone else? <__<


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: ShadowSnake on March 26, 2012, 09:43:40 AM
As long as he is one slot im good with it, brawl wi-fi is dead anyways.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Victory Badguy on March 26, 2012, 10:11:39 AM
I don't care about WiFi safeness, so I say edit the bones so that he looks the best that he can.  If enough people complain then I guess it wouldn't hurt to include a guaranteed safe version.  I honestly don't think you need to rig Pac-Man on a completely different character though.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Puccio on March 26, 2012, 11:11:32 AM
Still over Sonic.




Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Segtendo on March 26, 2012, 11:19:37 AM
Release both versions.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Oshtoby on March 26, 2012, 11:57:39 AM
Whoa whoa whoa. Pacman over Sonic? A character I USE!? SIGN ME UP. Still over Sonic, please!


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: BlueBrain on March 26, 2012, 12:20:03 PM
im pretty sure that by doing some minor edits in the model or the rig it shouldnt have any problems anymore...


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: shadowXtreme on March 26, 2012, 04:35:25 PM
Zero Is Awesome,  I have it in my brawl, but Its Useless most part of the time, because he lags the game too much... 

Zero needs to be Usable, that model import need your help beyond, :D


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: AnImAiNe on March 26, 2012, 04:38:01 PM
he never lagged for me  8)


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: BlueBrain on March 26, 2012, 04:52:58 PM
he never lagged for me  8)
thats cuz u play ssbb on ps3... like a boss xDDD


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: AnImAiNe on March 26, 2012, 05:20:01 PM
thats cuz u play ssbb on ps3... like a boss xDDD
LMAO


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Don Jon Bravo on March 26, 2012, 06:18:44 PM
As long as he is one slot im good with it...
^^This.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: nanobuds on March 26, 2012, 09:10:22 PM
As long as he is one slot im good with it
+1


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: ItalianStallion on March 26, 2012, 09:13:35 PM
(http://i.imgur.com/pWBCe.png)

Dawg, I [censored]ing love you, love you, love you, and one more time, [censored]ing love you.

That Pacman is raw. That Pacman has swag like no other. Look at his shoes! Mango colored shoes.

And over Sonic?

[censored].

Too good.. too good to be true.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: GBC on March 26, 2012, 09:17:24 PM
Ok problem.

Normally Sonics shoulder bones would be deep inside Pac-Mans body, resulting in him having short stubby arms that clip through his body... er... face I guess. As shown in the pic below.

<_< Ignore the crappy rigs.

([url]http://i.imgur.com/ap4Fc.png[/url])

I can easily fix this issue with a few simple bone edits. Already tested out in game and it works flawlessly but I cannot promise its WiFi safeness.
([url]http://i.imgur.com/pWBCe.png[/url])


So yea, my question is do you still want him on Sonic if it might not be WiFi safe? Or do you want me to release both the WiFi safe and not WiFi safe versions over Sonic?

Or should I just rig him on someone else? <__<



TBH i dont like the classic with modern look


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Albafika on March 26, 2012, 09:19:22 PM
TBH i dont like the classic with modern look
TBH, what does this post changes?

And TBH, it's kinda late to be saying this as it was chosen by votes.

On-Topic though, I'm loving this Pac-Man. And I don't care if it desynchs.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: ItalianStallion on March 26, 2012, 09:32:36 PM
TBH, what does this post changes?

And TBH, it's kinda late to be saying this as it was chosen by votes.

Win.

Let me add my two [censored]ing cents while we're at it since that's what everyone loves doing in this forum apparently.

TBH i dont like the classic with modern look

TBH, you don't have to download this.

TBH, you [censored]ing about Pacman, just because you think and claim he used part of "your model" is sad as hell.

And last but not least, TBH, no one cares if you like it or not. That's you're own personal opinion.

Posting such words, with no constructive criticism, is as good as posting nothing at all.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: nanobuds on March 26, 2012, 09:41:12 PM
Win.

Let me add my two [censored]ing cents while we're at it since that's what everyone loves doing in this forum apparently.

TBH, you don't have to download this.

TBH, you [censored]ing about Pacman, just because you think and claim he used part of "your model" is sad as hell.

And last but not least, TBH, no one cares if you like it or not. That's you're own personal opinion.

Posting such words, with no constructive criticism, is as good as posting nothing at all.
Amen.
what does TBH stand for? >.>

anyways... i started PacMan on Sonic myself.. using the same classic model (minus your custom parts)... but then I got distracted with Ezio... So i'm glad youre makin him on Sonic. your model looks so much better than the one I had.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: ThyLASA on March 26, 2012, 10:01:42 PM
Welcome back  :af: (I'm late though :srs:)
The Pac-Man model(s) looks nice the arms on both throw me off a little but still look good


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Velen on March 26, 2012, 10:08:51 PM
Guys, calm down. Sure GBC was being a big brat, but that's no reason to be hostile on any little thing he says. It seems like you're jumping him to me.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Don Jon Bravo on March 26, 2012, 10:17:08 PM
Umm.Ok
Anyways the shoes man.  Those [censored] sneakers are so cool.  The power of UV editing.  They even have the Pacman Logo.  Lol.  
Kinduff remind me of my shoes.I wish
(http://fc07.deviantart.net/fs40/i/2009/051/f/6/pacman_shoe_by_an0nam00se.jpg)


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Haseyo on March 26, 2012, 10:42:29 PM
Imagining that Pac-Man with a dark aura around his attacks is already making me giddy.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Segtendo on March 27, 2012, 09:13:29 AM
Umm.Ok
Anyways the shoes man.  Those [censored] sneakers are so cool.  The power of UV editing.  They even have the Pacman Logo.  Lol.  
Kinduff remind me of my shoes.I wish
([url]http://fc07.deviantart.net/fs40/i/2009/051/f/6/pacman_shoe_by_an0nam00se.jpg[/url])


If Pac-Man had those shoes, I'd download it 100 times. :srs:
Win.

Let me add my two [censored]ing cents while we're at it since that's what everyone loves doing in this forum apparently.

TBH, you don't have to download this.

TBH, you [censored]ing about Pacman, just because you think and claim he used part of "your model" is sad as hell.

And last but not least, TBH, no one cares if you like it or not. That's you're own personal opinion.

Posting such words, with no constructive criticism, is as good as posting nothing at all.

Enzo. I [censored]ing love how you express your opinions. It's amazing.  (http://i.imgur.com/sGBOR.png)


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Puraidou on March 27, 2012, 09:23:05 AM
Win.

Let me add my two [censored]ing cents while we're at it since that's what everyone loves doing in this forum apparently.

TBH, you don't have to download this.

TBH, you [censored]ing about Pacman, just because you think and claim he used part of "your model" is sad as hell.

And last but not least, TBH, no one cares if you like it or not. That's you're own personal opinion.

Posting such words, with no constructive criticism, is as good as posting nothing at all.
If we had a like button, i would have hit it at least 10 times for this post.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Puccio on March 27, 2012, 09:52:19 AM
TBH Italian's post is the [censored].

I love his posts, always. [censored]ing sexy stuff.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Albafika on March 27, 2012, 10:04:08 AM
Okay, I think the message was clear already. Move on, please.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Beyond on March 27, 2012, 11:26:22 AM
Get this [censored] out of my thread. If GBC doesn't like it, leave him be.

(http://gifninja.com/animatedgifs/727111/pacwalk.gif)



Also, Pac is nearing completion. His rig still needs more work and I need to do the rest of his faces since Sonic has an annoying amount. <__< Also gonna tweak his texture some.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: BlueBrain on March 27, 2012, 11:50:15 AM
he has them sexy shoes ^^


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Segtendo on March 27, 2012, 12:11:41 PM
Dem angry eyebrows lol


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Albafika on March 27, 2012, 12:21:04 PM
Get this [censored] out of my thread. If GBC doesn't like it, leave him be.

([url]http://gifninja.com/animatedgifs/727111/pacwalk.gif[/url])



Also, Pac is nearing completion. His rig still needs more work and I need to do the rest of his faces since Sonic has an annoying amount. <__< Also gonna tweak his texture some.
His face creeps me out, reminds me of the Joker... Always smiling.. XD

*Quoted the whole thing so it can be seen on page 100*]

Dem angry eyebrows lol
You stole first post! D;


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Puccio on March 27, 2012, 12:35:32 PM
Happy 100 BY!


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: SiLeNtDo0m on March 27, 2012, 12:57:32 PM
Re-happy 100?  Making the big guys feel small again XD


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Victory Badguy on March 27, 2012, 01:05:46 PM
Glad to see that I don't have to worry about Pac-Man not looking like a soulless abomination.  That expression is creepy as hell.

Animation looks really good though.  He seems like a great fit for Sonic.

Oh, and happy 100 and all of that jazz.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Segtendo on March 27, 2012, 01:14:45 PM
You stole first post! D;
Damn straight. :vyse:
I didn't even notice.

Anyways, happy 100th page Beyond! :af2:


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Velen on March 27, 2012, 02:18:51 PM
Get this [censored] out of my thread. If GBC doesn't like it, leave him be.

([url]http://gifninja.com/animatedgifs/727111/pacwalk.gif[/url])



Also, Pac is nearing completion. His rig still needs more work and I need to do the rest of his faces since Sonic has an annoying amount. <__< Also gonna tweak his texture some.


HATERS GONNA HATE.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: nanobuds on March 27, 2012, 03:24:41 PM
Lookin great so far!!!


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: DSX8 on March 27, 2012, 03:56:58 PM
looks nice... creepy tho :srs:

also... HAVVE 100TH! :af2:


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: BlueBrain on March 27, 2012, 05:17:26 PM
will you make pac-man on his weird robot as seen in TcSF???
i know you wont, but it'd be funny


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: AnImAiNe on March 27, 2012, 05:23:03 PM
no he isnt this is over sonic so i dont think that would work well


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: BlueBrain on March 27, 2012, 05:23:43 PM
no he isnt this is over sonic so i dont think that would work well

have u read the small letters?


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Segtendo on March 27, 2012, 05:42:02 PM
That'd make a good costume for DK.

Hell, we got Tron in her Gustaff and Eggman in a mech, so Pac-Man rigged in a mech could work well.


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: Haseyo on March 27, 2012, 06:32:54 PM
If Tron Bonne can work over DK, I can't see why that Pac-Man couldn't.

Just hope it wouldn't need a size mod. Pac Man is lookin' great though  8)


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: AnImAiNe on March 27, 2012, 06:41:34 PM
have u read the small letters?
lol nope i take it i missed something :(


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: ItalianStallion on March 27, 2012, 07:33:12 PM
Pacman got mad swag when he walks.

Love the angry expression, make him look all serious and [censored].


Title: Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_<
Post by: ForOhFor Error on March 27, 2012, 08:47:55 PM
Oh man, Zack and Wiki.
I loved that game.
Also, Pacman is looking good, though I think the open mouth could get annoying. I'm assuming at least one of the faces is a closed mouth?


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: Kamina on March 29, 2012, 08:36:22 PM
Pacman is very nice, good job Beyond.


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: Segtendo on March 29, 2012, 09:19:34 PM
Aww yea.
Time to get another Pac-Man! :af:


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: nanobuds on March 29, 2012, 09:31:26 PM
he looks fantastic! I've been needing a new Sonic slot. Great job in him


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: TheMTorres29 on March 29, 2012, 10:05:29 PM
Am i the only one whos Pac-Man has a mest up arm? Other than that great job :af:


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: ShadowSnake on March 29, 2012, 10:44:18 PM
Good import/textuer but im sticking with GBC's one over Mario, i like the shoes better and i think he fits mario better IMO.


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: RandomTBush on March 29, 2012, 10:51:25 PM
Am i the only one whos Pac-Man has a mest up arm? Other than that great job :af:
Ah, I see why. Beyond accidentally left an older, unfinished revision of Pac-Man in the ZIP. Delete the PCS file that's there and convert the PAC file to a PCS to get the proper Pac-Man. :-X


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: Victory Badguy on March 29, 2012, 11:37:19 PM
Ah, I see why. Beyond accidentally left an older, unfinished revision of Pac-Man in the ZIP. Delete the PCS file that's there and convert the PAC file to a PCS to get the proper Pac-Man. :-X

I can confirm that this solution works perfectly.  Thanks for that.  I was wondering why Pac-Man looked so screwed up when I first used him.


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: TheMTorres29 on March 30, 2012, 12:00:55 AM
HOw do i convert PAC to PCS? :P


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: Victory Badguy on March 30, 2012, 12:06:56 AM
HOw do i convert PAC to PCS? :P

Open the file in BrawlBox, go to the "Compression" tab on the right, change it to "LZ77" (it should say "None" at first), and then save the file as a .PCS.


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: TheMTorres29 on March 30, 2012, 12:11:20 AM
Alright THNX


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: DoctorFlux(Mariodk) on March 30, 2012, 03:50:30 PM
just tried pacman out and makes me wish sonic got more textures slots :(


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: StupidMarioFan1 on March 30, 2012, 11:51:07 PM
just tried pacman out and makes me wish sonic got more textures slots :(
Mariodk do you mean you wish for recolors, or do you mean that there are so many Sonic hacks that you love, you can't use them at one time? If recolors is the problem, then don't worry I've been working on some all day, and I don't think I have anything else to do with them except upload them.  :af2:


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: Zikkh on March 31, 2012, 12:11:30 AM
Mariodk do you mean you wish for recolors, or do you mean that there are so many Sonic hacks that you love, you can't use them at one time? If recolors is the problem, then don't worry I've been working on some all day, and I don't think I have anything else to do with them except upload them.  :af2:

No , I think he means that Sonic has only 5 Slots that can be replaced with Hacks.

But yeah , Pac-Man is really awesome.
Keep up the good work!

Did you already tried using Sonic's Up-Taunt? XD


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: deadname mcredactedface on March 31, 2012, 04:38:02 AM
StupidMarioFan1's name does not disappoint


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: Velen on March 31, 2012, 08:02:54 AM
StupidMarioFan1's name does not disappoint
Stop being spiteful.


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: ItalianStallion on March 31, 2012, 09:14:16 AM
Boxes!

I just realized you're using the boxes now. Tasty..

You need to update the OP sir. Have Pacman going around in circles and take him off the previews section.

Love your OP so much man, you motivate me into making a new one myself.

*Stares at Kratos*


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: deadname mcredactedface on March 31, 2012, 10:50:27 AM
Stop being spiteful.
He brought it upon himself.

But ok.


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: Beyond on April 02, 2012, 07:13:06 PM
<.< Expect a Zack release soon. Just need to finish the texture.

And thanks everyone, glad you like Pac-Man. Also the OP is updated now, I.S. lol


there's a poll if anyone is interested too...



Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: DoctorFlux(Mariodk) on April 02, 2012, 07:14:45 PM
voted Young link (better like him then normal link)  
also making him brawl styled? and over Toonlink or Link or both?


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: Velen on April 02, 2012, 07:15:18 PM
Voted Fusion Suit Samus.

I want the MP model.


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: Victory Badguy on April 02, 2012, 07:23:57 PM
Voted for Asura.  He's a really cool character and his game was pretty fun to watch play. :P

Too bad it sold pretty poorly and thus probably won't win.  Oh well.


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: TheLegend75 on April 02, 2012, 07:32:49 PM
voted Young link (better like him then normal link)  
also making him brawl styled? and over Toonlink or Link or both?
^Yea me too....if someone want to make young link, I prefer SirBeyond do :)


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: Segtendo on April 02, 2012, 07:33:53 PM
Deadpool. :vyse:


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: Gamma Ridley on April 02, 2012, 07:35:34 PM
My vote shall forever remain a mystery...


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: Haseyo on April 02, 2012, 07:39:56 PM
Asura. I still want an armless version of him too.


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: Beyond on April 02, 2012, 08:39:22 PM
voted Young link (better like him then normal link)  
also making him brawl styled? and over Toonlink or Link or both?

He'd definately be Brawl Styled and over Toon Link. His proportions before would make my vertex [censored] up, but now that I can make some proper bone adjustments, it should go along much smoother. Also though I'd be using the melee model as a base I'll probably borrow some parts from Brawl Link. <_<


This is all assuming that my poll actually has any influence on my future import decisions.....


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: Velen on April 02, 2012, 08:45:39 PM
Zero.

DO IT...

Sometime soon.


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: Royal_Blade on April 02, 2012, 09:08:10 PM
Zero.

DO IT...

Sometime soon.
Based on MMZ Series if you do.

Then I'll be happy.


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: TheLegend75 on April 02, 2012, 09:29:30 PM
Based on MMZ Series if you do.

Then I'll be happy.
Yea, i want zero for the MMZ series


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: Victory Badguy on April 02, 2012, 09:51:39 PM
Hate to burst your bubbles, but I'm pretty sure that whenever Beyond gets around to Zero it'll just be to update the old MvC3 model version so that it has a better rig and doesn't cause offensive amounts of lag.

Also, Asura is in the lead?!  What witchcraft is this?!


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: Albafika on April 02, 2012, 10:40:53 PM
Hate to burst your bubbles, but I'm pretty sure that whenever Beyond gets around to Zero it'll just be to update the old MvC3 model version so that it has a better rig and doesn't cause offensive amounts of lag.
This, and this is the Zero most would have to like. I would, at least.

Can't wait for you to get back onto those projects on your OP, Beyond!


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: ItalianStallion on April 03, 2012, 01:00:20 AM
I think your Deadpool vertex is [censored]ing great. Yeah, it's a vertex. Can't believe it either.

Anyway bro, you think you're gonna have a real poll anytime soon? In them being Kratos, Ryu, Bad Girl, and I'm guessing you're not gonna finish Geno anymore?


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: Velen on April 03, 2012, 10:52:27 AM
Hate to burst your bubbles, but I'm pretty sure that whenever Beyond gets around to Zero it'll just be to update the old MvC3 model version so that it has a better rig and doesn't cause offensive amounts of lag.

Also, Asura is in the lead?!  What witchcraft is this?!

That was the Zero I was thinking of in the first place.

Just makes me wish ripping MM Zero from Onimusha Blade Warriors was possible...-or that ripping the model from ISOs themselves was. Would be pretty cool.


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: Segtendo on April 03, 2012, 03:13:04 PM
Your avatar Beyond.
I see what you did there :>.>:


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: Beyond on April 03, 2012, 03:20:04 PM
Your avatar Beyond.
I see what you did there :>.>:

(http://i34.tinypic.com/15oxhy8.jpg)

I think your Deadpool vertex is [censored]ing great. Yeah, it&#039;s a vertex. Can&#039;t believe it either.

Anyway bro, you think you&#039;re gonna have a real poll anytime soon? In them being Kratos, Ryu, Bad Girl, and I&#039;m guessing you&#039;re not gonna finish Geno anymore?


I doubt I'll ever do a real poll again. <_< Just cuz I tend to not do whatever won anyways... and that they're usually rigged.

And Geno will get done eventually. The model that was released with the moveset kinda killed my motivation to work on it. I know it's over R.O.B. and [censored] but it kinda sucks that my Geno won't be the first on the vault.


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: Segtendo on April 03, 2012, 03:23:55 PM
Well, MarioDK's is rigged to an edited Peach boneset and ported over ROB.

I assume your's is rigged to someone else?


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: _Data_Drain_ on April 03, 2012, 03:27:44 PM
Yeah. That alone makes it worth something in my book.

I'm a ROB main, so naturally I do not want to replace him... But, a Geno model that's one slot, over someone else... Would be very nice indeed.

It might not be the first in the vault. But it is the first one that has no need for a PSA, just to work.


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: Giga Man on April 03, 2012, 10:22:22 PM
I agree. Go for the Geno. Put him on Lucas like the vertextures.


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: ItalianStallion on April 04, 2012, 03:48:34 PM
I say go for it man. Everyone else says go for it, man.

Why the hell not?

Shouldn't take that long anyway. Not as long as other characters, like human characters for example.

Small characters are always fun to do anyway. Like let's say, Scott Pilgrim, Masked Man, and Zack you're working on right now.

I think Geno should be over Lucas. Ness being a close second choice.


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: nanobuds on April 04, 2012, 04:02:02 PM
I would liked a 1-slot Geno... I don't use the PSA


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: Oshtoby on April 04, 2012, 07:29:01 PM
I can't vote for Young Link from Melee hard enough.

Beyond, if you do do Young Link, can I gave you a different model than the one on Models Resource? The on e there is taller vertically than he should be, making him become distorted. I can give you one that is proper sized, and will look proper. The normals and lighting will have to be fixed, but that's easy.


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: Gamma Ridley on April 04, 2012, 07:32:16 PM
You forgot the "Oversaturate a texture, call it HD" option, Cap'n.

Oh, also, the words "True" and "Perfect."

Now quit stalling and make something. D:<


Title: Re: Beyonds Model Cartel. Pac-Man RELEASED, March 29th.
Post by: nanobuds on April 04, 2012, 07:40:59 PM
i love your polls sir


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: Segtendo on April 04, 2012, 07:51:58 PM
The Shadow option gets my vote.
Why? This.
You know what I find quite funny?

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25636&Moderated=All&facebook=true[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25636&Moderated=All&facebook=true[/url])

The fact that despite Star making absolutely no attempt on hiding the fact that this is an April Fools joke, and then explicitly stating after April Fools that it was an April Fools joke, it still got more downloads than most things did on that day. 

Are Shadow fans really that braindead?  I mean sure, there's the handful of people that just downloaded it to see what Star actually did (much like people did with my Vegeta April Fool) but still.


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: DSX8 on April 04, 2012, 07:55:56 PM
shadow gets my vote also... im tired of seeing shadow on the vault... its majorly annoying, and waaaay over used -_-


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: Victory Badguy on April 04, 2012, 07:59:50 PM
I vote Shadow.  Every time I see a new version on the Vault that isn't an obvious joke (ala StarWaffle's) I throw up in my mouth a little.  It's just disgusting.  The Sonic series as a whole is overrated and overrepped when it comes to hacks, but Shadow is really just so much more overrated and overrepped that it boggles my mind.

To all of you out there that want to keep making Shadow hacks, I have to ask: why?  Why in the world do you think we need more of him?  Weren't the last fifty-bazillion versions good enough?  How many more "Perfect" versions and "True HD" versions do we need before he's good enough?  Christ, I'm a huge fanboy of certain characters but even I wouldn't want to see someone like Sol or Gilgamesh have 50+ pages of hacks that are just them.

The other stuff is annoying too, don't get me wrong, but Shadow takes the cake.


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: SonicBrawler on April 04, 2012, 08:02:27 PM
...shadow = over-rated

silver = under-rated....
...
...
mighty = WAY past over rated. more mighty hacks pl0x. kthnxbai


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: Gamma Ridley on April 04, 2012, 08:03:43 PM
silver = under-rated....

That may have something to do with the fact that Silver is the most annoying P.O.S. in existence.

Sonic series as a whole is overrated

That too.


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: Segtendo on April 04, 2012, 08:05:30 PM
I'm a big Sonic fan, but I'm not gonna rage about it. Why? I respect opinions.


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: nanobuds on April 04, 2012, 08:12:11 PM
I agree. Shadow is over rated. But that won't stop me from making a v2 of my generations model... why? because it is outdated. It's not the character that needs to be perfected, but it's the quality of my rig and overall import.


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: ✿Zelia✿ on April 04, 2012, 08:24:13 PM
I'm also a Big Sonic Fan. But we all have are own opinions, which makes us unique in certain way. Though most of us would find someone's opinions about something we like to be offensive. They would also quote them and then troll/complain to the user.

But it's obvious that the Shadow option has my vote. But most of the other stuff up their, I also find annoying...

So I will quote the top 3, that annoy me the most.
Quote
1. Shadow. <_< No more words are needed.
2. <_< I made a poll with a DBZ character in it. Clearly the other options stand a chance.
3. Hey guys! Can you make my fan character!? HE HAS WINGS AND SHOOTS AIR FROM HIS FACE! >:


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: Enigmatic on April 04, 2012, 08:37:51 PM
You forgot "Make black and blue texture, call it Phazon."


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: Dot on April 04, 2012, 08:43:18 PM
You forgot "Make black and blue texture, call it Phazon."

or the "make a block colors textures, call it meele"


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: SmashClash on April 04, 2012, 09:22:33 PM
Or or or submitting anything and calling it a hack.


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: ItalianStallion on April 04, 2012, 09:47:14 PM
All of them are [censored]ing annoying as [censored]ing [censored].

Brawl hacking community.


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: Hero © on April 04, 2012, 10:03:03 PM
All of them are [censored]ing annoying as [censored]ing [censored].

Brawl hacking community.
Ahaha :P
Italian is right


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: Royal_Blade on April 04, 2012, 10:03:44 PM
All of them are [censored]ing annoying as [censored]ing [censored].

Brawl hacking community.
After seeing those options and your reply in ShadowSnakes topic, I assumed you were going to say something like that...

I voted for DBZ.
Because I don't care for Shadow that I didn't vote for him.

But an "All of the above" option would fit better for "Annoying".


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: Haseyo on April 04, 2012, 10:15:34 PM
Nude characters >_>


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: Ninka_kiwi on April 05, 2012, 04:23:37 AM
Add an all of the above option Beyond, that [censored] be annoying.


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: Beyond on April 05, 2012, 12:03:47 PM
For those that care, Zack is almost done.

<.< But one thing is kinda bothering me. The fact that his mouth doesn't move.

He still shows expressions through his eyes and stuff, but his mouth always being static makes him look kinda dead.

So I was thinking about smoothing out his face and having the mouth textured on like TLink so he can have mouth expressions and stuff. Do any of you care if I do this?


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: SiLeNtDo0m on April 05, 2012, 12:31:44 PM
For those that care, Zack is almost done.

<.< But one thing is kinda bothering me. The fact that his mouth doesn't move.

He still shows expressions through his eyes and stuff, but his mouth always being static makes him look kinda dead.

So I was thinking about smoothing out his face and having the mouth textured on like TLink so he can have mouth expressions and stuff. Do any of you care if I do this?

I think it would fit quite nicely actually, since Zack is pretty cartoony himself.  Although it may be more noticeable since Zack's mouth is quite a bit bigger than TL's


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: Segtendo on April 05, 2012, 12:31:54 PM
I'd say that would be the best way to add expressions.


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: Victory Badguy on April 05, 2012, 12:58:27 PM
Well, if that's the only way to give him true expressions then go for it.  I'm sure that he'll look fine.


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: DrKoala on April 05, 2012, 01:29:17 PM
Uh, somewhat unrelated question, but whatever happened to Shulk?


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: Beyond on April 05, 2012, 03:29:22 PM
Uh, somewhat unrelated question, but whatever happened to Shulk?


Oh, he's fine.

Just chilling in my model import folder sippin tea with Ryu, Kratos, Geno, and Travis. He'll come out when he feels like it.

;)


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: nanobuds on April 05, 2012, 04:48:18 PM
If you can get the normals to blend well, I say go for it.


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: PAVGN on April 05, 2012, 04:59:54 PM
Oh man, you really should've made It possible to pick more than one choice in this poll. It's really hard to pick just one option this time. Ultimately I decided to vote for the perfect/true thing. Because really, what makes It perfect, or true? Nothing, It's just an attempt to get more downloads. And by the way, the people who download hacks are the reason that those people will get the attention they crave.

I never played Zack and Wiki Make a Porno, so I don't really care about him. But If you can make his mouth still look good doing what you proposed, then go for It.


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: Royal_Blade on April 05, 2012, 05:09:49 PM
I never played Zack and Wiki Make a Porno, so I don't really care about him. But If you can make his mouth still look good doing what you proposed, then go for It.
You're mixing a game title and movie title together...


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: _Data_Drain_ on April 05, 2012, 05:20:56 PM
You're mixing a game title and movie title together...

...

...

...

(http://i1.kym-cdn.com/photos/images/newsfeed/000/210/116/youdontsay.jpg)



*Ahem*, anyway. I haven't played Zack and Wiki, but still. That model is coming along nicely.


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: SiLeNtDo0m on April 05, 2012, 05:27:15 PM
People...

Play Zack and Wiki.  Do it now.  It's one of those golden Capcom games that doesn't get nearly enough love (much like Viewtiful Joe and Okami except to a greater degree). 

But seriously, you cannot believe how much hype I have for this.  I loved Jokekid's Zack vertex when he made it, but the model import's just gonna deliver the goods.


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: Segtendo on April 05, 2012, 05:33:23 PM
You're mixing a game title and movie title together...

(http://canv.as/ugc/original/5ffb6e0c8cec77471ce108e578ebf383ce50ae96.jpeg)


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: ForOhFor Error on April 05, 2012, 06:36:16 PM
I happen to have all of zack's expressions, stored as a model of his head.
Right here, if anyone cares:
http://dl.dropbox.com/u/5869687/Zack%20Expressions.brres (http://dl.dropbox.com/u/5869687/Zack%20Expressions.brres)

Also,
People...

Play Zack and Wiki.  Do it now.  It's one of those golden Capcom games that doesn't get nearly enough love (much like Viewtiful Joe and Okami except to a greater degree). 

But seriously, you cannot believe how much hype I have for this.  I loved Jokekid's Zack vertex when he made it, but the model import's just gonna deliver the goods.

This a thousand times.


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: ItalianStallion on April 05, 2012, 07:55:37 PM
So you two are saying that this game is worth my time, and underrated like Mother 3?

If it has a good soundtrack, then I'm sold!


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: ForOhFor Error on April 05, 2012, 10:13:47 PM
Yeah, the music is pretty good. I'll just link to a song:
http://www.youtube.com/watch?v=SacG_CGajNo# (http://www.youtube.com/watch?v=SacG_CGajNo#)
Pretty much par for the course.


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: deadname mcredactedface on April 05, 2012, 11:31:29 PM
I'm late to the party BECAUSE I SLEPT but I'd like to say my biggest annoyance is people who just make [censored]ty texture hacks, pump them out by the barrelful, and still think they're adequate! YOU GUYS KNOW WHO I'M REFERRING TO!


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: Velen on April 05, 2012, 11:51:49 PM
I have sexcellent news. Thanks to Royal_Blade. MMZ Zero's model form Onimusha is now in my hands. Gonna see if I can get it imported into 3DS, and if it works out. I'll give it to BY if he wants to rig it along with Zero when her gets around to him.


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: TheLegend75 on April 06, 2012, 12:39:18 AM
I have sexcellent news. Thanks to Royal_Blade. MMZ Zero's model form Onimusha is now in my hands. Gonna see if I can get it imported into 3DS, and if it works out. I'll give it to BY if he wants to rig it along with Zero when her gets around to him.
OOHHH :sweetjesus:...you are amazing bro!! :happy:


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: Royal_Blade on April 06, 2012, 07:25:53 AM
It worked!? SWEET!

I've got the whole ISO of Onimusha Blade Warriors. So I everyone.


Title: Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D
Post by: LCCoolJ95 on April 06, 2012, 07:30:24 AM
I have sexcellent news. Thanks to Royal_Blade. MMZ Zero's model form Onimusha is now in my hands. Gonna see if I can get it imported into 3DS, and if it works out. I'll give it to BY if he wants to rig it along with Zero when her gets around to him.
...I don't get it...