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Super Smash Bros. Brawl Hacking => Model Imports => Topic started by: Alex Climax on October 28, 2011, 04:34:10 PM



Title: Digitaru Wurld-o: Super ethical funtime
Post by: Alex Climax on October 28, 2011, 04:34:10 PM
**EXTREMELY INTERESTING BANNER TO CATCH YOUR EYE**

(https://33.media.tumblr.com/4e38ff6a138a5808524a370947b45065/tumblr_nbcymkPNW11rj145so1_r1_100.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206023)


Title: Re: Vee's model imports
Post by: pikazz on October 28, 2011, 05:05:20 PM
that's pretty good :3

ExVeemon <3
and guilmon <3

you have to do a agumon! :C


Title: Re: Vee's model imports
Post by: Cascade Hellsing on October 28, 2011, 05:11:07 PM
Can't wait~!

So who are they going to be over?


Title: Re: Vee's model imports
Post by: Christian_CAO on October 28, 2011, 05:11:17 PM
 :af2: Impmon!! ^3^ fantastic ideas so far too :) Good luck in your projects  ;)


Title: Re: Vee's model imports
Post by: Alex Climax on October 28, 2011, 05:58:59 PM
that's pretty good :3

ExVeemon <3
and guilmon <3

you have to do a agumon! :C
Thanks!

Agumon?
Well, it so happens that I just got a model for him. :af2:
Can't wait~!

So who are they going to be over?
ExVeemon, Still searching.
Guilmon, apparently Lucario has a skeleton that nearly perfectly matches him, but I might try to find someone else to port over.
:af2: Impmon!! ^3^ fantastic ideas so far too :) Good luck in your projects  ;)
Heh, glad you like!

and thanks!


Title: Re: Vee's model imports
Post by: Cascade Hellsing on October 28, 2011, 06:00:33 PM
ExVeemon, Still searching.
Guilmon, apparently Lucario has a skeleton that nearly perfectly matches him, but I might try to find someone else to port over.

Hmm, well even though the types wouldn't match up, I'd think ExVeemon would fit Charizard, but idk.


Title: Re: Vee's model imports
Post by: slawter on October 28, 2011, 06:10:54 PM
Please tell me that at some point you will import Metaletemon [/hope]


Title: Re: Vee's model imports
Post by: Alex Climax on October 28, 2011, 07:12:25 PM
Hmm, well even though the types wouldn't match up, I'd think ExVeemon would fit Charizard, but idk.
Hmm.... you bring up an interesting point.

Oh! I just thought about Ganon. xD

maybe I can try over him!
Please tell me that at some point you will import Metaletemon [/hope]
I could do that, I would just need to find a model of the guy. =o


Title: Re: Vee's model imports
Post by: Ninka_kiwi on October 28, 2011, 07:13:02 PM
Wow and I just started rewatching the third season of digimon this week xD

impmon looks great so far.
I'd love to see galantmon, bealzamon, and impearldramon at some point as they are freaking badass. To bad digimon models are not the easiest to find :/


Title: Re: Vee's model imports
Post by: Alex Climax on October 28, 2011, 07:15:04 PM
Wow and I just started rewatching the third season of digimon this week xD

impmon looks great so far.
I'd love to see galantmon, bealzamon, and impearldramon at some point as they are freaking badass. To bad digimon models army the easiest to find :/
lol.

Thanks, and those are some nice Ideas, I'll see if I can find some good models to use. =)
but yea they aren't easy at all to find. D:


Title: Re: Vee's model imports
Post by: ShadowSnake on October 28, 2011, 09:52:11 PM
Guilmon... Suh-weet! :af:

over charizard i presume?


Title: Re: Vee's model imports
Post by: Alex Climax on October 29, 2011, 05:12:48 AM
Guilmon... Suh-weet! :af:

over charizard i presume?

Yea, I think I'll put him over Charizard.

Update on the progress of Mr.Ex
(http://i1208.photobucket.com/albums/cc369/Raeulo/ExVeemonalmostready.png)


Title: Re: Vee's model imports: ExVeemon almost done
Post by: Royal_Blade on October 29, 2011, 11:42:12 AM
I wouldn't mind a Wargreymon model. If not, Black version would be fine too.
On whom, it doesn't really matter.

Personally, I really just want to PSA Terra Force.


Title: Re: Vee's model imports: ExVeemon done
Post by: Alex Climax on October 29, 2011, 12:53:35 PM
I wouldn't mind a Wargreymon model. If not, Black version would be fine too.
On whom, it doesn't really matter.

Personally, I really just want to PSA Terra Force.

I've seen a Wargreymon model for MMD, So I'll definitely do this for ya!

Also:
(http://i1208.photobucket.com/albums/cc369/Raeulo/ExVeemonready.png)
Time to test him in game!

And he is now uploaded!


Title: Re: Vee's model imports: ExVeemon Done.
Post by: Titanoverlord on October 29, 2011, 01:33:56 PM
Vee Lucifer
You are my hero!
it is by your hand digimon is making it's way into brawl
thank you.


Title: Re: Vee's model imports: ExVeemon Done.
Post by: the98pika on October 29, 2011, 01:50:19 PM
Awesome! We needed more digimon hacks :D
*Downloads ExVeemon*


Title: Re: Vee's model imports: ExVeemon Done.
Post by: Ninka_kiwi on October 29, 2011, 02:00:15 PM
Ho [censored] that Ex Veemon looks sweet
*Downloads*


Title: Re: Vee's model imports: ExVeemon Done.
Post by: sp147 on October 29, 2011, 02:02:43 PM
Well I know where Ima get mah Digimon downloads from ;)
 Just downloaded ExVeemon and about to start playing!

Good with your other imports! ;D


Title: Re: Vee's model imports: ExVeemon Done.
Post by: Alex Climax on October 29, 2011, 02:26:33 PM
Vee Lucifer
You are my hero!
it is by your hand digimon is making it's way into brawl
thank you.
Lol, Glad to be thought of like that. xD

and you're very welcome!
Awesome! We needed more digimon hacks :D
*Downloads ExVeemon*
Thanks! Glad to provide em!
Ho [censored] that Ex Veemon looks sweet
*Downloads*
xD

I thought so too, main reason I did it! =D
Well I know where Ima get mah Digimon downloads from ;)
 Just downloaded ExVeemon and about to start playing!

Good with your other imports! ;D
Heh, glad you like them, and thaks!


Title: Re: Vee's model imports: ExVeemon Done.
Post by: KTH on October 29, 2011, 02:38:20 PM
It's...AMAZING


Title: Re: Vee's model imports: ExVeemon Done.
Post by: LCCoolJ95 on October 29, 2011, 02:47:31 PM
That looks like a really good import. Too bad I have Goku over Ganon...


Title: Re: Vee's model imports: ExVeemon Done.
Post by: Alex Climax on October 29, 2011, 02:53:45 PM
That looks like a really good import. Too bad I have Goku over Ganon...
Well, I could try  importing him over to Ike, I found that he works good with both of them.

and thanks!

on another note, I just fixed Impmon's foot problem!


Title: Re: Vee's model imports: ExVeemon Done.
Post by: Royal_Blade on October 30, 2011, 05:53:22 AM
Nice ExVeemon and Impmon! I'll be sure to get those, Digimon is awesome.

Also, if you do get a Wargreymon model, Charizard would be an excellent candidate for him to be over.

And I just thought of a Digimon Trainer. XD


Title: Re: Vee's model imports: ExVeemon Done.
Post by: Alex Climax on October 30, 2011, 06:29:58 AM
Nice ExVeemon and Impmon! I'll be sure to get those, Digimon is awesome.

Also, if you do get a Wargreymon model, Charizard would be an excellent candidate for him to be over.

And I just thought of a Digimon Trainer. XD
Thank you very much!

Charizard huh?
Hmm....

lol, I found some models of tamers. xD

on a random note I forgot to put the link to Impmon up before I went to sleep! DX


Title: Re: Vee's model imports: ExVeemon Done.
Post by: Royal_Blade on October 30, 2011, 06:40:14 AM
Charizard huh?
Hmm....
Charizard for a few reasons:
-Fire attacks
-He can Fly/Glide
-Highest evolution of starter fire pokemon (Mega is highest Digimon Level)

So it kinda makes sense. Althought, I'm not too sure what you can do about the tail...


Title: Re: Vee's model imports: ExVeemon Done.
Post by: Alex Climax on October 30, 2011, 07:31:13 AM
Charizard for a few reasons:
-Fire attacks
-He can Fly/Glide
-Highest evolution of starter fire pokemon (Mega is highest Digimon Level)

So it kinda makes sense. Althought, I'm not too sure what you can do about the tail...
Hmm... That's an impressive point you have there...

Alright, But I don't know who to put Guilmon over now.... maybe bowser?


Title: Re: Vee's model imports: ExVeemon Done.
Post by: Royal_Blade on October 30, 2011, 09:05:01 AM
Why not Yoshi? Lizard-like features and all. And Guilmon fits Yoshi's motions too.

If there is a model for it, could you get the "Hyper Wing" card and put it over Yoshi's FS Wings?

And I'd do bowser for his evolutions but not for Guilmon.


Title: Re: Vee's model imports: ExVeemon Done.
Post by: Alex Climax on October 30, 2011, 09:28:29 AM
Why not Yoshi? Lizard-like features and all. And Guilmon fits Yoshi's motions too.

If there is a model for it, could you get the "Hyper Wing" card and put it over Yoshi's FS Wings?

And I'd do bowser for his evolutions but not for Guilmon.
Hmm.... Worth a try!

If there isn't a model for it I guess I could just merge some DAEs of the wings to look like it, but Sure.

Yea, I just thought about that. xD

Veemon has just been released!


Title: Re: Vee's model imports: Veemon complete
Post by: Christian_CAO on October 30, 2011, 11:00:21 AM
Seriously awesome work ^3^ I'll check them out and post any issues, of course you'll receive an equal amount of praise as well  ;)

EDIT: They all work awesome ^3^ there are no glitches to be found at the moment that cause freezing. Ex-Veemon's back animates strangely during certain animations but that's no big deal. Impmon's neck is almost non existent but that's cause Ness is practically neck-less   ;D Veemon is amazingly perfect and animates very well. One question... how come Veemons tail is in it's correct shape, but Impmon and Ex-veemon's tails are all straight?  :P

You have done an amazing job rigging all these models so quickly. I'd ask what's next, but I think you deserve to kick back and relax for a while  ;)... but what do I know anyway!? What do you have planned next? I saw that Guilmon earlier, is he going over yoshi?

If you could find an agumon and put him over mario too, that would be awesome  :P


Title: Re: Vee's model imports: Veemon complete
Post by: Alex Climax on October 30, 2011, 01:31:49 PM
Seriously awesome work ^3^ I'll check them out and post any issues, of course you'll receive an equal amount of praise as well  ;)

EDIT: They all work awesome ^3^ there are no glitches to be fond at the moment that cause freezing. Ex-Veemon's back animates strangely during certain animations but that's no big deal. Impmon's neck is almost non existent but that's cause Ness is practically neck-less   ;D Veemon is amazingly perfect and animates very well. One question... how come Veemons tail is in it's correct shape, but Impmon and Ex-veemon's tails are all straight?  :P

You have done an amazing job rigging all these models so quickly. I'd ask what's next, but I think you deserve to kick back and relax for a while  ;)... but what do I know anyway!? What do you have planned next? I saw that Guilmon earlier, is he going over yoshi?

If you could find an agumon and put him over mario too, that would be awesome  :P
I'm glad to hear that!
Yea, his neck problem has something to do with his rigging, I'll fix that when I re-rig him. =)
and same for for Impmon. xD (that no neck thing made me crack up XD)

and the reason Veemon's tail is like that is because that's how his model was made.

And thanks again for telling me this, what's next?
hmm.... maybe Guilmon? and yes he will be over Yoshi x3 but I'll relax a bit before I get into that.

I happen to have an agumon. =D


Title: Re: Vee's model imports: Veemon complete
Post by: cuckoos on October 30, 2011, 01:41:38 PM
how in the world do you get these out so fast


Title: Re: Vee's model imports: Veemon complete
Post by: Alex Climax on October 30, 2011, 02:16:08 PM
how in the world do you get these out so fast
Just time on my hands, kinda fun when you get the hang of it.
Sucks when their neck sinks into the chest though. xD


Title: Re: Vee's model imports: Beelzebub! I mean... Mon!
Post by: Alex Climax on October 30, 2011, 07:54:06 PM
Beelzemon has been released.


Title: Re: Vee's model imports: Beelzebub! I mean... Mon!
Post by: Soneek on October 30, 2011, 08:04:29 PM
Would you be able to do WereGarurumon? I though he was so badass.


Title: Re: Vee's model imports: Beelzebub! I mean... Mon!
Post by: Ӄit ßallarɖ on October 30, 2011, 08:04:59 PM
I notriced you had Beelze in Dolphin... have you tested him on brawl itself? from what I've been told (and have proof XD) is that Dolphin neglects to use the shaders that's in brawl.. He looks good, yes, but Kinda wondering the Sharder side of the story =3


Title: Re: Vee's model imports: Beelzebub! I mean... Mon!
Post by: ✿Zelia✿ on October 30, 2011, 08:06:21 PM
Inb4CascadehugsVeeandkisseshimforreleasingBeelzem on.


Title: Re: Vee's model imports: Beelzebub! I mean... Mon!
Post by: Alex Climax on October 30, 2011, 08:07:47 PM
Would you be able to do WereGarurumon? I though he was so badass.
If there's a model it's quite possible, which I already know where to get. =D
I notriced you had Beelze in Dolphin... have you tested him on brawl itself? from what I&#039;ve been told (and have proof XD) is that Dolphin neglects to use the shaders that&#039;s in brawl.. He looks good, yes, but Kinda wondering the Sharder side of the story =3
My Wii is too annoying to start up, so I have to use dolphin sometimes. :| but I added a shader and a material to him to stop the stretching thing, but I don't know about the shading part yet. xD

and no wonder everything is so bright on there. DX
Inb4CascadehugsVeeandkisseshimforreleasingBeelzem on.
lol


Title: Re: Vee's model imports: Beelzebub! I mean... Mon!
Post by: Christian_CAO on October 30, 2011, 08:12:57 PM
   :srs: You're some kind of robot wizard or something, 'cause you're speed and more than exceptionable results make me question your humanity... What are you!?  ლ(ಠ益ಠლ)

 :af: seriously, awesome work.
 


Title: Re: Vee's model imports: Beelzebub! I mean... Mon!
Post by: ✿Zelia✿ on October 30, 2011, 08:13:18 PM
He actually looks good in brawl. :3


Title: Re: Vee's model imports: Beelzebub! I mean... Mon!
Post by: Ӄit ßallarɖ on October 30, 2011, 08:13:50 PM
My Wii is too annoying to start up, so I have to use dolphin sometimes. :| but I added a shader and a material to him to stop the stretching thing, but I don't know about the shading part yet. xD

and no wonder everything is so bright on there. DX

yep.
Dolphin:
(http://img148.imageshack.us/img148/743/unledhae.jpg)
Wii:
(http://img84.imageshack.us/img84/1651/al1110270026binout.jpg)


Title: Re: Vee's model imports: Beelzebub! I mean... Mon!
Post by: Alex Climax on October 30, 2011, 08:15:51 PM
  :srs: You're some kind of robot wizard or something, 'cause you're speed and more than exceptionable results make me question your humanity... What are you!?  ლ(ಠ益ಠლ)

 :af: seriously, awesome work

Nope, just a Digimon working on model imports. :af:

and thanks, I'm glad you like it!
He actually looks good in brawl. :3

Ooh, that's a relief. xD
yep.
Dolphin:
([url]http://img148.imageshack.us/img148/743/unledhae.jpg[/url])
Wii:
([url]http://img84.imageshack.us/img84/1651/al1110270026binout.jpg[/url])

ah, I see.

quite the difference. o.O


Title: Re: Vee's model imports: Beelzebub! I mean... Mon!
Post by: Christian_CAO on October 30, 2011, 08:17:49 PM
My only complaint is the stiff tail, (you can't curve them a bit or something) but if there's nothing that can be done about that; then it is what it is.  :P


Title: Re: Vee's model imports: Beelzebub! I mean... Mon!
Post by: Alex Climax on October 30, 2011, 08:19:41 PM
My only complaint is the stiff tail, (you can't curve them a bit or something) but if there's nothing that can be done about that; then it is what it is.  :P


Yea, I could. I just don't know how I want to it to curve though. D:

I'll figure something out. xD


Title: Re: Vee's model imports: Beelzebub! I mean... Mon!
Post by: Ninka_kiwi on October 30, 2011, 08:36:10 PM
Damn man your getting these done hella fast!

You mustve golden armor digivolved or something >.>


Title: Re: Vee's model imports: Beelzebub! I mean... Mon!
Post by: Alex Climax on October 30, 2011, 08:49:04 PM
Damn man your getting these done hella fast!

You mustve golden armor digivolved or something >.>
Lol
This made my night. xD


Title: Re: Vee's model imports: Beelzebub! I mean... Mon!
Post by: sp147 on October 30, 2011, 09:25:10 PM
That was hella fast :o....and then Beelzemon is released on top of that!? And he's pretty badass being over C.Falcon >D

Thanks for taking your time for doing this stuff =D


Title: Re: Vee's model imports: Beelzebub! I mean... Mon!
Post by: lithium on October 30, 2011, 11:00:01 PM
your hacks are great! weregarurumon would be cool but greymon is my favirote


Title: Re: Vee's model imports: Beelzebub! I mean... Mon!
Post by: Velen on October 31, 2011, 01:36:00 AM
I know a certain Chimera girl who's going to smother you with love when she finds out about Beezlemon.

Few things to note:

1. Get the fingers working sooner or later, of course.

2. Go and darken the textures a bit, they are a bit too bright.


Title: Re: Vee's model imports: Beelzebub! I mean... Mon!
Post by: Alex Climax on October 31, 2011, 06:55:34 AM
That was hella fast :o....and then Beelzemon is released on top of that!? And he's pretty badass being over C.Falcon >D

Thanks for taking your time for doing this stuff =D
I get that a lot. xD

and you're welcome!
your hacks are great! weregarurumon would be cool but greymon is my favirote
I know where to find both those models. :af2:
I know a certain Chimera girl who's going to smother you with love when she finds out about Beezlemon.

Few things to note:

1. Get the fingers working sooner or later, of course.

2. Go and darken the textures a bit, they are a bit too bright.
And I know who're you're talkin about :af:

1. yeap, still working on that, but for some reason the fingers look ugly when I put them on a bone. xD But I came up with a theory that I'll probably test later on.

2. That's from a dolphin screenshot, not much can be done about it. :|
unless you mean on the wii brawl? =o


Title: Re: Vee's model imports: Beelzebub! I mean... Mon!
Post by: deadname mcredactedface on October 31, 2011, 09:07:48 AM
I saw your Vee and ExVee on the vault and I had to go find your thread and thank you for doing this, and I eagerly await more imports from you.


Title: Re: Vee's model imports: Beelzebub! I mean... Mon!
Post by: Alex Climax on October 31, 2011, 10:29:53 AM
I saw your Vee and ExVee on the vault and I had to go find your thread and thank you for doing this, and I eagerly await more imports from you.
Heh, You're very welcome, glad you like them! =D


Title: Re: Vee's model imports: Beelzebub! I mean... Mon!
Post by: Flinter on October 31, 2011, 11:44:17 AM
My sincere congratulations, I love your work

The only thing I do not like the tails are stretched to the fifth galaxy

About Beelzemon, still has many strange movements

Still, I say again, congratulations

some questions: How do you get that game/web models? Could you import Diaboromon Donkey?

Thanks


Title: Re: Vee's model imports: Beelzebub! I mean... Mon!
Post by: Mastaklo on October 31, 2011, 01:52:55 PM
Great imports you have there
Could you do weregarurumon over wolf, wargreymon over ganondorf and angemon over pit
I have all models from digimon masters if you need any


Title: Re: Vee's model imports: Beelzebub! I mean... Mon!
Post by: Alex Climax on October 31, 2011, 05:24:05 PM
My sincere congratulations, I love your work

The only thing I do not like the tails are stretched to the fifth galaxy

About Beelzemon, still has many strange movements

Still, I say again, congratulations

some questions: How do you get that game/web models? Could you import Diaboromon Donkey?

Thanks
Congrats?
Thank you very much! I'm glad you do, and yea, I'll try to work on the tail thing. xD

He does? I'll try re-rigging him soon then, thanks for the info.

and I just find the models randomly on the net.

and I could import Diaborumon, I'd just need a model. =o
Great imports you have there
Could you do weregarurumon over wolf, wargreymon over ganondorf and angemon over pit
I have all models from digimon masters if you need any
Thanks!

Well, I have a weregarurumon model right now so that's an instant yes, I know where to get a wargreymon model so that too is a instant yes, but I don't know where to find an angemon model so if you could send it over, I'll glady import him. =D


Title: Re: Vee's model imports: Little side project
Post by: Mastaklo on October 31, 2011, 05:30:21 PM
Congrats?
Thank you very much! I'm glad you do, and yea, I'll try to work on the tail thing. xD

He does? I'll try re-rigging him soon then, thanks for the info.

and I just find the models randomly on the net.

and I could import Diaborumon, I'd just need a model. =oThanks!

Well, I have a weregarurumon model right now so that's an instant yes, I know where to get a wargreymon model so that too is a instant yes, but I don't know where to find an angemon model so if you could send it over, I'll glady import him. =D

Ill send you a few digimon models tomorrow when i can get on my laptop


Title: Re: Vee's model imports: Little side project
Post by: Alex Climax on October 31, 2011, 05:36:48 PM
Ill send you a few digimon models tomorrow when i can get on my laptop
Alrighty then, thanks!


Title: Re: Vee's model imports: Little side project
Post by: Mastaklo on October 31, 2011, 05:42:29 PM
Alrighty then, thanks!

No need to thank me
You do all the the hard work^^


Title: Re: Vee's model imports: Little side project
Post by: SonicBrawler on October 31, 2011, 05:44:49 PM
will you be making an in depth tutorial, written or video? and how is the model i sent you? have you started on it yet?


Title: Re: Vee's model imports: Little side project
Post by: Alex Climax on October 31, 2011, 06:06:51 PM
will you be making an in depth tutorial, written or video? and how is the model i sent you? have you started on it yet?
Tutorial.... I never was good at makin em. :|
I guess I could try though.

model? you sent me a model? o.o


Title: Re: Vee's model imports: Little side project
Post by: SonicBrawler on October 31, 2011, 06:10:42 PM
whoops, nvmd. you had it, and said you would model port it over sonic. i never sent you it. lol


Title: Re: Vee's model imports: Little side project
Post by: Alex Climax on October 31, 2011, 06:13:27 PM
yeah, the sonic one, for over sonic
Hmm.... I searched through my messages and I don't see any links. D:


Title: Re: Vee's model imports: Little side project
Post by: SonicBrawler on October 31, 2011, 07:51:42 PM
Hmm.... I searched through my messages and I don't see any links. D:
sorry. i edited my post. you said you had the sa2b sonic modle, and could port it over sonic. so i was wondeirng how it was coming


Title: Re: Vee's model imports: Little side project
Post by: Alex Climax on October 31, 2011, 07:57:22 PM
sorry. i edited my post. you said you had the sa2b sonic modle, and could port it over sonic. so i was wondeirng how it was coming
Oh, well it's going nowhere at the moment, my brain's been wandering on other projects. xD


Title: Re: Vee's model imports: Little side project
Post by: wildvine47 on October 31, 2011, 08:10:10 PM
Hey, is it possible to put Guilmon over Yoshi?  All the vertexes of Guilmon are over Yoshi, so putting him on Yoshi would be nice, cause then I could just replace the old Yoshi vertex of him with the model.


Title: Re: Vee's model imports: Little side project
Post by: Alex Climax on October 31, 2011, 08:34:43 PM
Hey, is it possible to put Guilmon over Yoshi?  All the vertexes of Guilmon are over Yoshi, so putting him on Yoshi would be nice, cause then I could just replace the old Yoshi vertex of him with the model.
It would be quite possible, I'd just need his bones to rig the model to explode :af2:


Title: Re: Vee's model imports: Riolu preview
Post by: Flygon on October 31, 2011, 09:30:43 PM
OMG everyone´s poke mistery dungeon  sky starter*shot*
aka as smexy riolu


Title: Re: Vee's model imports: Riolu preview
Post by: xZedkiel on October 31, 2011, 09:36:29 PM
Who's Riolu over? o.o Idk why, but he'd be nice over Lucas or Ness in my opinion. XD Well, size-wise.


Title: Re: Vee's model imports: Riolu preview
Post by: Alex Climax on October 31, 2011, 09:39:13 PM
OMG everyone´s poke mistery dungeon  sky starter*shot*
aka as smexy riolu
lol. xD

just fixing up some issues with the arm, at least as best as I can then release it. =)
Who's Riolu over? o.o Idk why, but he'd be nice over Lucas or Ness in my opinion. XD Well, size-wise.
Yea, they are kinda the same size. =o
but he's over Lucario.


Title: Re: Vee's model imports: Riolu preview
Post by: xZedkiel on October 31, 2011, 09:44:23 PM
lol. xD

just fixing up some issues with the arm, at least as best as I can then release it. =)Yea, they are kinda the same size. =o
but he's over Lucario.
Lucario? o: Makes complete sense since it's his pre-evolved form and they share the same moves :D But aww I would've liked it on Lucas XD Still, I'm getting it.


Title: Re: Vee's model imports: Riolu preview
Post by: sp147 on October 31, 2011, 09:51:48 PM
*sees Riolu preview* So that was the side project huh?

He's gonna be rather big being on Lucario lol, but then again one can make a 1-slot size mod to a more  appropriate size...either way, I can't wait for this to hit the vault ;D


Title: Re: Vee's model imports: Riolu preview
Post by: Alex Climax on October 31, 2011, 09:56:15 PM
*sees Riolu preview* So that was the side project huh?

He's gonna be rather big being on Lucario lol, but then again one can make a 1-slot size mod to a more  appropriate size...either way, I can't wait for this to hit the vault ;D

Nah, my side project was the Tenza Veegetsu.
(http://i1208.photobucket.com/albums/cc369/Raeulo/BankaiVeemon-1.png)

yea he is lol. xD
Lucario? o: Makes complete sense since it&#039;s his pre-evolved form and they share the same moves :D But aww I would&#039;ve liked it on Lucas XD Still, I&#039;m getting it.

If I'm bored enough I could rig Riolu using his bones. =o


Title: Re: Vee's model imports: Riolu preview
Post by: sp147 on October 31, 2011, 10:04:51 PM
Nah, my side project was the Tenza Veegetsu.
([url]http://i1208.photobucket.com/albums/cc369/Raeulo/BankaiVeemon-1.png[/url])
Ah, okay...my bad :laugh:

but that Veegetsu's pretty sweet =) Now imagine Kenpachi as a digimon xD


Title: Re: Vee's model imports: Riolu preview
Post by: xZedkiel on October 31, 2011, 10:12:54 PM
Now imagine Kenpachi as a digimon xD
He'd be a Leomon with his mane spiked up.


Title: Re: Vee's model imports: Riolu preview
Post by: Alex Climax on October 31, 2011, 10:16:11 PM
Ah, okay...my bad :laugh:

but that Veegetsu's pretty sweet =) Now imagine Kenpachi as a digimon xD
It's alright. xD

and thanks, glad you like him, Kenpachi as a digimon.... XD
He&#039;d be a Leomon with his mane spiked up.
lol this^ xD


Title: Re: Vee's model imports: Riolu preview
Post by: xZedkiel on October 31, 2011, 10:18:27 PM
yea he is lol. xDIf I'm bored enough I could rig Riolu using his bones. =o
Dude that would be so awesome, I'd get him on all slots, I even have recolors in mind already @_@ Cause I plan on getting Ryu on Lucario.


Title: Re: Vee's model imports: Riolu preview
Post by: Alex Climax on October 31, 2011, 10:23:59 PM
Dude that would be so awesome, I'd get him on all slots, I even have recolors in mind already @_@ Cause I plan on getting Ryu on Lucario.
Alright then, I'll put that on my list. xD

Edit:
Riolu has just been released.


Title: Re: Vee's model imports: Riolu released
Post by: ItalianStallion on November 01, 2011, 01:19:21 AM
Vee Lucifer, first of all, let me just say how much I [censored]ing love ExVeemon over Ganondorf. Amazing import, and had a lot of fun playing as him.

I more than look forward to Weregarurumon over Wolf, Angemon over Pit, and maybe Angewomon over Zelda? That would make me a very happy panda.


Title: Re: Vee's model imports: Riolu released
Post by: ✿Zelia✿ on November 01, 2011, 01:28:42 AM
I think Riolu is going to need a size mod, because he is too big in my brawl for actual size Riolu. ^_^"

He is actually gonna need some fixing because he has a spike on his left arm because of weighing issue people are facing or something.


Title: Re: Vee's model imports: Riolu released
Post by: Carnage on November 01, 2011, 06:15:41 AM
Just tested riolu and hes preety good no metal texture but i can live with that i hope someone makes an one slot size mode xD im going to put a request in A/A so riolu gets to be his actual size :P

Edit: You should totally complete jigglypuff evolution line igglybuff and wigglytuff since jiggly has almost no vertexes :S Also my Fav Digimon is Metalgreymon hope someday you import one maybe over yoshi


Title: Re: Vee's model imports: Riolu released
Post by: Christian_CAO on November 01, 2011, 07:11:46 AM
 :happy: I had seen him in the Vault yesterday (first to download, that'll never happen again  ;D) and I've gotta say Riolu looks great. There are slight weight issues, but I'm sure you'll revamp him later ;) He is pretty big, and I'm sure someone i'll size mod 'um, but great work nonetheless  :)   


Title: Re: Vee's model imports: Riolu released
Post by: Alex Climax on November 01, 2011, 08:14:46 AM
Vee Lucifer, first of all, let me just say how much I [censored] love ExVeemon over Ganondorf. Amazing import, and had a lot of fun playing as him.

I more than look forward to Weregarurumon over Wolf, Angemon over Pit, and maybe Angewomon over Zelda? That would make me a very happy panda.
Heh heh, thank you very much, glad you enjoy playing him!

Well, I so happened to just found models for those exact two. =o
I think Riolu is going to need a size mod, because he is too big in my brawl for actual size Riolu. ^_^"

He is actually gonna need some fixing because he has a spike on his left arm because of weighing issue people are facing or something.
Ya, he does indeed. xD

and that spike is something that's wrong with the model, I've weighted it numerous times, it just keeps looking uglier and uglier. D':
Just tested riolu and hes preety good no metal texture but i can live with that i hope someone makes an one slot size mode xD im going to put a request in A/A so riolu gets to be his actual size :P

Edit: You should totally complete jigglypuff evolution line igglybuff and wigglytuff since jiggly has almost no vertexes :S Also my Fav Digimon is Metalgreymon hope someday you import one maybe over yoshi
Alright, nice to hear people enjoying him. =D

and maybe I should I'd just need to find their models, too bad I only find Metalgreymon in MDX format all the time. >.<
:happy: I had seen him in the Vault yesterday (first to download, that'll never happen again  ;D) and I've gotta say Riolu looks great. There are slight weight issues, but I'm sure you'll revamp him later ;) He is pretty big, and I'm sure someone i'll size mod 'um, but great work nonetheless  :)  
and revamp I shall, I just wanted a stable release out at least before I went to bed. xD


Title: Re: Vee's model imports: Riolu released
Post by: Vitinho on November 01, 2011, 09:04:35 AM
i dont know if you take requests but could you do any of these?
http://www.models-resource.com/wii_gamecube/mariosportsmix/sheet/889 (i would suggest this on mario)
http://www.models-resource.com/wii_gamecube/talesofsymphoniadotnw/sheet/835 (i would suggest this on ike)
http://www.models-resource.com/psx_ps2/khbirthbysleep/sheet/585 (i would suggest this on marth)
http://www.models-resource.com/psx_ps2/KH2FM/sheet/1268 (i would suggest this on toon link)
so you think you could do any of these please?


Title: Re: Vee's model imports: Riolu released
Post by: Alex Climax on November 01, 2011, 09:48:26 AM
i dont know if you take requests but could you do any of these?
[url]http://www.models-resource.com/wii_gamecube/mariosportsmix/sheet/889[/url] (i would suggest this on mario)
[url]http://www.models-resource.com/wii_gamecube/talesofsymphoniadotnw/sheet/835[/url] (i would suggest this on ike)
[url]http://www.models-resource.com/psx_ps2/khbirthbysleep/sheet/585[/url] (i would suggest this on marth)
[url]http://www.models-resource.com/psx_ps2/KH2FM/sheet/1268[/url] (i would suggest this on toon link)
so you think you could do any of these please?

lot of requests. o.o

but I was probably gonna do Emil regardless.

Sure i'll take these.


Title: Re: Vee's model imports: Riolu released
Post by: Vitinho on November 01, 2011, 09:55:37 AM
well you dont have to do all if you dont want and cant so if i were to choose and if you is going to do emil anyway then make only these two please
[url]http://www.models-resource.com/wii_gamecube/mariosportsmix/sheet/889[/url] (i would suggest this on mario)
[url]http://www.models-resource.com/psx_ps2/khbirthbysleep/sheet/585[/url] (i would suggest this on marth)

thanks


Title: Re: Vee's model imports: Riolu released
Post by: Alex Climax on November 01, 2011, 11:19:21 AM
well you dont have to do all if you dont want and cant so if i were to choose and if you is going to do emil anyway then make only these two pleasethanks
Alright, that's very nice of ya. x3


Title: Re: Vee's model imports: Riolu released
Post by: Cascade Hellsing on November 01, 2011, 12:23:11 PM
I just saw Beelzemon on Captain Falcon, and He Looks Great~!


Now I've got an idea, BanchoLeomon on Captain Falcon~!

http://www.models-resource.com/pc_computer/digimonmasters/sheet/1101


Title: Re: Vee's model imports: Riolu released
Post by: Alex Climax on November 01, 2011, 12:30:36 PM
I just saw Beelzemon on Captain Falcon, and He Looks Great~!


Now I've got an idea, BanchoLeomon on Captain Falcon~!

[url]http://www.models-resource.com/pc_computer/digimonmasters/sheet/1101[/url]

Glad you think so!

Hmm.... Alright then, I'll try my hand at that as well!


Title: Re: Vee's model imports: Riolu released
Post by: Naruto200Man on November 01, 2011, 12:46:31 PM
Wait, you're doing requests?? Like you're seriously taking them as requests and doing them at some point? In that case...

Kisame over Ike: http://www.mediafire.com/?sd8qrhdsdxr82bc
He still has his bones from CON3 Revolution, so you might have to realign some polygons to where they were when you rigg him :]


Title: Re: Vee's model imports: Riolu released
Post by: Alex Climax on November 01, 2011, 12:48:19 PM
Wait, you're doing requests?? Like you're seriously taking them as requests and doing them at some point? In that case...

Kisame over Ike: [url]http://www.mediafire.com/?sd8qrhdsdxr82bc[/url]
He still has his bones from CON3 Revolution, so you might have to realign some polygons to where they were when you rigg him :]

Yes I am and yes I will.

Sure I can do this for ya.


Title: Re: Vee's model imports: Riolu released
Post by: Naruto200Man on November 01, 2011, 12:54:03 PM
Okay then, I might start working on the animations for [NOT FOR PUBLIC EYES] right now.
If I get any CON 3 characters working in 3DS Max, I'll be sure to send em to ya ^+^;

Either that or you could make me a tut for rigging brawl bones in 3DS max since they're obviously different than a max skeleton :l


Title: Re: Vee's model imports: Riolu released
Post by: Carnage on November 01, 2011, 01:50:39 PM
Really taking requests? xD i would love to have Xenomorph(Alien) (http://thefree3dmodels.com/stuff/characters/xenomorph/14-1-0-961 click on download) Over diddy kong so the taill looks epic xD i couldnt find alien queen yet but this alien would give me an excuse to use diddy kong again xD


Title: Re: Vee's model imports: Riolu released
Post by: xZedkiel on November 01, 2011, 01:56:44 PM
So you want some Riolu recolors? :3 And I'll wait for him on Lucas then~

Also, one of my favorites is Beelzemon, but guess what awesome person already did him. ;D
Lol, others are WarGreymon, Imperialdramon Fighter Mode and Paladin Mode, Gallantmon Crimson Mode, Justimon, Agunimon, BurningGreymon, Beowulfmon, and some others that I'm too lazy to list XD ah.. Good ol' childhood..


Title: Re: Vee's model imports: Riolu released
Post by: Alex Climax on November 01, 2011, 02:04:11 PM
Okay then, I might start working on the animations for [NOT FOR PUBLIC EYES] right now.
If I get any CON 3 characters working in 3DS Max, I'll be sure to send em to ya ^+^;

Either that or you could make me a tut for rigging brawl bones in 3DS max since they're obviously different than a max skeleton :l

Alright.

Someone else said I should make a Tut as well.
I guess I could write one up. xD
Really taking requests? xD i would love to have Xenomorph(Alien) ([url]http://thefree3dmodels.com/stuff/characters/xenomorph/14-1-0-961[/url] click on download) Over diddy kong so the taill looks epic xD i couldnt find alien queen yet but this alien would give me an excuse to use diddy kong again xD

Taking requests I am.

And I already got a request for Xenomorph over PM by KJP, was looking all over for a model.
You just made it easier for me, Thanks!
So you want some Riolu recolors? :3 And I&#039;ll wait for him on Lucas then~

Also, one of my favorites is Beelzemon, but guess what awesome person already did him. ;D
Lol, others are WarGreymon, Imperialdramon Fighter Mode and Paladin Mode, Gallantmon Crimson Mode, Justimon, Agunimon, BurningGreymon, Beowulfmon, and some others that I&#039;m too lazy to list XD ah.. Good ol&#039; childhood..

Recolors would be very nice!

lol

I know where to get some of those models, not all though sadly. D:


Title: Re: Vee's model imports: Riolu released
Post by: Vitinho on November 01, 2011, 02:10:41 PM
wel the way xZedkiel some rioulu recolors well then if you want to make some special recolors or things like that just ask me after all i made requests here so i owe you one anyway


Title: Re: Vee's model imports: Riolu released
Post by: Esperbane on November 01, 2011, 02:11:53 PM
May I request that you make a Digimon based pokemon trainer hack?


Title: Re: Vee's model imports: Riolu released
Post by: Alex Climax on November 01, 2011, 02:13:44 PM
May I request that you make a Digimon based pokemon trainer hack?
I'd have to find a good model, anyone in particular?
wel the way xZedkiel some rioulu recolors well then if you want to make some special recolors or things like that just ask me after all i made requests here so i owe you one anyway
Aww, well that's sweet. :3


Title: Re: Vee's model imports: Riolu released
Post by: Carnage on November 01, 2011, 02:16:43 PM

And I already got a request for Xenomorph over PM by KJP, was looking all over for a model.
You just made it easier for me, Thanks!Recolors would be very nice!

pardom my ignorance but who is PM?(do you mean PT(pokemon trainer?))

Finding alien models is preety hard :S i searched for like 3 hours and only found that model no alien queen that was the one i was searching the most xD

Also Someone should Make a Riolu siz mode really i want it so Bad xD he should be like jigly size he looks good but he is way too big now xD


Title: Re: Vee's model imports: Riolu released
Post by: Pixels on November 01, 2011, 02:17:27 PM
Can I make a recolor+CSP/CSS pack for Veemon?

And also, if I had 2 models, would you be able to merge them together? For example, if I had a Toon Link as one model, and his sword as another, could those be merged together so TL could use the sword? If so, then I would like to make a request. But I have a simpler request if you can't do that/it's too much work~


Title: Re: Vee's model imports: Riolu released
Post by: Cascade Hellsing on November 01, 2011, 02:17:41 PM
I'd have to find a good model, anyone in particular?


I've got two ideas,

The Digimon Emperor, http://www.models-resource.com/pc_computer/digimonmasters/sheet/993

And whoever the Main Protagonist of the 5th Season, http://www.models-resource.com/pc_computer/digimonmasters/sheet/989


Title: Re: Vee's model imports: Riolu released
Post by: Alex Climax on November 01, 2011, 02:22:01 PM
pardom my ignorance but who is PM?(do you mean PT(pokemon trainer?))

Finding alien models is preety hard :S i searched for like 3 hours and only found that model no alien queen that was the one i was searching the most xD

Also Someone should Make a Riolu siz mode really i want it so Bad xD he should be like jigly size he looks good but he is way too big now xD

Oh, no I mean over Personal Message, didn't mean to confuse ya. xD

Aren't they. D:
Can I make a recolor+CSP/CSS pack for Veemon?

And also, if I had 2 models, would you be able to merge them together? For example, if I had a Toon Link as one model, and his sword as another, could those be merged together so TL could use the sword? If so, then I would like to make a request. But I have a simpler request if you can&#039;t do that/it&#039;s too much work~

Taking model pieces is how I made Tenza Veegetsu, so yes I could try on someone else. =o

Pack for Vee?

Sure I don't mind at all! =D
I&#039;ve got two ideas,

The Digimon Emperor, [url]http://www.models-resource.com/pc_computer/digimonmasters/sheet/993[/url]

And whoever the Main Protagonist of the 5th Season, [url]http://www.models-resource.com/pc_computer/digimonmasters/sheet/989[/url]

Hmm....
Very interesting... Alright then that's also gonna be on my list.


Title: Re: Vee's model imports: Riolu released
Post by: Pixels on November 01, 2011, 02:25:59 PM
Thanks ^^ I'll PM you a link to the models when I finish compiling them into a pack~


Title: Re: Vee's model imports: Riolu released
Post by: Flinter on November 01, 2011, 02:41:04 PM
Oh! I've heard (read xD) requests?

Oops, I think you're going to explode if you meet all requests xD

If you really have so much strength of will, I leave mine here:

Baby Vegeta over  :ganon:

:kdance: http://thefree3dmodels.com/stuff/characters/baby_vegita/14-1-0-1669 :kdance:

If you do it will be legen ... wait ... dary :af:


Title: Re: Vee's model imports: Riolu released
Post by: SonicBrawler on November 01, 2011, 02:51:24 PM
Nice Riolu. one size would be great. also, cant wait for sonic to be done. that way i can start the PSA.


Title: Re: Vee's model imports: Riolu released
Post by: Carnage on November 01, 2011, 02:58:21 PM
Nice Riolu. one size would be great. also, cant wait for sonic to be done. that way i can start the PSA.
we are in lucky nanobuds replyed to my topic and he said he will do riolu one slot size mod xD so we can truly enjoy riolu with his actual size :P


Title: Re: Vee's model imports: Riolu released
Post by: SonicBrawler on November 01, 2011, 02:58:40 PM
sweet


Title: Re: Vee's model imports: Riolu released
Post by: Alex Climax on November 01, 2011, 03:01:44 PM
Oh! I've heard (read xD) requests?

Oops, I think you're going to explode if you meet all requests xD

If you really have so much strength of will, I leave mine here:

Baby Vegeta over  :ganon:

:kdance: [url]http://thefree3dmodels.com/stuff/characters/baby_vegita/14-1-0-1669[/url] :kdance:

If you do it will be legen ... wait ... dary :af:

Sorry, but your request is in another thread.
(http://gametrailers.mtvnimages.com/images/community/userimages/1886261-1263297905-trollface.png)

Nah I kid, I'll do it later so I don't explode then. xD
Nice Riolu. one size would be great. also, cant wait for sonic to be done. that way i can start the PSA.

Thanks. and ya I think so too. xD


Title: Re: Vee's model imports: Riolu released
Post by: ✿Zelia✿ on November 01, 2011, 03:25:59 PM
Hey Vee, u should stop taking on these requests, because u are taking on too many requests, then u won't get to any other projects.


Title: Re: Vee's model imports: Riolu released
Post by: Vitinho on November 01, 2011, 03:29:51 PM
yeah i think too it will be better that way because if you countinue with the request you may over do yourself


Title: Re: Vee's model imports: Riolu released
Post by: Alex Climax on November 01, 2011, 03:32:15 PM
Hey Vee, u should stop taking on these requests, because u are taking on too many requests, then u won't get to any other projects.
yeah i think too it will be better that way because if you countinue with the request you may over do yourself
Yea, I suppose so.

in that case...

Requests are closed till I complete my current projects. =o


Title: Re: Vee's model imports: Riolu released
Post by: ✿Zelia✿ on November 01, 2011, 03:35:55 PM
Yea, I suppose so.

in that case...

Requests are closed till I complete my current projects. =o
I guess it's also a good idea to tell them to request in the Model Requests, because all these requests might turn into spam, because they might be Off Topic here.


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: SonicBrawler on November 01, 2011, 03:43:22 PM
so you are stopping requests, or you are finishing the requests?


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: Alex Climax on November 01, 2011, 03:44:42 PM
so you are stopping requests, or you are finishing the requests?
I'm just not taking anymore requests than I already have.


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: xZedkiel on November 01, 2011, 03:46:36 PM

I know where to get some of those models, not all though sadly. D:

Oh don't fret, I'm not making requests so no need for sadness ^-^. o.o Though Beowulfmon over Marth or EmperorGreymon on Ike would be epic.


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: Cascade Hellsing on November 01, 2011, 03:48:18 PM
Oh don't fret, I'm not making requests so no need for sadness ^-^. o.o Though Beowulfmon over Marth or EmperorGreymon on Ike would be epic.

Well there's the matter of if they even have 3D models.

Only 4th season Digimon that I know of who have 3D models are Flamemon, Agunimon, and BurningGreymon.


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: Christian_CAO on November 01, 2011, 06:07:36 PM
 :o Wait a minute!... Y-you were doing request!?

Man! Nobody tells me anything! ლ(ಠ益ಠლ)... wait, I requested Agumon didn't I?  :-[
I feel silly now :P
 
r) anyway, looking forward to your next project  ;)


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: ItalianStallion on November 01, 2011, 06:22:38 PM
Man.. you got plenty of replies in very little time.

Heh heh, thank you very much, glad you enjoy playing him!

Well, I so happened to just found models for those exact two. =o

My response to this:

=o!

Also, I see you're not taking requests anymore. Probably a good choice for now, so you can finish all of the current ones you got already.

Would you mind doing a list telling us which characters on this list?


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: xZedkiel on November 01, 2011, 06:25:55 PM
recolors are done.


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: Pixels on November 01, 2011, 06:36:02 PM
I finished the Veemon pack~ It should be up on the Vault soon, it's pending right now


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: Alex Climax on November 01, 2011, 06:54:18 PM
Oh don't fret, I'm not making requests so no need for sadness ^-^. o.o Though Beowulfmon over Marth or EmperorGreymon on Ike would be epic.
Alright then. xD
Man.. you got plenty of replies in very little time.
Yea. xD
My response to this:

=o!

Also, I see you're not taking requests anymore. Probably a good choice for now, so you can finish all of the current ones you got already.

Would you mind doing a list telling us which characters on this list?
List Hmm.....
Requests:
  • Agumon
    Wargreymon
    Weregarurumon
    RiseGreymon
    Tikal
    Ninja
    Sa2 Sonic
    Angemon
    Angewomon

that's about it at the moment. xD
recolors are done.
I finished the Veemon pack~ It should be up on the Vault soon, it's pending right now
:O

Wee!~
I love them! <3


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: Vitinho on November 01, 2011, 07:00:22 PM
hey vee can i do recolors for impmon?


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: Alex Climax on November 01, 2011, 07:01:22 PM
hey vee can i do recolors for impmon?
Sure, go for it!


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: Royal_Blade on November 01, 2011, 07:09:37 PM
Requests:
  • Agumon
    Wargreymon
    Weregarurumon
    RiseGreymon
    Tikal
    Ninja
    Sa2 Sonic
    Angemon
    Angewomon

that's about it at the moment. xD:O
You should add this list to your OP.

And find a way to shrink the size of you're OP. Maybe include spoilers or some sort of icons that haves the BV links attached to them. Or something, before you're OP becomes a nightmare to look at.


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: Alex Climax on November 01, 2011, 07:10:52 PM
You should add this list to your OP.

And find a way to shrink the size of you're OP. Maybe include spoilers or some sort of icons that haves the BV links attached to them. Or something, before you're OP becomes a nightmare to look at.
lol, was actually thinkin about makin some, just got too lazy. :|


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: SonicBrawler on November 01, 2011, 07:20:37 PM
im so glad you are still doing my request, because i tired for an hour, and i couldnt get it at all. i tried everything I could think of. :P


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: Vitinho on November 01, 2011, 07:32:23 PM
hey bro i made the first recolor in no time  ;D
(http://i.imgur.com/lYteV.png)
anyway i just wanted to know do you want to choose the colors for the recolors?after all the hack is your, i was planning
green/yellow
glack/white
blue/darkblue

but if you wat to choose the colors that's ok with me  ;D


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: Alex Climax on November 01, 2011, 07:34:54 PM
hey bro i made the first recolor in no time  ;D
([url]http://i.imgur.com/lYteV.png[/url])
anyway i just wanted to know do you want to choose the colors for the recolors?after all the hack is your, i was planning
green/yellow
glack/white
blue/darkblue

but if you wat to choose the colors that's ok with me  ;D

Alright, lookin good!

and you can choose the colors, Surprise meh. =D
im so glad you are still doing my request, because i tired for an hour, and i couldnt get it at all. i tried everything I could think of. :P

lol xD


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: Vitinho on November 01, 2011, 07:37:15 PM
ok then i will try to surprise you  >D


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: xZedkiel on November 01, 2011, 07:59:00 PM
Riolu is in the vault! Extra recolor for when he's on Lucas! :D


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: Alex Climax on November 01, 2011, 08:03:35 PM
ok then i will try to surprise you  >D
Wee!~ =D
Riolu is in the vault! Extra recolor for when he's on Lucas! :D
I love the recolors! X3


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: ItalianStallion on November 01, 2011, 08:05:43 PM
  • Agumon
    Wargreymon
    Weregarurumon
    RiseGreymon
    Tikal
    Ninja
    Sa2 Sonic
    Angemon
    Angewomon

That right there, is one sexy list sir.

Can you spoil me and tell me who is next?

And is Angewomon gonna be over Zelda?


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: xZedkiel on November 01, 2011, 08:09:38 PM
I love the recolors! X3
Thanks! ^-^ And garn I was 'bout ta ask if I could do Impmon XD he can has it.. Has it like.. a cheeseburger.


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: KTH on November 01, 2011, 08:17:07 PM
Hey Vee, maybe you can help me abou rig model please?


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: wildvine47 on November 01, 2011, 08:19:55 PM
Wait, Vee, what happened to the Guilmon over Yoshi I asked for a while ago?  Or did you decide you didn't want to do that?


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: Alex Climax on November 01, 2011, 08:35:08 PM
That right there, is one sexy list sir.

Can you spoil me and tell me who is next?

And is Angewomon gonna be over Zelda?
xD thanks.

hmm.... Well currently I'm working on Tikal, which was requested by Sorceress.

and yes she will. :3
Thanks! ^-^ And garn I was 'bout ta ask if I could do Impmon XD he can has it.. Has it like.. a cheeseburger.
You're welcome, and lol. xD
I still wouldn't mind more though. =o
Hey Vee, maybe you can help me abou rig model please?
Sure, what specifically is it you need help with?
Wait, Vee, what happened to the Guilmon over Yoshi I asked for a while ago?  Or did you decide you didn't want to do that?
Not that I decided not to do it, I'm just too lazy to vertex his arms into yoshi's pose at the moment, I'll get around to him though.


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: Vitinho on November 01, 2011, 08:41:56 PM
cant wait for the model imports to be complete they are going to be epic and i wanted to know when the ninja is done could i do the recolors for him?


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: Alex Climax on November 01, 2011, 08:50:14 PM
cant wait for the model imports to be complete they are going to be epic and i wanted to know when the ninja is done could i do the recolors for him?
As long as proper credit is given, I don't mind em at all!


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: Vitinho on November 01, 2011, 08:53:31 PM
ok then if i do any recolors of your model importings i will give you credit or if you want i can even put you like a collab  ;D


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: Alex Climax on November 01, 2011, 08:55:16 PM
ok then if i do any recolors of your model importings i will give you credit or if you want i can even put you like a collab  ;D


Either one works for me!
(http://i1208.photobucket.com/albums/cc369/Raeulo/Veemon3.jpg)


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: KTH on November 01, 2011, 09:12:47 PM
Sure, what specifically is it you need help with?
After you have attribute a polygon to a bone, example the arm, i got weird issue when you need to select the vertices going be affect to the bone.


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: Alex Climax on November 01, 2011, 09:35:28 PM
After you have attribute a polygon to a bone, example the arm, i got weird issue when you need to select the vertices going be affect to the bone.
We should do this trough PMs

tell me what Max you're using.


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: ItalianStallion on November 01, 2011, 11:44:32 PM
hmm.... Well currently I'm working on Tikal, which was requested by Sorceress.

She looks interesting.. I had to Google her. Nice choice, Sorceress. I'm surprised it's not a Zelda character, lol.

Who is she gonna be over by the way?


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: deadname mcredactedface on November 01, 2011, 11:48:29 PM
Tikal? YAY!  :af:


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: ✿Zelia✿ on November 01, 2011, 11:49:06 PM
She looks interesting.. I had to Google her. Nice choice, Sorceress. I'm surprised it's not a Zelda character, lol.

Who is she gonna be over by the way?
But she is over Zelda, lol. xD

Tikal? YAY!  :af:
Yup. :3


Title: Re: Vee's model imports: Requests closed so I don't explode . lol
Post by: Alex Climax on November 02, 2011, 12:07:19 AM
She looks interesting.. I had to Google her. Nice choice, Sorceress. I'm surprised it's not a Zelda character, lol.

Who is she gonna be over by the way?
XD
Tikal? YAY!  :af:
Tikal indeed.
But she is over Zelda, lol. xD
^Yeap she's gonna be on Zelda.


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: ✿Zelia✿ on November 02, 2011, 12:20:34 AM
But she has some problems that need fixing. D:


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: ItalianStallion on November 02, 2011, 12:38:56 AM
Over Zelda? So she's gonna be tall as her? I still don't understand much about the size of these mods. Some are smaller, some are bigger.

ExVeemon is huge for example lol, he's sexy though.


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: ✿Zelia✿ on November 02, 2011, 12:45:35 AM
Over Zelda? So she's gonna be tall as her? I still don't understand much about the size of these mods. Some are smaller, some are bigger.

ExVeemon is huge for example lol, he's sexy though.
I was thinking on asking somebody (Nanobuds or someone else) to make a size mod for her...

Also she does make a small cameo in Brawl as a sticker.


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: sp147 on November 02, 2011, 12:52:46 AM
Nice Tikal, and she's over Zelda as I read a few replies back...sweetness! The moveset will most definitely suit her well =)


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: Vitinho on November 02, 2011, 10:41:16 AM
([url]http://i1208.photobucket.com/albums/cc369/Raeulo/Tikal.png[/url])
who the preview looks good vee how you did this so quick?


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: GabbaGhoul on November 02, 2011, 10:44:43 AM
Tikal, intresting.
I don't think I have anyone over zelda.

I know what i'll be using over zelda now :/


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: Cascade Hellsing on November 02, 2011, 10:46:19 AM
Tikal over Zelda?

Interesting choice, but Oh well, I'm sure it'll come out great.


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: Nuke on November 02, 2011, 10:51:20 AM
Your models look a lot easier to do then mine >.<


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: Alex Climax on November 02, 2011, 10:52:30 AM
But she has some problems that need fixing. D:
Yea, fixed her other textures, still need to fix the head related textures.
Over Zelda? So she's gonna be tall as her? I still don't understand much about the size of these mods. Some are smaller, some are bigger.

ExVeemon is huge for example lol, he's sexy though.
Yeap, just as tall. xD

lol
who the preview looks good vee how you did this so quick?
thanks
And I don't know really. xD
Tikal, intresting.
I don't think I have anyone over zelda.

I know what i'll be using over zelda now :/
lol xD
Tikal over Zelda?

Interesting choice, but Oh well, I&#039;m sure it&#039;ll come out great.
Yea, and it is going along nicely, just a texture being disgusting that needs fixing. D:
Your models look a lot easier to do then mine >.<
lol. xD

why you say that?


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: Naruto200Man on November 02, 2011, 12:08:05 PM
I don't see my name on ze request list D: and I'm pretty sure I requested before you closed the requests :( 

Or is my request the "Ninja" ?
Cause his names Kisame :l


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: Alex Climax on November 02, 2011, 12:10:48 PM
I don't see my name on ze request list D: and I'm pretty sure I requested before you closed the requests :( 

Or is my request the "Ninja" ?
Cause his names Kisame :l
I know his name is Kisame.

and hold on I'll add it.


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: Nuke on November 02, 2011, 12:30:43 PM
lol. xD

why you say that?
Because they have less items to do and mostly nothing is over lapping xD


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: Carnage on November 02, 2011, 12:37:20 PM
well regarding the list didnt you forget a xenomorph somewhere in there? xD


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: Naruto200Man on November 02, 2011, 12:41:58 PM
I know his name is Kisame.

and hold on I'll add it.

Ah, okay I just wasn't sure what it meant xD
I do know that I'll have to wait for it in order like everyone else. 8)

I think I'll try importing lee over marth.


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: Alex Climax on November 02, 2011, 12:47:07 PM
Because they have less items to do and mostly nothing is over lapping xD

oh lol. xD
well regarding the list didnt you forget a xenomorph somewhere in there? xD

Nope.
(http://i1225.photobucket.com/albums/ee392/Rabugalory/icon_trollface.png)

*adds*
Ah, okay I just wasn&#039;t sure what it meant xD
I do know that I&#039;ll have to wait for it in order like everyone else. 8)

I think I&#039;ll try importing lee over marth.

Alright, and yeap I'll get to it when I can.


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: Carnage on November 02, 2011, 12:56:22 PM
vee lucifer just letting you know the link under Riolu in the OP is wrong it doesnt go to the vault


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: Alex Climax on November 02, 2011, 12:57:53 PM
vee lucifer just letting you know the link under Riolu in the OP is wrong it doesnt go to the vault
What teh cheese bucket?

omg! it says nothing to be displayed. D:

*checks*


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: ✿Zelia✿ on November 02, 2011, 01:14:56 PM
Tikal over Zelda?

Interesting choice, but Oh well, I'm sure it'll come out great.
Well I thought it was a good idea and the way it's turning out, it is. :3


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: KTH on November 02, 2011, 04:28:38 PM
Wow, Tikal over Zelda, i love you. (no homo)


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: ✿Zelia✿ on November 02, 2011, 04:32:52 PM
I'm actually glad I requested this and actually thought about putting her over Zelda, I love reading the posts about her being over Zelda. xD


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: Alex Climax on November 02, 2011, 04:35:21 PM
Wow, Tikal over Zelda, i love you. (no homo)
Red Veemon loves you too. =3
I'm actually glad I requested this and actually thought about putting her over Zelda, I love reading the posts about her being over Zelda. xD
lol


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: Vitinho on November 02, 2011, 05:06:57 PM
hey bro the recolors of impmon are done but i dont have time right now to take in game pics(my brother is using the wii right now) so i will release it with brawl box pics


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: Alex Climax on November 02, 2011, 05:13:08 PM
hey bro the recolors of impmon are done but i dont have time right now to take in game pics(my brother is using the wii right now) so i will release it with brawl box pics
Ooh! =o

Can't wait. =D


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: Vitinho on November 02, 2011, 05:20:46 PM
already uploaded on the vault go there and see it


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: Alex Climax on November 02, 2011, 05:27:41 PM
already uploaded on the vault go there and see it

*checks the vault*

. . . .
Words cannot describe how much I love those recolors so....
(http://i1208.photobucket.com/albums/cc369/Raeulo/ForeverGusta_5ffa195c383329afc7e78ee47a705f2d.png)

Great work!


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: Vitinho on November 02, 2011, 05:42:19 PM
thanks bro is an honor that words coming from you!and i lmao with that face (http://i1208.photobucket.com/albums/cc369/Raeulo/ForeverGusta_5ffa195c383329afc7e78ee47a705f2d.png) i will do more recolors of your other imports if you want


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: Alex Climax on November 02, 2011, 05:46:38 PM
thanks bro is an honor that words coming from you!and i lmao with that face ([url]http://i1208.photobucket.com/albums/cc369/Raeulo/ForeverGusta_5ffa195c383329afc7e78ee47a705f2d.png[/url]) i will do more recolors of your other imports if you want

Heh, my fave has to be the black one. @_@

and you would? =o

I'd love that!


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: xZedkiel on November 02, 2011, 05:47:51 PM
Aw, save some recolors for me too bro! D: And I really like that black Impmon a lot, I'm getting that one on there for sure! :D Still keeping some Castle Crashers though XD

I wish I would've requested Silver's GHZ model on Sonic so I could use my textures x.x Too lat for requests though XD


Title: Re: Vee's model imports: Requests closed. Tikal Preview up.
Post by: Vitinho on November 02, 2011, 05:50:08 PM
Heh, my fave has to be the black one. @_@

and you would? =o

I&#039;d love that!
of course i would  ;D!

Aw, save some recolors for me too bro! D: And I really like that black Impmon a lot, I&#039;m getting that one on there for sure! :D Still keeping some Castle Crashers though XD

I wish I would&#039;ve requested Silver&#039;s GHZ model on Sonic so I could use my textures x.x Too lat for requests though XD
ok bro i can leave some recolors for you too but i will do the ninja recolors since he was my request  ;D


Title: Re: Vee's model imports: Requests closed. SA2 Preview up.(Still fixing Tikal)
Post by: Alex Climax on November 02, 2011, 05:58:13 PM
of course i would  ;D!
Wee~

I'm sure they'll turn out great!
Aw, save some recolors for me too bro! D: And I really like that black Impmon a lot, I&#039;m getting that one on there for sure! :D Still keeping some Castle Crashers though XD

I wish I would&#039;ve requested Silver&#039;s GHZ model on Sonic so I could use my textures x.x Too lat for requests though XD
lol xD


Title: Re: Vee's model imports: Requests closed. SA2 Preview up.(Still fixing Tikal)
Post by: Pixels on November 02, 2011, 06:18:34 PM
([url]http://i1208.photobucket.com/albums/cc369/Raeulo/Tikal.png[/url])


Yay, my 2nd favorite character from Sonic Adventure :D!

And I think that you may have forgotten a request on the list *goes into a coughing fit, then passes out into a bowl of cereal*


Title: Re: Vee's model imports: Requests closed. SA2 Preview up.(Still fixing Tikal)
Post by: xZedkiel on November 02, 2011, 06:20:52 PM
of course i would  ;D!
ok bro i can leave some recolors for you too but i will do the ninja recolors since he was my request  ;D
Alrighty then! Can I do one though? XD Separate release lol.

I hope I get first request when he reopens, cause if he gets the Green Hill Zone stage's Silver model working fine on Sonic, use that with Falco, and I already have textures for him. :D


Title: Re: Vee's model imports: Requests closed. SA2 Preview up.(Still fixing Tikal)
Post by: Alex Climax on November 02, 2011, 06:25:17 PM
Yay, my 2nd favorite character from Sonic Adventure :D!

And I think that you may have forgotten a request on the list *goes into a coughing fit, then passes out into a bowl of cereal*
I'll fix it later. xD
doesn't mean I forgot your request. :3


Title: Re: Vee's model imports: Requests closed. SA2 Preview up.(Still fixing Tikal)
Post by: Soneek on November 02, 2011, 06:30:14 PM
Just wanted to thank you for taking the time to rig all of these dude, and so efficiently! Keep it up Vee!


Title: Re: Vee's model imports: Requests closed. SA2 Preview up.(Still fixing Tikal)
Post by: Vitinho on November 02, 2011, 06:40:50 PM
([url]http://i1208.photobucket.com/albums/cc369/Raeulo/SonicSA2.png[/url])
new sonic preview is AWSOME!


Title: Re: Vee's model imports: Requests closed. SA2 Preview up.(Still fixing Tikal)
Post by: SonicBrawler on November 02, 2011, 06:41:11 PM
(http://i1208.photobucket.com/albums/cc369/Raeulo/SonicSA2.png)
Trust me and we will escape from the city.


Title: Re: Vee's model imports: Requests closed. SA2 Preview up.(Still fixing Tikal)
Post by: Alex Climax on November 02, 2011, 06:51:30 PM
Just wanted to thank you for taking the time to rig all of these dude, and so efficiently! Keep it up Vee!

You're welcome!
and thanks! :3
new sonic preview is AWSOME!

Thanks!
([url]http://i1208.photobucket.com/albums/cc369/Raeulo/SonicSA2.png[/url])
Trust me and we will escape from the city.

lol


Title: Re: Vee's model imports: Requests closed. SA2 Preview up.(Still fixing Tikal)
Post by: SonicBrawler on November 02, 2011, 06:53:54 PM
i cant wait!


Title: Re: Vee's model imports: Requests closed. SA2 Preview up.(Still fixing Tikal)
Post by: hotdogturtle on November 02, 2011, 07:31:03 PM
SA2 Sonic = badass. I'm gonna replace all my Sonic costumes with him >_> (These things don't desynch, right?)


Title: Re: Vee's model imports: Requests closed. SA2 Preview up.(Still fixing Tikal)
Post by: xZedkiel on November 02, 2011, 07:52:01 PM
SA2 Sonic = badass. I'm gonna replace all my Sonic costumes with him >_> (These things don't desynch, right?)
They shouldn't as they share the same bone structure, so I don't believe so.


Title: Re: Vee's model imports: Requests closed. SA2 Preview up.(Still fixing Tikal)
Post by: SonicBrawler on November 02, 2011, 07:55:58 PM
since it is my request, could i do the recolors for sonic?


Title: Re: Vee's model imports: Requests closed. SA2 Preview up.(Still fixing Tikal)
Post by: Alex Climax on November 02, 2011, 08:02:26 PM
SA2 Sonic = badass. I'm gonna replace all my Sonic costumes with him >_> (These things don't desynch, right?)
xD

and I don't know I don't play online ever. :\
but like Zed said, it shouldn't as long as it has the same bone structure.
since it is my request, could i do the recolors for sonic?
Of course you can!


Title: Re: Vee's model imports: Requests closed. SA2 Preview up.(Still fixing Tikal)
Post by: xZedkiel on November 02, 2011, 09:03:45 PM
Speaking of recolors, I shall do XVeemon.


Title: Re: Vee's model imports: Requests closed. SA2 Preview up.(Still fixing Tikal)
Post by: ✿Zelia✿ on November 02, 2011, 09:39:43 PM
Important, if u want Tikal over Zelda...

http://forums.kc-mm.com/index.php?topic=35874.new#new


Edit: Problem should be fixed now.


Title: Re: Vee's model imports: Requests closed. SA2 Sonic released
Post by: Alex Climax on November 02, 2011, 11:07:59 PM
SA2 Sonic has just been released


Title: Re: Vee's model imports: Requests closed. SA2 Sonic released
Post by: ✿Zelia✿ on November 02, 2011, 11:18:09 PM
SA2 Sonic is perfect. x3


Title: Re: Vee's model imports: Requests closed. SA2 Sonic released
Post by: Alex Climax on November 02, 2011, 11:19:48 PM
SA2 Sonic is perfect. x3

Glad to hear that.

Also, added Tikal's in game pic.

was informed to hold onto her till some things are done though so.... I guess that means I'll be on to other projects.

also, here's a little random thingy to look at.
(http://i1208.photobucket.com/albums/cc369/Raeulo/al_111102_2304binout.jpg)


Title: Re: Vee's model imports: Requests closed. SA2 Sonic released
Post by: ✿Zelia✿ on November 02, 2011, 11:24:43 PM
Glad to hear that.
Yeah the hands mess up a little but that's hardly noticeable, unless u pause the game.


Title: Re: Vee's model imports: Requests closed. SA2 Sonic released
Post by: Ӄit ßallarɖ on November 03, 2011, 12:14:36 AM
Dude.. you sould get a video of SA2 Sonic doing my Air Guitar =D


Title: Re: Vee's model imports: Requests closed. SA2 Sonic released
Post by: Alex Climax on November 03, 2011, 12:25:41 AM
Dude.. you sould get a video of SA2 Sonic doing my Air Guitar =D
Hmm.... that sounds very interesting.

I do have dolphin, I'd just need a video recording program. xD
Yeah the hands mess up a little but that's hardly noticeable, unless u pause the game.
Yea. D:


Title: Re: Vee's model imports: Requests closed. SA2 Sonic released
Post by: Ӄit ßallarɖ on November 03, 2011, 12:43:51 AM
Hmm.... that sounds very interesting.

fraps =p


Title: Re: Vee's model imports: Requests closed. SA2 Sonic released
Post by: Alex Climax on November 03, 2011, 12:44:37 AM
fraps =p

Oh yea, guess I could get that....

Alright then. xD

by the way, thanks SO much for letting me use that tikal model... it saved me so many headaches.
(http://i1208.photobucket.com/albums/cc369/Raeulo/ForeverGusta_5ffa195c383329afc7e78ee47a705f2d.png)


Title: Re: Vee's model imports: Requests closed. SA2 Sonic released
Post by: Nuke on November 03, 2011, 12:48:54 AM
here's a little random thingy to look at.
([url]http://i1208.photobucket.com/albums/cc369/Raeulo/al_111102_2304binout.jpg[/url])
spartan kick? O_o


Title: Re: Vee's model imports: Requests closed. SA2 Sonic released
Post by: Alex Climax on November 03, 2011, 12:52:09 AM
spartan kick? O_o
lolno

although that would be awesome.

Now I want to make a pic of him kicking someone into a pit. D:

Mario sports mix's Ninja has just been released.


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: DoctorFlux(Mariodk) on November 03, 2011, 01:39:15 AM
can you maybe update SA2 Sonic and merge SA2 Sonic with brawl sonic´s Ball so SA2 can turn into a Ball on spindash attacks and etc.?


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Alex Climax on November 03, 2011, 01:40:42 AM
can you maybe update SA2 Sonic and merge SA2 Sonic with brawl sonic´s Ball so SA2 can turn into a Ball on spindash attacks and etc.?
Was thinking about it anyway, so ya I can do that.


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: DoctorFlux(Mariodk) on November 03, 2011, 01:41:24 AM
Was thinking about it anyway, so ya I can do that.
thanks :D

for the texture just give it same blue as rest of Sonic´s body


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Ӄit ßallarɖ on November 03, 2011, 01:53:45 AM
Oh yea, guess I could get that....

Alright then. xD

by the way, thanks SO much for letting me use that tikal model... it saved me so many headaches.
([url]http://i1208.photobucket.com/albums/cc369/Raeulo/ForeverGusta_5ffa195c383329afc7e78ee47a705f2d.png[/url])
XD no problem ^_^ if I got anything else you'd like feel free to snag it =3


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Wasabi_Skillz on November 03, 2011, 01:53:56 AM
you're a machine. keep up the great work man!!


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Carnage on November 03, 2011, 02:28:32 AM
you're a machine. keep up the great work man!!
^^This you work really fast and they look preety well rigged cant wait when its xenomorph time xD


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: SonicBrawler on November 03, 2011, 04:30:45 AM
Dude.. you sould get a video of SA2 Sonic doing my Air Guitar =D
I have a capture card, so I can do this if you cant, vee.


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Alex Climax on November 03, 2011, 09:01:26 AM
^^This you work really fast and they look preety well rigged cant wait when its xenomorph time xD
lol xD

I'll probably need another Xeno model though the one I have now's texture looks terrible. :|
you're a machine. keep up the great work man!!
Thanks! xD
I have a capture card, so I can do this if you cant, vee.
Alright, thank you!

Just a note, when these requests are squared away, I'll be taking a break from model hacking. xD
Just letting everyone know ahead of time!


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Carnage on November 03, 2011, 09:07:52 AM

I'll probably need another Xeno model though the one I have now's texture looks terrible.
really? bummer becuase the only xenomorph model are all on Gmod and i cant download them becuase of not haveing the game :S i been using riolu more than i should xD since nanobuds made an awnsome not yet released one slot size mod for it :P
Well i will try to find another Xeno model but if anyone here can download model from Gmod it would be a great help i saw there lots of xenomorphs,predalien,alien queen and alien empress i just cant download them :S


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Alex Climax on November 03, 2011, 09:09:48 AM
really? bummer becuase the only xenomorph model are all on Gmod and i cant download them becuase of not haveing the game :S i been using riolu more than i should xD since nanobuds made an awnsome not yet released one slot size mod for it :P
Well i will try to find another Xeno model but if anyone here can download model from Gmod it would be a great help i saw there lots of xenomorphs,predalien,alien queen and alien empress i just cant download them :S
Ah I see, that sucks. D:

and he did?
Sweet!


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Vitinho on November 03, 2011, 09:11:50 AM
hey bro i saw what you there  :af2:!you released ninja thanks bro i amm too glad that this happen now i shall make his recolors and if you can grant me your permission the sonic A2 too, i dont have words to describe my emotion so...

(http://i1208.photobucket.com/albums/cc369/Raeulo/ForeverGusta_5ffa195c383329afc7e78ee47a705f2d.png) just that expect good recolors bro  ;D


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Alex Climax on November 03, 2011, 09:13:33 AM
hey bro i saw what you there  :af2:!you released ninja thanks bro i amm too glad that this happen now i shall make his recolors and if you can grant me your permission the sonic A2 too, i dont have words to describe my emotion so...

([url]http://i1208.photobucket.com/albums/cc369/Raeulo/ForeverGusta_5ffa195c383329afc7e78ee47a705f2d.png[/url]) just that expect good recolors bro  ;D

Lol. xD

and yea go for it, I don't mind! =)


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: GabbaGhoul on November 03, 2011, 09:15:37 AM
Just a note, when these requests are squared away, I'll be taking a break from model hacking. xD
Just letting everyone know ahead of time!
Hmmm... what will you be doing then?


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: deadname mcredactedface on November 03, 2011, 09:36:42 AM
Btw, I recently go to try out your Vee, ExVee and SA2 Sonic hacks. I gotta say, they're pretty awesome, though the rigging and shaders are a bit of a letdown on all of them. And it would have been so simple to give SA2 Sonic a ball too.

Of course, I still really like them, so I'll let these minor issues slide.


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Alex Climax on November 03, 2011, 09:42:33 AM
Btw, I recently go to try out your Vee, ExVee and SA2 Sonic hacks. I gotta say, they're pretty awesome, though the rigging and shaders are a bit of a letdown on all of them. And it would have been so simple to give SA2 Sonic a ball too.

Of course, I still really like them, so I'll let these minor issues slide.
I see.

and I suppose it would have, but I just wanted to get Sonic brawlers request done.

But, of course these will be revamped in the future.
and I don't entirely understand the shaders thing, didn't want to accidentally the file and have to do all that work on it again.

Hmmm... what will you be doing then?
Hmm? oh nothing, I'll just be relaxing and playing games and chat more. xD


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Ӄit ßallarɖ on November 03, 2011, 09:47:45 AM
really? bummer becuase the only xenomorph model are all on Gmod and i cant download them becuase of not haveing the game :S i been using riolu more than i should xD since nanobuds made an awnsome not yet released one slot size mod for it :P
Well i will try to find another Xeno model but if anyone here can download model from Gmod it would be a great help i saw there lots of xenomorphs,predalien,alien queen and alien empress i just cant download them :S
PM me the link. I'll get em DAE and PAC'ed for him, that is, if he's up for the task.


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Alex Climax on November 03, 2011, 09:48:56 AM
PM me the link. I'll get em DAE and PAC'ed for him, that is, if he's up for the task.
I'd love that. xD


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Ӄit ßallarɖ on November 03, 2011, 09:49:33 AM
I'd love that. xD
Sounds like a plan then. I await the pm then so I can get to Downloading.


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Carnage on November 03, 2011, 10:11:14 AM
Sounds like a plan then. I await the pm then so I can get to Downloading.
sended the Pm with Gmode links xD


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Ӄit ßallarɖ on November 03, 2011, 10:39:54 AM
(http://img696.imageshack.us/img696/5494/unledkqg.jpg)
http://www.mediafire.com/?saxur651mj9cxx7

Done. You might wanna resize (and png) the textures, or you may hit a file cap. else all peachy I bet.


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Alex Climax on November 03, 2011, 10:40:49 AM
([url]http://img696.imageshack.us/img696/5494/unledkqg.jpg[/url])
[url]http://www.mediafire.com/?saxur651mj9cxx7[/url]

Done. You might wanna resize (and png) the textures, or you may hit a file cap. else all peachy I bet.

Omg, thanks so much! XD


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Ӄit ßallarɖ on November 03, 2011, 10:41:48 AM
Not a problem :vyse:


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: ItalianStallion on November 03, 2011, 12:02:19 PM
Is Alien gonna go over Wolf?


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Christian_CAO on November 03, 2011, 12:23:27 PM
 ;D Ninja looks sweet. I cannot wait to see him in game  ;)

The alien model looks fantastic. I hope it is over wolf too. He's just so feral that it's perfect  :P


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Alex Climax on November 03, 2011, 12:24:54 PM
Is Alien gonna go over Wolf?
mhm, indeed he is.
;D Ninja looks sweet. I cannot wait to see him in game  ;)

The alien model looks fantastic. I hope it is over wolf too. He's just so feral that it's perfect  :P
thanks.

Yeap, he will. xP


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Carnage on November 03, 2011, 01:20:44 PM
So vee lucifer did you liked that  alien model? well i guess we need someone with acess to Gmod to get good rips :P i found an alien queen from the AVP2 game in there ,its a bit blocky since its an old game but it would be really awnsome to have an alien queen and the normal xenomorph xD So alien will be over wolf? i wanted diddy kong but i guess wolf works too  but diddy kong had a better taill but wolf has the most fitting moveset well its a good call also hope the taill riggs well since wolfs taill is lackbuster in bones.


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Alex Climax on November 03, 2011, 01:23:10 PM
So vee lucifer did you liked that  alien model? well i guess we need someone with acess to Gmod to get good rips :P i found an alien queen from the AVP2 game in there ,its a bit blocky since its an old game but it would be really awnsome to have an alien queen and the normal xenomorph xD So alien will be over wolf? i wanted diddy kong but i guess wolf works too  but diddy kong had a better taill but wolf has the most fitting moveset well its a good call also hope the taill riggs well since wolfs taill is lackbuster in bones.
The textures don't load like crap, so yea I like it a lot. xD

and yea KJP was planning to make a PSA for him and requested he be on wolf.

and thanks I hope so too. xD


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Carnage on November 03, 2011, 03:00:56 PM
So whos model are you rigging now?? so we can get hype for the next release? xD


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Alex Climax on November 03, 2011, 03:04:04 PM
So whos model are you rigging now?? so we can get hype for the next release? xD

Hmm....

At the moment...
(http://i1208.photobucket.com/albums/cc369/Raeulo/Alien.png)

He needs rig fixes something fierce though. xD


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Carnage on November 03, 2011, 03:13:59 PM
lol he looks really well stretched lol and whats that thing on its back   in the middle of the back bones?


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Alex Climax on November 03, 2011, 03:15:25 PM
lol he looks really well stretched lol and whats that thing on its back   in the middle of the back bones?
that's the back of his head, I just took a quick snap before I started weighting properly. xD


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Vitinho on November 03, 2011, 03:15:47 PM
hey vee news about the ninja recolors maybe i will release then today just two more colors to go and then i will start sonic  ;D


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: SonicBrawler on November 03, 2011, 03:18:30 PM
i love sa2b sonic! once you accept requests again, im gunna request sa2b tails over the tails over mk hack :D


also, im gunna let vitinho do the recolros for sonic :P


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Carnage on November 03, 2011, 03:20:26 PM
that's the back of his head, I just took a quick snap before I started weighting properly. xD
since alien is skinny i hope you can make it fit wolf stance properly without streatching.


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Alex Climax on November 03, 2011, 03:28:31 PM
hey vee news about the ninja recolors maybe i will release then today just two more colors to go and then i will start sonic  ;D
ooh!
This makes me a very happy Veemon.
i love sa2b sonic! once you accept requests again, im gunna request sa2b tails over the tails over mk hack :D


also, im gunna let vitinho do the recolros for sonic :P
xD

alright, can't wait to see them.
since alien is skinny i hope you can make it fit wolf stance properly without streatching.
yea, pretty darn tall too. :\


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: KingJigglypuff on November 03, 2011, 04:06:01 PM
Hmm.... At the moment...
([url]http://i1208.photobucket.com/albums/cc369/Raeulo/Alien.png[/url]) He needs rig fixes something fierce though. xD
Looking nice so far. =D
...
I have a question though, are you going to assign a bone to its second mouth? Maybe the ScopeN bone?


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: the98pika on November 03, 2011, 04:12:20 PM
These are some epic imports Vee :D


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Alex Climax on November 03, 2011, 04:35:08 PM
Looking nice so far. =D
...
I have a question though, are you going to assign a bone to its second mouth? Maybe the ScopeN bone?
Hmm.... It's worth a try.
These are some epic imports Vee :D
Thanks!


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: hyo on November 03, 2011, 05:14:00 PM
Out of all hope, my import won't be made....:(


Title: Re: Vee's model imports: Requests closed. Ninja (Mario sports Mix) released
Post by: Alex Climax on November 03, 2011, 05:24:22 PM
Out of all hope, my import won't be made....:(
Well, I'm not the only model importer here, I'm sure someone will be willing to do it in my hacking abscence.


And just a notice...

I'm taking a break from brawl hacking, I'll still stick around of course, I just won't be submitting hacks.

That is all....
I'm TERRIBLY Sorry to those who's requests weren't completed yet.

therefore the the ideas I was planning are also up for grabs for anyone to complete if they wish.

and again I'm sorry, hope everyone understands.



Back to model importing, but there will be some changes.

1. I will work on imports at my own pace.
2. I don't take requests.
 * IF by some chance i do take your request, don't rush me.
  if I feel you are trying to rush me I will either release it as the blob that it was before I started rigging or   drop it entirely.
  * DON'T Pm me telling me or asking me to work on your request first. I do what I want to do.


Title: Re: Vee's model imports: Opened again but read
Post by: Alex Climax on December 17, 2011, 10:19:35 AM
^Read that or the OP
Candy.
(http://i1208.photobucket.com/albums/cc369/Raeulo/Veilmon.png)

also...
*constructs a poll*

give me ideas.


Title: Re: Vee's model imports: Opened again but read
Post by: SonicBrawler on December 17, 2011, 10:20:58 AM
 Azurill over Jigglypuff or kirby
 (http://www.models-resource.com/wii_gamecube/pokepark2/sheet/2035)


Title: Re: Vee's model imports: Opened again but read
Post by: Alex Climax on December 17, 2011, 10:24:03 AM
Azurill over Jigglypuff or kirby
 ([url]http://www.models-resource.com/wii_gamecube/pokepark2/sheet/2035[/url])


Er....
Quote
2. I don't take requests.


Sorry. :\


Title: Re: Vee's model imports: Opened again but read
Post by: Carnage on December 17, 2011, 10:26:46 AM
since agumonreathes fire i would say mario or bowser but since bowser isnt on the poll i chose mario


Title: Re: Vee's model imports: Opened again but read
Post by: Alex Climax on December 17, 2011, 10:27:30 AM
since agumonreathes fire i would say mario or bowser but since bowser isnt on the poll i chose mario
Bowser.....
*adds*
Thanks for that idea. xD


Title: Re: Vee's model imports: Opened again but read
Post by: Cascade Hellsing on December 17, 2011, 10:28:44 AM
I would say that Agumon on Bowser would make him too big... But then I remembered the First Digimon Movie, where there was a REALLY big Agumon.


Title: Re: Vee's model imports: Opened again but read
Post by: SonicBrawler on December 17, 2011, 10:36:03 AM
Er....
Sorry. :\


oh, i thought u said give u ideas for a poll, because when u said makes poll, i didn tsee one. i misunderstood. sorry


Title: Re: Vee's model imports: Opened again but read
Post by: Alex Climax on December 17, 2011, 10:37:15 AM

oh, i thought u said give u ideas for a poll, because when u said makes poll, i didn tsee one. i misunderstood. sorry
Oh....
well we both misunderstood then. xD

it's fine.
I would say that Agumon on Bowser would make him too big... But then I remembered the First Digimon Movie, where there was a REALLY big Agumon.
Yea...
though I didn't know of it till my sister told me about it. xD


Title: Re: Vee's model imports: Opened again but read
Post by: the98pika on December 17, 2011, 10:56:34 AM
Yay your back, can't wait for more imports from you :D


Title: Re: Vee's model imports: Opened again but read
Post by: wildvine47 on December 17, 2011, 11:35:03 AM
So you said you aren't taking any more requests.  But are you still going to be filling all your old requests?


Title: Re: Vee's model imports: Opened again but read
Post by: Alex Climax on December 17, 2011, 12:09:11 PM
Yay your back, can't wait for more imports from you :D
Yeap! =D
So you said you aren't taking any more requests.  But are you still going to be filling all your old requests?
That is correct.


Title: Re: Vee's model imports: Opened again but read
Post by: ItalianStallion on December 17, 2011, 12:48:10 PM
Are you back foreal? If you are, that's the best news I've heard all day!

You were one of the first, and definitely one of my favorites.

I still have and love Ex Veemon, lol he's the [censored].

About my message, I was gonna ask for a model, a Digimon Masters one.

Since you're back, I guess that won't be necessary.


Title: Re: Vee's model imports: Opened again but read
Post by: Alex Climax on December 17, 2011, 01:00:16 PM
Are you back foreal? If you are, that's the best news I've heard all day!

You were one of the first, and definitely one of my favorites.

I still have and love Ex Veemon, lol he's the [censored].

About my message, I was gonna ask for a model, a Digimon Masters one.

Since you're back, I guess that won't be necessary.
Yes I am, got bored and felt like doing something in my spare time. xD

A favorite? =D

And glad to know you're still enjoying him, I gotta fix dem fingers still.

I can still give ya the models though, actually have a folder full of Digimon models.
Which one did you need specific?


*looks at poll*
Hmm... seems Ice climbers are winning. o.o


Title: Re: Vee's model imports: Opened again but read
Post by: GabbaGhoul on December 17, 2011, 03:50:14 PM
Hmm... seems Ice climbers are winning. o.o
That would be quite intresting.
There's already a pretty sweet greymon over bowser
Might work on that a little, after I finish my current project.

Though if you do Ice climbers, I might be able to do a little hexing
to get agumons attacks to be fire, though im not sure if changing that will
change nana too. In deep thought* :|


Title: Re: Vee's model imports: Opened again but read
Post by: Christian_CAO on December 17, 2011, 03:51:29 PM
 :af: I like the ice climber option  ;D

Can't wait to see your awesome work again  ;)


Title: Re: Vee's model imports: Opened again but read
Post by: Alex Climax on December 17, 2011, 03:58:56 PM
That would be quite intresting.
There's already a pretty sweet greymon over bowser
Might work on that a little, after I finish my current project.

Though if you do Ice climbers, I might be able to do a little hexing
to get agumons attacks to be fire, though im not sure if changing that will
change popo too. In deep thought* :|
Indeed it would, main reason I put it there well... that and Gabumon is too chubby to fit on pikachu. V:

How ya doing on that project by the way? just curious. xD

And probably, though I don't know much about hexing so.... I wouldn't know. DX
:af: I like the ice climber option  ;D

Can't wait to see your awesome work again  ;)
You do do you?

Well looks like it's still winning, if it's votes are still climbing I might just go ahead and do that.


Title: Re: Vee's model imports: Opened again but read
Post by: ItalianStallion on December 17, 2011, 04:05:00 PM
Yes I am, got bored and felt like doing something in my spare time. xD

A favorite? =D

And glad to know you're still enjoying him, I gotta fix dem fingers still.

It actually isn't so bad, ya know.

Kinda fits him, but of course rigged fingers would look better.

Maybe I can touch up the texture, give it higher quality, if you decide to do a v2 rig for him.

Also, I was looking forward to Angemon over Pit and Angewomon over Zelda. You had those planned before you took a break, don't know if you still got them planned..


Title: Re: Vee's model imports: Opened again but read
Post by: Alex Climax on December 17, 2011, 04:11:07 PM
It actually isn't so bad, ya know.

Kinda fits him, but of course rigged fingers would look better.

Maybe I can touch up the texture, give it higher quality, if you decide to do a v2 rig for him.

Also, I was looking forward to Angemon over Pit and Angewomon over Zelda. You had those planned before you took a break, don't know if you still got them planned..
Hmm... never looked at it that way.

Touched up textures would make me a very happy Digimon.

And I still plan to do those. though.... only model for Angewomon I could find was an MMD one, and the texture looks too plain to be honest. V:


Title: Re: Vee's model imports: Opened again but read
Post by: GabbaGhoul on December 17, 2011, 04:21:00 PM
How ya doing on that project by the way? just curious. xD
Haven't been able to work on it since vacation.
But I have most animations fixed up and hit FX.
I've changed only 1 attack. (Not a special)
My plan right now, is to modify the lightning ball so that on contact it creates the same fire
that his >B creates. Basically controlable fire ball.
When I get back thats what I will attempt.


Title: Re: Vee's model imports: Eye candy.
Post by: Alex Climax on December 21, 2011, 06:30:48 AM
Alright seems that the Ice-climbers have won the poll.

Now when I get off my lazy arse I'll get to em.
(http://i1208.photobucket.com/albums/cc369/Raeulo/cardcrusherpb6-1.jpg)

Haven't been able to work on it since vacation.
But I have most animations fixed up and hit FX.
I've changed only 1 attack. (Not a special)
My plan right now, is to modify the lightning ball so that on contact it creates the same fire
that his >B creates. Basically controlable fire ball.
When I get back thats what I will attempt.

Oh, well just enjoy your vacation then. =D

That Idea sounds pretty cool, do want.... do want a lot. =o


For anyone who wants something to get them through the day a bit.
(http://i1208.photobucket.com/albums/cc369/Raeulo/Veemon%20emotes/CMpreview.png)


Title: Re: Vee's model imports: Eye candy.
Post by: xZedkiel on December 21, 2011, 11:51:50 AM

For anyone who wants something to get them through the day a bit.
([url]http://i1208.photobucket.com/albums/cc369/Raeulo/Veemon%20emotes/CMpreview.png[/url])

I LOVE YOU!! The GallantMon Crimson Mode, not you o: Naaaah, you too bro. lol I call recolors!

Also, the shoulders seem a bit.. Yeeah. I think you know what I'm getting at. I know, I know, he's not done though.


Title: Re: Vee's model imports: Eye candy.
Post by: Ninka_kiwi on December 21, 2011, 01:28:29 PM
Crimson Gallantmon?

I love you :srs:


Title: Re: Vee's model imports: Eye candy.
Post by: Royal_Blade on December 21, 2011, 02:50:02 PM
That...

is...

EPIC!


Title: Re: Vee's model imports: Eye candy.
Post by: SonicBrawler on December 21, 2011, 02:51:39 PM
That...

is...

EPIC!

No, THIS IS
PATRICK!


Title: Re: Vee's model imports: Eye candy.
Post by: Royal_Blade on December 21, 2011, 03:05:34 PM
Vee,

Do you have a model of Agunimon? Cause he'd go great over C.Falcon.

Just saying.

And I just had this theme in my head which lead to the above suggestion.
http://www.youtube.com/watch?v=fnRDxAg2Jd0


Title: Re: Vee's model imports: Eye candy.
Post by: ItalianStallion on December 21, 2011, 11:12:42 PM
I don't know who he is, but he looks epic as [censored].

Still want a Ganondorf rel damn it!


Title: Re: Vee's model imports: Eye candy.
Post by: Alex Climax on December 22, 2011, 04:18:38 AM
I LOVE YOU!! The GallantMon Crimson Mode, not you o: Naaaah, you too bro. lol I call recolors!

Also, the shoulders seem a bit.. Yeeah. I think you know what I'm getting at. I know, I know, he's not done though.

You have to love me too or it won't get the full effect! D':

Ya, I think I know what you're talking about. xD
Crimson Gallantmon?

I love you :srs:

Fancy Guilmon loves you too.
That...

is...

EPIC!

(http://images2.wikia.nocookie.net/__cb20110830000342/annoyingorangespam/images/2/2c/Leonidas_Face.jpg)
Vee,

Do you have a model of Agunimon? Cause he&#039;d go great over C.Falcon.

Just saying.

And I just had this theme in my head which lead to the above suggestion.
[url]http://www.youtube.com/watch?v=fnRDxAg2Jd0[/url]

Uhm....
*searches through folders*

Nope, quite a hard model to come by.
I don&#039;t know who he is, but he looks epic as [censored].

Still want a Ganondorf rel damn it!

Thank you very much! ;D

lol


Huh... this guy seems happy about something.
(http://i1208.photobucket.com/albums/cc369/Raeulo/al_111222_09191binout.jpg)


Title: Re: Vee's model imports: Dorumon released
Post by: Alex Climax on December 23, 2011, 08:26:53 AM
Released Dorumon even though he was done like, a month ago. :C


Title: Re: Vee's model imports: Dorumon released
Post by: ItalianStallion on December 23, 2011, 07:31:06 PM
Released Dorumon even though he was done like, a month ago. :C

You greedy little [censored] lol you kept it to yourself for that long?

Now I wonder how many characters you have that are unreleased?

I smell Angemon over Pit.


Title: Re: Vee's model imports: Preview time
Post by: Alex Climax on December 25, 2011, 08:02:10 AM
You greedy little [censored] lol you kept it to yourself for that long?

Now I wonder how many characters you have that are unreleased?

I smell Angemon over Pit.

Lol

I think that's the only one I have that's unreleased. xD

but I am currently working on another model.

EDIT:
Preview time, though it's a char I wasn't even thinking about at first. xD
(http://i1208.photobucket.com/albums/cc369/Raeulo/Flameypreview.png)


Title: Re: Vee's model imports: Preview time
Post by: Royal_Blade on December 25, 2011, 02:29:14 PM
The Fire of Courage!

Yesh!


Title: Re: Vee's model imports: Preview time
Post by: xZedkiel on December 25, 2011, 05:49:44 PM
The Fire of Courage!

Yesh!
And once Pikazz finishes Ammy, The Storm of Friendship? c:


Title: Re: Vee's model imports: Preview time
Post by: deadname mcredactedface on December 26, 2011, 02:03:02 AM
Looks nice, but to be honest I think I might stick with StarWaffle's vertex hack.


Title: Re: Vee's model imports: Preview time
Post by: xZedkiel on December 26, 2011, 04:16:47 AM
Looks nice, but to be honest I think I might stick with StarWaffle's vertex hack.
I'd agree with this, but I don't use him anymore since Buu so yeah.. But still, unless you revamp the textures greatly. >,<


Title: Re: Vee's model imports: Preview time
Post by: Alex Climax on December 26, 2011, 09:58:11 AM
Looks nice, but to be honest I think I might stick with StarWaffle's vertex hack.

I understand.
Not gonna force you to use mine lol
I'd agree with this, but I don't use him anymore since Buu so yeah.. But still, unless you revamp the textures greatly. >,<

Dunno..... not very good at texturing.....

Guess I'll try my hand at it again though.


Preview of the texture now:
(http://i1208.photobucket.com/albums/cc369/Raeulo/FlameytextureReg.png)

(http://i1208.photobucket.com/albums/cc369/Raeulo/FlameytextureEdit.png)
inb4it'snotorange
I just prefer red, I'll give the reg color though so don't worry.


Title: Re: Vee's model imports: Preview time
Post by: Ninka_kiwi on December 26, 2011, 09:58:24 AM
I'm late on saying this but you are [censored]ing amazing for getting dorumon from digimon world 4 >.>
I always used him when going through that game. Any chance of Alphamon?


Title: Re: Vee's model imports: Preview time
Post by: Alex Climax on December 26, 2011, 07:51:50 PM
I'm late on saying this but you are [censored] amazing for getting dorumon from digimon world 4 >.>
I always used him when going through that game. Any chance of Alphamon?

Thanks. xD

Alphamon?
Hmm......
Would have to go through the whole game for his model so... I dunno. :C

Just tested that fix miscolor shading guide....
Expect to see my imports fixed with that and Metal textures. :af:

Edit:
My edit:
(http://i1208.photobucket.com/albums/cc369/Raeulo/Flamedramontexture.png)

Original:
(http://i1208.photobucket.com/albums/cc369/Raeulo/FlameytextureReg-1.png)

Alright, got Flamedramon a metal texture and Rape FS Eyes.

Gonna release him in a bit since I think I fixed his shading problem as well.


Title: Re: Vee's model imports: Preview time
Post by: Royal_Blade on December 26, 2011, 08:05:01 PM
Is there a way that you can sharpen the texture up?

It currently looks "bleh" to say the most. (Not to be rude.)

And Btw, I noticed in your previous post that his left ankle is messed up. Why is it angled that way?


Title: Re: Vee's model imports: Preview time
Post by: Alex Climax on December 26, 2011, 08:09:39 PM
Is there a way that you can sharpen the texture up?

It currently looks "bleh" to say the most. (Not to be rude.)

And Btw, I noticed in your previous post that his left ankle is messed up. Why is it angled that way?
The ankle?
well I got stupid and kinda rigged it when it was in a weird angle. :C

had to make it a weirder angle so it would look "good" on the animations.

Texture looks bleh?
Of course it does, I've said before I'm not a good texturer. xD


Title: Re: Vee's model imports: Preview time
Post by: Royal_Blade on December 26, 2011, 08:12:26 PM
could they not be sharpened though?

They look really stretched, pixely, and odd.

That's what I was getting at.


Title: Re: Vee's model imports: Preview time
Post by: Alex Climax on December 26, 2011, 08:15:26 PM
could they not be sharpened though?

They look really stretched, pixely, and odd.

That's what I was getting at.
Oh.... that's where you were getting at.

Yea that's been botherin me for a while.

Been using the sharp for a while now, just kept getting uglier. lol

Guess I can keep trying till it looks.... eh.... not so spat on and smudged.


Title: Re: Vee's model imports: Preview time
Post by: Royal_Blade on December 26, 2011, 09:02:44 PM
Yeah. That's the real issue.


Title: Re: Vee's model imports: Preview time
Post by: Dr. on December 27, 2011, 12:32:41 AM
Flamedramon is looking great so far ;)
I can make fairly "OK" textures for it, if you want... no need to collab or anything
also I think it's more of a UVW thingie than the textures themselves
again, if you want I can fix those
keep up the good work :)


Title: Re: Vee's model imports: Preview time
Post by: deadname mcredactedface on December 27, 2011, 02:54:22 AM
I'd agree with this, but I don't use him anymore since Buu so yeah.. But still, unless you revamp the textures greatly. >,<
Yeah, the textures are my main concern (and weight mapping being the other one), but the main problem with the textures is not the colours, but the resolution. You need to bump it up considerably.

One import I really wanna do is Roll, but some of the TvC textures are way too blurry for Brawl so I plan to redraw her face and stuff.


Title: Re: Vee's model imports: Preview time
Post by: Alex Climax on December 27, 2011, 06:50:43 AM
Flamedramon is looking great so far ;)
I can make fairly "OK" textures for it, if you want... no need to collab or anything
also I think it's more of a UVW thingie than the textures themselves
again, if you want I can fix those
keep up the good work :)
Yea I was assuming that as well.
and if you're helping with these textures believe me, I'd collab.

This texture thing is makin me a very angered dragon. :C


Title: Re: Vee's model imports: Preview time
Post by: Cascade Hellsing on December 27, 2011, 06:51:59 AM
Personally, I really Like the Texture.


Title: Re: Vee's model imports: Preview time
Post by: Alex Climax on December 27, 2011, 07:16:40 AM
Personally, I really Like the Texture.
O:
That means a lot since I'm terrible at it. xD

Well, anyway Pride said that I could start the texture from scratch.(Something I didn't want to do)
But it's probably the only way to fix it. V:


Title: Re: Vee's model imports: Preview time
Post by: Puraidou on December 27, 2011, 07:39:34 AM
Well, anyway Pride said that I could start the texture from scratch.(Something I didn't want to do) But it's probably the only way to fix it. V:
Most likely yeah :/
The texture isn't terrible and it's a good base to create a new texture from scratch in a layer above it.


Title: Re: Vee's model imports: Preview time
Post by: StarWaffle on December 27, 2011, 09:59:29 AM
I'll make the texture... if the rig turns out good.


Title: Re: Vee's model imports: Preview time
Post by: Alex Climax on December 27, 2011, 10:22:30 AM
Most likely yeah :/
The texture isn't terrible and it's a good base to create a new texture from scratch in a layer above it.
Ya. :C
I'll make the texture... if the rig turns out good.
Well that's very kind of ya.

But i'll try the texture myself first though so I don't end up wasting your time. xD


Title: Re: Vee's model imports: Preview time
Post by: StarWaffle on December 27, 2011, 10:26:27 AM
k cool,  I'm here if you need me. I'm a big fan of Digimon.


Title: Re: Vee's model imports: Preview time
Post by: hyo on December 27, 2011, 01:36:26 PM
Hey vee long time no see! U forgot to add Roxas to ur completed imports, after All, u did help right?


Title: Re: Vee's model imports: Preview time
Post by: Alex Climax on December 27, 2011, 02:23:52 PM
k cool,  I'm here if you need me. I'm a big fan of Digimon.

Alright, thanks dude.  =D

Always nice to bump into another fan too. xD
Hey vee long time no see! U forgot to add Roxas to ur completed imports, after All, u did help right?

Hey there.

... Oh yea... I totally forgot to add that. :C

GallantmonCM is released
(http://i1208.photobucket.com/albums/cc369/Raeulo/al_111228_1037binout.jpg)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24430&Moderated=All&facebook=true

Recolors being handled by xZedkiel


Title: Re: Vee's model imports: GallantmonCM released
Post by: slawter on December 28, 2011, 07:25:18 PM
That GallantmonCM looks epic! What other digimon have you got planned? *hopes for Omnimon + Metaletemon*


Title: Re: Vee's model imports: GallantmonCM released
Post by: Alex Climax on December 28, 2011, 09:55:28 PM
That GallantmonCM looks epic! What other digimon have you got planned? *hopes for Omnimon + Metaletemon*
Thanks!

Well.. maybe wargreymon but I wanted to do Guilmon... I've just been too damn lazy to rig him. XD


Title: Re: Vee's model imports: GallantmonCM released
Post by: xZedkiel on December 29, 2011, 06:41:06 PM
Can you take pics for me? For the recolors and such? o.o


Title: Re: Vee's model imports: GallantmonCM released
Post by: Alex Climax on December 29, 2011, 07:26:36 PM
Can you take pics for me? For the recolors and such? o.o
Oh yea, sure. xD


Title: Re: Vee's model imports: GallantmonCM released
Post by: xZedkiel on December 29, 2011, 09:33:28 PM
Oh yea, sure. xD
Thanks man! :3


Title: Re: Vee's model imports: GallantmonCM released
Post by: Sonic Rykr on December 31, 2011, 12:21:56 AM
I know you don't take requests, but do you think you can import WereGarurumon from one of the "Digimon World" games or whatever games he is in? Also, could he be on Wolf? You might deny this, and I'll totally understand.


Title: Re: Vee's model imports: GallantmonCM released
Post by: Alex Climax on December 31, 2011, 12:31:06 AM
I know you don't take requests, but do you think you can import WereGarurumon from one of the "Digimon World" games or whatever games he is in? Also, could he be on Wolf? You might deny this, and I'll totally understand.
Can't deny it since it was already requested by Italian before I locked up the requests.


Title: Re: Vee's model imports: GallantmonCM released
Post by: Sonic Rykr on December 31, 2011, 11:41:36 AM
Can't deny it since it was already requested by Italian before I locked up the requests.

That means you're already working on it? If so, thanks, I won't rush you.


Title: Re: Vee's model imports: GallantmonCM released
Post by: Alex Climax on February 12, 2012, 12:51:05 PM
I release myself onto Brawl!
(http://i1208.photobucket.com/albums/cc369/Raeulo/Veemon%20emotes/al_120212_1401binout.jpg)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25120 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25120)


Title: Re: Vee's model imports: Holy Shi- I released something. O:
Post by: ✿Zelia✿ on February 12, 2012, 01:04:42 PM
I release myself onto Brawl!
([url]http://i1208.photobucket.com/albums/cc369/Raeulo/Veemon%20emotes/al_120212_1401binout.jpg[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25120[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25120[/url])

Love ya, Gummy. <3

(Was the first to download it. :P)


Title: Re: Vee's model imports: Holy Shi- I released something. O:
Post by: sp147 on February 12, 2012, 01:39:29 PM
Sweet! More Digimon :happy: I'll check this out.


Title: Re: Vee's model imports: Holy S- I released something. O:
Post by: Alex Climax on March 17, 2012, 12:31:13 PM
Dear lord, how long has it been since I last updated this dusty thing I call a thread?

Anyway, I been updating two things while procrastinating (Also, thanks to the people that gave me cheetos Lol xD):
Re-rigging Veemon and Perfecting the Gumdramon model.

(Derp, forgot to take an in-game screenshot of him with his regular eyes so here's a BB one instead. xD)
(http://i1208.photobucket.com/albums/cc369/Raeulo/VeemonBBprev.png)

(http://i1208.photobucket.com/albums/cc369/Raeulo/al_120317_0829binout.jpg)

(http://i1208.photobucket.com/albums/cc369/Raeulo/al_120317_0832binout.jpg)

(http://i1208.photobucket.com/albums/cc369/Raeulo/al_120317_0827binout.jpg)
Also, I decided to add a hurt face to him. =D
(http://i1208.photobucket.com/albums/cc369/Raeulo/al_120317_08291binout-1.jpg)


Title: Re: Vee's model imports: Holy S- I released something. O:
Post by: Puccio on March 17, 2012, 12:52:01 PM
Rigged fingers? I'm an happy panda. Nice job =]


Title: Re: Vee's model imports: Holy S- I released something. O:
Post by: Alex Climax on March 17, 2012, 12:54:10 PM
Rigged fingers? I'm an happy panda. Nice job =]
Indeed rigged fingers, just had to get the hang of how they weight, though they are still odd to me. xD

And thanks. I'm a Happy digi.


Title: Re: Vee's model imports: Re-rigging and perfecting
Post by: ✿Zelia✿ on March 17, 2012, 02:14:13 PM
Dear lord, how long has it been since I last updated this dusty thing I call a thread?

Anyway, I been updating two things while procrastinating (Also, thanks to the people that gave me cheetos Lol xD):
Re-rigging Veemon and Perfecting the Gumdramon model.

(Derp, forgot to take an in-game screenshot of him with his regular eyes so here's a BB one instead. xD)
([url]http://i1208.photobucket.com/albums/cc369/Raeulo/VeemonBBprev.png[/url])

([url]http://i1208.photobucket.com/albums/cc369/Raeulo/al_120317_0829binout.jpg[/url])

([url]http://i1208.photobucket.com/albums/cc369/Raeulo/al_120317_0832binout.jpg[/url])

([url]http://i1208.photobucket.com/albums/cc369/Raeulo/al_120317_0827binout.jpg[/url])
Also, I decided to add a hurt face to him. =D
([url]http://i1208.photobucket.com/albums/cc369/Raeulo/al_120317_08291binout-1.jpg[/url])

He is looking good, so far.

So good luck on the re-rigging.


Title: Re: Vee's model imports: Re-rigging and perfecting
Post by: Alex Climax on March 17, 2012, 03:09:11 PM
He is looking good, so far.

So good luck on the re-rigging.
Thanks very much Sorcy!


Title: Re: Vee's model imports: Re-rigging and perfecting
Post by: GabbaGhoul on March 19, 2012, 06:43:34 PM
Hmm... Figured I'd stop by and peek at your new digi-model.
It look's nice bermy\Vee\Gummy\Dad.
Wish I could download it on this phone... But I don't see that working.


Title: Re: Vee's model imports: Veemon Re-released
Post by: Alex Climax on March 21, 2012, 11:08:47 AM
Veemon has been re-released.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25465 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25465)


Hmm... finally felt like trying to do a stage import. =v
(http://i1208.photobucket.com/albums/cc369/Raeulo/al_120320_0818binout.jpg)
(http://i1208.photobucket.com/albums/cc369/Raeulo/al_120320_08191binout.jpg)
(http://i1208.photobucket.com/albums/cc369/Raeulo/al_120320_0819binout.jpg)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25450 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25450)
Hmm... Figured I'd stop by and peek at your new digi-model.
It look's nice bermy\Vee\Gummy\Dad.
Wish I could download it on this phone... But I don't see that working.

Ah, thank ya mah boi!


Title: Re: Vee's model imports: Veemon Re-released
Post by: Velen on March 21, 2012, 01:52:03 PM
Hey, Vee?

Do a Flamedramon (a normal one, not a genderbent one) hack and I'll make pretty textures for you. =3


Title: Re: Vee's model imports: Veemon Re-released
Post by: Alex Climax on March 21, 2012, 01:56:21 PM
Hey, Vee?

Do a Flamedramon (a normal one, not a genderbent one) hack and I'll make pretty textures for you. =3
Flamedramon.....

Oh yea, I haven't touched him since the last time I posted his picture. xD

I'll see if I can get back on him.


Title: Re: Vee's model imports: Veemon Re-released
Post by: Alex Climax on March 24, 2012, 08:02:05 AM
(http://i1208.photobucket.com/albums/cc369/Raeulo/Flamedramonupdate.png)
Update on Mr.Flamey
Yeap got lazy when I was doin the texture, so I  stopped. >->


Title: Re: Vee's model imports: Veemon Re-released
Post by: deadname mcredactedface on March 24, 2012, 08:25:08 AM
Do you think you could make the textures significantly higher resolution?


Title: Re: Vee's model imports: Veemon Re-released
Post by: Alex Climax on March 24, 2012, 08:32:26 AM
Do you think you could make the textures significantly higher resolution?
Well, the texture's size is already 512x512.

I mean, I assume this is what ya mean. =v


Title: Re: Vee's model imports: Veemon Re-released
Post by: Velen on March 24, 2012, 08:39:28 AM
Well, the texture's size is already 512x512.

I mean, I assume this is what ya mean. =v

My lord, the textures look pretty bad...

THEY NEED SOME TLC!


Title: Re: Vee's model imports: Veemon Re-released
Post by: Alex Climax on March 24, 2012, 08:41:46 AM
My lord, the textures look pretty bad...

THEY NEED SOME TLC!
Yeap, not my fault though.

as a texture by me would look far worse than what's being presented here. Lol


Title: Re: Vee's model imports: Veemon Re-released
Post by: Velen on March 24, 2012, 08:43:22 AM
Yeap, not my fault though.

as a texture by me would look far worse than what's being presented here. Lol

I didn't blame you though. : <


Title: Re: Vee's model imports: Veemon Re-released
Post by: Alex Climax on March 24, 2012, 08:47:39 AM
I didn't blame you though. : <
Wha? I didn't say you were blamin me. xD

I was just sayin that it wasn't my fault.


Title: Re: Vee's model imports: Meh
Post by: deadname mcredactedface on March 25, 2012, 05:43:41 AM
Well, the texture's size is already 512x512.

I mean, I assume this is what ya mean. =v
Ah, i see. I guess it just needs better a better UV map then *shrugs*


Title: Re: Vee's model imports: Meh
Post by: Alex Climax on March 25, 2012, 08:09:30 AM
Ah, i see. I guess it just needs better a better UV map then *shrugs*
Nope, just needs a crisper texture.

I've actually made one myself.... but, I stopped workin on it.


Title: Re: Vee's model imports: Meh
Post by: ItalianStallion on March 26, 2012, 09:57:57 PM
Are you back in action then sir?

If so, should we still expect Angemon, Angewomon, and Weregarurumon?


Title: Re: Vee's model imports: Meh
Post by: Velen on March 26, 2012, 10:06:44 PM
Are you back in action then sir?

If so, should we still expect Angemon, Angewomon, and Weregarurumon?

Poor guy is low on motivation right now...-but suggesting those may not be a bad idea.


Title: Re: Vee's model imports: Meh
Post by: ItalianStallion on March 26, 2012, 10:08:25 PM
Poor guy is low on motivation right now...-but suggesting those may not be a bad idea.

I told him already that I would do textures for some of them, and what we were talking about on ShadowSnakes thread, maybe you could do some textures for some of his imports as well?

*Motivates Vee*


Title: Re: Vee's model imports: Meh
Post by: Velen on March 26, 2012, 10:11:35 PM
I told him already that I would do textures for some of them, and what we were talking about on ShadowSnakes thread, maybe you could do some textures for some of his imports as well?

*Motivates Vee*

I most certainly could. I have Veemon on me right now, but aside from texture shading and making the details look more "natural" He doesn't need all that much. Flamedramon's new texture is almost finished, but he's partly the reason Vee is so demotivated right now, so I'm putting him on hold for now.


Title: Re: Vee's model imports: Meh
Post by: Alex Climax on March 28, 2012, 08:26:28 PM
Oh crap, i should really check my threads more often. DX

But to answer your question Stallion, yes, ya'll should be expecting them.
Gotta see when my brain feels like workin properly for me to do so though. xD

Post Merge: March 28, 2012, 08:24:36 PM
I haz prevew.
(http://i1208.photobucket.com/albums/cc369/Raeulo/LOL-4.png)
Angemon! with a little herp in every step!
Dat cluster-[censored].

But seriously, he's being worked on. =v


Title: Re: Vee's model imports: Meh
Post by: Royal_Blade on March 28, 2012, 09:12:40 PM
For some reason, Angemon's lengthiness seems to fit Captain Falcon more than Pit. Or even Marth/Ike. (Due to the weapons)

And Falcon Punch = Fist of Fate?


Title: Re: Vee's model imports: Meh
Post by: Velen on March 28, 2012, 09:13:29 PM
For some reason, Angemon's lengthiness seems to fit Captain Falcon more than Pit. Or even Marth/Ike. (Due to the weapons)

And Falcon Punch = Hand of Fate?

Fixed.


Title: Re: Vee's model imports: Meh
Post by: Alex Climax on March 28, 2012, 09:17:56 PM
For some reason, Angemon's lengthiness seems to fit Captain Falcon more than Pit. Or even Marth/Ike. (Due to the weapons)

And Falcon Punch = Fist of Fate?
Well, although that is pretty true, he was requested over Pit.
Just stickin with mah plans.


Title: Re: Vee's model imports: Meh
Post by: Royal_Blade on March 28, 2012, 10:57:28 PM
Fixed.

Right... Fist of Fate sounds better though...

Btw, did you ever find/get that Wargreymon model?


Title: Re: Vee's model imports: Meh
Post by: Velen on March 28, 2012, 11:00:52 PM
Right... Fist of Fate sounds better though...

Btw, did you ever find/get that Wargreymon model?

Hand of Fate sounds better. Cause Drachma from Skies of Arcadia Legends had a special called Hand of Fate.


Title: Re: Vee's model imports: Meh
Post by: Alex Climax on March 28, 2012, 11:08:08 PM
Btw, did you ever find/get that Wargreymon model?

Yeap, had his model for a while.
Why? =o
(http://i1208.photobucket.com/albums/cc369/Raeulo/LOL-5.png)
Progress.


Title: Re: Vee's model imports: Meh
Post by: ItalianStallion on March 29, 2012, 01:21:00 AM
([url]http://i1208.photobucket.com/albums/cc369/Raeulo/LOL-5.png[/url])


!!!!!!!

I call dibs on texturing Angemon sir.


Title: Re: Vee's model imports: Meh
Post by: Velen on March 29, 2012, 06:12:31 AM
!!!!!!!

I call dibs on texturing Angemon sir.

Too late. Offered over MSN.

Though I doubt e would mind us both doing textures for him.


Title: Re: Vee's model imports: Meh
Post by: Royal_Blade on March 29, 2012, 06:56:03 AM
Yeap, had his model for a while.
Why? =o

I wouldn't mind a Wargreymon model. If not, Black version would be fine too.
On whom, it doesn't really matter.

Personally, I really just want to PSA Terra Force.
The date ^

This was my post from the first page of this topic.

I think before I asked for it over Charizard as well. (on the 2nd page maybe? don't know)


Title: Re: Vee's model imports: Meh
Post by: Alex Climax on March 31, 2012, 12:16:29 PM
!!!!!!!

I call dibs on texturing Angemon sir.

Granted.
Too late. Offered over MSN.

Though I doubt e would mind us both doing textures for him.

Nah, me no mind.
The date ^

This was my post from the first page of this topic.

I think before I asked for it over Charizard as well. (on the 2nd page maybe? don't know)

Ah that, now I remember.

(http://i1208.photobucket.com/albums/cc369/Raeulo/LOL-6.png)
You are already dead.
Preview again! =U


Title: Re: Vee's model imports: Meh
Post by: Velen on March 31, 2012, 12:20:25 PM
Dem legs are given ya trouble, aren't they?


Title: Re: Vee's model imports: Meh
Post by: Alex Climax on March 31, 2012, 12:32:17 PM
Dem legs are given ya trouble, aren't they?
Meh.

Fine, ya. =v


Title: Re: Vee's model imports: Meh
Post by: Carnage on March 31, 2012, 12:54:26 PM
Meh.

Fine, ya. =v
you should do the dual agemon and angewoman over pit :P


Title: Re: Vee's model imports: Meh
Post by: Alex Climax on March 31, 2012, 01:05:40 PM
you should do the dual agemon and angewoman over pit :P
Dual? do you mean like.... both their models there at once? xD


Title: Re: Vee's model imports: Meh
Post by: Velen on March 31, 2012, 02:26:06 PM
Dual? do you mean like.... both their models there at once? xD

Funny thought...

What WOULD be the DNA Digivolution of Angemon and Angewoman?

Hmm...


Title: Re: Vee's model imports: Meh
Post by: ✿Zelia✿ on March 31, 2012, 02:34:47 PM
Funny thought...

What WOULD be the DNA Digivolution of Angemon and Angewoman?

Hmm...

Hmmm... a transvestite.
(http://www.horrorstew.com/images/Frank75.jpg)


Title: Re: Vee's model imports: Meh
Post by: Carnage on March 31, 2012, 02:34:59 PM
Dual? do you mean like.... both their models there at once? xD
well i was talking two diferent models, two imports :P dont think unless you made the angewoman model be on pit bow and angemon on normal pit that could be funny angewoman appeared when pit used his bow xD


Title: Re: Vee's model imports: Meh
Post by: Alex Climax on March 31, 2012, 02:39:13 PM
I'll just go with the transvestite that Sorcy just posted.

well i was talking two diferent models, two imports :P dont think unless you made the angewoman model be on pit bow and angemon on normal pit that could be funny angewoman appeared when pit used his bow xD
Dunno, she was requested to be over Zelda. =v


Title: Re: Vee's model imports: Meh
Post by: Carnage on March 31, 2012, 02:47:40 PM
I'll just go with the transvestite that Sorcy just posted.
Dunno, she was requested to be over Zelda. =v
i would also prefer 2 imports myself that was just an idea :P


Title: Re: Vee's model imports: Meh
Post by: xZedkiel on April 02, 2012, 11:10:21 PM
Funny thought...

What WOULD be the DNA Digivolution of Angemon and Angewoman?

Hmm...
Not a transvestite....
HERMANGEMON, THE HERMAPHRODITE OF LIGHT AND HOPE!


Title: Re: Vee's model imports: Meh
Post by: Alex Climax on April 03, 2012, 07:21:42 PM
Got up, smelled the sirloin steak and decided to get back to work on dis guy.
(http://i1208.photobucket.com/albums/cc369/Raeulo/Agumonpreview-1.png)
I remade the eyes from scratch mahself.
can't do much else though Lol.

-Claws be rigging stupid. =v
-Still fixing the legs.
-Re-checking to make sure no vertices run away from home.

His partner will be....
(http://i1208.photobucket.com/albums/cc369/Raeulo/BAgumonpreview.png)
Black Agumon! because the Gabumon model I was working with rigged like a retard. =v

dat hand...
Not a transvestite....
HERMANGEMON, THE HERMAPHRODITE OF LIGHT AND HOPE!

LOL


Title: Re: Digital World Imports: New banner.
Post by: Royal_Blade on April 05, 2012, 08:48:18 AM
Agumon and Black Agumon over Ice Climbers? Awesome!

(Though Gabumon would've worked better because he's ice based)


Title: Re: Digital World Imports: New banner.
Post by: Alex Climax on April 05, 2012, 12:08:32 PM
Agumon and Black Agumon over Ice Climbers? Awesome!

(Though Gabumon would've worked better because he's ice based)

Yeap, and if all the Gabumon models I had on hand didn't look derpy while being rigged, he could've been there. =v

And I don't feel like ripping his model from Rumble arena 2


Title: Re: Digital World Imports: New banner.
Post by: Ninka_kiwi on April 05, 2012, 01:10:23 PM
I honetsly feel that snow agumon would make the most sense at it is on the Ice climbers.
Also I am assuming that the hammer will be replaced by an Axe from Digimon world 4?
Looks great so far man, love myself some digimons.


Title: Re: Digital World Imports: New banner.
Post by: Alex Climax on April 06, 2012, 06:04:42 PM
I honetsly feel that snow agumon would make the most sense at it is on the Ice climbers.
Also I am assuming that the hammer will be replaced by an Axe from Digimon world 4?
Looks great so far man, love myself some digimons.

Ya'know.... I hate when my brain misses something totally obvious. Dx
But yea, I could just do dat.

And yea been meaning to for a while, shame I can't use my gamecube save file to get the better weps though. =c

Thanks for your comment, and the idea. xD

Post Merge: April 06, 2012, 06:04:22 PM
(http://i1208.photobucket.com/albums/cc369/Raeulo/Squallpreview.png)
Wee~ more projects. xD


Title: Re: Digital World Imports: Preview Leon(Squall KH)
Post by: Chaos_Knight on April 06, 2012, 07:50:22 PM
Alright, we're getting Leon! er....Squall...or whatever we should call him. Are you gonna do KH2 Leon? I know there's a high-poly model but I don't know if anyone knows where to find one or has ripped it.


Title: Re: Digital World Imports: Preview Leon(Squall KH)
Post by: Alex Climax on April 07, 2012, 03:57:32 PM
Tested Squall in game.
(http://i1208.photobucket.com/albums/cc369/Raeulo/Previews/al_120407_1556binout.jpg)
(http://i1208.photobucket.com/albums/cc369/Raeulo/Previews/al_120407_16041binout.jpg)
(http://i1208.photobucket.com/albums/cc369/Raeulo/Previews/al_120407_1604binout.jpg)
(http://i1208.photobucket.com/albums/cc369/Raeulo/Previews/al_120407_1605binout.jpg)
Still fixin stuff though.

Alright, we're getting Leon! er....Squall...or whatever we should call him. Are you gonna do KH2 Leon? I know there's a high-poly model but I don't know if anyone knows where to find one or has ripped it.

Hmm... I forgot he was even on there. xD

but model resources has him. =o


Title: Re: Digital World Imports: Preview Leon(Squall KH)
Post by: Chaos_Knight on April 07, 2012, 07:45:27 PM
Over Marth?


Title: Re: Digital World Imports: Tifa Released
Post by: Alex Climax on April 11, 2012, 04:27:17 PM
Tifa Released, check the OP for download links from now on.


Title: Re: Digital World Imports: Tifa Released
Post by: Spex130 on April 11, 2012, 07:54:47 PM

And yea been meaning to for a while, shame I can't use my gamecube save file to get the better weps though. =c

Totally late, here, but you can do that. That's what I did to get my Veemon and his Mighty Talons. (Which I never released for some odd reason)

And if you can't, I can get whatever weapon you need from World 4.


Title: Re: Digital World Imports: Tifa Released
Post by: Alex Climax on April 11, 2012, 09:18:53 PM
Totally late, here, but you can do that. That's what I did to get my Veemon and his Mighty Talons. (Which I never released for some odd reason)

And if you can't, I can get whatever weapon you need from World 4.
Ooh!
That would help a lot!


Title: Re: Digital World Imports: Tifa Released
Post by: Spex130 on April 11, 2012, 10:03:32 PM
Ooh!
That would help a lot!

No problem. What do you need?


Title: Re: Digital World Imports: Tifa Released
Post by: Alex Climax on April 11, 2012, 10:04:34 PM
No problem. What do you need?
Two awesome looking axes from it would help me a lot. =o


Title: Re: Digital World Imports: Tifa Released
Post by: Spex130 on April 11, 2012, 10:06:00 PM
Two awesome looking axes from it would help me a lot. =o

Oh man, I was expecting something specific!

No worries though. I'm on it!


Title: Re: Digital World Imports: Tifa Released
Post by: Alex Climax on April 11, 2012, 10:08:54 PM
Oh man, I was expecting something specific!

No worries though. I'm on it!
Lol, I forgot all the weapon names on it. <xD


Title: Re: Digital World Imports: Tifa Released
Post by: GabbaGhoul on April 12, 2012, 06:11:52 AM
Quote
"Digital World Imports": Tifa Released
Holy carp - Tifa's from the digital world XP
Looks nice <.<


Title: Re: Digital World Imports: Tifa Released
Post by: Alex Climax on April 13, 2012, 01:31:10 AM
Holy carp - Tifa's from the digital world XP
Looks nice <.<

Well, not really.
The humans I make are actually kidnap- I mean.. were invited for some dinner. =o

And thank ya very much!

Edit:
This one's for Jigglez.
(http://i1208.photobucket.com/albums/cc369/Raeulo/Previews/Veemonsayshi.png)
Veemon says Hi.


Title: Re: Digital World Imports: Tifa Released
Post by: Carnage on April 13, 2012, 02:05:43 AM
will you ever do the first digimons ultimate evolutions? like weregaruromon  metalgreymon and the others?


Title: Re: Digital World Imports: Tifa Released
Post by: GabbaGhoul on April 13, 2012, 08:00:00 AM
will you ever do the first digimons ultimate evolutions? like weregaruromon  metalgreymon and the others?
There's a metal greymon - Given it's not an import. (over charizard)
Though it was made awhile ago, and Idk if it was on megaupload when it was shutdown. Or if the creator was around to give it a new link.
An import would look alot better of course -

I wonder who weregarurumon could be over?


Title: Re: Digital World Imports: Tifa Released
Post by: Royal_Blade on April 13, 2012, 09:32:51 AM
I wonder who weregarurumon could be over?
My suggestions:

Wolf: because of the slashing moves and feral-ness.
Snake: Boneset and melee moves.


Title: Re: Digital World Imports: Tifa Released
Post by: Alex Climax on April 13, 2012, 01:23:03 PM
will you ever do the first digimons ultimate evolutions? like weregaruromon  metalgreymon and the others?
Once I finish VeeVee, I'll see what I can do with those.


As for who WereGarurumon'll be replacing... It's either Wolf or snake like Royal said. =o


Title: Re: Digital World Imports: Tifa Released
Post by: Kagemaru on April 13, 2012, 05:11:10 PM
Tifa looks really good. I haven't DL'd her yet. I'm just hoping she plays nice with the PSA I'm doing.


Title: Re: Digital World Imports: Tifa Released
Post by: Alex Climax on April 13, 2012, 08:52:16 PM
Tifa looks really good. I haven't DL'd her yet. I'm just hoping she plays nice with the PSA I'm doing.
It should if not, it should at least be acceptable. =v

And thank ya very much.


Title: Re: Digital World Imports: When I'm bored...
Post by: hyo on April 18, 2012, 05:08:09 PM
Yeaaahhh mor kingdom hearts/final fantasy characters! nice job bro. whos next?


Title: Re: Digital World Imports: When I'm bored...
Post by: Alex Climax on April 18, 2012, 09:31:50 PM
Yeaaahhh mor kingdom hearts/final fantasy characters! nice job bro. whos next?

At the moment I've just been working on this guy for the past few days.
(http://i1208.photobucket.com/albums/cc369/Raeulo/Previews/ShoutmonPrev.png)

And also, thank ya. =o


Title: Re: Digital World Imports: When I'm bored...
Post by: hyo on April 18, 2012, 10:56:17 PM
no problem. also looks nice....(as always)


Title: Re: Digital World Imports: When I'm bored...
Post by: Velen on April 18, 2012, 11:02:58 PM
At the moment I've just been working on this guy for the past few days.
([url]http://i1208.photobucket.com/albums/cc369/Raeulo/Previews/ShoutmonPrev.png[/url])

And also, thank ya. =o


Holy Spit! It's Shoutmon!


Title: Re: Digital World Imports: When I'm bored...
Post by: Alex Climax on April 21, 2012, 09:22:21 AM
no problem. also looks nice....(as always)

Thank ya. xD
Holy Spit! It's Shoutmon!

You bet, really loving the way the head came out. =o

Edit:
(http://i1208.photobucket.com/albums/cc369/Raeulo/Previews/Shoutmonprev-2.png)
Had to start the head over five times cause I wasn't liking the ways that it came out before. xD

So I just decided to make the headphones and texture em.


Title: Re: Digital World Imports: When I'm bored...
Post by: hyo on April 21, 2012, 02:03:38 PM
Nice :3


Title: Re: Digital World Imports: When I'm bored...
Post by: Alex Climax on April 22, 2012, 03:43:07 AM
(http://i1208.photobucket.com/albums/cc369/Raeulo/Previews/Shoutmonepicprogress.png)
How's it hangin?
Nice :3

Thanks much!


Title: Re: Digital World Imports: When I'm bored...
Post by: hyo on April 22, 2012, 07:46:51 PM
woah that looks awesome!!! :0


Title: Re: Digital World Imports: When I'm bored...
Post by: ✿Zelia✿ on April 22, 2012, 07:48:15 PM
([url]http://i1208.photobucket.com/albums/cc369/Raeulo/Previews/Shoutmonepicprogress.png[/url])
How's it hangin?

Rawr. >:3

That is so freaking sexy. :3


Title: Re: Digital World Imports: When I'm bored...
Post by: Velen on April 22, 2012, 08:31:52 PM
Be sure to give him expressions!


Title: Re: Digital World Imports: When I'm bored...
Post by: Alex Climax on April 22, 2012, 08:57:56 PM
woah that looks awesome!!! :0
Thanks a ton Rox! =D
Rawr. >:3

That is so freaking sexy. :3
Lol, you bet. ;o
Be sure to give him expressions!
Already ahead of ya on that. xD


Title: Re: Digital World Imports: Xros wars main Digimon pack released
Post by: Royal_Blade on April 23, 2012, 10:10:22 PM
Over... Whom?

From that pose, I'm thinking it's Charizard. (From his new Win animation in P:M)


Title: Re: Digital World Imports: Xros wars main Digimon pack released
Post by: Alex Climax on April 24, 2012, 10:29:26 AM
Over... Whom?

From that pose, I'm thinking it's Charizard. (From his new Win animation in P:M)
Nope, I don't even own any files from PM. xD

it's actually Mario.


Title: Re: Digital World Imports: Xros wars main Digimon pack released
Post by: GabbaGhoul on April 24, 2012, 10:44:55 AM
Downloaded~
Gonna check that Xros pack out when I get home.
Looks awesome though


Title: Re: Digital World Imports: Xros wars main Digimon pack released
Post by: Alex Climax on April 29, 2012, 06:35:39 AM
Downloaded~
Gonna check that Xros pack out when I get home.
Looks awesome though

Thanks mah boi.
Still wish the skelotons could fit the digimon more. =v

Edit: just added the size mod for Gumdramon to the pack.

Yay, makin another stage. xD
(http://i1208.photobucket.com/albums/cc369/Raeulo/Previews/Stagepreview.png)


Title: Re: Digital World Imports: Xros wars main Digimon pack released
Post by: Royal_Blade on April 29, 2012, 07:59:18 AM
What are those things at the bottom with 2 and 0 and those gauges?

It looks interesting...


Title: Re: Digital World Imports: When I'm bored... I animate
Post by: Alex Climax on May 10, 2012, 08:37:20 AM
What are those things at the bottom with 2 and 0 and those gauges?

It looks interesting...

The HUD from Digimon Rumble arena 2.

Just felt like photoshopping a bit, so I put those in. xD

So it has just occurred to me that my brawl disc now has a crack in it.. this actually happened like 2 days ago, just now bringing it up here.

So... that means I'll barely be able to get any hacks out since I test em myself, and wii scrubber is to freaking slow.
So yeap, don't mind me, just gonna be in my cart till I get something to rectify the situation.
(http://i1208.photobucket.com/albums/cc369/Raeulo/Veemon%20emotes/Cartdramon.png)


Title: Re: Digital World Imports: Hmm...?
Post by: Alex Climax on August 24, 2012, 01:29:36 PM
*Wheels Gumdramon's cart down a slope*

So, I got bored one week. And a handful of people were wishing/wondering if I'd get back into the hacking picture.

Welp, never thought it would happen. But I somehow still have a drive to hack.

Thanks you guys, you know who you are.

(http://i1208.photobucket.com/albums/cc369/Raeulo/MonodramonPreview.png)
*Still not taking requests*


Title: Re: Digital World Imports: Hmm...?
Post by: Ninka_kiwi on August 24, 2012, 01:35:37 PM
Awesome looking Digimon right there. While I haven't been following the series past Frontier or Digimon World 4, I can still appreciate a good Digimon mod.

Also I didn't notice the Digimon rumble arena 2 stage, I forgot how [censored]ing random that game was stage wise. I feel like the stage where you fight the unlockable characters near the end of arcade mode would make for a sweet stage...


Title: Re: Digital World Imports: Hmm...?
Post by: GabbaGhoul on August 24, 2012, 01:48:30 PM
So, I got bored one week. And a handful of people were wishing/wondering if I'd get back into the hacking picture.

Welp, never thought it would happen. But I somehow still have a drive to hack.

Thanks you guys, you know who you are.

(http://i.imgur.com/3sf9z.png)
You're welcome


Title: Re: Digital World Imports: Hmm...?
Post by: Velen on August 24, 2012, 01:53:05 PM
([url]http://i.imgur.com/3sf9z.png[/url])
You're welcome


*Nods*
Nice start back. Who's dat Digimon? o3o


Title: Re: Digital World Imports: Hmm...?
Post by: Alex Climax on August 25, 2012, 04:39:14 AM
Awesome looking Digimon right there. While I haven't been following the series past Frontier or Digimon World 4, I can still appreciate a good Digimon mod.

Also I didn't notice the Digimon rumble arena 2 stage, I forgot how [censored]ing random that game was stage wise. I feel like the stage where you fight the unlockable characters near the end of arcade mode would make for a sweet stage...

xD Glad you like.

And yea, there really were some strange levels on there. But, still fun if you don't somehow slide into cliffs. 8v
Ah, Chaos Wasteland, I wanted to try and rip that sometime soon.
[url]http://i.imgur.com/3sf9z.png[/url] ([url]http://i.imgur.com/3sf9z.png[/url])
You're welcome

xD
And while I'm at that, I'll try and see if I can go to revamping some old hacks that need it badly.
*Nods*
Nice start back. Who's dat Digimon? o3o

Danke. o=
And he's Monodramon, saw him in a few sessions of that Digimon game I play.

Suddenly felt like putting him in brawl.

Oh yea, more progress.

I managed to fix some clips and gaps in his shoulder. There are still some slight mess ups around the hip and underbelly areas.

Oh and here's a pic:
(http://i1208.photobucket.com/albums/cc369/Raeulo/Monodramonupdateandcompare.png) (http://i1208.photobucket.com/albums/cc369/Raeulo/Monodramonupdateandcompare.png)
                                My texture edit                                                               DMO's original texture


Title: Re: Digital World Imports: Monodramon Released
Post by: Velen on August 25, 2012, 03:32:25 PM
Personally I think the eye of the original is better. Everything else you did is a great addition though. : >


Title: Re: Digital World Imports: Xrosing the line of boredom
Post by: Alex Climax on August 28, 2012, 02:31:38 PM
Personally I think the eye of the original is better. Everything else you did is a great addition though. : >

I thought the same after looking at it for a while.
So I decided just to remake the eyes to make it look like that but less pixelated.


--V Merged Post V--
(http://i1208.photobucket.com/albums/cc369/Raeulo/MetalGumdramonRender.png)

(http://fc00.deviantart.net/fs70/f/2012/241/1/c/1c3404b65643f100bab0b449895fd6c3-d5cun14.png)

His arm actually animates like it's supposed to as well.

It's a random idea I had probably boring to some but, eh. Boredom made me do it. If you're gonna blame anything, blame that.


Title: Re: Digital World Imports: Xrosing the line of boredom
Post by: GabbaGhoul on August 28, 2012, 02:38:05 PM
Why would I blame boredom for something awesome you did?
(http://i.imgur.com/mP8e1.png)
Don't you dare give boredom the credit that rightfully belongs to you.


Title: Re: Digital World Imports: Bread
Post by: Alex Climax on September 09, 2012, 01:37:31 PM
Guilmon was bored, so he started working on random things.

(http://i1208.photobucket.com/albums/cc369/Raeulo/Updatedtexture2.png)
(http://i1208.photobucket.com/albums/cc369/Raeulo/Updatedtexture.png)


Title: Re: Digital World Imports:
Post by: Velen on September 09, 2012, 02:06:41 PM
Guilmon was bored, so he started working on random things.

([url]http://i1208.photobucket.com/albums/cc369/Raeulo/Updatedtexture2.png[/url])
([url]http://i1208.photobucket.com/albums/cc369/Raeulo/Updatedtexture.png[/url])


Hooray Flamedramon!


Title: Re: Digital World Imports:
Post by: xZedkiel on September 09, 2012, 03:56:21 PM
FlameDramon :D Yay~


Title: Re: Digital World Imports:
Post by: RKAngel on September 09, 2012, 07:10:38 PM
awesome flamedramon can't wait to see it finished, all of your digimon ports are great


Title: Re: Digital World Imports:
Post by: GabbaGhoul on September 09, 2012, 08:02:07 PM
Guilmon was bored, so he started working on random things.

([url]http://i1208.photobucket.com/albums/cc369/Raeulo/Updatedtexture2.png[/url])
([url]http://i1208.photobucket.com/albums/cc369/Raeulo/Updatedtexture.png[/url])
Badda boom, a sexy new Flamedramon.

You know who you should work on next? hint, hint.


Title: Re: Digital World Imports:
Post by: Alex Climax on September 09, 2012, 11:29:28 PM
awesome flamedramon can't wait to see it finished, all of your digimon ports are great

Danke!
Badda boom, a sexy new Flamedramon.

You know who you should work on next? hint, hint.

Badda boom.... Badda boom... Who does that remind me of...?

Oh yea!
(http://i1208.photobucket.com/albums/cc369/Raeulo/Imppy.png)

Boom! new finger bones!
FlameDramon :D Yay~
Hooray Flamedramon!

Yeap Yepa


Title: Re: Digital World Imports:
Post by: GabbaGhoul on September 10, 2012, 08:01:25 AM
Danke!Badda boom.... Badda boom... Who does that remind me of...?

Oh yea!
([url]http://i1208.photobucket.com/albums/cc369/Raeulo/Imppy.png[/url])

Boom! new finger bones!
(http://i.imgur.com/Al1ho.png)
Yata-
(http://i.imgur.com/fIoVW.jpg)


Title: Re: Digital World Imports:
Post by: Alex Climax on September 11, 2012, 12:30:12 PM
([url]http://i.imgur.com/Al1ho.png[/url])
Yata-
([url]http://i.imgur.com/fIoVW.jpg[/url])

Lol
mhm


Title: Re: Digital World Imports: Commandramon Released
Post by: Alex Climax on October 28, 2012, 11:29:53 PM
Commandramon has been released.


Title: Re: Digital World Imports: Forever Alone
Post by: Mario Vontaz on October 30, 2012, 07:53:31 AM
Yea! I'ma gonna play him.


Title: Re: Digital World Imports: Forever Alone
Post by: KingJigglypuff on October 30, 2012, 08:19:43 AM
*Clicks on "Show new replies to your posts*
. . .
*Sees Burmy's thread, updated*
. . .
*Clicks on the "New" icon*
. . .
*Sees updates, previews, and releases*
. . .
Holy crap, I missed a lot. o-o

Cool updates, Burmy. I'll be sure to look through your Vault and possibly download a few things. =3

>.>
<.<
(http://img.pokemondb.net/artwork/burmy.jpg)


Title: Re: Digital World Imports: Forever Alone
Post by: Alex Climax on October 30, 2012, 01:38:48 PM
Ello, what brings you two to my graveyard?
([url]http://img.pokemondb.net/artwork/burmy.jpg[/url])

I smiled at this

And thank you


Title: Re: Digital World Imports: Forever Alone
Post by: Mario Vontaz on October 30, 2012, 02:18:44 PM
I used a 1-up shroom on it. =3


Title: Re: Digital World Imports: Forever Alone
Post by: Alex Climax on October 30, 2012, 02:49:29 PM
I used a 1-up shroom on it. =3

On this thread? You sir, are insane.

That's like... reincarnating 1 inch over a cliff.

Anyway, I found an Angewomon model again after a few months of it being lost.
Found out someone was ripping a bunch.
(http://i1208.photobucket.com/albums/cc369/Raeulo/Comparrison-1.png)
Chances are only 0 people will see this


Title: Re: Digital World Imports: Forever Alone
Post by: wildvine47 on November 01, 2012, 05:15:26 PM
So I had a quick question.  I saw that you did an Agumon/Black Agumon duo over the Ice Climbers, but would it be possible for you to do a solo Agumon over Yoshi?  And whatever happened to the Guilmon over Yoshi you mentioned a long time ago?


Title: Re: Digital World Imports: Forever Alone
Post by: Solar99 on November 01, 2012, 05:43:30 PM
. Anyway, I found an Angewomon model again after a few months of it being lost. Found out someone was ripping a bunch.
([url]http://i1208.photobucket.com/albums/cc369/Raeulo/Comparrison-1.png[/url])
Chances are only 0 people will see this

Over Zelda I'm assuming?


Title: Re: Digital World Imports: Forever Alone
Post by: Alex Climax on November 01, 2012, 05:53:08 PM
So I had a quick question.  I saw that you did an Agumon/Black Agumon duo over the Ice Climbers, but would it be possible for you to do a solo Agumon over Yoshi?  And whatever happened to the Guilmon over Yoshi you mentioned a long time ago?
I'm not sure how that would work.. I'd probably have to edit the bone structure to pieces to accomadate his body. It could lead to animation glitches though.

I'm still planning for Guilmon. I just need a good model. Found one someone ripped, so I was gonna use that..

Over Zelda I'm assuming?
You're correct..



Nevermind, she's done..


Title: Re: Digital World Imports: Angewomon released
Post by: Mario Vontaz on November 02, 2012, 06:49:01 PM
Angewomon looks great Vee. Nice touch on the Metal Texture too.


Title: Re: Digital World Imports: Angewomon released
Post by: Alex Climax on November 02, 2012, 07:04:42 PM
Angewomon looks great Vee. Nice touch on the Metal Texture too.
Thank you, but it was unintentional...


Title: Re: Digital World Imports: Angewomon released
Post by: Mario Vontaz on November 02, 2012, 07:18:03 PM
Thank you, but it was unintentional...
Oh Really? o.o


Title: Re: Digital World Imports: Angewomon released
Post by: Alex Climax on November 02, 2012, 07:27:18 PM
Oh Really? o.o
Yes, but I'll think of it as a clever mistake...


Title: Re: Digital World Imports: Angewomon released
Post by: Carnage on November 02, 2012, 07:34:25 PM
im not much of a digimon person but my favorite digimon was  metalgreymon any cahcne of seeing this beast over charizard someday?


Title: Re: Digital World Imports: Angewomon released
Post by: Alex Climax on November 02, 2012, 07:42:24 PM
im not much of a digimon person but my favorite digimon was  metalgreymon any cahcne of seeing this beast over charizard someday?
I have his model, so it's possible..


Title: Re: Digital World Imports: Angewomon released
Post by: Carnage on November 02, 2012, 07:52:17 PM
I have his model, so it's possible..
for me its the most epic digimon ever missiles from the ches a metal claw and wings you cant go wrong with a cyborg t rex xD


Title: Re: Digital World Imports: Angewomon released
Post by: Mario Vontaz on November 02, 2012, 08:05:06 PM
im not much of a digimon person but my favorite digimon was  metalgreymon any cahcne of seeing this beast over charizard someday?
Now that would be awesome to see.


Title: Re: Digital World Imports: Angewomon released
Post by: Alex Climax on November 02, 2012, 09:14:25 PM
for me its the most epic digimon ever missiles from the ches a metal claw and wings you cant go wrong with a cyborg t rex xD
Now that would be awesome to see.
Alright, I'll do my best on him then..
It might require bone edits though...


Title: Re: Digital World Imports: Angewomon released
Post by: Solar99 on November 03, 2012, 08:57:25 AM
.. Nevermind, she's done..
Huh. That was quick.
*downloads*


Title: Re: Digital World Imports: more obscureness..
Post by: Alex Climax on November 04, 2012, 03:56:48 AM
Huh. That was quick.
*downloads*

Well, it was actually a three day rig (technically..)
I only showed a preview at the day before..

I've learned to be more patient with rigging, I still know I can do better though..

Decided to make another obscure Digimon..
One day rig and it's already 98% done too.. Just wanna find out how to make the finger tips work along with the rigged fingers..
(http://i1208.photobucket.com/albums/cc369/Raeulo/MinervaPrev.png)


Title: Re: Digital World Imports: more obscureness..
Post by: Carnage on November 04, 2012, 04:12:30 AM
never saw that digimon and i have seen most digimon animes   maybe its from the newer one?


Title: Re: Digital World Imports: more obscureness..
Post by: Alex Climax on November 04, 2012, 10:21:43 AM
never saw that digimon and i have seen most digimon animes   maybe its from the newer one?

As of right now.. that one hasn't made any major appearances..
though another form of her did, it was on Xros Wars though..

(http://fc06.deviantart.net/fs71/i/2012/051/8/2/mervamon_by_strawberrytop007-d4qghii.png)


Title: Re: Digital World Imports: more obscureness..
Post by: Solar99 on November 04, 2012, 12:31:44 PM
Well, it was actually a three day rig (technically..)
I only showed a preview at the day before..

I&#039;ve learned to be more patient with rigging, I still know I can do better though..

Decided to make another obscure Digimon..
One day rig and it&#039;s already 98% done too.. Just wanna find out how to make the finger tips work along with the rigged fingers..
([url]http://i1208.photobucket.com/albums/cc369/Raeulo/MinervaPrev.png[/url])
Well that's good. It's better that you take your time with rigging. Otherwise you might screw up somewhere on the model.

And Minervamon  is looking awesome man.  :)


Title: Re: Digital World Imports: more obscureness..
Post by: Alex Climax on November 04, 2012, 01:36:31 PM
Well that's good. It's better that you take your time with rigging. Otherwise you might screw up somewhere on the model.

And Minervamon  is looking awesome man.  :)
Yea, I'm sorta inclined to re-dub some of the other models as well.. namely Ex-Veemon..

And thank you..


Title: Re: Digital World Imports: more obscureness..
Post by: Ninka_kiwi on November 04, 2012, 06:59:23 PM
As of right now.. that one hasn't made any major appearances..
though another form of her did, it was on Xros Wars though..

([url]http://fc06.deviantart.net/fs71/i/2012/051/8/2/mervamon_by_strawberrytop007-d4qghii.png[/url])


It's designs like that that makes me wish digimon was still popular in the states >.>

Seriously, what was the last anime we got? Data Squad?

Back on topic, I'm curious, which game did you get the original model from, it seems to be similar to the style of Digimon world 4's models, though I don't remember ever seeing it...


Title: Re: Digital World Imports: more obscureness..
Post by: Velen on November 04, 2012, 07:01:11 PM
It's designs like that that makes me wish digimon was still popular in the states >.>

Seriously, what was the last anime we got? Data Squad?

Back on topic, I'm curious, which game did you get the original model from, it seems to be similar to the style of Digimon world 4's models, though I don't remember ever seeing it...

Digimon still has a following here. We're getting Xros Wars soon, I think.


Title: Re: Digital World Imports: Minervamon done..
Post by: Alex Climax on November 04, 2012, 07:46:45 PM
She's done now..

It's designs like that that makes me wish digimon was still popular in the states >.>

Seriously, what was the last anime we got? Data Squad?

Back on topic, I'm curious, which game did you get the original model from, it seems to be similar to the style of Digimon world 4's models, though I don't remember ever seeing it...

Yea, It was a pretty awesome show..

The model is from the MMO; Digimon Masters.
It has a plentiful amount to use..
Digimon still has a following here. We're getting Xros Wars soon, I think.

Yea, I'm expecting it might be a few months... but I'm not sure..

Model find..
(http://i1208.photobucket.com/albums/cc369/Raeulo/Myotismon.png)


Title: Re: Digital World Imports: Ped- Myotismon..
Post by: Wasabi_Skillz on November 04, 2012, 11:17:10 PM
Ahh! Myotismon! Does the game have Devimon too?


Title: Re: Digital World Imports: Ped- Myotismon..
Post by: Alex Climax on November 04, 2012, 11:26:18 PM
Ahh! Myotismon! Does the game have Devimon too?

Hmm...

You mean the fellow
with arms.. yey long?
(http://i.imgur.com/qtNJQ.png)


Title: Re: Digital World Imports: Ped- Myotismon..
Post by: Riddler on November 04, 2012, 11:30:52 PM
Could you do MetalGreymon over Charizard, Palmon over Ivysaur, and anyone you want over Squirtle? :3


Title: Re: Digital World Imports: Ped- Myotismon..
Post by: GabbaGhoul on November 04, 2012, 11:33:05 PM
Model find..
[url]http://i1208.photobucket.com/albums/cc369/Raeulo/Myotismon.png[/url] ([url]http://i1208.photobucket.com/albums/cc369/Raeulo/Myotismon.png[/url])
Myotismon. . . . .
(http://i.imgur.com/PSdnA.png)


Title: Re: Digital World Imports: Ped- Myotismon..
Post by: Alex Climax on November 04, 2012, 11:42:04 PM
Could you do MetalGreymon over Charizard, Palmon over Ivysaur, and anyone you want over Squirtle? :3

MG>Charizard = possibility with minor bone edits probably

Palmon>Ivysuar = Palmon might look weird constantly on all fours.. but the moveset does fit. It'll just look weird...

My choice>Squirtle = Would have to be Gomamon, but Squirtle stands with both feet, as opposed to Goma's four..

Though you bring up an interesting choice..
Myotismon. . . . .
[url]http://i.imgur.com/PSdnA.png[/url] ([url]http://i.imgur.com/PSdnA.png[/url])

But he invited you to a fancy dinner in your honor..


Title: Re: Digital World Imports: Ped- Myotismon..
Post by: GabbaGhoul on November 04, 2012, 11:53:35 PM
But he invited you to a fancy dinner in your honor..
. . .But he killed me
(http://i.imgur.com/W4bj2.png)

Wizardmon, get him from the game - DO EET NAO, or not
Whenever you get the time.


Title: Re: Digital World Imports: Ped- Myotismon..
Post by: Riddler on November 05, 2012, 12:03:06 AM
MG>Charizard = possibility with minor bone edits probably

Palmon>Ivysuar = Palmon might look weird constantly on all fours.. but the moveset does fit. It'll just look weird...

My choice>Squirtle = Would have to be Gomamon, but Squirtle stands with both feet, as opposed to Goma's four..

Though you bring up an interesting choice..But he invited you to a fancy dinner in your honor..
Well, I went with Palmon because of it's "level", Tanemon would fit better but is sort of a baby.

Maybe Gatomon or Gabumon for Squirtle?


Title: Re: Digital World Imports: Ped- Myotismon..
Post by: Velen on November 05, 2012, 12:48:34 AM
Well, I went with Palmon because of it's "level", Tanemon would fit better but is sort of a baby.

Maybe Gatomon or Gabumon for Squirtle?

Gabumon I could see. Gatomon would be awkward.

There's a better Digimon for Ivysaur, and that's Betamon.


Title: Re: Digital World Imports: Ped- Myotismon..
Post by: Riddler on November 05, 2012, 12:57:57 AM
Was kind of hoping for a Digimon Adventure theme D:


Title: Re: Digital World Imports: Ped- Myotismon..
Post by: Alex Climax on November 05, 2012, 01:11:23 AM
. . .But he killed me
[url]http://i.imgur.com/W4bj2.png[/url] ([url]http://i.imgur.com/W4bj2.png[/url])

What if I mentioned he'd have tacos..?

I'll check my usual place and get him.. he should still be there..
Well, I went with Palmon because of it's "level", Tanemon would fit better but is sort of a baby.

Maybe Gatomon or Gabumon for Squirtle?

I'll have to choose Gabumon, the stance sorta fits him in a way.
Blue blaster... Lol..

Gabumon I could see. Gatomon would be awkward.

There's a better Digimon for Ivysaur, and that's Betamon.

Betamon is more of a water/electric user...
And Tanemon is Grass based, but might be too small..

I'll think more between the two later..


Title: Re: Digital World Imports: Ped- Myotismon..
Post by: BlueBrain on November 05, 2012, 04:42:12 AM
subscribes :>.>:


Title: Re: Digital World Imports: Ped- Myotismon..
Post by: Alex Climax on November 05, 2012, 05:32:45 AM
subscribes :>.>:
Lol thank you..


Title: Re: Digital World Imports: Ped- Myotismon..
Post by: GabbaGhoul on November 05, 2012, 10:25:58 AM
What if I mentioned he'd have tacos..?
. . . . .
(http://i.imgur.com/TFZM1.png)
Curse you and your ability to provide the perfect opportunity to use all my new emotes
http://valforwing.deviantart.com/art/Wizardmon-262621780 (http://valforwing.deviantart.com/art/Wizardmon-262621780)


Title: Re: Digital World Imports: Ped- Myotismon..
Post by: StarWaffle on November 05, 2012, 12:01:11 PM
I've driven myself insane trying to find the perfect combination of digimon to put on PT.  I wish you luck.


Title: Re: Digital World Imports: Ped- Myotismon..
Post by: BlueBrain on November 05, 2012, 12:47:04 PM
squirtle: gabumon?
ivysaur: catmon?
charizard: metalgreymon (metal form for the wings)

i find ivy the hardest one, since he's quadruped and stuffz. . .


Title: Re: Digital World Imports: Ped- Myotismon..
Post by: Riddler on November 05, 2012, 01:04:30 PM
(http://media.comicvine.com/uploads/5/55867/1697442-metalgreymon.gif)

Pretty much has to be Charizard.

The others are more difficult, but I think Palmon/Tanemon and Gabumon work.

Plus the whole Digimon Adventure theme fits Pokemon Trainer, since he's Generation 1 too.


Title: Re: Digital World Imports: Ped- Myotismon..
Post by: Carnage on November 05, 2012, 01:18:18 PM
([url]http://media.comicvine.com/uploads/5/55867/1697442-metalgreymon.gif[/url])

Pretty much has to be Charizard.

The others are more difficult, but I think Palmon/Tanemon and Gabumon work.

Plus the whole Digimon Adventure theme fits Pokemon Trainer, since he's Generation 1 too.

yes my favorite digimon ever xD and if someone rigged flygons wings to charizard wings the rig should be possible on metalgreymon wings


Title: Re: Digital World Imports: Ped- Myotismon..
Post by: Ninka_kiwi on November 05, 2012, 01:20:27 PM
How bout Betamon for Ivysaur? You could do a whole Digimon world 1 style pack and have 3 digimon from that.


Title: Re: Digital World Imports: Ped- Myotismon..
Post by: StarWaffle on November 05, 2012, 01:26:43 PM
(https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcRSuAE2fH1nBDsYBuEOobLEw4R0IZlDQE-BMoPAJMzOytK0qzBm)
(https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcR-Bkbyo2YtLs9qbTzQd0RS8umL00sC8fQSX1oXSPbbdWgFo_PY)
(https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcT0OZuZII4M0Q5sxEkhVClv1JGqzwu8RgbZMr3XBUC9T_zv2J8w)

 S1 Rookie, S2 Champion, S3 Ultimate


Title: Re: Digital World Imports: Ped- Myotismon..
Post by: Riddler on November 05, 2012, 01:28:28 PM
How bout Betamon for Ivysaur? You could do a whole Digimon world 1 style pack and have 3 digimon from that.
he's electric, and he has nowhere for bullet seed to come out D:


Title: Re: Digital World Imports: Ped- Myotismon..
Post by: StarWaffle on November 05, 2012, 01:36:24 PM
 But yeah I don't think there is a single combination of digidestined digimon that will line up with type/level/bonestructure.


Title: Re: Digital World Imports: Ped- Myotismon..
Post by: BlueBrain on November 05, 2012, 01:36:59 PM
well, i have the model of metalgreymon if ur interested :P


Title: Re: Digital World Imports: Ped- Myotismon..
Post by: Riddler on November 05, 2012, 01:44:03 PM
well, i have the model of metalgreymon if ur interested :P
booya

(http://images3.wikia.nocookie.net/__cb20090130134627/digimon/images/d/d1/Gabumon_b.jpg) (http://images2.wikia.nocookie.net/__cb20081230151639/digimon/images/thumb/8/88/Tanemon_t.gif/180px-Tanemon_t.gif)(http://media.comicvine.com/uploads/5/55867/1697442-metalgreymon.gif)

The only thing is Rookie/Training get flipped. Not a huge deal.

I'd kill for an all Adventure team ;_;


Title: Re: Digital World Imports: Ped- Myotismon..
Post by: Alex Climax on November 05, 2012, 01:52:40 PM
. . . . .
([url]http://i.imgur.com/TFZM1.png[/url])
Curse you and your ability to provide the perfect opportunity to use all my new emotes
[url]http://valforwing.deviantart.com/art/Wizardmon-262621780[/url] ([url]http://valforwing.deviantart.com/art/Wizardmon-262621780[/url])

Lol ceiling Gumdra's watching you type...

As for Wiz, I don't know who he'd be a good match over.
I've driven myself insane trying to find the perfect combination of digimon to put on PT.  I wish you luck.

Thank you, though so far it's becoming a bit of a hassle..
(https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcRSuAE2fH1nBDsYBuEOobLEw4R0IZlDQE-BMoPAJMzOytK0qzBm)
(https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcR-Bkbyo2YtLs9qbTzQd0RS8umL00sC8fQSX1oXSPbbdWgFo_PY)
(https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcT0OZuZII4M0Q5sxEkhVClv1JGqzwu8RgbZMr3XBUC9T_zv2J8w)

 S1 Rookie, S2 Champion, S3 Ultimate

I like the idea of this team.
How bout Betamon for Ivysaur? You could do a whole Digimon world 1 style pack and have 3 digimon from that.

Oh yea I could.. no others seem to be matching up so far for him, yea I think I'll go for that..
booya

([url]http://images3.wikia.nocookie.net/__cb20090130134627/digimon/images/d/d1/Gabumon_b.jpg[/url]) ([url]http://images2.wikia.nocookie.net/__cb20081230151639/digimon/images/thumb/8/88/Tanemon_t.gif/180px-Tanemon_t.gif[/url])([url]http://media.comicvine.com/uploads/5/55867/1697442-metalgreymon.gif[/url])

The only thing is Rookie/Training get flipped. Not a huge deal.

I'd kill for an all Adventure team ;_;

I'll see if I can make two teams of three.
Which would be StarWaffle's idea, then yours.
well, i have the model of metalgreymon if ur interested :P

Oh, I actually still have his model from a year ago.


Title: Re: Digital World Imports: Ped- Myotismon..
Post by: Riddler on November 05, 2012, 02:00:56 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29479 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29479)
Someone did Tentamon over Squirtle already. :X


Title: Re: Digital World Imports: Ped- Myotismon..
Post by: Alex Climax on November 05, 2012, 02:03:25 PM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29479[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29479[/url])
Someone did Tentamon over Squirtle already. :X

Yea, Waffle did that a few days ago.. Still need to download that nostalgia..
Oh, just found another possible match for Ivysuar..
Wormmon..

Huh...
Did a little bone editing.. Ganon called me a hater..
He made me a sad Digi...

(http://i1208.photobucket.com/albums/cc369/Raeulo/Lolwat.png)
He literally jumped into that pose on his own...

(http://1.bp.blogspot.com/-e_93bqObbWI/T_nN1U6w4wI/AAAAAAAADi0/337sgTC7iLE/s1600/haters_gonna_hate.jpg)


Title: Re: Digital World Imports: Ped- Myotismon..
Post by: StarWaffle on November 05, 2012, 09:33:19 PM
booya

([url]http://images3.wikia.nocookie.net/__cb20090130134627/digimon/images/d/d1/Gabumon_b.jpg[/url]) ([url]http://images2.wikia.nocookie.net/__cb20081230151639/digimon/images/thumb/8/88/Tanemon_t.gif/180px-Tanemon_t.gif[/url])([url]http://media.comicvine.com/uploads/5/55867/1697442-metalgreymon.gif[/url])

The only thing is Rookie/Training get flipped. Not a huge deal.

I'd kill for an all Adventure team ;_;


 That would be rookie, in-training, ultimate. You skipped over champion.


Title: Re: Digital World Imports: Mytismon released..
Post by: Alex Climax on November 06, 2012, 03:53:53 PM
That would be rookie, in-training, ultimate. You skipped over champion.
Welp, in that case I guess I'll go for your idea first when I get to it.

I'll need to make a tamer too...

Myotismon is released now..


Title: Re: Digital World Imports: Myotismon released..
Post by: Mario Vontaz on November 06, 2012, 04:32:32 PM
He's looks good Vee. Nice work. =) * is waiting patiently on a certain digimon to play with in hiz brawlz.*


Title: Re: Digital World Imports: Myotismon released..
Post by: Tabuu Forte Akugun on November 06, 2012, 05:18:14 PM
Myotismon was a freaking badass. Too bad I have a PSA over Ganondorf. :(


Title: Re: Digital World Imports: Myotismon released..
Post by: BlueBrain on November 06, 2012, 05:34:04 PM
please tell me where u get ur digimon models


Title: Re: Digital World Imports: Myotismon released..
Post by: Alex Climax on November 06, 2012, 05:43:27 PM
please tell me where u get ur digimon models

Sure thing.

http://www.models-resource.com/pc_computer/digimonmasters/index.html (http://www.models-resource.com/pc_computer/digimonmasters/index.html)
Take your pick..
Myotismon was a freaking badass. Too bad I have a PSA over Ganondorf. :(

Dat grizzly wing.. Lol
He's looks good Vee. Nice work. =) * is waiting patiently on a certain digimon to play with in hiz brawlz.*

Danke..


Title: Re: Digital World Imports: Myotismon released..
Post by: BlueBrain on November 06, 2012, 07:51:07 PM
omg, feel so stupid atm, how havent i checked the PC part of models resource. . .


Title: Re: Digital World Imports: Myotismon released..
Post by: Alex Climax on November 07, 2012, 12:38:07 AM
omg, feel so stupid atm, how havent i checked the PC part of models resource. . .
Lol, don't worry, I did the same..


Title: Re: Digital World Imports: Myotismon released..
Post by: BlueBrain on November 07, 2012, 03:48:00 AM
btw, what digimon do you have planned?
ive already put some in my list :P

for example, i wanna do megakabuterimon, probably on bowser or charizard, not sure yet
greymon (charizard), weregarurumon (captain falcon) and guilmon (has he been imported already?)


Title: Re: Digital World Imports: Myotismon released..
Post by: Alex Climax on November 07, 2012, 03:51:40 AM
btw, what digimon do you have planned?
ive already put some in my list :P

for example, i wanna do megakabuterimon, probably on bowser or charizard, not sure yet
greymon (charizard), weregarurumon (captain falcon) and guilmon (has he been imported already?)
Nice list there.
Let's see... I had..

Guilmon, Lilimon, Tankdramon, VenomMyotismon, Shoutmon(Re-dub), Gumdramon(Re-dub), Rise Greymon and Imperialdramon. Oh and the Digi's in that poll.

Nope, Guilly hasn't been imported yet. I kept neglecting to rip out Yoshi's bones..


Title: Re: Digital World Imports: Myotismon released..
Post by: BlueBrain on November 08, 2012, 09:43:32 AM
yeah, they added some new ones too since the last time i checked


Title: Re: Digital World Imports: Myotismon released..
Post by: Alex Climax on November 08, 2012, 11:39:15 AM
I'm not sure if you noticed or not, but I just went to the models rescource, and there's like over 150 Digimon models.
Oh, I know. that's how come I've been going there so much..


Title: Re: Digital World Imports: Myotismon released..
Post by: Solar99 on November 08, 2012, 02:07:51 PM
I'm not sure if you noticed or not, but I just went to the models rescource, and there's like over 150 Digimon models.
*sees Stingmon*
 :happy:


Title: Re: Digital World Imports: Myotismon released..
Post by: Alex Climax on November 08, 2012, 02:14:03 PM
*sees Stingmon*
 :happy:

Oh jes.. I already have him... (http://bin.smwcentral.net/4515/120px-Awesome_hurr_hurr.png)


Title: Re: Digital World Imports: Myotismon released..
Post by: Solar99 on November 08, 2012, 02:42:38 PM
Oh jes.. I already have him... ([url]http://bin.smwcentral.net/4515/120px-Awesome_hurr_hurr.png[/url])

....You have Paildramon too, don't you?  :>.>:


Title: Re: Digital World Imports: Myotismon released..
Post by: Alex Climax on November 08, 2012, 02:47:44 PM
....You have Paildramon too, don't you?  :>.>:
Perhaps Mr. Solar... Perhaps.  :af:


Title: Re: Digital World Imports: Myotismon released..
Post by: Solar99 on November 08, 2012, 02:51:45 PM
Perhaps Mr. Solar... Perhaps.  :af:

(http://cdn.ifanboy.com/wp-content/uploads/2011/07/JLU_Question-Authority.jpg)
You are so lucky 3DS Max stopped working on my computer.  :notimp:
Then again even if it still worked I would probably ragequit and/or get bored with it and wouldn't work on it again for another 5 months. XD


Title: Re: Digital World Imports: Myotismon released..
Post by: BlueBrain on November 08, 2012, 03:51:01 PM
already finished megakabuterimon, just wanted to let u know since u like digimanz and stuffz

(http://i.imgur.com/vDfSa.png)

:P


Title: Re: Digital World Imports: Myotismon released..
Post by: Alex Climax on November 08, 2012, 03:56:04 PM
already finished megakabuterimon, just wanted to let u know since u like digimanz and stuffz

*Dat Digiman*

:P
Like... nah, that's an understatement.
More addicted to it.. Lol

And nicely done


Title: Re: Digital World Imports: Myotismon released..
Post by: Alex Climax on November 08, 2012, 07:41:25 PM
BTW, did you here that the new Digimon series is comming to the U.S.?
(Implying you live in the U.S.)

Mhm, which is why I want to revamp two certain hacks together, since I can rig better.

(http://i1208.photobucket.com/albums/cc369/Raeulo/GumdraCompare-1.png)
So.. Digimenz.
Too lazy to recolor the text and get rid of the megenta that snuck up on poor Gumdra.. Left is old, Right is new.(http://i1208.photobucket.com/albums/cc369/Raeulo/Watface.png)


Title: Re: Digital World Imports: Xros wars
Post by: Alex Climax on November 09, 2012, 03:19:27 PM
Dem claws changed alot. But regardless, it looks better.
Yea, they looked.. wrong to me. So I decided to just borrow Rena's arms and edit them.

And the shine I made for his accessories makes my eyes go full gusta...
And thank you.


Title: Re: Digital World Imports: Team Waffle wins poll
Post by: BlueBrain on November 12, 2012, 01:18:51 PM
you might be interested int this:

ima make kabuterimon on bowser, and port megakabuterimon's rig to giga bowser :srs:


Title: Re: Digital World Imports: Team Waffle wins poll
Post by: Carnage on November 12, 2012, 01:53:00 PM
you might be interested int this:

ima make kabuterimon on bowser, and port megakabuterimon's rig to giga bowser :srs:
i dont think you need to port the rigg doesnt the port all fix all the issues?since the boneset is praticaly the same taking out the ey yellow bone


Title: Re: Digital World Imports: Team Waffle wins poll
Post by: BlueBrain on November 12, 2012, 01:54:09 PM
nope
it's no use
he has different transitions, the model is naturally bigger, not just scaled


Title: Re: Digital World Imports: Team Waffle wins poll
Post by: Carnage on November 12, 2012, 01:55:28 PM
nope
it's no use
he has different transitions, the model is naturally bigger, not just scaled
[/quote
port all the animations problem fixed


Title: Re: Digital World Imports: Team Waffle wins poll
Post by: Alex Climax on November 12, 2012, 04:28:15 PM
you might be interested int this:

ima make kabuterimon on bowser, and port megakabuterimon's rig to giga bowser :srs:
And interested I am.
Sounds like an awesome idea


Title: Re: Digital World Imports: Team Waffle wins poll
Post by: BlueBrain on November 13, 2012, 03:00:03 PM
if i fixed the animations, he'd be bowser size again...
also, they have a similar bone sturcture, so i dont have to do much in 3ds max to get my bowser rig over Gbowser


Title: Re: Digital World Imports: Team Waffle wins poll
Post by: Alex Climax on November 13, 2012, 06:08:37 PM
(http://i1208.photobucket.com/albums/cc369/Raeulo/Stuff2.png)
(http://i1208.photobucket.com/albums/cc369/Raeulo/Stuff1.png)
Pretty much all I've been working on for the past few days.

And just to clarify, that's the stage's fault for the lighting as I'm still figuring it all out.

The gear in the center on the top picture is animated, as will the other ones.
Gear in the center rotates like crazy and generates that barrier.

The Dark tower in the back is in-shrouded with a barrier also. Just gotta fix the transparency.

So... yeap.


Title: Re: Digital World Imports: Team Waffle wins poll
Post by: Ninka_kiwi on November 13, 2012, 08:30:01 PM
Oooh, I'm hyped for some War Growlmon on Charizard.

Is Starwaffle going to be doing textures for them?


Title: Re: Digital World Imports: Multi-tasking
Post by: Alex Climax on November 13, 2012, 09:12:34 PM
Question about the second pic.
Is that... two Shoutmons?

Indeed.
(http://wikimon.net/images/thumb/0/04/Djt-1-003_front.jpg/200px-Djt-1-003_front.jpg)
Regular^

(http://images2.wikia.nocookie.net/__cb20111214040220/digimon/images/c/c2/Shoutmon_4-009_(DJ).png)
K^ (King)
Oooh, I'm hyped for some War Growlmon on Charizard.

Is Starwaffle going to be doing textures for them?

Only if he wishes to.
Wargrowlmon's default textures are extremely blurred and ugly. xD

(http://i1208.photobucket.com/albums/cc369/Raeulo/Imperialdramon.png)
Mhm


Title: Re: Digital World Imports: Multi-tasking
Post by: BlueBrain on November 16, 2012, 12:00:35 PM
just wanna know, is this ur personnal thread, or also for other people to post digimon related mods previews?

cuz im in a digimon mood, and am gonna make a bunch of them to release em together


Title: Re: Digital World Imports: Multi-tasking
Post by: Puraidou on November 16, 2012, 12:02:16 PM
It's his thread you nub! D:<


Title: Re: Digital World Imports: Multi-tasking
Post by: BlueBrain on November 16, 2012, 12:05:40 PM
It's his thread you nub! D:<

r u following me? xD


Title: Re: Digital World Imports: Multi-tasking
Post by: Alex Climax on November 16, 2012, 12:07:54 PM
just wanna know, is this ur personnal thread, or also for other people to post digimon related mods previews?

cuz im in a digimon mood, and am gonna make a bunch of them to release em together
Yea it's my thread.
But I don't mind previews.


Title: Re: Digital World Imports: Multi-tasking
Post by: Puraidou on November 16, 2012, 12:10:58 PM
BTW Gum, i found that hater again..

(http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/HATE.png)

._.


Title: Re: Digital World Imports: Multi-tasking
Post by: Alex Climax on November 16, 2012, 12:17:36 PM
BTW Gum, i found that hater again..

([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/HATE.png[/url])

._.

He has a crew now... oh lawd..  :srs:


Title: Re: Digital World Imports: Multi-tasking
Post by: BlueBrain on November 16, 2012, 12:24:28 PM
omg wut?

well, here's a bit more shameless self-advertising

(http://i.imgur.com/N721h.png)


Title: Re: Digital World Imports: Multi-tasking
Post by: Alex Climax on November 16, 2012, 04:09:10 PM
Ah, another fine Mon to add to my roster


Title: Re: Digital World Imports: Multi-tasking
Post by: BlueBrain on November 16, 2012, 05:44:22 PM
i just need someone who can import DAEs to 3ds max, so i can make a "egg" model


Title: Re: Digital World Imports: Multi-tasking
Post by: Alex Climax on November 16, 2012, 06:11:29 PM
Rigging Charizard is quite awkward from my usual.

But Wargrowlmon is coming along nicely so far.


Title: Re: Digital World Imports: Multi-tasking
Post by: Alex Climax on November 17, 2012, 01:20:19 PM
Curious, do you plan on swapping the Pokemon Trainer himself with somebody as well?
----
Also, I noticed a few guilmon related hackes going on, and I found this.
[url]http://sprinkles-likes-hi.deviantart.com/art/gigimon-DL-307651768[/url] ([url]http://sprinkles-likes-hi.deviantart.com/art/gigimon-DL-307651768[/url])
I'm not requesting this, but just thought I'd show.

Never gave it a thought. I don't really have anyone in mind.

And that model's cute. It would just be hard trying to fit it over someone.

(http://i1208.photobucket.com/albums/cc369/Raeulo/Prev-5.png)
Slowly but surely.


Title: Re: Digital World Imports: Multi-tasking
Post by: Velen on November 17, 2012, 01:21:54 PM
Never gave it a thought. I don't really have anyone in mind.

And that model's cute. It would just be hard trying to fit it over someone.

([url]http://i1208.photobucket.com/albums/cc369/Raeulo/Prev-5.png[/url])
Slowly but surely.


Oh...Yes...Sir.


Title: Re: Digital World Imports: Multi-tasking
Post by: BlueBrain on November 17, 2012, 01:29:48 PM
guilmon's evo line is getting a lot of love :srs:
(http://i.imgur.com/fQ2hx.png)


Title: Re: Digital World Imports: Multi-tasking
Post by: Alex Climax on November 17, 2012, 03:23:48 PM
guilmon's evo line is getting a lot of love :srs:
[url]http://i.imgur.com/fQ2hx.png[/url] ([url]http://i.imgur.com/fQ2hx.png[/url])

Indeed, He's coming along quite well I can tell.


And, decided to just do some texture work of my own.
(http://i1208.photobucket.com/albums/cc369/Raeulo/Prev-6.png)


Title: Re: Digital World Imports: Multi-tasking
Post by: BlueBrain on November 17, 2012, 03:53:00 PM
texture already looks a lot cleaner, u can probably still improve it a bit more though


Title: Re: Digital World Imports: Multi-tasking
Post by: Alex Climax on November 17, 2012, 05:23:04 PM
texture already looks a lot cleaner, u can probably still improve it a bit more though
Yea, I got tired of looking at those choppy pixels while I rigged. xD
Thanks


Title: Re: Digital World Imports: Multi-tasking
Post by: Vish on November 17, 2012, 08:49:44 PM
All these Digimon hacks. :happy: They look epic.

Can one of you guys make Omnimon when you're done with your current ones?


Title: Re: Digital World Imports: Multi-tasking
Post by: Alex Climax on November 17, 2012, 08:52:02 PM
All these Digimon hacks. :happy: They look epic.

Can one of you guys make Omnimon when you're done with your current ones?
Lol
Thankie.
And I probably could fit it into my Multi-task schedule.

I'd just need a good model of him. xD


Title: Re: Digital World Imports: Multi-tasking
Post by: BlueBrain on November 18, 2012, 04:16:20 AM
at the models resource there's no model for omnimon...


Title: Re: Digital World Imports: Multi-tasking
Post by: Carnage on November 18, 2012, 04:48:58 AM
im still waitting for metalgreymon over charizard :P


Title: Re: Digital World Imports: Multi-tasking
Post by: BlueBrain on November 18, 2012, 05:09:48 AM
just made another digimon, it's puppetmon on ness, ness cuz i thought the yoyo's would be somewhat fitting xD
i even animated the strings :P


Title: Re: Digital World Imports: Multi-tasking
Post by: Alex Climax on November 18, 2012, 08:39:57 AM
Nvm. I already had a Omnimon model it appears..

Guess I'll add him to my roulette.
im still waitting for metalgreymon over charizard :P
Oh yea, him...
Hmm... I'll probably postpone him since my project list is large as it is.


Title: Re: Digital World Imports: Multi-tasking
Post by: Carnage on November 18, 2012, 09:09:45 AM
Oh yea, him...
Hmm... I'll probably postpone him since my project list is large as it is.
:'(


Title: Re: Digital World Imports: Multi-tasking
Post by: Alex Climax on November 18, 2012, 01:53:50 PM
:'(

Plus... Mr.Zard's file size cap is annoying as hell to deal with.
(http://i1208.photobucket.com/albums/cc369/Raeulo/Watface.png)


Title: Re: Digital World Imports: Multi-tasking
Post by: Carnage on November 18, 2012, 02:03:40 PM
Plus... Mr.Zard's file size cap is annoying as hell to deal with.
([url]http://i1208.photobucket.com/albums/cc369/Raeulo/Watface.png[/url])

snoopy fitted ridley in there and lots of people imported pokemons over charizard so it shouldnt be that bad


Title: Re: Digital World Imports: Multi-tasking
Post by: BlueBrain on November 18, 2012, 02:19:37 PM
guilmon
growlmon
wargrowlmon
gallantmon

gallantmon crimson mode

megidramon (no model)

that's all that's left for the full guilmon evo-line, excluding gigimon and jyarimon


Title: Re: Digital World Imports: Multi-tasking
Post by: Alex Climax on November 18, 2012, 02:23:06 PM
guilmon
growlmon
wargrowlmon
gallantmon

gallantmon crimson mode

megidramon (no model)

that's all that's left for the full guilmon evo-line, excluding gigimon and jyarimon
Actually I already did Crimson mode.

I just need to revamp him.
snoopy fitted ridley in there and lots of people imported pokemons over charizard so it shouldnt be that bad
But his Pcs and Pac files are 338Kb/216Kb

Wargrowlmon clocked over it.
Unless I'm mistaken... I'm sure that would crash.


Title: Re: Digital World Imports: Multi-tasking
Post by: Carnage on November 18, 2012, 02:27:52 PM
Actually I already did Crimson mode.

I just need to revamp him.But his Pcs and Pac files are 338Kb/216Kb

Wargrowlmon clocked over it.
Unless I'm mistaken... I'm sure that would crash.
snoopy ridley has 300 pcs and a 510 pac and it works fine


Title: Re: Digital World Imports: Multi-tasking
Post by: Alex Climax on November 18, 2012, 02:40:38 PM
snoopy ridley has 300 pcs and a 510 pac and it works fine
Huh... well that's strange.
Still had to CMPR his texture though since it went to 400+ without. xD

Suppose I'll go see if Growly crashes then.


Title: Re: Digital World Imports: Multi-tasking
Post by: BlueBrain on November 18, 2012, 02:48:27 PM
check out charizard's normal pcs file size, just try to keep below that


Title: Re: Digital World Imports: Multi-tasking
Post by: Carnage on November 18, 2012, 02:49:09 PM
Huh... well that's strange.
Still had to CMPR his texture though since it went to 400+ without. xD

Suppose I'll go see if Growly crashes then.
snoopy also went with cmpr and he reduced ridleys both 512 textures to 256 and you cant even tell the diference from the original brawl ridley lol


Title: Re: Digital World Imports: Multi-tasking
Post by: Alex Climax on November 18, 2012, 02:57:27 PM
check out charizard's normal pcs file size, just try to keep below that
I know. That's how come I said his was '338Kb/216Kb'
snoopy also went with cmpr and he reduced ridleys both 512 textures to 256 and you cant even tell the diference from the original brawl ridley lol
Well, that's interesting


Alrighty, I guess I'm done with Wargrowlmon then. He didn't crash.
But.. he seems so short. And I can't make him bigger without throwing the hitboxes off their mark.


Title: Re: Digital World Imports: Multi-tasking
Post by: BlueBrain on November 18, 2012, 03:36:58 PM
just make a size mod, they're easy to make


Title: Re: Digital World Imports: Multi-tasking
Post by: Alex Climax on November 18, 2012, 03:39:14 PM
just make a size mod, they're easy to make
That's what I did. And he can't even hit the enemy properly.
Though.. perhaps I made him too big when I did that. Hmm...

I'll retry it.


Title: Re: Digital World Imports: Multi-tasking
Post by: BlueBrain on November 18, 2012, 04:07:40 PM
over who would they fit anyway?
i could easilly import them if i had the models (hasnt checked the models resource for any of those)
i just imported demidevimon in like 20 minutes xD
so yeah baby digimons are easy as hell, since they're so simple


Title: Re: Digital World Imports: Multi-tasking
Post by: Alex Climax on November 18, 2012, 05:52:43 PM
Welp, guess that means I'm done with the 4 out of 6 hacks that are currently on my roulette.
La~

Though the stage still randomly does a shake effect. Lol


Title: Re: Digital World Imports: Multi-tasking
Post by: BlueBrain on November 19, 2012, 01:50:56 AM
That's what I did. And he can't even hit the enemy properly.
Though.. perhaps I made him too big when I did that. Hmm...

I'll retry it.

yous houldnt make them their real size, cuz digimon are huge, just make him a tad bigger than bowser


Title: Re: Digital World Imports: 5 releases, Veemon's remake after Omnimon
Post by: Alex Climax on November 19, 2012, 11:14:36 PM
yous houldnt make them their real size, cuz digimon are huge, just make him a tad bigger than bowser
Yea sounds like a decent size.
I'll just go with that then.

Post Merge: November 19, 2012, 11:14:01 PM
Welp, since I released all that madness. Guess I'll get started on Omnimon.
But first I make his cannon. And wait for the better model of him to be ripped from the MMO.


Title: Re: Digital World Imports: 5 releases, Veemon's remake after Omnimon
Post by: BlueBrain on November 20, 2012, 04:17:34 AM
you gonna custom make him?


Title: Re: Digital World Imports: 5 releases, Veemon's remake after Omnimon
Post by: Alex Climax on November 20, 2012, 09:55:45 AM
you gonna custom make him?
Well.. with my current abilities. I COULD.. but supposedly Omnimon's gonna be released into DMO this week.

Hoping Mr.Key will rip him, since it's a better model then what I found in one of my folders.

Just making the inside part of the cannon. Well, the barrel rather.


Title: Re: Digital World Imports: 5 releases, Veemon's remake after Omnimon
Post by: BlueBrain on November 20, 2012, 10:01:18 AM
oh i see


Title: Re: Digital World Imports: 5 releases, Veemon's remake after Omnimon
Post by: Alex Climax on November 21, 2012, 03:26:17 PM
oh i see

Nvm. I got impatient. Lol

(http://i1208.photobucket.com/albums/cc369/Raeulo/OmniPrev.png)

Edited the texture since it was blurry as all hell.
And I decided to just custom make the cape myself since the original looked flat.
Even has his Cannon barrel that I made too.


Title: Re: Digital World Imports: 5 releases, Veemon's remake after Omnimon
Post by: BlueBrain on November 21, 2012, 04:52:37 PM
cant really see the head, but it looks a bt too cute for what i can see of it...


Title: Re: Digital World Imports: Omnimon done
Post by: Alex Climax on November 22, 2012, 02:28:30 PM
Omnimon has been released.
Pretty much was just an hour and a half rig.

Enjoy and all that rot.


Title: Re: Digital World Imports: Omnimon done
Post by: BlueBrain on November 22, 2012, 05:59:57 PM
ic u added a "morph ball", awesome dude, not everyone does that extra bit that makes it a decent samus mod xD


Title: Re: Digital World Imports: Omnimon done
Post by: Alex Climax on November 22, 2012, 06:10:11 PM
ic u added a "morph ball", awesome dude, not everyone does that extra bit that makes it a decent samus mod xD

Lol, thanks. I'm glad you likey.

(http://i1208.photobucket.com/albums/cc369/Raeulo/Veemonprev.png)
Been working on this for my buddy Jigglez.

And I'll also be working on Wargreymon since I was requested by another PSAer to make him.


Title: Re: Digital World Imports: Omnimon done
Post by: Puraidou on November 23, 2012, 01:21:16 AM
Sonofa.. Omnimon ftw :srs:


Title: Re: Digital World Imports: Omnimon done
Post by: Alex Climax on November 23, 2012, 01:27:42 AM
Sonofa.. Omnimon ftw :srs:
Heh, Lol.

I hope you like his rig.
I did my best on him.


Title: Re: Digital World Imports: Omnimon done
Post by: Mastaklo on November 24, 2012, 06:34:08 PM
Lol, thanks. I'm glad you likey.

([url]http://i1208.photobucket.com/albums/cc369/Raeulo/Veemonprev.png[/url])
Been working on this for my buddy Jigglez.

And I'll also be working on Wargreymon since I was requested by another PSAer to make him.

You know that i already made wargreymon?


Title: Re: Digital World Imports: Omnimon done
Post by: Alex Climax on November 24, 2012, 06:35:57 PM
You know that i already made wargreymon?
Yea I know, as well as the person who wanted me to make him.
But he said he would prefer me to rig him on Ganon.


Title: Re: Digital World Imports: Omnimon done, found new Omni model. xD
Post by: BlueBrain on November 26, 2012, 01:59:57 PM
can we see this new model? :P


Title: Re: Digital World Imports: Omnimon done, found new Omni model. xD
Post by: Alex Climax on November 26, 2012, 02:37:55 PM
Woah... people actually still read this thing?

I can't wat for the new Veemon.
I still think he deserves a PSA. >.>

Well... It's funny you say that.
Because it's for a PSA.

KingJigglez wanted to make Veemon before, but I was just too new to the whole model thing to be able to get him a proper model.

But, since he still felt like makin him after so long. I decided I'd get him his rig finally.

can we see this new model? :P

Surely.

(http://i1208.photobucket.com/albums/cc369/Raeulo/Omni.png)

Not that it matters but, I'll be custom making his sword and putting him over Ike. Thank you Vish for the Idea.

And to the people that voted:
5. Thanks you drunk bastards. I love ya xD
4. Danke
3. *Okay.jpeg*

1. You suck! >:U
That vote is actually me though. Lal


Title: Re: Digital World Imports: Omnimon done, found new Omni model. xD
Post by: Velen on November 26, 2012, 05:02:09 PM
I wish to texture him and OMNOMNOMNOMNOM!


Title: Re: Digital World Imports: Omnimon done, found new Omni model. xD
Post by: Alex Climax on November 26, 2012, 06:20:47 PM
I couldn't help it, it was the beer man. Makes you do crazy things.
Lol
I wish to texture him and OMNOMNOMNOMNOM!
I look forward to it.


Title: Re: Digital World Imports: Omnimon done, found new Omni model. xD
Post by: ItalianStallion on November 26, 2012, 11:11:24 PM
Hey man. Just wanted to come here to thank you for the Digimon imports that I enjoy so much. You did a very good job on Angewomon, and that one over Ganondorf as well with the fangs, forgot his name obviously. Angemon is also good, but I feel like you have gotten better with your rigs, that maybe you could revamp him one day? Ex-Veemon is still on my Ganondorf slots. ;p

Thanks again!


Title: Re: Digital World Imports: Omnimon done, found new Omni model. xD
Post by: Alex Climax on November 27, 2012, 01:51:47 AM
Hey man. Just wanted to come here to thank you for the Digimon imports that I enjoy so much. You did a very good job on Angewomon, and that one over Ganondorf as well with the fangs, forgot his name obviously. Angemon is also good, but I feel like you have gotten better with your rigs, that maybe you could revamp him one day? Ex-Veemon is still on my Ganondorf slots. ;p

Thanks again!
Quite the surprise before I go to bed.
I was actually starting to get paranoid about my rigs being terrible. But It's a great relief to know someone sees my impovements. xD And no, thank you, for taking the time to give my rigs a chance!

And yeap, I plan to revamp all of my previous rigs, and since I understand a bit more about capes, wings and everything else of the like, it should be easier.


Title: Re: Digital World Imports: Omnimon done, found new Omni model. xD
Post by: Alex Climax on November 30, 2012, 08:49:06 AM
Exveemon has also been on one of my Ganon slots since he came out. =w=
In that case, thank you for the support! XD


Title: Re: Digital World Imports: Omnimon done, found new Omni model. xD
Post by: Alex Climax on December 06, 2012, 01:03:34 PM
Soz I got another request.
Though still flattered on how they found me to make the request.

Ogremon's the character name. And I suppose pleasing is my game.


Title: Re: Digital World Imports: Omnimon done, found new Omni model. xD
Post by: Kyouma on December 06, 2012, 02:57:00 PM
Why didnt you make Omnimon over ike so it can be for that cloud psa which throws fire from one arm and uses a sword on the other?


Title: Re: Digital World Imports: Omnimon done, found new Omni model. xD
Post by: Velen on December 06, 2012, 02:57:52 PM
Why didnt you make Omnimon over ike so it can be for that cloud psa which throws fire from one arm and uses a sword on the other?

Cause Grey Sword + Garuru Arm does not mix. :\


Title: Re: Digital World Imports: Omnimon done, found new Omni model. xD
Post by: Alex Climax on December 06, 2012, 03:11:52 PM
Why didnt you make Omnimon over ike so it can be for that cloud psa which throws fire from one arm and uses a sword on the other?
Because the person that requested it wanted it over Samus for the Cannon.
The new omnimon as I stated before, WILL be over Ike though.


Title: Re: Digital World Imports: Omnimon done, found new Omni model. xD
Post by: Kyouma on December 06, 2012, 06:13:53 PM
Because the person that requested it wanted it over Samus for the Cannon.
The new omnimon as I stated before, WILL be over Ike though.
Excellent.


Title: Re: Digital World Imports: Omnimon done, found new Omni model. xD
Post by: Velen on December 06, 2012, 06:18:10 PM
Because the person that requested it wanted it over Samus for the Cannon.
The new omnimon as I stated before, WILL be over Ike though.

Wait. How are you going to do that if Ike is right handed?


Title: Re: Digital World Imports: Currently rigging Omnimon and Ogremon
Post by: Alex Climax on December 07, 2012, 05:40:00 PM
Excellent.

Mhm
Wait. How are you going to do that if Ike is right handed?

Uh.... The mirror modifier like I was planning before. 8v

Post Merge: December 07, 2012, 05:39:37 PM
(http://i1208.photobucket.com/albums/cc369/Raeulo/OmnimonPrev.png)
Started him 4 hours ago and his rig's already done.


Title: Re: Digital World Imports: Currently rigging Omnimon and Ogremon
Post by: Carnage on December 07, 2012, 05:45:52 PM
that looks boss


Title: Re: Digital World Imports: Currently rigging Omnimon and Ogremon
Post by: Solar99 on December 07, 2012, 05:51:04 PM
 
([url]http://i1208.photobucket.com/albums/cc369/Raeulo/OmnimonPrev.png[/url])
Started him 4 hours ago and his rig already done.

Words cannot describe how awesome this looks.  :srs:


Title: Re: Digital World Imports: Currently rigging Omnimon and Ogremon
Post by: Chaos_Knight on December 07, 2012, 06:43:07 PM
  ([url]http://i1208.photobucket.com/albums/cc369/Raeulo/OmnimonPrev.png[/url]) Started him 4 hours ago and his rig's already done.
Dat cape and dat badassness.... :srs:


Title: Re: Digital World Imports: Currently rigging Omnimon and Ogremon
Post by: Alex Climax on December 08, 2012, 11:23:00 AM
that looks boss
Words cannot describe how awesome this looks.  :srs:
Dat cape and dat badassness.... :srs:
Lol
Thank ya!

Just waiting on the texture.


Title: Re: Digital World Imports: Currently rigging Omnimon and Ogremon
Post by: Kyouma on December 08, 2012, 03:41:10 PM
In 4 hours, youre as fast as me, but with better quality on your imports


Title: Re: Digital World Imports: Currently rigging Omnimon and Ogremon
Post by: Puraidou on December 08, 2012, 04:57:19 PM
([url]http://i1208.photobucket.com/albums/cc369/Raeulo/OmnimonPrev.png[/url])
Started him 4 hours ago and his rig's already done.
:srs: Vee you know to impress me again and again but this is..
(http://scratch.mit.edu/static/projects/ja8eri/2274628_med.png)


Title: Re: Digital World Imports: Currently rigging Omnimon and Ogremon
Post by: Alex Climax on December 09, 2012, 12:20:58 AM
In 4 hours, youre as fast as me, but with better quality on your imports

Lol.  xD
Well, I wouldn't know for sure, but it can still be better.
:srs: Vee you know to impress me again and again but this is..
([url]http://scratch.mit.edu/static/projects/ja8eri/2274628_med.png[/url])

xD
Thank you very much!

Post Merge: December 09, 2012, 12:19:36 AM
(http://i1208.photobucket.com/albums/cc369/Raeulo/OmniPrev2.png)
Velen decided to do some texture work on Omnimon.
Still WIP texture though.

Only thing unedited was my greysword texture. He said it looked nice as it was.


Title: Re: Digital World Imports: Currently rigging Omnimon and Ogremon
Post by: Velen on December 09, 2012, 10:13:53 AM
*Points at this thread.* UPDATE PEOPLE!


Title: Re: Digital World Imports: Currently rigging Omnimon and Ogremon
Post by: Carnage on December 09, 2012, 10:39:05 AM
yeah the double post doesnt bump the thread  but it looks preety cool i cant wait to see it ingame


Title: Re: Digital World Imports: Currently rigging Omnimon and Ogremon
Post by: Alex Climax on December 09, 2012, 11:58:47 AM
yeah the double post doesnt bump the thread  but it looks preety cool i cant wait to see it ingame
I knew that for a while now. o-o
I just merge posts and delete the old one. Then post the old/new post back.

*Points at this thread.* UPDATE PEOPLE!
Don't worry, people will view and comment of their own volition.


Title: Re: Digital World Imports: Currently rigging Omnimon and Ogremon
Post by: AnImAiNe on December 09, 2012, 12:14:28 PM
are you still doing omnimon for omni's psa?


Title: Re: Digital World Imports: Currently rigging Omnimon and Ogremon
Post by: Alex Climax on December 09, 2012, 01:17:08 PM
are you still doing omnimon for omni's psa?
Uh... I don't know.

Only other model request I got dealing with his PSA was Agumon.
I just haven't been able to get around to it due to being busy with other things.

I'll try to get him his Agumon by the end of the night though.


Title: Re: Digital World Imports: Currently rigging Omnimon and Ogremon
Post by: Omniscient X on December 09, 2012, 01:25:27 PM

I'll try to get him his Agumon by the end of the night though.
This would be awesome so I could finish the entry, it's going to look so good ;D and I'm still planning on using Omnimon, I'm going to need a bone on the sword/blade so I can make it appear to "slide" out of Omnimon's Wargreymon head.  Thanks for all you've done so far man and I'm still working on the PSA I'll be updating the WIP Thread and my own thread on progress tonight.
-Omni


Title: Re: Digital World Imports: Currently rigging Omnimon and Ogremon
Post by: Alex Climax on December 10, 2012, 02:05:59 PM
Sorry... I meant to work on Agumon. But..

I've just felt a bit out of it for the past few days..


Title: Re: Digital World Imports: Currently rigging Omnimon and Ogremon
Post by: Velen on December 10, 2012, 02:14:53 PM
Sorry... I meant to work on Agumon. But..

I've just felt a bit out of it for the past few days..

*Pats your back.* Go outside and take a walk man, get some fresh air. : )


Title: Re: Digital World Imports: Currently rigging Omnimon and Ogremon
Post by: Alex Climax on December 12, 2012, 04:44:20 PM
*Pats your back.* Go outside and take a walk man, get some fresh air. : )

Thanks.

But my parents told me it's probably because I was eating like I used to. The feeling is getting better though. So I'll continue to work on Omnimon, Start Ogremon, then work on another possibly secret something.

New Post: December 12, 2012, 04:43:22 PM
(http://i1208.photobucket.com/albums/cc369/Raeulo/Prev-7.png)
Nomnom Omnimon Is finished finally!

Thankie for the body textures and Shine edits Velen!

Moving eyes. (Custom made the mats myself. Ike's was being douchy)
And expressions!


Title: Re: Digital World Imports: Omnimon Released (Over Ike)
Post by: Chaos_Knight on December 12, 2012, 08:02:37 PM
Instant download from me. :vyse:

Though it's going to bother me a little since he's backwards.


Title: Re: Digital World Imports: Omnimon Released (Over Ike)
Post by: Alex Climax on December 12, 2012, 10:01:53 PM
Instant download from me. :vyse:

Though it's going to bother me a little since he's backwards.
Lol, Glad it's worth an instant download though. xD


Title: Re: Digital World Imports: Omnimon Released (Over Ike)
Post by: Kyouma on December 12, 2012, 10:17:16 PM
This made my day.


Title: Re: Digital World Imports: Omnimon Released (Over Ike)
Post by: Velen on December 12, 2012, 10:24:18 PM
This made my day.

Glad we could be of service. :D


Title: Re: Digital World Imports: Omnimon Released (Over Ike)
Post by: Puraidou on December 12, 2012, 11:42:57 PM
:>.>: ...

:notimp: ...

:srs: ...

(https://static.prtst.net/asset-proxy/416c97e3c20d7c004e8f56dfd80f0618e4dac4bf/687474703a2f2f696d673231372e696d616765736861636b2e75732f696d673231372f353835332f736f6d75636877696e672e706e67/http://img217.imageshack.us/img217/5853/somuchwing.png)


That is all.. :srs:


Title: Re: Digital World Imports: Omnimon Released (Over Ike)
Post by: Alex Climax on December 13, 2012, 01:32:04 AM
This made my day.

:>.>: ...

:notimp: ...

:srs: ...

([url]https://static.prtst.net/asset-proxy/416c97e3c20d7c004e8f56dfd80f0618e4dac4bf/687474703a2f2f696d673231372e696d616765736861636b2e75732f696d673231372f353835332f736f6d75636877696e672e706e67/http://img217.imageshack.us/img217/5853/somuchwing.png[/url])


That is all.. :srs:

Glad we could be of service. :D

^Yea, what this Mon said!


Title: Re: Digital World Imports: Omnimon Released (Over Ike)
Post by: BlueBrain on December 13, 2012, 09:44:55 AM
*downloads to play around with it in BB*


Title: Re: Digital World Imports: Getting back to Ogremon
Post by: Alex Climax on December 15, 2012, 10:42:21 PM
*downloads to play around with it in BB*

Lol


Oh yea, got back to Ogremon.
(http://i1208.photobucket.com/albums/cc369/Raeulo/Ogreprev_zps0f2e420d.png)


Title: Re: Digital World Imports: Getting back to Ogremon
Post by: BlueBrain on December 16, 2012, 08:06:43 AM
is that gonna be on bowser?


Title: Re: Digital World Imports: Getting back to Ogremon
Post by: Puraidou on December 16, 2012, 08:54:59 AM
That's DK it's on, i can tell by the way he's standing and the Side Smash he's about to do :P


Title: Re: Digital World Imports: Getting back to Ogremon
Post by: BlueBrain on December 16, 2012, 09:45:47 AM
oh right, now i see it...
silly me :srs:


Title: Re: Digital World Imports: Getting back to Ogremon
Post by: Alex Climax on December 16, 2012, 12:17:09 PM
That's DK it's on, i can tell by the way he's standing and the Side Smash he's about to do :P
What Pride said. xD

Though I can't rig his left thumb since DK's animations always make it look retarded on his win2


Title: Re: Digital World Imports: Getting back to Ogremon
Post by: Puraidou on December 16, 2012, 12:22:52 PM
Can't you just replace his Win2 with Win1? That way it won't be like that :P


Title: Re: Digital World Imports: Getting back to Ogremon
Post by: Alex Climax on December 16, 2012, 12:27:57 PM
Can't you just replace his Win2 with Win1? That way it won't be like that :P
But then everyone who might download it, would need his Motionetc. =c


Title: Re: Digital World Imports: Getting back to Ogremon
Post by: Puraidou on December 16, 2012, 12:30:01 PM
But then everyone who might download it, would need his Motionetc. =c
True but if the model can't work without, then it would be wise to add it and prevent people complaining about it.

Unless you find a way to rig it.


Title: Re: Digital World Imports: Getting back to Ogremon
Post by: Alex Climax on December 16, 2012, 12:39:37 PM
True but if the model can't work without, then it would be wise to add it and prevent people complaining about it.

Unless you find a way to rig it.
True...
But that makes me feel defeated. I'll keep tinkering with it.


Title: Re: Digital World Imports: Getting back to Ogremon
Post by: Aafyre on December 16, 2012, 12:48:44 PM
Is this something that could be solved by vertexing the model to better line up with DK's skeleton? If so, I might be able to help.


Title: Re: Digital World Imports: Getting back to Ogremon
Post by: Alex Climax on December 16, 2012, 01:23:43 PM
Is this something that could be solved by vertexing the model to better line up with DK's skeleton? If so, I might be able to help.
Thanks for the offer, I appreciate it.
Probably, but I already have it all lined up. even with the thumb and finger bones. D:
I'll see if some odd rigging tricks can help him.

If it works out, he should be done by the end of today.


Title: Re: Digital World Imports: Getting back to Ogremon
Post by: Aafyre on December 16, 2012, 01:31:23 PM
I'll be looking forward to it  :)


Title: Re: Digital World Imports: Getting back to Ogremon
Post by: Alex Climax on December 16, 2012, 06:22:47 PM
I'll be looking forward to it  :)
Wait, false alarm.

Donkeykong's Motionetc even makes HIS own left thumb look retarded on win2.  :srs:


Title: Re: Digital World Imports: Getting back to Ogremon
Post by: Puraidou on December 17, 2012, 04:08:52 AM
Lmao, for real? XD


Title: Re: Digital World Imports: Ogremon Released
Post by: Alex Climax on December 18, 2012, 04:38:25 AM
Lmao, for real? XD
I'm srs. lol

But his release was delayed due to his eye mats acting dumb. Again, had to make my own. Gonna try and figure it all out so he can blink. If not, at least have him with moving eyes.

Ogremon is now released.


Title: Re: Digital World Imports: Ogremon Released
Post by: Kyouma on December 18, 2012, 11:28:17 AM
good, finally an actually GOOD green import over DK's green slot for me, great job with Ogremon


Title: Re: Digital World Imports: Ogremon Released
Post by: Alex Climax on December 18, 2012, 11:33:18 AM
good, finally an actually GOOD green import over DK's green slot for me, great job with Ogremon
Heh, very glad to provide. Thankie kindly!


Title: Re: Digital World Imports: Ogremon Released
Post by: Alex Climax on December 24, 2012, 12:16:31 PM
(http://i1208.photobucket.com/albums/cc369/Raeulo/ChaosWastelandPrev_zps266eb839.png)
Currently working on this.

Figured out the lighting thanks to DSX8, because he still loves me!


Title: Re: Digital World Imports: Ogremon Released
Post by: Kyouma on January 04, 2013, 11:57:00 AM
ASSADFASDGA I remember that stage!!! Can't wait


Title: Re: Digital World Imports: Ogremon Released
Post by: Alex Climax on January 04, 2013, 02:28:40 PM
ASSADFASDGA I remember that stage!!! Can't wait
I honestly forgot all about this thread.

But I'm glad to hear someone knows the stage. xD


Title: Re: Digital World Imports: Ogremon Released
Post by: Kyouma on January 04, 2013, 02:38:02 PM
I honestly forgot all about this thread.

But I'm glad to hear someone knows the stage. xD
well, you can do what you want once when you finish this stage   :kdance:


Title: Re: Digital World Imports: Ogremon Released
Post by: user1561 on January 20, 2013, 08:02:37 PM
Totally voting for Angewomon (http://i.imgur.com/gKzQv.png)


Title: Re: Digital World Imports: now with 102% more effort!
Post by: Alex Climax on January 31, 2013, 05:05:05 AM
Lol, thank you.

(http://i1208.photobucket.com/albums/cc369/Raeulo/Shoutmon_zpsd57d4745.png)

(http://i1208.photobucket.com/albums/cc369/Raeulo/O-Shoutmon_zps2b4641db.png)

(http://i1208.photobucket.com/albums/cc369/Raeulo/Arresterdramon_zps47aa92f5.png)
Digimon!!


Title: Re: Digital World Imports: now with 102% more effort!
Post by: BlueBrain on January 31, 2013, 07:24:09 AM
dude, ive managed to +/- organize ALL the digimon models, basically, the usefull stuff were stage elements, tamers and digimon...

ive found 150 digimon, all season 1 tamers, and the main tamers of some other seasons...

want me to send the folders to you, or have u done the same already? xD


Title: Re: Digital World Imports: now with 102% more effort!
Post by: Alex Climax on January 31, 2013, 08:42:33 AM
Nah, I just took the ones that appealed to me the most.

Which was: Shoutmon, OmegaShoutmon, Arresterdramon, Guilmon and Tai, who was sent to me early by Vish. x3


Title: Re: Digital World Imports: now with 102% more effort!
Post by: BlueBrain on January 31, 2013, 08:55:54 AM
mkay, just saiying it'll be a huge pain in the ass to actually find some other digimon models... xD


Title: Re: Digital World Imports: now with 102% more effort!
Post by: Kyouma on January 31, 2013, 09:39:28 AM
I dont know, but I will make lilymon owo


Title: Re: Digital World Imports: now with 102% more effort!
Post by: Velen on January 31, 2013, 10:00:21 AM
Those models don't need my touch.


Title: Re: Digital World Imports: now with 102% more effort!
Post by: Alex Climax on January 31, 2013, 05:29:33 PM
mkay, just saiying it'll be a huge pain in the ass to actually find some other digimon models... xD
D'ah, don't worry.
I dont know, but I will make lilymon owo
Murrgusta
Those models don't need my touch.
Eh? I suppose that's nice to know(..?) xD


Title: Re: Digital World Imports: now with 102% more effort!
Post by: Vish on February 01, 2013, 09:23:05 PM
You made those models look awesome. :o

I wanna see how Tai looks now. xD


Title: Re: Digital World Imports: now with 102% more effort!
Post by: Alex Climax on February 01, 2013, 09:38:21 PM
You made those models look awesome. :o

I wanna see how Tai looks now. xD
Heh, danke!

Speaking of Tai, who'd you want him over? PT, like the vertex?


Title: Re: Digital World Imports: now with 102% more effort!
Post by: Vish on February 01, 2013, 09:48:12 PM
Heh, danke!

Speaking of Tai, who'd you want him over? PT, like the vertex?

Yeah, I guess PT is the only one he could fit over. xD


Title: Re: Digital World Imports: now with 102% more effort!
Post by: Alex Climax on February 01, 2013, 09:50:48 PM
Yeah, I guess PT is the only one he could fit over. xD
Okie doke, I'll give him my best shot!


Title: Re: Digital World Imports: now with 102% more effort!
Post by: BlueBrain on February 02, 2013, 05:37:26 AM
ur gonna make tai on PKMN trainer?
pls tell me if u plan on making other tamers as well, since i wanna import them all over PKMN trainer


Title: Re: Digital World Imports: now with 102% more effort!
Post by: Alex Climax on February 02, 2013, 06:06:23 AM
ur gonna make tai on PKMN trainer?
pls tell me if u plan on making other tamers as well, since i wanna import them all over PKMN trainer
Yepa, I am indeed gonna.
And it's possible, except for Masaru, since I'm rigging him over Captain Falcon which I honestly think, fits him better. xD


Title: Re: Digital World Imports: now with 102% more effort!
Post by: Alex Climax on February 06, 2013, 01:20:16 AM
Shoutmon's been released for those who want him.

Also, I managed to smooth Tai.
(http://i1208.photobucket.com/albums/cc369/Raeulo/Tai_zps9adf5d65.png)


Title: Re: Digital World Imports: now with 102% more effort!
Post by: BlueBrain on February 06, 2013, 03:27:30 AM
are those his natural proportions? looks kinda weird


Title: Re: Digital World Imports: now with 102% more effort!
Post by: Alex Climax on February 06, 2013, 03:42:32 AM
are those his natural proportions? looks kinda weird
Yeap, that's his natural proportions.
He looks fine to me though. xD


Title: Re: Digital World Imports: now with 102% more effort!
Post by: Royal_Blade on February 06, 2013, 08:13:49 AM
Remember that he isn't that old...

Those look fine.


Title: Re: Digitaru Wurld-o: Falling Down
Post by: Alex Climax on September 03, 2014, 10:04:01 PM
 Oh well would ya look at dat.


Title: Re: Digitaru Wurld-o: Falling Down
Post by: Velen on September 03, 2014, 11:18:25 PM
Hooray revival!


Title: Re: Digitaru Wurld-o: Super ethical funtime
Post by: Alex Climax on September 07, 2014, 03:11:02 PM
I always thought Smashbros was missing something. It HAD violence, why with people beating eachother to a pulp~ BUT IT DIDN'T HAVE any ethical activities...

(https://33.media.tumblr.com/5bf5c8a34cc232014def11168479df0b/tumblr_nbes1hUERS1rj145so1_1280.png)
Untextured thingy thongy.
YOU WILL ALL RUE THAT DAY.

That piece of poo turned into

(http://38.media.tumblr.com/469daa4ab71c42ec9527fd4313916760/tumblr_nbjurs4DSZ1rj145so1_1280.png)


Title: Re: Digitaru Wurld-o: Super ethical funtime
Post by: Alex Climax on September 10, 2014, 03:18:26 AM
(http://i1208.photobucket.com/albums/cc369/Raeulo/BrawlboxAnimation1_zpsba92c3a2.gif)
Coming along slowly. Decided to throw it into brawl box mid rig because I remembered, when I rig stuff. They tend to have sudden errors for no reason when I work really hard on it. So yaaa. Everything seems fine so far. So I'll continue on getting everything to their correct positions.

But seeing Genki actually moving makes me smile.


Title: Re: Digitaru Wurld-o: Super ethical funtime
Post by: GabbaGhoul on September 10, 2014, 07:46:35 AM
Looking really good so far man.
Though I'm sure it'll look even better when it's finished; yuh know, when the belt and other lab coat pieces ar connected to the rig... or model, or whatever the heck you wanna call it. Never really looked into rigging, so I wouldn't know the half of it.


Title: Re: Digitaru Wurld-o: Super ethical funtime
Post by: Alex Climax on September 18, 2014, 03:50:58 AM
Looking really good so far man.
Though I'm sure it'll look even better when it's finished; yuh know, when the belt and other lab coat pieces ar connected to the rig... or model, or whatever the heck you wanna call it. Never really looked into rigging, so I wouldn't know the half of it.

Ironically, the rig [censored]ed up anyway while I was rigging the fingers last week. So I kinda had to redo everything from step one again. Buuuuut.

(http://i1208.photobucket.com/albums/cc369/Raeulo/BrawlboxAnimation2_zpse3ac31a5.gif)
He's done Again, again. Even he's tired from all the re-rigging/re-importing.


Title: Re: Digitaru Wurld-o: Super ethical funtime
Post by: Velen on September 18, 2014, 01:29:26 PM
Ironically, the rig [censored]ed up anyway while I was rigging the fingers last week. So I kinda had to redo everything from step one again. Buuuuut.

([url]http://i1208.photobucket.com/albums/cc369/Raeulo/BrawlboxAnimation2_zpse3ac31a5.gif[/url])
He's done Again, again. Even he's tired from all the re-rigging/re-importing.


I could help you with touching up the textures, if you'd be okay with that. The model looks great and the base textures are good though. Awesome job.


Title: Re: Digitaru Wurld-o: Super ethical funtime
Post by: Alex Climax on September 18, 2014, 02:22:23 PM
I could help you with touching up the textures, if you'd be okay with that. The model looks great and the base textures are good though. Awesome job.

Suuuuuure I wouldn't mind that. The Uvs are rather simplistic though like, because I just wanted a quicky thing since the other Genki modeled head I downloaded before, well... It was in a format that 3dsmax couldn't read. But yea that's the only warnin. And thankieee I do appreciate the compliment on my worrrrk, Hnnnn~