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Super Smash Bros. Brawl Hacking => Model Imports => Topic started by: Naruto200Man on November 03, 2011, 02:16:13 PM



Title: Naru's Imports: Current Project Kabuto
Post by: Naruto200Man on November 03, 2011, 02:16:13 PM
This will be my project thread for imports and such. My main projects will be CON characters, I won't take requests since i can't even get started on my first one yet. But anyways Here's the list of characters in the order I plan to do them.

Kabuto: Clash of Ninja 3 Revolution (NSTC) model
(http://i331.photobucket.com/albums/l471/zfan122/Untitled-10.jpg)
Progress: 20%
Character: Snake
PSA: Maybe :srs:

Hinata Hyuga: Clash of Ninja 3 Revolution
No picture yet
Progress: 00%
Character: Zelda and Sheik (for byakugan and non-byakugan as a down special )
PSA: Definately :af2:

Tsunade S: Clash of Ninja Revolution 3
No Picture Yet
Progress: 00%
Character: Ike or Marth (For porting abilities)
PSA: Maybe:

Rock Lee: Clash of Ninja revolution 3
No Picture Yet
Progress: 00%
PSA: Will Team up with a couple of people

Kisame: Clash of Ninja Revolution 3
No picture yet
Progress: Requested Vee to import/rig him
PSA: Maybe
Character: Ike

Other Stuff:

Home Run Bat:
Bastard Sword: Tales of Symphonia 2 00%
Demonic Torment: Tales of Symphonia 2: 00%

Beam Sword:
Echo Tracer: Tales of Symphonia 2: 00%
Black Sword(I don't see why they call it this since it's not really black XD): Tales of Symphonia 2: 00%

Bumper:
Smash Ball: 00%
Tabuu's Core: 00%

Note: If you have a request for a Tales of Sword you would like over the beam sword or home run bat post it in this thread and link me to a DAE of said item. I only have the swords from Tales of Symphonia 2 that Emil has except his normal one.


Title: Re: Naru's Imports: Current Project Kabuto
Post by: DoctorFlux(Mariodk) on November 03, 2011, 02:17:25 PM
Rock Lee i can help with PSAing if you like :D


Title: Re: Naru's Imports: Current Project Kabuto
Post by: Naruto200Man on November 03, 2011, 02:23:26 PM
Alright, he's the only one who has a fair chance of me actually rigging him X_X
Can you animate too?
I'll put him over snake I think so that I can use one of his articals as his "Gate of hope" hair where it's all spiky xD

I think we should focus on Kabuto first since he would be easy too :) I'm basing all movesets off of Clash of Ninja 3 Revolution ^+^


Title: Re: Naru's Imports: Current Project Kabuto
Post by: Christian_CAO on November 03, 2011, 03:42:42 PM
Kabuto seems like he'd be awesome on Snake  ;D He's such a sneaky snakeman... well at least he is now  :P

Good luck rigging the model.  ;)


Title: Re: Naru's Imports: Current Project Kabuto
Post by: Naruto200Man on November 03, 2011, 03:47:13 PM
Yeah, I picked Snake so I could animate his poneytail in the animations ^+^
Not many of the other guy characters have things I could use to manipulate hair
And Samus's boneset is too lanky for it.


Title: Re: Naru's Imports: Current Project Kabuto
Post by: DoctorFlux(Mariodk) on November 03, 2011, 04:09:45 PM
i can animte too but i think it is better i just PSAing :D
i know it is mainly for DBZ char. but do you think Rock lee also needing on-hit-cancel system after all he is really fast and Combo like char.


Title: Re: Naru's Imports: Current Project Kabuto
Post by: the98pika on November 03, 2011, 04:42:22 PM
Nice, Someone who imports Naruto characters i'll be looking foward to see some progress :)


Title: Re: Naru's Imports: Current Project Kabuto
Post by: Naruto200Man on November 03, 2011, 04:49:25 PM
i can animte too but i think it is better i just PSAing :D
i know it is mainly for DBZ char. but do you think Rock lee also needing on-hit-cancel system after all he is really fast and Combo like char.

Well thankfully Lee's moves are pretty easy to animate, since he doesn't have many flashy moves. For the Whirlwind we could just port links tornado graphic.

Basically it'll be like this for lee

Specials Cancel into A A A combo
Smashes Cancel into Tilts
Tilts can Cancel into either smashes or specials depending on if a gate is open or not.

As I've said before, maybe we should do Kabuto at a first to make practice for lee. That way we have a feel for animating/psaing a naruto character ^+^


Title: Re: Naru's Imports: Current Project Kabuto
Post by: DoctorFlux(Mariodk) on November 03, 2011, 05:11:04 PM
Well thankfully Lee's moves are pretty easy to animate, since he doesn't have many flashy moves. For the Whirlwind we could just port links tornado graphic. Basically it'll be like this for lee Specials Cancel into A A A combo Smashes Cancel into Tilts Tilts can Cancel into either smashes or specials depending on if a gate is open or not. As I've said before, maybe we should do Kabuto at a first to make practice for lee. That way we have a feel for animating/psaing a naruto character ^+^
but i better like Lee he is just Awesome like Naruto (as Young) and Sasuke(as Young)