Kitty Corp Meow Mix Forums

Super Smash Bros. Brawl Hacking => Model Imports => Topic started by: pikazz on October 24, 2011, 03:07:03 PM



Title: Pikazz Model Thread of Pancakes! A nightmare-ish Bat!
Post by: pikazz on October 24, 2011, 03:07:03 PM
(http://i45.tinypic.com/2lrrzd.png)
Hi everyone! I am pikamaxi! or I am called "pikazz" here on KCMM
I make mostly models and brawl hacks for my machinimas or for the machinima group "Virtual Smash": http://www.youtube.com/user/VirtualSmash (http://www.youtube.com/user/VirtualSmash)

if my model turn out to be really great, I release them here

(http://i50.tinypic.com/295fiiu.png)
(http://i42.tinypic.com/2lic7dg.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31898)(http://i45.tinypic.com/343t08h.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31788)
(http://i49.tinypic.com/f4l755.png)
(http://i45.tinypic.com/2z4h8cw.png)


I hope you find something that you like!


Title: Re: Pikazz Model Import Thread! The opening
Post by: pikazz on October 24, 2011, 03:09:42 PM
Downloads
playable Sandbag over pikachu: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22295

Melee Mewtwo v1.0: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24139

Mewtwo Color Pack (Made by AGFP with my model): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24156

Dry bones Import: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24161

Dry Bowser Import: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24276

Scraggy Import: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24335

Reviews
Mewtwo Over Lucario review by Mewtwo2000
Rigging
From what I know, it looks look except for some parts like fingers. You may had to move a little Mewtwo's shapes instead of rigging something that's in a different length.

Gameplay
Looks somehow legit, but the shadings are definitely wrong. It's like lights come from the wrong direction, and this can be specially noticed in stages with very directional lights.

Over-all
All the extras are sure cool, a good metal texture, yellow eyes... But the model being split in objects like those in the nose, the elongated tail (nothing can be done about this) and the general shading are sure negative parts.

Score
I would give him a 7/10. It's good, but can be much better.


Dry Bowser over Bowser Review by Carnage
Rigging
From what i could tell he has a clean rigg the only problems i ever saw where his foot trembles during the walk animation(barely noticable) and the last bone of its taill is most of the time pointing up or some other direction it doesnt fell like it follows the rest of the taill bones
Gameplay
Looks almost perfect the only thing is dry bowser has a small down jaw and in some bowser animations he looks like he only has the upper part of the jaw  but this is just becuase bowser because if you pause we can see the jaw being perfect and N-B shows that.
Over-all
like mewtwo2000 said about mewtwo he has some very nice extras like that epic extra shell and metal texture and those Fs changes of the hair it looks perfected,and the rig i would say its 98% perfect and it will be really hard to improve it.

Score
I give 9.5/10. Its almost perfect and bowser sure needed a real model of his dry self i would say this is the best rigg on the vault i downloaded so far.

A template of how to write a Review:

(Character Import) over (Brawl Character)
Rigging
here you tell about how well rigging was if it was good and some flaws.

Gameplay
here you tell about how it feels in gameplay if it are a "legit" character or if it doesn't look good ingame

Over-all
here you tell about everything about it, incluvise metaltexture, yelloweyes and extras

Score
a summon of you have wrote and a score between 1 to 10


Title: Re: Pikazz Model Import Thread! The opening
Post by: Camonsters on October 24, 2011, 03:16:07 PM
I can't wait to see some of the work you produce.


Title: Re: Pikazz Model Import Thread! The opening
Post by: pikazz on October 24, 2011, 03:34:53 PM
I can't wait to see some of the work you produce.
thankies :3

I hope I can produce some works someone likes


Title: Re: Pikazz Model Import Thread! Updated with Pics
Post by: pikazz on October 24, 2011, 04:37:21 PM
updated with pics and more completed models :]

added also (hexed) and (import)!
hexed are I did it all manually in hex
imported is DAE import!

^note this^


Title: Re: Pikazz Model Import Thread! Updated with Pics
Post by: TokoyamiTheDark on October 24, 2011, 09:20:01 PM
Pikazz, I know how to merge two MDL0s together in the new BrawlBox, as I wanna give ZSS the Captain's helmet, but I don't find any 'Save' option or something...As soon as I leave the Model Editor, everything resets. Is there a way to save the fused models in the Model Editor?


Title: Re: Pikazz Model Import Thread! Updated with Pics
Post by: pikazz on October 25, 2011, 04:18:08 AM
Pikazz, I know how to merge two MDL0s together in the new BrawlBox, as I wanna give ZSS the Captain's helmet, but I don't find any 'Save' option or something...As soon as I leave the Model Editor, everything resets. Is there a way to save the fused models in the Model Editor?

I have only seen you can add a extra material and shader with the new brawlbox O.o
I dont believe you can in model editor

EDIT: tried every model I got!
bowser and pink buddy bomb froze O.o even as a stage
Bomb-omb field, room and bowser platform got texture, but wrong!
(http://i53.tinypic.com/e6vt37.png)
not so good example but bowser platform should use 3 types of texture but here it's only one D:

see somethings is wrong about it's DrawOpa and polygon :<


Title: Re: Pikazz Model Import Thread! Updated with Pics
Post by: sp147 on October 25, 2011, 07:34:27 AM
I like everything I see so far =3 I'm assuming Dusknoir's over Lucario?

Either way nice stuff, looking forward to seeing more ;)


Title: Re: Pikazz Model Import Thread! Updated with Pics
Post by: pikazz on October 25, 2011, 07:48:14 AM
I like everything I see so far =3 I'm assuming Dusknoir's over Lucario?

Either way nice stuff, looking forward to seeing more ;)
yeah, he is over lucario x3
he is 100% glitchfree if I take away the grafphics may be in the center of the stage

updated the Download sections with Playable sandbag


Title: Re: Pikazz Model Import Thread! Updated with Pics
Post by: TokoyamiTheDark on October 25, 2011, 09:59:39 AM
I have only seen you can add a extra material and shader with the new brawlbox O.o I dont believe you can in model editor
So, how did you added Mario's cap over Sandbag? I need to know how, as I must add Falcon's helmet over my J.E.N.O.V.A ZSS hack, but the design is a little disturbing... Blame Square Enix for the design of the original character, but I need to have Falcon's helmet on ZSS, and I don't know how to do this...


Title: Re: Pikazz Model Import Thread! Updated with Pics
Post by: pikazz on October 25, 2011, 10:55:46 AM
So, how did you added Mario's cap over Sandbag? I need to know how, as I must add Falcon's helmet over my J.E.N.O.V.A ZSS hack, but the design is a little disturbing... Blame Square Enix for the design of the original character, but I need to have Falcon's helmet on ZSS, and I don't know how to do this...
everything in hex editor my friend, everything in hex editor


Title: Re: Pikazz Model Import Thread! Updated with Pics
Post by: TokoyamiTheDark on October 25, 2011, 11:38:38 AM
everything in hex editor my friend, everything in hex editor

So, I've opened up my hex editor with ZSS at the left and the Falcon helmet at the right (resized to fit ZSS's head), and now, what should I do?


Title: Re: Pikazz Model Import Thread! Updated with Pics
Post by: pikazz on October 25, 2011, 11:52:55 AM
So, I've opened up my hex editor with ZSS at the left and the Falcon helmet at the right (resized to fit ZSS's head), and now, what should I do?
sorry to disappoint you but I will not put a tutorial UNTIL the mariobag works ingame :srs:
sadly, it has ingame lag and I dont know how to fix it :/
can't give out a tutorial that doesn't work? that sounds silly xD


Title: Re: Pikazz Model Import Thread! Updated with Pics
Post by: TokoyamiTheDark on October 25, 2011, 11:56:53 AM
sorry to disappoint you but I will not put a tutorial UNTIL the mariobag works ingame :srs: sadly, it has ingame lag and I dont know how to fix it :/ can't give out a tutorial that doesn't work? that sounds silly xD
Hun? But I thought your Sandbag worked? Or are you experiencing the same problems as I with the new BrawlBox? Anyhow my own model thread has some problems with models that needs to be fixed, so I put links just in case someone would know how to rig perfectly a model, or turn it into a MDL0 etc...


Title: Re: Pikazz Model Import Thread! Updated with Pics
Post by: pikazz on October 25, 2011, 12:08:17 PM
Hun? But I thought your Sandbag worked? Or are you experiencing the same problems as I with the new BrawlBox? Anyhow my own model thread has some problems with models that needs to be fixed, so I put links just in case someone would know how to rig perfectly a model, or turn it into a MDL0 etc...
nope, it only worked on dolphic but never on real wii.
and no, I dont have the same problem as you about the sandbag cause it wasn't DAE from the start xD


Title: Re: Pikazz Model Import Thread! Updated with Pics
Post by: pikazz on October 25, 2011, 01:12:09 PM
a really huge thanks for Camonster for importing this little fella for me :D
(http://i51.tinypic.com/2jd06d1.png)
will do this as a stage and see if this has texture wrong as the other models I have


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy, here I come!
Post by: ItalianStallion on October 25, 2011, 02:14:55 PM
Nice stuff you got here bro! Is Dusknoir over Pikachu or what?


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy, here I come!
Post by: pikazz on October 25, 2011, 02:30:24 PM
Nice stuff you got here bro! Is Dusknoir over Pikachu or what?
nope, dusknoir is over lucario :3

sandbag is over pikachu while the rest of the models is over olimar x3


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy, here I come!
Post by: Carnage on October 25, 2011, 03:11:27 PM
shame on that SM64 bowser i would so download that if you ever find how to make it work i will be waiting xD i thinke we should make every retroest  3d model of the fighters bowser(SM64) would be an epic win :P maybe finding either mario tennis bowser model or mario party bowser model would be good aswhell if that one faills xD


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy, here I come!
Post by: pikazz on October 25, 2011, 03:18:26 PM
lookie whats working ingame!
(http://i56.tinypic.com/ogfa5l.png)
Next up! make it the right size, add some ghosts, change the sky and make a proper collusion data x3
shame on that SM64 bowser i would so download that if you ever find how to make it work i will be waiting xD i thinke we should make every retroest  3d model of the fighters bowser(SM64) would be an epic win :P maybe finding either mario tennis bowser model or mario party bowser model would be good aswhell if that one faills xD

I am pretty sure it's the polygon and the problem with the materials D:

but that would be awesome x3


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy stage is started!
Post by: ItalianStallion on October 25, 2011, 03:33:59 PM
Looking good so far. Don't forget to add shadows to the stage as well.

Need help with anything, let me know.


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy stage is started!
Post by: pikazz on October 25, 2011, 03:50:59 PM
Looking good so far. Don't forget to add shadows to the stage as well.

Need help with anything, let me know.
thanks for letting me know x3

not used by doing stages but always wanted


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy stage is started!
Post by: pikazz on October 26, 2011, 04:22:07 AM
(http://i43.tinypic.com/29co0m9.png)
the stage and the backgrond :3
however the background is imported thanks to Camonster but the problem is it doesn't work ingame D: it gets lag and the stages pieces is all over the place D:
will discover why however.

need to add more shadings and things like ghosts on the stage :3


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy stage is started!
Post by: Carnage on October 26, 2011, 04:33:34 AM
Mewtwo with rigged Lucario bones
So you will try mewtwo  thats great just some sugestion instead of going for his melee looks you should try first pokemon stadium mewtwo it would look epic xD and second why not making brawl mewtwo trophy playable aswhell since i bet lots of people will go for his melee look.


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy stage is started!
Post by: pikazz on October 26, 2011, 04:36:03 AM
So you will try mewtwo  thats great just some sugestion instead of going for his melee looks you should try first pokemon stadium mewtwo it would look epic xD and second why not making brawl mewtwo trophy playable aswhell since i bet lots of people will go for his melee look.
hey, that was a great idea :3
but I hope it works with N64 or trophy/PBR

however which is which I will try to rig it over lucario's bones xD


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy stage is started!
Post by: Carnage on October 26, 2011, 04:47:13 AM
hey, that was a great idea :3
but I hope it works with N64 or trophy/PBR

however which is which I will try to rig it over lucario's bones xD
glad you like it i dont know if there is a pokemon stadium mewtwo model around but the brawl trophy turned into a playable character should be the easiest since you only need to put him in t stance and rig the bones and hes a mdlo already xD


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy stage is started!
Post by: pikazz on October 26, 2011, 06:15:40 AM
glad you like it i dont know if there is a pokemon stadium mewtwo model around but the brawl trophy turned into a playable character should be the easiest since you only need to put him in t stance and rig the bones and hes a mdlo already xD
true but I am sure my BB doesn't want to export D:

and I hate looking for models, seems they dont existing on my internet lol D:


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy stage is started!
Post by: Carnage on October 26, 2011, 06:34:22 AM
true but I am sure my BB doesn't want to export D:

and I hate looking for models, seems they dont existing on my internet lol D:
Same with me  i cant find any models lol only on that model recource website :S thats why i sugested brawl mewtwo trophy since i think you can use the older version of bralbox to eport the mdl0 right?


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy stage is started!
Post by: pikazz on October 26, 2011, 06:56:52 AM
Same with me  i cant find any models lol only on that model recource website :S thats why i sugested brawl mewtwo trophy since i think you can use the older version of bralbox to eport the mdl0 right?
found a old melee model of mewtwo :D but it's obj D:
need to rig it and it doesn't have texture lol D:


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy stage is started and Mewtwo gets Rig
Post by: Carnage on October 26, 2011, 11:06:33 AM
found a old melee model of mewtwo :D but it's obj D:
need to rig it and it doesn't have texture lol D:

this site has melle mewtwo textures here
http://www.textures-resource.com/wii_gamecube/supersmashbrosmelee/index.html

just click on mewtwo xD


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy stage is started and Mewtwo gets Rig
Post by: KingJigglypuff on October 26, 2011, 11:15:52 AM
Nice imports pikazz. I'm looking forward to the Mewtwo rig. :)


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy stage is started and Mewtwo gets Rig
Post by: pikazz on October 26, 2011, 12:08:14 PM
Nice imports pikazz. I'm looking forward to the Mewtwo rig. :)
why thank you :D

I hope it goes well xD


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy stage is started and Mewtwo gets Rig
Post by: TokoyamiTheDark on October 26, 2011, 12:37:08 PM
why thank you :D I hope it goes well xD
Have you received my PM? I'm somewhat...desparate to find someone who could either rig or hex the models i've sent, as Justin's tutorial didn't helped at all. Could it be possible to edit or make these character either by rigging or hexing, please? Please reply to me. Thanks.


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy stage is started and Mewtwo gets Rig
Post by: pikazz on October 26, 2011, 01:03:23 PM
Have you received my PM? I'm somewhat...desparate to find someone who could either rig or hex the models i've sent, as Justin's tutorial didn't helped at all. Could it be possible to edit or make these character either by rigging or hexing, please? Please reply to me. Thanks.
I answer it if you wondering.


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy stage is started and Mewtwo gets Rig
Post by: Carnage on October 26, 2011, 01:13:51 PM
Nice imports pikazz. I'm looking forward to the Mewtwo rig. :)
if you want pikazz mewtwo rig compatible with your psa shouldnt you give him the fix taill mewtwo boneset? so the taill doest get wierd??


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy stage is started and Mewtwo gets Rig
Post by: KingJigglypuff on October 26, 2011, 02:11:37 PM
if you want pikazz mewtwo rig compatible with your psa shouldnt you give him the fix taill mewtwo boneset? so the taill doest get wierd??
Sure, I could do that.


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy stage is started and Mewtwo gets Rig
Post by: pikazz on October 26, 2011, 02:16:05 PM
on extra though, I think I need a proper mewtwo model D:
my model's tail is "broken" O.o
but I dont know if mewtwo's tail should be like that

anyone that has a mewtwo model so I can see? :3
am little afraid cause my OBJ mewtwo doesn't want the texture D:


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy stage is started and Mewtwo gets Rig
Post by: KingJigglypuff on October 26, 2011, 02:24:23 PM
on extra though, I think I need a proper mewtwo model D:
my model's tail is "broken" O.o
but I dont know if mewtwo's tail should be like that

anyone that has a mewtwo model so I can see? :3
am little afraid cause my OBJ mewtwo doesn't want the texture D:
I'll send you a tail fix model I downloaded some time ago.


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy stage is started and Mewtwo gets Rig
Post by: pikazz on October 26, 2011, 02:32:40 PM
I'll send you a tail fix model I downloaded some time ago.

is it a OBJ or something else? D:
are little afraid against OBJ cause they like to be only one polygon ;_;


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy stage is started and Mewtwo gets Rig
Post by: KingJigglypuff on October 26, 2011, 02:36:42 PM
is it a OBJ or something else? D: are little afraid against OBJ cause they like to be only one polygon ;_;
It's the Lucario vertex. I'll send it to you for the bone structure.


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy stage is started and Mewtwo gets Rig
Post by: pikazz on October 26, 2011, 02:46:30 PM
It's the Lucario vertex. I'll send it to you for the bone structure.
already have the bonestructure of lucario O.o
is the Lucario's vertex's bone structure diffirent?


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy stage is started and Mewtwo gets Rig
Post by: KingJigglypuff on October 26, 2011, 02:53:42 PM
already have the bonestructure of lucario O.o is the Lucario's vertex's bone structure diffirent?
The tail is just extended to fix up the tail glitch on the Mewtwo vertex.


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy stage is started and Mewtwo gets Rig
Post by: pikazz on October 26, 2011, 03:08:47 PM
The tail is just extended to fix up the tail glitch on the Mewtwo vertex.
dont need it :3 can make it affect in "bone" weight so it looks nice :3

but I need a new model! this doesn't work ;_;


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy stage is started and Mewtwo gets Rig
Post by: pikazz on October 26, 2011, 03:28:44 PM
NEW CHALLANGE IS COMING!
(http://i42.tinypic.com/e6x8cg.png)

and this is how it looks like when it's has animation!
(http://i41.tinypic.com/jiypa9.png)
pretty good huh? :D
but you will see some issues like the leg but I only fixed the head and bust and started to Left arm xD

however, this is a BAD model! it's only one polygon AND it's doesn't have any texture at all, the tail is broken and the eyes is missing!
I need a new model D:
perfer one that isn't obj from the start D:

Thanks for Camonster for Importing this!


Title: Re: Pikazz Model Import Thread! Ghostly Galaxy stage is started and Mewtwo gets Rig
Post by: Carnage on October 26, 2011, 03:33:07 PM
awnsome it looks preety well animated just need a few fixes also you want a melee mewtwo model with textures? i think theres one here http://forums.kc-mm.com/index.php?topic=35136.0
also that one looks preety good we can totally tell lucario stance right there xD


Title: Re: Pikazz Model Import Thread! MEWTWO IS IMPORTANT!
Post by: TokoyamiTheDark on October 26, 2011, 03:34:41 PM
Pikazz, how did you rigged Mewtwo bones to it's model? I would need help, too.


Title: Re: Pikazz Model Import Thread! MEWTWO IS IMPORTANT!
Post by: ItalianStallion on October 26, 2011, 03:35:25 PM
So the import has the tail issue as well?

I was looking forward to this because MarioKart64n's might look damn good, but the way the tail was, always disappointed me.


Title: Re: Pikazz Model Import Thread! MEWTWO IS IMPORTANT!
Post by: pikazz on October 26, 2011, 04:54:54 PM
awnsome it looks preety well animated just need a few fixes also you want a melee mewtwo model with textures? i think theres one here [url]http://forums.kc-mm.com/index.php?topic=35136.0[/url]
also that one looks preety good we can totally tell lucario stance right there xD

I tried that but the MAX file gets error if I trying to open it ;_;
So the import has the tail issue as well?

I was looking forward to this because MarioKart64n's might look damn good, but the way the tail was, always disappointed me.

believe it's my model that causing the "broken" tail x3
if I get a "perfect" one I will see if it are broken or not :3


Title: Re: Pikazz Model Import Thread! MEWTWO IS IMPORTANT!
Post by: ♤♡◇♧ on October 26, 2011, 05:16:51 PM
Still got this on my computer:
(http://i.imgur.com/RbYDV.png)


Title: Re: Pikazz Model Import Thread! MEWTWO IS IMPORTANT!
Post by: pikazz on October 26, 2011, 05:24:20 PM
Still got this on my computer:
([url]http://i.imgur.com/RbYDV.png[/url])

could you send it? 83
looks delicious!


Title: Re: Pikazz Model Import Thread! MEWTWO IS IMPORTANT!
Post by: ♤♡◇♧ on October 26, 2011, 05:28:46 PM
Sent ya the goods model scene.
And before you ask, it's a 3dsmax 2010 scene.


Title: Re: Pikazz Model Import Thread! MEWTWO IS IMPORTANT!
Post by: pikazz on October 26, 2011, 06:03:33 PM
Sent ya the goods model scene.
And before you ask, it's a 3dsmax 2010 scene.
oooh, I will play with this baby! :D

Camonster imported it into BB to looking for errors, it was none! (except the one I haven't give it bones yet x3)

EDIT: there is something weird about your mewtwo D:
it's way of the middle there it's XYZ is D:
even if "model" itself are in the middle, the XYZ is far away D:

how to fix please?


Title: Re: Pikazz Model Import Thread! MEWTWO IS IMPORTANT!
Post by: ♤♡◇♧ on October 26, 2011, 06:33:13 PM
oooh, I will play with this baby! :D

Camonster imported it into BB to looking for errors, it was none! (except the one I haven't give it bones yet x3)

EDIT: there is something weird about your mewtwo D:
it's way of the middle there it's XYZ is D:
even if "model" itself are in the middle, the XYZ is far away D:

how to fix please?
I see what you mean, but that's how it already was when I got that model sent to me.
Shouldn't really effect the model when you rig, export and import the model.


Title: Re: Pikazz Model Import Thread! MEWTWO IS IMPORTANT!
Post by: Camonsters on October 26, 2011, 07:23:49 PM
Pikazz wanted this to be posted.

(http://i43.tinypic.com/2q2k361.png)


Title: Re: Pikazz Model Import Thread! MEWTWO IS IMPORTANT!
Post by: dpgthirteen on October 26, 2011, 07:25:40 PM
It's beautiful. But do the animations work?


Title: Re: Pikazz Model Import Thread! MEWTWO IS IMPORTANT!
Post by: Gamma Ridley on October 26, 2011, 07:26:34 PM
Pikazz wanted this to be posted.

([url]http://i43.tinypic.com/2q2k361.png[/url])


*squeals*

That looks perfect. Is it rigged and everything, or is that just the model?


Title: Re: Pikazz Model Import Thread! MEWTWO IS IMPORTANT!
Post by: Oshtoby on October 26, 2011, 08:49:26 PM
Hey! That's my model! I ripped that and sent it to ds22! I feel more important than I am so I decided to post this! =P

 I LOVE YOU PIKAZZ!


Title: Re: Pikazz Model Import Thread! MEWTWO IS IMPORTANT!
Post by: AGFanProduction on October 26, 2011, 09:33:54 PM
Still got this on my computer:
([url]http://i.imgur.com/RbYDV.png[/url])


Hey isn't that the model I sent you a long time ago? xD

I knew that it was going to be useful someday  :af:

also I repeat again: I love the Mewtwo over there ^

(^,^)


Title: Re: Pikazz Model Import Thread! MEWTWO IS IMPORTANT!
Post by: Carnage on October 27, 2011, 01:12:18 AM
pikazz i hope you can rigg that mewtwo and fix that xyz problem because the taill looks perfect xD


Title: Re: Pikazz Model Import Thread! MEWTWO IS IMPORTANT!
Post by: ♤♡◇♧ on October 27, 2011, 02:25:54 AM
It's Oshtoby's model (ripped from Melee) that I sent to Pikazz.
The one AGFanProduction sent me had a really screwed up left hand and was a bit to blocky.
Just to make everything clear.


Title: Re: Pikazz Model Import Thread! MEWTWO IS IMPORTANT!
Post by: pikazz on October 27, 2011, 04:10:59 AM
wow, many response *_*
no, it's just the model, we wanted to see if it was any problem with the model like texture, any things missing ect like my model before had D:
I see what you mean, but that's how it already was when I got that model sent to me.
Shouldn't really effect the model when you rig, export and import the model.
it did effect the model when I exported it first O.o, want to fix it cause i am not sure if this will also affect with the bones D:

I really need to fix this before I add bones to it D:
need to ask someone who's pro with 3ds max


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: nanobuds on October 27, 2011, 06:04:24 AM
mewtwo looks sexy. hope he works out for ya


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: ♤♡◇♧ on October 27, 2011, 06:24:32 AM
@Pikazz
PM Justin712, as he knows a lot about 3dsmax.
I also noticed that some parts of Mewtwo were untextures.


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: pikazz on October 27, 2011, 06:39:03 AM
@Pikazz
PM Justin712, as he knows a lot about 3dsmax.
I also noticed that some parts of Mewtwo were untextures.
I will x3

wait, where? O_o


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: ♤♡◇♧ on October 27, 2011, 07:00:46 AM
Right under his chest and parts of his hands.


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: pikazz on October 27, 2011, 07:55:10 AM
we tested mewtwo in brawl!
IT WORKED! WITHOUT ANY SLOWDOWN OR ANYTHING :D
buuuut there is always some flaws
(http://i43.tinypic.com/24eyv5l.png)
(http://i40.tinypic.com/dr5l4g.png)
(love this profile pic of him except for his "eye nose" O.o)
so many eyes! his belly, fingers, thing on his feets and his nose has the eye texture D:
and his legs want to have the tails texture D:

I believe it's a easy fix however xD

more flaws, sometimes and you press start and have the "help" viewed, he will go much brighter O.o


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: Camonsters on October 27, 2011, 07:56:01 AM
Right under his chest and parts of his hands.

He is textured in those areas its just with the brawlbox lighting it doesn't show up well.


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: TokoyamiTheDark on October 27, 2011, 09:28:29 AM
we tested mewtwo in brawl! IT WORKED! WITHOUT ANY SLOWDOWN OR ANYTHING :D buuuut there is always some flaws ([url]http://i43.tinypic.com/24eyv5l.png[/url]) ([url]http://i40.tinypic.com/dr5l4g.png[/url]) (love this profile pic of him except for his "eye nose" O.o) so many eyes! his belly, fingers, thing on his feets and his nose has the eye texture D: and his legs want to have the tails texture D: I believe it's a easy fix however xD more flaws, sometimes and you press start and have the "help" viewed, he will go much brighter O.o
Glad for you it worked, Pikazz! ;) I'll send you a PM for something I don't wanna be released publicly for now, as I need help to rig a model or two...


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: ♤♡◇♧ on October 27, 2011, 09:32:15 AM
@Camonsters
I know it isn't textures due to the fact I never assigned a texture to those polygons when I sent it to Pikazz (and I suspect I didn't properly assign the already assigned textures in 3dsmax either).

(http://i.imgur.com/NeIrC.png)
That is a separate polygon onto which I didn't assign a texture (to many textures of which most of them looked alike).


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: pikazz on October 27, 2011, 09:54:02 AM
@Camonsters
I know it isn't textures due to the fact I never assigned a texture to those polygons when I sent it to Pikazz (and I suspect I didn't properly assign the already assigned textures in 3dsmax either).

([url]http://i.imgur.com/NeIrC.png[/url])
That is a separate polygon onto which I didn't assign a texture (to many textures of which most of them looked alike).

can try about the texture I got in the zip if we forgot something O.o


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: KingJigglypuff on October 27, 2011, 09:59:13 AM
Looks awesome (besides the texture errors). I'm so using this once it's rigged and released. :)


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: ♤♡◇♧ on October 27, 2011, 11:25:05 AM
http://forums.kc-mm.com/index.php?topic=17547.msg723856#msg723856
Could also be the reason for the texture glitches.


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: pikazz on October 27, 2011, 11:35:02 AM
[url]http://forums.kc-mm.com/index.php?topic=17547.msg723856#msg723856[/url]
Could also be the reason for the texture glitches.

I thought so aswell O.o
must try to change them

wow, 3 have ask for making textures *_*


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: LCCoolJ95 on October 27, 2011, 02:32:53 PM
I can't believe you imported Mewtwo into brawl. Nice, but, like a couple of people are saying, it needs work.


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: pikazz on October 27, 2011, 02:35:33 PM
I can't believe you imported Mewtwo into brawl. Nice, but, like a couple of people are saying, it needs work.
I know, the bones isn't rigged :3

and the texture flaw but however, it's great with the mewtwo model <3


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: SonicBrawler on October 27, 2011, 03:18:15 PM
i take it you dont need the mewtwo model i have anymore :D


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: pikazz on October 27, 2011, 03:33:17 PM
w00t, over 1000 views :D
i take it you dont need the mewtwo model i have anymore :D
no, I dont need it x3


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: Carnage on October 27, 2011, 03:46:43 PM
w00t, over 1000 views :D
Mewtwo is one of the most wanted characters xD also notice on his feet there is a small place that isnt textured also but if you can rig the bones i bet someone would fix the texture for you xD


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: pikazz on October 27, 2011, 04:27:50 PM
started with the rigging now!
damn, his jawN bone is hard to get right D:
but I will not give up x3


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: Titanoverlord on October 27, 2011, 04:33:31 PM
I would personally have that bone unrigged so his damn mouth stays SHUT
to give the impression that he uses telepathy to speak.
but do what you want who knows


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: pikazz on October 27, 2011, 04:41:38 PM
I would personally have that bone unrigged so his damn mouth stays SHUT
to give the impression that he uses telepathy to speak.
but do what you want who knows
I though of it too, but the problem is he opens it sometime like he gets hurt, disable and eating in melee D:


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: Titanoverlord on October 27, 2011, 04:50:15 PM
@pikazz
ALRIGHTY THEN
Btw LOVE your stuff on youtube.


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: ShadowSnake on October 27, 2011, 04:53:07 PM
Like your imports, hope to see mewtwo hit the vault soon, he looks amazing. :)


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: pikazz on October 27, 2011, 05:11:31 PM
@pikazz
ALRIGHTY THEN
Btw LOVE your stuff on youtube.
why thank you :D
Like your imports, hope to see mewtwo hit the vault soon, he looks amazing. :)
I hope it too x3
it looks perfect in brawlbox :3


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: Carnage on October 27, 2011, 05:28:45 PM
i hope the mouth bone is the only one giving you problems and like some said having this bone disable wouldnt be that bad since mewtwo uses telepathy and all  i hope you can rig the arms legs and taill without a problem xD


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: pikazz on October 28, 2011, 06:30:49 AM
tried to fix his texture problem by correcting his texture format.

only his feets got correction, what did I missed O_o
maybe I should but those that was error to pallet instead?


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: AGFanProduction on October 28, 2011, 07:31:02 AM
to be exact. Which texture did you used for this one? The texture resource texture? or the one that comes with Oshtoby's model?


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: pikazz on October 28, 2011, 07:46:39 AM
to be exact. Which texture did you used for this one? The texture resource texture? or the one that comes with Oshtoby's model?
why did I got deja vu and once again when I wrote this O.o
have you asked this before?

ontopic, I used the one I got from ds22, don't know whichs camonster used but I believe he used from texture resourse


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: AGFanProduction on October 28, 2011, 07:52:54 AM
I didn't asked this before.

Ontopic, hmmm thats strange maybe some of them need to be resized? Its .png the textures? If they are from the "texture resource" texture maybe this is not going to work good.


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: pikazz on October 28, 2011, 08:04:11 AM
I didn't asked this before.

Ontopic, hmmm thats strange maybe some of them need to be resized? Its .png the textures? If they are from the "texture resource" texture maybe this is not going to work good.
dont believe it's the texture itself, I think it's more material/texture format like CMRP or C18


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: AGFanProduction on October 28, 2011, 08:08:58 AM
well you should export it and convert it to .png then try it out. Sometimes that works :)

.png format is more compatible than any others.


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: pikazz on October 28, 2011, 08:21:01 AM
well you should export it and convert it to .png then try it out. Sometimes that works :)

.png format is more compatible than any others.
it's already .png xD


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: AGFanProduction on October 28, 2011, 08:26:02 AM
it's already .png xD

XD okay well haha I don't have any other ideas for the ingame texture issue for now...


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: Oshtoby on October 28, 2011, 08:36:55 AM
Make sure all non-working textures are formatted so that length and height are a number in this pattern:
8, 16, 32, 64, 128, 256, 512, 1024, and so on (double the last number).

Otherwise the texture won't load. I doubt that's the issue here, as it usually looks different when this error occurs, but it won't hurt to try.


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: pikazz on October 28, 2011, 09:27:00 AM
Make sure all non-working textures are formatted so that length and height are a number in this pattern:
8, 16, 32, 64, 128, 256, 512, 1024, and so on (double the last number).

Otherwise the texture won't load. I doubt that's the issue here, as it usually looks different when this error occurs, but it won't hurt to try.
but it's double from the last D:

it's something about it's materials/ texture forat


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: Carnage on October 28, 2011, 09:28:13 AM
but it's double from the last D:

it's something about it's materials/ texture forat
shame that mewtwo is having so many texture problems :S but how about bones? is he cooperating or you havent tryed yet?


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: pikazz on October 28, 2011, 12:30:54 PM
shame that mewtwo is having so many texture problems :S but how about bones? is he cooperating or you havent tryed yet?
that's bad but I am sure it will fix soon :3

also, the bone rigging is slow but safe!


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: ItalianStallion on October 28, 2011, 01:31:57 PM
To me, it looks like you got some UV, Materials, and Normals editing to do.


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: pikazz on October 28, 2011, 03:16:03 PM
doing some rigging :]
it gets good, soon every head is complete! even the thing behind his head :3
but I still haven't do the jaw D:
should I do it or not?
To me, it looks like you got some UV, Materials, and Normals editing to do.
it might be those things too :/
but I will ask RTB about that texture, he maybe have conque this texture error too


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: KingJigglypuff on October 28, 2011, 03:25:09 PM
doing some rigging :] it gets good, soon every head is complete! even the thing behind his head :3 but I still haven't do the jaw D: should I do it or not?
If you want to.


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: Carnage on October 28, 2011, 03:26:05 PM
well you could let the jaw bone to the end since i actually prefer a mouth shutted mewtwo xD since hes telepathic but thats just me.


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: pikazz on October 28, 2011, 03:38:01 PM
If you want to.
I want it shut but I want it open cause even if mewtwo NEVER use his mouth to talk, he using it when hurted and eating and stunned D:
it would be more prettier if I rig it too


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: Carnage on October 28, 2011, 03:48:27 PM
I want it shut but I want it open cause even if mewtwo NEVER use his mouth to talk, he using it when hurted and eating and stunned D:
it would be more prettier if I rig it too
well since you want it rig it xD some bodywise whats rigged? almost all head for now? any other body part is rigged besides the head? i know you had the right arm but it was in the previus mewtwo model right?


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: pikazz on October 28, 2011, 04:10:16 PM
(http://i43.tinypic.com/qn4ols.png)
teaser pic on how much is rigged!

it's head, neck, bust and waist!
everything is perfect <3
now for the arms!


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: Carnage on October 28, 2011, 04:14:16 PM
nice i hope you can make some good progress on him this weekend :P and lol those lucario hair thing bones lol i hope they are invisible and without texture so they dont get in the way xD


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: DSX8 on October 28, 2011, 04:39:54 PM
nice i hope you can make some good progress on him this weekend :P and lol those lucario hair thing bones lol i hope they are invisible and without texture so they dont get in the way xD
or better yet... make sure the bones for his hairs has no weights :af2:


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: pikazz on October 28, 2011, 04:42:52 PM
or better yet... make sure the bones for his hairs has no weights :af2:
I did this what you said :3


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: DSX8 on October 28, 2011, 04:43:35 PM
I did this what you said :3
thats wat i have to do to some of my bones... make them have no weights x3


Title: Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED!
Post by: pikazz on October 28, 2011, 05:13:00 PM
(http://i42.tinypic.com/vnhuti.png)
MEWTWO IS "PLAYABLE!"
if you count out the bad rig
(http://27.media.tumblr.com/avatar_6feb8634e3d0_128.png)

only neck, head, bust and waist is done! will do the arms later :3
are busy irl you know D:
thanks camonster x3


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: DSX8 on October 28, 2011, 05:15:23 PM
([url]http://i42.tinypic.com/vnhuti.png[/url])
MEWTWO IS "PLAYABLE!"
if you count out the bad rig
([url]http://27.media.tumblr.com/avatar_6feb8634e3d0_128.png[/url])

only neck, head, bust and waist is done! will do the arms later :3
are busy irl you know D:

noice... maybe after ur done wit him... maybe u an help me out with Lightning... and another character i havent posted on my thread? xP


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: SonicBrawler on October 28, 2011, 08:04:50 PM
([url]http://i42.tinypic.com/vnhuti.png[/url])
MEWTWO IS "PLAYABLE!"
if you count out the bad rig
([url]http://27.media.tumblr.com/avatar_6feb8634e3d0_128.png[/url])

only neck, head, bust and waist is done! will do the arms later :3
are busy irl you know D:
thanks camonster x3

once it is released, can i use it on the mewtwo over luigi psa?


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: ItalianStallion on October 29, 2011, 12:48:49 AM
Very ncie progress on Mewtwo! Good luck fixing the rest of the things.


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: Titanoverlord on October 29, 2011, 01:33:39 AM
([url]http://i42.tinypic.com/vnhuti.png[/url])
MEWTWO IS "PLAYABLE!"
if you count out the bad rig
([url]http://27.media.tumblr.com/avatar_6feb8634e3d0_128.png[/url])

only neck, head, bust and waist is done! will do the arms later :3
are busy irl you know D:
thanks camonster x3

The tail is going to be a nightmare brought to life I know it >:)


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: Carnage on October 29, 2011, 02:52:30 AM
Pikazz try putting the taill bone is a striaght line when you rig it or i bet the taill will go bent over most of the time and those feets they look like elefants feets or something lol but hey whats that material before his taill? he looks like he has a bit of lucarios fur  back there xD Good luck with the arms legs and mostly the taill since it will be the hardest.


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: pikazz on October 29, 2011, 03:04:56 AM
the tailwill not be a nightmare, I bet it will be pretty good x3


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: pikazz on October 29, 2011, 04:55:31 AM
(http://i43.tinypic.com/14v08cx.png)
a sneak peak!

it's texture works now! :D
except on it's foot's texture act like metal texture, always faced to the screen
fully playable! but it gets ingame lag when he or something else get hit O.o
will fix it later :3


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: SonicBrawler on October 29, 2011, 04:56:13 AM
:D nice job!


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: pikazz on October 29, 2011, 05:01:43 AM
wait! something weird I saw!

it's only get heavy ingame lag in the FIRST match when hit or the opponent hit but in the second it's good O.o

EDIT: and more weirder it gets, somehow, it's good on pirate ship but gets lag if zelda get hits.
ingame lag versus dk and/or rumble falls and ingame lag on pokemon stadium and/or versur Jigglypuff/Ivysaur O_o


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: dpgthirteen on October 29, 2011, 05:43:13 AM
Beyond has had that lag issue with all his models so far, so it is fixable. And nice job on mewtwo, looks great!


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: Carnage on October 29, 2011, 05:54:36 AM
Beyond has had that lag issue with all his models so far, so it is fixable. And nice job on mewtwo, looks great!
^this ask beyond how he fixed the lag glitch since is tekkaman lagged the game when hitted or trown of the edje


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: pikazz on October 29, 2011, 06:08:09 AM
i already know :3
it's shaders that's problem x3

i wasn't beta tester for newest BB for nothing? x3


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: dpgthirteen on October 29, 2011, 06:11:16 AM
heh, my bad.


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: pikazz on October 29, 2011, 06:28:36 AM
heh, my bad.
no need to apoligies my friend ;3


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: DevMasters on October 29, 2011, 06:34:01 AM
Is it possible to import PS2 characters now? I would like to import some kingdom hearts characters into brawl.


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: pikazz on October 29, 2011, 06:44:00 AM
Is it possible to import PS2 characters now? I would like to import some kingdom hearts characters into brawl.
yes, it's possible :3
as long they can be DAE so they can be imported


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: Carnage on October 29, 2011, 06:53:48 AM
so pikazz did you do any experiment with the taill yet to see if it doesnt screw up?Since the problem with mewtwo since the begining was the taill xD


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: pikazz on October 29, 2011, 07:34:22 AM
so pikazz did you do any experiment with the taill yet to see if it doesnt screw up?Since the problem with mewtwo since the begining was the taill xD
nope, I haven't D:
are busy in irl xD


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: GameWatching on October 29, 2011, 07:56:47 AM
Man that mewtwo looks great even if he still got some bad rigs o.O


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: pikazz on October 29, 2011, 08:10:49 AM
Man that mewtwo looks great even if he still got some bad rigs o.O
wow thanks :D


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: LCCoolJ95 on October 29, 2011, 08:40:56 AM
That Mewtwo looks very smexy, even with the bad rig lol. The texture looks really nice, so that definitely doesn't need an fixing. Though, the lagging is the real problem.  :(


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: AGFanProduction on October 29, 2011, 08:51:09 AM
wow dude it looks really Mewexy xD

Can't wait for the release it looks beautiful and epic :D


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: pikazz on October 29, 2011, 03:41:49 PM
(http://i40.tinypic.com/2mrd3k1.png)
his tail is hard as HELL D8

also, this is my first time I rigging a model lol


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: ♤♡◇♧ on October 29, 2011, 04:04:25 PM
Wouldn't it be better to keep the tail straight and drag the bones to match that?


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: SonicBrawler on October 29, 2011, 04:04:50 PM
i didnt realize how hard it is till i tried it.
(http://i820.photobucket.com/albums/zz123/SonicBrawler/al_111029_1725binout.jpg)
you are doing really good



Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: pikazz on October 29, 2011, 04:24:51 PM
Wouldn't it be better to keep the tail straight and drag the bones to match that?
I did it, I just animate it so you can look how far I am xD

pretty proud over the tail but I can do it better D:


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: Carnage on October 29, 2011, 05:27:09 PM
hope the taills gets alright xD Godd luck pikazz all mewtwo fans are counting on you xD


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!"
Post by: pikazz on October 30, 2011, 03:32:26 AM
I will :3

however, I will take a vacation later today until next week so I will not do brawl hacks, machinimas ect D:
and no, I will NOT rush with mewtwo cause it will ALWAYS end up bad, wanna take my time about it D:
and dont PM me about it, I am serious :srs:

and please take care of my thread everyone, tell me some ideas on what I can import and rig like characters, stages and items ect.


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: diedhammer98 on October 30, 2011, 03:52:46 AM
That Mewtwo is from Super Smash Bros. Melee?


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: pikazz on October 30, 2011, 03:55:35 AM
That Mewtwo is from Super Smash Bros. Melee?
yes it is :3 exactly that model


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: diedhammer98 on October 30, 2011, 04:00:44 AM
Oh, I thought that will never possible.


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: pikazz on October 30, 2011, 04:04:15 AM
Oh, I thought that will never possible.
nothing is impossible you know ;3


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: diedhammer98 on October 30, 2011, 04:10:44 AM
some of PSA is impossible.
But about .REL?

Your Mewtwo look like as great!


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: pikazz on October 30, 2011, 05:04:20 AM
some of PSA is impossible.
But about .REL?

Your Mewtwo look like as great!

maybe PSA is kinda limited unless you edit brawl ISO to read something else and it's ram :]

and thanks x3

I edited the poll, what should I work on AFTER mewtwo?


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: diedhammer98 on October 30, 2011, 05:07:30 AM
I been thinking for while.
It is possible to make King Sandbag?
(Peach's crown hat on Sandbag)


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: pikazz on October 30, 2011, 05:38:10 AM
I been thinking for while.
It is possible to make King Sandbag?
(Peach's crown hat on Sandbag)
yes it is possible!


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: diedhammer98 on October 30, 2011, 05:40:07 AM
how?
by through hexing or use Brawl Box?


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: pikazz on October 30, 2011, 06:58:54 AM
how?
by through hexing or use Brawl Box?
for the moment, by hex :3

BJ96 is doing a thing about brawl box so you can add objects :3
but it's not complete


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: diedhammer98 on October 30, 2011, 07:04:40 AM
oh, ok.


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: Carnage on October 30, 2011, 07:23:49 AM
bowser from sm64 should be next xD +1 from me.


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: pikazz on October 30, 2011, 10:44:42 AM
got a wonderful idea for a "hungry luma" if I will do one <w<

but I dont know how VIS0 works if it rest of the game or only on the animation it's being used D:

will keep the poll up UNTIL i get home next week so be nice to my thread D:
and dont make it inactive :srs:


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: Christian_CAO on October 30, 2011, 10:57:49 AM
have a  nice break Pikazz, you deserve it  ;)

Looking forward to that N64 Bowser and Ghostly Galaxy :3



Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: AGFanProduction on October 30, 2011, 12:08:28 PM
Take care in your vacations dude :) and I vote for Bowser 64 :D


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: pikazz on October 30, 2011, 12:47:06 PM
thank you for all responde! :3

I am thinking on a plan I might do! <w<

PAPER MARIO! the version from TTYD
(http://i2.listal.com/image/79629/600full-paper-mario%3A-the-thousand--year-door-cover.jpg)

and I know exactly how he will be, should be and everything!
the problem is I propely need to do the model by myself and set up homemade bones to him too D:
but I bet he will be pretty sweet when he is complete <3

will not spoil so much about this! I have already planned his moveset, some extras and everything :D

also! I will be now off to vacation! cya all next week :3


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: SonicBrawler on October 30, 2011, 12:50:36 PM
yes. Yes. YES!


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: LCCoolJ95 on October 30, 2011, 01:21:28 PM
yes. Yes. YES!
http://www.youtube.com/watch?v=P3ALwKeSEYs


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: DoctorFlux(Mariodk) on October 31, 2011, 09:25:32 AM
thank you for all responde! :3 I am thinking on a plan I might do! <w< PAPER MARIO! the version from TTYD ([url]http://i2.listal.com/image/79629/600full-paper-mario%3A-the-thousand--year-door-cover.jpg[/url]) and I know exactly how he will be, should be and everything! the problem is I propely need to do the model by myself and set up homemade bones to him too D: but I bet he will be pretty sweet when he is complete <3 will not spoil so much about this! I have already planned his moveset, some extras and everything :D also! I will be now off to vacation! cya all next week :3
who he will be over(please not mario so we got 2x marios)


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: Carnage on October 31, 2011, 12:05:20 PM
Since Pikazz is on vacations we cant let this topic die so im leaving my BUMP xD


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: Oshtoby on October 31, 2011, 12:26:57 PM
Since Pikazz is on vacations we cant let this topic die so im leaving my BUMP xD
This isn't an image board, if we let this go for a week, Pikazz can always bump it when the vacation is over.

SAGE

=P


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: MaxedOut on October 31, 2011, 04:22:39 PM
Pikazz since you're the only one who's taking requests/ideas at the moment. I can send you the files if you need them.

Kisame From CON 3 or CON 3 Revolution: Preferibly over ike
Tsunade From Con 3 or CON 3 Revolution: Most likely someone with similar build, so captain falcon or Sheik/Zelda (both of them)
Yogau: Anyone with decent psa size
Kakashi: Obvious reasons
Komachi: preferibly someone with lots of articals to edit :D

Hinata from CON 3: Over Zelda AND Sheik why, byakugan/no byakugan psa down B :D


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: Christian_CAO on November 05, 2011, 09:26:43 PM
How dare I allow this thread to fade to the second page 

Shameless bump...

but no, seriously hope you're enjoying your break or at least doing what needs to be done 


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: pikazz on November 06, 2011, 06:46:17 AM
yeay on official computer:D

home soon! will make a proper plan for papermario!


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: Carnage on November 06, 2011, 08:02:22 AM
yeay on official computer:D

home soon! will make a proper plan for papermario!
pikazz is back xD hope you can fix mewtwo and that paper mario is it possible to import a 2d model? also that bowser from 64 is a win also so there are 3 imports i would want from you :P


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: Christian_CAO on November 06, 2011, 08:19:53 PM
Good to see you're back :P

Can't wait for Mewtwo. I wonder how you'll do paper mario  :)

Oh, and... slight bump  r)


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: pikazz on November 07, 2011, 12:36:11 AM
so I am now official back from my vacation! yeay!
so I looked at the poll.
Bowser is the winner!
and Ghostly Galaxy is second!

ohshi , I notice I wrote "request" in my poll, it was suppose to be "ideas" ^^;
not taking requests, sorry ^^;
pikazz is back xD hope you can fix mewtwo and that paper mario is it possible to import a 2d model? also that bowser from 64 is a win also so there are 3 imports i would want from you :P
I will try to import it as a 2D character, that's the plan xD
but I need to make it completely in scratch!
cause I need to set up his bones cause I planning him to have a lot of VIS0 D:
like sonics face expressions

some spoiler about paper mario:
mario will have "advance guard" when he press B while Guarding AND get hit like in TTYD.
Mario's footstooling will hurt!
and he will be on 2D :]


Title: Re: Pikazz Model Import Thread! MEWTWO IS "PLAYABLE!" (pikazz on vacation)
Post by: Carnage on November 07, 2011, 12:56:34 AM
So time to change the thread title xD and i hope you can finish mewtwo :P


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: pikazz on November 07, 2011, 01:41:26 AM
now the title is changed, I hope i can get mewtwo finish ASAP D:

EDIT: seriously, mewtwo's leg is so hard to rig so it looks GOOD :srs:


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: pikazz on November 07, 2011, 06:35:05 AM
(http://i39.tinypic.com/35bz88j.png)
a tiny step for mewtwo, a big step for SSBB Hacking!

how does it look? sometimes, "even big artist can get blind for errors in their work"
what I mean, I dont know if this looks good or not, I think it looks good :/

okay, who touched "GET OUT" in my poll >:[


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: AGFanProduction on November 07, 2011, 11:10:36 AM
([url]http://i39.tinypic.com/35bz88j.png[/url])
a tiny step for mewtwo, a big step for SSBB Hacking!

how does it look? sometimes, "even big artist can get blind for errors in their work"
what I mean, I dont know if this looks good or not, I think it looks good :/

okay, who touched "GET OUT" in my poll >:[


to me it looks good :af:
Keep it up! xD


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: Carnage on November 07, 2011, 11:13:30 AM
the back leg looks good  anckle and everything whats left legs and arms??


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: KTH on November 07, 2011, 11:39:42 AM
([url]http://i39.tinypic.com/35bz88j.png[/url])
a tiny step for mewtwo, a big step for SSBB Hacking!

how does it look? sometimes, "even big artist can get blind for errors in their work"
what I mean, I dont know if this looks good or not, I think it looks good :/

okay, who touched "GET OUT" in my poll >:[

DAT ASS. DEM LEGS.
Poor feet.


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: pikazz on November 07, 2011, 12:29:52 PM
thanks about your support :3

will continue on his feet and next leg too and only when, the arms is left!


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: Carnage on November 07, 2011, 12:51:56 PM
thanks about your support :3

will continue on his feet and next leg too and only when, the arms is left!
great and for a side question dos mewtwo have that shader issue most ppl have with imports where he gets very dark or color changing  in some stages or mewtwo is good on that department?


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: pikazz on November 07, 2011, 02:09:08 PM
great and for a side question dos mewtwo have that shader issue most ppl have with imports where he gets very dark or color changing  in some stages or mewtwo is good on that department?
yeah, it did have but I know how to fix it :3


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: Carnage on November 07, 2011, 02:24:00 PM
yeah, it did have but I know how to fix it :3
then there isnt a problem xD also since that model is from Melle does that mean melle textures work perfect on mewtwo model? i mean its just replace them and they should work right??


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: TokoyamiTheDark on November 07, 2011, 03:40:38 PM
I just finished rigging the vertices of my model!!! The only thing remaining is the shaders, or something like that... THEN it will work in Brawl! :happy: Well, good luck for Mewtwo, Pikazz!


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: nanobuds on November 07, 2011, 06:14:29 PM
hey... i remember that you had some texture mapping problems a while ago. how did i manage to fix them?

thanks!


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: pikazz on November 08, 2011, 02:30:23 AM
the rigging I doing now works like a charm :happy:
I even see this done before or under weekend :vyse:
hey... i remember that you had some texture mapping problems a while ago. how did i manage to fix them?

thanks!
didn't had all the texture first, when I changed all texture format to crmd, when I used him as a character, when it worked :3


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: pikazz on November 08, 2011, 08:33:09 AM
(http://i41.tinypic.com/f0qgdt.png)
his arms is a maze :rage:

some polygons are like this pic and they are severial objects in there :srs:

to make it more worse, I cant detach it because it gets low polygony ;_;


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: Oshtoby on November 08, 2011, 09:24:48 AM
I assume not, but I figured I would ask this anyway: With the way the bones are in the model you're rigging, do you think this will be able to work as a one-slot over Lucario, still allowing other Lucario models to be used? Just curious.


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: pikazz on November 08, 2011, 11:19:51 AM
I assume not, but I figured I would ask this anyway: With the way the bones are in the model you're rigging, do you think this will be able to work as a one-slot over Lucario, still allowing other Lucario models to be used? Just curious.
I am trying to make it one-slot over lucario, working on wifi x3
trying to make so small bonechanges at all, but it will be affect by his original moveset so I am 100% you can have oneslot mewtwo and 95% working on wifi x3

that's my plan


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: ♤♡◇♧ on November 08, 2011, 11:24:56 AM
Problem with Wi-Fi is, it either has to be 100% Wi-Fi safe or 0% safe (as it will most likely desync due to hurtboxes).


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: Carnage on November 08, 2011, 11:41:05 AM
([url]http://i41.tinypic.com/f0qgdt.png[/url])
his arms is a maze :rage:

some polygons are like this pic and they are severial objects in there :srs:

to make it more worse, I cant detach it because it gets low polygony ;_;

wow wierd arms why is the palm  detached? i hope you can fix it and the easy part is that lucario has no finger bones xD


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: pikazz on November 08, 2011, 11:50:05 AM
Problem with Wi-Fi is, it either has to be 100% Wi-Fi safe or 0% safe (as it will most likely desync due to hurtboxes).
believe it will not desync as long the bones are named right and it's bonetree is exactly as original

Carnage: lucario has finger bones O_O
3 on right hand and 1 on the left hand... lol O_o


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: ♤♡◇♧ on November 08, 2011, 11:56:13 AM
Also, the rigging of the tail when using Lucario's motion file would look... not good, I suppose (as it will shrink in not the good way).


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: Carnage on November 08, 2011, 11:57:31 AM
believe it will not desync as long the bones are named right and it's bonetree is exactly as original

Carnage: lucario has finger bones O_O
3 on right hand and 1 on the left hand... lol O_o
i wouldnt call that exactly finger bones they are more like advanced hand bones since most characters have like 2 sets of finger bones lucario has only one


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: pikazz on November 08, 2011, 12:04:58 PM
Also, the rigging of the tail when using Lucario's motion file would look... not good, I suppose (as it will shrink in not the good way).
I know but that is better than poor rigged tail D:
or should I make one version with no rigged tail for online version?


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: ♤♡◇♧ on November 08, 2011, 12:06:38 PM
Would be nice, but that's all up to you.


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: pikazz on November 08, 2011, 12:14:22 PM
Would be nice, but that's all up to you.
will only do it if the tail doesn't look good... at all xD


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: Carnage on November 08, 2011, 12:44:39 PM
will only do it if the tail doesn't look good... at all xD
after all rigging is done just test it out and see how it looks


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: pikazz on November 08, 2011, 02:00:52 PM
(http://i40.tinypic.com/aa7zh1.png)
yeay! it looks great 8D
NOTE: the arms isn't complete yet

but it was impossible to make it fit to lucarios bones without touching the bonetree :srs:
so it needs to be ported to look good!
also, discover some bugs!
it's a hole in his tail and his eyes, nose and inside mouth are attach to jawbone O_o

suchs a newbie mistake ;_;

this is how unported mewtwo looks like
(http://i42.tinypic.com/rgwf1d.png)

luckly I dont rush this and make it good x3


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: Carnage on November 08, 2011, 02:06:27 PM
([url]http://i40.tinypic.com/aa7zh1.png[/url])
yeay! it looks great 8D
NOTE: the arms isn't complete yet

but it was impossible to make it fit to lucarios bones without touching the bonetree :srs:
so it needs to be ported to look good!
also, discover some bugs!
it's a hole in his tail and his eyes, nose and inside mouth are attach to jawbone O_o

this is how unported mewtwo looks like
([url]http://i42.tinypic.com/rgwf1d.png[/url])

luckly I dont rush this and make it good x3

what do you mean by ported? and the first pictures those leggs look really epic  if the animation looks like that thats an awnsome work on the legs bw


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: pikazz on November 08, 2011, 02:11:12 PM
what do you mean by ported? and the first pictures those leggs look really epic  if the animation looks like that thats an awnsome work on the legs bw
the animations need to be ported D:


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: AGFanProduction on November 08, 2011, 02:12:49 PM
the animations need to be ported D:

Ported? you mean ... re-edit/re-make them to make them compatible with the model? x0 xD


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: pikazz on November 08, 2011, 02:17:51 PM
Ported? you mean ... re-edit/re-make them to make them compatible with the model? x0 xD
kinda but that's pretty easy.
BJ96 add a function that we calling "animation porter" that will make animation fits to the model without doing it manually. perfect for mewtwo and lucario but less perfect to jigglypuff and bowser lol xD


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: Carnage on November 08, 2011, 02:22:25 PM
kinda but that's pretty easy.
BJ96 add a function that we calling "animation porter" that will make animation fits to the model without doing it manually. perfect for mewtwo and lucario but less perfect to jigglypuff and bowser lol xD
so this mewtwo wont be one slot right? since i bet the animations look wierd on lucario??


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: AGFanProduction on November 08, 2011, 02:37:16 PM
kinda but that's pretty easy.
BJ96 add a function that we calling "animation porter" that will make animation fits to the model without doing it manually. perfect for mewtwo and lucario but less perfect to jigglypuff and bowser lol xD

lol and what is BJ96? x$ sounds good, no problem so.

also his tail is animated? I mean it is "editable" moves with the stage's wind?


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: pikazz on November 08, 2011, 02:38:36 PM
so this mewtwo wont be one slot right? since i bet the animations look wierd on lucario??
he can but I can say it might not look that epic like with the ported animations

AGFanProduction: I dont know cause the bones is exactly the same as lucarios.
if the lucarios tailbones is affect by the wind, mewtwos tail will also be affected


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: pikazz on November 09, 2011, 02:10:22 AM
I really like how everyone is faster than me on rigging :srs:

however, tested mewtwo ingame, his leg works, even ported and original animation :3
but I really need to fix his hole on his tail O_o


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: Carnage on November 09, 2011, 02:54:47 AM
I really like how everyone is faster than me on rigging :srs:

however, tested mewtwo ingame, his leg works, even ported and original animation :3
but I really need to fix his hole on his tail O_o
how does mewtwo has a hole in his taill? lol something rigged on another place?


Title: Re: Pikazz Model Import Thread! mewtwo gets more rigged
Post by: pikazz on November 09, 2011, 06:24:51 AM
how does mewtwo has a hole in his taill? lol something rigged on another place?
I think I moved a bone by a mistake while a part was rigged but not his tail :/

but I will fix that x3


Title: Re: Pikazz Model Import Thread! GET HYPE~
Post by: pikazz on November 09, 2011, 08:02:30 AM
GET HYPE~
(http://i40.tinypic.com/aqf4x.png)
(http://i44.tinypic.com/mltwcp.png)

however, need still fix the tail's hole and rig better at the shoulders D:
and fix the shaders, after that it's the metal texture and yellow eyes that's missing x3


Title: Re: Pikazz Model Import Thread! GET HYPE~
Post by: Mewtwo2000 on November 09, 2011, 08:20:12 AM
Try fixing his feet, they're inside the ground x3


Title: Re: Pikazz Model Import Thread! GET HYPE~
Post by: pikazz on November 09, 2011, 08:38:55 AM
Try fixing his feet, they're inside the ground x3
I will when the times come :3


Title: Re: Pikazz Model Import Thread! GET HYPE~
Post by: LCCoolJ95 on November 09, 2011, 08:39:12 AM
Mewtwo definitely looks nice. Any assumption on when it will be done?


Title: Re: Pikazz Model Import Thread! GET HYPE~
Post by: pikazz on November 09, 2011, 08:46:26 AM
Mewtwo definitely looks nice. Any assumption on when it will be done?
soon! pretty soon! :D


Title: Re: Pikazz Model Import Thread! GET HYPE~
Post by: Soneek on November 09, 2011, 08:50:10 AM
Mewtwo looks great so far! Are you going to include the recolors from Melee?


Title: Re: Pikazz Model Import Thread! GET HYPE~
Post by: pikazz on November 09, 2011, 10:02:47 AM
Mewtwo looks great so far! Are you going to include the recolors from Melee?
I believe AFG wanted to do it if I not mistaking me


Title: Re: Pikazz Model Import Thread! GET HYPE~
Post by: RAWRzilla on November 09, 2011, 10:08:38 AM
Mewtwo looks great so far! Are you going to include the recolors from Melee?


We could, but they weren't really all that special. I think in the time since the old Mewtwo vertex, we've made more than enough cool recolors. I MYSELF have contributed towards that effort.

Examples: (http://i5.photobucket.com/albums/y194/darkplasma22/Brawl%20CSPs/greenj.png)(http://i5.photobucket.com/albums/y194/darkplasma22/Brawl%20CSPs/ShadowMewtwoCSP.png)(http://i5.photobucket.com/albums/y194/darkplasma22/Brawl%20CSPs/ElecBlueMewtwoCSP.png)(http://i5.photobucket.com/albums/y194/darkplasma22/Brawl%20CSPs/deoxysmewtwo.png)(http://i5.photobucket.com/albums/y194/darkplasma22/Brawl%20CSPs/RocketEmblemMewtwoCSP.png)(http://i5.photobucket.com/albums/y194/darkplasma22/Brawl%20CSPs/AquaEmblemMewtoCSP.png)(http://i5.photobucket.com/albums/y194/darkplasma22/Brawl%20CSPs/MagmaEmblemMewtwo.png)(http://i5.photobucket.com/albums/y194/darkplasma22/Brawl%20CSPs/GalacticMewtwoCSP.png)[/color]


Title: Re: Pikazz Model Import Thread! GET HYPE~
Post by: Carnage on November 09, 2011, 10:49:34 AM
Great so mewtwo is close cant wait xD  it will be epic will you release it with the fitmotion from the animation porter included?


Title: Re: Pikazz Model Import Thread! GET HYPE~
Post by: AGFanProduction on November 09, 2011, 11:46:21 AM
GET HYPE~
([url]http://i40.tinypic.com/aqf4x.png[/url])
([url]http://i44.tinypic.com/mltwcp.png[/url])

however, need still fix the tail's hole and rig better at the shoulders D:
and fix the shaders, after that it's the metal texture and yellow eyes that's missing x3


OMG! I love it! Keep it up xDDD
there is too much epicness in those 2 pictures!!

I believe AFG wanted to do it if I not mistaking me


You are right, I want and I'm going to make them. I'm really anxious.
New Melee PSA with original Model with Melee textures = Epic Win.

xDD

*Gets Hyped xD*


Title: Re: Pikazz Model Import Thread! GET HYPE~
Post by: Oshtoby on November 09, 2011, 12:42:08 PM
There is a problem with the model that I've noticed since I've ripped it. On the left side of Mewtwo's body, the chest texture is flipped, leading to that black spot showing up on the front of his chest. That black spot is supposed to be on his back, where the neck-tube-thing is. I noticed this when I ripped the model.

Also, the eyes are just the TINIEST BIT too small, leading to people being able to see through his head on the edges of his eyes. This can be solved by making all of his model's materials have two sides to them (so that when one sees through, all they see is the other side of Mewtwo's head, instead of, say, the background to the stage), if you've not done so already. If you have done so, than you've already fixed it.

Third problem: What's with the two little purple blocks on his his feet? That's strange.

FANTASTIC job on the rigging, though. Absolutely fantastic. I cannot wait for this to come out. I am replacing Lucario forever with this.


Title: Re: Pikazz Model Import Thread! GET HYPE~
Post by: pikazz on November 09, 2011, 01:15:29 PM
There is a problem with the model that I've noticed since I've ripped it. On the left side of Mewtwo's body, the chest texture is flipped, leading to that black spot showing up on the front of his chest. That black spot is supposed to be on his back, where the neck-tube-thing is. I noticed this when I ripped the model.

Also, the eyes are just the TINIEST BIT too small, leading to people being able to see through his head on the edges of his eyes. This can be solved by making all of his model's materials have two sides to them (so that when one sees through, all they see is the other side of Mewtwo's head, instead of, say, the background to the stage), if you've not done so already. If you have done so, than you've already fixed it.

Third problem: What's with the two little purple blocks on his his feet? That's strange.

FANTASTIC job on the rigging, though. Absolutely fantastic. I cannot wait for this to come out. I am replacing Lucario forever with this.
thanks for telling me x3

didn't know the black dot was to the thingy O.o though it was texture mistake.
also, I notice the eyes was small when I started to rigging it, I can try to resize it in 3DS but it can and up ugly D:

dont know that too :/ texture mistake?

and thanks x3


Title: Re: Pikazz Model Import Thread! GET HYPE~
Post by: Oshtoby on November 09, 2011, 01:21:57 PM

didn't know the black dot was to the thingy O.o though it was texture mistake.


Well, technically, it IS a texture mistake, but it's a mistake of how the texture lays on the model.

And no problem, any time. I want this to look as awesome as possible, so I want to give out any and all helpful criticism I can.


Title: Re: Pikazz Model Import Thread! GET HYPE~
Post by: pikazz on November 09, 2011, 01:37:28 PM
Well, technically, it IS a texture mistake, but it's a mistake of how the texture lays on the model.

And no problem, any time. I want this to look as awesome as possible, so I want to give out any and all helpful criticism I can.
helpful criticism is helpful! I support that.
but dont know how to fix his texture mistake :/ I believe I need to make his texture to be "mirror" instead for repeat

this mewtwo is lagfree almost glitchfree! I succeeded to play though classic without any lags or anything! :D
but it's shadings changes it colors alot D:

I love how people votes on "GET OUT!"


Title: Re: Pikazz Model Import Thread! GET HYPE~
Post by: Carnage on November 09, 2011, 01:39:04 PM
helpful criticism is helpful! I support that.
but dont know how to fix his texture mistake :/ I believe I need to make his texture to be "mirror" instead for repeat

this mewtwo is lagfree almost glitchfree! I succeeded to play though classic without any lags or anything! :D
but it's shadings changes it colors alot D:

I love how people votes on "GET OUT!"
so rigging is done just some shader issues left? epic xD i hope you can fix the shaders.


Title: Re: Pikazz Model Import Thread! GET HYPE~
Post by: pikazz on November 09, 2011, 03:34:13 PM
so rigging is done just some shader issues left? epic xD i hope you can fix the shaders.
ALMOST! just dat tailhole and some work on the shoulders :3

gah! I wanna do a team rockets meowth :[

one little side project is I make "Team rocket's Meowth!" over someone when I have time over :3


Title: Re: Pikazz Model Import Thread! GET HYPE~
Post by: ShadowSnake on November 09, 2011, 04:27:40 PM
Mewtwo looks amazing! cant wait to have him on my sd card.


Title: Re: Pikazz Model Import Thread! GET HYPE~ ALMOST RELEASE! 98% DONE
Post by: pikazz on November 10, 2011, 06:15:36 AM
RIGGING = 99%

(http://i42.tinypic.com/2nt30i.png)
AFG wanted I would take a pic of his wait

(http://i43.tinypic.com/2a91sg9.png)
(http://i41.tinypic.com/2mo5xck.png)
(http://i41.tinypic.com/nzexyw.png)

the eyes is fixed and the hole on his tail and also some rigging problems.
however, need to fix his thing on his back to head better.
want also to add Yellow eyes and Metal material, fix his shaders and fix his texture before release


Title: Re: Pikazz Model Import Thread! GET HYPE~ ALMOST RELEASE! 98% DONE
Post by: SonicBrawler on November 10, 2011, 06:25:34 AM
:D hypity hype hype!


Title: Re: Pikazz Model Import Thread! GET HYPE~ ALMOST RELEASE! 98% DONE
Post by: AGFanProduction on November 10, 2011, 06:27:12 AM
RIGGING = 99%

([url]http://i42.tinypic.com/2nt30i.png[/url])
AFG wanted I would take a pic of his wait

([url]http://i43.tinypic.com/2a91sg9.png[/url])
([url]http://i41.tinypic.com/2mo5xck.png[/url])
([url]http://i41.tinypic.com/nzexyw.png[/url])

the eyes is fixed and the hole on his tail and also some rigging problems.
however, need to fix his thing on his back to head better.
want also to add Yellow eyes and Metal material, fix his shaders and fix his texture before release


OMG thats my Wait animation? ohh well I think needs fix on TailJds... and why he looks some kind of blue in the pose? xD and when he is charging the shadow ball the foot is underground, why?

looks pretty good now xD


Title: Re: Pikazz Model Import Thread! GET HYPE~ ALMOST RELEASE! 98% DONE
Post by: Camonsters on November 10, 2011, 06:33:01 AM
The blueish colour is what happens to model imports currently. They want to be rainbows and change colours a lot. I don't know if it it fixable yet.


Title: Re: Pikazz Model Import Thread! GET HYPE~ ALMOST RELEASE! 98% DONE
Post by: Carnage on November 10, 2011, 08:07:29 AM
The blueish colour is what happens to model imports currently. They want to be rainbows and change colours a lot. I don't know if it it fixable yet.
it is fixable beyond fixed this on zero he only gets a bit darker but doesnt change colors like it did those are shader problems and pikazz epic mewtwo  i hope  you fix the thing on the back of his head  so he looks perfect  i want mewtwo :P


Title: Re: Pikazz Model Import Thread! GET HYPE~ ALMOST RELEASE! 98% DONE
Post by: pikazz on November 10, 2011, 09:22:39 AM
it is fixable beyond fixed this on zero he only gets a bit darker but doesnt change colors like it did those are shader problems and pikazz epic mewtwo  i hope  you fix the thing on the back of his head  so he looks perfect  i want mewtwo :P
any tutorial about it? :3


Title: Re: Pikazz Model Import Thread! GET HYPE~ ALMOST RELEASE! 98% DONE
Post by: SonicBrawler on November 10, 2011, 09:25:53 AM
pikazz, you knwo how you took navi an dput it on olimar, right? well, after mewtwo, or sometime later, could you take navi fromk the model resource and put it over lucas? or someone? so that way there can be a playbal enavi. just an idea


Title: Re: Pikazz Model Import Thread! GET HYPE~ ALMOST RELEASE! 98% DONE
Post by: Carnage on November 10, 2011, 09:29:16 AM
any tutorial about it? :3
not that i know about ask him by pm or something maybe he will help you


Title: Re: Pikazz Model Import Thread! GET HYPE~ ALMOST RELEASE! 98% DONE
Post by: pikazz on November 10, 2011, 10:12:53 AM
THE RIGGING IS DONE!

or should I do the JawN? xD
but mewtwos mouth is weird D:


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: SonicBrawler on November 10, 2011, 10:14:14 AM
do what you want :3


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: Carnage on November 10, 2011, 10:25:09 AM
THE RIGGING IS DONE!

or should I do the JawN? xD
but mewtwos mouth is weird D:
so you fixed the thing on the back of his head? so shaders and  jawN left?and if jawn is dificult then let it be since even in the movie mewtwo doesnt open is mouth that mutch lol


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: Oshtoby on November 10, 2011, 10:28:03 AM
Jawn N is worthless. Mewtwo is fine without.


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: LCCoolJ95 on November 10, 2011, 10:30:44 AM
Mewtwo never opens his mouth, I think. So there's no point in doing the jaw bone.


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: pikazz on November 10, 2011, 10:31:02 AM
Jawn N is worthless. Mewtwo is fine without.
he has his mouth open while stunned, eating and get badly hurt


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: AGFanProduction on November 10, 2011, 10:34:16 AM
Mewtwo opens his Mouth in Melee when he gets hit REALLY hard, when he does Down-B attack, some smashes and some animations.

I think it would be nice but ... I don't know, do whatever you want with it x3

(http://i40.tinypic.com/2m4t4js.jpg)


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: pikazz on November 10, 2011, 10:38:13 AM
Mewtwo opens his Mouth in Melee when he gets hit REALLY hard, when he does Down-B attack, some smashes and some animations.

I think it would be nice but ... I don't know, do whatever you want with it x3

([url]http://i40.tinypic.com/2m4t4js.jpg[/url])

this^

but I dont know if I should do it or not :/
even so, his mouth is hard to do since half of his lips are connected to each other (upper and lower lips) and that's hard to weight correctly D:


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: AGFanProduction on November 10, 2011, 10:45:25 AM
In my case about the Melee PSA there will be no problem if it has or doesn't has the Jaw, cuz is always disabled because it messes with some animations but I don't know if the other guys want it enabled and functional with Mewtwo.

for me its okay if it doesn't has it:
(http://i39.tinypic.com/6qwr28.jpg)
(http://i51.tinypic.com/15cf59i.jpg)
just my opinion x3

you decide


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: Carnage on November 10, 2011, 10:48:22 AM
im fine if he keeps his mouth shuted xD  since if you go try and fix the jaw bone and mess everything in his face just leave it alone but if you think you can certanly make it work do it if not dont


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: pikazz on November 10, 2011, 11:08:49 AM
will keep the mouth shut.

that means the rigging is 100% COMPLETE! :D

things do to before release:
1. texture, material and shading fix.
2. metal and yelloweyes!
3. port every animation on a original motionect file for the epic mewtwo


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: SonicBrawler on November 10, 2011, 11:10:47 AM
coudl i add the metal liek i did for young link by jokekid? or are you just gunna cuz it is one thing?


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: Carnage on November 10, 2011, 11:11:28 AM
will keep the mouth shut.

that means the rigging is 100% COMPLETE! :D

things do to before release:
1. texture, material and shading fix.
2. metal and yelloweyes!
hope you find out how to fix shader and everything and metaltexture is always a good thing xD


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: AGFanProduction on November 10, 2011, 11:14:48 AM
will keep the mouth shut.

that means the rigging is 100% COMPLETE! :D

things do to before release:
1. texture, material and shading fix.
2. metal and yelloweyes!

^ I'm Anxious! xD

this Mewtwo is going to be perfect! xD


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: pikazz on November 10, 2011, 11:28:55 AM
just for some teasing
(http://i40.tinypic.com/z02km.png)


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: AGFanProduction on November 10, 2011, 11:30:35 AM
just for some teasing
([url]http://i40.tinypic.com/z02km.png[/url])


What is he doing there? his eyes are so epic along with the pose x0


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: pikazz on November 10, 2011, 11:31:56 AM
What is he doing there? his eyes are so epic along with the pose x0
his lose animation :3
he is clapping his hands lol


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: AGFanProduction on November 10, 2011, 11:35:45 AM
his lose animation :3
he is clapping his hands lol

He is clapping to himself cuz he looks really epic even in his lose animation xD lol


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: Carnage on November 10, 2011, 11:36:02 AM
his lose animation :3
he is clapping his hands lol
the thing on the back of his head looks epic xD so we are getting a weekend release for sure right? xD


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: Zikkh on November 10, 2011, 11:55:38 AM
Release this week ? would be awesome :D


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: SonicBrawler on November 10, 2011, 11:59:18 AM
Release this week ? would be awesome :D
it's being released today JK. trololololo. i bet you believed me XD trollface.png


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: Carnage on November 10, 2011, 12:18:45 PM
it's being released today JK. trololololo. i bet you believed me XD trollface.png
doubt that since it still needs shader fixes and everything right? doesnt that take time?


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: pikazz on November 10, 2011, 12:32:45 PM
doubt that since it still needs shader fixes and everything right? doesnt that take time?

http://www.youtube.com/watch?v=CyzyOnOh9A8&feature=related

it seems everytime I trying to save something I editing in material, it mess up my model O.o D:


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: SonicBrawler on November 10, 2011, 12:35:45 PM
[url]http://www.youtube.com/watch?v=CyzyOnOh9A8&feature=related[/url]

it seems everytime I trying to save something I editing in material, it mess up my model O.o D:


XD :3 lolz

weird. are you trying to add the metal effect?


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: pikazz on November 10, 2011, 02:32:45 PM
XD :3 lolz

weird. are you trying to add the metal effect?
that, yellow eyes and some other things that causing texture error on mewtwo D:


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: SonicBrawler on November 10, 2011, 02:56:36 PM
oh, ok.


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: Eternal Yoshi on November 10, 2011, 10:14:40 PM
Don't give up. Just add the Metal materials first and worry about the Yellow eyes later.


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: AGFanProduction on November 10, 2011, 11:57:34 PM
Today is 11/11/11 a day designed to be EPIC for every 100 years xD!

We trust in you pikazz :)
Good luck in these Mewtwo's final steps xD x)


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: pikazz on November 11, 2011, 04:44:56 AM
EPIC TIME
(http://i42.tinypic.com/jglgcx.png)
(http://i40.tinypic.com/abjhug.png)
(http://i44.tinypic.com/10csx2s.png)
(http://i42.tinypic.com/23ruvl.png)
does anyone see what I have done? :3


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: Carnage on November 11, 2011, 04:50:30 AM
yes you added the yellow eyes and it looks great but its just me or did the shader got even brighter? i mean in the first picture legs and  taill are completely white or its just the photo quality?? but that rigging is perfect i love it and the yellow eyes also :P


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: pikazz on November 11, 2011, 04:56:50 AM
added final smash eyes and mewtwo's yellow eye when he gets hurt :3

yes you added the yellow eyes and it looks great but its just me or did the shader got even brighter? i mean in the first picture legs and  taill are completely white or its just the photo quality?? but that rigging is perfect i love it and the yellow eyes also :P
believe it's the shaders I got them I imported it D:
never touch it D:


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: Carnage on November 11, 2011, 05:00:51 AM
added final smash eyes and mewtwo's yellow eye when he gets hurt :3
believe it's the shaders I got them I imported it D:
never touch it D:
those look great so metal texture and shader fix missing right? and we get a release i bet everyone is waiting for mewtwo :P


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: KingJigglypuff on November 11, 2011, 05:21:36 AM
o.o Amazing work so far pikazz. From what I'm reading and seeing, it seems like the only things that have to be done is the metal effect and fixing the shaders. But I could be wrong.

I bet everyone is waiting for Mewtwo :P
Isn't it obvious? :P


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: pikazz on November 11, 2011, 05:28:15 AM
o.o Amazing work so far pikazz. From what I'm reading and seeing, it seems like the only things that have to be done is the metal effect and fixing the shaders. But I could be wrong.
Isn't it obvious? :P
you where right about the metal effect and shaders :3
and also some material fix like his "bust" texture is supposed to be mirrored but it's repeated but I can't change it D:


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: KingJigglypuff on November 11, 2011, 05:44:32 AM
you where right about the metal effect and shaders :3
and also some material fix like his "bust" texture is supposed to be mirrored but it's repeated but I can't change it D:
Oh. ._.
But it looks like in the pictures that his chest texture is mirrored. :/ But there is no way you know how to fix it?


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: pikazz on November 11, 2011, 05:50:41 AM
Oh. ._.
But it looks like in the pictures that his chest texture is mirrored. :/ But there is no way you know how to fix it?

it may look like that but he has a black dot in the center on left side.
(http://i41.tinypic.com/214qukn.png)
the black dot is suppose to be on his back under that back to head thingy D:
tried to make the texture mirrored but it didn't to anything O.o

and that purple dot on his foot, I dont know what that is suppose do to D:
pretty sure I will take away that purple dot on his texture xD


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: Carnage on November 11, 2011, 05:57:28 AM
it may look like that but he has a black dot in the center on left side.
([url]http://i41.tinypic.com/214qukn.png[/url])
the black dot is suppose to be on his back under that back to head thingy D:
tried to make the texture mirrored but it didn't to anything O.o

and that purple dot on his foot, I dont know what that is suppose do to D:
pretty sure I will take away that purple dot on his texture xD

i think the texture on the  right side is backwards lol did  you try switching the texture around? it looks the part in the front belongs to the back i think its an easy flipp right?


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: Mewtwo2000 on November 11, 2011, 06:12:56 AM
You can try UV Tool, double the size of the U coordinate, and using a mirrored texture... O.o

Or just change things in 3dmax, sure it's easier xD


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: pikazz on November 11, 2011, 06:18:47 AM
You can try UV Tool, double the size of the U coordinate, and using a mirrored texture... O.o

Or just change things in 3dmax, sure it's easier xD
that might be it to us the UV tool cause I tried to make it mirrored instead for repeat but it didn't work ;_;

dont wanna use the 3ds again to export it lol D: XD


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: pikazz on November 11, 2011, 07:56:24 AM
and weirder it gets.

in 3ds, it's perfect UV on the body!
(http://i39.tinypic.com/o0xb8j.png)

but still, it goes to repeat instead for mirror D:


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: KTH on November 11, 2011, 08:11:49 AM
Cool


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: Carnage on November 11, 2011, 08:20:01 AM
and weirder it gets.

in 3ds, it's perfect UV on the body!
([url]http://i39.tinypic.com/o0xb8j.png[/url])

but still, it goes to repeat instead for mirror D:

hope you can figure it out


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: pikazz on November 11, 2011, 09:10:13 AM
since mewtwo has a naughty texture/UV I take a little little pause to test a thing about sm64 models

(http://i43.tinypic.com/1q3a7d.png)
(http://i44.tinypic.com/28741tt.png)
pink bob-omb over jigglypuff, the easiest rig ever! all is singlebinded xD
(it was a test over jigglypuff, may do it over kirby instead)

but I need to fix his body always face to the camera and change the UV from inside to outside like it's hatthing and his eyes x3

this was a quick pause, I will do mewtwo!


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: Carnage on November 11, 2011, 09:46:53 AM
lol lookes like bob omb  gets invisible? lol and yes over kirby would be nice since mario dk made gomba bob omb would be a cool thing to continue mario enemies/allies xD


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: AGFanProduction on November 11, 2011, 10:45:58 AM
EPIC TIME
([url]http://i42.tinypic.com/jglgcx.png[/url])
([url]http://i40.tinypic.com/abjhug.png[/url])
([url]http://i44.tinypic.com/10csx2s.png[/url])
([url]http://i42.tinypic.com/23ruvl.png[/url])
does anyone see what I have done? :3


This is epic!! xD

so dude this means that I don't have to edit the PSA to make Mewtwo get yellow eye when It gets hit? xDD


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: pikazz on November 11, 2011, 04:22:27 PM
mewtwo is little paused cause that stupid UV thingy D:
however I will ask around why this conquer mewtwo cause it's perfect in 3ds but not in BB and SSBB D:
I wanna give it out when it's 100% PERFECT :C

so under the little pause, I played a little with Bob-omb buddy to learn more things.
(http://i41.tinypic.com/2pze4uc.png)
it's almost perfect and almost complete!
(http://i39.tinypic.com/denw2s.png)
the thing is, he has that black around his eyes but the material saying it's allowing invisibleness D:
and tried to make his body always facing the camera, no matter the camera angle like food is.
but instead I got this:
(http://i42.tinypic.com/epq98j.png)
Pretty awesome and cool but not what I am looking for D:
This is epic!! xD

so dude this means that I don't have to edit the PSA to make Mewtwo get yellow eye when It gets hit? xDD

nope, you dont have do to PSA. but you can use VIS0 in motionect to be more exactly when it would be used or not :3


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: AGFanProduction on November 11, 2011, 04:35:49 PM
mewtwo is little paused cause that stupid UV thingy D:
however I will ask around why this conquer mewtwo cause it's perfect in 3ds but not in BB and SSBB D:
I wanna give it out when it's 100% PERFECT :C

nope, you dont have do to PSA. but you can use VIS0 in motionect to be more exactly when it would be used or not :3

ohh well I need to learn more about the VIS0 stuff cuz last time I *edited* VIS0 caused a Freeze on Mewtwo since that I don't touch those files :S

and don't worry about Mewtwo take your time for him :3


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: pikazz on November 11, 2011, 04:46:50 PM
ohh well I need to learn more about the VIS0 stuff cuz last time I *edited* VIS0 caused a Freeze on Mewtwo since that I don't touch those files :S

and don't worry about Mewtwo take your time for him :3
it's pretty easy about VIS0 once you have learned, trust me x3


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: AGFanProduction on November 11, 2011, 06:05:26 PM
it's pretty easy about VIS0 once you have learned, trust me x3

Okay I trust xD but where can I get a tutorial or something of it? x3


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: DSX8 on November 11, 2011, 06:24:08 PM
Okay I trust xD but where can I get a tutorial or something of it? x3
VIS0 is pretty much used on stages... they allow u to edit which bone (or material i think) u want it to show in the game


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: AGFanProduction on November 11, 2011, 07:24:12 PM
VIS0 is pretty much used on stages... they allow u to edit which bone (or material i think) u want it to show in the game

but I think it still can be used to edit Character's eyes isn't it?


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: DSX8 on November 11, 2011, 07:26:09 PM
but I think it still can be used to edit Character's eyes isn't it?
nope.. i have seen no character files with VIS0 in it... its all done by what object the bone is attached to


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: Gamma Ridley on November 11, 2011, 07:27:40 PM
nope.. i have seen no character files with VIS0 in it... its all done by what object the bone is attached to

Falco and Zelda.

They are both used to control which facial polygons are shown.


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: ♤♡◇♧ on November 11, 2011, 08:06:05 PM
Zard and Jiggz both use .vis0 to switch between eyelid textures.


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: pikazz on November 12, 2011, 02:09:53 AM
Zard and Jiggz both use .vis0 to switch between eyelid textures.
not jigglypuff D: he using PAT0

but sonic using vis0 to all his faces and eyes


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: Carnage on November 12, 2011, 05:28:47 AM
not jigglypuff D: he using PAT0

but sonic using vis0 to all his faces and eyes
so any luck fixing mewtwo? or bob omb eyes?


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: pikazz on November 12, 2011, 06:12:35 AM
so any luck fixing mewtwo? or bob omb eyes?
nope, I asked BJ96 if he knows but haven't got any answer yet
Camonster will ask one he knows about it cause he is pro at 3DS

I really hope I can release him ASAP


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: ♤♡◇♧ on November 12, 2011, 06:37:34 AM
not jigglypuff D: he using PAT0

but sonic using vis0 to all his faces and eyes
O right.
Silly me for mixing those up.
But yeah, .vis0 is commonly used by characters (like Ike, Lucario and Zelda).

Really hope you'll figure out the UV flip problem as I'm just dying of wait to try Mewtwo out ingame.


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: LCCoolJ95 on November 12, 2011, 08:15:30 AM
Wait, hold on. That little pink bob-omb thingy is actually a playable character?


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: pikazz on November 12, 2011, 08:52:03 AM
Wait, hold on. That little pink bob-omb thingy is actually a playable character?
yesh, it is :3


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: KTH on November 12, 2011, 09:32:33 AM
mewtwo is little paused cause that stupid UV thingy D:
however I will ask around why this conquer mewtwo cause it's perfect in 3ds but not in BB and SSBB D:
I wanna give it out when it's 100% PERFECT :C

so under the little pause, I played a little with Bob-omb buddy to learn more things.
([url]http://i41.tinypic.com/2pze4uc.png[/url])
it's almost perfect and almost complete!
([url]http://i39.tinypic.com/denw2s.png[/url])
the thing is, he has that black around his eyes but the material saying it's allowing invisibleness D:
and tried to make his body always facing the camera, no matter the camera angle like food is.
but instead I got this:
([url]http://i42.tinypic.com/epq98j.png[/url])
Pretty awesome and cool but not what I am looking for D:nope, you dont have do to PSA. but you can use VIS0 in motionect to be more exactly when it would be used or not :3

It's easy to fix that.


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: pikazz on November 12, 2011, 09:35:41 AM
It's easy to fix that.
for body ALWAYS face the camera no matter what angle?

well TEACH ME :D


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: Mewtwo2000 on November 12, 2011, 03:01:39 PM
Umm...

So mewtwo is fine in 3dmax only...

Send me the 3ds file and I'll probably be able to return it to you ready to be imported and released


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: pikazz on November 12, 2011, 03:05:53 PM
Umm...

So mewtwo is fine in 3dmax only...

Send me the 3ds file and I'll probably be able to return it to you ready to be imported and released
sure, you are my last hope about it.

do not steal ;_; *afraid*

OR should I try to change the UV on his chest to double and have and have the texture double size?
how can I do that D:


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: DSX8 on November 12, 2011, 03:10:50 PM
sure, you are my last hope about it.

do not steal ;_; *afraid*
no need to worry, mewtwo isnt like that... unless he has a really evil dark side that he doesnt want to show :oshi:


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: LCCoolJ95 on November 12, 2011, 03:26:45 PM
Umm... So mewtwo is fine in 3dmax only... Send me the 3ds file and I'll probably be able to return it to you ready to be imported and released
lol, that's funny. Mewtwo wants to help finish Mewtwo.


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: Mewtwo2000 on November 12, 2011, 03:29:28 PM
I'm a good person, don't worry. Lots of things have been in my hands and I've never stolen anything o.o

To do what you say, you would need UV Tool (brawlvault), finding the offset for the UV points for the conflictive part, make 'factor1' to be 0.5, and click apply.

After that, you should get your texture, and add a mirrored version of it to its right.

If doesn't work, just send me that, and I'll try to figure out the solution, which sure exists and should not be difficult to make.


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: pikazz on November 12, 2011, 03:59:20 PM
I'm a good person, don't worry. Lots of things have been in my hands and I've never stolen anything o.o

To do what you say, you would need UV Tool (brawlvault), finding the offset for the UV points for the conflictive part, make 'factor1' to be 0.5, and click apply.

After that, you should get your texture, and add a mirrored version of it to its right.

If doesn't work, just send me that, and I'll try to figure out the solution, which sure exists and should not be difficult to make.
it did not work, it freeze up brawlbox or make everything bad DX


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: Mewtwo2000 on November 12, 2011, 06:11:37 PM
Using UV Tool froze brawlbox? O.o

Oh, wait, maybe it's not using the standard format for UVs...

Send me the max file then >_<

You're not allowed to be stopped from releasing it because of something like a texture! xD


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: pikazz on November 12, 2011, 07:01:21 PM
I'm a good person, don't worry. Lots of things have been in my hands and I've never stolen anything o.o

To do what you say, you would need UV Tool (brawlvault), finding the offset for the UV points for the conflictive part, make 'factor1' to be 0.5, and click apply.

After that, you should get your texture, and add a mirrored version of it to its right.

If doesn't work, just send me that, and I'll try to figure out the solution, which sure exists and should not be difficult to make.
sure, you are my last hope D:
do not steal >:C


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: AGFanProduction on November 12, 2011, 07:30:19 PM
sure, you are my last hope D:
do not steal >:C

they already told you dude, Mewtwo doesn't steals :)
he is a good guy, trust me ;3


Title: Re: Pikazz Model Import Thread! GET HYPE~ RIGGING COMPLETE
Post by: Carnage on November 13, 2011, 03:51:01 AM
Yes Pikazz thrust Mewtwo2000 he wont do that sort of thing lol and i hope he can figure it out why the texture doesnt mirror


Title: Re: Pikazz Model Import Thread! GET HYPE~ Shading, Metal and UV problem LEFT!
Post by: pikazz on November 13, 2011, 04:41:15 AM
I really hope it can be fixed D:

cause when i's fixed, only metal and shadings is left!
does anyone how to fix the shadings yet? D:


Title: Re: Pikazz Model Import Thread! GET HYPE~ UV PROBLEM SOLVED
Post by: pikazz on November 13, 2011, 07:14:31 AM
HYPE
(http://i41.tinypic.com/efrqrp.png)
I succeeded to make it look good :3

however, need to fix the textures, there is one pixel on both his chest and belly that's looks awful D:


Title: Re: Pikazz Model Import Thread! GET HYPE~ UV PROBLEM SOLVED
Post by: Carnage on November 13, 2011, 07:19:16 AM
HYPE
([url]http://i41.tinypic.com/efrqrp.png[/url])
I succeeded to make it look good :3

however, need to fix the textures, there is one pixel on both his chest and belly that's looks awful D:

great i think the texture doesnt cover the true middle of mewtwo lol thats why there is a space


Title: Re: Pikazz Model Import Thread! GET HYPE~ UV PROBLEM SOLVED
Post by: LCCoolJ95 on November 13, 2011, 08:34:02 AM
([url]http://i41.tinypic.com/efrqrp.png[/url])
Off-topic, but it looks like Mewtwo is giving me an evil grin. Sweet ;D


Title: Re: Pikazz Model Import Thread! GET HYPE~ UV PROBLEM SOLVED
Post by: AGFanProduction on November 13, 2011, 09:47:25 AM
HYPE
([url]http://i41.tinypic.com/efrqrp.png[/url])
I succeeded to make it look good :3

however, need to fix the textures, there is one pixel on both his chest and belly that's looks awful D:


I can see a middle line over there O,o?
Good work anyways xD I like to see that Mewtwo is almost finished xD oh Yeah! xDD


Title: Re: Pikazz Model Import Thread! GET HYPE~ UV PROBLEM SOLVED
Post by: ShadowSnake on November 13, 2011, 10:14:34 AM
HYPE ([url]http://i41.tinypic.com/efrqrp.png[/url]) I succeeded to make it look good :3 however, need to fix the textures, there is one pixel on both his chest and belly that's looks awful D:


and thats an easy fix :P cant wait to have mewtwo on my sd card. :af:


Title: Re: Pikazz Model Import Thread! GET HYPE~ SHADING GLITCH AND SMALL FIXES LEFT
Post by: pikazz on November 13, 2011, 02:52:26 PM
I have done some work on mewtwo! :3
first, I made him darken instead for so bright!
(http://i39.tinypic.com/106wu87.png)
I forgot do to it on his left chest lol

add metal texture
(http://i41.tinypic.com/16gzmzl.png)
it's works but not perfect like everyone elses D:

it even changes color
(http://i44.tinypic.com/6dr6us.png)

and a epic pic!:
(http://i43.tinypic.com/2yydopv.png)

HELL YEAH


Title: Re: Pikazz Model Import Thread! GET HYPE~ SHADING GLITCH AND SMALL FIXES LEFT
Post by: Carnage on November 13, 2011, 03:01:13 PM
texture is fixed and all but  i hope you can fix shaders because using a dark purple Mewtwo is kinda wierd lol and i bet he turns red yellow depending on the stage lol


Title: Re: Pikazz Model Import Thread! GET HYPE~ SHADING GLITCH AND SMALL FIXES LEFT
Post by: pikazz on November 13, 2011, 03:12:15 PM
texture is fixed and all but  i hope you can fix shaders because using a dark purple Mewtwo is kinda wierd lol and i bet he turns red yellow depending on the stage lol

you had right there! he does D:

will try do some fixes and trickes on shading tomorrow, who knows, I might release it already tomorrow or tuesday :3

and someday, I will do this lille fella
(http://i39.tinypic.com/ao9cub.png)
one of my favorite bosses from TP :]


Title: Re: Pikazz Model Import Thread! GET HYPE~ SHADING GLITCH AND SMALL FIXES LEFT
Post by: Gamma Ridley on November 13, 2011, 06:01:02 PM
Stallord? :O

What ca you possibly do with him? XD


Title: Re: Pikazz Model Import Thread! GET HYPE~ SHADING GLITCH AND SMALL FIXES LEFT
Post by: pikazz on November 14, 2011, 02:10:26 AM
Stallord? :O

What ca you possibly do with him? XD
maybe as a stage lol
I hope it possible to make custom stage attack in stages, I would do a stage with him while he is attacking xD

or a character lol.

will test to disable shadinging and see what's happen


Title: Re: Pikazz Model Import Thread! GET HYPE~ SO CLOSE TO PERFECTION w a little friend
Post by: pikazz on November 14, 2011, 05:02:36 AM
CLOSE TO PERFECTION
warning, pics ahead
(http://i43.tinypic.com/2zs5v7o.png)
with a little friend! :3

(http://i40.tinypic.com/2iaec2b.png)
(http://i39.tinypic.com/24xjku9.png)
I nulled his normal :3
however this mean he doesn't have any shading at all, can try to reset normal to get that working shading.

more pics about scraggy~
(http://i43.tinypic.com/16jo3f8.png)
(http://i40.tinypic.com/5e8w48.png)
(http://i39.tinypic.com/35bxgrk.png)
(http://i41.tinypic.com/17flzb.png)
he is not rigged, he has original bones and is for now over pikachu and I love PAT0 hacking :]

thank you soonek x3


Title: Re: Pikazz Model Import Thread! GET HYPE~ SO CLOSE TO PERFECTION w a little friend
Post by: Tempo_ on November 14, 2011, 05:11:15 AM
 :>.>: Mewtwo? Kicking?

Apparently, more likely than I thought.


Title: Re: Pikazz Model Import Thread! GET HYPE~ SO CLOSE TO PERFECTION w a little friend
Post by: Christian_CAO on November 14, 2011, 08:24:47 AM
 :happy:

Nulled normals? Best idea ever  ;D

Sure fixing the lighting would be ideal, but I'm so impatient when I see progress like this  r)

Ignore me!  >D

Scraggy!? My favorite 5th gen pokemon along with his evo Scrafty!! Too awesome :D

Any plans on putting them over a character to make 'um playable? 'Cause right now I'm seeing a pikazz Machinima in the near future, and I can't wait to see it  ;D


Title: Re: Pikazz Model Import Thread! GET HYPE~ SO CLOSE TO PERFECTION w a little friend
Post by: pikazz on November 14, 2011, 08:50:35 AM
Any plans on putting them over a character to make 'um playable? 'Cause right now I'm seeing a pikazz Machinima in the near future, and I can't wait to see it  ;D
how did you know? O_O


Title: Re: Pikazz Model Import Thread! GET HYPE~ SO CLOSE TO PERFECTION w a little friend
Post by: Carnage on November 14, 2011, 08:53:34 AM
So i see Mewtwo looks good now shading wise cant wait for the release whats left to fix?? and i love scrafty evolution Dont know the name but why over pikachu? he doesnt run in All four maybe  ganon would work for darkness effects :P


Title: Re: Pikazz Model Import Thread! GET HYPE~ SO CLOSE TO PERFECTION w a little friend
Post by: Soneek on November 14, 2011, 08:56:26 AM
No problem! I can work on recolors for Scraggy if you don't mind...


Title: Re: Pikazz Model Import Thread! GET HYPE~ SO CLOSE TO PERFECTION w a little friend
Post by: pikazz on November 14, 2011, 09:00:55 AM
So i see Mewtwo looks good now shading wise cant wait for the release whats left to fix?? and i love scrafty evolution Dont know the name but why over pikachu? he doesnt run in All four maybe  ganon would work for darkness effects :P
dont know if I will do the shading after the release :/
I am stuck in a dilemma
cause it's the normal that's wrong and need to fix his metal texture D:

about scraggy, I put him over pikachu for easyness lol and he has his original bones, no rigged brawl bones or anything. I think Scrafty works better on luigi to be honest lol

Soneek: if I rig him over someone if I can/want so, ofcouse :3
just dont know how to deal with his pants D:


Title: Re: Pikazz Model Import Thread! GET HYPE~ SO CLOSE TO PERFECTION w a little friend
Post by: Mewtwo2000 on November 14, 2011, 09:11:08 AM
- Mewtwo's feet are still underground
- Nulled normals should be the last option, it will sure be better if normals are fixed
- BJ96 says next brawlbox will be able to make metal to work fine

I would personally concentrate in fixing the feet, and if you want to release it with nulled normals, do it, but you should try to fix them first, and release both fixed and nulled normals.


Title: Re: Pikazz Model Import Thread! GET HYPE~ SO CLOSE TO PERFECTION w a little friend
Post by: pikazz on November 14, 2011, 09:23:32 AM
- Mewtwo's feet are still underground
- Nulled normals should be the last option, it will sure be better if normals are fixed
- BJ96 says next brawlbox will be able to make metal to work fine

I would personally concentrate in fixing the feet, and if you want to release it with nulled normals, do it, but you should try to fix them first, and release both fixed and nulled normals.
I know it's in the ground but dont know how to lift him up without touching the motionect file or the bonetree or something that's destroys the rig D:

okay, will try to fix the normal. I really hope it works.

when will the next brawlbox be out?


Title: Re: Pikazz Model Import Thread! GET HYPE~ SO CLOSE TO PERFECTION w a little friend
Post by: Soneek on November 14, 2011, 09:36:29 AM
I could just use the textures from the original file and have them ready, just to get it out of the way.

As for Mewtwo, would you be able to translate the TopN bone up a little bit in Brawlbox to fix the feet in ground issue? I don't think Lucario's animations will affect the value.


Title: Re: Pikazz Model Import Thread! GET HYPE~ SO CLOSE TO PERFECTION w a little friend
Post by: Mewtwo2000 on November 14, 2011, 10:25:47 AM
I would never change the TopN bone to try to fix that, it would probably lose wifi compatibility.

What I would do about feet would be just vertexing them up just a little. Just to make them be over Z=0 plane in 3dmax. If you already have the 3ds file in which you rigged him, you should be able to do it without losing the rig.


Title: Re: Pikazz Model Import Thread! GET HYPE~ SO CLOSE TO PERFECTION w a little friend
Post by: Carnage on November 14, 2011, 11:04:19 AM
pikazz if you want to wait for the next brawlbox you should release that mewtwo as beta anyway xD


Title: Re: Pikazz Model Import Thread! GET HYPE~ SO CLOSE TO PERFECTION w a little friend
Post by: AGFanProduction on November 14, 2011, 11:26:28 AM
CLOSE TO PERFECTION
warning, pics ahead
([url]http://i43.tinypic.com/2zs5v7o.png[/url])
with a little friend! :3

([url]http://i40.tinypic.com/2iaec2b.png[/url])
([url]http://i39.tinypic.com/24xjku9.png[/url])
I nulled his normal :3
however this mean he doesn't have any shading at all, can try to reset normal to get that working shading.

more pics about scraggy~
([url]http://i43.tinypic.com/16jo3f8.png[/url])
([url]http://i40.tinypic.com/5e8w48.png[/url])
([url]http://i39.tinypic.com/35bxgrk.png[/url])
([url]http://i41.tinypic.com/17flzb.png[/url])
he is not rigged, he has original bones and is for now over pikachu and I love PAT0 hacking :]

thank you soonek x3


Okay then he look beautiful right there. *Gets Hype*..... xDDDDD!


Title: Re: Pikazz Model Import Thread! GET HYPE~ SO CLOSE TO PERFECTION w a little friend
Post by: pikazz on November 14, 2011, 02:48:43 PM
good news and bad news

bad news:
mewtwo is "kinda" on hold because on 2 things.

1. I will travel to my dad one week or 2 so I can't test it on my wii D:
2. I will wait until the BB with metal material will come :3

good news:
but it doesn't mean I will quit doing him, will try to fix him on one side and the other xD
but I can't test it in game however.

this also give me opponinty to rig sm64 bowser if I dont have job to do :D
and maybe even someone else like scraggy or scrafty!
and my birthday is this sunday :]


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: Carnage on November 14, 2011, 02:57:58 PM
good news and bad news

bad news:
mewtwo is "kinda" on hold because on 2 things.

1. I will travel to my dad one week or 2 so I can't test it on my wii D:
2. I will wait until the BB with metal material will come :3

good news:
but it doesn't mean I will quit doing him, will try to fix him on one side and the other xD
but I can't test it in game however.

this also give me opponinty to rig sm64 bowser if I dont have job to do :D
and maybe even someone else like scraggy or scrafty!
and my birthday is this sunday :]
regarding metal texture there are alot of ppl who can do it in like 2 mins just ask caterpie(SonicBrawler) and i hope SM64 bowser collaborates with you :P


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: pikazz on November 14, 2011, 03:03:31 PM
regarding metal texture there are alot of ppl who can do it in like 2 mins just ask caterpie(SonicBrawler) and i hope SM64 bowser collaborates with you :P
I am talking about the ultra delicious metal texture that brawl character has!

to do fix on mewtwo:
* fix his feet is not in ground
* fix normals
* add the perfect delicious metal texture on mewtwo


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: Carnage on November 14, 2011, 03:09:16 PM
I am talking about the ultra delicious metal texture that brawl character has!

to do fix on mewtwo:
* fix his feet is not in ground
* fix normals
* add the perfect delicious metal texture on mewtwo
i really dont pay much attention to metal textures i can live without them xD so i really dont know the diference from the fake ones to the brawl ones :P but i guess you only want to release Mewtwo when hes 100% perfect i can understand that.


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: pikazz on November 14, 2011, 04:15:11 PM
i really dont pay much attention to metal textures i can live without them xD so i really dont know the diference from the fake ones to the brawl ones :P but i guess you only want to release Mewtwo when hes 100% perfect i can understand that.
I want it perfect before I release it :srs:


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: SonicBrawler on November 14, 2011, 04:17:35 PM
pikaz, if u want, i can add metal (did i ask this already?) or u could follow my tutorial on my youtube page.


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: pikazz on November 14, 2011, 04:18:57 PM
pikaz, if u want, i can add metal (did i ask this already?) or u could follow my tutorial on my youtube page.
if you send me the video, I can check :3


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: SonicBrawler on November 14, 2011, 04:20:57 PM
i just posted it as a reply to u on the brawlbox thread :3


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: Gamma Ridley on November 14, 2011, 04:21:03 PM
That Mewtwo model looks amazing. I'm glad you're taking the time to perfect it, because it should be perfect.

Now add that delicious metal texture, please. XD


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: pikazz on November 14, 2011, 04:25:34 PM
i just posted it as a reply to u on the brawlbox thread :3
I did exactly that you did, but I got that nasty metal texture I showed up earlier
That Mewtwo model looks amazing. I'm glad you're taking the time to perfect it, because it should be perfect.

Now add that delicious metal texture, please. XD
I will make it perfect!

I dont know what I should do about scraggy <3 ;_;
scraggy is my baby!
wanna keep it as it are but it's easier to rig it instead for making every animation but his pants will propely be disable but I will use scraggy most for machinima purpose.
meep


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: SonicBrawler on November 14, 2011, 04:28:45 PM
hmm. weird. send ur edited one to me so i can take a look at it


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: nanobuds on November 14, 2011, 06:34:23 PM
can i have dibs on recoloring this bad boy? :3

unless you wanna do it :D


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: AGFanProduction on November 14, 2011, 07:11:53 PM
can i have dibs on recoloring this bad boy? :3

I will do this. xP


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: pikazz on November 15, 2011, 01:16:21 AM
love my thread is the third most viewed :]

need to update my OP so it looks good D:

funny, 4 want to recolour this baby! O.o


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: Oshtoby on November 15, 2011, 09:18:40 AM
Why recolor it? It's using the official Melee textures. If you want, I can rip the textures from Melee for the other colors. No need for artificial recoloring.


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: pikazz on November 15, 2011, 10:04:49 AM
Why recolor it? It's using the official Melee textures. If you want, I can rip the textures from Melee for the other colors. No need for artificial recoloring.
true, but they asked lol


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: AGFanProduction on November 15, 2011, 10:25:31 AM
Why recolor it? It's using the official Melee textures. If you want, I can rip the textures from Melee for the other colors. No need for artificial recoloring.

I have the Mewtwo ripped textures dude xD no need to worry for that.
I'm not going to make artificial recolors for this one, trust me. ;)


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: Oshtoby on November 15, 2011, 10:37:29 AM
I have the Mewtwo ripped textures dude xD no need to worry for that.
I'm not going to make artificial recolors for this one, trust me. ;)
Excellent. I should stop doubting you. All your work so far on this project is looking nice.


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: DannyDirnt on November 15, 2011, 12:03:53 PM
Yezz please gimme moar! (Ok,I've gone a bit crazy here!)

That mewtwo model looks like the best I'e ever seen!


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: pikazz on November 15, 2011, 12:33:14 PM
Yezz please gimme moar! (Ok,I've gone a bit crazy here!)

That mewtwo model looks like the best I'e ever seen!
it will be the best, dont worry :]

wanna give some more pics lol

also, a great news!
thanks mewtwo for telling me how to edit normals!
this will not be nulled! this mewtwo will have awesome shadings :]


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: pikazz on November 15, 2011, 03:51:28 PM
I have desided, I will rig completely his legs from scratch cause I changed the bones there to fit the model = foots underground.
I really hope this will look good cause the legs isn't the same place when the rest of his body is D:

EDIT: dont know how I should do :/
only the bone legs are OUTSIDE the model while the rest is perfect D:
tried to move forward the modelbones to see if this will work

EDIT2: that looks pretty bad D: anatomy is extremly bad this way


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: AGFanProduction on November 15, 2011, 04:26:49 PM
I have desided, I will rig completely his legs from scratch cause I changed the bones there to fit the model = foots underground.
I really hope this will look good cause the legs isn't the same place when the rest of his body is D:

EDIT: dont know how I should do :/
only the bone legs are OUTSIDE the model while the rest is perfect D:
tried to move forward the modelbones to see if this will work

EDIT2: that looks pretty bad D: anatomy is extremly bad this way

.... :'( so you killed Mewtwo?..


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: pikazz on November 15, 2011, 04:31:42 PM
.... :'( so you killed Mewtwo?..
who is not dumb to not have a back-up :]

have atleast 10 back-ups lol!


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: AGFanProduction on November 15, 2011, 04:46:42 PM
who is not dumb to not have a back-up :]

have atleast 10 back-ups lol!

lol that happened to me one time, I finished some Mewtwo's animations and they looked so epic in Brawlbox that I got so hyped that I replaced the old Motion and PSA from my SD card with the new one (without save a backup) and when I tried it out in-game it froze because I exceed the filesize limit and I *tried* to edit the VIS0 files x33
and I had to delete some useless animations from the Motion to make it work again and replace new animations with old ones and fix them ... :33
lol

now I always save like 3 or 2 Motion and PSA backup files x/


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: pikazz on November 15, 2011, 06:01:37 PM
I DID IT!
(http://i43.tinypic.com/102s1mu.png)
his feets it not underground :]

but there is something about his knees that bugs me, I need to fix it D:
when that is fixed, the "feet on the ground" is done x3


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: AGFanProduction on November 15, 2011, 06:28:33 PM
:DD

that's awesome! good luck pikazz with the remaining fixes on Mewtwo xD


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: nanobuds on November 15, 2011, 07:46:05 PM
:DD

that's awesome! good luck pikazz with the remaining fixes on Mewtwo xD
will you make this work with your Mewtwo PSA?


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: AGFanProduction on November 15, 2011, 07:57:26 PM
will you make this work with your Mewtwo PSA?


Of course I will, The New PSA is really Promising and with this Model it causes the sensation of:
OMG! I see a Real Mewtwo approaching this time!

Take what it takes I'll make this model fully compatible with this: http://forums.kc-mm.com/index.php?topic=36777.0

xD


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: Carnage on November 16, 2011, 12:25:54 AM
pikazz i dont see anything wrong with the knees maybe thats because of lucarios stance no?


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: pikazz on November 16, 2011, 03:00:32 AM
I talkting about this knee D:
(http://i40.tinypic.com/a8404.png)
is this good or bad?


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: _Data_Drain_ on November 16, 2011, 03:09:14 AM
I'd say you should try to fix it if you can.

But there is a question to ask, how much of this is Mewtwo's fault, and how much is Lucario's animation's fault?

Still, if possible, see if you can indeed fix this.


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: pikazz on November 16, 2011, 03:33:32 AM
I'd say you should try to fix it if you can.

But there is a question to ask, how much of this is Mewtwo's fault, and how much is Lucario's animation's fault?

Still, if possible, see if you can indeed fix this.
it's both. I need to rotate lucarios legs so it fits mewtwo, I didn't move them but I rotated them so the feet could be on the ground.
also, the animation of lucario is kinda it's fault cause this is his wait 1, ported or unported, doesn't really matter for his legs now.
the beginning of it is great but in the middle when the knee is most rotated, this happens

I believe I found why his tailis so bright than the rest of his body!
only his tail using colour and it's set on MAX! D:
I wanna see what's happen if I nulling/deleting/neutralizied his tailcolor


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: dRage on November 16, 2011, 03:59:14 AM
But there is a question to ask, how much of this is Mewtwo's fault, and how much is Lucario's animation's fault?

Seems to me like most of the problems this Mewtwo has are Lucario's animation's fault. Mewtwo's body just wasn't supposed to move like that.

Definitely looking forward to it, once you release it, Lucario can say goodbye.

Though I still wish someone would make a custom rig to better support his model and then make animations from scratch without being restricted by Lucario's bones .. Oh well, a man can dream xD



Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: Mewtwo2000 on November 16, 2011, 04:24:28 AM
it's both. I need to rotate lucarios legs so it fits mewtwo, I didn't move them but I rotated them so the feet could be on the ground.
also, the animation of lucario is kinda it's fault cause this is his wait 1, ported or unported, doesn't really matter for his legs now.
the beginning of it is great but in the middle when the knee is most rotated, this happens

I believe I found why his tailis so bright than the rest of his body!
only his tail using colour and it's set on MAX! D:
I wanna see what's happen if I nulling/deleting/neutralizied his tailcolor

Have you tried to use Material Tool to normalize that color for the tail? The color node is usually at 255,255,255 (white), while material tool leaves it in 128,128,128 (grey). You can also edit this manually by hexing the model.


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: pikazz on November 16, 2011, 04:43:32 AM
Seems to me like most of the problems this Mewtwo has are Lucario's animation's fault. Mewtwo's body just wasn't supposed to move like that.

Definitely looking forward to it, once you release it, Lucario can say goodbye.

Though I still wish someone would make a custom rig to better support his model and then make animations from scratch without being restricted by Lucario's bones .. Oh well, a man can dream xD


it was lucario's animations fault, fixed it better now, it's less inside his leg on the pics I showed before
Have you tried to use Material Tool to normalize that color for the tail? The color node is usually at 255,255,255 (white), while material tool leaves it in 128,128,128 (grey). You can also edit this manually by hexing the model.
I haven't tried that O.o
but I changed the color IN the material to "150", 128 was little to dark.
it was 2 colums with "R255, G255, B255, A255" so I changed the red, green and blue one on both, but not alpha.
I believe the tails color in "Color" (not material) wasn't changed too = too bright D:


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: Mewtwo2000 on November 16, 2011, 04:49:30 AM
Do not change anything in material. It's the color node what makes it look brighter, just edit that one. It can't be done in brawlbox, but the offset can be seen in it, so it's easy to find in a hex editor. Or, again, if you use the 'fix DAE' option in my Material Tool, the color nodes will be automatically set to 128.


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: pikazz on November 16, 2011, 04:57:08 AM
Do not change anything in material. It's the color node what makes it look brighter, just edit that one. It can't be done in brawlbox, but the offset can be seen in it, so it's easy to find in a hex editor. Or, again, if you use the 'fix DAE' option in my Material Tool, the color nodes will be automatically set to 128.

but it's the tail that only using the color D8
and it's much brighter than rest of the model while the model is pretty bright itself O.o
(http://i44.tinypic.com/9bkn5u.png)


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: Mewtwo2000 on November 16, 2011, 05:21:15 AM
Yeah, I know, but if you look where it says 'colors', there should be a button with a '...', and when pressing it you will probably see that those values are 255. You should go to the 161216 offset and look for a FFFFFF, and change it to 808080.

Your other option, which would be fine because of some possible problems, is giving a color node to each object. I don't know the proper way to do it, but the one I know is attaching the objects without color to an object with color, and then detaching, all of this in 3dmax. You would need to copy the skin each time, but it should be possible to do.

This way, you may solve some of the problems my Ganondorf has. Basically, wrong lightness in some stages (red Ganondorf in Zebes because of the acid). A color node for each object may stabilize it. I guess it is this way, but I'm not 100% sure because I've not tried to fix my Ganondorf yet. But, what I know, is that my Link has colors for each object, and the lighting issue in Zebes doesn't exist. And, another thing I know is that some model Eternal Yoshi was trying to use for a stage got its lighting issues fixed by doing this. You'll find the info in the model help section for further information.


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: pikazz on November 16, 2011, 05:46:16 AM
Yeah, I know, but if you look where it says 'colors', there should be a button with a '...', and when pressing it you will probably see that those values are 255. You should go to the 161216 offset and look for a FFFFFF, and change it to 808080.

Your other option, which would be fine because of some possible problems, is giving a color node to each object. I don't know the proper way to do it, but the one I know is attaching the objects without color to an object with color, and then detaching, all of this in 3dmax. You would need to copy the skin each time, but it should be possible to do.

This way, you may solve some of the problems my Ganondorf has. Basically, wrong lightness in some stages (red Ganondorf in Zebes because of the acid). A color node for each object may stabilize it. I guess it is this way, but I'm not 100% sure because I've not tried to fix my Ganondorf yet. But, what I know, is that my Link has colors for each object, and the lighting issue in Zebes doesn't exist. And, another thing I know is that some model Eternal Yoshi was trying to use for a stage got its lighting issues fixed by doing this. You'll find the info in the model help section for further information.
otherwise i can make the objects using the same color in hex :3


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: Mewtwo2000 on November 16, 2011, 05:49:10 AM
You mean increasing the objects list? Well, that one would be an option too xD


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: pikazz on November 16, 2011, 06:55:37 AM
You mean increasing the objects list? Well, that one would be an option too xD
I mean that lol xD
I really hope I can fix the normals too

oooh, I wanna test ingame but I can't do it now until next week D:


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: Mewtwo2000 on November 16, 2011, 07:02:34 AM
I offer myself as a betatester. I would give you screenshots so you evaluate how it looks O.o

I don't steal xD


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: pikazz on November 16, 2011, 08:56:28 AM
inb4walloftextofbetatester D:
I offer myself as a betatester. I would give you screenshots so you evaluate how it looks O.o

I don't steal xD
I would be thankful but I dont like sending things over and over D:

but you could take a pic of it <w<


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: pikazz on November 16, 2011, 06:52:31 PM
okay, we know how to fix error that fail color.
only did on his legs, feets and tail.
lookie~
(http://i41.tinypic.com/2egd8hl.jpg)
(http://i43.tinypic.com/qrke87.jpg)

but we still can't fix his shading on his tail :srs:
(http://i39.tinypic.com/22n920.jpg)

thanks M22K for ingame pics


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: Titanoverlord on November 16, 2011, 09:02:18 PM
@pictures
whatup
translucent dark link that is not on the vault
I assume you used a similar Technique to the one I used for chaos zero?
BACK ON TOPIC
mewtwo is looking GREAT
* except for the broken tail in pic 1*
you can EASLY fix this by porting vanilla shaders AND matirals onto him
normals have much lower priority than those 2 tweaked correctly


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: pikazz on November 17, 2011, 05:50:49 AM
@pictures
whatup
translucent dark link that is not on the vault
I assume you used a similar Technique to the one I used for chaos zero?
BACK ON TOPIC
mewtwo is looking GREAT
* except for the broken tail in pic 1*
you can EASLY fix this by porting vanilla shaders AND matirals onto him
normals have much lower priority than those 2 tweaked correctly
as I understand, normals is how they are shaded O.o correct me if I am wrong.

vanilla shaders and Materials? vanilla? O.o


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: DannyDirnt on November 17, 2011, 06:55:17 AM
Hey what about the Scraggy you showed in Soneek's post?


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: pikazz on November 17, 2011, 08:17:03 AM
@pictures
whatup
translucent dark link that is not on the vault
I assume you used a similar Technique to the one I used for chaos zero?
BACK ON TOPIC
mewtwo is looking GREAT
* except for the broken tail in pic 1*
you can EASLY fix this by porting vanilla shaders AND matirals onto him
normals have much lower priority than those 2 tweaked correctly
now I understand what vanilla was and no! I don't wanna null the shaders, I wanna make it perfect :srs:
Hey what about the Scraggy you showed in Soneek's post?
scraggy isn't rigged, just directly imported from pokepark2 xD


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: LCCoolJ95 on November 17, 2011, 08:37:48 AM
now I understand what vanilla was and no! I don't wanna null the shaders, I wanna make it perfect :srs:
There is no such thing as the perfect hack. They may look perfect, but they have their flaws.


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: Soneek on November 17, 2011, 08:42:31 AM
As perfect as we can make them lol.


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: Carnage on November 17, 2011, 08:45:41 AM
i know who want mewtwo to be as perfect as it can but nulled shaders is an easy thing that looks preety good most ppl dont care about  shaders since they dont mess up the character  becuase since he still dont know much about them there might not be a way to fix mewtwo without the null shaders option for now.


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: Mewtwo2000 on November 17, 2011, 09:07:25 AM
Oh, we'll find the way, and both nulled and not-nulled mewtwos will be done.

First step is done, and those glitchy colors are over for some parts of the body, while they were affecting the whole body before.


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: pikazz on November 17, 2011, 09:19:30 AM
There is no such thing as the perfect hack. They may look perfect, but they have their flaws.
as soneek said
As perfect as we can make them lol.
^this^

i know who want mewtwo to be as perfect as it can but nulled shaders is an easy thing that looks preety good most ppl dont care about  shaders since they dont mess up the character  becuase since he still dont know much about them there might not be a way to fix mewtwo without the null shaders option for now.
you didn't see the latest pics? we know how to fix the pretty much how to fi the miscolor.
but we just want to make the shaders on the tail acceptable

like M22K said


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: ♤♡◇♧ on November 17, 2011, 09:46:30 AM
Still, there is the broken tail shown in the first picture.
Would be a shame if it were left unfixed.

Other then that, Mewtwo looks great so far.
Keep up the good work.


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: AGFanProduction on November 17, 2011, 10:47:14 AM
Still, there is the broken tail shown in the first picture.
Would be a shame if it were left unfixed.

Other then that, Mewtwo looks great so far.
Keep up the good work.

I think that is a fault of the Animation not from the model... needs to be ported, I believe.


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: pikazz on November 17, 2011, 11:32:09 AM
Still, there is the broken tail shown in the first picture.
Would be a shame if it were left unfixed.

Other then that, Mewtwo looks great so far.
Keep up the good work.
I had to move his tailbones so it fits the tail and that animation wasn't ported.
I can try to rotate the bones so I get the maximun as possible, that will fix probely fix his tail without porting


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: ♤♡◇♧ on November 17, 2011, 12:29:28 PM
Please do, as I myself don't want to mess with the Lucario moveset I have on my SD only for Mewtwo's tail to work.


Title: Re: Pikazz Model Import Thread! Good news and bad news D:
Post by: pikazz on November 17, 2011, 02:58:16 PM
Please do, as I myself don't want to mess with the Lucario moveset I have on my SD only for Mewtwo's tail to work.
I will do what later or rather sad, tomorrow, even rerig his arms better D:
so no port need to be used

however I updated the poll, choose wisely


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: AGFanProduction on November 17, 2011, 03:04:52 PM
no port need to be used

Excellent! xD

and I vote for Bowser. Also you should do Mario Kart 64 Bowser too! (if possible) xD


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: pikazz on November 17, 2011, 03:08:16 PM
Excellent! xD

and I vote for Bowser. Also you should do Mario Kart 64 Bowser too! (if possible) xD
I can say right now I can't do Mario Kart 64 cause it's sprites, not model D:


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: DannyDirnt on November 17, 2011, 03:17:33 PM
I vote for Scraggy! It's just so perfect and cutie!


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: hotdogturtle on November 17, 2011, 03:37:28 PM
I can say right now I can't do Mario Kart 64 cause it's sprites, not model D:
If you still want to make more Bowsers though, you could use the Mario Party 2 models with the different costumes.


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: LCCoolJ95 on November 17, 2011, 05:59:09 PM
If you want to do Bowser, use the Super Mario Galaxy version


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: Mewtwo2000 on November 17, 2011, 06:32:48 PM
Mewtwo2000 reporting info about Mewtwo.

Let's see... Look at this picture

(http://i.imgur.com/hj82N.jpg)

You see the problem with the nose and the hands? This happens because they're separated objects, and there's no smoothness between them. To solve this, you would need to attach the nose model to the head model, and weld the vertices that are in the same point in the space.

In order to do this, you would need that both head and nose had the same texture, and that's not this way. You would need to make a bigger texture with both textures, and map them again. That's what I did with Link.

So, this would be another problem for you to solve ^^U

Anyway, talking about good things, I don't guess you run into problems fixing the colors:

(http://i.imgur.com/15TTN.jpg)

I mean, if I've been able to fix the head to the model you gave me yesterday, I'm sure you're able to fix all of them.

What I still not understand is the tail... I wonder if it has something to do with the rig itself... Cause the normals seem to be okay in brawlbox... O.o


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: Christian_CAO on November 17, 2011, 07:42:57 PM
 ;D Mewtwo is going to be... a breath of fresh air  :D

Seriously, I can wait forever for you to make this as amazing as you're planning it to be.  ;)

POLLLL!! Scraggy ಠ_ಠ all day every day. I mean, I love Bowser and everything, I even voted for him in that last poll you made a while back, but Scraggy is just so... ◕ ヮ ◕


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: Titanoverlord on November 17, 2011, 10:09:57 PM
What I still not understand is the tail... I wonder if it has something to do with the rig itself... Cause the normals seem to be okay in brawlbox... O.o
Brawlbox is deceptive NEVER listen to it as when it comes to things like matirals shaders and normals
it NEVER tells the truth NEVER it always LIES.
Take it from a man who has been messing around for hours a day STRAIGHT with this BB stuff.


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: DannyDirnt on November 18, 2011, 12:14:59 AM
That Mewtwo is perfect! When will the first release be? Will this model be compatile with the official Project Mewtwo PSA?


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: hotdogturtle on November 18, 2011, 12:30:36 AM
What character would Scraggy be?


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: pikazz on November 18, 2011, 03:10:35 AM
seriously, who votes get out? :srs:
Mewtwo2000 reporting info about Mewtwo.

Let's see... Look at this picture

([url]http://i.imgur.com/hj82N.jpg[/url])

You see the problem with the nose and the hands? This happens because they're separated objects, and there's no smoothness between them. To solve this, you would need to attach the nose model to the head model, and weld the vertices that are in the same point in the space.

In order to do this, you would need that both head and nose had the same texture, and that's not this way. You would need to make a bigger texture with both textures, and map them again. That's what I did with Link.

So, this would be another problem for you to solve ^^U

Anyway, talking about good things, I don't guess you run into problems fixing the colors:

([url]http://i.imgur.com/15TTN.jpg[/url])

I mean, if I've been able to fix the head to the model you gave me yesterday, I'm sure you're able to fix all of them.

What I still not understand is the tail... I wonder if it has something to do with the rig itself... Cause the normals seem to be okay in brawlbox... O.o

nooo, UV mapping D:
and how will I do with his hands? the same thing?
or something easier? made it smoother? :3

also, we know how to fix the miscolor on some stages, will do it after I have rerig the tail and his arms :3
but why are the shadings on his tail weird? DX

EDIT: funny thing is about his left chest, I didn't do that fix but still it works in game O.o
that object is a clone lol O_o


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: Carnage on November 18, 2011, 03:40:44 AM
guess mewtwo  left chest doesnt like colors :P but thats wierd since its mirror right?


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: pikazz on November 18, 2011, 03:43:10 AM
guess mewtwo  left chest doesnt like colors :P but thats wierd since its mirror right?
it's a own object with a flipped texture, works fine lol xD


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: Mewtwo2000 on November 18, 2011, 03:46:40 AM
Then probably clones are enough to fix, it makes it even easier and faster xD

With the hands, same thing. Smoothness is cut because between the 2 surfaces, there's not 1 line of vertices, but 2. I mean, each vertex in the joint isn't just 1, but 2 vertices in the same place. While chest wouldn't need to be together with the arms, the different parts in the hands or head would need to be fused. Same to the tail with the rest of the body.

The UV XForm modifier will help alot, you can double the size of a texture, add the new one to the side, and just modify the UVs by halving the size, and moving the offset accordingly.

About UVs, if you use that modifier and resize the U and V sizes to, for example, 0.998, and you apply an offset of 0.001, you will probably get rid of those separations between symmetric parts. Apply the same to each part with that problem, and see if it's fixed. If the number isn't okay, just try another, being the offset (1-number)/2.

Cheer up, Mewtwo's gonna be really cool :P

EDIT: Oh, another idea. If you flip the U coordinate with that modifier again for the cloned shoulder, you may get the inverted thing. I mean, you could be using the original unflipped texture again. And you could even fuse both shoulders into 1 again  :kdance:

Also, another recommendation. Change the names of the textures/materials/objects wisely so it's more easy to find what is what.


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: pikazz on November 18, 2011, 03:59:13 AM
Then probably clones are enough to fix, it makes it even easier and faster xD

With the hands, same thing. Smoothness is cut because between the 2 surfaces, there's not 1 line of vertices, but 2. I mean, each vertex in the joint isn't just 1, but 2 vertices in the same place. While chest wouldn't need to be together with the arms, the different parts in the hands or head would need to be fused. Same to the tail with the rest of the body.

The UV XForm modifier will help alot, you can double the size of a texture, add the new one to the side, and just modify the UVs by halving the size, and moving the offset accordingly.

About UVs, if you use that modifier and resize the U and V sizes to, for example, 0.998, and you apply an offset of 0.001, you will probably get rid of those separations between symmetric parts. Apply the same to each part with that problem, and see if it's fixed. If the number isn't okay, just try another, being the offset (1-number)/2.

Cheer up, Mewtwo's gonna be really cool :P

EDIT: Oh, another idea. If you flip the U coordinate with that modifier again for the cloned shoulder, you may get the inverted thing. I mean, you could be using the original unflipped texture again. And you could even fuse both shoulders into 1 again  :kdance:

Also, another recommendation. Change the names of the textures/materials/objects wisely so it's more easy to find what is what.
so I need to fuse the tail and his hips together too?
maybe that will fix the shadings :D

but do you mind testing mewtwo one more time? can you test mewtwos final smash eyes and hurteyes on a stage that cause miscolor like luigis mansion? if they work, cloning can easy fix that :D


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: Carnage on November 18, 2011, 04:18:01 AM
so mewtwo body will be rebuilt? hands taill and etc i hope that can fix the shading problem godd luck with that


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: Mewtwo2000 on November 18, 2011, 04:47:38 AM
so I need to fuse the tail and his hips together too?
maybe that will fix the shadings :D

but do you mind testing mewtwo one more time? can you test mewtwos final smash eyes and hurteyes on a stage that cause miscolor like luigis mansion? if they work, cloning can easy fix that :D

3 hours are left to get home. I'll test it then. Just send me the file so I can test it as soon I'm there.


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: pikazz on November 18, 2011, 04:58:15 AM
3 hours are left to get home. I'll test it then. Just send me the file so I can test it as soon I'm there.
I am talking about that file you already had cause those eyes are clones too.
if they works fine in stage like luigis mansion, clones will do the job :3
about your idea if flipping: nah, I dont think so cause it was perfect in 3ds but in BB it was repeated D:

Carnage: only on those I moved the bones so you dont have an ported animation to it xD
hate that mewtwo's tail is twice as long as lucarios tail D:


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: Mewtwo2000 on November 18, 2011, 05:00:16 AM
I am talking about that file you already had cause those eyes are clones too.
if they works fine in stage like luigis mansion, clones will do the job :3
about your idea if flipping: nah, I dont think so cause it was perfect in 3ds but in BB it was repeated D:

? Maybe you forgot to 'collapse to'

I'll look into mewtwo's final smash and hurt eyes when I get home then.


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: pikazz on November 18, 2011, 05:35:08 AM
mewtwo's tail gets fixed!
(http://i44.tinypic.com/2621ts7.png)
not complete, need to make better under the tail and his arm. after it, no ports will be needed xD
? Maybe you forgot to 'collapse to'

I'll look into mewtwo's final smash and hurt eyes when I get home then.

sorry but I am a noob in 3ds so I dont know what you meant D:


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: Mewtwo2000 on November 18, 2011, 05:39:19 AM
Some modifiers can be permanently applied to the model by rightclicking and choosing this option. This way, if a texture change isn't seen in brawlbox because it's not really in the model, using this makes it work for brawlbox once exported. Be careful to not to lose your skin modifier while doing this, cut it before, or order them in an appropiate way...

I'm realizing I'm knowing many things about 3ds and modifiers, and I started using them the day brawlbox started to import models... I learn quickly xD


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: Carnage on November 18, 2011, 05:45:37 AM
so the taill works perfect without changing lucarios animations? epic xD


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: pikazz on November 18, 2011, 06:11:28 AM
carnage: yesh :3
but it's sad about the tip of his tail on the model and not the bone, no hit/hurtboxes there D:
Some modifiers can be permanently applied to the model by rightclicking and choosing this option. This way, if a texture change isn't seen in brawlbox because it's not really in the model, using this makes it work for brawlbox once exported. Be careful to not to lose your skin modifier while doing this, cut it before, or order them in an appropiate way...

I'm realizing I'm knowing many things about 3ds and modifiers, and I started using them the day brawlbox started to import models... I learn quickly xD
I have learn rigs quickly ho to make it good ect.
but the rest of 3ds, I am such a noob D:
dont know how to apply a texture on a model in 3ds ;_;
it's sad it isn't mdl0 cause there I am pretty pro in!


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: Carnage on November 18, 2011, 06:29:19 AM
carnage: yesh :3
but it's sad about the tip of his tail on the model and not the bone, no hit/hurtboxes there
thats not a problem xD we can use trown bone to make the taill Fells it has a colision buble xD like in Mewtwo 1.01 or another tailled character with not taill bones like my mew psa and others xD


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: Segtendo on November 18, 2011, 08:02:26 AM
Posting here cuz I love dat Mewtwo.
but the rest of 3ds, I am such a noob D:
dont know how to apply a texture on a model in 3ds ;_;
Just drag the texture file from Windows Explorer onto your model in 3DS Max.


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: Mewtwo2000 on November 18, 2011, 09:19:18 AM
Both damage and fsmash eyes are fixed against weird color schemes

(http://i.imgur.com/hka2H.jpg)

So, it seems the solution for this is really simple after all O.o


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: Segtendo on November 18, 2011, 09:22:48 AM
That's... an awesome shade of orange O_o


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: DannyDirnt on November 18, 2011, 09:26:27 AM
So when shades are fixed...this will be released?


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: _Data_Drain_ on November 18, 2011, 10:11:24 AM
That's... an awesome shade of orange O_o
Actually... It is.

A recolor should be made after the release, to use that shade of orange, with like... A red tail.

...

Anyway, this model looks like it has a very nice rig. When this is released, I'm replacing the vertex in a heart beat.


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: Oshtoby on November 18, 2011, 12:03:16 PM
carnage: yesh :3
but it's sad about the tip of his tail on the model and not the bone, no hit/hurtboxes there D:I have learn rigs quickly ho to make it good ect.
but the rest of 3ds, I am such a noob D:
dont know how to apply a texture on a model in 3ds ;_;
it's sad it isn't mdl0 cause there I am pretty pro in!
I am still of the opinion that you should release two versions of the model. One where the model is rigged properly, and another where it is rigged to match Lucario. One for people who want a proper one slot, and another for people who want a proper looking PSA.


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: AGFanProduction on November 18, 2011, 01:36:57 PM
I am still of the opinion that you should release two versions of the model. One where the model is rigged properly, and another where it is rigged to match Lucario. One for people who want a proper one slot, and another for people who want a proper looking PSA.

that is a really good Idea, I totally support it.


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: DannyDirnt on November 18, 2011, 01:50:25 PM
I support it too


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: Carnage on November 18, 2011, 01:52:53 PM
and pikazz mewtwo2k last page showed the eyes werent affected also does that mean you can solve shader issues that way?


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: KingJigglypuff on November 18, 2011, 02:03:51 PM
I heard that using Jigglypuff's shaders sometimes fixes things, but I'm not too sure.


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: DannyDirnt on November 18, 2011, 02:16:55 PM
I'd just go for the model you were using till now.It looked right but idk what game is it from...
I love mewtwo but the actual Mewtwo from PM has some errors in his model.I think this Mewtwo will be definitely prefect, true Mewtwo.


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: AGFanProduction on November 18, 2011, 02:40:48 PM
I'd just go for the model you were using till now.It looked right but idk what game is it from...
I love mewtwo but the actual Mewtwo from PM has some errors in his model.I think this Mewtwo will be definitely prefect, true Mewtwo.

This is Mewtwo from Melee.


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: DannyDirnt on November 18, 2011, 02:45:18 PM
Really? That model's better than the other version by PM,the model is much better


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: AGFanProduction on November 18, 2011, 02:59:44 PM
Really? That model's better than the other version by PM,the model is much better

Its obvious, the current model is a vertex this is a model import xD


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: pikazz on November 18, 2011, 03:05:46 PM
worked on mewtwo!
however, I trying as [cencor] to make the tail look nice but ALWAYS on some animations, it looks just retarded like a broken tail D:
his wait one looks delicious but wait 2-3 in the middle looks broken D:
Both damage and fsmash eyes are fixed against weird color schemes

([url]http://i.imgur.com/hka2H.jpg[/url])

So, it seems the solution for this is really simple after all O.o

that's great!
but that leave one thing left!
I wanna see if it's the Polygon or The material. if it's material, it seems fine to reinsert them.
If polygon, you need to clone or do the M22k.
Could you try to swap material on the polygons?
can you try to swap Right/left normal eye polygon to yellow/Hurt eye's material and vice versa? (Right/left Yellow/Hurt eye polygon to Normal eye's material)
and could you take a pic of it? I wanna see if it's the material or Polygon that causing this.
if the yellow/hurt eye with Normal Eye polygon is wrong with the shaders as the other eye, it's materials fault.
if the YellowHurt eye with Normal Eye Polygon is perfect, it's the polygon!
I am still of the opinion that you should release two versions of the model. One where the model is rigged properly, and another where it is rigged to match Lucario. One for people who want a proper one slot, and another for people who want a proper looking PSA.

this! will do this!

and yes, the shaders "color" will be fixed. I just wanna see if it's the material or polygons fault :3
I wanna figure out HOW to control the shaders, where the shaders suppose to be on his tail!

and I never excepted this much post then I was away :srs:
that's good :happy:


Title: Re: Pikazz Model Import Thread! Rerigs Mewtwo and fixing Normals. NEW POLL UP
Post by: pikazz on November 19, 2011, 06:10:50 AM
a little preview from the poll~
(http://i44.tinypic.com/feqi5l.png)
(http://i39.tinypic.com/357empd.png)

he is easy to do BUT he is hard to do at the same time :/
he is almost finished too! but I dont like his arms to much :srs:
his arms were not suppose to move much in SM64, that's why


Title: Re: Pikazz Model Import Thread! Mewtwo almost finished and Preview from poll is up!
Post by: Carnage on November 19, 2011, 06:14:23 AM
arms look good in that animation xD and mewtwo finished or just metal left?


Title: Re: Pikazz Model Import Thread! Mewtwo almost finished and Preview from poll is up!
Post by: Zikkh on November 19, 2011, 06:16:14 AM
Looks great :D


Title: Re: Pikazz Model Import Thread! Mewtwo almost finished and Preview from poll is up!
Post by: pikazz on November 19, 2011, 09:01:38 AM
arms look good in that animation xD and mewtwo finished or just metal left?
not quite as good I want them to look like D:

his right arm (<-) is pretty hard to make it look good :/
but I believe I did.

mewtwo is not finished, I waiting for M22k to test that I told him so I know what's the problem D:
on rig, it's only his arms left to the "wifi - unported" version


Title: Re: Pikazz Model Import Thread! Mewtwo almost finished and Preview from poll is up!
Post by: AGFanProduction on November 19, 2011, 09:58:37 AM
not quite as good I want them to look like D:

his right arm (<-) is pretty hard to make it look good :/
but I believe I did.

mewtwo is not finished, I waiting for M22k to test that I told him so I know what's the problem D:
on rig, it's only his arms left to the "wifi - unported" version

I like how bowser is looking right now, looks so ... old... lol nice work there pikazz xD
I fully support that hack bowser same as M2 xD X)


Title: Re: Pikazz Model Import Thread! Mewtwo almost finished and Preview from poll is up!
Post by: DannyDirnt on November 19, 2011, 11:11:47 AM
Please make Mewtwo before Bowser


Title: Re: Pikazz Model Import Thread! Mewtwo almost finished and Preview from poll is up!
Post by: pikazz on November 19, 2011, 11:53:23 AM
I like how bowser is looking right now, looks so ... old... lol nice work there pikazz xD
I fully support that hack bowser same as M2 xD X)

that's the plan, I want it look as sm64 as possible but still have that bowser moment!
best is, it's oneslot :D no porting animation!
Please make Mewtwo before Bowser

ofcouse I will, but I waiting answers from M22K and I am kinda stuck until I got answer from him so I dont wanna have time wasted on nothing lol

other pic: (http://i42.tinypic.com/vdddz6.png)


Title: Re: Pikazz Model Import Thread! Mewtwo almost finished and Preview from poll is up!
Post by: DannyDirnt on November 19, 2011, 12:00:40 PM
Good point xD I like your determination!


Title: Re: Pikazz Model Import Thread! Mewtwo almost finished and Preview from poll is up!
Post by: Mewtwo2000 on November 19, 2011, 12:16:42 PM
not quite as good I want them to look like D:

his right arm (<-) is pretty hard to make it look good :/
but I believe I did.

mewtwo is not finished, I waiting for M22k to test that I told him so I know what's the problem D:
on rig, it's only his arms left to the "wifi - unported" version


I would say it definitely is materials, cause eyes worked well with another material. I even created a new material for the purple eyes, and worked. And I fixed the head the same way. But, when I tried to make a new material for the tail, to see if something changed, this happened:

(http://i.imgur.com/1giko.jpg)

All the body, except for the last changed, was reverted to the weird environment... -_-

Anyway, if you create new materials in 3ds from scratch, you may be able to fix all the body and not to get weird colors anymore >.<


Title: Re: Pikazz Model Import Thread! Mewtwo almost finished and Preview from poll is up!
Post by: pikazz on November 19, 2011, 12:23:32 PM
I would say it definitely is materials, cause eyes worked well with another material. I even created a new material for the purple eyes, and worked. And I fixed the head the same way. But, when I tried to make a new material for the tail, to see if something changed, this happened:

([url]http://i.imgur.com/1giko.jpg[/url])

All the body, except for the last changed, was reverted to the weird environment... -_-

Anyway, if you create new materials in 3ds from scratch, you may be able to fix all the body and not to get weird colors anymore >.<

thanks about the answer, so the material it the bad guy where.
that gives me the answer I looking for, will continue do the rig on his arms :3

will do tests about this on material x3


Title: Re: Pikazz Model Import Thread! Mewtwo almost finished and Preview from poll is up!
Post by: Carnage on November 19, 2011, 05:30:55 PM
well i dont mind bowser before Mewtwo i want that bowser xD want mewtwo also :P  good luck making new materials


Title: Re: Pikazz Model Import Thread! Mewtwo almost finished and Preview from poll is up!
Post by: pikazz on November 20, 2011, 03:07:12 AM
well i dont mind bowser before Mewtwo i want that bowser xD want mewtwo also :P  good luck making new materials
really wish I has home right now, the mewtwo and bowser would be much faster to finish :notimp:
that's leaves me with some rigs to do.
I might even do the rig on the second on the list :]

offtopic: it's my birthday today :happy:


Title: Re: Pikazz Model Import Thread! Mewtwo almost finished and Preview from poll is up!
Post by: Zikkh on November 20, 2011, 03:14:25 AM
Happy Birthday :D
and good luck at finishing Mewtwo and Bowser :af:


Title: Re: Pikazz Model Import Thread! Mewtwo almost finished and Preview from poll is up!
Post by: DannyDirnt on November 20, 2011, 03:37:55 AM
Happy birthday! mine is tomorrow xD seriously

So you'll finish Mewtwo soon?


Title: Re: Pikazz Model Import Thread! Mewtwo almost finished and Preview from poll is up!
Post by: Carnage on November 20, 2011, 04:06:48 AM
so its your birthday? xD happy birthday and good luck with Mewtwo and bowser :P


Title: Re: Pikazz Model Import Thread! Mewtwo almost finished and Preview from poll is up!
Post by: pikazz on November 20, 2011, 04:53:55 AM
Happy birthday! mine is tomorrow xD seriously

So you'll finish Mewtwo soon?
ofcourse ;3

and thanks everyone!


Title: Re: Pikazz Model Import Thread! Mewtwo almost finished and Preview from poll is up!
Post by: pikazz on November 20, 2011, 08:41:03 AM
I am "kinda" stuck with mewtwo because I am with a place there I need to test every change I doing D:
and if I go too far I might redo everything :srs:
but luckly, I can test for myself on wensday/thursday :3
so I did the second on the poll for the moment!
(http://i39.tinypic.com/21ecewy.png)
SCRAGGY <3
guess who he is over?
but beware, he is not complete. this is just a roughly rigged.
see:
(http://i42.tinypic.com/288r3fq.png)


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: ♤♡◇♧ on November 20, 2011, 08:58:07 AM
I'm guessing Lucas.
BTW, happy birthday.


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: Christian_CAO on November 20, 2011, 09:01:56 AM
 :happy: happy birthday!! ◕ ヮ ◕

Scraggy is too cute  :D I agree. He looks like he's over Lucas  :laugh:


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: pikazz on November 20, 2011, 09:04:07 AM
I'm guessing Lucas.
BTW, happy birthday.
you won :3
why over lucas? 2 things: he is perfect over lucas with his bones and scale, tried mario but he has to tall legs for scraggy lol.
also, lucas has pants bones :]

and thanks you 2 x3


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: AGFanProduction on November 20, 2011, 09:32:42 AM
Happy Birthday! :D

also scraggy is looking good so far! I don't know exactly which abilities the character has, but compared to the original [google search] it looks really nice xDD

enjoy this day! x)


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: Mewtwo2000 on November 20, 2011, 09:40:54 AM
Happy birthday  :kdance:

Well, now finish the f**in Mewtwo xD

 :P


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: pikazz on November 20, 2011, 10:05:31 AM
Happy Birthday! :D

also scraggy is looking good so far! I don't know exactly which abilities the character has, but compared to the original [google search] it looks really nice xDD

enjoy this day! x)
thank you x3
in short: Scraggy is a Fighting and Dark pokemon, he is pretty bulky with high defence and high attack but he is not the fastest.
his "pants" is elactic and reduce damage if he drags them up onto his neck.
he evo into Scrafty which is same type as he is
Happy birthday  :kdance:

Well, now finish the f**in Mewtwo xD

 :P
thank you x3
I will but I in that situations I wanna test everything each 5 second :srs:


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: Carnage on November 20, 2011, 10:06:43 AM
did mewtwo shaders finaly got fixed by the method of cloning?or havent tested yet?


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: Soneek on November 20, 2011, 10:10:12 AM
Happy Birthday!!!


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: SonicBrawler on November 20, 2011, 10:17:57 AM
Happy Birthday!

(http://fc09.deviantart.net/fs50/i/2009/325/f/1/Pokemon__Happy_Birthday_Oakboi_by_Shigerugal.jpg)


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: Soneek on November 20, 2011, 10:21:04 AM
I always knew something was wrong with Ash...

@pikazz I'll send you recolors for Scraggy in a bit.


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: Puccio on November 20, 2011, 11:25:04 AM
Happy birthday dude!
Btw Scraggy looks good!


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: Mewtwo2000 on November 20, 2011, 11:46:58 AM
My birthday present:

(http://i.imgur.com/tdcL5.jpg)


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: pikazz on November 20, 2011, 11:57:44 AM
My birthday present:

([url]http://i.imgur.com/tdcL5.jpg[/url])


what it is? :3 is it a perfect shaded tail? :D
it look likes it


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: Carnage on November 20, 2011, 12:05:25 PM
guess pikazz gets a shaded fix mewtwo as a present :P xD


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: Mewtwo2000 on November 20, 2011, 12:06:36 PM
Yes, it is xD

The solution: Rigging the tail from scratch, with a new skin modifier.

It looks like it wasn't normalized, there were zones in the tail with no weight at all. After normalizing, I've seen some shapes similar to the horrible shades there were, but I wasn't able to fix them even rewriting them. Removing the skin and rigging again succeeded.


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: AGFanProduction on November 20, 2011, 12:12:58 PM
My birthday present:

([url]http://i.imgur.com/tdcL5.jpg[/url])



that looks epic! dude you should make a video of Mewtwo! would be nice to see him in action xDDD


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: Mewtwo2000 on November 20, 2011, 12:15:44 PM
I don't own that mewtwo, it's pikazz's. Also, it's unfinished, it doesn't look good enough, especially the tail (or at least the outdated one I have). I guess pikazz will make the proper showcase once it's finished.


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: pikazz on November 20, 2011, 12:16:13 PM
Yes, it is xD

The solution: Rigging the tail from scratch, with a new skin modifier.

It looks like it wasn't normalized, there were zones in the tail with no weight at all. After normalizing, I've seen some shapes similar to the horrible shades there were, but I wasn't able to fix them even rewriting them. Removing the skin and rigging again succeeded.
THAAAAAANK YOU *shoper keeper from wind waker*
so the rigging was the problem? :3
awesome!

send me :D
a question, is the rest of the model normalizied or should I do that aswell? x3


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: Mewtwo2000 on November 20, 2011, 12:21:56 PM
... send? Erm... I've just deleted the max file without saving... >.<

I mean, it's outdated, I discovered the problem, so there was no point on keeping it...

I've not watched if it was normalized or not, but it looks fine in game, so I suppose it's okay. Anyway, another problem with mewtwo would be the shades in the whole model. I don't know if you noticed it, but it shows dark in brawlbox. That means the normals are not fine, cause the light in brawlbox comes from the camera. I guess we already talked about that, and moving the normals with the edit normal modifier is a temporal solution...

But the proper one would be resetting the models somehow... I guess I did it with Link the other day. Just exported as dae, imported the dae, and fixed the problems caused by the skin, which moved my model to wrong places. I'll tell you how if you end up needing it.


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: pikazz on November 20, 2011, 12:43:19 PM
... send? Erm... I've just deleted the max file without saving... >.<

I mean, it's outdated, I discovered the problem, so there was no point on keeping it...

I've not watched if it was normalized or not, but it looks fine in game, so I suppose it's okay. Anyway, another problem with mewtwo would be the shades in the whole model. I don't know if you noticed it, but it shows dark in brawlbox. That means the normals are not fine, cause the light in brawlbox comes from the camera. I guess we already talked about that, and moving the normals with the edit normal modifier is a temporal solution...

But the proper one would be resetting the models somehow... I guess I did it with Link the other day. Just exported as dae, imported the dae, and fixed the problems caused by the skin, which moved my model to wrong places. I'll tell you how if you end up needing it.
so I only need to rerig mewtwo (ported) model to fix his shadings and when fix the model the same thing on the unported version?

sweet :D


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: Mewtwo2000 on November 20, 2011, 12:45:39 PM
It would be cool if you sent me the results so I can test them xD

Have you started to fuse parts like the nose and such anyway?


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: pikazz on November 20, 2011, 12:57:08 PM
It would be cool if you sent me the results so I can test them xD

Have you started to fuse parts like the nose and such anyway?
oh, I forgot to ask that D:
I hope you know, I tried to fuse but I need to correct UV and add a tetxure with both head and eyes.
the problem is the head is mirrored but each time I trying to do that gets repeat instead D:
where can I change and do that?

have I do on his hands too?


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: Mewtwo2000 on November 20, 2011, 01:09:06 PM
Mmm... What I did in those cases was repeating the texture in the 'macrotexture'. That works for only-once repeated textures. But if you need to repeat a texture many times, then we have a problem.

I mean, if the original UV points for a texture are out of bounds, in a single texture, it will get a repeated version of the texture, but in a bigger texture, which there are more things than just that texture, the repeating needs to be made by hand.


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: Flowteau on November 20, 2011, 02:42:03 PM
When you release Scraggy, could you please include a recolor of him from the show? (It looks almost exactly like the in-game shiny version.)

Also, could you please please please try to make a Scrafty import? Over what character do you think he'd work?


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: pikazz on November 20, 2011, 03:47:43 PM
mewtwo is getting fixed now!
only thing now is rig his arms to unmoved arms bone and that, it's done until I can test and see myself.
but if it isn't any errors, it's complete :D
When you release Scraggy, could you please include a recolor of him from the show? (It looks almost exactly like the in-game shiny version.)

Also, could you please please please try to make a Scrafty import? Over what character do you think he'd work?
I believe soneek wanted to do scrafty :/
which show? O.o never saw a shiny version.

but I believe luigi or ness would be exellent to scrafty, though about ganondorf but he is little too big :/


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: LCCoolJ95 on November 20, 2011, 04:46:02 PM
Mewtwo looks awesome pikazz. Also, I didn't know it was your birthday, so here's something to inspire the finishing of Mewtwo. Here's a cake for you:
(http://rule63.paheal.net/_images/7060fca9f6b723f0f0ed4d38914f7751/2673%20-%20Mewtwo%20Oniontrain%20Pokemon.jpg)
O_O where did SHE come from?


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: Flowteau on November 20, 2011, 04:47:30 PM
The Pokémon B/W show. Also, Soneek doesn't have Scrafty n his accepted requests list. Maybe he doesn't know which character to do him over?


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: Soneek on November 20, 2011, 04:56:14 PM
I don't wanna do Scrafty...too many requests to fill lol.


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: pikazz on November 20, 2011, 05:33:46 PM
my birthday gift to you all (but it's suppose to be vice versa lol)
(http://i42.tinypic.com/1087a78.png)
unported :happy:
this is a truly one slot mewtwo now!
Mewtwo looks awesome pikazz. Also, I didn't know it was your birthday, so here's something to inspire the finishing of Mewtwo. Here's a cake for you:
([url]http://rule63.paheal.net/_images/7060fca9f6b723f0f0ed4d38914f7751/2673%20-%20Mewtwo%20Oniontrain%20Pokemon.jpg[/url])
O_O where did SHE come from?

that cake is a lie mewtwo!

sure, I can see if I can do Scrafty :3
scrafty and scraggy <3


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: AGFanProduction on November 20, 2011, 05:36:32 PM
thank you x3
in short: Scraggy is a Fighting and Dark pokemon, he is pretty bulky with high defence and high attack but he is not the fastest.
his "pants" is elactic and reduce damage if he drags them up onto his neck.
he evo into Scrafty which is same type as he is

hmmm sounds good xD

I don't own that mewtwo, it's pikazz's. Also, it's unfinished, it doesn't look good enough, especially the tail (or at least the outdated one I have). I guess pikazz will make the proper showcase once it's finished.

okay I understand sorry is just I was too much exited about the news :33 haha x3

Edit: thanks for the birthday gift! lol nice looking progress xDD


Title: Re: Pikazz Model Import Thread! MEWTWO, BOWSER 64 AND SCRAGGY IS LOVE
Post by: Segtendo on November 20, 2011, 06:01:12 PM
Pikazz.
It looks amazing.
Do want :srs:


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: Carnage on November 21, 2011, 01:38:04 AM
pikazz you should send mewtwo 200 so he can take some sexy pictures to see shaders and taill fixes :P


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: pikazz on November 21, 2011, 04:04:44 AM
leaving some more tease
(http://i40.tinypic.com/6gc0lw.png)
pikazz you should send mewtwo 200 so he can take some sexy pictures to see shaders and taill fixes :P

maybe, but I wanna test by myself and test bowser, scraggy and bob-omb buddy ingame too lol


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: Carnage on November 21, 2011, 05:41:35 AM
well you already have any idea when you will be near your wii again?


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: pikazz on November 21, 2011, 06:05:02 AM
well you already have any idea when you will be near your wii again?
this wednesday or thursday x3

gah! meeting an error I can't find D:
I missed a spot of rigging behinds his chest I found out this morning but each time I trying reimport I get error D:
have looked everywhere but I can't find the problem ;_;


EDIT: I found it :3

EDIT2: I got the problem AGAIN DX


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: LCCoolJ95 on November 21, 2011, 08:59:20 AM
:vyse: I'm liking the Mewtwo


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: pikazz on November 21, 2011, 11:18:16 AM
since I got mad over the problem, I let it a pause on it.
so I did work on this little fella
(http://i39.tinypic.com/2h6rjtf.png)
(http://i39.tinypic.com/1h33a8.png)
(http://i41.tinypic.com/2j3m81l.png)
I also practising on rigging
also, the rigging is done! the only thing left on scraggy is material fix if he has some problem with that, metal texture, Yellow eyes and PAT0 hacking.
lol, both Mewtwo, Bowser, Scraggy and Bob-omb buddy is almost done, only test for bugs left.

but mewtwo has priotity :3


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: Segtendo on November 21, 2011, 11:24:25 AM
I swear, when I saw "One" in one slot, I thought it said "out" O_o


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: AGFanProduction on November 21, 2011, 12:11:01 PM
I swear, when I saw "One" in one slot, I thought it said "out" O_o

Same here O_o


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: Carnage on November 21, 2011, 01:12:31 PM
i hope this week we can expect a mewtwo release :P


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: pikazz on November 21, 2011, 01:21:57 PM
I swear, when I saw "One" in one slot, I thought it said "out" O_o
you made me always read that now! happy now? xD

i hope this week we can expect a mewtwo release :P
maybe an release of bowser, scraggy and bob-omb too :D


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: Carnage on November 21, 2011, 01:39:28 PM
you made me always read that now! happy now? xD
maybe an release of bowser, scraggy and bob-omb too :D
who is bob omb over ? since i kinda forgeted xD


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: DannyDirnt on November 21, 2011, 01:59:37 PM
And who's Scraggy over too?


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: pikazz on November 21, 2011, 02:01:40 PM
Bob-omb is one-slot over Jigglypuff

Scraggy is one-slot over Lucas


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: DannyDirnt on November 21, 2011, 02:18:08 PM
Bob-omb is one-slot over Jigglypuff

Scraggy is one-slot over Lucas
Then I won't use Bob-omb because I luv my dear Jiggs but I'll use Scraggy because I hate Lucas! ;)


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: Flowteau on November 21, 2011, 02:21:23 PM
Do you have any idea who Scrafty could go over?


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: pikazz on November 21, 2011, 03:09:43 PM
Then I won't use Bob-omb because I luv my dear Jiggs but I'll use Scraggy because I hate Lucas! ;)
I love jigglypuff, it's my brawlsona lol
but bob-omb is also love but he could be over someone else other than jigglypuff or kirby lol
Do you have any idea who Scrafty could go over?
possible over luigi or ness like I said before,
want ganondorf but I see some flaws in that :/


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: Carnage on November 21, 2011, 03:44:55 PM
I love jigglypuff, it's my brawlsona lol
but bob-omb is also love but he could be over someone else other than jigglypuff or kirby lolpossible over luigi or ness like I said before,
want ganondorf but I see some flaws in that :/
i think you should put evos over the same character if his pre evo is over lucas he should be over lucas too just my opinion


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: Flowteau on November 21, 2011, 09:21:22 PM
It'll be weird using a psychic Scrafty lol


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: AGFanProduction on November 21, 2011, 10:11:29 PM
It'll be weird using a psychic Scrafty lol

this can be fixed with PSA xPP lol


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: Flowteau on November 21, 2011, 10:26:41 PM
No thank you I will keep Project M pure.


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: AGFanProduction on November 21, 2011, 11:24:29 PM
No thank you I will keep Project M pure.

Okay no prob xD


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: pikazz on November 22, 2011, 03:50:49 AM
Scraggy need a weapon instead for Lucas treestick (which is a model attach to lucas) and since I seeing Scraggy as a child, I gave him the perfect weapon!
(http://i42.tinypic.com/8wm7me.png)
I gave him the cleffa doll :]
this is his SideSmash, smashing the opponent with his precious doll :3

(http://i39.tinypic.com/29f5th2.png)
the charge up on SideSmash

(http://i40.tinypic.com/a5c1v6.png)
a special made Win2. instead for lucas old treestick poking with in on the ground, he is hugging his doll with happyness x3
the win2 will propely not affect desync in game so it will come with the special win2 :3
i think you should put evos over the same character if his pre evo is over lucas he should be over lucas too just my opinion

not mine :/
it would look awkward if they are exactly like, it's like I moving exactly now as I am when I am 60-70 years.
It'll be weird using a psychic Scrafty lol

I know but lucas has acually some kicks to give o:


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: DannyDirnt on November 22, 2011, 06:59:44 AM
I don't think Scrafty shoukd go over Lucas too because then we couldn't have a Scraggy vs Scrafty battle and lovers of both wouldn't be satisfied...I personally prefer Scraggy xD

I want Scraggy!!!


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: Christian_CAO on November 22, 2011, 11:17:41 AM
That is the cutest thing ever (´◉◞౪◟◉)

Scraggy is definitely a keeper.  ;D

Talking about Scrafty? I agree that it shouldn't go with Scraggy over Lucas. If I recall, I remember you posting something up front in the OP about considering putting him over Luigi.

I also remember you posting something about him going over Ganondorf, but that there will be foreseeable problems. What kinds of problems are you expecting? Is it that Scrafty's legs are so low to the ground that it wouldn't look good over Ganon due to his obvious height and leg length? Or is it his pants-skin...thingy?

I'm not sure if editing his bones would do anything to help it. A size mod might help but you might not want it to de-sync Wi-Fi...  Or if you'd want to do that. De-syncing Wi-Fi isn't really that big of a deal. Online in Brawl is terrible anyway... but, that's if and when you start working on Scrafty.  ;)

How're things going for you nowadays anyway?  :)


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: DannyDirnt on November 22, 2011, 11:35:32 AM
I would want him over Link.I have Rayman over Luigi (I won't delete him,it's my childhood hero algon with Crash bandicoot xD).

Link's sword could resemble Slash and when the sword hits many times the enemy it could be
Poison Jab (Scrafty can learn it, just checked).

Too,what about Jynx over Peach?


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: Carnage on November 22, 2011, 11:54:52 AM
:3not mine :/
it would look awkward if they are exactly like, it's like I moving exactly now as I am when I am 60-70 years
But evolutions have pre evos attacks also so i guess you dont like squirtle evo line over squirtle same with charizard and ivisaur and you wanted riolu not to be over lucario? i just say this because this was the reason one slot size mod was invented :P for example you made a psa for scraggy you could have one slot  Scrafty  this is just the way i was thinking dont get me wrong its just my opinion but choose wohever you think it fits better.


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: Flowteau on November 22, 2011, 12:41:53 PM
If Scrafty and Scraggy are both one-slot, then it's fine if they're both over Lucas.

On a side note, Scrafty will debut in this weekend's Pokémon episode! It will have a curious interaction with Ash's Scraggy. :]


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: DannyDirnt on November 22, 2011, 12:45:05 PM
If Scrafty and Scraggy are both one-slot, then it's fine if they're both over Lucas.

On a side note, Scrafty will debut in this weekend's Pokémon episode! It will have a curious interaction with Ash's Scraggy. :]
It's not okay! I want to have both Scraggy and Scrafty with their own recolors! I want my hacks to be as real characters: well done (like imports) and with their recolors,CSPs and all that


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: Flowteau on November 22, 2011, 12:52:12 PM
Hey guise, whenever I download something, it doesn't show up in my downloads count on my profile. What up with that? Also, seeing that you're able to put the cleffa doll into the game, is it possible for you to make a taunt/victory of Scrafty pulling his hood up? Or maybe just a seperate texture of him with the hood on?


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: Carnage on November 22, 2011, 01:44:43 PM
Hey guise, whenever I download something, it doesn't show up in my downloads count on my profile. What up with that? Also, seeing that you're able to put the cleffa doll into the game, is it possible for you to make a taunt/victory of Scrafty pulling his hood up? Or maybe just a seperate texture of him with the hood on?
download acc counts how many hacks with your name ppl downloaded not how many you downloaded lol i was thinking about that but i dont know if pikazz has enough bones to  mess around with the skin lol


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: DannyDirnt on November 22, 2011, 01:49:55 PM
Why don't you make the two forms of Shaymin to go over Zelda and Sheik? That's the only Pokémon I can think of who could fit the transformation between those two...


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: Carnage on November 22, 2011, 01:53:30 PM
Why don't you make the two forms of Shaymin to go over Zelda and Sheik? That's the only Pokémon I can think of who could fit the transformation between those two...
they would look awful with zelda sheik animations lol shamin should fit ivisaur being quadroped and grass


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: DannyDirnt on November 22, 2011, 02:12:06 PM
they would look awful with zelda sheik animations lol shamin should fit ivisaur being quadroped and grass
Yes but I wanted a two-form pokemon to fit Z/S


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: pikazz on November 22, 2011, 02:14:42 PM
(http://i40.tinypic.com/25kj3lx.png)
WHO'S THAT POKEMON?
and who is it over? :]
That is the cutest thing ever (´◉◞౪◟◉)

Scraggy is definitely a keeper.  ;D

Talking about Scrafty? I agree that it shouldn't go with Scraggy over Lucas. If I recall, I remember you posting something up front in the OP about considering putting him over Luigi.

I also remember you posting something about him going over Ganondorf, but that there will be foreseeable problems. What kinds of problems are you expecting? Is it that Scrafty's legs are so low to the ground that it wouldn't look good over Ganon due to his obvious height and leg length? Or is it his pants-skin...thingy?

I'm not sure if editing his bones would do anything to help it. A size mod might help but you might not want it to de-sync Wi-Fi...  Or if you'd want to do that. De-syncing Wi-Fi isn't really that big of a deal. Online in Brawl is terrible anyway... but, that's if and when you start working on Scrafty.  ;)

How're things going for you nowadays anyway?  :)

lol thank you xD

it's that you said about ganon. the problem is his legs and bone struckture, otherwise scrafty will be named "longfty" and he would be look pretty awkward if I trying to get him one-slot.
Luigi would be good because of his bonestruckture and animations, it fits him pretty good.
ness is slightly better than luigi because he has a better bonestruckture but the animations to it doesn't fit it's personallity D:
lucas is a other good example but I have already scraggy over him, trying to get all my hacks over other characters if possible.

Also, seeing that you're able to put the cleffa doll into the game, is it possible for you to make a taunt/victory of Scrafty pulling his hood up? Or maybe just a seperate texture of him with the hood on?

I dont know if possible cause the hood was never used in PP2 so there is no extra object for it D:


Title: Re: Pikazz Model Import Thread! MEWTWO IS ONE SLOT! PERFECT RIGGED
Post by: Soneek on November 22, 2011, 02:17:29 PM
Who is
Meowth
over? Lol


Title: Re: Pikazz Model Import Thread! WHO'S THAT POKEMON?
Post by: pikazz on November 22, 2011, 02:24:51 PM
Who is
Meowth
over? Lol
that's I want the other to guess so I dont tell it now :3


Title: Re: Pikazz Model Import Thread! WHO'S THAT POKEMON?
Post by: Carnage on November 22, 2011, 02:41:50 PM
that's I want the other to guess so I dont tell it now :3
wolf is the best fit xD


Title: Re: Pikazz Model Import Thread! WHO'S THAT POKEMON?
Post by: SonicBrawler on November 22, 2011, 02:43:50 PM
That isnt Meowth, its Caterpie, duh

jk

im guessing....
over Luigi?


Title: Re: Pikazz Model Import Thread! WHO'S THAT POKEMON?
Post by: DannyDirnt on November 22, 2011, 02:45:17 PM
It's mew and it's over Squirtle :P


Title: Re: Pikazz Model Import Thread! WHO'S THAT POKEMON?
Post by: ♤♡◇♧ on November 22, 2011, 03:07:45 PM
I'm guessing he's over Ness...?
Hard to tell from looking at the render.


Title: Re: Pikazz Model Import Thread! WHO'S THAT POKEMON?
Post by: pikazz on November 22, 2011, 05:22:55 PM
THE POKEMON IS!
MEOWTH!
(http://i41.tinypic.com/34hexxj.png)
and he is rigged over toon link!
no one guessed about the rigging right so no one will get cookie >:3
but I guess you thinking "hey, how about the sword?"
easy peasy, already fixed~
(http://i42.tinypic.com/2w2qwk3.png)
The cat is living to his dreams!
(someone gets the referance?)

wolf is the best fit xD

attackwise with claws but not the bone struckture :srs:


Title: Re: Pikazz Model Import Thread! WHO'S THAT POKEMON?
Post by: SonicBrawler on November 22, 2011, 05:57:42 PM
Its from Pokemon Channel :3

Also, My amy PSA will look weird with meowth. *downloads when this is complete*


Title: Re: Pikazz Model Import Thread! WHO'S THAT POKEMON?
Post by: pikazz on November 22, 2011, 06:03:16 PM
Its from Pokemon Channel :3

Also, My amy PSA will look weird with meowth. *downloads when this is complete*
congratulations! you just won yourself a cookie :3
*gives cookie*


Title: Re: Pikazz Model Import Thread! WHO'S THAT POKEMON?
Post by: SonicBrawler on November 22, 2011, 06:06:31 PM
:3 thanks youz! I look forward to meowth and I feel smartz :D


Title: Re: Pikazz Model Import Thread! WHO'S THAT POKEMON?
Post by: Flowteau on November 22, 2011, 08:44:47 PM
Hey XXDrak, Gen 5 is awesome, isn't it?


Title: Re: Pikazz Model Import Thread! WHO'S THAT POKEMON?
Post by: pikazz on November 22, 2011, 11:03:23 PM
yeay! soon (around 6 hours) I will be able to take ingame pics of every rig I have done, especially mewtwo! :3

and I expect PSA on my rigs :srs: :happy:


Title: Re: Pikazz Model Import Thread! WHO'S THAT POKEMON?
Post by: Carnage on November 23, 2011, 12:41:12 AM
yeay! soon (around 6 hours) I will be able to take ingame pics of every rig I have done, especially mewtwo! :3

and I expect PSA on my rigs :srs: :happy:
well agfan is making an updated mewtwo psa and bowser really doesnt need a psa since its bowser lol of course scraggy is the one needind a psa the most.hope to see that mewtwo on the vault soon :P


Title: Re: Pikazz Model Import Thread! WHO'S THAT POKEMON?
Post by: ItalianStallion on November 23, 2011, 01:50:32 AM
I was hoping for Meowth to be over Wolf but yeah.. the bone structure..


Title: Re: Pikazz Model Import Thread! WHO'S THAT POKEMON?
Post by: DannyDirnt on November 23, 2011, 06:54:57 AM
Hey XXDrak, Gen 5 is awesome, isn't it?
I prefer 3rd generation but 5th is awesome too! I love scraggy and my starter was Oshawott so that's why they are on my avatar and sig


Title: Re: Pikazz Model Import Thread! WHO'S THAT POKEMON?
Post by: AGFanProduction on November 23, 2011, 07:45:42 AM
well agfan is making an updated mewtwo psa

yep xD
that's right... a REALLY updated one xD

@pikazz I wish you luck while testing your imports, dude. x)


Title: Re: Pikazz Model Import Thread! WHO'S THAT POKEMON?
Post by: Segtendo on November 23, 2011, 07:56:03 AM
@Pikazz
Great! Can't wait for Mewtwo! :af2:

Also, Gen 5 was really good. Better than Gen 4, in my opinion.


Title: Re: Pikazz Model Import Thread! WHO'S THAT POKEMON?
Post by: pikazz on November 23, 2011, 08:32:08 AM
Here is the test:

Mewtwo: Forgot to change into the newest so I tested a old one ^^;

Bob-bubby: same here.

Bowser: Freeze after 2 sec on CSS.

Scraggy: Great! but he needs to fix his shadings on both his body and dolly.
I forgot to take a pic lol

Meowth: works great!
(http://i42.tinypic.com/m3l90.png)
perfect shading! but little to big to be a meowth lol.
 but when I ended the game and went out from no result screen, it froze.

will correct the files of mewtwo and bob-buddy and test those and test scraggy and meowth on other stages


Title: Re: Pikazz Model Import Thread! WHO'S THAT POKEMON?
Post by: KingJigglypuff on November 23, 2011, 09:08:18 AM
yeay! soon (around 6 hours) I will be able to take ingame pics of every rig I have done, especially mewtwo! :3

and I expect PSA on my rigs :srs: :happy:
I could make a PSA for Scraggy.


Title: Re: Pikazz Model Import Thread! WHO'S THAT POKEMON?
Post by: DannyDirnt on November 23, 2011, 09:36:34 AM
I could make a PSA for Scraggy.
That'd be totally AWESOME!


Title: Re: Pikazz Model Import Thread! WHO'S THAT POKEMON?
Post by: pikazz on November 23, 2011, 09:56:01 AM
I could make a PSA for Scraggy.
I am now happy :happy:


Title: Re: Pikazz Model Import Thread! WHO'S THAT POKEMON?
Post by: AGFanProduction on November 23, 2011, 11:34:50 AM
Here is the test:
Mewtwo: Forgot to change into the newest so I tested a old one ^^;

lol

Bowser: Freeze after 2 sec on CSS.

 :oshi:


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED
Post by: pikazz on November 23, 2011, 11:54:15 AM
Mewtwo: tested once more with almost right version.
he is more brighter than before I did the "fix"
and he got the nasty miscolor and his rightshoulder is weird O.o
and something is about my rigging D:
it's like a object that doesn't have any rigging but I know I have DX
will rerig once more sadly without dat "fix" from scratch on his tail and arms.

Scraggy: I FOUND OUT WHATS CAUSING THE MISCOLOR GLITCH!
(http://i44.tinypic.com/2ns9iwy.png)
(http://i40.tinypic.com/2a7dg6g.png)
(http://i41.tinypic.com/160vk8n.png)
(http://i39.tinypic.com/20aynsx.png)

I played scraggy though whole classic after bugs, no one found :D (if you count out I forgot to change visibility bone on cleffadoll)

the solution was easier than I excepted O.o
will do this instead on mewtwo after I have rig it once more


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED
Post by: Carnage on November 23, 2011, 12:11:38 PM
so mewtwo is getting rigged again? hope this time its for good since hes been rigged and reriged alot of times :P


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED
Post by: DannyDirnt on November 23, 2011, 01:30:33 PM
Nice! I LOVE Scraggy!


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED
Post by: Mewtwo2000 on November 23, 2011, 01:33:10 PM
Mewtwo: tested once more with almost right version.
he is more brighter than before I did the "fix"
and he got the nasty miscolor and his rightshoulder is weird O.o
and something is about my rigging D:
it's like a object that doesn't have any rigging but I know I have DX
will rerig once more sadly without dat "fix" from scratch on his tail and arms.

Scraggy: I FOUND OUT WHATS CAUSING THE MISCOLOR GLITCH!
([url]http://i44.tinypic.com/2ns9iwy.png[/url])
([url]http://i40.tinypic.com/2a7dg6g.png[/url])
([url]http://i41.tinypic.com/160vk8n.png[/url])
([url]http://i39.tinypic.com/20aynsx.png[/url])

I played scraggy though whole classic after bugs, no one found :D (if you count out I forgot to change visibility bone on cleffadoll)

the solution was easier than I excepted O.o
will do this instead on mewtwo after I have rig it once more


Is it a 3dmax solution or a mdl0 one? :3

Could you describe me what you did? xD


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED
Post by: Flowteau on November 23, 2011, 01:53:36 PM
I dislike the overly-nostalgic original 151 fans who say things like "Gen 5 sucks! They're running out of ideas!", "No originality!", "They aren't based on animals!", and "They don't even look like Pokemon! They're so ugly!" And when you look at gen 1, there are some pretty poorly-made pokemon, like Voltorb (a pokeball that evolves into a pokeball turned upside down), Diglett (a mole that never shows its feet and evolves into three of them put together), Seel (a...seal pokemon)... you get the point lol.   


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED
Post by: DannyDirnt on November 23, 2011, 02:00:47 PM
I dislike the overly-nostalgic original 151 fans who say things like "Gen 5 sucks! They're running out of ideas!", "No originality!", "They aren't based on animals!", and "They don't even look like Pokemon! They're so ugly!" And when you look at gen 1, there are some pretty poorly-made pokemon, like Voltorb (a pokeball that evolves into a pokeball turned upside down), Diglett (a mole that never shows its feet and evolves into three of them put together), Seel (a...seal pokemon)... you get the point lol.  
Well I actually think gen 5 is less imaginative and the Pokémon are very strange,but people must learn to enjoy that gen on its own way like I did


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED
Post by: Carnage on November 23, 2011, 02:01:31 PM
I dislike the overly-nostalgic original 151 fans who say things like "Gen 5 sucks! They're running out of ideas!", "No originality!", "They aren't based on animals!", and "They don't even look like Pokemon! They're so ugly!" And when you look at gen 1, there are some pretty poorly-made pokemon, like Voltorb (a pokeball that evolves into a pokeball turned upside down), Diglett (a mole that never shows its feet and evolves into three of them put together), Seel (a...seal pokemon)... you get the point lol.   
for me the best gen its the second and first not becuase of the pokemons but becuase of the game itself they have a better story mode especialy gen2  for me the worst gen so far was the third the game was all wierd so many turning back to complete certain parts of the story made me dislike it thats my justification 5 gen is so so nothing to fancy but seen worst


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED
Post by: Mewtwo2000 on November 23, 2011, 02:13:00 PM
[offtopic]

The gen5 generation lacks what I really like from pokemon. A 3D battle game.

Once they make it, if they make it, it will be the best gen. Still, I like the legendaries from 4th more. And, I'm just a fan of 1st and 2nd gens, they started it all. 1st was the beginning, and 2nd was a great continuation. From 3rd on, they just added more pokemon to earn more money. But, still, I've always liked pokemon a lot.

[/offtopic]


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED
Post by: Flowteau on November 23, 2011, 02:25:30 PM
I wouldn't be quick to judge gen 5 as less imaginative. It has some really cool and original pokemon like Volcarona, Scrafty, Zoroark, Hydreigon, and Haxorus, along with some more familiar closer-to-real-animal-like pokemon like Bouffalant and Braviary. Again, gen 1 had some REALLY lazy designs, like Ditto. In fact, if we were kids today, I bet we wouldn't think gen 5's pokemon are strange at all. I know gen 1 started it all, and that's fantastic, but the nostalgic fanboys should give gen 5 credit where credit is due.
As for the story aspect, gen 5 did have the best-developed story and most interesting villain, in my opinion.
I think Gen 5's real flaws are the continued existence of event pokemon (terrible idea), the too linear map (no big islands), the somewhat disappointing bonus bosses, and the lack of awesome bikes (bring gen 3's back!). 


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED
Post by: DannyDirnt on November 23, 2011, 02:46:09 PM
I agree gen 5 has some cool Pokémon like Scraggy or Snivy,but some strage pokemon that I'd had totally cancelled like Trubbish.That Pokémon is the best example to say: if you're not gonna make it right,don't do it.Trubbish and Garbodor are for me the worst Pokémon ever.I like others like Scragg,Woobat,Sandile,Munna,Solosis,Rufflet,Vullaby and their evolutions.

My favorite Pokémon of each gen:
(AV=And evolutions)

1st: Charmander (AV),Bulbasaur (AV),Eevee (AV),Mewtwo,Mew
2nd: Totodile (AV),Politoed
3rd: Torchic (AV),Treecko (AV),Mudkip (AV),Slakoth (AV)
4th: Piplup,Giratina (Original Form) (I actually didn't like that generation)
5th: Scraggy,Braviary,Snivy (AV),Oshawott (AV),Purrloin,Pidove,Woobat (AV)


BACK ON-TOPIC: When do you think you'll release Scraggy?


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED
Post by: Carnage on November 23, 2011, 02:53:58 PM
I wouldn't be quick to judge gen 5 as less imaginative. It has some really cool and original pokemon like Volcarona, Scrafty, Zoroark, Hydreigon, and Haxorus, along with some more familiar closer-to-real-animal-like pokemon like Bouffalant and Braviary. Again, gen 1 had some REALLY lazy designs, like Ditto. In fact, if we were kids today, I bet we wouldn't think gen 5's pokemon are strange at all. I know gen 1 started it all, and that's fantastic, but the nostalgic fanboys should give gen 5 credit where credit is due.
As for the story aspect, gen 5 did have the best-developed story and most interesting villain, in my opinion.
I think Gen 5's real flaws are the continued existence of event pokemon (terrible idea), the too linear map (no big islands), the somewhat disappointing bonus bosses, and the lack of awesome bikes (bring gen 3's back!). 
last off topic on this busniss the problem with gen 5 is that they recicled gen 1 pokes lol first Patrat and watchog ratata and raticate has an example an gen 5 just copied gen 1  there are evo lines alomost indentical to gen 1 they copy meowth evo line machamp evo line hitmonchan and hitmonlee, pidjey evo line,geodude evo line,drowze evo line and many others  just compare they just reused existing ones from gen 1/4 and changed the spirits,gen 1 evolution and even type line pokemons and look at gen 5 they just altered the models  and went on they tryed to make a new gen1 almost all gen 1 lines are there with diferent designs for pokes this is why ppl say they were unoriginal theres so many dual types who dont exist yet and they just keep using the same and same again even tepig evo line dont we got blaziken and infernape with fire fighting why another one? they even maded a swampert evo line copy :S i mean why not going a diferent route do you needed another flyng pokemon starter to be normal flying?

the only gen5 pokes i find original are
snivy evo line
scraggy evo line
Solosis evo line
Ferroseed evo line
Tynamo evo line
durant

they copied tauros and even chancey and not gonna say anything about the ice cream pokemon who even has a straw i mean what the hell do ppl eat him up like that? and haxorus might be cool but look at garchomp he is almost an identical copy design wise.same with zoroark who looks like a dark lucario with huge hair.




on topic pikazz i hope to see mewtwo released soon


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED
Post by: pikazz on November 23, 2011, 02:55:37 PM
Is it a 3dmax solution or a mdl0 one? :3

Could you describe me what you did? xD
it's mdl0 and hex :3

I wanna test that method on both meowth and mewtwo before I give out how do it, I might being lucky about that D:

Offtopic: I like the first gen because that where everything started. the pokemon where got the "template" of how every pokemon should look like.
I like every pokemon gen to be honest, they all feeling like pokemon but that's my opinion.
but in story, gen 5 was the best while gen 1 was the second basic but still very great.

to be honest, I hate gen 4. there it was the most of it's pokemon I didn't feel like pokemon before I got to knew them and the story wasn't good and pretty complex.
and to many legendaries D: still diagla and darkrai is hnnng <3

I like how you guys keep my thread active by pokemon talk :3
but I believe that's little far to offtopic guys D:

so quick! to the onroad mobile! :srs:


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED
Post by: Flowteau on November 23, 2011, 03:07:28 PM
My final message about the topic:

I don't see the logic in your view. Just because they make another rock-type line that follows the same pattern as Geodude's (including trade evolution) doesn't mean it's a bad thing, per se. In real life, there are many kinds of fish. Are they just copies of one another? Not necessarily. Many fish look very different. So if Game Freak makes a water-type fish Pokemon in one generation, and then makes another water-type fish Pokemon in the next generation, how is that a problem? People say that Snivy is a copy of Treecko just because they're both green reptile starters, but that's a total fallacy; they look nothing alike, and they aren't even based on the same animal. It seems to me that by your logic, there should only be one Pokemon family for each type (which is stupid). I do agree that they should stop making Fire/Fighting, though. Not because the additional fire/fightings are ripoffs, but because the type combination is being overused. Sure, gen 5 follows the pattern of normal-type rodent, normal-type flying, et cetera, but it's been going on for many years now. Gen 5 shouldn't be hated if every other generation did it too.

As for gen 4... the Pokemon are (mostly) bland, the evolutions of the previous gen pokemon are hit-and-miss (Lickilicky is bad, but Yanmega is awesome), there are very few Pokemon (especially since like fifteen of them are just babies/evolutions of previous gens), the Safari Zone was horrible, but the legendaries were pretty cool.

Okay Carnage, now you're not making sense at all. Garchomp looks NOTHING like Haxorus. Zoroark looks more different than a Lucario with huge hair. Bouffalant is a buffalo, not a bull! You clearly don't know enough about the Pokémon series to judge it correctly.


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED
Post by: Christian_CAO on November 23, 2011, 08:34:32 PM
^ Don't start stuff with Carnage, okay  ;)

Each Gen has something good to offer from gameplay to designs. Honestly after gen 1 and 2, Pokemon started to have this rpg style story lines that were too forced and the whole save the world thing really didn't do it for me.

If gen 1 was more like the pokemon adventures story line then that would change my perspective, since that is what it was about. Saving the world from the "evil" organization known as the Elite 4. Really great stuff...

The designs of pokemon, cater to the shift of the times. Gen 5 is as awesome as gen 1 to me. It tied things back to the basics. That's why it resembles the first gen so much.

----------sorry for the off topic stuff-------

Anyway, Pikazz, I'm so happy to see that you have learned how to fix the shading glitch.  ;D

Scraggy looks awesomely adorable (´◉◞౪◟◉)

Good luck rigging Mewtwo again. Hopefully things go smoothly for you. I also, can't wait for your awesome machinima!  
◕ ヮ ◕



Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED
Post by: Carnage on November 24, 2011, 01:21:23 AM
Flowteau i have follow pokemon since the first game i have every pokemon game even crappy ones like pokemon dash i even had pokemon mini  so i know my pokemon i know every pokemon name until the end of gen4 gen5 was such a disapointment for me i didnt even memoryzed the names of them if you cant see the overwelming similarites in pokemons then theres nothing i can do what if bufalant is a bufalo and tauros is a bull why did they have to make another horny normal type which only diferent is an afro?cmon they look to mutch alike.I see i cant make you see they just recicled previus evolution lines made them diferent desing and went on i dont know if you ever played pokemon competetively but even stat wise they look similar and we have an ice cream pokemon a drudigon who i guess digimon ppl putted in pokemon and we even and a mirrorwith a face :S i did like Fire/bug moth finally a bulky and powerful bug type not  being bug steel and same with durant hes original we didnt have an ant pokemon yet altough he should have an ant queen evolution :P but most of designs are just copies if i cant make you see that theres nothing i can do everyone sees what they want to see and most pokemons fans were disapointed in gen5,gen4 had some wierd pokemons but atleast they felt original.

pikazz did you ever find out why bowser freezes in CSS?material or texture problems?


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED
Post by: pikazz on November 24, 2011, 02:09:10 AM
back to offtopic now :srs:
pikazz did you ever find out why bowser freezes in CSS?material or texture problems?
no, I haven't touch bowser after it D:


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED
Post by: Flowteau on November 24, 2011, 04:16:05 AM
Not necessarily true; a lot of Pokémon fans love gen 5. I know that Boufallant is an "expy" of Taurus, but they don't look exactly alike. Admit it, your example with Haxorus/Garchomp is total bull[censored]. I do play Pokemon Online. You'll have to give me examples on those stat similarities, though I'll be hard to convince that STATS of all things would be a problem. If you look at this page http://tvtropes.org/pmwiki/pmwiki.php/Main/CompetitiveBalance, you should notice the principals of character balance. There's Lightning Bruiser, Stone Wall, et cetera. It's only natural that pokemon would fall into these few categories, so it's not fair criticism for gen 5. Gen 4 is much, much worse design-wise. Most of those pokemon are not memorable. Gen 5 has many pokemon that really stick out (mostly for better).

Your definition of "copy" isn't very clear. I don't understand the criteria you're putting on. There's nothing wrong with having more than one rock-type family and more than one fighting-type family, so what's your point? What do you expect Game Freak to do? You're glorifying gen 4 of all things, so let's dissect it. There's a fighting-type final form of the fire starter, an early-game rodent normal-type, an early-game normal bird, some baby forms of previous generation pokemon, some evolutions of previous generation pokemon, a pointless offspring of one of the legendaries that looks exactly the same as its parent... that's a lot of pokemon, right? Well gen 4 only has 107 pokemon. That's seven more than generation II, so it doesn't have the lowest count, but considering that a big chunk of them are in the same family as previous generation pokemon, that's very few. What's less original than making a new fighting-type family? Adding a freaking baby pokemon to a pre-existing line out of nowhere. In fact, there are so few "completely new" families in gen 4 that gen 5 definitely outweighs it. How could a generation have more original pokemon if it pretty much has less than half the amount of new pokemon as the other generations? Digimon isn't fair game, either. The more Pokemon Game Freak makes, the more likely they will come across similarities with other franchises. Blatant fact. There's no true evidence that Pokemon is copying Digimon, of all things. Sorry dude, I think nostalgia caught up to you. I've been a Pokémon fan since the beginning as well, and I'm completely okay with the direction it's taking, especially after the horrible experience that was generation 4 (though it did have cool legendaries and Lucario).


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED
Post by: pikazz on November 24, 2011, 05:22:48 AM
dont make my thread offtopic :srs:
take the "which generation" somewhere else there it belongs.

ONTOPIC:
I trying to figure out what exactly the Miscolor glitch is on meowth and scraggy and how to do great metal texture on scraggy (wanna do it on mewtwo but he is too valued to exprement with :<)
did the same thing I did on meowth what I did on scraggy, however it DIDN'T solved the glitch :/
but this keep me suspicios, I have my though on what causing the glitch.
however, I did some test about Metal texture!
(http://i41.tinypic.com/55jga9.png)

it went good :D
however, only it's eyes, mouth and bachhead that follows the camera.
body doesn't follow camera.
when Toy comes out, it freeze the game D: and I know why it does :[

also, do those who wonder.
(http://i42.tinypic.com/rwqk2w.png)
(http://i40.tinypic.com/2prtslz.png)
YellowEyes and PAT0 works :]
Claus is a sneaky bastard

EDIT: I KNOW WHAT IS CAUSING THE MISCOLOR GLITCH :D
BUT DONT KNOW IF IT ARE ANY EASIER METHOD TO FIX IT
(http://i43.tinypic.com/2le6rrk.png)
(http://i41.tinypic.com/32zpbo2.png)
(http://i41.tinypic.com/2aim06x.png)
played meowth though whole classic! no glitch :D
bt I haven't fix his yellow eye or PAT0 or metal lol


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED FOR REAL!
Post by: Mewtwo2000 on November 24, 2011, 06:49:20 AM
I found out that for objects that are moved by only one bone have the metal textures okay.

I bet the parts with metal=ok are only moved by the head bone xD

So, the solution for colors is...? In materials? Objects?

I prefer to solve it right before importing, but sure is interesting to know the part in the mdl0 that causes it >.<

Meowth is funny by the way xD

But what about Mewtwo pictures? It's okay not to experiment, but we would like to see the progress I guess O.o


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED FOR REAL!
Post by: DannyDirnt on November 24, 2011, 07:07:40 AM
BTW didn't you say that you had played with Scraggy all along classic mode and you didn't find any glitch? and we had doll's pictures.Why does it freeze now?


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED FOR REAL!
Post by: Soneek on November 24, 2011, 07:13:56 AM
I found out that for objects that are moved by only one bone have the metal textures okay.

I bet the parts with metal=ok are only moved by the head bone xD

So, the solution for colors is...? In materials? Objects?

I prefer to solve it right before importing, but sure is interesting to know the part in the mdl0 that causes it >.<

That sort of explains why the eyes on my stuff come out good, but the rest looks like cement lol.

Also pikazz, did you have to edit the motionpac to get the PAT0's working?


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED FOR REAL!
Post by: pikazz on November 24, 2011, 07:25:17 AM
I can easy say that Mewtwo, Scraggy and Meowth is Wifisafe!
played with them online and no desync or anything :]
I found out that for objects that are moved by only one bone have the metal textures okay.

I bet the parts with metal=ok are only moved by the head bone xD

So, the solution for colors is...? In materials? Objects?

I prefer to solve it right before importing, but sure is interesting to know the part in the mdl0 that causes it >.<

Meowth is funny by the way xD

But what about Mewtwo pictures? It's okay not to experiment, but we would like to see the progress I guess O.o
saving the best for last you know :P

I knew it about the single rigged thing, but I wonder why :/

it lies in Material and Color and Object, all three. will do a guide how to fix that.
BTW didn't you say that you had played with Scraggy all along classic mode and you didn't find any glitch? and we had doll's pictures.Why does it freeze now?
the only thing that's buggy with scraggy is the metal Texture (doesn't follow camera)
and the doll metal texture freeze the game :<

Also pikazz, did you have to edit the motionpac to get the PAT0's working?
nope :]
that's the epic part!


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED FOR REAL!
Post by: Carnage on November 24, 2011, 07:28:40 AM
soz for that off topic pikazz guess everyone has their own opinion

Also any mewtwo picture? i want to see him with the shader pics since you found out why he chnage collor right? and so doll only freezes when your metal? wierd lol


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED FOR REAL!
Post by: Soneek on November 24, 2011, 07:29:40 AM
Sweet! Could you explain how you did it later? It failed for me when I named my expressions the same as the original textures. xD


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED FOR REAL!
Post by: DannyDirnt on November 24, 2011, 07:37:51 AM
And shouldn't you disable the metal texture for the doll? the Doll's not part of Scraggy so shouldn't become metallic and since the snake doesn't get metallic for Lucas I guess the Cleffa Doll shopuldn't too


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED FOR REAL!
Post by: pikazz on November 24, 2011, 08:01:21 AM
Also any mewtwo picture? i want to see him with the shader pics since you found out why he chnage collor right? and so doll only freezes when your metal? wierd lol
it's because I have to rerig mewtwos tail and arm D:

Sweet! Could you explain how you did it later? It failed for me when I named my expressions the same as the original textures. xD
lol, many want me to do an tutorial
And shouldn't you disable the metal texture for the doll? the Doll's not part of Scraggy so shouldn't become metallic and since the snake doesn't get metallic for Lucas I guess the Cleffa Doll shopuldn't too
but lucas stick gets metallic :c


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED FOR REAL!
Post by: DannyDirnt on November 24, 2011, 08:09:06 AM
Ok,but I think just Scraggy himself should get metallic


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED FOR REAL!
Post by: Mewtwo2000 on November 24, 2011, 10:10:57 AM
Sweet! Could you explain how you did it later? It failed for me when I named my expressions the same as the original textures. xD

Erm... did you rename textures AND materials?


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED FOR REAL!
Post by: pikazz on November 24, 2011, 10:39:41 AM
Erm... did you rename textures AND materials?
^this^

will write a tutorial soon


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED FOR REAL!
Post by: DannyDirnt on November 24, 2011, 11:14:28 AM
Still wondering if you know when will Scraggy be out


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED FOR REAL!
Post by: pikazz on November 24, 2011, 11:40:33 AM
Still wondering if you know when will Scraggy be out
I will release mewtwo first before scraggy.

after mewtwo is released and scraggys metal texture if fixed, it's release will ccome too :3


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED FOR REAL!
Post by: SonicBrawler on November 24, 2011, 11:43:25 AM
then u will try to get Caterpie over C Falcon :srs: [/troll]


i really cant wait for mewtwo :3


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED FOR REAL!
Post by: DannyDirnt on November 24, 2011, 11:44:27 AM
So I'll have to wait till mewtwo is rigged again? ooow cmon Scarggy's a new pokemon for Brawl!


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED FOR REAL!
Post by: pikazz on November 24, 2011, 11:51:33 AM
M22K TEACH ME HOW TO SHADE IT'S TAIL :oshi:

So I'll have to wait till mewtwo is rigged again? ooow cmon Scarggy's a new pokemon for Brawl!

scraggy is awesome! I know what I am doing  :srs:

http://www.youtube.com/watch?v=D7Lwsha9qac
to those who dont understand meowth's gitarr


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED FOR REAL!
Post by: AGFanProduction on November 24, 2011, 12:12:57 PM
[url]http://www.youtube.com/watch?v=D7Lwsha9qac[/url]
to those who dont understand meowth's gitarr


lol I don't understand a single thing from the song lol


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED FOR REAL!
Post by: pikazz on November 24, 2011, 12:30:24 PM
lol I don't understand a single thing from the song lol

http://www.youtube.com/watch?v=w4WC9Mh4HaA
the english version lol
and crappy quality :[

OMBOARD THE HYPETRAIN  :happy:


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED FOR REAL!
Post by: AGFanProduction on November 24, 2011, 12:49:07 PM
[url]http://www.youtube.com/watch?v=w4WC9Mh4HaA[/url]
the english version lol
and crappy quality :[

OMBOARD THE HYPETRAIN  :happy:


this one's better xDD tnks! xP


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED FOR REAL!
Post by: DannyDirnt on November 24, 2011, 01:41:52 PM
M22K TEACH ME HOW TO SHADE IT'S TAIL :oshi:
scraggy is awesome! I know what I am doing  :srs:
Ok,I'll wait then :P


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED FOR REAL!
Post by: Mewtwo2000 on November 24, 2011, 01:45:41 PM
M22K TEACH ME HOW TO SHADE IT'S TAIL :oshi:
scraggy is awesome! I know what I am doing  :srs:

[url]http://www.youtube.com/watch?v=D7Lwsha9qac[/url]
to those who dont understand meowth's gitarr


??

Wasn't it done already? O.o

You need to re-rig it, if I'm not mistaken. At least that's what worked for me. Select the tail object, and remove the skin. Then, make a new one from scratch. The tail isn't complex to rig, so it should not give any trouble.

If it didn't work to fix the shade, then I should look into it again >.<


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED FOR REAL!
Post by: DannyDirnt on November 24, 2011, 02:30:08 PM
Will Meowth's tail be movable? I guess so but just to confirm...


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED FOR REAL!
Post by: pikazz on November 24, 2011, 02:41:29 PM
Will Meowth's tail be movable? I guess so but just to confirm...
it will not cause he is over toonlink D:


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED FOR REAL!
Post by: DannyDirnt on November 24, 2011, 02:49:24 PM
it will not cause he is over toonlink D:
What a shame!

Can I convince you to release a beta of Scraggy one of those days?


Title: Re: Pikazz Model Import Thread! SHADING GLITCH BUSTED FOR REAL!
Post by: AGFanProduction on November 24, 2011, 03:16:28 PM
What a shame!

Can I convince you to release a beta of Scraggy one of those days?

wow dude be patient! we all want to play with those hacks but just patience is needed if we want a epic hack :)

also Pikazz
exactly what is left on Mewtwo?

a shade fix and a re-rig on certain parts of the body, and that's all?  :happy:


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE
Post by: pikazz on November 24, 2011, 04:56:42 PM
GET HYPE!
BE WARNED, THIS IS TOO MUCH HYPE TO NOT HAVE SPOILER!
YOU HEAD MIGHT EXPLODE BY THIS EPICNESS

(http://i40.tinypic.com/hwzmh0.png)
(http://i40.tinypic.com/1zqfyix.png)
(http://i40.tinypic.com/w8521e.png)
(http://i43.tinypic.com/2iqe8lx.png)
(http://i43.tinypic.com/213maea.png)
(http://i39.tinypic.com/2h3vqq0.png)
(http://i41.tinypic.com/ekj147.png)
(http://i40.tinypic.com/10d9s3q.png)
(http://i43.tinypic.com/2cco7d4.png)
(http://i42.tinypic.com/23m3d4x.png)
(http://i40.tinypic.com/2uy0rgl.png)
(http://i41.tinypic.com/e8sdgh.png)
(http://i43.tinypic.com/27xp20m.png)


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Titanoverlord on November 24, 2011, 04:59:29 PM
@pikazz
I am now dead and went to phantom wings


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: ItalianStallion on November 24, 2011, 05:11:24 PM
Too much [censored]ing epicness. Glad you put it in spoilers man.


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: AGFanProduction on November 24, 2011, 06:34:01 PM
GET HYPE!
BE WARNED, THIS IS TOO MUCH HYPE TO NOT HAVE SPOILER!
YOU HEAD MIGHT EXPLODE BY THIS EPICNESS

([url]http://i40.tinypic.com/hwzmh0.png[/url])
([url]http://i40.tinypic.com/1zqfyix.png[/url])
([url]http://i40.tinypic.com/w8521e.png[/url])
([url]http://i43.tinypic.com/2iqe8lx.png[/url])
([url]http://i43.tinypic.com/213maea.png[/url])
([url]http://i39.tinypic.com/2h3vqq0.png[/url])
([url]http://i41.tinypic.com/ekj147.png[/url])
([url]http://i40.tinypic.com/10d9s3q.png[/url])
([url]http://i43.tinypic.com/2cco7d4.png[/url])
([url]http://i42.tinypic.com/23m3d4x.png[/url])
([url]http://i40.tinypic.com/2uy0rgl.png[/url])
([url]http://i41.tinypic.com/e8sdgh.png[/url])
([url]http://i43.tinypic.com/27xp20m.png[/url])


Okay I died for 7 seconds and I'm back.... you have a release date for this??? xD

Edit: Okay I'm fully prepared to put the REAL recolors to this bad-boy!  ;)
and take your time for release, dude. xD

(srry I'm too hyped! xSSD)


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: lithium on November 24, 2011, 08:34:56 PM
cant wait for meowth


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Carnage on November 25, 2011, 03:28:18 AM
so finally mewtwo is fixed shading wise xD and rigg looks good he doesnt clip the ground with his feets and his taill doesnt break preety good work there pikazz we are all waiting for the release :P


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: pikazz on November 25, 2011, 06:16:46 AM
I believe I have an release day and it's when the metal texture is complete and not a glitchy one!
when is COMPLETE!

OH SWEET BABY JESUS


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: DannyDirnt on November 25, 2011, 06:52:00 AM
Can't wait for Scraggy and Mewtwo! Mewtwo is just amazing just I hope you'll remove the aura on his hands and make his shadow ball purple...

And as for Scraggy it's looking EPIC! I think a shamsh attack should be headbutt because he uses Headbutt to everyone all the time!


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Zikkh on November 25, 2011, 06:54:38 AM
Can't wait for Scraggy and Mewtwo! Mewtwo is just amazing just I hope you'll remove the aura on his hands and make his shadow ball purple...

And as for Scraggy it's looking EPIC! I think a shamsh attack should be headbutt because he uses Headbutt to everyone all the time!

This would require PSA work ^^


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: DannyDirnt on November 25, 2011, 06:57:53 AM
Maybe it could be an animation ^


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Zikkh on November 25, 2011, 07:06:46 AM
Well , I actually mean this :
Mewtwo is just amazing just I hope you'll remove the aura on his hands and make his shadow ball purple...

This would require PSA work


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: DannyDirnt on November 25, 2011, 07:14:02 AM
Well , I actually mean this :
This would require PSA work
Ah,so aura does require it too? well its better since ill use the PSA from PM


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: AGFanProduction on November 25, 2011, 07:30:35 AM
Well , I actually mean this :
This would require PSA work


I'm working in the PSA already.

Ah,so aura does require it too? well its better since ill use the PSA from PM


PSA from PM? well you don't..... I'm working on the PSA already!
Read this: http://forums.kc-mm.com/index.php?topic=36777.0
Better.... take care of Scraggy, he really needs one! Mewtwo is almost done already xP


@Pikazz I PM you with a surprise :3


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: DannyDirnt on November 25, 2011, 07:40:36 AM
Yes,we need a Scraggy PSA ready for its release! Wasn't KTH doing one?


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: AGFanProduction on November 25, 2011, 07:44:04 AM
Yes,we need a Scraggy PSA ready for its release! Wasn't KTH doing one?

I don't know, but KingJigglypuff said he was going to work on it, if I'm not mistaken.


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: DannyDirnt on November 25, 2011, 08:16:31 AM
Nice,he's a great PSAer


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: pikazz on November 25, 2011, 08:59:05 AM
(http://i41.tinypic.com/vikuw9.png)
(http://i40.tinypic.com/e0miq.png)

AGFanProduction, I will look at it soon :3


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Soneek on November 25, 2011, 09:03:12 AM
That's a sexy metal texture. 0_0


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: AGFanProduction on November 25, 2011, 09:04:21 AM
([url]http://i41.tinypic.com/vikuw9.png[/url])
([url]http://i40.tinypic.com/e0miq.png[/url])

AGFanProduction, I will look at it soon :3


thanks dude but it stills as a beta cuz It doesn't has the new textures you added so... x)

btw I cannot contain myself... THIS LOOKS AWESOME! :33 *hands down*


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: pikazz on November 25, 2011, 09:06:28 AM
That's a sexy metal texture. 0_0
yeah :3
but sadly, only his eyes and thing on his foot (round ball thingy) is the only metal texture that follows the camera D:


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Segtendo on November 25, 2011, 09:21:56 AM
You are [censored]ing amazing, Pikazz.


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Carnage on November 25, 2011, 09:23:13 AM
pikazz thats one of the better metal textures i ever saw in imports it really look metal shiny and all thats simply epic xD


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: DannyDirnt on November 25, 2011, 09:43:53 AM
I have an ida for you: Dragonite over Yoshi


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: pikazz on November 25, 2011, 09:55:29 AM
lol, thanks everyone :3
to those who wanna do the same metaltexture as me and can't wait until the next BB release.
follow this tutorial: http://forums.kc-mm.com/index.php?topic=36191.0
with my extra step: http://forums.kc-mm.com/index.php?topic=36191.msg753694#msg753694

pikazz thats one of the better metal textures i ever saw in imports it really look metal shiny and all thats simply epic xD

thanks xD
I have an ida for you: Dragonite over Yoshi

I actually though a one slot Dry bones over yoshi
and Dry Bowser over Bowser lol xD


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: AGFanProduction on November 25, 2011, 12:00:01 PM
what about Dragonite over Charizard? xD


1 slot


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: DannyDirnt on November 25, 2011, 02:43:49 PM
what about Dragonite over Charizard? xD


1 slot
Good idea but my goal would be to get a Brawl full of Pokémon and I wanna replace every non-pokemon character with a pokemon :D


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: AGFanProduction on November 26, 2011, 08:27:23 AM
Good idea but my goal would be to get a Brawl full of Pokémon and I wanna replace every non-pokemon character with a pokemon :D

hmmm I don't lol the Charizard Model port over Fox some kind of the Carchar hack by KJP. that would be your best choice if you want Dragonite.

also pikazz any progress about Mewtwo? :3


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: pikazz on November 26, 2011, 01:53:35 PM
also pikazz any progress about Mewtwo? :3
I haven't done more about it cause right now it's only left is making the metaltexture follow camera D:

I know where it lies in but I need to wait on BB to make it possible :[


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Carnage on November 26, 2011, 02:10:18 PM
I haven't done more about it cause right now it's only left is making the metaltexture follow camera D:

I know where it lies in but I need to wait on BB to make it possible :[
really you are only releasing him with the next brawlbox update? that might take a awhile since bj96 is incorporating psa,objimporter and some other fixes it might take quite a while :S well atleast try to find out why bowser frooze and im my opininon that mewtwo is more than ready to brawl xD i wanted to see if i could port him over luigi since some lucario vertex dont like to be ported so i was curious to see how this mewtwo would behave himself :P


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: AGFanProduction on November 26, 2011, 03:33:24 PM
Patience Carnage we will be able to play with that awesome import when it get finished. :)
Also I can take this as and adventage for the Melee PSA so while pikazz is waiting for new BB I can finish the vertex version and release it, receive feedback and make sure that it is going to play well for the people and also to make sure that the imported PSA over the new model is going to be the hack of the century.

Take your time for Mewtwo dude meanwhile you should take a break for it dude you deserve it very well, and if you don't maybe you could find the reason of why Bowser froze in game. :)


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: ShadowSnake on November 26, 2011, 04:03:30 PM
stop torturing us with sexy previews. D:


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: DannyDirnt on November 26, 2011, 05:35:14 PM
Well,now that we know ho Mewtwo is going,what about Scraggy? Mewtwo and Scraggy are you biggest projects now I think!


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: pikazz on November 26, 2011, 06:22:27 PM
Well,now that we know ho Mewtwo is going,what about Scraggy? Mewtwo and Scraggy are you biggest projects now I think!
mewtwo and scraggy is the same level, they only missing the perfect metal texture with it follow the camera D:
but mewtwo has a higher priotiry than scraggy D:

Meowth has YelloweyesEyes, PAT0 and metaltexture left.

Bob-omb buddy has much left to do and bowser yet freeze the game


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: DannyDirnt on November 27, 2011, 06:01:39 AM
Nice so the two projects I am looking forward to are the same level! Why don't you just release them at the same time? That would be awesome!


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: pikazz on November 27, 2011, 08:13:46 AM
Nice so the two projects I am looking forward to are the same level! Why don't you just release them at the same time? That would be awesome!
I know, that would be awesome xD

why does bowser freeze ingame D:


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Angelglory on November 27, 2011, 01:59:50 PM
Maybe something to do with his extra shell?


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: ♤♡◇♧ on November 27, 2011, 02:50:57 PM
Pikazz, you probably did checked this already, but did you make sure that Bowser has both .pcs and .pac?


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: pikazz on November 27, 2011, 02:56:43 PM
I believe I found the problem!

I dont think the koopa.pac is suppose to have over 1900kB D:

how can I decrease size on model? :<


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Carnage on November 27, 2011, 03:08:18 PM
I believe I found the problem!

I dont think the koopa.pac is suppose to have over 1900kB D:

how can I decrease size on model? :<
how can a n64 model have 1.9 mb? i dont think you can reduce vertices since i bet he is low on that department but i heard you can reduce the textures to save filezize


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: pikazz on November 28, 2011, 05:12:37 AM
(http://i39.tinypic.com/mm769u.png)
(http://i44.tinypic.com/2znznfp.png)
(http://i43.tinypic.com/712s76.png)
(http://i42.tinypic.com/23h7v9f.png)
(http://i44.tinypic.com/1illky.png)

need a extra shell for things like his Bup and Nair ect D:


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: DannyDirnt on November 28, 2011, 06:56:18 AM
It's going great!


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Carnage on November 28, 2011, 06:59:00 AM
so was it filesize pikazz?


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Zikkh on November 28, 2011, 07:00:21 AM
Looks great so far :)


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: pikazz on November 28, 2011, 07:01:23 AM
I can't fix his arms D;
so was it filesize pikazz?
yeah, it was xD
forgot to remove bowsers original texture and had 2 textures of bowser 64 xD


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Zikkh on November 28, 2011, 07:09:49 AM
Finally it works now :D
are you adding the second shell too ? ( if possible )


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Carnage on November 28, 2011, 07:11:14 AM
I can't fix his arms D;yeah, it was xD
forgot to remove bowsers original texture and had 2 textures of bowser 64 xD
glad you figure it out but you wont release anything until the next version of brawlbox right? its a shame i really wanted to test that bowser he looks epic dont know what you will do about the shell maybe you can edit the n64 model so its shell only?


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Segtendo on November 28, 2011, 07:44:16 AM
LOL
N64 Bowser looks awesome :af:


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: DannyDirnt on November 28, 2011, 07:53:49 AM
Scraggy and Mewtwo need more love :oshi:


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Soneek on November 28, 2011, 08:05:41 AM
Bowser looks epic! I hope BBox gets an update soon so you can perfect your stuff.


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: AGFanProduction on November 28, 2011, 09:07:01 AM
I like it I'm sure I will be greeeting this in my SD card ... Someday lol x3


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: ItalianStallion on November 28, 2011, 11:18:02 AM
Bowser 64 looks epic but it would be nice if you finished Mewtwo first.


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Carnage on November 28, 2011, 11:23:01 AM
Bowser 64 looks epic but it would be nice if you finished Mewtwo first.
mewtwo is finished pikazz is waiting for the next brawlbox to make the metal texture be perfect wich i think the one he made looks already perfect but hey pikazz is a perfeccionist :P so he will only release mewtwo and scraggy so we can only wait for now, sadly  when we wait for something we want  its like time never moves :P


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Oshtoby on November 28, 2011, 02:00:58 PM
Why not release Mewtwo and Scraggy if they're finished, except for the metal texture? Most people in the Smash hacking community play with items off to begin with. I know that I personally will never see this or any other hack's metal texture, finished or not. Why not just release this as a near-finished beta and then release the metal fix as an update later? We're not dealing with something that can never be updated, once released.

Just my two cents. Good job on everything, so far.


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: pikazz on November 28, 2011, 02:08:38 PM
mewtwo is finished pikazz is waiting for the next brawlbox to make the metal texture be perfect wich i think the one he made looks already perfect but hey pikazz is a perfeccionist :P so he will only release mewtwo and scraggy so we can only wait for now sadly and when we wait for something we want  its like time never moves :P
well, kinda perfectionist I am xD
especiall when it comes to movies and things like hacks xD

Oshtoby: you got a point there :>.>:


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Carnage on November 28, 2011, 02:19:59 PM
well, kinda perfectionist I am xD
especiall when it comes to movies and things like hacks xD

Oshtoby: you got a point there :>.>:
yes he does i think everyone would want you to reconsider updating them in the future :P also should you rig  bowser extra shell  before rigging arms and such?Since i think i readed if you add the shell later it will destroy the rig its that true??


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: DSX8 on November 28, 2011, 02:23:58 PM
yes he does i think everyone would want you to reconsider updating them in the future :P also should you rig  bowser extra shell  before rigging arms and such?Since i think i readed if you add the shell later it will destroy the rig its that true??
ya, it will destroy the rig if he doesnt do the extra shell


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: DannyDirnt on November 28, 2011, 02:28:29 PM

Oshtoby: you got a point there :>.>:
soooooo you'll release them now? :af2:


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: pikazz on November 28, 2011, 02:38:42 PM
I wanna do this characters, I have some though on some but I dont know about petey piranha :U
(http://i43.tinypic.com/2nkmp3c.png)
(http://i42.tinypic.com/2enqq2q.png)
(http://i42.tinypic.com/3023tdi.png)
(http://i42.tinypic.com/10f9oxk.png)
(http://i43.tinypic.com/24zghth.png)
(http://i39.tinypic.com/rwhuol.png)

over who and why?
soooooo you'll release them now? :af2:

no :srs:


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: AGFanProduction on November 28, 2011, 02:40:46 PM
no :srs:


Glad to hear that xD

also I vote for Petey Piranha! (maybe over DK? :D )

(http://i43.tinypic.com/2nkmp3c.png)

Over DK because of his massive size and I don't think he would get some kind of special like Fire or darkness! xD
I mostly vote on him over DK!

Edit: another crazy option would be Wario because of his attacks in where he eats you, that would fit well with Petey's Model head. xD
he is also fat as well!


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Soneek on November 28, 2011, 02:51:12 PM
Bongo Bongo from the Shadow Temple?!!! Would love to see that!


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: dpgthirteen on November 28, 2011, 02:54:04 PM
If you do petey do him on Wario.


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: ♤♡◇♧ on November 28, 2011, 03:01:07 PM
This:
Why not release Mewtwo and Scraggy if they're finished, except for the metal texture? Most people in the Smash hacking community play with items off to begin with. I know that I personally will never see this or any other hack's metal texture, finished or not. Why not just release this as a near-finished beta and then release the metal fix as an update later? We're not dealing with something that can never be updated, once released.

Just my two cents. Good job on everything, so far.
Is a very good point.
I mean, in Mewtwo's case he is already more advanced then most hacks I've seen in the BrawlVault and the next BBox update release date is still TBA.
You should at least take in consideration that perfectionism in the current situation can go up to a certain point.

Just throwing it out there, as it is still your import (a very good import I have to say) and your decision.


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: pikazz on November 28, 2011, 03:05:33 PM
the only problem I see with petey over wario is his neck D:


also, I wanna do this guy aswell!
(http://i42.tinypic.com/9izsdz.png)


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Oshtoby on November 28, 2011, 03:07:34 PM
([url]http://i42.tinypic.com/2enqq2q.png[/url])

For all things righteous with the world, PLEASE put Magikoopa over Toon Link. I will love you forever.  (You can put the magic wand he uses in the other hand, cause Link's left handed, that way it can replace his sword)


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: DannyDirnt on November 28, 2011, 03:16:18 PM
OMG you wanna make MANY characters!!


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Gamma Ridley on November 28, 2011, 03:32:13 PM
Petey over Wario
Dry Bones over Yoshi
Magikoopa over Toon Link

^All good ideas. XD

Bongo Bongo looks a bit polygonated, but I think he'd work over Donkey Kong, since I seem to remember Razanak7 making a Bongo Bongo hack over DK for a boss pack that never went to completion as far as I know. /:

Yeah.


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: nanobuds on November 28, 2011, 04:12:04 PM
*shhh* dont tell anyone this... already started petey over wario. but mines the brawl model (deleted the cages if course)... just lettin u know :p


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: pikazz on November 28, 2011, 04:37:35 PM
only me thinking of Dekulink over olimar? D:
Petey over Wario
Dry Bones over Yoshi
Magikoopa over Toon Link

^All good ideas. XD

Bongo Bongo looks a bit polygonated, but I think he'd work over Donkey Kong, since I seem to remember Razanak7 making a Bongo Bongo hack over DK for a boss pack that never went to completion as far as I know. /:

Yeah.
good ideas is good ideas x3

I rememered that too, that's why I asked him if he wanted one rigged
*shhh* dont tell anyone this... already started petey over wario. but mines the brawl model (deleted the cages if course)... just lettin u know :p
lets have a contest :P
Brawl Model Vs SportMix Model

jk but good luck x3


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: nanobuds on November 28, 2011, 05:39:16 PM
aha. i bet yours will be rigged better anyways... it seems that you make your rigs the best quality. im so ready for mewtwo :D


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: ItalianStallion on November 28, 2011, 06:06:12 PM
Put that magical [censored]er over Ness or Lucas.

Why Toon Link? He doesn't shoot arrows..


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: LCCoolJ95 on November 28, 2011, 06:13:10 PM
The amount of models is amazing bro. Take smaller steps and do one model at a time. Unless you have a big load of time, then you could make multiple characters. Oh yeah, and...:

Oshotoby makes a very good point. I mean, in Mewtwo's case he is already more advanced then most hacks I've seen in the BrawlVault and the next BBox update release date is still TBA. You should at least take in consideration that perfectionism in the current situation can go up to a certain point. Just throwing it out there, as it is still your import (a very good import I have to say) and your decision.
You should really consider it.


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: ItalianStallion on November 29, 2011, 12:35:11 AM
I do agree about releasing Mewtwo already.

Not many people play with items, unless not hardcore Brawlers.

Besides, you can always update the entry. ;)


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: _Data_Drain_ on November 29, 2011, 01:10:11 AM
I do agree about releasing Mewtwo already.

Not many people play with items, unless not hardcore Brawlers.

Besides, you can always update the entry. ;)
I agree with this too.

I hardly ever use items... And many of the more competitive players don't anyway, plus if I were to use items, it would be the more chaotic ones.

So yeah... If Mewtwo's rig is done, you could release him now. Then update the vault later with the metal textures and all that.


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Mewtwo2000 on November 29, 2011, 03:50:02 AM
Wait, you mean ALL the shading problems are solved? The different shading from the tail to the rest of the body and the nose and everything is now okay?

Maybe I should test to critizise ¬¬ xD

No, but really, if you want a perfect hack, it must be a perfect hack. The shading of the character is more important than the metal texture in order to get perfection. And, in these pictures, the tail still seems to be a different object to the rest of the body.

(http://i40.tinypic.com/e0miq.png)

(http://i40.tinypic.com/2uy0rgl.png)


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: pikazz on November 29, 2011, 03:59:05 AM
Wait, you mean ALL the shading problems are solved? The different shading from the tail to the rest of the body and the nose and everything is now okay?

Maybe I should test to critizise ¬¬ xD

No, but really, if you want a perfect hack, it must be a perfect hack. The shading of the character is more important than the metal texture in order to get perfection. And, in these pictures, the tail still seems to be a different object to the rest of the body.

([url]http://i40.tinypic.com/e0miq.png[/url])

([url]http://i40.tinypic.com/2uy0rgl.png[/url])

the tail is a different object from the rest of the body D:
and I dont wanna UV cause I have tried to attach tail to the body but I failed hard <_>

wow! soon over 10 000 views :D


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Friedslick6 on November 29, 2011, 04:47:21 AM
Come on man, attaching objects isn't too hard. It just takes a little bit of vertex snapping and smoothing.
Also, why the heck is it a different object? My rip came out as a single object. O_o


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Mewtwo2000 on November 29, 2011, 04:54:03 AM
That's because of the textures. Objects will have a single texture in brawlbox once imported, and mewtwo has some different textures. The solution would be fusing the textures of body and tail into 1 texture, but for that he would need to edit the UV points for both objects. Then, attaching them, rig the tail again, and smooth the tail and body separation by welding the vertices.


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: pikazz on November 29, 2011, 05:02:41 AM
I tried that m22k said but each time I tried to UV the texture correct, it end up bad D:
and also, both his tails and hips using mirrored texture but I can't make it mirrored when it's attached D:
it's UVs are only on one side ;_;


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Puccio on November 29, 2011, 08:14:40 AM
I think the ReDead fits good on Sheik. Just saying.
Bongo Bongo fits over DK for sure. He uses A LOT hands.
That duck from Mario Sunshine is perfect over both Yoshi or Kirby.
Kamek's best fit is Ness or Lucas.
Dry Bones is Yoshi.
Petey...Wario.


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: DannyDirnt on November 29, 2011, 08:19:39 AM
Why don't you try Globox?
(http://media.giantbomb.com/uploads/7/70802/1316132-419.2.jpg)


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Zikkh on November 29, 2011, 08:24:30 AM
^becouse he maybe hasn't got a model of him ...

And I think Dry Bones would fit better over Olimar ( Size ) or Lucas xD


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: DannyDirnt on November 29, 2011, 08:50:53 AM
^becouse he maybe hasn't got a model of him ...
Globox is awesome and it may be easy to get Globox's model from Rayman 3


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: pikazz on November 29, 2011, 08:59:38 AM
sorry but I dont do requests D:
but I can take ideas to do, yes but it's not sure I will do them

WHY! I AM ANGRY TODAY, MY PREMIERE IS BAD D8<
AND I USED IT TO DO A MOVIE TO MEWTWO, I AM ANRGYYY


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: DannyDirnt on November 29, 2011, 09:04:17 AM
sorry but I dont do requests D:
but I can take ideas to do, yes but it's not sure I will do them

WHY! I AM ANGRY TODAY, MY PREMIERE IS BAD D8<
AND I USED IT TO DO A MOVIE TO MEWTWO, I AM ANRGYYY
I don't get it xD that in capital letters


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: pikazz on November 29, 2011, 12:31:50 PM
I don't get it xD that in capital letters
my premiere pro cs4 went into a error I have conquer 2 times before D:
always end up I need to reinstall it but it's impossible to reinstall it now ;_;

ooooh! now I am happy~ :D
over 10 000!


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: DannyDirnt on November 29, 2011, 12:39:13 PM
my premiere pro cs4 went into a error I have conquer 2 times before D:
always end up I need to reinstall it but it's impossible to reinstall it now ;_;

ooooh! now I am happy~ :D
over 10 000!
OH NOOOO! SO NOW WE WON'T HAVE A VIDEO OF MEWTWO?


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: pikazz on November 29, 2011, 02:16:33 PM
OH NOOOO! SO NOW WE WON'T HAVE A VIDEO OF MEWTWO?
never say never my dear friend :3

but I dont know who I should do first?
Petey or Dry Bones :/
still dont know who dry bones will be over for the best with both bonetree and original character movement :/


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: AGFanProduction on November 29, 2011, 02:27:11 PM
I dont know who I should do first?
Petey or Dry Bones :/

I choose Petey x)


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: DannyDirnt on November 29, 2011, 02:42:49 PM
I'd do Petey first,it's awesome :af2:


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: pikazz on November 29, 2011, 03:16:40 PM
so petey it is.

but I still don't know about dry bones :/
I want him over yoshi but he might look awkward :/
maybe over luigi/mario/ ness.

why? I wanna make every object on him singlebinded so you can animate him "collapsing" xD


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: AGFanProduction on November 29, 2011, 03:25:32 PM
so petey it is.

but I still don't know about dry bones :/
I want him over yoshi but he might look awkward :/
maybe over luigi/mario/ ness.

why? I wanna make every object on him singlebinded so you can animate him "collapsing" xD

You should think about the dry bones stuff when you finish Petey, more ideas will come these days and for while you're working on Petey.


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: Zikkh on November 30, 2011, 06:09:28 AM
yeah , Dry bones wouldn't fit over Yoshi , I think Lucas/Ness or even Olimar would fit good


Title: Re: Pikazz Model Import Thread! HYPE HYPE HYPE *HUGE PICS AHEAD*
Post by: pikazz on November 30, 2011, 06:11:07 AM
WIP petey piranha over wario.
however, you need to port him on animations :<
cause I wanted his mouth moveable and it would be impossible is I haven't move his head bone
(http://i42.tinypic.com/fv8mt0.png)
(http://i42.tinypic.com/6ypjeh.png)
(http://i39.tinypic.com/15f42h1.png)
(http://i44.tinypic.com/11abq1e.png)
(http://i42.tinypic.com/aox1u9.png)
(http://i39.tinypic.com/11i0ri8.png)

unported version
(http://i39.tinypic.com/icusm9.png)
(http://i39.tinypic.com/f2orys.png)
(Up smash attack lol)


Title: Re: Pikazz Model Import Thread! WIP petey and a surprise soon~
Post by: DannyDirnt on November 30, 2011, 06:51:12 AM
It looks pretty good waiting for new news!


Title: Re: Pikazz Model Import Thread! WIP petey and a surprise soon~
Post by: Segtendo on November 30, 2011, 07:15:33 AM
Dat Up Smash.


Title: Re: Pikazz Model Import Thread! WIP petey and a surprise soon~
Post by: AGFanProduction on November 30, 2011, 10:21:53 AM
WIP petey piranha over wario.
however, you need to port him on animations :<
cause I wanted his mouth moveable and it would be impossible is I haven't move his head bone
([url]http://i42.tinypic.com/fv8mt0.png[/url])
([url]http://i42.tinypic.com/6ypjeh.png[/url])



Ohhohoho! x333 This baby is soo... COOL!

I would like to offer myself to port the animations (and maybe a Quick PSA for him xD)
but I'm busy with Ghost Rider and Mewtwo PSAs :C

but... we will see xDDD

keep it up! *Gets Hype*


Title: Re: Pikazz Model Import Thread! WIP petey and a surprise soon~
Post by: DoctorFlux(Mariodk) on November 30, 2011, 10:22:34 AM
how many models will you do before upload any pikazz?


Title: Re: Pikazz Model Import Thread! WIP petey and a surprise soon~
Post by: pikazz on November 30, 2011, 10:29:10 AM
I feeling kinda guilty because Nanobuds making one Petey aswell before me but brawl version and I dont wanna be a theif :<
so I putting petey on "hold" for now if it's okay for him is I do it :<

but that leaves me to making Dry bones until I know it's really okay!
but I dont know who is the best do to it over :/
want a good bonetree AND with a good Moveset from the beginning and animations ect :/

I thinking either luigi, yoshi or ness :/
how many models will you do before upload any pikazz?
surprise~ I will not tell you~


Title: Re: Pikazz Model Import Thread! WIP petey and a surprise soon~
Post by: DannyDirnt on November 30, 2011, 10:34:10 AM
xD I have to say that jigglypuff avatar makes you look innocent and kind (in a good way :af2:)


Title: Re: Pikazz Model Import Thread! WIP petey and a surprise soon~
Post by: Zikkh on November 30, 2011, 10:40:12 AM
I don't think Yoshi fits well for Dry Bones
Luigi and Ness sound good ( Luigi is maybe a bit to tall , but still fits ) xD


Title: Re: Pikazz Model Import Thread! WIP petey and a surprise soon~
Post by: Puccio on November 30, 2011, 11:00:46 AM
If not Yoshi I can see Luigi fitting.


Title: Re: Pikazz Model Import Thread! WIP petey and a surprise soon~
Post by: pikazz on November 30, 2011, 11:19:17 AM
will try it over luigi xD

also, post 666!

XXDrakWolfXX: offtopic but even my brawlsona (Jigglypuff) might look cute but he has the ability to control dreams like nightmares or happiest dream o:
better watch out


Title: Re: Pikazz Model Import Thread! WIP petey and a surprise soon~
Post by: Gamma Ridley on November 30, 2011, 11:44:38 AM
Petey looks awesome! If you can get his mouth to work properly, you will be my hero.


Title: Re: Pikazz Model Import Thread! WIP petey and a surprise soon~
Post by: DannyDirnt on November 30, 2011, 02:00:58 PM

XXDrakWolfXX: offtopic but even my brawlsona (Jigglypuff) might look cute but he has the ability to control dreams like nightmares or happiest dream o:
better watch out
I know I'm a pokefan xD I LOVE Jigglypuff!


Title: Re: Pikazz Model Import Thread! WIP petey and drybones! a surprise soon~
Post by: pikazz on November 30, 2011, 03:03:27 PM
DRY BONES OVER LUIGI!
(http://i42.tinypic.com/96dimw.png)
(http://i44.tinypic.com/2e1hm5y.png)
(http://i43.tinypic.com/206yoi1.png)
(driving a invisible bike)

this character is ALMOST only singlebinded EXCEPT for his shoes and gloves so it's easy to animate he losing his head, body or something like that xD
his eyes is disabled for the moment cause I am making stuff about it xD

expect a ingame pic soon or tomorrow lol xD


Title: Re: Pikazz Model Import Thread! WIP petey and drybones! a surprise soon~
Post by: Carnage on November 30, 2011, 03:26:02 PM
pikazz your making alot of characters without releasing none you are killing us with all the epic previews xD your just messing with us all :P


Title: Re: Pikazz Model Import Thread! WIP petey and drybones! a surprise soon~
Post by: Gamma Ridley on November 30, 2011, 03:26:11 PM
Looks great! ... except that I see some clipping with his arms.

I hope you can fix that. /:

I also hope you can include his eyes. XD


Title: Re: Pikazz Model Import Thread! WIP petey and drybones! a surprise soon~
Post by: pikazz on November 30, 2011, 03:30:23 PM
Looks great! ... except that I see some clipping with his arms.

I hope you can fix that. /:

I also hope you can include his eyes. XD
you will see what I mean with eyes when I get ingame pic <w<

and nope, can't fix the clipping on his arms D: if I did some rigging on them, it will be pretty weird to see bones have weight O.o it's not just skin you know xD

Carnage: You will see soon <w<


Title: Re: Pikazz Model Import Thread! WIP petey and drybones! a surprise soon~
Post by: DannyDirnt on December 01, 2011, 12:09:31 AM
Looks great! ... except that I see some clipping with his arms.

I hope you can fix that. /:

I also hope you can include his eyes. XD
But when he releases it we will have tons of new hacks.Just that I can't put Dry Bones because I already have Rayman and Crash Bandicoot over Luigi :S I wanted Crash to be ported xD


Title: Re: Pikazz Model Import Thread! WIP petey and drybones! a surprise soon~
Post by: pikazz on December 01, 2011, 06:50:19 AM
INGAME PICS
the one who figure out what I am trying to do will win 10 cookies :3
(http://i41.tinypic.com/fazh9s.png)
(http://i44.tinypic.com/2d28v9l.png)
(http://i44.tinypic.com/kcz3if.png)
(http://i40.tinypic.com/2vace95.png)


Title: Re: Pikazz Model Import Thread! WIP petey and drybones! a surprise soon~
Post by: Zikkh on December 01, 2011, 07:03:51 AM
Looks really good so far :)
Will we need a special FitLuigiMotion.pac for him to work ?
Or is he a real oneslot? :P


Title: Re: Pikazz Model Import Thread! WIP petey and drybones! a surprise soon~
Post by: pikazz on December 01, 2011, 07:08:39 AM
Looks really good so far :)
Will we need a special FitLuigiMotion.pac for him to work ?
Or is he a real oneslot? :P
he is a real oneslot :3 no special MotionEct or something!


Title: Re: Pikazz Model Import Thread! WIP petey and drybones! a surprise soon~
Post by: DannyDirnt on December 01, 2011, 07:18:48 AM
INGAME PICS
the one who figure out what I am trying to do will win 10 cookies :3
LOTSOFPICTURES
Are you trying to eliminate the clipping? Animate him with no head,arms,etc.?


Title: Re: Pikazz Model Import Thread! WIP petey and drybones! a surprise soon~
Post by: RandomTBush on December 01, 2011, 07:51:46 AM
Looks like you're getting the eyeposing to work. Kinda weird in the last screenshot, but otherwise good. :)


Title: Re: Pikazz Model Import Thread! WIP petey and drybones! a surprise soon~
Post by: pikazz on December 01, 2011, 08:02:12 AM
Looks like you're getting the eyeposing to work. Kinda weird in the last screenshot, but otherwise good. :)
you won the cookies :3
*gives*

I am playing around with luigis SRT0s
but it not complete xD


Title: Re: Pikazz Model Import Thread! WIP petey and drybones! a surprise soon~
Post by: pikazz on December 01, 2011, 03:20:23 PM
to everyone who asked me to do an tutorial on how to make PAT0s, you dont have to wait much longer, will do one tomorrow swedish time!

(waiting on something, after it I will show my little surprise :>.>:)


Title: Re: Pikazz Model Import Thread! WIP petey and drybones! a surprise soon~
Post by: AGFanProduction on December 01, 2011, 03:24:05 PM
*me gets hype again*


Title: Re: Pikazz Model Import Thread! WIP petey and drybones! a surprise soon~
Post by: Carnage on December 01, 2011, 03:25:55 PM
i wonder whats the surprise also did you ever got that pink bob omb to work??


Title: Re: Pikazz Model Import Thread! WIP petey and drybones! a surprise soon~
Post by: pikazz on December 02, 2011, 06:05:26 AM
I shared my magic *snort snort*
http://forums.kc-mm.com/index.php?topic=37727.0

dont know if it is in wrong sections if it will be in Model import or Model help :/


Title: Re: Pikazz Model Import Thread! WIP petey and drybones! a surprise soon~
Post by: pikazz on December 02, 2011, 03:45:08 PM
okay this is it:

I waiting for something about both Mewtwo and scraggy so I can't release them that I want :/
Meowth is finished but need to get PAT0s

Pink Bob-omb haven't done much more :/

Bowser 64 is pretty much done and thinking of releasing it already now!

Petey needs better rigging with his leaves and need miscolor fix

Dry bones need a SRT0 before release!

also, everyone has not the best metal texture.

Should I Release bowser 64 as a "forgive me for delay on mewtwo and scraggy?"
cause I really want dat thingy before I release mewtwo :/


Title: Re: Pikazz Model Import Thread! Question is asked, watch my latest post
Post by: DannyDirnt on December 02, 2011, 03:57:16 PM
Should I Release bowser 64 as a "forgive me for delay on mewtwo and scraggy?"
cause I really want dat thingy before I release mewtwo :/
If it's done,I don't see any reason for not releasing it...


Title: Re: Pikazz Model Import Thread! Question is asked, watch my latest post
Post by: Christian_CAO on December 02, 2011, 04:03:36 PM
Only if you feel like wanting to release him. Don't just release him as an apology.
You have nothing to be sorry about.

I'm sure everyone appreciates the hard work, heart and effort that you're putting into this.
So, no need to feel like releasing things on our account.

When you feel like releasing it then you can do what ever you want.
Personally, I'd love to see a huge release of all your current projects all at the same time.
Though, that is just me  ;D

Although, I'm feeling quite impatient with all of the pics spoiling me each time you update your thread.  :D
What ever you chose to do is fine by me.  ;)


Title: Re: Pikazz Model Import Thread! Question is asked, watch my latest post
Post by: pikazz on December 02, 2011, 04:35:06 PM
Only if you feel like wanting to release him. Don't just release him as an apology.
You have nothing to be sorry about.

I'm sure everyone appreciates the hard work, heart and effort that you're putting into this.
So, no need to feel like releasing things on our account.

When you feel like releasing it then you can do what ever you want.
Personally, I'd love to see a huge release of all your current projects all at the same time.
Though, that is just me  ;D

Although, I'm feeling quite impatient with all of the pics spoiling me each time you update your thread.  :D
What ever you chose to do is fine by me.  ;)
I actually thought about a big release day but I dont know :/


Title: Re: Pikazz Model Import Thread! Question is asked, watch my latest post
Post by: Mewtwo2000 on December 02, 2011, 07:39:59 PM
Mmm... When somebody posts lots of things in a row, some of the hacks get less interest... Also, cause that person has ended everything he was doing, the next character will need more waiting.

My opinion is, release something once you think it's good enough. If bowser is finished, release him, you'll be able to fix metals in the future.

I really think BJ96 should post the metal fix the sooner to avoid more metal-glitched hacks come. Cause I'm sure not everybody will fix their models once it's possible. But I know you will.


Title: Re: Pikazz Model Import Thread! Question is asked, watch my latest post
Post by: AGFanProduction on December 02, 2011, 10:01:09 PM
pikazz I know that ask for the Mewtwo progress is some kind of weird at this point, but I was playing Melee and I noticed certain stuff with his eyes.... Does your Mewtwo Import has all of Melee's PAT0 eye applied? I mean if the Mewtwo can have these Melee eyes:

Eye Close:
(http://www.isaiahkoch.com/pictures/mewtwo_drmario2.jpg)

Eye Turn:
(http://img191.imageshack.us/img191/8366/img1497qo.jpg)

Eye Half:
(when he shows only half of his eye) ~No pics sorry~

also are you planning to make this?:

Kirby Mewtwo?
(http://i45.photobucket.com/albums/f61/kiklis/moveset%20stuff/Kirbmewtwocopy.png)
I think it would be a good Idea so you can fully bring back the Melee Mewtwo mods, but is just an idea.


Title: Re: Pikazz Model Import Thread! Question is asked, watch my latest post
Post by: Flowteau on December 02, 2011, 10:02:56 PM
By all means, take as much time as you want. Just let us know what's going on, please! :)


Title: Re: Pikazz Model Import Thread! Question is asked, watch my latest post
Post by: Carnage on December 02, 2011, 10:05:03 PM
okay this is it:

I waiting for something about both Mewtwo and scraggy so I can't release them that I want :/
Meowth is finished but need to get PAT0s

Pink Bob-omb haven't done much more :/

Bowser 64 is pretty much done and thinking of releasing it already now!

Petey needs better rigging with his leaves and need miscolor fix

Dry bones need a SRT0 before release!

also, everyone has not the best metal texture.

Should I Release bowser 64 as a "forgive me for delay on mewtwo and scraggy?"
cause I really want dat thingy before I release mewtwo :/
does bowser 64 has the extra shell already?? if so i want him badly  xD and if hes finished then there is no such thing as a forgive release if a project gets done before the previous ones then theres nothing to be ashamaed if he works and its done release him and if mewtwo and scraggy still need fixes then we can just wait for them :P


Title: Re: Pikazz Model Import Thread! Question is asked, watch my latest post
Post by: pikazz on December 03, 2011, 04:11:33 AM
pikazz I know that ask for the Mewtwo progress is some kind of weird at this point, but I was playing Melee and I noticed certain stuff with his eyes.... Does your Mewtwo Import has all of Melee's PAT0 eye applied? I mean if the Mewtwo can have these Melee eyes:

Eye Close:
([url]http://www.isaiahkoch.com/pictures/mewtwo_drmario2.jpg[/url])

Eye Turn:
([url]http://img191.imageshack.us/img191/8366/img1497qo.jpg[/url])

Eye Half:
(when he shows only half of his eye) ~No pics sorry~

also are you planning to make this?:

Kirby Mewtwo?
([url]http://i45.photobucket.com/albums/f61/kiklis/moveset%20stuff/Kirbmewtwocopy.png[/url])
I think it would be a good Idea so you can fully bring back the Melee Mewtwo mods, but is just an idea.

Lucarios eyes doesn't using PAT0s, he using VIS0s to his blink if I dont get wrong :/, also, I dont have the texture to his eyes either (the blink ect) and if mewtwo using SRT0, that's would be really hard D:

also to kirby, yeah that would be one idea but impossible for now until we can edit REFs in kirby's hat D:
Mmm... When somebody posts lots of things in a row, some of the hacks get less interest... Also, cause that person has ended everything he was doing, the next character will need more waiting.

My opinion is, release something once you think it's good enough. If bowser is finished, release him, you'll be able to fix metals in the future.

I really think BJ96 should post the metal fix the sooner to avoid more metal-glitched hacks come. Cause I'm sure not everybody will fix their models once it's possible. But I know you will.

you have right about you said :/
better to release one at the time lol
does bowser 64 has the extra shell already??

damn, I forgot hi extra shell D:

does anyone knows how bowsers shell visiblity works? PAT0s or something parameters in PSA? :/


Title: Re: Pikazz Model Import Thread! Question is asked, watch my latest post
Post by: Carnage on December 03, 2011, 04:14:42 AM
Lucarios eyes doesn't using PAT0s, he using VIS0s to his blink if I dont get wrong :/, also, I dont have the texture to his eyes either (the blink ect) and if mewtwo using SRT0, that's would be really hard D:

also to kirby, yeah that would be one idea but impossible for now until we can edit REFs in kirby's hat D:you have right about you said :/
better to release one at the time loldamn, I forgot hi extra shell D:

does anyone knows how bowsers shell visiblity works? PAT0s or something parameters in PSA? :/

works by psa model changer if im remenber correctly


Title: Re: Pikazz Model Import Thread! Question is asked, watch my latest post
Post by: AGFanProduction on December 03, 2011, 11:01:26 AM
Lucarios eyes doesn't using PAT0s, he using VIS0s to his blink if I dont get wrong :/, also, I dont have the texture to his eyes either (the blink ect) and if mewtwo using SRT0, that's would be really hard D:

also to kirby, yeah that would be one idea but impossible for now until we can edit REFs in kirby's hat D:

well right now I just PMed you with the eyes textures of Melee Mewtwo (blink, half, back) in PNG and original .tga formats, just in case you want to try make all the Melee Mewtwo eyes now for sure xP (same way you did with yellow eye I believe?)

I don't know... just do whatever you want with those eyes also okay about kirby :/ I was kinda hyped for it. xC

*clicks send button at PM*


Title: Re: Pikazz Model Import Thread! Question is asked, watch my latest post
Post by: DannyDirnt on December 03, 2011, 03:52:44 PM
well right now I just PMed you with the eyes textures of Melee Mewtwo (blink, half, back) in PNG and original .tga formats, just in case you want to try make all the Melee Mewtwo eyes now for sure xP (same way you did with yellow eye I believe?)

I don't know... just do whatever you want with those eyes also okay about kirby :/ I was kinda hyped for it. xC

*clicks send button at PM*
Maybe you can use the already done kirby hat on the vault which comes with PM 1.01


Title: Re: Pikazz Model Import Thread! Question is asked, watch my latest post
Post by: pikazz on December 03, 2011, 04:12:01 PM
I might can do similar to lucarios cap.

kirby's hat to mewtwo in melee is the whole model, inclusing kirby in it but since lucario is only a "cap" while the mewtwo model is a cap inclusive kirby (like olimar cap), it's impossible to make it look right :/

also, I might to a tutorial how to fix miscolor shading cause I now exactly how to fix it to everymodel I believe!
however I need to test it out for the 100% sure


Title: Re: Pikazz Model Import Thread! Question is asked, watch my latest post
Post by: Carnage on December 03, 2011, 04:18:57 PM
I might can do similar to lucarios cap.

kirby's hat to mewtwo in melee is the whole model, inclusing kirby in it but since lucario is only a "cap" while the mewtwo model is a cap inclusive kirby (like olimar cap), it's impossible to make it look right :/

also, I might to a tutorial how to fix miscolor shading cause I now exactly how to fix it to everymodel I believe!
however I need to test it out for the 100% sure
so i guess your not releasing bowser until the next brawlbox comes with obj importer to import  the extra shell right??


Title: Re: Pikazz Model Import Thread! Miscolor Shading Tutorial will come soon! DB is win!
Post by: pikazz on December 03, 2011, 06:24:39 PM
I will do an tutorial how to fix miscolor shading soon! :]
cause I now exactly how!

also, some pics of dry bones! he just got fixed!
(http://i41.tinypic.com/2hp3k2b.png)
(http://i42.tinypic.com/1zcq15d.png)


Title: Re: Pikazz Model Import Thread! Miscolor Shading Tutorial will come soon! DB is win!
Post by: mnsg on December 03, 2011, 06:48:00 PM
Too bad that you had to ditch the eyes to pull it off.  Or is there something that I'm overlooking?!


Title: Re: Pikazz Model Import Thread! Miscolor Shading Tutorial will come soon! DB is win!
Post by: AGFanProduction on December 03, 2011, 06:52:42 PM
I might can do similar to lucarios cap.

kirby's hat to mewtwo in melee is the whole model, inclusing kirby in it but since lucario is only a "cap" while the mewtwo model is a cap inclusive kirby (like olimar cap), it's impossible to make it look right :/

also, I might to a tutorial how to fix miscolor shading cause I now exactly how to fix it to everymodel I believe!
however I need to test it out for the 100% sure

So you mean we should wait from Brawl's next generation of hacks to get the kirby hat in-game? Well If we have to :/


Title: Re: Pikazz Model Import Thread! Miscolor Shading Tutorial will come soon! DB is win!
Post by: pikazz on December 03, 2011, 06:53:18 PM
Too bad that you had to ditch the eyes to pull it off.  Or is there something that I'm overlooking?!
it's was quick, I trying to figure out how to make it's eye iris using luigis eye's iris SRT0 and not luigis upperlids D:
so it was invisible for the moment xD

I would fix the eyes for the pics but I only had 7 minutes left on my laptop battery when I should take the pic so I didn't had time xD;


Title: Re: Pikazz Model Import Thread! Miscolor Shading Tutorial will come soon! DB is win!
Post by: Titanoverlord on December 03, 2011, 07:38:39 PM
I will do an tutorial how to fix miscolor shading soon! :]
cause I now exactly how!

also, some pics of dry bones! he just got fixed!
([url]http://i41.tinypic.com/2hp3k2b.png[/url])
([url]http://i42.tinypic.com/1zcq15d.png[/url])

Sweet now soon I will be able to fix up my hacks and release them :)


Title: Re: Pikazz Model Import Thread! Miscolor Shading Tutorial will come soon! DB is win!
Post by: DannyDirnt on December 04, 2011, 01:53:32 AM
Well,I have to suggest a size mod for Dry Bones xD he's bigger than Fox and it's supposed to be about 3/4 Fox's size


Title: Re: Pikazz Model Import Thread! Miscolor Shading Tutorial will come soon! DB is win!
Post by: pikazz on December 05, 2011, 12:10:33 PM
Well,I have to suggest a size mod for Dry Bones xD he's bigger than Fox and it's supposed to be about 3/4 Fox's size
I am not so good at doing size mods ^^;

since KCMM was down this whole day for me, I will do my shading tutorial tomorrow swedish time


Title: Re: Pikazz Model Import Thread! MEOWTH USED FURY SWIPSE!
Post by: pikazz on December 06, 2011, 06:54:06 AM
The badass kitten!
(http://i42.tinypic.com/t97bki.png)
MEOWTH!

planing to release dry bones and meowth soon, the only problem why mewtwo and scraggy is delayed is because I waiting for one thing about those 2 D:

more pics here:
(http://i39.tinypic.com/dvgc4i.png)
(http://i39.tinypic.com/2n6su0w.png)
(http://i39.tinypic.com/2ufwqcw.png)
(http://i43.tinypic.com/2889k5u.png)
(http://i40.tinypic.com/1rx8qd.png)
(http://i44.tinypic.com/10rvled.png)

(http://i41.tinypic.com/14uys5c.png)
one thing is sad, his SRT0 works little TOO well.
I believe I know how to fix this


Title: Re: Pikazz Model Import Thread! MEOWTH USED FURY SWIPSE!
Post by: Segtendo on December 06, 2011, 07:17:03 AM
Like I said on Smashboards.
Quote from: Segtendo
That made me want Meowth even more D:


Title: Re: Pikazz Model Import Thread! MEOWTH USED FURY SWIPSE!
Post by: pikazz on December 06, 2011, 09:16:01 AM
meowth is working like spex :D

I tried to the same on dry bones but it didn't end up well
(http://i44.tinypic.com/20gg0e9.png)
(http://i39.tinypic.com/70if5e.png)
why does this happen ;_;


Title: Re: Pikazz Model Import Thread! MEOWTH USED FURY SWIPSE!
Post by: DannyDirnt on December 06, 2011, 09:28:43 AM
I rocks xD


Title: Re: Pikazz Model Import Thread! MEOWTH USED FURY SWIPSE!
Post by: pikazz on December 06, 2011, 11:46:58 AM
HO
(http://i39.tinypic.com/53o55k.png)

HA
(http://i40.tinypic.com/rwjjfp.png)

HI
(http://i43.tinypic.com/10mtr1c.png)

HE
(http://i44.tinypic.com/dwwbqv.png)

HO
(http://i39.tinypic.com/11kcw9c.png)

His FinalSmash Eyes
(http://i43.tinypic.com/2ebtrv5.png)
(http://i39.tinypic.com/2cmkiop.png)

and his hardblinking/hurt eyes
(http://i41.tinypic.com/23hu1qr.png)
he died ;_;


Title: Re: Pikazz Model Import Thread! MEOWTH USED FURY SWIPSE!
Post by: Segtendo on December 06, 2011, 12:00:51 PM
His hands are really white O_o


Title: Re: Pikazz Model Import Thread! MEOWTH USED FURY SWIPSE!
Post by: pikazz on December 06, 2011, 12:05:25 PM
His hands are really white O_o
I know, his hand got brighter in a unknown way O.o
but it's easy to fix :]


Title: Re: Pikazz Model Import Thread! MEOWTH AND DRYBONES BEING AWESOME
Post by: Carnage on December 06, 2011, 02:07:31 PM
so pikazz what happened to mewtwo scraggy or even bowser how are they coming along?


Title: Re: Pikazz Model Import Thread! MEOWTH AND DRYBONES BEING AWESOME
Post by: pikazz on December 06, 2011, 03:46:03 PM
so pikazz what happened to mewtwo scraggy or even bowser how are they coming along?
on mewtwo and scraggy: waiting for a special thing before I release them D:

bowser: haven't done more on him about his shell D:


Title: Re: Pikazz Model Import Thread! MEOWTH AND DRYBONES BEING AWESOME
Post by: nanobuds on December 07, 2011, 09:26:14 PM
whats the special thing?


Title: Re: Pikazz Model Import Thread! MEOWTH AND DRYBONES BEING AWESOME
Post by: pikazz on December 07, 2011, 11:42:20 PM
whats the special thing?
I promest my girlfriend one thing and a promest is a promest :/

I am angry! I have done meowth but I can't get the eyes like I want it DX


Title: Re: Pikazz Model Import Thread! MEOWTH AND DRYBONES BEING AWESOME
Post by: pikazz on December 08, 2011, 03:47:50 AM
seriously, I can't fix his eye texture so it fits SRT0 great, there is always one eye that disappears into his eyelid like wait1

also, tried to make it's eyeiris bigger, it looks cuter :]
but I dont know if I keep this or keep the original small ones
(http://i39.tinypic.com/2ywdb47.png)
(http://i43.tinypic.com/2djxz11.png)

I also added his guitar at his back so he doesnt have it on his paw all the time like toon link himself
(http://i43.tinypic.com/29vfama.png)

what should I do? try to fix the SRT0 so it's perfect or release one version that using SRT0 and one version that doesn't use it?
both version will have PAT0, yelloweyes and metal texture xD

and/or even give him a shield, if so? what kind of shield? D:
I dont know ;_; the cleffa doll?


Title: Re: Pikazz Model Import Thread! MEOWTH AND DRYBONES BEING AWESOME
Post by: mvit on December 08, 2011, 05:14:32 AM
(http://f.cl.ly/items/1s3U303I2v0w3n3C1r1j/Screen%20Shot%202011-12-08%20at%207.42.31%20AM.png) Here, have better eyes for meowth :)


Title: Re: Pikazz Model Import Thread! MEOWTH AND DRYBONES BEING AWESOME
Post by: pikazz on December 08, 2011, 05:37:46 AM
([url]http://f.cl.ly/items/1s3U303I2v0w3n3C1r1j/Screen%20Shot%202011-12-08%20at%207.42.31%20AM.png[/url]) Here, have better eyes for meowth :)

to be honest, that looks like kirbys eyes D:
(http://i39.tinypic.com/of7kv8.png)
this is how his eyes look like


Title: Re: Pikazz Model Import Thread! MEOWTH AND DRYBONES BEING AWESOME
Post by: mvit on December 08, 2011, 06:32:03 AM
to be honest, that looks like kirbys eyes D:
([url]http://i39.tinypic.com/of7kv8.png[/url])
this is how his eyes look like

thats just too thin for me, i'll still give it a go if you want
EDIT:
(http://f.cl.ly/items/3A281B1z3r3J3T0M0M0Y/meowtheyesfs.png)
(http://f.cl.ly/items/2K3e2h1S0t2U322D1U1n/meowtheyes.png)


Title: Re: Pikazz Model Import Thread! MEOWTH AND DRYBONES BEING AWESOME
Post by: pikazz on December 08, 2011, 06:48:32 AM
that was much better O_o
thanks :D

Lol, I notice I forgot some "transparent" pixels xD will remove those


Title: Re: Pikazz Model Import Thread! MEOWTH AND DRYBONES BEING AWESOME
Post by: Thyrus on December 08, 2011, 06:51:16 AM
and/or even give him a shield, if so? what kind of shield? D:
I dont know ;_; the cleffa doll?

You should totally use Bastiodon's head for a shield *-*


Title: Re: Pikazz Model Import Thread! MEOWTH AND DRYBONES BEING AWESOME
Post by: pikazz on December 08, 2011, 07:11:18 AM
You should totally use Bastiodon's head for a shield *-*
that seems... brutal O.o
taking apart a pokemons head to use it as a shield? brutal D: XD


Title: Re: Pikazz Model Import Thread! MEOWTH AND DRYBONES BEING AWESOME
Post by: Thyrus on December 08, 2011, 07:20:34 AM
Maybe a shield wooden replica from his head or something? D:


Title: Re: Pikazz Model Import Thread! MEOWTH AND DRYBONES BEING AWESOME
Post by: pikazz on December 08, 2011, 02:32:11 PM
I just love drybones metal texture! <3
(http://i43.tinypic.com/33mpr43.png)
(http://i42.tinypic.com/1fa7fa.png)
(http://i42.tinypic.com/x5yzyb.png)

only his arms, gloves, legs and shoes are the one that DOESN'T follow the camera :]
but once they are fixed, drybones is 100% finished!

But I wanna release it now but I am afraid, I wanna do a machinima about it first :[ I am sad when it goes to this types of dilemmas!

Maybe a shield wooden replica from his head or something? D:

I thinking about a big shield with a big "R" on for Team Rocket xD


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: AGFanProduction on December 08, 2011, 03:11:30 PM
But I wanna release it now but I am afraid, I wanna do a machinima about it first :[

... afraid of what?
The metal looks good like that release it and make the machinima, both at the same time no prob with that. (well if you want to)


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: pikazz on December 08, 2011, 03:17:37 PM
... afraid of what?
The metal looks good like that release it and make the machinima, both at the same time no prob with that. (well if you want to)
stealing ;_;
especially when it comes with machinimas!
I hate and I am afraid for stealing and people when they take stuff and calming their own!
as long i can do one machinimas ABOUT my hacks to prove them it's "mine", I am feeling much safer :/


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: Carnage on December 08, 2011, 03:20:08 PM
stealing ;_;
especially when it comes with machinimas!
I hate and I am afraid for stealing and people when they take stuff and calming their own!
as long i can do one machinimas ABOUT my hacks to prove them it's "mine", I am feeling much safer :/
when you update something in brawlbox no one can steal i mean its there with your name how would ppl even steal it?


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: Mewtwo2000 on December 08, 2011, 03:22:56 PM
You can always keep your stuff for you forever... I may do it too...

MEH! Don't be afraid, nobody steals, and there's no point on stealing O.o

Also, you can always leave your name somewhere inside the file to demonstrate it's yours at a certain moment. Or something like that.


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: pikazz on December 08, 2011, 03:24:06 PM
when you update something in brawlbox no one can steal i mean its there with your name how would ppl even steal it?
that's not same thing I am talking about ;_;
stealing especially in like machinimas
that's why i want to make a machinima before I release it so I have proof.

I feeling like a egg head ;_;


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: AGFanProduction on December 08, 2011, 03:24:22 PM
stealing ;_;
especially when it comes with machinimas!
I hate and I am afraid for stealing and people when they take stuff and calming their own!
as long i can do one machinimas ABOUT my hacks to prove them it's "mine", I am feeling much safer :/

otherwise you shouldn't be afraid if for some reason a mind-less person steal your hacks because WE KNOW that you are the proper owner of the import hack because of all the previews and stuff that YOU show us from them, you shouldn't worry about that.


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: pikazz on December 08, 2011, 04:03:51 PM
as I promised, I did a guide how to fix it miscolor shading glitch without nulling the shaders: http://forums.kc-mm.com/index.php?topic=37988.0

:3


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: Mewtwo2000 on December 08, 2011, 04:27:52 PM
Mmm... that's not what you promised I guess... You promised a fixing guide for already imported models that are buggy O.o

I already knew about the vertex colors... But I wasn't using any modifier, but a vertex color part when you select the vertices in the model with no modifier O.o

Well, this confirms the glitch was certainly about not having colors defining the objects anyway. That's why BJ96 wants to force every imported model to have colors even if they weren't defined before being imported.

I suppose a guide to fix already imported models would have been a lot of trouble, which can be avoided by just doing the changes in max and importing again.


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: ItalianStallion on December 09, 2011, 02:01:04 AM
Pikazz, I'm gonna [censored]ing kill you.

So now you're gonna hold your characters with the excuse that you don't want to your characters to get stolen in a Machinima?

You're just teasing us now, and that's wack.

I might be mad at you, but boy does that Metal texture on Dry Bones look amazing.

Later bro.


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: dRage on December 09, 2011, 03:43:07 AM
A bit paranoid, aren't we?

I have yet to see any well known machinimator claim other people's hacks as their own. Lesser ones might do it but honestly, how much views do they get? 100 over the course of a couple months, hardly a threat.

Unless you're talking about someone making a machinima involving your hack before you can do one. If that's your concern, though then don't announce that you're working on them. As Italian said, it's just pointless teasing if you plan to hold them back for an indefinite amount of time anyway.

I can understand holding back a hack because you want it to be perfect but not this. There's quite a few people wanting those awesome hacks you've been showcasing. Don't let them down.


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: DannyDirnt on December 09, 2011, 06:42:12 AM
I'd release it


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: ♤♡◇♧ on December 09, 2011, 07:37:20 AM
A bit paranoid, aren't we?

I have yet to see any well known machinimator claim other people's hacks as their own. Lesser ones might do it but honestly, how much views do they get? 100 over the course of a couple months, hardly a threat.

Unless you're talking about someone making a machinima involving your hack before you can do one. If that's your concern, though then don't announce that you're working on them. As Italian said, it's just pointless teasing if you plan to hold them back for an indefinite amount of time anyway.

I can understand holding back a hack because you want it to be perfect but not this. There's quite a few people wanting those awesome hacks you've been showcasing. Don't let them down.
Quoted for truth.

Honestly, holding of a release just because of the possibility of it getting used in someone elses Machinima before you can make a Machinima of it is just beyond pointless really.


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: Ike_Lawliet on December 09, 2011, 08:29:25 AM
Do you know, is there a simple way to export a brawl character's model and boneset so that they stay together for editing? For example, so that I could export Marth, throw a hat on him, only have to rig the hat, and then finish exporting?


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: Mewtwo2000 on December 09, 2011, 03:27:55 PM
Erm... Export with brawlbox for that... O.o

The rig will remain the same, and then just rig that hat to the head bone. Nothing more O.o

Be sure the skin modifier is enabled in 3dmax in the options when on the importing options screen.


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: lithium on December 09, 2011, 03:31:43 PM
do meowth!


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: pikazz on December 09, 2011, 03:35:12 PM
okay okay, you convinse me ;_;

will release my stuff pretty soon, not everything on the same day however.

tried to fix scraggys doll metal texture but I can't get it metalish D:
if I do it and the model shows up, it freeze the game and if I nulling it, the other metal texture gets nulled too ;_;
dont know how to fix it or what do to

M22k: I never saw that option in 3ds max O_o
HELL YEAH!


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: Carnage on December 09, 2011, 03:58:14 PM
okay okay, you convinse me ;_;

will release my stuff pretty soon, not everything on the same day however.

tried to fix scraggys doll metal texture but I can't get it metalish D:
if I do it and the model shows up, it freeze the game and if I nulling it, the other metal texture gets nulled too ;_;
dont know how to fix it or what do to

M22k: I never saw that option in 3ds max O_o
HELL YEAH!
guess you can make bowser extra shell now? thats all he needed right? xD


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: ♤♡◇♧ on December 09, 2011, 04:03:19 PM
Good to see your going to release some of your stuff in due time.

I'd imagined adding a second shell would be fairly easy.
And about the scraggy doll, isn't that a separate object?
Because if so (and you can't get the metal texture on it fix), couldn't you have it just metalles (of course until you find a fix).


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: pikazz on December 09, 2011, 04:40:08 PM
Good to see your going to release some of your stuff in due time.

I'd imagined adding a second shell would be fairly easy.
And about the scraggy doll, isn't that a separate object?
Because if so (and you can't get the metal texture on it fix), couldn't you have it just metalles (of course until you find a fix).
scraggy doll is a seperate object, but I still dont know why it freeze the game? D:
is it using 2 UV instead for one?


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: Tabuu Forte Akugun on December 09, 2011, 04:41:03 PM
Dry Bones is looking epic, man. He almost looks like he's been playable all along.

It's too bad you don't take requests. :)


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: pikazz on December 09, 2011, 05:07:29 PM
Dry Bones is looking epic, man. He almost looks like he's been playable all along.

It's too bad you don't take requests. :)
thank you :D

that's a little shame but that's how it is D:


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: Tabuu Forte Akugun on December 09, 2011, 05:09:04 PM
Bah, whatever. :) It's all right, Nanobuds will do Bowser for me.

Thanks anyway. :3


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: AGFanProduction on December 09, 2011, 05:31:05 PM
okay okay, you convinse me ;_;

will release my stuff pretty soon, not everything on the same day however.

this reminds me the *King Lion* Scar's song called: BE PREPARED... don't know why lol
but..

*PREPARES*

xD


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: ItalianStallion on December 09, 2011, 05:33:36 PM
Great to hear! Glad Dragonrage, DS22, and I convinced you and [censored], lol.

Also, I look forward to these characters in this order.

Mewtwo, Meowth, Dry Bones, Scraggy.

Who is Scraggy over again? Lucas I believe?

Also, could you do a version of Meowth with no weapon at all? And maybe one with a sword?

Sorry if that's asking for too much.

I just don't know where the guitar came from. Guess I missed that episode.


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: pikazz on December 09, 2011, 06:16:32 PM
Great to hear! Glad Dragonrage, DS22, and I convinced you and [censored], lol.

Also, I look forward to these characters in this order.

Mewtwo, Meowth, Dry Bones, Scraggy.

Who is Scraggy over again? Lucas I believe?

Also, could you do a version of Meowth with no weapon at all? And maybe one with a sword?

Sorry if that's asking for too much.

I just don't know where the guitar came from. Guess I missed that episode.
meowth are using guitar in pokemon channel and in his party there xD

maybe I can, we will see


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: pikazz on December 10, 2011, 07:07:36 AM
LOOK! DRYBONES GOT A LITTLE FRIEND!

(http://i44.tinypic.com/r05aud.png)

some more pics~

(http://i40.tinypic.com/jb7nes.png)
(http://i41.tinypic.com/8zobwm.png)
(http://i39.tinypic.com/6r0ya0.png)
(http://i40.tinypic.com/rruyl2.png)
(http://i42.tinypic.com/213i1zl.png)

and dont think about it to put dry bones hat over jigglypuffs greenhat :srs:
I am planing to do a jigglypuff hat with it that can go over any jigglypuff!


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: SonicBrawler on December 10, 2011, 07:16:20 AM
for some reason, all the pics u post dont show up for me, but do after an hour if i leave the page up some times


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: Carnage on December 10, 2011, 07:24:05 AM
doing kirby hats now? lol they it looks good


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: Zikkh on December 10, 2011, 07:26:17 AM
Soo ... will you also do a Mewtwo Kirby hat ? :P


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: Protoman.EXE on December 10, 2011, 07:42:36 AM
Maybe you should remove the eye texture on the hat, cause it looks like hes been possesed.

And abt the Jiggles hat. With model importing, that is now possible! No more hats only over Green hat! Now we have FULL Jigglypuff hacks! YESZ


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: pikazz on December 10, 2011, 08:43:12 AM
Soo ... will you also do a Mewtwo Kirby hat ? :P
I can always try but I can't use melee mewtwo hat D:
need to do a new one.

Maybe you should remove the eye texture on the hat, cause it looks like hes been possesed.

And abt the Jiggles hat. With model importing, that is now possible! No more hats only over Green hat! Now we have FULL Jigglypuff hacks! YESZ
no, I like the eyes is still there :3
it means dry bones is still alive when kirby took it xD

that's just wonderful! and I am so happy! <3
greenhat jigglypuff is LOVE, it's my brawlsona :3


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: Tabuu Forte Akugun on December 10, 2011, 08:51:17 AM
I must say, I'm loving Dry Bones Kirby. :)


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: Zikkh on December 10, 2011, 08:52:20 AM
You don't have to do a Mewtwo Hat , it was only a suggestion :P
ohh , and sorry if I have missed something , but when will you release Mewtwo? r)


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: KTH on December 10, 2011, 11:58:30 AM
I want Mewtwo. :cry:

Btw, that DryBones is so sexy man.


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: nanobuds on December 10, 2011, 12:05:39 PM
i hate you. stop teasing us. just release them already  :P

(i'm joking about the hate lol)
[/impatientrage]


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: Gamma Ridley on December 10, 2011, 01:59:03 PM
Pikazz, sometimes you are too awesome.

That Dry Bones hat looks great.


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: DannyDirnt on December 10, 2011, 02:58:07 PM
So cute! But I think you should remove his yellow eyes too xD What a shame I have Rayman and Crash Bandicoot over Luigi


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: pikazz on December 10, 2011, 03:07:53 PM
sorry, things in my life doesn't went good right now *sob*

so my expecting release date one day delayed D;

also, I have promiest my girlfriend one thing about mewtwo and I have to keep the promiest cause a promiest is a promiest :/

but it will be a surprise when I releasing it :3

and thanks everyone for your support x3

XXDrakWolfXX: Drybones is one slot so you could have it over the third slot :3


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: DannyDirnt on December 10, 2011, 04:06:40 PM
sorry, things in my life doesn't went good right now *sob*

so my expecting release date one day delayed D;

also, I have promiest my girlfriend one thing about mewtwo and I have to keep the promiest cause a promiest is a promiest :/

but it will be a surprise when I releasing it :3

and thanks everyone for your support x3

XXDrakWolfXX: Drybones is one slot so you could have it over the third slot :3
Maybe but I like having recolours for each hack so they look like real characters xD

And idk if it's a fail or you knew it,but I like knowing those things,I hope you too: You misspelled a word.It's not promiest,it's promise ;)


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: Oshtoby on December 10, 2011, 04:50:55 PM
So, here's a question.

If Mewtwo is finished, why do you keep delaying it? What exactly about it does your girlfriend want changed? You gonna put, like, a SUPAH KUWAII face on it or something, and release it after you make some machinema? You know, I'm the one who ripped the model you're using. I'm about ready to say you're not allowed to use it, and if you used it after then, it would be STEALING something I produced.

Same way the model and Lucario's bones are stolen from Nintendo. You have messed up morals for a hacker. Release it, already.

I know I can't be the only one who is thinking this. Warn/Ban me for posting this if you will, mods, but it's the truth.


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: SquareELinks on December 10, 2011, 05:10:20 PM
^^^Chill out, if you're so impatient for mewtwo in brawl, just go play melee for a while, no need to get butthurt.


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: nanobuds on December 10, 2011, 05:13:13 PM
^^^Chill out, if you're so impatient for mewtwo in brawl, just go play melee for a while, no need to get butthurt.
Oshtoboy has a point though... it is his mewtwo model. and i dont see why its being delayed.

why not just update it when the new BrawlBox comes out with the metal textures?


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: SquareELinks on December 10, 2011, 05:15:22 PM
I can understand his frustration too, but I think he was a little harsh. I want mewtwo also but I can wait for it.


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: Oshtoby on December 10, 2011, 05:37:50 PM
I don't care that it hasn't come out. I care that there is nothing stopping it from coming out, except that pikazz wants to make a machinema, so no One steals it. That's rediculous as all the parts he used to make it are stolen. It's the principle of it all.


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: slawter on December 10, 2011, 06:30:09 PM
You know, I'm the one who ripped the model you're using. I'm about ready to say you're not allowed to use it, and if you used it after then, it would be STEALING something I produced.

Just because you ripped it, it doesn't mean it is yours; you merely aquired it, you have no copyright or say over it. If you're so god damn impatient rig it yourself.

Pikazz will release it when he's ready, regardless of if there's currently nothing wrong with it.


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: nanobuds on December 10, 2011, 06:40:30 PM
[/drama]


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: ♤♡◇♧ on December 10, 2011, 06:53:13 PM
Oshtoby does have a point though.
Even though he doesn't hold any copyright over it whatsoever, he did rip it and if it wasn't for that, there probably wouldn't even be a Mewtwo rig to begin with.


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: Friedslick6 on December 10, 2011, 06:53:33 PM
...You know, you could make Mewtwo even more perfect (lol) by observing and recreating Mewtwo`s Melee structure and hitboxes via the Melee debug code controls. In fact, you could capture the representation models shown to do so...


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: Christian_CAO on December 10, 2011, 08:21:48 PM
(´◉◞౪◟◉)

... Mewtwo is overrated  :mewtwo:

It's all about that Meowth(≧∇≦)

Anyway, Pikazz, whatever you want to do is fine.
I'm sure that you guys can wait a little bit longer, after waiting for it for this long.

Personally I'd love nothing more than to have Mewtwo released, but posting overzealous and rude comments isn't going to make Pikazz release it any faster.

If anything, it will hinder mewtwo's release. Oshtoboy did in fact rip the Mewtwo model but Pikazz did all of the work to make Mewtwo playable...

Pikazz, thanks for your hard work and I can't wait for the day that you release these awesome hacks.

Honestly, though, maybe you should stop posting so many awesome preview images of your work.

You're spoiling the community and producing way to much hype. That is why everyone is on edge  ;D




Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: Segtendo on December 10, 2011, 08:32:47 PM
...You know, you could make Mewtwo even more perfect (lol) by observing and recreating Mewtwo`s Melee structure and hitboxes via the Melee debug code controls. In fact, you could capture the representation models shown to do so...
Isn't that where PSA comes in? :-\


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: AGFanProduction on December 11, 2011, 12:15:42 AM
Isn't that where PSA comes in? :-\

I think he is talking about making a Mewtwo PSA ...  :srs: ... :facepalm:


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: _Data_Drain_ on December 11, 2011, 12:38:41 AM
I don't care that it hasn't come out. I care that there is nothing stopping it from coming out, except that pikazz wants to make a machinema, so no One steals it. That's rediculous as all the parts he used to make it are stolen. It's the principle of it all.

Oshtoby does have a point though.
Even though he doesn't hold any copyright over it whatsoever, he did rip it and if it wasn't for that, there probably wouldn't even be a Mewtwo rig to begin with.
While this IS true, Ds22. Anyone could have ripped Mewtwo, if they have the proper tools.

Scaring someone into releasing something is also NOT the way to go, Oshtoby. That's just down right rude. As I said, you didn't make the model, you ripped it. Something any other person could do, with the time, and tools.



Pikazz? Take your time. Although next time, don't show previews, until it's almost fully ready for release. Just to avoid this situation from happening again. :P


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: DannyDirnt on December 11, 2011, 04:27:04 AM
While this IS true, Ds22. Anyone could have ripped Mewtwo, if they have the proper tools.

Scaring someone into releasing something is also NOT the way to go, Oshtoby. That's just down right rude. As I said, you didn't make the model, you ripped it. Something any other person could do, with the time, and tools.



Pikazz? Take your time. Although next time, don't show previews, until it's almost fully ready for release. Just to avoid this situation from happening again. :P
I definitely agree


Title: Re: Pikazz Model Import Thread! MetalTexture is delicious! Stuck on a dilemma :<
Post by: pikazz on December 11, 2011, 09:28:16 AM
(http://i43.tinypic.com/6tee7k.png)

Mewtwo is released

Link: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24139

I also waiting for some good critique like how it was, what could been better ect :srs:


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: Zikkh on December 11, 2011, 09:36:02 AM
 :af2: Awesome !
But why does it say " May desinc online Matches" ?
 I thought Modelimports would work perfect online :/
however , still awesome xD


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: Tabuu Forte Akugun on December 11, 2011, 09:39:46 AM
While I'm happy Mewtwo is released,  I agree with Data Drain on this one. >_> This isn't YOUR model, Oshtoby. It's Ninty's. Anyone could have ripped it.


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: pikazz on December 11, 2011, 09:40:43 AM
:af2: Awesome !
But why does it say " May desinc online Matches" ?
 I thought Modelimports would work perfect online :/
however , still awesome xD
lol, I though it was "Wifi safe" instead for "Desync Wifi?"
so I changed it now :3

It is wifi safe x3


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: Tabuu Forte Akugun on December 11, 2011, 09:42:10 AM
Will this work with the Jiggs rel port, I wonder?


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: Zikkh on December 11, 2011, 09:42:58 AM
 Okay , cool. ;)


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: pikazz on December 11, 2011, 09:43:08 AM
Will this work with the Jiggs rel port, I wonder?
never tested but I am 100% sure it will x3


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: Tabuu Forte Akugun on December 11, 2011, 09:43:58 AM
All right! :3


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: ♤♡◇♧ on December 11, 2011, 10:00:17 AM
Except for the fact he's a bit oversaturated, the model seems flawless (especially the tail).
So congratz on that and congratz on making this import possible.


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: Tabuu Forte Akugun on December 11, 2011, 10:07:50 AM
Yea, I agree. The model is very bright and oversaturated.

But I'm loving the flawless tail!


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: Carnage on December 11, 2011, 10:16:59 AM
Mewtwo released xD its an instant download xD i will only teste in a few hours becuase im going to the movies xD and pikazz do i have permission if it works (some random lucario vertex dont) port this model to the melee mewtwo over luigi?(will wait for recolours first).


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: _Data_Drain_ on December 11, 2011, 10:42:56 AM
Okay, I tested it out... I must say, I'm highly impressed. This model is nearly perfect. There are minor things though... I'll show pictures of good, and bad things. *Note, I was using KJP's Mewtwo PSA for these pictures.*

(http://i956.photobucket.com/albums/ae41/_Data_Drain_/Randomness/al_111211_1356binout.jpg)
Okay, basic idle pose. It looks MUCH better then the vertex as you can see here.

(http://i956.photobucket.com/albums/ae41/_Data_Drain_/Randomness/al_111211_1401binout-2.jpg)
The tail's rigging is amazing. It doesn't deform at all.

(http://i956.photobucket.com/albums/ae41/_Data_Drain_/Randomness/al_111211_1358binout.jpg)
Now, on to the flaws, his arm's a little oddly rigged... But this is pretty minor.

(http://i956.photobucket.com/albums/ae41/_Data_Drain_/Randomness/al_111211_1403binout.jpg)
(http://i956.photobucket.com/albums/ae41/_Data_Drain_/Randomness/al_111211_1400binout.jpg)
His fingers also have a bit of issues, but I'm not sure how much can be done about that honestly.

Also not shown in the pictures, he has a bit of a line in the middle of the model, like look at his face staright on, you'll see a line in the middle of his face... But, I that's a slight texture issue, it should be fixable just by finding that part in the texture, and fixing it. And his nose seems a bit odd in some lighting... But like I said about some of these other things, it's very minor, you'd have to be very nitpicky to really care. :P

All and all though, this is MUCH better then the vertex. And should make any Mewtwo PSA feel much more complete. Great work. :)


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: LCCoolJ95 on December 11, 2011, 11:05:59 AM
I saw that Mewtwo was released. Horrible timing because my sis is using the computer (gaming console phone FTW). It looks great though, can't wait to try it out.


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: Sky Grounder on December 11, 2011, 11:10:32 AM
Mewtwo is awesome :3
Also, DRY BONES! :D


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: KingJigglypuff on December 11, 2011, 11:45:46 AM
>.< [censored] my life. All these awesome ports get released while my computer is at the shop. >.>
...
Mewtwo looks great. Data most likely covered all the flaws. Can't wait for Meowth and Scraggy. :)


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: pikazz on December 11, 2011, 01:59:34 PM
thank you everyone for your support x3
Okay, I tested it out... I must say, I'm highly impressed. This model is nearly perfect. There are minor things though... I'll show pictures of good, and bad things. *Note, I was using KJP's Mewtwo PSA for these pictures.*

([url]http://i956.photobucket.com/albums/ae41/_Data_Drain_/Randomness/al_111211_1356binout.jpg[/url])
Okay, basic idle pose. It looks MUCH better then the vertex as you can see here.

([url]http://i956.photobucket.com/albums/ae41/_Data_Drain_/Randomness/al_111211_1401binout-2.jpg[/url])
The tail's rigging is amazing. It doesn't deform at all.

([url]http://i956.photobucket.com/albums/ae41/_Data_Drain_/Randomness/al_111211_1358binout.jpg[/url])
Now, on to the flaws, his arm's a little oddly rigged... But this is pretty minor.

([url]http://i956.photobucket.com/albums/ae41/_Data_Drain_/Randomness/al_111211_1403binout.jpg[/url])
([url]http://i956.photobucket.com/albums/ae41/_Data_Drain_/Randomness/al_111211_1400binout.jpg[/url])
His fingers also have a bit of issues, but I'm not sure how much can be done about that honestly.

Also not shown in the pictures, he has a bit of a line in the middle of the model, like look at his face staright on, you'll see a line in the middle of his face... But, I that's a slight texture issue, it should be fixable just by finding that part in the texture, and fixing it. And his nose seems a bit odd in some lighting... But like I said about some of these other things, it's very minor, you'd have to be very nitpicky to really care. :P

All and all though, this is MUCH better then the vertex. And should make any Mewtwo PSA feel much more complete. Great work. :)

that's crituiqe I want to hear!

can't fix his fingers cause lucarios arms is much smaller than mewtwos arms D:


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: DannyDirnt on December 11, 2011, 02:15:46 PM
And can't you make the bones longer?


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: pikazz on December 11, 2011, 02:18:11 PM
And can't you make the bones longer?
that would be desync at wifi, also need to port the animations


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: DannyDirnt on December 11, 2011, 02:51:37 PM
that would be desync at wifi, also need to port the animations
Huh,then I guess is just it's not woth it to do it...


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: Gamma Ridley on December 11, 2011, 02:58:07 PM
Mewtwo looks amazing! Glad you finally decided to release him, pikazz.

Also, it might be possible to extend Lucario's arm bones since AGFan plans to reanimate him. I think.

Dunno how willing he'd be to do that.

Anyway, I think I'll wait for the recolors to come before I download him so that I have the complete set. Can't wait to see this puppy in game.


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: SquareELinks on December 11, 2011, 03:27:35 PM
I think that the bones should be strecthed to get all the mewtwoness we can :af: I don't really care that much about using mewtwo with the wifi in brawl as it's not that great honestly :-\


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: Carnage on December 11, 2011, 04:23:50 PM
I think that the bones should be strecthed to get all the mewtwoness we can :af: I don't really care that much about using mewtwo with the wifi in brawl as it's not that great honestly :-\
then it wouldnt be one slot since you would modifi all lucario slots with the new animations also pikazz mewtwo looks epic of course with melee mewtwo psa he needs alot of fixes but the model is very well rigged hope someone ripps the recolours from melee even the trophy ones :P


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: SquareELinks on December 11, 2011, 04:51:56 PM
I didn't say it wasn't amazing, I'm just planning on using AGFans PSA so I want it to look as good as possible so it doesn't matter for one-slottedness to me. :af:


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: mvit on December 11, 2011, 04:58:17 PM
Woo! mewtwo melee is released, after meowth and scraggy, are there any plans of rigging the trophy mewtwo from brawl?


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: AGFanProduction on December 11, 2011, 08:51:22 PM
EPIC PIKAZZ, EPIC! all I have to say guys is that the release was much more precipitated, while this was released I was working on the latest update of my *Vertex* version of the PSA of Mewtwo.

Now with the Model released I will start working over it porting my latest work to him, meanwhile I'm going to release my latest version of the PSA that I have right now on the SD card. Yea right now is kinda un-balanced because I have stopped to work on it cuz of this spontaneous release of the import, don't expect the same Melee attributes on the PSA but I know you guys will like it.
I don't know yet if it is compatible with the import, is the vertex version, when I click the submit button I'm going to start working on the PORTED version of the PSA along with the animations.

anyways you guys will have a Renovated Mewtwo PSA soon in vault.

and don't forget this:
My recolors I'm going to make are using the EXACT Melee textures and they will be official, the ONLY REAL and ORIGINAL Recolor pack to date that I'm going to have on my vault, guys those are REAL recolors, NOT artificial recolors, keep that in-mind ;)


Edit: Just checked the Model with the Motion.pac and it is a mess in the tail and the hand bones. otherwhile it looks more like Mewtwo  :P
I HAVE to port the PSA and I'll.  ;)

Edit2: Mewtwo PSA TO BE RELEASED TONIGHT!  ;D
http://forums.kc-mm.com/index.php?topic=36777.0

Edit3:

Released: http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=3687  :3
Enjoy if you can xDD


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: DannyDirnt on December 12, 2011, 12:12:30 AM
Mewtwo looks amazing! Glad you finally decided to release him, pikazz.

Also, it might be possible to extend Lucario's arm bones since AGFan plans to reanimate him. I think.

Dunno how willing he'd be to do that.

Anyway, I think I'll wait for the recolors to come before I download him so that I have the complete set. Can't wait to see this puppy in game.
You better try it now.Looks really amazing!


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: Gamma Ridley on December 12, 2011, 12:13:27 AM
Actually, I did try it.

And it froze. :[

I might be doing something wrong though.


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: AGFanProduction on December 12, 2011, 12:53:47 AM
Guys I have good and bad news about the Mewtwo PSA

Good News:
I have tested Mewtwo Import with the Alpha PSA 1 Vertex Version and it works fine.

look this attack is not even ported and look how it looks like:
the hands, arms, legs are in a good position.
(http://img38.imageshack.us/img38/84/al1112120216binout.jpg)
but yeah this one is going to be re-made too, I know I can make it more like Melee.
the only thing that needs to be ported is the tail, he is too large in all the new animations.
this is the Vertex version. So that means that is compatible but it has his lags. :-/

btw I started to work in the port also look this one is imported already, Wait1 is DONE!:
(http://img15.imageshack.us/img15/6890/al1112120218binout.jpg)
Sexy isn't it? xP
Also I edited the model to make Mewtwo do this in-game: (its ported too WaitItem DONE!)
(http://img690.imageshack.us/img690/9057/al1112120219binout.jpg)
Don't worry I just renamed some bones (I didn't disabled anyone!) to make Mewtwo grab items in Air at any animation. x) this means that if you use the Import that is on vault with the PSA i just released today he will not grab items in air xD
but I have done this already in all the recolors, Yeah pikazz guys: the recolors are done ripped exactly from Melee in his original .tga files oh yeah! Expect a release tomorrow! xD
... Sadly I couldn't take any snapshot of the recolors because of ...

Bad News:
While I was testing the Mewtwo import with PSA, I got exited too much in battle (Hot battle xP) and I accidentally used the Neutral-A combo from the Vertex version in Mewtwo import. the result:

-froze the game! but not with the *beep* of death it only freezes the match but the music and stuff stills running, that's weird.

Yeah the AA como frozes the game with the Import. So if you're using the Vertex PSA version of Mewtwo: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24148

I don't recommend you to use the AA combo or you will find a freeze, I'll get a rid of this asap.


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: pikazz on December 12, 2011, 03:34:57 AM
Actually, I did try it.

And it froze. :[

I might be doing something wrong though.
w00t? O.o

people seems want more wifi working version last time I asked o:

AG: that's awesome news :3


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: KingJigglypuff on December 12, 2011, 09:49:04 AM
Look at my Mewtwo PSA. I have a repeating attack in mine, and it works on all Lucario models. :)


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: Tabuu Forte Akugun on December 12, 2011, 10:03:56 AM
Damn, that Mewtwo looks more and more legit as time passes. :3


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: pikazz on December 12, 2011, 10:35:35 AM
I hope you all enjoy mewtwo :]

a teaser~
(http://i39.tinypic.com/33urfye.png)

done in one hour lol, only is mouth is unrigged and his toes. will do the same on him like I have done with Drybones x3
only single binded object except for hands/toes/shoes ect


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0
Post by: Segtendo on December 12, 2011, 10:41:35 AM
Dry Bowser...
*drool*


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: Tabuu Forte Akugun on December 12, 2011, 11:33:57 AM
LE GASP> DRY BOWSER! :OOOOO


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: AGFanProduction on December 12, 2011, 11:38:09 AM
I hope you all enjoy mewtwo :]

a teaser~
([url]http://i39.tinypic.com/33urfye.png[/url])

done in one hour lol, only is mouth is unrigged and his toes. will do the same on him like I have done with Drybones x3
only single binded object except for hands/toes/shoes ect


ohh!! me want this! I always wanted a dry bowser since I started with Brawl hacks xDD
*clicks like button*


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: Carnage on December 12, 2011, 11:39:03 AM
pikazz where is that dry browser model from?? and shouldnt you have the extra shell before rigging since ppl say it messes the rig if you had extra shell later


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: pikazz on December 12, 2011, 11:46:48 AM
pikazz where is that dry browser model from?? and shouldnt you have the extra shell before rigging since ppl say it messes the rig if you had extra shell later
I didn't lose the rig when I added extra polygons like yelloweyes, things like meowths guitar and scraggys doll O.o


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: Carnage on December 12, 2011, 11:52:13 AM
I didn't lose the rig when I added extra polygons like yelloweyes, things like meowths guitar and scraggys doll O.o
then its great news you should try sm64 bowser extra shell and see what happens xD


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: ItalianStallion on December 12, 2011, 11:56:25 AM
Looks like MKWii's.

Pikazz, you have no [censored]n idea how much I love you right now.

Dry Bowser time!


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: pikazz on December 12, 2011, 12:06:06 PM
Who seriously votes on "GET OUT" :srs:
Looks like MKWii's.

Pikazz, you have no [censored]n idea how much I love you right now.

Dry Bowser time!
nope, it's M&S ATOWG :3


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: AGFanProduction on December 12, 2011, 12:07:42 PM
@pikazz:


(http://i43.tinypic.com/2liasm1.jpg)
(http://i39.tinypic.com/10cvzvd.jpg)
(http://i43.tinypic.com/rvj39z.jpg)
(http://i39.tinypic.com/xcqjiq.jpg)



Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: Zikkh on December 12, 2011, 12:11:19 PM
.. wow .. awesome .. :af:


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: pikazz on December 12, 2011, 12:27:37 PM
@pikazz:


([url]http://i43.tinypic.com/2liasm1.jpg[/url])
([url]http://i39.tinypic.com/10cvzvd.jpg[/url])
([url]http://i43.tinypic.com/rvj39z.jpg[/url])
([url]http://i39.tinypic.com/xcqjiq.jpg[/url])


that's awesome! :3

looks awesome with mewtwos original recolors from melee x3

this is why I wanted every "bone" would be singlebinded on both dry bones and Dry bowser
(http://i43.tinypic.com/1562w5z.png)
I modified falco's Taunt to make him to kick his own head xD


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: AGFanProduction on December 12, 2011, 01:00:32 PM
that's awesome! :3

looks awesome with mewtwos original recolors from melee x3
([url]http://i43.tinypic.com/1562w5z.png[/url])
I modified falco's Taunt to make him to kick his own head xD


lol its awesome!

also dude I made a custom Mewtwo outfit, the *Black* outfit to complete color the pack, I't will be up in some minutes. :af2:


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: AGFanProduction on December 12, 2011, 01:23:43 PM
Double post of WIN!

Melee Recolors DONE!
Now you can download them here:

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24156

@Pikazz You should add these to the OP downloads or link it to your Mewtwo import so people can find it easily xDD also I PM you, it's about something important ;)


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: pikazz on December 12, 2011, 01:37:38 PM
Done :3

I also need to make a nicer OP D:
mine looks bad D;


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: Tabuu Forte Akugun on December 12, 2011, 01:39:22 PM
Naw, it doesn't look bad.

Damn, I want that Dry Bowser, he's friggin epic and cries out "Make me a PSA!!!"


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: ♤♡◇♧ on December 12, 2011, 01:42:10 PM
Nice recolors, though I really don't see why you had to move those bones as you can easily remove the effects nowadays.


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: _Data_Drain_ on December 12, 2011, 01:48:05 PM
Nice recolors, though I really don't see why you had to move those bones as you can easily remove the effects nowadays.
Indeed... I think for now I'll just port the recolors over on the unedited model. Otherwise, they look pretty nice.


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: AGFanProduction on December 12, 2011, 01:49:24 PM
Nice recolors, though I really don't see why you had to move those bones as you can easily remove the effects nowadays.

Thanks and its to get a fully rid of the aura in his hands since while using for example:
Lucario port over Diddy vs Mewtwo PSA it shows the Aura in Mewtwo's hands even if they are removed already and looks weird. So I edited those 2 bones so he doesn't show the Aura even if the other lucario is in-game. Mewtwo PSA or not it only applies to the Mewtwo model x)

Its the same Data. x0
Mewtwo stills 1 slot but now he is not going to show the aura in his hands.  :P


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: ♤♡◇♧ on December 12, 2011, 02:15:28 PM
Then you removed the aura improperly (since I'm currently playing Lucario:M, who has no aura on his hands, also shows no sign of aura on either hands).

And while it does remove the aura for Mewtwo only, it isn't that secure as your editing the bone positions to like 200 in one direction (as it could potentially screw something up ingame).

But like _Data_Drain_ said, anyone can easily port over the recolors to the unmodified model.


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: AGFanProduction on December 12, 2011, 02:31:45 PM
Then you removed the aura improperly (since I'm currently playing Lucario:M, who has no aura on his hands, also shows no sign of aura on either hands).

And while it does remove the aura for Mewtwo only, it isn't that secure as your editing the bone positions to like 200 in one direction (as it could potentially screw something up ingame).

hmmm I removed the aura from his hands following Dingo's tutorial of *how to remove lucario's palm aura* but while another lucario is in-game (not another slot) like the Diddy port it shows the aura same with his original Aura GFX also the bones are name like 200 so he can grab items in Air in Mewtwo PSA.

If you test the recolors along with the PSA (the VV version) and you use the items and stuff you will see that he grabs them in the air like in Melee with no problem, if you test the PSA with just original model he will grab items in his hand, only that changes.

otherwise do you know another secure way to make him to grab Items in air and fully remove the aura from his hands, like you said? x3


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: pikazz on December 12, 2011, 02:44:38 PM
Dry bowser!

Rawr~
(http://i39.tinypic.com/2075a20.png)

I am the bone rockstar!
(http://i42.tinypic.com/suzxg5.png)

since I planing that his iris will have BOTH PAT0 and SRT0 so he can't have yelloweyes.
so he has this :3
(http://i39.tinypic.com/149z2is.png)

but he is not complete yet x3


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: ♤♡◇♧ on December 12, 2011, 02:50:39 PM
@AGFanProduction
I was more talking in relation to the Lucario moveset rather then the Mewtwo moveset regarding the LHaveN and RHaveN bone repositioning (as the import is intended to work flawlessly over Lucario regardless which moveset you actually use).

Though what you can do is moving the bones through animations rather then editing the T-posed model itself to include those changes.
(And we probably shouldn't discuss this in this thread).

@Pikazz
The rig looks great already.


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: Tabuu Forte Akugun on December 12, 2011, 02:53:05 PM
LOL, what is it, a Super Saiyan Dry Bowser? XD


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: AGFanProduction on December 12, 2011, 02:54:15 PM
@AGFanProduction
I was more talking in relation to the Lucario moveset rather then the Mewtwo moveset regarding the LHaveN and RHaveN bone repositioning (as the import is intended to work flawlessly over Lucario regardless which moveset you actually use).

Though what you can do is moving the bones through animations rather then editing the T-posed model itself to include those changes.
(And we probably shouldn't discuss this in this thread).



Okay thanks and also I forgot to put a pic of Black Mewtwo:
(http://i40.tinypic.com/5ct8g.jpg)

:33

pikazz I PM you! Please reply back! x00


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: Tabuu Forte Akugun on December 12, 2011, 02:56:20 PM
Ummm... BLACK Mewtwo?


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: AGFanProduction on December 12, 2011, 03:00:30 PM
Ummm... BLACK Mewtwo?

to complete the All-Slot texture Mewtwo

Since in Melee Mewtwo has only 4 textures: Default, Red, Shiny and Blue.
In Brawl Lucario has 5: Default, Green, Red, Blue and Black.


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: Tabuu Forte Akugun on December 12, 2011, 03:01:26 PM
Black looks the same as default. :/


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: AGFanProduction on December 12, 2011, 03:02:50 PM
Black looks the same as default. :/

No it doesn't x0
check the file at the download it doesn't xP


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: ItalianStallion on December 12, 2011, 03:06:33 PM
Dry bowser!

Rawr~
([url]http://i39.tinypic.com/2075a20.png[/url])

I am the bone rockstar!
([url]http://i42.tinypic.com/suzxg5.png[/url])

since I planing that his iris will have BOTH PAT0 and SRT0 so he can't have yelloweyes.
so he has this :3
([url]http://i39.tinypic.com/149z2is.png[/url])

but he is not complete yet x3


Epic as hell.

His mouth moves, and the rig looks amazing so far.

Love the SSJ Bowser thing you're doing here, sir.


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: pikazz on December 12, 2011, 03:09:35 PM
@Pikazz
The rig looks great already.
yeah but it's almost done, some more things do to :3

Nick W.: yesh it is!



Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: nanobuds on December 12, 2011, 03:10:24 PM
dry bowser looks friggin amazing


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: ItalianStallion on December 12, 2011, 03:13:53 PM
Dry bowser!

Rawr~
([url]http://i39.tinypic.com/2075a20.png[/url])

I am the bone rockstar!
([url]http://i42.tinypic.com/suzxg5.png[/url])

since I planing that his iris will have BOTH PAT0 and SRT0 so he can't have yelloweyes.
so he has this :3
([url]http://i39.tinypic.com/149z2is.png[/url])

but he is not complete yet x3


Epic as hell.

His mouth moves, and the rig looks amazing so far.

Love the SSJ Bowser thing you're doing here, sir.


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: Segtendo on December 12, 2011, 03:32:12 PM
Enzo, I think you posted the same thing twice, but separately O_o

Anyways, I'm dying (c wut i did thar) for Dry Bowser :af:


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: pikazz on December 12, 2011, 04:54:15 PM
except something tomorrow, I warning you all <w<


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: SmashClash on December 12, 2011, 04:57:30 PM
except something awesome tomorrow, I'm preparing you all <w<

FEEXED.


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: jiang on December 12, 2011, 04:59:33 PM
do melee bowser next :D


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: Tabuu Forte Akugun on December 12, 2011, 05:36:09 PM
do melee bowser next :D

Dude, I'd love that.

Sadly he doesn't take requests. :/


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: Victory Badguy on December 12, 2011, 06:17:02 PM
About time someone imported Dry Bowser.  Considering how many textures of him were made, I'm surprised it wasn't done sooner.

Looks great though!


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: AGFanProduction on December 12, 2011, 07:20:49 PM
Dude, I'd love that.

Sadly he doesn't take requests. :/

It couldn't be taken as a request just as an idea.

pikazz what do you think about a Melee Bowser Import?


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: nanobuds on December 12, 2011, 07:51:12 PM
except something tomorrow, I warning you all <w<

#hyped


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: Carnage on December 13, 2011, 01:04:06 AM
so i bet it will be either scraggy or meowth since they were the ones more advanced  xD well lets wait and see :P


Title: Re: Pikazz Model Import Thread! Mewtwo is released! v1.0 and a little teaser~
Post by: pikazz on December 13, 2011, 05:25:41 AM
(http://i44.tinypic.com/z8myv.png)

is released~ :3

Link: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24161

I kinda excepting a PSA and recolors :srs:
lol, I remembered my first "PSA project" and it was dry bones lol!
I wanna do a PSA about dry bones but I am bad at psa lol :<


Title: Re: Pikazz Model Import Thread! Mewtwo and drybones is released! v1.0
Post by: DannyDirnt on December 13, 2011, 10:56:09 AM
Looks SO great dude!


Title: Re: Pikazz Model Import Thread! Mewtwo and drybones is released! v1.0
Post by: AGFanProduction on December 13, 2011, 11:56:11 AM
([url]http://i44.tinypic.com/z8myv.png[/url])

is released~ :3

Link: [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24161[/url]

I kinda excepting a PSA and recolors :srs:
lol, I remembered my first "PSA project" and it was dry bones lol!
I wanna do a PSA about dry bones but I am bad at psa lol :<


if you're doing PSA for him, I will do my best to help you :)
looking nice Import xDD


Title: Re: Pikazz Model Import Thread! Mewtwo and drybones is released! v1.0
Post by: pikazz on December 13, 2011, 01:08:16 PM
thank you AGFP :3

someone have some critque on both mewtwo and dry bones?


Title: Re: Pikazz Model Import Thread! Mewtwo and drybones is released! v1.0
Post by: AGFanProduction on December 13, 2011, 01:17:33 PM
someone have some critque on both mewtwo and dry bones?


critique? not but I'm wondering why Mewtwo's hands and (sometimes) fingers become waird in some animations for example:
while making an animation and I move the hand bone down or up, this happens - the hand moves out of the arm some like this: (http://img806.imageshack.us/img806/2561/nuevaimagen9b.png)

is that a rig problem? I don't think its the animation because it normally would rotate the arm along with the hand, but instead that happens.

otherwise everything is cool x)


Title: Re: Pikazz Model Import Thread! Mewtwo and drybones is released! v1.0
Post by: KingJigglypuff on December 13, 2011, 02:42:39 PM
To make up for not doing Dusknoir, I'll help out when needed (when I get my computer back that is. ;_;).


Title: Re: Pikazz Model Import Thread! Mewtwo and drybones is released! v1.0
Post by: pikazz on December 13, 2011, 03:48:32 PM
thanks you too KingJigglypuff :3

when you mention dusknoir, maybe I should rig and do someone over him too O.o
but first, who is the perfect one?


Title: Re: Pikazz Model Import Thread! Mewtwo and drybones is released! v1.0
Post by: Protoman.EXE on December 13, 2011, 09:51:16 PM
Pikazz, Drybones is looking so good, i think i just came.

And i love your Mewtwo so much, i named my Shiny Mewtwo in Emerald after you. :srs:
EDIT: When i put in ur name, his name glitched. So "@ 8 Ü º " Is now your name


Title: Re: Pikazz Model Import Thread! Mewtwo and drybones is released! v1.0
Post by: pikazz on December 14, 2011, 12:54:47 AM
Pikazz, Drybones is looking so good, i think i just came.

And i love your Mewtwo so much, i named my Shiny Mewtwo in Emerald after you. :srs:
EDIT: When i put in ur name, his name glitched. So "@ 8 Ü º " Is now your name
lol, I feeling honored xD

so my new name is @ 8 Ü º ?xD


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: pikazz on December 14, 2011, 12:13:00 PM
Dry bowser is in progress :3

(http://i41.tinypic.com/346oy1t.png)
I made so he can blink with his iris :3

(http://i41.tinypic.com/29z91z.png)
and his extra shells working! x3

Things if left: Make his iris move and Metal texture!
I wanna release scraggy too but he has a huge problem, he freezing when his doll gets metaltexture and I dont wanna give out that freezes the game :srs:

how is drybones? any critiuqes? :happy:


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: Gamma Ridley on December 14, 2011, 12:16:14 PM
Dry Bowser's shell looks a little weird.... I think it's because you can see through it.

I mean, I know that's how it's supposed to look, but it still looks weird to me.

But it's fine. XD

Also, if something has a problem, it's better not to release it until that problem is resolved.

You're one of the few people who understand that. :srs:


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: Carnage on December 14, 2011, 12:30:48 PM
dry bowser shell looks exactly like it should be empty xD but just a sugestion we should see bowser head inside the shell :P


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: Segtendo on December 14, 2011, 12:39:40 PM
I think the empty void should be filled with black or something.


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: pikazz on December 14, 2011, 12:42:31 PM
Dry Bowser's shell looks a little weird.... I think it's because you can see through it.

I mean, I know that's how it's supposed to look, but it still looks weird to me.

But it's fine. XD

Also, if something has a problem, it's better not to release it until that problem is resolved.

You're one of the few people who understand that. :srs:
I never releasing something that can freeze the game, never :srs:

Carnage: I know, I will add things there that's will make it good look x3


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: Tabuu Forte Akugun on December 14, 2011, 12:43:19 PM
Damn, that Dry Bowser looks delish, man. :3 I can't wait till he's released. X3


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: Carnage on December 14, 2011, 12:53:03 PM
I never releasing something that can freeze the game, never :srs:

Carnage: I know, I will add things there that's will make it good look x3
then it would turn epic xD you should release SM64 bowser and dry bowser in the same Pack a double bowser release xD those are two released i will certainly not miss xD bowser needs some epic recolours and like me ppl are waiting for a dry bowser for a long time xD and sm64 bowser too


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: DannyDirnt on December 14, 2011, 01:39:27 PM
I love Dry Bowser.He'll go fantasticly with Dry Bones and just a suggestion: why don't you make Koopa Troopa?


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: nanobuds on December 14, 2011, 02:14:55 PM
just scrunch bowser's head, arms, legs, and tail in the shell. then itll be perfect :P


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: pikazz on December 14, 2011, 03:25:48 PM
XXDrakWolfXX: Cause drybones is <3 while Koopa troopa is meh D: xD
just scrunch bowser's head, arms, legs, and tail in the shell. then itll be perfect :P
that's what I will do :3


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: Protoman.EXE on December 14, 2011, 03:44:27 PM
lol, I feeling honored xD

so my new name is @ 8 Ü º ?xD
Yeah that is your new name! :af:

Anyway, that DryBowser is looking sexy as Ship bro! It's incredible!. Although, the shell when Up-B looks fine, i think you should scrunch D-Bowser's body parts in there, or take some form regular Bowser and re-texture them. Cuase it looks weird how most of his body disappears. But besides that i love you. :srs:


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: Tabuu Forte Akugun on December 14, 2011, 05:12:52 PM
Oh, man, I'm DYING to play as Dry Bowser. That model looks frigging epic. :3


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: Don Jon Bravo on December 14, 2011, 08:58:11 PM
those are the best metal textures ive seen(importwise). good job


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: ChaosEpsilon613 on December 14, 2011, 09:44:17 PM
Dry Bowsers looking awesome!!


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: ItalianStallion on December 14, 2011, 11:21:29 PM
I can't [censored]ing wait to play as Dry Bowser.


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: pikazz on December 15, 2011, 04:52:35 AM
lol, everyone want dry bowser :]
*gets evil thoughs* <u<
those are the best metal textures ive seen(importwise). good job
thank you :D


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: Mewtwo2000 on December 15, 2011, 04:59:23 AM
Dry Bowser. Definitely a good idea :3


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: pikazz on December 15, 2011, 06:42:54 AM
tested a thing <w<
and it's a succees!
I made this for a friend, it's his brawlsona
(http://i42.tinypic.com/2lschi1.png)

(http://i41.tinypic.com/24nikuo.png)
I added his "hat" to kirby so it's one slot :D
however, it's UV it pretty wierd D: dont know how to fix that
but the rig is PERFECT <3
wanted to see how well his rig would be, UVs would be ect :3

psst, dont tell him about it! it's a surprise


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: DannyDirnt on December 15, 2011, 07:06:45 AM
Just the middle of his hat's textures is a bit weird but other that that it's wonderful


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: pikazz on December 15, 2011, 07:16:53 AM
done!
(http://i41.tinypic.com/ngujav.png)
(http://i44.tinypic.com/rr6n2b.png)

however, I will not give this out. just for showing~ <w<
if someone will give this out, it must be himself


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: KTH on December 15, 2011, 10:34:21 AM
Kirby with a hat?


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: Segtendo on December 15, 2011, 10:48:02 AM
We don't even know your friend, so it's a sure secret <.<


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: Mewtwo2000 on December 15, 2011, 11:04:22 AM
Is it reimported or did you insert that hat to the original kirby model?


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: pikazz on December 15, 2011, 11:22:05 AM
Is it reimported or did you insert that hat to the original kirby model?
it's reimported :3

but why was the rig perfect on kirby and not on the other character I am testing ;A;


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: pikazz on December 15, 2011, 12:07:28 PM
(http://i39.tinypic.com/znq234.png)
I believe one little hedgehog is happy :]


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: Segtendo on December 15, 2011, 12:12:25 PM
[censored] yea!

I could never add a simple object and import it with BrawlBox. I got the same error every time :srs:


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: DoctorFlux(Mariodk) on December 15, 2011, 12:13:23 PM
Awesome :D
i can get mario hat oneslot now :D
at same time as Shadow with luigi hat (one i making)


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: ItalianStallion on December 15, 2011, 12:26:11 PM
Sonic fanboys shall be pleased.

I'm guessing it's a one slot?


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: pikazz on December 15, 2011, 01:15:01 PM
[censored] yea!

I could never add a simple object and import it with BrawlBox. I got the same error every time :srs:
did you rig it? O.o
you might need to add every bone to one object to make sure the bones are with the model xD
Sonic fanboys shall be pleased.

I'm guessing it's a one slot?
yeah, one slot sonic with mario cap :3


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: ItalianStallion on December 15, 2011, 01:47:50 PM
Sounds good then.

What I like about you Pikazz, you seem to please every fanboy out there.

Mario, Pokemon, and now Sonic chars.

It's a nice thing, you know man.


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: Carnage on December 15, 2011, 01:52:39 PM
so pikazz any news about SM64 bowser? i want to see some previews of his extra shell if you make one like dry bowser :P


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: Tabuu Forte Akugun on December 15, 2011, 01:55:09 PM
Pikazz?

You're just too awesome, dude. Too awesome for words.


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: KingJigglypuff on December 15, 2011, 02:00:09 PM
Just a suggestion pikazz, but if you like, make one slot rigs, and then make a rig by making the character's bones match the model (for those who want to PSA/animate because PSAs desync anyway xP).


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: _Data_Drain_ on December 15, 2011, 02:04:07 PM
Just a suggestion pikazz, but if you like, make one slot rigs, and then make a rig by making the character's bones match the model (for those who want to PSA/animate because PSAs desync anyway xP).
THAT! Like Mewtwo for example, make a version of him that's exactly like his Melee model, same bone set, same rig, this should be perfect for any PSA attempts for him. Just add bones that might be needed for him to properly work.


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: pikazz on December 15, 2011, 02:17:39 PM
Just a suggestion pikazz, but if you like, make one slot rigs, and then make a rig by making the character's bones match the model (for those who want to PSA/animate because PSAs desync anyway xP).
you mean import models with itäs original bones? and add things so it keeps up into brawl?
that might work! wanna do it on mewtwo!
however, my mewtwo model DIDN'T have any bones from the beginning ;_;
Sounds good then.

What I like about you Pikazz, you seem to please every fanboy out there.

Mario, Pokemon, and now Sonic chars.

It's a nice thing, you know man.
I just do stuff I want to :]
that's me xD

thanks everyone for your support


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: KingJigglypuff on December 15, 2011, 02:24:20 PM
you mean import models with itäs original bones? and add things so it keeps up into brawl?
that might work! wanna do it on mewtwo!
however, my mewtwo model DIDN'T have any bones from the beginning ;_;
Maybe you could ask RandomTalkingBrush because he/she knows a great deal about models. Kit Ballard/RydiaformFF7 has a topic in which she has models with their original bones. I believe she has a video tutorial on how to do it.


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: ♤♡◇♧ on December 15, 2011, 02:26:02 PM
Actually, those are models rigged for Garry's Mod.


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: KingJigglypuff on December 15, 2011, 02:30:18 PM
Actually, those are models rigged for Garry's Mod.
I see. But she did manage to get them working in BrawlBox, but that might just be for Garry's Mod models only. :/
...
Maybe (if he still does) RTB could make a Mewtwo model for Garry's Mod by using the Melee model.


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: Segtendo on December 15, 2011, 02:48:41 PM
did you rig it? O.o
you might need to add every bone to one object to make sure the bones are with the model xD

I did do that :srs:
Whenever I added one object to the model, I got this (http://forums.kc-mm.com/index.php?topic=35470.msg745640#msg745640) error.


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: DannyDirnt on December 15, 2011, 02:58:17 PM
May I suggest an old Crash Bandicoot hack later? To please more fanboys!
(like me ¬¬ Crash & Rayman 4ever)

I'd love a Coco/Crunch Bandicoot now that we have Crash!


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: pikazz on December 15, 2011, 03:01:43 PM
KJP: I will ask him tomorrow swedish time, I will hit the bed pretty soon D:
I did do that :srs:
Whenever I added one object to the model, I got this ([url]http://forums.kc-mm.com/index.php?topic=35470.msg745640#msg745640[/url]) error.

try to rename everything :3
when I added scraggys doll to scraggy, I got error on error just because it was the same polygon name, I went almost to rage mode until I tried to rename xD when it worked :3

XXDrakWolfXX: Suggests is good :3
but I dont do requests :srs: (it's not the same thing :srs: )

to be honest, I dont like Chash Bandicoot so much :oshi:


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: Tabuu Forte Akugun on December 15, 2011, 05:50:07 PM

i cant wait for dry bowser. whats left for you to do for him?

This. I can't wait to see more pics!


Title: Re: Pikazz Model Import Thread! Dry Bowser In-progress!
Post by: pikazz on December 16, 2011, 03:51:14 AM
hey buddy... end the spam. he said he didnt wanna make it, so hes not gonna make it.

i cant wait for dry bowser. whats left for you to do for him?
make it's shell "not empty", eye motions and Metal Texture.
the thing that's hardest about those 3 is eye motion D:

I was just saying I'm 95% certain he'll love this game if he likes Mario and Pokémon.And you writa that like if I had been spamming for 2 pages,and I only made 1 [censored] post which was not about Dry Bowser or other hack.

BTW have you solved Scraggy's problem,pikazz?
nope, I haven't sovled it ;_; I dont know what and where the problem is to beginning with DX


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE?
Post by: pikazz on December 16, 2011, 07:15:38 AM
(http://i43.tinypic.com/t7fsk0.png)
WTF HAVE I DONE?
WHY DID I CREATE A MONSTER?


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE?
Post by: SonicBrawler on December 16, 2011, 07:16:35 AM
pikazz, ur pics never load for me. what image hosting site do u use?



Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE?
Post by: ChaosEpsilon613 on December 16, 2011, 07:17:04 AM
([url]http://i43.tinypic.com/t7fsk0.png[/url])
WTF HAVE I DONE?
WHY DID I CREATE A MONSTER?


Busts out laughing* xD
I want it!


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE?
Post by: pikazz on December 16, 2011, 07:25:41 AM
pikazz, ur pics never load for me. what image hosting site do u use?
I using tinypic cause the easyness

Busts out laughing* xD
I want it!
wanted to make mario head from Mp2/3/4 instead but this one was funnier xD


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE?
Post by: SonicBrawler on December 16, 2011, 07:27:39 AM
:/ i still cant see the pic. it doesnt laod for me. but by the last post or 2, i am guessing its the big mario head from sm64?


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE?
Post by: pikazz on December 16, 2011, 07:42:53 AM
:/ i still cant see the pic. it doesnt laod for me. but by the last post or 2, i am guessing its the big mario head from sm64?
Nope! I fused together Bowsers Body and Jigglypuff! :]
Jigglypuff is Bowsers head XD


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE?
Post by: SonicBrawler on December 16, 2011, 07:45:32 AM
O.o oh my gosh that sounds weird. haha


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE?
Post by: pikazz on December 16, 2011, 08:22:37 AM
JIGGLYPUFF MADNESS!
(http://i43.tinypic.com/t7fsk0.png)
(http://i41.tinypic.com/11kduu9.png)
(http://i39.tinypic.com/wgypaf.png)
(http://i41.tinypic.com/dfwrc7.png)
(http://i40.tinypic.com/2cllaf.png)

as you see, it's not complete. it's just a Raw import to show of my skillz <w<
I wanted to see how well jigglypuff rigs would be AFTER Importion and it's flawless <3


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: Christian_CAO on December 16, 2011, 09:12:33 AM
 :happy:

This... is why you're awesome  :laugh:

Best Idea ever. I'd actually like to see more character "abomination" combinations.  ;D


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: Carnage on December 16, 2011, 09:57:04 AM
pikazz you know what would be epic jigly over kirby and make his tranformarions look like that since your doing a jiglypuff having a kirby job right there xD the one i like the most are ice climbers jiglypuff and  MK mask jiglypuff :P you could also do iglybuff and wiglytuff since they should be easy to rig and could work with jiglys alternate costumes normal jigly-ice climber jigly-MKmask jigly-igglybuff and wigglytuff would be some epic recolours xD


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: Segtendo on December 16, 2011, 09:59:20 AM
I want Bowserpuff >.>


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: KingJigglypuff on December 16, 2011, 10:51:44 AM
I want Bowserpuff >.>
How about KingBowserpuff? :af:


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: pikazz on December 16, 2011, 11:05:47 AM
I personally calling it jigglywser :3 sounds at least 20% cooler

haven't test out ingame though D:

but I will put my focus on Dry bowser first, when Scraggy and later AFTER it, complete the models :srs:


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: AGFanProduction on December 16, 2011, 11:09:29 AM
JIGGLYPUFF MADNESS!
([url]http://i43.tinypic.com/t7fsk0.png[/url])
([url]http://i41.tinypic.com/11kduu9.png[/url])
([url]http://i39.tinypic.com/wgypaf.png[/url])
([url]http://i41.tinypic.com/dfwrc7.png[/url])
([url]http://i40.tinypic.com/2cllaf.png[/url])

as you see, it's not complete. it's just a Raw import to show of my skillz <w<
I wanted to see how well jigglypuff rigs would be AFTER Importion and it's flawless <3


wow pikazz, you impress me every time even more! this is a really original idea :af2:  excellent xDD


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: pikazz on December 16, 2011, 11:23:28 AM
wow pikazz, you impress me every time even more! this is a really original idea :af2:  excellent xDD
I like doing original stuff :3

and thank you x3


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: Tabuu Forte Akugun on December 16, 2011, 11:43:11 AM
Now all we need is GIGA Koopuff. :3


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: AGFanProduction on December 16, 2011, 11:46:31 AM
I like doing original stuff :3

and thank you x3

Do you plan to do koopapufforf?

Its a jigglypuff with Bowser's hair and Ganon's Cape (If its possible to re-size it?)
that would look interesting 4me xD

Now all we need is GIGA Koopuff. :3

xDD I support this one!


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: Tabuu Forte Akugun on December 16, 2011, 11:47:56 AM
Yup, he should do Giga Bowser's badass body and Jiggs as his head. :3


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: KingJigglypuff on December 16, 2011, 12:00:21 PM
Zero Suit Samus with Jigglypuff as a head=Jigglyboob. :af:
or...
Jigglypuff with a crown and a cape=me! :af:
xP
Just throwing out ideas. :P


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: Carnage on December 16, 2011, 12:06:19 PM
I personally calling it jigglywser :3 sounds at least 20% cooler

haven't test out ingame though D:

but I will put my focus on Dry bowser first, when Scraggy and later AFTER it, complete the models :srs:
So scraggy is next to be released? and what about SM64 bowser you never said anything if you added or not the extra shell and i cant wait for dry bowser  he is one of the most antecipated bowser models he should have been an extra recolour for Bowser in brawl but they were lazy :P


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: pikazz on December 16, 2011, 12:22:50 PM
only me that though about bowser head with jigglypuffs body? xD
Zero Suit Samus with Jigglypuff as a head=Jigglyboob. :af:
or...
Jigglypuff with a crown and a cape=me! :af:
xP
Just throwing out ideas. :P
I actually though about it when I did jigglywser!


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: ItalianStallion on December 16, 2011, 12:44:02 PM
The Jigglypuff with Metaknight's mask looks sick as [censored].

I'm not gonna lie..


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: kururu on December 16, 2011, 12:47:26 PM
it s the dusknoir from pokemon mistery dungeon  :laugh:


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: KTH on December 16, 2011, 01:35:39 PM
Bowpuff.


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: kururu on December 16, 2011, 02:09:02 PM
bowpuff  :-X


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: kururu on December 16, 2011, 02:19:41 PM
and when dry bowser is relesed  :af:


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: KingJigglypuff on December 16, 2011, 02:30:01 PM
and when dry bowser is relesed  :af:
OK...
1.) Don't double post.
2.) pikazz will release Dry Bowser when he thinks it is good to be released. Give him time.
Noobs these days. >_>


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: pikazz on December 16, 2011, 02:47:54 PM
OK...
1.) Don't double post.
2.) pikazz will release Dry Bowser when he thinks it is good to be released. Give him time.
Noobs these days. >_>
^this

I really hope I can release it soon


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: Tabuu Forte Akugun on December 16, 2011, 02:54:31 PM
^this

I really hope I can release it soon

I do too.


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: DannyDirnt on December 16, 2011, 03:07:20 PM
Hey,can you import any kirby hat over Jigglypuff? I'd love to see a port for G&W kirby and Mewtwo kirby


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: dpgthirteen on December 16, 2011, 03:17:03 PM
Lol, can't wait to get Bowpuff, or Giga Purin, or what ever the hell it is. Any way, innotice you have done a few Mario character, any chance of seeing Jr done?


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: Dead on December 16, 2011, 03:22:27 PM
>sees Jiggs madness and Dry Bowser
Pikazz, I think I'm falling in love with you. No So homo. ♥

You going to be releasing all that?


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: pikazz on December 16, 2011, 04:26:11 PM
Hey,can you import any kirby hat over Jigglypuff? I'd love to see a port for G&W kirby and Mewtwo kirby
pretty much :3 but I believe I can't do G&W and Mewtwo jigglypuff :/

Lol, can't wait to get Bowpuff, or Giga Purin, or what ever the hell it is. Any way, innotice you have done a few Mario character, any chance of seeing Jr done?
I calling it jigglywser :3
I dont know if anyone are doing Jr O.o

>sees Jiggs madness and Dry Bowser
Pikazz, I think I'm falling in love with you. No So homo. ♥

You going to be releasing all that?
sorry but I am already taken! x3

nope, I will keep all stuff for myself! jk


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: AGFanProduction on December 16, 2011, 05:13:39 PM
pretty much :3 but I believe I can't do G&W and Mewtwo jigglypuff :/
I calling it jigglywser :3
I dont know if anyone are doing Jr O.o
sorry but I am already taken! x3

nope, I will keep all stuff for myself! jk

for Jigglytwo I think you can take Mewtwo's tail bone and put it in Jigglypuff? is that possible? or maybe putting his tube on his head? is that possible? :0


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: DSX8 on December 16, 2011, 05:19:53 PM
those jigglypuff import tests have made me lol big time! xD


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: Spex130 on December 16, 2011, 05:29:18 PM
When I saw the thread name I was like :srs:

Then I saw the pictures and I was like :happy:

Oh my gosh I approve of this endeavor.


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: Protoman.EXE on December 16, 2011, 06:05:38 PM
Can you get G&W Kirby, and combine him with the Jiggly puff hat, then just texture the hat black?

:O


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: pikazz on December 17, 2011, 02:48:45 AM
lol, thank you for all support x3

AGFP: I can takes his tail and his backhead thingy but the tail will be pretty much single binded D: (no motion at all)
Can you get G&W Kirby, and combine him with the Jiggly puff hat, then just texture the hat black?

:O
you gave me an crazy how to make it work <w<
and when I get crazy ideas, I NEED to make them ASAP!


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: DannyDirnt on December 17, 2011, 03:46:57 AM
lol, thank you for all support x3

AGFP: I can takes his tail and his backhead thingy but the tail will be pretty much single binded D: (no motion at all)you gave me an crazy how to make it work <w<
and when I get crazy ideas, I NEED to make them ASAP!
Nice!


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: pikazz on December 17, 2011, 04:25:50 PM
I might have succeeded to do Cellshade/G&W Jigglypuff! :D
atleast on objects, but I haven't done the materials yet x3

I really hope this works!

(to those that dont know about cellshade is, watch the game Okami and you will understand)


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: DannyDirnt on December 17, 2011, 05:12:12 PM
Oh,god,I hope to see soon! BTW I got a new 3DS just because my parents wanted to buy it :af2: I gat the 3DS I wanted for Christmas APART from the gifts I'll get on 25th December and 6th January! Life's awesome :af2:


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: pikazz on December 17, 2011, 06:12:42 PM
(http://i41.tinypic.com/2rpv59k.png)
only left now is correcting the Material and shading and test ingame (this is tomorrow lol)

next person that gives me a crazy idea will be punish :srs: but I love crazy ideas :happy:
but that push forward my releases :srs:


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: lithium on December 17, 2011, 09:41:02 PM
greymon jiggrly?
his head would make a bad ass hat


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? JIGGLYPUFF MADNESS!
Post by: pikazz on December 18, 2011, 06:34:07 AM
CELLSHADED/G&W STYLE!
(http://i44.tinypic.com/2zhhcia.png)
(http://i43.tinypic.com/343hw5z.png)
(http://i40.tinypic.com/nmb96u.png)
(http://i44.tinypic.com/10gzorq.png)

made from scratch!


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? G&W STYLE
Post by: KTH on December 18, 2011, 07:12:10 AM
You know how to make Cel shaded characters? You should try a True Toon Link.


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? G&W STYLE
Post by: ChaosEpsilon613 on December 18, 2011, 07:43:17 AM
That.... Looks.... AMAZING!!!


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? G&W STYLE
Post by: pikazz on December 18, 2011, 07:58:19 AM
You know how to make Cel shaded characters? You should try a True Toon Link.
pretty much :3
maybe, that would be a challange

That.... Looks.... AMAZING!!!
lol thank you x3


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? G&W STYLE
Post by: DannyDirnt on December 18, 2011, 08:03:34 AM
A-M-A-Z-I-N-G! I loooove it!


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? G&W STYLE
Post by: Puccio on December 18, 2011, 08:35:10 AM
You want a crazy idea?



Good. You should try Jiggly's head over Wario's. That's be funny. XD


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? G&W STYLE
Post by: pikazz on December 18, 2011, 10:16:21 AM
You want a crazy idea?
NO DONT GIVE ME CRAZY IDEAS, THAT WILL PUSH UP THE RELEASES :srs:


Good. You should try Jiggly's head over Wario's. That's be funny. XD
LOOK WHAT YOU DID :srs:


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? G&W STYLE
Post by: Puccio on December 18, 2011, 10:20:41 AM
Do not kill me!! D:


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? G&W STYLE
Post by: DannyDirnt on December 18, 2011, 10:48:48 AM
hahahahaha he's gone mad xD


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? G&W STYLE
Post by: pikazz on December 18, 2011, 04:19:11 PM
I love crazy Ideas but I have to stay with my old ones too cause I wanna release stuff too :srs:

dry bowser is NOT meant to enter his shell.
this is the best I could get:
(http://i44.tinypic.com/11gk9s1.png)

Left to do:
* correct the materials and Visibilty bones
* Eye motion
* Metal texture


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? G&W STYLE
Post by: ItalianStallion on December 18, 2011, 04:31:08 PM
I can't wait to see the Metal texture on Dry Bowser.

;p


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? G&W STYLE
Post by: pikazz on December 18, 2011, 04:51:18 PM
I can't wait to see the Metal texture on Dry Bowser.

;p
not me either since metaltexture gets pretty pretty when you do work with it for a long time! x3

goodlooking metal texture is delicious! <3


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? G&W STYLE
Post by: Enigmatic on December 18, 2011, 07:22:21 PM
Liking the Jigglypuff. Good work.


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? G&W STYLE
Post by: Carnage on December 19, 2011, 12:51:05 AM
bowser doesnt go all the way in its shell either it looks good thats an epic  custom made extra shell :P hope you do the same to SM64 bowser for a dual release xD


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? G&W STYLE
Post by: Puccio on December 19, 2011, 06:16:27 AM
Looking forward for Dry Bowser. Looks awesome.=D


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? G&W STYLE
Post by: DannyDirnt on December 19, 2011, 08:46:40 AM
I would not like a dual release... that would delay Dry Bowser's release!


Title: Re: Pikazz Model Import Thread! WTF? WHAT HAVE I DONE? G&W STYLE
Post by: pikazz on December 19, 2011, 11:11:24 AM
DRYBOWSER AND GW JIGGLYPUFF UPDATE
(http://i44.tinypic.com/t0p6z9.png)
(http://i44.tinypic.com/wjdfd3.png)
more pics of drybowser here
(http://i40.tinypic.com/2n8ooyd.png)
(http://i42.tinypic.com/9rljee.png)
(http://i43.tinypic.com/2mryxkl.png)
(http://i42.tinypic.com/10wsbcl.png)

G&W Jigglypuff
this was a accident by all eyes, ears and mouth got invisible but I like how it look :3
(http://i42.tinypic.com/dhd9jr.png)
(http://i42.tinypic.com/m8faci.png)

funny is his black color wanna keep the color that his PSA will generate (like bowser turns red when Firethrower or ganondorf gets purple when warlock punch)
more pics here:
(http://i40.tinypic.com/69qptf.png)
(http://i42.tinypic.com/6zx81s.png)
(http://i40.tinypic.com/219vudu.png)


Title: Re: Pikazz Model Import Thread! DRYBOWSER AND GW JIGGLYPUFF UPDATE
Post by: Tabuu Forte Akugun on December 19, 2011, 11:52:58 AM
So, when is that epic Dry Bowser getting a release? :D


Title: Re: Pikazz Model Import Thread! DRYBOWSER AND GW JIGGLYPUFF UPDATE
Post by: pikazz on December 19, 2011, 12:05:05 PM
So, when is that epic Dry Bowser getting a release? :D
will release it with a kirby hat too :3

I am planing this release tomorrow :3


Title: Re: Pikazz Model Import Thread! DRYBOWSER AND GW JIGGLYPUFF UPDATE
Post by: Carnage on December 19, 2011, 12:11:18 PM
will release it with a kirby hat too :3

I am planing this release tomorrow :3
epic and that metal texture looks preety epic xD i will be downloading it tomorow :P


Title: Re: Pikazz Model Import Thread! DRYBOWSER AND GW JIGGLYPUFF UPDATE
Post by: AGFanProduction on December 19, 2011, 12:21:40 PM
haha this is cool
I like how the metal and FS look in Dry Bowser :af2: gonna download this when you release it for sure!

and GWJiggly looks nice too xD


Title: Re: Pikazz Model Import Thread! DRYBOWSER AND GW JIGGLYPUFF UPDATE
Post by: Tabuu Forte Akugun on December 19, 2011, 12:27:02 PM
That Dry Bowser is on my list of "must downloads" :)


Title: Re: Pikazz Model Import Thread! DRYBOWSER AND GW JIGGLYPUFF UPDATE
Post by: DannyDirnt on December 19, 2011, 01:28:21 PM
Gunna download whenever it's uploaded *keeps updating the vault till tomorrow*


Title: Re: Pikazz Model Import Thread! DRYBOWSER AND GW JIGGLYPUFF UPDATE
Post by: pikazz on December 19, 2011, 02:28:48 PM
thank you all for your support :3

I kinda except a PSA and Textures of Dry Bowser :srs:


Title: Re: Pikazz Model Import Thread! DRYBOWSER AND GW JIGGLYPUFF UPDATE
Post by: Carnage on December 19, 2011, 02:40:26 PM
thank you all for your support :3

I kinda except a PSA and Textures of Dry Bowser :srs:
does dry bowser do anything the normal bowser does? since i actually never saw dry bowser except in mariokart wii S also any new on sm64 bowser pikazz?


Title: Re: Pikazz Model Import Thread! DRYBOWSER AND GW JIGGLYPUFF UPDATE
Post by: pikazz on December 19, 2011, 02:48:48 PM
does dry bowser do anything the normal bowser does? since i actually never saw dry bowser except in mariokart wii S also any new on sm64 bowser pikazz?
DryBowser is in NSMB too (to ds)
he can pretty much do the same as bowser but he can throw bones and act like dry bones x3

and no, no work on it :srs:


Title: Re: Pikazz Model Import Thread! DRYBOWSER AND GW JIGGLYPUFF UPDATE
Post by: DannyDirnt on December 19, 2011, 03:02:24 PM
I may do some recolors


Title: Re: Pikazz Model Import Thread! DRYBOWSER AND GW JIGGLYPUFF UPDATE
Post by: Protoman.EXE on December 19, 2011, 05:10:04 PM
Glad to see you took my request Idea, GW Jiggles looks great!


And i have no more words for Dry Bowser, hes too amazing. Wait...


Title: Re: Pikazz Model Import Thread! DRYBOWSER AND GW JIGGLYPUFF UPDATE
Post by: ItalianStallion on December 19, 2011, 05:13:53 PM
([url]http://i44.tinypic.com/t0p6z9.png[/url])

([url]http://i40.tinypic.com/2n8ooyd.png[/url])

([url]http://i43.tinypic.com/2mryxkl.png[/url])

([url]http://i42.tinypic.com/10wsbcl.png[/url])

Wow! How [censored]ing epic does that look?

Let's see. You already got his metal texture, and it looks outstanding.

You got his other eyes, for when he falls asleep and [censored].

And the saiyan hair which you already had.

Looks like release time is gonna be soon.

will release it with a kirby hat too :3

I am planing this release tomorrow :3


!!!!!!!!


Title: Re: Pikazz Model Import Thread! DRYBOWSER AND GW JIGGLYPUFF UPDATE
Post by: Tabuu Forte Akugun on December 19, 2011, 05:16:27 PM
Now all Dry Bowser needs is an awesome Brawl texture!


Title: Re: Pikazz Model Import Thread! DRYBOWSER AND GW JIGGLYPUFF UPDATE
Post by: Segtendo on December 19, 2011, 05:18:18 PM
God damn.
Pikazz. You are god with metal textures :srs:


Title: Re: Pikazz Model Import Thread! DRYBOWSER AND GW JIGGLYPUFF UPDATE
Post by: nanobuds on December 19, 2011, 06:24:21 PM
Dry Bowser looks so sick with that metal texture


Title: Re: Pikazz Model Import Thread! DRYBOWSER AND GW JIGGLYPUFF UPDATE
Post by: pikazz on December 20, 2011, 01:35:15 AM
lol, thank you all for your support x3


Title: Re: Pikazz Model Import Thread! DRYBOWSER UPDATE! BIG SPOILER ALERT!
Post by: pikazz on December 20, 2011, 08:21:12 AM
DRY BOWSER UPDATE

(http://i43.tinypic.com/1zcnyvq.png)
(http://i43.tinypic.com/x4k6y9.png)
kirbys cap is complete! :3
expect a release of drybowser later today!

also, I did one of the pure-rock pokemon I love most! :D
(http://i42.tinypic.com/29uu5j5.png)
Roggenrola

it's over Kirby and everything is PURE Singlebinded so it's easy to get the perfect of the perfec metaltexture on it.
but it's "hover" abit from the ground and this was a test so I will not release it :srs: unless you want me to release it lol.

(http://i41.tinypic.com/2uh1tl2.png)
so cute <3

but I have a much much MUUUUCH more and BIGGER spoiler than Roggenrola!
trust me! you will be in chock if you see who it is!
This is the last Spoiler!
(http://i40.tinypic.com/xo1gea.png)
it's as a stage right now BUT I will do it Playable!


Title: Re: Re: Pikazz Model Import Thread! DRYBOWSER UPDATE! BIG SPOILER ALERT!
Post by: dpgthirteen on December 20, 2011, 08:24:48 AM
Glados?


Title: Re: Pikazz Model Import Thread! DRYBOWSER UPDATE! BIG SPOILER ALERT!
Post by: pikazz on December 20, 2011, 08:29:27 AM
Glados?
sch... not that loud!


Title: Re: Pikazz Model Import Thread! DRYBOWSER UPDATE! BIG SPOILER ALERT!
Post by: Tabuu Forte Akugun on December 20, 2011, 08:52:58 AM
Epic looking robot, that is. :3

So apparently, you're releasing Dry Bowser today?


Title: Re: Pikazz Model Import Thread! DRYBOWSER UPDATE! BIG SPOILER ALERT!
Post by: pikazz on December 20, 2011, 09:22:42 AM
Epic looking robot, that is. :3

So apparently, you're releasing Dry Bowser today?
yeah, I am planing that :3


Title: Re: Pikazz Model Import Thread! DRYBOWSER UPDATE! BIG SPOILER ALERT!
Post by: Tabuu Forte Akugun on December 20, 2011, 09:33:03 AM
Looking forward to that. He's so going over one of my Bowser slots. :3 You did a great job on him, he looks legit. :3


Title: Re: Pikazz Model Import Thread! DRYBOWSER UPDATE! BIG SPOILER ALERT!
Post by: ChaosEpsilon613 on December 20, 2011, 09:42:28 AM
Dry Bowser looks epic :D Can't wait to download
Also, who the heck will Glados be over? Rob?


Title: Re: Pikazz Model Import Thread! DRYBOWSER UPDATE! BIG SPOILER ALERT!
Post by: pikazz on December 20, 2011, 09:45:11 AM
Dry Bowser looks epic :D Can't wait to download
Also, who the heck will Glados be over? Rob?
thank you x3

GLaDOS will be over rob on one way or the other :/ I planing to keep ROB's plate(? his feet) and arms and have GLaDOS perfect fit on those :3

however, I need some help to decrease vertices D:
whole GLaDOS model is over 190 000 vertices and ROB has 19 000 vertices and more than 100 bones D:
it's too big, but I wanna resize it and still keep it goodlooking


Title: Re: Pikazz Model Import Thread! DRYBOWSER UPDATE! BIG SPOILER ALERT!
Post by: DannyDirnt on December 20, 2011, 10:38:28 AM
Wanna see a Roggenrola release! Pleeeaaaseee RELEASE!

And excuse me for my ignorance,but who the hell is that robot?


Title: Re: Pikazz Model Import Thread! DRYBOWSER UPDATE! BIG SPOILER ALERT!
Post by: pikazz on December 20, 2011, 10:43:23 AM
Wanna see a Roggenrola release! Pleeeaaaseee RELEASE!

And excuse me for my ignorance,but who the hell is that robot?
The robot is name GLaDOS and is the final boss from the game "Portal"


Title: Re: Pikazz Model Import Thread! DRYBOWSER UPDATE! BIG SPOILER ALERT!
Post by: KingJigglypuff on December 20, 2011, 11:04:45 AM
Dry Bowser looks pretty sweet. If you like, once he's released I could port him over another character and make a PSA. But I'll do that after Megaman X and Scizor.


Title: Re: Pikazz Model Import Thread! DRYBOWSER UPDATE! BIG SPOILER ALERT!
Post by: DannyDirnt on December 20, 2011, 11:20:29 AM
The robot is name GLaDOS and is the final boss from the game "Portal"
Well,I---I don't know that game :/ I'd go for Roggenrola,but I know you like it,so go for what you want!


Title: Re: Pikazz Model Import Thread! DRYBOWSER UPDATE! BIG SPOILER ALERT!
Post by: pikazz on December 20, 2011, 11:44:09 AM
Dry Bowser looks pretty sweet. If you like, once he's released I could port him over another character and make a PSA. But I'll do that after Megaman X and Scizor.

I am happy :D
thank you!

Well,I---I don't know that game :/ I'd go for Roggenrola,but I know you like it,so go for what you want!

you dont know whta portal is? O_o
gameplay video: http://www.youtube.com/watch?v=uWj781LiMtc

the robotvoice that speaking is GLaDOS


Title: Re: Pikazz Model Import Thread! DRYBOWSER UPDATE! BIG SPOILER ALERT!
Post by: Protoman.EXE on December 20, 2011, 12:02:24 PM
Yay GLaDOS! My 2nd favorite Villain, besides Wesker.

Roggenrola is a buncha lols with the Dry Bowser hat! Keep up the good work!


Title: Re: Pikazz Model Import Thread! DRYBOWSER UPDATE! BIG SPOILER ALERT!
Post by: pikazz on December 20, 2011, 12:21:07 PM
(http://i42.tinypic.com/10gb5zn.png)

is released!

Link: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24276


Title: Re: Pikazz Model Import Thread! DRYBOWSER UPDATE! BIG SPOILER ALERT!
Post by: Protoman.EXE on December 20, 2011, 12:24:58 PM
Yay im the first one to download!

I can't wait to try this out later.

Oh question, do you know how to reduce vertices while still keeping quality? I got a 360 model


Title: Re: Pikazz Model Import Thread! DRYBOWSER IS RELEASED
Post by: pikazz on December 20, 2011, 01:08:38 PM
Yay im the first one to download!

I can't wait to try this out later.

Oh question, do you know how to reduce vertices while still keeping quality? I got a 360 model
nope, I dont know :/

a 360 GLaDOS model? do you mind sending it to me? :3
I wanna see a thing :]


Title: Re: Pikazz Model Import Thread! DRYBOWSER IS RELEASED
Post by: Tabuu Forte Akugun on December 20, 2011, 01:36:56 PM
([url]http://i42.tinypic.com/10gb5zn.png[/url])

is released!

Link: [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24276[/url]


A million thank yous for releasing him. I'm gonna enjoy him I know. :3


Title: Re: Pikazz Model Import Thread! DRYBOWSER IS RELEASED
Post by: Protoman.EXE on December 20, 2011, 01:53:37 PM
nope, I dont know :/

a 360 GLaDOS model? do you mind sending it to me? :3
I wanna see a thing :]
No i just meant that i had a 360 model needing lowering of teh vertices. But is fine now i lowered them


Title: Re: Pikazz Model Import Thread! DRYBOWSER IS RELEASED
Post by: DannyDirnt on December 20, 2011, 02:42:46 PM
I'll try out tomorrow! Now I'm lazy to put things on my SD,but sure it'll look fantastic! Anyways,
any progress on Scraggy?


Title: Re: Pikazz Model Import Thread! DRYBOWSER IS RELEASED
Post by: ChaosEpsilon613 on December 20, 2011, 02:53:36 PM
Dry Bowser looks great and I love the kirby hat :3


Title: Re: Pikazz Model Import Thread! DRYBOWSER IS RELEASED
Post by: Carnage on December 20, 2011, 04:45:40 PM
i just tested dry bowser and he is epic xD the only rigg problems i saw were the foot when walking trembles just a little tiny bit but i only saw it bacause i was in training mode with zoom camera but he looks epic and that extra shell is sick if the rig on SM64 bowser looks like this one  he will be epic i know you arent working on him right now maybe someday you get an inspiration to do the extra shell :P any chance you someday rigg igglybuff and wiglytuff on jigly? it would be nice to have her evolution line xD


Title: Re: Pikazz Model Import Thread! DRYBOWSER IS RELEASED
Post by: pikazz on December 20, 2011, 04:51:00 PM
lol thank you everyone :D

carnage, if I got models to them it would be epic :3


Title: Re: Pikazz Model Import Thread! DRYBOWSER IS RELEASED
Post by: Carnage on December 21, 2011, 03:54:56 AM
lol thank you everyone :D

carnage, if I got models to them it would be epic :3

sadly i searched and i couldnt find any models :S i know igglybuff is a SSBM trophy maybe you can ask someone to rip the model either agfan or oshtoby since they can rip models from melee preety well :P it also has clefa and clefairy wich are like jigglys sisters :P about wigglytuff unless someone rips her from PMBR or pokemonxD,col(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)eum i couldnt find any model of her unfortunelly


Title: Re: Pikazz Model Import Thread! DRYBOWSER IS RELEASED
Post by: pikazz on December 21, 2011, 04:14:29 AM
sadly i searched and i couldnt find any models :S i know igglybuff is a SSBM trophy maybe you can ask someone to rip the model either agfan or oshtoby since they can rip models from melee preety well :P it also has clefa and clefairy wich are like jigglys sisters :P about wigglytuff unless someone rips her from PMBR or pokemonxD,col([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url])eum i couldnt find any model of her unfortunelly

I would like igglybuff and wigglytuff from PMBR xD
I also want whismur D:

anyone wanna rate my hacks and do some kind of review of them?
cause I am cursious of how you all think of them? and I want some critiuqe :3

I updated my second post with Dry Bowser Download and a Reviews Section!


Title: Re: Pikazz Model Import Thread! Rate my hacks~
Post by: DoctorFlux(Mariodk) on December 21, 2011, 04:21:58 AM
i think Pikazz you is the best at rigging models
even better then beyondyou at rigging :D in my option (but beyond is best at modeling/texturing)


Title: Re: Pikazz Model Import Thread! Rate my hacks~
Post by: pikazz on December 21, 2011, 04:37:26 AM
I wrote a Template of how to make a review of modelimport hacks

(Character Import) over (Brawl Character)
Rigging
here you tell about how well rigging was if it was good and some flaws.

Gameplay
here you tell about how it feels in gameplay if it are a "legit" character or if it doesn't look good ingame

Over-all
here you tell about everything about it, incluvise metaltexture, yelloweyes and extras

Score
a summon of you have wrote and a score between 1 to 10

will put all reviews on the second post :3
i think Pikazz you is the best at rigging models
even better then beyondyou at rigging :D in my option (but beyond is best at modeling/texturing)
I think you took a little too hard xD

but yeah, beyond is great on modeling and texturing :3


Title: Re: Pikazz Model Import Thread! Rate my hacks~ Review Template on second post!
Post by: DannyDirnt on December 21, 2011, 07:18:48 AM
StarWaffle had a Wigglytuff model in his recycle bin.It was awesome in BrawlBox!

And I saw the Portal video.Looks like a wonderful game


Title: Re: Pikazz Model Import Thread! Rate my hacks~ Review Template on second post!
Post by: Puccio on December 21, 2011, 08:37:02 AM
I don't really get what rig is, so, if you could explain me,I'd review all your hacks. :3


Title: Re: Pikazz Model Import Thread! Rate my hacks~ Review Template on second post!
Post by: Camonsters on December 21, 2011, 08:50:56 AM
I don't really get what rig is, so, if you could explain me,I'd review all your hacks. :3

Rig is how well it is attached to the bones and how it animates. A bad rig would be say having like the arms go in wrong places or it bends weirdly.


Title: Re: Pikazz Model Import Thread! Rate my hacks~ Review Template on second post!
Post by: pikazz on December 21, 2011, 09:57:32 AM
I don't really get what rig is, so, if you could explain me,I'd review all your hacks. :3
like Camonster said, it's how well the model follow the bones so it looks real


Title: Re: Pikazz Model Import Thread! Rate my hacks~ Review Template on second post!
Post by: Mewtwo2000 on December 21, 2011, 10:18:04 AM
Melee Mewtwo over Lucario
Rigging
From what I know, it looks look except for some parts like fingers. You may had to move a little Mewtwo's shapes instead of rigging something that's in a different length.

Gameplay
Looks somehow legit, but the shadings are definitely wrong. It's like lights come from the wrong direction, and this can be specially noticed in stages with very directional lights.

Over-all
All the extras are sure cool, a good metal texture, yellow eyes... But the model being split in objects like those in the nose, the elongated tail (nothing can be done about this) and the general shading are sure negative parts.

Score
I would give him a 7/10. It's good, but can be much better.


Title: Re: Pikazz Model Import Thread! Rate my hacks~ Review Template on second post!
Post by: pikazz on December 21, 2011, 11:10:51 AM
Melee Mewtwo over Lucario
Rigging
From what I know, it looks look except for some parts like fingers. You may had to move a little Mewtwo's shapes instead of rigging something that's in a different length.

Gameplay
Looks somehow legit, but the shadings are definitely wrong. It's like lights come from the wrong direction, and this can be specially noticed in stages with very directional lights.

Over-all
All the extras are sure cool, a good metal texture, yellow eyes... But the model being split in objects like those in the nose, the elongated tail (nothing can be done about this) and the general shading are sure negative parts.

Score
I would give him a 7/10. It's good, but can be much better.

this is an good example! :3
thank you, will do better next time x3

but I dont know why the shading is reversed O.o and some object is unattached but I can't fuse them together without an goodlooking UV D;


Title: Re: Pikazz Model Import Thread! Rate my hacks~ Review Template on second post!
Post by: Mewtwo2000 on December 21, 2011, 01:15:43 PM
You already did, those dries (bones and bowser) are apparenty masterpieces ;3


Title: Re: Pikazz Model Import Thread! Rate my hacks~ Review Template on second post!
Post by: pikazz on December 21, 2011, 02:00:48 PM
You already did, those dries (bones and bowser) are apparenty masterpieces ;3
thank you :D
but I didn't fuse anything on those D:

they are RAW material just like mewtwo was


Title: Re: Pikazz Model Import Thread! Rate my hacks~ Review Template on second post!
Post by: Carnage on December 21, 2011, 02:13:38 PM

Dry Bowser over Bowser
Rigging
From what i could tell he has a clean rigg the only problems i ever saw where his foot trembles during the walk animation(barely noticable) and the last bone of its taill is most of the time pointing up or some other direction it doesnt fell like it follows the rest of the taill bones
Gameplay
Looks almost perfect the only thing is dry bowser has a small down jaw and in some bowser animations he looks like he only has the upper part of the jaw  but this is just becuase bowser because if you pause we can see the jaw being perfect and N-B shows that.
Over-all
like mewtwo2000 said about mewtwo he has some very nice extras like that epic extra shell and metal texture and those Fs changes of the hair it looks perfected,and the rig i would say its 98% perfect and it will be really hard to improve it.

Score
I give 9.5/10. Its almost perfect and bowser sure needed a real model of his dry self i would say this is the best rigg on the vault i downloaded so far.


Title: Re: Pikazz Model Import Thread! Rate my hacks~ Review Template on second post!
Post by: pikazz on December 21, 2011, 03:19:15 PM
Dry Bowser over Bowser
Rigging
From what i could tell he has a clean rigg the only problems i ever saw where his foot trembles during the walk animation(barely noticable) and the last bone of its taill is most of the time pointing up or some other direction it doesnt fell like it follows the rest of the taill bones
Gameplay
Looks almost perfect the only thing is dry bowser has a small down jaw and in some bowser animations he looks like he only has the upper part of the jaw  but this is just becuase bowser because if you pause we can see the jaw being perfect and N-B shows that.
Over-all
like mewtwo2000 said about mewtwo he has some very nice extras like that epic extra shell and metal texture and those Fs changes of the hair it looks perfected,and the rig i would say its 98% perfect and it will be really hard to improve it.

Score
I give 9.5/10. Its almost perfect and bowser sure needed a real model of his dry self i would say this is the best rigg on the vault i downloaded so far.

thank you for your review x3

I added both of yours at the second post!

must do scraggy complete! I dont know why it freeze when doll gets visible while metalish D:
even if I have to redo everything

EDIT: wow, over 190 downloads on one day! I am surprised O_o


Title: Re: Pikazz Model Import Thread! Rate my hacks~ Review Template on second post!
Post by: Mewtwo2000 on December 21, 2011, 04:08:21 PM
I wouldn't give Dry Bowser 9.5, he's cool, but far from being perfect. Now I've tested him, I see he has weird shaders like Mewtwo. Don't know why, but some parts have the normals inverted.

(http://i.imgur.com/obcSb.jpg)

Don't know if you notice what's wrong in this picture.


Title: Re: Pikazz Model Import Thread! Rate my hacks~ Review Template on second post!
Post by: Carnage on December 21, 2011, 04:38:09 PM
I wouldn't give Dry Bowser 9.5, he's cool, but far from being perfect. Now I've tested him, I see he has weird shaders like Mewtwo. Don't know why, but some parts have the normals inverted.

([url]http://i.imgur.com/obcSb.jpg[/url])

Don't know if you notice what's wrong in this picture.

well i dint noticed the shadders since i always battle in final destination and i dont pay much attention to the shadders unless we can really tell something is wrong like too bright or too dark,color change and etc and in that picture is it becuase the dry bowser gets a light from the other way?


Title: Re: Pikazz Model Import Thread! Rate my hacks~ Review Template on second post!
Post by: pikazz on December 21, 2011, 05:07:39 PM
I wouldn't give Dry Bowser 9.5, he's cool, but far from being perfect. Now I've tested him, I see he has weird shaders like Mewtwo. Don't know why, but some parts have the normals inverted.

([url]http://i.imgur.com/obcSb.jpg[/url])

Don't know if you notice what's wrong in this picture.

I know his "head" have his normal inverted :/
I know also Dry bones have the same thing on his head aswell.

funny thing is those kirby hats is from the exactly same model but they dont have inverted normals D:

but dont know if any other part is invert D:
but I wonder if I can invert that invert


Title: Re: Pikazz Model Import Thread! Rate my hacks~ Review Template on second post!
Post by: Mewtwo2000 on December 22, 2011, 01:48:59 AM
As a last resource, you can always edit manually the normals, and test them each time. It was the normals modifier or something like that.

Anyway, the head looks fine, what seems wrong is the shell, and hands mostly. and maybe the lower part of the head, the mandible or whatever is called.


Title: Re: Pikazz Model Import Thread! Rate my hacks~ Review Template on second post!
Post by: pikazz on December 22, 2011, 07:18:48 AM
As a last resource, you can always edit manually the normals, and test them each time. It was the normals modifier or something like that.

Anyway, the head looks fine, what seems wrong is the shell, and hands mostly. and maybe the lower part of the head, the mandible or whatever is called.
I think the shell is great O_o his head has "reverse" shading on his head on final destination


Title: Re: Pikazz Model Import Thread! Rate my hacks~ Review Template on second post!
Post by: ItalianStallion on December 22, 2011, 09:28:15 PM
The poll is so [censored]ing confusing to me.

I really have no idea what it's about.


Title: Re: Pikazz Model Import Thread! Rate my hacks~ Review Template on second post!
Post by: DannyDirnt on December 23, 2011, 01:43:40 AM
The poll is so [censored] confusing to me.

I really have no idea what it's about.
If ya want him to make Glados from Portal ;)


Title: Re: Pikazz Model Import Thread! Rate my hacks~ Review Template on second post!
Post by: pikazz on December 23, 2011, 04:13:44 AM
The poll is so [censored] confusing to me.

I really have no idea what it's about.
it's if you are happy to see GLaDOS, the final boss from Portal :3


Title: Re: Pikazz Model Import Thread! MERRY CHRISTMAS! SCRAGGY RELEASED
Post by: pikazz on December 23, 2011, 09:52:29 AM
MERRY CHRISTMAS
(http://i42.tinypic.com/nm1308.png)

is released: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24335

Also I fixed his dolls metal texture :3
(http://i43.tinypic.com/mlr0a9.png)


Title: Re: Pikazz Model Import Thread! MERRY CHRISTMAS! SCRAGGY RELEASED
Post by: ChaosEpsilon613 on December 23, 2011, 11:22:25 AM
Hyes!! :3


Title: Re: Pikazz Model Import Thread! MERRY CHRISTMAS! SCRAGGY RELEASED
Post by: Flygon on December 23, 2011, 11:43:22 AM
Epic! I love this guy more than his evolution

btw any advance on n64 bowser?


Title: Re: Pikazz Model Import Thread! MERRY CHRISTMAS! SCRAGGY RELEASED
Post by: pikazz on December 23, 2011, 12:54:02 PM
I have decided, I will work on things I have start on

I mean Meowth and Petey!

will complete them before I do anything new :3


Title: Re: Pikazz Model Import Thread! MERRY CHRISTMAS! SCRAGGY RELEASED
Post by: pikazz on December 23, 2011, 05:49:20 PM
looks like scraggy wasn't an hit :srs:

I hope it was okay


Title: Re: Pikazz Model Import Thread! MERRY CHRISTMAS! SCRAGGY RELEASED
Post by: Mewtwo2000 on December 23, 2011, 05:56:18 PM
That scraggy looks cool  :kdance:

Getting back to Dry Bowser's shader problems:

I've made a quick fix for my personal use, let's see if it's easy to see which one is it:

(http://i.imgur.com/Cyvaq.jpg)

(http://i.imgur.com/VYiGN.jpg)

(http://i.imgur.com/CMqsn.jpg)


Title: Re: Pikazz Model Import Thread! MERRY CHRISTMAS! SCRAGGY RELEASED
Post by: pikazz on December 23, 2011, 06:06:50 PM
That scraggy looks cool  :kdance:

Getting back to Dry Bowser's shader problems:

I've made a quick fix for my personal use, let's see if it's easy to see which one is it:

*AWESOMENESS*

TEACH ME D8

what did you do?


Title: Re: Pikazz Model Import Thread! MERRY CHRISTMAS! SCRAGGY RELEASED
Post by: Mewtwo2000 on December 23, 2011, 06:21:55 PM
xD

Exported as DAE, opened the dae in 3dsmax, exported as DAE.

Imported into brawlbox, edited back the visibility bones, and tested in game xD

Basically, this resets the normals. Still, there are 2 small issues I've not fixed, but I hope you do, and I'll download your fix if you do it. The left arm and leg will still be inverted. So, if you invert the normals for them, you should get a perfect shade ingame, cause the rest seemed to be perfect already.

Hope this helps, the hack really deserves to get perfected ^^


Title: Re: Pikazz Model Import Thread! MERRY CHRISTMAS! SCRAGGY RELEASED
Post by: Christian_CAO on December 23, 2011, 07:12:56 PM
(´◉◞౪◟◉)

Scraggy... is the best gift ever (≧∇≦)

Really awesome job Pikazz. I love his facial expressions, he is so cute (● 'ω `●)

----------
Scraggy's rig is great. Though his feet get detached during some kick based animations
and there is a certain weight issue where you can see some odd polygon sticking out
on his back or near his arm during certain animations, he is really too good.
The issues aren't even all that noticeable. (´・ω・`)


Title: Re: Pikazz Model Import Thread! MERRY CHRISTMAS! SCRAGGY RELEASED
Post by: DannyDirnt on December 24, 2011, 05:11:51 AM
:af2: :af2: :af2: COOL! Scraggy power!


Title: Re: Pikazz Model Import Thread! MERRY CHRISTMAS! SCRAGGY RELEASED
Post by: pikazz on December 24, 2011, 05:24:24 AM
I have an surprise for you all~
xD

Exported as DAE, opened the dae in 3dsmax, exported as DAE.

Imported into brawlbox, edited back the visibility bones, and tested in game xD

Basically, this resets the normals. Still, there are 2 small issues I've not fixed, but I hope you do, and I'll download your fix if you do it. The left arm and leg will still be inverted. So, if you invert the normals for them, you should get a perfect shade ingame, cause the rest seemed to be perfect already.

Hope this helps, the hack really deserves to get perfected ^^
I thanks for teaching me :3 will fix it asap x3

(´◉◞౪◟◉)

Scraggy... is the best gift ever (≧∇≦)

Really awesome job Pikazz. I love his facial expressions, he is so cute (● 'ω `●)

----------
Scraggy's rig is great. Though his feet get detached during some kick based animations
and there is a certain weight issue where you can see some odd polygon sticking out
on his back or near his arm during certain animations, he is really too good.
The issues aren't even all that noticeable. (´・ω・`)

thank you :3
but it's hard to make perfect with low vertices count D:

:af2: :af2: :af2: COOL! Scraggy power!
SCRAGGY POWEEER!


Title: Re: Pikazz Model Import Thread! MERRY CHRISTMAS! SCRAGGY RELEASED
Post by: Mewtwo2000 on December 24, 2011, 06:01:46 AM
I've fully fixed it myself, and cause I don't want you to lose your time with it (you have lots of cool models in progress), just get it from here:

http://www.mediafire.com/?sz75g71t8ou1ztg

Pictures:

(http://i.imgur.com/WqpmY.jpg)

(http://i.imgur.com/gpoFi.jpg)

Check it if you want, but I guess I've restored everything you made (moving eyes, metal textures, yellow hair and extra parts appearing when needed).

I've also given him an extra always-lighten eyes, that look better in my opinion (picture 2)

No need to credit me or something, take it as a christmas gift. I just loved the hack so much I needed to perfect it for myself.


Title: Re: Pikazz Model Import Thread! MERRY CHRISTMAS! SCRAGGY RELEASED
Post by: KTH on December 24, 2011, 06:16:34 AM
You should release it and make a tutorial for it. Many people got problem with shading/Lighting.


Title: Re: Pikazz Model Import Thread! MERRY CHRISTMAS! SCRAGGY RELEASED
Post by: pikazz on December 24, 2011, 06:20:43 AM
(http://i43.tinypic.com/2rop1km.png)
I wanna do this little fella but dont know over who :/
and the model I have is boneless D:

I've fully fixed it myself, and cause I don't want you to lose your time with it (you have lots of cool models in progress), just get it from here:

[url]http://www.mediafire.com/?sz75g71t8ou1ztg[/url]

Pictures:

([url]http://i.imgur.com/WqpmY.jpg[/url])

([url]http://i.imgur.com/gpoFi.jpg[/url])

Check it if you want, but I guess I've restored everything you made (moving eyes, metal textures, yellow hair and extra parts appearing when needed).

I've also given him an extra always-lighten eyes, that look better in my opinion (picture 2)

No need to credit me or something, take it as a christmas gift. I just loved the hack so much I needed to perfect it for myself.

SERIOUSLY THANK YOU! ;___;

MUST TEST IT SOON! I AM SO HAPPY

will put you as colabrate with on dry bowser cause you fixed his shading into super awesome!

updated drybowser with mewtwo2000's link :3


Title: Re: Pikazz Model Import Thread! MERRY CHRISTMAS! SCRAGGY RELEASED
Post by: Mewtwo2000 on December 24, 2011, 06:39:16 AM
Thanks :)

Anyway, I have to point you some... issues? mistakes?

It's nothing affecting the model, you know it's perfect, and with the new shaders, it's even better. It's just that, I've noticed you were using like... 15 materials for one single texture. That's not necessary at all. I mean, all the work would be simpler if you applied the same material to all the common-textured parts. There would have been less metal materials to add and such. Same to the extra shell. All the objects using the same texture, bone, and visibility bone could be a single object, and would have been simpler to define which objects are affected by that visibilty bone and such.

I'm fixing those myself, just for fun, and I'll post (or directly update vault) with them when done.

I'm just trying to help you save time by get a more efficient way to make your imports ;)


Title: Re: Pikazz Model Import Thread! MERRY CHRISTMAS! SCRAGGY RELEASED
Post by: KTH on December 24, 2011, 06:41:14 AM
Amateratsu?

Well...Ivisaur i think.


Title: Re: Pikazz Model Import Thread! MERRY CHRISTMAS! SCRAGGY RELEASED
Post by: pikazz on December 24, 2011, 06:49:05 AM
Thanks :)

Anyway, I have to point you some... issues? mistakes?

It's nothing affecting the model, you know it's perfect, and with the new shaders, it's even better. It's just that, I've noticed you were using like... 15 materials for one single texture. That's not necessary at all. I mean, all the work would be simpler if you applied the same material to all the common-textured parts. There would have been less metal materials to add and such. Same to the extra shell. All the objects using the same texture, bone, and visibility bone could be a single object, and would have been simpler to define which objects are affected by that visibilty bone and such.

I'm fixing those myself, just for fun, and I'll post (or directly update vault) with them when done.

I'm just trying to help you save time by get a more efficient way to make your imports ;)
I know, but funny is I always gets one material for one object D:
have always got it and all those are named "M", dont know why I got it.
and I can't delete those cause I get error every time ;_;

but it doesn't bother me, sure a little longer time but it doesn't bother me so much xD

Amateratsu?

Well...Ivisaur i think.
yeah but it can't be oneslot sadly D;


Title: Re: Pikazz Model Import Thread! MERRY CHRISTMAS! SCRAGGY RELEASED
Post by: DannyDirnt on December 24, 2011, 08:14:18 AM
Thanks, Mewtwo2000, for the fix.That's cool!

And I'd do Amaterasu over Ivysaur


Title: Re: Pikazz Model Import Thread! MERRY CHRISTMAS! SCRAGGY RELEASED
Post by: Mewtwo2000 on December 24, 2011, 08:19:14 AM
I've updated the link in the vault with a few last-hour fixes:

- 1 shader problem left in one leg
- A small weirdness in the skyll near the eye (fixed by just meshsmoothing the object)
- Put all the extra-shell related models with the main texture as a single object
- Reducted dramatically the number of materials.

I guess that's it. I've changed one of the preview pictures in the vault entry too.


Title: Re: Pikazz Model Import Thread! MERRY CHRISTMAS! SCRAGGY RELEASED
Post by: ItalianStallion on December 24, 2011, 09:00:50 AM
Amaterasu would only make sense over Ivysaur, because it stands in four legs.

I'll be willing to get rid of every Ivysaur slot for her.

There is no other way around it anyway.

And putting her over a character that stands on 2 looks, would look weird as [censored].


Title: Re: Pikazz Model Import Thread! MERRY CHRISTMAS! SCRAGGY RELEASED
Post by: pikazz on December 24, 2011, 09:53:01 AM
Amaterasu would only make sense over Ivysaur, because it stands in four legs.

I'll be willing to get rid of every Ivysaur slot for her.

There is no other way around it anyway.

And putting her over a character that stands on 2 looks, would look weird as [censored].
quote of truth!


Title: Re: Pikazz Model Import Thread! MERRY CHRISTMAS! SCRAGGY RELEASED
Post by: Segtendo on December 24, 2011, 09:53:45 AM
The only way we can make Ammy work is to make her stubby D:


Title: Re: Pikazz Model Import Thread! MERRY CHRISTMAS! SCRAGGY RELEASED
Post by: DannyDirnt on December 24, 2011, 11:18:43 AM
Or make new animations for her :af:


Title: Re: Pikazz Model Import Thread! MERRY CHRISTMAS! SCRAGGY RELEASED
Post by: Zikkh on December 24, 2011, 11:41:31 AM
I would replace all of my Ivysaur slots with Ammy. :P


Title: Re: Pikazz Model Import Thread! MERRY CHRISTMAS! SCRAGGY RELEASED
Post by: pikazz on December 24, 2011, 12:01:45 PM
impossible to make oneslot D:
well, I mean a good-looking

so I will do ammy so good I can :3


Title: Re: Pikazz Model Import Thread! MERRY CHRISTMAS! SCRAGGY RELEASED
Post by: ItalianStallion on December 24, 2011, 05:47:18 PM
Great to hear then!

Besides, if there is an Amaterasu for all slots, you can have other characters that are her size, shape, and all that.

Such as Suicune and Wolf Link.

;o!


Title: Re: Pikazz Model Import Thread! The Sun God being worked on~
Post by: pikazz on December 24, 2011, 06:10:35 PM
(http://i39.tinypic.com/2yl1v7l.png)
the bones are now set up!

but it aren't rigged, the only thing that is rigged is it's tail and right back leg

(http://i41.tinypic.com/168btcx.png)
used animation porter to this one to look how it looked like, looks pretty cool even it isn't rigged by me instead for 3ds itself lol

and this is no animation porter
(http://i43.tinypic.com/2gy4yg9.png)
fatty spider-looklike ammy <3


Title: Re: Pikazz Model Import Thread! The Sun God being worked on~
Post by: ItalianStallion on December 24, 2011, 07:09:58 PM
Damn that fat spider looking Ammy lol.

By the way, it should say Goddess instead of God.


Title: Re: Pikazz Model Import Thread! The Sun God being worked on~
Post by: DannyDirnt on December 25, 2011, 02:14:51 AM
Looks great,keep up your work!


Title: Re: Pikazz Model Import Thread! The Sun God being worked on~
Post by: Angelglory on December 25, 2011, 04:23:39 AM
 :happy: Are you gonna give her any of her weapons to go on her back?


Title: Re: Pikazz Model Import Thread! The Sun God being worked on~
Post by: DrKoala on December 25, 2011, 04:49:39 AM
([url]http://i43.tinypic.com/2rop1km.png[/url])
I wanna do this little fella but dont know over who :/
and the model I have is boneless D:


=D
Her MvC3 model, rite?
Having her over Ivysaur with custom animations would indeed be nice, since it also allows for other wolf-like characters like others said.
But I say we need to get somebody to make a complete moveset of her! That way, you can also give her her own boneset to go over any character, right? >=D
And I'm actually kinda surprised that nobody went "inb4cal".
By the way, it should say Goddess instead of God.


Indeed it should.
*Points to human Ammy avy*


Title: Re: Pikazz Model Import Thread! The Sun God being worked on~
Post by: pikazz on December 25, 2011, 06:55:21 AM
:happy: Are you gonna give her any of her weapons to go on her back?
yeah, but I dont have the models of her plate, one bead or a sword :/
and dont know if I will do one model have sword, other one has plate or make ammy has all 3 of them controlled by VIS0 :/


Title: Re: Pikazz Model Import Thread! The Sun God being worked on~
Post by: Sky Grounder on December 25, 2011, 08:22:47 AM
yeah, but I dont have the models of her plate, one bead or a sword :/
and dont know if I will do one model have sword, other one has plate or make ammy has all 3 of them controlled by VIS0 :/
Give her all of them, controlled by VIS0. That would give an advantage when making a PSA for her :)


Title: Re: Pikazz Model Import Thread! The Sun God being worked on~
Post by: pikazz on December 25, 2011, 08:37:04 AM
Give her all of them, controlled by VIS0. That would give an advantage when making a PSA for her :)
I though about that and I believe that would be the best choose :3
but I need the weapon models D:


Title: Re: Pikazz Model Import Thread! The Sun God being worked on~
Post by: Get A Load of This! on December 25, 2011, 10:32:40 AM
Oh lord yes this is like my favorite thing.

No joke, would be willing to do a moveset and animations if this gets done.


Title: Re: Pikazz Model Import Thread! The Sun God being worked on~
Post by: pikazz on December 25, 2011, 11:39:35 AM
(http://i39.tinypic.com/angdba.png)
the rigging gets better
only left is her frontlegs and some touch ups and when her rig is complete :D
with touch up I mean if anypart is badly rigged like I saw now her rig mistake on her backpaws and some of her teeths

she is VERY intense to rig since I must rig her "Cell shading" rig too and that the hardest part :srs:
Oh lord yes this is like my favorite thing.

No joke, would be willing to do a moveset and animations if this gets done.

yeah :D

I have though about a moveset to her too but only special attack so far

B: Power Slash, A strong and Simple slash from her "pen"

B>: Gale, she using her pen to create a strong windattack, hitbox near her, otherwise only windboxes, pretty strong

Bv: Cherry Bomb, like Samus bomb but only one can be on stage, pretty strong and deal pretty much with % but the knockback are still the same. if the cherry bomb has exploded you can do a new one

B^: Sprout, like Ivysaur B up onto the stage

Final Smash: Sunrise, she calling the sun and do make her twice faster and twice stronger!


Title: Re: Pikazz Model Import Thread! The Sun God being worked on~
Post by: Get A Load of This! on December 25, 2011, 03:08:08 PM
Yeah I'm definitely writing one. Like, tonight even.

Only problem is no one wants tether recoveries ever and that's probably the most feasible choice for an Up-B.


Title: Re: Pikazz Model Import Thread! The Sun God being worked on~
Post by: DrKoala on December 25, 2011, 03:15:55 PM
Uhm. . .
http://forums.kc-mm.com/index.php?topic=23362.0
Hm? >_>
Perhaps? Maybe? <_<


Title: Re: Pikazz Model Import Thread! SEGTENDO? WTF ARE YOU DOING?
Post by: pikazz on December 25, 2011, 03:22:27 PM
SEGTENDO WILL BE HAPPY!
(http://i40.tinypic.com/505t7a.png)
will release oneslot sonic-mario cap soon

Uhm. . .
[url]http://forums.kc-mm.com/index.php?topic=23362.0[/url]
Hm? >_>
Perhaps? Maybe? <_<


I didn't see that


Title: Re: Pikazz Model Import Thread! SEGTENDO? WTF ARE YOU DOING?
Post by: nanobuds on December 25, 2011, 03:40:31 PM
SEGTENDO WILL BE HAPPY!
([url]http://i40.tinypic.com/505t7a.png[/url])
will release oneslot sonic-mario cap soon


>.>
*deletes a small secret project*


Title: Re: Pikazz Model Import Thread! SEGTENDO? WTF ARE YOU DOING?
Post by: pikazz on December 25, 2011, 03:50:16 PM
>.>
*deletes a small secret project*
I didn't know you did this too D':

had try to make it now for a long time so I beg my apologies ó_ò


Title: Re: Pikazz Model Import Thread! SEGTENDO? WTF ARE YOU DOING?
Post by: nanobuds on December 25, 2011, 03:57:12 PM
haha dont worry about it. i had very little progress on it anyways :P


Title: Re: Pikazz Model Import Thread! SEGTENDO? WTF ARE YOU DOING?
Post by: pikazz on December 25, 2011, 03:58:11 PM
I never except ammy would be THIS small!
(http://i40.tinypic.com/15fobq9.png)
ported animation
(http://i39.tinypic.com/sc84gg.png)
T-pose (I did it by purpose)
(http://i44.tinypic.com/359inom.png)
unported
haha dont worry about it. i had very little progress on it anyways :P

okay, sorry for destroying your project anyway D;


Title: Re: Pikazz Model Import Thread! SEGTENDO? WTF ARE YOU DOING?
Post by: DoctorFlux(Mariodk) on December 25, 2011, 04:03:29 PM
SEGTENDO WILL BE HAPPY! ([url]http://i40.tinypic.com/505t7a.png[/url]) will release oneslot sonic-mario cap soon I didn't see that
hat needs to be smaller


Title: Re: Pikazz Model Import Thread! SEGTENDO? WTF ARE YOU DOING?
Post by: pikazz on December 25, 2011, 04:10:10 PM
hat needs to be smaller
the hat was already that big D: and I dont have any bones from the cap either to keep the oneslot and wifisafe

so I can't resize it cause it using the same basebone as his middle "sting" (?) and that would look awkward :srs:

and I like big caps D:


Title: Re: Pikazz Model Import Thread! SEGTENDO? WTF ARE YOU DOING?
Post by: DrKoala on December 25, 2011, 04:21:12 PM
I didn't see that


Eh, would've actually surprised me if you did, considering that the last reply in the topic was over half a year =P

I never except ammy would be THIS small!
[url]http://i40.tinypic.com/15fobq9.png[/url]
ported animation
[url]http://i39.tinypic.com/sc84gg.png[/url]
T-pose (I did it by purpose)
[url]http://i44.tinypic.com/359inom.png[/url]
unported


Oh man, that really looks like it'll need fixing o.o
So wait, that's her at Ivysaur's actual size, rite?


Title: Re: Pikazz Model Import Thread! SEGTENDO? WTF ARE YOU DOING?
Post by: Enigmatic on December 25, 2011, 04:22:21 PM
Ammy is looking like she broke her back at the moment. Guessing to have her would require a full replacement to seem normal. xD


Title: Re: Pikazz Model Import Thread! SEGTENDO? WTF ARE YOU DOING?
Post by: pikazz on December 25, 2011, 04:29:09 PM
Eh, would've actually surprised me if you did, considering that the last reply in the topic was over half a year =P

Oh man, that really looks like it'll need fixing o.o
So wait, that's her at Ivysaur's actual size, rite?
yeah pretty much, she need to get bigger :C dont know why she got so small D:
Ammy is looking like she broke her back at the moment. Guessing to have her would require a full replacement to seem normal. xD
I know, I toog a bad example xD


Title: Re: Pikazz Model Import Thread! SEGTENDO? WTF ARE YOU DOING?
Post by: Get A Load of This! on December 25, 2011, 04:55:03 PM
Uhm. . .
[url]http://forums.kc-mm.com/index.php?topic=23362.0[/url]
Hm? >_>
Perhaps? Maybe? <_<


Mind if I work off of this?


Title: Re: Pikazz Model Import Thread! SEGTENDO? WTF ARE YOU DOING?
Post by: pikazz on December 25, 2011, 06:08:18 PM
(http://i44.tinypic.com/2r7nci9.png)

is released: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24373

segtendo is a happy hegdehog :3


Title: Re: Pikazz Model Import Thread! SEGTENDO RELEASED
Post by: Carnage on December 25, 2011, 06:23:22 PM
so pikazz you now can do object imports nice xD maybe you can import SM 64 bowser extra shell and release him now :P since thats all he needed xD


Title: Re: Pikazz Model Import Thread! SEGTENDO RELEASED
Post by: SonicBrawler on December 25, 2011, 06:24:19 PM
how do you get the objec timporter to work?


Title: Re: Pikazz Model Import Thread! SEGTENDO RELEASED
Post by: ItalianStallion on December 25, 2011, 06:25:14 PM
Well.. that's pretty cool man.

Segtendo will be happy as hell, I bet lol.

How is Baby Amaterasu doing?

D:


Title: Re: Pikazz Model Import Thread! SEGTENDO RELEASED
Post by: pikazz on December 25, 2011, 06:31:32 PM
so pikazz you now can do object imports nice xD maybe you can import SM 64 bowser extra shell and release him now :P since thats all he needed xD
you really want that SM64 dont you? :srs:
I will fix it and release it, it's not perfect in shadings but it will work with a shell :3

Well.. that's pretty cool man.

Segtendo will be happy as hell, I bet lol.

How is Baby Amaterasu doing?

D:
took a little break for it, it's intense as hell with the cellshading polygon :srs:
but I just love the model! <3


Title: Re: Pikazz Model Import Thread! SEGTENDO RELEASED
Post by: Carnage on December 25, 2011, 06:40:55 PM
you really want that SM64 dont you? :srs:
I will fix it and release it, it's not perfect in shadings but it will work with a shell :3
took a little break for it, it's intense as hell with the cellshading polygon :srs:
but I just love the model! <3
yep i really want him xD hes one of my most wanted imports i just love that game and that bowser model is epic xD soz if im being a pain guess i was too excited when  i saw you were doing SM64 bowser :P


Title: Re: Pikazz Model Import Thread! SEGTENDO RELEASED
Post by: DoctorFlux(Mariodk) on December 26, 2011, 03:29:14 AM
([url]http://i44.tinypic.com/2r7nci9.png[/url]) is released: [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24373[/url] segtendo is a happy hegdehog :3

still think the hat is alittle too big
maybe you can vertex the polygon of the hat alittle smaller and then merge it with Sonic?


Title: Re: Pikazz Model Import Thread! SEGTENDO RELEASED
Post by: DannyDirnt on December 26, 2011, 03:44:07 AM
I wanna see Segtando's reaction!!


Title: Re: Pikazz Model Import Thread! SEGTENDO RELEASED
Post by: pikazz on December 26, 2011, 06:25:26 AM
(http://i41.tinypic.com/b4i1oj.png)

Jigglywser is released: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24375


Title: Re: Pikazz Model Import Thread! SEGTENDO AND JIGGLYWSER (OR BOWSERPUFF) RELEASED
Post by: ✿Zelia✿ on December 26, 2011, 06:31:47 AM
([url]http://i41.tinypic.com/b4i1oj.png[/url])

Jigglywser is released: [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24375[/url]

Omg, I lol'd so much when I saw this. xD

Great job. ^^


Title: Re: Pikazz Model Import Thread! SEGTENDO AND JIGGLYWSER (OR BOWSERPUFF) RELEASED
Post by: KTH on December 26, 2011, 07:16:03 AM
Dammit, it's so sexy with animated iris.
Need a tutorial about it. I think that hack can be more sexy if you add the Bowser Kirby Hat.


Title: Re: Pikazz Model Import Thread! SEGTENDO RELEASED
Post by: DrKoala on December 26, 2011, 07:22:39 AM
Mind if I work off of this?

Go ahead - why else do you think did I post it here? =P


Title: Re: Pikazz Model Import Thread! SEGTENDO AND JIGGLYWSER (OR BOWSERPUFF) RELEASED
Post by: Segtendo on December 26, 2011, 11:40:17 AM
I wanna see Segtando's reaction!!
Holy crap.
That's a huge hat O_o


Title: Re: Pikazz Model Import Thread! SEGTENDO AND JIGGLYWSER (OR BOWSERPUFF) RELEASED
Post by: DannyDirnt on December 26, 2011, 11:42:17 AM
Holy crap.
That's a huge hat O_o
Huh,I guess I'm fine with that ¬¬


Title: Re: Pikazz Model Import Thread! SEGTENDO AND JIGGLYWSER (OR BOWSERPUFF) RELEASED
Post by: Segtendo on December 26, 2011, 11:43:47 AM
Huh,I guess I'm fine with that ¬¬
I like it.
In my opinion, that hat's just really big.


Title: Re: Pikazz Model Import Thread! SEGTENDO AND JIGGLYWSER (OR BOWSERPUFF) RELEASED
Post by: pikazz on December 26, 2011, 01:20:11 PM
I like it.
In my opinion, that hat's just really big.
I like the big cap D;


Title: Re: Pikazz Model Import Thread! SEGTENDO AND JIGGLYWSER (OR BOWSERPUFF) RELEASED
Post by: Segtendo on December 26, 2011, 01:21:05 PM
I like the big cap D;
I still like it, Pikazz-san D;


Title: Re: Pikazz Model Import Thread! SEGTENDO AND JIGGLYWSER (OR BOWSERPUFF) RELEASED
Post by: KingJigglypuff on December 26, 2011, 01:25:59 PM
Nice work on Jigglywser. Now we just need it with a crown and it would be more epic. :af:


Title: Re: Pikazz Model Import Thread! SEGTENDO AND JIGGLYWSER (OR BOWSERPUFF) RELEASED
Post by: pikazz on December 26, 2011, 01:37:35 PM
Nice work on Jigglywser. Now we just need it with a crown and it would be more epic. :af:
I see what you did there :happy:

we could put the green sleephat on him and we will get my brawlsona as jigglywser <w<


Title: Re: Pikazz Model Import Thread! SEGTENDO AND JIGGLYWSER (OR BOWSERPUFF) RELEASED
Post by: KingJigglypuff on December 26, 2011, 01:38:17 PM
I see what you did there :happy: we could put the green sleephat on him and we will get my brawlsona as jigglywser <w<
Try making a full pack of Jigglywser hats. xP


Title: Re: Pikazz Model Import Thread! SEGTENDO AND JIGGLYWSER (OR BOWSERPUFF) RELEASED
Post by: pikazz on December 26, 2011, 02:00:10 PM
currently working on meowth, trying to find a way to make the iris be perfect with the srt0 D:
not getting outside the eyelid ;_;
Try making a full pack of Jigglywser hats. xP
too much work D:


Title: Re: Pikazz Model Import Thread! SEGTENDO AND JIGGLYWSER (OR BOWSERPUFF) RELEASED
Post by: KingJigglypuff on December 26, 2011, 02:03:52 PM
currently working on meowth, trying to find a way to make the iris be perfect with the srt0 D: not getting outside the eyelid ;_;too much work D:
Maybe just a crown and sleepy hat? xP


Title: Re: Pikazz Model Import Thread! SEGTENDO AND JIGGLYWSER (OR BOWSERPUFF) RELEASED
Post by: pikazz on December 26, 2011, 02:22:45 PM
Maybe just a crown and sleepy hat? xP
maybe later in the future xD


Title: Re: Pikazz Model Import Thread! SEGTENDO AND JIGGLYWSER (OR BOWSERPUFF) RELEASED
Post by: kururu on December 26, 2011, 02:37:45 PM
JIGGLYBOWSER evolution is creepy  r)


Title: Re: Pikazz Model Import Thread! SEGTENDO AND JIGGLYWSER (OR BOWSERPUFF) RELEASED
Post by: KingJigglypuff on December 26, 2011, 03:06:10 PM
JIGGLYBOWSER evolution is creepy  r)
(http://d37nnnqwv9amwr.cloudfront.net/photos/images/original/000/088/712/2na5gcp.gif)
You're looking like an ass. I suggest you reword your post and get rid of the eyeroll emote. It tends to make people look like an ass when saying something like that. Noobs. >_>


Title: Re: Pikazz Model Import Thread! SEGTENDO AND JIGGLYWSER (OR BOWSERPUFF) RELEASED
Post by: pikazz on December 26, 2011, 04:46:27 PM
wanna do some rigs about dusknoir, darkrai and Deoxys but I believe that would mostly be machinima models :/
JIGGLYBOWSER evolution is creepy  r)

trollin is trollin xD

([url]http://d37nnnqwv9amwr.cloudfront.net/photos/images/original/000/088/712/2na5gcp.gif[/url])
You're looking like an ass. I suggest you reword your post and get rid of the eyeroll emote. It tends to make people look like an ass when saying something like that. Noobs. >_>

kingjigglypuffs outrages is win : D


Title: Re: Pikazz Model Import Thread! SEGTENDO AND JIGGLYWSER (OR BOWSERPUFF) RELEASED
Post by: KingJigglypuff on December 26, 2011, 04:54:50 PM
A little feedback on Jigglywser. The head is a tad too bright. But when under the shade of the Mario Kart stage, it's perfect.


Title: Re: Pikazz Model Import Thread! SEGTENDO AND JIGGLYWSER (OR BOWSERPUFF) RELEASED
Post by: AGFanProduction on December 26, 2011, 04:57:14 PM
Pikazz do you plan to rip and or rig Mewtwo's model from Pokemon Co(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)eum?

:33


Title: Re: Pikazz Model Import Thread! SEGTENDO AND JIGGLYWSER (OR BOWSERPUFF) RELEASED
Post by: ItalianStallion on December 26, 2011, 05:08:39 PM
Jigglyser is [censored]ing creepy bro.

I like it though.

:srs:


Title: Re: Pikazz Model Import Thread! SEGTENDO AND JIGGLYWSER (OR BOWSERPUFF) RELEASED
Post by: AGFanProduction on December 26, 2011, 05:11:11 PM
I forgot to add:

http://www.youtube.com/watch?v=u96nrpy5bTo
http://www.youtube.com/watch?v=OY6cFvzEfoE


Title: Re: Pikazz Model Import Thread! SEGTENDO AND JIGGLYWSER (OR BOWSERPUFF) RELEASED
Post by: Get A Load of This! on December 26, 2011, 10:10:14 PM
Did end up writing an Amaterasu moveset. Haven't had much time to do it surprisingly. (http://forums.kc-mm.com/index.php?topic=15080.msg279919#msg279919)

So when is igglybowser jr.


Title: Re: Pikazz Model Import Thread! SEGTENDO AND JIGGLYWSER (OR BOWSERPUFF) RELEASED
Post by: pikazz on December 27, 2011, 04:28:31 AM
A little feedback on Jigglywser. The head is a tad too bright. But when under the shade of the Mario Kart stage, it's perfect.

hm, jigglys head is suppose to have the exactly same color/shading as jigglypuff itself O.o
Pikazz do you plan to rip and or rig Mewtwo's model from Pokemon Co([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url])eum?

:33

I can't rip :oshi:
isn't it better with model from Pokemon Battle Revolution?


Title: Re: Pikazz Model Import Thread! SEGTENDO AND JIGGLYWSER (OR BOWSERPUFF) RELEASED
Post by: Mewtwo2000 on December 27, 2011, 04:31:47 AM
I forgot to add:

[url]http://www.youtube.com/watch?v=u96nrpy5bTo[/url]
[url]http://www.youtube.com/watch?v=OY6cFvzEfoE[/url]


Co(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)eum Mewtwo=Stadium Mewtwo=I'm already working on it O.o


Title: Re: Pikazz Model Import Thread! SEGTENDO AND JIGGLYWSER (OR BOWSERPUFF) RELEASED
Post by: pikazz on December 27, 2011, 09:58:50 AM
finishing Meowth and Petey before I do some new hacks :3
(http://i43.tinypic.com/sg60ra.png)

Now peteys rig is perfect :D but sadly it can't be oneslot, you have to use the motionect pac with ported animations D:

(http://i39.tinypic.com/212ffk1.png)
(http://i41.tinypic.com/nmety9.png)

working mouth too!
dont know what kind of "yelloweyes" he can have since he have no eyes D:


Title: Re: Pikazz Model Import Thread! petey soon complete!
Post by: StarWaffle on December 27, 2011, 10:09:41 AM
Hey Pikazz, Just letting you know i havn't discarded the mewtwo i said i was gonna do. I just got back from holidays so i'll do it in the next few weeks or so.


Title: Re: Pikazz Model Import Thread! petey soon complete!
Post by: pikazz on December 27, 2011, 10:18:44 AM
Hey Pikazz, Just letting you know i havn't discarded the mewtwo i said i was gonna do. I just got back from holidays so i'll do it in the next few weeks or so.
thank you for letting me know :3


Title: Re: Pikazz Model Import Thread! petey soon complete!
Post by: AGFanProduction on December 27, 2011, 10:55:59 AM
hm, jigglys head is suppose to have the exactly same color/shading as jigglypuff itself O.oI can't rip :oshi:
isn't it better with model from Pokemon Battle Revolution?


Pokemon Battle Revolution mod is another great option.

Co([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url])eum Mewtwo=Stadium Mewtwo=I'm already working on it O.o


that's good to hear xD



Also that Petey looks epic, gonna download it when it get released :P


Title: Re: Pikazz Model Import Thread! petey soon complete!
Post by: nanobuds on December 27, 2011, 12:57:19 PM
maybr make his white dots turn yellow? or the petals turn a dfferent color?


Title: Re: Pikazz Model Import Thread! petey soon complete!
Post by: Get A Load of This! on December 27, 2011, 01:20:42 PM
Doesn't really need "yellow eyes" due to the overall lack of eyes.

I mean, it's not like metal characters suddenly turn to solid gold or anyway. Similar concept.


Title: Re: Pikazz Model Import Thread! petey soon complete!
Post by: Don Jon Bravo on December 27, 2011, 01:25:34 PM
finishing Meowth and Petey before I do some new hacks :3
([url]http://i43.tinypic.com/sg60ra.png[/url])

Now peteys rig is perfect :D but sadly it can't be oneslot, you have to use the motionect pac with ported animations D:

([url]http://i39.tinypic.com/212ffk1.png[/url])
([url]http://i41.tinypic.com/nmety9.png[/url])

working mouth too!
dont know what kind of "yelloweyes" he can have since he have no eyes D:

Impressive Work, Pikazz. Good job bro.  Anyways, I assume for this Petey hack you had to move bones and stuff.  Is it really complicated work?  I mean the whole PSA thing. The reason why I ask is because Im planning on doing a similar project(where I have to move bones and stuff).  Anything I should watch out for when deciding what character I will customize? Thanks and any feedback is appreciated.


Title: Re: Pikazz Model Import Thread! petey soon complete!
Post by: pikazz on December 27, 2011, 01:55:30 PM
maybr make his white dots turn yellow? or the petals turn a dfferent color?
I believe his petal would be the best choose or his pants into super underwear!

However, I need to do warioman too lol.
maybe an golden petey or gooey petey (how petey looks like when he dies in SMS)
Doesn't really need "yellow eyes" due to the overall lack of eyes.

I mean, it's not like metal characters suddenly turn to solid gold or anyway. Similar concept.
I know but I did Drybowser got golden hair instead for yelloweyes D:

but on the otherside, the only character that doesn't get yellow eyes in brawl is olimar :/

Impressive Work, Pikazz. Good job bro.  Anyways, I assume for this Petey hack you had to move bones and stuff.  Is it really complicated work?  I mean the whole PSA thing. The reason why I ask is because Im planning on doing a similar project(where I have to move bones and stuff).  Anything I should watch out for when deciding what character I will customize? Thanks and any feedback is appreciated.
well, I haven't done PSA to him, didn't touch it.
the only thing I did was Animation porter so you dont be afraid if you thinking about redoing it's PSA :3
no-one have do


Title: Re: Pikazz Model Import Thread! petey soon complete!
Post by: Get A Load of This! on December 27, 2011, 02:24:43 PM
Alternatively you could make it so he gets a swollen stomach and an outie like he drank too much water.

Actually no that's lame what am I talking about.


Title: Re: Pikazz Model Import Thread! petey soon complete!
Post by: Carnage on December 27, 2011, 02:55:45 PM
about the poll im would say drybones or drybowser  but i went with dry bowser :P


Title: Re: Pikazz Model Import Thread! petey soon complete!
Post by: Mewtwo2000 on December 27, 2011, 03:04:53 PM
Eyeyellow?

Petey's red parts -> yellow

That would be his whole 'head' except for the white dots.


Title: Re: Pikazz Model Import Thread! petey soon complete!
Post by: pikazz on December 27, 2011, 03:20:32 PM
I did this as his yelloweyes :3

(http://i42.tinypic.com/15rnkhw.png)

metaltexture left~ but that will be pretty easy!


Title: Re: Pikazz Model Import Thread! petey soon complete!
Post by: Sky Grounder on December 27, 2011, 03:35:19 PM
Or you could do super underwear! Would be awesome as hell :D


Title: Re: Pikazz Model Import Thread! petey soon complete!
Post by: ItalianStallion on December 27, 2011, 03:39:21 PM
Pikazz, amazing work!

About the yellow eyes, I can't really tell much difference in between the petals man.

Make them red or something.

They don't have to be yellow....

Specially since his petals are an orange yellow, it's not much of a difference.

So I say red petal, and whatever you do, must be the petals.

Love your work! Keep it up man.


Title: Re: Pikazz Model Import Thread! petey soon complete!
Post by: pikazz on December 27, 2011, 03:45:22 PM
Or you could do super underwear! Would be awesome as hell :D
I though Petey over Warioman should have super underwear! xD
or gooey like he dies in SMS

Pikazz, amazing work!

About the yellow eyes, I can't really tell much difference in between the petals man.

Make them red or something.

They don't have to be yellow....

Specially since his petals are an orange yellow, it's not much of a difference.

So I say red petal, and whatever you do, must be the petals.

Love your work! Keep it up man.
thank you x3

well his petal from the beginning is yellowred, yellow in the middle while massive red on the egde xD

I kinda like the petal is full yellow cause that kinda reminds me of Dragon ball O.o


Title: Re: Pikazz Model Import Thread! petey soon complete!
Post by: ItalianStallion on December 27, 2011, 11:30:25 PM
No problem man.

And I see what you mean about what it reminds you off, lol.

About the poll, I voted for Dry Bowser. He's just [censored]ing epic.

Mewtwo coming next, with that great rig, and sexy tail lol.


Title: Re: Pikazz Model Import Thread! petey soon complete!
Post by: DannyDirnt on December 28, 2011, 02:13:20 AM
WOW Petey looks awesome! And what if you turn his red parts yellow fr yelloweyes? I don't think it looks good but sometimes Im wrong (Yeah,it looks impossible but I do)


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: pikazz on December 28, 2011, 07:48:24 AM
(http://i39.tinypic.com/2d124d2.png)

Petey is released: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24428


jigglypuff is amazed about the petey import
(http://i42.tinypic.com/1zefbf7.png)


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: pikazz on December 28, 2011, 03:03:23 PM
Petey wasn't an hit like I unexpected :srs:


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: Get A Load of This! on December 28, 2011, 03:20:47 PM
I'm sure if you give Petey a trenchcoat and a sword then he'll be 10x more popular.

Probably just need to do a showcase video and give it some time, you only released him today.


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: SiLeNtDo0m on December 28, 2011, 03:27:51 PM
I'm sure if you give Petey a trenchcoat and a sword then he'll be 10x more popular.

Forget the sword, he needs a Samurai Edge and custom made sunglasses.


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: pikazz on December 28, 2011, 03:35:42 PM
Forget the sword, he needs a Samurai Edge and custom made sunglasses.
to what eyes?


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: Get A Load of This! on December 28, 2011, 03:43:45 PM
Eyes are for mortals. A true god has no need for them.


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: DannyDirnt on December 29, 2011, 02:13:15 AM
Forget all that.It's Petey and adding clothes is pointless (no offense).What about giving him ONLY a sword?


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: pikazz on December 29, 2011, 07:20:01 AM
Eyes are for mortals. A true god has no need for them.
touché

Forget all that.It's Petey and adding clothes is pointless (no offense).What about giving him ONLY a sword?
how is he suppose to hold it? with it mouth? :3


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: Mewtwo2000 on December 29, 2011, 09:36:17 AM
Hi... I've been making some changes to one of your imports again ^^U

You remember what I did to your Dry Bowser? Look how Mewtwo looks like now after some fixing:


Which one's the new one?

(http://i.imgur.com/JfDYz.jpg)

This?

(http://i.imgur.com/JVpCj.jpg)

Or this one?

(http://i.imgur.com/lx0Pq.jpg)


Phantom Ganon's room is a good place to test shaders. The part on the other side has a very dark blue lighting. The side seen from the normal camera has some strong white light. If something's seen too dark, then there's an issue in that part of the model.

By the way, I'm still doing changes to Mewtwo, in order to perfect it and learn stuff by myself. I've noticed that issues like the ones in the tail while in development are caused by vertices being controled by more than just one bone at once. The normals associated just get apparently inverted in those cases. I'm fusing textures to make it smoother (the nose problem is already solved) and trying to change the way some parts are rigged so those shader problems are zero.

If you want to update your original one with the current state of my mod, just tell me and I'll post a link like last time.


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: pikazz on December 29, 2011, 09:48:21 AM
Hi... I've been making some changes to one of your imports again ^^U

You remember what I did to your Dry Bowser? Look how Mewtwo looks like now after some fixing:


Which one's the new one?

([url]http://i.imgur.com/JfDYz.jpg[/url])

This?

([url]http://i.imgur.com/JVpCj.jpg[/url])

Or this one?

([url]http://i.imgur.com/lx0Pq.jpg[/url])


Phantom Ganon's room is a good place to test shaders. The part on the other side has a very dark blue lighting. The side seen from the normal camera has some strong white light. If something's seen too dark, then there's an issue in that part of the model.

By the way, I'm still doing changes to Mewtwo, in order to perfect it and learn stuff by myself. I've noticed that issues like the ones in the tail while in development are caused by vertices being controled by more than just one bone at once. The normals associated just get apparently inverted in those cases. I'm fusing textures to make it smoother (the nose problem is already solved) and trying to change the way some parts are rigged so those shader problems are zero.

If you want to update your original one with the current state of my mod, just tell me and I'll post a link like last time.

seriously you are so awesome! >u<
THANK YOU THANK YOU THANK YOU!
*HAPPY JIGGLY!*
sure I wanna update the mewtwo model and I will put you in colabrated with :3
put please give me the link in PM before xD

also, about the tail. the way to get "rid" of the ugly placed shading on his tail was the way I rigged it O.o


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: pikazz on December 29, 2011, 11:49:33 AM
QUICK! SOMEONE HELP ME!

can someone help me to get amaterasu's weapons? so I can add those to her? x3
cause when meowth is perfect, I will do amaterasu complete next!


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: Carnage on December 29, 2011, 12:48:44 PM
QUICK! SOMEONE HELP ME!

can someone help me to get amaterasu's weapons? so I can add those to her? x3
cause when meowth is perfect, I will do amaterasu complete next!
i dont much about the character but the dog has weapons? lol cant wait to see how he turns out and pikazz any chance of fixing that line in the middle of mewtwos body? it is only seen when we zoom in on mewtwo but still.


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: Get A Load of This! on December 29, 2011, 01:18:44 PM
Less of a dog and more of the reincarnation of the wolf sun goddess Amaterasu. Swings around weapons like she has telekinesis, and also capable of using her brush-tail to perform actions like set things on fire, call wind or slice things from far away.

Honestly, it's a wonder why the character isn't more popular than she already is.


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: SiLeNtDo0m on December 29, 2011, 01:35:10 PM
Honestly, it's a wonder why the character isn't more popular than she already is.

The same could be said about a huge number of characters and franchises.  And vice versa (i.e. why are some characters as popular as they are).


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: Get A Load of This! on December 29, 2011, 01:47:15 PM
I swear part of it is A) the games' art styles, B) the fact the character's not an emotive pretty-boy, or C) some over the top manipulative villain-type or a troll.

brb learning vertex/textures for the trench coat & sunglasses movement


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: DrKoala on December 29, 2011, 02:05:44 PM
I swear part of it is A) the games' art styles, B) the fact the character's not an emotive pretty-boy, or C) some over the top manipulative villain-type or a troll.

brb learning vertex/textures for the trench coat & sunglasses movement

Ammy or Yami with a trench coat, sun glasses and a sword? Wut?

. . .Though, human Ammy is quite popular. . .


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: Get A Load of This! on December 29, 2011, 02:11:16 PM
Ammy or Yami with a trench coat, sun glasses and a sword? Wut?

. . .Though, human Ammy is quite popular. . .
Don't act like that wouldn't be the most killer thing ever.

Oh lord, listen to how I sound.


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: ♤♡◇♧ on December 29, 2011, 02:29:28 PM
Hi... I've been making some changes to one of your imports again ^^U

You remember what I did to your Dry Bowser? Look how Mewtwo looks like now after some fixing:


Which one's the new one?

([url]http://i.imgur.com/JfDYz.jpg[/url])

This?

([url]http://i.imgur.com/JVpCj.jpg[/url])

Or this one?

([url]http://i.imgur.com/lx0Pq.jpg[/url])


Phantom Ganon's room is a good place to test shaders. The part on the other side has a very dark blue lighting. The side seen from the normal camera has some strong white light. If something's seen too dark, then there's an issue in that part of the model.

By the way, I'm still doing changes to Mewtwo, in order to perfect it and learn stuff by myself. I've noticed that issues like the ones in the tail while in development are caused by vertices being controled by more than just one bone at once. The normals associated just get apparently inverted in those cases. I'm fusing textures to make it smoother (the nose problem is already solved) and trying to change the way some parts are rigged so those shader problems are zero.

If you want to update your original one with the current state of my mod, just tell me and I'll post a link like last time.

I really need a tutorial on how to fix this, because well M22K, you probably already have seen how my Melee Fox looks like right now and it's messy in regards to his shader.


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: Carnage on December 29, 2011, 04:08:44 PM
pikazz since you found your way around the object import any chance someday you import mario and luigi model over yoshis back? it would look like mario and luigi were riding yoshi :P just some crazy ideas :P


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: pikazz on December 29, 2011, 04:17:23 PM
Ammy or Yami with a trench coat, sun glasses and a sword? Wut?

. . .Though, human Ammy is quite popular. . .
that would be awesome! :D
but I need the sword, bead and shield too :/
Don't act like that wouldn't be the most killer thing ever.

Oh lord, listen to how I sound.
it would be the most awesome killer thing <w<
I really need a tutorial on how to fix this, because well M22K, you probably already have seen how my Melee Fox looks like right now and it's messy in regards to his shader.
this!

pikazz since you found your way around the object import any chance someday you import mario and luigi model over yoshis back? it would look like mario and luigi were riding yoshi :P just some crazy ideas :P
that would be awesome but I believe I saw someone wanna do that before I got the idea D:
so I will not do it, I am not a thief


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: Flowteau on December 29, 2011, 04:48:05 PM
Scrafty coming someday? :D


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: Get A Load of This! on December 29, 2011, 04:58:53 PM
that would be awesome! :D
but I need the sword, bead and shield too :/
Might be able to ask Segtendo if he can grab them from Marvel vs. Capcom.


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: pikazz on December 29, 2011, 05:31:27 PM
Scrafty coming someday? :D
someday yesh!
But I dont know when

Might be able to ask Segtendo if he can grab them from Marvel vs. Capcom.
maybe I should :3


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: Mewtwo2000 on December 29, 2011, 05:33:37 PM
I really need a tutorial on how to fix this, because well M22K, you probably already have seen how my Melee Fox looks like right now and it's messy in regards to his shader.

To be honest with you, that Fox you're talking about looks lots better than what Melee Mewtwo looked like at the beginning. From what I can see, there are only a few problems in the arm and fingers, nothing more. Mewtwo was completely inverted.

No tutorial needed, what I did to Bowser and Mewtwo was exporting them as .dae (cause I didn't have the original files used), open them in 3dsmax (normals get reseted) and, the basic edits I guess every model needs is, using the 'normal edit' modifier, rotate the normals in the right arm and leg (the left ones seen from the front) 180º in X. The will get dark in 3ds and brawlbox. If you look at the original character models, this happens with most of the character if not every of them. The leg and shoulder bones are rotated 180º in that side, and that's the reason the normals are inverted ingame.

Aside of that, there are those glitches related to rigging. I can only think of editing the normal for each vertex to fix those.

I'm gonna take a look at what can I do for your Fox now.


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: ♤♡◇♧ on December 29, 2011, 05:42:32 PM
Someone told me that it was mostly the shading on the head that looked weird (that and the areas you mentioned).


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: Mewtwo2000 on December 29, 2011, 07:19:20 PM
The head was totally wrong, you're right (still in my phantom ganon's stage looked decent)

I've fixed it, and made some fixes to the weird arm too.

Now sending you a PM.


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: pikazz on December 30, 2011, 04:09:56 AM
guess who I trying to create? :3
(http://i41.tinypic.com/212fmmq.png)
(http://i41.tinypic.com/2wmna0i.png)

I know n64billy did this before me but he never complete it so I will continue with his work :3

I dont have the right texture D:

will update mewtwo's model with M22k shading :3
I just wanna test it by myself in brawl so see the awesomeness!


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: DannyDirnt on December 30, 2011, 04:42:43 PM
mmm chocolate mario? xD


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: SouthCraft on December 30, 2011, 04:46:26 PM
Loving petey. But what Mario is that or from witch game?


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: Segtendo on December 30, 2011, 04:52:41 PM
Might be able to ask Segtendo if he can grab them from Marvel vs. Capcom.
I did provide Ammy to someone.
I don't remember who though :srs:


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: pikazz on December 30, 2011, 05:19:09 PM
Loving petey. But what Mario is that or from witch game?

will do shadow mario from Super Mario Sunshine
(http://images.wikia.com/nintendo/en/images/0/0b/Shadowmario.jpg)

with "gooey" like body like his xD


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: Segtendo on December 30, 2011, 05:27:11 PM
Pikazz, if you pull of Shadow Mario, I will love you forever.


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: Zikkh on December 30, 2011, 05:28:53 PM
so .. when will you update Mewtwo's Shader's ? :3
Did you test it out in game already xD ?


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: pikazz on December 30, 2011, 06:07:00 PM
so .. when will you update Mewtwo's Shader's ? :3
Did you test it out in game already xD ?

Ihaven't tested it yet D:

but I updated it anyway with mewtwo2000 in colabration :vyse:

link: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24139


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: Carnage on December 31, 2011, 03:27:22 AM
will do shadow mario from Super Mario Sunshine
([url]http://images.wikia.com/nintendo/en/images/0/0b/Shadowmario.jpg[/url])

with "gooey" like body like his xD

making transparent textures in brawl isnt easy i hope you figure it out  also will he have his brush?


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: DannyDirnt on December 31, 2011, 04:41:43 AM
Any change of getting you wonderful Petey with Brawl textures?


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: Mewtwo2000 on December 31, 2011, 04:53:21 AM
making transparent textures in brawl isnt easy i hope you figure it out  also will he have his brush?

It IS easy xD

I do it easily with my Material Tool (there's a nice checkbox for transparency). There are some flags in brawlbox that enable the same thing though.


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: ♤♡◇♧ on December 31, 2011, 06:24:35 AM
You can always look at Naruto's Kyuubi cloak for the right kind of transparency.


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: kururu on December 31, 2011, 07:18:35 AM
and bowser jr


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: AGFanProduction on December 31, 2011, 12:01:10 PM
@pikazz I tested out your Mewtwo update (by Mewtwo2000 xD)
and I felt it really different from the original, It has a better lightnings, a texture fix on very noticeable body parts (like the old middle line thing)

and I would like to say:

Mewtwo over Lucario
Rigging
The rig is almost perfect in the whole model import, but still has some flaws in the hands when they rotate to much in certain *random* animation in-game you can see inside of them. Other than that, I gave to the rig a rating of 8 out of 10 (8/10) because of the hands and toe issues.

Gameplay
Looks pretty cool, with Lucario's or Mewtwo's moveset, any moveset it could had, it acts naturally with all the animations, with the exception of the hands issue that I pointed out before, I gave to the Gameplay a 9 out of 10 (9/10) because the hands issues on the gameplay.

Over-all
Over-All the extras are pretty good, It has his yellow eye when hurt, his Metal effect, now his objects, textures and shadings are fixed for sure. It looks more Melee-ish than before even in Brawl's environment. other than that I'm still sure that add the remaining Melee eyes to the model IS possible and it would be more complete with them (the Back eye, the Eye Closed, the Middle eye) It misses all those important tiny details.

Score
With all this I pointed out, positive and negative I gave to this Mewtwo a rating of 8/10. It's pretty good, but It could have been much more better, one of the best hacks I have on my SD card by far.


Also I have taken some pictures of this update, if you want to use them in your download, go head:
(http://i43.tinypic.com/1z6zdl3.jpg)
(http://i40.tinypic.com/a2g26f.jpg)
(http://i42.tinypic.com/121csae.jpg)

I really like this update  :P
Also Mewtwo2k:
I noticed that you heavily edited the body textures on it  :srs: and I would need to update and match the recolors to the heavy edits you made  :-X
whatever with this update it they may look much better  :P

and here is a picture of the FS eyes:
(http://i42.tinypic.com/2lwpxc0.jpg)
I replaced the custom one included in the texture with Melee's yellow eye, hope you don't mind ;D


In General, is a pretty awesome Mewtwo update  :police:


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: DannyDirnt on December 31, 2011, 12:13:03 PM
Wait.With the new PSA...Mewtwo will look perfect?


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: AGFanProduction on December 31, 2011, 12:13:56 PM
Wait.With the new PSA...Mewtwo will look perfect?

Yes.


Title: Re: Pikazz Model Import Thread! Petey Piranha Released
Post by: pikazz on December 31, 2011, 12:34:30 PM
thank you AGFP for doing an review, I will update second post with it :3

also, a teaser about my Paper Mario project!
(http://i40.tinypic.com/25zl8cw.png)

this is a model I have build by my own! (since paper mario games doesn't have "model exactly")

need to set up bones and rig them :3


Title: Re: Pikazz Model Import Thread! Paper Mario Project Teaser
Post by: AGFanProduction on December 31, 2011, 01:31:51 PM
thank you AGFP for doing an review, I will update second post with it :3

also, a teaser about my Paper Mario project!
([url]http://i40.tinypic.com/25zl8cw.png[/url])

this is a model I have build by my own! (since paper mario games doesn't have "model exactly")

need to set up bones and rig them :3


okay np :)

also, it is me or Paper Mario's textures are ... pixelated? O_o


Title: Re: Pikazz Model Import Thread! Paper Mario Project Teaser
Post by: Tabuu Forte Akugun on December 31, 2011, 01:57:45 PM
okay np :)

also, it is me or Paper Mario's textures are ... pixelated? O_o

Well, he was pixelated in PM64, so I think it fits.


Title: Re: Pikazz Model Import Thread! Paper Mario Project Teaser
Post by: pikazz on December 31, 2011, 02:01:15 PM
okay np :)

also, it is me or Paper Mario's textures are ... pixelated? O_o
I used paper mario original texture rip from TTYD :3


Title: Re: Pikazz Model Import Thread! Paper Mario Project Teaser
Post by: pikazz on December 31, 2011, 03:50:51 PM
sorry for Double Posting but I will update Paper Mario

This is Paper mario's T pose!
the best part is he is flat! like a paper :D
lets try to rotate him!
(http://i39.tinypic.com/30uzm1e.png)
(http://i40.tinypic.com/2yk17hw.png)

you see? :D it's perfect!

also, I looking for someone that will do an Paper Mario PSA so my model can work with cause my paper mario model is NOT oneslot, it needs custom animation and a new PSA :/

and I want someone ASAP cause I wanna co-op with the PSA and the model :3


Title: Re: Pikazz Model Import Thread! Paper Mario Project Teaser
Post by: ✿Zelia✿ on December 31, 2011, 03:51:26 PM
sorry for Double Posting but I will update Paper Mario

This is Paper mario's T pose!
the best part is he is flat! like a paper :D
lets try to rotate him!
([url]http://i39.tinypic.com/30uzm1e.png[/url])
([url]http://i40.tinypic.com/2yk17hw.png[/url])

you see? :D it's perfect!

also, I looking for someone that will do an Paper Mario PSA so my model can work with cause my paper mario model is NOT oneslot, it needs custom animation and a new PSA :/

and I want someone ASAP cause I wanna co-op with the PSA and the model :3

...

Wow, that smexy. :P


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, new pics
Post by: pikazz on December 31, 2011, 03:56:14 PM
...

Wow, that smexy. :P
thank you :D

but it will be much more sexyness ingame :vyse:


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, new pics
Post by: Segtendo on December 31, 2011, 04:14:26 PM
Oh god.
I'd be so happy if Paper Mario got a PSA.


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, new pics
Post by: pikazz on December 31, 2011, 04:54:23 PM
Oh god.
I'd be so happy if Paper Mario got a PSA.
yes, I would be happy too x3

I got a moveset for his B attacks :3

B: Hammer!
Usuall in Paper Mario series! he charge up his hammer.
I want that "grapfic" comes up when you charges, if hit right it will be the most % and most Knockback!
if fail, half the % and knockback

B>: Ultra Hammer!
Mario Spins around to charge up!
same as hammer but stronger but harder to get the "sweetspot", he spins around!

vB: (Ground) Quake Hammer.
Mario Charge his hammer into the ground to get a quake!
this attack hits everyone that are on the ground, if hitting the sweetspot it will hit pretty hard upwards! if not hit the sweetspot, not so hard hit.

vB: (Air) Ground Pound.
will do a simple Ground pound, simillar to yoshi but if he hit someone, he will jump up again!

^B: (Ground) Spring Jump!
chargeable, he will jump a high jump in TTYD style! the biggest charge will do pretty much % and pretty high!

^B: (Air) Super Jump!
he does one extra jump but much higher than original!
attackable afterwards, does some damage when he does the jump

Final Smash: dont have any idea to this one D:


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, new pics
Post by: SouthCraft on December 31, 2011, 05:19:07 PM
yes, I would be happy too x3

I got a moveset for his B attacks :3

B: Hammer!
Usuall in Paper Mario series! he charge up his hammer.
I want that "grapfic" comes up when you charges, if hit right it will be the most % and most Knockback!
if fail, half the % and knockback
B>: Ultra Hammer!
Mario Spins around to charge up!
same as hammer but stronger but harder to get the "sweetspot", he spins around!
vB: (Ground) Quake Hammer.
Mario Charge his hammer into the ground to get a quake!
this attack hits everyone that are on the ground, if hitting the sweetspot it will hit pretty hard upwards! if not hit the sweetspot, not so hard hit.
vB: (Air) Ground Pound.
will do a simple Ground pound, simillar to yoshi but if he hit someone, he will jump up again
^B: (Ground) Spring Jump!
chargeable, he will jump a high jump in TTYD style! the biggest charge will do pretty much % and pretty high!
^B: (Air) Super Jump!
he does one extra jump but much higher than original!
attackable afterwards, does some damage when he does the jump
Final Smash: dont have any idea to this one D:
Is the PSA over G&W?


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, new pics
Post by: Segtendo on December 31, 2011, 05:39:56 PM
His final smash?
It should be the fake Mario from Thousand Year Door! You know, after Doopliss takes over Mario and you're the shadow.
Mario, but powered up :P


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, new pics
Post by: pikazz on December 31, 2011, 05:47:23 PM
Is the PSA over G&W?
haven't seen the PSA over G&W O.o

I know KTH making PSA with G&W Paper Mario

but this is true Paper Mario with true textures and own boneset (but G&W paper mario is great :3)

Seggy T: I believe it can be one of the "special" like "showstopper" :3


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, new pics
Post by: SonicBrawler on December 31, 2011, 05:52:44 PM
i havent read anyhting, so this might be answered, but who is he over

depending who, ic an help psa, im nto THAT great liek sdo0m adn mariodk and such, but im... ok i guess


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, new pics
Post by: Segtendo on December 31, 2011, 05:57:44 PM
Seggy T: I believe it can be one of the "special" like "showstopper" :3
I forgot about his star abilities and such >.<
Yes. One of those will do.


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, new pics
Post by: pikazz on December 31, 2011, 06:05:14 PM
i havent read anyhting, so this might be answered, but who is he over

depending who, ic an help psa, im nto THAT great liek sdo0m adn mariodk and such, but im... ok i guess
dont know who he should be over :/
any character that can fit his playstyle can do


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, new pics
Post by: Segtendo on December 31, 2011, 06:06:31 PM
dont know who he should be over :/
any character that can fit his playstyle can do
inb4mario


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, new pics
Post by: SonicBrawler on December 31, 2011, 06:10:37 PM
well i would say some one with a lot of articles. i would have to say G&W or snake


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, new pics
Post by: pikazz on December 31, 2011, 06:42:52 PM
(http://i41.tinypic.com/351d1yd.png)
tried to create his super/ultra hammer spin!
failed cause I messed up it's vertices!
well i would say some one with a lot of articles. i would have to say G&W or snake

why articles? O.o
planing to have his "expressions" and "hammers" with VIS0

we cant use G&W since he is always 2D, paper marios Side B would not look good D:


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, new pics
Post by: SonicBrawler on December 31, 2011, 06:46:54 PM
i was thinking of artciles for partners. like side a could be the bomb person from teh first paper mario, up-a smash could be watt, etc.


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, new pics
Post by: pikazz on December 31, 2011, 07:18:35 PM
i was thinking of artciles for partners. like side a could be the bomb person from teh first paper mario, up-a smash could be watt, etc.
to be honest, I dont like so much that his partners are in his attacks D:

I mean, I want to see the partners are behind him and cover him up as a own character example Vivian would be a own brawlcharacter with flame punch on B, veil on Bdown, jynx flare as final and that flattern attack as side B. you got my point? x3

Paper mario is in battle, not in overworld there he can use the partners


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, new pics
Post by: SonicBrawler on December 31, 2011, 07:19:48 PM
ah, i see. thats a good point. now it depends who u want him over for me to psa or not. im not that grea tanyway, but i wanna help


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, new pics
Post by: pikazz on December 31, 2011, 07:34:16 PM
ah, i see. thats a good point. now it depends who u want him over for me to psa or not. im not that grea tanyway, but i wanna help
would want a PSA that is good and knows what he is doing :/

dont know yet who he is gonna be over, that's I want to discuss with the PSAer with so I can make the bones to paper mario are like the character he will be over.

and I am sure you can help me with one way or one other :vyse:

"even if the steak taste all ready great, the sauce can make it even taste better than great :vyse:"


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, new pics
Post by: SonicBrawler on December 31, 2011, 07:35:13 PM
but, i dont like steak   :(


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, new pics
Post by: Don Jon Bravo on December 31, 2011, 07:36:56 PM
Hi Pikazz.  I demand a moveset be based on this
http://www.youtube.com/watch?v=wcAoDSo9Ag8


And the final smash be like in 0:42

(http://i.imgur.com/eh4Jv.png)



basically he grows big and smashes the opponent down several times

Anyways happy new years


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, new pics
Post by: SonicBrawler on December 31, 2011, 07:38:37 PM
*sees the word demand*

(http://imageflock.com/img/1305059763.png)


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, new pics
Post by: pikazz on December 31, 2011, 07:42:45 PM
but, i dont like steak   :(
it was an "expression" :vyse:


would paper mario's StepJump do damage? and not making the opponent fall to the pit?
cause that would be the best way to keep paper mario's "jump" attack :3

Mr.Mugenwii: :srs:


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, new pics
Post by: SonicBrawler on December 31, 2011, 07:45:10 PM
i know it was lol

and yeah, i would say that woudl work. or, make it regular, but if u press uptaunt, or someting other button, and then it does damage, lliek how you press A to do another jump, u press a button.


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, new pics
Post by: Don Jon Bravo on December 31, 2011, 07:49:28 PM
About that whole "demand" thing i was just kidding bro.  :notimp:
Anyways keep up the good work Pikazz. Hope you guys consider the final smash as shown in the video for this project.
Happy new years and best wishes to your work

Edit:  Ive got that specific Paper Mario model from mugen, dont remember what format it is though.  If you are curious i can scramble it and see if it can help at all(moves, supers, soundbank, etc.)


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, new pics
Post by: Lili :) on December 31, 2011, 08:21:44 PM
the paper mario preview looks awesome! and that final smash is a sweet idea! :D


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, new pics
Post by: KTH on January 01, 2012, 09:18:20 AM
Wait... You make a Paper Mario N64?
Cool. I'm making a PSA of him currently.


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, new pics
Post by: DoctorFlux(Mariodk) on January 01, 2012, 09:20:26 AM
who will he be over?
i love will to help with paper mario(only PSAing not Animations since i got other projects)


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, new pics
Post by: pikazz on January 01, 2012, 11:28:28 AM
need some help!
(http://i40.tinypic.com/2rztc2t.png)
this in ingame pic! and dont mind it's to bright since I haven't fix his color yet.
but I can't get the "black" to disappear since the "black" is suppose to be invisible
best part is no matter if he facing left or right, he is at the same "angle" that he has in TTYD :3
(http://i42.tinypic.com/k1az43.png)
Wait... You make a Paper Mario N64?
Cool. I'm making a PSA of him currently.

not N64, I am making TTYD :3
using it's texture rip and custommade model x3

who will he be over?
i love will to help with paper mario(only PSAing not Animations since i got other projects)

I still dont know who he should be over, some that fit's his gamestyle perfect :/

EDIT: here is some grapfic I want my Paper Mario have as effect :D
http://www.spriters-resource.com/other_systems/pmttyd/sheet/12798

example the sheep comes when he is asleep, dizzy when he is stunned and that A and B buttom when he do his special or stuff like that :3


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: pikazz on January 01, 2012, 03:11:37 PM
sorry for DP ;_;
but I wanna give you a teaser~
(http://i44.tinypic.com/23holme.png)
he can walk and very easy to animate!

but the bonetree isn't complete and this was a test to see how I should do the bonetree before I start with it in 3ds D:


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: SonicBrawler on January 01, 2012, 03:13:48 PM
i can fix it. send it to me and i will fix it after dinner


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: pikazz on January 01, 2012, 03:20:23 PM
i can fix it. send it to me and i will fix it after dinner
I believe I know how to fix it, also this is just a test build model for testing error I can fix later.

still dont know who he should be over for the best PSA qualities :/

idea! what if he is over one character that can glide! he could transform into a paperplane! :D


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: KTH on January 01, 2012, 03:21:14 PM
If it's over G&W, he can got a PSA.


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: SonicBrawler on January 01, 2012, 03:23:11 PM
well, DLwize, that isnt good, but smart idea

Not over Pit because of all teh waluigi/goku downlaods

tails adn grey fox are over mk,

and charizard is hard to PSA


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: pikazz on January 01, 2012, 03:44:47 PM
If it's over G&W, he can got a PSA.
yeah but I dont want it over G&W, mainly cause he losing his 3D completely D:
no utlra hammer ;_;

well, DLwize, that isnt good, but smart idea

Not over Pit because of all teh waluigi/goku downlaods

tails adn grey fox are over mk,

and charizard is hard to PSA
that's why there is REL editing :vyse:

if we going to have a character that can glide, pit will be best choise


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: SonicBrawler on January 01, 2012, 03:46:10 PM
i see your point. Pit can't be rel ported btw. but his PSA size is great. its possible to make a non gliding charatcer glide. i have done it before. its not the same tho, they just dash in the air and go down a bit


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: pikazz on January 01, 2012, 03:54:05 PM
i see your point. Pit can't be rel ported btw. but his PSA size is great. its possible to make a non gliding charatcer glide. i have done it before. its not the same tho, they just dash in the air and go down a bit
that's would not be the same sadly ;_;

still dont know who he would be best over so I did a new poll about it


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: SonicBrawler on January 01, 2012, 03:58:03 PM
I would have to say Fox, because he can have the landmaster as an article, adn his final smash can be from the new one comign to 3ds, where a gian fan appears, adn blows everyone one away, and/or does damage


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: KTH on January 01, 2012, 04:08:54 PM
yeah but I dont want it over G&W, mainly cause he losing his 3D completely D:
no utlra hammer ;_;
that's why there is REL editing :vyse:

if we going to have a character that can glide, pit will be best choise
Bone : G&W but PSA : Peach


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: Segtendo on January 01, 2012, 04:14:18 PM
I would have to say Fox, because he can have the landmaster as an article, adn his final smash can be from the new one comign to 3ds, where a gian fan appears, adn blows everyone one away, and/or does damage
Don't forget.
Falco shares a final smash with Fox.


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: pikazz on January 01, 2012, 04:27:02 PM
note: I recommand to NOT have it over G&W since even it's a "D character, I want the 3D Ultrahammer or Paper Plane and that stuff :srs:
you know, like falling down like a paper or this!
(http://i43.tinypic.com/5b8k8h.png)
his ultra hammer swing!
Bone : G&W but PSA : Peach

will do a bonetree on my own x3


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: SonicBrawler on January 01, 2012, 05:51:36 PM
Don't forget.
Falco shares a final smash with Fox.

so i guess wolf? cuz he doesnt share one with fox


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: Carnage on January 01, 2012, 05:56:48 PM
pikazz i think you can make GW use 3d objects just make them 3d by animations or if GW has any external gfx models in the fitGW.pac you can replace a 3d model of the hammer there.


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: pikazz on January 01, 2012, 06:02:35 PM
pikazz i think you can make GW use 3d objects just make them 3d by animations or if GW has any external gfx models in the fitGW.pac you can replace a 3d model of the hammer there.
but the problems lies in GW's REL file! no matter how fat or how you rotate G&W, it always remains flat! GW model is acutally 3D you know!


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: Carnage on January 01, 2012, 06:06:15 PM
but the problems lies in GW's REL file! no matter how fat or how you rotate G&W, it always remains flat! GW model is acutally 3D you know!
i see i tough he was 2d because animations maded him 2d guess like evryone else i didnt look into gw that much


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: Christian_CAO on January 01, 2012, 06:27:10 PM
Awesome Model Pikazz  ;D

I know my opinion doesn't amount to much but, putting Paper Mario over Game and Watch seems like a bad idea.

The only reason why anyone even thinks about making him over G&W is because he is already "2-D". Which just seems lazy...

Anyway, anyone but G&W would be awesome for the sake of creativity.

Plus, StarWaffle's Paper Mario is already on G&W, and even though I'm one of those folks who say that people should make what ever they feel like over anyone they want regardless of what other folks have made or have planned to make; I feel that another G&W based Paper Mario is not really necessary. I'd actually like to see how your model would work over another character.
 
Anyway, I'd say Mario, Toon Link, or King Dedede ( because... why not?)  would be interesting choices to make him over.

More so, King Dedede. Not because of his humongous lack of textures, vertex's, or model imports, but because of his body shape and form being somewhat similar to your Paper Mario Model. (long arms with legless feet) Seems like he'd be pretty interesting...

Though, If people are wondering about his large size, I'm sure there are plenty of creative ways around that if you just think about them... not that I can think of anything. Remember, I am incompetent  

\(o ̄∇ ̄o)/


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: pikazz on January 01, 2012, 07:00:26 PM
Awesome Model Pikazz  ;D

I know my opinion doesn't amount to much but, putting Paper Mario over Game and Watch seems like a bad idea.

The only reason why anyone even thinks about making him over G&W is because he is already "2-D". Which just seems lazy...

Anyway, anyone but G&W would be awesome for the sake of creativity.

Plus, StarWaffle's Paper Mario is already on G&W, and even though I'm one of those folks who say that people should make what ever they feel like over anyone they want regardless of what other folks have made or have planned to make; I feel that another G&W based Paper Mario is not really necessary. I'd actually like to see how your model would work over another character.
 
Anyway, I'd say Mario, Toon Link, or King Dedede ( because... why not?)  would be interesting choices to make him over.

More so, King Dedede. Not because of his humongous lack of textures, vertex's, or model imports, but because of his body shape and form being somewhat similar to your Paper Mario Model. (long arms with legless feet) Seems like he'd be pretty interesting...

Though, If people are wondering about his large size, I'm sure there are plenty of creative ways around that if you just think about them... not that I can think of anything. Remember, I am incompetent  

\(o ̄∇ ̄o)/
this, pretty much this!

and king dedede fits kinda Paper Marios playing style pretty much with His Up B and Charge Hammer. sadly about his B and waddle dees/doos and gordos D:

and as I said before, I will do my OWN bonetree, not taking one other and rig papermario to it as oneslot. it would be a big mess D:


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: Christian_CAO on January 01, 2012, 07:32:44 PM
Sounds like you're making a whole new character  ;D

Are you going to do all the animations while the PSA'er helps make the moveset? (^ε^)


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: Spex130 on January 01, 2012, 08:44:57 PM
Man! This looks so cool! I really wish I could help you, but all I can do is Animate and Import, and I KNOW you can do both of those. I can donate a few animations if you want them, but otherwise, know that I support this project! Good luck.


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: mvit on January 01, 2012, 08:52:56 PM
Hey man, just wanted to wish you good luck with the PSA for Paper Mario, I was stuck in the same pickle as you using a custom bone tree and such http://forums.kc-mm.com/index.php?topic=38446.0 how did you manage to make the 2d though, I always get a near 3d effect or the model screws up :/

also, final smash needs to be peach beam ;)


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: DoctorFlux(Mariodk) on January 02, 2012, 01:56:16 AM
i will say metaknight cuz he can be .rel ported if it needs to have gilde

metaknight also have great filesize and alot of GFX to use


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: Sky Grounder on January 02, 2012, 05:19:45 AM
i will say metaknight cuz he can be .rel ported if it needs to have gilde

metaknight also have great filesize and alot of GFX to use
If he were to be rel ported, it would be more likely to not work for PAL :(


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: DoctorFlux(Mariodk) on January 02, 2012, 05:36:44 AM
If he were to be rel ported, it would be more likely to not work for PAL :(
metaknight i think can be .rel ported on PAL too


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: Carnage on January 02, 2012, 06:22:30 AM
metaknight i think can be .rel ported on PAL too
yes it can xD i have a pal MK port over diddy kong made for myself xD


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: pikazz on January 02, 2012, 07:31:47 AM
Sounds like you're making a whole new character  ;D

Are you going to do all the animations while the PSA'er helps make the moveset? (^ε^)
yesh, thats the plan to do a whole new character :3

and yes, I can stand for all the animations! as long someone do the PSA or at least help me with it if no one want

i will say metaknight cuz he can be .rel ported if it needs to have gilde

metaknight also have great filesize and alot of GFX to use
yeah, thats true about metaknight :3

If he were to be rel ported, it would be more likely to not work for PAL :(
he can be rel ported as long you have the PAL rel :3


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: Sky Grounder on January 02, 2012, 08:57:39 AM
he can be rel ported as long you have the PAL rel :3
Well guess I missed out on some of the .rel port discussions... :D


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: pikazz on January 02, 2012, 10:41:47 AM
(http://i42.tinypic.com/15rlfz8.png)
the test from yesterday, tried to fix the black thing but it still there ;_;
does anyone know how to fix it and make a tutorial of how to fix it?

and it's over olimar for the moment, I accentendly named his bones so it fits olimar o:
that why his arms and shoes is wierd


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: SonicBrawler on January 02, 2012, 10:46:18 AM
i have an idea. go into pallet and change them all to white, so its clea rin game, but be carful not to hange the eyes


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: pikazz on January 02, 2012, 11:10:34 AM
i have an idea. go into pallet and change them all to white, so its clea rin game, but be carful not to hange the eyes
I can try that :3


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: SonicBrawler on January 02, 2012, 11:11:03 AM
hope it works :D


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: pikazz on January 02, 2012, 01:11:39 PM
Paper Mario Approves this hack!
(http://i41.tinypic.com/4zuel1.png)


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: SonicBrawler on January 02, 2012, 01:13:01 PM
it worked?! i cant see you rpics btw so idk what pics u post


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: KTH on January 02, 2012, 01:18:32 PM
([url]http://i42.tinypic.com/15rlfz8.png[/url])
the test from yesterday, tried to fix the black thing but it still there ;_;
does anyone know how to fix it and make a tutorial of how to fix it?

and it's over olimar for the moment, I accentendly named his bones so it fits olimar o:
that why his arms and shoes is wierd

You need to fix the Flag4 normally.


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics
Post by: pikazz on January 02, 2012, 01:18:57 PM
it worked?! i cant see you rpics btw so idk what pics u post
I haven't test that yet but I played with VIS0 so Mario stands in his victory pose when he defeat a enemy :3


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario! PM pose
Post by: pikazz on January 02, 2012, 04:10:00 PM
Here is some Paper Mario pose!
(http://i43.tinypic.com/fd6jdh.png)
His wait pose

(http://i41.tinypic.com/2eydk6s.png)
his Hurt (and Hurt Falling) pose

(http://i44.tinypic.com/2zisu8g.png)
Victory Pose

(http://i43.tinypic.com/qrhr3a.png)
Guard Pose

(http://i40.tinypic.com/11kh4bn.png)
Stop! Hammer Time!

this is only a beta model for the moment x3

also, I will move his arms little more up :3


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario! PM Poses!
Post by: nanobuds on January 02, 2012, 04:44:03 PM
looks great!

so im confused... who exactly is he over?


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario! PM Poses!
Post by: pikazz on January 02, 2012, 04:58:52 PM
looks great!

so im confused... who exactly is he over?
currently over olimar for the easyness and betatesting


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario! PM Poses!
Post by: Get A Load of This! on January 02, 2012, 05:53:11 PM
There's some dislocation going on, like his head looks a bit too far to the left in the hurt pose and his right arm too far to the right on his victory pose.

Otherwise these look really good so far.


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario! PM Poses!
Post by: pikazz on January 03, 2012, 09:24:25 AM
tested to make his texture so they using palletes instead.
(http://i39.tinypic.com/ilc8pg.png)
(http://i44.tinypic.com/15mk2sj.png)
(http://i44.tinypic.com/2v3ggtc.png)

as you see, the black turned into white but still cant make it invisible D:
and maybe I did him little TOO small

great thing is that VIS0 workes excellent :D
You need to fix the Flag4 normally.

how? O.o


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario! PM Poses!
Post by: Segtendo on January 03, 2012, 09:33:17 AM
That's [censored]ing awesome.
He looks better on white then on black.


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario! PM Poses!
Post by: pikazz on January 03, 2012, 09:53:20 AM
That's [censored] awesome.
He looks better on white then on black.
yeah x3

but he will look best on invisible :]


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario! PM Poses!
Post by: Protoman.EXE on January 03, 2012, 05:06:57 PM
I wanna make recolors for PM if thats ok.

I will actually make the green and Yellow into Luigi and Wario


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario! PM Poses!
Post by: pikazz on January 03, 2012, 05:19:49 PM
I wanna make recolors for PM if thats ok.

I will actually make the green and Yellow into Luigi and Wario
that's great :D

purple one to waluigi :3


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario! PM Poses!
Post by: ✿Zelia✿ on January 03, 2012, 05:25:31 PM
Did u try this?

http://forums.kc-mm.com/index.php?topic=38135.0


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario! PM Poses!
Post by: pikazz on January 03, 2012, 05:30:48 PM
Did u try this?

[url]http://forums.kc-mm.com/index.php?topic=38135.0[/url]

no I havent o:

I will test it tomorrow, to late for me right now


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario! PM Poses!
Post by: nanobuds on January 03, 2012, 05:32:44 PM
#hyped

if you end up making him on Olimar, do you mind if i use the model to make him on Game-and-Watch for KTH's PSA?

unless you wanna also make him on G&W of course :)


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario! PM Poses!
Post by: pikazz on January 03, 2012, 05:48:01 PM
#hyped

if you end up making him on Olimar, do you mind if i use the model to make him on Game-and-Watch for KTH's PSA?

unless you wanna also make him on G&W of course :)
as long you put me in "colabrate with" :srs:
but why G&W? it's already got a wonderful looking paper mario o:

and it's using alot of VIS0


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario! PM Poses!
Post by: nanobuds on January 03, 2012, 05:56:39 PM
of course ill collab you ;)
well a PSA has been started for it... and the model isnt perfect. why not make a perfect one?

also... what exactly is VISO?


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario! PM Poses!
Post by: pikazz on January 03, 2012, 06:03:00 PM
of course ill collab you ;)
well a PSA has been started for it... and the model isnt perfect. why not make a perfect one?

also... what exactly is VISO?
the visibilty of polygons.

you see, I have 4 types of paper mario heads, without VIS0 all of them is showing in game.
with VIS0,I can make one of them is visible while the other is not.

see sonic head expressions :3 they using VIS0


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario! PM Poses!
Post by: nanobuds on January 03, 2012, 06:06:23 PM
ahh. so just assigning them to the visibility bone?

okay. i didnt know thats what it was called :P

hmm... i dont think G&W has any VIS0 though :oshi:


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario! PM Poses!
Post by: Protoman.EXE on January 03, 2012, 06:09:05 PM
Actually... He has a billion i think


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario! PM Poses!
Post by: pikazz on January 03, 2012, 06:09:23 PM
ahh. so just assigning them to the visibility bone?

okay. i didnt know thats what it was called :P

hmm... i dont think G&W has any VIS0 though :oshi:
I know he has his VIS0 controlled by PSA x3
since he has like 20 things htat is controlled by visibilty bones


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario! PM Poses!
Post by: nanobuds on January 03, 2012, 06:12:19 PM
oo like his weapons and stuff?

i didnt think of that... sweet. itll work perfectly with PSA xD


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario! PM Poses!
Post by: Protoman.EXE on January 03, 2012, 06:21:44 PM
Well then technically GAW would be a better choice for PSA. Make 2 versions maybe? 1 For PSA on GAW, and 1 for non-PSA on Olimar.



Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario! PM Poses!
Post by: pikazz on January 03, 2012, 06:24:38 PM
Well then technically GAW would be a better choice for PSA. Make 2 versions maybe? 1 For PSA on GAW, and 1 for non-PSA on Olimar.
my paper mario can't be oneslot :srs:

maybe over G&W but I dont want it only 2D! it's paper and I want some 3D effects like being a tube or utlra hammer :srs:


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario! PM Poses!
Post by: Gamma Ridley on January 03, 2012, 06:26:04 PM
As far as I know, G&W is impossible to animate using Brawl Box.

Yeah.


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario! PM Poses!
Post by: pikazz on January 03, 2012, 06:28:23 PM
As far as I know, G&W is impossible to animate using Brawl Box.

Yeah.
it is possible, did caramelldansen to him
but the original animations to G&W does not using interpolusion (that making it smooth).
but BB screwing it up and making it look wierd :srs:


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario! PM Poses!
Post by: Protoman.EXE on January 03, 2012, 07:20:11 PM
my paper mario can't be oneslot :srs:

maybe over G&W but I dont want it only 2D! it's paper and I want some 3D effects like being a tube or utlra hammer :srs:
Well then. We just need to find out more information about GAW so that we can get rid of the 2D effect. I coulda sworn it was controlled by PSA, but im probabbly wrong. Maybe we can get BJ to look into it


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario! PM Poses!
Post by: pikazz on January 03, 2012, 07:35:17 PM
Well then. We just need to find out more information about GAW so that we can get rid of the 2D effect. I coulda sworn it was controlled by PSA, but im probabbly wrong. Maybe we can get BJ to look into it
it's in the REL file, model itself if 3D and it's not in PSA :srs


Title: Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario! PM Poses!
Post by: pikazz on January 04, 2012, 02:07:20 PM
a beta video lol!
Paper Mario Beta (http://tinypic.com/r/np3yb9/5)
just showing of some of his poses and how well it looks :D

hope you like it guys!

and we better decise who can help about the PSA :3


Title: Re: Pikazz Model Import Thread! Paper Mario Beta Trailer! still looking for PSAers
Post by: Segtendo on January 04, 2012, 02:13:31 PM
Yea.
I tried looking at G&W's animations with his model in BrawlBox.
...
They don't work like they should lol


Title: Re: Pikazz Model Import Thread! Paper Mario Beta Trailer! still looking for PSAers
Post by: ShadowSnake on January 04, 2012, 02:28:33 PM
omg that paper mario looks amazing. D:


Title: Re: Pikazz Model Import Thread! Paper Mario Beta Trailer! still looking for PSAers
Post by: pikazz on January 04, 2012, 02:48:35 PM
omg that paper mario looks amazing. D:
thank you x3


Title: Re: Pikazz Model Import Thread! Paper Mario Beta Trailer! still looking for PSAers
Post by: Carnage on January 04, 2012, 02:54:02 PM
its true it looks amazing so you found out how to take the white surounding xD
Also nanobuds droped the idea of making mario/luigi riding yoshi :S maybe you can pick it up if you ever want to try the object importer again :P


Title: Re: Pikazz Model Import Thread! Paper Mario Beta Trailer! still looking for PSAers
Post by: pikazz on January 04, 2012, 03:12:53 PM
its true it looks amazing so you found out how to take the white surounding xD
Also nanobuds droped the idea of making mario/luigi riding yoshi :S maybe you can pick it up if you ever want to try the object importer again :P
hm, maybe I can do it :3

but I hope it has the perfect filesize so it doesn't get to big D:


Title: Re: Pikazz Model Import Thread! Paper Mario Beta Trailer! still looking for PSAers
Post by: Carnage on January 04, 2012, 03:19:12 PM
hm, maybe I can do it :3

but I hope it has the perfect filesize so it doesn't get to big D:
nice xD  maybe you can also use if you dont want adult mario and luigi the baby luigi import over IC  since they are small and imports tend to have low filesize maybe that will make the filesize lower?but adult versions would be epic  aswhell xD


Title: Re: Pikazz Model Import Thread! Paper Mario Beta Trailer! still looking for PSAers
Post by: pikazz on January 05, 2012, 04:20:13 AM
(http://i40.tinypic.com/dztahx.png)

Meowth is released! http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24553


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: Friedslick6 on January 05, 2012, 06:43:26 AM
That picture makes it look like he has a mustache. :3
Nice release.


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: Get A Load of This! on January 05, 2012, 07:46:29 AM
Pretty good fit for Toon Link on this one Pikazz. Can't help but think he'd mesh well with the Scott Pilgrim PSA though.


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: _Data_Drain_ on January 05, 2012, 07:51:52 AM
Pretty good fit for Toon Link on this one Pikazz. Can't help but think he'd mesh well with the Scott Pilgrim PSA though.
Except it would be a giant mutant Meowth...

...Anyway, looks like this is a interesting release, I'll have to give it a try. Although I'll be hard pressed to figure out what to replace to use him. <_>


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: DannyDirnt on January 05, 2012, 08:42:51 AM
Mmm in the screenshot...isn't he wlking in the air?


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: pikazz on January 05, 2012, 08:55:28 AM
Except it would be a giant mutant Meowth...

...Anyway, looks like this is a interesting release, I'll have to give it a try. Although I'll be hard pressed to figure out what to replace to use him. <_>
meowth is just a little big for it's size D:
Mmm in the screenshot...isn't he wlking in the air?
nope, he doesnt :3


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: pikazz on January 05, 2012, 10:19:20 AM
UPDATE!

something went wrong with meowths eyes so I updated it, now it should work fine :3

link: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24553&Moderated=All&facebook=true


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: DannyDirnt on January 05, 2012, 02:37:06 PM
I like how you update when I'm lazy to download first xD


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: pikazz on January 05, 2012, 03:03:50 PM
what should I do now?

I wanna do Dusknoir (for machimina purpose) but dont know over who.

wanna complete Paper Mario but I want someone that wanna PSA it :/

Nympth are doing Ammy over nintendogs

what and who should I do, ideas please D:


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: ShadowSnake on January 05, 2012, 03:08:14 PM
what should I do now? I wanna do Dusknoir (for machimina purpose) but dont know over who. wanna complete Paper Mario but I want someone that wanna PSA it :/ Nympth are doing Ammy over nintendogs what and who should I do, ideas please D:

roy over marth, ammy over ivysaur (i could size mod her for you), scyther over falco, electabuzz over diddy kong, bowser jr over bowser using a size mod.


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: Carnage on January 05, 2012, 03:12:54 PM
what should I do now?

I wanna do Dusknoir (for machimina purpose) but dont know over who.

wanna complete Paper Mario but I want someone that wanna PSA it :/

Nympth are doing Ammy over nintendogs

what and who should I do, ideas please D:
you know what my sugestion is gonna be :P  finish SM64 bowser xD
mario and luigi riding yoshi with object importer :P thats my second sugestion and if you make dusknoir maybe over ganon? GBC darkrai has no legs either and  still looks preety good  on ganon and the darkness moveset fit him well not to mention ganon and as some  strong  punchs just like dusknoir :P


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: SiLeNtDo0m on January 05, 2012, 03:20:45 PM
Really liking Meowth.  Great job bro.  He's totally worthwhile just for the expressions if anything else.  They really give him a nice character since the expressions are quite a prominent thing for Toon Link.


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: pikazz on January 05, 2012, 03:32:33 PM
roy over marth, ammy over ivysaur (i could size mod her for you), scyther over falco, electabuzz over diddy kong, bowser jr over bowser using a size mod.
arent a good yor over marth? O.o
and scyther over falco and electrabuzz over diddy?
and a good bowser jr vertex hack?

and I already making ammy over ivysaur xD
you know what my sugestion is gonna be :P  finish SM64 bowser xD
mario and luigi riding yoshi with object importer :P thats my second sugestion and if you make dusknoir maybe over ganon? GBC darkrai has no legs either and  still looks preety good  on ganon and the darkness moveset fit him well not to mention ganon and as some  strong  punchs just like dusknoir :P
I acutally thinking making dusknoir over either lucario or darkrai :3

Really liking Meowth.  Great job bro.  He's totally worthwhile just for the expressions if anything else.  They really give him a nice character since the expressions are quite a prominent thing for Toon Link.
thank you, that meant much :D


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: Carnage on January 05, 2012, 04:06:09 PM
arent a good yor over marth? O.o
and scyther over falco and electrabuzz over diddy?
and a good bowser jr vertex hack?


I acutally thinking making dusknoir over either lucario or darkrai :3
there are some epic roy vertexes but you know ppl always want the original xD same with scyther and electabuzz.I know someone is rigging bowser jr over ness i think its pervy  if im not mistaken so if you ever rig him do it over  other character.

dont you mean lucario or ganon? since darkrai uses ganon boneset xD i would choose ganon just becuase of the darkness  effects being so cool and a ghost pokemon  fit well with darkness , lucario would be cool aswhell but he doesnt have that fell of a dark character :P


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: pikazz on January 05, 2012, 04:25:06 PM
there are some epic roy vertexes but you know ppl always want the original xD same with scyther and electabuzz.I know someone is rigging bowser jr over ness i think its pervy  if im not mistaken so if you ever rig him do it over  other character.

dont you mean lucario or ganon? since darkrai uses ganon boneset xD i would choose ganon just becuase of the darkness  effects being so cool and a ghost pokemon  fit well with darkness , lucario would be cool aswhell but he doesnt have that fell of a dark character :P

true about that "vertex" one :/

about Dusknoir part, I mean one over lucario or ganon xD
thinking most over Lucario for machinima purpose D: lol


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: ShadowSnake on January 05, 2012, 04:31:54 PM
arent a good yor over marth? O.o and scyther over falco and electrabuzz over diddy? and a good bowser jr vertex hack? and I already making ammy over ivysaur xDI acutally thinking making dusknoir over either lucario or darkrai :3 thank you, that meant much :D

those vertexes could never compare to the original thing.

Bowser Jr is probably the best, import really isnt needed.

Electabuzz definetly needs one though since the face is kinda weird.

Scyther has some bad animation glitches where the chest and wings fall apart. an import could fix this and the model itself would be flawless considering its the real thing.

Roy looks good but again, an import would perfect him. Mewtwo's vertex was ever better than Roy's and you imported him.


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: ♤♡◇♧ on January 05, 2012, 04:35:30 PM
The Mewtwo vertex was way worse then Beyond's Roy vertex.
And this (http://img100.imageshack.us/img100/3795/royexpressions.jpg), believe it or not, it also a Marth vertex.


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: Carnage on January 05, 2012, 04:45:56 PM
lets not forget mewtwo vertex had some problems like the taill then we could see thruu his shoulders and some other problems thats why ppl wanted mewtwo xD altough SS i give you electabuuz and scyther do have some problems aswhell but roy vertex is preety perfect IMO.


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: pikazz on January 05, 2012, 05:13:02 PM
those vertexes could never compare to the original thing.

Bowser Jr is probably the best, import really isnt needed.

Electabuzz definetly needs one though since the face is kinda weird.

Scyther has some bad animation glitches where the chest and wings fall apart. an import could fix this and the model itself would be flawless considering its the real thing.

Roy looks good but again, an import would perfect him. Mewtwo's vertex was ever better than Roy's and you imported him.

thats true about electrabuzz and scyther D:


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: Aafyre on January 05, 2012, 05:17:21 PM
Yeah, I'd love to see an Electabuzz import done eventually. Diddy's face is incredibly hard to vertex and texture so I'm not totally satisfied with the results myself.


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: pikazz on January 05, 2012, 06:46:41 PM
Yeah, I'd love to see an Electabuzz import done eventually. Diddy's face is incredibly hard to vertex and texture so I'm not totally satisfied with the results myself.
maybe I should do electrabuz and scyther if I have free time :vyse:


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: SonicBrawler on January 05, 2012, 06:52:51 PM
was i right about how to remove the white


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: pikazz on January 05, 2012, 06:54:00 PM
was i right about how to remove the white
forgot to say that, yeah!
the guide you linked to me helped me x3


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: DannyDirnt on January 06, 2012, 04:48:55 AM
Olimar all the way! I love how Olimar is the most underrated character xD


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: pikazz on January 06, 2012, 04:59:02 AM
Olimar all the way! I love how Olimar is the most underrated character xD
am I the only person that love to play as olimar? O_o


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: Carnage on January 06, 2012, 06:09:12 AM
am I the only person that love to play as olimar? O_o
nope i love too olimar is unike and very powerful and i love both pikmins games finished them both xD


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: DannyDirnt on January 06, 2012, 10:27:12 AM
I hate him,he's weak


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: Segtendo on January 06, 2012, 10:36:59 AM
Yea. I'm not a big Olimar person either.
I find his moveset boring.


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: pikazz on January 06, 2012, 11:00:08 AM
tried to rig dusknoir over ganondorf

it's hard since dusknoir doesn't have much vertex point

but I love this pose!
(http://i44.tinypic.com/33mqssg.png)
(my personal texture to dusknoir)

will try to make him over lucario to see if it gets better or worse


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: Carnage on January 06, 2012, 11:32:56 AM
tried to rig dusknoir over ganondorf

it's hard since dusknoir doesn't have much vertex point

but I love this pose!
([url]http://i44.tinypic.com/33mqssg.png[/url])
(my personal texture to dusknoir)

will try to make him over lucario to see if it gets better or worse

the pose looks good xD shame dusknoir has a big belly so the arms get inside the belly during the ganon animations  and that eye looking at us is epic xD and that would be a cool blue team dusknoir  texture xD


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: pikazz on January 06, 2012, 11:38:27 AM
the pose looks good xD shame dusknoir has a big belly so the arms get inside the belly during the ganon animations  and that eye looking at us is epic xD and that would be a cool blue team dusknoir  texture xD
thank you x3

but the texture is my personal texture, that dusknoir is my brawlsona nightmare forme :srs:
will not give it out


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: DannyDirnt on January 06, 2012, 12:39:02 PM
Hm ok.It's something.I hope it's finally over Ganon because its moveset fits better and I don't like Ganon but have ur Mewtwo over Lucario


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: pikazz on January 06, 2012, 05:36:28 PM
is it anyone that want to do the PSA? :srs:
Hm ok.It's something.I hope it's finally over Ganon because its moveset fits better and I don't like Ganon but have ur Mewtwo over Lucario
if I can increase vertexpoints better I might do a better rig over ganon D:


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: Carnage on January 06, 2012, 05:45:38 PM
so pikazz just wondering was wigly model oK or was messed up? and if you rig him on ganon im not sure if you can ever fix his belly :P since every animation that has the hands near the front like that for example will clip thrue is belly.


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: pikazz on January 06, 2012, 07:08:55 PM
http://forums.kc-mm.com/index.php?topic=39441.0
did my own requesting paper mario thread D:
so pikazz just wondering was wigly model oK or was messed up? and if you rig him on ganon im not sure if you can ever fix his belly :P since every animation that has the hands near the front like that for example will clip thrue is belly.

I maybe need to make him so he isn't oneslot, thats sad D:


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: Christian_CAO on January 06, 2012, 11:11:49 PM
Pikazz, Meowth is so much fun to play as. I now love using Toon Link  :P

Your Paper Mario Projects moveset looks pretty good. I hope someone picks up on that request.

Honestly, I hope they make him over Metaknight; since he is kind of unmissable. I'd get rid of him in a heart beat. Same with Game and Watch and Rob.

I just hope that whoever helps you out with the PSA portion of the project doesn't end up using an unnecessary amount of flashy graphics. Which, really shouldn't be an issue since your moveset doesn't seem to call a need for excessive energy based effects... so now I don't know why I mentioned it.

What are your ideas for his normal moves? Could be a super chance for you to get even more creative with his awesomely thin paper body  :P Though, you're probably going to try to stay as true to TTYD as possible, right?  :)

P.S. Dusknoir's custom texture looks mighty lovely  ;) ... P.S.?  :-[


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: pikazz on January 07, 2012, 03:38:44 AM
Pikazz, Meowth is so much fun to play as. I now love using Toon Link  :P

Your Paper Mario Projects moveset looks pretty good. I hope someone picks up on that request.

Honestly, I hope they make him over Metaknight; since he is kind of unmissable. I'd get rid of him in a heart beat. Same with Game and Watch and Rob.

I just hope that whoever helps you out with the PSA portion of the project doesn't end up using an unnecessary amount of flashy graphics. Which, really shouldn't be an issue since your moveset doesn't seem to call a need for excessive energy based effects... so now I don't know why I mentioned it.

What are your ideas for his normal moves? Could be a super chance for you to get even more creative with his awesomely thin paper body  :P Though, you're probably going to try to stay as true to TTYD as possible, right?  :)

P.S. Dusknoir's custom texture looks mighty lovely  ;) ... P.S.?  :-[
that's good about meowth is fun to play with x3

over metaknigh is good but over G&W, nah :srs:

and thank you about dusknoirs custom texture x3


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: Androidd Prince on January 07, 2012, 08:57:42 AM
Too lazy to look through the thread. Apparently your Dry Bowser download was flagged as having some issues? You addressed them in the first page somewhere, but the flag comment makes it sound worse than you explain it.

Also, the download says this is wi-fi safe, but from the sounds of it, you imported this whole thing and replaced bowser with it, which I can guess even with fixing might cause sync issues on wifi. I don't know what your equipment is or how it all works, but I doubt you have something that maintains the same hitboxes and animations all on its own. If you do, that's great, but just let me know if this is actually wifi playable.


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: pikazz on January 07, 2012, 09:11:10 AM
Too lazy to look through the thread. Apparently your Dry Bowser download was flagged as having some issues? You addressed them in the first page somewhere, but the flag comment makes it sound worse than you explain it.

Also, the download says this is wi-fi safe, but from the sounds of it, you imported this whole thing and replaced bowser with it, which I can guess even with fixing might cause sync issues on wifi. I don't know what your equipment is or how it all works, but I doubt you have something that maintains the same hitboxes and animations all on its own. If you do, that's great, but just let me know if this is actually wifi playable.
I dont know what I should fix cause it's no problem with mine version o:

also, yes! it IS wifisafe, it's using exactly the same bonetree as bowser has and it will not make desync :3
it's still using bowsers animation and hurtboxes and everything!


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: ItalianStallion on January 07, 2012, 09:45:52 PM
thank you x3

but the texture is my personal texture, that dusknoir is my brawlsona nightmare forme :srs:
will not give it out

I could make that texture in 14 seconds.


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: cuckoos on January 08, 2012, 12:20:27 AM
I could make that texture in 14 seconds.

(http://i41.tinypic.com/mkx4bo.png)
oh man watch out for that there e-thug.............................................


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: DannyDirnt on January 08, 2012, 06:14:39 AM
Is it possible to import .dae,.mtl,.obj,.psk or .smd into Brawlbox? I'm trying to import something...


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: Segtendo on January 08, 2012, 09:42:33 AM
You can import .dae into BrawlBox.


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: DannyDirnt on January 08, 2012, 10:14:51 AM
How? I wanna import something,but I don't actually wanna tell what,I don't want to steal Pikazz's protagonism in his own post.Just want to know how to import it.I can't open it with brawlbox...I want to know if I can just replace it and It's done or I need more work...


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: pikazz on January 08, 2012, 11:01:00 AM
How? I wanna import something,but I don't actually wanna tell what,I don't want to steal Pikazz's protagonism in his own post.Just want to know how to import it.I can't open it with brawlbox...I want to know if I can just replace it and It's done or I need more work...
wait... what? O.o

well, if the DAE is boneless, you can import it and get 2 bones for free.
but if you want to be over an character bones you need to rig it as well over it and that's not the easiest thing

and I can't import models flawless with the 65 BB, I need to have 64 for importions D:


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: DannyDirnt on January 08, 2012, 01:35:59 PM
Ok,thanks,pikazz! I'll try 64 out,but I just have to right click the model file (MDL0) and replace,and then choose the .dae file? Anyways,as I see you don't mind,I'll say that's Pachirisu over Pikachu...I didn't want to say what was it because I didn't want to make publicity in your thread...


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: Carnage on January 08, 2012, 01:42:51 PM
Ok,thanks,pikazz! I'll try 64 out,but I just have to right click the model file (MDL0) and replace,and then choose the .dae file? Anyways,as I see you don't mind,I'll say that's Pachirisu over Pikachu...I didn't want to say what was it because I didn't want to make publicity in your thread...
its not just replace the mdl0 you need to rigg it to pikachu bones if importing was that easy everyone would put whoever they wanted in brawl by now


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: DannyDirnt on January 08, 2012, 02:07:19 PM
lol I supposed so.But anyone has a tutorial? I don't know how to do things like importing,rigging,adapting or editing bones...I know nothing by now and that would be my first project beyong texture/music hacks


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: SwingSet on January 08, 2012, 02:09:27 PM
Ghostly Mansion Stage
I'm begging you!
when will it be released?


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: pikazz on January 09, 2012, 12:09:56 AM
Ghostly Mansion Stage
I'm begging you!
when will it be released?
to be honest, I have all forgot about that stage D:


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: Carnage on January 09, 2012, 12:20:29 AM
im also waiting Sm64 Bowser xD but you probably forgot all about him too :S well what are you working on right now?


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: pikazz on January 09, 2012, 12:27:22 AM
im also waiting Sm64 Bowser xD but you probably forgot all about him too :S well what are you working on right now?
nope, I tried something about him 2 days ago, somehow it's rig got pretty messed up in 3ds o:


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: DannyDirnt on January 09, 2012, 02:35:36 PM
:O noooo! He's messed up!


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: pikazz on January 09, 2012, 03:02:04 PM
(http://i41.tinypic.com/154d57d.jpg)
not much to say except I touching up my machinima stages
(not for public release)
:O noooo! He's messed up!

in 3ds D:

luckly I have both a DAE and MDL0 in backup <w<


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: Carnage on January 09, 2012, 03:06:04 PM
so SM64 bowser is still alive? xD


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: DannyDirnt on January 09, 2012, 11:58:05 PM
Ah ok,then he's not messed up really xD


Title: Re: Pikazz Model Import Thread! Meowth Released and Paper Mario Beta Trailer!
Post by: pikazz on January 10, 2012, 03:14:34 AM
(http://i39.tinypic.com/wtx7wi.jpg)

Bowser 64 is released: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24631


Title: Re: Pikazz Model Import Thread! Super Bowser 64 is released!
Post by: Puccio on January 10, 2012, 06:25:08 AM
inb4Carnage
Looks very good, gonna try him out. =D


Title: Re: Pikazz Model Import Thread! Super Bowser 64 is released!
Post by: Mewtwo2000 on January 10, 2012, 06:47:44 AM
I've not tested it ingame yet, but brawlbox tells me it won't be okay in terms of shaders

This is how Bowser looks in Brawlbox

(http://i.imgur.com/ddSnM.png)

In brawlbox, the light comes from the camera, while bowser is lightened from the right in the picture.

This is how it should look like:

(http://i.imgur.com/nUteL.png)

And this is my tutorial talking about all this

http://forums.kc-mm.com/index.php?topic=39586

Hope it helps


Title: Re: Pikazz Model Import Thread! Super Bowser 64 is released!
Post by: DannyDirnt on January 10, 2012, 06:51:26 AM
Nice that pikazz won0t have problems with shadings now that you've shared your tutorial!


Title: Re: Pikazz Model Import Thread! Super Bowser 64 is released!
Post by: pikazz on January 10, 2012, 06:52:37 AM
I've not tested it ingame yet, but brawlbox tells me it won't be okay in terms of shaders

This is how Bowser looks in Brawlbox

([url]http://i.imgur.com/ddSnM.png[/url])

In brawlbox, the light comes from the camera, while bowser is lightened from the right in the picture.

This is how it should look like:

([url]http://i.imgur.com/nUteL.png[/url])

And this is my tutorial talking about all this

[url]http://forums.kc-mm.com/index.php?topic=39586[/url]

Hope it helps

yeay a tutorial :D

and yeah, I will update bowser 64 but I feeling kinda stressed for the moment D:


Title: Re: Pikazz Model Import Thread! Super Bowser 64 is released!
Post by: Carnage on January 10, 2012, 09:51:23 AM
inb4Carnage
Looks very good, gonna try him out. =D
:P one of my most wanted imports  got released im gonna test him tonight when i have time to use my wii xD pikazz i might give some feedback latter  concerning the rig.


Title: Re: Pikazz Model Import Thread! Super Bowser 64 is released!
Post by: pikazz on January 10, 2012, 11:21:12 AM
:P one of my most wanted imports  got released im gonna test him tonight when i have time to use my wii xD pikazz i might give some feedback latter  concerning the rig.
I personally think that's is my worse rig ever D:


Title: Re: Pikazz Model Import Thread! Super Bowser 64 is released!
Post by: Mewtwo2000 on January 10, 2012, 12:57:22 PM
It's a very squared one, that's all.

Cause you're stressed, I'll give you my own fix so you can update it in the meanwhile. No need of including me in the vault or anything, it's just a quick fix. Added yellow eyes, easy fix too.

http://www.mediafire.com/download.php?alixh2dk1gi8zua

(http://i.imgur.com/WNymC.jpg)

When you fix the shades yourself, you'll need to rotate the normals in leg and arm, as the tutorial says.


Title: Re: Pikazz Model Import Thread! Super Bowser 64 is released!
Post by: pikazz on January 10, 2012, 01:22:39 PM
It's a very squared one, that's all.

Cause you're stressed, I'll give you my own fix so you can update it in the meanwhile. No need of including me in the vault or anything, it's just a quick fix. Added yellow eyes, easy fix too.

[url]http://www.mediafire.com/download.php?alixh2dk1gi8zua[/url]

([url]http://i.imgur.com/WNymC.jpg[/url])

When you fix the shades yourself, you'll need to rotate the normals in leg and arm, as the tutorial says.

thank you :D

but are you gonna fix all my hacks? O.o
the reason I was stressed if I will travel soon and will take a short of a pause.
and IRL is a skitstövel lol

thank you anyway x3

EDIT: updated and I put you in credit x3
you did help me and I dont want all the credit D:


Title: Re: Pikazz Model Import Thread! Super Bowser 64 is released!
Post by: Carnage on January 10, 2012, 01:23:20 PM
your right pikazz this is your worst rigg yet  since all your previous riggs were almost flawless xD this one i will say what i noticed

The arms are the worst part one of them seems that has his hand dislokated from the arm itself and the other is the one who is really wierd looking it clips on itself and in some animations it even looks 2-D becuase of how thin  it looks and all falt and irregular.

taill- taill is not the proble but there is a part of the shell  that was rigged to taill bones since it mves with the taill :P

Extra shell-i personally dont like that blue thing on the place of his head  i would prefer just a good blacked out space since that blue thing even looks like the shell gets wierd and doest fit

Normal shell- the shell works well but in some places it deforms and the spikes go inside the shell itself also i was hit with a sticky bomb on the back and the sticky bomb was floating   higher than the shell maybe theres some bone there?

Overall even with this glitchs is preety playable and epic xD im glad you released it also the mouth and head seem preety well rigged xD


Title: Re: Pikazz Model Import Thread! Super Bowser 64 is released!
Post by: pikazz on January 10, 2012, 01:28:24 PM
your right pikazz this is your worst rigg yet  since all your previous riggs were almost flawless xD this one i will say what i noticed

The arms are the worst part one of them seems that has his hand dislokated from the arm itself and the other is the one who is really wierd looking it clips on itself and in some animations it even looks 2-D becuase of how thin  it looks and all falt and irregular.

taill- taill is not the proble but there is a part of the shell  that was rigged to taill bones since it mves with the taill :P

Extra shell-i personally dont like that blue thing on the place of his head  i would prefer just a good blacked out space since that blue thing even looks like the shell gets wierd and doest fit

Normal shell- the shell works well but in some places it deforms and the spikes go inside the shell itself also i was hit with a sticky bomb on the back and the sticky bomb was floating   higher than the shell maybe theres some bone there?

Overall even with this glitchs is preety playable and epic xD im glad you released it also the mouth and head seem preety well rigged xD
I told you so it WAS my worse, I uploaded it cause everyone wanted too D;
and the rig got meshed up in 3ds and I dont think I can do an better one until the weekend.
and the arms are NOT suppose to move at all in 64, that's why he has tiny arms with like 4-5 vertices each D:

it was blue there on the original model if I not mistaking O.o it's a texture lol

and 64 models is pretty hard to do! especially when they don have a T-pose /already like Idle posing DX


Title: Re: Pikazz Model Import Thread! Super Bowser 64 is released!
Post by: Carnage on January 10, 2012, 01:42:10 PM
I told you so it WAS my worse, I uploaded it cause everyone wanted too D;
and the rig got meshed up in 3ds and I dont think I can do an better one until the weekend.
and the arms are NOT suppose to move at all in 64, that's why he has tiny arms with like 4-5 vertices each D:

it was blue there on the original model if I not mistaking O.o it's a texture lol

and 64 models is pretty hard to do! especially when they don have a T-pose /already like Idle posing DX
i know xD that was just what i noticed from the model im not saing its a bad rig since i saw worst in brawlbox  and i know 64 models have a low vertice account just update him when you want im not rushing you  im happy to even be able to use SM64 thanks to you :P when mewtwo2000 releases his PS mewtwo i will die happy with the most wanted imports on my list being done xD 


Title: Re: Pikazz Model Import Thread! Super Bowser 64 is released!
Post by: Flygon on January 10, 2012, 02:55:17 PM
OMA-I love this because it's really ugly(first thing I'm using over bowser xD )


Title: Re: Pikazz Model Import Thread! Super Bowser 64 is released!
Post by: Mewtwo2000 on January 10, 2012, 03:24:46 PM
thank you :D

but are you gonna fix all my hacks? O.o


xD

I hope this is the last one xD

Note that the fixes I've made to your hacks are just because they were a must-have for me (except this one, which I'll probably make for myself for the 3 N64 bowser stages I want to make). I've only fixed character imports by you until today (except that melee fox I've been asked to fix too), and that's because I've gotten interest for your models. It may be that the other models that got my interest weren't needing a fix, but that's not the case. Yours are the only 2 models I've downloaded for the moment for my personal use.

Also, you're a nice guy and you deserved my time xD


Title: Re: Pikazz Model Import Thread! Super Bowser 64 is released!
Post by: DannyDirnt on January 11, 2012, 06:52:17 AM
Looks like this is what Bowser would have looked like if he appeared in SSB64 xD


Title: Re: Pikazz Model Import Thread! Super Bowser 64 is released!
Post by: Get A Load of This! on January 11, 2012, 09:10:34 AM
Any chance of the colourful texture from the final battle?


Title: Re: Pikazz Model Import Thread! Super Bowser 64 is released!
Post by: pikazz on January 13, 2012, 08:17:28 AM
xD

I hope this is the last one xD

Note that the fixes I've made to your hacks are just because they were a must-have for me (except this one, which I'll probably make for myself for the 3 N64 bowser stages I want to make). I've only fixed character imports by you until today (except that melee fox I've been asked to fix too), and that's because I've gotten interest for your models. It may be that the other models that got my interest weren't needing a fix, but that's not the case. Yours are the only 2 models I've downloaded for the moment for my personal use.

Also, you're a nice guy and you deserved my time xD
thanks, I feeling honored xD
Any chance of the colourful texture from the final battle?
nope unless someone making one :vyse:


Title: Re: Pikazz Model Import Thread! Super Bowser 64 is released!
Post by: pikazz on January 13, 2012, 01:05:19 PM
okay, as post nr 1337, I will post news and update:

Good news: I have got the first 151 pokemon from PBR models!
(http://i43.tinypic.com/111m72r.png)
wigglytuff is cute :3 but jigglypuff is cooler!

also I doing 3 machinimas at the same time lol, a teaser of a trailer to a serie I will do in the future:
(http://i44.tinypic.com/f0oiza.png)

bad news: the IRL hit me in da face hard, now I have to make a difficult choice and each choice result a very negative way, I just dont know how to handle it and I suffering so hard ;_;
and I will travel tomorrow!

I hope this ends well, it feels I can't handle the pressure because I can't choose


Title: Re: Pikazz Model Import Thread! Update and News time!
Post by: DannyDirnt on January 13, 2012, 01:20:20 PM
Awesome preview of Wigglytuff! But you're no doubt right in that of Jigglypuff being cooler...

Anyways I hope you get happier soon,because you're a cool nice person and I like you :D
If you want someone to talk,here I am for anything you need ;)


Title: Re: Pikazz Model Import Thread! Update and News time!
Post by: Carnage on January 13, 2012, 02:34:03 PM
cant wait to get wigglytuff one slot over jigly xD hope its possible :P


Title: Re: Pikazz Model Import Thread! Update and News time!
Post by: ItalianStallion on January 13, 2012, 06:45:02 PM
I don't think it's gonna be over Jigglypuff. Proportions don't match.

Unless you plan on making her not one slot.

Speaking of that, where is sexy Amaterasu over Ivysaur?

Also, what are you speaking off? Are you moving somewhere?


Title: Re: Pikazz Model Import Thread! Update and News time!
Post by: pikazz on January 16, 2012, 05:30:59 AM
I don't think it's gonna be over Jigglypuff. Proportions don't match.

Unless you plan on making her not one slot.

Speaking of that, where is sexy Amaterasu over Ivysaur?

Also, what are you speaking off? Are you moving somewhere?
I am not sure I can get her sexy lol

and if I might have to move away, thats sad


Title: Re: Pikazz Model Import Thread! Update and News time!
Post by: pikazz on January 19, 2012, 07:09:29 AM
thought my thread would be little more "alive" :srs:
I am still away but I working a little

(http://i40.tinypic.com/t53mzm.png)

Who's that pokemon?


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: KTH on January 19, 2012, 07:11:38 AM
The evolution of Jigglypuff.

Pikaaz, did you receive my PM?


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: ChaosEpsilon613 on January 19, 2012, 08:01:14 AM
It's obviously groudon  :srs:
wigglytuff!!


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: Carnage on January 19, 2012, 08:18:21 AM
everyone should know who that pokemon is :P and will it be one slot  over jiggly or it wont be over jigly at all?


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: LCCoolJ95 on January 19, 2012, 08:56:26 AM
I know what it is:

(http://www.deviantart.com/download/210428252/wigglytuff_and_slowpoke_fusion_by_abbyarcanine-d3ha7h8.jpg)


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: Segtendo on January 19, 2012, 08:58:47 AM
I know what it is:

([url]http://www.deviantart.com/download/210428252/wigglytuff_and_slowpoke_fusion_by_abbyarcanine-d3ha7h8.jpg[/url])

Make it happen :srs:


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: DoctorFlux(Mariodk) on January 19, 2012, 09:21:58 AM
Make it happen :srs:
they did Fusion dance


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: DannyDirnt on January 19, 2012, 10:28:50 AM
Yeah,but no one really said xD Wigglytuff,just to finish that haha


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: Flygon on January 19, 2012, 01:45:18 PM
WTF with the guy who said it was groudon....ITS MISTY!!



btw, is mr.wigglytuff over jiggly?(stupid question)


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: ChaosEpsilon613 on January 19, 2012, 04:54:48 PM
Yeah,but no one really said xD Wigglytuff,just to finish that haha

I did  :af:


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: DannyDirnt on January 20, 2012, 12:03:17 AM
I did  :af:
:af:


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: pikazz on January 20, 2012, 02:00:17 AM
lol it's a jigglypuff seeing from above :srs:
everyone should know who that pokemon is :P and will it be one slot  over jiggly or it wont be over jigly at all?
yesh, it's one slot over jigglypuff :3 but I can't get her arms look good D: (http://i41.tinypic.com/muzp6a.png) wigglytuff is cute :]
however it's arms is weird, it's "posed" like that D;


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: Carnage on January 20, 2012, 03:32:01 AM
if it works well as one slot over jigly  i will be really happy xD even if the arms dont look perfect :P any chance of a video preview to see how it works with jigly one slot?


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: pikazz on January 20, 2012, 04:00:30 AM
if it works well as one slot over jigly  i will be really happy xD even if the arms dont look perfect :P any chance of a video preview to see how it works with jigly one slot?
maybe later, I can't do it now since I am still away D:


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: DannyDirnt on January 20, 2012, 06:42:26 AM
Awesome! But the arms shouldn't enter the white part,also.Other than that,he looks perfect! Yeah,I refer as them as he,always thought Jiggly and Wiggly and Iggly were all boyz! I love how this is coming out,please make a Brawl-styled texture! Maybe could be inspired by Jigglypuff's


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: Angelglory on January 20, 2012, 10:18:04 AM
I can record some previews for you pika. I've got my HD capture card hooked up right and everything.


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: DannyDirnt on January 20, 2012, 01:12:34 PM
Lol nooo he'll get him before me!


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: pikazz on January 23, 2012, 02:14:28 AM
I can record some previews for you pika. I've got my HD capture card hooked up right and everything.
I am grateful about that :3 will send it to you when it's complete AG

Awesome! But the arms shouldn't enter the white part,also.Other than that,he looks perfect! Yeah,I refer as them as he,always thought Jiggly and Wiggly and Iggly were all boyz! I love how this is coming out,please make a Brawl-styled texture! Maybe could be inspired by Jigglypuff's
can't do so much about his arms without editing the bonetree.
I seeing them as both girls and boys. I have always seeing sleephat jiggly as a boy and sunhat jiggly as a girl o:

and no, I am not so good as textures


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: Carnage on January 23, 2012, 02:27:21 AM
shame you didnt find an igglybuff model becuase i will for sube be using that wigly as one of jiglys alternate textures :P


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: pikazz on January 23, 2012, 03:15:43 AM
(http://i41.tinypic.com/2ep2hhy.png)
pretty much complete :3

could you test it now AG to do a preview before release?


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: Carnage on January 23, 2012, 04:17:39 AM
epic xD i always wanted some awnsome jiglypuff alternate models :P


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: Angelglory on January 23, 2012, 11:07:53 AM
Send it my way and I'll test it out


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: pikazz on January 24, 2012, 02:55:54 AM
Send it my way and I'll test it out
sent! can't wait for the preview~


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: Mewtwo2000 on January 24, 2012, 04:20:31 AM
Looks like I might end up getting that one xD


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: pikazz on January 24, 2012, 05:06:45 AM
Looks like I might end up getting that one xD
you mean by fixing it? not this time cause I have already fixed it's normal :vyse:

or download it? WIIEEEEE!


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: Mewtwo2000 on January 24, 2012, 06:10:31 AM
I'm a jigglypuff user. So... xD


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: pikazz on January 25, 2012, 08:08:57 AM
do you think I should do fludd I used in a machinima long time ago? :happy:
http://www.youtube.com/watch?v=m_WFsylNSxQ
I'm a jigglypuff user. So... xD

yeay :vyse:


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: Segtendo on January 25, 2012, 08:10:05 AM
Yea. I saw that :vyse:


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: SonicBrawler on January 25, 2012, 02:44:26 PM
Yea. I saw that :vyse:

this^   i want fludd


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: nanobuds on January 25, 2012, 02:50:51 PM
do you think I should do fludd I used in a machinima long time ago? :happy:
[url]http://www.youtube.com/watch?v=m_WFsylNSxQyeay[/url] :vyse:

Make him over Squirtle! or ROB... lol


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: SonicBrawler on January 25, 2012, 02:53:08 PM
over squirtes sounds good. i wanna know how he would work over rob :P


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: Angelglory on January 25, 2012, 03:26:56 PM
Here's ze video!
http://www.youtube.com/watch?v=SMPmsNMJ7Ms


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: Segtendo on January 25, 2012, 03:30:21 PM
Here's ze video!
http://www.youtube.com/watch?v=SMPmsNMJ7Ms
Lol at the arms and legs at the beginning.


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: pikazz on January 26, 2012, 05:14:36 AM
Here's ze video! http://www.youtube.com/watch?v=SMPmsNMJ7Ms
yeay, it looks awesome ingame!
I can do the body better but i can't make it's feet better D:


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: Carnage on January 26, 2012, 06:12:39 AM
i so want that wiglytuff i must have it xD looks awnsome inagme and even looks like it has a size mod :P pikaz i will try to be the first to download it xD


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: pikazz on January 27, 2012, 01:49:37 AM
haven't done so much in models right now, have done 3 machinimas instead :3

if you wanna check them, look here~

Misery of Rob trailer and update
http://www.youtube.com/watch?v=UwOgx1NmgHU

Megani got Megani
http://www.youtube.com/watch?v=pN4gCmmY05k

Mercuric Giant Vs Dream Knight
http://www.youtube.com/watch?v=T4JWgZ_3x-w


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: Christian_CAO on January 27, 2012, 10:14:49 AM
That  Wigglytuff is awesome  ;)

... the Rob Machinima made me sad inside.... The second one left me baffled and confused  ;D

That last one was a battle of epic proportions! I really didn't see that ending coming...
and neither did  Mercuric   :af:


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: Carnage on January 27, 2012, 10:44:12 AM
so pikazz what left on wiggly so it is released?


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: Uncle0wnage on January 27, 2012, 10:13:44 PM
That last one was awesome, very well put together, and the part with dusknoir was ridiculously epic. Never a boring part.


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: kururu on January 28, 2012, 11:21:26 AM
the sleeping piranha has epic animation  r)


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: pikazz on January 30, 2012, 03:37:30 AM
thank you all for you comments about the videos :3
so pikazz how is wigly going progress wise?
almost complete! adding metal and yelloweyes right now and when a test :3


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: Carnage on February 06, 2012, 05:31:34 PM
Any news about wigly?


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: pikazz on February 07, 2012, 09:48:17 AM
oh great, being sick a whole week :srs:

so sick so I couldn't be on my computer on a whole week :srs:


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: Segtendo on February 07, 2012, 09:49:28 AM
oh great, being sick a whole week :srs:

so sick so I couldn't be on my computer on a whole week :srs:
Oh. So that's where you've been o.o

You feeling better?


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: pikazz on February 07, 2012, 09:56:17 AM
Oh. So that's where you've been o.o You feeling better?
a little, it's on a good way right know.
played skyward sword all day when I was sick, it was awesome <3 my cure!

and oh! I need some help about model rip from it :srs:
in pure MDL0 with it's CHR0 or worse case the dae D:


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: Carnage on February 07, 2012, 10:05:38 AM
so you are alright now thats what matter i hope you continue with your hacks xD


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: RisingStar on February 08, 2012, 12:59:15 AM
Hey Do You Wanna Import This Pokemon For Me
please

http://www.models-resource.com/wii_gamecube/pokeparkwii/sheet/1949 (link to the model)

its raichu it would be really cool to play with raichu in SSBB
Please let me now something
 :laugh:


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: Angelglory on February 08, 2012, 04:02:05 AM
Hey Do You Wanna Import This Pokemon For Me
please

[url]http://www.models-resource.com/wii_gamecube/pokeparkwii/sheet/1949[/url] (link to the model)

its raichu it would be really cool to play with raichu in SSBB
Please let me now something
 :laugh:

You should keep requests in the request forum  :>.>:


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: pikazz on February 12, 2012, 04:00:32 PM
I HATE IRL RIGHT NOW! I AM SO PISS OFF :srs:

well, not exactly, I am having a great time but I dont have that time for brawlhacks/machinima right now + sick :srs:

since I have missed ALOT, i WANT to upload the wigglytuff but I can't cause I dont know if it are any bugs or irritanting stuff since I said I would release it soon 2 weeks ago :srs:

need a betatester that can take pics of it ingame
Hey Do You Wanna Import This Pokemon For Me please [url]http://www.models-resource.com/wii_gamecube/pokeparkwii/sheet/1949[/url] ([url]http://www.models-resource.com/wii_gamecube/pokeparkwii/sheet/1949[/url]) (link to the model) its raichu it would be really cool to play with raichu in SSBB Please let me now something :laugh:

like AG said, take that in request part :3


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: Carnage on February 12, 2012, 04:03:23 PM
I HATE IRL RIGHT NOW! I AM SO PISS OFF :srs:

well, not exactly, I am having a great time but I dont have that time for brawlhacks/machinima right now + sick :srs:

since I have missed ALOT, i WANT to upload the wigglytuff but I can't cause I dont know if it are any bugs or irritanting stuff since I said I would release it soon 2 weeks ago :srs:

need a betatester that can take pics of it ingamelike AG said, take that in request part :3
still sick? wow thats a persistente one hope you find a way to upload wigly sometime when you fell better


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: LCCoolJ95 on February 12, 2012, 06:04:34 PM
need a betatester that can take pics of it ingamelike AG said, take that in request part :3
I could do it if you want. I needed to do a video last week anyway. But I was busy wit Physics and English...and french toast... ;D


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: marbrie on February 16, 2012, 07:05:11 AM
Does anyone know of Scraggy for Lucas Desyncs?


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: pikazz on February 16, 2012, 11:10:36 AM
Does anyone know of Scraggy for Lucas Desyncs?
I know and it does not desync :3


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: Carnage on February 16, 2012, 11:20:23 AM
So pikazz any progress with wigly? since you never mentioned her again


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: pikazz on February 20, 2012, 05:30:33 AM
since I said wigglytuff would be release nearly a month ago, I will release a 0.9 version now! :srs:
it's just the missing yelloweyes and some minor rigging things :srs:

so...

(http://i39.tinypic.com/2wevx5d.jpg)

wigglytuff released! http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25249 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25249)

and I love skyward sword! <3
spoiler if you dont have played it!
(http://i40.tinypic.com/2zfrjft.jpg)
(http://i39.tinypic.com/2zpqr1t.jpg)
(just for machinima purpose)


Title: Re: Pikazz Model Import Thread! Wigglytuff Released and I love Skyward sword <3
Post by: Carnage on February 20, 2012, 07:16:47 AM
just tryed wigly she looks great  even tho she doesnt have FS eyes she looks amazing considering its using jiglys sekeleton :P hope someday you find a igglybuff model to complete jigly evo line :P and the best part his wigly doesnt even need a size mod to be bigger :P


Title: Re: Pikazz Model Import Thread! Update and News time! Who's that pokemon?
Post by: LCCoolJ95 on February 20, 2012, 08:58:34 AM
([url]http://i40.tinypic.com/2zfrjft.jpg[/url])
([url]http://i39.tinypic.com/2zpqr1t.jpg[/url])
(just for machinima purpose)
:nyeh:


Title: Re: Pikazz Model Import Thread! Wigglytuff Released and I love Skyward sword <3
Post by: DannyDirnt on February 20, 2012, 10:49:54 AM
What a shame you can't get her arms higher


Title: Re: Pikazz Model Import Thread! Wigglytuff Released and I love Skyward sword <3
Post by: Carnage on February 20, 2012, 10:56:35 AM
What a shame you can't get her arms higher
jiglypuff has no more body upward lol i think with the limitations it had wigglytuff looks amazing xD


Title: Re: Pikazz Model Import Thread! Wigglytuff Released and I love Skyward sword <3
Post by: Christian_CAO on February 20, 2012, 11:28:49 AM
 ;D

lovely wigglytuff, I actually like how the arms look... so cute  :jiggly:

Sounds like you're enjoying skyward sword. That's great. I can't wait to watch that machinima of yours  ;)


Title: Re: Pikazz Model Import Thread! Wigglytuff Released and I love Skyward sword <3
Post by: ✿Zelia✿ on February 20, 2012, 02:51:50 PM
and I love skyward sword! <3
spoiler if you dont have played it!
([url]http://i40.tinypic.com/2zfrjft.jpg[/url])
([url]http://i39.tinypic.com/2zpqr1t.jpg[/url])
(just for machinima purpose)

Wow.
Just wow, I hate that thing... >.>


Title: Re: Pikazz Model Import Thread! Wigglytuff Released and I love Skyward sword <3
Post by: KingJigglypuff on February 20, 2012, 03:45:43 PM
o.o
How did you get a SS model ingame with its original bones?


Title: Re: Pikazz Model Import Thread! Wigglytuff Released and I love Skyward sword <3
Post by: pikazz on February 21, 2012, 01:12:46 AM
wow, thank you for all positive comments about wigglytuff :3

and only me that actually love that boss? O_o
the music is awesome! loving also boss 4 and 5 with their music <3
o.o How did you get a SS model ingame with its original bones?

Magic *snort snort* :vyse:

just kidding, I ripped and used it ingame since SS using MDL0 aswell :3

Post Merge: February 21, 2012, 05:39:44 AM
I need some ideas to rig cause I dont know what I should do.

I said Ideas and not requests :/

while I have thought about it, I did some more Machinima beauties! <3
SPOILER WARNING FROM SKYWARD SWORD!

you really sure? dont blame me if you get spoiled
(http://i43.tinypic.com/6sdlbn.jpg)
(http://i40.tinypic.com/20i64g.jpg)

(http://i43.tinypic.com/33olcer.jpg)
(http://i43.tinypic.com/2j2ypi1.jpg)


Title: Re: Pikazz Model Import Thread! More Machinimas Beauties and need Ideas
Post by: nanobuds on February 21, 2012, 03:37:24 PM
make something for a boss battle! that'll be unique


Title: Re: Pikazz Model Import Thread! More Machinimas Beauties and need Ideas
Post by: Chaos_Knight on February 21, 2012, 05:54:18 PM
Moldarach....that thing still scared the hell out of me when he came from the ceiling and....ooh Koloktos I want his sword. :D


Title: Re: Pikazz Model Import Thread! More Machinimas Beauties and need Ideas
Post by: Allbait on February 21, 2012, 06:29:20 PM
I dislike the scorpion thing mostly because its easy and you fight it twice XD Well I'm gonna see how easy it is later on when I get to it in hero mode which for some dumb reason I only started recently .__. Its fun as heck so far :D Knowing exactly how to kick Ghirahim's butt right from the start was so enjoyable ;D Fire boss this was kinda weird without any heart flowers but not tough, it felt like part of the area was missing or something o_o...
But on topic: Please make big golden baby voice an actual brawl boss *-*
I must falcon punch it to death, it'd be so enjoyably funny and epic at the same time :af:


Title: Re: Pikazz Model Import Thread! More Machinimas Beauties and need Ideas
Post by: KingJigglypuff on February 21, 2012, 06:51:19 PM
>.>
<.<
Not sure if you take rip requests...but would you mind ripping Groose for me?


Title: Re: Pikazz Model Import Thread! More Machinimas Beauties and need Ideas
Post by: nanobuds on February 21, 2012, 06:53:09 PM
>.>
<.<
Not sure if you take rip requests...but would you mind ripping Groose for me?
Groose from Skyward Sword?

isnt he already imported?


Title: Re: Pikazz Model Import Thread! More Machinimas Beauties and need Ideas
Post by: KingJigglypuff on February 21, 2012, 07:01:16 PM
Groose from Skyward Sword? isnt he already imported?
Yes, but that is a custom rig. I want the original rig


Title: Re: Pikazz Model Import Thread! More Machinimas Beauties and need Ideas
Post by: DSX8 on February 21, 2012, 07:02:29 PM
Groose from Skyward Sword?

isnt he already imported?
yeah i was the 1 who imported him >_>
his original MDL0 has bad UV mapping and had to be remade for my import lol


Title: Re: Pikazz Model Import Thread! More Machinimas Beauties and need Ideas
Post by: pikazz on February 23, 2012, 01:08:51 AM
make something for a boss battle! that'll be unique
once we can edit the bossbattle "PSA" deeply and AI, I could make a new boss with bosses from skyward sword xD

Moldarach....that thing still scared the hell out of me when he came from the ceiling and....ooh Koloktos I want his sword. :D
it's sword came as a seperate model :3, I fused the koloktos with 6 of his sword

I dislike the scorpion thing mostly because its easy and you fight it twice XD Well I'm gonna see how easy it is later on when I get to it in hero mode which for some dumb reason I only started recently .__. Its fun as heck so far :D Knowing exactly how to kick Ghirahim's butt right from the start was so enjoyable ;D Fire boss this was kinda weird without any heart flowers but not tough, it felt like part of the area was missing or something o_o... But on topic: Please make big golden baby voice an actual brawl boss *-* I must falcon punch it to death, it'd be so enjoyably funny and epic at the same time :af:
moldarach was the easiest one in normal mode and the hardest one in hero mode o_o
in hero mode,
I am at there to find the 3 dragons for their music

and yeah, A custon Brawl boss would be nice if we could edit them
>.> <.< Not sure if you take rip requests...but would you mind ripping Groose for me?
the pure model and CHR0? sure, I can give it a try :3


Title: Re: Pikazz Model Import Thread! More Machinimas Beauties and need Ideas
Post by: Boygos on February 24, 2012, 06:26:16 PM
What do you need ideas for? Machinimas or imports? I have some for both ;)


Title: Re: Pikazz Model Import Thread! More Machinimas Beauties and need Ideas
Post by: Allbait on February 24, 2012, 06:51:46 PM

moldarach was the easiest one in normal mode and the hardest one in hero mode o_o
in hero mode,
I am at there to find the 3 dragons for their music

o_o!? I found it even easier in hero mode XD Hardest thing in hero mode was getting the Absurdly sturdy shield shield =L
Here's the seven ones that the Thunder dragon picked out for me XD
1-Big golden baby voiced statue thing (I picked this one)
2- Ghirahim (last battle... which I haven't even done in hero mode yet o_o and still somehow got it XD)
3-Multi-eyed scorpion that needs 1000 years to grow
4-Ghirahim (first battle)
5-Imprisoned (first battle)
6-Improsoned (last battle... I was so annoyed when these two came together XD)
7-Moldarach? Is that its name? big fireball eye thing? XD
8-The leviathan thingy with the huge red eye from the sandship
9-HYLIAN SHIELD!!! :af:

I'm gonna finish hero mode tomorrow (Demise is gonna die!) ;D
Sorry for going off-topic XP
But trying to go on-topic now: Would you ever import something from twilight princess? If boss battles ever become possible to PSA then I'd want Argorok to fight XD Y'know, big dragon thingy? :L


Title: Re: Pikazz Model Import Thread! More Machinimas Beauties and need Ideas
Post by: pikazz on March 16, 2012, 03:00:54 AM
finally the site is back on <_<

will say 2 things. first: I have plans do to a model from scratch because the model doesn't exist.
try to spell the character without the missing little "p" :P

second: my machinima is up! :]

Pokemon Forumet and The Strike of Shadow - Episode 5 (Part 1) (http://www.youtube.com/watch?v=c_Ehmsm_CkU#ws)

proud over how well it went, you must see the model import! count how many I have done <w<
it's more than it looks like


Title: Re: Pikazz Model Import Thread! The Character without "p" in progress
Post by: Carnage on March 16, 2012, 03:20:16 AM
epic video xD you should rig that deoxys with the arms and tentacles using vyso :P


Title: Re: Pikazz Model Import Thread! The Character without "p" in progress
Post by: pikazz on March 16, 2012, 07:32:08 AM
thank you :3

vyso?


Title: Re: Pikazz Model Import Thread! The Character without "p" in progress
Post by: Carnage on March 16, 2012, 07:44:22 AM
thank you :3

vyso?
i mean visibility bones lucario has for his faces :P


Title: Re: Pikazz Model Import Thread! The Character without "p" in progress
Post by: DannyDirnt on March 16, 2012, 08:07:46 AM
what? deoxys is next!? O.o lmao


Title: Re: Pikazz Model Import Thread! The Character without "p" in progress
Post by: pikazz on March 16, 2012, 11:04:17 AM
as you know by my title, I will work on Doopliss :3
(http://media.tumblr.com/tumblr_lhpbefkwW81qfjgmi.png)
this character!

will do doopliss from scratch in 3ds max D:
I hope it goes well.

btw my first 3ds model I might do playable in brawl
(http://i43.tinypic.com/2sblris.png)


Title: Re: Pikazz Model Import Thread! The Character without "p" in progress (Doopliss)
Post by: Segtendo on March 16, 2012, 01:24:13 PM
>"The character without 'p'"
>Doopliss
HOW DID I MISS THAT D:<


Title: Re: Pikazz Model Import Thread! The Character without "p" in progress (Doopliss)
Post by: ChaosEpsilon613 on March 16, 2012, 05:25:57 PM
YES!! I love doopliss! Good luck :D


Title: Re: Pikazz Model Import Thread! The Character without "p" in progress (Doopliss)
Post by: Gamma Ridley on March 16, 2012, 05:31:14 PM
... I never would have guessed that. XD

Over who? DDD?


Title: Re: Pikazz Model Import Thread! The Character without "p" in progress (Doopliss)
Post by: SSJ Is Clueless! on March 16, 2012, 06:02:10 PM
ooh yah doopliss cant wait hope he's over D3


Title: Re: Pikazz Model Import Thread! The Character without "p" in progress (Doopliss)
Post by: pikazz on March 17, 2012, 04:22:34 AM
I have done his party hat
(http://i40.tinypic.com/ab5wlk.png)
note: the texture is not done and either the UV since this will be the first UV thingy D:
need some help about Texture and maybe UV since it's not my best thing

his PSA would fit best as kirby (since he can copy)
but as over a rigged character, dedede or luckly kirby

also, my second character I will do in 3ds max D:


Title: Re: Pikazz Model Import Thread! The Character without "p" in progress (Doopliss)
Post by: DannyDirnt on March 17, 2012, 05:01:30 AM
Cool work here! I would liek to siggest doing Krookodile when you're done with Droopliss.Anyways that characetr looks cool though I never played Super Mario RPG


Title: Re: Pikazz Model Import Thread! The Character without "p" in progress (Doopliss)
Post by: ChaosEpsilon613 on March 17, 2012, 09:59:42 AM
Cool work here! I would liek to siggest doing Krookodile when you're done with Droopliss.Anyways that characetr looks cool though I never played Super Mario RPG

He's from Paper Mario the Thousand Year Dorr. He's one of my favorite ever characters :D


Title: Re: Pikazz Model Import Thread! The Character without "p" in progress (Doopliss)
Post by: Haseyo on March 17, 2012, 10:05:02 AM
Although he does fit Dedede's body, I dunno what he would use as the hammer...and making the hammer invisible is just a mind[censored] for a hitbox. Although short, Kirby would be the better choice imo.


Title: Re: Pikazz Model Import Thread! The Character without "p" in progress (Doopliss)
Post by: SSJ Is Clueless! on March 17, 2012, 01:05:39 PM
ugh  hate kirby


Title: Re: Pikazz Model Import Thread! The Character without "p" in progress (Doopliss)
Post by: DannyDirnt on March 17, 2012, 03:37:36 PM
ugh  hate kirby
Same


Title: Re: Pikazz Model Import Thread! The Character without "p" in progress (Doopliss)
Post by: Haseyo on March 17, 2012, 04:11:21 PM
Friends and I are long time Kirby fans.

And gf just likes to hear his little noise when he uses the hammer.

Didn't realize there was so much Kirby hate o.o;


Title: Re: Pikazz Model Import Thread! The Character without "p" in progress (Doopliss)
Post by: DannyDirnt on March 18, 2012, 03:51:11 AM
Friends and I are long time Kirby fans.

And gf just likes to hear his little noise when he uses the hammer.

Didn't realize there was so much Kirby hate o.o;
I never liked him,but in SSBB it's worse,because he can spam his down-b


Title: Re: Pikazz Model Import Thread! The Character without "p" in progress (Doopliss)
Post by: pikazz on March 18, 2012, 04:17:14 AM
kirby <3 ;_;
but I hate the stone spam

(http://i44.tinypic.com/2zollro.png)
doopliss hat is complete and I am proud how well UV went <3


Title: Re: Pikazz Model Import Thread! The Character without "p" in progress (Doopliss)
Post by: Puccio on March 18, 2012, 05:18:14 AM
Looks awesome, pure Paper Mario style.

Over Kirby or DDD? :3


Title: Re: Pikazz Model Import Thread! The Character without "p" in progress (Doopliss)
Post by: SiLeNtDo0m on March 18, 2012, 05:24:15 AM
If you have trouble dealing with that extremely telegraphed and predictable Down B of Kirby's then something is really wrong.  Honestly, you can see it coming from a mile away and it's so easy to evade.

Anyway, Doopliss hat looks sexy.  Glad you're going with the cel shading.  He'll go hand in hand with Star's Paper Mario.


Title: Re: Pikazz Model Import Thread! The Character without "p" in progress (Doopliss)
Post by: _Data_Drain_ on March 18, 2012, 05:40:29 AM
If you have trouble dealing with that extremely telegraphed and predictable Down B of Kirby's then something is really wrong.  Honestly, you can see it coming from a mile away and it's so easy to evade.

Anyway, Doopliss hat looks sexy.  Glad you're going with the cel shading.  He'll go hand in hand with Star's Paper Mario.
Haha, I'm glad someone had the guts to point that out. :P

Kirby's down B is only good in cases when the foe doesn't see it coming... So spamming it is kinda a bad tactic, since it becomes predictable. And you can grab the spammer out of it.

...

But enough about Kirby. This does look like it has potential. The cel shading gives it a paper look.


Title: Re: Pikazz Model Import Thread! Doopliss 25% model complete and the cap 100%
Post by: pikazz on March 21, 2012, 03:47:09 AM
Model nearly complete!

(http://i44.tinypic.com/1xynm9.png)
just left if his shoes, his bow and UV on those things :3

but however there is something wrong under him and I might need to redo much if I am unlucky D:

more pics:
(http://i41.tinypic.com/2568keb.png)
(http://i44.tinypic.com/xn7lfo.png)


Title: Re: Pikazz Model Import Thread! Doopliss Model Nearly Complete
Post by: Carnage on March 21, 2012, 05:23:57 AM
looking good


Title: Re: Pikazz Model Import Thread! Doopliss Model Nearly Complete
Post by: Puccio on March 21, 2012, 05:35:50 AM
DDD I see? Looking awesome!


Title: Re: Pikazz Model Import Thread! Doopliss Model Nearly Complete
Post by: pikazz on March 21, 2012, 08:13:53 AM
it turns out great!
(http://i41.tinypic.com/27zy9d.png)
it's soon complete! just need to make his shoes and bow, fix normals and when do a better celshade, this celshade isn't that great

also, I might have problem with rigging this over dedede and kirby D:

other pic from behind:
(http://i39.tinypic.com/357hwfd.png)


Title: Re: Pikazz Model Import Thread! Doopliss Model Nearly Complete
Post by: Angelglory on March 21, 2012, 10:55:06 AM
Doooooooooooooooood!!! It's so pretty!  :happy:


Title: Re: Pikazz Model Import Thread! Doopliss Model Nearly Complete
Post by: Gamma Ridley on March 21, 2012, 11:38:08 AM
That looks so awesome. XD

Good luck rigging him though.


Title: Re: Pikazz Model Import Thread! Doopliss Model Nearly Complete
Post by: Segtendo on March 21, 2012, 12:25:53 PM
Dat cell shading.


Title: Re: Pikazz Model Import Thread! Doopliss Model Nearly Complete
Post by: ✿Zelia✿ on March 21, 2012, 12:33:06 PM
it turns out great!
([url]http://i41.tinypic.com/27zy9d.png[/url])
it's soon complete! just need to make his shoes and bow, fix normals and when do a better celshade, this celshade isn't that great

also, I might have problem with rigging this over dedede and kirby D:

other pic from behind:
([url]http://i39.tinypic.com/357hwfd.png[/url])

Wow. o.o

I'm liking it.


Title: Re: Pikazz Model Import Thread! Doopliss Model Nearly Complete
Post by: pikazz on March 21, 2012, 01:17:25 PM
thank you all!
(http://i44.tinypic.com/6rn03b.png)
added a quick little "fly" or "bow" or whatever it's name is xD

will try to get the bow also celshaded!
and when only the shoes left :happy:

funny is it have over 24 000 vertices O_o
for a "beginner" model w00t o_o


Title: Re: Pikazz Model Import Thread! Doopliss Model Nearly Complete
Post by: Velen on March 21, 2012, 01:51:07 PM
You made him in Blender, right? How long did it take?

Good job! =D

Think you could do one of "The Master" from Paper Mario?


Title: Re: Pikazz Model Import Thread! Doopliss Model Nearly Complete
Post by: Lord_of_D: on March 21, 2012, 02:13:17 PM
wuts a doopliss? :srs:


Title: Re: Pikazz Model Import Thread! Doopliss Model Nearly Complete
Post by: DSX8 on March 21, 2012, 02:16:32 PM
wuts a doopliss? :srs:
^ this... idk who doopliss is either :srs:


Title: Re: Pikazz Model Import Thread! Doopliss Model Nearly Complete
Post by: Velen on March 21, 2012, 02:57:31 PM
wuts a doopliss? :srs:
^ this... idk who doopliss is either :srs:

He's a character from Paper Mario: The THousand Year Door, who steal's Mario's body, while Mario becomes his own shadow.


Title: Re: Pikazz Model Import Thread! Doopliss Model Nearly Complete
Post by: DSX8 on March 21, 2012, 02:59:07 PM
He's a character from Paper Mario: The THousand Year Door, who steal's Mario's body, while Mario becomes his own shadow.
ah ok... yeah me dont like the paper mario games... -_-


Title: Re: Pikazz Model Import Thread! Doopliss Model Nearly Complete
Post by: Segtendo on March 21, 2012, 03:19:52 PM
ah ok... yeah me dont like the paper mario games... -_-
:oshi:
That's sad to hear.


Title: Re: Pikazz Model Import Thread! Doopliss Model Nearly Complete
Post by: Velen on March 21, 2012, 03:22:05 PM
ah ok... yeah me dont like the paper mario games... -_-

Y U NO LIEK PAPER MARIO?!


Title: Re: Pikazz Model Import Thread! Doopliss Model Nearly Complete
Post by: Haseyo on March 21, 2012, 03:25:01 PM
Those are the best Mario games >_<;


Title: Re: Pikazz Model Import Thread! Doopliss Model Nearly Complete
Post by: DSX8 on March 21, 2012, 03:27:30 PM
:oshi:
That's sad to hear.
Y U NO LIEK PAPER MARIO?!
i just couldnt get into it unlike his 3D games... >_>

and he also looked ugly


Title: Re: Pikazz Model Import Thread! Doopliss Model Nearly Complete
Post by: DannyDirnt on March 21, 2012, 03:41:56 PM
looking good! but btw why does his face look flat?


Title: Re: Pikazz Model Import Thread! Doopliss Model Nearly Complete
Post by: SSJ Is Clueless! on March 21, 2012, 03:49:34 PM
im gonna have to get over the fact that i hate you now............... lol just kidding

i like paper mario there fun


Title: Re: Pikazz Model Import Thread! Doopliss Model Nearly Complete
Post by: ✿Zelia✿ on March 21, 2012, 07:09:11 PM
i just couldnt get into it unlike his 3D games... >_>

and he also looked ugly

lol.

Watch video, if u want too.

Paper Mario2 Battle:Doopliss#1 (http://www.youtube.com/watch?v=OtWjyK1h_HQ#)


Title: Re: Pikazz Model Import Thread! Doopliss Model Nearly Complete
Post by: pikazz on March 22, 2012, 01:44:56 AM
wuts a doopliss? :srs:
doopliss is the fourth boss in TTYD, he can transform himself into things (like mario and his partners), he also transform the people in twilight town into pigs when you are there.
after the boss fight, he have transform into mario and taken all his partner with him and leaving the real mario as a shadow without anyone knows making the whole chapter a "twist".

doopliss is a "duplicate ghost" from the first paper mario but with a nice party hat, white sheet and a bow
You made him in Blender, right? How long did it take?

Good job! =D

Think you could do one of "The Master" from Paper Mario?
nope, in 3ds max :3 I dont know, around 3 day straight

maybe I could to him but only maybe lol


Title: Re: Pikazz Model Import Thread! Doopliss Model Nearly Complete
Post by: ChaosEpsilon613 on March 22, 2012, 08:45:32 PM
Dude! Doopliss Looks Great!!


Title: Re: Pikazz Model Import Thread! Doopliss Model Nearly Complete
Post by: Velen on March 22, 2012, 09:01:15 PM
doopliss is the fourth boss in TTYD, he can transform himself into things (like mario and his partners), he also transform the people in twilight town into pigs when you are there.
after the boss fight, he have transform into mario and taken all his partner with him and leaving the real mario as a shadow without anyone knows making the whole chapter a "twist".

doopliss is a "duplicate ghost" from the first paper mario but with a nice party hat, white sheet and a bownope, in 3ds max :3 I dont know, around 3 day straight

maybe I could to him but only maybe lol

How's this for motivation? I have a kickass remix I did in garageband of this battle theme!


Title: Re: Pikazz Model Import Thread! Doopliss Model Nearly Complete
Post by: nanobuds on March 23, 2012, 12:13:07 AM
dooplis looks great!

i think i missed it... i went back a few pages and didnt see it... but who is he over?


Title: Re: Pikazz Model Import Thread! DOOPLISS MODEL COMPLETE AND INGAME PICS
Post by: pikazz on March 23, 2012, 04:53:27 AM
after I have added the shoes, the doopliss model is complete :D
well almost, just some small editing to do but pretty much complete :D

Brawl box pic:
(http://i39.tinypic.com/2w1uttc.png)

Ingame pics:
(http://i42.tinypic.com/1zq7k04.jpg)
(http://i44.tinypic.com/1fwk0l.jpg)
and a quick metaltest
(http://i43.tinypic.com/mwvbdd.jpg)

now the biggest question, how should I do the bones :/
and if I will rig him over someone, who should it be over?


Title: Re: Pikazz Model Import Thread! DOOPLISS MODEL COMPLETE AND INGAME PICS
Post by: SSJ Is Clueless! on March 23, 2012, 06:48:17 AM
nice he looks good but im assuming you'll fix that metal

*cough*king dedede*cough*


Title: Re: Pikazz Model Import Thread! DOOPLISS MODEL COMPLETE AND INGAME PICS
Post by: Gamma Ridley on March 23, 2012, 11:01:22 AM
Yeah, the normals around his face need some fixing, but I'm sure you knew that. :p

I still say D3, though that'll probably be tough.


Title: Re: Pikazz Model Import Thread! DOOPLISS MODEL COMPLETE AND INGAME PICS
Post by: ShadowSnake on March 23, 2012, 11:06:00 AM
Doopliss looks amazing!

id say over Dedede, Mario, or possibly Falco.


Title: Re: Pikazz Model Import Thread! DOOPLISS MODEL COMPLETE AND INGAME PICS
Post by: nanobuds on March 23, 2012, 11:10:21 AM
Dedede my vote


Title: Re: Pikazz Model Import Thread! DOOPLISS MODEL COMPLETE AND INGAME PICS
Post by: Velen on March 23, 2012, 11:17:24 AM
I think something should be done to make him like Paper Mario on G&W. The black outline would look a bit unsightly otherwise.


Title: Re: Pikazz Model Import Thread! DOOPLISS MODEL COMPLETE AND INGAME PICS
Post by: Leon Exodio on March 23, 2012, 11:19:06 AM
yeah Dedede for me to


Title: Re: Pikazz Model Import Thread! DOOPLISS MODEL COMPLETE AND INGAME PICS
Post by: pikazz on March 24, 2012, 01:48:09 PM
THE RIG COMPLETE! :happy:
(http://i41.tinypic.com/33yibfk.png)

he is over dedede cause it fit the bone most!
(http://i43.tinypic.com/t7k6di.png)
"king dededes" hammer Paper style


Title: Re: Pikazz Model Import Thread! DOOPLISS MODEL COMPLETE AND INGAME PICS
Post by: nanobuds on March 24, 2012, 01:58:18 PM
you should re-texture the hammer


Title: Re: Pikazz Model Import Thread! DOOPLISS MODEL COMPLETE AND INGAME PICS
Post by: pikazz on March 24, 2012, 02:23:30 PM
I forgot to add, need to fix his normal on his face before release
and the regular stuff like blink, metal ect
you should re-texture the hammer
I kinda like king dededes hammer texture, but I think I will texture it into paper mario's hammer


Title: Re: Pikazz Model Import Thread! DOOPLISS RIGGING COMPLETE
Post by: ItalianStallion on March 24, 2012, 05:20:15 PM
[censored]ing so glad you did him over King Dedede.

Really wish you could fix the outline on the face that shows that it's a texture of it's own.


Title: Re: Pikazz Model Import Thread! DOOPLISS RIGGING COMPLETE
Post by: Haseyo on March 24, 2012, 05:28:06 PM
Still wish it was Kirby because of the copy ability, but King Dedede's body does fit more.

I agree with changing the hammer though.


Title: Re: Pikazz Model Import Thread! DOOPLISS RIGGING COMPLETE
Post by: pikazz on March 25, 2012, 01:50:05 AM
[censored] so glad you did him over King Dedede.

Really wish you could fix the outline on the face that shows that it's a texture of it's own.
I know, it's his normal on his face but I dont know how to fix that :/


Title: Re: Pikazz Model Import Thread! DOOPLISS RIGGING COMPLETE
Post by: SouthCraft on March 25, 2012, 02:02:40 PM
Hey pikazz for a while ago you made animated textures for Mario. How did. You do that? Or can you do it for me? Its for the ShadowMario/bowser jr project


Title: Re: Pikazz Model Impurrt Thread! DOOPLISS RIGGING COMPLETE
Post by: KingJigglypuff on April 01, 2012, 09:15:40 AM
>.>
<.<
Quick question...
Since you know how to get SS models and animations working in Brawl. Would you mind t elling me how you managed to do that? I already have the .iso.


Title: Re: Pikazz Model Import Thread! DOOPLISS RIGGING COMPLETE
Post by: pikazz on April 02, 2012, 04:06:09 AM
>.>
<.<
Quick question...
Since you know how to get SS models and animations working in Brawl. Would you mind t elling me how you managed to do that? I already have the .iso.
you know how to rip those out do you?
or do you have already the arc.LZ stages?


Title: Re: Pikazz Model Import Thread! DOOPLISS RIGGING COMPLETE
Post by: KingJigglypuff on April 02, 2012, 10:03:15 AM
you know how to rip those out do you?
or do you have already the arc.LZ stages?
Yes I do. And I have the ObjectPack.arc.LZ


Title: Re: Pikazz Model Import Thread! DOOPLISS RIGGING COMPLETE
Post by: pikazz on April 09, 2012, 08:00:28 AM
busy things irl makes model importion harder and machinimas too ;_;
well, trying to fix normals on doopliss but not a quiet succession
Yes I do. And I have the ObjectPack.arc.LZ

okay :3

here is what I do:
renaming it into "----.arc", so it will become an arc file.
open up in "Szs tool"
looking around in the file after a brres, it can be in "rarc" and "oarc" too.
exporting it as a brres

open up it in newest BB and looking at the models, if it are correct model and animations to it.
making it as a "version 9" instead for a "version 11", resave as a otherfile and reopne.
I export it as a DAE and reimport it again to fix material problem
rescale it since it's like 9001 big
and when doing the animation, I making it as "version 4" instead for "version 5", resave and reopen and there you go! perfect for brawl now :]

also, it might error somethings like it's UVs is repeated instead for mirror but it is easy fix x3

and ooh! KJP, do you think you can help me with a little jigglypuff PSA I am making? o:
http://forums.kc-mm.com/index.php?topic=43091.0 (http://forums.kc-mm.com/index.php?topic=43091.0)


Title: Re: Pikazz Model Import Thread! DOOPLISS RIGGING COMPLETE
Post by: StupidMarioFan1 on April 10, 2012, 06:16:56 PM
Well since its over Dedede, I suggest making a one-slot motion file to make him paper flat, because it also looks weird in 3d to me too. :P


Title: Re: Pikazz Model Import Thread! DOOPLISS RIGGING COMPLETE
Post by: pikazz on April 11, 2012, 11:28:28 AM
(http://i44.tinypic.com/rclf8k.png)
Well since its over Dedede, I suggest making a one-slot motion file to make him paper flat, because it also looks weird in 3d to me too. :P

I am planing it :3
but it's normal is pretty bad D: can't fix it


Title: Re: Pikazz Model Import Thread! might release doopliss v0.8 until normal is fixed
Post by: ItalianStallion on April 11, 2012, 03:20:11 PM
I hope you keep a Doopliss version in 3D cause I'm not interested in a flat character at all.


Title: Re: Pikazz Model Import Thread! Mario rides Yoshi :D
Post by: pikazz on April 12, 2012, 06:36:17 AM
(http://i41.tinypic.com/17g1za.jpg)
Mario rides yoshi :D
one-slot~
I hope you keep a Doopliss version in 3D cause I'm not interested in a flat character at all.

will release 4 models,
2 is 3d and one of them hasn't hammer.
the other 2 is 2D and one of them hasn't a hammer x3


Title: Re: Pikazz Model Import Thread! Mario rides Yoshi :D
Post by: Carnage on April 12, 2012, 06:52:05 AM
([url]http://i41.tinypic.com/17g1za.jpg[/url])
Mario rides yoshi :D
one-slot~will release 4 models,
2 is 3d and one of them hasn't hammer.
the other 2 is 2D and one of them hasn't a hammer x3

love you pikazz no homo :P
hope you can put luigi there too and maybe the baby version of mario and luigi  since they were imported on IC cant wait for this release


Title: Re: Pikazz Model Import Thread! Mario rides Yoshi :D
Post by: SiLeNtDo0m on April 12, 2012, 08:46:13 AM
([url]http://i41.tinypic.com/17g1za.jpg[/url])
Mario rides yoshi :D
one-slot~will release 4 models,
2 is 3d and one of them hasn't hammer.
the other 2 is 2D and one of them hasn't a hammer x3


That is so wicked!  Only thing I'd say is maybe have Mario's legs more bent.  Having them straight out like that seems a bit silly.  For example:

(http://i.neoseeker.com/ca/mariosun_conceptart_WnpJC.jpg)


Title: Re: Pikazz Model Import Thread! Mario rides Yoshi :D
Post by: pikazz on April 12, 2012, 09:55:11 AM
That is so wicked!  Only thing I'd say is maybe have Mario's legs more bent.  Having them straight out like that seems a bit silly.  For example:

([url]http://i.neoseeker.com/ca/mariosun_conceptart_WnpJC.jpg[/url])

thank you, noticed I forgot to edit the legs boneflag so I can rotate them cause I have already rotate them lol xD


Title: Re: Pikazz Model Import Thread! Mario rides Yoshi :D
Post by: StupidMarioFan1 on April 12, 2012, 04:09:58 PM
So how are you doing the Mario over Yoshi, is Mario's arms, legs, ect effected by Yoshi's bones, or are they by Mario's bones and there'll just be a one-slot motion file?


Title: Re: Pikazz Model Import Thread! Mario rides Yoshi :D
Post by: nanobuds on April 12, 2012, 06:11:03 PM
Mario has bones, so he can be animated


Title: Re: Pikazz Model Import Thread! Mario rides Yoshi :D
Post by: Leon Exodio on April 12, 2012, 06:13:27 PM
looks awesome


Title: Re: Pikazz Model Import Thread! Mario rides Yoshi :D
Post by: DoctorFlux(Mariodk) on April 12, 2012, 11:44:59 PM
can´t wait to make PSA for it :D


Title: Re: Pikazz Model Import Thread! Mario rides Yoshi :D
Post by: hotdogturtle on April 13, 2012, 12:18:55 AM
Is that just gonna be a Yoshi model? I can imagine that getting really weird when Yoshi gets all contorted and stuff. Wouldn't Mario just stay solid the whole time, and probably also clip through Yoshi a lot?


Title: Re: Pikazz Model Import Thread! Mario rides Yoshi :D
Post by: pikazz on April 13, 2012, 05:16:58 AM
Is that just gonna be a Yoshi model? I can imagine that getting really weird when Yoshi gets all contorted and stuff. Wouldn't Mario just stay solid the whole time, and probably also clip through Yoshi a lot?
well, he doesn't det clip through yoshi :3
and it's funny to see how he spins around with yoshi on SideB in BB xD

and you CAN animate him in brawlbox so he isn't a statue lol

will leave the model to MarioDK so he can do a PSA to those 2 :3


Title: Re: Pikazz Model Import Thread! Mario rides Yoshi :D
Post by: deadname mcredactedface on April 13, 2012, 05:18:56 AM
Why haven't I been watching this thread? Damn you're good!


Title: Re: Pikazz Model Import Thread! Mario rides Yoshi :D
Post by: Carnage on April 13, 2012, 05:23:46 AM
well, he doesn't det clip through yoshi :3
and it's funny to see how he spins around with yoshi on SideB in BB xD

and you CAN animate him in brawlbox so he isn't a statue lol

will leave the model to MarioDK so he can do a PSA to those 2 :3
you should also release a one slot version in the vault imo also any chance of luigi? or baby bros ridding yoshi too?


Title: Re: Pikazz Model Import Thread! Mario rides Yoshi :D
Post by: pikazz on April 13, 2012, 05:33:36 AM
(http://i41.tinypic.com/6hn68n.png)
those 2 in brawlbox
you should also release a one slot version in the vault imo also any chance of luigi? or baby bros ridding yoshi too?

will not say so much, please wait until the 29 april :3
Why haven't I been watching this thread? Damn you're good!

shame on you :'< XP


Title: Re: Pikazz Model Import Thread! Mario rides Yoshi :D
Post by: StupidMarioFan1 on April 14, 2012, 12:35:54 AM
([url]http://i41.tinypic.com/6hn68n.png[/url])
those 2 in brawlboxwill not say so much, please wait until the 29 april :3shame on you :'< XP
What's happening on the 29th? Could you atleast do Luigi, you could do him just like you did with Mario, I believe Nintendo made Mario first and then built Luigi off of him considering how close to Mario he is, but Mario isn't as close to Luigi though, so I think Mario came first. Still I'd like to see how this turns out. :D


Title: Re: Pikazz Model Import Thread! Old Boss returns
Post by: pikazz on April 14, 2012, 10:17:46 AM
(http://i42.tinypic.com/33zbv5l.jpg)
will not spoil so much until the 29 april so dont expect so much model imports from now

a HUGE thanks for DemonBoy for the clowncopter model C:


Title: Re: Pikazz Model Import Thread! Old Boss returns
Post by: Segtendo on April 14, 2012, 10:20:47 AM
I had a feeling from the title that it would be that.


Title: Re: Pikazz Model Import Thread! Old Boss returns
Post by: ItalianStallion on April 14, 2012, 11:11:19 AM
I had a feeling from being on the WIP Workshop thread before hand, that it would be that.


Title: Re: Pikazz Model Import Thread! Old Boss returns
Post by: LCCoolJ95 on April 14, 2012, 11:32:49 AM
When I saw the title, I thought it was something from Metal Gear. I was really off...


Title: Re: Pikazz Model Import Thread! Old Boss returns
Post by: Gamma Ridley on April 14, 2012, 12:33:25 PM
Super Mario World machinima, I'm guessing?


Title: Re: Pikazz Model Import Thread! Old Boss returns
Post by: RandomTBush on April 14, 2012, 01:40:09 PM
a HUGE thanks for DemonBoy for the clowncopter model C:
So you didn't end up using the ones I sent you over at the SmashBoards? :c


Title: Re: Pikazz Model Import Thread! Old Boss returns
Post by: pikazz on April 14, 2012, 01:44:38 PM
So you didn't end up using the ones I sent you over at the SmashBoards? :c
I looked at it earlier this day but I haven't got any pm from you :oshi:
but I looked now and saw that :c sorry ;_;

but I am very happy and thankful you took your time to get the models for me :3
thank you so much! I still owe you one!


Title: Re: Pikazz Model Import Thread! Old Boss returns
Post by: RandomTBush on April 14, 2012, 01:49:12 PM
I looked at it earlier this day but I haven't got any pm from you :oshi:
but I looked now and saw that :c sorry ;_;

but I am very happy and thankful you took your time to get the models for me :3
thank you so much! I still owe you one!
That's alright. It's not like I haven't forgotten about my Personal Messages before...


Title: Re: Pikazz Model Import Thread! Old Boss returns
Post by: StupidMarioFan1 on April 15, 2012, 02:55:12 AM
([url]http://i42.tinypic.com/33zbv5l.jpg[/url])
will not spoil so much until the 29 april so dont expect so much model imports from now

a HUGE thanks for DemonBoy for the clowncopter model C:
Okay now that is awesome, now Bowser's is separet right? I'm want to know if it'll be easy to get any vertex in the Clown Car, are there any more SMW theme imports you're planning on. XD Wait what happened to Doopliss?

Post Merge: April 15, 2012, 02:57:41 AM
Wait who is that over? If it was over Bowser, I'd expect for his second shell to be invisible, if you look closely you'll see both shells. :P Still that's really good, I can't wait for the 29th. :D


Title: Re: Pikazz Model Import Thread! Old Boss returns
Post by: pikazz on April 15, 2012, 11:53:17 AM
seriously RTB! thanks so much for all the MP9 models! <3
I will show a pic of what I mean soon
Okay now that is awesome, now Bowser's is separet right? I'm want to know if it'll be easy to get any vertex in the Clown Car, are there any more SMW theme imports you're planning on. XD Wait what happened to Doopliss?

Post Merge: April 15, 2012, 02:57:41 AM
Wait who is that over? If it was over Bowser, I'd expect for his second shell to be invisible, if you look closely you'll see both shells. :P Still that's really good, I can't wait for the 29th. :D
I know, the visibilty bones changed all to TopN :oshi:
I saw it yesterday that error lol
doopliss I might release a demo version tomorrow

Super Mario World machinima, I'm guessing?
who told you? >:C
well, almost but I will not say until the 29


Title: Re: Pikazz Model Import Thread! Old Boss returns
Post by: StupidMarioFan1 on April 15, 2012, 05:12:40 PM
Hmm Super Mario World machinima, or just tons of SMW based hacks... which is correct? XD


Title: Re: Pikazz Model Import Thread! Old Boss returns
Post by: pikazz on April 16, 2012, 04:42:44 AM
(http://i39.tinypic.com/33mtuza.jpg)
luigi joins this time

and that's the last pic until the 29 april :>.>:


Title: Re: Pikazz Model Import Thread! The Mario Bros
Post by: Leon Exodio on April 16, 2012, 08:26:15 AM
nice will they blink or just keep there eyes open 


Title: Re: Pikazz Model Import Thread! The Mario Bros
Post by: Carnage on April 16, 2012, 12:25:46 PM
nice will they blink or just keep there eyes open 
think only one char can blink and thats probably yoshi :S


Title: Re: Pikazz Model Import Thread! The Mario Bros
Post by: KnightMario on April 16, 2012, 03:01:16 PM
if you add to the animation files no

and I'm probably going to do that once it's out, and animate mario.


Title: Re: Pikazz Model Import Thread! The Mario Bros
Post by: StupidMarioFan1 on April 16, 2012, 03:10:55 PM
Ya to get the Mario Bros eyes to blink, that will call for a one-slot FitYoshiMotionEct.pac, but how come Luigi's legs are bent, but not Mario's? Now can you maybe take requests on extras for this? If so or not, I would like you to do my SM64 Mario and SM64 Luigi, and maybe even with my SM64 Yoshi when I get done with them, if you want I could just give a version with only their closed hands since they seem to have their hands closed on Yoshi's neck. By doing that, you wouldn't have to worry about them having multiple hands showing all the time. Do they actually look okay with being in that position all the time? And what about when Yoshi goes into his shell, or do you have them with the same visibilty bone as the rest of Yoshi's body?


Title: Re: Pikazz Model Import Thread! The Mario Bros
Post by: KnightMario on April 16, 2012, 03:19:16 PM
You do know I might be able to make that right now?
I'll make one for your sm64 if I can.


Title: Re: Pikazz Model Import Thread! The Mario Bros
Post by: StupidMarioFan1 on April 16, 2012, 04:40:26 PM
I already have SM64 Mario and SM64 Luigi done enough for me to not want other people make the import, besides I've spent a lot of work on it, first I had to rip them because The Model's Resource only has Mario with his closed hands and without his capless hair, (which explains Camaster's import because I'm sure he used that model for a few reasons, the textures that came with it and I've downloaded that model before, and The Model's Resource doesn't have the Luigi model hack by Staraxxon) get the models in the T-pose, rig them, and now getting the one-slot motion files to have the multiple hands appearing when nessasary. Yoshi has only been imported into 3ds Max and is being resized to fit Yoshi's bones, because a lot oif changes happened between SM64 and Brawl Yoshis' models. :P


Title: Re: Pikazz Model Import Thread! The Mario Bros
Post by: KnightMario on April 16, 2012, 05:25:20 PM
nononono
I'm collabing you, so everything I get about it you get.


Title: Re: Pikazz Model Import Thread! The Mario Bros
Post by: StupidMarioFan1 on April 17, 2012, 04:03:33 PM
nononono
I'm collabing you, so everything I get about it you get.
Well do you mean that you'll make the imports, do you mean that you'll make my imports be on Yoshi? If thats what you ment then please do, still once I get them done, if Mario and Luigi are going to be in that pose all the time, then I guess I could just ginve you SM64 Mario and SM64 Luigi, and you can pick which hands you want showing. That's whats keeping me from releasing them, so that way people don't have to do mess with their hands themselves. I was thinking about taking requests if somebody want the SM64 Bros to be usable with a certain Mario/Luigi motion hack...


Title: Re: Pikazz Model Import Thread! The Mario Bros
Post by: KnightMario on April 17, 2012, 06:49:06 PM
okay, pm me mario bros please.
Will you do yoshi after them?


Title: Re: Pikazz Model Import Thread! The Mario Bros
Post by: StupidMarioFan1 on April 17, 2012, 07:34:51 PM
okay, pm me mario bros please.
Will you do yoshi after them?
Okay, really they're done I'm just finishing the motion files, and seeing if I can get the metal textures and a few other things better, when I get it to how I like them, or atleast durable, I'll send them to you, and yes I plan on Yoshi after them. You can do Yoshi if you want, I didn't rip him since the only thing the Model's Resource didn't have was his half closed eye, which can easily be made. XD


Title: Re: Pikazz Model Import Thread! The Mario Bros
Post by: DannyDirnt on April 18, 2012, 08:28:05 AM
Will Yoshi look more like front laying when the Mario bros. are riding him? Like in SSB64


Title: Re: Pikazz Model Import Thread! The Mario Bros
Post by: KnightMario on April 18, 2012, 03:27:55 PM
I can't do yoshi, sorry.


Title: Re: Pikazz Model Import Thread! The Mario Bros
Post by: pikazz on April 24, 2012, 12:49:31 AM
I hope everyone can wait until the 29 april <w<
trust me


Title: Re: Pikazz Model Import Thread! The Mario Bros
Post by: Carnage on April 24, 2012, 12:51:27 AM
I hope everyone can wait until the 29 april <w<
trust me
well 5 days i think everyone who waited this far can wait 5 more days :P


Title: Re: Pikazz Model Import Thread! The Mario Bros
Post by: pikazz on April 24, 2012, 03:30:42 AM
(http://i42.tinypic.com/29yha3m.png)
my work to the brawl model contest :3
it's not complete yet, have done this in one hour with fully rigged mouth.
also did his shirt shorter to show his beautiful arms :D


Title: Re: Pikazz Model Import Thread! Starfoxs new member? O_o
Post by: SSJ Is Clueless! on April 24, 2012, 06:47:16 AM
that.....is......hhmmm.....AWESOME!!!!!


Title: Re: Pikazz Model Import Thread! Starfoxs new member? O_o
Post by: DannyDirnt on April 24, 2012, 07:33:33 AM
weird


Title: Re: Pikazz Model Import Thread! Starfoxs new member? O_o
Post by: StupidMarioFan1 on April 24, 2012, 04:32:00 PM
Well that's how you merge two gaming series, Ridley joined Star Fox I guess to get equal or better firepower than Samus. XD


Title: Re: Pikazz Model Import Thread! Starfoxs new member? O_o
Post by: Segtendo on April 24, 2012, 04:43:48 PM
Ridley and a headset.

...

Too cool


Title: Re: Pikazz Model Import Thread! Starfoxs new member? O_o
Post by: ItalianStallion on April 24, 2012, 06:21:17 PM
I didn't notice the headset on Ridley til you said something Aaron, lol.

Pikazz, looks cool and all man. Good luck on the contest. You sure got some competition. ;)


Title: Re: Pikazz Model Import Thread! Starfoxs new member? O_o
Post by: Segtendo on April 24, 2012, 06:25:41 PM
Pikazz. Dude. You should enter this in Infinite Smash Team's contest. It's a contest to build a model using existing Brawl models.


Title: Re: Pikazz Model Import Thread! Starfoxs new member? O_o
Post by: Gamma Ridley on April 24, 2012, 06:36:10 PM
Pikazz. Dude. You should enter this in Infinite Smash Team's contest. It's a contest to build a model using existing Brawl models.


You're too slow (http://forums.kc-mm.com/index.php?topic=42616.msg890790#msg890790)


Title: Re: Pikazz Model Import Thread! Starfoxs new member? O_o
Post by: Segtendo on April 24, 2012, 06:39:19 PM
:sonic:
You're too slow ([url]http://forums.kc-mm.com/index.php?topic=42616.msg890790#msg890790[/url])

Fixed.
And I didn't see that o.o


Title: Re: Pikazz Model Import Thread! Starfoxs new member? O_o
Post by: pikazz on April 25, 2012, 12:14:29 AM
(http://i49.tinypic.com/se9g05.png)
added more stuff.
*this tail
*Ikes shoes for more kicking power (it has metal on the shoes)
*Ikes thing on his arm

it feels more like a orginial character now O-o
and dont know what else I should add without to make it "too much" or something like that and make it fit
also, did his pistol too, a portal Samus ArmCannon
(http://i49.tinypic.com/1z6a32e.png)

made of ZSS gun and samus ArmCannon


Title: Re: Pikazz Model Import Thread! Starfoxs new member? O_o
Post by: Wasabi_Skillz on April 25, 2012, 01:38:24 AM
ike's arm things are a great addition to the model. without them the arms looked a bit skinny. the gun looks great too!


Title: Re: Pikazz Model Import Thread! small adjustments~
Post by: pikazz on April 25, 2012, 04:18:39 AM
took pics ingame with this beauty :D
(http://i47.tinypic.com/2rhnqjq.jpg)
so, all the part I have used:
Ridleys head, wings and tail
Falcos Body
Ikes Shoes, Arm "thingy" and Belt
Pokemon Trainers VS seeker
Wolfs Shield and Gun
Samus ArmCannon
ZSS Gun

an update on his gun~

(http://i50.tinypic.com/fz5dn5.png)

more pics inhere~
(http://i45.tinypic.com/2n8aqkj.jpg)
(http://i49.tinypic.com/29nuy34.jpg)
(http://i45.tinypic.com/fn8fmg.jpg)

will upload it soon after little adjustment
ike's arm things are a great addition to the model. without them the arms looked a bit skinny. the gun looks great too!

thank you :D


Title: Re: Pikazz Model Import Thread! small adjustments~ Ingame pics
Post by: Puccio on April 25, 2012, 06:04:26 AM
The gun is awesome! I'm going to download this. =D


Title: Re: Pikazz Model Import Thread! small adjustments~ Ingame pics
Post by: Carnage on April 25, 2012, 08:23:24 AM
pikazz starfox ridley should have been on wolf for it to use those claws at will :P


Title: Re: Pikazz Model Import Thread! small adjustments~ Ingame pics
Post by: Segtendo on April 25, 2012, 11:12:45 AM
pikazz starfox ridley should have been on wolf for it to use those claws at will :P
Data Drain actually suggested that in the, I believe, WIP Workshop.


Title: Re: Pikazz Model Import Thread! small adjustments~ Ingame pics
Post by: KnightMario on April 25, 2012, 03:44:25 PM
took pics ingame with this beauty :D
([url]http://i47.tinypic.com/2rhnqjq.jpg[/url])
so, all the part I have used:
Ridleys head, wings and tail
Falcos Body
Ikes Shoes, Arm "thingy" and Belt
Pokemon Trainers VS seeker
Wolfs Shield and Gun
Samus ArmCannon
ZSS Gun

an update on his gun~

([url]http://i50.tinypic.com/fz5dn5.png[/url])

more pics inhere~
([url]http://i45.tinypic.com/2n8aqkj.jpg[/url])
([url]http://i49.tinypic.com/29nuy34.jpg[/url])
([url]http://i45.tinypic.com/fn8fmg.jpg[/url])

will upload it soon after little adjustmentthank you :D

um, can you change your gun?
if you look in the contest thread I said I was making it.


Title: Re: Pikazz Model Import Thread! small adjustments~ Ingame pics
Post by: Wasabi_Skillz on April 25, 2012, 09:02:48 PM
um, can you change your gun?
if you look in the contest thread I said I was making it.
:notimp:

i looked in many of your posts and didn't see anything about you making his gun.


...maybe you could make a kirby hat or something.


Title: Re: Pikazz Model Import Thread! small adjustments~ Ingame pics
Post by: pikazz on April 26, 2012, 12:02:10 AM
um, can you change your gun?
if you look in the contest thread I said I was making it.
I looked in the contest thread, I only saw you wanted to make the portal gun but you are still saying you want to do boomerang or power ups to your marios lately in the thread :srs:

and this is not portal gun, just a power plasma cannon!


Title: Re: Pikazz Model Import Thread! small adjustments~ Ingame pics
Post by: ItalianStallion on April 26, 2012, 12:50:24 AM
Pikazz. Everything is looking great. Everything is looking great indeed. He's becoming his own character for sure, but I still feel like Falco's body should be re textured more, or add more stuff to it?

Love the gun by the way. The first was nice, but the second one was just outstanding.


Title: Re: Pikazz Model Import Thread! small adjustments~ Ingame pics
Post by: pikazz on April 26, 2012, 01:59:02 AM
Pikazz. Everything is looking great. Everything is looking great indeed. He's becoming his own character for sure, but I still feel like Falco's body should be re textured more, or add more stuff to it?

Love the gun by the way. The first was nice, but the second one was just outstanding.
I am not that good on texture part D:

gah >_<
trying to make so he has moveable iris but I either get only his highlight (and black background that's suppose to be invisible) or everything is invisible ;_;


Title: Re: Pikazz Model Import Thread! small adjustments~ Ingame pics
Post by: DannyDirnt on April 26, 2012, 07:49:48 AM
just two questions: will he be able to fly a bit like Pit? and will you change his legs? they look to human-like/fat for Ridley.Other than that,he's looking great and creative so far


Title: Re: Pikazz Model Import Thread! small adjustments~ Ingame pics
Post by: Carnage on April 26, 2012, 07:59:41 AM
just two questions: will he be able to fly a bit like Pit? and will you change his legs? they look to human-like/fat for Ridley.Other than that,he's looking great and creative so far
he is on falco he will do whatever falco does :srs


Title: Re: Pikazz Model Import Thread! small adjustments~ Ingame pics
Post by: KnightMario on April 26, 2012, 02:42:29 PM
okay, I guess the gun will be a side project.


Title: Re: Pikazz Model Import Thread! small adjustments~ Ingame pics
Post by: pikazz on April 28, 2012, 11:34:36 AM
will release doopliss v0.8 and ridley lombardi soon


Title: Re: Pikazz Model Import Thread! small adjustments~ Ingame pics
Post by: Haseyo on April 28, 2012, 12:44:31 PM
Yay Doopliss :D


Title: Re: Pikazz Model Import Thread! small adjustments~ Ingame pics
Post by: StupidMarioFan1 on April 28, 2012, 12:45:32 PM
What would've been cool is if you could've made it so when you play as Doopliss, you do say one of the specials and Doopliss will copy the openant in-front of him and you would instantly change it that character, PSA/Motion/Model/Texture and all as if you picked that person at the beginning of the match. Now I pretty sure that that is way beyond our abialty to hack but that would've been so like PMTYD. :D


Title: Re: Pikazz Model Import Thread! small adjustments~ Ingame pics
Post by: Velen on April 28, 2012, 12:49:24 PM
What would've been cool is if you could've made it so when you play as Doopliss, you do say one of the specials and Doopliss will copy the openant in-front of him and you would instantly change it that character, PSA/Motion/Model/Texture and all as if you picked that person at the beginning of the match. Now I pretty sure that that is way beyond our abialty to hack but that would've been so like PMTYD. :D

Your name really matches up with you cause...

That's not possible.


Title: Re: Pikazz Model Import Thread! small adjustments~ Ingame pics
Post by: Haseyo on April 28, 2012, 12:53:11 PM
Closest thing would've been Kirby's copy ability, but we all agreed that Dedede's body fits more.

Less logic, more being happy the model / texture is even here.


Title: Re: Pikazz Model Import Thread! small adjustments~ Ingame pics
Post by: nanobuds on April 28, 2012, 01:27:42 PM
Your name really matches up with you cause...

That's not possible.
thats... kinda harsh
but also kinda true >.>


Title: Re: Pikazz Model Import Thread! small adjustments~ Ingame pics
Post by: StupidMarioFan1 on April 28, 2012, 02:16:42 PM
Your name really matches up with you cause... That's not possible.
Did you see the "Now I pretty sure that that is way beyond our abialty to hack" part, I already know we can't do that, but its still a really good idea if it was possible. I'm getting annoyed at people thinking I'm stupid because of my username, its based of a youtube series called "Stupid Mario Bros" which is a great series.


Title: Re: Pikazz Model Import Thread! small adjustments~ Ingame pics
Post by: Segtendo on April 28, 2012, 02:19:53 PM
Anyone that starts up a [censored]storm will be warned.

Don't argue in his thread.


Title: Re: Pikazz Model Import Thread! small adjustments~ Ingame pics
Post by: StupidMarioFan1 on April 28, 2012, 02:50:40 PM
Anyways how the Ridley model hack going? I can't wait for tommorow to see all of those hacks like the SMW based ones. :D


Title: Re: Pikazz Model Import Thread! small adjustments~ Ingame pics
Post by: Gamma Ridley on April 28, 2012, 10:23:14 PM
With your Ridley on Falco and Ninka's Ridley on Wolf, I am now convinced that we need to make Ridley over every character.

:srs:


Title: Re: Pikazz Model Import Thread! small adjustments~ Ingame pics
Post by: pikazz on April 29, 2012, 04:37:47 AM
(http://i45.tinypic.com/24g1s0i.jpg)

Is released: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26083 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26083)


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released
Post by: KnightMario on April 29, 2012, 06:06:32 AM
smw hacks released today!!!!


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: pikazz on April 29, 2012, 06:21:14 AM
today is a pretty big day for me.
today is the day I started with machinima on a big scale and brawlhacking
so how I will celebrate this day I have redone the machinima I released this day 3 years ago and that's my biggest succession!

here is the video!
3 Years Anniversary - Ignorance is Bliss (http://www.youtube.com/watch?v=AF-jPhncldo#ws)

if you are curious about my first machinima I released 3 years ago, it's here:
Ignorance is bliss (BRAWL) (http://www.youtube.com/watch?v=KeTK7Uqh2oY#ws)

smw hacks released today!!!!

not exactly right now but later :3


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: KnightMario on April 29, 2012, 06:29:45 AM
I knew it was something special today!
can't wait for the releases, awesome videos!


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: SonicBrawler on April 29, 2012, 06:39:33 AM
goomba with a top hat. bowser in his copter

me gusta


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: SiLeNtDo0m on April 29, 2012, 06:53:42 AM
Ah the nostalgia.  I remember watching that flash on Newgrounds years ago.  Loved it back then, and still love the song now.  That vid was so much win.


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: StupidMarioFan1 on April 29, 2012, 07:34:05 AM
So I'm guessing that you're making other machinmas today too? Anyways Mario and Luigi look much better, in fact if I didn't know that they were actually on the the Yoshi model, I would've been blow away....what am I saying? IM STILL BLOWN AWAY!!! XD Anyways can't wait for their release, and I hope that we someone makes the PSA, and they have a video of it I want them to play on the Super Mario World stage hack, the one with fie differenet sngs, and if used over Smashville it is a complete hack.


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: ChaosEpsilon613 on April 29, 2012, 09:33:06 AM
Dude I remember seeing your first one and thinking it was awesome! This new one is just epic. Awesome work man  ;)


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: SSJ Is Clueless! on April 29, 2012, 09:34:31 AM
yah that vid is cool, i thought it was funny with the top hat goombas

who is singing tho is that you?


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: SiLeNtDo0m on April 29, 2012, 09:35:21 AM
yah that vid is cool, i thought it was funny with the top hat goombas

who is singing tho is that you?


http://www.newgrounds.com/portal/view/315325 (http://www.newgrounds.com/portal/view/315325)


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: SSJ Is Clueless! on April 29, 2012, 09:36:46 AM
 :srs:
im sorry :-\



Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: StupidMarioFan1 on April 29, 2012, 06:26:57 PM
No Download links yet? :(


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: KnightMario on April 29, 2012, 06:31:42 PM
yeah, me want!


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: Wasabi_Skillz on April 29, 2012, 09:15:31 PM
i really like him! great job with ridley lombardi :)


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: KnightMario on April 29, 2012, 09:17:13 PM
:(
you said you would release today...


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: Hero © on April 29, 2012, 09:28:17 PM
Oh so thats why you had that "The System is Broke" Yoshi pic!

This video was so cool back then and it still is.


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: pikazz on April 29, 2012, 10:34:06 PM
have some problems about Mario riding Yoshi model, it's material doesn't work very well :oshi:
each time I editing it and save, it's gets back to the "wrong" material all the time ;_;
I Might to have redo the model sadly to correct it.

but surprising the luigi riding on yoshi works better than mario, just have to fix his egg and shell before release.
but wanna release mario + luigi duo D:

and thank you all for every glad comment about the video :D
:(
you said you would release today...
I never said today, just asap o.o
Oh so thats why you had that "The System is Broke" Yoshi pic!

This video was so cool back then and it still is.
you got it <w<


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: ✿Zelia✿ on April 29, 2012, 10:44:27 PM
*just got done watching the video in the poll*

...

OMG, I loved that video! I always loved watching the Ignorance is Bliss video.


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: AnImAiNe on April 29, 2012, 10:56:42 PM
how long does it take to make those kinds of videos?


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: pikazz on April 30, 2012, 02:43:13 AM
how long does it take to make those kinds of videos?
this video took 3 week with all the hacks to do, all recording and editing :3
and over 9,70 GB D:


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: StupidMarioFan1 on April 30, 2012, 04:36:57 PM
Wait were's the download links? You said we had to wait for April 29th and its the 30th and we still don't have the downloads. DX


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: ✿Zelia✿ on April 30, 2012, 04:38:15 PM
Wait were's the download links? You said we had to wait for April 29th and its the 30th and we still don't have the downloads. DX
Be patient. He will release them when he wants to.


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: KingJigglypuff on April 30, 2012, 05:07:42 PM
Wait were's the download links? You said we had to wait for April 29th and its the 30th and we still don't have the downloads. DX
. . .
:srs:
(http://static.tumblr.com/qzy1egf/vSBm070tg/frog-getout.gif)
Like what Sorceress is saying, be patient. :srs:


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: pikazz on May 01, 2012, 04:44:06 PM
Wait were's the download links? You said we had to wait for April 29th and its the 30th and we still don't have the downloads. DX
I have a life you know :srs:
will try to fix them tomorrow since I got alot of time tomorrow


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: KnightMario on May 01, 2012, 04:48:06 PM
yeah, a lot of hackers forget that.
sorry for my comment too.


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: Carnage on May 01, 2012, 04:50:44 PM
pikazz you should update your OP is srs outdated  imo.


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: AnImAiNe on May 01, 2012, 04:52:06 PM
this video took 3 week with all the hacks to do, all recording and editing :3
and over 9,70 GB D:
That is crazy man..but it seems worth it in the end to be able to display that kind of project


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: StupidMarioFan1 on May 01, 2012, 05:15:45 PM
I have a life you know :srs:
will try to fix them tomorrow since I got alot of time tomorrow
I'm sorry about that, I just was expecting it to be released. :-[ And I can understand that, because some people do think that we hackers get all day and don't have a life or anything. I've seen people complain about a program not getting made or not getting updates but sometimes people are curious or upset when a due date isn't met. :P


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: FailBoy on May 01, 2012, 05:52:43 PM
I really quite enjoyed that video pikazz. :)
I watched the original after I watched it. :P
. . .
. . .
Just
([url]http://static.tumblr.com/qzy1egf/vSBm070tg/frog-getout.gif[/url])
. . .
Just
([url]http://static.tumblr.com/qzy1egf/vSBm070tg/frog-getout.gif[/url])
All you could of done was apologize. :srs: You probably just irritated him even more. -.-
Geesh, your name really does match you

that comment in black wasnt needed.

Again KJP, you really need to be a better example as a moderator... He apologized. added a little harmless commentary. You're just adding un-needed heat to the fire, and making the situation worse.

Oh... this is Nanobuds... I forgot to sign off my brother's account >.>

*switches user*


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: KnightMario on May 01, 2012, 05:54:35 PM
my gosh, it's a youtube series called supid mario bros.


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: KingJigglypuff on May 01, 2012, 05:57:44 PM
that comment in black wasnt needed.

Again KJP, you really need to be a better example as a moderator... He apologized. added a little harmless commentary. You're just adding un-needed heat to the fire, and making the situation worse.

Oh... this is Nanobuds... I forgot to sign off my brother's account >.>

*switches user*
You're right on that one. >.> I removed my post.

my gosh, it's a youtube series called supid mario bros.
Quiet. I already know.


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: KnightMario on May 01, 2012, 06:07:38 PM
sorry, but you didn't act like it. you used it as an insult.
that's all I want to say so I don't start a argument. You're a good moderator, so you made a mistake. It's fine. who doesn't?


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: ItalianStallion on May 02, 2012, 03:10:29 PM
Are you [censored]ing joking? That video was amazing. I enjoyed it very much, I really did.

I've seen the original cartooned Ignorance is Bliss.

Very well done, and I can't wait to be blazed and watch it again.

Keep up the good work!


Title: Re: Pikazz Model Import Thread! Ridley Lombardi is released! 3 Years Anniversary~
Post by: pikazz on May 03, 2012, 01:18:31 AM
will try now to make mario+luigi completely oneslot cause the egg AND grab is the problem :srs:
dont know how to make it good and the best way.

and a big thanks to everyone who liked and loved the video :D
Are you [censored]ing joking? That video was amazing. I enjoyed it very much, I really did.

I've seen the original cartooned Ignorance is Bliss.

Very well done, and I can't wait to be blazed and watch it again.

Keep up the good work!

thank you :D
That is crazy man..but it seems worth it in the end to be able to display that kind of project

it's sure is :3
pikazz you should update your OP is srs outdated  imo.

I just dont know how I should update my OP and what kind of layout D:

Post Merge: May 03, 2012, 04:01:57 AM
also...

(http://i46.tinypic.com/16idqtw.jpg)

is released: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26177 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26177)


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: Sky Grounder on May 03, 2012, 04:07:45 AM
also...
([url]http://i46.tinypic.com/16idqtw.jpg[/url])
is released: [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26177[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26177[/url])
I don't know what to write, but that is TOTALLY AWESOME!


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: KnightMario on May 03, 2012, 06:25:50 AM

([url]http://i46.tinypic.com/16idqtw.jpg[/url])

animation time.


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: Carnage on May 03, 2012, 06:53:46 AM
pikazz altough its a great release due to his high filesize i dont know if ppl will be able to make it work by doing a psa  because it might freeze like several imports well if mariodk makes the psa he will probably need to lower the textures sizes also since the trown reference is off  thats why its wierd becuase yoshi trown shouldn be index 140 if you ever find a way to fix the trown without  pack editing or moving the trown where his index is let me know


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: pikazz on May 03, 2012, 07:30:56 AM
pikazz altough its a great release due to his high filesize i dont know if ppl will be able to make it work by doing a psa  because it might freeze like several imports well if mariodk makes the psa he will probably need to lower the textures sizes also since the trown reference is off  thats why its wierd becuase yoshi trown shouldn be index 140 if you ever find a way to fix the trown without  pack editing or moving the trown where his index is let me know
you can change the throwN bone in tabuu :3
so a PSA over yoshi with perfect grab works. it's just a one-slot that might be a problem


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: DoctorFlux(Mariodk) on May 03, 2012, 07:39:19 AM
i will do the PSA after afew WIPS moveset xD and before i making my fav. anime pirate xD


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: Carnage on May 03, 2012, 08:03:26 AM
you can change the throwN bone in tabuu :3
so a PSA over yoshi with perfect grab works. it's just a one-slot that might be a problem
i know you can change it in tabuu i have done ports i was refering to the one slot since if you change the fighter pac to 140 on trown then you need to add huge ammount of bones to all yoshi models if you want them to work


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: pikazz on May 03, 2012, 01:58:03 PM
i know you can change it in tabuu i have done ports i was refering to the one slot since if you change the fighter pac to 140 on trown then you need to add huge ammount of bones to all yoshi models if you want them to work
it didn't make any sense :srs:

only way to fix it's oneslot is to fix his throwN, not edit the other yoshi models.
tried to make it in hex but it's gets messed up ;_;


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: Carnage on May 03, 2012, 02:19:38 PM
it didn't make any sense :srs:

only way to fix it's oneslot is to fix his throwN, not edit the other yoshi models.
tried to make it in hex but it's gets messed up ;_;
i tryed editing the trown index by hex once and didnt work too guess the game doesnt care if trown is the same index if it isnt on the position of that number


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: KnightMario on May 03, 2012, 03:15:38 PM
I can fix the throwN glitch.
I almost did, I just need you to RIG the hat eyes and hair instead of single-binding them.


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: StupidMarioFan1 on May 03, 2012, 04:53:51 PM
I can fix the throwN glitch.
I almost did, I just need you to RIG the hat eyes and hair instead of single-binding them.
I would do that, thankfully if I open 3ds max 2010, and then import the model all the rigging will be fine, and then all I would have to do is rig Mario, but then I run into Yoshi's eye movement. Importing a model into 3ds max jacks up eye movement, and any textures on models that were mapped differenetly. For example Bowser's eye white is part of his koopaAll00, and his eyes have a different mapping for them then his body does, 3ds Max get's rid of that mapping. And then I can't get tranparency to work for those that have eye lids and stuff. I have messed with Yoshi enough for my SM64 Yoshi to know about that, so I'll try and see if I can get Mario rigged and with Yoshi being flawless.


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: LCCoolJ95 on May 03, 2012, 05:14:51 PM
([url]http://i46.tinypic.com/16idqtw.jpg[/url])
Those soulless eyes...it is like they are staring into my soul...*runs and hides under bed*


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: KnightMario on May 03, 2012, 05:19:53 PM
I'm animating, which will include the eyes.


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: StupidMarioFan1 on May 03, 2012, 05:43:31 PM
I'm animating, which will include the eyes.
Animating Mario's eyes should be easy, but what about the rest of him? It's quite a lot of bones they have together...

Post Merge: May 03, 2012, 05:47:06 PM
And now to wait for Bowser inside his Koopa Clown Car. I wonder how that'll work. XD


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: KnightMario on May 03, 2012, 06:01:42 PM
will you reply to my pm Too
but I've never animated eyes so...


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: toastoftriumph on May 03, 2012, 09:09:47 PM
I'm glad to see some people picking up the yoshi-mario animating stuff. Should turn out really awesome.

In other news, the run on sentences, spelling, and grammar of some of the above posts are making me cringe.


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: Spex130 on May 03, 2012, 09:13:18 PM
In other news, the run on sentences, spelling, and grammar of some of the above posts are making me cringe.

Welcome to KC-MM, MF. It'll never go away. EVER.

In other news, Pikazz, that Machinima is the Awesome. I haven't seen Ignorance is Bliss in years, so to see it done like this? I approve. Keep up the good work, dude.


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: toastoftriumph on May 03, 2012, 09:32:54 PM
Welcome to KC-MM, MF. It'll never go away. EVER.
[...]
Unfortunately.
I wish I was an admin, solely so that I'd be able to correct grammatical/spelling errors. I feel sorry for all the foreigners that must get "your" and "you're" mixed up because of spending time on the forums.
[/Grammar Nazi]


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: pikazz on May 04, 2012, 03:42:32 AM
(http://i45.tinypic.com/vecil4.jpg)
oddy textured barrel is oddly
I can fix the throwN glitch.
I almost did, I just need you to RIG the hat eyes and hair instead of single-binding them.

nope :srs:
Welcome to KC-MM, MF. It'll never go away. EVER.

In other news, Pikazz, that Machinima is the Awesome. I haven't seen Ignorance is Bliss in years, so to see it done like this? I approve. Keep up the good work, dude.

thank you :D


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: KnightMario on May 04, 2012, 02:38:52 PM
nice.
try messing with repeat, clamp, in the materials.


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: Anivernage on May 04, 2012, 03:06:04 PM
@pikazz
that machinima was awesome  :kdance: :kdance: as well as the koopa clown car,wario with chain chomp.
And mario riding yoshi  :happy: , i always wanted to do that since my first psa, thats why i making animations for him  :D
(http://i953.photobucket.com/albums/ae20/anivernage/al_110423_1558binout.jpg)
(http://img228.imageshack.us/img228/3083/al11042315581binout.jpg)
this is an old animation i made a while ago for him

also, sorry if its a noob question but, how did you fusee the models?
b´cuz i want to make something like that for my sasuke psa.


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: ✿Zelia✿ on May 04, 2012, 03:11:09 PM
([url]http://i45.tinypic.com/vecil4.jpg[/url])

Hmm... Mario Party 2 minigame "Sneak n' Snore"?

Awesome! ^^


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: StupidMarioFan1 on May 04, 2012, 03:27:51 PM
@pikazz that machinima was awesome  :kdance: :kdance: as well as the koopa clown car,wario with chain chomp. And mario riding yoshi  :happy: , i always wanted to do that since my first psa, thats why i making animations for him  :D
([url]http://i953.photobucket.com/albums/ae20/anivernage/al_110423_1558binout.jpg[/url]) ([url]http://img228.imageshack.us/img228/3083/al11042315581binout.jpg[/url]) this is an old animation i made a while ago for him also, sorry if its a noob question but, how did you fusee the models? b´cuz i want to make something like that for my sasuke psa.
Simple, take one character/model, export it as a mdl0, then open up the other character/model. Right-click and pick Import New Object, after that check the Merge both models option. There you go, you've got a two-in-one model. Of course you'd probably should make some changes otherwise you might get some bad results in-game.


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: Haseyo on May 04, 2012, 04:31:25 PM
Just wanted to say I love the Mario on Yoshi one. I find it hilarious with the lack of emotions. Just pokerfacing through all of Yoshi's moves, lol.


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: DannyDirnt on May 05, 2012, 04:03:05 AM
That isn't playable Chain Chomp,right?


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: pikazz on May 05, 2012, 04:44:03 AM
Hmm... Mario Party 2 minigame "Sneak n' Snore"?

Awesome! ^^
congratulations :D
you won a cookie!


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: Carnage on May 05, 2012, 05:32:36 AM
congratulations :D
you won a cookie!
i have that game on my wii since wii64 emulator works perfectly i have all 3 :P


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: ItalianStallion on May 05, 2012, 03:12:00 PM
i have that game on my wii since wii64 emulator works perfectly i have all 3 :P

Sorry to be off topic, but since hwen does the Wii64 Emulator work perfectly now?

Last time I checked, that [censored] was mad laggy.


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: Carnage on May 05, 2012, 03:15:12 PM
Sorry to be off topic, but since hwen does the Wii64 Emulator work perfectly now?

Last time I checked, that [censored] was mad laggy.
lastest update suports several games on some you need to enable FB textures on the settings but yeah lost of games work now all mario martys work perfectly with FB on


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: Hero © on May 05, 2012, 07:36:37 PM
Sorry to be off topic, but since hwen does the Wii64 Emulator work perfectly now?

Last time I checked, that [censored] was mad laggy.
It works 100% now.

But if its Mario Party, it could flicker alot or less

Just wanted to say I love the Mario on Yoshi one. I find it hilarious with the lack of emotions. Just pokerfacing through all of Yoshi's moves, lol.

This lol!


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: pikazz on May 09, 2012, 03:12:46 PM
(http://i46.tinypic.com/14c5elk.png)
like a boss~


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: KnightMario on May 09, 2012, 03:14:15 PM
sweet
ganon?


Title: Re: Pikazz Model Import Thread! Mario and Yoshi Duo Released
Post by: StupidMarioFan1 on May 09, 2012, 05:12:59 PM
How's Bowser in Koopa Clown Car doing? What about Luigi on Yoshi? I'm asking because it's been a while since the video was uploaded. :P


Title: Re: Pikazz Model Import Thread! Kamek, the evil koopawizard
Post by: pikazz on May 10, 2012, 05:23:27 AM
(http://i47.tinypic.com/vg6ceq.png)

something quick I did, his fingers is not complete and need some more rigging, did the best I could on his shirt-thingy and mouth is 100% perfect :3
he is over ness
How's Bowser in Koopa Clown Car doing? What about Luigi on Yoshi? I'm asking because it's been a while since the video was uploaded. :P

will not release bowser clown copter :srs:
not a one-slot character.
luigi+yoshi might on monday or tomorrow
sweet
ganon?

yesh :3

also...

(http://i48.tinypic.com/33fdguv.jpg)

Doopliss beta (v0.8) is released: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26293 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26293)

why? cause I feel you guys wanted to test it and I am kinda stuck right now on his normal so yeah :srs:


Title: Re: Pikazz Model Import Thread! Preview of Kamek and Doopliss Beta released
Post by: KnightMario on May 10, 2012, 02:31:58 PM
sweet!


Title: Re: Pikazz Model Import Thread! Preview of Kamek and Doopliss Beta released
Post by: nanobuds on May 10, 2012, 04:09:52 PM
from BrawlBox, Dooplis looks pretty awesome, especially the 2D effect


Title: Re: Pikazz Model Import Thread! Preview of Kamek and Doopliss Beta released
Post by: StupidMarioFan1 on May 10, 2012, 09:21:25 PM
will not release bowser clown copter :srs:
not a one-slot character.
Might as well post a DL, and just have in the description that he's not recommended for game-play, just for machinamting, that and/or for someone to PSA him, along with recolors and pretty much make him a full character import. :| If you don't want to submit it, then atleast send it to someone, unless you plan on PSAing him yourself. I find it a great idea to PSA, and maybe finding a way to make it so Bowser will actually use the Clown Car as an attack, now that would be awesome. :happy:
Love the Kamek, I would like to know if someone plans on importing Waluigi, the Brawl model isn't exactly HD, texture is, but he has no hands, so that makes less HD. I thought I remembered seeing someone importing him from Mario Sports Mix or something, but I never saw it again, so.....I might look into imoprting him if no one else plans too.
I would love to have someone PSA Doopliss to give him his attacks from PM:TTYD, minus his body/name stealing move, that would probably invovle redoing the game's structure. DX But I want for someone to PSA him so my Paper Mario will have someone to actually fight from the series. :D Of course he's not done, but he'll be the first G&W PSA/Motion hack that's not a port of someone....wait a minute, Paper Mario isn't a vertex, he's an import, and there's been G&W Import PSAs, so I guess I'm wrong. :P But still, Doopliss will need a PSA, all I see that DDD fits is his size, actually no, Doopliss is about Paper Mario's size, so I guess Doopliss could've been over anyone for me. :| Probably talked long enough.


Title: Re: Pikazz Model Import Thread! Kamek/Magikoopa released and Keceleon ingame preview
Post by: pikazz on May 13, 2012, 08:16:03 AM
(http://i50.tinypic.com/2dwchaw.jpg)

Kamek/Magikoopa is released: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26352 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26352)

also ingame preview of Keceleon
(http://i46.tinypic.com/35j0bqo.jpg)
(http://i47.tinypic.com/1447d3t.jpg)
pretty much complete to the pokemon contest.

I just have to smooth his eyes in 3ds max since it's was never applied o.o
damn, have do to the moving eyes progress again!

also, I hate how many vertex points his arms had, like 4-5 rows D:, even a jigglypuff has more vertices rows in his arms


Title: Re: Pikazz Model Import Thread! Kamek/Magikoopa released and Keceleon ingame preview
Post by: Carnage on May 13, 2012, 08:38:45 AM
you found the pokemon that would fit yoshi the most and that tongue-jaw movement looks good xD


Title: Re: Pikazz Model Import Thread! Kamek/Magikoopa released and Keceleon ingame preview
Post by: StupidMarioFan1 on May 13, 2012, 10:07:53 AM
Nice job on Kamek/MagicKoopa, I don't which to call because I've heard both of them being used in the USA, MagicKoopa in the Paper Mario series, Kamek in some of the other Mario games, so I've got no definite name for him yet. :P Its a good thing I read the description before committing about the fingers, because in the picture it looks like you didn't rig them because is in a fist, sort of. I guess you could've made the glasses yellow, or made him get a different colored cloak, similar to how the DBZ characters tend to have Super Sam hair instead of yellow eyes if I'm not mistaken.


Title: Re: Pikazz Model Import Thread! Kamek/Magikoopa released and Keceleon ingame preview
Post by: pikazz on May 14, 2012, 03:13:16 AM
my thread isn't hype as before, have I losed my "hype" touch? :oshi:
Nice job on Kamek/MagicKoopa, I don't which to call because I've heard both of them being used in the USA, MagicKoopa in the Paper Mario series, Kamek in some of the other Mario games, so I've got no definite name for him yet. :P Its a good thing I read the description before committing about the fingers, because in the picture it looks like you didn't rig them because is in a fist, sort of. I guess you could've made the glasses yellow, or made him get a different colored cloak, similar to how the DBZ characters tend to have Super Sam hair instead of yellow eyes if I'm not mistaken.
diffirent cloak isn't a good idea sadly :srs:
you found the pokemon that would fit yoshi the most and that tongue-jaw movement looks good xD
thank you x3


Title: Re: Pikazz Model Import Thread! Kamek/Magikoopa released and Keceleon ingame preview
Post by: KnightMario on May 14, 2012, 06:24:40 AM
will you fix L on Yoshi?
if not, I'll do him.


Title: Re: Pikazz Model Import Thread! Kamek/Magikoopa released and Keceleon ingame preview
Post by: pikazz on May 14, 2012, 08:16:43 AM
will you fix L on Yoshi?
if not, I'll do him.
I will fix him :srs:

have also other stuff to do


Title: Re: Pikazz Model Import Thread! Kamek/Magikoopa released and Keceleon ingame preview
Post by: ItalianStallion on May 14, 2012, 12:12:59 PM
Keceleon!

I love him, and I love him even more on Pokemon Pinball minigame.

I did hate his ass on the Pokemon RPG, forgot which one it was.

Just super saiyan.


Title: Re: Pikazz Model Import Thread! Kamek/Magikoopa released and Keceleon ingame preview
Post by: KnightMario on May 14, 2012, 02:39:51 PM
I will fix him :srs:

have also other stuff to do
sorry, just want to know.
so you're NEVER going to release clown car bowser?


Title: Re: Pikazz Model Import Thread! Kamek/Magikoopa released and Keceleon ingame preview
Post by: StupidMarioFan1 on May 14, 2012, 05:21:34 PM
I'm sure there are other machinmaters that would love to have Bowser in his Clown Car, plus I'm sure Mariodk, or someone else would love to PSA him, myself included.


Title: Re: Pikazz Model Import Thread! Kamek/Magikoopa released and Keceleon ingame preview
Post by: KnightMario on May 14, 2012, 07:16:41 PM
and me...
to make him one-slot.


Title: Re: Pikazz Model Import Thread! Kamek/Magikoopa released and Keceleon ingame preview
Post by: pikazz on May 14, 2012, 09:36:22 PM
Keceleon!

I love him, and I love him even more on Pokemon Pinball minigame.

I did hate his ass on the Pokemon RPG, forgot which one it was.

Just super saiyan.
I love him just because Pokemon Mystery Dungeon xD
that teach you to never steal :P
sorry, just want to know.
so you're NEVER going to release clown car bowser?
no, not to public :srs:
I'm sure there are other machinmaters that would love to have Bowser in his Clown Car, plus I'm sure Mariodk, or someone else would love to PSA him, myself included.
true but the bowser clowncopter isn't one-slot enough :srs:
major bonetree changes


Title: Re: Pikazz Model Import Thread! Kamek/Magikoopa released and Keceleon ingame preview
Post by: StupidMarioFan1 on May 16, 2012, 05:30:55 PM
true but the bowser clowncopter isn't one-slot enough :srs:
major bonetree changes
What I'm saying is that if machinamtors will be the only one to download it, or somebodies going to PSA it, it should matter how many bone changes you make, unless they ones that basically make him crash the game when loaded, but since you used him inn the video, and I don't believe you just green screened it from BrawlBox, it should still load in-game. If I'm making you mad, then I'm sorry for bugging you, I would upload it and write in caps in the top of the description: THIS IS NOT ONE-SLOT, or something like that and explain that it's for those who want to PSA it or use it in a video. And maybe add a README for those who never look at the descripton, they can still read about the hack. If you still won't upload, then please give me a DL so I can PSA him, but it's your call, I just don't want to see that hack collect dust if you're only going to use for that video, seems a little bit of a waste, but hey, that's just my oppion. Again sorry if I'm making you mad or annoyed by asking you this so many times, it wasn't my goal to piss you off.


Title: Re: Pikazz Model Import Thread! Kamek/Magikoopa released and Keceleon ingame preview
Post by: pikazz on May 16, 2012, 11:40:14 PM
I am surprise how many have download my hacks O.O
What I'm saying is that if machinamtors will be the only one to download it, or somebodies going to PSA it, it should matter how many bone changes you make, unless they ones that basically make him crash the game when loaded, but since you used him inn the video, and I don't believe you just green screened it from BrawlBox, it should still load in-game. If I'm making you mad, then I'm sorry for bugging you, I would upload it and write in caps in the top of the description: THIS IS NOT ONE-SLOT, or something like that and explain that it's for those who want to PSA it or use it in a video. And maybe add a README for those who never look at the descripton, they can still read about the hack. If you still won't upload, then please give me a DL so I can PSA him, but it's your call, I just don't want to see that hack collect dust if you're only going to use for that video, seems a little bit of a waste, but hey, that's just my oppion. Again sorry if I'm making you mad or annoyed by asking you this so many times, it wasn't my goal to piss you off.
it's have alot of bonechanges :srs:
meaning both hit and hurtboxes are on the bones that is not suppose to be in.
I can redo the model but that will not have that "great" flying animation


Title: Re: Pikazz Model Import Thread! Kamek/Magikoopa released and Keceleon ingame preview
Post by: StupidMarioFan1 on May 19, 2012, 05:56:11 PM
it's have alot of bonechanges :srs:
meaning both hit and hurtboxes are on the bones that is not suppose to be in.
I can redo the model but that will not have that "great" flying animation
Oh now I understand why you haven't released him. Well I guess you could redo the model, butdo whatever you want with it.


Title: Re: Pikazz Model Import Thread! Kamek/Magikoopa released and Keceleon ingame preview
Post by: MaxedOut on May 20, 2012, 07:42:51 PM
Kameck =3
Now I can kick his ass much harder than I can in any mario game :af2:


Title: Re: Pikazz Model Import Thread! Kamek/Magikoopa released and Keceleon ingame preview
Post by: Haseyo on May 21, 2012, 02:36:49 PM
Just here to hype Kecleon :D


Title: Re: Pikazz Model Import Thread! Kamek/Magikoopa released and Keceleon ingame preview
Post by: DannyDirnt on May 22, 2012, 09:11:04 AM
Keckleon? Yes yes yes!


Title: Re: Pikazz Model Import Thread! Kamek/Magikoopa released and Keceleon ingame preview
Post by: pikazz on May 25, 2012, 11:56:04 PM
sorry all for I haven't done any models lately
but I have struggling with my VS video in 3 weeks and other IRL stuff :/

VII: The Dream Knight (http://www.youtube.com/watch?v=BCdDmpKHYCA#ws)

I love the moldarach scene <3
and you will see my dusknoir model

also, will fix up kecleon before pokemon master tourny ends next week


Title: Re: Pikazz Model Import Thread! Kamek/Magikoopa released and Keceleon ingame preview
Post by: ✿Zelia✿ on May 26, 2012, 12:29:02 AM
sorry all for I haven't done any models lately
but I have struggling with my VS video in 3 weeks and other IRL stuff :/

VII: The Dream Knight ([url]http://www.youtube.com/watch?v=BCdDmpKHYCA#ws[/url])

I love the moldarach scene <3
and you will see my dusknoir model

also, will fix up kecleon before pokemon master tourny ends next week

Wow, I love it. I like the scenes with SS bosses. x3


Title: Re: Pikazz Model Import Thread! Kamek/Magikoopa released and Keceleon ingame preview
Post by: LCCoolJ95 on May 26, 2012, 06:54:28 AM
That video was cool. I loved all the effects, the animations, and the models.


Title: Re: Pikazz Model Import Thread! Kamek/Magikoopa released and Keceleon ingame preview
Post by: SiLeNtDo0m on May 26, 2012, 09:04:48 AM
Ah so THAT'S why you were doing that personal Dusknoir with sleepy hat. 


Title: Re: Pikazz Model Import Thread! Kamek/Magikoopa released and Keceleon ingame preview
Post by: pikazz on May 26, 2012, 12:02:39 PM
thank you all :3
Ah so THAT'S why you were doing that personal Dusknoir with sleepy hat. 
yesh, I had plans for 1-2 years and now I have done it :3


Title: Re: Pikazz Model Import Thread! Kamek/Magikoopa released and Keceleon ingame preview
Post by: ItalianStallion on May 31, 2012, 04:17:43 AM
That video was so dope! Nice job!!


Title: Re: Pikazz Model Import Thread! Kamek/Magikoopa released and Keceleon ingame preview
Post by: pikazz on May 31, 2012, 08:17:27 AM
(http://i47.tinypic.com/24cigs7.jpg)

is released: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26679 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26679)

also, I have a perfect machinima idea I will do to him soom


Title: Re: Pikazz Model Import Thread! Kecleon Released~
Post by: LCCoolJ95 on May 31, 2012, 08:47:36 AM
I'm gonna take a guess...Kecleon vs Brawl, a parody of Captain Falcon vs Brawl ;D


Title: Re: Pikazz Model Import Thread! Kecleon Released~
Post by: Haseyo on May 31, 2012, 09:02:13 AM
Gusta :srs:


Title: Re: Pikazz Model Import Thread! Kecleon Released~
Post by: pikazz on May 31, 2012, 09:38:21 AM
Gusta :srs:
me gusta 2 :srs:

I'm gonna take a guess...Kecleon vs Brawl, a parody of Captain Falcon vs Brawl ;D
maybe, you will just wait and see <w<


Title: Re: Pikazz Model Import Thread! Kecleon Released~
Post by: DannyDirnt on June 02, 2012, 10:56:32 AM
Yay gonna test!


Title: Re: Pikazz Model Import Thread! Kecleon Released~
Post by: pikazz on June 07, 2012, 02:33:45 PM
(http://i46.tinypic.com/33kvfuq.png)
(http://i50.tinypic.com/2r4izj6.png)
(http://i49.tinypic.com/6hp6ox.png)

something quick I did


Title: Re: Pikazz Model Import Thread! Kecleon Released~
Post by: StupidMarioFan1 on June 07, 2012, 04:25:14 PM
([url]http://i46.tinypic.com/33kvfuq.png[/url])
([url]http://i50.tinypic.com/2r4izj6.png[/url])
([url]http://i49.tinypic.com/6hp6ox.png[/url])

something quick I did
Finally an import of Birdo! Um are you going to release Luigi riding Yoshi?


Title: Re: Pikazz Model Import Thread! Kecleon Released~
Post by: spiderjjr45 on June 08, 2012, 11:12:27 AM
How's Wart coming along?


Title: Re: Pikazz Model Import Thread! Kecleon Released~
Post by: pikazz on June 12, 2012, 01:22:24 PM
(http://i50.tinypic.com/2hcgm7a.png)


Title: Re: Pikazz Model Import Thread! Kecleon Released~
Post by: Carnage on June 12, 2012, 02:02:18 PM
([url]http://i50.tinypic.com/2hcgm7a.png[/url])

dont know what to say about this really lol  well i never looked at him that way :P


Title: Re: Pikazz Model Import Thread! Kecleon Released~
Post by: Segtendo on June 12, 2012, 04:32:38 PM
Who is it on?


Title: Re: Pikazz Model Import Thread! Kecleon Released~
Post by: StupidMarioFan1 on June 12, 2012, 06:48:34 PM
Who is that? I'm mainly a Mario fan, I know some things about Solid Snake, Sonic, and an okay amount about Kirby and Pac-Man, but I mostly play Mario games, so if that's not from a Mario game then that's probably why I don't know him/her/it. XP


Title: Re: Pikazz Model Import Thread! Kecleon Released~
Post by: KingJigglypuff on June 12, 2012, 06:50:55 PM
Who is that? I'm mainly a Mario fan, I know some things about Solid Snake, Sonic, and an okay amount about Kirby and Pac-Man, but I mostly play Mario games, so if that's not from a Mario game then that's probably why I don't know him/her/it. XP
. . .
http://serebii.net/pokedex-bw/563.shtml (http://serebii.net/pokedex-bw/563.shtml)
It's a Pokemon. >_>


Title: Re: Pikazz Model Import Thread! Birdo soon released and Escargoon Preview
Post by: pikazz on June 16, 2012, 11:17:10 AM
love how I keep my thread active lol!
I currecty looking for a job and studying to my driver licence.
also, somehow I feeling bored of everything I do and I mean everything, not just brawlhackong or machinimating :c
feeling sad of it. I hope I get happy soon and start doing stuff again like brawlhack, videos and irl stuff.

as my title is, Birdo will be released today! I added a extra touch on it and I hope it's worth it!

also, I have a preview of a model I want to do from scratch!
(http://i49.tinypic.com/xxagw.png)

it's escargoon from Kirby animed serie (Kirby Right back at ya / hoshi no kaabii)
(http://www.absoluteanime.com/kirby/escargoon.gif)
I feeling sad cause escargoon is pretty big in the serie but never been in a game except being in a attack of dedede in Kirby Mass Attack Subminigame
so I want to give him a chance!


Title: Re: Pikazz Model Import Thread! Birdo soon released and Escargoon Preview
Post by: Segtendo on June 16, 2012, 11:30:55 AM
Who will he be on?


Title: Re: Pikazz Model Import Thread! Birdo soon released and Escargoon Preview
Post by: pikazz on June 16, 2012, 11:32:25 AM
Who will he be on?
good, question... next?

just kidding, I have no idea but not over a kirby character :/
I thinking of mario or olimar,


Title: Re: Pikazz Model Import Thread! Birdo soon released and Escargoon Preview
Post by: nanobuds on June 16, 2012, 01:20:51 PM
I think he would be cool on Squirtle, with the shell and stuff


Title: Re: Pikazz Model Import Thread! Birdo soon released and Escargoon Preview
Post by: DannyDirnt on June 16, 2012, 01:35:40 PM
Wow Birdo! I always wanted an import of Birdo!


Title: Re: Pikazz Model Import Thread! IT'S A BIRDO!
Post by: pikazz on June 16, 2012, 01:43:04 PM
I think he would be cool on Squirtle, with the shell and stuff

yeah, but he was more of a human "skeleton" body than a small turtle o.o
watched some hoshi no kaabii some days ago (dont like the english dub) and he runs like a human, even if he has no legs o_o
I believe it will be best to rig it over a short human character but that's my though

EDIT:
(http://i50.tinypic.com/sc4dfr.jpg)

is released~
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26992 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26992)


Title: Re: Pikazz Model Import Thread! IT'S A BIRDO!
Post by: SmashClash on June 16, 2012, 08:34:07 PM
Yaaaaaaaaaaaaaaaaaaaaay.


Title: Re: Pikazz Model Import Thread! IT'S A BIRDO!
Post by: pikazz on June 16, 2012, 10:48:45 PM
I hope birdo was good rig x3
Yaaaaaaaaaaaaaaaaaaaaay.
Smällkrock! yeeeaaaay!


Title: Re: Pikazz Model Import Thread! IT'S A BIRDO!
Post by: nanobuds on June 16, 2012, 11:04:26 PM
Her knee needs some touch-ups... but beside that, I love it!! :af:

do you mind if I attempt a "brawl styled" texture?


Title: Re: Pikazz Model Import Thread! IT'S A BIRDO!
Post by: pikazz on June 17, 2012, 01:32:57 AM
Her knee needs some touch-ups... but beside that, I love it!! :af:

do you mind if I attempt a "brawl styled" texture?
the knees was hard do to since yoshi has he knees higher than birdo, thats because of his shoes.

yeah! I would be happy if you did it :D


Title: Re: Pikazz Model Import Thread! IT'S A BIRDO!
Post by: nanobuds on June 17, 2012, 08:41:51 AM
the knees was hard do to since yoshi has he knees higher than birdo, thats because of his shoes.

yeah! I would be happy if you did it :D
You could have moved the verts... oh well. Its not too noticeable. Since i'm an importer as well, its just easier for me to spot :P

Alright, awesome. I've been wanting to practice my texturing... but idk when I will get to doing it. Sometime this summer I will.


Title: Re: Pikazz Model Import Thread! IT'S A BIRDO!
Post by: SouthCraft on June 17, 2012, 08:45:14 AM
yeah, but he was more of a human "skeleton" body than a small turtle o.o
watched some hoshi no kaabii some days ago (dont like the english dub) and he runs like a human, even if he has no legs o_o
I believe it will be best to rig it over a short human character but that's my though

EDIT:
([url]http://i50.tinypic.com/sc4dfr.jpg[/url])

is released~
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26992[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26992[/url])
how to i say this in swedish?
Jag liker


Title: Re: Pikazz Model Import Thread! IT'S A BIRDO!
Post by: pikazz on June 17, 2012, 08:57:31 AM
how to i say this in swedish?
Jag liker
close sydhantverk (your swedish name)
you have right part of "jag" (I) but it's not liker, it's "gillar" xD
You could have moved the verts... oh well. Its not too noticeable. Since i'm an importer as well, its just easier for me to spot :P

Alright, awesome. I've been wanting to practice my texturing... but idk when I will get to doing it. Sometime this summer I will.
I saw it aswell but I dont want to move models vertices so much, trying to get it as pure as possible xD
well, I can't wait too see the brawl version of yours Nanokompis! (your swedish name)


Title: Re: Pikazz Model Import Thread! IT'S A BIRDO!
Post by: Boygos on June 17, 2012, 10:26:19 AM
holy crap you impressed me with Birdo. Probably one of my favorite imports of all time and I don't even like Birdo as a character. o_O Bravo.


Title: Re: Pikazz Model Import Thread! IT'S A BIRDO!
Post by: pikazz on June 17, 2012, 11:39:04 AM
holy crap you impressed me with Birdo. Probably one of my favorite imports of all time and I don't even like Birdo as a character. o_O Bravo.
why thank you :D


Title: Re: Pikazz Model Import Thread! IT'S A BIRDO!
Post by: Boygos on June 17, 2012, 11:49:27 AM
why thank you :D
Makes me want to do Koopa Troopa over Yoshi. If I do, will you help me with the moving eyes? Did you just use Yoshi's eyes and eyelids?


Title: Re: Pikazz Model Import Thread! IT'S A BIRDO!
Post by: pikazz on June 17, 2012, 12:04:46 PM
new video in poll <3
Makes me want to do Koopa Troopa over Yoshi. If I do, will you help me with the moving eyes? Did you just use Yoshi's eyes and eyelids?
polygons? no. I used birdo's original polygon for the eyelids!
same as the eye!

sure, I can help you with the moving eyes to get a great eye that doesn't "disappear in the eyelid" that both Birdo and kecleon has


Title: Re: Pikazz Model Import Thread! IT'S A BIRDO!
Post by: Boygos on June 17, 2012, 12:33:32 PM
new video in poll <3polygons? no. I used birdo's original polygon for the eyelids!
same as the eye!

sure, I can help you with the moving eyes to get a great eye that doesn't "disappear in the eyelid" that both Birdo and kecleon has
Sweet. I'll start him tonight :P


Title: Re: Pikazz Model Import Thread! IT'S A BIRDO!
Post by: pikazz on June 18, 2012, 11:48:16 AM
a pretty fast model I did
(http://i49.tinypic.com/2h3vbxl.png)


Title: Re: Pikazz Model Import Thread! IT'S A BIRDO! ALIEN INVASION PREVIEW!
Post by: DannyDirnt on June 18, 2012, 12:20:36 PM
A Shroob?


Title: Re: Pikazz Model Import Thread! IT'S A BIRDO! ALIEN INVASION PREVIEW!
Post by: ItalianStallion on June 18, 2012, 12:27:31 PM
That was a very interesting video to watch.

I miss playing with items.

=c


Title: Re: Pikazz Model Import Thread! IT'S A BIRDO! ALIEN INVASION PREVIEW!
Post by: pikazz on June 19, 2012, 07:18:55 AM
hm... my thread have lost it's touch...
A Shroob?
yesh! it is a shroob :D
That was a very interesting video to watch.

I miss playing with items.

=c
thank you x3


Title: Re: Pikazz Model Import Thread! IT'S A BIRDO! ALIEN INVASION PREVIEW!
Post by: DannyDirnt on June 19, 2012, 08:34:02 AM
And who will Shroob be over? Also, are you planning on making Shroob princess?


Title: Re: Pikazz Model Import Thread! IT'S A BIRDO! ALIEN INVASION PREVIEW!
Post by: pikazz on June 19, 2012, 08:44:55 AM
And who will Shroob be over? Also, are you planning on making Shroob princess?
over 2 characters, olimar and one short guy


Title: Re: Pikazz Model Import Thread! IT'S A BIRDO! ALIEN INVASION PREVIEW!
Post by: Segtendo on June 19, 2012, 12:06:00 PM
over 2 characters, olimar and one short guy
Wario?


Title: Re: Pikazz Model Import Thread! IT'S A BIRDO! ALIEN INVASION PREVIEW!
Post by: StupidMarioFan1 on June 19, 2012, 01:21:18 PM
over 2 characters, olimar and one short guy
Is Toad the other guy, the one for Peach and/or one of the Toad movesets? It'd probably fit more with it's own moveset, with all the attacks from the tons of different shroob, making the gun would be helpful for a PSA. Maybe you could make Elder Princess Shroob, I always wanted someone to make it so the orcasta remix that I put into Brawl could fit in a fight, no I didn't make the remix, just made the brstm.


Title: Re: Pikazz Model Import Thread! IT'S A BIRDO! ALIEN INVASION PREVIEW!
Post by: pikazz on June 19, 2012, 01:45:18 PM
Wario?

dont know, maybe

Is Toad the other guy, the one for Peach and/or one of the Toad movesets? It'd probably fit more with it's own moveset, with all the attacks from the tons of different shroob, making the gun would be helpful for a PSA. Maybe you could make Elder Princess Shroob, I always wanted someone to make it so the orcasta remix that I put into Brawl could fit in a fight, no I didn't make the remix, just made the brstm.

no, toad isn't the other guy D:

planing either lucas, ness or wario since they are pretty short

Post Merge: June 20, 2012, 12:16:05 PM
(http://i47.tinypic.com/auy4n4.jpg)

is released: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27061 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27061)

have serious thoughs to lock this thread btw, there isn't many people that cares about this thread like it was before when I did mewtwo <_>


Title: Re: Pikazz Model Import Thread! Co[censored]rigus Released... if anyone cares
Post by: Wasabi_Skillz on June 20, 2012, 01:46:08 PM
looks sweet! I'm only familiar with 1st gen pokemon, so I don't know who that is, but he's over my blue ganondorf atm. keep 'em coming!


Title: Re: Pikazz Model Import Thread! Co[censored]rigus Released... if anyone cares
Post by: pikazz on June 20, 2012, 02:05:25 PM
looks sweet! I'm only familiar with 1st gen pokemon, so I don't know who that is, but he's over my blue ganondorf atm. keep 'em coming!

co[censored]rigus: http://www.serebii.net/pokedex-bw/563.shtml (http://www.serebii.net/pokedex-bw/563.shtml)

and thanks x3


Title: Re: Pikazz Model Import Thread! Co[censored]rigus Released... if anyone cares
Post by: shadowXtreme on June 20, 2012, 02:20:32 PM
that is a weird pokemon xD, looks funny over ganondorf D:


Title: Re: Pikazz Model Import Thread! Co[censored]rigus Released... if anyone cares
Post by: pikazz on June 20, 2012, 02:23:39 PM
that is a weird pokemon xD, looks funny over ganondorf D:
I love that pokemon, it's defence and ability <3

funny how t gets cencored everytime we writing it's name!
cause his coolness <w<


Title: Re: Pikazz Model Import Thread! Co[censored]rigus Released... if anyone cares
Post by: DannyDirnt on June 20, 2012, 03:12:48 PM
Yeah, I had never noticed that name had a hidden insult in it


Title: Re: Pikazz Model Import Thread! Co[censored]rigus Released... if anyone cares
Post by: ChaosEpsilon613 on June 20, 2012, 04:22:26 PM
dont lock this thread D:
I love all of your imports man :)
Theyre awesome and creative


Title: Re: Pikazz Model Import Thread! Co[censored]rigus Released... if anyone cares
Post by: KingJigglypuff on June 20, 2012, 04:30:10 PM
have serious thoughs to lock this thread btw, there isn't many people that cares about this thread like it was before when I did mewtwo <_>
My thread doesn't get much attention either, but I still keep it open. Just keep making the things you like. Who cares if others are interested or not. Little interest is bettler than no interest at all.


Title: Re: Pikazz Model Import Thread! Co[censored]rigus Released... if anyone cares
Post by: AnImAiNe on June 20, 2012, 04:35:52 PM
hey kjp are you going to do x-23 in the future like you once planned?


Title: Re: Pikazz Model Import Thread! Co[censored]rigus Released... if anyone cares
Post by: KingJigglypuff on June 20, 2012, 05:41:06 PM
hey kjp are you going to do x-23 in the future like you once planned?
Unless Kit decides that she wants to work on her, then it's most likely no.


Title: Re: Pikazz Model Import Thread! Co[censored]rigus Released... if anyone cares
Post by: TokoyamiTheDark on June 20, 2012, 06:01:50 PM
co[censored]rigus: [url]http://www.serebii.net/pokedex-bw/563.shtml[/url] ([url]http://www.serebii.net/pokedex-bw/563.shtml[/url]) and thanks x3

Oh man, I never noticed the bad word until I saw the censor script on Desukan's English name XD We can't even write the Egyptian coffin's true noun correctly because of the (CENSORED) tag.


Title: Re: Pikazz Model Import Thread! Co[censored]rigus Released... if anyone cares
Post by: pikazz on June 21, 2012, 01:07:09 AM
THIS IS SO AWESOME :af:
(http://i48.tinypic.com/j9x9jt.jpg)


Title: Re: Pikazz Model Import Thread! THIS IS SO AWESOME!
Post by: Anivernage on June 21, 2012, 01:12:44 AM
awesome is AWESOME!!! :af:


Title: Re: Pikazz Model Import Thread! THIS IS SO AWESOME!
Post by: DoctorFlux(Mariodk) on June 21, 2012, 01:18:13 AM
 :af2:


Title: Re: Pikazz Model Import Thread! THIS IS SO AWESOME!
Post by: pikazz on June 21, 2012, 03:09:23 AM
seriously, my awesome smiley must be the best model import I have ever done!
feels like magic!  :af:
(http://i49.tinypic.com/2w3ugt0.jpg)


Title: Re: Pikazz Model Import Thread! THIS IS SO AWESOME!
Post by: Allbait on June 21, 2012, 06:25:17 AM
seriously, my awesome smiley must be the best model import I have ever done!
feels like magic!  :af:
image

Looks like magic :srs: It needs a tophat version :O Awesome is awesome thus a tophat would make awesome fancy me awesome ;D


Title: Re: Pikazz Model Import Thread! THIS IS SO AWESOME!
Post by: SonicBrawler on June 21, 2012, 06:34:34 AM
a top hat and a monacle


Title: Re: Pikazz Model Import Thread! THIS IS SO AWESOME!
Post by: ChaosEpsilon613 on June 21, 2012, 07:43:13 AM
 :af2: AWESOME  :af2:


Title: Re: Pikazz Model Import Thread! THIS IS SO AWESOME!
Post by: dRage on June 21, 2012, 08:07:59 AM
Awesome needs :srs: as his alternate custome =V


Title: Re: Pikazz Model Import Thread! THIS IS SO AWESOME!
Post by: Carnage on June 21, 2012, 08:40:45 AM
Awesome needs :srs: as his alternate custome =V
or pikazz can make smiles for faces like hurtface  could be :srs: :P


Title: Re: Pikazz Model Import Thread! THIS IS SO AWESOME!
Post by: pikazz on June 21, 2012, 09:16:28 AM
have big plans for awesome :af:


Title: Re: Pikazz Model Import Thread! THIS IS SO AWESOME!
Post by: Puccio on June 22, 2012, 03:29:50 AM
Awesome will be on my SD. =]


Title: Re: Pikazz Model Import Thread! THIS IS SO AWESOME!
Post by: DannyDirnt on June 22, 2012, 08:30:18 AM
This is just so  :af:


Title: Re: Pikazz Model Import Thread! THIS IS SO AWESOME!
Post by: Segtendo on June 22, 2012, 09:28:57 AM
Will :af: come in :af2: flavor?


Title: Re: Pikazz Model Import Thread! AWESOME VIDEO IS UP! SOON DOWNLOAD!
Post by: pikazz on June 23, 2012, 12:23:27 PM
[BrawlHack] Awesome Face over Kirby! (http://www.youtube.com/watch?v=IByneQ9jbx8#ws)

THIS IS SO AWESOME! A DOWNLOAD LINK WILL BE UP SOON!


Title: Re: Pikazz Model Import Thread! AWESOME VIDEO IS UP! SOON DOWNLOAD!
Post by: BlackJax96 on June 23, 2012, 12:33:03 PM
That's hilarious XD


Title: Re: Pikazz Model Import Thread! AWESOME VIDEO IS UP! SOON DOWNLOAD!
Post by: StupidMarioFan1 on June 23, 2012, 01:35:35 PM
I loled at the Forever Alone face! How long did it take you to make them?


Title: Re: Pikazz Model Import Thread! AWESOME VIDEO IS UP! SOON DOWNLOAD!
Post by: Don Jon Bravo on June 23, 2012, 01:39:06 PM
lol


Title: Re: Pikazz Model Import Thread! AWESOME VIDEO IS UP! SOON DOWNLOAD!
Post by: KnightMario on June 23, 2012, 01:41:21 PM
lol, these are preety epic.
and they gimme idea...


Title: Re: Pikazz Model Import Thread! AWESOME VIDEO IS UP! SOON DOWNLOAD!
Post by: pikazz on June 23, 2012, 02:46:52 PM
the smiley group is released!
(http://i49.tinypic.com/w7yf68.jpg)

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27148 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27148)

ALSO! it has a bonus character inside!


Title: Re: Pikazz Model Import Thread! AWESOME VIDEO IS UP! SOON DOWNLOAD!
Post by: BlackJax96 on June 23, 2012, 02:51:11 PM
First download right here.
You should've added the baws face in the download too: (http://i.imgur.com/sGBOR.png)


Title: Re: Pikazz Model Import Thread! AWESOME VIDEO IS UP! DOWNLOAD UP!
Post by: SiLeNtDo0m on June 23, 2012, 02:52:51 PM
First download right here.
You should've added the baws face in the download too: ([url]http://i.imgur.com/sGBOR.png[/url])


And the rage face! :rage:


Title: Re: Pikazz Model Import Thread! AWESOME VIDEO IS UP! DOWNLOAD UP!
Post by: pikazz on June 23, 2012, 02:56:46 PM
the reason i didn't: I want large pics D:


Title: Re: Pikazz Model Import Thread! AWESOME VIDEO IS UP! DOWNLOAD UP!
Post by: Segtendo on June 23, 2012, 03:01:24 PM
YES.
The :srs: shall be known as the GameWatching face!

FOREVER ALOOOOOONE!


Title: Re: Pikazz Model Import Thread! AWESOME VIDEO IS UP! DOWNLOAD UP!
Post by: BlackJax96 on June 23, 2012, 03:07:24 PM
the reason i didn't: I want large pics D:


No excuse now
(http://i.imgur.com/ZyyvP.png)


Title: Re: Pikazz Model Import Thread! AWESOME VIDEO IS UP! DOWNLOAD UP!
Post by: pikazz on June 23, 2012, 03:26:37 PM
Updated with BJ96 Boss face


Title: Re: Pikazz Model Import Thread! AWESOME VIDEO IS UP! DOWNLOAD UP!
Post by: Angelglory on June 23, 2012, 04:40:46 PM
I whipped up some extra faces for ya, Pika (added you as collab, obviously)

(http://i48.tinypic.com/350m6ue.jpg)
(http://i50.tinypic.com/nr11ck.jpg)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27149 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27149)


Title: Re: Pikazz Model Import Thread! AWESOME VIDEO IS UP! DOWNLOAD UP!
Post by: pikazz on June 23, 2012, 05:22:24 PM
yeay some more faces :D


Title: Re: Pikazz Model Import Thread! AWESOME VIDEO IS UP! DOWNLOAD UP!
Post by: the98pika on June 23, 2012, 05:40:15 PM
 :af: hack is  :af:.


Title: Re: Pikazz Model Import Thread! AWESOME VIDEO IS UP! DOWNLOAD UP!
Post by: s0ul ca1ibur on June 23, 2012, 11:14:47 PM
How is work on the Shroob import? I am anxious to see how it turns out


Title: Re: Pikazz Model Import Thread! AWESOME VIDEO IS UP! DOWNLOAD UP!
Post by: pikazz on June 24, 2012, 04:55:22 AM
I hope awesome face was a good hack :af:
How is work on the Shroob import? I am anxious to see how it turns out
haven't continue since I dont know exactly how to UV map D:


Title: Re: Pikazz Model Import Thread! AWESOME VIDEO IS UP! DOWNLOAD UP!
Post by: ChaosEpsilon613 on June 24, 2012, 10:11:29 AM
Nice work with the faces xD
Those look awesome


Title: Re: Pikazz Model Import Thread! AWESOME VIDEO IS UP! DOWNLOAD UP!
Post by: Segtendo on June 24, 2012, 10:16:45 AM
Yo Pikazz. I'm trying to make my own variations of the rage faces using your Awesome Face hack as a base. I'm just curious about something.

So this is my texture file.
(http://i.imgur.com/nzBOZ.png)
Poker face. I'm using it for this example. However, when I preview it in BrawlBox, it looks like this.

(http://i.imgur.com/lsIMd.png)
I know it's supposed to be upside-down, but the image got flipped. Any idea why?


Title: Re: Pikazz Model Import Thread! AWESOME VIDEO IS UP! DOWNLOAD UP!
Post by: KingJigglypuff on June 24, 2012, 10:24:48 AM
Try it ingame Seg. Maybe BB is just messing with you.


Title: Re: Pikazz Model Import Thread! AWESOME VIDEO IS UP! DOWNLOAD UP!
Post by: Segtendo on June 24, 2012, 10:25:37 AM
Alrighty. I'll give it a shot.


Title: Re: Pikazz Model Import Thread! AWESOME VIDEO IS UP! DOWNLOAD UP!
Post by: pikazz on June 24, 2012, 10:31:16 AM
Yo Pikazz. I'm trying to make my own variations of the rage faces using your Awesome Face hack as a base. I'm just curious about something.

So this is my texture file.
([url]http://i.imgur.com/nzBOZ.png[/url])
Poker face. I'm using it for this example. However, when I preview it in BrawlBox, it looks like this.

([url]http://i.imgur.com/lsIMd.png[/url])
I know it's supposed to be upside-down, but the image got flipped. Any idea why?

dont know exactly how it should look in brawlbox o-o
as long you replaced the texture "Lol" and didn't touch the materials, it will work ingame :3
my awesome face preview in bb didn't had any face, it was just a yellow "ball" :P


Title: Re: Pikazz Model Import Thread! AWESOME VIDEO IS UP! DOWNLOAD UP!
Post by: Segtendo on June 24, 2012, 12:52:25 PM
Thanks guys. It worked. Look who I made.
(http://i.imgur.com/203IP.jpg)
Me Gusta face! I'm also gonna make the "Oh stop it you" face, poker face, Y U No guy, and probably more rage faces that are circular.

Also, I was wondering if I'd be able to release some textures I did on your hack. I'll collab you.
(http://i.imgur.com/6fi5U.png)
(http://i.imgur.com/oUcvw.png)
(http://i.imgur.com/xfh4k.png)


Title: Re: Pikazz Model Import Thread! AWESOME VIDEO IS UP! DOWNLOAD UP!
Post by: pikazz on June 24, 2012, 01:43:40 PM
sure! *me gusta*


Title: Re: Pikazz Model Import Thread! AWESOME VIDEO IS UP! DOWNLOAD UP!
Post by: DannyDirnt on June 25, 2012, 01:27:56 AM
Ok, gonna try character pack. You know what? I love you!


Title: Re: Pikazz Model Import Thread! Plans for Rigging Melee Bowser, Need Working Model
Post by: pikazz on July 14, 2012, 09:56:35 AM
love my threads actvity.

I am stuck in irl stuff, REL rebuilding and a big machinima.
and I wanna rig a model! I wanna rig Melee Bowser over bowser!

however, I need a working Melee Bowser model, can someone rip one for me? D:


Title: Re: Pikazz Model Import Thread! Plans for Rigging Melee Bowser, Need Working Model
Post by: SonicBrawler on July 14, 2012, 09:58:55 AM
i could fix the errors of the melee one i posted.


Title: Re: Pikazz Model Import Thread! Plans for Rigging Melee Bowser, Need Working Model
Post by: Segtendo on July 14, 2012, 10:27:02 AM
http://www.mediafire.com/?2hplt089qrrpa7k (http://www.mediafire.com/?2hplt089qrrpa7k)
From Oshtoby's thread (http://forums.kc-mm.com/index.php?topic=39639.0).


Title: Re: Pikazz Model Import Thread! Plans for Rigging Melee Bowser, Need Working Model
Post by: KingJigglypuff on July 14, 2012, 10:41:41 AM
Oh neat. o.o
. . .
And that reminds me...I still gotta make that PSA I promised to you...

Also...A mild question...Is it OK with you if I edit your Mewtwo rig for a future PSA of mine?


Title: Re: Pikazz Model Import Thread! Plans for Rigging Melee Bowser, Need Working Model
Post by: SonicBrawler on July 14, 2012, 10:52:33 AM
[url]http://www.mediafire.com/?2hplt089qrrpa7k[/url] ([url]http://www.mediafire.com/?2hplt089qrrpa7k[/url])
From Oshtoby's thread ([url]http://forums.kc-mm.com/index.php?topic=39639.0[/url]).


thats what i sent him but the mdel was all weird. i fixed it up tho


Title: Re: Pikazz Model Import Thread! Plans for Rigging Melee Bowser, Need Working Model
Post by: pikazz on July 14, 2012, 11:24:20 AM
[url]http://www.mediafire.com/?2hplt089qrrpa7k[/url] ([url]http://www.mediafire.com/?2hplt089qrrpa7k[/url])
From Oshtoby's thread ([url]http://forums.kc-mm.com/index.php?topic=39639.0[/url]).

that model has texture errors D:
it's all gray
Oh neat. o.o
. . .
And that reminds me...I still gotta make that PSA I promised to you...

Also...A mild question...Is it OK with you if I edit your Mewtwo rig for a future PSA of mine?

that reminds me... I forgot what it was xD
and sure :3 if you give me credit~

thats what i sent him but the mdel was all weird. i fixed it up tho

that version you gave me was blocky D:
and I can't smooth it out ;_;

lol, it's redicious how MANY polygongroups melee character has, mewtwo had alot, bowser has over 50 D:


Title: Re: Pikazz Model Import Thread! Plans for Rigging Melee Bowser, Need Working Model
Post by: SonicBrawler on July 14, 2012, 11:45:01 AM
blocky? D: it was ripped right from melee


Title: Re: Pikazz Model Import Thread! Plans for Rigging Melee Bowser, Need Working Model
Post by: pikazz on July 14, 2012, 12:01:29 PM
blocky? D: it was ripped right from melee
it was pretty blocky ;_;
and I can't smooth it out, I wonder why D:
can take a pic of it


Title: Re: Pikazz Model Import Thread! Plans for Rigging Melee Bowser, Need Working Model
Post by: Segtendo on July 14, 2012, 12:20:31 PM
Oshtoby included instructions in his thread on how to fix some issues.


Title: Re: Pikazz Model Import Thread! Plans for Rigging Melee Bowser, Need Working Model
Post by: ItalianStallion on July 14, 2012, 12:23:14 PM
Melee Bowser?

Blih.

I much rather see someone else sir.

By the way, do you ever plan on fixing the size of Meowth?

He's such a great hack, it's a shame.


Title: Re: Pikazz Model Import Thread! Plans for Rigging Melee Bowser, Need Working Model
Post by: pikazz on July 14, 2012, 12:38:14 PM
Oshtoby included instructions in his thread on how to fix some issues.
aaah, i saw now x3
will fix it soon

Melee Bowser?

Blih.

I much rather see someone else sir.

By the way, do you ever plan on fixing the size of Meowth?

He's such a great hack, it's a shame.
many want melee bowser and no one is doing it so I will do him x3
and yeah, I will fix meowth from scratch! adding team rocket items to him too!


Title: Re: Pikazz Model Import Thread! Plans for Rigging Melee Bowser, Need Working Model
Post by: Don Jon Bravo on July 14, 2012, 12:39:58 PM
what happened to ur paper mario psa? is it abandoned?


Title: Re: Pikazz Model Import Thread! Plans for Rigging Melee Bowser, Need Working Model
Post by: pikazz on July 14, 2012, 12:44:29 PM
what happened to ur paper mario psa? is it abandoned?
not abandoned, restarted from scratch and I WILL try to make is nearly oneslot as possible


Title: Re: Pikazz Model Import Thread! Plans for Rigging Melee Bowser, Need Working Model
Post by: Segtendo on July 14, 2012, 01:31:45 PM
Whenever you update Meowth, you should create a custom Team Rocket shield. That would be pretty neat.


Title: Re: Pikazz Model Import Thread! Plans for Rigging Melee Bowser, Need Working Model
Post by: pikazz on July 14, 2012, 02:01:20 PM
Whenever you update Meowth, you should create a custom Team Rocket shield. That would be pretty neat.
Plus GummiGlove as hookshot, a Big Red R as boomerang, TR bombs, and something to his bow and arrows xD


Title: Re: Pikazz Model Import Thread! Plans for Rigging Melee Bowser, Need Working Model
Post by: ItalianStallion on July 14, 2012, 02:08:34 PM
and yeah, I will fix meowth from scratch! adding team rocket items to him too!

I [censored]ing love you.

Is this coming anytime soon?

I just started playing as Toon Link, that's why I ask good sir.

By the way, your Birdo is amazing.


Title: Re: Pikazz Model Import Thread! Plans for Rigging Melee Bowser, Need Working Model
Post by: pikazz on July 14, 2012, 02:17:30 PM
I [censored]ing love you.

Is this coming anytime soon?

I just started playing as Toon Link, that's why I ask good sir.

By the way, your Birdo is amazing.
no idea, it's just plans for long cause I doing a reaaaaaally big machinima, it's over 10GB already but it's just around 10% complete D:
will not spoil however, have done this machinima now in around one month.

and thanks :D


Title: Re: Pikazz Model Import Thread! Plans for Rigging Melee Bowser, Need Working Model
Post by: StupidMarioFan1 on July 14, 2012, 02:53:25 PM
no idea, it's just plans for long cause I doing a reaaaaaally big machinima, it's over 10GB already but it's just around 10% complete D: will not spoil however, have done this machinima now in around one month. and thanks :D
HOLY S***!!!! 10GB??? And it's only about 10% done? Will Youtube even allow you to upload a video that's about 100GB? Or will you release it as a parts?


Title: Re: Pikazz Model Import Thread! Plans for Rigging Melee Bowser, Need Working Model
Post by: pikazz on July 14, 2012, 03:12:56 PM
HOLY S***!!!! 10GB??? And it's only about 10% done? Will Youtube even allow you to upload a video that's about 100GB? Or will you release it as a parts?
it willnot be thatbig, it will be around 15-20 GB and around 1-2 minutes, all recording is done but the editing is made of 90% of entier progress and have done around 10-25% of editing
I will not say more about it.


also, does anyone know how to add more material, I used all in 3ds max to melee bowser D:


Title: Re: Pikazz Model Import Thread! Plans for Rigging Melee Bowser, Need Working Model
Post by: StupidMarioFan1 on July 14, 2012, 06:49:28 PM
it willnot be thatbig, it will be around 15-20 GB and around 1-2 minutes, all recording is done but the editing is made of 90% of entier progress and have done around 10-25% of editing I will not say more about it. also, does anyone know how to add more material, I used all in 3ds max to melee bowser D:
Oh that's a relief, I was afriad that it would be huge. While I never had the need for more material slots for 3ds Max, that is an interesting thing to know in future hacks.


Title: Re: Pikazz Model Import Thread! Plans for Rigging Melee Bowser, Need Working Model
Post by: pikazz on July 15, 2012, 04:01:27 AM
I am desperate for adding more materials in 3ds max cause everytime I export and import the bowser model in it, it gets blocky while the first time is smooth D:

can someone help me? :3

Bowser model
(http://i48.tinypic.com/2exppbb.png)
it's blocky D:


Title: Re: Pikazz Model Import Thread! Rigging Melee Bowser, Need more material in 3ds max!
Post by: DJ Lowgey on July 15, 2012, 05:25:10 AM
Do you have more than one uvmap IDs?
I alsways get this problem If I use more than 1 uvmap ID


Title: Re: Pikazz Model Import Thread! Rigging Melee Bowser, Need more material in 3ds max!
Post by: pikazz on July 15, 2012, 05:48:19 AM
Do you have more than one uvmap IDs?
I alsways get this problem If I use more than 1 uvmap ID
it's fine first time I open it, but I have to export and import it to get more material.
however when importing, I get errors and it's when it gets blocky


Title: Re: Pikazz Model Import Thread! Rigging Melee Bowser, Need more material in 3ds max!
Post by: KingJigglypuff on July 15, 2012, 06:31:06 AM
Wait. Is the model blocky or are the normals blocky?


Title: Re: Pikazz Model Import Thread! Rigging Melee Bowser, Need more material in 3ds max!
Post by: pikazz on July 15, 2012, 06:37:12 AM
Wait. Is the model blocky or are the normals blocky?
dont know D:
it looks lke the model is blocky, but it might be normals D:


Title: Re: Pikazz Model Import Thread! Rigging Melee Bowser, Need more material in 3ds max!
Post by: KingJigglypuff on July 15, 2012, 06:41:51 AM
dont know D:
it looks lke the model is blocky, but it might be normals D:
Oh. I think I might know how to fix it. Add in a Edit Normals modifier and select all the normals. Then click on Unify. Do this with every polygon. And make sure the modifier is under the Skin modifier.


Title: Re: Pikazz Model Import Thread! Rigging Melee Bowser, Need more material in 3ds max!
Post by: pikazz on July 15, 2012, 06:59:28 AM
Oh. I think I might know how to fix it. Add in a Edit Normals modifier and select all the normals. Then click on Unify. Do this with every polygon. And make sure the modifier is under the Skin modifier.
it didn't work either D:
imported it in brawlbox for test, it was extremly blocky and it had it's textured culled_out D:


Title: Re: Pikazz Model Import Thread! Rigging Melee Bowser, Need more material in 3ds max!
Post by: Segtendo on July 15, 2012, 07:09:47 AM
...
I see nothing wrong with the model o.o


Title: Re: Pikazz Model Import Thread! Rigging Melee Bowser, Need more material in 3ds max!
Post by: Carnage on July 15, 2012, 07:24:20 AM
...
I see nothing wrong with the model o.o
same the model looks preety good to me  :S


Title: Re: Pikazz Model Import Thread! Rigging Melee Bowser, Need more material in 3ds max!
Post by: pikazz on July 15, 2012, 07:27:31 AM
trust me, it is blocky :srs:
worse, the model is screwed up in brawlbox


Title: Re: Pikazz Model Import Thread! Rigging Melee Bowser, Need more material in 3ds max!
Post by: Dr. on July 15, 2012, 09:47:49 AM
I know I'm not well known in the community, but...
PM me the model, I might know how to fix it ;)


Title: Re: Pikazz Model Import Thread! Rigging Melee Bowser, Need more material in 3ds max!
Post by: nanobuds on July 15, 2012, 12:19:57 PM
If Dr cant do it... i'll try


Title: Re: Pikazz Model Import Thread! Rigging Melee Bowser, Need more material in 3ds max!
Post by: pikazz on July 15, 2012, 01:08:44 PM
will send it to both, if you both succeeding to make it smooth, I will put both of you on credit for fixing the model.

Melee Bowser will be a real challange to rig :srs: I lovin' it


Title: Re: Pikazz Model Import Thread! Rigging Melee Bowser, Need more material in 3ds max!
Post by: StupidMarioFan1 on July 16, 2012, 01:21:36 PM
will send it to both, if you both succeeding to make it smooth, I will put both of you on credit for fixing the model.

Melee Bowser will be a real challange to rig :srs: I lovin' it
Bowser is a very hard character to rig, is there even a more challenging character when it comes to rigging?


Title: Re: Pikazz Model Import Thread! Rigging Melee Bowser, Need more material in 3ds max!
Post by: Oshtoby on July 16, 2012, 02:06:44 PM
If you guys fix the model, would you be able to tell me how to fix it, so I can fix the rest of my Melee models? My dream is to one day have melee models over everyone.

Also, DSX8 used my Roy model for his Melee Roy import. You should ask him what he did to achieve max awesomeness.


Title: Re: Pikazz Model Import Thread! Rigging Melee Bowser, Need more material in 3ds max!
Post by: pikazz on July 16, 2012, 04:50:44 PM
(http://i45.tinypic.com/344f3w6.png)

thank for Dr. for fixing the model to make it smooth and combined objects like the legs to one and the arms ect. the legs had 4 diffirent objects excluding the feets (which had 3 objects) D:

he has his legs and feets completly rigged! it's so challangeing and fun! <3


Title: Re: Pikazz Model Import Thread! Rigging Melee Bowser, First preview!
Post by: StupidMarioFan1 on July 16, 2012, 05:34:04 PM
([url]http://i45.tinypic.com/344f3w6.png[/url])

thank for Dr. for fixing the model to make it smooth and combined objects like the legs to one and the arms ect. the legs had 4 diffirent objects excluding the feets (which had 3 objects) D:

he has his legs and feets completly rigged! it's so challangeing and fun! <3
So so far his legs and feet are rigged, but nothing else. Still nice job, that's actually what I did with SMG Bowser, rig parts, then post a preview, then rig some more, and then anotehr preview. xD


Title: Re: Pikazz Model Import Thread! Rigging Melee Bowser, First preview!
Post by: ChaosEpsilon613 on July 16, 2012, 07:27:06 PM
Its looking good man :D


Title: Re: Pikazz Model Import Thread! Rigging Melee Bowser, First preview!
Post by: StupidMarioFan1 on July 16, 2012, 09:37:37 PM
He is perfectly t-posed correct? And it's just rigging him that's left, and then any texture edits and that stuff, which reminds me, do you plan on trying to get him eyemovement?


Title: Re: Pikazz Model Import Thread! Rigging Melee Bowser, First preview!
Post by: pikazz on July 17, 2012, 07:13:39 AM
Its looking good man :D
thanks :3

He is perfectly t-posed correct? And it's just rigging him that's left, and then any texture edits and that stuff, which reminds me, do you plan on trying to get him eyemovement?
while would I not give him eyemovement? have done it on pretty much every character I have done


Title: Re: Pikazz Model Import Thread! Rigging Melee Bowser, First preview!
Post by: Oshtoby on July 17, 2012, 09:33:51 AM
This looks phenomenal. I am so excited for this, like, you have no idea. I can't wait. I will definitely be using this. Melee's models were so... perfect.


Title: Re: Pikazz Model Import Thread! Rigging Melee Bowser, First preview!
Post by: pikazz on July 17, 2012, 10:15:04 AM
I have it's shell, waist, bust and left arm rigged now!
only head, right arm and tail left!
however there are some small vertices (like one at serveal places) to be in my way :srs:
will fix that however
This looks phenomenal. I am so excited for this, like, you have no idea. I can't wait. I will definitely be using this. Melee's models were so... perfect.
some of when is great while brawl was much better (looking at yoshi)


Title: Re: Pikazz Model Import Thread! Rigging Melee Bowser, First preview!
Post by: Gamma Ridley on July 17, 2012, 10:48:07 AM
Yeah, Yoshi was bad. Really bad.

I also thought Bowser was pretty bad too, but I'm excited for the import nevertheless.


Title: Re: Pikazz Model Import Thread! Rigging Melee Bowser, First preview!
Post by: pikazz on July 17, 2012, 12:49:04 PM
this is why they know me as the dragon of the west
(http://i45.tinypic.com/29nywba.png)

90% rigging done, just the tail left and rigging issue and I really need to improve the thumbs :srs:
after that, I need to give him a perfect "shell" model since I didn't got his melee shell D:
and add eyemovement and when he is 100% done!


Title: Re: Pikazz Model Import Thread! This is why they call me "The Dragon from the West!"
Post by: ChaosEpsilon613 on July 17, 2012, 01:05:03 PM
Dude, that melee Bowser is looking GREAT so far. I cant wait till its finished :D


Title: Re: Pikazz Model Import Thread! This is why they call me "The Dragon from the West!"
Post by: DannyDirnt on July 17, 2012, 02:00:48 PM
Looks so fkn great!


Title: Re: Pikazz Model Import Thread! This is why they call me "The Dragon from the West!"
Post by: StupidMarioFan1 on July 17, 2012, 03:05:29 PM
Damn that looks epic! But I do think Brawl Bowser looked better than Melee Bowser, of course this does not mean that I'm not excited for the guy....or koopa. :af2: Also when has Bowser been called the Dragon of the West? Or was that just a little joke? :srs:


Title: Re: Pikazz Model Import Thread! This is why they call me "The Dragon from the West!"
Post by: pikazz on July 17, 2012, 03:19:47 PM
thanks everyone :D this is what gives me power to get going!
Damn that looks epic! But I do think Brawl Bowser looked better than Melee Bowser, of course this does not mean that I'm not excited for the guy....or koopa. :af2: Also when has Bowser been called the Dragon of the West? Or was that just a little joke? :srs:
to be honest, I think so too about Brawl model bowser is better than melee bowser but I rigging him for some other reasons.
and about that thing I said was a "quote" from a cartoon I like from one of my favorite characters


Title: Re: Pikazz Model Import Thread! This is why they call me "The Dragon from the West!"
Post by: StupidMarioFan1 on July 17, 2012, 04:08:11 PM
and about that thing I said was a "quote" from a cartoon I like from one of my favorite characters
I can understand quoting things when they confuse others, man have I done that so many times by saying "ITS 9000!" or "THIS IS SPARTA!!!"


Title: Re: Pikazz Model Import Thread! This is why they call me "The Dragon from the West!"
Post by: ChaosEpsilon613 on July 17, 2012, 04:32:14 PM
I can understand quoting things when they confuse others, man have I done that so many times by saying "ITS 9000!" or "THIS IS SPARTA!!!"

Those are too common :P

Try "I herd you leik Mudkipz" or "youve met with a terrible fate havent you"

THOSE will throw people off :D


Title: Re: Pikazz Model Import Thread! This is why they call me "The Dragon from the West!"
Post by: StupidMarioFan1 on July 17, 2012, 04:34:53 PM
Those are too common :P

Try "I herd you leik Mudkipz" or "youve met with a terrible fate havent you"

THOSE will throw people off :D
I meant I tell them to people in real life, ,like my parents and people who don't browze the internet or know really any famous lines from Youtube and movies.


Title: Re: Pikazz Model Import Thread! This is why they call me "The Dragon from the West!"
Post by: ChaosEpsilon613 on July 17, 2012, 05:01:46 PM
I meant I tell them to people in real life, ,like my parents and people who don't browze the internet or know really any famous lines from Youtube and movies.

What, you dont bring memes up around random people?  :af:

Anyways... Any ideas after melee bowser Pikazz?  :)


Title: Re: Pikazz Model Import Thread! This is why they call me "The Dragon from the West!"
Post by: pikazz on July 17, 2012, 05:27:07 PM
What, you dont bring memes up around random people?  :af:

Anyways... Any ideas after melee bowser Pikazz?  :)
I will redo Meowth, that's for sure.
when I will do Whismur to my Main Machinima serie so I dont have to use a textured kirby
but after those 2, I have no idea


Title: Re: Pikazz Model Import Thread! This is why they call me "The Dragon from the West!"
Post by: StupidMarioFan1 on July 17, 2012, 05:56:41 PM
I will redo Meowth, that's for sure.
when I will do Whismur to my Main Machinima serie so I dont have to use a textured kirby
but after those 2, I have no idea
While some my hate me for mentioning this, but a break wouldn't hurt you Pikazz.


Title: Re: Pikazz Model Import Thread! This is why they call me "The Dragon from the West!"
Post by: DannyDirnt on July 18, 2012, 05:23:13 AM
I will redo Meowth, that's for sure.
when I will do Whismur to my Main Machinima serie so I dont have to use a textured kirby
but after those 2, I have no idea
Wait. WISHMUR OVER KIRBY!? That's [censored]ing awesome! I love Wishmur since I first saw it! Shame Loudred and Exploud aren't as cool... Will Wishmur open his mouth to swallow things and will he get hats also?


Title: Re: Pikazz Model Import Thread! This is why they call me "The Dragon from the West!"
Post by: pikazz on July 18, 2012, 06:51:24 AM
Wait. WISHMUR OVER KIRBY!? That's [censored]ing awesome! I love Wishmur since I first saw it! Shame Loudred and Exploud aren't as cool... Will Wishmur open his mouth to swallow things and will he get hats also?
whismur is mainly for machinima purpose.
dont like to use a very old texture hack to kirby (it's over 3 years and one of my firsts texture hacks)

if he is over kirby, he will be able to get hats from diffirent character, exactly as kirby yes.
but if I am able to open up his mouth big as kirbys, I am afraid not


Title: Re: Pikazz Model Import Thread! This is why they call me "The Dragon from the West!"
Post by: DannyDirnt on July 18, 2012, 07:08:31 AM
whismur is mainly for machinima purpose.
dont like to use a very old texture hack to kirby (it's over 3 years and one of my firsts texture hacks)

if he is over kirby, he will be able to get hats from diffirent character, exactly as kirby yes.
but if I am able to open up his mouth big as kirbys, I am afraid not
No need, he could open it a little smaller. Please, make it a full perfect (or as best as possible) character! I love Wishmur a lot!


Title: Re: Pikazz Model Import Thread! This is why they call me "The Dragon from the West!"
Post by: pikazz on July 18, 2012, 07:52:37 AM
No need, he could open it a little smaller. Please, make it a full perfect (or as best as possible) character! I love Wishmur a lot!

the problem is he has no "vertices" for his mouth, it's textured xD

dont know what would be the best to rig him over, kirby or jigglypuff :/
jigglypuff is pretty easy to rig him over but over kirby he will have some charm however

a early preview of whismur:
(http://i47.tinypic.com/uy1b7.png)
I fixed the rip so it can be smooth and turbosmooth. just need to UV and do it's arm and feet now


Title: Re: Pikazz Model Import Thread! This is why they call me "The Dragon from the West!"
Post by: DannyDirnt on July 19, 2012, 03:53:43 AM
I'd put him over Kirby. But that's because I love Jiggly, I don't wanna replace him :) And Wishmur with hats would be cute...


Title: Re: Pikazz Model Import Thread! This is why they call me "The Dragon from the West!"
Post by: pikazz on July 19, 2012, 10:17:31 AM
Finally my whismur in Machinima will be a actually whismur!
(http://i49.tinypic.com/m8fx9f.png)
(http://i45.tinypic.com/16gxso1.png)


Title: Re: Pikazz Model Import Thread! Melee Bowser Fixing up and Whismur Soon complete!
Post by: Oshtoby on July 19, 2012, 10:46:11 AM
I never noticed that Whismer had a... hole... in its behind. That's rather strange...

Anywho, good job! Looks great. I hope to see more from you, soon!


Title: Re: Pikazz Model Import Thread! Melee Bowser Fixing up and Whismur Soon complete!
Post by: pikazz on July 19, 2012, 10:51:21 AM
I never noticed that Whismer had a... hole... in its behind. That's rather strange...

Anywho, good job! Looks great. I hope to see more from you, soon!
he has, look at his sprite xD
funny is he HAS a hole which make it wierd o.o

and thanks x3


Title: Re: Pikazz Model Import Thread! Melee Bowser Fixing up and Whismur Soon complete!
Post by: Carnage on July 19, 2012, 11:57:39 AM
the hole should be for all those wierd noises it makes lol


Title: Re: Pikazz Model Import Thread! Melee Bowser Fixing up and Whismur Soon complete!
Post by: ChaosEpsilon613 on July 19, 2012, 12:06:08 PM
Whimsur looks adorable  :happy:
Definitely a must get if its released:D


Title: Re: Pikazz Model Import Thread! Melee Bowser Fixing up and Whismur Soon complete!
Post by: DannyDirnt on July 19, 2012, 12:59:12 PM
Looks adorable!! But don't textures look a bit pixelated? Also am I allowed to make recolors for him when it's released? Also I thought Wishmur was about Jigglypuff's size. Then I was this and noticed I was wrong:

(http://images1.wikia.nocookie.net/__cb20100811042116/es.pokemon/images/2/25/EP465_Whismur_y_Max.jpg)


Title: Re: Pikazz Model Import Thread! Melee Bowser Fixing up and Whismur Soon complete!
Post by: pikazz on July 19, 2012, 01:07:39 PM
Looks adorable!! But don't textures look a bit pixelated? Also am I allowed to make recolors for him when it's released? Also I thought Wishmur was about Jigglypuff's size. Then I was this and noticed I was wrong:

([url]http://images1.wikia.nocookie.net/__cb20100811042116/es.pokemon/images/2/25/EP465_Whismur_y_Max.jpg[/url])

he is not that big :srs:
have seen the episode when Whismur and jigglypuff met, they were the same size!

sure, you can recolor him if you want to x3


Title: Re: Pikazz Model Import Thread! Melee Bowser Fixing up and Whismur Soon complete!
Post by: DannyDirnt on July 19, 2012, 01:28:22 PM
he is not that big :srs:
have seen the episode when Whismur and jigglypuff met, they were the same size!

sure, you can recolor him if you want to x3
SO COOL!! That got my illusion back haha I'll do recolors! Given the title, when are you expecting to release Wishmur? And don't you think he should get a PSA?


Title: Re: Pikazz Model Import Thread! Melee Bowser Fixing up and Whismur Soon complete!
Post by: pikazz on July 19, 2012, 02:00:28 PM
maybe I should update my OP but it's so old and much to update with :srs:
and I can'tmake it pretty.
but I have do to attract more people to my thread!
SO COOL!! That got my illusion back haha I'll do recolors! Given the title, when are you expecting to release Wishmur? And don't you think he should get a PSA?
I dont know when it will be released, maybe a awesome psa can be awesome! x3


Title: Re: Pikazz Model Import Thread! Melee Bowser Fixing up and Whismur Soon complete!
Post by: DannyDirnt on July 20, 2012, 03:37:34 AM
Yes, you should definitely update so people can see your amazing hacks. And put the preview for Wishmur :af:


Title: Re: Pikazz Model Import Thread! Melee Bowser Fixing up and Whismur Soon complete!
Post by: pikazz on July 21, 2012, 02:36:30 PM
I wanna show a preview what I have been working on all this time cause I gets redicilous proud of myself!

but I dont want to spoil ;_;


Title: Re: Pikazz Model Import Thread! Melee Bowser Fixing up and Whismur Soon complete!
Post by: KTH on July 21, 2012, 03:30:43 PM
Your Melee Bowser look awesome. Does you gonna give him animated eye?


Title: Re: Pikazz Model Import Thread! Melee Bowser Fixing up and Whismur Soon complete!
Post by: DannyDirnt on July 21, 2012, 03:30:59 PM
I wanna show a preview what I have been working on all this time cause I gets redicilous proud of myself!

but I dont want to spoil ;_;
Spoil :af2: I wanna see what you've been doing!! And what Wishmur can do!


Title: Re: Pikazz Model Import Thread! Needs some help by updating OP~
Post by: pikazz on July 21, 2012, 04:25:12 PM
need some help by updating, if someone can help me by doing a good "icon" base I can use, cause I would like a original but I have no ideas D:
also, A header would be nice!

ah scratch that!
CONTEST TIME!

the one who can make perfect header for my thread, Icon base outline, a header for previews and a header for released will win one completely full request from me as long you can stand for the model or the model is something easy to build!
so these thing:
* Perfect Header for my Thread, you can also name it to a perfect name if you want!
* Icon Base outline
* Header for Previews
* Header for Released

so, Post the pics here OR send me a PM with those included.
No deadline for now!

my doing requests is pretty rare :srs:

LETS THE COMPLETITION BEGINS!
Your Melee Bowser look awesome. Does you gonna give him animated eye?
why wouldn't I? :3 and thanks
Spoil :af2: I wanna see what you've been doing!! And what Wishmur can do!
not will do :] but I am sure wanna show something!


Title: Re: Pikazz Model Import Thread! CONTEST TIME! Check out post #1809 for info~
Post by: DannyDirnt on July 21, 2012, 04:53:22 PM
But just show some amazing Wishmur :oshi:

Also, I may start watching your machinimas. Is Wishmur a whiny character? Or how is him, I wanna know about what he does when he appears?


Title: Re: Pikazz Model Import Thread! CONTEST TIME! Check out post #1809 for info~
Post by: pikazz on July 21, 2012, 05:02:38 PM
But just show some amazing Wishmur :oshi:

Also, I may start watching your machinimas. Is Wishmur a whiny character? Or how is him, I wanna know about what he does when he appears?

whismur HAS already appeared in my machinima PFATSOS, he is based on a original member from Pokemon Forumet which is his name "Whismur"
Pokemon Forumet and The Strike of Shadow - Episode 5 (Part 1) (http://www.youtube.com/watch?v=c_Ehmsm_CkU#ws)
latest episode from that machinima serie

Pokemon Forumet and The Strike of Shadow - Episode 4 (http://www.youtube.com/watch?v=3Y4stgGPF6I#ws)
the latest episode he appeared in, he will have his model import in episode 6


Title: Re: Pikazz Model Import Thread! CONTEST TIME! Check out post #1809 for info~
Post by: DannyDirnt on July 21, 2012, 05:10:17 PM
Is Whismur supposed to be one of the Jigglypuffs?


Title: Re: Pikazz Model Import Thread! CONTEST TIME! Check out post #1809 for info~
Post by: pikazz on July 21, 2012, 05:16:13 PM
Is Whismur supposed to be one of the Jigglypuffs?

noooo, he is a kirby. a poooor textured kirby that should look like whismur.
Pokemon Forumet and The Strike of Shadow - Episode 1 (http://www.youtube.com/watch?v=1kqFn5NRba0#)
watch episode one if you dont know which character is which
(released 09)


Title: Re: Pikazz Model Import Thread! CONTEST TIME! Check out post #1809 for info~
Post by: DannyDirnt on July 22, 2012, 04:53:22 AM
Oww I saw it now! That machinima looks good! And that machinima is based on an specific forum? because I'd like to appear maybe? :D


Title: Re: Pikazz Model Import Thread! CONTEST TIME! Check out post #1809 for info~
Post by: pikazz on July 24, 2012, 04:33:42 PM
been inactive lately and this is why!

Pokemon Forumet and The Strike of Shadow - AUDITIONS! (http://www.youtube.com/watch?v=0W77RY98Xo4#ws)

If anyone wanna do a "audition", please do the instruction on the video!


ONTOPIC, tried Melee Bowser and Whismur ingame!
looks nice, sadly I couldn't take pics so it will be tomorrow I think xD

bowser looks nice, even if the rig isn't complete :srs:


Title: Re: Pikazz Model Import Thread! AUDITION TIME for my Machinima series!
Post by: ChaosEpsilon613 on July 25, 2012, 03:45:00 PM
AWW!!!! Ive always wanted to be a part of a machinima, but I have no way to record mysself  :oshi:


Title: Re: Pikazz Model Import Thread! AUDITION TIME for my Machinima series!
Post by: GanonZack on July 25, 2012, 04:00:50 PM
We can record the voices as wavs and send it to you in a zip file?...


Title: Re: Pikazz Model Import Thread! AUDITION TIME for my Machinima series!
Post by: SonicBrawler on July 25, 2012, 04:19:14 PM
i would record, but my mic is a rockband 2 mic and it always give statcy background


Title: Re: Pikazz Model Import Thread! AUDITION TIME for my Machinima series!
Post by: pikazz on July 25, 2012, 05:31:24 PM
*facepalming myself* forgot to take pic D:
AWW!!!! Ive always wanted to be a part of a machinima, but I have no way to record mysself  :oshi:
not even a webcam? ordinial cam? mic? or can computer record it? D:
We can record the voices as wavs and send it to you in a zip file?...
as long you follow the thhings I said in the video that you have named them "GanonZack - Character - Line" and mailed them to my youtube or hotmail!

WAVs is fine but I prefer MP3
i would record, but my mic is a rockband 2 mic and it always give statcy background
better than nothing! give it a shoot :3


Title: Re: Pikazz Model Import Thread! AUDITION TIME for my Machinima series!
Post by: DannyDirnt on July 29, 2012, 03:53:12 PM
Sorry I was inactive. I may do an audition tomorrow, but only if it's ok with a Spanish accent xD


Title: Re: Pikazz Model Import Thread! The Big Machinima Uploaded! Kecleons Shop
Post by: pikazz on August 01, 2012, 04:48:28 AM
offtopic but why the reason is this:
Kecleon's Shop (http://www.youtube.com/watch?v=ghSIJD3AhsE#ws)

the latest machinima I have created, took over one month and over 15GB total (not finished product, everything I used together) about my model import kecleon :3

also, it feels like I need a break from model importing and I am also pretty tired of my thread (this thread) <.<


Title: Re: Pikazz Model Import Thread! The Big Machinima Uploaded! Kecleon's Shop
Post by: Sky Grounder on August 01, 2012, 05:46:18 AM
I love the new machinima xD
Where was it filmed?


Title: Re: Pikazz Model Import Thread! The Big Machinima Uploaded! Kecleon's Shop
Post by: pikazz on August 01, 2012, 05:47:28 AM
I love the new machinima xD
Where was it filmed?
In Sweden, in Umeå on a openfield xD


Title: Re: Pikazz Model Import Thread! The Big Machinima Uploaded! Kecleon's Shop
Post by: Sky Grounder on August 01, 2012, 05:59:44 AM
In Sweden, in Umeå on a openfield xD
Oh lol. It reminded me of Arvika xP


Title: Re: Pikazz Model Import Thread! The Big Machinima Uploaded! Kecleon's Shop
Post by: DannyDirnt on August 01, 2012, 06:56:16 AM
lol that machinima is so freaking true


Title: Re: Pikazz Model Import Thread! The Big Machinima Uploaded! Kecleon's Shop
Post by: LCCoolJ95 on August 01, 2012, 08:51:33 AM
That machinima...Kecleon rape ftw


Title: Re: Pikazz Model Import Thread! The Big Machinima Uploaded! Kecleon's Shop
Post by: DannyDirnt on August 01, 2012, 08:59:16 AM
OMG I think my voice can't be used for any of the characters


Title: Re: Pikazz Model Import Thread! Pikazz used Max Revive
Post by: pikazz on December 07, 2012, 04:52:34 AM
So... um Hi... Pikazz here!

Decided to revive this thread for now after being locked since August... just because :kdance:

so, things have happen right now and under the time...

Update Time - Terrible News (http://www.youtube.com/watch?v=mtM8-ntX5_4#)

can't do so much brawlhacking or do machinimas but I have now revived this thread!


Title: Re: Pikazz Model Import Thread! Pikazz used Max Revive
Post by: Carnage on December 07, 2012, 04:55:59 AM
pikazz thats the easiest virus to fix i fixed in mine like 10 times just do a system restore either enter on security or whatever is called mode  and do a systeam restore if that even appears on the safe mod you need to do a system restore by pressing one of the Fxx keys while reboting


Title: Re: Pikazz Model Import Thread! Pikazz used Max Revive
Post by: pikazz on December 07, 2012, 06:33:57 AM
pikazz thats the easiest virus to fix i fixed in mine like 10 times just do a system restore either enter on security or whatever is called mode  and do a systeam restore if that even appears on the safe mod you need to do a system restore by pressing one of the Fxx keys while reboting

that's not the easiest virus for me :srs:


Title: Re: Pikazz Model Import Thread! Pikazz used Max Revive
Post by: Carnage on December 07, 2012, 07:40:39 AM

that's not the easiest virus for me :srs:
did you try what i told you? its really easy and you dont loose any files since a system restore keeps all your files i fixed my pc like 5 times and my fathers once its all the same fix system restore and your done


Title: Re: Pikazz Model Import Thread! Pikazz used Max Revive
Post by: pikazz on December 07, 2012, 11:47:07 AM
I am looking for ideas to do model imports of!
I wanna try to CREATE a model so give me a good idea from like Pokemon, Kirby, Link, Mario ect
did you try what i told you? its really easy and you dont loose any files since a system restore keeps all your files i fixed my pc like 5 times and my fathers once its all the same fix system restore and your done
I can't do system restore because my computer dont want to do that each time I am trying :srs:


Title: Re: Pikazz Model Import Thread! Open for Ideas until my Computer gets Fixed
Post by: Carnage on December 07, 2012, 03:18:43 PM
I am looking for ideas to do model imports of!
I wanna try to CREATE a model so give me a good idea from like Pokemon, Kirby, Link, Mario ectI can't do system restore because my computer dont want to do that each time I am trying :srs:
sake windows? of so you need to download a script ppl made  if not then you should have a system restore whenever the windows updated last time, also sugestions

since we dont have one igglybuff model it would be fun having one over jiggly to complete her evo line :P


Title: Re: Pikazz Model Import Thread! Open for Ideas until my Computer gets Fixed
Post by: StupidMarioFan1 on December 07, 2012, 04:01:57 PM
How about that Vivian model you never finished? You posted a pic of her being over Mario once in teh WIP and that was the end of her.I hope you get your computer working again.


Title: Re: Pikazz Model Import Thread! Open for Ideas until my Computer gets Fixed
Post by: Don Jon Bravo on December 07, 2012, 04:09:07 PM
we need gigabowser over bowser


Title: Re: Pikazz Model Import Thread! Open for Ideas until my Computer gets Fixed
Post by: StupidMarioFan1 on December 07, 2012, 04:22:03 PM
we need gigabowser over bowser
Be best to port him over, which I could & had planned on doing, since Bowser and Giga Bowser don't have the same proportions, it'd be one hell of a task to rig one over the other.


Title: Re: Pikazz Model Import Thread! Open for Ideas until my Computer gets Fixed
Post by: Don Jon Bravo on December 07, 2012, 04:23:12 PM
one word:

oneslotboneedits


Title: Re: Pikazz Model Import Thread! Open for Ideas until my Computer gets Fixed
Post by: StupidMarioFan1 on December 07, 2012, 04:30:49 PM
one word: oneslotboneedits
I'm not talking about the size difference, Bowser and Giga Bowser have completely different bone translations, and polygons sizes. Giga Bowser has a much longer tail, more muscle, longer shell, legs and arms. To get a perfect rig, Giga Bowser would have to have his model altered a lot to fit Bowser's bones, and vice versa. That isn't something that oneslotboneedits will fix.


Title: Re: Pikazz Model Import Thread! Open for Ideas until my Computer gets Fixed
Post by: pikazz on December 07, 2012, 04:54:41 PM
How about that Vivian model you never finished? You posted a pic of her being over Mario once in teh WIP and that was the end of her.I hope you get your computer working again.
my Vivian IS complete and it was over ness thanks to his PK fire!
I just hadn't time to upload her ^^;

and because she wasn't never named or cared in the WIP thread


Title: Re: Pikazz Model Import Thread! Open for Ideas until my Computer gets Fixed
Post by: StupidMarioFan1 on December 07, 2012, 04:59:43 PM
...well I know where Mariodk got that Wait3 for SMBZ v2.2 from. :srs:
Well I can't wait for her release. Think you might do Cackletta from SuperStar Saga? I'd love to see her in Brawl. ;D


Title: Re: Pikazz Model Import Thread! Open for Ideas until my Computer gets Fixed
Post by: pikazz on December 07, 2012, 05:04:43 PM
...well I know where Mariodk got that Wait3 for SMBZ v2.2 from. :srs:
Well I can't wait for her release. Think you might do Cackletta from SuperStar Saga? I'd love to see her in Brawl. ;D
Ooooh, Cackletta! 83 I never though about her before O:
it would be funny to do a 3D model of her from scratch


Title: Re: Pikazz Model Import Thread! Open for Ideas until my Computer gets Fixed
Post by: Gamma Ridley on December 07, 2012, 05:06:18 PM
If you do Cackletta I will love you forever.

she shud b ovr meta night bcuz she have wings lolololol I'd imagine Peach would be a good fit, proportion- and dress-wise.


Title: Re: Pikazz Model Import Thread! Open for Ideas until my Computer gets Fixed
Post by: StupidMarioFan1 on December 07, 2012, 05:10:00 PM
Peach or Zelda, probably Zelda due to Cackletta using some magic in the game, and Peach's attacks wouldn't fit unless someone did a PSA for her.


Title: Re: Pikazz Model Import Thread! Open for Ideas until my Computer gets Fixed
Post by: pikazz on December 07, 2012, 05:15:15 PM
I dont know exactly she would be over. Zelda would fit her the best, but there is things that bugs me about her arms and coat

http://www.spriters-resource.com/gameboy_advance/mlss/sheet/7451 (http://www.spriters-resource.com/gameboy_advance/mlss/sheet/7451)

wouldbe hard to do those wings :srs:


Title: Re: Pikazz Model Import Thread! Open for Ideas until my Computer gets Fixed
Post by: xmodxgodx on December 08, 2012, 04:12:23 PM
Why do Cackletta when you can make Fawful with his Bowser's Inside Story outfit?


Title: Re: Pikazz Model Import Thread! Open for Ideas until my Computer gets Fixed
Post by: ChaosEpsilon613 on December 08, 2012, 04:14:59 PM
oooooo you made a vivan? Interesting :3

and Cackletta sounds interesting


Title: Re: Pikazz Model Import Thread! Open for Ideas until my Computer gets Fixed
Post by: StupidMarioFan1 on December 08, 2012, 04:39:21 PM
Why do Cackletta when you can make Fawful with his Bowser's Inside Story outfit?

Why not do both.  8)
I dont know exactly she would be over. Zelda would fit her the best, but there is things that bugs me about her arms and coat

[url]http://www.spriters-resource.com/gameboy_advance/mlss/sheet/7451[/url] ([url]http://www.spriters-resource.com/gameboy_advance/mlss/sheet/7451[/url])

wouldbe hard to do those wings :srs:

Maybe give her those wings, and if they look weird in animations, make a second version without the wings so that one could be used with Zelda PSAs, and the one with wings can be for a custom PSA. Prob is, Cackletta doesn't have that many animations or attacks, maybe give her her ghost form and/or jsut those attacks. Of course one could improvise on her attacks. ;)


Title: Re: Pikazz Model Import Thread! Open for Ideas until my Computer gets Fixed
Post by: xmodxgodx on December 08, 2012, 04:48:38 PM
Why not do both.  8)
Fawful Vs. Cackletta would be awesome. :af:
Edit: Fawful should be over a starfox character with the Peach castle mech as his FS.


Title: Re: Pikazz Model Import Thread! Open for Ideas until my Computer gets Fixed
Post by: SonicBrawler on December 08, 2012, 07:01:45 PM
*refer to video in poll* i loved the petey pirahan part. I loved the orignal video <3


Title: Re: Pikazz Model Import Thread! Open for Ideas until my Computer gets Fixed
Post by: pikazz on December 09, 2012, 02:41:03 AM
Why do Cackletta when you can make Fawful with his Bowser's Inside Story outfit?
I actually love it's old design better with the red cape! x3
and why not both?

oooooo you made a vivan? Interesting :3

and Cackletta sounds interesting
some months ago, dont have the pic right now D:

updated the poll with my new intro I did for 2-3 months ago!

Why not do both.  8)Maybe give her those wings, and if they look weird in animations, make a second version without the wings so that one could be used with Zelda PSAs, and the one with wings can be for a custom PSA. Prob is, Cackletta doesn't have that many animations or attacks, maybe give her her ghost form and/or jsut those attacks. Of course one could improvise on her attacks. ;)
the thing I am worried about is her coat and wings! it's like metaknights cape, one second it's a cape, second  it is wings.
not sure how I can make it look good if above is a coat and under her arms is wings :/


Title: Re: Pikazz Model Import Thread! Open for Ideas until my Computer gets Fixed
Post by: StupidMarioFan1 on December 09, 2012, 03:23:32 PM
the thing I am worried about is her coat and wings! it's like metaknights cape, one second it's a cape, second  it is wings. not sure how I can make it look good if above is a coat and under her arms is wings :/
I see what you mean...maybe make it so on the underside part of the cape is transparent to look like wings or something, or like I siad before make two versions, one for a custom PSA, and one for any Zelda PSA.


Title: Re: Pikazz Model Import Thread! Open for Ideas until my Computer gets Fixed
Post by: pikazz on December 11, 2012, 03:00:09 AM
I see what you mean...maybe make it so on the underside part of the cape is transparent to look like wings or something, or like I siad before make two versions, one for a custom PSA, and one for any Zelda PSA.
I will try to make is as good as possible with both and one-slot. would be nice to see her ingame!


Title: Re: Pikazz Model Import Thread! Open for Ideas until my Computer gets Fixed
Post by: pikazz on December 14, 2012, 04:35:28 PM
Update 2.0 ~ Happy Time (http://www.youtube.com/watch?v=H6vUMR_U32M#ws)

Yeay! finally :D


Title: Re: Pikazz Model Import Thread! My computer is fixed <3
Post by: StupidMarioFan1 on December 14, 2012, 04:47:11 PM
Update 2.0 ~ Happy Time ([url]http://www.youtube.com/watch?v=H6vUMR_U32M#ws[/url]) Yeay! finally :D

So....how about Vivian?


Title: Re: Pikazz Model Import Thread! My computer is fixed <3
Post by: Anivernage on December 14, 2012, 04:54:09 PM
Update 2.0 ~ Happy Time ([url]http://www.youtube.com/watch?v=H6vUMR_U32M#ws[/url])

Yeay! finally :D

Awesome to see you back in track!!  :af2:

Whats that secret thing? PSA related or machinima related?
At least an answer to that will make me stop making questions.....for today xD


Title: Re: Pikazz Model Import Thread! My computer is fixed <3
Post by: pikazz on December 14, 2012, 04:55:30 PM
Awesome to see you back in track!!  :af2:

Whats that secret thing? PSA related or machinima related?
At least an answer to that will make me stop making questions.....for today xD
it's machinima related, gave some spoilers in the movie about it but not much and no more!
So....how about Vivian?
I will upload vivian tomorrow/later today, got some thing do to like sleep!


Title: Re: Pikazz Model Import Thread! My computer is fixed <3
Post by: StupidMarioFan1 on December 14, 2012, 04:58:38 PM
it's machinima related, gave some spoilers in the movie about it but not much and no more!I will upload vivian tomorrow/later today, got some thing do to like sleep!
lol my guess it's like 1 or 2 in the morning for you, about 6 in the afternoon here in Texas. xD


Title: Re: Pikazz Model Import Thread! My computer is fixed <3
Post by: pikazz on December 14, 2012, 05:00:01 PM
lol my guess it's like 1 or 2 in the morning for you, about 6 in the afternoon here in Texas. xD
you were right, it is 1AM here xD
I hate timezones D:


Title: Re: Pikazz Model Import Thread! My computer is fixed <3
Post by: StupidMarioFan1 on December 14, 2012, 05:02:41 PM
you were right, it is 1AM here xD I hate timezones D:
True, it can mess with faraway hackers working together on a project. lol Anyways so my guess is that by the time you upload Vivian, it'll be 1 or something for me. xD


Title: Re: Pikazz Model Import Thread! My computer is fixed <3
Post by: pikazz on January 07, 2013, 10:29:17 AM
well, I am back from my vacation! and I am still sorry for not uploaded vivian in the vault D:

but here, take 2 machinimas for the prize for one!

Rhythm Smash Fever - Munchy Maxi (http://www.youtube.com/watch?v=FxJv3S_DnMI#ws)

*Spoiler* Spanish Spaghetti (http://www.youtube.com/watch?v=rUsrDJdS8QU#ws)


... I dont want to release my Vivian :srs: Nanobuds have already done one of his own version.. :srs:


Title: Re: Pikazz Machinima Model Thread! Vacations Over... Kthkbai
Post by: StupidMarioFan1 on January 09, 2013, 05:14:02 PM
... I dont want to release my Vivian :srs: Nanobuds rigged Peardian's version.. :srs:
Fixed. :srs: Seems like Nano gets more credit, though all he did was rig her and make an outline. :>.>:


Title: Re: Pikazz Machinima Model Thread! Vacations Over... Kthkbai
Post by: Velen on January 09, 2013, 06:28:22 PM
Release your Vivian. I want to see it.


Title: Re: Pikazz Machinima Model Thread! Vacations Over... Kthkbai
Post by: StupidMarioFan1 on January 09, 2013, 07:01:28 PM
Here's his pic of his Vivian, which he has posted multiple times. lol
(http://i48.tinypic.com/2cwo22e.jpg)


Title: Re: Pikazz Machinima Model Thread! Vacations Over... Kthkbai
Post by: sonicshuffle42 on January 09, 2013, 08:00:36 PM
Teach me o wise one :srs:


Title: Re: Pikazz Machinima Model Thread! Vacations Over... Kthkbai
Post by: pikazz on January 10, 2013, 03:34:55 AM
Fixed. :srs: Seems like Nano gets more credit, though all he did was rig her and make an outline. :>.>:
lol, I didn't saw it was his cause all I saw was Vivian was released and a awesome pic of it! D:

Release your Vivian. I want to see it.
maybe later

Teach me o wise one :srs:

huh? teach what? O_o


Title: Re: Pikazz Machinima Model Thread! Vacations Over... Kthkbai
Post by: sonicshuffle42 on January 10, 2013, 08:55:15 AM
lol model making :P


Title: Re: Pikazz Machinima Model Thread! Vacations Over... Kthkbai
Post by: pikazz on January 10, 2013, 12:50:56 PM
lol model making :P
I arent "that" good lol xD

but thanks :3


Title: Re: Pikazz Machinima Model Thread! Vacations Over... Kthkbai
Post by: sonicshuffle42 on January 10, 2013, 12:57:49 PM
I arent "that" good lol xD

but thanks :3
lol I need to either learn modeling/texturing or animating so a tutor in either would be nice XD
Too bad most of the 'good' guys around here are too busy with their own stuff :( :P

If I could figure out how to animate with bones in 3DS Max I could do that.


Title: Re: Pikazz Machinima Model Thread! Vacations Over... Kthkbai
Post by: pikazz on January 22, 2013, 04:27:58 AM
(http://i49.tinypic.com/29yjevr.png)

Making a Paint Roller model! I am planing actually to do a 3D animation in Carrara before I rig it over Metaknight!


Title: Re: Pikazz Machinima Model Thread! Let's Put some paint on it!
Post by: sonicshuffle42 on January 22, 2013, 08:56:30 AM
([url]http://i49.tinypic.com/29yjevr.png[/url])

Making a Paint Roller model! I am planing actually to do a 3D animation in Carrara before I rig it over Metaknight!

Freaking Ristar man, do iiiit :srs:
Oh and you know who else would be cool? Vectorman :3


Title: Re: Pikazz Machinima Model Thread! Let's Put some paint on it!
Post by: pikazz on January 22, 2013, 10:19:36 AM
Freaking Ristar man, do iiiit :srs:
Oh and you know who else would be cool? Vectorman :3
why thank you :D

and I have no idea who Vectorman is :srs:


Title: Re: Pikazz Machinima Model Thread! Let's Put some paint on it!
Post by: sonicshuffle42 on January 22, 2013, 10:38:14 AM
why thank you :D

and I have no idea who Vectorman is :srs:
If you didn't own a genisis and were into cult classics then you really don't have any clue who he is XD

Vectorman: Day 1 - Terraport (http://www.youtube.com/watch?v=BAS94toByB8#)


Title: Re: Pikazz Machinima Model Thread! Let's Put some paint on it!
Post by: Segtendo on January 22, 2013, 10:40:30 PM
If you didn't own a genisis and were into cult classics then you really don't have any clue who he is XD

Vectorman: Day 1 - Terraport ([url]http://www.youtube.com/watch?v=BAS94toByB8#[/url])
You'd also know of him if you owned Sonic Gems Collection.


Title: Re: Pikazz Machinima Model Thread! Let's Put some paint on it!
Post by: pikazz on January 23, 2013, 06:30:09 AM
been doing paintrollers glove...
(http://i48.tinypic.com/rtpxyw.png)
it's realistic!

(http://i50.tinypic.com/5wk1fp.png)
TOO realistic!

it scares me of how good I am but at the same time how scary the hand are!
You'd also know of him if you owned Sonic Gems Collection.

what the [censored] is a sonic?

jk but I haven't played sonic gem collections :/


Title: Re: Pikazz Machinima Model Thread! Let's Put some paint on it!
Post by: pikazz on January 28, 2013, 03:03:50 PM
did much better gloves now!
(http://i47.tinypic.com/2ef5o5c.png)


Title: Re: Pikazz Machinima Model Thread! Let's Put some paint on it!
Post by: StupidMarioFan1 on January 28, 2013, 03:10:41 PM
Nice, but they look like Mario or Luigi's...


Title: Re: Pikazz Machinima Model Thread! Melee Bowser's Return
Post by: pikazz on January 30, 2013, 12:15:01 PM
Nice, but they look like Mario or Luigi's...

I borrowed marios gloves and modified it a little cause I couldn't do perfect gloves yet.
so I using marios gloves as a substitute for now

Post Merge: January 30, 2013, 12:12:27 PM
Thanks for AG's Requests about his Ganondorf model, I have take up my melee bowser model again! and this time I will [censored]ing complete it and release it! :srs:

(http://i49.tinypic.com/28akbdk.png)
just some minor vertices point fixing and do some smoother rig and it's done!


Title: Re: Pikazz Machinima Model Thread! Melee Bowser's Return
Post by: Tabuu Forte Akugun on February 01, 2013, 02:46:06 PM
Am I the only one who thinks Melee Bowser had an awesome model, especially compared with the crappy Brawl one? :O

I'll definitely check this out when it's released.


Title: Re: Pikazz Machinima Model Thread! Melee Bowser's Return
Post by: pikazz on February 01, 2013, 02:53:37 PM
Am I the only one who thinks Melee Bowser had an awesome model, especially compared with the crappy Brawl one? :O

I'll definitely check this out when it's released.

I like the Brawl model more just little more than melee bowser! but I still like melee bowser really much xD

Post Merge: February 01, 2013, 06:36:13 PM
I am getting better and better on rigging if I have to say so myself~

(http://i48.tinypic.com/wugh0l.png)


Title: Re: Pikazz Machinima Model Thread! Melee Bowser's Return
Post by: pikazz on February 05, 2013, 06:31:55 PM
Hi everyone! have you heard about Nintendos New Game?

it's named The Legend of Pikachu, A Meowth to the Past!
(http://i50.tinypic.com/30bpcly.jpg)
(http://i47.tinypic.com/5b5zzc.jpg)
I wanted to update Meowth before someone else updating it!
so here is meowth in the "Hero's Cloths!"
I will do one without the cloths, with an R as a shield and a guitar instead for a sword!
but that coming later!
the rig is complete but I am stuck with it's material D: the eyes dont want to show up propely D: they are invisible under the eyelids ;_;

I did this because I am stuck with Melee Bowser! I dont know what I should use as a "Inside Shell" model D:


Title: Re: Pikazz Machinima Model Thread! Legend of Pikachu, A Meowth to the Past!
Post by: SonicBrawler on February 05, 2013, 06:34:49 PM
you need to remove the hair


Title: Re: Pikazz Machinima Model Thread! Legend of Pikachu, A Meowth to the Past!
Post by: nanobuds on February 05, 2013, 06:39:36 PM

I did this because I am stuck with Melee Bowser! I dont know what I should use as a "Inside Shell" model D:

Maybe use Brawl's model, but re-map it?

If not, I'll be happy to model a shell using the Melee model. I think I have an idea of how to make it look accurate


Title: Re: Pikazz Machinima Model Thread! Legend of Pikachu, A Meowth to the Past!
Post by: pikazz on February 06, 2013, 04:29:38 AM
you need to remove the hair
but I wanted him to have hair :c

Maybe use Brawl's model, but re-map it?

If not, I'll be happy to model a shell using the Melee model. I think I have an idea of how to make it look accurate
I have been thinking of using Brawl's Model but it will be a pain to remap it D:


Title: Re: Pikazz Machinima Model Thread! Legend of Pikachu, A Meowth to the Past!
Post by: StupidMarioFan1 on February 07, 2013, 04:18:41 PM
My guess is that the inside shell model didn't come in the download from the Model's Resource? Seems I'm not the only one who finds dem models incomplete, main reason why I rip the SM64 models myself so I have all I need (and sometimes more than what I need) for a standard Brawl Import.


Title: Re: Pikazz Machinima Model Thread! Legend of Pikachu, A Meowth to the Past!
Post by: pikazz on February 08, 2013, 12:08:52 AM
My guess is that the inside shell model didn't come in the download from the Model's Resource? Seems I'm not the only one who finds dem models incomplete, main reason why I rip the SM64 models myself so I have all I need (and sometimes more than what I need) for a standard Brawl Import.
didn't use model's resource, I used a model model that being rip by Oshtoby together with fix by Dr.

I am planing to use the Brawl's model as a shell together with melee texture! it's almost no diffirent with the inside shell model


Title: Re: Pikazz Machinima Model Thread! Legend of Pikachu, A Meowth to the Past!
Post by: nanobuds on February 08, 2013, 08:50:05 AM
Are you going to try to replicate the shader used in Melee?


Title: Re: Pikazz Machinima Model Thread! Legend of Pikachu, A Meowth to the Past!
Post by: pikazz on February 08, 2013, 09:41:05 AM
Are you going to try to replicate the shader used in Melee?
that's my plan! I am trying to make it as close to melee as possible!
that's is also why I am taking my time with it's rig to make it 100% possible D: so it looks like it just came from melee to brawl

but sadly, shading is the thing I am worse at in brawlhacking! I even know more CSS/SSS hacking than shading and I have never touch that section (yet)


Title: Re: Pikazz Machinima Model Thread! Legend of Pikachu, A Meowth to the Past!
Post by: pikazz on February 11, 2013, 05:13:58 PM
I know I haven't released my melee bowser D:

But I released this instead! how to make your own Special Throws for Module Hacking and PSA!
http://forums.kc-mm.com/index.php?topic=49878.msg1011427#msg1011427 (http://forums.kc-mm.com/index.php?topic=49878.msg1011427#msg1011427)


Title: Re: Pikazz Machinima Model Thread! Guide released for Special Throws for PSA/Module
Post by: StupidMarioFan1 on February 11, 2013, 06:08:13 PM
Well how far is Melee Bowser? Still working on the rig? Or have you finished that and it's now all in BB work from here?
And too bad I hate hexing so idk if I'll use that tut any time soon, developed my hate for hexing when text editing Ocarina of Time, so many times I'd hit delete when typing a new message, or insert the wrong command and corrupt the game and had made many edits from the previous save. *facepalm*


Title: Re: Pikazz Machinima Model Thread! Guide released for Special Throws for PSA/Module
Post by: pikazz on February 12, 2013, 12:19:20 AM
Well how far is Melee Bowser? Still working on the rig? Or have you finished that and it's now all in BB work from here?
And too bad I hate hexing so idk if I'll use that tut any time soon, developed my hate for hexing when text editing Ocarina of Time, so many times I'd hit delete when typing a new message, or insert the wrong command and corrupt the game and had made many edits from the previous save. *facepalm*
I understand the pain D:

the rig is 99% complete, just trying to fix all the vertices that are placed wrong and make it so there isn't any "gap" in the model!


Title: Re: Pikazz Machinima Model Thread! Guide released for Special Throws for PSA/Module
Post by: pikazz on March 12, 2013, 01:56:34 PM
now that I have sold my soul to satan do complete part2 and my life is now pretty chill I might actually finish melee bowser :srs:

I hate those stray vertices :srs: I can't wait until brawlbox 0.68!


Title: Re: Pikazz Machinima Model Thread! Guide released for Special Throws for PSA/Module
Post by: pikazz on April 15, 2013, 10:39:48 AM
okay, so... hm... hi everyone! no time no see!

first, I have a somewhat of a big issue right now! my laptop screen "exploded" last week!
with that, I mean it just got cracked inside the screen and alot of pixels died! I can only see 60% of my screen right now and thats anoying!
and each time I touch my screen, more pixels dies :srs: and to add more pain, it also have something loose on the screen, meaning it can go all flickering and the screen can disappear :oshi:

so I have desided to put a hiatus on my machinimas (cause I need to bring the computer up and down to my record tv with my laptop and when I move my laptop, more pixels dies)
and to actually finish off all my model projects before my computer dies for good!

so the first one I starting with is actually Melee Bowser! it's nearly complete! around 98% right now! but sadly I have issues

(http://i47.tinypic.com/a1ehc.jpg)
dont anyone know how to fix the problem, I hate it so much :srs: it's either eyes with bad badwhite or perfect eyes at center on the stage!

also, to tell the truth. I got pretty bored from model hacking. all because melee bowser :srs: (and the fact that everyone is so much better than me)
I believe once I have done melee bowser done, I will be able to see joy in that again!


Title: Re: Pikazz Model Thread of Pancakes! 98% done on Melee Bowser and news on post #1892
Post by: Oshtoby on April 15, 2013, 11:28:40 AM
If I were in your situation, I would worry less about finishing your projects, and more about backing them up online if you have not already. Your laptop could die tomorrow and you'd lose everything, whereas if you back everything up to, say, mediafire or something, you'll be able to continue your work when you get a new computer. Just my two cents.

Your Melee Bowser looks awesome, minus the eyes. Keep up the good work.


Title: Re: Pikazz Model Thread of Pancakes! 98% done on Melee Bowser and news on post #1892
Post by: SonicBrawler on April 15, 2013, 11:35:43 AM
i would back everyhting up to dropbox. media fire is not good to back up brawl hacks to

and dat model looks good.



Title: Re: Pikazz Model Thread of Pancakes! 98% done on Melee Bowser and news on post #1892
Post by: pikazz on April 15, 2013, 11:39:42 AM
If I were in your situation, I would worry less about finishing your projects, and more about backing them up online if you have not already. Your laptop could die tomorrow and you'd lose everything, whereas if you back everything up to, say, mediafire or something, you'll be able to continue your work when you get a new computer. Just my two cents.

Your Melee Bowser looks awesome, minus the eyes. Keep up the good work.
I already have :3 I have a HDD which I have back up every file I have when my screen crashed! but dont want to start on something really big like my machinimas, I would rather like to finish my model project before it happens!

and thank you x3

i would back everyhting up to dropbox. media fire is not good to back up brawl hacks to

and dat model looks good.


dont know how to use dropbox, I tried it before I got nowhere D:

and thanks x3


Title: Re: Pikazz Model Thread of Pancakes! 98% done on Melee Bowser and news on post #1892
Post by: Mewtwo2000 on April 15, 2013, 02:24:28 PM
If you send me the current build, I can look into what happens to it. A picture isn't enough to understand what's wrong :-/

About your dying pixels... That's weird O.o

Don't you have any computer screen to use instead? Having that many dead pixels has to be horrible. About backing up, record a DVD. If saved carefully, it's a good way to keep files safe during few years.


Title: Re: Pikazz Model Thread of Pancakes! 98% done on Melee Bowser and news on post #1892
Post by: pikazz on April 15, 2013, 02:58:36 PM
If you send me the current build, I can look into what happens to it. A picture isn't enough to understand what's wrong :-/

About your dying pixels... That's weird O.o

Don't you have any computer screen to use instead? Having that many dead pixels has to be horrible. About backing up, record a DVD. If saved carefully, it's a good way to keep files safe during few years.
if this doesnt work, I can send you latest build! but I can tell you what I know.

it's something about the polygons "DefFlag". if I have it on "128", the EyeWhite is corrupted.
if I have it set on "160" which bowser originally has to the material, they are perfect but are centered middle of the stage.
I am using clean material and shading from bowsers original eyes.

if it are set on 128 on DefFlag, it works fine when a other bowser is ingame OR one extra eye is perfect! its really wierd!
isn't anyone had this problem before? I have got this problem on almost all my imports :c

and yes about the dying pixels, each time I move my screen, the crack inside the screen grows bigger and more dead pixels dies! also now from the sides of my computer D:
I have saved everything on HDD so I am safe for now :3


Title: Re: Pikazz Model Thread of Pancakes! 98% done on Melee Bowser and news on post #1892
Post by: Mewtwo2000 on April 15, 2013, 06:16:33 PM
Er... I don't know what's up, but looks like what you sent me has the eyes okay... O.o

I've fixed the normals anyway, the fixed one is the one on the right. The most noticeable change can be seen in the mouth:

(http://i.imgur.com/ncUlUeS.png)

I'll send you the 2 of them plus the max file with the resetted normals.


Title: Re: Pikazz Model Thread of Pancakes! 98% done on Melee Bowser and news on post #1892
Post by: pikazz on April 16, 2013, 11:16:57 AM
(http://i50.tinypic.com/abpk6p.png)

Is released: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31788 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31788)


also, I have finally got my time to actually update my OP which I havent done since I made my thread!
what to you think everyone? does it suit my and my thread? does it look nice?


Title: Re: Pikazz Model Thread of Pancakes! Melee Bowser Released and updated OP!
Post by: Oshtoby on April 16, 2013, 02:55:09 PM
Aw, snap, duder! That looks awesome! You did a fantastic job.I'm sure to use this, as soon as I can.


Title: Re: Pikazz Model Thread of Pancakes! Melee Bowser Released and updated OP!
Post by: Kage Ryu on April 16, 2013, 02:57:55 PM
...Do I see a Paint Roller in the OP?


Title: Re: Pikazz Model Thread of Pancakes! Melee Bowser Released and updated OP!
Post by: pikazz on April 16, 2013, 03:04:56 PM
Aw, snap, duder! That looks awesome! You did a fantastic job.I'm sure to use this, as soon as I can.

thank you! glad you think so!

...Do I see a Paint Roller in the OP?

YOU'RE GETTING A PROMOTION! (http://www.youtube.com/watch?v=I9AHEXAcwao#)
I will complete it cause I have began with it but never finished it! so I will make it ASAP :3


Title: Re: Pikazz Model Thread of Pancakes! Melee Bowser Released and updated OP!
Post by: Kage Ryu on April 16, 2013, 03:51:30 PM
YOU'RE GETTING A PROMOTION! ([url]http://www.youtube.com/watch?v=I9AHEXAcwao#[/url])
I will complete it cause I have began with it but never finished it! so I will make it ASAP :3
(http://www.mspaintadventures.com/storyfiles/hs2/06231.gif)

...I like Paint Roller.


Title: Re: Pikazz Model Thread of Pancakes! Melee Bowser Released! Progress on my new model
Post by: pikazz on April 18, 2013, 01:25:47 PM
*pic*

...I like Paint Roller.

(http://i49.tinypic.com/2142mat.png)

only the roller blades left to the model is complete! but when I will add stuff cause I am planing to have it over metaknight

Post Merge: April 18, 2013, 01:22:56 PM
just finished off the base of the roller shoes!
(http://i48.tinypic.com/30dgvvq.png)

the only thing left is the wheels to the shoes!
then comes the annoying part, to make its texture! I can't do textures :c


Title: Re: Pikazz Model Thread of Pancakes! Melee Bowser Released! Progress on my new model
Post by: SonicBrawler on April 18, 2013, 01:32:36 PM
i could try the textures


Title: Re: Pikazz Model Thread of Pancakes! Melee Bowser Released! Progress on my new model
Post by: pikazz on April 19, 2013, 02:39:32 PM
i could try the textures
I would be happy if you could do it :3


Title: Re: Pikazz Model Thread of Pancakes! Melee Bowser Released! Progress on my new model
Post by: SonicBrawler on April 19, 2013, 02:43:58 PM
I would be happy if you could do it :3

send it over :D


Title: Re: Pikazz Model Thread of Pancakes! Melee Bowser Released! Progress on my new model
Post by: pikazz on April 19, 2013, 02:55:01 PM
send it over :D
as soon I have complete the model, I will send you the textures for touch up.

or are you planing to do actual UVs to it?


Title: Re: Pikazz Model Thread of Pancakes! Melee Bowser Released! Progress on my new model
Post by: SonicBrawler on April 19, 2013, 03:01:36 PM
as soon I have complete the model, I will send you the textures for touch up.

or are you planing to do actual UVs to it?
i was gunna also do UVs


Title: Re: Pikazz Model Thread of Pancakes! Melee Bowser Released! Progress on my new model
Post by: pikazz on April 19, 2013, 03:04:02 PM
i was gunna also do UVs
sure x3 just let me finish the model first, then I send it to you :3

have already done the UV on some parts like the gloves and the cap, but I think you can do better than me


Title: Re: Pikazz Model Thread of Pancakes! Melee Bowser Released! Progress on my new model
Post by: SonicBrawler on April 19, 2013, 03:07:44 PM
alright sweet :D


Title: Re: Pikazz Model Thread of Pancakes! Melee Bowser Released! Progress on my new model
Post by: StupidMarioFan1 on April 19, 2013, 04:32:37 PM
Okay this is just my ocd-ness, but I did notice that Bowser has some holes in the model. Again that's m ocdness, putting that aside, I love him!!! Glad you were able to finally finish him, also if I ever figure out 3D Ripper DX, if I was able to get the shell from Melee, would you want to update the download with it?


Title: Re: Pikazz Model Thread of Pancakes! Melee Bowser Released! Progress on my new model
Post by: pikazz on April 19, 2013, 04:34:40 PM
Okay this is just my ocd-ness, but I did notice that Bowser has some holes in the model. Again that's m ocdness, putting that aside, I love him!!! Glad you were able to finally finish him, also if I ever figure out 3D Ripper DX, if I was able to get the shell from Melee, would you want to update the download with it?
funny thing, I couldnt find any holes O.o but thats good you love it!

well, as long you put me in the Colaborated With, I am fine x3


Title: Re: Pikazz Model Thread of Pancakes! Melee Bowser Released! Progress on my new model
Post by: StupidMarioFan1 on April 19, 2013, 05:02:34 PM
funny thing, I couldnt find any holes O.o but thats good you love it!

well, as long you put me in the Colaborated With, I am fine x3
I meant like send you the model for you to update your upload. lol Also, if I happen to do it at some point before someone else, I'd like to make a Dark Bowser version, and if I do, I'll collaborate you. ;)


Title: Re: Pikazz Model Thread of Pancakes! Melee Bowser Released! Progress on my new model
Post by: pikazz on April 22, 2013, 02:37:49 PM
paintrollers model done! just texturing and UVs left!
(http://i38.tinypic.com/egcpx.png)

I meant like send you the model for you to update your upload. lol Also, if I happen to do it at some point before someone else, I'd like to make a Dark Bowser version, and if I do, I'll collaborate you. ;)

sure x3


Title: Re: Pikazz Model Thread of Pancakes! Paintroller almost complete before rig!
Post by: HowDoISpaceJam on April 23, 2013, 12:15:03 AM
Quote
Pikazz Model Thread of Pancakes! Paintroller almost complete before rig!

Ha, I read that as Pain Troller.
Lookin' good!


Title: Re: Pikazz Model Thread of Pancakes! GOTTA SAVE THAT PIKACHU
Post by: pikazz on April 27, 2013, 04:24:30 PM
(http://i42.tinypic.com/2nlsu43.png)

is released: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31898 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31898)


Title: Re: Pikazz Model Thread of Pancakes! GOTTA SAVE THAT PIKACHU! Toon Meowth Released
Post by: Segtendo on April 27, 2013, 04:50:33 PM
LOL. Genius.


Title: Re: Pikazz Model Thread of Pancakes! GOTTA SAVE THAT PIKACHU! Toon Meowth Released
Post by: pikazz on April 27, 2013, 04:56:47 PM
Ha, I read that as Pain Troller.
Lookin' good!
lol thank you xD now i cant stop unread that D:

LOL. Genius.
tell me something that i am not :P


Title: Re: Pikazz Model Thread of Pancakes! GOTTA SAVE THAT PIKACHU! Toon Meowth Released
Post by: StarWaffle on April 27, 2013, 07:00:41 PM
What Pikamaxi? Why maxi?


Title: Re: Pikazz Model Thread of Pancakes! GOTTA SAVE THAT PIKACHU! Toon Meowth Released
Post by: Segtendo on April 27, 2013, 11:39:09 PM
What Pikamaxi? Why maxi?
It's his Youtube name.


Title: Re: Pikazz Model Thread of Pancakes! GOTTA SAVE THAT PIKACHU! Toon Meowth Released
Post by: pikazz on April 28, 2013, 02:35:02 AM
What Pikamaxi? Why maxi?
It's his Youtube name.
like Segtendo said, also I am more known as pikamaxi than pikazz and it was used before pikazz. so I think putting my real username on my hacks would not confuse those who dont know me here


Title: Re: Pikazz Model Thread of Pancakes! Slow as usual...
Post by: pikazz on May 17, 2013, 12:31:40 PM
okay, I know I am really slow at model imports right now thanks by my computer!

also I am slow because I am part of several collabs and prjects I am doing!
one of the collabs were released today!

Virtual Smash: The Series - Episode 1 (http://www.youtube.com/watch?v=Vz6iaN-wAg0#ws)

The Virtual Smash Series, Episode 1!


Title: Re: Pikazz Model Thread of Pancakes! Slow as usual...
Post by: StupidMarioFan1 on May 17, 2013, 07:55:36 PM
Had to choose the third option because I didn't know who was going to be in the vid until I watched the episode, otherwise I would've been more hyped before now. :P


Title: Re: Pikazz Model Thread of Pancakes! A nightmare-ish Bat!
Post by: pikazz on August 31, 2013, 04:51:27 PM
so yeah... my thread is dead... until now!

I havent dont much model hacks lately cause my vacation and I am aiming my focus at my machinima right now!
however, in my machinima I am actually doing a whole new model with totally new bone skeleton to it!

So here it is...
(http://i43.tinypic.com/2dl3wy9.png)
Antasma Bat Form
it is created most for machinima purpose, but if anyone want to do a moveset to him with a full PSA and animation and such, feel free to do that if you want this guy to be released ;3

I am planing to do the full form too, but that will be later!

what do you think? :3


Title: Re: Pikazz Model Thread of Pancakes! A nightmare-ish Bat!
Post by: Segtendo on August 31, 2013, 05:01:42 PM
His actual form would work nicely for Ganondorf.


Title: Re: Pikazz Model Thread of Pancakes! A nightmare-ish Bat!
Post by: pikazz on August 31, 2013, 05:04:12 PM
His actual form would work nicely for Ganondorf.
I do plan put his final form on Ganondorf! but I am doing the Bat form right now xD


Title: Re: Pikazz Model Thread of Pancakes! A nightmare-ish Bat!
Post by: Grendor on September 07, 2013, 06:06:15 PM
Oh yes, yes yes. I can't wait to see a full Antasma model, and hopefully the bat form released as well. You do magnificent work on these, I must say. I really hope you plan to let them loose!


Title: Re: Pikazz Model Thread of Pancakes! A nightmare-ish Bat!
Post by: pikazz on September 08, 2013, 05:15:30 AM
Oh yes, yes yes. I can't wait to see a full Antasma model, and hopefully the bat form released as well. You do magnificent work on these, I must say. I really hope you plan to let them loose!

I do actually, but the only problem is about the bat form is it requires a PSA cause I cant find a good character to rig it over to gets its full potentical, someone that is small and has wings as arms!

I can try to rig him over Kirby if no one wants but the wings can be a problem to rig :/

the Full Form Antasma will be easy to rig, I am planing to rig him over Ganon!

To those who have missed the full rigged Antasma Bat form to its own skeleton, see this gif!
(http://i44.tinypic.com/29ehaug.gif)


Title: Re: Pikazz Model Thread of Pancakes! A nightmare-ish Bat!
Post by: Segtendo on September 08, 2013, 10:01:00 AM
>.>
Bat form Antasma should be on Meta Knight.


Title: Re: Pikazz Model Thread of Pancakes! A nightmare-ish Bat!
Post by: StupidMarioFan1 on September 08, 2013, 10:30:23 AM
If someone does make a moveset, you shold totally make Cackletta and her bat form with the same bonesets. :O


Title: Re: Pikazz Model Thread of Pancakes! A nightmare-ish Bat!
Post by: pikazz on September 08, 2013, 12:36:50 PM
>.>
Bat form Antasma should be on Meta Knight.
just not sure how the metaknight will fit, but he might fit well!
If someone does make a moveset, you shold totally make Cackletta and her bat form with the same bonesets. :O
thats was a great idea! they do look kinda the same and their bat form is almost the same too!


Title: Re: Pikazz Model Thread of Pancakes! A nightmare-ish Bat!
Post by: StupidMarioFan1 on September 08, 2013, 04:01:02 PM
Yah because of the similarity I was kinda hoping that they might've been related in some sort of way, maybe they were in one point like how Rosalina was originally going to be somehow related to Peach which is why they look so similar. Plus it kinda added a small nostalgic feel to the bad guy, Dream Team is full of references when you think about it, like the Bros having their own special Bros Attacks just like in SuperStar, along with more references to SuperStar Saga and Bowser's Inside Story, both major and minor, and then what's-her-face from Partners in Time returns with (another) big scoop. xD


Title: Re: Pikazz Model Thread of Pancakes! A nightmare-ish Bat!
Post by: Grendor on September 10, 2013, 08:35:44 AM
I know this is sort of off-base, but have you ever considered using those models for Garry's Mod or some such. I mean if you like I could hook you up with someone who knows more about it's rigging methods.

Other than that, the bat looks so awesome. I can't wait to see the full form Antasma. I'm so excited!


Title: Re: Pikazz Model Thread of Pancakes! A nightmare-ish Bat!
Post by: Segtendo on September 10, 2013, 10:21:17 AM
and then what's-her-face from Partners in Time returns with (another) big scoop. xD
Kylie Koopa.


Title: Re: Pikazz Model Thread of Pancakes! A nightmare-ish Bat!
Post by: pikazz on September 18, 2013, 06:28:49 AM
I know this is sort of off-base, but have you ever considered using those models for Garry's Mod or some such. I mean if you like I could hook you up with someone who knows more about it's rigging methods.

Other than that, the bat looks so awesome. I can't wait to see the full form Antasma. I'm so excited!
no, I havent cause I have never used garrys mod :/
but I would be happy if someone could put them in garrys mod! xD
I hope that full form Antasma will turn out to be awesome as th batform! xD


Title: Re: Pikazz Model Thread of Pancakes! A nightmare-ish Bat!
Post by: Grendor on September 19, 2013, 03:43:55 PM
Oh I'm certain it will. I anticipate it's release greatly!

As for the Garry's Mod stuff. If you hook me up with models I can get them into it via a very good friend of mine who is particularly experienced in that matter. Credits to you of course, and I'll be sure to make reference to your creations as well. Send me a PM if you like, I'd be glad to help.


Title: Re: Pikazz Model Thread of Pancakes! A nightmare-ish Bat!
Post by: pikazz on September 21, 2013, 08:36:28 AM
(http://i40.tinypic.com/eg8o3r.jpg)
ingame pic of this beauty! I also updated the flying animation!


Title: Re: Pikazz Model Thread of Pancakes! A nightmare-ish Bat!
Post by: pikazz on September 30, 2013, 11:39:54 AM
Pokemon Forumet and The Strike of Shadow - Episode 5 (Part 3) (http://www.youtube.com/watch?v=0kI3Kcj6Wd0#)

wanna see Antasma bat in motion! here, watch this video! even if he doesnt appear very long