Kitty Corp Meow Mix Forums

Super Smash Bros. Brawl Hacking => Model Imports => Topic started by: StarWaffle on January 15, 2012, 03:27:50 PM



Title: WIP Workshop
Post by: StarWaffle on January 15, 2012, 03:27:50 PM
WIP


This thread is for previews of models you are working on.
The idea behind this thread is to lump everyones models together into one thread... so say you go away for a week or so. When you get back, Do you really wanna go though EVERYONES personal model thread to check alllll the updates, where instead you could simply look through a couple pages and see everything in one go.. or something like that.



Rules (for now)

-This thread is to showcase Works in progress, not to advertise released mods.
-No posting the same preview more than once, unless improvements have been made
-No getting Married
-Previews must be related to brawl.  for example, do not do this: Hey look at this model I made for a school project!
-When posting big pictures of stuff that is not a hack, use spoilers.
-When quoting a post with a big picture of a hack, put that picture into spoilers.


Title: Re: Teasernstuff- Post previews of models you are working on
Post by: StarWaffle on January 15, 2012, 03:28:03 PM

Well here's a list of the total number of tris for each character. Nothing has been proven but I think it would be wise to stay under these numbers for whatever character you are making. I mean these are the numbers the game is expecting to load when you select a character, going over these number might cause framerate issues.

The Wii wasn't designed to render high poly models at 60fps :c Just because you can cram a high poly model into the game without it freezing doesn't mean it works.


Tri-count:
Captain Falcon -6896
Charizard -2936
DeDeDe -7910
Diddy -5818
Donkey -4832
Falco -6349
Fox -10154
Game&Watch -15688
Ganon -5592
Ice Climber -4610
Ike -11983
Ivysaur -3090
Jigglypuff -3925
Kirby -4366
Koopa -8753
Link -8244
Lucario -10081
Lucas -5059
Luigi -7684
Mario -7048
Marth -11197
Metaknight -6862
Ness -6928
Olimar -3025
Peach -7729
Pikachu -4472
Pit -12169
Pokemon Trainer -2133
Robot -8859
Samus -11064
Sheik -6113
Snake -11357
Sonic -12310
Squirtle -3064
Toon Link -4554
Wario -5832
Wolf -13249
Yoshi -7010
Zelda -9282
Zero Suit Samus -11787



2133 Pokemon Trainer
2936 Charizard
3025 Olimar
3064 Squirtle
3090 Ivysaur
3925 Jigglypuff
4366 Kirby
4472 Pikachu
4554 Toon Link
4610 Ice Climber
4832 Donkey
5059 Lucas
5592 Ganon
5818 Diddy
5832 Wario
6113 Sheik
6349 Falco
6862 Metaknight
6896 Captain Falcon
6928 Ness
7010 Yoshi
7048 Mario
7684 Luigi
7729 Peach
7910 DeDeDe
8244 Link
8753 Koopa
8859 Robot
9282 Zelda
10081 Lucario
10154 Fox
11064 Samus
11197 Marth
11357 Snake
11787 Zero Suit Samus
11983 Ike
12169 Pit
12310 Sonic
13249 Wolf
15688 Game&Watch


Title: Re: WIP Workshop
Post by: nanobuds on January 15, 2012, 03:48:23 PM
Metal Sonic on Wolf. 2 textures will be included, HD by ItallianStallion and the normal texture.
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/metalsonic.png)
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/HD.png)
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/generations.png)

Espio on Shiek
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/espio-1.png)
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/Untitled-2.png)


Title: Re: WIP
Post by: DSX8 on January 15, 2012, 04:22:26 PM
i have 2 WIP's to show right now... Ignore their normals for now lol.. its their default normals from their game

2 Characters from Samurai Warriors 3

Oichi
(http://i.imgur.com/BhoRF.jpg)

Yukimura Sanada (updated)
(http://fc08.deviantart.net/fs71/f/2012/015/3/0/samurai_warriors___yukimura_sanada_in_brawl_by_demonslayerx8-d4mhz52.jpg)


Title: Re: WIP Workshop
Post by: Gamma Ridley on January 15, 2012, 04:29:45 PM
Pokemon Trainer over Ike

(http://i39.tinypic.com/opsehs.png) (http://forums.kc-mm.com/index.php?topic=17136.0)


Title: Re: WIP Workshop
Post by: DSX8 on January 15, 2012, 04:30:41 PM
Pokemon Trainer over Ike

([url]http://i39.tinypic.com/opsehs.png[/url]) ([url]http://forums.kc-mm.com/index.php?topic=17136.0[/url])

for some reason i like that... o.o


Title: Re: WIP Workshop
Post by: Miacis on January 15, 2012, 04:55:48 PM
Good idea. Pinned. ~

-No getting Married
D:
Fine. I'll adopt Gamma Ridley, then. *shot*


Title: Re: WIP Workshop
Post by: Infernape on January 15, 2012, 05:32:39 PM
Good idea. Pinned. ~
D:
Fine. I'll adopt Gamma Ridley, then. *shot*
lol, this looks nice maybe be ill post some pics of some projects im doing...


Title: Re: WIP Workshop
Post by: ItalianStallion on January 15, 2012, 08:42:17 PM
*Stays tuned.*


Title: Re: WIP Workshop
Post by: Segtendo on January 15, 2012, 09:03:55 PM
I haven't worked on rigs in a while, but these are my 2 main projects.

Waluigi (Mario Sports Mix) over Waluigi (will rename the bones for the the moveset over Pit).
(http://i.imgur.com/FDncz.png)
His tennis raquet appears glitchy in BrawlBox for some reason.

Phoenix Wright (UMvC3) over Ike. Will include HalfBlink, Blink, and Hurt faces. I was thinking of using the plunger in the game's files as a sword.
(http://i.imgur.com/jB7Op.png)
Fingers aren't rigged. Arms need a lot of work.

-No getting Married

Daw rats. I wanted a sexy Waffle man.


Title: Re: WIP Workshop
Post by: nanobuds on January 15, 2012, 09:12:53 PM
cant wait for Waluigi!


Title: Re: WIP Workshop
Post by: Chrispy on January 15, 2012, 09:20:57 PM
Pokemon Trainer over Ike

([url]http://i39.tinypic.com/opsehs.png[/url]) ([url]http://forums.kc-mm.com/index.php?topic=17136.0[/url])

This. A million times, this. I need it.


Title: Re: WIP Workshop
Post by: nanobuds on January 15, 2012, 09:29:12 PM
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/iggy.png)


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on January 15, 2012, 11:01:41 PM
before ported animations:
(http://s13.postimage.org/q2k2ybm9j/2012_01_07_23_06_52_1132x748.png)
after ported animations:
(http://i40.tinypic.com/28kudlc.gif)
gotenks model import (just for his moveset)


Title: Re: WIP Workshop
Post by: nanobuds on January 16, 2012, 10:43:39 AM
lol another preview
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/sonic.png)


Title: Re: WIP Workshop
Post by: FF7Frieza on January 16, 2012, 01:14:19 PM
... I'll post here when I find a way to get preview pics


Title: Re: WIP Workshop
Post by: ♤♡◇♧ on January 16, 2012, 02:31:06 PM
(http://i.imgur.com/6fZyF.jpg)
Brought to you by Speedrig.com


Title: Re: WIP Workshop
Post by: Eternal Yoshi on January 16, 2012, 05:27:06 PM
The following is a heavily edit mesh of MGS2 models.
(http://i.imgur.com/yupkf.jpg)
(http://i.imgur.com/ymria.jpg)
(http://i.imgur.com/PMzFI.jpg)

I need more time with the rig.... also does anyone know how to install smashball eyes(he has a polygon and material for this already)?

Also, how do people install the diiferent faces Marth makes? I got Raiden's codec face and it's so detailed that I can do expressions.


Title: Re: WIP Workshop
Post by: Gamma Ridley on January 16, 2012, 05:39:56 PM
Also, how do people install the diiferent faces Marth makes? I got Raiden's codec face and it's so detailed that I can do expressions.

Place the faces in the exact same spot as the normal face and rig them to the head as usual.

Then change the visibility bone of each face polygon to the bone that controls each expression. This is done off to the side of Brawl Box, and it's in a little pull down menu that says "Visibility Bone."


Title: Re: WIP Workshop
Post by: Segtendo on January 16, 2012, 07:22:54 PM
I worked on Waluigi today. Here are some preview pics.
(http://i.imgur.com/z7wt3.png)
(http://i.imgur.com/FlmJz.png)
(http://i.imgur.com/hvo4e.png)
(http://i.imgur.com/YiKTs.png)
Gotta fix some stretching on his left elbow and left leg. May a little touch up here or there.

Then I have to find a way to fix the tennis racquet in t-pose :srs:


Title: Re: WIP Workshop
Post by: nanobuds on January 16, 2012, 07:27:03 PM
hes lookin great so far!! cant wait


Title: Re: WIP Workshop
Post by: Mewtwo2000 on January 16, 2012, 07:28:45 PM
Stadium Mewtwo. Almost ready, will come with multiple recolors.

(http://i.imgur.com/BJzEa.jpg)


Title: Re: WIP Workshop
Post by: Segtendo on January 16, 2012, 07:29:02 PM
I also gotta learn how to give him a proper shader and a metal texture.

I'm curious. Have the AutoMetalTexture thing in the .65b beta work for anyone? Or has everyone just been following EternalYoshi's tutorial?


Title: Re: WIP Workshop
Post by: ItalianStallion on January 16, 2012, 07:35:44 PM
Waluigi is looking great bro. He needs an HD texture with taken from Mario, Luigi, and Wario's Brawl texture, and edited.

That kinda of quality, you know what I mean?


Title: Re: WIP Workshop
Post by: Segtendo on January 16, 2012, 07:38:29 PM
Waluigi is looking great bro. He needs an HD texture with taken from Mario, Luigi, and Wario's Brawl texture, and edited.

That kinda of quality, you know what I mean?
Yea.
I'm not the best texturer.
Someone can make the texture for me, if they want to.


Title: Re: WIP Workshop
Post by: ramonM64 on January 16, 2012, 08:02:54 PM
I also gotta learn how to give him a proper shader and a metal texture.

I'm curious. Have the AutoMetalTexture thing in the .65b beta work for anyone? Or has everyone just been following EternalYoshi's tutorial?
i think the auto metal shader is pretty buggy. a couple of times it froze the game or made the polygons explode. the new auto color node thing works perfect. and for lighting fixes, you can try this guide

http://forums.kc-mm.com/index.php?topic=39586.0
i failed to fix a import using it but im pretty sure it works (gonna try some other day)

duuude.. the waluigi looks perfect     if yer head were to crack in half, a "skills" liquid would pour out


Title: Re: WIP Workshop
Post by: Segtendo on January 16, 2012, 08:06:31 PM
i think the auto metal shader is pretty buggy. a couple of times it froze the game or made the polygons explode. the new auto color node thing works perfect. and for lighting fixes, you can try this guide

[url]http://forums.kc-mm.com/index.php?topic=39586.0[/url]
i failed to fix a import using it but im pretty sure it works (gonna try some other day)

Cool beans.
Will try it once Waluigi is perfected.
duuude.. the waluigi looks perfect     if yer head were to crack in half, a "skills" liquid would pour out

Th...thanks. *blushes*
I've been wanting a higher quality Waluigi to use with the PSA over Pit. The Brawl Waluigi we got looks like crap, especially the texture.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on January 17, 2012, 12:15:31 AM
Cool beans. Will try it once Waluigi is perfected.Th...thanks. *blushes* I've been wanting a higher quality Waluigi to use with the PSA over Pit. The Brawl Waluigi we got looks like crap, especially the texture.
not only for PSA over pit but soon Diddy-kong/DDD :D


Title: Re: WIP Workshop
Post by: StarWaffle on January 17, 2012, 12:25:45 AM
(http://i47.photobucket.com/albums/f161/jeremie_1992/ghost.png)

Almost done King Boo!


Title: Re: WIP Workshop
Post by: ✿Zelia✿ on January 17, 2012, 12:26:46 AM
([url]http://i47.photobucket.com/albums/f161/jeremie_1992/ghost.png[/url])

Almost done King Boo!

StarWaffle, that's so smexy. :P


Title: Re: WIP Workshop
Post by: ChaosEpsilon613 on January 17, 2012, 12:41:05 AM
([url]http://i47.photobucket.com/albums/f161/jeremie_1992/ghost.png[/url])

Almost done King Boo!

You have made my week


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on January 17, 2012, 12:44:01 AM
(http://s14.postimage.org/f1fm39ixt/2012_01_17_08_42_46_1252x676.png)
brawl DR. mario WIP :D
just hair is needed but will be helpfull if someone can get a dr. mario vertex(mainly the hair polygon) into 3ds max
and then its time for rigging and ofc its over mario
hands/head/shoes is from brawl mario
rest is from melee


Title: Re: WIP Workshop
Post by: StarWaffle on January 17, 2012, 12:53:54 AM
ehhhh none of the dr.mario currently in the vault have that great of hair.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on January 17, 2012, 01:07:10 AM
ehhhh none of the dr.mario currently in the vault have that great of hair.
better then what i can do with vertexing still :D
also my dr. mario is alittle messed up in BB then i import it (just for testing) but i hope i can fixes these thing


Title: Re: WIP Workshop
Post by: Pikawil on January 17, 2012, 06:50:33 AM
George Orwell.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on January 17, 2012, 11:58:49 AM
(http://i.imgur.com/b2eqE.png)


Title: Re: WIP Workshop
Post by: Segtendo on January 17, 2012, 12:00:44 PM
Lulz
I remember you made a vertex hack like that, MarioDK.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on January 17, 2012, 12:17:53 PM
Lulz I remember you made a vertex hack like that, MarioDK.
i did and was my first vertex but now im revamping it to a model import and im making SSJ1,2(goku´s SSJ hair) on mario too maybe and maybe also Goku hair on mario ;D


Title: Re: WIP Workshop
Post by: Infernape on January 17, 2012, 12:50:45 PM
Lemmy Koopa:
(http://img835.imageshack.us/img835/835/lemmypreview.png)
Having Problems with these >.<


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on January 17, 2012, 12:51:12 PM
last preview before release or ingame previews:
(http://i.imgur.com/4TqAq.png)
just have to fix afew things (easy fixes)
the hair is alittle like SSJ3 Gotenks´s its not only rigged to head so it hair looks animted

is it just me or we got alot of mario based hacks here?


Title: Re: WIP Workshop
Post by: StarWaffle on January 17, 2012, 02:55:27 PM
I think that SSJ mario needs a handlebar moustache.


Title: Re: WIP Workshop
Post by: Segtendo on January 17, 2012, 03:16:41 PM
is it just me or we got alot of mario based hacks here?
We do lol
I think that SSJ mario needs a handlebar moustache.
Biker Mario? O:


Title: Re: WIP Workshop
Post by: SonicBrawler on January 17, 2012, 03:19:17 PM
Once I can get back to hacking, i will post a preview of Classic Tails. :D


Title: Re: WIP Workshop
Post by: ItalianStallion on January 17, 2012, 05:07:07 PM
That King Boo is lookn [censored]n sexy so far. Who is he over?

I specially love how the crown came out. Nice job!

That SSJ Mario, lol. Sexy [censored] right there.

Keep up the good work, weed heads.


Title: Re: WIP Workshop
Post by: Eternal Yoshi on January 17, 2012, 10:09:04 PM
(http://i.imgur.com/UAtJO.jpg)
(http://i.imgur.com/ecJRe.jpg)
Just some more pics. So how do I solve this issue?

(http://i.imgur.com/Ab3rd.jpg)

Looks like this in 3DS max too unless I set the viewport to flat instead of Smooth + Highlights.


Title: Re: WIP Workshop
Post by: DSX8 on January 17, 2012, 10:10:07 PM
apply smooth to the objects... and move it under Skin so that it stays applied to the model during exporting to dae


Title: Re: WIP Workshop
Post by: nanobuds on January 17, 2012, 10:17:08 PM
if the smooth modifier doesnt work, try the welder modifier


Title: Re: WIP Workshop
Post by: Eternal Yoshi on January 17, 2012, 11:17:30 PM
It aparrently didn't solve my problem. Does it have to do with the fact that Raiden's head/hair is made up of about a dozen different objects each? I heard that the smooth modifier doesn't work with several objects at once correcrtly.


Title: Re: WIP Workshop
Post by: Friedslick6 on January 18, 2012, 12:11:33 AM
It aparrently didn't solve my problem. Does it have to do with the fact that Raiden's head/hair is made up of about a dozen different objects each? I heard that the smooth modifier doesn't work with several objects at once correcrtly.
Select the entire model In 3D Studio Max, add an "Edit Normals" modifier, open that modifier, select all the normals (Shortcut: Ctrl+A), and tick the "Unify/Break to Average" option under the "Parameters" roll-out from the modifier's menu. Then in the "Average" section of the same menu, tick the "Use Threshold" option, set the value to 0.001 and press "Selected".


Title: Re: WIP Workshop
Post by: FF7Frieza on January 18, 2012, 04:08:23 AM
(http://img252.imageshack.us/img252/8218/tailgetaversion1.png) (http://imageshack.us/photo/my-images/252/tailgetaversion1.png/)

Tailgeta... Credit to GBC for putting the hair on him


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on January 18, 2012, 11:23:05 AM
cool this  thread all got the hacks i best like Mario/Sonic/DBZ :D and it just needing naruto


Title: Re: WIP Workshop
Post by: the98pika on January 18, 2012, 03:21:10 PM
Funky Kong over....Donkey kong:
(It looks a little blocky in 3ds max but it might not look that way in-game)
(http://i40.tinypic.com/n4w7wo.png)



I just need help with editing weight to 10.0 for BustN in 3ds max

If you know how to fix my problem please post here.
http://forums.kc-mm.com/index.php?topic=40122.msg808038#new


Title: Re: WIP Workshop
Post by: Segtendo on January 18, 2012, 03:27:37 PM
To 10?
You can't go that high :srs:


Title: Re: WIP Workshop
Post by: StarWaffle on January 18, 2012, 04:03:59 PM
(http://i47.photobucket.com/albums/f161/jeremie_1992/al_110117_1701binout.jpg)

pretty much done.


Title: Re: WIP Workshop
Post by: Segtendo on January 18, 2012, 04:04:49 PM
([url]http://i47.photobucket.com/albums/f161/jeremie_1992/al_110117_1701binout.jpg[/url])

pretty much done.

Who is he over?


Title: Re: WIP Workshop
Post by: SonicBrawler on January 18, 2012, 04:07:04 PM
Who is he over?

look at the shadow. its d3


Title: Re: WIP Workshop
Post by: Segtendo on January 18, 2012, 04:08:59 PM
Looks more like Bowser's shadow to me.


Title: Re: WIP Workshop
Post by: StarWaffle on January 18, 2012, 04:09:43 PM
(http://i47.photobucket.com/albums/f161/jeremie_1992/al_110117_17001binout.jpg)
yep its bowser!


Title: Re: WIP Workshop
Post by: SonicBrawler on January 18, 2012, 04:12:17 PM
oh. now i see it


Title: Re: WIP Workshop
Post by: nanobuds on January 18, 2012, 04:12:44 PM
[censored]ing amazing bro


Title: Re: WIP Workshop
Post by: Eternal Yoshi on January 18, 2012, 04:46:35 PM
Popping in to say that Friedslicks' solution was the most effective. It didn't fix all the normals, but it did fix almost all of them. In game pic coming soon if SOPA allows it.


Title: Re: WIP Workshop
Post by: ChaosEpsilon613 on January 18, 2012, 06:09:59 PM
Dat King Boo is so sexy...


Title: Re: WIP Workshop
Post by: Eternal Yoshi on January 18, 2012, 07:57:39 PM
(http://i.imgur.com/itiyx.jpg)

NOt perfect, but Friedslick's advice worked out the best.

Would it be OK if I were to remove certain bones that I have no use for in the rig?

Like Cape bones for example?


Title: Re: WIP Workshop
Post by: nanobuds on January 18, 2012, 08:26:05 PM
([url]http://i.imgur.com/itiyx.jpg[/url])

NOt perfect, but Friedslick's advice worked out the best.

Would it be OK if I were to remove certain bones that I have no use for in the rig?

Like Cape bones for example?

i wouldnt do it.

and no offense... but this isnt really the place to post questions...

anyways... classic sonic
(http://img805.imageshack.us/img805/5598/19060856.png)


Title: Re: WIP Workshop
Post by: StarWaffle on January 18, 2012, 08:33:55 PM
Who is he going on?


Title: Re: WIP Workshop
Post by: nanobuds on January 18, 2012, 09:43:29 PM
another preview! fixed the model and made expressions

(http://img849.imageshack.us/img849/5825/54135996.png)

now gotta fit it to the bones and rig


Title: Re: WIP Workshop
Post by: Segtendo on January 18, 2012, 09:45:05 PM
I love you :srs:

That's gonna be the best Sonic hack ever.


Title: Re: WIP Workshop
Post by: nanobuds on January 18, 2012, 10:56:34 PM
one more and im done.
(http://img403.imageshack.us/img403/2491/62408073.png)

*vanish*


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on January 19, 2012, 01:54:15 AM
one more and im done. ([url]http://img403.imageshack.us/img403/2491/62408073.png[/url]) *vanish*
finnaly and not a too big hat :D

Who is he going on?
sonic who else will fit better for classic sonic then sonic?


Title: Re: WIP Workshop
Post by: StarWaffle on January 19, 2012, 04:47:43 AM
(http://i47.photobucket.com/albums/f161/jeremie_1992/ventualy.png)

What I am working on next.


btw... post #69  :happy:


Title: Re: WIP Workshop
Post by: Segtendo on January 19, 2012, 06:44:59 AM
one more and im done.
([url]http://img403.imageshack.us/img403/2491/62408073.png[/url])

*vanish*

Gimme nao! :srs:
([url]http://i47.photobucket.com/albums/f161/jeremie_1992/ventualy.png[/url])

What I am working on next.

Who is he on?


Title: Re: WIP Workshop
Post by: pikazz on January 19, 2012, 07:08:13 AM
(http://i40.tinypic.com/t53mzm.png)
Who's that pokemon?


Title: Re: WIP Workshop
Post by: Segtendo on January 19, 2012, 07:09:10 AM
([url]http://i40.tinypic.com/t53mzm.png[/url])
Who's that pokemon?

Is that...
CLEFABLE!?!


Title: Re: WIP Workshop
Post by: nanobuds on January 19, 2012, 07:20:23 AM
i think its Vegeta :srs:


Title: Re: WIP Workshop
Post by: ✿Zelia✿ on January 19, 2012, 07:25:45 AM
([url]http://i40.tinypic.com/t53mzm.png[/url])
Who's that pokemon?

"Who's that Pokemon, it's Brutella!"
(http://cdn.bulbagarden.net/media/upload/1/1c/Dare_da_EP018.png)
Wut? o.o

Nice looking preview, Pika. ^^


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on January 19, 2012, 07:45:08 AM
([url]http://i40.tinypic.com/t53mzm.png[/url]) Who's that pokemon?
its a Pikachu :D


Title: Re: WIP Workshop
Post by: Puccio on January 19, 2012, 09:54:58 AM
Wigglytuff! =D


Title: Re: WIP Workshop
Post by: Spex130 on January 19, 2012, 10:07:05 AM

(http://i844.photobucket.com/albums/ab8/Spex130/MarthPopoAlpha.png)


Popo for Marth, Nana for Ike. Because it's funnier that way.


Title: Re: WIP Workshop
Post by: nanobuds on January 19, 2012, 10:35:48 AM
([url]http://i844.photobucket.com/albums/ab8/Spex130/MarthPopoAlpha.png[/url])


Popo for Marth, Nana for Ike. Because it's funnier that way.


yes!


Title: Re: WIP Workshop
Post by: Infernape on January 19, 2012, 10:42:42 AM
LOL looks nice.


Title: Re: WIP Workshop
Post by: Segtendo on January 19, 2012, 12:23:25 PM
([url]http://i844.photobucket.com/albums/ab8/Spex130/MarthPopoAlpha.png[/url])


Popo for Marth, Nana for Ike. Because it's funnier that way.


Jesus.
His arms and legs... O_O;


Title: Re: WIP Workshop
Post by: DSX8 on January 19, 2012, 12:25:14 PM
Oi look... they've all grown up.... :af:


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on January 19, 2012, 01:13:27 PM
(http://i.imgur.com/5r5eU.jpg)
still these eyes needing to be fixed but rest is done
in brawlbox it looks like this:
(http://i.imgur.com/RDqeP.png)


Title: Re: WIP Workshop
Post by: Spex130 on January 19, 2012, 02:01:20 PM
Jesus.
His arms and legs... O_O;

I'm planning to replace the pants. The arms will stay, however.


Title: Re: WIP Workshop
Post by: Gamma Ridley on January 19, 2012, 02:09:49 PM
([url]http://i844.photobucket.com/albums/ab8/Spex130/MarthPopoAlpha.png[/url])

Popo for Marth, Nana for Ike. Because it's funnier that way.


I think I love you.


Title: Re: WIP Workshop
Post by: nanobuds on January 19, 2012, 03:41:45 PM
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/Untitled-1.png)

pretty much the final product. gotta rig it now


Title: Re: WIP Workshop
Post by: Segtendo on January 19, 2012, 03:42:55 PM
([url]http://i1214.photobucket.com/albums/cc485/Nanobuds1220/Untitled-1.png[/url])

pretty much the final product. gotta rig it now

"HOLD IT!"
What about the sphere?


Title: Re: WIP Workshop
Post by: nanobuds on January 19, 2012, 03:45:32 PM
dont worry, its there ;)

just hid it so you can see all of sonic


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on January 19, 2012, 03:46:40 PM
somebody needs to get that classic sonic brawl-styled :D


Title: Re: WIP Workshop
Post by: Segtendo on January 19, 2012, 03:51:14 PM
That reminds me.

Your current Mario hack, MarioDK. He has no eyebrows :srs:


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on January 19, 2012, 03:52:27 PM
That reminds me. Your current Mario hack, MarioDK. He has no eyebrows :srs:
i know and SSJ3 dont got eyebrows too (look at  SSJ3 gotenks in sign)


Title: Re: WIP Workshop
Post by: pikazz on January 20, 2012, 02:01:09 AM
MarioDK, do SSJ jigglypuff and I would be happy forever :srs:

also, wigglytuff is cute!
(http://i41.tinypic.com/muzp6a.png)

bad arms is bad!


Title: Re: WIP Workshop
Post by: nanobuds on January 20, 2012, 09:07:14 AM
the arms arent too bad. Is he over Jiggs?


Title: Re: WIP Workshop
Post by: ItalianStallion on January 20, 2012, 10:00:07 PM
the arms arent too bad. Is he over Jiggs?

yesh, it's one slot over jigglypuff :3


Title: Re: WIP Workshop
Post by: nanobuds on January 20, 2012, 10:39:55 PM
>.>

*runs away*


Title: Re: WIP Workshop
Post by: BlackJax96 on January 21, 2012, 02:53:33 PM
T-Posed the arms manually.
I'm currently rigging her.

(http://i.imgur.com/oQZg9.jpg)


Title: Re: WIP Workshop
Post by: nanobuds on January 21, 2012, 02:58:17 PM
she on ZSS?


Title: Re: WIP Workshop
Post by: BlackJax96 on January 21, 2012, 02:59:05 PM
she on ZSS?

Yeah.


Title: Re: WIP Workshop
Post by: Segtendo on January 21, 2012, 04:14:35 PM
inb4tabuu


Title: Re: WIP Workshop
Post by: Eternal Yoshi on January 21, 2012, 04:19:55 PM
(http://i.imgur.com/IeujU.jpg)
(http://i.imgur.com/60SzA.jpg)
Just subtle improvements on the rig and no longer has the lighting issue.


Title: Re: WIP Workshop
Post by: ItalianStallion on January 21, 2012, 04:28:44 PM
BlackJax, you love rigging females over Zamus, don't you?

Also, good job on fixing those errors, EternalYoshi.


Title: Re: WIP Workshop
Post by: BlackJax96 on January 21, 2012, 04:40:41 PM
BlackJax, you love rigging females over Zamus, don't you?

Also, good job on fixing those errors, EternalYoshi.


Hey, BRS is going over Marth. :P
But other than that, yeah. (http://i.imgur.com/sGBOR.png)


Title: Re: WIP Workshop
Post by: TheMTorres29 on January 21, 2012, 04:49:12 PM
So...
 how bout that Ichigo?  ;D :P
([url]http://i.imgur.com/6fZyF.jpg[/url])
Brought to you by Speedrig.com


Title: Re: WIP Workshop
Post by: Tabuu Forte Akugun on January 21, 2012, 05:46:06 PM
MIKUUUU! x3

Nice progress, and awesome damage face!


Title: Re: WIP Workshop
Post by: ShadowSnake on January 22, 2012, 11:59:11 AM
([url]http://i.imgur.com/IeujU.jpg[/url])
([url]http://i.imgur.com/60SzA.jpg[/url])
Just subtle improvements on the rig and no longer has the lighting issue.


apply the vertex weld and smooth modifiers and it will smooth it perfectly, you must use both for some models

@ Starwaffle

cant wait for majoras mask.


Title: Re: WIP Workshop
Post by: Eternal Yoshi on January 22, 2012, 12:15:00 PM
The model is actually several different objects(over 100 parts) and using that modifier causes huge polygonal gaps between objects.


Title: Re: WIP Workshop
Post by: ShadowSnake on January 22, 2012, 12:17:37 PM
The model is actually several different objects(over 100 parts) and using that modifier causes huge polygonal gaps between objects.

oh wow, thats unfortunate.


Title: Re: WIP Workshop
Post by: pikazz on January 23, 2012, 08:01:44 AM
(http://i41.tinypic.com/2ep2hhy.png)

pretty much complete :3


Title: Re: WIP Workshop
Post by: StarWaffle on January 23, 2012, 02:50:56 PM
It took me forever to do this....

(http://i47.photobucket.com/albums/f161/jeremie_1992/al_110122_1550binout.jpg)

god damn recolors >.>


Title: Re: WIP Workshop
Post by: Spex130 on January 23, 2012, 03:02:04 PM
Skills. Props. All those other ghetto words I don't understand.

Just understand this:

Holy crap, Star.

THAT is going to have a permanent spot in all my G&W slots.



Title: Re: WIP Workshop
Post by: BlackJax96 on January 23, 2012, 03:02:39 PM
Swag


Title: Re: WIP Workshop
Post by: ShadowSnake on January 23, 2012, 03:05:05 PM
It took me forever to do this....

([url]http://i47.photobucket.com/albums/f161/jeremie_1992/al_110122_1550binout.jpg[/url])

god damn recolors >.>


revolutionary...

idk how the hell you did it, but its epic

did you fix the very weird shading glitch while you were at it?


Title: Re: WIP Workshop
Post by: StarWaffle on January 23, 2012, 03:09:11 PM
yeah its gone,  but the metal texture for him sucks a lot. but idc about metal textures =D


Title: Re: WIP Workshop
Post by: DSX8 on January 23, 2012, 03:09:52 PM
yeah its gone,  but the metal texture for him sucks a lot. but idc about metal textures =D
if u want i can do the metal texture fix for ya


Title: Re: WIP Workshop
Post by: StarWaffle on January 23, 2012, 03:18:35 PM
yeah that would be great, I'm just updating all my model imports with better shaders. I'll release everything in an hour or so.


Title: Re: WIP Workshop
Post by: DSX8 on January 23, 2012, 03:20:13 PM
yeah that would be great, I'm just updating all my model imports with better shaders. I'll release everything in an hour or so.
aight cool... ill download it then add the metal fix to them, then ill pm the files to ya. sound good?


Title: Re: WIP Workshop
Post by: ShadowSnake on January 23, 2012, 03:28:12 PM
yeah that would be great, I'm just updating all my model imports with better shaders. I'll release everything in an hour or so.

looks like i have something to look forward while im at work tonight. =P

if u want i can do the metal texture fix for ya

starwaffle's custom models + better shader + metal = even more hype.


Title: Re: WIP Workshop
Post by: DSX8 on January 23, 2012, 03:29:41 PM
starwaffle's custom models + better shader + metal = even more hype.
haha indeed :P

btw starwaffle... wait till BJ releases BB, that way ull have fixed normals on paper mario


Title: Re: WIP Workshop
Post by: StarWaffle on January 23, 2012, 04:18:36 PM
I changed my mind, I'm not fixing my old models today.  =D

but paper mario is released.


Title: Re: WIP Workshop
Post by: DSX8 on January 23, 2012, 04:20:46 PM
I changed my mind, I'm not fixing my old models today.  =D

but paper mario is released.
lol aight... ill download it and add metal.. hold on!

edit:
i see u already did it... but its all messed up :srs:
ill fix it


Title: Re: WIP Workshop
Post by: StarWaffle on January 23, 2012, 04:46:35 PM
yes very.

Anyone who downloaded it before it hit 20.. just letting you know Nymph fixed the metal.   I also realised the green mario was on the yellow slot and vise versa. fixed that too.


Title: Re: WIP Workshop
Post by: DSX8 on January 23, 2012, 05:43:22 PM
So...
Paper Mario is fixed now? :D
yes it is


Title: Re: WIP Workshop
Post by: Segtendo on January 23, 2012, 05:55:10 PM
yes it is
Damn. You caught me quick O.o
And he uses CLR0 as well to change color? :D


Title: Re: WIP Workshop
Post by: DSX8 on January 23, 2012, 05:56:10 PM
Damn. You caught me quick O.o
And he uses CLR0 as well to change color? :D
that idk... ask Star


Title: Re: WIP Workshop
Post by: StarWaffle on January 23, 2012, 06:43:48 PM
Damn. You caught me quick O.o
And he uses CLR0 as well to change color? :D

Yeah, only way to give g&w recolors


Title: Re: WIP Workshop
Post by: Eternal Yoshi on January 23, 2012, 06:49:15 PM
You mapped the references to Material names didn't you?


Title: Re: WIP Workshop
Post by: Gamma Ridley on January 23, 2012, 06:51:05 PM
(http://i44.tinypic.com/2r7an1y.jpg)

Should be up in a few minutes or so. Thanks to Data for the epic pic.


Title: Re: WIP Workshop
Post by: Segtendo on January 23, 2012, 06:54:09 PM
Yeah, only way to give g&w recolors

Noice.
([url]http://i44.tinypic.com/2r7an1y.jpg[/url])

Should be up in a few minutes or so. Thanks to Data for the epic pic.

inb4infernape99


Title: Re: WIP Workshop
Post by: Spex130 on January 23, 2012, 06:54:30 PM
([url]http://i44.tinypic.com/2r7an1y.jpg[/url])

Should be up in a few minutes or so. Thanks to Data for the epic pic.


<.<

>.>

*Ahem*

Yes, please.

That is all.


Title: Re: WIP Workshop
Post by: SonicBrawler on January 23, 2012, 06:55:45 PM
*goes though 9 pages of previews*

*sees no caterpie over captain falcon*

*leaves*


Title: Re: WIP Workshop
Post by: StarWaffle on January 23, 2012, 07:56:51 PM
You mapped the references to Material names didn't you?

yes?  maybe... idk


Title: Re: WIP Workshop
Post by: Segtendo on January 23, 2012, 08:00:44 PM
For those who wanna edit his Paper Mario, look at the CLR0 under the MDL0.
00-Original
01-Red-
02-Green
03-Blue
04-Dark Blue (or w/e it is)
05-Yellow
06-Cyan

Just select the slot you wanna change and change the color values.


Title: Re: WIP Workshop
Post by: StarWaffle on January 23, 2012, 08:11:30 PM
For those who wanna edit his Paper Mario, look at the CLR0 under the MDL0.
00-Original
01-Red-
02-Green
03-Blue
04-yellow
05-Cyan

Just select the slot you wanna change and change the color values.


Title: Re: WIP Workshop
Post by: Segtendo on January 23, 2012, 08:16:43 PM
Right.
My bad.
Why do I have 7 up there? V:


Title: Re: WIP Workshop
Post by: StarWaffle on January 23, 2012, 08:20:14 PM
Right.
My bad.
Why do I have 7 up there? V:

 lol its k, I'm actually confused as to which one is green and which is yellow now >.> 

It might be backwards in game <.<  


Title: Re: WIP Workshop
Post by: Segtendo on January 23, 2012, 08:26:58 PM
Weird how there are 7 slots, but 6 colors :\


Title: Re: WIP Workshop
Post by: Gamma Ridley on January 23, 2012, 11:16:10 PM
For those who may not have noticed. (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24850)

Also, I think I'll just leave this one here.

(http://i42.tinypic.com/2ujqmuf.png)


Title: Re: WIP Workshop
Post by: StarWaffle on January 23, 2012, 11:43:58 PM
brings me back to the hextuppleyoudot days D=  


Also

(http://i47.photobucket.com/albums/f161/jeremie_1992/head-2.png)


Title: Re: WIP Workshop
Post by: DemonBoy on January 24, 2012, 06:39:00 AM
Hey guys, what do you think?

I got this after applying some major edits to classic metal sonic.

(http://i607.photobucket.com/albums/tt157/cottenballs/neometal.png)

There is of course, a lot more work to be done.


Title: Re: WIP Workshop
Post by: Segtendo on January 24, 2012, 06:57:04 AM
Hey guys, what do you think?

I got this after applying some major edits to classic metal sonic.

([url]http://i607.photobucket.com/albums/tt157/cottenballs/neometal.png[/url])

There is of course, a lot more work to be done.

You rock :srs:


Title: Re: WIP Workshop
Post by: ShadowSnake on January 24, 2012, 08:59:52 AM
brings me back to the hextuppleyoudot days D=  


Also

([url]http://i47.photobucket.com/albums/f161/jeremie_1992/head-2.png[/url])


:srs: i love you

hopefully it wont be too high poly and lag, will he be over toon link?


Title: Re: WIP Workshop
Post by: StarWaffle on January 24, 2012, 02:12:44 PM
So far its going over wolf, i have close to 9000 vertices to work with.


Title: Re: WIP Workshop
Post by: Gamidame on January 24, 2012, 03:13:34 PM
 
(http://i1129.photobucket.com/albums/m508/KaguyaHouraisan/screencapd%20problems/Duke.png)


Title: Re: WIP Workshop
Post by: nanobuds on January 24, 2012, 03:37:54 PM
Hey guys, what do you think?

I got this after applying some major edits to classic metal sonic.

([url]http://i607.photobucket.com/albums/tt157/cottenballs/neometal.png[/url])
Yes!

over who?

There is of course, a lot more work to be done.


Title: Re: WIP Workshop
Post by: Gamma Ridley on January 24, 2012, 04:02:20 PM
(http://i39.tinypic.com/21lscv9.png)


Title: Re: WIP Workshop
Post by: DemonBoy on January 24, 2012, 04:47:11 PM
You rock :srs:

I know right?  :af:

Yes!

over who?

I have no idea. What would be best?


Title: Re: WIP Workshop
Post by: nanobuds on January 24, 2012, 05:48:37 PM
I know right?  :af:

I have no idea. What would be best?
My vote Wolf so it can go with my Metal Sonic import, and the fact that Wolf's PSA fits him well... as well as Vegeta


Title: Re: WIP Workshop
Post by: StarWaffle on January 24, 2012, 06:59:47 PM
man that kirby is kill


Title: Re: WIP Workshop
Post by: Segtendo on January 24, 2012, 07:17:35 PM
And a "test" right back at ya, Waffle.


Title: Re: WIP Workshop
Post by: ShadowSnake on January 24, 2012, 09:43:23 PM
([url]http://i1129.photobucket.com/albums/m508/KaguyaHouraisan/screencapd%20problems/Duke.png[/url])


hopefully it wont take 10 years to come out, lol. r) looks great.

So far its going over wolf, i have close to 9000 vertices to work with.


cool beans.

([url]http://i39.tinypic.com/21lscv9.png[/url])


i wouldnt want to screw with that kirby.


Title: Re: WIP Workshop
Post by: ItalianStallion on January 24, 2012, 11:45:58 PM
Holy win. Let's see, sexy Ridley Kirby hat.

Amazing Skull Kid progress.

Sexy Metal Sonic vertex edits? You vertex Nanobud's model? Is that how he's suppose to look? Either way, looks sick.

Much love everyone. Much love..


Title: Re: WIP Workshop
Post by: DemonBoy on January 25, 2012, 12:08:14 AM
Holy win. Let&#039;s see, sexy Ridley Kirby hat.

Amazing Skull Kid progress.

Sexy Metal Sonic vertex edits? You vertex Nanobud&#039;s model? Is that how he&#039;s suppose to look? Either way, looks sick.

Much love everyone. Much love..


I got the model from the models resource.  I'm shaping him to look like Neo Metal sonic
(http://jamesandhisdadsreviews.webs.com/photos/best-villiansmostly-/part%2029.jpg)


Title: Re: WIP Workshop
Post by: ✿Zelia✿ on January 25, 2012, 12:09:55 AM
I got the model from the models resource.  I'm shaping him to look like Neo Metal sonic
([url]http://jamesandhisdadsreviews.webs.com/photos/best-villiansmostly-/part%2029.jpg[/url])


Well your making amazing progress, keep up the good work.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on January 25, 2012, 02:01:12 AM
Hey guys, what do you think? I got this after applying some major edits to classic metal sonic.
([url]http://i607.photobucket.com/albums/tt157/cottenballs/neometal.png[/url])
There is of course, a lot more work to be done.

also make this out of that metal sonic:
(http://images.wikia.com/sonicwiki/de/images/f/fa/Mecha_Sonic.jpg)
it will be awesome for SMBZ fanboys :D


Title: Re: WIP Workshop
Post by: DemonBoy on January 25, 2012, 03:02:05 AM
Well your making amazing progress, keep up the good work.


Thanks

also make this out of that metal sonic:
([url]http://images.wikia.com/sonicwiki/de/images/f/fa/Mecha_Sonic.jpg[/url])
it will be awesome for SMBZ fanboys :D


Well I made a quick edit of the head. I'm going to need more shots at different angles though

(http://i607.photobucket.com/albums/tt157/cottenballs/head.png)


Title: Re: WIP Workshop
Post by: Spex130 on January 25, 2012, 06:02:52 AM
Thanks

Well I made a quick edit of the head. I'm going to need more shots at different angles though


*Girly Fan Squee*


....Ahem. Sorry.



*Manly Fan Squee*


Title: Re: WIP Workshop
Post by: Segtendo on January 25, 2012, 07:26:17 AM
Holy crap.
I'd love to have that sexy Mecha Sonic.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on January 25, 2012, 01:21:00 PM
import for popo:
(http://i.imgur.com/Kbi4z.png)
import for nana:
(http://s9.postimage.org/odybvohin/2012_01_25_16_17_23_1252x676.png)
both needing texture/UV editing and the first still needing to finish the T-posing


Title: Re: WIP Workshop
Post by: SiLeNtDo0m on January 25, 2012, 01:28:23 PM
also make this out of that metal sonic:
([url]http://images.wikia.com/sonicwiki/de/images/f/fa/Mecha_Sonic.jpg[/url])
it will be awesome for SMBZ fanboys :D


Or fans of his ACTUAL origin...Sonic 3 & Knuckles


Title: Re: WIP Workshop
Post by: Spex130 on January 25, 2012, 02:37:19 PM
As a fan of both SMBZ and S3&K all I have to say is that I'm very happy Mecha Sonic is in Demonboy's hands. I have no worries that is going to be done right.

Also, I gotta know Demonboy, any idea who Mecha Sonic's gonna be on?


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on January 25, 2012, 02:41:21 PM
As a fan of both SMBZ and S3&K all I have to say is that I'm very happy Mecha Sonic is in Demonboy's hands. I have no worries that is going to be done right. Also, I gotta know Demonboy, any idea who Mecha Sonic's gonna be on?
i will say samus will fit best for mecha sonic but i will prefer him on Sonic
cuz i am going to use Sonic models for metal sonic moveset(over fox) and mecha sonic will be a great alt. colour for it
(cuz of Sonic boneset is alot easyer then wolf boneset to animte)


Title: Re: WIP Workshop
Post by: SonicBrawler on January 25, 2012, 02:43:14 PM
i will say samus will fit best for mecha sonic but i will prefer him on Sonic
cuz i am going to use Sonic models for metal sonic moveset and mecha sonic will be a great alt. colour for it


but ur not making it so what u say really doesnt matter :srs:

...


anyway, look what I am importing ( the one on the right once I get the files):
(http://i607.photobucket.com/albums/tt157/cottenballs/amy.png)


Title: Re: WIP Workshop
Post by: Segtendo on January 25, 2012, 02:44:32 PM
Is that Amy on the left from Sonic the Fighters?


Title: Re: WIP Workshop
Post by: SonicBrawler on January 25, 2012, 02:51:05 PM
Is that Amy on the left from Sonic the Fighters?

-mind now sees it-


wow i think so...


Title: Re: WIP Workshop
Post by: nanobuds on January 25, 2012, 03:06:45 PM
(http://img842.imageshack.us/img842/5092/22217021.png)

just gotta make some tweaks and fix the hands/fingers


Title: Re: WIP Workshop
Post by: SonicBrawler on January 25, 2012, 03:07:37 PM
([url]http://img842.imageshack.us/img842/5092/22217021.png[/url])

just gotta make some tweaks and fix the hands/fingers


thats on sonic, right?


Title: Re: WIP Workshop
Post by: Segtendo on January 25, 2012, 03:09:08 PM
([url]http://img842.imageshack.us/img842/5092/22217021.png[/url])

just gotta make some tweaks and fix the hands/fingers

[censored]ing awesome :srs:


Title: Re: WIP Workshop
Post by: nanobuds on January 25, 2012, 03:49:35 PM
thats on sonic, right?
si


Title: Re: WIP Workshop
Post by: SonicBrawler on January 25, 2012, 04:01:45 PM
si

ah. good. cuz i read someoen is gunna put them on IC. so im glad this is on sonic


Title: Re: WIP Workshop
Post by: KeiroStarr on January 25, 2012, 07:41:23 PM
My first Model Import endeavor. Original model by Zareste on Deviantart.

(http://i40.tinypic.com/xngnk4.jpg)

Censored. Once finished, the download will be uncensored.


Title: Re: WIP Workshop
Post by: nanobuds on January 25, 2012, 07:42:29 PM
are... are you [censored]ing serious? :srs:

geeze... people can get very desperate these days. come on dude. get a girlfriend.


Title: Re: WIP Workshop
Post by: TheMTorres29 on January 25, 2012, 07:48:23 PM
Agreed ^^ :notimp:


Title: Re: WIP Workshop
Post by: KeiroStarr on January 25, 2012, 07:52:10 PM
are... are you [censored] serious? :srs:

geeze... people can get very desperate these days. come on dude. get a girlfriend.

little harsh, don'tcha think?


Title: Re: WIP Workshop
Post by: DemonBoy on January 25, 2012, 07:55:09 PM
are... are you [censored] serious? :srs:

geeze... people can get very desperate these days. come on dude. get a girlfriend.

While I dislike nude mods, that was a little harsh. It's just something he likes to do.


Title: Re: WIP Workshop
Post by: nanobuds on January 25, 2012, 07:55:36 PM
little harsh, don&#039;tcha think?

a little rude and disrespectful, don't you think?


Title: Re: WIP Workshop
Post by: Spex130 on January 25, 2012, 07:57:23 PM
.....Huh.

The folks here have been pretty good about it  lately, but I guess that ends now.

It was a good run. Unfortunate.


Title: Re: WIP Workshop
Post by: Gamma Ridley on January 25, 2012, 07:59:30 PM
NUDE RIDLEY TIEM

(http://i39.tinypic.com/33e641t.png)


Title: Re: WIP Workshop
Post by: nanobuds on January 25, 2012, 08:00:04 PM
NUDE RIDLEY TIEM

([url]http://i39.tinypic.com/33e641t.png[/url])

damn sexy


Title: Re: WIP Workshop
Post by: Segtendo on January 25, 2012, 08:00:36 PM
I hate to sound weird, but Rouge has some nice boobs :srs:
/end weird


Title: Re: WIP Workshop
Post by: nanobuds on January 25, 2012, 08:02:54 PM
I hate to sound weird, but Rouge has some nice boobs :srs:
/end weird

(http://2.bp.blogspot.com/-yDidGhySUVc/TuTOr2o5WzI/AAAAAAAAAQg/Le-9XhL9nlY/s1600/yunoguy.jpg)


Title: Re: WIP Workshop
Post by: KeiroStarr on January 25, 2012, 08:07:58 PM
I hate to sound weird, but Rouge has some nice boobs :srs:
/end weird

Funny, that didn't sound weird at all.


Title: Re: WIP Workshop
Post by: Segtendo on January 25, 2012, 08:10:05 PM
Forget about it.
Move on lol


Title: Re: WIP Workshop
Post by: nanobuds on January 25, 2012, 08:16:18 PM
[/nude rouge]


(http://img267.imageshack.us/img267/6772/27378936.png)

just gotta finish that other hand


Title: Re: WIP Workshop
Post by: Segtendo on January 25, 2012, 08:17:11 PM
That's bad-ass :srs:

Someone needs to do a sexy texture of him :srs:


Title: Re: WIP Workshop
Post by: nanobuds on January 25, 2012, 08:19:14 PM
I'm gonna try my first "HD" and "Brawl-Style" texture after the rig... if they turn out like crap i'll look for volunteers


Title: Re: WIP Workshop
Post by: KeiroStarr on January 25, 2012, 08:20:24 PM
That's bad-ass :srs:

Someone needs to do a sexy texture of him :srs:

Okay now THAT sounded weird. :srs:


Title: Re: WIP Workshop
Post by: Segtendo on January 25, 2012, 08:21:09 PM
Okay now THAT sounded weird. :srs:
I guess you and I think on opposite ends lol


Title: Re: WIP Workshop
Post by: KeiroStarr on January 25, 2012, 08:35:57 PM
I guess you and I think on opposite ends lol

Hey, if it's female, humanoid, and got nice tits, I'm all for it. Case in point: Rouge, Lopunny, Tiny Kong, Angewomon, etc.


Title: Re: WIP Workshop
Post by: TheMTorres29 on January 25, 2012, 08:59:29 PM
Lopunny is a POKEMON!!!!! :rage:


Title: Re: WIP Workshop
Post by: KeiroStarr on January 25, 2012, 09:03:55 PM
Lopunny is a POKEMON!!!!! :rage:


Again: Humanoid and Female. All That Matters.
But hey enough about my likes, who wants to see this in Brawl as a stage?
(http://img855.imageshack.us/img855/8742/rawprev.png)


Title: Re: WIP Workshop
Post by: DemonBoy on January 25, 2012, 09:10:32 PM
Again: Humanoid and Female. All That Matters.
But hey enough about my likes, who wants to see this in Brawl as a stage?
([url]http://img855.imageshack.us/img855/8742/rawprev.png[/url])


As long as we have some wrestlers so I can bring the smack down on them


Title: Re: WIP Workshop
Post by: KeiroStarr on January 25, 2012, 09:14:22 PM
As long as we have some wrestlers so I can bring the smack down on them
No problem, just rip some models from WWE '12 and port em to Brawl.


Title: Re: WIP Workshop
Post by: StarWaffle on January 25, 2012, 09:23:44 PM
just postin some progress.   Also arent sonics eyelids blue?

(http://i47.photobucket.com/albums/f161/jeremie_1992/skulll.png)


Title: Re: WIP Workshop
Post by: KeiroStarr on January 25, 2012, 09:27:53 PM
just postin some progress.   Also arent sonics eyelids blue?

([url]http://i47.photobucket.com/albums/f161/jeremie_1992/skulll.png[/url])


Da. Is Good.


Title: Re: WIP Workshop
Post by: ChaosEpsilon613 on January 25, 2012, 09:29:10 PM
Sonics are
Classic Sonics arent. Theyre the same color as his skin


Title: Re: WIP Workshop
Post by: nanobuds on January 25, 2012, 09:31:09 PM
just postin some progress.   Also arent sonics eyelids blue?

([url]http://i47.photobucket.com/albums/f161/jeremie_1992/skulll.png[/url])

thats lookin great bro! is he gonna be on Toon Link?

also as ShadowWolf said, Classic Sonic had tan eyelids.. Modern has blue :p


Title: Re: WIP Workshop
Post by: ItalianStallion on January 25, 2012, 10:05:24 PM
just postin some progress.   Also arent sonics eyelids blue?

([url]http://i47.photobucket.com/albums/f161/jeremie_1992/skulll.png[/url])


Holy [censored].

The best custom made model ever. Make sure he's matching up to Wolf's bones.


Title: Re: WIP Workshop
Post by: Ninka_kiwi on January 26, 2012, 11:34:02 AM
Dat skull kid be sexy Starwaffle!
Can't wait to see how it will look with a super sexy HD texture :D


Title: Re: WIP Workshop
Post by: StarWaffle on January 26, 2012, 01:41:06 PM
(http://i47.photobucket.com/albums/f161/jeremie_1992/skul.png)

Model is prettttttty much done.


Title: Re: WIP Workshop
Post by: dpgthirteen on January 26, 2012, 02:06:24 PM
Damn SW! that looks so damn awesome! All ways my favorite Zelda Villian. But his hat seems a bit off to me, but at the same time I think since everything is grey its a bit hard to tell. Any way who is he going over. T.L sounds cool, but maybe you should try something new, Like Wolf or Ganon.


Title: Re: WIP Workshop
Post by: nanobuds on January 26, 2012, 04:41:38 PM
ill leave this here.
(http://img31.imageshack.us/img31/2003/64380072.png)

i promise this is the last preview of him.

Gotta work on the hip area... hes so fat and round its hard to rig  :>.>:


Title: Re: WIP Workshop
Post by: Segtendo on January 26, 2012, 06:06:20 PM
ill leave this here.
([url]http://img31.imageshack.us/img31/2003/64380072.png[/url])

i promise this is the last preview of him.

Gotta work on the hip area... hes so fat and round its hard to rig  :>.>:

*fanboy squeal*


Title: Re: WIP Workshop
Post by: nanobuds on January 26, 2012, 06:10:01 PM
lol

i plan to make this rig 100% perfect. I will not stop or delay this project until he is complete with a perfect shader and a (almost perfect) metal texture.

i'm just worried about the filesize issues like i had with sonic  :-\


Title: Re: WIP Workshop
Post by: KeiroStarr on January 26, 2012, 06:10:59 PM
(http://i136.photobucket.com/albums/q175/DJRocketDX/RougeWIPPrev2.png)

I have absolutely NO IDEA what to do with those spare parts on the side.


Title: Re: WIP Workshop
Post by: nanobuds on January 26, 2012, 06:34:16 PM
hmm... maybe deleting them is a good idea?  :>.>palm:

 i dunno. some people may prefer their rouge with floating parts.


Title: Re: WIP Workshop
Post by: KeiroStarr on January 26, 2012, 06:36:14 PM
hmm... maybe deleting them is a good idea?  :>.>palm:

 i dunno. some people may prefer their rouge with floating parts.

They don't serve any purpose? I remember seeing in an earlier preview of your Classic Sonic that it also had additional parts. In that case it was for the blinking animation


Title: Re: WIP Workshop
Post by: Gamma Ridley on January 26, 2012, 06:36:45 PM
They might have been her clothes.

But who needs those, amirite.


Title: Re: WIP Workshop
Post by: nanobuds on January 26, 2012, 06:38:14 PM
They don't serve any purpose? I remember seeing in an earlier preview of your Classic Sonic that it also had additional parts. In that case it was for the blinking animation
i made all of those. They didnt come with the model.

Thats and arm and body part... they arent expressions. so you dont need them.


Title: Re: WIP Workshop
Post by: Segtendo on January 26, 2012, 06:38:59 PM
Who is Rouge even over?


Title: Re: WIP Workshop
Post by: nanobuds on January 26, 2012, 06:40:18 PM
Who is Rouge even over?
i see wings... so my guess Pit


Title: Re: WIP Workshop
Post by: KeiroStarr on January 26, 2012, 06:41:33 PM
i see wings... so my guess Pit

You, sir, have won 5 internetz and a cookie.


Title: Re: WIP Workshop
Post by: DemonBoy on January 26, 2012, 06:46:58 PM
I don't know about you guys, but Rouge looks a bit orange to me.


Title: Re: WIP Workshop
Post by: Tawa Hoda on January 26, 2012, 06:47:33 PM
Honestly I would of preferred Rouge WITH her clothes on, I'm just not that kind of guy.
I've always known Rouge for her clevedge, not her nude "sexy" body... :af:
:/

I hope the man at least does a decent size mod... :srs:

Orange, yes she does... What's up with that?


Title: Re: WIP Workshop
Post by: nanobuds on January 26, 2012, 06:51:24 PM
Honestly I would of preferred Rouge WITH her clothes on, I'm just not that kind of guy.
I've always known Rouge for her clevedge, not her nude "sexy" body... :af:
:/

I hope the man at least does a decent size mod... :srs:

Orange, yes she does... What's up with that?
ill make a clothed version eventually for us respectful people to enjoy


Title: Re: WIP Workshop
Post by: KeiroStarr on January 26, 2012, 06:53:44 PM
The orange is due to a minor discrepancy in the importing process. It's easily fixable.

Okay, so I've sized her out to fit the skeleton, now I need to figure out how to adjust the fingers and stretch out the wings to the bone (unless that's not necessary) and then this babe'll be ready for rigging.

BTW, Nano, the model I'm using came with a clothed version. If ya want, I'll send ya the clothed obj.


Title: Re: WIP Workshop
Post by: DSX8 on January 26, 2012, 06:55:12 PM
ill make a clothed version eventually for us respectful people to enjoy
please do :srs:


Title: Re: WIP Workshop
Post by: DemonBoy on January 26, 2012, 06:56:27 PM
The orange is due to a minor discrepancy in the importing process. It&#039;s easily fixable.

Okay, so I&#039;ve sized her out to fit the skeleton, now I need to figure out how to adjust the fingers and stretch out the wings to the bone (unless that&#039;s not necessary) and then this babe&#039;ll be ready for rigging.

BTW, Nano, the model I&#039;m using came with a clothed version. If ya want, I&#039;ll send ya the clothed obj.

It's a pretty nice model. A clothed one of the quality would be cool.


Title: Re: WIP Workshop
Post by: nanobuds on January 26, 2012, 06:57:37 PM
BTW, Nano, the model I'm using came with a clothed version. If ya want, I'll send ya the clothed obj.
no need. i already have a model.


Title: Re: WIP Workshop
Post by: KeiroStarr on January 26, 2012, 06:59:17 PM
Here's the model, in .3DS and .obj format. comes in both clothed and unclothed. Anyone who wants to do the clothed version, feel free to do so.

http://grid.nekoarcnetwork.com/d.php?u=rouge-3ds-obj.zip


Title: Re: WIP Workshop
Post by: Eternal Yoshi on January 26, 2012, 07:04:28 PM
A request to anyone doing nude mods or models: please please PLEASE use spoiler tags for image previews. Don't want people thinking this is a..... you get the idea.

Thank you.


Title: Re: WIP Workshop
Post by: nanobuds on January 26, 2012, 07:07:33 PM
the acronym WIP can have a whole new meaning...


Title: Re: WIP Workshop
Post by: Tawa Hoda on January 26, 2012, 07:10:14 PM
A request to anyone doing nude mods or models: please please PLEASE use spoiler tags for image previews. Don't want people thinking this is a..... you get the idea.

Thank you.

IN BLUNT: We do not want a place where children can stare at pron. :/

ill make a clothed version eventually for us respectful people to enjoy

I also say PLEASE DO, for the love of GOD please do :srs:


Title: Re: WIP Workshop
Post by: Segtendo on January 26, 2012, 07:11:05 PM
Okay guys.
Enough about sexual stuff.
More previews please :srs:


Title: Re: WIP Workshop
Post by: BlackJax96 on January 26, 2012, 07:14:27 PM
Okay guys.
Enough about sexual stuff.
More previews please :srs:

Of naked Rouge? *still too lazy to get trollface*

ill make a clothed version eventually for us respectful people to enjoy

Yay! :af:


Title: Re: WIP Workshop
Post by: Segtendo on January 26, 2012, 07:16:34 PM
Of naked Rouge? *still too lazy to get trollface*

Find one on Google and save it as a bookmark. (http://img18.imageshack.us/img18/5981/slapd.png)


Title: Re: WIP Workshop
Post by: Gamma Ridley on January 26, 2012, 07:18:18 PM
Of naked Rouge? *still too lazy to get trollface*


(http://i42.tinypic.com/i593pf.gif)

Anyway, while BlowJay takes forever to finish that tristripper, Ridley hat is on hold. So I started on this:

(http://i43.tinypic.com/2apwso.jpg)

Just needs some vertexing and he should be ready to rig.

I'll get halfway through before I start something else. :af:


Title: Re: WIP Workshop
Post by: nanobuds on January 26, 2012, 07:19:48 PM
for our favorite French hacker :vyse:

(http://img813.imageshack.us/img813/6158/kth.png)


Title: Re: WIP Workshop
Post by: Spex130 on January 26, 2012, 07:24:48 PM
inb4KTH

That is all.


I'm just kiddin! That looks pretty cool. Auto DL from KTH, huh?


Title: Re: WIP Workshop
Post by: Segtendo on January 26, 2012, 07:27:10 PM
inb4imakeasegtendorecolor


Title: Re: WIP Workshop
Post by: KeiroStarr on January 26, 2012, 07:32:37 PM
Okay last Nude Rouge preview of the night. She's set up and ready for rigging, but I'm going to do the rigging tomorrow, because I want to get some work done on the WWE RAW Supershow stage for Brawl. As requested, it's been put in between Spoiler tags.

(http://i136.photobucket.com/albums/q175/DJRocketDX/Rouge-Prerig.png)


Title: Re: WIP Workshop
Post by: DemonBoy on January 26, 2012, 07:39:36 PM
Here's the model, in .3DS and .obj format. comes in both clothed and unclothed. Anyone who wants to do the clothed version, feel free to do so.

[url]http://grid.nekoarcnetwork.com/d.php?u=rouge-3ds-obj.zip[/url]


I might actually use this. Might make it easier to make this

(http://images3.wikia.nocookie.net/__cb20110505033357/sonic/images/4/41/Rouge_18.png)


Title: Re: WIP Workshop
Post by: Segtendo on January 26, 2012, 07:41:02 PM
Is that an HQ version of her SA2:B alternate costume?


Title: Re: WIP Workshop
Post by: nanobuds on January 26, 2012, 07:42:06 PM
I might actually use this. Might make it easier to make this

([url]http://images3.wikia.nocookie.nes/__cb20110505[/url] 033357/sonic/images/4/41/Rouge_18.png)

looks cool, but still seems a bit too skanky for Rouge  :-\

oh well. better than the nude in my opinion.


Title: Re: WIP Workshop
Post by: DemonBoy on January 26, 2012, 07:48:08 PM
Is that an HQ version of her SA2:B alternate costume?

No that's how it looked in game. But making a hi poly version of it is what I want to do.

looks cool, but still seems a bit too skanky for Rouge  :-\

oh well. better than the nude in my opinion.

I like it. Always used it in SA2:B


Title: Re: WIP Workshop
Post by: nanobuds on January 26, 2012, 07:49:49 PM
I like it. Always used it in SA2:B
is it the unlockable costume?

Rouge is the only one that i didnt have  :>.>:


Title: Re: WIP Workshop
Post by: Segtendo on January 26, 2012, 07:51:36 PM
is it the unlockable costume?

Rouge is the only one that i didnt have  :>.>:
Yea.
That's her alt. costume.


Title: Re: WIP Workshop
Post by: nanobuds on January 26, 2012, 07:54:54 PM
meh. Since its from a Sonic game, now im not so against that model. I thought it was some custom made one :P


Title: Re: WIP Workshop
Post by: Spex130 on January 26, 2012, 07:58:13 PM
With all the Sonic fans in here, I'm suprised there aren't already HQ versions of all the Secret costumes.

Anybody up for it? I am.


Title: Re: WIP Workshop
Post by: Tawa Hoda on January 26, 2012, 08:24:49 PM
I am too, Would look nicely in brawl.
Why don't you just rip that HQ model from Adventure 2 Battle?
Is Gamecube SA2B ripping that different from wii and other gamecube games?


Title: Re: WIP Workshop
Post by: DemonBoy on January 26, 2012, 08:29:28 PM
I am too, Would look nicely in brawl.
Why don&#039;t you just rip that HQ model from Adventure 2 Battle?
Is Gamecube SA2B ripping that different from wii and other gamecube games?

Actually, I'm not sure. Never tried it


Title: Re: WIP Workshop
Post by: Spex130 on January 26, 2012, 08:33:54 PM
I can give it an attempt, but it might be a few days before I could get the entire game to rip from.

I can get a GC memory off the internet to use then run that in the game so I can rip the textures (and model, if you really want it.)

But, it'd probably be nicer to use the textures on newer, highpoly (possibly generations) models with customized clothing.


Title: Re: WIP Workshop
Post by: Segtendo on January 26, 2012, 08:36:36 PM
I'd rip the model, delete everything but the clothes, delete the clothes on the Generations model, and bam.


Title: Re: WIP Workshop
Post by: Tawa Hoda on January 26, 2012, 08:40:44 PM
I'd rip the model, delete everything but the clothes, delete the clothes on the Generations model, and bam.

But it looks like rouge's clothes are skinned onto her, you'd probably end up deleting most of the clothing with the model :srs:


Title: Re: WIP Workshop
Post by: Spex130 on January 26, 2012, 08:51:46 PM
That's what Cut, Create Face, and Cap Hole are for, my friend.

And if anyone's thinking of doing the rest besides Rouge, it'd just be easier to redirect the UVs.


Title: Re: WIP Workshop
Post by: KeiroStarr on January 26, 2012, 08:52:06 PM
But it looks like rouge's clothes are skinned onto her, you'd probably end up deleting most of the clothing with the model :srs:

Another reason why I'm using this custom model.


Title: Re: WIP Workshop
Post by: Tawa Hoda on January 26, 2012, 08:53:07 PM
What was shadow's alt? :af2:


Title: Re: WIP Workshop
Post by: ✿Zelia✿ on January 26, 2012, 08:53:08 PM
I might actually use this. Might make it easier to make this

([url]http://images3.wikia.nocookie.net/__cb20110505033357/sonic/images/4/41/Rouge_18.png[/url])

I will download it and Rouge's outfit in Sonic Heroes, my favorite outfit... :D


Title: Re: WIP Workshop
Post by: Tawa Hoda on January 26, 2012, 08:55:06 PM
I'll DL em both 2, I need a good rouge and amy for my Sonic Brawl collection anyway.

I... I'm sorry ShadowSnake...  :oshi:


Title: Re: WIP Workshop
Post by: ShadowSnake on January 26, 2012, 09:00:19 PM
Guys please stop spamming the thread about stuff you want to make, this is preview thread.


Title: Re: WIP Workshop
Post by: Spex130 on January 26, 2012, 09:10:36 PM
Sorry. That derail was my fault.

DemonBoy, if you're up for it or whatever, PM me.


Title: Re: WIP Workshop
Post by: DemonBoy on January 27, 2012, 02:18:47 AM
Warning: Not a flying toy

(http://i607.photobucket.com/albums/tt157/cottenballs/buzz.jpg)


Title: Re: WIP Workshop
Post by: ItalianStallion on January 27, 2012, 02:46:16 AM
Warning: Not a flying toy

([url]http://i607.photobucket.com/albums/tt157/cottenballs/buzz.jpg[/url])


Has to be over CF.


Title: Re: WIP Workshop
Post by: Friedslick6 on January 27, 2012, 02:54:58 AM
Warning: Not a flying toy

([url]http://i607.photobucket.com/albums/tt157/cottenballs/buzz.jpg[/url])
Looks like there's some serious normal issues on that helmet. I remember MK64n said that there was problems with the model converter for stuff like that...


Title: Re: WIP Workshop
Post by: StarWaffle on January 27, 2012, 02:55:56 AM
(http://i47.photobucket.com/albums/f161/jeremie_1992/skullll.png)
 Almost done mapping him!  the only thing left is his hat >.>
These are just temporary textures I used to map him but they ended up looking pretty badass with just a few color switches


Title: Re: WIP Workshop
Post by: DemonBoy on January 27, 2012, 03:00:41 AM
Has to be over CF.

Why CF? I thought he would go better over samus or fox.

Looks like there&#039;s some serious normal issues on that helmet. I remember MK64n said that there was problems with the model converter for stuff like that...

I know that. This is a very early wip. All I did was map those textures that you see on him, and that still needs a ton of work


Title: Re: WIP Workshop
Post by: dpgthirteen on January 27, 2012, 04:14:45 AM
([url]http://Skull[/url] Kid)
 Almost done mapping him!  the only thing left is his hat >.>
These are just temporary textures I used to map him but they ended up looking pretty badass with just a few color switches
Yea that looks a lot better. That hat is fine, last preview since all of it was grey it was kinda hard to tell. Looks so awesome man and I can't wait to see him out. And like I said, he does not have to be on T.L anymore, why not try Ganon or Wolf?


Title: Re: WIP Workshop
Post by: StarWaffle on January 27, 2012, 05:49:50 AM
Yea that looks a lot better. That hat is fine, last preview since all of it was grey it was kinda hard to tell. Looks so awesome man and I can't wait to see him out. And like I said, he does not have to be on T.L anymore, why not try Ganon or Wolf?

yeah he IS going on wolf =D  I couldnt put him on TL even if i wanted to.


Title: Re: WIP Workshop
Post by: Friedslick6 on January 27, 2012, 06:03:54 AM
I know that. This is a very early wip. All I did was map those textures that you see on him, and that still needs a ton of work
Right, of course. And things are looking good so far considering. :)


Title: Re: WIP Workshop
Post by: DemonBoy on January 27, 2012, 09:20:07 AM
Right, of course. And things are looking good so far considering. :)

Thanks. Applying textures to something that has no UV data at all is quite challenging, but I think i'm doing good so far.

(http://i607.photobucket.com/albums/tt157/cottenballs/buzz-1.png)

also if anybody is wondering, this model is from kingdom hearts 2.


Title: Re: WIP Workshop
Post by: Puccio on January 27, 2012, 09:45:39 AM
Over Samus?Looks cool!


Title: Re: WIP Workshop
Post by: ShadowSnake on January 27, 2012, 10:32:30 AM
Buzz over Samus? hell yeah. :af:


Title: Re: WIP Workshop
Post by: Segtendo on January 27, 2012, 10:52:32 AM
Holy crap Buzz Lightyear.
I love Toy Story :happy:


Title: Re: WIP Workshop
Post by: dpgthirteen on January 27, 2012, 12:37:11 PM
yeah he IS going on wolf =D  I couldnt put him on TL even if i wanted to.
Cool to hear man, in the future you should also consider making one for Ganon too.


Title: Re: WIP Workshop
Post by: Friedslick6 on January 27, 2012, 05:27:03 PM
Thanks. Applying textures to something that has no UV data at all is quite challenging, but I think i'm doing good so far.

([url]http://i607.photobucket.com/albums/tt157/cottenballs/buzz-1.png[/url])

also if anybody is wondering, this model is from kingdom hearts 2.
Oh, KH2? I figured it was from the Toy Story 3 game.
Would you have any use for the unused, cutscene-quality Buzz Lightyear model from Toy Story 3 that MK64n released to the public? It's missing the helmet due to MK64n's conversion script not working properly with sub-meshes, but everything else looks pretty nice.
(http://img9.imageshack.us/img9/9931/renderti.png)


Title: Re: WIP Workshop
Post by: Segtendo on January 27, 2012, 05:34:03 PM
I'm pretty used to Buzz without his helmet.


Title: Re: WIP Workshop
Post by: DSX8 on January 27, 2012, 05:40:06 PM
Thanks. Applying textures to something that has no UV data at all is quite challenging, but I think i'm doing good so far.

([url]http://i607.photobucket.com/albums/tt157/cottenballs/buzz-1.png[/url])

also if anybody is wondering, this model is from kingdom hearts 2.

o.o

noice! :vyse:


Title: Re: WIP Workshop
Post by: SiLeNtDo0m on January 27, 2012, 05:41:35 PM
I swear if someone does Buzz Lightyear I will worship them forever :srs:


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on January 27, 2012, 06:19:14 PM
(http://i.imgur.com/9HFKG.png)
finnaly almost done with that model and his transfroms soon too :D
over lucario
who will help with a texture for him so he fits with kid buu(texture wise) ?  :af2:
making also gohan buu,gotenks buu,Super buu (mario absorbed)
for the ppl who dont remember my Super buu (mario absorbed):
(http://s7.postimage.org/jnaeiwe4b/2011_11_07_23_46_08_1232x612.png)

edit:
(http://i.imgur.com/nXVlw.jpg)
reason why he was needing Resize :D


Title: Re: WIP Workshop
Post by: DemonBoy on January 27, 2012, 08:05:49 PM
Oh, KH2? I figured it was from the Toy Story 3 game.
Would you have any use for the unused, cutscene-quality Buzz Lightyear model from Toy Story 3 that MK64n released to the public? It&#039;s missing the helmet due to MK64n&#039;s conversion script not working properly with sub-meshes, but everything else looks pretty nice.
([url]http://img9.imageshack.us/img9/9931/renderti.png[/url])

I would like that very much. I could rig that model and maybe use the texture from that one to help fix up the KH model for a low poly version


Title: Re: WIP Workshop
Post by: KeiroStarr on January 27, 2012, 08:57:07 PM
Ugh, this is a real pain. Tried to import my first rig of N. Rouge into Brawl Box for testing and BrawlBox just f'ing crashes. I tried tweaking the rig, and BB STILL crashes. I can't find the issue for the life of me.


Title: Re: WIP Workshop
Post by: DemonBoy on January 27, 2012, 09:07:58 PM
Ugh, this is a real pain. Tried to import my first rig of N. Rouge into Brawl Box for testing and BrawlBox just f&#039;ing crashes. I tried tweaking the rig, and BB STILL crashes. I can&#039;t find the issue for the life of me.

Maybe it has to many vertices.  try optimizing it.


Title: Re: WIP Workshop
Post by: KeiroStarr on January 27, 2012, 09:17:56 PM
Maybe it has to many vertices.  try optimizing it.

Uh... might seem a bit noobish, but then again this is my first Brawl Mod... so... How da hell do I do that?


Title: Re: WIP Workshop
Post by: Segtendo on January 27, 2012, 09:24:26 PM
Uh... might seem a bit noobish, but then again this is my first Brawl Mod... so... How da hell do I do that?
It's a modifier in 3DS Max.
It lowers the vertex amount.


Title: Re: WIP Workshop
Post by: KeiroStarr on January 27, 2012, 09:39:36 PM
It&#039;s a modifier in 3DS Max.
It lowers the vertex amount.

After checking the vertex amount, I'd have to say that there was a s***load of em. But I also noticed something else... conflicting bones. Apparently, the model has bones named similar to some of the bones that Pit has. They somehow conflicted making the rig very unstable. So I may have to re-do the rig based on that fact. How I'll manage it is beyond me. Like I said, it's my first mod ever and I want it to be perfect, despite it being a nude mod.


Title: Re: WIP Workshop
Post by: DemonBoy on January 27, 2012, 09:42:18 PM
After checking the vertex amount, I&#039;d have to say that there was a s***load of em. But I also noticed something else... conflicting bones. Apparently, the model has bones named similar to some of the bones that Pit has. They somehow conflicted making the rig very unstable. So I may have to re-do the rig based on that fact. How I&#039;ll manage it is beyond me. Like I said, it&#039;s my first mod ever and I want it to be perfect, despite it being a nude mod.

I'm pretty sure that if the model came with bones, then you delete them so that you can rig it to the bone set of the character you are porting the model over.


Title: Re: WIP Workshop
Post by: Segtendo on January 27, 2012, 09:42:47 PM
I think you're supposed to run ProOptimizer before you add the skin modifier.


Title: Re: WIP Workshop
Post by: KeiroStarr on January 27, 2012, 09:46:08 PM
I'm pretty sure that if the model came with bones, then you delete them so that you can rig it to the bone set of the character you are porting the model over.

I didn't notice that the model had come with bones until I was checking the vertices. Still, thanks for bringing that to my attention.

Another thing is the textures. The .max model has all the right textures, but when I import the obj or 3ds models, they're either missing or darker for some reason. Isn't there a way I can use the origina N. Rouge .max file with the Pit Bones .max file?


Title: Re: WIP Workshop
Post by: toastoftriumph on January 27, 2012, 11:42:14 PM
(http://img830.imageshack.us/img830/861/superscopemachinegun.png)
Pretty much it's a machine gun, over the superscope.
It's a vertex of the superscope, but I'm thinking of doing an import so I have more leeway with the design in 3dsmax.
Oh, and both the handle and butt of the gun are lined up so they still match well with everyone's animations.

I've been a bit lazy and not worked on it for a bit of time... I would like to finish it sometime though.

Question: should I keep the scope the same as before, or get rid of it entirely (maybe turn it into something else)?


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on January 28, 2012, 01:35:31 AM
(http://i.imgur.com/d92nN.jpg)
(http://i.imgur.com/e90CS.jpg)
Super buu(non absorbed) is done i dont think i can get it any better
next: Gotenks buu
uploading all super buus at onces
at same time with Vegeta alt. outfits/transfroms and Goku over CF(not pit version) alt. outfits/transfroms

edit:
(http://i.imgur.com/wMgxu.png)
almost done just afew fixes on the vest
next: gohan buu


Title: Re: WIP Workshop
Post by: nanobuds on January 28, 2012, 10:22:55 AM
lookin awesome!


Title: Re: WIP Workshop
Post by: Segtendo on January 28, 2012, 10:24:13 AM
([url]http://img830.imageshack.us/img830/861/superscopemachinegun.png[/url])


This is awesome :srs:


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on January 28, 2012, 10:27:30 AM
(http://i.imgur.com/NVj6c.png)
that stupid vest and its not just super buu but gotenks(with his own boneset)
that vest is damn hard to rig and good i am not doing SSJ1,4 gotega


Title: Re: WIP Workshop
Post by: Jocky on January 28, 2012, 03:17:19 PM
(http://img16.imageshack.us/img16/5732/zorai.png)
TP Zora Armor Helmet (Hat Part too) imported over the incredible vertex by someone I can't remember.
The good news, it's pretty much finished, nothing wrong as far as brawlbox is concerned.
In game the polygons explode all over the place, is there a fix for this?
(http://img822.imageshack.us/img822/1374/outset.png)
And on another note, this is just a hatwise rerigging of piks's outset Tlink, with a few additions from
other model's on site. Everything is good to go except that the mouth polygon doesn't blend in with the face.
It's less noticeable in game but frankly it bugs me.

Here are the files for anyone who wants to take a look
Link http://www.mediafire.com/?bv7m50a3n6mga4m (http://www.mediafire.com/?bv7m50a3n6mga4m)
TLink http://www.mediafire.com/?i119s1t1ei4uwk3 (http://www.mediafire.com/?i119s1t1ei4uwk3)


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on January 28, 2012, 04:54:45 PM
(http://i.imgur.com/fC5no.png)
that was the last super buu to make now time for Kid buu and a secret for Super buu and get them brawlstyle(like as kid buu vertex),make dmg/blinking face to them

also 3x majin buus done in one day and even good rigged too :D
i have to like 3 times rig Super buu cuz of Gohan buu/Gotenks/normal super buu dont use same polygons for legs/belt/chest/arms
atleast i dont have to rig fingers cuz lucario dont got fingers bones i can use


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on January 29, 2012, 02:17:58 AM
sorry for 2x posts:
(http://i.imgur.com/ev9Af.png)
all super buus+kid buu model rigging is done now just needing to make Dmg/blinking faces for them and and needed a sexy brawl styled texture for them all


Title: Re: WIP Workshop
Post by: Gamma Ridley on January 29, 2012, 03:32:47 PM
Not much to say about this one except

(http://i39.tinypic.com/o5yu6a.png)

Moe


Title: Re: WIP Workshop
Post by: ✿Zelia✿ on January 29, 2012, 03:34:07 PM
Not much to say about this one except

([url]http://i39.tinypic.com/o5yu6a.png[/url])

Moe

lol, I love it. xD

inb4Beyondoranyoneelsecomments


Title: Re: WIP Workshop
Post by: Segtendo on January 29, 2012, 03:35:00 PM
Not much to say about this one except

([url]http://i39.tinypic.com/o5yu6a.png[/url])

Moe

He ripped of Travis' head D:
inb4Beyondoranyoneelsecomments

I haven't seen him in a while...


Title: Re: WIP Workshop
Post by: ✿Zelia✿ on January 29, 2012, 03:44:46 PM
He ripped off Travis' head D:
Fixed.

lol.

I haven't seen him in a while...
Might be really busy with life.


Title: Re: WIP Workshop
Post by: GBC on January 29, 2012, 03:49:40 PM
i just thought id be a show off

(http://i.imgur.com/MpIO4.png)

neku over marth

(http://i.imgur.com/iCL2X.png)

chibi neku over lucas


both models custom made by me and dot


Title: Re: WIP Workshop
Post by: nanobuds on January 29, 2012, 04:17:01 PM
so sexy


Title: Re: WIP Workshop
Post by: Segtendo on January 29, 2012, 04:23:25 PM
My Waluigi from Mario Sports Mix, after doing some fixing today, won't open in the model previewer in either .65 BrawlBox released. :oshi:
Now, should I redo my rig using the Sports Mix model or use the model from Fortune Street (http://i.imgur.com/maRfO.png)?


Title: Re: WIP Workshop
Post by: Naruto200Man on January 29, 2012, 04:26:12 PM
I doubt that anyone believes that I'm possibly almost finished with the rigging if things go smoothly as they were while I was working on her arm yesterday, but I thought I'd make a nice preview for her before I actually try opening an animation for her.

(http://i39.tinypic.com/vzxa86.jpg)

Just so you know, she will be over wolf, and about marth's size on import. So no resize will be needed, if anyone gives a damn about a psa I have planned for her, I need animators :/ mainly just for adding skirt/tail animations *shrug* If you don't want the staff out, just take out the staff texture when you download her. (After I release it on the vault anyway)

As for people who do give a damn, please stop randomly pm-ing me about when she'll be done!
I'll just quote SD on this. "It'll be done when it's done" >_> that is all.


Title: Re: WIP Workshop
Post by: ramonM64 on January 29, 2012, 07:20:18 PM
a import im workin on, the screens are mainly to show wing edits (no face time)
(http://i1203.photobucket.com/albums/bb399/ramonM64/kratos_wings02.png)

(http://i1203.photobucket.com/albums/bb399/ramonM64/kratos_wings01.png)



My Waluigi from Mario Sports Mix, after doing some fixing today, won't open in the model previewer in either .65 BrawlBox released. :oshi:
Now, should I redo my rig using the Sports Mix model or use the model from Fortune Street ([url]http://i.imgur.com/maRfO.png[/url])?
dam..   did this happen after replacing the MLD0 with a new .dae? did you mess around with the textures and palettes? what did you do different compared to before it stopped working? sometimes if you import a texture with a bad format, it wont let you open the Modeldata[0] or preview the MLD0.

does it let you "save as" over it? if you have a bad file, it wont let you "save as" over that .pac anymore. you have to make sure everything is set before saving the .pac file. try using a brand new.pac of Pit if all else fails..   that would suck to have that work go down the warp pipe..

which model were you usin, besides the Fortune Street One?
im blind..  nevermind. i think you should use which ever has more vertices in important bend areas since they look very alike


Title: Re: WIP Workshop
Post by: Segtendo on January 29, 2012, 08:06:40 PM
Well, it might have happened after I re-replaced the MDL0 with the DAE. I wanted to finally test it out in-game today, but the model wouldn't preview in the model previewer. :srs:


Title: Re: WIP Workshop
Post by: ramonM64 on January 29, 2012, 08:12:41 PM
before doing that, did you mess with any of the textures or palettes? if you want i can take a look at the files. (any excuse to get a preview of yer waluigi lol)


Title: Re: WIP Workshop
Post by: Segtendo on January 29, 2012, 08:14:14 PM
I didn't touch the textures or palletes. I left them as is.

Maybe I should try and re-import the DAE sometime...


Title: Re: WIP Workshop
Post by: ramonM64 on January 29, 2012, 08:20:21 PM
yea..  it might not do anything but, have the MLD0's + open when you replace it. sometimes it wont let me preview it with a recent .dae too. it works eventualy..      much luck to ya man  :-\


Title: Re: WIP Workshop
Post by: KeiroStarr on January 29, 2012, 09:12:53 PM
No updates to the Nude Rouge Project today due to Royal Rumble.

Diggin' that Travis Touchdown KHat though.


Title: Re: WIP Workshop
Post by: nanobuds on January 29, 2012, 09:35:57 PM
No updates to the Nude Rouge Project today due to Royal Rumble.

Diggin' that Travis Touchdown KHat though.
bro... this is a place to post previews and updates, not to make a post saying "sorry for no updates".

make a thread for her if you want to get off topic


Title: Re: WIP Workshop
Post by: RandomTBush on January 29, 2012, 10:17:35 PM
Workin' on Bulma for Peach (a delayed gift for Anivernage for the KC-MM Secret Santa), but there's a problem that I'll have to fix up first.

(http://img.photobucket.com/albums/v336/RandomTalkingBush/Brawl-BulmaTransparencyIssue1.png)
(http://img.photobucket.com/albums/v336/RandomTalkingBush/Brawl-BulmaTransparencyIssue2.png)

The transparencies are wonky. Once that's fixed (and I clean up the rigging for her arms), she's ready for release.


Title: Re: WIP Workshop
Post by: DSX8 on January 29, 2012, 10:18:52 PM
Workin' on Bulma for Peach (a delayed gift for Anivernage for the KC-MM Secret Santa), but there's a problem that I'll have to fix up first.

([url]http://img.photobucket.com/albums/v336/RandomTalkingBush/Brawl-BulmaTransparencyIssue1.png[/url])
([url]http://img.photobucket.com/albums/v336/RandomTalkingBush/Brawl-BulmaTransparencyIssue2.png[/url])

The transparencies are wonky. Once that's fixed (and I clean up the rigging for her arms), she's ready for release.

sometimes u have to change the cull mode to cullnone


Title: Re: WIP Workshop
Post by: RandomTBush on January 30, 2012, 02:25:48 AM
sometimes u have to change the cull mode to cullnone
It already is, though... I'll figure out something.

(Of course, it doesn't help that I haven't made anything for Brawl in months, so I'm starting to get a little rusty.)


Title: Re: WIP Workshop
Post by: Mewtwo2000 on January 30, 2012, 02:47:49 AM
I don't know the name of it now, but that had to do with the old 'flag5' in older brawlboxes and material tool. Changing the value may make it.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on January 30, 2012, 02:48:38 AM
http://www.youtube.com/watch?v=y7rF1GYqlDA
rigging is done (or atleast done for a v1 maybe i can do it better in a later version)
just brawl styled texture left now
"looking at Starwaffle or beyond or KTH or anyone who is good at texturing"


Title: Re: WIP Workshop
Post by: KeiroStarr on January 30, 2012, 12:00:59 PM
Workin' on Bulma for Peach (a delayed gift for Anivernage for the KC-MM Secret Santa), but there's a problem that I'll have to fix up first.

([url]http://img.photobucket.com/albums/v336/RandomTalkingBush/Brawl-BulmaTransparencyIssue1.png[/url])
([url]http://img.photobucket.com/albums/v336/RandomTalkingBush/Brawl-BulmaTransparencyIssue2.png[/url])

The transparencies are wonky. Once that's fixed (and I clean up the rigging for her arms), she's ready for release.


inb4nudemodismade.

Looks good, but I gotta ask what her moveset would be. She's not exactly a fighter, nor have I seen her use any weapons in the DB sagas.


Title: Re: WIP Workshop
Post by: dark sonic 19 on January 30, 2012, 12:03:03 PM
well heres what im working on right now
(http://i42.tinypic.com/11kxxsy.jpg)


Title: Re: WIP Workshop
Post by: Segtendo on January 30, 2012, 01:21:17 PM
That Honey looks [censored]ed up :srs:


Title: Re: WIP Workshop
Post by: DSX8 on January 30, 2012, 01:30:57 PM
well heres what im working on right now
([url]http://i42.tinypic.com/11kxxsy.jpg[/url])

.....
i thought u were doing Richter! :srs:


Title: Re: WIP Workshop
Post by: nanobuds on January 30, 2012, 02:52:00 PM
inb4nudemodismade.

Looks good, but I gotta ask what her moveset would be. She's not exactly a fighter, nor have I seen her use any weapons in the DB sagas.

well... obviously the moveset is Peach's... since its in Peach....
[url]http://www.youtube.com/watch?v=y7rF1GYqlDA[/url]
rigging is done (or atleast done for a v1 maybe i can do it better in a later version)
just brawl styled texture left now
"looking at Starwaffle or beyond or KTH or anyone who is good at texturing"

those are looking freakin awesome. i hope you find a good texturer for them


Title: Re: WIP Workshop
Post by: nanobuds on January 30, 2012, 08:35:25 PM
will probably be released tomorrow:
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/Cactuar.png)


Title: Re: WIP Workshop
Post by: ✿Zelia✿ on January 30, 2012, 08:47:47 PM
will probably be released tomorrow:
([url]http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/Cactuar.png[/url])

He needs a dance taunt. :P


Title: Re: WIP Workshop
Post by: nanobuds on January 30, 2012, 08:58:31 PM
haa. thats the Win2 animation for MarioDK's SMBZ moveset


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on January 31, 2012, 12:22:05 AM
haa. thats the Win2 animation for MarioDK's SMBZ moveset
my worst animation ever (good i removed it from SMBZ mario V3)


Title: Re: WIP Workshop
Post by: ItalianStallion on January 31, 2012, 12:27:34 AM
That Honey looks [censored]ed up :srs:


Haha. I swear, I thought the same thing in my head, then I read this.

([url]http://img.photobucket.com/albums/v336/RandomTalkingBush/Brawl-BulmaTransparencyIssue1.png[/url])
([url]http://img.photobucket.com/albums/v336/RandomTalkingBush/Brawl-BulmaTransparencyIssue2.png[/url])


Looks great so far. You gonna be doing a texture for her?

will probably be released tomorrow:
([url]http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/Cactuar.png[/url])


Cactus!

I have no clue who he is, but I can tell it's over Ness because of the pose.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on January 31, 2012, 12:37:03 AM
Haha. I swear, I thought the same thing in my head, then I read this. Looks great so far. You gonna be doing a texture for her? Cactus! I have no clue who he is, but I can tell it's over Ness because of the pose.
wrong its over Mario with a really bad Win2 Animation i made for SMBZ PSA v2


Title: Re: WIP Workshop
Post by: Spex130 on January 31, 2012, 12:43:24 AM
(http://i844.photobucket.com/albums/ab8/Spex130/PopoPose1.png)

Alright, so here's the changes from the original, really:

- Popo has a nose and a more human shaped face.
- He has a scarf to compensate for a cape.
- His pants aren't so horrid looking anymore.
- Ankle thingies.

Besides minor UV and Normal fixes (and testing in-game, of course) this one's pretty much done.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on January 31, 2012, 01:06:03 AM
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Priest-4.png)

Just a few more issues to work out and some faces, then he'll be ready for a release


Title: Re: WIP Workshop
Post by: DemonBoy on January 31, 2012, 01:35:03 AM
You dirty naked apes..
(http://i607.photobucket.com/albums/tt157/cottenballs/Enki.png)


Title: Re: WIP Workshop
Post by: ramonM64 on January 31, 2012, 04:03:37 AM
(http://i.imgur.com/Gq4VZ.jpg)

Kratos Aurion, now cellshaded.. almost looks like watchin a anime now

(http://i.imgur.com/IX9tP.jpg)


Title: Re: WIP Workshop
Post by: Spex130 on January 31, 2012, 06:03:06 AM
Whoa! That's really nice, Ramon! I mean, I was really suprised at that one!


Title: Re: WIP Workshop
Post by: Segtendo on January 31, 2012, 07:22:35 AM
You don't know how bad I want that elongated Popo.


Title: Re: WIP Workshop
Post by: Naruto200Man on January 31, 2012, 10:52:02 AM
([url]http://i844.photobucket.com/albums/ab8/Spex130/PopoPose1.png[/url])

Alright, so here's the changes from the original, really:

- Popo has a nose and a more human shaped face.
- He has a scarf to compensate for a cape.
- His pants aren't so horrid looking anymore.
- Ankle thingies.

Besides minor UV and Normal fixes (and testing in-game, of course) this one's pretty much done.


New on Nintendo 3DS, Ice Climbers, KICKASS version >=3
lol
sorry, but I simply HAD to :D
Come to think of it, Popo and Nanna are just kids supposidly right? I imagine this as what popo would look like as a teenager/young adult =3
You should totally make a grown up Nanna too XD with boobs XDD


Title: Re: WIP Workshop
Post by: Gamma Ridley on January 31, 2012, 02:48:37 PM
Gah, this page is so chock full of awesome, I can't take it. D:

This looks awful by comparison:

(http://i44.tinypic.com/28u7l0l.png)

The new Brawl Box worked wonders on it, and the shaders mesh nicely with the body. Should be done relatively soon.


Title: Re: WIP Workshop
Post by: Spex130 on January 31, 2012, 02:55:02 PM
This looks awesome by comparison:

There I fixed it.


Seriously though, that's really nice!


Title: Re: WIP Workshop
Post by: Gamma Ridley on January 31, 2012, 03:01:30 PM
Seriously though, that's really nice!

Thanks! Just gotta slap some metal textures on it and it should be finished.


Title: Re: WIP Workshop
Post by: Naruto200Man on January 31, 2012, 04:41:00 PM
Preview for staff combat ganondorff, I will make the psa after I get everything working.

(http://i44.tinypic.com/9gx9g7.jpg)

Some weird texture glitch, and yes, that is Krystal's staff, I'm going to retexture/vertex it into my new staff after I get everything working 100% on the import


Title: Re: WIP Workshop
Post by: BlackJax96 on January 31, 2012, 04:42:34 PM
@Spex130, 8-BitDemon, Gamma Ridley, ramonM64:
Dope. :srs:


Title: Re: WIP Workshop
Post by: Pervyman Trigger on January 31, 2012, 04:47:20 PM
Here we are. Bowser Jr., Uv's fixed, and fitted to ness ^_~
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/BowserJr.png)

Now I just gotta rig him. I'll also be making two size modes. A one-slot that'll make him less skinny, and a non-oneslot to make him proportional to his original model


Title: Re: WIP Workshop
Post by: SonicBrawler on January 31, 2012, 05:14:33 PM
Here we are. Bowser Jr., Uv's fixed, and fitted to ness ^_~
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/BowserJr.png[/url])

Now I just gotta rig him. I'll also be making two size modes. A one-slot that'll make him less skinny, and a non-oneslot to make him proportional to his original model


yush. nice


Title: Re: WIP Workshop
Post by: Spex130 on January 31, 2012, 08:34:26 PM
Soyeah. This one's ready to rig now.

(http://i844.photobucket.com/albums/ab8/Spex130/NanaClose1.png)

I added:

More hair, UVs edited to fit Pink and Blue instead of Blue and Pink, a few subtle "curves" (Just enough, mind you), and a really gentle smile.

There will be other faces too, but this is the one I finished first.


Title: Re: WIP Workshop
Post by: Naruto200Man on January 31, 2012, 08:41:23 PM
Soyeah. This one's ready to rig now.

([url]http://i844.photobucket.com/albums/ab8/Spex130/NanaClose1.png[/url])

I added:

More hair, UVs edited to fit Pink and Blue instead of Blue and Pink, a few subtle "curves" (Just enough, mind you), and a really gentle smile.

There will be other faces too, but this is the one I finished first.


lol I love the just enough comment XD
And epic that someone actually took my suggestion/idea seriously for once how often does that happen? O_o;


Title: Re: WIP Workshop
Post by: Spex130 on January 31, 2012, 08:52:41 PM
lol I love the just enough comment XD
And epic that someone actually took my suggestion/idea seriously for once how often does that happen? O_o;

I was actually gonna do it before, but I 100% forgot about the bust. So yeah, nice call there, lol.  ;D


Title: Re: WIP Workshop
Post by: Naruto200Man on January 31, 2012, 09:00:36 PM
I was actually gonna do it before, but I 100% forgot about the bust. So yeah, nice call there, lol.  ;D

lol is that so X3 I wasn't sure about the whole bust thing either to be honest :/
I mean the elongated Popo looked about what, maybe Fifteen? If Nanna was the same age I doubt she'd be very curvy, unless she was blessed by some god or something like most anime girls are XD

It's nice that it's just enough to be noticable, besides you know people will be making a F, G and H cup version anyway like on peach and Zelda hacks lol (Not that I would, it looks fine as is :D )


Title: Re: WIP Workshop
Post by: Spex130 on January 31, 2012, 09:28:19 PM
lol is that so X3 I wasn't sure about the whole bust thing either to be honest :/
I mean the elongated Popo looked about what, maybe Fifteen? If Nanna was the same age I doubt she'd be very curvy, unless she was blessed by some god or something like most anime girls are XD

It's nice that it's just enough to be noticable, besides you know people will be making a F, G and H cup version anyway like on peach and Zelda hacks lol (Not that I would, it looks fine as is :D )

Hey, thanks! I appreciate the thought that you wouldn't! It means a WHOLE lot to me.

(And if it ever does with someone else, I'll just spam "No Permission" reports until it gets taken down, lol.)


Title: Re: WIP Workshop
Post by: Segtendo on January 31, 2012, 09:49:52 PM
Boobs. On Nana.
:srs:


Title: Re: WIP Workshop
Post by: Spex130 on January 31, 2012, 09:57:11 PM
Boobs. On Nana.
:srs:

At least they're reasonably realistic. I'm aiming for quality, not sexy. I almost hit perfectionist levels making sure that you could tell Nana's girl without, going "Japan called, and they want their everything back."


Title: Re: WIP Workshop
Post by: Segtendo on January 31, 2012, 10:01:02 PM
I know you're aiming for quality, not quantity lol

They're fine as is.


Title: Re: WIP Workshop
Post by: ✿Zelia✿ on January 31, 2012, 10:02:27 PM
Boobs. On Nana.
:srs:
She matured into a fine young woman.


Title: Re: WIP Workshop
Post by: Gamma Ridley on February 02, 2012, 08:47:40 PM
You want a Viewtiful Kirby Hat preview?

TOO BAD WALUIGI TIME


(http://i40.tinypic.com/10zmuki.png)

Oh, and Travis is on his way soon. Yeah.


Title: Re: WIP Workshop
Post by: toastoftriumph on February 02, 2012, 08:55:11 PM
The ice climbers over marth look nice. Just one suggestion: flatten out the end of their swords/hammers. Everything else though about it is awesome.


Title: Re: WIP Workshop
Post by: Spex130 on February 02, 2012, 09:07:25 PM
You want a Viewtiful Kirby Hat preview?

TOO BAD WALUIGI TIME


([url]http://i40.tinypic.com/10zmuki.png[/url])

Oh, and Travis is on his way soon. Yeah.


...It took me a while to figure out that that had nothing to do with Viewtiful Joe or Waluigi.

That's an Animal Crosser's hat right? Looks nice!

Ever think of making one of Kirby's Transforms a completely different model? Like the DK one or something? That'd be interesting.

The ice climbers over marth look nice. Just one suggestion: flatten out the end of their swords/hammers. Everything else though about it is awesome.


How much? Too much flat and they become wooden axes, and not hammers.


Title: Re: WIP Workshop
Post by: Gamma Ridley on February 02, 2012, 09:10:27 PM
Ever think of making one of Kirby's Transforms a completely different model? Like the DK one or something? That'd be interesting.

Yeah, I think that's be pretty cool. It'd be pretty hard though. /:

And really, there isn't anything over any of the characters that Kirby has full bodysuits for, like DK or G&W or whatever.

If I come across something, I'll jump right on it though.


Title: Re: WIP Workshop
Post by: toastoftriumph on February 02, 2012, 09:12:38 PM
How much? Too much flat and they become wooden axes, and not hammers.
Let me clarify: not the part of the hammer you would hit with; where the tip of the sword previously was.


Title: Re: WIP Workshop
Post by: ramonM64 on February 02, 2012, 09:12:58 PM
uh Gamma.. i thought that was the horn cap from animal crossing. Waluigi time as in thievery and trickery?

when you make yer hats, do you know the EXACT position that kirby would be? usualy the kirby hat objects are below the floor so.. im confused on the right size. the hats i made i had to constantly edit and test in-game and then edit to test in-game some more..


Title: Re: WIP Workshop
Post by: Gamma Ridley on February 02, 2012, 09:14:52 PM
uh Gamma.. i thought that was the horn cap from animal crossing. Waluigi time as in thievery and trickery?

when you make yer hats, do you know the EXACT position that kirby would be? usualy the kirby hat objects are below the floor so.. im confused on the right size. the hats i made i had to constantly edit and test in-game and then edit to test in-game some more..

Sorry, the Waluigi joke was.... bad. XD

It takes a bit of trial and error, yeah, but I have a.... "method," for lack of a better word. It's really not too hard though.

I was considering writing a guide type thing since a few people have asked me how to do it. I dunno if anyone would really want that, but hey.


Title: Re: WIP Workshop
Post by: Spex130 on February 02, 2012, 09:21:47 PM
Let me clarify: not the part of the hammer you would hit with; where the tip of the sword previously was.

Cool! I can do that!


Title: Re: WIP Workshop
Post by: ramonM64 on February 02, 2012, 09:47:08 PM
Sorry, the Waluigi joke was.... bad. XD

It takes a bit of trial and error, yeah, but I have a.... "method," for lack of a better word. It&#039;s really not too hard though.

I was considering writing a guide type thing since a few people have asked me how to do it. I dunno if anyone would really want that, but hey.
yuuup.. the funny part of the joke was that the joke itself was bad, so it was good.. i think

the kirby hat guide could help some. yer method.. i think it involves gettin kirby himself exported with the hat's object yer tryin to replace. then align kirby below with the hat objects and then delete the old hat's object. after that, align the new object to the kirby and then delete kirby when its all done. thats my guess

is da animal crossing cap kirby cap over pit? if it is.. that waluigi time bit makes sense


Title: Re: WIP Workshop
Post by: Gamma Ridley on February 02, 2012, 10:21:00 PM
yuuup.. the funny part of the joke was that the joke itself was bad, so it was good.. i think


I try. XD

the kirby hat guide could help some. yer method.. i think it involves gettin kirby himself exported with the hat's object yer tryin to replace. then align kirby below with the hat objects and then delete the old hat's object. after that, align the new object to the kirby and then delete kirby when its all done. thats my guess


That's pretty much it, yeah. Not too difficult, eh?

I guess a mini guide wouldn't hurt.

is da animal crossing cap kirby cap over pit? if it is.. that waluigi time bit makes sense


Nope (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24982) :af:


Title: Re: WIP Workshop
Post by: StarWaffle on February 03, 2012, 01:24:04 AM
(http://i47.photobucket.com/albums/f161/jeremie_1992/Magneto.png)

I've always felt bad i disabled rob's shoulder bones in the vertex version..


Title: Re: WIP Workshop
Post by: ItalianStallion on February 03, 2012, 02:47:28 AM
([url]http://i47.photobucket.com/albums/f161/jeremie_1992/NewMagnet.png[/url])

I've always felt bad i disabled rob's shoulder bones in the vertex version..


I had a feeling you would do this eventually.

The red part looks [censored]n spectacular bro. Nice job, as always.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 03, 2012, 04:54:28 AM
Previews: (boneset over Peach but edited it alot so it can use some of mario´s animations
and peach´s boneset can be ported to R.o.B for his moveset i will make :D)
(http://s17.postimage.org/5nzwvfvwv/2012_02_03_12_43_25_1132x708.png)

handGun(maybe i move that bone for that to a other bone and there is one gun on each arm):
(http://s17.postimage.org/uvfe9foen/2012_02_03_12_44_17_1132x708.png)

for Animations where Geno can fire his Hands:
(http://s17.postimage.org/ujxxwo7yn/2012_02_03_12_45_34_1132x708.png)cape still WIP
and Geno was really easy to Rig(but cape)


Title: Re: WIP Workshop
Post by: StarWaffle on February 03, 2012, 05:02:11 AM
He is so.... naked D=


Title: Re: WIP Workshop
Post by: dpgthirteen on February 03, 2012, 05:22:23 AM
He is so.... naked D=
lol, my thoughts exactly.


Title: Re: WIP Workshop
Post by: DSX8 on February 03, 2012, 05:52:39 AM
Just wanted to show off Serah from Final Fantasy XIII-2 (no that sword is not a keyblade even tho it looks like 1.. thanks kit for that "it looks like a keyblade at that angle" lol)
(http://i.imgur.com/WObUQ.png)

also something for the pervs who wants to see more of serah... inside spoiler
what, u think there's gonna be a dirty/naughty pic of serah? tch get a hold of urself..
(http://i.imgur.com/VlLRn.png)


Title: Re: WIP Workshop
Post by: Segtendo on February 03, 2012, 06:15:44 AM
He is so.... naked D=

EXACTLY my thoughts.
also something for the pervs who wants to see more of serah... inside spoiler
what, u think there's gonna be a dirty/naughty pic of serah? tch get a hold of urself..
([url]http://i.imgur.com/VlLRn.png[/url])

Only you would, DSX8 :P


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 03, 2012, 06:46:28 AM
(http://i.imgur.com/jifhT.png)
cape got capebones now :D ¨
now time to make his moveset over R.o.B

who will like to make him alittle more brawl styled
i can say Geno is my best rig i made even better then my buus/Gotenks(model just for moveset)


Title: Re: WIP Workshop
Post by: dpgthirteen on February 03, 2012, 06:59:03 AM
Much better man, really with out the cape he looks so naked.


Title: Re: WIP Workshop
Post by: Segtendo on February 03, 2012, 07:00:03 AM
Now all it needs is Pik's sexy texture on it. :P

Someone should make a texture for it. It's so flat.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 03, 2012, 07:04:31 AM
Now all it needs is Pik's sexy texture on it. :P Someone should make a texture for it. It's so flat.
i let someone do it then i am close to done with the moveset :D
or maybe i can use beyond´s texture(then he is done) his its the same model :D but not same boneset his is over ness


Title: Re: WIP Workshop
Post by: Pervyman Trigger on February 03, 2012, 12:10:56 PM
also something for the pervs who wants to see more of serah... inside spoiler
what, u think there's gonna be a dirty/naughty pic of serah? tch get a hold of urself..
([url]http://i.imgur.com/VlLRn.png[/url])

I was all excited! Then you let me down :oshi:


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 03, 2012, 12:32:28 PM
(http://i.imgur.com/VRZtB.png)
he can open month now


Title: Re: WIP Workshop
Post by: StarWaffle on February 03, 2012, 02:32:25 PM
"Rigged to Peach so he can use Marios animations to be on rob"

Me when i read this v
(http://3.bp.blogspot.com/-faeaYqkRxYA/Tr13AnfqX7I/AAAAAAAAAEY/zx0p1x_1x10/s1600/jackie-chan-meme_reasonably_small.png)


Also I think you should ask Pik to texture it


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 03, 2012, 02:33:24 PM
"Rigged to Peach so he can use Marios animations to be on rob" Me when i read this v ([url]http://3.bp.blogspot.com/-faeaYqkRxYA/Tr13AnfqX7I/AAAAAAAAAEY/zx0p1x_1x10/s1600/jackie-chan-meme_reasonably_small.png[/url])
needed to be rigged on peach so he can be ported to R.o.B(make r.o.b to a human like boneset failed)
and many of mario´s landing/fall/cliff animations fits for geno too
peach/zelda boneset/model is like the only onces that can be ported to R.o.B


Title: Re: WIP Workshop
Post by: dpgthirteen on February 03, 2012, 02:37:48 PM
I also agree you should get Pik to texture Geno. That is if any one still hears from him.
Talking about Puppets, any news on Skull Kid Star?


Title: Re: WIP Workshop
Post by: StarWaffle on February 03, 2012, 02:40:42 PM
 No progress yet =D


Title: Re: WIP Workshop
Post by: dpgthirteen on February 03, 2012, 02:44:21 PM
Heh, take your time. But seriously, is Pik still hacking? I know him and Beyond had wanted to do a Geno together in the past, and I'm sure if you supply him the model he would do it.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 03, 2012, 02:45:14 PM
(http://i.imgur.com/jLTgZ.png)
KTH did the texture :D


Title: Re: WIP Workshop
Post by: StarWaffle on February 03, 2012, 02:48:03 PM
([url]http://i.imgur.com/jLTgZ.png[/url])
KTH did the texture :D

Great first effort! still could use work though

I think pik still does some modeling and stuff, we should just bug him to texture him for old times sake


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 03, 2012, 02:50:24 PM
let me finish Geno moveset V1 so we can bug him since the model is only for moveset


Title: Re: WIP Workshop
Post by: ♤♡◇♧ on February 03, 2012, 02:53:27 PM
the model is only for moveset
That's bad.
Looks really good with that HD texture.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 03, 2012, 02:55:33 PM
That's bad. Looks really good with that HD texture.
i can make him over ness or lucas but right now only for his moveset


Title: Re: WIP Workshop
Post by: StarWaffle on February 03, 2012, 02:59:00 PM
i can make him over ness or lucas but right now only for his moveset

If you do, or for that matter, if anyone does please re-map his textures or let me re-map them or something.   KTH's texture looks good but not much of the wood grain is going the right way =x


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 03, 2012, 03:01:57 PM
If you do, or for that matter, if anyone does please re-map his textures or let me re-map them or something.  KTH's texture looks good but not much of the wood grain is going the right way =x
i can send you the max of him then i am done with the moveset :D cuz i not releasing geno moveset then its done cuz i will release many hacks at same time and Geno is one of them


Title: Re: WIP Workshop
Post by: DSX8 on February 03, 2012, 03:02:00 PM
If you do, or for that matter, if anyone does please re-map his textures or let me re-map them or something.   KTH's texture looks good but not much of the wood grain is going the right way =x
i agree... the UV mapping doesnt seem to be that great, but the texture does look good :P


Title: Re: WIP Workshop
Post by: dpgthirteen on February 03, 2012, 03:09:07 PM
Damn that looks awesome! I forgot KTH was doing Brawl textures now. But like Star said, he still needs a few touches here and there, like the boots. But over all looks fantastic.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 03, 2012, 03:20:22 PM
all that reminds me i needing a canon model for geno flash
rigged with the geno model or as a GFX

edit: too see the model ingame and moving with animations:
http://www.youtube.com/watch?v=y8_Z1KixBEQ


Title: Re: WIP Workshop
Post by: Naruto200Man on February 04, 2012, 05:51:21 PM
Almost done...my pain is about over... :/
(http://i44.tinypic.com/9s9xu9.jpg)
Just need a few tweaks to the skirt and hands and she's finished =3


Title: Re: WIP Workshop
Post by: Gamma Ridley on February 04, 2012, 05:54:02 PM
([url]http://i44.tinypic.com/9s9xu9.jpg[/url])


Ok.... I have a feeling I'm going to regret saying this... but...

She actually looks pretty good.


Title: Re: WIP Workshop
Post by: Naruto200Man on February 04, 2012, 05:59:01 PM
Ok.... I have a feeling I'm going to regret saying this... but...

She actually looks pretty good.
What, not a fan of starfox :/
She's replacing wolf...

Seriously though, it's little comments like that that keep me going :srs: so yeah, thanks...

Considering this is my first rig period, I'm satisfied with everything but the hands...damn those fingers and their low vertex count! T-T


Title: Re: WIP Workshop
Post by: Gamma Ridley on February 04, 2012, 06:07:40 PM
What, not a fan of starfox :/

No, that's the thing. I'm a huge fan of Star Fox.

So yeah. Do it right.


Title: Re: WIP Workshop
Post by: Naruto200Man on February 04, 2012, 06:12:12 PM
No, that's the thing. I'm a huge fan of Star Fox.

So yeah. Do it right.

Ah I see XD thanks for the comment so far anyway. I am not looking forward to solving my animation problem though.

For some reason she's about marth's size on frame 0, but on frame 1 she gets HUGE lol even after I port the animation. I have to scale the top N bone down to .5 to make her look right, but that's not too bad I guess. An easy fix for when I decide to release the beta...


Title: Re: WIP Workshop
Post by: Eternal Yoshi on February 04, 2012, 06:14:11 PM
LOL Fingers are always an issue on your first rig, ESPECIALLY when the fingers are basically attached together.

I won't have that issue anymore since I'm using a better model of Raiden. This does mean I have to start over with rigging, but it'll be worth it because of how much better the model will look in game. I aim to have him and my.... stage done before my birthday.


Title: Re: WIP Workshop
Post by: Naruto200Man on February 04, 2012, 06:23:14 PM
LOL Fingers are always an issue on your first rig, ESPECIALLY when the fingers are basically attached together.

I won't have that issue anymore since I'm using a better model of Raiden. This does mean I have to start over with rigging, but it'll be worth it because of how much better the model will look in game. I aim to have him and my.... stage done before my birthday.

Krystals model is directly from the game starfox adventures, it was ripped by ganstrodam on Krystal Archive (Yes an entire site dedicated to one character, but even I'm not that much of a fan XD) her fingers are so low polygon it's almost scary :srs:  but I guess it's better than her hands being one polygon like a Hammer bro hack :/

To tell the truth, my issues were getting the toes to look right, during most of the rigging process I looked at how my body moved and tweaked the weights according to that.



Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 04, 2012, 06:30:25 PM
(http://i.imgur.com/AFLiT.png)
and thats one of the reasons why we needing a thread with brawl char. imported to 3ds max with rigged bones and stuff so we can be able to make good kirby hats or other stuff like give brawl Sonic a red Hat with a "M" from a plumber


Title: Re: WIP Workshop
Post by: Naruto200Man on February 05, 2012, 11:03:35 AM
and thats one of the reasons why we needing a thread with brawl char. imported to 3ds max with rigged bones and stuff so we can be able to make good kirby hats or other stuff like give brawl Sonic a red Hat with a "M" from a plumber


Dude, Kirby hats aren't that hard to make, just open FitKirbyCharacterXX.pac and export the model that has the part of their head as the DAE.

Speaking of Which...
Front:
(http://i41.tinypic.com/16awi0i.jpg)
Back:
(http://i39.tinypic.com/2llbzww.jpg)

Also, I thought I'd test the model to see how it would import, remember how BJ said that having one texture for the whole thing might cause issues? Well.....
(http://i41.tinypic.com/28u5xs6.jpg)
Close Up of the Staff:
(http://i44.tinypic.com/whfmhh.jpg)

All that's left is to touch up the rigging on the skirt, hands and tail. And fix the snapback glitch on the running animations.  :af2:

By the way, the Kirby hats are ready for release, does anyone want them? (I only made them for fox and wolf :srs: )


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 05, 2012, 11:08:46 AM
Dude, Kirby hats aren't that hard to make, just open FitKirbyCharacterXX.pac and export the model that has the part of their head as the DAE. Speaking of Which... Front:
([url]http://i41.tinypic.com/16awi0i.jpg[/url])
Back:
([url]http://i39.tinypic.com/2llbzww.jpg[/url])
Also, I thought I'd test the model to see how it would import, remember how BJ said that having one texture for the whole thing might cause issues? Well.....
([url]http://i41.tinypic.com/28u5xs6.jpg[/url])
Close Up of the Staff:
([url]http://i44.tinypic.com/whfmhh.jpg[/url])
All that's left is to touch up the rigging on the skirt, hands and tail. And fix the snapback glitch on the running animations.  :af2: By the way, the Kirby hats are ready for release, does anyone want them? (I only made them for fox and wolf :srs: )
i meant more get the hat to fit for Kirby so it is not too small or to big so you can use a kirby in 3dsmax for check it is right


Title: Re: WIP Workshop
Post by: Naruto200Man on February 05, 2012, 11:19:52 AM
i meant more get the hat to fit for Kirby so it is not too small or to big so you can use a kirby in 3dsmax for check it is right

Oh, you mean like atatch something to kirby and make it part of him without having to swallow somebody? Or do you mean a custom kirby hat?

For either one, just do what you said, I'll think about making a tutorial when I'm in the mood for something like that.


Title: Re: WIP Workshop
Post by: Spex130 on February 05, 2012, 12:41:27 PM
([url]http://i.imgur.com/AFLiT.png[/url])
and thats one of the reasons why we needing a thread with brawl char. imported to 3ds max with rigged bones and stuff so we can be able to make good kirby hats or other stuff like give brawl Sonic a red Hat with a "M" from a plumber


Pretty sure BJ just said that .65c exports DAEs with weights perfectly. Give it a try.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 05, 2012, 12:44:21 PM
Pretty sure BJ just said that .65c exports DAEs with weights perfectly. Give it a try.
i hope


Title: Re: WIP Workshop
Post by: Gamma Ridley on February 05, 2012, 01:17:22 PM
I'll think about making a tutorial when I'm in the mood for something like that.


Don't (http://forums.kc-mm.com/index.php?topic=40981.0)


Title: Re: WIP Workshop
Post by: nanobuds on February 05, 2012, 01:17:45 PM
Jet almost done... just gotta fix the arms and make a better texture:
([url]http://img855.imageshack.us/img855/8996/jetw.png[/url])

After Jet will be a giant update for Knuckles... He will have moveable dreads and hands.


Title: Re: WIP Workshop
Post by: BlackJax96 on February 05, 2012, 01:29:27 PM
Pretty sure BJ just said that .65c exports DAEs with weights perfectly. Give it a try.
i hope

It always did, just reset the scene if you've done something.

Top right logo button thingy -> Reset
Then import the model.

Never fails. For me, at least. :srs:


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 05, 2012, 01:31:56 PM
but fails for me all time :(


Title: Re: WIP Workshop
Post by: nanobuds on February 05, 2012, 01:33:27 PM
but fails for me all time :(
same here. The weights get messed up, or not all the objects tend to export correctly.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on February 05, 2012, 02:13:15 PM
For me the weights for the fingers and caps and feet and hip get messed up when exporting as a .dae >.>


Title: Re: WIP Workshop
Post by: Naruto200Man on February 06, 2012, 11:10:49 AM
Uh Guys...I don't know if this is worth posting in the WIP workshop since it's nearly done, but whatever. Here's a video preview of what's keeping me from finishing Krystal.

http://www.youtube.com/watch?v=Gf4rr2RK-h4


Title: Re: WIP Workshop
Post by: Spex130 on February 06, 2012, 01:30:15 PM
So, let's see, here.

Either your TransN doesn't match up with the character's, or you forgot to check "move's character" in PSA.

Since it said the TransN matches, I suppose it might be that.

Interesting.

Also, is your texture divisible by 8 and larger than 8x8? It might be that.


Title: Re: WIP Workshop
Post by: Naruto200Man on February 06, 2012, 01:38:52 PM
So, let's see, here.

Either your TransN doesn't match up with the character's, or you forgot to check "move's character" in PSA.

Since it said the TransN matches, I suppose it might be that.

Interesting.

Also, is your texture divisible by 8 and larger than 8x8? It might be that.

I'll try that, but what do you mean divisible by 8 and larger than 8X8? do you mean the size of the texture.


Title: Re: WIP Workshop
Post by: DSX8 on February 06, 2012, 01:44:33 PM
I'll try that, but what do you mean divisible by 8 and larger than 8X8? do you mean the size of the texture.
well i had that same issue's with Matsu's staff, even tho it shouldve work, i had to rescale it to 128x128


Title: Re: WIP Workshop
Post by: Gamma Ridley on February 06, 2012, 08:33:29 PM
(http://i43.tinypic.com/65ae53.jpg)

HENSHIN A aw screw it.

Expect him in.... like ten minutes.


Title: Re: WIP Workshop
Post by: nanobuds on February 06, 2012, 08:37:14 PM
([url]http://i43.tinypic.com/65ae53.jpg[/url])

HENSHIN A aw screw it.

Expect him in.... like ten minutes.
<3


Title: Re: WIP Workshop
Post by: DSX8 on February 06, 2012, 08:48:26 PM
([url]http://i43.tinypic.com/65ae53.jpg[/url])

HENSHIN A aw screw it.

Expect him in.... like ten minutes.

me gusta!!

.........
now where's Karas? o.o


Title: Re: WIP Workshop
Post by: Nah on February 06, 2012, 08:52:00 PM
me gusta!!

.........
now where's Karas? o.o
I think it's in the dumpster.


Title: Re: WIP Workshop
Post by: Segtendo on February 06, 2012, 08:53:07 PM
I think it's in the dumpster.
YOU.
What happened to your Troll face over Meta Knight?


Title: Re: WIP Workshop
Post by: Alex Climax on February 06, 2012, 08:57:35 PM
(http://i1208.photobucket.com/albums/cc369/Raeulo/Veemon%20emotes/Gumdramonprev.png)
(http://i1208.photobucket.com/albums/cc369/Raeulo/Veemon%20emotes/digimon-gumdramon-2.jpg)
Eh.
Could be better in my Opinion


Title: Re: WIP Workshop
Post by: Nah on February 06, 2012, 09:08:30 PM
YOU.
What happened to your Troll face over Meta Knight?
It'll happen. And itll be damn good. Just you wait


Title: Re: WIP Workshop
Post by: DSX8 on February 06, 2012, 09:10:40 PM
@Nah - ... in a dumpster? NUUUU! D=

anyways.... HD Phoenix Wright...
(http://www.demonslayerx8-imports.net63.net/modules/gallery/albums/Model_Previews/img/120206101301_hd_phoenix_wright.png)


Title: Re: WIP Workshop
Post by: Segtendo on February 06, 2012, 09:11:03 PM
It'll happen. And itll be damn good. Just you wait
Cool. Can't wait for it.
Like Jason.


Title: Re: WIP Workshop
Post by: BlackJax96 on February 06, 2012, 09:11:11 PM
It'll happen. And itll be damn good. Just you wait


I'll download it.

Animal Crosser army vs. Anime characters vs. Troll face

Nintendo would be proud (http://i43.tinypic.com/33m63ba.png)


Title: Re: WIP Workshop
Post by: ✿Zelia✿ on February 06, 2012, 09:12:27 PM
([url]http://i1208.photobucket.com/albums/cc369/Raeulo/Veemon%20emotes/Gumdramonprev.png[/url])
([url]http://i1208.photobucket.com/albums/cc369/Raeulo/Veemon%20emotes/digimon-gumdramon-2.jpg[/url])
Eh.
Could be better in my Opinion

Wow, that's so sexy.


Title: Re: WIP Workshop
Post by: Gamma Ridley on February 06, 2012, 09:12:41 PM
I'll download it.

Animal Crosser army vs. Anime characters vs. Troll face

Nintendo would be proud ([url]http://i43.tinypic.com/33m63ba.png[/url])


So long as you use the technology created by your own hands for the greater good.

In other words, add jizz to every import.


Title: Re: WIP Workshop
Post by: Nah on February 06, 2012, 09:13:56 PM
I'll download it.

Animal Crosser army vs. Anime characters vs. Troll face

Nintendo would be proud ([url]http://i43.tinypic.com/33m63ba.png[/url])

I sure would be. Also look forward to more random stuff from me. Ill post in here more often


Title: Re: WIP Workshop
Post by: Segtendo on February 06, 2012, 09:15:10 PM
anyways.... HD Phoenix Wright...
([url]http://www.demonslayerx8-imports.net63.net/modules/gallery/albums/Model_Previews/img/120206101301_hd_phoenix_wright.png[/url])

Bawsome :srs:
I'll probably test out my rig sometime, even though it's pretty bad at the moment lol


Title: HENSHIN A GO GO BABY!
Post by: Pervyman Trigger on February 06, 2012, 09:29:05 PM
This is actually almsot complete, some rigging, some motion editing and BAM! we have the best Viewtiful Joe ever :af: best part? ZERO LAG :af2: His file size is smaller than the vertex :srs:
EDIT: Joe should be out within a week. Also both the scarf and mouth move ^_~

(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/VJoe.png)
And to go with it!
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/VJoe2.png)


Title: Re: WIP Workshop
Post by: ItalianStallion on February 06, 2012, 09:30:48 PM
Uh Guys...I don't know if this is worth posting in the WIP workshop since it's nearly done, but whatever. Here's a video preview of what's keeping me from finishing Krystal.

[url]http://www.youtube.com/watch?v=Gf4rr2RK-h4[/url]


Sick!

What's with some animations going tiny though? Must be the size mod?


Title: Re: WIP Workshop
Post by: Segtendo on February 06, 2012, 09:32:06 PM
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/VJoe2.png[/url])

Lol
Gamma's making a V. Joe hat as well, but using TvC Joe.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on February 06, 2012, 09:33:38 PM
Lol
Gamma's making a V. Joe hat as well, but using TvC Joe.

Oh
*looks back a page*
Mine has eyes and facial hair (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/This/Resized/Triggerface.png)


Title: Re: WIP Workshop
Post by: Gamma Ridley on February 06, 2012, 09:34:55 PM
Mine has facial hair ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/This/Resized/Triggerface.png[/url])


Curses.  :>.>:


Title: Re: WIP Workshop
Post by: Pervyman Trigger on February 06, 2012, 09:40:41 PM
Curses.  :>.>:

(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/This/Resized/Triggervyse.png)
And I forgot to say, Joe should be out within a week. Also both the scarf and mouth move ^_~


Title: Re: WIP Workshop
Post by: Segtendo on February 06, 2012, 09:42:43 PM

Mine has eyes and facial hair ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/This/Resized/Triggerface.png[/url])

Answer to every argument ever.


Title: Re: WIP Workshop
Post by: ItalianStallion on February 06, 2012, 09:43:14 PM
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/This/Resized/Triggervyse.png[/url])
And I forgot to say, Joe should be out within a week. Also both the scarf and mouth move ^_~


I hope you got the model from MVC3.


Title: Re: WIP Workshop
Post by: Segtendo on February 06, 2012, 09:43:56 PM
I hope you got the model from MVC3.
Yea.
It's the MvC3 model.


Title: Re: WIP Workshop
Post by: ramonM64 on February 07, 2012, 12:46:47 AM
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/VJoe2.png[/url])

([url]http://i43.tinypic.com/65ae53.jpg[/url])

HENSHIN A aw screw it.

after lookin them both over closely.. i think i like Gamma's more. right now his helmet is positioned at a good tilt and even though the textures look a lil blurry (they usualy do when not rendering), i like the textures more. the white area is thicker and the red is more viewtiful. Pervy's woulda stood out better if the beard wasnt on the mouth.

i remember drawing this a looOOng time ago.. who woulda thought the day would actualy come..
(http://fc01.deviantart.net/fs13/f/2007/100/f/2/Kirby_Viewtiful_Joe_by_GenisSage64.jpg)


Title: Re: WIP Workshop
Post by: Gamma Ridley on February 07, 2012, 01:35:03 PM
i remember drawing this a looOOng time ago.. who woulda thought the day would actualy come..
([url]http://fc01.deviantart.net/fs13/f/2007/100/f/2/Kirby_Viewtiful_Joe_by_GenisSage64.jpg[/url])


Wow. I think that would make an interesting alternate costume for Kirby. XD

Frankly, I kinda like Pervy's better. I left out the eyes because it didn't make sense Kirby-Hat-wise (since Kirby doesn't get triangle eyes when he sucks up Falcon, y'know?) but.... dat goatee...


Title: Re: WIP Workshop
Post by: Pervyman Trigger on February 07, 2012, 01:52:22 PM
Pervy's woulda stood out better if the beard wasnt on the mouth.
Frankley I dont know what your looking at. If anything the goatee is to far away from the mouth :srs:
Frankly, I kinda like Pervy's better. I left out the eyes because it didn't make sense Kirby-Hat-wise (since Kirby doesn't get triangle eyes when he sucks up Falcon, y'know?) but.... dat goatee...

Hm... Think I should remove them and tilt the hat or leave them? I add them in because Kirby got falcons helmet, and the visor, but I could easily take them off o-o


Title: Re: WIP Workshop
Post by: Gamma Ridley on February 07, 2012, 02:12:28 PM
Hm... Think I should remove them and tilt the hat or leave them? I add them in because Kirby got falcons helmet, and the visor, but I could easily take them off o-o

I think it would be interesting if you kept the black part but textured away the eyes, then made it semitransparent or something, like Falcon's visor.

I might do that as well once I update everything else, but first thing's first: I gotta finish Travis. <_<


Title: Re: WIP Workshop
Post by: Pervyman Trigger on February 07, 2012, 09:32:07 PM
I think it would be interesting if you kept the black part but textured away the eyes, then made it semitransparent or something, like Falcon's visor.


That would be weird, at least for me. I'd rather have Kirby hats reference the person there replacing, instead of who they use to replace, but I do like the idea of removing the eyes, depending on how Kirby's eyes match up, I may do that. Anyway on note of Joe.
All I have left is to rig the left thumb, fix a few things with the rigging, and finish the mouth. Oh on note of the mouth here's something. I've added a few bones, so that the tongue is moveable, in case Sdoom ever feels like revamp his animations to V. Joe >.> I'm think about adding bones to the scarf for such a reason to o.o
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/VJoe-1.png)
Who wants to make brawl styled textures :af:


Title: Re: WIP Workshop
Post by: Segtendo on February 07, 2012, 09:34:47 PM

All I have left is to rig the left thumb, fix a few things with the rigging, and finish the mouth. Oh on note of the mouth here's something. I've added a few bones, so that the tongue is moveable, in case Sdoom ever feels like revamp his animations to V. Joe >.> I'm think about adding bones to the scarf for such a reason to o.o
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/VJoe-1.png[/url])
Who wants to make brawl styled textures :af:

Cool beans.
KTH made a Brawl styled texture for the TvC version. Maybe he could make some for this? o.o


Title: Re: WIP Workshop
Post by: StarWaffle on February 08, 2012, 12:31:50 AM
(http://i47.photobucket.com/albums/f161/jeremie_1992/genu.png)

 Got the wood grain going the right way.... still needs some re-mapping/touch-ups thogh


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 08, 2012, 12:36:57 AM
i love it
sending you the .max then i am done revamping his Cape rig/bones


Title: Re: WIP Workshop
Post by: StarWaffle on February 08, 2012, 12:45:10 AM
Also whats up with his back?   theres a giant vertice misplacement =X


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 08, 2012, 12:52:47 AM
i have fixed it now was the first thing i did before i revamp the cape :D
looks like i have rigged some of his back on headN by a mistake


Title: Re: WIP Workshop
Post by: DSX8 on February 08, 2012, 01:32:39 AM
(http://www.demonslayerx8-imports.net63.net/modules/gallery/albums/Model_Previews/img/120208031526_wolverine_preview.png)

enjoy ur bones and blades of steel fighter preview >_>


Title: Re: WIP Workshop
Post by: Zikkh on February 08, 2012, 06:04:38 AM
([url]http://www.demonslayerx8-imports.net63.net/modules/gallery/albums/Model_Previews/img/120208031526_wolverine_preview.png[/url])

enjoy ur bones and blades of steel fighter preview >_>


Over Wolf , right ?  I can actually see it on the second Image xD
Looks great so far!


Title: Re: WIP Workshop
Post by: Segtendo on February 08, 2012, 06:39:04 AM
([url]http://i47.photobucket.com/albums/f161/jeremie_1992/genu.png[/url])

 Got the wood grain going the right way.... still needs some re-mapping/touch-ups thogh

Sexy man.


Title: The Red Wonder!
Post by: Pervyman Trigger on February 08, 2012, 01:47:54 PM
Guess who finished :af:
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/VJoe-2.png)
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/al_120208_1554binout.jpg)
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/al_120208_15533binout.jpg)
Wait did I say a week? It's gonna take longer due to scarf related animations, though it feels weird working on Sdooms work >.> Unless your all fine with having a stiff scarf o.o
So, who wants to test him and tell me errors and [censored] that I need to fix? Oh and on that note anyone know how to fix these?
I'm not sure if it's due to the added bones, but the ThrowN no longer works. It now does one of the bones on the scarf.
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/al_120208_1606binout.jpg)
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/al_120208_16061binout.jpg)
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/al_120208_15532binout.jpg)
This one is quite funny actually. If you let the bomb explode, it'll damage anyone at the end of the scarf. It's actually the only one of the three still working to, the shield doesn't prevent damage, and the boomerang doesn't deal damage
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/al_120208_15531binout.jpg)


Title: Re: WIP Workshop
Post by: Naruto200Man on February 08, 2012, 01:54:15 PM
I would test him, but I'm kind of busy trying to figure out the trans N bug on Krystal...
Once I get her fixed, have the staff glitch figured out, and given her a metal texture, I'll think about it.


Title: Re: WIP Workshop
Post by: Spex130 on February 08, 2012, 02:07:42 PM
Guess who finished :af:
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/VJoe-2.png[/url])
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/al_120208_1554binout.jpg[/url])
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/al_120208_15533binout.jpg[/url])
Wait did I say a week? It's gonna take longer due to scarf related animations, though it feels weird working on Sdooms work >.> Unless your all fine with having a stiff scarf o.o
So, who wants to test him and tell me errors and [censored] that I need to fix? Oh and on that note anyone know how to fix these?
I'm not sure if it's due to the added bones, but the ThrowN no longer works. It now does one of the bones on the scarf.
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/al_120208_1606binout.jpg[/url])
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/al_120208_16061binout.jpg[/url])
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/al_120208_15532binout.jpg[/url])
This one is quite funny actually. If you let the bomb explode, it'll damage anyone at the end of the scarf. It's actually the only one of the three still working to, the shield doesn't prevent damage, and the boomerang doesn't deal damage
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/al_120208_15531binout.jpg[/url])


Yeah, that problem comes from adding bones. I'm pretty sure the TransN works as a certain numbered bone instead of a named bone (Which means that simply having a bone named TransN will work for animations but not for PSA). Since bones added to a parent that's not after the TransN change all the hex IDs of the bones after, that model's not gonna work with the PSA on account of added bones. You'd have to do a lot of editing in both PSA and Tabuu to fix that one.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on February 08, 2012, 02:11:46 PM
Yeah, that problem comes from adding bones. I'm pretty sure the TransN works as a certain numbered bone instead of a named bone (Which means that simply having a bone named TransN will work for animations but not for PSA). Since bones added to a parent that's not after the TransN change all the hex IDs of the bones after, that model's not gonna work with the PSA on account of added bones. You'd have to do a lot of editing in both PSA and Tabuu to fix that one.

Hm, thats a bummer >.> I added like what, 15-20 bones o-o -sigh- I may be able to just fix it with tabuu, as I have had experience with this kind of thing before. If not then that sucks <.< I have no understanding of PSA


Title: Re: WIP Workshop
Post by: DSX8 on February 08, 2012, 02:17:37 PM

Hm, thats a bummer >.> I added like what, 15-20 bones o-o -sigh- I may be able to just fix it with tabuu, as I have had experience with this kind of thing before. If not then that sucks <.< I have no understanding of PSA
umm u do know that adding bones will mess it up right? xDD

u can add bones if ur like planning on making new animations for the model tho


Title: Re: WIP Workshop
Post by: Naruto200Man on February 08, 2012, 03:01:25 PM
Yeah, that problem comes from adding bones. I'm pretty sure the TransN works as a certain numbered bone instead of a named bone (Which means that simply having a bone named TransN will work for animations but not for PSA). Since bones added to a parent that's not after the TransN change all the hex IDs of the bones after, that model's not gonna work with the PSA on account of added bones. You'd have to do a lot of editing in both PSA and Tabuu to fix that one.

Do you think you could help me solve the Trans N problem I'm having with Krystal? Fox's Trans N is 8 and hers is still 8 despite me adding several bones. I just don't know what's causing it :/
She's got that trans N snap-back glitch, which I really don't know why...


Title: Re: WIP Workshop
Post by: Pervyman Trigger on February 08, 2012, 03:03:37 PM
umm u do know that adding bones will mess it up right? xDD

u can add bones if ur like planning on making new animations for the model tho

Silly silly, the animations are 100% FINE o-o I only added them to the lounge, and the scarf, so the only thing they ended up [censored]ing with was the bone index for the throwN. Slightly easy fix really ^_^


Title: Re: WIP Workshop
Post by: Spex130 on February 08, 2012, 03:08:05 PM
Do you think you could help me solve the Trans N problem I'm having with Krystal? Fox's Trans N is 8 and hers is still 8 despite me adding several bones. I just don't know what's causing it :/
She's got that trans N snap-back glitch, which I really don't know why...

I suppose I could try.

Silly silly, the animations are 100% FINE o-o I only added them to the lounge, and the scarf, so the only ting they ended up [censored] with was the bone index for the throwN. Slightly easy fix really ^_^

Good for you!


Title: Re: WIP Workshop
Post by: Naruto200Man on February 08, 2012, 04:44:17 PM
I suppose I could try.

Okay, I'll test a theory I had after I'm through playing some skyward sword for today. If that theory doesn't work, then I'll send the 3DS max file and the other files for you to look at too :/


Title: Re: WIP Workshop
Post by: StarWaffle on February 08, 2012, 04:55:03 PM
I'll test him!


Title: Re: WIP Workshop
Post by: Pervyman Trigger on February 08, 2012, 05:07:09 PM
Great ^_^ But beware, his throwN is on his scarf :srs: I just need to change the bone index, and I think i remember how to, so I'm gonna see fi I can fix that first


Title: Re: WIP Workshop
Post by: wallstreet007 on February 08, 2012, 05:41:10 PM
Here's the model, in .3DS and .obj format. comes in both clothed and unclothed. Anyone who wants to do the clothed version, feel free to do so.

[url]http://grid.nekoarcnetwork.com/d.php?u=rouge-3ds-obj.zip[/url]

Hey guys,

I tried to search for this file literally everywhere, and I keep getting 404's. It seems that the DL link is broken and there isn't any copys around anywhere.

I don't usually ask of this, but could you upload that file on Multiupload or something so we can get the DL link going again?

I rig models for GMod and I've been getting a lot of requests for something like this, so I figured I'd give it a shot. I'll post the link in the forums here when I'm done! With spoiler tags :P


Title: Re: WIP Workshop
Post by: StarWaffle on February 08, 2012, 06:36:47 PM
Now is when you are suppose to send me the file so I can test him =<


Title: Re: WIP Workshop
Post by: nanobuds on February 08, 2012, 06:41:02 PM
([url]http://i47.photobucket.com/albums/f161/jeremie_1992/genu.png[/url])

 Got the wood grain going the right way.... still needs some re-mapping/touch-ups thogh

that looks awesome!

I think the hat and cape seem a bit too dark... but i still love it ;D


Title: Re: WIP Workshop
Post by: StarWaffle on February 08, 2012, 07:08:56 PM
(http://i47.photobucket.com/albums/f161/jeremie_1992/gone.png)

Oooookay, now the texture is done.


Title: Re: WIP Workshop
Post by: Segtendo on February 08, 2012, 07:11:37 PM
Kick-ass texture, Waffle.
I'm jealous of your texturing abilities :srs:


Title: Re: WIP Workshop
Post by: nanobuds on February 08, 2012, 07:13:36 PM
([url]http://i47.photobucket.com/albums/f161/jeremie_1992/gone.png[/url])

Oooookay, now the texture is done.

Much better than the old preview.

Cant wait!


Started over Jet... the old model was impossible to rig.
(http://img638.imageshack.us/img638/6888/31616417.png)

I hope this one works >.<
Its a combination of Riders Jet, Olympic Games Jet and... Blaze the Cat from Generations :srs:

now it needs to be rigged, get a sexy texture, then done.


Title: Re: WIP Workshop
Post by: Naruto200Man on February 08, 2012, 08:00:37 PM
My trans N problem is solved!
I will post an update as soon as I get metal textures/shaders and the staff texture working properly =3


Title: Re: WIP Workshop
Post by: Pervyman Trigger on February 08, 2012, 08:06:55 PM
Now is when you are suppose to send me the file so I can test him =<

Yeah sorry, internet issues. Barrowing it from gas stations isn't the most reliable way to do it >.> Sending it now.


Title: Re: WIP Workshop
Post by: DSX8 on February 08, 2012, 09:35:07 PM
Wolverine.... nuff said
(http://www.demonslayerx8-imports.net63.net/modules/gallery/albums/Model_Previews/img/120208112932_wolverine_pics.png)


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 08, 2012, 10:53:23 PM
([url]http://i47.photobucket.com/albums/f161/jeremie_1992/gone.png[/url]) Oooookay, now the texture is done.
my best model import 
too bad its a model that only work for a moveset i working on right now but its still epic texture


Title: Re: WIP Workshop
Post by: Naruto200Man on February 08, 2012, 11:29:52 PM
Ahem, I hate to sound like a real downer about this, but I'm afraid Krystal is....

RELEASED and on the vault!  :happy:
(http://i39.tinypic.com/9krza1.jpg)
(http://i40.tinypic.com/xeh405.jpg)

Download: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25069

Heh, it took me long enough, but I did just what I said I would >_>
So yeah! Test it out if ya don't believe me.
I'll make a video of it tomorrow, right now my capture card is skipping like [censored] and dropping frames like hell.


Title: Re: WIP Workshop
Post by: ninjazombies on February 09, 2012, 01:29:43 AM
 :srs:


Title: Re: WIP Workshop
Post by: DSX8 on February 09, 2012, 03:55:11 AM
can any1 guess who this is, and who she's over? :P
.....................
note: this was just a half-assed rig... came out quite well shockingly o.o
(http://www.demonslayerx8-imports.net63.net/modules/gallery/albums/Model_Previews/img/120209055036_x-23_preview.png)


Title: Re: WIP Workshop
Post by: Friedslick6 on February 09, 2012, 04:34:12 AM
Noodle arms are part of a healthy, balanced and nutritious diet.
I have no idea.


Title: Re: WIP Workshop
Post by: Spex130 on February 09, 2012, 05:34:50 AM
Isn't that X-23? (Or a name somewhat similar to that?)

The Wolverine clone, right?


Title: Re: WIP Workshop
Post by: Zikkh on February 09, 2012, 05:35:43 AM
can any1 guess who this is, and who she's over? :P
.....................
note: this was just a half-assed rig... came out quite well shockingly o.o
([url]http://www.demonslayerx8-imports.net63.net/modules/gallery/albums/Model_Previews/img/120209055036_x-23_preview.png[/url])


Its X-23 from X-Men , its here Marvel vs Capcom model I guess.
And she's over Shiek :P


Title: Re: WIP Workshop
Post by: DSX8 on February 09, 2012, 05:37:04 AM
Noodle arms are part of a healthy, balanced and nutritious diet.
I have no idea.

lol funny

Isn't that X-23? (Or a name somewhat similar to that?)

The Wolverine clone, right?

clone of wolverine... ehh more like same DNA as Wolverine xD
but yes, its X-23.


Its X-23 from X-Men , its here Marvel vs Capcom model I guess.
And she's over Shiek :P

:srs:
.....
how'd u know she was over sheik? D=

edit:
fixed knee's and elbows.. and lower arms... later today, all of her!
(http://i.imgur.com/JmppU.png)


Title: Re: WIP Workshop
Post by: Zikkh on February 09, 2012, 05:55:46 AM

:srs:
.....
how'd u know she was over sheik? D=

.... Thats Shiek's Wait Animation ;D


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 09, 2012, 08:47:36 AM
(http://i.imgur.com/AHdq2.png)
scouter over wolf´s Gun :D
and Saiyan saga vegeta
one of my hacks i will release on my big release day

scouter over wolf´s Gun is mainly for Sdo0m´s moveset


Title: Re: WIP Workshop
Post by: ItalianStallion on February 09, 2012, 10:39:20 AM
Yeah, what's the huge surprise in finding out she was over Sheik? That stance gave it away. Too easy.

Also, Geno is looking great.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 09, 2012, 02:06:49 PM
Canon merged with Geno for his FS:
Geno flash:
(http://i.imgur.com/aoBf8.png) (now the canon can be oneslot recolour + the canon got bones so it can be removed if not used)
and ingame preview:
(http://i.imgur.com/83NDO.png)
i dont think i will find a good shader for him
i tried many but dont really looked good so i just used the shader i using for all my other model imports that one from Goku

the only thing that is needed on the model is revamp that Cape´s rig + metal texture + if i find a good shader then a shader for the model


Title: Re: WIP Workshop
Post by: Segtendo on February 09, 2012, 02:24:23 PM
I think the shader that he has in the picture is pretty good.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 09, 2012, 02:25:52 PM
that shader is a nulled one like as Goku´s so always the same lighting on all stages


Title: Re: WIP Workshop
Post by: Pervyman Trigger on February 09, 2012, 09:40:32 PM
I present to you, the greatest pun in the rockman universe. ROLL!
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Roll.png)
She sports a broom sword (Normal and alternate broom available)
A bucket Shield
RIGGED HANDS! (I totally cheated by using toonlinks ^_~)
If anyone's good at textures, the only face I could get from her were dark o-o Think ya could lighten em up for me?


Title: Re: WIP Workshop
Post by: nanobuds on February 10, 2012, 05:51:20 AM
I could fix the textures for ya


Title: Re: WIP Workshop
Post by: RandomTBush on February 10, 2012, 10:46:43 AM
Hold on, I could get the proper textures for ya.

(EDIT: http://www.mediafire.com/?ywp9sy6j3ugneln

Use the TGA files if the transparencies don't work right on the PNGs.)


Title: Re: WIP Workshop
Post by: _Data_Drain_ on February 10, 2012, 01:12:50 PM

RIGGED HANDS! (I totally cheated by using toonlinks ^_~)

Hey, that's not cheating, that's just being smart. :P


Title: Re: WIP Workshop
Post by: Segtendo on February 10, 2012, 01:49:04 PM
Will Roll have expressions?


Title: Re: WIP Workshop
Post by: Pervyman Trigger on February 10, 2012, 02:21:23 PM
I wish >.> I had no idea how to edit the data needed to give roll expressions

bbbuuuttttt on that note
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Roll-1.png)
Hey, that's not cheating, that's just being smart. :P

Why thanks
Hold on, I could get the proper textures for ya.

(EDIT: [url]http://www.mediafire.com/?ywp9sy6j3ugneln[/url]

Use the TGA files if the transparencies don&#039;t work right on the PNGs.)

That helped alot, thanks


Title: Re: WIP Workshop
Post by: DSX8 on February 10, 2012, 02:52:40 PM
I wish >.> I had no idea how to edit the data needed to give roll expressions

bbbuuuttttt on that note
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Roll-1.png[/url])Why thanksThat helped alot, thanks

i can take a look at his expressions for ya :P


Title: Re: WIP Workshop
Post by: Pervyman Trigger on February 10, 2012, 03:00:26 PM
i can take a look at his expressions for ya :P
Shall I send EVERYTHING!!!!!!!!!!!!!!!!!!! then?


Title: Re: WIP Workshop
Post by: ItalianStallion on February 10, 2012, 10:10:54 PM
Geno flash:
([url]http://i.imgur.com/aoBf8.png[/url])


Now that's [censored]ing epic stuff right there man!

BlackJax-edit.


Title: Re: WIP Workshop
Post by: Naruto200Man on February 11, 2012, 09:33:09 AM
Soooo...Krystal's kinda done for the most part....and who's turn is next.... >__>
You really want to know?

http://www.youtube.com/watch?v=VEZh82yqHGc

Don't believe me?
(http://i41.tinypic.com/2960eb.jpg)

Over link :)

There will be clones of his head, and hand polygons rigged to one of links visibility bones for psa purposes, mainly for the 3rd gate mode. Also his 3rd gate hair will be single binded to his head but the visibility bone will be the second sword bone :D

I need someone to texture the second face and hands so they look like they should...and add it to the model.
Shouldn't take me nearly as long as Krystal did =3 even though she's kind of a WIP still :/


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 11, 2012, 09:37:31 AM
DAMN its not rock lee from not shippuden
why not the normal naruto gets love instead of shippuden


Title: Re: WIP Workshop
Post by: Naruto200Man on February 11, 2012, 09:55:22 AM
DAMN its not rock lee from not shippuden
why not the normal naruto gets love instead of shippuden

Blame Nintendo/Whatever company who made CON3 Revolution >_>
It's his model from that game. :/
Besides, Shippuden Rock lee could be made into an alt costume once the rig was finished anyways :/

Shipudin should be named SAUSKE shippuden >_> considering the plot is 80% Sasuke and 1% everyone else....


Title: Re: WIP Workshop
Post by: Royal_Blade on February 11, 2012, 11:04:59 AM
Shipudin should be named SAUSKE shippuden >_> considering the plot is 80% Sasuke and 1% everyone else....
Yes, because 100% of the show consists of 80% Sasuke and 1% other stuff...

Great math skills right there...


Title: Re: WIP Workshop
Post by: Naruto200Man on February 11, 2012, 01:34:21 PM
Yes, because 100% of the show consists of 80% Sasuke and 1% other stuff...

Great math skills right there...

If there's 20 other things that the show is about, then each of those things gets 1% of the attention.
Hello... I think your common sense is knocking...


Title: Re: WIP Workshop
Post by: Segtendo on February 11, 2012, 01:35:31 PM
But the math doesn't work that way.


Title: Re: WIP Workshop
Post by: SouthCraft on February 11, 2012, 01:38:18 PM
Soooo...Krystal's kinda done for the most part....and who's turn is next.... >__>
You really want to know?

[url]http://www.youtube.com/watch?v=VEZh82yqHGc[/url]

Don't believe me?
([url]http://i41.tinypic.com/2960eb.jpg[/url])

Over link :)

There will be clones of his head, and hand polygons rigged to one of links visibility bones for psa purposes, mainly for the 3rd gate mode. Also his 3rd gate hair will be single binded to his head but the visibility bone will be the second sword bone :D

I need someone to texture the second face and hands so they look like they should...and add it to the model.
Shouldn't take me nearly as long as Krystal did =3 even though she's kind of a WIP still :/
Yes yes yes yes! Rock lee is my favorite Naruto character! Seems like i can start my PSA of him soon. But can you please rig him over CF instead? Cuz if not he will be ported to CF


Title: Re: WIP Workshop
Post by: Naruto200Man on February 11, 2012, 01:44:37 PM
Yes yes yes yes! Rock lee is my favorite Naruto character! Seems like i can start my PSA of him soon. But can you please rig him over CF instead? Cuz if not he will be ported to CF
If you want him over captain falcon, you will have to rig him yourself and import him =_=;
PSA is over link because he has biggest filesize limit(Next to MK and Pit) and visibility bones, on top of a wind graphic I can use for Leaf Whirlwind. Articles I can actually edit to use for kunai etc.
FS is also less touchy than captain falcons to edit...

If you want to help with psa, I will need an animator to help with small stuff like wait, win, swimming etc animations.

I will probably import Might Guy over CF when I get bored, but no promises because I got a big list of Naruto characters to import as it is :/


Title: Re: WIP Workshop
Post by: SouthCraft on February 11, 2012, 01:48:29 PM
If you want him over captain falcon, you will have to rig him yourself and import him =_=;
PSA is over link because he has biggest filesize limit(Next to MK and Pit) and visibility bones, on top of a wind graphic I can use for Leaf Whirlwind. Articles I can actually edit to use for kunai etc.
FS is also less touchy than captain falcons to edit...

If you want to help with psa, I will need an animator to help with small stuff like wait, win, swimming etc animations.

I will probably import Might Guy over CF when I get bored, but no promises because I got a big list of Naruto characters to import as it is :/
I don't know actually i really wanted him in brawl and i really wanted to help but i am still a noob with animating reason why im always collabing with skilled animators. But anyway i wish you good luck with the project link or CF i will still like it ;)


Title: Re: WIP Workshop
Post by: Royal_Blade on February 11, 2012, 02:22:37 PM
If there's 20 other things that the show is about, then each of those things gets 1% of the attention.
Hello... I think your common sense is knocking...
Wouldn't it then just be 20% of other things in general?

Anyways, Rock Lee looks great!

Also, I thought Marth and Ike have the highest filesize, I know Link and Pit do, but I didn't know they were higher.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 11, 2012, 02:31:01 PM
Wouldn't it then just be 20% of other things in general? Anyways, Rock Lee looks great! Also, I thought Marth and Ike have the highest filesize, I know Link and Pit do, but I didn't know they were higher.
yeah
pit got like +500KB filesize
idk about Link but he also got really high
but i think the one who got highest is metaknight


Title: Re: WIP Workshop
Post by: Naruto200Man on February 11, 2012, 05:20:22 PM
(http://i41.tinypic.com/2cyqoop.jpg)

Just a little side project I'm doing alongside lee :)
He will be over ike :D

Major props to Roxas358 on spriters resource for finding the model files for me =3


Title: Re: WIP Workshop
Post by: DSX8 on February 12, 2012, 05:27:46 AM
Melee PokeFloats... nuff said and working on :vyse:
(http://i.imgur.com/cy19U.png)


Title: Re: WIP Workshop
Post by: nanobuds on February 12, 2012, 08:59:54 AM
yes!!


Title: Re: WIP Workshop
Post by: StarWaffle on February 12, 2012, 03:22:47 PM
Dat Chansy looks high =D


Title: Re: WIP Workshop
Post by: DSX8 on February 12, 2012, 04:17:04 PM
Dat Chansy looks high =D
lol u shouldve seen her when i imported her into 3ds max.... xD


Title: Re: WIP Workshop
Post by: BlueBrain on February 12, 2012, 04:31:37 PM
(http://i.imgur.com/TgDNo.jpg) (http://imgur.com/TgDNo)

ok, here's the plans:

1-make a custom boneset editting ivy's- DONE
2-rig the [censored] out of amy- not done
3-make the motionpac use ammy's brandnew bones- not done
4-make recolors to fill ivy-not done but damn easy
5-¿rig other wolfs on ivy's bones?
6- MOST BADASS HACK EVAH!


Title: Re: WIP Workshop
Post by: Naruto200Man on February 12, 2012, 04:50:15 PM
([url]http://i.imgur.com/TgDNo.jpg[/url]) ([url]http://imgur.com/TgDNo[/url])

ok, here's the plans:

1-make a custom boneset editting ivy's- DONE
2-rig the [censored] out of amy- not done
3-make the motionpac use ammy's brandnew bones- not done
4-make recolors to fill ivy-not done but damn easy
5-¿rig other wolfs on ivy's bones?
6- MOST BADASS HACK EVAH!


Lol have fun rigging that mess to...that mess XD
This is why I go with humanoid characters =3
If you rig any other wolves you better do wolf Link (with midna) and Ooki :D


Title: Re: WIP Workshop
Post by: BlueBrain on February 12, 2012, 04:53:04 PM
no idea who  ooki is, but yeah, wolf link is one of my plans...
and to rig it isnt hard, it would be harder for me to animate it, since i actually have no clue how animals move...


Title: Re: WIP Workshop
Post by: Naruto200Man on February 12, 2012, 05:02:05 PM
no idea who  ooki is, but yeah, wolf link is one of my plans...
and to rig it isnt hard, it would be harder for me to animate it, since i actually have no clue how animals move...

Sorry, I meant Oki >_<
And the Canine Wariors =3 all 8 of em XD
You know as alt costumes for Amy :P


Title: Re: WIP Workshop
Post by: Spex130 on February 12, 2012, 07:44:28 PM
Super FYI.

(http://i844.photobucket.com/albums/ab8/Spex130/PopoNanaCrop.jpg)

They're out.

Popo - http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25130 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25130)

Nana - http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25131 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25131)


Title: Re: WIP Workshop
Post by: Segtendo on February 12, 2012, 07:47:00 PM
Too... much... win...
That Popo kicks ass :srs:


Title: Re: WIP Workshop
Post by: Naruto200Man on February 12, 2012, 07:54:10 PM
Too... much... win...
That Popo kicks ass :srs:
The recolors will kick ass too, I could see it now.
Dark purple
Violet
Mauve
Light Purple
Pinkish purple
did I mention some other variation of purple?
XD


Title: Re: WIP Workshop
Post by: Spex130 on February 12, 2012, 08:01:23 PM
The recolors will kick ass too, I could see it now.
Dark purple
Violet
Mauve
Light Purple
Pinkish purple
did I mention some other variation of purple?
XD

Do it.


Title: Re: WIP Workshop
Post by: Naruto200Man on February 12, 2012, 08:04:33 PM
Do it.
lol seriously?
I just might do it just for the lolz XD
Although Nanna would be hard, there aren't many variations of pink XD
By the way, all of those words mean purple lol


Title: Re: WIP Workshop
Post by: Spex130 on February 12, 2012, 08:09:25 PM
lol seriously?
I just might do it just for the lolz XD
Although Nanna would be hard, there aren't many variations of pink XD
By the way, all of those words mean purple lol

Yeah, yeah. I did know that. It'd still be cool to see, though.

I might just bring all the original colors in myself as a texture pack...


Title: Re: WIP Workshop
Post by: nanobuds on February 12, 2012, 08:19:52 PM
I love them!

I think it would make more sense to have Popo on Ike and Nana on Marth though...

anyways, I've been needing some more "just for lulz" hacks. theyre great!


Title: Re: WIP Workshop
Post by: Naruto200Man on February 12, 2012, 08:23:51 PM
lol
I'll call it "the ultimately Awesome recolor pak of awesum..and stuff!"
XD

At Nanobuds: I have an idea for a just for lolz hack that might be particularly awesome =3
Thats IF my evil plan will work :D
I hope to god it does, cause frankly, that would make an epic Naruto hack even more epic XD


Title: Re: WIP Workshop
Post by: Spex130 on February 12, 2012, 08:26:39 PM
I love them!

I think it would make more sense to have Popo on Ike and Nana on Marth though...

anyways, I've been needing some more "just for lulz" hacks. theyre great!

Popo on Marth, Nana on Ike, for the lulz, because everyone wanted it the other way...

lol
I'll call it "the ultimately Awesome recolor pak of awesum..and stuff!"
XD

I look forward to it, hehe!


Title: Re: WIP Workshop
Post by: StarWaffle on February 13, 2012, 08:56:12 PM
Something I'm working on =D

(http://i47.photobucket.com/albums/f161/jeremie_1992/whosthatpokemon.png)


Title: Re: WIP Workshop
Post by: Jocky on February 13, 2012, 08:57:42 PM
It was a pain to separate him into his base polygons but...

(http://desmond.imageshack.us/Himg837/scaled.php?server=837&filename=black0.png&res=medium)
(http://img72.imageshack.us/img72/6083/blackf.png)
And I've added in textures to act as the mask files
He's going to have FSmash eyes as well

The wielder of Alondite draws nearer!

He's just got a few issues I've yet to work out

- His Fingers need better rigging
- His Cape seems odd in some animations (Comparing to Ganon's Cape rigging)
- The Normals on his Cape are not right at all (And I'm not even a novice at fixing them)
- The Tunic portion of the model is good as it's going to get, just gotta work on the back portion

It's going to be a while before this hits the vault but eh,


Title: Re: WIP Workshop
Post by: Segtendo on February 13, 2012, 08:59:56 PM
Something I'm working on =D

([url]http://i47.photobucket.com/albums/f161/jeremie_1992/whosthatpokemon.png[/url])
I see Gliscior (I think that's how it's spelled) and Sableye :af:


Title: Re: WIP Workshop
Post by: DSX8 on February 13, 2012, 09:06:42 PM
I see Gliscior (I think that's how it's spelled) and Sableye :af:
dont forget Garventula! :P


Title: Re: WIP Workshop
Post by: Naruto200Man on February 13, 2012, 09:18:19 PM
Just a quick progress report for the man in green :)
(http://i42.tinypic.com/n4zbef.jpg)
Fully rigged polygons are green colored face edges =3

Legs didn't take near as long as Krystal to rig.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on February 13, 2012, 10:25:43 PM
I present to you MONKEY D. LUFFY!
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Luffy1-1.png)
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Luffy2-3.png)
All I really have left to do is correctly rig the shirt buttons, do the left hand, and some rig clean up on the torso and arms.

Now I'll ask again as I really need them, does ANYONE have the ability to rip textures form battle stadium D.O.N. So Luffy can have more faces?


Title: Re: WIP Workshop
Post by: Naruto200Man on February 13, 2012, 10:32:05 PM
Yeah, the arms and shoulders look good, but do need a little work ;)
I don't know about ripping textures from DON
But you could always make your own textures :/


Title: Re: WIP Workshop
Post by: Pervyman Trigger on February 13, 2012, 10:34:04 PM
Yeah, the arms and shoulders look good, but do need a little work ;)
Yup, there so low in verticals though, took me 3 hours to get them like that :srs:
you could always make your own textures :/
BAD IDEA! For me at least :srs: The best I can do is a crappy recolor for texturing


Title: Re: WIP Workshop
Post by: Naruto200Man on February 13, 2012, 10:39:57 PM
Yup, there so low in verticals though, took me 3 hours to get them like that :srs:BAD IDEA! For me at least :srs: The best I can do is a crappy recolor for texturing

Heh, don't worry :P I know your pain, just take a look at how few vertexs Krystals fingers have! I mean for christs sake, how did they animate that crap! :(

Having a little more luck with the man in green, CON 3 character models are like, tailored to bend in all the right places.(Obviously intentional considering it's a fighting game) It's just a matter of tweeking and re-tweeking till you get it as good as you possibly can =3


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 14, 2012, 12:35:50 AM
Yup, there so low in verticals though, took me 3 hours to get them like that :srs:BAD IDEA! For me at least :srs: The best I can do is a crappy recolor for texturing
you can ask KTH for make texture for dmg/blinking faces :D
anyway awesome lufffy he is one of my fav. anime char.(my fav if DB/Z/GT char. does not count)


Title: Re: WIP Workshop
Post by: SiLeNtDo0m on February 14, 2012, 12:49:59 AM
Something I'm working on =D

([url]http://i47.photobucket.com/albums/f161/jeremie_1992/whosthatpokemon.png[/url])


Woot for Galvantula and Gliscor!  Galvantula is my favourite 5th Gen Pokemon and it's pre-evolution is soooooo cute :3. Gliscor is also very awesome.

I like Sableye too.  Not one of my favs but it's still a damn cool Pokemon.  Those crystal eyes and evil smile lol


Title: Re: WIP Workshop
Post by: Demon_of_Elru on February 14, 2012, 01:15:54 PM
Current WIP: Shantae( from the game of the same name)
(http://i143.photobucket.com/albums/r146/shin-kitaro/Brawl%20Pics/Works%20in%20Progress/shantaeWIP.jpg)

Still need to finish Textures and Rig the model.


Title: Re: WIP Workshop
Post by: Segtendo on February 14, 2012, 01:41:45 PM
Current WIP: Shantae( from the game of the same name)
([url]http://i143.photobucket.com/albums/r146/shin-kitaro/Brawl%20Pics/Works%20in%20Progress/shantaeWIP.jpg[/url])

Still need to finish Textures and Rig the model.

Is that a custom model? o.o


Title: Re: WIP Workshop
Post by: Demon_of_Elru on February 14, 2012, 01:50:24 PM
That model is something I made in Maya, I didn't use anything as a base.


Title: Re: WIP Workshop
Post by: BlueBrain on February 14, 2012, 01:57:44 PM
looks nice ^^


Title: Re: WIP Workshop
Post by: Demon_of_Elru on February 14, 2012, 02:35:30 PM
looks nice ^^

Thanks, much apreciated.


Title: Re: WIP Workshop
Post by: DSX8 on February 15, 2012, 03:15:57 AM
fixed collisions on squirtle... just the early start of PokeFloats.... Lightset still needs to be edited for the materials tho
(http://i.imgur.com/iDBDU.png)


Title: Re: WIP Workshop
Post by: StarWaffle on February 15, 2012, 03:18:18 AM
 That looks frantastico!  depending on the end results I may actualy use that stage.... and I don't use many stages


Title: Re: WIP Workshop
Post by: DSX8 on February 15, 2012, 03:20:22 AM
That looks frantastico!  depending on the end results I may actualy use that stage.... and I don't use many stages
HAH i see... imma put ALOT of work into this stage, thats for damn sure... more work than i did with Peach's Castle and Great Bay.. and now if u'll excuse moi...
*heads back to PokeFloat Land* :af:


Title: Re: WIP Workshop
Post by: Exorcist on February 15, 2012, 07:00:42 PM
(http://i1166.photobucket.com/albums/q603/exorcistrain/Preview1.png)
:af2:

I can count how many vertices s/he has on my fingers!

S/he's over Sheik, if you can't tell.  :srs:


Title: Re: WIP Workshop
Post by: Royal_Blade on February 15, 2012, 09:09:16 PM
I think the "FitSheikMotionEtc.pac" in the top right gave it away...

:srs:


Title: Re: WIP Workshop
Post by: Naruto200Man on February 15, 2012, 09:17:21 PM
I think the "FitSheikMotionEtc.pac" in the top right gave it away...

:srs:
lol wow...I didn't notice /sarcasm

BTW: Anyone interested might have some interest in a few brawl screenies of Lee, who may or may not appear on my vault in the next couple of days :/ it depends on how well my tasks in fixing Krystal to have metal textures/working shaders goes :)


Title: Re: WIP Workshop
Post by: Spex130 on February 15, 2012, 09:19:43 PM
Well, as far as Metal goes you should do the AutoMetalMaterials thing, because it works now.


Title: Re: WIP Workshop
Post by: Naruto200Man on February 15, 2012, 09:22:05 PM
Well, as far as Metal goes you should do the AutoMetalMaterials thing, because it works now.

Ah, so it does already? Huh, never knew that...
Do you think you could help me out with something? I want to give Krystal Toon-Link style shading, but ehhhh...I'm not really sure if I should risk currupting my files XP


Title: Re: WIP Workshop
Post by: Spex130 on February 15, 2012, 09:29:47 PM
Sure. Why not.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on February 15, 2012, 09:31:25 PM
Ah, so it does already? Huh, never knew that...
Do you think you could help me out with something? I want to give Krystal Toon-Link style shading, but ehhhh...I'm not really sure if I should risk currupting my files XP

Make back ups :af: I back up EVERYTHING. By the time I'm done I have thousands of save files :srs: THat way if something does corrupt I don't have to redo a whole lot of [censored] >.>


Title: Re: WIP Workshop
Post by: Naruto200Man on February 15, 2012, 09:54:29 PM
Sure. Why not.

Kay, I'll copy my files then and pm them to you =3
I've almost got lee finished, just gotta rig his neck/head and hope to god that I can somehow import him into BB without any errors =3


Title: Re: WIP Workshop
Post by: ✿Zelia✿ on February 15, 2012, 10:08:01 PM
([url]http://i1166.photobucket.com/albums/q603/exorcistrain/Preview1.png[/url])
:af2:

I can count how many vertices s/he has on my fingers!

S/he's over Sheik, if you can't tell.  :srs:

Omg!

I want this. <3


Title: Re: WIP Workshop
Post by: Naruto200Man on February 15, 2012, 10:52:28 PM
Ah...aside from a minor texture issue, Rock Lee is pretty much finished, and looks pretty damn good in links wait stance :)

(http://i331.photobucket.com/albums/l471/zfan122/Untitled-18.jpg)

I do think I know what the problem is :) I'll experiment a little :D
EDIT:

DUN DUN DONE! Now to test him in game >=3
(http://i331.photobucket.com/albums/l471/zfan122/Untitled-19.jpg)


Title: Re: WIP Workshop
Post by: nanobuds on February 16, 2012, 02:41:28 PM
Why not give Lee a Kunai? (or whatever those black daggers are called


Title: Re: WIP Workshop
Post by: Naruto200Man on February 16, 2012, 03:44:26 PM
Why not give Lee a Kunai? (or whatever those black daggers are called

To be honest I'm thinking about it, but for now it's just going to be rigged over :falcon: as a costume. Possibly a one slot but no promises...


Title: Re: WIP Workshop
Post by: nanobuds on February 16, 2012, 03:47:19 PM
why is he over Link if hes gonna be ported to Falcon?


Title: Re: WIP Workshop
Post by: Naruto200Man on February 16, 2012, 03:49:53 PM
why is he over Link if hes gonna be ported to Falcon?
The first rig was over links bones and BB is acting screwy when  i try to import that rig :/
I'm going to rig him over :falcon: and import him over :falcon: and include a .Max scene of the model so people can port him to whoever.

Also thinking of doing a chibi lee and a chibi Might Guy over popo and nanna XD


Title: Re: WIP Workshop
Post by: DSX8 on February 16, 2012, 08:18:07 PM
more PokeFloats update? YESH!!! :af2:
(http://i.imgur.com/PPNzF.png)


Title: Re: WIP Workshop
Post by: nanobuds on February 16, 2012, 08:48:31 PM
again...

<3


Title: Re: WIP Workshop
Post by: Spex130 on February 17, 2012, 12:35:49 AM
Hey ya'll. Big things coming.

#1) I finally got SSE Amalgam #2 working!

(http://i844.photobucket.com/albums/ab8/Spex130/AmaDouble.jpg)

(http://i844.photobucket.com/albums/ab8/Spex130/AmaBow.jpg)

(http://i844.photobucket.com/albums/ab8/Spex130/AmaSwitch.jpg)

(http://i844.photobucket.com/albums/ab8/Spex130/AmaShield.jpg)

(http://i844.photobucket.com/albums/ab8/Spex130/AmaYellow.jpg)


#2) A Buzz Bomber replacing the Subspace Emissary enemy the Feyish!


(http://i844.photobucket.com/albums/ab8/Spex130/BuzzSingle.jpg)

(http://i844.photobucket.com/albums/ab8/Spex130/BuzzGroup.jpg)


#3) I took the Silver Sonic Mk II from Sonic Adventure DX and rigged it over the Primid from the Subspace Emissary!


(http://i844.photobucket.com/albums/ab8/Spex130/SilverSonicPrimid.png)



Title: Re: WIP Workshop
Post by: _Data_Drain_ on February 17, 2012, 12:49:39 AM
Current WIP: Shantae( from the game of the same name)
([url]http://i143.photobucket.com/albums/r146/shin-kitaro/Brawl%20Pics/Works%20in%20Progress/shantaeWIP.jpg[/url])

Still need to finish Textures and Rig the model.

I'm a few pages late... But wow!

I'm looking forward to this. First you make Marina (one of my favorite underrated character), and now this? Very nice work so far. :P


Title: Re: WIP Workshop
Post by: Gamma Ridley on February 17, 2012, 08:18:39 AM
Posted this in my thread already, but oh well:

(http://i41.tinypic.com/bjfhi8.png)

Warning: unnecessary wall of text dead ahead

I dropped working on Mt. Silver a while ago due to a few setbacks I had, but now that model importing is in full swing I figured I'd take the time to try and complete it.

I had tried to edit the mountain model with vertex hacking, but there were too many limitations that impeded my progress. That, and there were a few material issues that I had no idea to get rid of. /:

But a few days ago I decided to import it into 3DS and make it my own way. Sooo I did that, edited a few things, and boom.

I had to teach myself a lot of things here, including UV and normal editing. I also had to relearn how to model, since I haven't done it for so long. (Those trees are made from scratch, which is why they look so [censored]ty)

Sooooo yeah.


Title: Re: WIP Workshop
Post by: Flinter on February 17, 2012, 08:27:34 AM
Posted this in my thread already, but oh well:

([url]http://i41.tinypic.com/bjfhi8.png[/url])

Warning: unnecessary wall of text dead ahead

I dropped working on Mt. Silver a while ago due to a few setbacks I had, but now that model importing is in full swing I figured I'd take the time to try and complete it.

I had tried to edit the mountain model with vertex hacking, but there were too many limitations that impeded my progress. That, and there were a few material issues that I had no idea to get rid of. /:

But a few days ago I decided to import it into 3DS and make it my own way. Sooo I did that, edited a few things, and boom.

I had to teach myself a lot of things here, including UV and normal editing. I also had to relearn how to model, since I haven't done it for so long. (Those trees are made from scratch, which is why they look so [censored])

Sooooo yeah.


Oh my gosh! it's amazing! Good luck with the progress ·_-


Title: Re: WIP Workshop
Post by: Royal_Blade on February 17, 2012, 10:13:13 AM
I'm loving these Pokemon stages!


Title: Re: WIP Workshop
Post by: Puccio on February 17, 2012, 10:59:16 AM
Pokémon Stadium models ftw. *nostalgic theme songs plays in the background*


Title: Re: WIP Workshop
Post by: LCCoolJ95 on February 17, 2012, 12:06:45 PM
 :-[...

(http://i1218.photobucket.com/albums/dd410/LCCoolJ95/NemesisPREVIEW.png)
Nemesis from Ultimate Marvel vs Capcom 3 over Ganon...I need help with weighing the mesh. I have absoultely NO clue how to do it...


Title: Re: WIP Workshop
Post by: Naruto200Man on February 17, 2012, 12:33:50 PM
:-[...

([url]http://i1218.photobucket.com/albums/dd410/LCCoolJ95/NemesisPREVIEW.png[/url])
Nemesis from Ultimate Marvel vs Capcom 3 over Ganon...I need help with weighing the mesh. I have absoultely NO clue how to do it...


If it's one mesh divide the polygons up like this.
Left Leg + Left Foot or just the left leg and foot as one polygon.
Right Leg + Right Foot or just the right leg and foot as one polygon.
Right Hand
Left Hand
Arms/shoulders or both arms/shoulders as their own polygon.

It should be much easier to rig that way :) just look at how your own bones/muscles move and use that as reference.

Also, if you could get me Nightcrawler and/or Storm from MVC 3 I would appreciate it =3
And Speed Racer and Chun Li from Tatsunuki VS Capcom if possible :D


Title: Re: WIP Workshop
Post by: Segtendo on February 17, 2012, 01:39:51 PM
:-[...

([url]http://i1218.photobucket.com/albums/dd410/LCCoolJ95/NemesisPREVIEW.png[/url])
Nemesis from Ultimate Marvel vs Capcom 3 over Ganon...I need help with weighing the mesh. I have absoultely NO clue how to do it...

Oh [censored].
I'd get that in a heartbeat.
Be funny if he was on Snake cuz of Snake's final smash :P
But if you need help with weighing and such, check out Beyond's model importing tutorial in the tutorials section.


Title: Re: WIP Workshop
Post by: LCCoolJ95 on February 17, 2012, 03:13:25 PM
If it&#039;s one mesh divide the polygons up like this.
Left Leg + Left Foot or just the left leg and foot as one polygon.
Right Leg + Right Foot or just the right leg and foot as one polygon.
Right Hand
Left Hand
Arms/shoulders or both arms/shoulders as their own polygon.

It should be much easier to rig that way :) just look at how your own bones/muscles move and use that as reference.

Also, if you could get me Nightcrawler and/or Storm from MVC 3 I would appreciate it =3
And Speed Racer and Chun Li from Tatsunuki VS Capcom if possible :D
:srs: how do I divide the polygon? Oh, and if I actually release this, I'll try those models out too. I just need them first...

Oh [censored].
I&#039;d get that in a heartbeat.
Be funny if he was on Snake cuz of Snake&#039;s final smash :P
But if you need help with weighing and such, check out Beyond&#039;s model importing tutorial in the tutorials section.
that's what my buddy said, and I will after Ganondorf. But I looked at that tutorial and when I had a polygon, the leg bones wouldn't show up. Where do I place those gray vertices in order to weigh those sections of the model?


Title: Re: WIP Workshop
Post by: Naruto200Man on February 17, 2012, 06:31:47 PM
I don't really have to explain this do I? =_=''

1: Select the main polygon you want to divide
2: In the modifiers tab click the + on the edit mesh, select Polygon
3: Change the viewing prospective to Solid Colors + Edged Faces (So you can see the polygons)
4: Select the polygons like you would a vertex.
5: Scroll down on the side bar and find the "Detach" button and click it
6: Check the "As Object" option and then click the Detach button in the popup menu

Oh and by the way....
(http://i41.tinypic.com/rshm6s.jpg)

Just waiting on some stuff for his brawlvault entry and I'll submit his download :/
I tried him over :falcon: but the pouch wouldn't stay put so he's going to have to go over :link:
Sorry guys, Zero can be used every other match if you don't want to get rid of him :P

Brawl Imports by Naruto200Man: Rock Lee (http://www.youtube.com/watch?v=Q_RQ1r1wisY#ws)


Title: Re: WIP Workshop
Post by: DSX8 on February 17, 2012, 09:45:24 PM
Baby Porygons? sure y the hell nawt!!! :af:
(http://i.imgur.com/7uojN.png)

lol but ya.... they need to be resized... LOL


Title: Re: WIP Workshop
Post by: SonicBrawler on February 18, 2012, 06:34:25 AM
Im not done yet, hence me posting this in the WIP thread, but here is a little preview:

NES Games-Somari (http://www.youtube.com/watch?v=cwBKW0kDHIQ#)

err... wrong video


Super Somari Brothers Brawl (http://www.youtube.com/watch?v=akMl9LL6UaM#)

i have 2 problems:

1) the eyes:
(http://i820.photobucket.com/albums/zz123/SonicBrawler/al_120218_0908binout.jpg)

2) the hands:
(http://i820.photobucket.com/albums/zz123/SonicBrawler/al_120218_09081binout-1.jpg)


well, i also need to add teh ball, but i can do that myself later

but um, will anyone help fix the eyes and the hands?




Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 18, 2012, 07:55:51 AM
its mainly preview of Geno moveset but also show my vegeta(saiyan saga)+more animations to see how good geno model is :
SSBB hacks: Geno moveset(over r.o.b) Previews (http://www.youtube.com/watch?v=IO_I33Z3NOI#)


Title: Re: WIP Workshop
Post by: dpgthirteen on February 18, 2012, 07:57:11 AM
Im not done yet, hence me posting this in the WIP thread, but here is a little preview:

NES Games-Somari ([url]http://www.youtube.com/watch?v=cwBKW0kDHIQ#[/url])

err... wrong video


Super Somari Brothers Brawl ([url]http://www.youtube.com/watch?v=akMl9LL6UaM#[/url])

i have 2 problems:

1) the eyes:
([url]http://i820.photobucket.com/albums/zz123/SonicBrawler/al_120218_0908binout.jpg[/url])

2) the hands:
([url]http://i820.photobucket.com/albums/zz123/SonicBrawler/al_120218_09081binout-1.jpg[/url])


well, i also need to add teh ball, but i can do that myself later

but um, will anyone help fix the eyes and the hands?




Looks cool. What's your idea for the spin dash?


Title: Re: WIP Workshop
Post by: SonicBrawler on February 18, 2012, 07:58:46 AM
I am gunna either add the sphere, and make it red, or im gunna make a model of mario in a "spindash" and use that. im gunna maybe msotlikely do the 1st one


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 18, 2012, 08:00:42 AM
I am gunna either add the sphere, and make it red, or im gunna make a model of mario in a "spindash" and use that. im gunna maybe msotlikely do the 1st one

blue version of (http://images.wikia.com/mkdd/images/d/d7/Mkdd_green_shell.jpg) over sonic´s ball for oneslot mario over sonic


Title: Re: WIP Workshop
Post by: SonicBrawler on February 18, 2012, 08:07:42 AM
blue version of ([url]http://images.wikia.com/mkdd/images/d/d7/Mkdd_green_shell.jpg[/url]) over sonic´s ball for oneslot mario over sonic

or i could do that


Title: Re: WIP Workshop
Post by: Naruto200Man on February 18, 2012, 08:29:18 AM
blue version of ([url]http://images.wikia.com/mkdd/images/d/d7/Mkdd_green_shell.jpg[/url]) over sonic´s ball for oneslot mario over sonic


No, make it a blue and spiky-with wings version =-=
Makes much more sense :D


Title: Re: WIP Workshop
Post by: dpgthirteen on February 18, 2012, 08:31:02 AM
The turtle shell idea soubds cool, I also kinda like the idea of Mario just curled up.


Title: Re: WIP Workshop
Post by: BlueBrain on February 18, 2012, 08:31:52 AM
over who is geno originally rigged?
he looks pretty cool

No, make it a blue and spiky-with wings version =-=
Makes much more sense :D

no it doesnt, mario uses a regular blue shell as a power up, why would the mario kart shell make more sense ??


Title: Re: WIP Workshop
Post by: SonicBrawler on February 18, 2012, 08:32:22 AM
peach, wiotch edited bones


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 18, 2012, 08:33:29 AM
Mario will be over 4 chars. now:
Sonic
Marth with oneslot hammer/yellow cape
Ike (same as marth)
and ofc mario
over who is geno originally rigged? he looks pretty cool
peach´s boneset but edited really much so it can use mario´s animations
and can be ported to rob

ninjaed 2 times now


Title: Re: WIP Workshop
Post by: BlueBrain on February 18, 2012, 08:36:00 AM
too bad, i expected him to be rigged over ness or lucas, to have just a one-slot character


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 18, 2012, 08:37:39 AM
too bad, i expected him to be rigged over ness or lucas, to have just a one-slot character
he is really easy to rig (i did the rig in like 1 hour) so possible i do a Geno model over someone 


Title: Re: WIP Workshop
Post by: BlueBrain on February 18, 2012, 08:38:54 AM
he is really easy to rig (i did the rig in like 1 hour) so possible i do a Geno model over someone 
or couldu send me the model so i make a quick rig?

btw, its custom, right? who made it?


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 18, 2012, 08:41:35 AM
or couldu send me the model so i make a quick rig? btw, its custom, right? who made it?
i forgot who made it but someone at smashboards in this thread:
http://www.smashboards.com/showthread.php?t=248359 (http://www.smashboards.com/showthread.php?t=248359)
some where in this thread


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on February 18, 2012, 09:08:54 AM
@pichubrawler
thats so cool i cant wait

@mariodk
since vegeta is my favorite thats awsome also
geno is looking nice


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 18, 2012, 09:11:43 AM
@pichubrawler thats so cool i cant wait @mariodk since vegeta is my favorite thats awsome also geno is looking nice
finnaly one who saw my saiyan vegeta :D
first time a char. overshadow one from DBZ and even vegeta :D


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on February 18, 2012, 09:17:13 AM
that cannon model on geno looks awsome and i saw it looks like you used kahmehameha for the geno also(the gfx) and also glactic donut model from gotenks moveset(gfx)


Title: Re: WIP Workshop
Post by: DSX8 on February 18, 2012, 02:59:27 PM
new sky for PokeFloats! :D
(http://i.imgur.com/1BJgA.png)


Title: Re: WIP Workshop
Post by: ItalianStallion on February 18, 2012, 04:26:09 PM
Mario over Sonic looks real cool actually man.


Title: Re: WIP Workshop
Post by: SonicBrawler on February 18, 2012, 04:29:34 PM
wow thanks. all i need is two problems fized, and then i add teh shell,a dn i will release...so if anyone wants to help, let me know


Title: Re: WIP Workshop
Post by: Spex130 on February 18, 2012, 05:27:06 PM
new sky for PokeFloats! :D

Will you make a version with the sky from the last picture, with the squirtle and everything?

I like that one more.


Title: Re: WIP Workshop
Post by: DSX8 on February 18, 2012, 06:03:58 PM
Will you make a version with the sky from the last picture, with the squirtle and everything?

I like that one more.

lol yeah sure i guess... xD


Title: Re: WIP Workshop
Post by: Spex130 on February 18, 2012, 08:27:47 PM
Whoo! Yay alternates!


Title: Re: WIP Workshop
Post by: Flygon on February 19, 2012, 02:28:28 PM

Hi I'm .DAEzee
(http://img841.imageshack.us/img841/5228/81013811.png)
Peach+DaisyTrophy+BrawlNullity=This hack

But then
(http://img545.imageshack.us/img545/7584/68027482.png)
Peach's body looks awkward during animations, but since it's my first try, I don't care  :af:, if anyone else wants to do this quick hack, I'll be happy


Title: Re: WIP Workshop
Post by: nanobuds on February 19, 2012, 02:51:46 PM
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/BooMario.png)


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on February 19, 2012, 02:52:56 PM
*hype hype hype* whos he over?


Title: Re: WIP Workshop
Post by: nanobuds on February 19, 2012, 02:56:27 PM
mario :P


Title: Re: WIP Workshop
Post by: SonicBrawler on February 19, 2012, 03:00:20 PM
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/BooMario.png)
[/qvertex and texture it to amek ghsot luigi :srs:


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on February 19, 2012, 03:02:05 PM
mario :P
YES!!!!!!!!


Title: Re: WIP Workshop
Post by: nanobuds on February 19, 2012, 03:02:43 PM
>.>

i'm getting the Boo Luigi from my source later. He will be on Luigi of course... so expect a dual-release


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on February 19, 2012, 03:05:26 PM
ooh, awsome

*hogging all the post :P*


Title: Re: WIP Workshop
Post by: nanobuds on February 19, 2012, 03:06:12 PM
heh. lets say my "source" has the full Mario Galaxy ISO... so expect a lot of models from that soon (hint my poll in my thread)


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on February 19, 2012, 03:07:08 PM
your thread.......i gotta go there
*hogging all the post :P*


Title: Re: WIP Workshop
Post by: Naruto200Man on February 19, 2012, 04:18:48 PM
Okay, since my  last two imports and probably my next import will be full character replacements. I've decided to have a little fun with the recolor ideas, so here's what Scervo is going to come with.

First Costume: Scervo with his normal Sword
Second costume: Scervo wielding the top left sword that the stallmaster has
Third Costume: Scervo wielding the top right sword that the stallmaster has
Fourth Costume: Scervo wielding the bottom left sword that stallmaster has
Fifth Costume: Scervo wielding the bottom right sword that stallmaster has
Sixth Costume: Scervo wielding the master sword
Seventh costume: Scervo wiling Ikes sword
eighth costume: scervo wielding Marth's sword

So....anyone want that?


Title: Re: WIP Workshop
Post by: nanobuds on February 19, 2012, 04:24:55 PM
Okay, since my  last two imports and probably my next import will be full character replacements. I've decided to have a little fun with the recolor ideas, so here's what Scervo is going to come with.

First Costume: Scervo with his normal Sword
Second costume: Scervo wielding the top left sword that the stallmaster has
Third Costume: Scervo wielding the top right sword that the stallmaster has
Fourth Costume: Scervo wielding the bottom left sword that stallmaster has
Fifth Costume: Scervo wielding the bottom right sword that stallmaster has
Sixth Costume: Scervo wielding the master sword
Seventh costume: Scervo wiling Ikes sword
eighth costume: scervo wielding Marth's sword

So....anyone want that?

this is a preview thread... post ideas in your import thread please.

>.>
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/booluigi.png)


Title: Re: WIP Workshop
Post by: Naruto200Man on February 19, 2012, 07:54:42 PM
Other than some minor techincal fixes (that I can now fix on my own) He's nearly  done

(http://i41.tinypic.com/2rzwiyq.jpg)


Title: Re: WIP Workshop
Post by: SonicBrawler on February 19, 2012, 08:10:41 PM
ok, so I am makign an imort as usual, but here is teh weird hting. this is how the model looks in brawlbox and 3ds max:

(http://i820.photobucket.com/albums/zz123/SonicBrawler/1-1.png)

but  in game:

(http://i820.photobucket.com/albums/zz123/SonicBrawler/al_120219_2315binout.jpg)


Title: Re: WIP Workshop
Post by: DSX8 on February 19, 2012, 08:13:13 PM
ok, so I am makign an imort as usual, but here is teh weird hting. this is how the model looks in brawlbox and 3ds max:

([url]http://i820.photobucket.com/albums/zz123/SonicBrawler/1-1.png[/url])

but  in game:

([url]http://i820.photobucket.com/albums/zz123/SonicBrawler/al_120219_2315binout.jpg[/url])

fix the UV mapping for the material in BB.. or u didnt give it its palette


Title: Re: WIP Workshop
Post by: SonicBrawler on February 19, 2012, 08:58:46 PM
Ok thanks to DSX8 Haunter is done.

(http://img708.imageshack.us/img708/8956/al12022000051binout.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25239)

(Click the pic to go to DL page)


Title: Re: WIP Workshop
Post by: Segtendo on February 19, 2012, 09:01:55 PM
Ok thanks to DSX8 Haunter is done.

([url]http://img708.imageshack.us/img708/8956/al12022000051binout.jpg[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25239[/url])

(Click the pic to go to DL page)

He seems... kinda blocky...


Title: Re: WIP Workshop
Post by: nanobuds on February 19, 2012, 09:15:10 PM
you should have used that weld modifier sir :srs:


Title: Re: WIP Workshop
Post by: Eternal Yoshi on February 19, 2012, 09:19:39 PM
Weld doesn't always work. It often leaves big polgonal gaps if the whole model is made up of 70 or more objects.

Try the Edit Normals modifier first.


Title: Re: WIP Workshop
Post by: nanobuds on February 19, 2012, 09:33:26 PM
I have that model.... it works. I started a rig of it but never finished


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 20, 2012, 09:44:04 AM
(http://i.imgur.com/pQuw4.png)
helping KTH with fix Young naruto+make one tailed as FS eyes (or for his tailed cloak mode for naruto moveset revamp)


Title: Re: WIP Workshop
Post by: dpgthirteen on February 20, 2012, 10:58:38 AM
Good idea with having Young Naruto with only 1 tail.


Title: Re: WIP Workshop
Post by: Naruto200Man on February 20, 2012, 11:34:37 AM
Young Naruto should probably have two tails :/ he has both tails out in the anime and in CON 3
Also, would anyone be interested in PSA-ing Scervo with me over :marth: ? His rig is completely psa safe AND wifi safe since he has no bone edits =3 except for where they are on the model, but still...pretty please :D


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 20, 2012, 11:36:24 AM
Young Naruto should probably have two tails :/ he has both tails out in the anime and in CON 3 Also, would anyone be interested in PSA-ing Scervo with me over :marth: ? His rig is completely psa safe AND wifi safe since he has no bone edits =3 except for where they are on the model, but still...pretty please :D
he dont got two tails that is first in shippuden he gets more then one tail
and young naruto is not in CON3(since its only shippuden in that game) but he is in CON2


Title: Re: WIP Workshop
Post by: Naruto200Man on February 20, 2012, 11:46:36 AM
he dont got two tails that is first in shippuden he gets more then one tail
and young naruto is not in CON3(since its only shippuden in that game) but he is in CON2

Ah, I see ;)
Would you mind getting me the Character files from CON's 1 and 2? If you do that I'd be happy to get some alternate Lee costumes to go over the normal one. There's some characters from Con 2 that I want to import anyway and they're only in that game.

I should have a new preview of Scervo in a moment, if everything goes acording to plan.


Title: Re: WIP Workshop
Post by: dpgthirteen on February 20, 2012, 11:49:04 AM
Most of the models are on Model Resource.


Title: Re: WIP Workshop
Post by: Friedslick6 on February 20, 2012, 02:27:24 PM
Most of the models are used without credit too...
I agree on applying an "Edit Normals" modifier on that Haunter model.


Title: Re: WIP Workshop
Post by: Naruto200Man on February 20, 2012, 03:35:54 PM
(http://i41.tinypic.com/244nspd.jpg)

Need to test him in game, and figure out why it's not reading the eye material in BB
Other than that he's pretty much done.

1: He'll be wifi safe due to NO bone edits at all (other than position on the model)
2: He'll be PSA safe due to NO bones removed/deleated
3: He SHOULD have full working throws/item holding etc, he'll hold the items with his hook though XD


Title: Re: WIP Workshop
Post by: SonicBrawler on February 20, 2012, 03:36:54 PM
this post was going to show my process i have made rigigng the allyos, but they are jus tso messed up, i cant do it >.>


Title: Re: WIP Workshop
Post by: nanobuds on February 20, 2012, 08:42:28 PM
(http://img18.imageshack.us/img18/5994/87153550.png)


Title: Re: WIP Workshop
Post by: Naruto200Man on February 20, 2012, 09:40:18 PM
(http://img189.imageshack.us/img189/4811/al1202210120binout.jpg)

Click my Signature pic then  click the pending hacks to download, or if you're lazy...
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25265&Moderated=All (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25265&Moderated=All)


Title: Re: WIP Workshop
Post by: Ninka_kiwi on February 22, 2012, 09:55:24 AM
(http://desmond.imageshack.us/Himg534/scaled.php?server=534&filename=razielwip.png&res=medium)
A little something something I'm working on.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 22, 2012, 12:49:11 PM
(http://i.imgur.com/MJCeL.jpg)
eyes is for some reason messed up in metal texture and i made metal texture by the auto metal texture adder


Title: Re: WIP Workshop
Post by: Naruto200Man on February 22, 2012, 01:12:58 PM
lol I think the messed up eyes look cool...
They look better than Scervo's eyes do...


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on February 22, 2012, 01:21:28 PM
lol I think the messed up eyes look cool... They look better than Scervo's eyes do...
yah i like the way they look though its not a tipicle metal texture it makes him unique


Title: Re: WIP Workshop
Post by: Naruto200Man on February 22, 2012, 10:44:02 PM
Update!
My Brawl Imports: Scervo! (http://www.youtube.com/watch?v=DmWsxr88m4k#)

I officially declare scervo finished for now  :notimp:
If you haven't downloaded it yet, go do so now :srs:


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 22, 2012, 11:29:32 PM
(http://i.imgur.com/W19eu.png)
(http://i.imgur.com/2yO5E.png)
next model imports by me :D  after my big release day
the first is almost too easy to guess but you can still guess wrong easy :D
both over Ness or over a Boneset i made for a moveset


Title: Re: WIP Workshop
Post by: DSX8 on February 22, 2012, 11:32:44 PM
goten and kid trunks... easy guess xD


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 22, 2012, 11:33:39 PM
gotenks and kid trunks... easy guess xD
atleast you dont said Kid goku :D but its spelled Goten, Gotenks is the fusion and my fav. char. :D
but if you said Kid goku you is right what model after them since im needing kid goku over ness for a moveset


Title: Re: WIP Workshop
Post by: DSX8 on February 23, 2012, 12:18:14 AM
atleast you dont said Kid goku :D but its spelled Goten, Gotenks is the fusion and my fav. char. :D
but if you said Kid goku you is right what model after them since im needing kid goku over ness for a moveset
oh yeah i meant goten.. xD


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 23, 2012, 12:34:00 AM
Majin Buu HD textures:
(http://i.imgur.com/SroWB.png)
(http://i.imgur.com/fMMWh.png)
(http://i.imgur.com/s5wqI.png)
faces coming soon(Dot forgot to send them)
Super buu(non absorbed) coming soon too(hoping dot working on him so my big release day can come closer)
kid buu/Super buus will also get DBZ BT3 textures with black outline and will get Dmg/blinking faces too
too bad i can´t rig the Mouth :( if i wanted this oneslot
then Super buu+Kid buu is done :D
i did the Rig and Dot did Texture/texture map so the buus can use some from beyond´s texture of kid buu vertex


Title: Re: WIP Workshop
Post by: BlueBrain on February 23, 2012, 05:37:44 AM
nice stuff


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 23, 2012, 07:55:41 AM
nice stuff
thanks
and for Goten+Trunks will possible be my first brawl styled texture but goten i will take alittle from adult goku model´s texture
and same for Trunks and take from future Trunks´s texture (mainly at hair/face)


Title: Re: WIP Workshop
Post by: StarWaffle on February 23, 2012, 05:01:12 PM
(http://i47.photobucket.com/albums/f161/jeremie_1992/skullwat.png)

Rigged and textured =D


Title: Re: WIP Workshop
Post by: Segtendo on February 23, 2012, 05:05:12 PM
([url]http://i47.photobucket.com/albums/f161/jeremie_1992/skullwat.png[/url])

Rigged and textured =D

Holy... crap...
It's like an HD version of the original model o.o


Title: Re: WIP Workshop
Post by: Spex130 on February 23, 2012, 05:09:32 PM
That's very very high-quality. My goodness.

I swear, we should just scrap "importing" and call it "vertexing without limits," because here's where all those creative minds really shine.


Title: Re: WIP Workshop
Post by: ChaosEpsilon613 on February 23, 2012, 05:22:13 PM
Skull kid looks amazing!!


Title: Re: WIP Workshop
Post by: Gamma Ridley on February 23, 2012, 05:23:07 PM
Did you make that texture from scratch?

If so.... good job. O_o


Title: Re: WIP Workshop
Post by: nanobuds on February 23, 2012, 05:28:48 PM
whoa.. skullkid is so... so...

*faints*


Title: Re: WIP Workshop
Post by: BlackJax96 on February 23, 2012, 06:04:02 PM
([url]http://i47.photobucket.com/albums/f161/jeremie_1992/skullwat.png[/url])

Rigged and textured =D

GEEZUS

Really nice job man.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on February 23, 2012, 06:07:37 PM
Sanji model.... Finished! (Almost, shoulders need a little work o-o)
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Sanji-5.png)
While this is made for the PSA, I'll be giving it out sometime with the original moveset, you know for the lolz considering it's over peach. Though it will not be oneslot or wifi safe o-o


Title: Re: WIP Workshop
Post by: Segtendo on February 23, 2012, 07:06:31 PM
Sanji on Peach?
lolwut

He looks really nice.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on February 23, 2012, 09:29:46 PM
Sanji on Peach?
lolwut

He looks really nice.

Yup, okama Sanji, Ain't I a stinker? :af:

Anyway His Kirby hat iis made
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Sanjikirby.png)


Title: Re: WIP Workshop
Post by: BlueBrain on February 24, 2012, 04:59:22 AM
skull kid is awesome, will he work with the PSA???


Title: Re: WIP Workshop
Post by: Zikkh on February 24, 2012, 05:34:04 AM
skull kid is awesome, will he work with the PSA???

Skull Kid is over Wolf , so no it will not work with the PSA.


Title: Re: WIP Workshop
Post by: BlueBrain on February 24, 2012, 05:48:55 AM
over wolf?
interesting...

but wouldnt ness or lucas fit better, with the psi using like skull kid's unused magic?
anyway, great piece of art, so over who it is i can care very little about ^^


Title: Re: WIP Workshop
Post by: Puccio on February 24, 2012, 07:05:37 AM
Woah. Waffle. Best custom model EVER. Sexy texture is sexy!


Title: Re: WIP Workshop
Post by: Naruto200Man on February 24, 2012, 08:08:16 AM
Guys, me and Kogamuru (sorry if that's spelled wrong) are starting on a rock lee psa :)
Expect a preview video up in the course of the next couple of weeks. Sooner if anyone wants to help me with the specials/final smash.

Moveset will be entirely based off of CON gameplay, animations will mirror CON gameplay 100%
Moveset will have combo system based on CON gameplay, certain combos will only be available while gate system is active.
Gate System will be employed as well.

Wait 1 Frame 1
(http://i44.tinypic.com/m77v6d.jpg)

Attack 11 Frame 10
(http://i41.tinypic.com/14ifz0k.jpg)

Attack 12 Frame 10
(http://i40.tinypic.com/23jsep2.jpg)

Attack 13 Frame 9
(http://i42.tinypic.com/20fyihs.jpg)

His a combo reference is Weak, Weak, Weak in Clash of Ninja 3


Title: Re: WIP Workshop
Post by: Pervyman Trigger on February 24, 2012, 02:39:53 PM
hhhhhhhhhhhhhhmmmmmmmmmmmmmmm.................... :notimp:
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/MegaKirbyX.png)


Title: Re: WIP Workshop
Post by: X on February 24, 2012, 07:44:13 PM
hhhhhhhhhhhhhhmmmmmmmmmmmmmmm.................... :notimp:
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/MegaKirbyX.png[/url])

Me gusta.


Title: Re: WIP Workshop
Post by: ShadowSnake on February 24, 2012, 09:20:16 PM
([url]http://i47.photobucket.com/albums/f161/jeremie_1992/skullwat.png[/url])

Rigged and textured =D


Im jealous of your texturing and modeling abilities StarWaffle, hell i think Nintendo is. =D

@ post

(http://infinitesmashteam.files.wordpress.com/2012/02/lloyd-preview-copy.png)

IMPORTANT: its not in the preview, but i managed to make his cape thing be visible on both sides, which was a huge irk of mine from v1


Title: Re: WIP Workshop
Post by: nanobuds on February 24, 2012, 09:57:00 PM
Lloyd lookin sexy bro.


(http://img860.imageshack.us/img860/3001/65371104.png)

now off to StarWaffle for a sexy makeover


Title: Re: WIP Workshop
Post by: Pik on February 25, 2012, 12:01:58 AM
([url]http://i47.photobucket.com/albums/f161/jeremie_1992/skullwat.png[/url])

Rigged and textured =D
([url]http://i47.photobucket.com/albums/f161/jeremie_1992/skullwat.png[/url])

Rigged and textured =D


Hey StarWaffle. I came in here to say I like this model hack very much, and I am pleased with it.

Lots of Love
xoxo
Pik


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on February 25, 2012, 01:16:13 AM
Lloyd lookin sexy bro. ([url]http://img860.imageshack.us/img860/3001/65371104.png[/url]) now off to StarWaffle for a sexy makeover
awesome work :D i love that Bowser jr :D


Title: Re: WIP Workshop
Post by: Eternal Yoshi on March 11, 2012, 07:50:48 AM
Time to continue this.
Some Big Shell pics of Type A and Raiden.

(http://i.imgur.com/MraSV.jpg]http://i.imgur.com/MraSV.jpg)[/url]
(http://i.imgur.com/Cqfqv.jpg]http://i.imgur.com/Cqfqv.jpg)[/url]
(http://i.imgur.com/xE428.jpg]http://i.imgur.com/xE428.jpg)[/url]
(http://i.imgur.com/o34jc.jpg]http://i.imgur.com/o34jc.jpg[)/url]
(http://i.imgur.com/ZT6Lb.jpg]http://i.imgur.com/ZT6Lb.jpg)[/url]
(http://i.imgur.com/fHKLh.jpg]http://i.imgur.com/fHKLh.jpg)[/url]


Title: Re: WIP Workshop
Post by: nanobuds on March 11, 2012, 03:26:37 PM
Bowser Jr, ripped by LittleBoygos:
(http://img860.imageshack.us/img860/3001/65371104.png)
http://www.youtube.com/watch?v=RARgSM2Hzio# (http://www.youtube.com/watch?v=RARgSM2Hzio#)

Star Killer on Ike
(http://img718.imageshack.us/img718/892/starfr.png)

Ezio on Ike
(http://img692.imageshack.us/img692/3637/52713253.png)
(http://img252.imageshack.us/img252/7956/73417186.png)


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on March 12, 2012, 08:32:39 PM
^i here yuh if my pc broke i would die but i have all my stuff on a flash drive

hope everything works out for yuh


Title: Re: WIP Workshop
Post by: BlueBrain on March 13, 2012, 01:00:53 AM
Well bad news and good news. The bad news is my computer crashed, the good news is that I was able to save about 5% of my works, though there all back a bit in progress. Luffy was lost completely, and even my Bonnes are gone. My PC is currently being fixed, so I guess heres what I'm doing without pics yet for you curious people.

Finishing The Sanji Model again, finish my animations for him, then completely handing him over to the new guys (No public Model will be made)
Finishing and releasing Priest.
Scraping up whats left of the Bonnes and releasing them.
Redoing Luffys model, finishing a few of his animations that I personally want to do, then completely handing him over to the rest of the team, including my management position. (No public Model will be made)
Scraping Volnuts Project
Probably not gonna be very active after this. Like I'll check in and see the cool stuff, but I don't think I'll be making any hacks anytime soon after this. I lost alot when my computer crashed, and my life is literitly stored inside my PC. A lot also happend over that short time kitty was gone. But once I can I'll start making my hacks again! And don't think it'll be like a little before. I was traveling, but I was popping in every few days. Now I'll be [censored]ing busy and will probably pop in multiple times in one day :af:

Though I wont be able to make any progress for about three weeks because it'll take that long to get my PC back
could u still send me the model of luffy?
for my custom model, u know?


Title: Re: WIP Workshop
Post by: GBC on March 16, 2012, 05:35:47 PM
hey we got geno....so what about him?

(http://i.imgur.com/lpC9k.png)

yes i will include his beating stick and dot is texturing him XD...so far hes over metaknight since thats the only char whos porportions fit

also yes his hands are suppose to look like that


Title: Re: WIP Workshop
Post by: pikazz on March 18, 2012, 04:18:52 AM
(http://i44.tinypic.com/2zollro.png)
progress on doopliss :3


Title: Re: WIP Workshop
Post by: Segtendo on March 18, 2012, 09:52:52 AM
([url]http://i44.tinypic.com/2zollro.png[/url])
progress on doopliss :3

Dat awesome Paper Mario styled texture.


Title: Re: WIP Workshop
Post by: SouthCraft on March 18, 2012, 03:28:06 PM
([url]http://i44.tinypic.com/2zollro.png[/url])
progress on doopliss :3
cool


Title: Re: WIP Workshop
Post by: nanobuds on March 18, 2012, 11:46:06 PM
my 3000th post proudly presents....

Ezio!
about 90% done... just gotta find some weapons

(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/ezio-1.png)


Title: Re: WIP Workshop
Post by: Segtendo on March 19, 2012, 06:15:46 AM
Totally getting Ezio man.


Title: Re: WIP Workshop
Post by: dpgthirteen on March 19, 2012, 01:42:32 PM
my 3000th post proudly presents....

Ezio!
about 90% done... just gotta find some weapons

([url]http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/ezio-1.png[/url])
Looks awesome! Who is he over?


Title: Re: WIP Workshop
Post by: nanobuds on March 19, 2012, 02:02:25 PM
Looks awesome! Who is he over?

Ike

Post Merge: March 19, 2012, 05:12:17 PM
on captain falcon
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/cap.png)


Title: Re: WIP Workshop
Post by: Pervyman Trigger on March 19, 2012, 10:55:48 PM
My mind STRIKES again!
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/MegacloudTrigger.png)


Title: Re: WIP Workshop
Post by: ✿Zelia✿ on March 19, 2012, 10:57:33 PM
My mind STRIKES again!
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/MegacloudTrigger.png[/url])

Well u got one weird creative mind...

A MegaCloud, that's a first...


Title: Re: WIP Workshop
Post by: Segtendo on March 20, 2012, 07:05:35 AM
My mind STRIKES again!
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/MegacloudTrigger.png[/url])

Please tell me that's gonna be over Ike :srs:


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on March 20, 2012, 07:53:46 AM
My mind STRIKES again!
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/MegacloudTrigger.png[/url])

that is awsome dude and yah whos he over


Title: Re: WIP Workshop
Post by: nanobuds on March 20, 2012, 11:59:29 AM
anyone wanna test this for me?
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/drift.png)


Title: Re: WIP Workshop
Post by: Pervyman Trigger on March 20, 2012, 12:02:39 PM
Please tell me that's gonna be over Ike :srs:
that is awsome dude and yah whos he over
The one you see here is over fox, but I'm going to make one with two hands and holding the sword over Ike


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on March 20, 2012, 01:21:21 PM
nice cant wait for it


Title: GUM GUM BUSTER!
Post by: Pervyman Trigger on March 20, 2012, 05:47:49 PM
Two things both having to do with luffy, first is well, Luffy.
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Luffy-7.png)
He's not perfect but I'll be releasing him so i can stop work on him and continue onto others. Next is a new alt outfit for Trigger, as I'm going to be releasing the updated model in a pack with 5 alt outfits(Maybe more).
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/MonkeyDMegaman.png)


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on March 20, 2012, 06:09:46 PM
lol you and your megaman


Title: Re: WIP Workshop
Post by: Segtendo on March 20, 2012, 07:18:55 PM
Man.
You'll do anything to Volnutt :P


Title: Re: WIP Workshop
Post by: dpgthirteen on March 20, 2012, 08:08:03 PM
Damn man those Volnutts look incredible! Which keeps reminding me that I need to get those photos of Zero Volnutt in-game  >:( I'll post them in your thread when I can (if you still need it that is)


Title: Re: WIP Workshop
Post by: nanobuds on March 20, 2012, 10:30:29 PM
UV edits done!!! just gotta fix up the textures!

With shading:
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/1.png)

without shading:
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/2.png)

I used parts from Generations Metal Sonic (mouth, eyes,body, fingers, and shoes)
Brawl Box will fix the weird shading on the arms


Title: Re: WIP Workshop
Post by: pikazz on March 21, 2012, 03:48:32 AM
doopliss model nearly complete :3

(http://i44.tinypic.com/1xynm9.png)
just left if his shoes, his bow and UV on those things :3

but however there is something wrong under him and I might need to redo much if I am unlucky D:

more pics:
(http://i41.tinypic.com/2568keb.png)
(http://i44.tinypic.com/xn7lfo.png)


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on March 21, 2012, 06:57:05 AM
wow doopliss is looking great even though he's flat in pmttyd that is looking good


Title: Re: WIP Workshop
Post by: pikazz on March 21, 2012, 08:14:44 AM
(http://i41.tinypic.com/27zy9d.png)
(http://i39.tinypic.com/357hwfd.png)
wow doopliss is looking great even though he's flat in pmttyd that is looking good

it's hard to make him from 2D into 3D D:


Title: Re: WIP Workshop
Post by: BlueBrain on March 21, 2012, 08:31:12 AM
it looks great, over who will he be?


Title: Re: WIP Workshop
Post by: Segtendo on March 21, 2012, 08:49:01 AM
it's hard to make him from 2D into 3D D:
Well, you did an awesome job on making a good idea of how he'd look in 3D.

Doopliss is awesome :af:
I love that chapter of Thousand-Year Door.


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on March 21, 2012, 03:43:52 PM
yah im with segtendo he looks awsome


Title: Re: WIP Workshop
Post by: Demon_of_Elru on March 21, 2012, 04:47:05 PM
My current WIP
Sally Acorn (Sonic Archie Comic Series) Over Fox
(http://i143.photobucket.com/albums/r146/shin-kitaro/sallyWIP2.jpg)
Cant wait for Neo Metal Sonic, looks great.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on March 22, 2012, 08:53:48 AM
guess who im making of models (my very first custom model i made):
(http://i.imgur.com/kR34r.png)
biggest chance for over mario and as FS eyes or Fire transfrom (SMBZ mario version) its going to be a transfrom based on fire


Title: Re: WIP Workshop
Post by: Segtendo on March 22, 2012, 08:54:55 AM
I... have no clue what that is.


Title: Re: WIP Workshop
Post by: ShadowSnake on March 22, 2012, 08:59:20 AM
([url]http://i41.tinypic.com/27zy9d.png[/url])
([url]http://i39.tinypic.com/357hwfd.png[/url])it's hard to make him from 2D into 3D D:


how are you and star getting the okami style out line/cel shading? i need to know because i plan on making paper mario character at some point.

btw doopliss looks amazing so far.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on March 22, 2012, 08:59:21 AM
I... have no clue what that is.

ben 10
(http://www.ben10-games.org/files/image/ben-10-jump.jpg) a cartoon on cartoon network(the only thing i like on that channel)


Title: Re: WIP Workshop
Post by: Puraidou on March 22, 2012, 09:01:04 AM
I prefer Ben 10.000 :P *shot*

I love the Ben 10 cartoon, he ALWAYS ends up getting his butt kicked somewhere XD


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on March 22, 2012, 09:19:23 AM
nice custom model still a WIP i presume

i like ben 10 ultimate alien thats my favorite of the ben 10 series


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on March 22, 2012, 09:20:18 AM
i best like the classic
i maybe making the teenege ben 10 but not a big chance for that


Title: Re: WIP Workshop
Post by: SiLeNtDo0m on March 22, 2012, 11:41:32 AM
I got quite into Ben 10 a couple of years back.  Stopped caring now though.  Pretty standard show.  Decent pacing, fairly generic characters, cool hero designs.  Twas one of the slightly better cartoons.  Saw a few episodes of Ultimate Alien though and it was pretty good too.  All the characters were more interesting.  I kinda wish there was a longer development cycle though. 


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on March 22, 2012, 12:12:50 PM
more progress on the model:
(http://i.imgur.com/wtMYK.png)
was hard to make (mainly at hair) but i did
texture was easy to make
now to the body :D


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on March 22, 2012, 12:23:35 PM
nice progress
cheek bones are kinda wierd though


Title: Re: WIP Workshop
Post by: Segtendo on March 22, 2012, 12:38:13 PM
ben 10
([url]http://www.ben10-games.org/files/image/ben-10-jump.jpg[/url]) a cartoon on cartoon network(the only thing i like on that channel)

I know the show. I never watched it.


Title: Re: WIP Workshop
Post by: DMN666 on March 22, 2012, 01:06:50 PM
I know the show. I never watched it.

You suck D: I use to watch it, it was okay....but then the teenage one kinda went to SRS and killed it.

I too can make custom models!
(http://fc01.deviantart.net/fs71/i/2012/082/b/9/war_spy_miku_mmd_model_by_dmn666-d4toh8q.png)
Anyone wanna import her? :srs:
Snake would be a good choice.


Title: Re: WIP Workshop
Post by: Puccio on March 22, 2012, 01:36:50 PM
^ A thing I'd download LMFAO. Just if over Snake though. </3


Title: Re: WIP Workshop
Post by: Spex130 on March 22, 2012, 06:54:54 PM
My current WIP
Sally Acorn (Sonic Archie Comic Series) Over Fox

*Awesome Sally Model*

Cant wait for Neo Metal Sonic, looks great.


Oh shoot. I was doing that.

Your model looks better though, so finish that instead.

I need to watch this thread more often, lol!


Edit:

Guess who?
I so was hyped to start that I did the entire thing in about two hours! All I gotta add is 2x4 Tech Weapons.

(http://i844.photobucket.com/albums/ab8/Spex130/Numbuh5-1.png)

You suck D: I use to watch it, it was okay....but then the teenage one kinda went to SRS and killed it.

I too can make custom models!

Anyone wanna import her? :srs:
Snake would be a good choice.


Also, Eva. I can give it a go if you'd like. It's not going over Snake without a size mod and small pigtails though.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on March 23, 2012, 04:28:34 AM
Oh shoot. I was doing that. Your model looks better though, so finish that instead. I need to watch this thread more often, lol! Edit: Guess who? I so was hyped to start that I did the entire thing in about two hours! All I gotta add is 2x4 Tech Weapons. ([url]http://i844.photobucket.com/albums/ab8/Spex130/Numbuh5-1.png[/url]) Also, Eva. I can give it a go if you'd like. It's not going over Snake without a size mod and small pigtails though.
i think i have saw her before but i can´t put a finger on who she is


Title: Re: WIP Workshop
Post by: pikazz on March 23, 2012, 04:54:19 AM
the doopliss model is complete :D
well almost, just some small editing to do but pretty much complete :D

Brawl box pic:
(http://i39.tinypic.com/2w1uttc.png)

Ingame pics:
(http://i42.tinypic.com/1zq7k04.jpg)
(http://i44.tinypic.com/1fwk0l.jpg)
and a quick metaltest
(http://i43.tinypic.com/mwvbdd.jpg)


Title: Re: WIP Workshop
Post by: Pervyman Trigger on March 23, 2012, 05:44:21 AM
Edit:

Guess who?
I so was hyped to start that I did the entire thing in about two hours! All I gotta add is 2x4 Tech Weapons.

([url]http://i844.photobucket.com/albums/ab8/Spex130/Numbuh5-1.png[/url])
though.


Numbah 5! :happy: If you get numbah one then that'll really be awesome :af:


Title: Re: WIP Workshop
Post by: BlueBrain on March 23, 2012, 06:26:33 AM
from what is that girl?


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on March 23, 2012, 06:49:30 AM
WHAT!!!!!????? you dont watch KnD

nubah 5 cool, is that a custom model?


Title: Re: WIP Workshop
Post by: BlueBrain on March 23, 2012, 06:57:54 AM
oh yeah, i may have seen a couple of episodes...


Title: Re: WIP Workshop
Post by: Segtendo on March 23, 2012, 07:30:19 AM
Numba 5? When did you become a teenager?

inb4cnshowihaven'twatched


Title: Re: WIP Workshop
Post by: Spex130 on March 23, 2012, 11:03:35 AM

Numbah 5! :happy: If you get numbah one then that'll really be awesome :af:

I've got all the KND, actually. So yeah. That's happening.

I actually got them from a friend who got them from another guy who knows how to rip models from FusionFall, which is Cartoon Network's MMO. EVERYBODY's in that game.


Title: Re: WIP Workshop
Post by: DMN666 on March 23, 2012, 12:27:29 PM
Eva. I can give it a go if you'd like. It's not going over Snake without a size mod and small pigtails though.

well i want her over Snake as a joke just like how i also want my Human Rainbow Dash over snake.
There MMD files, you know what to do with them?

My other models ---> http://forums.kc-mm.com/index.php?topic=42398.msg860772#new (http://forums.kc-mm.com/index.php?topic=42398.msg860772#new)
[/Shameless Advertising]


Title: Re: WIP Workshop
Post by: Spex130 on March 23, 2012, 12:37:59 PM
well i want her over Snake as a joke just like how i also want my Human Rainbow Dash over snake.
There MMD files, you know what to do with them?

My other models ---> [url]http://forums.kc-mm.com/index.php?topic=42398.msg860772#new[/url] ([url]http://forums.kc-mm.com/index.php?topic=42398.msg860772#new[/url])
[/Shameless Advertising]


Yup. I know what  to do.

Edit:

Probably should've asked this first, but how do I get it?


Title: Re: WIP Workshop
Post by: Puccio on March 23, 2012, 01:36:29 PM
Someone should do a custom of Super Saiyajin Number 4... XD.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on March 23, 2012, 07:48:15 PM
Someone should do a custom of Super Saiyajin Number 4... XD.
lol yeah i remember that EP.
and it was Nr. 5 i just know its was from CN but i forgot who


Title: Re: WIP Workshop
Post by: SonicBrawler on March 24, 2012, 06:56:41 AM



([url]http://i844.photobucket.com/albums/ab8/Spex130/Numbuh5-1.png[/url])




asifhdjhfajkhf zomg
(http://www.robothobo.com/ddd/wp-content/uploads/2010/11/1520931-take_my_money_super-500x313.jpg)

the doopliss model is complete :D
well almost, just some small editing to do but pretty much complete :D

Brawl box pic:
([url]http://i39.tinypic.com/2w1uttc.png[/url])

Ingame pics:
([url]http://i42.tinypic.com/1zq7k04.jpg[/url])
([url]http://i44.tinypic.com/1fwk0l.jpg[/url])
and a quick metaltest
([url]http://i43.tinypic.com/mwvbdd.jpg[/url])


fadljfsdjf epic
(http://static.fjcdn.com/pictures/Shut_5a3a82_1972885.jpg)


Title: Re: WIP Workshop
Post by: Pervyman Trigger on March 24, 2012, 10:58:57 AM
Screw the bom-omb room, HERES my next stage. I'm still building it (as you can tell) SO I don't want to be told about how it's missing parts. Same with the colors, I'm still texturing it
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/ThousandSunny.jpg)
...............................
WTF???
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/WTF.jpg)


Title: Re: WIP Workshop
Post by: Segtendo on March 24, 2012, 11:04:18 AM
Buttsex?


Title: Re: WIP Workshop
Post by: pikazz on March 25, 2012, 01:51:15 AM
THE RIG COMPLETE! :happy:
(http://i41.tinypic.com/33yibfk.png)

he is over dedede cause it fit the bone most!
(http://i43.tinypic.com/t7k6di.png)
"king dededes" hammer Paper style


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on March 25, 2012, 08:43:37 AM
Screw the bom-omb room, HERES my next stage. I'm still building it (as you can tell) SO I don't want to be told about how it's missing parts. Same with the colors, I'm still texturing it
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/ThousandSunny.jpg[/url])
...............................
WTF???
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/WTF.jpg[/url])
luffy´s ship :D (i hope you also making the 1st ship he got)


Title: Re: WIP Workshop
Post by: Pervyman Trigger on March 25, 2012, 08:54:00 AM
luffy´s ship :D (i hope you also making the 1st ship he got)

KTH is, though I'm helping him


Title: Re: WIP Workshop
Post by: DMN666 on March 26, 2012, 02:44:14 PM
Anyone wanna port this Rouge?
(http://i56.tinypic.com/212is0h.jpg)
It seems like a waste since the person who ported her just used a Amy PSA to make her....but that turned out to be crap.
http://205.196.121.199/ik9kk2luiyqg/vrgazuxl3jw0if3/Rouge+Re-Colors.rar (http://205.196.121.199/ik9kk2luiyqg/vrgazuxl3jw0if3/Rouge+Re-Colors.rar)


Title: Re: WIP Workshop
Post by: Naruto200Man on March 26, 2012, 06:57:28 PM
Anyone wanna port this Rouge?
It seems like a waste since the person who ported her just used a Amy PSA to make her....but that turned out to be crap.
[url]http://205.196.121.199/ik9kk2luiyqg/vrgazuxl3jw0if3/Rouge+Re-Colors.rar[/url] ([url]http://205.196.121.199/ik9kk2luiyqg/vrgazuxl3jw0if3/Rouge+Re-Colors.rar[/url])


Get me a model of Rouge with working fingers and I might think about it.
By the way, I think I'm getting better at this rigging stuff. I don't know, you guys tell me :/

(http://i331.photobucket.com/albums/l471/zfan122/Untitled-21.jpg)

Consider him about 98% finished, there's some stray vertexes in the back that need fixing :)
Mainly doing him for mah buddy Kagemaru for helping me with some (okay all XD) rock lee animations =3


Title: Re: WIP Workshop
Post by: BlueBrain on March 26, 2012, 06:58:30 PM
(http://i.imgur.com/lAs4T.jpg) (http://imgur.com/lAs4T)

nuff said


Title: Re: WIP Workshop
Post by: Pervyman Trigger on March 26, 2012, 06:59:39 PM
([url]http://i.imgur.com/lAs4T.jpg[/url]) ([url]http://imgur.com/lAs4T[/url])

nuff said

Indeed :srs:


Title: Re: WIP Workshop
Post by: Naruto200Man on March 26, 2012, 07:09:18 PM
And I get completely ignored again....
I honestly don't know why I even bother.... =_=''


Title: Re: WIP Workshop
Post by: Spex130 on March 26, 2012, 07:09:42 PM
Get me a model of Rouge with working fingers and I might think about it.
By the way, I think I'm getting better at this rigging stuff. I don't know, you guys tell me :/

([url]http://i331.photobucket.com/albums/l471/zfan122/Untitled-21.jpg[/url])

Consider him about 98% finished, there's some stray vertexes in the back that need fixing :)
Mainly doing him for mah buddy Kagemaru for helping me with some (okay all XD) rock lee animations =3


That's pretty nice. Remember though. This is IMPORTER'S RULE #1.


Don't forget to rig the fingers.


Remember this rule and you will be the very best, that no one ever was.


nuff said


Agreed.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on March 27, 2012, 02:26:42 AM
Get me a model of Rouge with working fingers and I might think about it.
By the way, I think I'm getting better at this rigging stuff. I don't know, you guys tell me :/

([url]http://i331.photobucket.com/albums/l471/zfan122/Untitled-21.jpg[/url])

Consider him about 98% finished, there's some stray vertexes in the back that need fixing :)
Mainly doing him for mah buddy Kagemaru for helping me with some (okay all XD) rock lee animations =3
awesome rig :D now just HD texture(same for lee)


Title: Re: WIP Workshop
Post by: Naruto200Man on March 27, 2012, 07:52:19 AM
That's pretty nice. Remember though. This is IMPORTER'S RULE #1.


Don't forget to rig the fingers.



Remember this rule and you will be the very best, that no one ever was.



The fingers are rigged XD you just cant tell from the pose he's in =3

Fixed what was causing the error with the one jacket vertex, and now he looks pretty good *nod*
(http://i40.tinypic.com/nx3k08.jpg)

Only problem is he freezes when you grab :/
I think it's cause I deleted the two sode bones, going to fix that just by adding two dummy bones to his left and right shoulder. *nod*

EDIT: Also, the hair is rigged as well, it's just not made to work with the poneytail physics :/
and I am NOT animating it for all those animations XD Kagemaru is gonna be doin Neji anyway psa style =3


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on March 27, 2012, 07:58:37 AM
([url]http://i.imgur.com/lAs4T.jpg[/url]) ([url]http://imgur.com/lAs4T[/url])

nuff said

what model is that


Title: Re: WIP Workshop
Post by: BlueBrain on March 27, 2012, 07:59:34 AM
what model is that


lol, idk... found it on free3dmodels...

anyway, working on this:

(http://i.imgur.com/HpXDc.jpg) (http://imgur.com/HpXDc)


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on March 27, 2012, 08:00:41 AM
oh well what ever looks good


Title: Re: WIP Workshop
Post by: Naruto200Man on March 27, 2012, 08:01:43 AM
Lol he should transform into a truck and mow the opponents down as his final smash (like ganondorf's final smash is the pig thing :/ )


Title: Re: WIP Workshop
Post by: BlueBrain on March 27, 2012, 08:02:11 AM
Lol he should transform into a truck and mow the opponents down as his final smash (like ganondorf's final smash is the pig thing :/ )

thats the plan...


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on March 27, 2012, 09:57:25 AM
(http://i.imgur.com/TforB.png)
just HD texture,fix a one of the polygons then import to brawlbox
next: GT/SSJ4 vegeta then finish the PSA for him


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on March 27, 2012, 10:00:02 AM
yes finally something vegeta related

lookin good mdk


Title: Re: WIP Workshop
Post by: Naruto200Man on March 27, 2012, 10:01:03 AM
Neji Hyuga is ready to join the brawl :) but what the hell is rock lee doing?? XD
SNEAK ATTACK!!
(http://i331.photobucket.com/albums/l471/zfan122/al_120327_1251binout.jpg)

Also here's another pic of him too :)
(http://i331.photobucket.com/albums/l471/zfan122/al_120327_1253binout.jpg)

Kagemaru has given me permission to release him to the vault :P but he gets to be the first person to play as him =3

MarioDK: That looks pretty sweet! Can you help me get Lee's graphic models onto link? IDK how you do it but I would really like that for the psa that I'm making =3

If anyone can teach me how to do HD textures and whatnot I would be glad...


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on March 27, 2012, 10:03:06 AM
Neji Hyuga is ready to join the brawl :) but what the hell is rock lee doing?? XD
SNEAK ATTACK!!
([url]http://i331.photobucket.com/albums/l471/zfan122/al_120327_1251binout.jpg[/url])

Also here's another pic of him too :)
([url]http://i331.photobucket.com/albums/l471/zfan122/al_120327_1253binout.jpg[/url])

Kagemaru has given me permission to release him to the vault :P but he gets to be the first person to play as him =3

MarioDK: That looks pretty sweet! Can you help me get Lee's graphic models onto link? IDK how you do it but I would really like that for the psa that I'm making =3

If anyone can teach me how to do HD textures and whatnot I would be glad...
i can help you after i am done with vegetas
for HD texture i am still noob at it but i will try on buu saga vegeta

also i forgot to show something i was working on while KC-MM was down(some ppl maybe already have seen it) :
over mario version(can´t use fire mario transfrom for SMBZ mario PSA cuz of there is already 4x 512x512 textures):
(http://i.imgur.com/wsrbP.jpg)

over sonic version(just needed to be rigged):
(http://i.imgur.com/RX2m1.png)


Title: Re: WIP Workshop
Post by: SouthCraft on March 27, 2012, 10:45:32 AM
Lee neds HD texture :srs:


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on March 27, 2012, 01:44:38 PM
(http://i.imgur.com/fmmGi.png)
almost done with over sonic version
(i know atleast segtendo will love it)


Title: Re: WIP Workshop
Post by: SouthCraft on March 27, 2012, 01:56:03 PM
([url]http://i.imgur.com/fmmGi.png[/url])
almost done with over sonic version
(i know atleast segtendo will love it)
me 2! its frigin awsome!


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on March 27, 2012, 01:59:22 PM
atleast fingers/head/shoes/hands is nintendo´s rig :D


Title: Re: WIP Workshop
Post by: Segtendo on March 27, 2012, 02:07:20 PM
([url]http://i.imgur.com/fmmGi.png[/url])
almost done with over sonic version
(i know atleast segtendo will love it)

This. Is how I've imagined it ;_;


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on March 27, 2012, 02:47:10 PM
(http://i.imgur.com/h3bvw.gif)
not much left and lets hope anything works ingame :D

edit:
ingame:
(http://i.imgur.com/glwbJ.jpg)

as you can see the eyes is wrong
do someone possible know how to fix it?
cuz something like that happen also if you reimport mario and wanted his eyes to work

i copyed anything on materials/shaders from brawl sonic to this model


Title: Re: WIP Workshop
Post by: Naruto200Man on March 27, 2012, 03:58:17 PM
Ahem.... progress report for Neji :)

Sexy Metal Texture
(http://i331.photobucket.com/albums/l471/zfan122/al_120327_1849binout.jpg)

And Sexy Final Smash eyes
(http://i331.photobucket.com/albums/l471/zfan122/al_120327_1850binout.jpg)

I have a TIIIINNNNY problem with the normal face texture though. Other than that and the Final smash face flashing for some reason it's almost done =3


Title: Re: WIP Workshop
Post by: BlackJax96 on March 27, 2012, 04:05:57 PM
([url]http://i.imgur.com/h3bvw.gif[/url])
not much left and lets hope anything works ingame :D

edit:
ingame:
([url]http://i.imgur.com/glwbJ.jpg[/url])

as you can see the eyes is wrong
do someone possible know how to fix it?
cuz something like that happen also if you reimport mario and wanted his eyes to work

i copyed anything on materials/shaders from brawl sonic to this model


Make sure the materials and texture references of the eyes have the same name as the original model and the eye textures are still in the same format as before.
Then double-check all the settings for the materials and shaders.
If everything seems to be matching and it still doesn't work, I can take a look at it.


Title: Re: WIP Workshop
Post by: Velen on March 27, 2012, 04:13:53 PM
A Note to people who have imported Naruto Models:

If you can fix up the UV maps so that parts of the model aren't dominated by block colors, I'll consider giving them texture revamps in the future.

Same goes for Bleach characters. Which I say coming from past experience.


Title: Re: WIP Workshop
Post by: SonicBrawler on March 27, 2012, 04:21:58 PM
([url]http://i.imgur.com/lAs4T.jpg[/url]) ([url]http://imgur.com/lAs4T[/url])

nuff said



psh, who needs vegeta when you ahve a truck


Title: Re: WIP Workshop
Post by: Velen on March 27, 2012, 04:26:23 PM

psh, who needs vegeta when you ahve a truck

Problem is, Can he TRANSFORM AND ROLL OUT?


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on March 27, 2012, 04:27:28 PM
Make sure the materials and texture references of the eyes have the same name as the original model and the eye textures are still in the same format as before.
Then double-check all the settings for the materials and shaders.
If everything seems to be matching and it still doesn't work, I can take a look at it.
i found out what was found(atleast for normal eyes)
but for FS eyes the eye is all black :( i think i just remove FS eyes so there is more filesize for get the other texture higher filesize
(http://i.imgur.com/oDdLh.jpg)


Title: Re: WIP Workshop
Post by: Pervyman Trigger on March 27, 2012, 04:28:01 PM
Problem is, Can he TRANSFORM AND ROLL OUT?

*sees rig is over gannon, sees started truck model, remembers gannons final smash, is pleased*


Title: Re: WIP Workshop
Post by: DSX8 on March 27, 2012, 04:28:20 PM
as if 1 robot wasnt enough...
(http://fc00.deviantart.net/fs71/f/2012/087/b/7/megas_xlr_in_brawl__by_demonslayerx8-d4u7nnk.png)

and also...
(http://fc08.deviantart.net/fs71/f/2012/087/7/8/yumekui_merry_wip_preview_by_demonslayerx8-d4u7nyd.png)


Title: Re: WIP Workshop
Post by: nanobuds on March 27, 2012, 04:36:02 PM
@MarioDK: the FS eye is probably black because of the eye highlight texture... make the material use the same shader as the normal eye


Title: Re: WIP Workshop
Post by: BlackJax96 on March 27, 2012, 04:45:53 PM
as if 1 robot wasnt enough...
([url]http://fc00.deviantart.net/fs71/f/2012/087/b/7/megas_xlr_in_brawl__by_demonslayerx8-d4u7nnk.png[/url])

and also...
([url]http://fc08.deviantart.net/fs71/f/2012/087/7/8/yumekui_merry_wip_preview_by_demonslayerx8-d4u7nyd.png[/url])


Megas is really small and that girl has some stubby arms... XD

i found out what was found(atleast for normal eyes)
but for FS eyes the eye is all black :( i think i just remove FS eyes so there is more filesize for get the other texture higher filesize
([url]http://i.imgur.com/oDdLh.jpg[/url])


@MarioDK: the FS eye is probably black because of the eye highlight texture... make the material use the same shader as the normal eye


^ Do that, and also make sure the highlight texture is in the same format as the original model.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on March 27, 2012, 04:50:32 PM
i try that
after i had re did any brawlbox work just for a small fix in the rig
after that i just have to find the over mario version and its release time if not i make the Mario here too:
(http://fc05.deviantart.net/fs70/i/2012/021/3/f/cool_like_us_by_mikuhoshi-d4n5mrr.png)
(over mario+Sonic) and the image i used as base for make sonic


Title: Re: WIP Workshop
Post by: DSX8 on March 27, 2012, 04:55:37 PM
Megas is really small and that girl has some stubby arms... XD
hah yeah.. he needs a size mod.. xD


Title: Re: WIP Workshop
Post by: Pervyman Trigger on March 27, 2012, 05:04:29 PM
V1
done
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Sanji-8.png)


Title: Re: WIP Workshop
Post by: Naruto200Man on March 27, 2012, 05:56:02 PM
Mucho better for sanji model =3

Also I need some help D:

I got metal textures to look sexy as hell, and final smash eyes work, but now I have this to deal with.

(http://i39.tinypic.com/feh104.jpg)


Title: Re: WIP Workshop
Post by: Royal_Blade on March 27, 2012, 06:02:52 PM
It looks like it's stealing textures.


Title: Re: WIP Workshop
Post by: DSX8 on March 27, 2012, 06:05:04 PM
Mucho better for sanji model =3

Also I need some help D:

I got metal textures to look sexy as hell, and final smash eyes work, but now I have this to deal with.

([url]http://i39.tinypic.com/feh104.jpg[/url])

looks more like u either dont have palettes set up correctly.. or the object is using the wrong material


Title: Re: WIP Workshop
Post by: nanobuds on March 27, 2012, 06:08:29 PM
Mucho better for sanji model =3

Also I need some help D:

I got metal textures to look sexy as hell, and final smash eyes work, but now I have this to deal with.

([url]http://i39.tinypic.com/feh104.jpg[/url])

Are the Texture Dimensions divisible by 4?


Title: Re: WIP Workshop
Post by: ✿Zelia✿ on March 27, 2012, 06:09:56 PM
V1
done
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Sanji-8.png[/url])

I like this Sanji alot. :3


Title: Re: WIP Workshop
Post by: GBC on March 27, 2012, 06:12:44 PM
Mucho better for sanji model =3

Also I need some help D:

I got metal textures to look sexy as hell, and final smash eyes work, but now I have this to deal with.

([url]http://i39.tinypic.com/feh104.jpg[/url])


-sigh- count the metal materials...my hacks do this sometimes...if there arent the correct number of metal materials the texture will go crazy..so  just see how many regular materials there are and match them up with the metal materials if the number is off then youll have to manually add X amount of metal materials


Title: Re: WIP Workshop
Post by: Naruto200Man on March 27, 2012, 07:37:36 PM
Thanks for the help, turns out I was having a major derp moment :/
The texture for the final smash face was in CI8 and worked, it had a palate, the texture for the normal face just needed to be in CI8 too and have it's own palate *facepalm* now that they both have their own palate the texture works fine.

I'm going to attempt to do toon-style shading with him and then post a video of my first fully complete hack *nod*


Title: Re: WIP Workshop
Post by: DSX8 on March 27, 2012, 07:41:26 PM
Thanks for the help, turns out I was having a major derp moment :/
The texture for the final smash face was in CI8 and worked, it had a palate, the texture for the normal face just needed to be in CI8 too and have it's own palate *facepalm* now that they both have their own palate the texture works fine.

I'm going to attempt to do toon-style shading with him and then post a video of my first fully complete hack *nod*
in other words.. i was the only 1 correct

*puts on shades like a baws*


Title: Re: WIP Workshop
Post by: Naruto200Man on March 27, 2012, 07:49:16 PM
in other words.. i was the only 1 correct

*puts on shades like a baws*

lol Yeah I tried a bunch of other stuff :P

Glad to know you still like showing off when you're right :vyse:
Okay that was sarcasm, but lol whateves =3

Anyway, gimme like half an hour to prepare a video of him in action :)


Title: Re: WIP Workshop
Post by: DemonBoy on March 27, 2012, 07:50:10 PM
Heya guys. Is anybody working on any imports from Street Fighter X Tekken? Reason I'm asking is because I got the game and want to make an import for the lulz. The import being this guy

(http://i607.photobucket.com/albums/tt157/cottenballs/megaderp.png)

I need to rig him anyway so I though that I would rig him over a brawl characters boneset and make it an import as well.


Title: Re: WIP Workshop
Post by: DSX8 on March 27, 2012, 07:51:22 PM
Heya guys. Is anybody working on any imports from Street Fighter X Tekken? Reason I'm asking is because I got the game and want to make an import for the lulz. The import being this guy

([url]http://i607.photobucket.com/albums/tt157/cottenballs/megaderp.png[/url])

I need to rig him anyway so I though that I would rig him over a brawl characters boneset and make it an import as well.

inb4GBCasksforit


Title: Re: WIP Workshop
Post by: Gamma Ridley on March 27, 2012, 07:51:29 PM
Heya guys. Is anybody working on any imports from Street Fighter X Tekken? Reason I'm asking is because I got the game and want to make an import for the lulz. The import being this guy

([url]http://i607.photobucket.com/albums/tt157/cottenballs/megaderp.png[/url])

I need to rig him anyway so I though that I would rig him over a brawl characters boneset and make it an import as well.


Oh god, yes.


Title: Re: WIP Workshop
Post by: Spex130 on March 27, 2012, 08:01:16 PM
Heya guys. Is anybody working on any imports from Street Fighter X Tekken? Reason I'm asking is because I got the game and want to make an import for the lulz. The import being this guy

([url]http://i607.photobucket.com/albums/tt157/cottenballs/megaderp.png[/url])

I need to rig him anyway so I though that I would rig him over a brawl characters boneset and make it an import as well.


Holy crap, Demon's making a hack! Nice to see ya there, dude!

There's nobody doing SFxT so far as I know, so go ahead! I wanna see how this pans out!


Title: Re: WIP Workshop
Post by: SonicBrawler on March 27, 2012, 08:03:37 PM
Heya guys. Is anybody working on any imports from Street Fighter X Tekken? Reason I'm asking is because I got the game and want to make an import for the lulz. The import being this guy

([url]http://i607.photobucket.com/albums/tt157/cottenballs/megaderp.png[/url])

I need to rig him anyway so I though that I would rig him over a brawl characters boneset and make it an import as well.


lol put him over zss XD


Title: Re: WIP Workshop
Post by: Pervyman Trigger on March 27, 2012, 08:07:02 PM
Heya guys. Is anybody working on any imports from Street Fighter X Tekken? Reason I'm asking is because I got the game and want to make an import for the lulz. The import being this guy

([url]http://i607.photobucket.com/albums/tt157/cottenballs/megaderp.png[/url])

I need to rig him anyway so I though that I would rig him over a brawl characters boneset and make it an import as well.


Aw, and I was looking for that to do myself D: Looks like someoen beat me to it


Title: Re: WIP Workshop
Post by: Velen on March 27, 2012, 08:07:28 PM
Know what bugs me?

How nobody has tried making a new Ragna the Bloodedge.


Title: Re: WIP Workshop
Post by: Segtendo on March 27, 2012, 08:10:50 PM
Heya guys. Is anybody working on any imports from Street Fighter X Tekken? Reason I'm asking is because I got the game and want to make an import for the lulz. The import being this guy

([url]http://i607.photobucket.com/albums/tt157/cottenballs/megaderp.png[/url])

I need to rig him anyway so I though that I would rig him over a brawl characters boneset and make it an import as well.

Dude.
[censored] yes.


Title: Re: WIP Workshop
Post by: DemonBoy on March 27, 2012, 08:19:05 PM
Nice, I just need help with a few things. I need to know who to port him over, The Hurt faces and such, the metals, and a recolor pack since I just spent 2 1/2 hours texturing him and it's the last thing I want to do.

lol put him over zss XD
I would actually do that for teh lulz  :af:


Title: Re: WIP Workshop
Post by: Gamma Ridley on March 27, 2012, 08:27:20 PM
I'm thinking Ganon, their builds are similar. Though BBM is a bit more... rotund.


Title: Re: WIP Workshop
Post by: Naruto200Man on March 27, 2012, 09:04:43 PM
finished!
(http://i331.photobucket.com/albums/l471/zfan122/al_120327_2334binout.jpg)
(http://i331.photobucket.com/albums/l471/zfan122/al_120327_2335binout.jpg)
(http://i331.photobucket.com/albums/l471/zfan122/al_120327_1251binout.jpg)

He is over :sheik: download him via mediafire here: http://www.mediafire.com/?dfi41of9na3lqcq (http://www.mediafire.com/?dfi41of9na3lqcq)

I'd post a vault link, but I keep getting 404's when going to the pending hack area :)


Title: Re: WIP Workshop
Post by: Segtendo on March 27, 2012, 09:07:15 PM
What the [censored] is that fat ass Megaman? I am obviously late as [censored]. Someone inform me please.

Supposed to be a play off of this.
(http://upload.wikimedia.org/wikipedia/en/d/dd/Mega_Man_1_box_artwork.jpg)
Capcom named him "Bad Box Art Megaman" for Megaman Universe, which never saw the light of day.


Title: Re: WIP Workshop
Post by: Gamma Ridley on March 27, 2012, 09:42:17 PM
(http://i39.tinypic.com/vosz1i.png)


Title: Re: WIP Workshop
Post by: ✿Zelia✿ on March 27, 2012, 09:44:44 PM
([url]http://i39.tinypic.com/vosz1i.png[/url])

Looks like Ridley is chewing on Kirby's head to me, lol. xD


Title: Re: WIP Workshop
Post by: Gamma Ridley on March 27, 2012, 09:56:33 PM
Looks like Ridley is chewing on Kirby's head to me, lol. xD

I actually had to remove the back two teeth so they weren't digging into his head. XD

Lots of editing went into this (UVs, capping holes, normal editing, etc) despite what it may look like.


Title: Re: WIP Workshop
Post by: DemonBoy on March 27, 2012, 10:29:51 PM
I&#039;m thinking Ganon, their builds are similar. Though BBM is a bit more... rotund.

Well he might work but I kinda want someone that will fit his moves a little better. unless everyone is okay with this then I'm not sure yet.


Title: Re: WIP Workshop
Post by: Segtendo on March 27, 2012, 10:31:09 PM
Dedede.
So he can float. :srs:
I mean, he's got a huge beer gut. Why not? :P


Title: Re: WIP Workshop
Post by: Gamma Ridley on March 27, 2012, 10:36:13 PM
Well he might work but I kinda want someone that will fit his moves a little better. unless everyone is okay with this then I'm not sure yet.

Oh, well in that case, ZSS.

:|


Title: Re: WIP Workshop
Post by: BlueBrain on March 28, 2012, 02:22:38 AM
Oh, well in that case, ZSS.

:|

u cant put that fat-ass on zss... seriously, id would look weird and disturbing...


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on March 28, 2012, 12:06:03 PM
sonic the plumber(only over sonic version) is released:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25577 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25577)

the over mario version i had to redo


Title: Re: WIP Workshop
Post by: SonicBrawler on March 28, 2012, 12:38:43 PM
u cant put that fat-ass on zss... seriously, id would look weird and disturbing...


thats the point


Title: Re: WIP Workshop
Post by: Flygon on March 28, 2012, 04:54:01 PM
(http://i.imgur.com/knxv3.jpg)(http://i.imgur.com/x9q13.jpg)

(http://rageicons.com/install/Icons/YIM/1.gif) The FUQ I just made
Help, in BrawlBox looks fine and I've already changed the picture format, and if I put pallete, instead of orange it looks gray and followed pikazz tutorial but it does not work, can someone explain me what to do?
If you look close you can see a bellosom which is also a preview


Title: Re: WIP Workshop
Post by: nanobuds on March 28, 2012, 05:09:19 PM
are the textures divisible by 4?

also, is he all one polygon?


Title: Re: WIP Workshop
Post by: Flygon on March 28, 2012, 07:11:41 PM
are the textures divisible by 4?

also, is he all one polygon?

Divisible by 4? They are 320x320 so that makes 4x80=320
Is he all one polygon? He has three; body, eyes and fire
I don't know why, all my other pokepark imports were fine

Anyways, I don't want to make pointless coments so here is another preview
Meiko
(https://encrypted-tbn1.google.com/images?q=tbn:ANd9GcTmi8nANS8gT4kDXrZaAHJHUlf6oanfCDRotK6MAAdZklLzpGhc)


Title: Re: WIP Workshop
Post by: nanobuds on March 28, 2012, 07:18:53 PM
Try making the textures 256x256


Title: Re: WIP Workshop
Post by: Velen on March 28, 2012, 07:23:15 PM
are the textures divisible by 4?

also, is he all one polygon?


They have to be a factor of 4.

Also. Texture preview for everyone...

(http://i.imgur.com/fcNpt.png)

Not complete. Still need to fix some things.


Title: Re: WIP Workshop
Post by: Flygon on March 28, 2012, 08:24:52 PM
Sexy pokemon is sexy, thanks Nanobuds!
(http://i.imgur.com/KPNrF.jpg)

I will upload it on the weekend, just need final smash and experssions


Title: Re: WIP Workshop
Post by: Segtendo on March 28, 2012, 08:27:22 PM
Is Emboar on Falcon?


Title: Re: WIP Workshop
Post by: DSX8 on March 28, 2012, 08:27:24 PM
here's a preview of Dream Eater Merry.. its an early pic... but ya the rig is more better now compared to this pic xD
(http://i.imgur.com/fzLzW.png)

edit:
new pose... lol
(http://fc00.deviantart.net/fs71/f/2012/088/4/1/yumekui_merry_brawlbox_preview__1_by_demonslayerx8-d4ud8r8.png)


Title: Re: WIP Workshop
Post by: Flygon on March 28, 2012, 09:39:56 PM
Emboar is over Mario, believe me, I don't know what I was thinking when I was making it.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on March 28, 2012, 10:10:05 PM
Well were about to get Megas, why not also get Coop?
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Coop.png)


Title: Re: WIP Workshop
Post by: Velen on March 28, 2012, 10:17:19 PM
Well were about to get Megas, why not also get Coop?
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Coop.png[/url])


I have an idea.

Coop and Megas over Ice Climbers.


Title: Re: WIP Workshop
Post by: BlackJax96 on March 28, 2012, 10:53:19 PM
I'll have this done by the end of this week. I started it while I was streaming just because the proportions fit Peach SO WELL. :af:

(http://i.imgur.com/A67w2.jpg)

Well were about to get Megas, why not also get Coop?
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Coop.png[/url])


Lol Coop

here&#039;s a preview of Dream Eater Merry.. its an early pic... but ya the rig is more better now compared to this pic xD
([url]http://i.imgur.com/fzLzW.png[/url])

edit:
new pose... lol
([url]http://fc00.deviantart.net/fs71/f/2012/088/4/1/yumekui_merry_brawlbox_preview__1_by_demonslayerx8-d4ud8r8.png[/url])


Dawg... the normals on dat mouth at certain angles... :srs:
Otherwise good beanz

Anyways, I don&#039;t want to make pointless coments so here is another preview
Meiko
(https://encrypted-tbn1.google.com/images?q=tbn:ANd9GcTmi8nANS8gT4kDXrZaAHJHUlf6oanfCDRotK6MAAdZklLzpGhc)


Nice, I see you used a better model than the one that comes with MMD.


Title: Re: WIP Workshop
Post by: DSX8 on March 28, 2012, 10:53:36 PM
I have an idea.

Coop and Megas over Ice Climbers.
Pervy thought of that too.... i told him it wouldnt look good... but thats my opinion.. xD


Title: Re: WIP Workshop
Post by: Velen on March 28, 2012, 10:59:46 PM
Pervy thought of that too.... i told him it wouldnt look good... but thats my opinion.. xD

I think yer wrong cause PSA!

Have Megas be Popo while Coop is Nana.
Coop won't do any attacking or add any damage to the damage counter.


Title: Re: WIP Workshop
Post by: DSX8 on March 28, 2012, 11:33:44 PM
I think yer wrong cause PSA!

Have Megas be Popo while Coop is Nana.
Coop won't do any attacking or add any damage to the damage counter.
heh yeah i even thought bout that... i just couldnt imagine it up in my head... all i got in my head was a "does not compute" :notimp:


Title: Re: WIP Workshop
Post by: DemonBoy on March 29, 2012, 07:30:29 AM
(http://i607.photobucket.com/albums/tt157/cottenballs/wat.png)

 :srs:...


Title: Re: WIP Workshop
Post by: BlueBrain on March 29, 2012, 07:36:26 AM
([url]http://i607.photobucket.com/albums/tt157/cottenballs/wat.png[/url])

 :srs:...


u are crazy...


Title: Re: WIP Workshop
Post by: Beyond on March 29, 2012, 07:39:25 AM
Dat megaman....

I'm at a (http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446) for words. :srs: Amazing.


Title: Re: WIP Workshop
Post by: Puccio on March 29, 2012, 08:01:40 AM
Dat Megaman...


over ZSS...


So much win...


Title: Re: WIP Workshop
Post by: Royal_Blade on March 29, 2012, 08:10:33 AM
([url]http://i607.photobucket.com/albums/tt157/cottenballs/wat.png[/url])


He's sexy and he knows it.

:srs:


Title: Re: WIP Workshop
Post by: BlueBrain on March 29, 2012, 08:58:11 AM
(http://i.imgur.com/Z6uEh.jpg)

i will release this together with optimus with a size mod ^^


Title: Re: WIP Workshop
Post by: Segtendo on March 29, 2012, 09:08:15 AM
([url]http://i607.photobucket.com/albums/tt157/cottenballs/wat.png[/url])

 :srs:...

It... worked?
fd;ksd;lf


Title: Re: WIP Workshop
Post by: Pervyman Trigger on March 29, 2012, 09:52:38 AM
([url]http://i607.photobucket.com/albums/tt157/cottenballs/wat.png[/url])

 :srs:...

:happy:
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/PIC1BC7tmp.jpg)

:srs: :srs:


Title: Re: WIP Workshop
Post by: Segtendo on March 29, 2012, 09:54:54 AM
:happy:
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/PIC1BC7tmp.jpg[/url])

:srs: :srs:

Man.
This thread oozes creativity.


Title: Re: WIP Workshop
Post by: Victory Badguy on March 29, 2012, 10:29:21 AM
BBA Megs over ZSS?

Man, those animations might scar me for life.  ZSS's voice won't help either.

Meh, I'll probably still download it.


Title: Re: WIP Workshop
Post by: DemonBoy on March 29, 2012, 12:48:08 PM
Here is more sexy megaman

(http://i607.photobucket.com/albums/tt157/cottenballs/wat2.png)

(http://i607.photobucket.com/albums/tt157/cottenballs/wat3.png)


Title: Re: WIP Workshop
Post by: Gamma Ridley on March 29, 2012, 12:54:46 PM
Here is more sexy megaman

([url]http://i607.photobucket.com/albums/tt157/cottenballs/wat2.png[/url])

([url]http://i607.photobucket.com/albums/tt157/cottenballs/wat3.png[/url])


It just got a whole lot warmer in here.


Title: Re: WIP Workshop
Post by: AnImAiNe on March 29, 2012, 01:02:37 PM
awesome what percentage would u say is complete if u dont mind me asking?


Title: Re: WIP Workshop
Post by: DemonBoy on March 29, 2012, 01:12:44 PM
awesome what percentage would u say is complete if u dont mind me asking?

Rig is about 60% done

I still need to work on the recolors and need some help with the extra faces.

This import will also need a modified fitmotion.pac so his arms don't glitch into his gut and because I modified the bone structure a bit. Without the fitmotion he'll just look ridiculous.

So overall I would say about 30-35% complete


Title: Re: WIP Workshop
Post by: Pervyman Trigger on March 29, 2012, 01:20:39 PM
Darn those blasted KND?
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Father.png)


Title: Re: WIP Workshop
Post by: Spex130 on March 29, 2012, 01:25:27 PM
Darn those blasted KND?
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Father.png[/url])


Lol. You're having fun with those aren't you?

Rig is about 60% done

I still need to work on the recolors and need some help with the extra faces.

This import will also need a modified fitmotion.pac so his arms don't glitch into his gut and because I modified the bone structure a bit. Without the fitmotion he'll just look ridiculous.

So overall I would say about 30-35% complete


I'm happy to say that that idea turned out better than I thought it would. Keep up the good work!


Title: Re: WIP Workshop
Post by: Pervyman Trigger on March 29, 2012, 01:26:39 PM
Lol. You're having fun with those aren't you?

Yes :srs: it is fun to play with my childhood


Title: Re: WIP Workshop
Post by: nanobuds on March 29, 2012, 02:55:15 PM
Darn those blasted KND?
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Father.png[/url])

awesome!!

you should give him a cell-shaded red texture so he kinda glows red like in the show :P


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on March 29, 2012, 04:15:48 PM
that is awsome (and over snake)


Title: Re: WIP Workshop
Post by: Segtendo on March 29, 2012, 04:28:10 PM
Darn those blasted KND?
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Father.png[/url])

Holy crap.
KND=epic.


Title: Re: WIP Workshop
Post by: Naruto200Man on March 29, 2012, 05:33:53 PM
The Power of YOUTH is on!  :pit:

(http://i42.tinypic.com/2nc4dj8.jpg)

1: He will have the nunchucks tied to pit's two sword bones(The ones in his side smash and up taunt) for visibility. So if someone could tell me what model changers those are that would be dandy.
2: Wings will be used to animate graphics for the final smash, you know that Morning Pea[censored] thing. And yes, the alternate special move will be available too with his nunchucks.
3: All faces will be accounted for and have individual eye textures. I'll need some help vertexing the mouth for the different faces.
4: Final smash will have all of his skin areas red, have the bulging veins around the eyes and the third gate hair.
5: Might implement Nunchucks into the moveset, most likely for the smashes.
6: Pit needed a good import, Guy is awesome, and someones already doing Kakashi :/
7: He is about 75% rigged, all that's left is the Right shoulder/arm, his head/neck, hair, hands and wrists.
8: He will have a sexy metal texture  just like Neji does.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on March 29, 2012, 05:36:53 PM
The Power of YOUTH is on!  :pit:

([url]http://i42.tinypic.com/2nc4dj8.jpg[/url])

1: He will have the nunchucks tied to pit's two sword bones(The ones in his side smash and up taunt) for visibility. So if someone could tell me what model changers those are that would be dandy.
2: Wings will be used to animate graphics for the final smash, you know that Morning Pea[censored] thing. And yes, the alternate special move will be available too with his nunchucks.
3: All faces will be accounted for and have individual eye textures. I'll need some help vertexing the mouth for the different faces.
4: Final smash will have all of his skin areas red, have the bulging veins around the eyes and the third gate hair.
5: Might implement Nunchucks into the moveset, most likely for the smashes.
6: Pit needed a good import, Guy is awesome, and someones already doing Kakashi :/
7: He is about 75% rigged, all that's left is the Right shoulder/arm, his head/neck, hair, hands and wrists.
8: He will have a sexy metal texture  just like Neji does.


Guy :srs: The one I love the second most from that show, behind Jariya himself


Title: Re: WIP Workshop
Post by: Naruto200Man on March 29, 2012, 05:40:29 PM

Guy :srs: The one I love the second most from that show, behind Jariya himself

If his model wasn't so damned complex, I'd be importing the mega perve as well >_>

It's hard enough to rig Guy's jacket *facepalm* luckilly I can just copy/paste the skins from the final smash versions of all the exposed skin lol and give them the red texture for the final smash, and make their visibility  bone eye yellow.

Up next after Guy is my other favorite, Kisame Hoshigake over :ike: or :link:


Title: Re: WIP Workshop
Post by: DSX8 on March 29, 2012, 06:57:21 PM
Here is more sexy megaman

([url]http://i607.photobucket.com/albums/tt157/cottenballs/wat2.png[/url])

([url]http://i607.photobucket.com/albums/tt157/cottenballs/wat3.png[/url])

...........
the fawq am i looking at.... :srs:

*gouges my eyes out*


Darn those blasted KND?
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Father.png[/url])

needs to be done :af2:


Title: Re: WIP Workshop
Post by: DemonBoy on March 29, 2012, 08:12:10 PM
Darn those blasted KND?
*Best thing evar*


Wow that's cool. I'll have to get that

----------------------------------------------------------------------------

I think i'm going to hit the hay. Before I do here is one more pic

(http://i607.photobucket.com/albums/tt157/cottenballs/Sexyman.png)


Title: Re: WIP Workshop
Post by: Pervyman Trigger on March 29, 2012, 08:27:57 PM
needs to be done :af2:

is done
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Father-1.png)
([url]http://i607.photobucket.com/albums/tt157/cottenballs/Sexyman.png[/url])


You sure, have not only just made my day, but the next fifty :srs:


Title: Re: WIP Workshop
Post by: Segtendo on March 29, 2012, 09:29:46 PM
I think i'm going to hit the hay. Before I do here is one more pic

([url]http://i607.photobucket.com/albums/tt157/cottenballs/Sexyman.png[/url])

Man.
What a sexy fat man.


Title: Re: WIP Workshop
Post by: AnImAiNe on March 29, 2012, 09:35:22 PM
i want it  ;D can't wait till it comes out


Title: Re: WIP Workshop
Post by: Naruto200Man on March 29, 2012, 09:42:51 PM
i want it  ;D can't wait till it comes out


Would you say the same for this sexy beast?

(http://i331.photobucket.com/albums/l471/zfan122/Untitled-24.jpg)

I'm just about done with the rig, just a few trouble spots, the nunchucks are rigged, they just aren't animated.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on March 30, 2012, 09:10:01 PM
(http://i.imgur.com/Rf9g9.jpg)
comings with afew versions:
for SMBZ mario(removes tail/ear then fire transfrom and removed cape but on cape Side-B)
raccon powerup as FS eyes
raccon powerup always

and will make for luigi too


Title: Re: WIP Workshop
Post by: Spex130 on March 30, 2012, 11:05:37 PM
(http://i844.photobucket.com/albums/ab8/Spex130/Numbuh3-1.png)

Hands off my Rainbow Monkeys!


Title: Re: WIP Workshop
Post by: BlackJax96 on March 30, 2012, 11:08:13 PM
([url]http://i844.photobucket.com/albums/ab8/Spex130/Numbuh3-1.png[/url])

Hands off my Rainbow Monkeys!


she has EYES!


Title: Re: WIP Workshop
Post by: ✿Zelia✿ on March 30, 2012, 11:08:45 PM
([url]http://i844.photobucket.com/albums/ab8/Spex130/Numbuh3-1.png[/url])

Hands off my Rainbow Monkeys!

Aww.. Sweet, I like this. ^^


Title: Re: WIP Workshop
Post by: Velen on March 30, 2012, 11:10:34 PM
she has EYES!

What'chu talkin bout? Numbah 3 always had eyes.

-and for the love of spit can you people fix their shaders?

I know whose textures I'm gonna bite next with my awesome bug next.


Title: Re: WIP Workshop
Post by: Spex130 on March 30, 2012, 11:21:46 PM
What'chu talkin bout? Numbah 3 always had eyes.

-and for the love of spit can you people fix their shaders?

I know whose textures I'm gonna bite next with my awesome bug next.

Rigging is first, shaders are second!

Also, I really really really hope you're talking about Numbuh 3! Really.


Title: Re: WIP Workshop
Post by: DSX8 on March 30, 2012, 11:23:29 PM
([url]http://i844.photobucket.com/albums/ab8/Spex130/Numbuh3-1.png[/url])

Hands off my Rainbow Monkeys!

OMG SHE HAS BREA- *shot*

nice to see ya doing her =3


Title: Re: WIP Workshop
Post by: Naruto200Man on March 30, 2012, 11:32:56 PM
OMG SHE HAS BREA- *shot*

nice to see ya doing her =3

Funny thing about girls when they grow older, they typically grow those. >_>
lol

No 3 was always my favorite next to No. 4 =3


Title: Re: WIP Workshop
Post by: Spex130 on March 31, 2012, 01:32:39 AM
Okay, honestly this was just gonna be one of my dumb little projects, but it's coming out better than I thought it would, so I'll show ya'll.

So, pretty much:

1. Rip Character, T-Pose, Fix
2. Import into Brawlbox
3. Port all of Yoshi's animations
4. ???????
5. PROFIT

I wonder how many of you guys know who this is?


(http://i844.photobucket.com/albums/ab8/Spex130/BillyBB.png)

(http://i844.photobucket.com/albums/ab8/Spex130/Billy3.jpg)

(http://i844.photobucket.com/albums/ab8/Spex130/Billy2.jpg)

(http://i844.photobucket.com/albums/ab8/Spex130/Billy1.jpg)


It's certainly not done yet, but it's coming along.

Also, that model was an ABSOLUTE PAIN to T-Pose AND fix. It was worth seeing one of my fav. characters though.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on March 31, 2012, 01:39:14 AM
Okay, honestly this was just gonna be one of my dumb little projects, but it's coming out better than I thought it would, so I'll show ya'll.

So, pretty much:

1. Rip Character, T-Pose, Fix
2. Import into Brawlbox
3. Port all of Yoshi's animations
4. ???????
5. PROFIT

I wonder how many of you guys know who this is?


([url]http://i844.photobucket.com/albums/ab8/Spex130/BillyBB.png[/url])

([url]http://i844.photobucket.com/albums/ab8/Spex130/Billy3.jpg[/url])

([url]http://i844.photobucket.com/albums/ab8/Spex130/Billy2.jpg[/url])

([url]http://i844.photobucket.com/albums/ab8/Spex130/Billy1.jpg[/url])


It's certainly not done yet, but it's coming along.

Also, that model was an ABSOLUTE PAIN to T-Pose AND fix. It was worth seeing one of my fav. characters though.


[censored], it's billy hatcher :happy:


Title: Re: WIP Workshop
Post by: dpgthirteen on March 31, 2012, 02:30:34 AM
Okay, honestly this was just gonna be one of my dumb little projects, but it's coming out better than I thought it would, so I'll show ya'll.

So, pretty much:

1. Rip Character, T-Pose, Fix
2. Import into Brawlbox
3. Port all of Yoshi's animations
4. ???????
5. PROFIT

I wonder how many of you guys know who this is?


([url]http://i844.photobucket.com/albums/ab8/Spex130/BillyBB.png[/url])

([url]http://i844.photobucket.com/albums/ab8/Spex130/Billy3.jpg[/url])

([url]http://i844.photobucket.com/albums/ab8/Spex130/Billy2.jpg[/url])

([url]http://i844.photobucket.com/albums/ab8/Spex130/Billy1.jpg[/url])


It's certainly not done yet, but it's coming along.

Also, that model was an ABSOLUTE PAIN to T-Pose AND fix. It was worth seeing one of my fav. characters though.
....... To epic for words. I use to play Billy the Hatcher for hours. And the rig looks amazing at the moment.


Title: Re: WIP Workshop
Post by: DSX8 on March 31, 2012, 02:50:21 AM
Merry in brawl? i say yes with my first time doing cell shading xD
(http://fc00.deviantart.net/fs70/i/2012/091/2/a/yumekui_merry_in_brawl_preview__2_by_demonslayerx8-d4ul2u4.png)


Title: Re: WIP Workshop
Post by: BlueBrain on March 31, 2012, 02:58:31 AM
Okay, honestly this was just gonna be one of my dumb little projects, but it's coming out better than I thought it would, so I'll show ya'll.

So, pretty much:

1. Rip Character, T-Pose, Fix
2. Import into Brawlbox
3. Port all of Yoshi's animations
4. ???????
5. PROFIT

I wonder how many of you guys know who this is?


([url]http://i844.photobucket.com/albums/ab8/Spex130/BillyBB.png[/url])

([url]http://i844.photobucket.com/albums/ab8/Spex130/Billy3.jpg[/url])

([url]http://i844.photobucket.com/albums/ab8/Spex130/Billy2.jpg[/url])

([url]http://i844.photobucket.com/albums/ab8/Spex130/Billy1.jpg[/url])


It's certainly not done yet, but it's coming along.

Also, that model was an ABSOLUTE PAIN to T-Pose AND fix. It was worth seeing one of my fav. characters though.


finally a human import over yoshi


Title: Re: WIP Workshop
Post by: ramonM64 on March 31, 2012, 04:37:41 AM
Okay, honestly this was just gonna be one of my dumb little projects, but it's coming out better than I thought it would, so I'll show ya'll.

So, pretty much:

1. Rip Character, T-Pose, Fix
2. Import into Brawlbox
3. Port all of Yoshi's animations
4. ???????
5. PROFIT

I wonder how many of you guys know who this is?


([url]http://i844.photobucket.com/albums/ab8/Spex130/BillyBB.png[/url])

([url]http://i844.photobucket.com/albums/ab8/Spex130/Billy3.jpg[/url])

([url]http://i844.photobucket.com/albums/ab8/Spex130/Billy2.jpg[/url])

([url]http://i844.photobucket.com/albums/ab8/Spex130/Billy1.jpg[/url])


It's certainly not done yet, but it's coming along.

Also, that model was an ABSOLUTE PAIN to T-Pose AND fix. It was worth seeing one of my fav. characters though.
duuuude.. billy! ive been searchin for this guy. the rip looks great

over yoshi.. its a good fit animation-wise and moveset-wise, with moved bones it looks gooOoOod. all he seems to need now is eyebrows. guh.. VERY interested to see how this turns out     x__x


Title: Re: WIP Workshop
Post by: Puraidou on March 31, 2012, 05:51:16 AM
Merry in brawl? i say yes with my first time doing cell shading xD
([url]http://fc00.deviantart.net/fs70/i/2012/091/2/a/yumekui_merry_in_brawl_preview__2_by_demonslayerx8-d4ul2u4.png[/url])
Her shadow is pretty weird though xD


Title: Re: WIP Workshop
Post by: DSX8 on March 31, 2012, 05:53:37 AM
Her shadow is pretty weird though xD
lol u mean peach's shadow? i dont think imma touch that cause of the dress bones in her shadow... its a total mess in her shadow model >_<


Title: Re: WIP Workshop
Post by: KTH on March 31, 2012, 06:21:50 AM
I never see that place before...Well, i show my stage (i'm collab with TheBen and LJSTAR) we started sometimes ago for Tails project :

(http://i.imgur.com/DSJ8Z.jpg)
Chemical Plant Zone!


Title: Re: WIP Workshop
Post by: Segtendo on March 31, 2012, 10:38:57 AM
I wonder how many of you guys know who this is?


([url]http://i844.photobucket.com/albums/ab8/Spex130/BillyBB.png[/url])

([url]http://i844.photobucket.com/albums/ab8/Spex130/Billy3.jpg[/url])

([url]http://i844.photobucket.com/albums/ab8/Spex130/Billy2.jpg[/url])

([url]http://i844.photobucket.com/albums/ab8/Spex130/Billy1.jpg[/url])


It's certainly not done yet, but it's coming along.

Also, that model was an ABSOLUTE PAIN to T-Pose AND fix. It was worth seeing one of my fav. characters though.

[censored] YEA BILLY HATCHER.
And on Yoshi lmao

It fits, I gotta give ya that. His eyes are creepy though...


Title: Re: WIP Workshop
Post by: nanobuds on March 31, 2012, 10:48:45 AM
wait... so hes not 1 slot? :/


Title: Re: WIP Workshop
Post by: Spex130 on March 31, 2012, 11:32:21 AM
I never see that place before...Well, i show my stage (i'm collab with TheBen and LJSTAR) we started sometimes ago for Tails project :

([url]http://i.imgur.com/DSJ8Z.jpg[/url])
Chemical Plant Zone!


All of my yes are belong to you, sir. I approve. Keep calm and carry on.


wait... so hes not 1 slot? :/


Human Body + Yoshi Anatomy = Not Pretty.

I might just reanimate/PSA all the things so that it's the same moveset with Billy's movements.

[censored] YEA BILLY HATCHER.
And on Yoshi lmao

It fits, I gotta give ya that. His eyes are creepy though...


Yeah, he has this blank Pac-Man stare....


Title: Re: WIP Workshop
Post by: Segtendo on March 31, 2012, 01:26:27 PM
You know...
I thought something was off, but I know what it is.
He's missing eyebrows.
(http://images.wikia.com/sonic/images/d/d1/ASR_Billy.png)


Title: Re: WIP Workshop
Post by: Spex130 on March 31, 2012, 01:39:28 PM
duuuude.. billy! ive been searchin for this guy. the rip looks great

over yoshi.. its a good fit animation-wise and moveset-wise, with moved bones it looks gooOoOod. all he seems to need now is eyebrows. guh.. VERY interested to see how this turns out     x__x

You know...
I thought something was off, but I know what it is.
He's missing eyebrows.

Yeah. They got in the way of T-Posing and I never put 'em back lol! I still have them though, so it's an easy fix.

All I gotta do now is rig his scarf, eyes, eyelids, and eyebrows. That's kind of the hardest part, actually....


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on March 31, 2012, 01:44:04 PM
(http://i.imgur.com/0qF1Z.png)
(http://i.imgur.com/a3v7P.jpg)

i think i have done alot of mario based hacks in arow now
geno,SMBz mario v3,sonic the plumber(mario based cuz of outfit), and now these two


Title: Re: WIP Workshop
Post by: Pervyman Trigger on March 31, 2012, 02:50:08 PM
Thanks to magic *snort snort* ( and advice from pikazz) I have accomplished this! Still working on it though
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Father-3.png)


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on March 31, 2012, 02:57:31 PM
cool he glows red thats awsome


Title: Re: WIP Workshop
Post by: Naruto200Man on March 31, 2012, 06:11:18 PM
(http://i39.tinypic.com/jtxvub.jpg)

The rig isn't 100% finished (I'd say around 75%) and he's got some material issues that need sorting out, but when I'm done he'll be 100% Wi-fi safe and 1 slot if you don't mind him hovering above the ground a little bit.

We will just have to live without the nunchuck that he has, or I can rig it to the have N bone and use visibility bones in psa.



Title: Re: WIP Workshop
Post by: Royal_Blade on March 31, 2012, 07:11:29 PM
Dem hands...

I'm assuming it's over Pit? Just curious as to why Pit? Was it so you could include the nun-chucks?


Title: Re: WIP Workshop
Post by: Naruto200Man on March 31, 2012, 07:18:16 PM
Dem hands...

I'm assuming it's over Pit? Just curious as to why Pit? Was it so you could include the nun-chucks?

The hands aren't rigged yet lol I was just importing it to see how it looked in BB >///<
And it's over pit for psa limit, we can include both gate modes plus the fifth gate as final smash, plus the model changers will be useful. (For the nun-chucks since I only intend to use them in some attacks and not all, plus the alternate final smash)

The default final smash will be his nun-chuck combo from the clash of ninja games, but an ALT final smash will be a brawl-ized Morning Pea[censored] if you press A+B or down taunt.


Title: Re: WIP Workshop
Post by: SonicBrawler on March 31, 2012, 07:22:26 PM
what about that ^


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on March 31, 2012, 07:26:46 PM
(http://i.imgur.com/bG3Ns.png)
whats left:
edit UVs so a texture can be made(looking at Starwaffle,beyond,anyone who can make brawl styled texture+edit UVs or no dr. mario cuz of no texture that working with the model),edit hair to be like Dr mario´s make, edit the hat alittle on dr. mario, all the brawlbox work(eyes,shaders,materials model changers) and make version for SMBZ mario Dr. mario/fire mario
and for later use Dr. mario+normal mario moveset in one


Title: Re: WIP Workshop
Post by: Naruto200Man on March 31, 2012, 07:35:53 PM
MarioDK: can you pm me download link for that tanuki mario you making right now?
I kinda wanna get started on either Tanuki peach or Tanukichu sometime today or tomorrow.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on March 31, 2012, 07:39:06 PM
MarioDK: can you pm me download link for that tanuki mario you making right now?
I kinda wanna get started on either Tanuki peach or Tanukichu sometime today or tomorrow.

as i said after i am done with Dr. mario(but with texture cuz that i can´t do)
edit:
epic preview warning:
(http://i.imgur.com/kUWgh.png) i just needing to test ingame and see if the texture is too high cuz he using alot of them also why im needing someone who can edit UVs so dr. mario dont needing to use over 9000 :D texture files


Title: Re: WIP Workshop
Post by: FailBoy on March 31, 2012, 10:05:38 PM
Thanks to magic *snort snort* ( and advice from pikazz) I have accomplished this! Still working on it though
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Father-3.png[/url])



That is freakin awesome

Post Merge: March 31, 2012, 10:08:51 PM
th
as i said after i am done with Dr. mario(but with texture cuz that i can´t do)
edit:
epic preview warning:
([url]http://i.imgur.com/kUWgh.png[/url]) i just needing to test ingame and see if the texture is too high cuz he using alot of them also why im needing someone who can edit UVs so dr. mario dont needing to use over 9000 :D texture files



That is sick


Title: Re: WIP Workshop
Post by: Segtendo on March 31, 2012, 10:24:05 PM
Me want Dr. Mario :srs:


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 01, 2012, 04:00:23 AM
(http://i.imgur.com/UFtUV.jpg)
just fix eyes left and fix the hole on his forehead


Title: Re: WIP Workshop
Post by: SouthCraft on April 01, 2012, 04:02:41 AM
([url]http://i.imgur.com/UFtUV.jpg[/url])
just fix eyes left and fix the hole on his furehead
niiiiiiiiiiiiiiice! Im hypeing for dr Mario!


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 01, 2012, 04:04:48 AM
i tried to purrt the eyes polygons/materials from brawl murrio to this murrio but freezes Brawlbox each time i try

edit:
fixed dr. mario forehead:
(http://i.imgur.com/wlaRa.png)
model for SMBZ murrio moveset or if someone make it: Dr. mario+normal mario moveset in one:
(http://i.imgur.com/4NfXn.png)
(looks alittle messed up but not with model changers and ingame)

KTH will make Dr. Mario brawl styled
now just fix eyes left


Title: Re: WIP Workshop
Post by: ♤♡◇♧ on April 01, 2012, 09:05:03 AM
I think I still see a hole in his fo­rehead.
Other then that, hyped fo­r Doc. :D


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 01, 2012, 10:01:04 AM
too bad i can´t fix that hole si just tested it in game but still looks like the same as before the fix :(


Title: Re: WIP Workshop
Post by: ♤♡◇♧ on April 01, 2012, 10:31:20 AM
Then you probably need to have his doctors 'hat' stay on his head during his side taunt.


Title: Re: WIP Workshop
Post by: ItalianStallion on April 01, 2012, 11:59:49 AM
(http://i41.tinypic.com/2hi5mhe.png)


Title: Re: WIP Workshop
Post by: SmashClash on April 01, 2012, 12:03:41 PM
([url]http://i41.tinypic.com/2hi5mhe.png[/url])

Looks great.


Title: Re: WIP Workshop
Post by: Velen on April 01, 2012, 12:05:19 PM
([url]http://i41.tinypic.com/2hi5mhe.png[/url])


All's he's missing now is some highlights on the head and reptile-like scales wherever you can put them.

-and a bit more highlights on the outfit, and more shading on the hands.

other than that...He's amazing.


Title: Re: WIP Workshop
Post by: Royal_Blade on April 01, 2012, 12:09:01 PM
And maybe more defined chest/hands? They look abit bland compared to everything else.


Title: Re: WIP Workshop
Post by: AnImAiNe on April 01, 2012, 12:37:53 PM
i dont think piccolo has scales  :>.>:


Title: Re: WIP Workshop
Post by: KTH on April 01, 2012, 03:07:51 PM
(http://i.imgur.com/mjNgp.jpg)
(Amazing job by TheBen)


Title: Re: WIP Workshop
Post by: Naruto200Man on April 01, 2012, 07:24:30 PM
Haven't tested this one in game yet, so I may as well post a brawlbox image =3
(http://i42.tinypic.com/vnh1.jpg)

Lees new final smash face :)

I might be able to get his metal textures working too :P


Title: Re: WIP Workshop
Post by: Royal_Blade on April 01, 2012, 08:19:34 PM
You think you can get the hair to change as well?


Title: Re: WIP Workshop
Post by: SmashClash on April 01, 2012, 08:29:08 PM
You think you can get the hair to change as well?
That's what I was thinking, too.


Title: Re: WIP Workshop
Post by: Naruto200Man on April 02, 2012, 12:23:12 AM
Second time I made this post edit, but oh well

Rock Lee With a Metal Texture:
(http://i331.photobucket.com/albums/l471/zfan122/al_120402_0306binout.jpg)

Better Look at Rock Lee's Final Smash Face:
(http://i331.photobucket.com/albums/l471/zfan122/al_120402_0248binout.jpg)

Download Link: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25405 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25405)


Title: Re: WIP Workshop
Post by: Naruto200Man on April 02, 2012, 01:25:02 PM
Don't want to use the Lee psa?
No problem =3

(http://i44.tinypic.com/35hibsi.jpg)

I'm trying to get his sword from skyward sword to work, don't really know if I should use the shield too :/

what do you guys think.


Title: Re: WIP Workshop
Post by: ItalianStallion on April 02, 2012, 01:28:52 PM
Wish Rock Lee was on CF, but that's just me.


Title: Re: WIP Workshop
Post by: Naruto200Man on April 02, 2012, 01:35:03 PM
Wish Rock Lee was on CF, but that's just me.

I could make a captain lee too XD

I just wanted to make rock link first because it's one of my other costume ideas since my import isn't one slot :P


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 02, 2012, 06:00:04 PM
Finnaly my idea for fix eyes worked after like over 9000 times i tried it:
(http://i.imgur.com/regSZ.jpg)
only better shaders for dr. mario cloth maybe and better texture then he is done


Title: Re: WIP Workshop
Post by: ShadowSnake on April 02, 2012, 06:12:07 PM
Finnaly my idea for fix eyes worked after like over 9000 times i tried it:
([url]http://i.imgur.com/regSZ.jpg[/url])
only better shaders for dr. mario cloth maybe and better texture then he is done


Epic stuff man, cant wait for that.


Title: Re: WIP Workshop
Post by: Segtendo on April 02, 2012, 06:12:09 PM
Pumped for the Doc.
He was my favorite choice in Melee.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 02, 2012, 06:37:35 PM
Finnaly my idea for fix eyes worked after like over 9000 times i tried it:
([url]http://i.imgur.com/regSZ.jpg[/url])
only better shaders for dr. mario cloth maybe and better texture then he is done

It's. it's beautiful man :happy:


Title: Re: WIP Workshop
Post by: Eternal Yoshi on April 02, 2012, 07:55:41 PM
I didn't show you guys? Well here.
Solidus is now at a state where I can call him basically done, like Raiden.

(http://i.imgur.com/ZE4on.jpg)
(http://i.imgur.com/VlkhC.jpg)
(http://i.imgur.com/KqNx0.jpg)

And the inevitable recolors.

(http://i.imgur.com/y9Hx4.jpg)
(http://i.imgur.com/PCezV.jpg)
(http://i.imgur.com/W0DI8.jpg)

LOL If you want, but I learned how to rig thighs and crotch areas better as seen on Solidus. I have to update Raiden's rig to reflect that.


Title: Re: WIP Workshop
Post by: AnImAiNe on April 02, 2012, 08:21:16 PM
awesome im not even a metal gear solid fan and i think this is cool is it a psa?


Title: Re: WIP Workshop
Post by: Eternal Yoshi on April 02, 2012, 08:23:01 PM
NO it is not a PSA you see - It's PM Snake. BUT I will make a Solidus PSA AND a Raiden PSA later in the year.


Title: Re: WIP Workshop
Post by: Naruto200Man on April 02, 2012, 08:48:35 PM
Let me know how you can rig thighs/crotches better please :/
Those are the worst parts for me to rig, course it could just be my skill ...

Also, I haven't started on my newest project yet, so will a little foreshadowing work?
(http://i42.tinypic.com/116i7wy.jpg)

Still gotta finish downloading my model source, but yeah...


Title: Re: WIP Workshop
Post by: AnImAiNe on April 02, 2012, 09:01:34 PM
killer b thats my favorite character ive been waiting for a good model


Title: Re: WIP Workshop
Post by: Royal_Blade on April 02, 2012, 09:06:23 PM
Killer B is awesome. But who will he be over? Ganondorf? (If you can get an Eight-Tails model for Beast Ganon.)


Title: Re: WIP Workshop
Post by: Naruto200Man on April 02, 2012, 09:11:48 PM
killer b thats my favorite character ive been waiting for a good model

*ahem*
Dolphin Emulator + Fpk extractor + a japan only released game with Killer B in the roster = awesome sauce?

Where do you think I've been getting all of my Naruto models from, SR? Pfft...cant even get those working in my max =-= I have to extract them from the game myself and get DAEs using brawlbox,

EDIT: Haven't decided yet, most likely Ganondorf or Someone with model changers (Not link again XD)


Title: Re: WIP Workshop
Post by: AnImAiNe on April 02, 2012, 09:26:17 PM
does it have any of his transformations/cloaks


Title: Re: WIP Workshop
Post by: Naruto200Man on April 02, 2012, 09:36:04 PM
does it have any of his transformations/cloaks

Yeah, the first four polygons are part of the biju aura, though it's hard to tell because it's white, he'll be a great import in his human form, but if you want the transformation/cloak (It's just his first one) I'll need some help getting those textured/rigged.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 02, 2012, 10:00:11 PM
Redoing Trons model and everything. here's the finished result. Just gotta mess with the hand a bit more and were done :happy:
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Tron.png)


Title: Re: WIP Workshop
Post by: DemonBoy on April 02, 2012, 11:49:05 PM
*ahem*
Dolphin Emulator + Fpk extractor + a japan only released game with Killer B in the roster = awesome sauce?

Where do you think I've been getting all of my Naruto models from, SR? Pfft...cant even get those working in my max =-= I have to extract them from the game myself and get DAEs using brawlbox,

EDIT: Haven't decided yet, most likely Ganondorf or Someone with model changers (Not link again XD)

Why not use the Ninja Storm Model? I have it but it might need a little work.


Title: Re: WIP Workshop
Post by: ShadowSnake on April 02, 2012, 11:56:15 PM
I didn't show you guys? Well here.
Solidus is now at a state where I can call him basically done, like Raiden.

([url]http://i.imgur.com/ZE4on.jpg[/url])
([url]http://i.imgur.com/VlkhC.jpg[/url])
([url]http://i.imgur.com/KqNx0.jpg[/url])

And the inevitable recolors.

([url]http://i.imgur.com/y9Hx4.jpg[/url])
([url]http://i.imgur.com/PCezV.jpg[/url])
([url]http://i.imgur.com/W0DI8.jpg[/url])

LOL If you want, but I learned how to rig thighs and crotch areas better as seen on Solidus. I have to update Raiden's rig to reflect that.


Raiden and Solidus Snake look great. Do you plan on importing Big Boss at some point?


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 03, 2012, 07:30:38 AM
(http://i.imgur.com/zbNGR.jpg)
new hair polygon so that hole in his forehead is fixed,brawl styled,better shader on mario´s cloth
all whats left is release it :D
making also soon SMBZ version or for a mini moveset i will make: Dr. mario/normal mario moveset in one



Title: Re: WIP Workshop
Post by: Naruto200Man on April 03, 2012, 09:02:25 AM
Why not use the Ninja Storm Model? I have it but it might need a little work.


Don't really like Ninja storm games :/
The models from the Wii/Gamecube games are sort of low polygon, high polygon enough to be decently rigged in brawl, but not too high to freeze the game :)

Also
(http://i42.tinypic.com/35ks8xe.jpg)

Gonna make her as something to do until my poll is closed.
Vote for my next project here: http://forums.kc-mm.com/index.php?topic=42856.msg870871#msg870871 (http://forums.kc-mm.com/index.php?topic=42856.msg870871#msg870871)


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 03, 2012, 12:38:38 PM
(http://i.imgur.com/oZlmP.png)
oneslot Cape for mario bros.
will make afew versions for that
-Cape show always
-Cape as FS eyes
-SMBZ super mario/Luigi show always and at FS eyes version too
 and the cape is for ppl who dont use SMBZ/cape mario PSA so ppl can still get a caped mario or luigi


Title: Re: WIP Workshop
Post by: ShadowSnake on April 03, 2012, 01:06:31 PM
([url]http://i.imgur.com/zbNGR.jpg[/url])
new hair polygon so that hole in his forehead is fixed,brawl styled,better shader on mario´s cloth
all whats left is release it :D
making also soon SMBZ version or for a mini moveset i will make: Dr. mario/normal mario moveset in one




Cant... wait... :srs:

@ Post

Heres something im working on, model is fixed, just need to rig him and make face expressions.

Frank West - ripped from Dead Rising

(http://i43.tinypic.com/ae1b12.png)

He is over Snake btw.


Title: Re: WIP Workshop
Post by: Flygon on April 03, 2012, 01:17:32 PM
(http://i.imgur.com/SufME.jpg)

also

(http://i.imgur.com/a5OEi.png)
yes he is supposed to look like this, in game is fine
you should help me a bit http://forums.kc-mm.com/index.php?topic=42866.0 (http://forums.kc-mm.com/index.php?topic=42866.0)


Title: Re: WIP Workshop
Post by: Segtendo on April 03, 2012, 02:20:36 PM
Mr. Mime? lol


Title: Re: WIP Workshop
Post by: Eternal Yoshi on April 03, 2012, 03:55:41 PM
Raiden and Solidus Snake look great. Do you plan on importing Big Boss at some point?

I would if I could, but MGS3 + MGS4 models are a no go as of right now. D:

While I can rip textures from Metal Gear Solid 3, models are a different story. 3D Ripper DX and PCSX2 don't get along and all the ripping methods i see either have the models "flat" or don't have the UVs correct.

At least I got Frankaster's MGS:TTS model pack before the host basically died so I can try MGS1:TTS character models.


Title: Re: WIP Workshop
Post by: Ninka_kiwi on April 03, 2012, 05:20:29 PM
(http://img585.imageshack.us/img585/7969/mruphy.png)
Gotta stop starting hacks before finishing other ones >.>
Murphy from silent hill downpour over snake, because of them sharing a voice actor and stuff.

snake is hella stupid when it comes to rigs.


Title: Re: WIP Workshop
Post by: SiLeNtDo0m on April 03, 2012, 05:39:02 PM
Raziel wants a hug Ninka :< he's feeling lonely


Title: Re: WIP Workshop
Post by: Naruto200Man on April 03, 2012, 05:39:25 PM
Omg! KK Slider  =3
I have only one thing to say to that one mister/missy whichever you are XD
Eye of the Tiger (KK Slider Version) (http://www.youtube.com/watch?v=3tD8R1dLNIs#)

Oh small update for Ino, she will be one slot since I'm not moving peaches bones AT ALL. Green polygons are fully rigged.

(http://i41.tinypic.com/2r2oj1i.jpg)

I might start Killer Bee soon too or make a Chibi-Minato over ness or lucas since they have few imports.
Someone give me ideas on who to put bee over :/

Also if you can rip from gamecube games and get models into 3DS max send me a pm please *nod*
I can only rip from the wii games and the character that I want to import is in one of the gamecube Clash of Ninja games :(


Title: Re: WIP Workshop
Post by: Ninka_kiwi on April 03, 2012, 05:44:59 PM
Raziel wants a hug Ninka :< he's feeling lonely

So does Thanatos, Shinji, Little Mac, Female Sheppard, Dante, Saki, John, and Sol Badguy >.<
I swear I'll get back to him. I just really wish that someone could give me some tips on rigging as I currently am pretty mediocre and end up quiting due to me not liking the quality of them.


Title: Re: WIP Workshop
Post by: nanobuds on April 03, 2012, 09:03:09 PM
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/ironman.png)


Title: Re: WIP Workshop
Post by: SmashClash on April 03, 2012, 09:03:50 PM
@Ironman-
Slick colors.


Title: Re: WIP Workshop
Post by: mariokart64n on April 03, 2012, 09:22:39 PM
is that ironman's model from MVC3?


Title: Re: WIP Workshop
Post by: Naruto200Man on April 03, 2012, 09:56:04 PM
(http://i42.tinypic.com/35009zc.jpg)

Only abdomen, torso, arms, hands, hair, face, eyes, and head/neck are rigged by me.
She needs some normal fixing, but other than that, a metal texture, and a shadow, she's just about done.

She is certainly one slot if you don't mind the hands being slightly funky, those two sets of bones (The left and right hand/finger bones) are the only ones I needed to move, so yeah.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 03, 2012, 10:34:39 PM
You totally saw this coming :srs:
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/servbotservmech.png)

All I gotta do is finish Teisels, and Donkey Kongs, then maybe add shine, then get someone to test and take pics and were done :happy:


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 03, 2012, 10:38:06 PM
Doctor mario released:
(http://i44.tinypic.com/9qfdpz.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25693)
and mario bros. powerups too like raccon/fire or ice mario as FS eyes


Title: Re: WIP Workshop
Post by: KTH on April 04, 2012, 04:41:55 AM
([url]http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/ironman.png[/url])

Mother of god.


Title: Re: WIP Workshop
Post by: nanobuds on April 04, 2012, 05:55:34 AM
is that ironman's model from MVC3?
yes


Title: Re: WIP Workshop
Post by: Segtendo on April 04, 2012, 07:26:00 AM
Doctor mario released:
([url]http://i44.tinypic.com/9qfdpz.jpg[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25693[/url])
and mario bros. powerups too like raccon/fire or ice mario as FS eyes

Must... download... later...


Title: Re: WIP Workshop
Post by: Naruto200Man on April 04, 2012, 11:01:42 AM
Your world shall be filled with happieness and rainbows...
(http://i43.tinypic.com/2gw53qt.jpg)
That makes me wrought with anger!

:ike: and :marth: :)

I like how Nintendo made the game Teen rated when they had a  COMPLETELY NAKED boss :P


Title: Re: WIP Workshop
Post by: ItalianStallion on April 04, 2012, 11:26:51 AM
([url]http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/ironman.png[/url])


[censored]ing sick!

Reminds me of this pose right here:

(http://i40.tinypic.com/1zzt46r.png)

Ah.. Brawl hacks.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 04, 2012, 03:03:11 PM
WAKA WAKA WAKA!
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Pacman.png)
Over DK :af:


Title: Re: WIP Workshop
Post by: nanobuds on April 04, 2012, 03:52:32 PM
iron man in-game [censored]

just gotta fix the shoulder and FS eyes... oh and the metal. the Auto-Metal didnt want to work...
his shiny texture is so sexy though. Pics don't give them justice.

(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/al_120404_0704binout.jpg)
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/al_120404_07043binout.jpg)
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/al_120404_07042binout.jpg)
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/al_120404_07041binout.jpg)


Title: Re: WIP Workshop
Post by: Beyond on April 04, 2012, 03:55:20 PM
Iron Man is looking sexy man. Can't wait for the release. :srs:


Title: Re: WIP Workshop
Post by: DSX8 on April 04, 2012, 03:57:33 PM
iron man in-game [censored]

just gotta fix the shoulder and FS eyes... oh and the metal. the Auto-Metal didnt want to work...
his shiny texture is so sexy though. Pics don't give them justice.

([url]http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/al_120404_0704binout.jpg[/url])
([url]http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/al_120404_07043binout.jpg[/url])
([url]http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/al_120404_07042binout.jpg[/url])
([url]http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/al_120404_07041binout.jpg[/url])
thats to epic for words mate...

*jaw drops*


Title: Re: WIP Workshop
Post by: Gamma Ridley on April 04, 2012, 06:12:47 PM
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Pacman.png[/url])


I like how the joke characters are the first to get made. XD


Title: Re: WIP Workshop
Post by: Segtendo on April 04, 2012, 06:38:42 PM
Iron-Man.
Do want. Everything coming from his palm is just too awesome.


Title: Re: WIP Workshop
Post by: nanobuds on April 04, 2012, 06:44:37 PM
Iron-Man.
Do want. Everything coming from his palm is just too awesome.
Missles... flames... plasma beam.... epic balls of energy... and a giant freakin death lazer. He's loaded.

I need ideas on what to make him do when he rolls up into a sphere... anyone?


Title: Re: WIP Workshop
Post by: Victory Badguy on April 04, 2012, 06:51:20 PM
I need ideas on what to make him do when he rolls up into a sphere... anyone?

Could you just have him turn into a recolored Morph Ball?  I can't think of anything else really and it'd be better than having him turn invisible.

Also, Pac-Mokujin should be awesome.  Glad to see some SFxT models getting ripped.  Gives me hope for Yoshimitsu. :P


Title: Re: WIP Workshop
Post by: SonicBrawler on April 04, 2012, 07:04:19 PM
Missles... flames... plasma beam.... epic balls of energy... and a giant freakin death lazer. He's loaded.

I need ideas on what to make him do when he rolls up into a sphere... anyone?

does samus's fi tmotion have an animation for the model, whiel inside teh morp ball? if so, u coudl follwo mah tutorial on teh sonic method, so he can eb seen but nto be weird


Title: Re: WIP Workshop
Post by: DemonBoy on April 04, 2012, 07:06:02 PM
Glad to see some SFxT models getting ripped.  Gives me hope for Yoshimitsu. :P

I second this. If anybody wants to give this a try I have the model along with most of the other ones from SFxT


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 04, 2012, 07:06:46 PM
"fear my wrath for i am pacman!" *eats trees*
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/PacmanRigged.png)
Just a little texture editing (thank you demonboy), and some rigging to the main body so the arms dont just float and were done :af:


Title: Re: WIP Workshop
Post by: Segtendo on April 04, 2012, 07:08:58 PM
God damn those eyes...


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 04, 2012, 07:09:47 PM
God damn those eyes...

good or bad? how should I edit them?


Title: Re: WIP Workshop
Post by: DSX8 on April 04, 2012, 07:11:12 PM
I second this. If anybody wants to give this a try I have the model along with most of the other ones from SFxT
well do u have the model of Jin from SFxT? i cant even find a model of him from Tekken 6


Title: Re: WIP Workshop
Post by: Segtendo on April 04, 2012, 07:17:24 PM
good or bad? how should I edit them?
They just creep me out.


Title: Re: WIP Workshop
Post by: Ninka_kiwi on April 04, 2012, 07:20:17 PM
I happen to have jin's model from tekken 6 but I'm sure his model form SFxT would be better.

I'd love it If someone could find lars' model from SFxT myself >.>


Title: Re: WIP Workshop
Post by: SonicBrawler on April 04, 2012, 07:22:43 PM
-insert place holder preview for Zangief-

yeah, im rigging zangief. he is basically done, but his head is a pain in teh butt to put on, and his arms are crap.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 04, 2012, 07:23:48 PM
would anyone be mad if i remove Pacmans mechs nose? it kinda gets in the way :srs:


Title: Re: WIP Workshop
Post by: DemonBoy on April 04, 2012, 07:57:03 PM
well do u have the model of Jin from SFxT? i cant even find a model of him from Tekken 6

I'd love it If someone could find lars' model from SFxT myself >.>


Got 'em right here. Which flavors will it be?

(http://i607.photobucket.com/albums/tt157/cottenballs/lars.png)
(http://i607.photobucket.com/albums/tt157/cottenballs/jin.png)

would anyone be mad if i remove Pacmans mechs nose? it kinda gets in the way :srs:

I like its nose. can't ya just shorten it?


Title: Re: WIP Workshop
Post by: ShadowSnake on April 04, 2012, 08:18:42 PM
(http://i43.tinypic.com/wqvuad.png)

Frank West is almost done.

i tested him in-game and there is no lag at all, perfect metal works nicely.

just got to rig the hands and buttons, tweak some parts, and add face expressions then this dude is done.

@ Nanobuds

Iron Man looks great, hope you get the metal working because i play with items.

Someone should HD-ize the texture to look kinda look wii's Iron Man texture.


Title: Re: WIP Workshop
Post by: nanobuds on April 04, 2012, 08:25:35 PM
@ShadowSnake

I'll get it working... i'm pretty sure i know how to fix it. And i plan to make an extra texture like wii's


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 04, 2012, 11:04:27 PM
Lol sorry, this is the last Pacman post from me on this thread :af:
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Pacman-1.png)
I like its nose. can't ya just shorten it?

LOL no :srs: But I got it working :af:


Title: Re: WIP Workshop
Post by: DSX8 on April 05, 2012, 01:40:11 AM
Got 'em right here. Which flavors will it be?

([url]http://i607.photobucket.com/albums/tt157/cottenballs/jin.png[/url])

O.o.. oh wow.... ill take all 3!


Title: Re: WIP Workshop
Post by: Segtendo on April 05, 2012, 07:15:24 AM
Pervy, are ya gonna fix Pac-Man's eyes?


Title: Re: WIP Workshop
Post by: Ninka_kiwi on April 05, 2012, 01:29:50 PM
Got 'em right here. Which flavors will it be?

([url]http://i607.photobucket.com/albums/tt157/cottenballs/lars.png[/url])
([url]http://i607.photobucket.com/albums/tt157/cottenballs/jin.png[/url])
I like its nose. can't ya just shorten it?


Oh [censored] yes
Lars' regular costume would be great :D
How's Megaman going anyway? xD


Title: Re: WIP Workshop
Post by: xxWutzMercyxx on April 05, 2012, 01:46:56 PM
Ninka you still doing Leon S. Kennedy?


Title: Re: WIP Workshop
Post by: DemonBoy on April 05, 2012, 01:47:43 PM
Oh [censored] yes
Lars' regular costume would be great :D
How's Megaman going anyway? xD
Alright then. Let me just fix his textures and i'll send it right over.

tbh I've been lazy. But all I have to do is rig his fingers and fix any other slight errors he might have then he'll be fully rigged. after that I just need to edit each of samus' animations so his hand don't go through his gut.


Title: Re: WIP Workshop
Post by: Ninka_kiwi on April 05, 2012, 02:01:22 PM
Ninka you still doing Leon S. Kennedy?

At the moment no, but I do plan on resuming him. Snakes just a pain in the butt to rig (legit his but is the hardest part to rig >.>)

Alright then. Let me just fix his textures and i'll send it right over.

tbh I've been lazy. But all I have to do is rig his fingers and fix any other slight errors he might have then he'll be fully rigged. after that I just need to edit each of samus' animations so his hand don't go through his gut.

Thanks Demonboy! I've been trying to get his model for awhile so I'm pretty hyped to play around with it.


Title: Re: WIP Workshop
Post by: Supertweed on April 06, 2012, 09:28:13 AM
Oh, hey, it's me, Chicken Chaser back from the dead. Changed my name to Supertweed and I'm here to prove that I still got it.
Except I don't still got it, well not yet anyway.
But I will, once I get the hang of all this model importing business.
I just need to get past this 'unhandled exception' error I keep getting whenever BrawlBox builds the model.

(http://img687.imageshack.us/img687/8599/ordonlinkmodel.png)

In case you can't quite tell without the textures, it's Link in his Ordon clothes with the Ordon shield and Ordon sword. Ordon.


Title: Re: WIP Workshop
Post by: nanobuds on April 06, 2012, 11:21:45 AM
Now time to test him out... He will be released this afternoon. He's in quotes so you can see the guns better.

Quote
([url]http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/WM.png[/url])


Title: Re: WIP Workshop
Post by: Gamma Ridley on April 06, 2012, 11:23:15 AM
I just need to get past this 'unhandled exception' error I keep getting whenever BrawlBox builds the model.

What modeling program are you using? If it isn't 3DS Max, it isn't likely to work.


Title: Re: WIP Workshop
Post by: Victory Badguy on April 06, 2012, 11:24:44 AM
Holy crap!  War Machine looks sick!  Damn, looks he was ripped right out of MvC3!


Title: Re: WIP Workshop
Post by: DemonBoy on April 06, 2012, 11:36:35 AM
Now time to test him out... He will be released this afternoon. He's in quotes so you can see the guns better.


Epic. I wish this was his alt in MvC rather than his stars and stripes one


Title: Re: WIP Workshop
Post by: TheLegend75 on April 06, 2012, 11:44:33 AM
Now time to test him out... He will be released this afternoon. He's in quotes so you can see the guns better.
([url]http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/WM.png[/url])

Woah my texture fits perfect  :happy:....Amazing job Nano  :)


Title: Re: WIP Workshop
Post by: Supertweed on April 06, 2012, 12:13:03 PM
What modeling program are you using? If it isn't 3DS Max, it isn't likely to work.
Well, I assembled it all together in Maya and then moved it over to 3DS Max to sort the materials out, so it was exported from 3DS Max.


Title: Re: WIP Workshop
Post by: Gamma Ridley on April 06, 2012, 12:53:16 PM
Well, I assembled it all together in Maya and then moved it over to 3DS Max to sort the materials out, so it was exported from 3DS Max.

I see. Well, I recommend making a help thread so we can diagnose the problem there.


Title: Re: WIP Workshop
Post by: Supertweed on April 06, 2012, 01:18:48 PM
I see. Well, I recommend making a help thread so we can diagnose the problem there.
Two steps ahead of you captain.


Title: Re: WIP Workshop
Post by: deadname mcredactedface on April 06, 2012, 02:08:59 PM
http://kingdomdelapin.tumblr.com/tagged/model%3Amidnight (http://kingdomdelapin.tumblr.com/tagged/model%3Amidnight)
(http://www.tumblr.com/photo/1280/kingdomdelapin/20520175556/1/tumblr_m204tgiNBi1r6o0zf)

This is a custom model I've been working on, half for leisure, half so I can put her in Brawl. It has yellow eyes and 5 facial expressions set up to be over Ike. But every time I try to import anything into Brawl something ALWAYS goes wrong and I just have no patience with it anymore...


Title: Re: WIP Workshop
Post by: Ninka_kiwi on April 06, 2012, 04:34:24 PM
(http://img193.imageshack.us/img193/7089/razq.png)

Just need to fix up the rig a bit (esspecially the legs and wings)
And maybe update the texture a little...
He's on pit now unlike my last attempt of raz.



Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 07, 2012, 11:09:52 AM
(http://i.imgur.com/fih22.png)
over luigi
can rename up to 6x bones (all legs/feet bones) and get same keyframes as the not renamed onces (without its over filesize limit on the Fitmotionetc.pac)
so donald duck can be oneslot for vbrawl luigi

will try to get him animted eyes too

and i do not make him KH version since i only like classic and i dont like KH so much


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 07, 2012, 11:15:11 AM
>.>
<.<
I lied about that being my last pacman post in this thread :af:
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/PacmanPSA.png)


Title: Re: WIP Workshop
Post by: DemonBoy on April 07, 2012, 11:53:23 AM
>.>
<.<
I lied about that being my last pacman post in this thread :af:
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/PacmanPSA.png[/url])


Is that a custom boneset? sounds like a psa


Title: Re: WIP Workshop
Post by: Segtendo on April 07, 2012, 11:57:15 AM
Holy crap.
It looks like the eyes were fixed.


Title: Re: WIP Workshop
Post by: SonicBrawler on April 07, 2012, 12:00:26 PM
lol looks funny :P


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 07, 2012, 03:25:46 PM
(http://i.imgur.com/XfKtl.png)
almost done just needing to fix the oneslot animations for YrotN bone so the legs is always on the ground (afew bones renamed but its still oneslot) even the beak is rigged to mouth bone


Title: Re: WIP Workshop
Post by: DSX8 on April 07, 2012, 04:58:26 PM
just an early rig... Here's Jin from SFxT!

(http://i.imgur.com/hrO4j.png)


Title: Re: WIP Workshop
Post by: StarWaffle on April 07, 2012, 05:33:42 PM
Iron man looks fantastic, I like the position you chose for the hand too =D   It'll look pretty awsome shooting things out of it! 

Also super thrilled to hear that you had no lag issues.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 07, 2012, 05:45:49 PM
(http://i.imgur.com/r1Dfn.jpg)
(http://i.imgur.com/kMhd0.jpg)
just fingers left/animted eyes


Title: Re: WIP Workshop
Post by: StarWaffle on April 07, 2012, 06:17:55 PM
 Ew, he isn't wearing any pants =< 


Title: Re: WIP Workshop
Post by: KTH on April 07, 2012, 06:23:31 PM
And he got a towel on bathroom. Seems legit.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 07, 2012, 06:54:46 PM
Is that a custom boneset? sounds like a psa

Indeed, and while I'm basing it off SFxT some, I'm adding my own wacky [censored] to it :af:
*coughovermetaknightcough*


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 08, 2012, 02:46:29 AM
(http://i.imgur.com/ghhEP.jpg)
(http://i.imgur.com/FeZ0l.jpg)
(http://i.imgur.com/djxW5.jpg)
got animted eyes to work and fingers is good figged too


Title: Re: WIP Workshop
Post by: deadname mcredactedface on April 08, 2012, 02:57:27 AM
Why are the eyes narrower? It looks weird


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 08, 2012, 03:00:41 AM
Why are the eyes narrower? It looks weird
have edited it already but just showing the eyes is animted and fingers is good rigged(in my option)


Title: Re: WIP Workshop
Post by: Flinter on April 08, 2012, 03:05:40 AM
([url]http://i.imgur.com/r1Dfn.jpg[/url])
([url]http://i.imgur.com/kMhd0.jpg[/url])


Why Donald looks happy?

At the slightest hint of a fight,was with his characteristic anger

I want an angry Donald :af:

PS: do not rigging one can deny that you do a great

 :kdance: Sorry for Google translator english :kdance:


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 08, 2012, 03:08:49 AM
Why Donald looks happy?

At the slightest hint of a fight,was with his characteristic anger

I want an angry Donald :af:

PS: do not rigging one can deny that you do a great

 :kdance: Sorry for Google translator english :kdance:
that was how the model was but i think i will try to make a angry version soon later but i still have to fix afew thing first


Title: Re: WIP Workshop
Post by: KnightMario on April 08, 2012, 07:50:40 AM
(http://i.imgur.com/h2Vzr.png)
mariodk is fixing ears and rigging
I've done luigi too and he's fixing him as well
(http://i.imgur.com/mMnEM.png)
mario bros and baby mario bros over ice climbers khat
and for the boomerang bros:

It's dangerous to go alone! Take this:
(http://i.imgur.com/xn9pg.png)
and for kirby's marth khat:
(http://i.imgur.com/BkOUn.png)
I worked hard on this stuff.
and I'm working on a tanooki mario model right now.



Title: Re: WIP Workshop
Post by: Haseyo on April 08, 2012, 07:54:41 AM
I like the Sword Kirby hat. Gimmeh


Title: Re: WIP Workshop
Post by: KnightMario on April 08, 2012, 08:13:17 AM
I'm making a few versions of it (but only that most likely)
1 for sword psa
1 for marth
1 for noraml (sword over hammer, final cutter, and he always has the hat)


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 08, 2012, 08:20:33 AM
([url]http://i.imgur.com/U8wXE.png[/url])'
angry version made now (but not sure it will work not tested ingame yet)
also if you know this pose i am going to animte it over one of luigi´s taunt or wins(possible the Side-taunt or Win1,3)


Title: Re: WIP Workshop
Post by: nanobuds on April 08, 2012, 06:01:03 PM
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/Untitled-6.png)
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/Un1titled.png)


Title: Re: WIP Workshop
Post by: ItalianStallion on April 08, 2012, 06:54:00 PM
([url]http://i.imgur.com/djxW5.jpg[/url])


Is that penguin still disappearing, even after all those times I told him not to play around, and to stay on his pool area and just shake his sides like he's supposed to? Damn it!


Title: Re: WIP Workshop
Post by: Anivernage on April 08, 2012, 06:56:58 PM
(http://i953.photobucket.com/albums/ae20/anivernage/al_120408_17251binout.jpg)
(http://i953.photobucket.com/albums/ae20/anivernage/al_120408_1725binout.jpg)
brawl texture made by StarWaffle
(http://i953.photobucket.com/albums/ae20/anivernage/al_120402_1757binout.jpg)
(http://i953.photobucket.com/albums/ae20/anivernage/al_120402_1818binout.jpg)

(http://i953.photobucket.com/albums/ae20/anivernage/groudon.png)
(http://i953.photobucket.com/albums/ae20/anivernage/6tpreview2.png)
(http://i953.photobucket.com/albums/ae20/anivernage/6tpreview.png)
(http://i953.photobucket.com/albums/ae20/anivernage/al_120408_1726binout.jpg)


Title: Re: WIP Workshop
Post by: AnImAiNe on April 08, 2012, 07:12:37 PM
looks great


Title: Re: WIP Workshop
Post by: nanobuds on April 08, 2012, 07:47:12 PM
([url]http://i953.photobucket.com/albums/ae20/anivernage/al_120408_17251binout.jpg[/url])
([url]http://i953.photobucket.com/albums/ae20/anivernage/al_120408_1725binout.jpg[/url])
brawl texture made by StarWaffle
([url]http://i953.photobucket.com/albums/ae20/anivernage/al_120402_1757binout.jpg[/url])
([url]http://i953.photobucket.com/albums/ae20/anivernage/al_120402_1818binout.jpg[/url])

([url]http://i953.photobucket.com/albums/ae20/anivernage/groudon.png[/url])
([url]http://i953.photobucket.com/albums/ae20/anivernage/6tpreview2.png[/url])
([url]http://i953.photobucket.com/albums/ae20/anivernage/6tpreview.png[/url])
([url]http://i953.photobucket.com/albums/ae20/anivernage/al_120408_1726binout.jpg[/url])

that tail.... vertex it a bit so it's curved


Title: Re: WIP Workshop
Post by: Segtendo on April 08, 2012, 07:50:11 PM
What's that blue thing? :srs:


Title: Re: WIP Workshop
Post by: AnImAiNe on April 08, 2012, 07:57:22 PM
blue? i dont think there was anything blue in there do u mean the purple thing?


Title: Re: WIP Workshop
Post by: Segtendo on April 08, 2012, 07:58:58 PM
blue? i dont think there was anything blue in there do u mean the purple thing?
Yea. I meant that.
I get colors like that confused :srs:


Title: Re: WIP Workshop
Post by: KnightMario on April 08, 2012, 07:59:20 PM
he means by giga bowser's tail.
he doesn't, but what is it?


Title: Re: WIP Workshop
Post by: AnImAiNe on April 08, 2012, 08:00:26 PM
its susanno something sasuke uses in naruto

its a being made of chakra that is released by his eyes
it protects him from damage and is used for long range attacks


Title: Re: WIP Workshop
Post by: Anivernage on April 08, 2012, 08:14:11 PM
he means by giga bowser's tail.
he doesn't, but what is it?
its sonic with baseball bat


Title: Re: WIP Workshop
Post by: dpgthirteen on April 08, 2012, 08:35:51 PM
What are you doing with Sasuke and Susanoo?


Title: Re: WIP Workshop
Post by: AnImAiNe on April 08, 2012, 08:38:00 PM
yea its awesome and all but i don't see how its gonna work


Title: Re: WIP Workshop
Post by: Anivernage on April 08, 2012, 08:56:49 PM
yea its awesome and all but i don't see how its gonna work
What are you doing with Sasuke and Susanoo?
im working on sasuke psa, he´s gonna have normal, mangekyo sharingan and susanoo mode
susanoo will be rigged on sasuke(marth) boneset. this model is just a test.
im also working on itachi´s susanoo.


Title: Re: WIP Workshop
Post by: dpgthirteen on April 08, 2012, 09:24:16 PM
im working on sasuke psa, he´s gonna have normal, mangekyo sharingan and susanoo mode
susanoo will be rigged on sasuke(marth) boneset. this model is just a test.
im also working on itachi´s susanoo.

Sounds cool, but why do Itatchi's Susanoo? Are you planning to rig Itatchi too?


Title: Re: WIP Workshop
Post by: Anivernage on April 08, 2012, 09:27:50 PM
Sounds cool, but why do Itatchi's Susanoo? Are you planning to rig Itatchi too?
yes and make his psa


Title: Re: WIP Workshop
Post by: AnImAiNe on April 08, 2012, 09:35:50 PM
how far along is ur sasuke? and whats happening with the 6 tails?


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 08, 2012, 10:36:27 PM
Pacman moveset a wakka wakka
Finally finished ALL the rigging, now everything's fully animateable
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Pacman-2.png)


Title: Re: WIP Workshop
Post by: DemonBoy on April 08, 2012, 10:43:01 PM
Nicely done Pervy. Do ya think I can use that rigged model for Xna?


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 08, 2012, 10:44:02 PM
Nicely done Pervy. Do ya think I can use that rigged model for Xna?

Depends, whats xna o-o


Title: Re: WIP Workshop
Post by: ItalianStallion on April 08, 2012, 10:45:58 PM
Pacman moveset a wakka wakka
Finally finished ALL the rigging, now everything's fully animateable
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Pacman-2.png[/url])


Is this over Ganondorf?


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 08, 2012, 10:47:13 PM
Possibly. I'm thinking either Yoshi or Gannon now, because I need a grab attack for him


Title: Re: WIP Workshop
Post by: DemonBoy on April 08, 2012, 10:48:29 PM
Its just a 3d posing program. It's what I have been converting models for on my deviant art (http://o0demonboy0o.deviantart.com/)



Title: Re: WIP Workshop
Post by: Eternal Yoshi on April 10, 2012, 02:36:10 PM
Time for more Misc pics of Solidus, since I improved the shoulder rigging.

(http://i.imgur.com/b2fs8.jpg)
(http://i.imgur.com/0optD.jpg)
(http://i.imgur.com/8qwt6.jpg)
(http://i.imgur.com/20T7y.jpg)
(http://i.imgur.com/salF0.jpg)
(http://i.imgur.com/hP6Xl.jpg)
(http://i.imgur.com/eWadV.jpg)
(http://i.imgur.com/bZhsR.jpg)
(http://i.imgur.com/w9TJD.jpg)

I want to do try to get a feature for these imports, hence one of the reasons why I'm still sitting on them.


Title: Re: WIP Workshop
Post by: nanobuds on April 10, 2012, 06:35:11 PM
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/ClassicMetalSonic.png)


Title: Re: WIP Workshop
Post by: Royal_Blade on April 10, 2012, 06:45:59 PM
([url]http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/ClassicMetalSonic.png[/url])

New Texture?

Or new rig?


Title: Re: WIP Workshop
Post by: Dr. on April 10, 2012, 06:49:55 PM
I think is PSA considering his body(waist) is not deformed now,  that and I read his thread just now :P
His texture looks pretty much the same sexy HD velen made....


Title: Re: WIP Workshop
Post by: nanobuds on April 10, 2012, 07:32:23 PM
New Texture?

Or new rig?
This is Classic Metal Sonic. The other one is Modern. that pic is just using Velen's texture


Title: Re: WIP Workshop
Post by: GBC on April 10, 2012, 08:00:22 PM
Megaman EXE preview >.>

custom model by yours truly and Dot

(http://i.imgur.com/aB75i.png)


Title: Re: WIP Workshop
Post by: deadname mcredactedface on April 10, 2012, 08:11:58 PM
Megaman.EXE, cool :O


Title: Re: WIP Workshop
Post by: ItalianStallion on April 10, 2012, 08:50:01 PM
Who is Megaman EXE going over ah?


Title: Re: WIP Workshop
Post by: GBC on April 10, 2012, 09:05:23 PM
Who is Megaman EXE going over ah?

link >.>


Title: Re: WIP Workshop
Post by: AnImAiNe on April 10, 2012, 09:09:03 PM
could the mini bomb go over links bomb?


Title: Re: WIP Workshop
Post by: GBC on April 10, 2012, 09:12:33 PM
could the mini bomb go over links bomb?

i would do that BUT since links bomb is in the common 3 and my brawl crashes whenever i edit the common 3 it most likely wont happen...idk why my brawl crashes whenver i add somthing to it/edit it :oshi:


Title: Re: WIP Workshop
Post by: ramonM64 on April 11, 2012, 01:12:52 AM
Megaman EXE preview >.>

custom model by yours truly and Dot

([url]http://i.imgur.com/aB75i.png[/url])
duuude.. this looks sweeEET. with his textures you can really SEE him now

the texture looks "Brawl Styled" right now. do you two plan to make him a ALT texture closer to the battle network game's and TV show's look? could make his white stripes on his body have a hint of blue/green in them instead of that grey/green. also, his suit should look nearly skin-tight, not baggy and shady.

like this
(http://www.uploadimages4free.com/upload/big/megaman_exe_19894556-12914.jpg)

nnngh.. that cyber sword.. looks very well built and textured. make sure to have the light beam part its own object and unaffected by lighting, it'll look badass in-game.

anyway, niice work. im watching this one closely


Title: Re: WIP Workshop
Post by: Spex130 on April 11, 2012, 06:17:51 AM
This. I can dig it. I can dig it a lot. This show was my childhood. I'll have to agree with Ramon, though. The texture looks BEAUTIFUL, but I'd prefer something less baggy. That's just the opinion of one dude though, lol!

Keep up the good work!


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on April 11, 2012, 06:35:38 AM
wow that is really cool i loved that show when i was a kid

you got my download 'cuase thats AWSOME!!!!!!!


Title: Re: WIP Workshop
Post by: Segtendo on April 11, 2012, 08:19:15 AM
Dot's textures are just awesome :srs:
He knows Brawl-styled textures.


Title: Re: WIP Workshop
Post by: ShadowSnake on April 11, 2012, 12:27:22 PM
This was made by merging parts of Frank West and John Marston, with texture and model edits.

Indiana Jones...  :srs:

(http://i42.tinypic.com/xejx3n.png)

I need to get a texture rip of his face from Staff Of Kings to finish him.


Title: Re: WIP Workshop
Post by: dpgthirteen on April 11, 2012, 04:45:28 PM
Looks good... You said it has peices of John Marston? Does that mean you have his model and plan to do John one day?


Title: Re: WIP Workshop
Post by: ShadowSnake on April 11, 2012, 08:27:50 PM
Looks good... You said it has peices of John Marston? Does that mean you have his model and plan to do John one day?

yeah i plan to import John some day. His model would fit in brawl its not as high poly as i thought itd be, in fact Frank West has a lot more vertices. John only has one texture, so filesize wouldnt be hard to slip by to get him in brawl.


Title: Re: WIP Workshop
Post by: Snoopy on April 11, 2012, 10:24:50 PM
<_<

>_>

(http://img651.imageshack.us/img651/8562/dixie1.jpg) (http://imageshack.us/photo/my-images/651/dixie1.jpg/)

that is all.


Title: Re: WIP Workshop
Post by: Gamma Ridley on April 11, 2012, 10:29:45 PM
([url]http://img651.imageshack.us/img651/8562/dixie1.jpg[/url]) ([url]http://imageshack.us/photo/my-images/651/dixie1.jpg/[/url])


Sexy weed.


Title: Re: WIP Workshop
Post by: ItalianStallion on April 11, 2012, 10:35:36 PM
<_<

>_>

([url]http://img651.imageshack.us/img651/8562/dixie1.jpg[/url]) ([url]http://imageshack.us/photo/my-images/651/dixie1.jpg/[/url])

School?

Either way, it's epic.

Sexy weed.


I knew it.


Title: Re: WIP Workshop
Post by: Snoopy on April 11, 2012, 10:40:46 PM
to be fair, i've been working on Dixie since Jan.  it's just now that i've finally gotten her to a showable state.


Title: Re: WIP Workshop
Post by: deadname mcredactedface on April 11, 2012, 11:28:58 PM
Could probably do with closing her lips a bit more, but other than that IS GOOD


Title: Re: WIP Workshop
Post by: ShadowSnake on April 12, 2012, 12:38:50 AM
<_<

>_>

([url]http://img651.imageshack.us/img651/8562/dixie1.jpg[/url]) ([url]http://imageshack.us/photo/my-images/651/dixie1.jpg/[/url])

that is all.


That is epic sir. Cant wait for that to be on my SD card. :srs:

@ Thread

Indiana Jones now has a real face texture. it only took 2 hours of photoshopping.

(http://i41.tinypic.com/2555bw4.png)


Title: Re: WIP Workshop
Post by: pikazz on April 12, 2012, 06:38:51 AM
(http://i41.tinypic.com/17g1za.jpg)
one-slot~


Title: Re: WIP Workshop
Post by: AnImAiNe on April 12, 2012, 06:39:41 AM
thats awsome  :happy:


Title: Re: WIP Workshop
Post by: Beyond on April 12, 2012, 06:44:32 AM
([url]http://i41.tinypic.com/17g1za.jpg[/url])
one-slot~


When I see stuff like this, I slap myself for not thinking of it. xD

Looks great.


Title: Re: WIP Workshop
Post by: SouthCraft on April 12, 2012, 06:46:42 AM
wow pikazz. i bet mariodk will be happy for this


Title: Re: WIP Workshop
Post by: BlueBrain on April 12, 2012, 06:56:40 AM
too bad mario will be a statue... xD
but the concept is epic enough to have people overlooking that fact ^^


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 12, 2012, 09:54:42 AM
([url]http://i41.tinypic.com/17g1za.jpg[/url])
one-slot~
was so close to make a PSA for that with mario over Yoshi´s Wings so he can be animted too


Title: Re: WIP Workshop
Post by: pikazz on April 12, 2012, 09:55:51 AM
was so close to make a PSA for that with mario over Yoshi´s Wings so he can be animted too
he can be animated MarioDK cause that mario has bones <w<


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 12, 2012, 10:11:39 AM
he can be animated MarioDK cause that mario has bones
i know what PSA that will be one of my next 


Title: Re: WIP Workshop
Post by: SonicBrawler on April 12, 2012, 07:53:48 PM
I havent started yet, but prepare yourself [/ike]

I asked 3 ppl, and they all said i should

ready?
steady?
go!
no really
here it is
its only a video
but imma do it
3
2
1
http://www.youtube.com/watch?v=_IXXpN-a-IQ Ha ha lol. imma make it over Peach, Pokemon Trainer, and ZSS


Title: Re: WIP Workshop
Post by: Segtendo on April 12, 2012, 07:55:48 PM
I havent started yet, but prepare yourself [/ike]

I asked 3 ppl, and they all said i should

ready?
steady?
go!
no really
here it is
its only a video
but imma do it
3
2
1
[url]http://www.youtube.com/watch?v=_IXXpN-a-IQ[/url] Ha ha lol. imma make it over Peach, Pokemon Trainer, and ZSS
Segtendo says:
*>ash
>maid
*YES
*MY EYES
*oh [censored]


Title: Re: WIP Workshop
Post by: nanobuds on April 12, 2012, 07:59:06 PM
My next big project...
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/pred.png)

Thanks Beyond for the model!


Title: Re: WIP Workshop
Post by: deadname mcredactedface on April 13, 2012, 03:03:36 AM
I havent started yet, but prepare yourself [/ike]

I asked 3 ppl, and they all said i should

ready?
steady?
go!
no really
here it is
its only a video
but imma do it
3
2
1
Ha ha lol. imma make it over Peach, Pokemon Trainer, and ZSS
DO IT FGT!

After my request please :3


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on April 13, 2012, 08:09:03 AM
My next big project...
([url]http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/pred.png[/url])

Thanks Beyond for the model!

wow nano thast awsome

 who's he over?


Title: Re: WIP Workshop
Post by: Segtendo on April 13, 2012, 08:12:34 AM
wow nano thast awsome

 who's he over?
Snake.


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on April 13, 2012, 08:13:32 AM
oh cool, he'll fit well on snake


Title: Re: WIP Workshop
Post by: nanobuds on April 13, 2012, 03:48:02 PM
After 30 minutes of rigging...
90% done with rig. Just some shoulder tweaks and fingers
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/pred-1.png)


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on April 13, 2012, 04:00:14 PM
OOOHHH!!!!! when do you think he'll be released?


Title: Re: WIP Workshop
Post by: nanobuds on April 13, 2012, 04:02:14 PM
Tomorrow


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on April 13, 2012, 04:11:09 PM
ooh ok thats cool cant wiat

 also will there be a versoin with his helmet?


Title: Re: WIP Workshop
Post by: nanobuds on April 13, 2012, 04:14:57 PM
ooh ok thats cool cant wiat

 also will there be a versoin with his helmet?
yes


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on April 13, 2012, 04:20:43 PM
 :happy: x 100


Title: Re: WIP Workshop
Post by: BlueBrain on April 13, 2012, 04:23:20 PM
damn, he sure is ugly as hell...

EDIT:
hulk's textures sure are usefull...

(http://i.imgur.com/xmsqD.jpg)


Title: Re: WIP Workshop
Post by: deadname mcredactedface on April 13, 2012, 09:17:40 PM
Dem Freiza nipples.

Also, I know this isn't the place to ask but it's so hard to find anyone to help you in this community unless it's something to do with Sonic or Naruto.

So here I ask, can someone PLEASE help me get my (somewhat derpy) custom model (http://kingdomdelapin.tumblr.com/tagged/model%3Amidnight) of my original character Midnight Wolf into Brawl, PLEASE? Preferrably over Ike (though her hips might be a bit too wide)


Title: Re: WIP Workshop
Post by: ItalianStallion on April 13, 2012, 11:39:07 PM
damn, he sure is ugly as hell...

EDIT:
hulk's textures sure are usefull...

([url]http://i.imgur.com/xmsqD.jpg[/url])


Yo that's lookn nice man!

Where is this model from?


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 14, 2012, 01:34:06 AM
i think the model is from DBZ BT3 but with HD texture and possible alittle revamped

one of my next model imports (and i self ripped it):
(http://i.imgur.com/2Hzve.png)
one of my fav. bosses in world of warcraft
biggest chance for over ganondorf with sword over ganondorf´s but maybe i do a over ike version too


Title: Re: WIP Workshop
Post by: BlueBrain on April 14, 2012, 04:24:18 AM
@stallion: model is the one GBC imported, idk where it comes from...
and no, i didnt make any model changes


Title: Re: WIP Workshop
Post by: pikazz on April 14, 2012, 10:16:13 AM
(http://i42.tinypic.com/33zbv5l.jpg)

nothing more to say


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 14, 2012, 10:18:31 AM
Is it just me or is EVERYONE riding something today? Tron on the gustaff, pacman on the mojukin, mario on yoshi, bowser on this


Title: Re: WIP Workshop
Post by: BlueBrain on April 14, 2012, 10:41:21 AM
([url]http://i42.tinypic.com/33zbv5l.jpg[/url])

nothing more to say

please let me brawlify that!


Title: Re: WIP Workshop
Post by: ItalianStallion on April 14, 2012, 10:46:16 AM
@stallion: model is the one GBC imported, idk where it comes from...
and no, i didnt make any model changes

Oh so you're just making a new texture for him?


Title: Re: WIP Workshop
Post by: BlueBrain on April 14, 2012, 11:49:08 AM
Oh so you're just making a new texture for him?
yeah, and already released ^^


Title: Re: WIP Workshop
Post by: Exorcist on April 14, 2012, 12:03:22 PM
(http://i1166.photobucket.com/albums/q603/exorcistrain/ChunLiPreview.png)
(http://i1166.photobucket.com/albums/q603/exorcistrain/GahdonWIP.png)
Over Sheik and Donkey Kong, respectively.


Title: Re: WIP Workshop
Post by: Gamma Ridley on April 14, 2012, 12:30:31 PM
([url]http://i42.tinypic.com/33zbv5l.jpg[/url])

nothing more to say


Have I ever told you that I love you?

Because I love you.

([url]http://i1166.photobucket.com/albums/q603/exorcistrain/GahdonWIP.png[/url])


This gives me an idea.....

I call dibs on Andross


Title: Re: WIP Workshop
Post by: Segtendo on April 14, 2012, 12:40:55 PM
Chun-Li on Shiek is just too genius :srs:


Title: Re: WIP Workshop
Post by: Victory Badguy on April 14, 2012, 12:57:47 PM
I agree with Seg.  Having Chun over Sheik is a brilliant decision.  She never made sense over Peach.  Plus, I need a blue Sheik hack. :P

That's the MvC3 model, right?  So glad that's being used instead of the SF4 one.


Title: Re: WIP Workshop
Post by: Exorcist on April 14, 2012, 01:58:32 PM
This gives me an idea.....

I call dibs on Andross
:srs:I rigged the head to BustN not HeadN, just a tip.
Chun-Li on Shiek is just too genius :srs:
I agree with Seg.  Having Chun over Sheik is a brilliant decision.  She never made sense over Peach.  Plus, I need a blue Sheik hack. :P

That's the MvC3 model, right?  So glad that's being used instead of the SF4 one.
Genius? Putting her on Sheik was common sense!
And yeah, it's the MvC3 model. I actually started with using the SF4 one but it was scary so I switched.
The knees are giving me problems, but as soon as that is done, she'll be out.
Gohdan is getting released any second now.


Title: Re: WIP Workshop
Post by: nanobuds on April 14, 2012, 04:07:32 PM
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/woody.png)


Title: Re: WIP Workshop
Post by: JCentavo on April 14, 2012, 06:03:57 PM
:srs:I rigged the head to BustN not HeadN, just a tip.Genius? Putting her on Sheik was common sense!
And yeah, it's the MvC3 model. I actually started with using the SF4 one but it was scary so I switched.
The knees are giving me problems, but as soon as that is done, she'll be out.
Gohdan is getting released any second now.
Would putting her over Fox be too much of a hassle?


Title: Re: WIP Workshop
Post by: ItalianStallion on April 14, 2012, 06:52:29 PM
Would putting her over Fox be too much of a hassle?

If you want a midget Chun-Li, then sure.

People, can't forget proportions. It's just common sense.

Wait, do you just want her over Fox because of the AAA combo?

Wow.


Title: Re: WIP Workshop
Post by: Segtendo on April 14, 2012, 06:53:47 PM
([url]http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/woody.png[/url])

Dat thumb.


Title: Re: WIP Workshop
Post by: SonicBrawler on April 14, 2012, 07:16:18 PM
>.>
<.<
.
.
.
(http://i.imgur.com/xTGBh.png)
 :af:


Title: Re: WIP Workshop
Post by: GBC on April 14, 2012, 07:25:07 PM
hey look its bass exe


(http://i.imgur.com/PMCEp.png)

(http://i.imgur.com/8yHEo.png)


this will go over ganon with a size mod of course



Title: Re: WIP Workshop
Post by: KnightMario on April 14, 2012, 08:11:09 PM
pikazz, mario on yoshi and now that?
I agree with gamma.
I love you now :P


Title: Re: WIP Workshop
Post by: ChaosEpsilon613 on April 15, 2012, 02:36:57 AM
>.>
<.<
.
.
.
([url]http://i.imgur.com/xTGBh.png[/url])
 :af:


Do want :D
Who will it be over? Fox?


Title: Re: WIP Workshop
Post by: BlueBrain on April 15, 2012, 02:58:50 AM
([url]http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/woody.png[/url])


those proportions... :srs:


Title: Re: WIP Workshop
Post by: SonicBrawler on April 15, 2012, 03:58:32 AM
Do want :D
Who will it be over? Fox?

fox or zss


Title: Re: WIP Workshop
Post by: Hero © on April 15, 2012, 12:48:37 PM
([url]http://i42.tinypic.com/33zbv5l.jpg[/url])
nothing more to say

You are god.


Title: Re: WIP Workshop
Post by: KnightMario on April 15, 2012, 12:49:21 PM
who is /\ over?


Title: Re: WIP Workshop
Post by: BlueBrain on April 15, 2012, 04:16:33 PM
(http://i.imgur.com/GzHSj.jpg) (http://imgur.com/GzHSj)

over ice climbers, rig is kinda weird, since the boneset is weird as hell...
guess who will be over nana


Title: Re: WIP Workshop
Post by: KTH on April 15, 2012, 04:22:36 PM
([url]http://i.imgur.com/GzHSj.jpg[/url]) ([url]http://imgur.com/GzHSj[/url])
guess who will be over nana

Minnie?
(http://media1.break.com/dnet/media/2011/11/28/df790206-13e8-4c7b-9dd9-89dfc8c2ee0e.jpg)


Title: Re: WIP Workshop
Post by: BlueBrain on April 15, 2012, 04:23:30 PM
nope, look at his weapon...


Title: Re: WIP Workshop
Post by: Camonsters on April 15, 2012, 04:25:48 PM
My guess is Oswald.


Title: Re: WIP Workshop
Post by: BlueBrain on April 15, 2012, 04:28:41 PM
My guess is Oswald.

:af:

but im having some issues on the legs...
and they wont be wifi safe, since i have editted his shoulder bones


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 15, 2012, 11:00:20 PM
This is to make you want my servbot pack ever more ^_~
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Wrightbot.png)


Title: Re: WIP Workshop
Post by: BlueBrain on April 16, 2012, 12:58:42 AM
lol, that is awesome!


Title: Re: WIP Workshop
Post by: pikazz on April 16, 2012, 04:41:52 AM
(http://i39.tinypic.com/33mtuza.jpg)


Title: Re: WIP Workshop
Post by: Segtendo on April 16, 2012, 06:42:37 AM
This is to make you want my servbot pack ever more ^_~
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Wrightbot.png[/url])

[censored]ing win :srs:


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 16, 2012, 08:24:40 AM
([url]http://i39.tinypic.com/33mtuza.jpg[/url])
so much epic :D also do baby mario bros on Yoshi :D (the onces KTH made :D)


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 16, 2012, 10:35:48 AM
And one more to show you it works with the scott PSA ^_~
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/CSPs/Wrightbot-1.png)
Lol I don't recommend pausing for a picture on the NB :srs:


Title: Re: WIP Workshop
Post by: ItalianStallion on April 16, 2012, 10:49:00 AM
:af:

Jokekid, you should definitely do a version with Minnie, since Nana is a female.


Title: Re: WIP Workshop
Post by: KTH on April 16, 2012, 11:23:41 AM
Jokekid, you should definitely do a version with Minnie, since Nana is a female.
Minnie?
([url]http://media1.break.com/dnet/media/2011/11/28/df790206-13e8-4c7b-9dd9-89dfc8c2ee0e.jpg[/url])


Title: Re: WIP Workshop
Post by: SmashClash on April 16, 2012, 02:18:59 PM
([url]http://i39.tinypic.com/33mtuza.jpg[/url])

I hope you'll make their eyes blink.


Title: Re: WIP Workshop
Post by: KnightMario on April 16, 2012, 02:47:34 PM
([url]http://i39.tinypic.com/33mtuza.jpg[/url])

You ARE god, I agree with hero3120
What's wrong with them, since you won't release them?


Title: Re: WIP Workshop
Post by: Segtendo on April 16, 2012, 02:51:32 PM
You are god.
What's wrong with them, since you won't release them?
He's, apparently, doing something that won't be ready until the 29th. Not sure what though...


Title: Re: WIP Workshop
Post by: KnightMario on April 16, 2012, 02:58:33 PM
maybe animated eyes?


Title: Re: WIP Workshop
Post by: Segtendo on April 16, 2012, 03:01:34 PM
maybe animated eyes?
I'm guessing more along the lines of a Machinima cuz he made Bowser in his Koopa Clown Car.


Title: Re: WIP Workshop
Post by: KnightMario on April 16, 2012, 03:04:41 PM
yeah, I guess so.


Title: Re: WIP Workshop
Post by: Hero © on April 16, 2012, 05:42:46 PM
You are god.
You stole my line! :P


Title: Re: WIP Workshop
Post by: KnightMario on April 16, 2012, 05:45:52 PM
changed it :P


Title: Re: WIP Workshop
Post by: Ninka_kiwi on April 16, 2012, 05:47:02 PM
(http://img818.imageshack.us/img818/5343/al1204161604binout.jpg)

Just gotta fix up the rig and transperency issues.


Title: Re: WIP Workshop
Post by: nanobuds on April 16, 2012, 06:36:07 PM
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/both-2.png)


Title: Re: WIP Workshop
Post by: Hero © on April 16, 2012, 10:39:40 PM
Woody: Theres a snake on my boot!


Title: Re: WIP Workshop
Post by: deadname mcredactedface on April 17, 2012, 02:44:01 AM
Hentai Woody is best Woody


Title: Re: WIP Workshop
Post by: KnightMario on April 17, 2012, 02:48:32 PM
Woody: Theres a snake on my boot!
you stole somebody's line from the nanobuds import forum!


Title: Re: WIP Workshop
Post by: Exorcist on April 17, 2012, 03:57:26 PM
(http://i1166.photobucket.com/albums/q603/exorcistrain/BlackStarPreview.png)
I will surpass God! >:O


Title: Re: WIP Workshop
Post by: AnImAiNe on April 17, 2012, 03:59:48 PM
thats pretty cool who is that?


Title: Re: WIP Workshop
Post by: SonicBrawler on April 17, 2012, 04:01:15 PM
fjasdlkfjasdklfj YES! is he ove rpit? if he is, I am removing goku. YES YES YES!


Title: Re: WIP Workshop
Post by: Exorcist on April 17, 2012, 04:10:50 PM
HRRNGFGFGSGGSF
The rig just corrupted and I don't have any backups. :srs:

thats pretty cool who is that?
Black Star!
fjasdlkfjasdklfj YES! is he ove rpit? if he is, I am removing goku. YES YES YES!
Yep, he's over Pit.
I look forward to your Death the Kid so Black Star and him can deck it out. :af2:





Title: Re: WIP Workshop
Post by: SonicBrawler on April 17, 2012, 04:16:51 PM
NO BACKUPS! D:

akdjsdkfja

but epic im removing goku. and i STILL dont knwo who to put DTK over


Title: Re: WIP Workshop
Post by: Exorcist on April 17, 2012, 04:24:45 PM
Kid should definitely go over Fox or Falco. Probably Fox, because he has better proportions and has face bones.


Title: Re: WIP Workshop
Post by: SonicBrawler on April 17, 2012, 04:35:22 PM
alrighty. shoudl i maek his arm canons his FS eyes? or no ebcasue they are so huge


Title: Re: WIP Workshop
Post by: Exorcist on April 17, 2012, 06:25:34 PM
Yeah, would be epic.
For Black Star, I'm making Uncanny Sword be his FS eyes.


Title: Re: WIP Workshop
Post by: SonicBrawler on April 17, 2012, 06:28:33 PM
that is epic. tomorrow i will work on dtk :af:


Title: Re: WIP Workshop
Post by: ChaosEpsilon613 on April 17, 2012, 06:42:05 PM
Soul eater projects! Cant wait to see these :D


Title: Re: WIP Workshop
Post by: SonicBrawler on April 18, 2012, 04:31:11 PM
>.>
<.<
.
.
.
(http://i.imgur.com/7HbmI.png)
he is done! I will release him when ExorcistRain releases Black Star


Title: Re: WIP Workshop
Post by: ChaosEpsilon613 on April 18, 2012, 05:38:34 PM
Cool! Who did you put him over? Also didnt he lose the files for Black Star? :/


Title: Re: WIP Workshop
Post by: SonicBrawler on April 18, 2012, 05:46:09 PM
he is over fox

and yeah, he lost the files. ic an wait tho


Title: Re: WIP Workshop
Post by: Eternal Yoshi on April 18, 2012, 06:44:31 PM
Pics of my last recolor for Solidus.

([url]http://i.imgur.com/EBi8L.jpg[/url])
([url]http://i.imgur.com/reotc.jpg[/url])
([url]http://i.imgur.com/yPi9U.jpg[/url])


Playing around with Shaders resulted in a successful gold effect.

Targeted release date for Raiden and Solidus, April 30.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 18, 2012, 10:54:20 PM
No words are needed
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Bravo.png)


Title: Re: WIP Workshop
Post by: BlueBrain on April 19, 2012, 04:15:45 AM
No words are needed
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Bravo.png[/url])

OMG LOL!!
hahaha


Title: Re: WIP Workshop
Post by: DemonBoy on April 19, 2012, 04:20:09 AM
Nice, Johnny Bravo. :af:


Title: Re: WIP Workshop
Post by: DSX8 on April 19, 2012, 05:07:17 AM
well.... been awhile since i posted in here... anyways here!

havent given him his sword or sheath yet lol.. but he does have custom faces!
(http://i.imgur.com/EkjCt.png)


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 19, 2012, 06:49:34 AM
<.<
>.>
..................
DK Kirby Hat
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/PacaKirby.png)
*Runs Away*


Title: Re: WIP Workshop
Post by: BlueBrain on April 19, 2012, 07:02:03 AM
why DK????


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 19, 2012, 07:14:58 AM
why DK????

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25735 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25735)

I can also make it a regular Kirby outfit if you guys want o-o


Title: Re: WIP Workshop
Post by: BlueBrain on April 19, 2012, 07:21:34 AM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25735[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25735[/url])

I can also make it a regular Kirby outfit if you guys want o-o


that would be awesome!


Title: Re: WIP Workshop
Post by: Segtendo on April 19, 2012, 08:24:40 AM
No words are needed
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Bravo.png[/url])

Have my babies :srs:
Johnny Bravo is my [censored]ing favorite Cartoon Network character.


Title: Re: WIP Workshop
Post by: Flygon on April 19, 2012, 09:19:18 AM
Is sexy johnny from fussionfall or punch time?


Title: Re: WIP Workshop
Post by: Haseyo on April 19, 2012, 09:28:52 AM
I just noticed Johnny. He's my favorite as well. Please, please, please be over Captain Falcon. I need that Johnny Knee.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 19, 2012, 12:22:53 PM
Have my babies :srs:
Johnny Bravo is my [censored]ing favorite Cartoon Network character.
Ey, as is my second favorite
I just noticed Johnny. He's my favorite as well. Please, please, please be over Captain Falcon. I need that Johnny Knee.

Nope Gannon sorry.
Is sexy johnny from fussionfall or punch time?

fusion fall

EDIT: Should be out later today or tomorrow, depends on if any issues pop up
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/JohnnyBravo.png)


Title: Re: WIP Workshop
Post by: DemonBoy on April 19, 2012, 12:26:02 PM
(http://i607.photobucket.com/albums/tt157/cottenballs/DFLink.png)
still working on quite a few things.


Title: Re: WIP Workshop
Post by: BlueBrain on April 19, 2012, 12:27:19 PM
what's the red eye-thing supposed to be???


Title: Re: WIP Workshop
Post by: DemonBoy on April 19, 2012, 12:32:01 PM
His Visor. I'm trying to go for a futuristic look.


Title: Re: WIP Workshop
Post by: Anivernage on April 19, 2012, 02:14:47 PM
(http://i953.photobucket.com/albums/ae20/anivernage/akumatst.png)
(http://i953.photobucket.com/albums/ae20/anivernage/Miitest4.png)
(http://i953.photobucket.com/albums/ae20/anivernage/Miitest3.png)
(http://i953.photobucket.com/albums/ae20/anivernage/Miitest2.png)
(http://i953.photobucket.com/albums/ae20/anivernage/Miitest.png)
Mii project thread http://forums.kc-mm.com/index.php?topic=43400.0 (http://forums.kc-mm.com/index.php?topic=43400.0)

(http://i953.photobucket.com/albums/ae20/anivernage/angry3d.png)


Title: Re: WIP Workshop
Post by: Segtendo on April 19, 2012, 02:29:36 PM
Miis, Akuma, and Angry Birds? Too awesome.


Title: Re: WIP Workshop
Post by: Spex130 on April 19, 2012, 06:59:10 PM
([url]http://i607.photobucket.com/albums/tt157/cottenballs/DFLink.png[/url])
still working on quite a few things.


Dangit. Whenever DemonBoy enters tournaments I'm in I have to retool all the things.

Just kiddin'. Looks nice.

Also, Anivernage, that all looks awesome!


Title: Re: WIP Workshop
Post by: KnightMario on April 19, 2012, 07:49:03 PM
the angry bird needs better textures.
But still, woot!
and miis?
YES!!!


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 20, 2012, 10:06:58 AM
(http://i.imgur.com/e7CKA.png)
trying to make a true Brawl styled classic sonic :D
will try to make him to use brawl sonic texture (he will also have animted eyes and more faces and better resize mode)
also first time im editing UVs
made the hands to use one texture instead of 2x 512x512 texture for just hands as GBC´s classic sonic does


Title: Re: WIP Workshop
Post by: DemonBoy on April 20, 2012, 11:41:42 AM
Still trying to decide on colors and such. Might just stick with green.
(http://i607.photobucket.com/albums/tt157/cottenballs/linktech.png)
(http://i607.photobucket.com/albums/tt157/cottenballs/linkvisor.png)

Dangit. Whenever DemonBoy enters tournaments I'm in I have to retool all the things.

Just kiddin'. Looks nice.

Also, Anivernage, that all looks awesome!


Haha, Thanks.


Title: Re: WIP Workshop
Post by: Gamma Ridley on April 20, 2012, 11:57:39 AM
Still trying to decide on colors and such. Might just stick with green.
([url]http://i607.photobucket.com/albums/tt157/cottenballs/linktech.png[/url])
([url]http://i607.photobucket.com/albums/tt157/cottenballs/linkvisor.png[/url])


Weird, I had an idea very similar to this.

Yours turned out better though. :[

Anywho, decided to pick this guy up again:

(http://i.imgur.com/vG0ga.png)

Not much has happened between now and then, unfortunately. I went ahead and edited his eye normals, as well as fixed up Karp's eyes to use only one texture.

I started rigging a while back but realized I wasn't too great at it. Then I remembered I can basically copy the Poketrainer's normal rig instead of doing it from scratch. Heh.


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 20, 2012, 12:51:51 PM
better preview:
(http://i.imgur.com/V7GEb.png)
brawl styled classic sonic/classic sonic V2
it using same textures as the vertex KTH made of classic sonic
now needing to edit the UVs on head/the other faces and done  :af2:

its also first time i am editing UVs so hope its good


Title: Re: WIP Workshop
Post by: Segtendo on April 20, 2012, 02:20:13 PM
That belly is so smooth...


Title: Re: WIP Workshop
Post by: KnightMario on April 20, 2012, 03:02:21 PM
finally!
I wanted someone to do that pokemon trainer!


Title: Re: WIP Workshop
Post by: BlueBrain on April 20, 2012, 03:20:52 PM
wtf is wrong with that trainer's face???


Title: Re: WIP Workshop
Post by: Gamma Ridley on April 20, 2012, 03:46:43 PM
wtf is wrong with that trainer's face???

He has multiple eye polygons and 3DS Max has a hard time deciding which one to display.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 20, 2012, 04:10:22 PM
You best be believin boys (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/This/Resized/Triggerface.png)

(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Snorlax.png)


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on April 20, 2012, 04:11:41 PM
i may just have to play to play as D3 now


Title: Re: WIP Workshop
Post by: SonicBrawler on April 20, 2012, 04:20:54 PM
You best be believin boys ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/This/Resized/Triggerface.png[/url])

([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Snorlax.png[/url])


should be an arboke instad of hammer


Title: Re: WIP Workshop
Post by: Segtendo on April 20, 2012, 04:21:04 PM
You best be believin boys ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/This/Resized/Triggerface.png[/url])

([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Snorlax.png[/url])

Pervy.
Why do I love you right now? :srs:


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on April 20, 2012, 04:22:56 PM
IDEA:why not replace the hammer with poke trainer


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 20, 2012, 04:23:09 PM
should be an arboke instad of hammer

A what now? o-o I'm just using DDD's hammer for the reason of the jet hammer transformation and I have no idea what else to use


Title: Re: WIP Workshop
Post by: Segtendo on April 20, 2012, 04:24:47 PM
A what now? o-o I'm just using DDD's hammer for the reason of the jet hammer transformation and I have no idea what else to use

(http://cdn.bulbagarden.net/media/upload/thumb/c/cd/024Arbok.png/170px-024Arbok.png)
Arbok.


Title: Re: WIP Workshop
Post by: Ninka_kiwi on April 20, 2012, 04:25:53 PM
I feel like a some type of food would be the best hammer for him, or a giant palm tree.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 20, 2012, 04:28:25 PM
([url]http://cdn.bulbagarden.net/media/upload/thumb/c/cd/024Arbok.png/170px-024Arbok.png[/url])
Arbok.

IDEA:why not replace the hammer with poke trainer

I feel like a some type of food would be the best hammer for him, or a giant palm tree.


hhhmmm... I'll look at what models I can find, But I like the idea of the palm tree :af: good thing the jet hammer is in the .pcs o-o


Title: Re: WIP Workshop
Post by: Velen on April 20, 2012, 04:52:42 PM
Weird, I had an idea very similar to this.

Yours turned out better though. :[

Anywho, decided to pick this guy up again:

([url]http://i.imgur.com/vG0ga.png[/url])

Not much has happened between now and then, unfortunately. I went ahead and edited his eye normals, as well as fixed up Karp's eyes to use only one texture.

I started rigging a while back but realized I wasn't too great at it. Then I remembered I can basically copy the Poketrainer's normal rig instead of doing it from scratch. Heh.


Dude. Rig Magikarp over someone then ask someone to make my PSA Idea. XD


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 20, 2012, 05:14:58 PM
There ya go (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/This/Resized/Triggervyse.png)
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Snorlax-1.png)


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on April 20, 2012, 05:25:26 PM
o.0

that was fast


Title: Re: WIP Workshop
Post by: Segtendo on April 20, 2012, 05:46:19 PM
There ya go ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/This/Resized/Triggervyse.png[/url])
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Snorlax-1.png[/url])

We have a winner.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 20, 2012, 10:03:36 PM
You'd better recognize
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Stage-1.png)


Title: Re: WIP Workshop
Post by: Segtendo on April 20, 2012, 10:05:46 PM
You'd better recognize
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Stage-1.png[/url])
Of course I do :srs:


Title: Re: WIP Workshop
Post by: ItalianStallion on April 20, 2012, 10:08:22 PM
That Snorlax looks [censored]ing epic!

If it's over King Dedede, I will piss all over the class room I'm in right now. Yes, at 12:08 AM.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 20, 2012, 10:09:15 PM
That Snorlax looks [censored]ing epic!

If it's over King Dedede, I will piss all over the class room I'm in right now. Yes, at 12:08 AM.

Start pissin boi :srs:


Title: Re: WIP Workshop
Post by: xxWutzMercyxx on April 21, 2012, 12:18:58 AM
A little something I'm working on. Will be available for normal, SS 1, 2, and obviosuly 3. Release maybe tomorrow. Anybody hyped?
(http://img850.imageshack.us/img850/73/97578433.png)


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 21, 2012, 12:56:03 AM
A little something I'm working on. Will be available for normal, SS 1, 2, and obviosuly 3. Release maybe tomorrow. Anybody hyped?
([url]http://img850.imageshack.us/img850/73/97578433.png[/url])
me hyper :D
good thing i can easy finish SSJ3,1,2 for goku over captain falcon(oneslot and no PSA needed)


Title: Re: WIP Workshop
Post by: StarWaffle on April 21, 2012, 05:53:20 AM
I couldn't get the rig right... So i chopped him up and put him onto pikachu.

(http://i47.photobucket.com/albums/f161/jeremie_1992/raikachu.png)


Title: Re: WIP Workshop
Post by: SonicBrawler on April 21, 2012, 05:57:14 AM
Last page is full of win.


Title: Re: WIP Workshop
Post by: KnightMario on April 21, 2012, 06:40:40 AM
rapika?
It has pikachu's textures...


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 21, 2012, 07:13:01 AM
I couldn't get the rig right... So i chopped him up and put him onto pikachu.

([url]http://i47.photobucket.com/albums/f161/jeremie_1992/raikachu.png[/url])
fusion of raichu/pikachu :D anyway it looks awesome(the raichu parts) i am sure going to DL it then its done

Post Merge: April 21, 2012, 08:14:37 AM
(http://i.imgur.com/NqF85.png)
(http://i.imgur.com/AuxmI.png)
almost done
mouths is made now just faces/better UV at head(it will be using 100% same texture map as brawl sonic )


Title: Re: WIP Workshop
Post by: KTH on April 21, 2012, 09:26:18 AM
(http://i.imgur.com/GAVT8.png)

Werehog over Wolf.

The rig is a pain, but he is almost done. The fingers just need to be done.
I did a little Brawl texture for him, he got alternate face and rigged mouth.


Title: Re: WIP Workshop
Post by: nanobuds on April 21, 2012, 10:08:57 AM
([url]http://i.imgur.com/GAVT8.png[/url])

Werehog over Wolf.

The rig is a pain, but he is almost done. The fingers just need to be done.
I did a little Brawl texture for him, he got alternate face and rigged mouth.

awesome!!!!

make sure you edit the Culls so he doesnt have any holes


Title: Re: WIP Workshop
Post by: BlueBrain on April 21, 2012, 10:13:09 AM
this thread is just so epic!


Title: Re: WIP Workshop
Post by: Flygon on April 21, 2012, 10:24:37 AM
I don't know if you remember this glithy thing
(http://img28.imageshack.us/img28/4513/al1107112202binout.jpg)

but now, say hello to this

(http://i.imgur.com/AVkiL.png)

as you can see, the tail is weird, because, is another model, but I don't why it looks like that on bb, also if i do any change in 3d max it just stays the same
help!


Title: Re: WIP Workshop
Post by: Segtendo on April 21, 2012, 10:27:03 AM
Flareon on Squirtle? lol


Title: Re: WIP Workshop
Post by: AnImAiNe on April 21, 2012, 10:32:32 AM
thats nice..would leafeon over ivysaur have worked better?


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 21, 2012, 10:40:34 AM
(http://i.imgur.com/5ZPXD.png)
(http://i.imgur.com/E8jyn.png)
animted eyes
but i had to fix the fingers and afew other stuff


Title: Re: WIP Workshop
Post by: ItalianStallion on April 21, 2012, 12:38:10 PM
I couldn't get the rig right... So i chopped him up and put him onto pikachu.

([url]http://i47.photobucket.com/albums/f161/jeremie_1992/raikachu.png[/url])


[censored] yeah!

Finally put that sexy texture you made so long ago, to good use.

All you need to do is the separate eye texture?

Looks done to me. Maybe a little bit more shading on his body.

I'm curious to see how he looks from the back. No homo.


Title: Re: WIP Workshop
Post by: BlueBrain on April 21, 2012, 12:47:08 PM
to me it looks like a pikachu with raichu's feet, ears and tail... >.<
but i gotta admit that those pieces look great


Title: Re: WIP Workshop
Post by: KnightMario on April 21, 2012, 01:04:05 PM
sweet sonic, man


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 21, 2012, 02:57:52 PM
(http://i.imgur.com/8lqaI.png)
(http://i.imgur.com/zF2JN.png)
(http://i.imgur.com/q0DJN.png)


Title: Re: WIP Workshop
Post by: Segtendo on April 21, 2012, 03:46:42 PM
Looks good.
I assume you'll fix the normals between the face and quills, right?


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 21, 2012, 03:57:14 PM
Looks good.
I assume you'll fix the normals between the face and quills, right?
got the same problem with sonic the plumber then i imported him so i know what to do
this sonic using almost same texture as brawl sonic but lowered file size cuz of the .pcs was too big before


Title: Re: WIP Workshop
Post by: ✿Zelia✿ on April 21, 2012, 05:46:53 PM
([url]http://i.imgur.com/GAVT8.png[/url])

Werehog over Wolf.

The rig is a pain, but he is almost done. The fingers just need to be done.
I did a little Brawl texture for him, he got alternate face and rigged mouth.

I love this. <3


Title: Re: WIP Workshop
Post by: deadname mcredactedface on April 21, 2012, 06:52:35 PM
rapika?
It has pikachu's textures...
(http://media.tumblr.com/tumblr_m25o7iggKk1r6fge6.jpg)


Title: Re: WIP Workshop
Post by: Alex Climax on April 22, 2012, 03:45:12 AM
I know I don't post here much but, I just really like what I've done with this so far. =v
And it's probably irrelevant.

(http://fc08.deviantart.net/fs71/f/2012/113/9/8/shoutmon_model_progress_by_shadowprince61-d4xa2c6.png)
(http://i1208.photobucket.com/albums/cc369/Raeulo/MeGusta.png)


Title: Re: WIP Workshop
Post by: BlueBrain on April 22, 2012, 05:53:57 AM
finally got the models i wanted, so here comes more marvel!
(http://i.imgur.com/mKzg2.jpg) (http://imgur.com/mKzg2)


Title: Re: WIP Workshop
Post by: DemonBoy on April 22, 2012, 06:49:12 AM
Still working on link for the tournament.
(http://i607.photobucket.com/albums/tt157/cottenballs/linktech-1.png)
I'm still working on a high tech bow and clawshot. I'm also going to retexture his tunic a bit

So far I used parts from Link, Samus, Snake, Wolf, and Fox.


Title: Re: WIP Workshop
Post by: KnightMario on April 22, 2012, 07:21:29 AM
the future of link and awesome hacks is /\


Title: Re: WIP Workshop
Post by: AnImAiNe on April 22, 2012, 08:03:38 AM
magneto!!!


Title: Re: WIP Workshop
Post by: Ninka_kiwi on April 22, 2012, 06:54:45 PM
Link to the Future looks sweet so far DemonBoy.

You should totally make the blade of the master sword something like zero's z-sabor


Title: Re: WIP Workshop
Post by: LCCoolJ95 on April 22, 2012, 07:21:11 PM
finally got the models i wanted, so here comes more marvel!
([url]http://i.imgur.com/mKzg2.jpg[/url]) ([url]http://imgur.com/mKzg2[/url])
*Deadpool voice* heheh MAGNETO! WELCOME TO DIE! :D


Title: Re: WIP Workshop
Post by: Segtendo on April 22, 2012, 07:23:19 PM
finally got the models i wanted, so here comes more marvel!
([url]http://i.imgur.com/mKzg2.jpg[/url]) ([url]http://imgur.com/mKzg2[/url])

Magneto!
Finally. A legit one :srs:


Title: Re: WIP Workshop
Post by: Spex130 on April 22, 2012, 07:28:13 PM
Still working on link for the tournament.
([url]http://i607.photobucket.com/albums/tt157/cottenballs/linktech-1.png[/url])
I'm still working on a high tech bow and clawshot. I'm also going to retexture his tunic a bit

So far I used parts from Link, Samus, Snake, Wolf, and Fox.


Official name should be Link to the Future. Do it!


finally got the models i wanted, so here comes more marvel!
([url]http://i.imgur.com/mKzg2.jpg[/url]) ([url]http://imgur.com/mKzg2[/url])


Still Pringles. Curly Mustache all over that.

Can't wait!


*Deadpool voice* heheh MAGNETO! WELCOME TO DIE! :D


 *Deadpool voice* I just beat Mag-Freakin'-Neto! Where yo' curly mustache at?


Title: Re: WIP Workshop
Post by: Naruto200Man on April 22, 2012, 07:45:22 PM
Get me Storm now *glares at person with magneto model*

Also: Really?
(http://i42.tinypic.com/ncxysg.jpg)

Either Ganondorf or Snake, probably snake so I could get all of his props in there, which I CAN extract from the game by the way *nod* Even his fake hand that he takes off in one of his entry animation.


Title: Re: WIP Workshop
Post by: DemonBoy on April 22, 2012, 08:01:04 PM
Link to the Future looks sweet so far DemonBoy.

You should totally make the blade of the master sword something like zero&#039;s z-sabor

I already did that
also
(http://i607.photobucket.com/albums/tt157/cottenballs/linktechbow.png)


Title: Re: WIP Workshop
Post by: Segtendo on April 22, 2012, 08:07:50 PM
Dat crossbow is sexy :srs:


Title: Re: WIP Workshop
Post by: Naruto200Man on April 22, 2012, 08:11:43 PM
You should replace Link's arrow with pits arrow and color it green :srs:
That would be sexy
Also, make the bow string a transparent blue or green =3


Title: Re: WIP Workshop
Post by: DemonBoy on April 22, 2012, 08:15:24 PM
You should replace Link&#039;s arrow with pits arrow and color it green :srs:
That would be sexy
Also, make the bow string a transparent blue or green =3
Are you reading my mind? I already had that planned.
I'm not too sure what to do about the boomerang though


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 22, 2012, 08:28:00 PM
Are you reading my mind? I already had that planned.
I'm not too sure what to do about the boomerang though

Make it dat shield on his right hand :af:


Title: Re: WIP Workshop
Post by: Exorcist on April 22, 2012, 08:40:24 PM
You should make the boomerang black and angular and have a green jewel in the center like Toon Link's.
I love how Link to the Future is coming out, he looks really badass.


Title: Re: WIP Workshop
Post by: Naruto200Man on April 22, 2012, 09:15:03 PM
Are you reading my mind? I already had that planned.
I'm not too sure what to do about the boomerang though

You could make the boomerang look like a circuit board with the CPU chip being where the gemstone is. *nod*


Title: Re: WIP Workshop
Post by: BlueBrain on April 23, 2012, 03:39:31 AM
(http://i.imgur.com/KkUI3.jpg)

for SDoom's bomberman PSA, will become gold in FS!!
as u can see i editted the model to take star's bomberman's proportions, which are awesome, cuz they are more of a classic feel, and i love how "classic" max looks!


Title: Re: WIP Workshop
Post by: DemonBoy on April 23, 2012, 09:10:00 AM
(http://i607.photobucket.com/albums/tt157/cottenballs/linkfuture.png)

I made some slight changes to the model and came up with a design for the boomerang, but I think it may still need work.


Title: Re: WIP Workshop
Post by: Beyond on April 23, 2012, 10:39:31 AM
^that is [censored]ing badass. :srs:


Title: Re: WIP Workshop
Post by: Naruto200Man on April 23, 2012, 10:50:43 AM
I think he needs a scouter instead of the shades XD
would be lolzy :P


Title: Re: WIP Workshop
Post by: DemonBoy on April 23, 2012, 11:03:51 AM
I think he needs a scouter instead of the shades XD
would be lolzy :P

That was my first idea but I wanted something to cover both his eyes.
Also the text on his visor is set to appear when he gets the smash ball. I would loveto make the text scroll but I have no idea if that's possible.
I'm also going to modify the final smash so that three small satellites will come out to form a triangle and shoot lasers forming a triforce


Title: Re: WIP Workshop
Post by: BlueBrain on April 23, 2012, 11:37:03 AM
That was my first idea but I wanted something to cover both his eyes.
Also the text on his visor is set to appear when he gets the smash ball. I would loveto make the text scroll but I have no idea if that's possible.
I'm also going to modify the final smash so that three small satellites will come out to form a triangle and shoot lasers forming a triforce

scrolling text should be possible using animated textures, i just have no idea how that works...


Title: Re: WIP Workshop
Post by: Segtendo on April 23, 2012, 11:38:15 AM
([url]http://i607.photobucket.com/albums/tt157/cottenballs/linkfuture.png[/url])

I made some slight changes to the model and came up with a design for the boomerang, but I think it may still need work.
I [censored]ing want this...


Title: Re: WIP Workshop
Post by: ItalianStallion on April 23, 2012, 12:39:14 PM
([url]http://i607.photobucket.com/albums/tt157/cottenballs/linkfuture.png[/url])

I made some slight changes to the model and came up with a design for the boomerang, but I think it may still need work.


Lookin good!

Feedback. This is all my opinion before you say anything. It's ultimately your choice whether you want to take my advice, or not. The tunic has to go. At least the color of the tunic, has to go. I'm not too fond of glasses? scouter? Not sure. Too bright for his unsaturated body, and the shape of it looks outta place.

I like where you're going with this though.


Title: Re: WIP Workshop
Post by: BlueBrain on April 23, 2012, 12:55:25 PM
model wise i'd edit the samus' arm a bit, you should probably lower the arm without lowering the shoulder, soft selection is your friend ^^


Title: Re: WIP Workshop
Post by: Chaos_Knight on April 23, 2012, 01:04:55 PM
([url]http://i607.photobucket.com/albums/tt157/cottenballs/linkfuture.png[/url]) I made some slight changes to the model and came up with a design for the boomerang, but I think it may still need work.
I think it would look better if you replace his Master Sword with the beamsword but colored green.


Title: Re: WIP Workshop
Post by: DemonBoy on April 23, 2012, 01:10:23 PM
Lookin good!

Feedback. This is all my opinion before you say anything. It&#039;s ultimately your choice whether you want to take my advice, or not. The tunic has to go. At least the color of the tunic, has to go. I&#039;m not too fond of glasses? scouter? Not sure. Too bright for his unsaturated body, and the shape of it looks outta place.

I like where you&#039;re going with this though.
I appreciate feedback.
This is mostly a rough draft a a few sketches I made. The Tunic I want to keep because I think it's a big part of him. The color of everything I still haven't decided on, so that's still pending.
The visor i could probably smooth out a bit at the bottom.
I'm mainly just trying to decide on a default color for everything

model wise i&#039;d edit the samus&#039; arm a bit, you should probably lower the arm without lowering the shoulder, soft selection is your friend ^^
I plan to edit the arm a bit. I'm just making sure everything fits his boneset before I do more editing.

I think it would look better if you replace his Master Sword with the beamsword but colored green.
That was another idea I had, but I wanted to keep some resemblance to the master sword. I'm still sketching some designs


Title: Re: WIP Workshop
Post by: Chaos_Knight on April 23, 2012, 01:22:58 PM
So what do you plan on his bombs? Grenades or a futuristic look?


Title: Re: WIP Workshop
Post by: Gamma Ridley on April 23, 2012, 01:57:54 PM
([url]http://i607.photobucket.com/albums/tt157/cottenballs/linkfuture.png[/url])


Did you make his right arm from the Dark Suit?

Want. :srs:


Title: Re: WIP Workshop
Post by: Royal_Blade on April 23, 2012, 03:18:15 PM
Demon, that Futuristic Link is freaking awesome!

Like most of the people here, I want it!

And you should add some sort of Boot Jets to his feet.
Or jets on his back. either or.


Title: Re: WIP Workshop
Post by: deadname mcredactedface on April 23, 2012, 04:47:53 PM
Looks so awesome man.

But I seriously am not digging the shades either. They hardly seem practical. Maybe you should give him the shades from the latest Deus Ex game?


Title: Re: WIP Workshop
Post by: RandomTBush on April 23, 2012, 05:03:16 PM
Looks so awesome man.

But I seriously am not digging the shades either. They hardly seem practical. Maybe you should give him the shades from the latest Deus Ex game?
Seeing as it's being made for this Brawl-models-ONLY hacking contest (http://forums.kc-mm.com/index.php?topic=42616.0), probably not.


Title: Re: WIP Workshop
Post by: pikazz on April 24, 2012, 03:27:48 AM
(http://i39.tinypic.com/2e3qwi0.png)
something quick I made, fully rigged mouth too


Title: Re: WIP Workshop
Post by: Puraidou on April 24, 2012, 03:30:07 AM
([url]http://i39.tinypic.com/2e3qwi0.png[/url])
something quick I made, fully rigged mouth too
:srs: That is pure win


Title: Re: WIP Workshop
Post by: pikazz on April 24, 2012, 04:02:07 AM
(http://i43.tinypic.com/qpm96q.png)
other pic of the epicness~
:srs: That is pure win

thank you :D


Title: Re: WIP Workshop
Post by: DSX8 on April 24, 2012, 04:44:31 AM
well.. any1 interested in fighting against.... YAMI!!!! :o
rigged over Master Hand.. working on 1 for Crazy Hand... his will have no ball on the end of the arm. Ignore the empty shell.. i just have that texture turned off :P
(http://i.imgur.com/73mLS.png)


Title: Re: WIP Workshop
Post by: pikazz on April 24, 2012, 04:49:27 AM
well.. any1 interested in fighting against.... YAMI!!!! :o
rigged over Master Hand.. working on 1 for Crazy Hand... his will have no ball on the end of the arm. Ignore the empty shell.. i just have that texture turned off :P
([url]http://i.imgur.com/73mLS.png[/url])

I had thoughs to do him over master hand for months ago O.o
never took on into it and did it
but that's awesome how the results are :D


Title: Re: WIP Workshop
Post by: DSX8 on April 24, 2012, 04:51:56 AM
I had thoughs to do him over master hand for months ago O.o
never took on into it and did it
but that's awesome how the results are :D
o.O
really? xD

but ya.. im using the TvC model cause well.. it has better looking textures, and some nice materials and shaders :3

update:
need to fix some parts of the rig it seems.. >_<

click for epicness! and whats better? so fat the .pac is only 1.91MB :o   gives me room to do crazy hand, and it should be up to 2.2MB or so + SRT0 data and stuff.
(http://i.imgur.com/Hpivx.png)
(http://i.imgur.com/vqulv.png)
(http://i.imgur.com/tvaQT.png)
(http://i.imgur.com/9p0CO.png)
(http://i.imgur.com/dyPwI.png)


Title: Re: WIP Workshop
Post by: Royal_Blade on April 24, 2012, 06:21:06 AM
([url]http://i39.tinypic.com/2e3qwi0.png[/url])
something quick I made, fully rigged mouth too

([url]http://i43.tinypic.com/qpm96q.png[/url])
other pic of the epicness~thank you :D

inb4gamma


Title: Re: WIP Workshop
Post by: pikazz on April 24, 2012, 06:39:17 AM
(http://i42.tinypic.com/29yha3m.png)
inb4gamma

I wonder what he will say
o.O
really? xD

but ya.. im using the TvC model cause well.. it has better looking textures, and some nice materials and shaders :3

update:
need to fix some parts of the rig it seems.. >_<

click for epicness! and whats better? so fat the .pac is only 1.91MB :o   gives me room to do crazy hand, and it should be up to 2.2MB or so + SRT0 data and stuff.
([url]http://i.imgur.com/Hpivx.png[/url])
([url]http://i.imgur.com/vqulv.png[/url])
([url]http://i.imgur.com/tvaQT.png[/url])
([url]http://i.imgur.com/9p0CO.png[/url])
([url]http://i.imgur.com/dyPwI.png[/url])

that's so epic :vyse:



Title: Re: WIP Workshop
Post by: Naruto200Man on April 24, 2012, 07:02:23 AM
Yami final form over master hand....do [censored]ing want >_<


Title: Re: WIP Workshop
Post by: BlueBrain on April 24, 2012, 07:18:59 AM
lol at ridley fused with falco, reminds me of the ho-oh hack star made... xD


Title: Re: WIP Workshop
Post by: Gamma Ridley on April 24, 2012, 08:18:58 AM
([url]http://i39.tinypic.com/2e3qwi0.png[/url])
something quick I made, fully rigged mouth too


Mother of god.... :srs:

inb4gamma


Oh you. :af:


Title: Re: WIP Workshop
Post by: ✿Zelia✿ on April 24, 2012, 11:15:20 AM
([url]http://i43.tinypic.com/qpm96q.png[/url])
other pic of the epicness~thank you :D

That is so freaking sexy. :o


Title: Re: WIP Workshop
Post by: pikazz on April 25, 2012, 12:13:54 AM
(http://i49.tinypic.com/se9g05.png)
added more stuff.
*this tail
*Ikes shoes for more kicking power (it has metal on the shoes)
*Ikes thing on his arm

it feels more like a orginial character now O-o
and dont know what else I should add without to make it "too much" or something like that and make it fit
also, did his pistol too, a portal Samus ArmCannon
(http://i49.tinypic.com/1z6a32e.png)


Title: Re: WIP Workshop
Post by: BlueBrain on April 25, 2012, 12:38:27 AM
dat pistol :srs:


Title: Re: WIP Workshop
Post by: pikazz on April 25, 2012, 04:24:31 AM
took pics ingame with this beauty :D
(http://i47.tinypic.com/2rhnqjq.jpg)
so, all the part I have used:
Ridleys head, wings and tail
Falcos Body
Ikes Shoes, Arm "thingy" and Belt
Pokemon Trainers VS seeker
Wolfs Shield and Gun
Samus ArmCannon
ZSS Gun

an update on his gun~

(http://i50.tinypic.com/fz5dn5.png)

more pics inhere~
(http://i45.tinypic.com/2n8aqkj.jpg)
(http://i49.tinypic.com/29nuy34.jpg)
(http://i45.tinypic.com/fn8fmg.jpg)

will upload it soon after little adjustment


Title: Re: WIP Workshop
Post by: Puccio on April 25, 2012, 05:46:04 AM
I love dat gun. =]


Title: Re: WIP Workshop
Post by: Segtendo on April 25, 2012, 07:19:47 AM
That gun is bad-ass :srs:


Title: Re: WIP Workshop
Post by: BlueBrain on April 25, 2012, 08:07:09 AM
gun is getting better and better >.<


Title: Re: WIP Workshop
Post by: DemonBoy on April 25, 2012, 09:30:25 AM
(http://i607.photobucket.com/albums/tt157/cottenballs/Body-Copy.png)


Title: Re: WIP Workshop
Post by: BlueBrain on April 25, 2012, 10:47:33 AM
lol, wats that???


Title: Re: WIP Workshop
Post by: _Data_Drain_ on April 25, 2012, 10:56:07 AM
About that Anthropomorphic Ridley...

That almost looks like it would have fit Wolf better. Since Wolf is more... Animalistic, and vicious then Falco. And Ridley's one of the most vicious Nintendo characters period.

But on the other hand... I also understand that Wolf is getting a bit too much love lately. What with countless imports being released for him.


...

On a side note. I wonder if you can make the outfit more... Well, space pirate like... Sounds silly, but you have to admit, pirate captains have cool coats a lot of the time, just make it less fancy, and more... Modern, and cool looking, maybe a bit cyber. XD


Title: Re: WIP Workshop
Post by: SiLeNtDo0m on April 25, 2012, 11:41:03 AM
([url]http://i607.photobucket.com/albums/tt157/cottenballs/Body-Copy.png[/url])


Man I recognise that torso anywhere.  Ratchet ftw!


Title: Re: WIP Workshop
Post by: BlueBrain on April 25, 2012, 01:30:31 PM
oh lol, arent those hands a bit hge?


Title: Re: WIP Workshop
Post by: Beyond on April 25, 2012, 01:37:21 PM
If that really is Ratchet... I would love to make a texture for it. :srs:


Title: Re: WIP Workshop
Post by: DSX8 on April 25, 2012, 03:26:50 PM
If that really is Ratchet... I would love to make a texture for it. :srs:
i can actually see u doing that if its ratchet! :P


anyways... here's progress on Yami over Master Hand..
SSBB Imports - TvC Yamato's Arc and Yami over Master Hand (Classic Mode Preview) (http://www.youtube.com/watch?v=PPj2KMdsLu8#ws)


Title: Re: WIP Workshop
Post by: DemonBoy on April 25, 2012, 07:55:42 PM
If that really is Ratchet... I would love to make a texture for it. :srs:

(http://i607.photobucket.com/albums/tt157/cottenballs/Body-Copy-2.png)
Yep, It's ratchet alright. You were actually the one I wanted to make a texture for him one he is done.
This model will be a near perfect model because what i'm doing is actually repairing this model here
(http://i607.photobucket.com/albums/tt157/cottenballs/Body-Copy-1.png)
It's going to get pretty difficult when it gets to his legs and face though.
oh lol, arent those hands a bit hge?

Ratchet is always wearing these huge gloves. He has them in every game
(http://media.ign.com/games/image/article/831/831099/ign-presents-the-history-of-ratchet-and-clank-20071030100550776.jpg)


Title: Re: WIP Workshop
Post by: Segtendo on April 25, 2012, 07:58:27 PM
Is he gonna be on Fox?

If he is, you should make Clank into a gun somehow.


Title: Re: WIP Workshop
Post by: DemonBoy on April 26, 2012, 03:20:30 AM
Is he gonna be on Fox?

If he is, you should make Clank into a gun somehow.


I'm not sure who he would be over although fox is most likely.
I was just thinking of getting his blaster from the first game.
if somebody can psa it then I was thinking of Giant Clank for the final smash. If not then I was thinking of trying to get the tank from blackwater city.

Also I made some small changes to link to the future
(http://i607.photobucket.com/albums/tt157/cottenballs/KP3Jh.png)
I'm not really sure what else to do other than finish the clawshot


Title: Re: WIP Workshop
Post by: ramonM64 on April 26, 2012, 05:52:32 AM
..dunno how yer repairing that blob of polys, Demon. the fix is comming out good though and the future Link looks interesting. i think Ratchet would fit best over Fox.


the saiyan in me couldnt be held away anymore.. i was workin on this, this night
(http://i1203.photobucket.com/albums/bb399/ramonM64/Brawl%20stuff/al_120426_0455binout.jpg)

(http://i1203.photobucket.com/albums/bb399/ramonM64/Brawl%20stuff/al_120426_0438binout.jpg)

(http://i1203.photobucket.com/albums/bb399/ramonM64/Brawl%20stuff/al_120426_0434binout.jpg)

(http://i1203.photobucket.com/albums/bb399/ramonM64/Brawl%20stuff/al_120426_04341binout.jpg)

(http://i1203.photobucket.com/albums/bb399/ramonM64/Brawl%20stuff/al_120426_0451binout.jpg)

he needs a size mod.. he seems pretty short next to Mario

(http://i1203.photobucket.com/albums/bb399/ramonM64/Brawl%20stuff/al_120426_0444binout.jpg)

---

(http://i1203.photobucket.com/albums/bb399/ramonM64/Brawl%20stuff/SSkidtrunksrig.png)
thats the best i can get him to look good AND fit over da bones without moving em. he's over Lucas. i had to make the arms longer, the waist lower, and the legs shorter. im going put that hair bone to good use

i dont know if i should give him rigged fingers though. right now his hands bend fine but to give him rigged fingers, the hands are gonna need to be huuuuge. im gonna try it anyway. if they look too big, i rather just make em closed


Title: Re: WIP Workshop
Post by: DemonBoy on April 26, 2012, 06:06:03 AM
..dunno how yer repairing that blob of polys, Demon. the fix is comming out good though and the future Link looks interesting. i think Ratchet would fit best over Fox.


the saiyan in me couldnt be held away anymore.. i was workin on this, this night
([url]http://i1203.photobucket.com/albums/bb399/ramonM64/Brawl%20stuff/al_120426_0455binout.jpg[/url])

([url]http://i1203.photobucket.com/albums/bb399/ramonM64/Brawl%20stuff/al_120426_0438binout.jpg[/url])

([url]http://i1203.photobucket.com/albums/bb399/ramonM64/Brawl%20stuff/al_120426_0434binout.jpg[/url])

([url]http://i1203.photobucket.com/albums/bb399/ramonM64/Brawl%20stuff/al_120426_04341binout.jpg[/url])

([url]http://i1203.photobucket.com/albums/bb399/ramonM64/Brawl%20stuff/al_120426_0451binout.jpg[/url])

he needs a size mod.. he seems pretty short next to Mario

([url]http://i1203.photobucket.com/albums/bb399/ramonM64/Brawl%20stuff/al_120426_0444binout.jpg[/url])

---

([url]http://i1203.photobucket.com/albums/bb399/ramonM64/Brawl%20stuff/SSkidtrunksrig.png[/url])
thats the best i can get him to look good AND fit over da bones without moving em. he&#039;s over Lucas. i had to make the arms longer, the waist lower, and the legs shorter. im going put that hair bone to good use

i dont know if i should give him rigged fingers though. right now his hands bend fine but to give him rigged fingers, the hands are gonna need to be huuuuge. im gonna try it anyway. if they look too big, i rather just make em closed


I leaned how to do it by messing with the edit poly modifier. all the vertices are in the right place so all I really need to do is connect them.

Why don't you add a black out line to him? I think it would look cool


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 26, 2012, 07:05:58 AM
..dunno how yer repairing that blob of polys, Demon. the fix is comming out good though and the future Link looks interesting. i think Ratchet would fit best over Fox.


the saiyan in me couldnt be held away anymore.. i was workin on this, this night
([url]http://i1203.photobucket.com/albums/bb399/ramonM64/Brawl%20stuff/al_120426_0455binout.jpg[/url])

([url]http://i1203.photobucket.com/albums/bb399/ramonM64/Brawl%20stuff/al_120426_0438binout.jpg[/url])

([url]http://i1203.photobucket.com/albums/bb399/ramonM64/Brawl%20stuff/al_120426_0434binout.jpg[/url])

([url]http://i1203.photobucket.com/albums/bb399/ramonM64/Brawl%20stuff/al_120426_04341binout.jpg[/url])

([url]http://i1203.photobucket.com/albums/bb399/ramonM64/Brawl%20stuff/al_120426_0451binout.jpg[/url])

he needs a size mod.. he seems pretty short next to Mario

([url]http://i1203.photobucket.com/albums/bb399/ramonM64/Brawl%20stuff/al_120426_0444binout.jpg[/url])

---

([url]http://i1203.photobucket.com/albums/bb399/ramonM64/Brawl%20stuff/SSkidtrunksrig.png[/url])
thats the best i can get him to look good AND fit over da bones without moving em. he's over Lucas. i had to make the arms longer, the waist lower, and the legs shorter. im going put that hair bone to good use

i dont know if i should give him rigged fingers though. right now his hands bend fine but to give him rigged fingers, the hands are gonna need to be huuuuge. im gonna try it anyway. if they look too big, i rather just make em closed
i wish it was over ness instead of lucas but looks good
also you can make oneslot resize mode for the hands as i did on Gotenks model import(oneslot) over lucas


Title: Re: WIP Workshop
Post by: KnightMario on April 26, 2012, 02:47:13 PM
I'm not sure who he would be over although fox is most likely.
I was just thinking of getting his blaster from the first game.
if somebody can psa it then I was thinking of Giant Clank for the final smash. If not then I was thinking of trying to get the tank from blackwater city.

Also I made some small changes to link to the future
([url]http://i607.photobucket.com/albums/tt157/cottenballs/KP3Jh.png[/url])
I'm not really sure what else to do other than finish the clawshot

you might what to change the sword.
I know what you said, but it looks a little... different than everything else, since the other stuff looks futuristic but that just looks green.


Title: Re: WIP Workshop
Post by: Segtendo on April 26, 2012, 02:49:08 PM
I swear someone suggested using the beam sword item as a sword and recoloring it.

That would be awesome.


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on April 26, 2012, 02:50:28 PM
mabye just the beam of the beam sword on the handle of links master sword but not the whole thing


Title: Re: WIP Workshop
Post by: DemonBoy on April 26, 2012, 03:01:37 PM
mabye just the beam of the beam sword on the handle of links master sword but not the whole thing
I thought about that for a bit. I'll probably end up doing it


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on April 26, 2012, 03:04:31 PM
cool its gonnaa be awsome to see what else you come up with


Title: Re: WIP Workshop
Post by: Chaos_Knight on April 26, 2012, 06:15:34 PM
I swear someone suggested using the beam sword item as a sword and recoloring it. That would be awesome.
I think it would look better if you replace his Master Sword with the beamsword but colored green.


Title: Re: WIP Workshop
Post by: ramonM64 on April 26, 2012, 06:16:43 PM
I leaned how to do it by messing with the edit poly modifier. all the vertices are in the right place so all I really need to do is connect them.

Why don't you add a black out line to him? I think it would look cool
yeh, in the end i am. rigging isnt done, that test up there was mostly to see if he rotated and looked good in-game with Lucas's moves and boneset. the textures need to be darkened a bit, since the hair almost looks white, and i want the shading that goes on him a lil darker. to basically look like from Budokai 3 and Tenchaichi 3.

i wish it was over ness instead of lucas but looks good
also you can make oneslot resize mode for the hands as i did on Gotenks model import(oneslot) over lucas
yuuup.. i mainly wanted him over Lucas cuz he's my main. id be using two things i like alot together. Tapion and Goten would be the others id do someday. Goten could be on Ness and Tapion on Ike.


Title: Re: WIP Workshop
Post by: Chaos_Knight on April 26, 2012, 06:21:55 PM
I'm not sure who he would be over although fox is most likely. I was just thinking of getting his blaster from the first game. if somebody can psa it then I was thinking of Giant Clank for the final smash. If not then I was thinking of trying to get the tank from blackwater city. Also I made some small changes to link to the future ([url]http://i607.photobucket.com/albums/tt157/cottenballs/KP3Jh.png[/url]) I'm not really sure what else to do other than finish the clawshot
How about replacing the Master Sword's blade with the Beamsword's blade? It would make it look like a futuristic Master Sword. As for the clawshot.....retexture it then replace the chain with Samus's arm whip grip thing?


Title: Re: WIP Workshop
Post by: Exorcist on April 27, 2012, 03:55:11 PM
(http://i1166.photobucket.com/albums/q603/exorcistrain/TimeskipVer.png)
And this guy:
(http://i1166.photobucket.com/albums/q603/exorcistrain/HandPre.png)
Gonna come with head and no head versions.


Title: Re: WIP Workshop
Post by: Chaos_Knight on April 27, 2012, 08:20:28 PM
And this guy: ([url]http://i1166.photobucket.com/albums/q603/exorcistrain/HandPre.png[/url]) Gonna come with head and no head versions.
Looks like it's gonna be over Master and Crazy Hand. If so, what's the head supposed to do? Sit there and watch?


Title: Re: WIP Workshop
Post by: Exorcist on April 27, 2012, 08:31:41 PM
It's actually over Donkey Kong, but I was thinking about making it over Master Hand and Crazy Hand too.


Title: Re: WIP Workshop
Post by: Naruto200Man on April 27, 2012, 08:33:47 PM
Sorry to keep you waiting...

(http://i47.tinypic.com/o0a0r6.jpg)

Hands need to be rigged and normals need fixing but other than that he's pretty much finished and ready for release.

The best part is that the only bones I even touched were the second thumb bones and second index finger bones on each side. Meaning that no MotionEtc will be needed for this import!


Title: Re: WIP Workshop
Post by: Pervyman Trigger on April 27, 2012, 10:07:07 PM
([url]http://i1166.photobucket.com/albums/q603/exorcistrain/TimeskipVer.png[/url])

I wantz :srs:


Title: Re: WIP Workshop
Post by: nanobuds on April 27, 2012, 10:12:56 PM
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/vict.png)


Title: Re: WIP Workshop
Post by: deadname mcredactedface on April 28, 2012, 12:33:49 AM
YES! VECTOR :D


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 28, 2012, 05:20:53 AM
([url]http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/vict.png[/url])
over ganondorf?


Title: Re: WIP Workshop
Post by: nanobuds on April 28, 2012, 05:33:35 AM
bowser


Title: Re: WIP Workshop
Post by: Naruto200Man on April 28, 2012, 07:14:21 AM
What am I, chopped liver :srs:
*sigh* Then again, that rig did only take me about an hour to finish...*shrug* it still needs a bit of work, but it's almost done and looks fine in game without a motionetc.


Title: Re: WIP Workshop
Post by: Exorcist on April 28, 2012, 07:26:11 AM
([url]http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/vict.png[/url])

Beautiful. :happy:
([url]http://i47.tinypic.com/o0a0r6.jpg[/url])

That's pretty epic, he was my favorite Naruto character from the short time I watched it.

(http://i1166.photobucket.com/albums/q603/exorcistrain/Preview-1.png)


Title: Re: WIP Workshop
Post by: KTH on April 28, 2012, 07:29:17 AM
[SSBB Hack] Toon Link Wind Waker (http://www.youtube.com/watch?v=Dhp1djUZ_EM#ws)

Video Time.

([url]http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/vict.png[/url])


:srs: This is so much epicness.

Beautiful. :happy:That's pretty epic, he was my favorite Naruto character from the short time I watched it.

([url]http://i1166.photobucket.com/albums/q603/exorcistrain/Preview-1.png[/url])


Over Diddy i supose? He look really good.


Title: Re: WIP Workshop
Post by: Naruto200Man on April 28, 2012, 07:34:23 AM
Beautiful. :happy:That's pretty epic, he was my favorite Naruto character from the short time I watched it.

([url]http://i1166.photobucket.com/albums/q603/exorcistrain/Preview-1.png[/url])


At least someone here likes him, I was more than pissed when they killed him off in Shippuden, at least Jiraya's death was more gratifying. Oh well, Hidan got what was coming to him anyway. lol

Thinking of doing Shikumaru next, haven't decided on if I should do Shippuden one or not though.


Title: Re: WIP Workshop
Post by: Exorcist on April 28, 2012, 07:54:08 AM
Shippuden all the way, I can't stand little anime kids.

[SSBB Hack] Toon Link Wind Waker ([url]http://www.youtube.com/watch?v=Dhp1djUZ_EM#ws[/url])

Over Diddy i supose? He look really good.

OHMYGAHD. That is super sexy amazing awesome. :srs:
And thanks. :D



Title: Re: WIP Workshop
Post by: DemonBoy on April 28, 2012, 12:16:07 PM
(http://i607.photobucket.com/albums/tt157/cottenballs/ratchet2.png)

I started work on his head and managed to rip his texture and apply it to parts of him.


Title: Re: WIP Workshop
Post by: nanobuds on April 28, 2012, 01:16:24 PM
What am I, chopped liver :srs:
*sigh* Then again, that rig did only take me about an hour to finish...*shrug* it still needs a bit of work, but it's almost done and looks fine in game without a motionetc.
this is a post for PREVIEWS!!!!

not whining (which you tend to do often...)


Title: Re: WIP Workshop
Post by: Naruto200Man on April 28, 2012, 02:33:08 PM
this is a post for PREVIEWS!!!!

not whining (which you tend to do often...)


You want moar previews, fine :srs:

(http://i47.tinypic.com/33mv30j.jpg)

(http://i48.tinypic.com/xkpoo5.jpg)

(http://i49.tinypic.com/rm8gi9.jpg)

Just needs toon style shading and a metal texture, expect a release later tonight :notimp:

EDIT:

Forgot to mention one tiny detail...

Absolutely no motionect.pac required!


Title: Re: WIP Workshop
Post by: nanobuds on April 28, 2012, 03:51:33 PM
in-game pics by Haseyo! Thanks!

Boom bam!

([url]http://i74.photobucket.com/albums/i265/Kirbyzm2/datvec.jpg[/url])

Did an attack just in case, forward slash. I know some models flicker when attacking, didn't have that issue.

([url]http://i74.photobucket.com/albums/i265/Kirbyzm2/slash.jpg[/url])

Had metal boxes still on for LilBoyg, so I did just in case, lol.

([url]http://i74.photobucket.com/albums/i265/Kirbyzm2/datmetal.jpg[/url])


rig is 100% complete... unless I decide to try the mouth again.

and if anyone is wondering.. he has Bowser's Hands lol


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on April 28, 2012, 04:00:20 PM
yahyuh vector looks gooooodddd


Title: Re: WIP Workshop
Post by: AnImAiNe on April 28, 2012, 04:23:06 PM
all the previews on this page look great


Title: Re: WIP Workshop
Post by: DSX8 on April 28, 2012, 04:26:10 PM
You want moar previews, fine :srs:

([url]http://i47.tinypic.com/33mv30j.jpg[/url])

([url]http://i48.tinypic.com/xkpoo5.jpg[/url])

([url]http://i49.tinypic.com/rm8gi9.jpg[/url])

Just needs toon style shading and a metal texture, expect a release later tonight :notimp:

EDIT:

Forgot to mention one tiny detail...

Absolutely no motionect.pac required!
looks like he has UV issue's on his legs.. :notimp:


anyways.... more previews of my CSS project..
(http://i.imgur.com/RJhVF.png)


Title: Re: WIP Workshop
Post by: Naruto200Man on April 28, 2012, 04:45:53 PM
I just can't win *facepalm*

looks like he has UV issue&#039;s on his legs.. :notimp:


anyways.... more previews of my CSS project..
([url]http://i.imgur.com/RJhVF.png[/url])


It might just be the wrong material on that polygon.

When I first imported him into brawlbox there was a polygon with the arm band textures was mixed up with the second texture.

I don't know how to fix those, so like a little help or tutorial would be nice if that's the case.

Other than that he's 100% working, and I'm not joking about not needing a motion etc . pac this time. Here's a screen of his metal texture.
(http://i49.tinypic.com/2mri05k.jpg)

Random Fact: he looks constipated in that pose *shot*


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on April 28, 2012, 04:47:56 PM
@DSX8
you may just become the new ASF1

just kidding but it does look epic as ive stated befor


Title: Re: WIP Workshop
Post by: Naruto200Man on April 28, 2012, 05:59:13 PM
(http://i331.photobucket.com/albums/l471/zfan122/al_120428_2057binout.jpg)
(http://i331.photobucket.com/albums/l471/zfan122/al_120428_20571binout.jpg)
(http://i331.photobucket.com/albums/l471/zfan122/al_120428_20572binout.jpg)

Released :srs:
Download: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26073&Moderated=All (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26073&Moderated=All)


Title: Re: WIP Workshop
Post by: KTH on April 28, 2012, 06:13:26 PM
looks like he has UV issue's on his legs.. :notimp:


anyways.... more previews of my CSS project..
([url]http://i.imgur.com/RJhVF.png[/url])

ds22, you win with your TvC import. :srs:


Title: Re: WIP Workshop
Post by: DSX8 on April 28, 2012, 07:39:12 PM
ds22, you win with your TvC import. :srs:
DS22? lol thats not me... lmao

im not ds22. lmao


Title: Re: WIP Workshop
Post by: Royal_Blade on April 28, 2012, 07:42:25 PM
DS22? lol thats not me... lmao

im not ds22. lmao
I was gonna say something earlier... But it's too late now.


Title: Re: WIP Workshop
Post by: Flygon on April 28, 2012, 08:03:22 PM
(http://images2.wikia.nocookie.net/__cb20111009021636/sonic/images/d/dc/Cream_and_Cheese,_Sonic_Sticker_Collection.png)
This bi'tches over popo and nana, is 90% done I just need to fix Cream's arms and that's it


Title: Re: WIP Workshop
Post by: DSX8 on April 28, 2012, 08:22:14 PM
([url]http://images2.wikia.nocookie.net/__cb20111009021636/sonic/images/d/dc/Cream_and_Cheese,_Sonic_Sticker_Collection.png[/url])
This bi'tches over popo and nana, is 90% done I just need to fix Cream's arms and that's it
got any real pics? xD


Title: Re: WIP Workshop
Post by: Anivernage on April 28, 2012, 09:38:58 PM
its done!!
([url]http://i953.photobucket.com/albums/ae20/anivernage/al_120428_2059binout.jpg[/url])
things changed:
master and crazy hand to puppit hands, with new texture
([url]http://i953.photobucket.com/albums/ae20/anivernage/al_120428_21011binout.jpg[/url])
the sword is now metaknight and shaydas swords, retextured too.
([url]http://i953.photobucket.com/albums/ae20/anivernage/al_120428_2107binout.jpg[/url])
 and other pics
([url]http://i953.photobucket.com/albums/ae20/anivernage/al_120428_2103binout.jpg[/url])
([url]http://i953.photobucket.com/albums/ae20/anivernage/al_120428_21041binout.jpg[/url])
 
i need a name idea for him and later ill release him.


Title: Re: WIP Workshop
Post by: Dustlander on April 29, 2012, 06:48:02 PM
([url]http://i.imgur.com/rEx6v.jpg[/url])


I have been waiting for a SoulCalibur character in Brawl for way too long, good job with that.

Raph may not be one of my favorites, but it's still something. Someday we're gonna see Mitsu, Sophitia, Taki, Astaroth and others... well, a man can dream xD


Title: Re: WIP Workshop
Post by: Dustlander on April 29, 2012, 07:00:41 PM
^ This :srs:

Thanks! Well, I've requested Ivy ([url]http://forums.kc-mm.com/index.php?topic=43873.0[/url]) and Nightmare ([url]http://forums.kc-mm.com/index.php?topic=43874.0[/url]) if anyone is interested in rigging those.

Anyways, yea I'm working on Raphael and possibly Xianghua's 2nd alt from Soul Calibur 2. Both will be over Marth.





dat SC2 Ivy... by far her best model, at least for me.

My favorite character of that series is Sophitia, but anyone would be really amazing. If you finish Raphael and Xianghua, I'm gonna get them in a heartbeat.


Title: Re: WIP Workshop
Post by: SonicBrawler on April 29, 2012, 07:00:51 PM
Ok, so, ExorcistRain rigged b jr to ness with a paintbrush ove rbat for my proejct. so i ported it to zelda. i  rofl'd:

(http://i.imgur.com/etB9u.jpg)


Title: Re: WIP Workshop
Post by: Dustlander on April 29, 2012, 07:19:14 PM
I agree, after SC2 her model went through too many changes :srs:

I'll see if I can get Sophitia extracted for you. If no one wants to rig her, I can rig Sophitia after I finish Raphael and Xianghua. She would be over Link, yes?

Whoa, man, that would be so awesome, thanks a lot!

Yeah, Link is the only good option IMO. For her, I think I prefer SC3 model over the SC2 one, but any of them would just be very nice of you.

I would like to know [censored] about rigging, but I got the university that eats most of my time, and my PC doesn't even run 3DS Max u.u'   so yeah, if anyone could rig Sophitia it would be terrific.


Title: Re: WIP Workshop
Post by: nanobuds on April 29, 2012, 07:36:27 PM
Ok, so, ExorcistRain rigged b jr to ness with a paintbrush ove rbat for my proejct. so i ported it to zelda. i  rofl'd:

([url]http://i.imgur.com/etB9u.jpg[/url])

are you [censored]ing serious....

:srs:


Title: Re: WIP Workshop
Post by: SonicBrawler on April 29, 2012, 07:37:00 PM
what?


Title: Re: WIP Workshop
Post by: nanobuds on April 29, 2012, 07:37:58 PM
Me and Boygos were doing that model for you... i'm still wokring on Jr to make a perfect rig for your project...

so I did all that work for nothing? thanks buddy


Title: Re: WIP Workshop
Post by: SonicBrawler on April 29, 2012, 07:40:05 PM
Me and Boygos were doing that model for you... i'm still wokring on Jr to make a perfect rig for your project...

so I did all that work for nothing? thanks buddy

u said,

"i am takign a break"

and someoen said

"What about JR"

and then you said

"After my break"

there for, i thought u stopped it.

:srs: plus the model will work the same. i still cant wait. im jus timpatient.

shouldnt it have came out the size of ness? since it was rigged on hm

yes, but it is usign zelda's aniamtions


Title: Re: WIP Workshop
Post by: KnightMario on April 29, 2012, 08:04:03 PM
I'm using nano's because starwaffle is making awesome uvs.
plus nano is awesome in general


Title: Re: WIP Workshop
Post by: SonicBrawler on April 29, 2012, 08:08:10 PM
Me and Boygos were doing that model for you... i'm still wokring on Jr to make a perfect rig for your project...

so I did all that work for nothing? thanks buddy

*cough*matterofoppinion*cough*
His will still work with the hack


Title: Re: WIP Workshop
Post by: Demon_of_Elru on April 30, 2012, 12:20:22 PM
([url]http://i.imgur.com/rEx6v.jpg[/url])


Nice! Brawl needs more Soul Calibur.

(http://i143.photobucket.com/albums/r146/shin-kitaro/Brawl%20Pics/Works%20in%20Progress/Current_WIP_0003_Layer1B.jpg)


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on April 30, 2012, 01:44:16 PM
Nice! Brawl needs more Soul Calibur.

([url]http://i143.photobucket.com/albums/r146/shin-kitaro/Brawl%20Pics/Works%20in%20Progress/Current_WIP_0003_Layer1B.jpg[/url])
that char. still look alot like a DBZ one but i know it is not but you using Goku as base i see


Title: Re: WIP Workshop
Post by: AnImAiNe on April 30, 2012, 01:52:49 PM
thats crono he was made by the creators of dbz before dbz came out


Title: Re: WIP Workshop
Post by: Naruto200Man on April 30, 2012, 02:30:01 PM
Taking a break from Naruto Imports to make this
(http://i50.tinypic.com/xvsqs.jpg)

Four more will come after this, though I won't say who because that won't be any fun.


Title: Re: WIP Workshop
Post by: Royal_Blade on April 30, 2012, 02:38:37 PM
Taking a break from Naruto Imports to make this
([url]http://i50.tinypic.com/xvsqs.jpg[/url])

Four more will come after this, though I won't say who because that won't be any fun.


Would they all be tales characters? Or just 4 random characters?


Title: Re: WIP Workshop
Post by: Naruto200Man on April 30, 2012, 02:51:44 PM
Would they all be tales characters? Or just 4 random characters?

They will be Tales of Characters, and it'll be only 3 if I can't get an obj file to import. I'll have to cancel putting Genis over Ness because resizing him to fit the bone structure looked weird. I'll try looking at Luigi and seeing if his bone structure will suit him better.


Title: Re: WIP Workshop
Post by: deadname mcredactedface on April 30, 2012, 04:18:12 PM
thats crono he was made by the creators of dbz before dbz came out
I don't think you realise how old Dragon Ball Z is.

I don't think you realise how old Dragon Ball is.

Akira Toriyama didn't devote his entire attention to the DB manga series you know.


Title: Re: WIP Workshop
Post by: AnImAiNe on April 30, 2012, 04:50:48 PM
I don't think you realise how old Dragon Ball Z is.

I don't think you realise how old Dragon Ball is.

Akira Toriyama didn't devote his entire attention to the DB manga series you know.
Naw i know how old it is and deep down i knew db is older at the time i wrote that message i just was thinking about when dbz anime came to america for some reason. i didnt say he did devote his entire attention to dbz..the fact that we both know Akira Toriyama created them both means that i know that he did a series besides db doesn't it?


Title: Re: WIP Workshop
Post by: _Data_Drain_ on April 30, 2012, 04:53:33 PM
Nice! Brawl needs more Soul Calibur.

([url]http://i143.photobucket.com/albums/r146/shin-kitaro/Brawl%20Pics/Works%20in%20Progress/Current_WIP_0003_Layer1B.jpg[/url])

Crono eh?

Seems like you're making some good progress with him. Who's he over?


Title: Re: WIP Workshop
Post by: Velen on April 30, 2012, 04:55:41 PM
Crono?

All of my yes if you can make his hair look less like Goku and more like Crono is supposed to.


Title: Re: WIP Workshop
Post by: nanobuds on April 30, 2012, 05:17:10 PM
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/vector.png)
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/sphere.png)


Title: Re: WIP Workshop
Post by: BlueBrain on April 30, 2012, 05:18:34 PM
awesome sphere!!!!!!!!!


Title: Re: WIP Workshop
Post by: KTH on April 30, 2012, 05:31:32 PM
([url]http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/vector.png[/url])
([url]http://i1214.photobucket.com/albums/cc485/Nanobuds1220/imports/sphere.png[/url])

Just : Yes. :srs:

You did to rig the mouth and "wow" dat sphere.


Title: Re: WIP Workshop
Post by: nanobuds on April 30, 2012, 05:32:30 PM
Just : Yes. :srs:

You did to rig the mouth and "wow" dat sphere.
yup, I got the mouth rigged


Title: Re: WIP Workshop
Post by: Hero © on April 30, 2012, 05:34:05 PM
([url]http://i143.photobucket.com/albums/r146/shin-kitaro/Brawl%20Pics/Works%20in%20Progress/Current_WIP_0003_Layer1B.jpg[/url])

YES PLEASE.

All we have is a vertex of him. Its alright but a model would make it so much better. Looks awesome man


Title: Re: WIP Workshop
Post by: ChaosEpsilon613 on April 30, 2012, 05:34:47 PM
Vector looks awesome!! :D


Title: Re: WIP Workshop
Post by: deadname mcredactedface on April 30, 2012, 06:54:36 PM
I'm more used to seeing how Vector looks curled up in Knuckles Chaotix.

http://sdb.drshnaps.com/objects/22/285/Sprite/KC-Vector.gif (http://sdb.drshnaps.com/objects/22/285/Sprite/KC-Vector.gif)

Otherwise, looking great!


Title: Re: WIP Workshop
Post by: nanobuds on April 30, 2012, 07:09:18 PM
I'm more used to seeing how Vector looks curled up in Knuckles Chaotix.

[url]http://sdb.drshnaps.com/objects/22/285/Sprite/KC-Vector.gif[/url] ([url]http://sdb.drshnaps.com/objects/22/285/Sprite/KC-Vector.gif[/url])

Otherwise, looking great!

I was thinking of doin that version.... but due to file size restriction and vert count, i pretty much maxed it with just those spikes lI added to this sphere. Also, I like how this looks with Bowser's attacks


Title: Re: WIP Workshop
Post by: Flygon on April 30, 2012, 10:31:13 PM

(http://img513.imageshack.us/img513/6547/al1204302052binout.jpg)
 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26126)

In the vault


Title: Re: WIP Workshop
Post by: BlueBrain on May 01, 2012, 01:38:35 AM
this is for work in progress, not to show off released hacks <.<


Title: Re: WIP Workshop
Post by: deadname mcredactedface on May 01, 2012, 03:30:21 AM
As far as those normals are concerned, they might as well still be in progress. Flareon in particular makes me wonder if he was using an older version of BrawlBox to do this.


Title: Re: WIP Workshop
Post by: Spex130 on May 01, 2012, 11:29:33 PM
Guess who?

(http://i844.photobucket.com/albums/ab8/Spex130/GemerlFace.png)

Another obscure Sonic character, that's who!

(http://i844.photobucket.com/albums/ab8/Spex130/GemerlPose.png)

Gemerl up and coming. It's the Phi/Emerl model with a few custom extras.

I still have some texture work to do, since I re-UV'd the entire thing, but the rig's pretty much done! And if you look, Gemerl here has the small details that differentiate him from Emerl and Phi. Also, he's over Falco.


Title: Re: WIP Workshop
Post by: Boygos on May 02, 2012, 05:30:47 AM
@Spex
that is beautiful.


Title: Re: WIP Workshop
Post by: Naruto200Man on May 02, 2012, 01:40:44 PM
(http://i48.tinypic.com/2up4ca1.jpg)

What can I say, I'm bored today :srs:
He should be done this evening for lots of reasons. :)

Note that just because he was in the request forum, I DO NOT TAKE REQUESTS!

So don't pm me, and please stop pm-ing me about Naruto Imports! It's getting annoying, I'll import who I want, when I want and over whoever I want. And I'll take as long as I want to make them.

The best part of Little Mac is that he only has one texture, ONE single texture =3


Title: Re: WIP Workshop
Post by: Segtendo on May 02, 2012, 01:55:35 PM
Gemerl.
(http://i1.kym-cdn.com/entries/icons/original/000/002/252/me-gusta.jpg)


Title: Re: WIP Workshop
Post by: KTH on May 02, 2012, 02:04:49 PM
OH Mah gawd.

I want Gemerl :srs:
Falco? I'm okay with this.


Title: Re: WIP Workshop
Post by: Spex130 on May 02, 2012, 02:24:55 PM
([url]http://i48.tinypic.com/2up4ca1.jpg[/url])


I've been wondering when this would happen. I want this!


Gemerl.
([url]http://i1.kym-cdn.com/entries/icons/original/000/002/252/me-gusta.jpg[/url])
OH Mah gawd.

I want Gemerl :srs:
Falco? I'm okay with this.
@Spex
that is beautiful.



I lol'd. Thanks ya'll.

Is there anything you see that I could do to make it better?


Title: Re: WIP Workshop
Post by: Naruto200Man on May 02, 2012, 02:40:22 PM
I've been wondering when this would happen. I want this!

The best part is that I don't have to rig the hands :D Just the wrists a bit =3

Also, anyone willing to help me make a mini-psa to go with it, I would like Little Mac's three jabs from his assist trophy as Captain Falcon's A A Combo and his Up A :) The animations should be easy enough to make. Hell we could make a full psa for him with some mixed martial arts moves if we wanted. :D

My only issue will be with rigging the head I think, other than that the rigging is going fairly smoothly *nod*


Title: Re: WIP Workshop
Post by: DSX8 on May 02, 2012, 05:22:53 PM
here's a new preview of Jin Kazuya
(http://i.imgur.com/Sx1I9.jpg)


Title: Re: WIP Workshop
Post by: KTH on May 02, 2012, 05:50:45 PM
here's a new preview of Jin Kazuya
([url]http://i.imgur.com/Sx1I9.jpg[/url])

All of my yes. :srs:


Title: Re: WIP Workshop
Post by: Naruto200Man on May 02, 2012, 06:06:09 PM
If all goes well should I try and get my hands on some punch out (Wii ) models and import those too? I need a break from Naruto Imports :)


Title: Re: WIP Workshop
Post by: Dustlander on May 02, 2012, 06:12:00 PM
If all goes well should I try and get my hands on some punch out (Wii ) models and import those too? I need a break from Naruto Imports :)


I say yes, that game has a bunch of funny and amazing characters, people only remember Little Mac but almost all the rival boxers are really great

If all goes well, I will be waiting for those imports.


Title: Re: WIP Workshop
Post by: SonicBrawler on May 02, 2012, 06:14:15 PM
not a brawl hack yet, but imma import this:

(http://mb.srb2.org/attachment.php?attachmentid=2751&d=1334972092)

i also have custom models of classic:

blazke
knux
metal knux
metal sonic
shadow
silver
sonic
tails


Title: Re: WIP Workshop
Post by: Segtendo on May 02, 2012, 06:39:07 PM
Dat head.


Title: Re: WIP Workshop
Post by: Naruto200Man on May 02, 2012, 06:41:25 PM
I say yes, that game has a bunch of funny and amazing characters, people only remember Little Mac but almost all the rival boxers are really great

If all goes well, I will be waiting for those imports.

The rig is okay so far, but I'm hoping the models are much higher poly in the wii game than they are in brawl. Mac's assist trophy has so few polygons it's not even funny. I'm not kidding, he was literally two polygons. Talk about lazy :/ and there's so few faces/vertexes I'm surprised they managed to animate him as well as they did!

The only one I'm really interested in is Mike Tyson but the others I might give a shot too (Who doesn't want to see Mike Tyson get falcon punched by little mac) I think after this hack is done I'm gonna make a showcase video :/

Those tend to encourage more downloads than posting links in forums. Little mac has been importing fine to brawlbox so far, so unless my file gets currupt somehow during the rigging process (about 25% that I have left to do) I should have him released pretty soon, like in a few hours maybe :srs:


Title: Re: WIP Workshop
Post by: Dustlander on May 02, 2012, 06:45:16 PM
The rig is okay so far, but I'm hoping the models are much higher poly in the wii game than they are in brawl. Mac's assist trophy has so few polygons it's not even funny. I'm not kidding, he was literally two polygons. Talk about lazy :/ and there's so few faces/vertexes I'm surprised they managed to animate him as well as they did!

The only one I'm really interested in is Mike Tyson but the others I might give a shot too (Who doesn't want to see Mike Tyson get falcon punched by little mac) I think after this hack is done I'm gonna make a showcase video :/

Those tend to encourage more downloads than posting links in forums. Little mac has been importing fine to brawlbox so far, so unless my file gets currupt somehow during the rigging process (about 25% that I have left to do) I should have him released pretty soon, like in a few hours maybe :srs:

Mike Tyson isn't in the Wii game, dude. I think you're mistaking him for the final boss of the game, Mr. Sandman.


Title: Re: WIP Workshop
Post by: KnightMario on May 02, 2012, 06:52:01 PM
the classics are in my thread.
I'm making a lot of them, you don't have to import those intead of the ones already being imported.


Title: Re: WIP Workshop
Post by: Naruto200Man on May 02, 2012, 06:58:17 PM
Mike Tyson isn't in the Wii game, dude. I think you're mistaking him for the final boss of the game, Mr. Sandman.


Know anyone who could make me a mike tyson model based on his look on the NES game :srs:

Oh yeah, here's a little eye candy for ya, just need to make some tweeks to the left arm joint, give him a cartoon shading/cartoon outline, give him metal textures, and test him in game and he's finished, I'm not joking.

(http://i50.tinypic.com/vhdawh.jpg)


Title: Re: WIP Workshop
Post by: redsonicblast on May 02, 2012, 07:03:51 PM
If all goes well should I try and get my hands on some punch out (Wii ) models and import those too? I need a break from Naruto Imports :)


Wow, that would be amazing.  Punch-out wii is one of my favorite games.  Having all of the boxers from punch-out wii would be great.  I would make room in my roster for all of them!  


BTW, Mac is looking amazing too!


Title: Re: WIP Workshop
Post by: KnightMario on May 02, 2012, 07:05:25 PM
only 2 classics in that list aren't in progress or done.


Title: Re: WIP Workshop
Post by: Naruto200Man on May 02, 2012, 08:03:18 PM
*ahem* Well, you tell me how he looks...

(http://i331.photobucket.com/albums/l471/zfan122/al_120502_2255binout.jpg)

(http://i331.photobucket.com/albums/l471/zfan122/al_120502_2257binout.jpg)

(http://i331.photobucket.com/albums/l471/zfan122/al_120502_2258binout.jpg)


Title: Re: WIP Workshop
Post by: deadname mcredactedface on May 02, 2012, 08:06:20 PM
Note that just because he was in the request forum, I DO NOT TAKE REQUESTS!
You do realise that your username has "Naruto" in it right? Any Narutard would jump at that.

here's a new preview of Jin Kazuya
Jin Kazama*

I think you got him mixed up with his father, Kazuya Mishima.


Title: Re: WIP Workshop
Post by: Naruto200Man on May 02, 2012, 08:12:11 PM
You do realise that your username has "Naruto" in it right? Any Narutard would jump at that.
Jin Kazama*

I think you got him mixed up with his father, Kazuya Mishima.

I changed my username to Naruto200Man cause that's the name of the youtube channel I use to showcase my hacks, well I'm about to make a short showcase right now actually.



Title: Re: WIP Workshop
Post by: KnightMario on May 02, 2012, 08:21:51 PM
that mouth...


Title: Re: WIP Workshop
Post by: Naruto200Man on May 02, 2012, 09:40:33 PM
that mouth...

Don't look at me, blame nintendo since it's their model, it's the assist trophy model.
By the way, here's a video of my two latest hacks in action :)

Brawl Showcase 1: Asouma Saratobi and Little Mac (http://www.youtube.com/watch?v=LK5Twk1IWAM#)

Both of these two don't need motionetc, so yeah, that's kinda a big deal for me. Especially for a naruto character import


Title: Re: WIP Workshop
Post by: deadname mcredactedface on May 02, 2012, 10:08:50 PM
I'M REALLY LOVING THE UNNECESSARY 30-SECOND INTRO
I changed my username to Naruto200Man cause that's the name of the youtube channel I use to showcase my hacks, well I'm about to make a short showcase right now actually.
My Youtube name is Snip3rNife. I don't see your point, nor do I think you understood mine.


Title: Re: WIP Workshop
Post by: Naruto200Man on May 02, 2012, 10:15:21 PM
I'M REALLY LOVING THE UNNECESSARY 30-SECOND INTROMy Youtube name is Snip3rNife. I don't see your point, nor do I think you understood mine.

lol It's the Unnessetty of it that makes it something from me >_> it was either a 30 SECOND intro or a Minute and A half AMV intro, pick your poison :/ Eh Future intros will be shorter probably, especially if I ever get back into making machinimas :/

Meh, I don't really understand what the point was, but I do know I'm tired of people pm-ing me about my Naruto stuff. You have no idea how many noob kittens are pm-ing me about the Rock Lee PSA. ( By noob kittens I mean members with 50 or less posts, not 'noobs' in the general sense) I'm waiting for BJ to finish the moveset editing in Brawlbox before I even touch that thing! I have all the animations on my SD card still, so they're golden. The most I've got is an unrefined version of the A A A combo.

Either way, I'm curious to know about your guys opinion on my rigging work lately. Has it improved since my first imports, anything I should do different that would make them better?


Title: Re: WIP Workshop
Post by: Snoopy on May 02, 2012, 10:57:27 PM
Either way, I'm curious to know about your guys opinion on my rigging work lately. Has it improved since my first imports, anything I should do different that would make them better?


well, since you asked...

i'm picking on Little Mac for 2 reasons.  first, he was just released, and i assume that's the main reason you're asking for feedback and not just blind praise.  second, he was on my eventual to do list.

so i grabbed the pic you posted on the Vault to point out a few things and write on it.

(http://img217.imageshack.us/img217/874/mackn.jpg) (http://imageshack.us/photo/my-images/217/mackn.jpg/)

overall, pretty good rig, but it needs some refining.

and while i'm here,


Dixie is still almost done, i'm just waiting on the texture.  my texturers hard drive basically died, so i've been playing tech support to get it running again.  so i've been keeping myself entertained.

(http://img337.imageshack.us/img337/743/edd3.png) (http://imageshack.us/photo/my-images/337/edd3.png/)

not sure why he's dark.


Title: Re: WIP Workshop
Post by: Naruto200Man on May 02, 2012, 11:14:25 PM
Yeah, the crotches always have weird rigs cause the way they're set up. I get terribad holes and even pulling apart of polygons when I split the legs into two halves. No matter what I do I can never properly rig crotch areas, even if I look at my own for reference (With shorts on of course :srs:) like when I rig hands I look how fingers bend the skin.

Most of those errors can be chalked up to too few vertexes in all the wrong places. But I see what you mean, especially about the elbows(Although that can also partially be linked to the number of vertexes and where they're placed) what exactly do you mean by blending? Do you mean the texture or something else? If you mean the weights, please explain still cause I don't know that much about rigging yet.

I intend to download the Punchout Wii game via Torrent to see if I can get a better model from there with Dolphin + Brawlbox.

I'd say the rig itself is about 80% perfect, if you factor in those things you mentioned. I'll see if I can fix those up but still, I'm pretty satisfied right now.

Also, thanks for actual feedback and not the trololol approach that some people on other forums take. It makes the bitter parts of the feedback much easier to handle in an emotional aspect.

I literally made him in like two hours, so it's no wonder the rig needs work XP


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on May 02, 2012, 11:25:07 PM
look who become adult:
(http://i.imgur.com/GkIOy.png)
Adult Gotenks WIP xD(right now just recolour of the new gogeta but soon new hair)
and the Yoshi of DBZ is also WIP:
(http://i.imgur.com/3Aucl.jpg)
(http://i.imgur.com/W3M1Q.png)


Title: Re: WIP Workshop
Post by: Snoopy on May 02, 2012, 11:47:55 PM
Yeah, the crotches always have weird rigs cause the way they're set up. I get terribad holes and even pulling apart of polygons when I split the legs into two halves. No matter what I do I can never properly rig crotch areas, even if I look at my own for reference (With shorts on of course :srs:) like when I rig hands I look how fingers bend the skin.

Most of those errors can be chalked up to too few vertexes in all the wrong places. But I see what you mean, especially about the elbows(Although that can also partially be linked to the number of vertexes and where they're placed) what exactly do you mean by blending? Do you mean the texture or something else? If you mean the weights, please explain still cause I don't know that much about rigging yet.

I intend to download the Punchout Wii game via Torrent to see if I can get a better model from there with Dolphin + Brawlbox.

I'd say the rig itself is about 80% perfect, if you factor in those things you mentioned. I'll see if I can fix those up but still, I'm pretty satisfied right now.

Also, thanks for actual feedback and not the trololol approach that some people on other forums take. It makes the bitter parts of the feedback much easier to handle in an emotional aspect.

I literally made him in like two hours, so it's no wonder the rig needs work XP

probably should have been a bit more specific about blending, but yeah, blending the vertex weights.  basiclaly, some areas need to have just a little bit rigged to a bone, like the RLegN/LLegN to the HipN where i cirlced, it looks like parts are sticking out where having them rigged just a bit to the HipN would smooth it out, like .8 to the LegN and .2 to the HipN, instead of just 1.0 to the LegN making it stick out like that.  an easy way to check to see the general blends is to pull up 2 Max windows, and have your rig in one and the original character in the other, so like Little Mac in one and Falcon in the other.  that way, you can check Flacon's rig and mimic it on Mac.

and i agree, some models just don't have enough vertices to work with...  and a lot of my rigs take at least 5 hours, but i'm rather OCD about certain things, so i don't release rigs unless they're pretty much as perfect as i can get them.


Title: Re: WIP Workshop
Post by: BlueBrain on May 03, 2012, 03:10:58 AM
real adult link after saving the princess from ganon...
(http://i.imgur.com/a3EUG.jpg)

i think i'll just edit the plates' textures to be white and green and it'll be done, then up to rigging >.<


Title: Re: WIP Workshop
Post by: KTH on May 03, 2012, 04:18:51 AM
real adult link after saving the princess from ganon...
([url]http://i.imgur.com/a3EUG.jpg[/url])

i think i'll just edit the plates' textures to be white and green and it'll be done, then up to rigging >.<


lol, i wanted someone make it.

well, since you asked...

i'm picking on Little Mac for 2 reasons.  first, he was just released, and i assume that's the main reason you're asking for feedback and not just blind praise.  second, he was on my eventual to do list.

so i grabbed the pic you posted on the Vault to point out a few things and write on it.

([url]http://img217.imageshack.us/img217/874/mackn.jpg[/url]) ([url]http://imageshack.us/photo/my-images/217/mackn.jpg/[/url])

overall, pretty good rig, but it needs some refining.

and while i'm here,


Dixie is still almost done, i'm just waiting on the texture.  my texturers hard drive basically died, so i've been playing tech support to get it running again.  so i've been keeping myself entertained.

([url]http://img337.imageshack.us/img337/743/edd3.png[/url]) ([url]http://imageshack.us/photo/my-images/337/edd3.png/[/url])

not sure why he's dark.


(http://www.freewebs.com/edsrus/jonny_msn.gif)
PLANK!


Title: Re: WIP Workshop
Post by: LCCoolJ95 on May 03, 2012, 08:36:35 AM
and while i'm here,
Dixie is still almost done, i'm just waiting on the texture.  my texturers hard drive basically died, so i've been playing tech support to get it running again.  so i've been keeping myself entertained. ([url]http://img337.imageshack.us/img337/743/edd3.png[/url]) ([url]http://imageshack.us/photo/my-images/337/edd3.png/[/url]) not sure why he's dark.
:srs: I want this hack. Ed, Edd, 'n' Eddy is my favorite show. If this is not uploaded, I will explode.  :srs:


Title: Re: WIP Workshop
Post by: Segtendo on May 03, 2012, 09:07:49 AM
Double D with Plank as a shield? LMAO.


Title: Re: WIP Workshop
Post by: nanobuds on May 03, 2012, 05:35:09 PM
StarWaffle's Sexy Texture

Rig 80% done, hes on Ness
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/bj2.png)
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/bj1.png)
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/bj3.png)


Title: Re: WIP Workshop
Post by: SonicBrawler on May 03, 2012, 05:40:21 PM
i cant wait.


Title: Re: WIP Workshop
Post by: Velen on May 03, 2012, 05:43:16 PM
MarioDK. I have one thing to say about Piccolo.

RIG DEM GAHDAMN FINGERZ!


Title: Re: WIP Workshop
Post by: Segtendo on May 03, 2012, 06:06:37 PM
Knowing MarioDK, I know he will.


Title: Re: WIP Workshop
Post by: Spex130 on May 03, 2012, 09:06:47 PM
Hey, anybody remember this? Seg, you might.

(http://i844.photobucket.com/albums/ab8/Spex130/ScoutSonic1.png)


ANYways, I'm finishing it now.

All it needs is some minor finger rigging edits, and an obligatory BLU texture, then it's done.


Title: Re: WIP Workshop
Post by: KnightMario on May 03, 2012, 09:08:47 PM
waz that?


Title: Re: WIP Workshop
Post by: DemonBoy on May 03, 2012, 09:18:23 PM
Hey, anybody remember this? Seg, you might.


ANYways, I&#039;m finishing it now.

All it needs is some minor finger rigging edits, and an obligatory BLU texture, then it&#039;s done.


I think I remember that. Looks pretty good.

also some PSX Cloud
(http://i607.photobucket.com/albums/tt157/cottenballs/cloudclassic.png)

and i'll also be rigging the guys over Gannon and C.Falcon with some size mods
(http://1.bp.blogspot.com/-dJY0VxulhDI/T1wJ8jQKIiI/AAAAAAAABLY/vncU3K75nkU/s1600/Street-Fighter-X-Tekken-Sony-Mascots-Kuro-and-Toro.jpg)


Title: Re: WIP Workshop
Post by: KnightMario on May 03, 2012, 09:22:36 PM
XD to the little guys.


Title: Re: WIP Workshop
Post by: Chaos_Knight on May 03, 2012, 10:35:59 PM
I think I remember that. Looks pretty good.

also some PSX Cloud
([url]http://i607.photobucket.com/albums/tt157/cottenballs/cloudclassic.png[/url])
finally a TRUE Cloud model.


Title: Re: WIP Workshop
Post by: Naruto200Man on May 04, 2012, 02:12:05 PM
Snakes about to get a badass makover.

(http://i47.tinypic.com/15zp0zs.jpg)

If I can get the sword model I'll make him over ganondorf and have his sword on Ganondorf's taunt sword.


Title: Re: WIP Workshop
Post by: Naruto200Man on May 04, 2012, 02:18:01 PM
Question, do you guys want him with the mask or without, because it's as simple as deleting a single polygon. I can probably get his recolor textures too from the game, MAYBE, I'm not sure how though.


Title: Re: WIP Workshop
Post by: Naruto200Man on May 04, 2012, 02:23:41 PM
If you could, do both, but I prefer him without his mask.

Well like I said, it's as easy as deleting a polygon, so I could do both.


Title: Re: WIP Workshop
Post by: BlueBrain on May 04, 2012, 02:36:34 PM
do with, and people who want it without can just delete it in Brawlbox...


Title: Re: WIP Workshop
Post by: DemonBoy on May 04, 2012, 04:17:01 PM
this is actually a bit tricky to not have everything flying around, but it's almost finished
(http://i607.photobucket.com/albums/tt157/cottenballs/psxcloud.png)
Release sometime this weekend.

for those of you wondering about Megaman I messed up the rigging pretty bad so i'm going to have to start over.


Title: Re: WIP Workshop
Post by: Chaos_Knight on May 04, 2012, 07:47:20 PM
this is actually a bit tricky to not have everything flying around, but it's almost finished
([url]http://i607.photobucket.com/albums/tt157/cottenballs/psxcloud.png[/url])
Release sometime this weekend.
For some reason I can imagine that with Brawl styled textures.


Title: Re: WIP Workshop
Post by: Naruto200Man on May 04, 2012, 08:18:33 PM
https://join.me/564-277-489 Watch me work on ANBU Kakashi nao :)
And maybe give feedback on the rigging.


Title: Re: WIP Workshop
Post by: SmashClash on May 04, 2012, 08:22:34 PM
Question, do you guys want him with the mask or without, because it's as simple as deleting a single polygon. I can probably get his recolor textures too from the game, MAYBE, I'm not sure how though.
Instead of deleting it can you just put it on his butt pocket like in CoN Rev 3?


Title: Re: WIP Workshop
Post by: Naruto200Man on May 04, 2012, 08:27:50 PM
Instead of deleting it can you just put it on his butt pocket like in CoN Rev 3?

I can make a version of him with it like that, that's how the model came :)
In fact CON Revo 3 is where I got the model.

If I can get his sword model I might rig him over ganondorf and have his blade over ganondorf's Taunt sword.


Title: Re: WIP Workshop
Post by: Haseyo on May 04, 2012, 08:36:07 PM
I'm excited for that Cloud for many reasons.
Also looking foward to Toro and Kuro. I love those little guys. A shame they're only mascots in Japan.


Title: Re: WIP Workshop
Post by: vcvmajinken on May 05, 2012, 06:35:58 AM
real adult link after saving the princess from ganon...
([url]http://i.imgur.com/a3EUG.jpg[/url])

i think i'll just edit the plates' textures to be white and green and it'll be done, then up to rigging >.<
looks great but the cape would see a bit rigid, doesn´t it?


Title: Re: WIP Workshop
Post by: BlueBrain on May 05, 2012, 07:18:14 AM
he's over ike, so no


Title: Re: WIP Workshop
Post by: deadname mcredactedface on May 05, 2012, 08:28:50 AM
Even if it WERE over link you could just make it move with the body instead


Title: Re: WIP Workshop
Post by: toastoftriumph on May 05, 2012, 12:25:50 PM
The Link over Ike thing looks awesome. I'd suggest changing the tip of his cape though.. it looks too artificial with the way it's pointed at the bottom like that. I'd make it flat across, make smaller (and more numerous) points, or just make a ripped cape like Ike's.


Title: Re: WIP Workshop
Post by: Spex130 on May 05, 2012, 12:49:47 PM
So anybody remember Chaos 0? Yeah, I gotta apologize for that.

Y'see, during the school year I never actually PLAY Brawl. Just hack it. I took a look at my hack and saw it was absolute CRAP. I'm surprised it got as many downloads as it did. Bad rig. Worse model.

So I'm re-doing it.

Progress:

(http://i844.photobucket.com/albums/ab8/Spex130/InProg.jpg)

So, for those of you who downloaded it (or even if you didn't) could I get some suggestions on how to make it better?


Title: Re: WIP Workshop
Post by: Naruto200Man on May 05, 2012, 02:09:04 PM
Almost Done:

(http://i47.tinypic.com/8xov4n.jpg)

Gotta adjust the armpit rigging a bit, and do the hands, and fix the shoulder parts of the sword holster, and that's it.


Title: Re: WIP Workshop
Post by: GBC on May 05, 2012, 02:59:29 PM
O look its yogi bears brotha

(http://i.imgur.com/ptyum.png)

Yep its banjo...BUT!!...i kinda made him in my own image since i didnt like the short and stubby n64 version too much or the xbox 360 tall and square version i kinda mixed the two together and got well what your looking at now...now all thats left is to make Kazooie...also to figure out who he will go over...and for a nice texturing..also to finish him up a bit




Title: Re: WIP Workshop
Post by: Royal_Blade on May 05, 2012, 04:10:54 PM
I'm going to assume that he'll be over Mario?

And I like your imaginative mixture for Banjo. I do like it better than the other ones.

And will Kazooie be involved somehow?


Title: Re: WIP Workshop
Post by: GBC on May 05, 2012, 04:18:55 PM
I'm going to assume that he'll be over Mario?

And I like your imaginative mixture for Banjo. I do like it better than the other ones.

And will Kazooie be involved somehow?

lol yep of course


Title: Re: WIP Workshop
Post by: Boygos on May 05, 2012, 04:32:18 PM
So anybody remember Chaos 0? Yeah, I gotta apologize for that.

Y'see, during the school year I never actually PLAY Brawl. Just hack it. I took a look at my hack and saw it was absolute CRAP. I'm surprised it got as many downloads as it did. Bad rig. Worse model.

So I'm re-doing it.

Progress:

([url]http://i844.photobucket.com/albums/ab8/Spex130/InProg.jpg[/url])

So, for those of you who downloaded it (or even if you didn't) could I get some suggestions on how to make it better?

I believe that KTH is making one. Check his thread.


Title: Re: WIP Workshop
Post by: Naruto200Man on May 05, 2012, 04:33:30 PM
So anybody remember Chaos 0? Yeah, I gotta apologize for that.

Y'see, during the school year I never actually PLAY Brawl. Just hack it. I took a look at my hack and saw it was absolute CRAP. I'm surprised it got as many downloads as it did. Bad rig. Worse model.

So I'm re-doing it.

Progress:

([url]http://i844.photobucket.com/albums/ab8/Spex130/InProg.jpg[/url])

So, for those of you who downloaded it (or even if you didn't) could I get some suggestions on how to make it better?


The brain needs a bit more detail, and maybe a bump map once that's possible with BB, other than that, its missing an arm XD


Title: Re: WIP Workshop
Post by: KTH on May 05, 2012, 05:14:23 PM
O look its yogi bears brotha

([url]http://i.imgur.com/ptyum.png[/url])

Yep its banjo...BUT!!...i kinda made him in my own image since i didnt like the short and stubby n64 version too much or the xbox 360 tall and square version i kinda mixed the two together and got well what your looking at now...now all thats left is to make Kazooie...also to figure out who he will go over...and for a nice texturing..also to finish him up a bit




inb4segtendo.

I believe that KTH is making one. Check his thread.


No. I'm making Chaos from Dissidia.


Title: Re: WIP Workshop
Post by: dougdude10 on May 05, 2012, 07:16:54 PM
looks great but the cape would see a bit rigid, doesn´t it?

EPIC!!!!!!!!!!!!!!


Title: Re: WIP Workshop
Post by: Pervyman Trigger on May 05, 2012, 07:19:04 PM
Soon to be on Marth's everywhere ^_~
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Luffy-9.png)
(Your gonna LOVE the new sword Im gonna make for him ^_~)


Title: Re: WIP Workshop
Post by: LCCoolJ95 on May 06, 2012, 07:12:27 AM
Soon to be on Marth's everywhere ^_~
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Luffy-9.png[/url])
(Your gonna LOVE the new sword Im gonna make for him ^_~)
not really into one piece, but the model looks awesome.


Title: Re: WIP Workshop
Post by: Dustlander on May 06, 2012, 08:20:00 AM
Soon to be on Marth's everywhere ^_~
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Luffy-9.png[/url])
(Your gonna LOVE the new sword Im gonna make for him ^_~)


It's good to see that you're recovering from that incident ^^'

This model looks miles better than the older one, that is already awesome, so I can't wait for him and the Servbot army lol



Title: Re: WIP Workshop
Post by: BlueBrain on May 06, 2012, 09:13:32 AM
i gotta say i dont really like how that model looks....
did u manually Tpose him?
cuz the pants arent even symetric >.<
also, his head looks a bit retarded... xD
i hope u didnt make that model, cuz if u did, im being kinda harsh, so please notice im saying this supposing thats a pro model...


Title: Re: WIP Workshop
Post by: Pervyman Trigger on May 06, 2012, 09:27:33 AM
i gotta say i dont really like how that model looks....
did u manually Tpose him?
cuz the pants arent even symetric >.<
also, his head looks a bit retarded... xD
i hope u didnt make that model, cuz if u did, im being kinda harsh, so please notice im saying this supposing thats a pro model...


Yeah I had to T-pose myself. Heres a more complete preivew if you want it, judge this one now and tell me what I still need to do
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Luffy-3.png)


Title: Re: WIP Workshop
Post by: Exorcist on May 06, 2012, 09:33:25 AM
>.> I hope you don't mind if I comment on that t-pose... here's what I think:
(http://i1166.photobucket.com/albums/q603/exorcistrain/LuffyTpose.png)
The arms aren't symmetrical and Luffy's shirt doesn't seem to be lined up correctly. Also I think the head needs to be rotated a bit. But all in all, it's pretty good.


Title: Re: WIP Workshop
Post by: BlueBrain on May 06, 2012, 10:06:59 AM
i just find his head huge in the wrong way...
he looks like a frankenstein's monster version...
such a huge forehead... haha


Title: Re: WIP Workshop
Post by: Boygos on May 06, 2012, 11:28:10 AM
(http://i.imgur.com/sML5j.png)
need to do his little skirt thing now


Title: Re: WIP Workshop
Post by: ItalianStallion on May 06, 2012, 02:44:53 PM
([url]http://i.imgur.com/sML5j.png[/url])
need to do his little skirt thing now


That's not the UMVC3 model, is it?


Title: Re: WIP Workshop
Post by: Pervyman Trigger on May 06, 2012, 03:56:23 PM
The arms aren't symmetrical and Luffy's shirt doesn't seem to be lined up correctly. Also I think the head needs to be rotated a bit.


Ignore the arms for now, as when I go to rig it there position is kind of forced, ya know? Same with the head. So what's left to be done people? AND LOOK! What is that Luffys holdin? Why it's THE USOPP'N SWORD! :af:
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/LuffyNonPSA.png)


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on May 06, 2012, 03:58:16 PM

Ignore the arms for now, as when I go to rig it there position is kind of forced, ya know? Same with the head. So what's left to be done people? AND LOOK! What is that Luffys holdin? Why it's THE USOPP'N SWORD! :af:
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/LuffyNonPSA.png[/url])
LOL xD ussop head+nose as sword


Title: Re: WIP Workshop
Post by: Segtendo on May 06, 2012, 04:04:42 PM
Best. Sword. Ever. In. Existence.


Title: Re: WIP Workshop
Post by: SouthCraft on May 06, 2012, 04:08:20 PM

Ignore the arms for now, as when I go to rig it there position is kind of forced, ya know? Same with the head. So what's left to be done people? AND LOOK! What is that Luffys holdin? Why it's THE USOPP'N SWORD! :af:
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/LuffyNonPSA.png[/url])
hahaha. Better than master sword :p


Title: Re: WIP Workshop
Post by: Boygos on May 06, 2012, 07:37:59 PM
That's not the UMVC3 model, is it?
yes it is xD
it's his DLC model mixed with Ike


Title: Re: WIP Workshop
Post by: Naruto200Man on May 06, 2012, 09:45:21 PM
Putting Kakashi on hold because rigging the arms is giving me a headache.
Give me a reason NOT to do this. :srs:

(http://i48.tinypic.com/raq8nn.jpg)

And no, I don't really like the necklace, so if you want to import your own version  with the necklace, go right ahead. I'll include his .bress with the download. My only gripe is his INSANELY low vertex count, but this can also be good if the rigging goes well.

As for who it's over, just by looking at his T stance I'll give you one guess.
By the way, it's definately not this guy.

(http://i50.tinypic.com/2upw8ib.png)



Title: Re: WIP Workshop
Post by: Pervyman Trigger on May 06, 2012, 09:54:33 PM
Yup
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Risembool.png)
([url]http://i48.tinypic.com/raq8nn.jpg[/url])

give him his pipe and ya got my download :srs:


Title: Re: WIP Workshop
Post by: Naruto200Man on May 06, 2012, 10:05:11 PM
give him his pipe and ya got my download :srs:

Uh, only problem is that I don't know where the pipe is, I can look for it, but no promises.
Same for the necklace. I might be able to find a usable model in his effects stuff, but again, no promises. If All else fails, I guess I could make the pipe myself, and ask for some help to texture the thing, same for the necklace. Then again, I never did like his necklace that much either way.

I actually found Bando's extra hand(The one he takes off/ is putting on in his entrance animation) and his canon models, so I might find those two things too =3 I had to vertex his head that way by the way, which was easy.

EDIT:

Actually, he doesn't have a pipe, I just noticed his name is GAM
Gabunaginta (Chief Toad) would be Gab I think. So it's Gamakichi I think :/



Title: Re: WIP Workshop
Post by: AnImAiNe on May 07, 2012, 01:05:04 AM
have u seen any snake models in the game?


Title: Re: WIP Workshop
Post by: BlueBrain on May 07, 2012, 02:15:30 AM
Yup
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Risembool.png[/url])give him his pipe and ya got my download :srs:


idk why that reminds me of skatopia from tony hawk underground 2...


Title: Re: WIP Workshop
Post by: ✿Zelia✿ on May 07, 2012, 02:22:48 AM
Yup
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Risembool.png[/url])give him his pipe and ya got my download :srs:

It's Risembool from FMA. Sweet! :3


Title: Re: WIP Workshop
Post by: BlueBrain on May 07, 2012, 04:13:56 AM
OC ima make...
right now it's just marth's torso vertex editted and new texture...
and legs without boots.
i'll start working on from here...
any sugestions are welcome, it's suposed to be a gunner when finished


Title: Re: WIP Workshop
Post by: DSX8 on May 07, 2012, 04:33:31 AM
well thxs to ASF1NK help.. turns out it was the codes that dolphin gave me that was [censored]ed up and wrong...
(http://i.imgur.com/oP0lF.png)

Player Cards, Name Box, and CPU box can now be clicked on ;D


Title: Re: WIP Workshop
Post by: KnightMario on May 07, 2012, 06:36:31 AM
yayz!


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on May 07, 2012, 06:41:41 AM
epicness


Title: Re: WIP Workshop
Post by: BlueBrain on May 07, 2012, 07:10:55 AM
just noticed i didnt put a pic in my post... here it is:
(http://i.imgur.com/0WIOl.jpg)

i need someone experienced in UV mapping to make a nice map of the gun...


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on May 07, 2012, 07:47:43 AM
@DSX8
will we be able to customize the css ourselves in the css organizer?

@gammakid
nice, nuff said


Title: Re: WIP Workshop
Post by: BlueBrain on May 07, 2012, 08:13:45 AM
(http://i.imgur.com/0oY0o.jpg)

only need a face... i may end up using marth's face but idk...
btw, he is over link and has a moveset written...


Title: Re: WIP Workshop
Post by: Naruto200Man on May 07, 2012, 08:17:48 AM
have u seen any snake models in the game?

What snake models do you want?
I found [censored] TONS of snake models in Anko's effect files (Literally, there's like one model for every snake she uses, and she uses tons of different ones)
And I haven't looked at Orochimaru's effect files. But I doubt Sanda's model will be there.
Something tells me you're after a particular stage model?


Title: Re: WIP Workshop
Post by: AnImAiNe on May 07, 2012, 08:45:18 AM
i was really looking for a snake head roughly the size of charizards bolder maybe a bit bigger is there any like that?  :af:


Title: Re: WIP Workshop
Post by: Naruto200Man on May 07, 2012, 08:52:40 AM
i was really looking for a snake head roughly the size of charizards bolder maybe a bit bigger is there any like that?  :af:

There aren't any snake heads, but I could easily make a snake into one by cropping off it's body with edit polygons, and size is just a matter of scaling it in max. XP Do you want it to be able to move it's mouth :P

I'm assuming you want this over charizards boulder? :srs:


Title: Re: WIP Workshop
Post by: Pervyman Trigger on May 07, 2012, 10:20:26 AM
If you know who this is, your awesome :srs:
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/Roll-3.png)


Title: Re: WIP Workshop
Post by: Segtendo on May 07, 2012, 10:25:50 AM
*looks at file name*
Roll Caskett?


Title: Re: WIP Workshop
Post by: Pervyman Trigger on May 07, 2012, 10:26:19 AM
*looks at file name*
Roll Caskett?

You cheated :>.>:


Title: Re: WIP Workshop
Post by: Segtendo on May 07, 2012, 10:27:17 AM
You cheated :>.>:
Ain't I a stinka? :af:
I thought it was Tron at first cuz of the face.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on May 07, 2012, 10:28:05 AM
They have the same face :af: I'm not kidding look at their art


Title: Re: WIP Workshop
Post by: StarWaffle on May 07, 2012, 02:10:13 PM
well thxs to ASF1NK help.. turns out it was the codes that dolphin gave me that was [censored]ed up and wrong...
([url]http://i.imgur.com/oP0lF.png[/url])

Player Cards, Name Box, and CPU box can now be clicked on ;D


So no dittos? =[


Title: Re: WIP Workshop
Post by: KnightMario on May 07, 2012, 02:58:18 PM
dittos would be awesome!


Title: Re: WIP Workshop
Post by: Naruto200Man on May 07, 2012, 04:59:21 PM
I am kinda bored with naruto imports, so I thought I'd go to SR and dig up a REAL ninja.

(http://i48.tinypic.com/zo6k92.jpg)

Currently deciding between Sheik, Captain falcon or Blue Alloy :/



Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on May 07, 2012, 05:03:20 PM
really CF

obvious chose is.....CF


Title: Re: WIP Workshop
Post by: Exorcist on May 07, 2012, 05:21:53 PM
Uh.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25191 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25191)


Title: Re: WIP Workshop
Post by: Naruto200Man on May 07, 2012, 05:23:22 PM
Borrowed Sheik's hands from the brawl model, they fit well, but need to be retextured.

(http://i50.tinypic.com/2q9fkhv.jpg)

If someone'll do that so they look like the N64 hands I'd gladly import this one.

By the way, no promises on the quality of the rig, we all know how low-poly N64 models are ...

Uh.
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25191[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25191[/url])



Title: Re: WIP Workshop
Post by: Pervyman Trigger on May 07, 2012, 05:29:21 PM
I'd say shes coming out quite nicely (Ignore the weird pant size, I'm workin on it)
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/RollCasket.png)


Title: Re: WIP Workshop
Post by: Demon_of_Elru on May 07, 2012, 06:04:13 PM
Thanks to those who commented on Crono a few pages back. I finally started his texture
(http://i143.photobucket.com/albums/r146/shin-kitaro/Brawl%20Pics/Works%20in%20Progress/croWIPWIP_0001_Layer1.jpg)
(http://i143.photobucket.com/albums/r146/shin-kitaro/Brawl%20Pics/Works%20in%20Progress/croWIPWIP_0000_Layer2.jpg)

Also started something for DK really hoping I can rig this right, will finish this after I release Earthworm Jim.
(http://i143.photobucket.com/albums/r146/shin-kitaro/Brawl%20Pics/Works%20in%20Progress/cereWIP_0000_Layer4.jpg)
(http://i143.photobucket.com/albums/r146/shin-kitaro/Brawl%20Pics/Works%20in%20Progress/cereWIP_0002_Layer1.jpg)
(http://i143.photobucket.com/albums/r146/shin-kitaro/Brawl%20Pics/Works%20in%20Progress/cereWIP_0001_Layer2.jpg)



Title: Re: WIP Workshop
Post by: Segtendo on May 07, 2012, 06:08:20 PM
I want your Earthworm Jim so badly.

And Crono's texture's looking pretty good so far. Keep it up.


Title: Re: WIP Workshop
Post by: Victory Badguy on May 07, 2012, 06:11:05 PM
Holy crap!  3D Cerebella?!

Let's go Skullgirls!  Launch party every day!

Oh, Crono looks great as well.


Title: Re: WIP Workshop
Post by: Demon_of_Elru on May 07, 2012, 06:31:12 PM
I want your Earthworm Jim so badly.

And Crono's texture's looking pretty good so far. Keep it up.

Thanks, Trying to finish rigging Jim, hopefully by the end of this week or next week I should be able to release him.
Holy crap!  3D Cerebella?!

Let's go Skullgirls!  Launch party every day!

Oh, Crono looks great as well.

I made this in hopes of making a tutorial on how to model 3d characters. When I release Jim I'll finish working on her and few other WIP.


Title: Re: WIP Workshop
Post by: Velen on May 07, 2012, 06:36:55 PM
Demon...

TEACH ME HOW 2 MODEL! :srs:


Title: Re: WIP Workshop
Post by: KnightMario on May 07, 2012, 06:39:52 PM
me too.
I can, as you can see in my classic silver, but I'd like to learn how from you too.


Title: Re: WIP Workshop
Post by: Dustlander on May 07, 2012, 06:57:04 PM
Thanks to those who commented on Crono a few pages back. I finally started his texture
([url]http://i143.photobucket.com/albums/r146/shin-kitaro/Brawl%20Pics/Works%20in%20Progress/croWIPWIP_0001_Layer1.jpg[/url])
([url]http://i143.photobucket.com/albums/r146/shin-kitaro/Brawl%20Pics/Works%20in%20Progress/croWIPWIP_0000_Layer2.jpg[/url])

Also started something for DK really hoping I can rig this right, will finish this after I release Earthworm Jim.
([url]http://i143.photobucket.com/albums/r146/shin-kitaro/Brawl%20Pics/Works%20in%20Progress/cereWIP_0000_Layer4.jpg[/url])
([url]http://i143.photobucket.com/albums/r146/shin-kitaro/Brawl%20Pics/Works%20in%20Progress/cereWIP_0002_Layer1.jpg[/url])
([url]http://i143.photobucket.com/albums/r146/shin-kitaro/Brawl%20Pics/Works%20in%20Progress/cereWIP_0001_Layer2.jpg[/url])




OMG, dat 3D Cerebella. Skullgirls in my Brawl is something I never thought would happen, damn

And you also got Crono... do you want to kill me with hype? lol

Nice [censored]ing job on those, can't wait for both.


Title: Re: WIP Workshop
Post by: Naruto200Man on May 07, 2012, 07:10:10 PM
Did some more digging on Spriters Resource, and look who I found :srs: I doubt anyone knows who she is. :P

(http://i50.tinypic.com/16h3okn.jpg)

It's on the request forum to, but I've been looking for a model for this for a while :/

Gimme  a good reason not to do it :P


Title: Re: WIP Workshop
Post by: SonicBrawler on May 07, 2012, 07:16:30 PM
its naruto >.>


Title: Re: WIP Workshop
Post by: Chaos_Knight on May 07, 2012, 07:33:51 PM
I'd say shes coming out quite nicely (Ignore the weird pant size, I'm workin on it) ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/RollCasket.png[/url])
Is it me or are the arms a lil too long?


Title: Re: WIP Workshop
Post by: Pervyman Trigger on May 07, 2012, 07:42:26 PM
ZSS >.>
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/RollCasket-1.png)


Title: Re: WIP Workshop
Post by: Haseyo on May 07, 2012, 07:45:17 PM
Sweet :D


Title: Re: WIP Workshop
Post by: Exorcist on May 07, 2012, 07:47:42 PM
Thanks to those who commented on Crono a few pages back. I finally started his texture
([url]http://i143.photobucket.com/albums/r146/shin-kitaro/Brawl%20Pics/Works%20in%20Progress/croWIPWIP_0001_Layer1.jpg[/url])
([url]http://i143.photobucket.com/albums/r146/shin-kitaro/Brawl%20Pics/Works%20in%20Progress/croWIPWIP_0000_Layer2.jpg[/url])

That is fdsfhfng so beautiful. :happy:

That Roll looks good too, except for she's way too skinny around the waist and legs. Are you modeling her yourself?


Title: Re: WIP Workshop
Post by: Segtendo on May 07, 2012, 07:48:28 PM
Looking at this picture...
(http://www.fightersgeneration.com/np6/char2/roll-caskett-mml.jpg)
I think the legs need to be a little thicker.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on May 07, 2012, 07:54:27 PM
That Roll looks good too, except for she's way too skinny around the waist and legs. Are you modeling her yourself?
Yeah, me and GBC. Though her waist is meant to be skinny. Look at seggys pic to see what I mean
Looking at this picture...

I think the legs need to be a little thicker.
Lol, that and the arms. For now I'm just trying to finish the model as a whole before I fix the little details


Title: Re: WIP Workshop
Post by: toastoftriumph on May 07, 2012, 07:54:46 PM
([url]http://i.imgur.com/0oY0o.jpg[/url])

only need a face... i may end up using marth's face but idk...
btw, he is over link and has a moveset written...

Looks really neat. I like the futuristic look.
Maybe add an emblem or symbol of some sort on one of his sleeves, or on his chest? It could be subtle- it doesn't have to be a bright blue color.
I'd also consider some sort of notch on the end of the gun, that the gunner would use for aiming purposes.

edit: I noticed your second picture with several more details on the chest; the emblem idea may or may not be necessary in that case.

As for the dagger, I might change the form of it a bit; it looks too similar to the master sword. Maybe make it asymmetrical (or otherwise change the shape of the blade)?

For the face, I suggest a mysterious dude in sunglasses, with dark hair. For a more futuristic look, he could have some advanced visor/eyegear (but I'd still make it completely cover up his eyes).

Consider changing the boots so he doesn't look so much like Marth. Maybe add knee guards that stretch upwards a bit? They'd point out when his knee is bent, which might look cool.

Finally, I should tell you that his waist (I'm assuming from Marth) still looks rather feminine. If you bulk him up with a belt, small backpack/ other item on his back/waist, or just make his waist more masculine in form, then he'd probably look better.


Title: Re: WIP Workshop
Post by: Velen on May 07, 2012, 09:07:12 PM
For a visor, He could simply create two planes, weld them together, and make the texture transparent. It would cover the eyes, but his eyes would show through.


Title: Re: WIP Workshop
Post by: ItalianStallion on May 07, 2012, 11:39:49 PM
Thanks to those who commented on Crono a few pages back. I finally started his texture
([url]http://i143.photobucket.com/albums/r146/shin-kitaro/Brawl%20Pics/Works%20in%20Progress/croWIPWIP_0001_Layer1.jpg[/url])
([url]http://i143.photobucket.com/albums/r146/shin-kitaro/Brawl%20Pics/Works%20in%20Progress/croWIPWIP_0000_Layer2.jpg[/url])

Also started something for DK really hoping I can rig this right, will finish this after I release Earthworm Jim.
([url]http://i143.photobucket.com/albums/r146/shin-kitaro/Brawl%20Pics/Works%20in%20Progress/cereWIP_0000_Layer4.jpg[/url])
([url]http://i143.photobucket.com/albums/r146/shin-kitaro/Brawl%20Pics/Works%20in%20Progress/cereWIP_0002_Layer1.jpg[/url])
([url]http://i143.photobucket.com/albums/r146/shin-kitaro/Brawl%20Pics/Works%20in%20Progress/cereWIP_0001_Layer2.jpg[/url])


Demon of Elru, prepare to be famous.


Title: Re: WIP Workshop
Post by: DSX8 on May 08, 2012, 01:54:43 AM
i gotta check this more often..
So no dittos? =[
ditto's? hah nope.. sorry pal ;D

anyways just to let u all kno.. my CSS will NOT include Giga Bowser, WarioMan, and the alloy's.. since well no1 doesnt use them it seems lol

also... Dr. Doom? sure y not!
(http://fc02.deviantart.net/fs71/i/2012/129/9/8/ssbb_character_import___dr__doom_by_demonslayerx8-d4z13po.png)


Title: Re: WIP Workshop
Post by: BlueBrain on May 08, 2012, 02:17:03 AM
Looks really neat. I like the futuristic look.
Maybe add an emblem or symbol of some sort on one of his sleeves, or on his chest? It could be subtle- it doesn't have to be a bright blue color.
I'd also consider some sort of notch on the end of the gun, that the gunner would use for aiming purposes.

edit: I noticed your second picture with several more details on the chest; the emblem idea may or may not be necessary in that case.

As for the dagger, I might change the form of it a bit; it looks too similar to the master sword. Maybe make it asymmetrical (or otherwise change the shape of the blade)?

For the face, I suggest a mysterious dude in sunglasses, with dark hair. For a more futuristic look, he could have some advanced visor/eyegear (but I'd still make it completely cover up his eyes).

Consider changing the boots so he doesn't look so much like Marth. Maybe add knee guards that stretch upwards a bit? They'd point out when his knee is bent, which might look cool.

Finally, I should tell you that his waist (I'm assuming from Marth) still looks rather feminine. If you bulk him up with a belt, small backpack/ other item on his back/waist, or just make his waist more masculine in form, then he'd probably look better.

thanks a lot for the feedback, i'll go with the emblem idea and the glasses, and yeah, i'll work a bit on the waist to make it less feminine, but since i suck at creating model from scratch (and when i do i have no idea how to texture it correctly), the hair is kinda bugging me, since i'd need a premade hair model to edit, and the brawl guys have rather weird hair...


Title: Re: WIP Workshop
Post by: Naruto200Man on May 08, 2012, 12:10:00 PM
So you say Marth has too many female imports? Bah! I say Ike has too few :P

(http://i46.tinypic.com/skuwio.jpg)
(http://i50.tinypic.com/2heec5d.jpg)

For the hand I just stole marths right hand and just painted the whole marth1 texture tentens skin color.

I should have the thing rigged by tomorrow, and I don't know when I'll get some in game pics. Can anyone tell me how to edit Ike's sword bones so the attacks hit with the blade the right way?

Oh, and I know she doesn't get the big sword until later, I just like her CON 2 model better :af2:


Title: Re: WIP Workshop
Post by: KTH on May 08, 2012, 12:20:18 PM
i gotta check this more often..ditto's? hah nope.. sorry pal ;D

anyways just to let u all kno.. my CSS will NOT include Giga Bowser, WarioMan, and the alloy's.. since well no1 doesnt use them it seems lol

also... Dr. Doom? sure y not!
([url]http://fc02.deviantart.net/fs71/i/2012/129/9/8/ssbb_character_import___dr__doom_by_demonslayerx8-d4z13po.png[/url])

Sir, you win. :srs:

--------------

(http://i.imgur.com/SY7zF.jpg)


Title: Re: WIP Workshop
Post by: ShadowSnake on May 08, 2012, 12:56:45 PM
@ KTH

crotch and fingers look a little weird, other than that he looks great.

is he on snake?


Title: Re: WIP Workshop
Post by: Segtendo on May 08, 2012, 01:00:31 PM
o.o
Leon. Nice.


Title: Re: WIP Workshop
Post by: KTH on May 08, 2012, 01:04:32 PM
@ KTH

crotch and fingers look a little weird, other than that he looks great.

is he on snake?
Yes.


Title: Re: WIP Workshop
Post by: Gamma Ridley on May 08, 2012, 03:26:23 PM
(http://i48.tinypic.com/35iznv7.png)

Legs are rigged, and they came out fairly well if I may say so. On to the body.


Title: Re: WIP Workshop
Post by: AnImAiNe on May 08, 2012, 03:31:02 PM
feraligatr  :happy:


Title: Re: WIP Workshop
Post by: Naruto200Man on May 08, 2012, 03:49:22 PM
What Gamma Ridly said, cept for Tenten :srs: and yes, that is ike...
Legs are done, on to the rest :af:

(http://i49.tinypic.com/5oz39f.jpg)


Title: Re: WIP Workshop
Post by: Segtendo on May 08, 2012, 03:50:22 PM
([url]http://i48.tinypic.com/35iznv7.png[/url])

Legs are rigged, and they came out fairly well if I may say so. On to the body.

He's my favorite Pokemon :af2:


Title: Re: WIP Workshop
Post by: KTH on May 08, 2012, 04:23:24 PM
([url]http://i48.tinypic.com/35iznv7.png[/url])

Legs are rigged, and they came out fairly well if I may say so. On to the body.


(http://www.halolz.com/wp-content/uploads/2009/01/captainfalcon-yes.gif)

Tell me on who's is over.


Title: Re: WIP Workshop
Post by: Solar99 on May 08, 2012, 04:46:20 PM
(http://i50.tinypic.com/313j4i0.jpg)


Title: Re: WIP Workshop
Post by: KnightMario on May 08, 2012, 04:46:52 PM
over ganon?


Title: Re: WIP Workshop
Post by: KTH on May 08, 2012, 04:49:11 PM
over ganon?
We can see the bone of the cape so i think yes.


Title: Re: WIP Workshop
Post by: KnightMario on May 08, 2012, 04:50:23 PM
yeah, is it for the boygos contest?


Title: Re: WIP Workshop
Post by: Naruto200Man on May 08, 2012, 04:54:11 PM
(http://i47.tinypic.com/181yq0.jpg)

Almost finished, she'll have eyes for all the different faces including final smash.
If someone would be kind enough to vertex some different faces for the mouth and help me fix the UV's that would be nice :srs:

Other than that, she's pretty much done, just got the hand and shoulders to finish up and that's about it.


Title: Re: WIP Workshop
Post by: Solar99 on May 08, 2012, 04:56:45 PM
yeah, is it for the boygos contest?
Eyep.


Title: Re: WIP Workshop
Post by: nanobuds on May 08, 2012, 05:14:30 PM
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/Untitled-3.png)


Title: Re: WIP Workshop
Post by: Gamma Ridley on May 08, 2012, 05:22:20 PM
He's my favorite Pokemon :af2:

Gatr is cool, but I like Typhlosion more. :X

Tell me on who's is over.

Charizard. The rig is going fairly well, but I'm wondering if there's something I can use for the wings...


Title: Re: WIP Workshop
Post by: Naruto200Man on May 08, 2012, 05:37:46 PM
([url]http://i1214.photobucket.com/albums/cc485/Nanobuds1220/Untitled-3.png[/url])


Make Faweful next good sir and you have my download :srs: face is :srs:
Meta Knight has so few imports, and mister "I have the Chortles" would be perfect.


Title: Re: WIP Workshop
Post by: Royal_Blade on May 08, 2012, 05:38:22 PM
Nice Feraligator and Dusknoir! I love pokemon hacks!

And cool Count Bleck Nano!


Title: Re: WIP Workshop
Post by: KnightMario on May 08, 2012, 05:38:45 PM
I'll do I have the chortles if i have time...
loved that game.


Title: Re: WIP Workshop
Post by: Naruto200Man on May 08, 2012, 05:42:07 PM
I'll do I have the chortles if i have time...
loved that game.
I'm lovin bowsers inside story. (Although I'm stuck at the part where you finally get back to the mushroom kingdom castle and the barriers block your way in)
He's the first mario villain besides bowser that I actually like XD


Title: Re: WIP Workshop
Post by: KnightMario on May 08, 2012, 05:42:48 PM
lol


Title: Re: WIP Workshop
Post by: Naruto200Man on May 08, 2012, 05:45:39 PM
lol
lol I was stuck in the flab zone for who knows how long, those damn quiz....
But yeah, didn't really like Grodus, didn't like the shadow queen, REALLY didn't like shadow mario/bowser JR, and don't get me started on Kamek :/


Title: Re: WIP Workshop
Post by: KnightMario on May 08, 2012, 05:52:07 PM
REALLY didn't like shadow mario/bowser JR
have at you!
(mr.l, one of my favorites)


Title: Re: WIP Workshop
Post by: SSJ Is Clueless! on May 08, 2012, 05:54:04 PM
([url]http://i1214.photobucket.com/albums/cc485/Nanobuds1220/Untitled-3.png[/url])

he looks really good especially for a custom model


Title: Re: WIP Workshop
Post by: Pervyman Trigger on May 08, 2012, 05:54:28 PM
DDD's arm is very annoying >.>
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/arm.png)


Title: Re: WIP Workshop
Post by: KnightMario on May 08, 2012, 05:55:46 PM
ouch. >.<


Title: Re: WIP Workshop
Post by: Naruto200Man on May 08, 2012, 08:03:04 PM
You want ouch?

(http://i50.tinypic.com/rhpcfc.jpg)

Just need to make a motionetc for the left hand, it looks kind of weird but it's not that bad.
Need to get metal textures and make different eyes for her faces.


Title: Re: WIP Workshop
Post by: nanobuds on May 08, 2012, 08:35:59 PM
Model is about 80% done now:
(http://i1214.photobucket.com/albums/cc485/Nanobuds1220/Untitled-4.png)

Just gotta make the robe when its closed and the collar... since hes on MK his rob will turn into wings when MK uses his wings. The gloves are an edited version of Sonic's gloves.

Dot is gonna texture him for me.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on May 08, 2012, 09:03:21 PM
All dem pro and custom models of premade Characters in dis vault :srs: Time to be different :af:
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/DDD.png)


Title: Re: WIP Workshop
Post by: nanobuds on May 08, 2012, 09:05:04 PM
what.. is that? >.>


Title: Re: WIP Workshop
Post by: Pervyman Trigger on May 08, 2012, 09:05:34 PM
what.. is that? >.>
I.. have no idea :af:


Title: Re: WIP Workshop
Post by: nanobuds on May 08, 2012, 09:09:54 PM
awesome :af:


Title: Re: WIP Workshop
Post by: Segtendo on May 08, 2012, 09:15:13 PM
Reminds me of masked Dedede in a way.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on May 08, 2012, 09:47:05 PM
Slight update of him ^_~
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/MOUSTACH.png)


Title: Re: WIP Workshop
Post by: Segtendo on May 08, 2012, 09:48:37 PM
Da [censored] are you making?


Title: Re: WIP Workshop
Post by: Pervyman Trigger on May 08, 2012, 09:49:37 PM
Da [censored] are you making?
I.. have no idea :af:


Title: Re: WIP Workshop
Post by: KnightMario on May 08, 2012, 09:51:00 PM
why?


Title: Re: WIP Workshop
Post by: ✿Zelia✿ on May 08, 2012, 09:53:33 PM
Model is about 80% done now:
([url]http://i1214.photobucket.com/albums/cc485/Nanobuds1220/Untitled-4.png[/url])

Just gotta make the robe when its closed and the collar... since hes on MK his rob will turn into wings when MK uses his wings. The gloves are an edited version of Sonic's gloves.

Dot is gonna texture him for me.

Count Bleck. Nice.


Title: Re: WIP Workshop
Post by: Naruto200Man on May 08, 2012, 11:27:14 PM
Brawl Showcase: Team Guy (mostly) + Asouma (http://www.youtube.com/watch?v=tfZKauSqAkk#)

Download Links in description :srs:


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on May 08, 2012, 11:28:14 PM
Model is about 80% done now:
([url]http://i1214.photobucket.com/albums/cc485/Nanobuds1220/Untitled-4.png[/url])

Just gotta make the robe when its closed and the collar... since hes on MK his rob will turn into wings when MK uses his wings. The gloves are an edited version of Sonic's gloves.

Dot is gonna texture him for me.
Awesome xD


Yoshi (DBZ styled) cape version is almost done:
(http://i.imgur.com/bzJyv.png)


Title: Re: WIP Workshop
Post by: KTH on May 09, 2012, 04:12:13 AM
I.. have no idea :af:


(http://cdn.memegenerator.net/instances/400x/20189447.jpg)

Model is about 80% done now:
([url]http://i1214.photobucket.com/albums/cc485/Nanobuds1220/Untitled-4.png[/url])

Just gotta make the robe when its closed and the collar... since hes on MK his rob will turn into wings when MK uses his wings. The gloves are an edited version of Sonic's gloves.

Dot is gonna texture him for me.


Dude. You are a god. :srs:


Title: Re: WIP Workshop
Post by: Pervyman Trigger on May 09, 2012, 04:21:33 AM
([url]http://cdn.memegenerator.net/instances/400x/20189447.jpg[/url])

A little of both :af2:
Anyway, roll is almost done
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/RollCasket.png)


Title: Re: WIP Workshop
Post by: KTH on May 09, 2012, 05:11:24 AM
Dat ass.

Over who?


Title: Re: WIP Workshop
Post by: ShadowSnake on May 09, 2012, 07:19:04 AM
@ Nano

Count Black is freaking amazing, nice job man. im sure you will be making more models from now on. ;)


@ Mariodk

Looks nice man, send the files to me when your done along with the non-caped version, so i can finalize any last edits to the rig and get stallions textures on it.

@ Pervy

Is that a custom model? either way looks good.

@ KTH

lol, fry meme.


Title: Re: WIP Workshop
Post by: Beyond on May 09, 2012, 07:34:04 AM


So much win in this thread. :srs: Really lookin forward to Bleck and DBZ Yoshi.


Title: Re: WIP Workshop
Post by: Pervyman Trigger on May 09, 2012, 08:23:32 AM
@ Pervy

Is that a custom model? either way looks good.
All the way :af2:
Dat ass.

Over who?
ZSS. And She'll come with a custom gun :af:


Title: Re: WIP Workshop
Post by: Velen on May 09, 2012, 08:28:24 AM
All the way :af2:ZSS. And She'll come with a custom gun :af:

Pervy...Could I...?


Title: Re: WIP Workshop
Post by: Pervyman Trigger on May 09, 2012, 08:34:50 AM
Pervy...Could I...?

Question is, why couldn't you


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on May 09, 2012, 09:49:26 AM
(http://i.imgur.com/gTeDa.jpg)
(http://i.imgur.com/vwKOf.png)
(http://i.imgur.com/tAOcK.png)
the Yoshi from DBZ is almost done xD


Title: Re: WIP Workshop
Post by: Velen on May 09, 2012, 10:10:08 AM
MarioDK...

I'm sorry, but you're going to need to do more work on Piccolo. Particularly on the waist.


Post Merge: May 09, 2012, 10:12:13 AM
Question is, why couldn't you

=D I'll be happy to texture her!


Title: Re: WIP Workshop
Post by: DoctorFlux(Mariodk) on May 09, 2012, 10:17:21 AM