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Super Smash Bros. Brawl Hacking => Model Imports => Topic started by: StupidMarioFan1 on April 08, 2012, 08:34:47 PM



Title: StupidMarioFan1's Stupendous Imports: Not as Active as I Used to Be
Post by: StupidMarioFan1 on April 08, 2012, 08:34:47 PM
StupidMarioFan1's  Stupendous  Imports
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Title: Re: StupidMarioFan1's Imports:In the middle of my first import
Post by: nanobuds on April 08, 2012, 08:36:03 PM
use the weld modifier to fix the blockyness

EDIT: 12/09/12

ZOMG I had the first post  :af:


Title: Re: StupidMarioFan1's Imports:In the middle of my first import
Post by: StupidMarioFan1 on April 08, 2012, 08:44:43 PM
use the weld modifier to fix the blockyness
I keep this error: "The plug-in has detected modifiers listed above Skin (or Physique) in the Modifier list and must disable them. The following nodes are affected: (it lists every polygon)" How do I fix that?

Post Merge: April 08, 2012, 08:48:45 PM
Never mind I fixed it. :D


Title: Re: StupidMarioFan1's Imports:In the middle of my first import
Post by: nanobuds on April 08, 2012, 08:49:40 PM
Yeah if you get that error, its because the skin modifier isnt on the top of the list of modifiers for that object


Title: Re: StupidMarioFan1's Imports: In the middle of my first import: SMS Mario
Post by: SouthCraft on April 09, 2012, 10:10:07 AM
Hey how did you Get 3ds Max? Did you buy it? Cuz i can't figure out how to Get it :(


Title: Re: StupidMarioFan1's Imports: In the middle of my first import: SMS Mario
Post by: KTH on April 09, 2012, 01:19:20 PM
You should smooth the model.


Title: Re: StupidMarioFan1's Imports: In the middle of my first import: SMS Mario
Post by: StupidMarioFan1 on April 09, 2012, 02:59:09 PM
You should smooth the model.
The model's smoothed out thanks to Nanobuds for telling me how to, I just didn't get any previews for it, I'll try to get the fingers first and then update the pictures.
KTH the are a few ways, one is through a trial, another is through a crack, another is buying it, and so on. I didn't buy it, so it can be one of the other two. :|


Title: Re: StupidMarioFan1's Imports: In the middle of my first import: SMS Mario
Post by: Chaos_Knight on April 09, 2012, 07:08:43 PM
Hey how did you Get 3ds Max? Did you buy it? Cuz i can't figure out how to Get it :(
You can get to the autodesk website, download and installed the student version. You'll get the full version for free. But I think you have to register on there first.


Title: Re: StupidMarioFan1's Imports: SMS Mario released, working on SM64 Yoshi
Post by: SouthCraft on April 14, 2012, 02:42:37 AM
Hope you do sm64 luigi soon so i can use him in smbz luigi


Title: Re: StupidMarioFan1's Imports: SMS Mario released, working on SM64 Yoshi
Post by: StupidMarioFan1 on April 14, 2012, 10:03:27 AM
Hope you do sm64 luigi soon so i can use him in smbz luigi
Well I know that to get him 100% acuarate to SM64, I'll need to use a One-Slot FitLuigiMotionEct.pac, but it'll hopefully be for only a few little things, like all of his hands. I plan on both Mario and Luigi to have both hair models (I'm having Luigi have them both so it'll be compatable as a one-slot Mario hack), and their six hands: Left and Right Open hands, Left and Right Closed hands, Right Peace Sign hand, and then their Cap In Hand hand. I know for Mario I'll have to rename his WaistNa and NeckN bones so his arms will be lined up with the bones, and I'll just maek a one-slot with the second WaistNa and NeckN bones so there won't be a gap between his torso, and his head won't be inside his upper torso, Luigi will most likely will have to be this way too, but if I don't get them finished in time for your SMBZ Luigi, you can always have a pack filled with Extras. :) I won't be able to work on rigging this weekend, because this computer doesn't have the adminstrator on it, so 3ds Max won't let me install it correctly, making it giving me an error whenever I try to open it. :P But I'll rip the models today.


Title: Re: StupidMarioFan1's Imports: SMS Mario released, working on SM64 Yoshi
Post by: SouthCraft on April 14, 2012, 12:17:44 PM
Well I know that to get him 100% acuarate to SM64, I'll need to use a One-Slot FitLuigiMotionEct.pac, but it'll hopefully be for only a few little things, like all of his hands. I plan on both Mario and Luigi to have both hair models (I'm having Luigi have them both so it'll be compatable as a one-slot Mario hack), and their six hands: Left and Right Open hands, Left and Right Closed hands, Right Peace Sign hand, and then their Cap In Hand hand. I know for Mario I'll have to rename his WaistNa and NeckN bones so his arms will be lined up with the bones, and I'll just maek a one-slot with the second WaistNa and NeckN bones so there won't be a gap between his torso, and his head won't be inside his upper torso, Luigi will most likely will have to be this way too, but if I don't get them finished in time for your SMBZ Luigi, you can always have a pack filled with Extras. :) I won't be able to work on rigging this weekend, because this computer doesn't have the adminstrator on it, so 3ds Max won't let me install it correctly, making it giving me an error whenever I try to open it. :P But I'll rip the models today.
well im maybe making a tutorial for making models work with the moveset. and i think smbz luigi gets finished before sm64 luigi. btw i hear ou got a problem with 3ds max, me too, when i open it and clckin activate because i must activate it, there comes a blank page :(


Title: Re: StupidMarioFan1's Imports: SMS Mario released, working on SM64 Yoshi
Post by: StupidMarioFan1 on April 14, 2012, 04:07:00 PM
:yay: Okay this one of the best days of my life!!!! The student version of 3ds Max 2010 works on this computer, the one I use on the weekends, and this one I use practically all day long, so that means I get to work on imports on any day of the week. :D SM64 Mario and SM64 Luigi will join the Brawl soon...


Title: Re: StupidMarioFan1's Imports: SMS Mario released, working on SM64 Yoshi
Post by: StupidMarioFan1 on April 14, 2012, 11:02:10 PM
THANK YOU FOR SMS IMPORT
I needed the vest... and I wanted to import it.
If you want, I'll add hair to the model so you can rig the hat. and use the size taunt properly.

Wait so you know how to export from the game? When you get, PM the DL, and I'll update the hack. :D And could you maybe export the glasses too, if you can then it'll complete the hack.


Title: Re: StupidMarioFan1's Imports: Work on SM64 Yoshi paused, SM64 Mario is being cranky
Post by: KnightMario on April 15, 2012, 06:44:45 AM
no, I meant I could make the model have hair that I made.
sorry.

but would you like it?

also, I think I can fix the luigi mario having no L glitch.

and I might be able to fix the metal textures.

EDIT: sms fixed luigi, but he used brawl luigi hat.


Title: Re: StupidMarioFan1's Imports: Work on SM64 Yoshi paused, SM64 Mario is being cranky
Post by: StupidMarioFan1 on April 15, 2012, 08:52:01 AM
no, I meant I could make the model have hair that I made.
sorry.

but would you like it?

also, I think I can fix the luigi mario having no L glitch.

and I might be able to fix the metal textures.
Okay, but is the no L just going to be a no logo, or you mean you think you could remap the hat? You know what, I'm PMing you a DL to the 3ds Max scene, you have 2010 right?


Title: Re: StupidMarioFan1's Imports: Work on SM64 Yoshi paused, SM64 Mario is being cranky
Post by: KnightMario on April 15, 2012, 09:11:52 AM
:( nope, I use blender or brawlbox when making models [/supersadness]
(I'm probably the only one who does. my sword kirby hat (in wip workshop) is made using pure brawlbox)
I'm trying to edit the hat in brawlbox (I most likely can)
or maybe another method I'm thinking about, importing luigi's hat (if it's okay with you) and editing it for size.

Post Merge: April 15, 2012, 10:09:05 AM
the shield I can fix, but the metal O.o
I could, be you said you used single binds and pure colors so...


Title: Re: StupidMarioFan1's Imports: Work on SM64 Yoshi paused, SM64 Mario is being cranky
Post by: StupidMarioFan1 on April 15, 2012, 11:12:58 AM
:( nope, I use blender or brawlbox when making models [/supersadness]
(I'm probably the only one who does. my sword kirby hat (in wip workshop) is made using pure brawlbox)
I'm trying to edit the hat in brawlbox (I most likely can)
or maybe another method I'm thinking about, importing luigi's hat (if it's okay with you) and editing it for size.

Post Merge: April 15, 2012, 10:09:05 AM
the shield I can fix, but the metal O.o
I could, be you said you used single binds and pure colors so...
Well Luigi wasn't in SMS, so the model would kinda noticable that it is diffreent, now for sheild and metal ,are you talking about SMS Mario or SM64 Mario? So have made in vertexs? If so were those made in blender, or BrawlBox, its supposed to be able to edit the model completely, but we can't edit vertices. :P


Title: Re: StupidMarioFan1's Imports: Work on SM64 Yoshi paused, SM64 Mario is being cranky
Post by: KnightMario on April 15, 2012, 12:29:00 PM
true about luigi (done with fixing the L!)
shield and metal on the second post are for the sm64
and I quote:
So have made in vertexs? If so were those made in blender, or BrawlBox, its supposed to be able to edit the model completely, but we can't edit vertices.
huh?


Title: Re: StupidMarioFan1's Imports: Work on SM64 Yoshi paused, SM64 Mario is being cranky
Post by: StupidMarioFan1 on April 15, 2012, 02:06:07 PM
true about luigi (done with fixing the L!)
shield and metal on the second post are for the sm64
and I quote:
So have made in vertexs? If so were those made in blender, or BrawlBox, its supposed to be able to edit the model completely, but we can't edit vertices.
huh?

Sorry about that, should've double checked that part, I was asking how you make vertexs since you don't use 3ds Max 2010, and what you done with BrawlBox, because you said that you used that with models, and sounded like you some how used BrawlBox to make vertexs. Thats what I was asking.


Title: Re: StupidMarioFan1's Imports: Work on SM64 Yoshi paused, SM64 Mario is being cranky
Post by: KnightMario on April 15, 2012, 02:08:47 PM
oh, sorry.
would you like the L fix?


Title: Re: StupidMarioFan1's Imports: SM64 Mario partly done, SM64 Luigi previews!!!!!
Post by: SouthCraft on April 15, 2012, 02:41:27 PM
HYPE! Im sooooo including a Resize mod for my PSA to this!


Title: Re: StupidMarioFan1's Imports: SM64 Mario partly done, SM64 Luigi previews!!!!!
Post by: KnightMario on April 15, 2012, 02:46:14 PM
Remember what I said about size mods?
no motion, I make one-slot.


Title: Re: StupidMarioFan1's Imports: SM64 Mario partly done, SM64 Luigi previews!!!!!
Post by: StupidMarioFan1 on April 15, 2012, 03:15:56 PM
HYPE! Im sooooo including a Resize mod for my PSA to this!
Well here's the thing, since both Mario and Luigi have extra hands, you'll need to scale them if you don't want them all shwoing at the same time.


Title: Re: StupidMarioFan1's Imports: SM64 Mario and SM64 Luigi need final model touches
Post by: Carnage on April 17, 2012, 02:12:39 AM
luigi needs a fix on the middle of the body he just looks wierd other than that its a shame you couldnt get the ssb luigi model


Title: Re: StupidMarioFan1's Imports: SM64 Mario and SM64 Luigi need final model touches
Post by: KnightMario on April 17, 2012, 02:50:24 PM
I think he can rip it since he ripped sm64 mario.


Title: Re: StupidMarioFan1's Imports: SM64 Mario and SM64 Luigi need final model touches
Post by: StupidMarioFan1 on April 17, 2012, 03:59:29 PM
It snot that I can't use SSB Luigi, its that I like SM64 Mario and the Luigi model hack better. Super Smash Bros for N64 is only one in the series that doesn't really have better looking characters, Mario, Link, and a few otehrs look better in the other N64 games, plus I wanted to make a better SM64 Mario import since Camaster used the one if the Model's Resource.
@Carnage The reason why Luigi looks that way is because his arms are really lower than the bones if I didn't move his arms, upper torso, and head a bit upward, I can make it better, but it would pretty much either have the arm glitch that Camster's SM64 Mario import had, or would need a renamed Waist bone, which would take a while to make it having the same rotations and stuff in the animations. :P One way to think of it is that he's built up his upper body, if you could picture that in a SM64 way. XD


Title: Re: StupidMarioFan1's Imports: SM64 Mario and SM64 Luigi need final model touches
Post by: Carnage on April 17, 2012, 04:25:37 PM
It snot that I can't use SSB Luigi, its that I like SM64 Mario and the Luigi model hack better. Super Smash Bros for N64 is only one in the series that doesn't really have better looking characters, Mario, Link, and a few otehrs look better in the other N64 games, plus I wanted to make a better SM64 Mario import since Camaster used the one if the Model's Resource.
@Carnage The reason why Luigi looks that way is because his arms are really lower than the bones if I didn't move his arms, upper torso, and head a bit upward, I can make it better, but it would pretty much either have the arm glitch that Camster's SM64 Mario import had, or would need a renamed Waist bone, which would take a while to make it having the same rotations and stuff in the animations. :P One way to think of it is that he's built up his upper body, if you could picture that in a SM64 way. XD
still looks like hes missing something you could  try closing the gap he looks to wierd cant you make the upper body lower part have the same width of the waist?


Title: Re: StupidMarioFan1's Imports: SM64 Mario and SM64 Luigi need final model touches
Post by: StupidMarioFan1 on April 17, 2012, 05:59:29 PM
Which looks better?
(http://imgur.com/6LvOC.png)
or
(http://imgur.com/ZORBM.png)
Don't pay attention to his whiteness, it doesn't effect the actual game, BrawlBox (any version) renders him and SM64 Mario this way for some reason, probably because of them origianlly having polygon colors. :P

Post Merge: April 17, 2012, 06:00:41 PM
oh, sorry.
would you like the L fix?
Yes please.


Title: Re: StupidMarioFan1's Imports: SM64 Mario and SM64 Luigi need final model touches
Post by: KnightMario on April 17, 2012, 06:51:14 PM
okay.
I'll get it ready.
and I have something about sms import...


Title: Re: StupidMarioFan1's Imports: SM64 Mario and SM64 Luigi need final model touches
Post by: StupidMarioFan1 on April 17, 2012, 07:27:20 PM
okay.
I'll get it ready.
and I have something about sms import...
What is it? Or are you not going to tell me?


Title: Re: StupidMarioFan1's Imports: SM64 Mario and SM64 Luigi need final model touches
Post by: KnightMario on April 18, 2012, 03:33:50 PM
I will, but I want to have my previews ready!


Title: Re: StupidMarioFan1's Imports: SM64 Mario and SM64 Luigi need final model touches
Post by: StupidMarioFan1 on April 18, 2012, 07:45:44 PM
luigi needs a fix on the middle of the body he just looks wierd other than that its a shame you couldnt get the ssb luigi model
Besides since KTH ripped SSB Mario by himself, he'll probably rip SSB Luigi too.


Title: Re: StupidMarioFan1's Imports: SM64 Mario and SM64 Luigi need final model touches
Post by: Carnage on April 19, 2012, 04:50:18 AM
Besides since KTH ripped SSB Mario by himself, he'll probably rip SSB Luigi too.
he said he coulnt rip it was ljstar or something


Title: Re: StupidMarioFan1's Imports: SM64 Mario and SM64 Luigi need final model touches
Post by: StupidMarioFan1 on April 19, 2012, 03:16:53 PM
he said he coulnt rip it was ljstar or something
Oh...well I would rather that he gets it imported, because when I ripped the scene as the vrml file, and exported it as an obj file with Flux Studios, it kept the poloygon colors, which 3ds Max also kept, causing it to have extra textures that couldn't be exported correctly, and some other crap that endded up making BrlawBox not render the 32X32 textrues I made for the polygon colors, making Mario and Luigi practically completely white besides thie "real" textures, ex: Sideburns, Eyes, Logo, ect. DX


Title: Re: StupidMarioFan1's Imports: SM64 Mario & SM64 Luigi getting here.....
Post by: StupidMarioFan1 on April 21, 2012, 11:30:28 PM
I guess I'm the only one who still looks at this even if its not on the first page of the Model Imports thread. :P If this doesn't seem to get anyones attention, then I guess the excitment died down. DX


Title: Re: StupidMarioFan1's Imports: SM64 Mario & SM64 Luigi getting here.....
Post by: Carnage on April 22, 2012, 03:17:04 AM
so no yoshi previews?


Title: Re: StupidMarioFan1's Imports: SM64 Mario & SM64 Luigi getting here..SM64 Yoshi!!!!!
Post by: StupidMarioFan1 on April 22, 2012, 03:24:48 AM
so no yoshi previews?
Well you commented right when I was previewing the updated post, so they're there now. And now I'm going to bed at 4:30 a.m. XD


Title: Re: StupidMarioFan1's Imports: SM64 Mario & SM64 Luigi getting here..SM64 Yoshi!!!!!
Post by: KnightMario on April 22, 2012, 05:54:07 AM
whoa, you live in texas?
so do I, lol.
yoshi looks great! can't wait to put the bros on yoshi!


Title: Re: StupidMarioFan1's Imports: SM64 Mario & SM64 Luigi getting here..SM64 Yoshi!!!!!
Post by: Carnage on April 22, 2012, 05:55:26 AM
yoshi looks good the only one that i see flaws is luigi that waist :S i know you cant do anything but still.


Title: Re: StupidMarioFan1's Imports: SM64 Mario & SM64 Luigi getting here..SM64 Yoshi!!!!!
Post by: StupidMarioFan1 on April 22, 2012, 09:12:25 AM
yoshi looks good the only one that i see flaws is luigi that waist :S i know you cant do anything but still.
Okay ya I guess I can't make that one perfect, but its better then at first:
(http://imgur.com/xhCuv.png)(http://imgur.com/PSYyT.png)
Besides I'm not going to mess with it because of how much other things I did, like renaming the materials, deleting the genetic materials that were messing with the Bros lighting, visiblity bones, deleting bones to fix the sheild and RHaveN, so ya, besides I like it this way.


Title: Re: StupidMarioFan1's Imports: SM64 Mario & SM64 Luigi getting here..SM64 Yoshi!!!!!
Post by: KnightMario on April 22, 2012, 09:43:04 AM
for smbz, are you going to rip the wing cap and wings?
it would be a nice touch, and I could show you how to do it.


Title: Re: StupidMarioFan1's Imports: SM64 Mario & SM64 Luigi getting here..SM64 Yoshi!!!!!
Post by: StupidMarioFan1 on April 22, 2012, 09:58:01 AM
for smbz, are you going to rip the wing cap and wings? it would be a nice touch, and I could show you how to do it.
Oh I've got them ripped, I just need the Wing's bones before I can import them, Model Bones Resource Thread doesn't have any of the character's articles, extras, or any other model, just the charcaters, Super Sonic, Alloys, and Grey Fox. DX

Post Merge: April 22, 2012, 09:59:21 AM
PLus I want them to have their Wing caps for my SM64 Moveset, and if I do get the wings rigged to the bones, they'll go over the other set of wings, which was just a texture using the Wing textures from SM64.


Title: Re: StupidMarioFan1's Imports: SM64 Mario & SM64 Luigi getting here..SM64 Yoshi!!!!!
Post by: Carnage on April 22, 2012, 11:25:30 AM
Oh I've got them ripped, I just need the Wing's bones before I can import them, Model Bones Resource Thread doesn't have any of the character's articles, extras, or any other model, just the charcaters, Super Sonic, Alloys, and Grey Fox. DX

Post Merge: April 22, 2012, 09:59:21 AM
PLus I want them to have their Wing caps for my SM64 Moveset, and if I do get the wings rigged to the bones, they'll go over the other set of wings, which was just a texture using the Wing textures from SM64.
why does mario and luigi have spots we can see thrue their faces? also for the wings just dowwnload an old mariodk smbz  and check the flood  rigg to see how the wings were rigged or something


Title: Re: StupidMarioFan1's Imports: SM64 Mario & SM64 Luigi getting here..SM64 Yoshi!!!!!
Post by: StupidMarioFan1 on April 22, 2012, 11:43:05 AM
why does mario and luigi have spots we can see thrue their faces? also for the wings just dowwnload an old mariodk smbz  and check the flood  rigg to see how the wings were rigged or something
You mean where there holes in their head and cap, well it's because of the I had to edit the model. When I imoprted it for some reason the model wouldn't let me edit the mapping of the mustache, sideburn, eye, and logo textures,  but the thing is is that the textures repeat themselves, and the extra parts were visible, so to fix it I made copies of the polygons, and made them the same color as the face, and then I moved the vertices of the original polygons and tried to get rid of the etras while trying to not severally mess with the main part of the texture. Now when I imported the vrml file into 3ds Max, Mario and Luigi had seperate polygons, I just renamed them and then moved them and rotated them, but some of them I couldn't get them to be exactly with the surrounding polygon, for example the logo isn't connected with his cap, and I couldn't get it to look perfect. If I lost someone in there, here's a simple answer: Couldn't get the polygons to line up exact. Now the wings, its that I need the bones, and 3ds max crashes when trying to import a dae file, and the Model Bones Resource Thread doesn't have theose bones, or really anything but the playable characters themselves, and the alloys, Super Sonic and Grey Fox. DX


Title: Re: StupidMarioFan1's Imports: New Poll, SM64 Mario is close, SM64 Luigi not, Yoshi
Post by: StupidMarioFan1 on April 24, 2012, 07:16:28 PM
New poll, first voter here! XD I really need to finish Mario and Luigi, I mean its been a few weeks. :P But I only get a few hours each weekday, and practically all day on Saturday and Sunday, but this is time consuming. DX Another thing is lack of working tutorials, or atleast I can't get any to work. DX


Title: Re: StupidMarioFan1's Imports: New Poll, SM64 Mario is close, SM64 Luigi not, Yoshi
Post by: Carnage on April 25, 2012, 01:49:58 AM
New poll, first voter here! XD I really need to finish Mario and Luigi, I mean its been a few weeks. :P But I only get a few hours each weekday, and practically all day on Saturday and Sunday, but this is time consuming. DX Another thing is lack of working tutorials, or atleast I can't get any to work. DX

nanobuds putted up a rigging tutorial on his page  just check it out


Title: Re: StupidMarioFan1's Imports: New Poll, SM64 Mario is close, SM64 Luigi not, Yoshi
Post by: StupidMarioFan1 on April 25, 2012, 04:20:29 PM
I wonder if people understand that Toad is over Peach's Neutral B, but then again its very early in the voting, so Toad leading by only one more vote might not last too long. XD


Title: Re: StupidMarioFan1's Imports: New Poll, SM64 Mario is close, SM64 Luigi not, Yoshi
Post by: Diddy Kong on April 25, 2012, 05:15:51 PM
wow no love for the SM64 enemies lol


Title: Re: StupidMarioFan1's Imports: New Poll, SM64 Mario is close, SM64 Luigi not, Yoshi
Post by: StupidMarioFan1 on April 25, 2012, 09:42:23 PM
wow no love for the SM64 enemies lol
And I'm the only one who voted for DK64 Donkey Kong. :P Well I've downloaded the rom and I know that the Kongs' fur and skin aren't just solid color, so I hopefully don't have to worry about polygon colors jacking with the import, the other SM64 imports, including Yoshi are from the Model's Resource, I ripped Mario and Luigi for a better import, and because Luigi wasn't ripped in the first place. I don't believe there are any DK64 models so I'm ripping them, but I'll import whichever gets the highest vote and then go from highest to lowest votes.


Title: Re: StupidMarioFan1's Imports: New Poll, SM64 Mario is close, SM64 Luigi not, Yoshi
Post by: Diddy Kong on April 25, 2012, 11:52:30 PM
And I'm the only one who voted for DK64 Donkey Kong. :P Well I've downloaded the rom and I know that the Kongs' fur and skin aren't just solid color, so I hopefully don't have to worry about polygon colors jacking with the import, the other SM64 imports, including Yoshi are from the Model's Resource, I ripped Mario and Luigi for a better import, and because Luigi wasn't ripped in the first place. I don't believe there are any DK64 models so I'm ripping them, but I'll import whichever gets the highest vote and then go from highest to lowest votes.
I would have voted for both, but I picked diddy, because he's my favorite of the kongs plus I have a DK64 voice hack in progress for them so the 2 hacks would go hand and hand


Title: Re: StupidMarioFan1's Imports: New Poll, SM64 Mario is close, SM64 Luigi not, Yoshi
Post by: StupidMarioFan1 on April 26, 2012, 06:13:02 PM
I wonder if its too ealry in the voting to start on them, although I really shouldn't, since Yoshi still needs his egg and recolors, CSPs and In-Game pictures, I'm releasing the Bros at the same time, so don't ask for SM64 Mario, I still need to fix the crashing with the SMBZ v3, its probably on the files size limit, and Luigi won't be updated until this weekend, due to I deleted the copy on my flashdrive. :P


Title: Re: StupidMarioFan1's Imports: New Poll, SM64 Mario is close, SM64 Luigi not, Yoshi
Post by: KnightMario on April 26, 2012, 08:13:23 PM
for the bad metal on mario 64 you should rip the model from the game, rig everything to one bone and import it, than copy the shaders, matierials, textures, and use them for the metal.


Title: Re: StupidMarioFan1's Imports: New Poll, SM64 Mario is close, SM64 Luigi not, Yoshi
Post by: StupidMarioFan1 on April 26, 2012, 09:30:26 PM
for the bad metal on mario 64 you should rip the model from the game, rig everything to one bone and import it, than copy the shaders, matierials, textures, and use them for the metal.
Not a bad idea, its a good thing I thought about redoing the import with importing a dae file into 3ds Max, I'm hoping that that will fix the glitch with BrawlBox with Mario and Luigi being white, and I'll see if that will do, I'll probably just make another bone and delete one of the finger bones but one thing I want to know: How to get tranpaerent textures and a texture to revolve the camera for Yoshi's beta egg, I've figured out transparencey in 3ds Max, but it still doesn't work in-game. DX Now I really wonder why people want SM64 Toad, maybe to go with SM64 Peach...

Post Merge: April 28, 2012, 05:51:21 PM
nanobuds putted up a rigging tutorial on his page  just check it out
Rigging is not a problem, but it was time-consuming making all of the pat0 files for the SM64 Mario Bros to have their beta eye testures for their "eye movement", I wonder if I should do SM64 Toad because its going over Peach's B so, and it doesn't need metal, tranpsarent, or that many things like recolors or anything so I could get through that pretty quickly.

Post Merge: April 28, 2012, 05:52:54 PM
No way around the post merging. Damn. DX

Post Merge: April 28, 2012, 07:27:00 PM
SM64 Toad previews:
(http://imgur.com/Gzhh7.png)
(http://imgur.com/w1zOu.png)
Mario vs Evil Santa:
(Toad gets shot by Evil Santa)
Luigi: OH MY GOD THEY KILLED TOAD!
Mario: YOU BASTARD!
Me: XD South Park reference, here.
This with Camaster's Peach SM64, which I get messed up shading probably due to the Dolphin emulator.
This probably took me like ten minutes due to Toad's lack of vertices, Toad's lack of bones, and the little amount of Toad's few that are actually used in his two animations. XD It was quick, easy, but still a good import. I can only think of people wanting this with SM64 Peach or over Olimar for the most votes out of the nine.

Post Merge: April 28, 2012, 08:58:37 PM
SM64 Toad released: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26080&Moderated=All (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26080&Moderated=All)
And now to see what everyone will go for in the poll.....I honestly want to know if the import was what everyone was expecting....


Title: Re: StupidMarioFan1's Imports: SM64 Mario Bros almost done, SM64 Yoshi egg working??
Post by: KnightMario on May 28, 2012, 08:10:23 PM
SMF1 asked me to bumb topic, he has some new stuff


Title: Re: StupidMarioFan1's Imports: SM64 Mario Bros almost done, SM64 Yoshi egg working??
Post by: StupidMarioFan1 on May 29, 2012, 10:13:28 AM
SMF1 asked me to bumb topic, he has some new stuff
Thank you for that, I don't like how the Post merger can merge posts that are weeks apart. :P


Title: Re: StupidMarioFan1's Imports: Brawl Imports? What's that? SM64 imports on hold. :P
Post by: KnightMario on May 29, 2012, 02:32:30 PM
i've seen some posts that aren't merged oddly on other topics...


Title: Re: StupidMarioFan1's Imports: Brawl Imports? What's that? SM64 imports on hold. :P
Post by: StupidMarioFan1 on May 29, 2012, 08:07:59 PM
i've seen some posts that aren't merged oddly on other topics...
Weird because when I posted the link with SM64 Toad I tried to get rid of the post merge, didn't work. :P


Title: Re: StupidMarioFan1's Imports: StMB Mario (Season 1) Texture revamp previews :D
Post by: Boygos on May 29, 2012, 10:19:28 PM
Man, I gotta check in here more often. I want your damn Luigi.


Title: Re: StupidMarioFan1's Imports: StMB Mario (Season 1) Texture revamp previews :D
Post by: StupidMarioFan1 on May 30, 2012, 01:37:32 PM
Man, I gotta check in here more often. I want your damn Luigi.
The SM64 one? I'm still trying to see how to get the metals looking good, I have a plan on how to fix it, don't know if it'll work though, I've got to see why SM64 Beta Yoshi Egg has it's transparency. :|


Title: Re: StupidMarioFan1's Imports: StMB Mario (Season 1) Texture revamp previews :D
Post by: Boygos on May 30, 2012, 02:03:22 PM
The SM64 one? I'm still trying to see how to get the metals looking good, I have a plan on how to fix it, don't know if it'll work though, I've got to see why SM64 Beta Yoshi Egg has it's transparency. :|
I can probably fix it, if you want to send me the .Max


Title: Re: StupidMarioFan1's Imports: StMB Mario (Season 1) Texture revamp previews :D
Post by: StupidMarioFan1 on May 30, 2012, 02:22:02 PM
I can probably fix it, if you want to send me the .Max
I would but SM64 Luigi is on my other computer, the most recent edited one atleast, so I'll get as soon as I can, at the earliest, probably this weekend. :P


Title: Re: StupidMarioFan1's Imports: StMB Mario (Season 1) Texture revamp previews :D
Post by: Boygos on May 30, 2012, 02:27:41 PM
I would but SM64 Luigi is on my other computer, the most recent edited one atleast, so I'll get as soon as I can, at the earliest, probably this weekend. :P
Did you make the custom model? If so, could you make me a SM64 Waluigi model, and I'll rig it? :P


Title: Re: StupidMarioFan1's Imports: StMB Mario (Season 1) Texture revamp previews :D
Post by: Carnage on May 30, 2012, 02:52:06 PM
Did you make the custom model? If so, could you make me a SM64 Waluigi model, and I'll rig it? :P
theres waluigi in many n64 games you need to find a n64 ripper xD


Title: Re: StupidMarioFan1's Imports: StMB Mario (Season 1) Texture revamp previews :D
Post by: StupidMarioFan1 on May 30, 2012, 03:11:05 PM
Did you make the custom model? If so, could you make me a SM64 Waluigi model, and I'll rig it? :P
I've said it before, but the Luigi model was custom made by Staraxxon, aka not by me. :P And funny, Waluigi is the chracter that tons of people want in SM64DS, just like all those fake guides on getting Luigi in SM64, people have made custom screenshots, fake guides and more on getting Waluigi in SM64DS, who is not in the game at all. I find it funny how people send so much time making fake things like fake game covers. :|


Title: Re: StupidMarioFan1's Imports: StMB Mario S1 Model edited & Moveset previews
Post by: StupidMarioFan1 on June 02, 2012, 01:26:42 AM
Transparency is working on SM64 Mario, I made copies of a head with cap, head without cap, cap in his right hand, and upper torso, made them slightly larger, and gave them a texture named "Invisible", all with their corresponding visiblity bone. What this does is make it so the metal textures are as crappy, here's some previews:
(http://img13.imageshack.us/img13/839/rsbe01361.png)
(http://img715.imageshack.us/img715/4454/rsbe01362.png)
(http://img651.imageshack.us/img651/7655/rsbe01363.png)
(http://img4.imageshack.us/img4/7639/rsbe01364.png)
(http://img580.imageshack.us/img580/5314/rsbe01365.png)
(http://img521.imageshack.us/img521/919/rsbe01366.png)
(http://img845.imageshack.us/img845/8563/rsbe01367.png)
I will update Luigi with this, and see if I can finished the Beta Yoshi Egg, after messing around with the FitMarioDark.pac to figure out how to give Shadow Mario's eyes to have it's color, I think I've figured out how to get the egg texture normalized, tomorrow wil hopefully get these SM64 Imports finished, don't hold me to it though. Now I'm still thinking about weither or not to have the extra hands as a visibility sequence or not because of the problems I'm having with M&L, I'm not sure yet why they crash when grabbed since unless I;m mistaken, they didn't crash before I added the visibility sequence, so I just need to remember to look at it. *chuckles* Now like always when telling you guys stuff on the weekends, its 2:20 a.m., so ya, shouldn't be that much left I have to say about that last part. :P


Title: Re: StupidMarioFan1's Imports: SM64 Mario metals on page 5! Looks a hell better!!!!!
Post by: Boygos on June 02, 2012, 09:28:58 AM
whats up with his hurt eyes? they're always on?


Title: Re: StupidMarioFan1's Imports: SM64 Mario metals on page 5! Looks a hell better!!!!!
Post by: Carnage on June 02, 2012, 10:29:17 AM
whats up with his hurt eyes? they're always on?
visibility bone probably


Title: Re: StupidMarioFan1's Imports: SM64 Mario metals on page 5! Looks a hell better!!!!!
Post by: StupidMarioFan1 on June 02, 2012, 10:59:49 AM
whats up with his hurt eyes? they're always on?

(http://img521.imageshack.us/img521/919/rsbe01366.png)
Flying off.
(http://img845.imageshack.us/img845/8563/rsbe01367.png)
Almost all of the Characters have their hurt face appear when first starting that animation. It wasn't intentanal for him to have the Damage Eyes to be in every picture. Also those metal boxes are a custom texture made from the one from SM64, I was going to release it until the import from SM64 was made. :P
Now the following picture is to SHOW how good I've got the transparency, NOT how finished he is. :P
(http://img651.imageshack.us/img651/3600/rsbe01368.png)
Yes the cap has the Logo texture. Yes his upper torso has the Buttons texture. Yes his face is kinda blocky. Am I releasing it like that? No, I'm still working on it, but this seemed like a REALLY good example of how the transparency is. I don't know if I'll work on fixing the gaps in his head, it gets boring moving vertices over and over again. D:


Title: Re: StupidMarioFan1's Imports: SM64 Mario metals on page 5! Looks a hell better!!!!!
Post by: KnightMario on June 02, 2012, 03:31:51 PM
gladyou fixed metal, i thought making a model like that would take a long time


Title: Re: StupidMarioFan1's Imports: SM64 Mario metals on page 5! Looks a hell better!!!!!
Post by: StupidMarioFan1 on June 02, 2012, 08:12:32 PM
Some how I lost the awesome metal. D: I went to see the Avengers, but I didn't have that much left to do with SM64 until I found out that now his metals are like this:
(http://img837.imageshack.us/img837/4541/rsbe01369.png)
(http://img819.imageshack.us/img819/1923/rsbe01370.png)
Other than that, he looks much better:
(http://img607.imageshack.us/img607/9269/rsbe01371.png)
(http://img232.imageshack.us/img232/1975/rsbe01372.png)
Got rid of the gap, decided to not waste time getting each vertice perfect, just moved them to a general location. :| I'm still working on the metals (again), I might do what KnightMario suggested a while back: Export Metal Mario's head, that would probably make him better since I know how to make the textures transparent, I shouldn't have any problems, and while I'm working on that I might export some other models, ex: Metal Luigi, GE James Bond, ect. If I had a dollar for every time I started a new hack while in the middle of a hack, I would have about 25 or so dollars, that's a lot if you think about hack-making-wise, and not money-wise. :P On second thought, just the Metal Bros, do the other model rips later.


Title: Re: StupidMarioFan1's Imports: SM64 Mario metals on page 5! Looks a hell better!!!!!
Post by: KnightMario on June 02, 2012, 08:15:18 PM
yes, export the ORIGINAL metal mario's head and attach it. it'll fix the problems


Title: Re: StupidMarioFan1's Imports: SM64 Mario is finally the 64-bit import he should be!
Post by: Boygos on June 03, 2012, 10:02:10 AM
(http://img607.imageshack.us/img607/9269/rsbe01371.png)
waitwaitwaitwaitwait
are those moving eyes?
I think I love you.


Title: Re: StupidMarioFan1's Imports: SM64 Mario is finally the 64-bit import he should be!
Post by: StupidMarioFan1 on June 03, 2012, 10:18:28 AM
([url]http://img607.imageshack.us/img607/9269/rsbe01371.png[/url]) waitwaitwaitwaitwait are those moving eyes? I think I love you.

The unused Eye textures. ;) Looking up, down, left and right. It's the closest to eye movement that I can get with SM64 Mario and Luigi. Like I said when I started the bros, I wanted to make it extremely accurate to SM64, with the inclusion of the beta and usused textures and anything needed to make it better. Just like how SM64 Yoshi has the beta Yoshi Egg, which I need to make it revolve around the camera like the food textrues. Be ready for some Luigi previews today. ;)


Title: Re: StupidMarioFan1's Imports: SM64 Mario is finally the 64-bit import he should be!
Post by: Boygos on June 03, 2012, 10:19:47 AM
You're doing Yoshi too? hot damn.


Title: Re: StupidMarioFan1's Imports: SM64 Mario is finally the 64-bit import he should be!
Post by: StupidMarioFan1 on June 03, 2012, 10:49:10 AM
You're doing Yoshi too? hot damn.
While this has nothing to do with your reply, I also care about LEGO Batman 2. I just don't remember when it comes out, if it hasn't already come out yet. XD


Title: Re: StupidMarioFan1's Imports: Visibilty Seuqence for the multiple hands is a No-Go.
Post by: StupidMarioFan1 on June 05, 2012, 03:42:06 PM
Hmm I wonder which of the three options for the new poll will be the winner. :-\


Title: Re: StupidMarioFan1's Imports: Visibilty Seuqence for the multiple hands is a No-Go.
Post by: KnightMario on June 05, 2012, 04:02:29 PM
tristripper comes out soon.
and that model is so low poly i can't believe it's over filesize


Title: Re: StupidMarioFan1's Imports: Visibilty Seuqence for the multiple hands is a No-Go.
Post by: StupidMarioFan1 on June 05, 2012, 04:27:38 PM
tristripper comes out soon.
and that model is so low poly i can't believe it's over filesize
No, not the model, the FitMarioMotion.pac and FitLuigiMotion.pac, which the tristripper won't be of help. DX If the model could be UNDER filesize, THAT's where the bros would be. LMAO!


Title: Re: StupidMarioFan1's Imports: SM64 Yoshi's Egg? Do you guys find it okay?
Post by: Boygos on June 06, 2012, 05:34:18 AM
Under file size? I'm not sure if that's possible. Let me take a look at your import if it freezes the game. They shouldn't. I rigged myself a SM64 Mario a few weeks ago, I'm just never gonna release it, because I know you've been working hard to make yours for awhile now. I didn't have any problems with it... You might have accidentally deleted a bone or something.


Title: Re: StupidMarioFan1's Imports: SM64 Yoshi's Egg? Do you guys find it okay?
Post by: StupidMarioFan1 on June 06, 2012, 12:00:22 PM
Under file size? I'm not sure if that's possible. Let me take a look at your import if it freezes the game. They shouldn't. I rigged myself a SM64 Mario a few weeks ago, I'm just never gonna release it, because I know you've been working hard to make yours for awhile now. I didn't have any problems with it... You might have accidentally deleted a bone or something.
I was just making a joke about how low the file size is for the bros. XD
I had to delete some bones to get the ThrownN bone to be in the right index, since their finger bones are rigged to anything, I can delete them whenever I want to fix any bone index errors. :) Now I really need to stick to a hack when I';m making one, I started importing SMG Mario yesterday and I rigged all but his hands and face in about 1 1/2 to 2 hours. And him and Luigi and maybe Peach will be completely rigged, like the bones most people don't rig like the Hinge bones (mustache), FootE (Rolled up part of the overall legs), Nose (Mario's doesn't move in any animation, all it does is make him look worse when using someone else's animations. :P)
I'll explain more in the first post with pictures. ;)


Title: Re: StupidMarioFan1's Imports: SMS Mario's got an update, check post #1 for picture!
Post by: StupidMarioFan1 on June 09, 2012, 12:31:43 AM
SMS Mario looks better, rigging is still not perfect due to him not having as many vertices, excpessaly in his arms. X.X


Title: Re: StupidMarioFan1's Imports: SMS Mario's got an update, check post #1 for picture!
Post by: KnightMario on June 09, 2012, 02:22:07 PM
love the new sunshine.
are you making sunshine yoshi by any chance?


Title: Re: StupidMarioFan1's Imports: SMS Mario's got an update, check post #1 for picture!
Post by: StupidMarioFan1 on June 09, 2012, 07:42:45 PM
love the new sunshine. are you making sunshine yoshi by any chance?
I've thought about that, since I now have the file with his model, I could, but I think I'll finish the other imports, unfortantly I started on mkaing the animations for the SMS PSA, all four specials will be each of F.L.U.D.D.'s nozzles, Up = Rocket Nozzle, Side = Turbo Nozzle, Neutral = Squirt Nozzle, Down = Hover Nozzle, still thinking about how I'll make that work and still fit as a Down special. If possible, they'll still have the charging level, to make it easier, and a bit more like SMS, the charging and starting animations will be the same for all specials, and it is different. ;) Afterwards I'll finish SMS Luigi, which is Mario but with an edited mustache, and hat. Will post pictures at some point. :|


Title: Re: StupidMarioFan1's Imports: SMS Mario's got an update, check post #1 for picture!
Post by: KnightMario on June 10, 2012, 07:54:45 AM
now that you have all of this stuff, i'm so making the sunshine mario k-hat


Title: Re: StupidMarioFan1's Imports: I don't feel like finishing SMS Mario, CSPs left. XP
Post by: StupidMarioFan1 on June 10, 2012, 02:50:11 PM
I wonder if I should just suck it up and do the CSPs, or work on something else like SMG NPC Luigi, or something else.


Title: Re: StupidMarioFan1's Imports: I don't feel like finishing SMS Mario, CSPs left. XP
Post by: Todd_Ingram on June 10, 2012, 02:52:30 PM
The CSP's shouldn't be too hard.
If you have any images you want me to turn into portraits I can do just that.


Title: Re: StupidMarioFan1's Imports: I don't feel like finishing SMS Mario, CSPs left. XP
Post by: StupidMarioFan1 on June 10, 2012, 03:13:23 PM
The CSP's shouldn't be too hard. If you have any images you want me to turn into portraits I can do just that.
They aren't hard, they just take time, enough time for me to get bored in the middle of making them and making me want to stop. XP


Title: Re: StupidMarioFan1's Imports: SMS Shadow Mario & SMG Cosmi Mario, nice! ;)
Post by: Todd_Ingram on June 10, 2012, 05:25:21 PM
Let me do them, then. I've got hecks of free time and if you've got larger images they shouldn't be too hard. I could even make selection images if you want.


Title: Re: StupidMarioFan1's Imports: Cosmic Mario and Cosmic Clones to keep you guys busy.
Post by: StupidMarioFan1 on June 13, 2012, 08:11:19 PM
How do you guys like the Cosmic Clones, I'll upload the songs for Cosmic Mario and the Cosmic Clones at some point.


Title: Re: StupidMarioFan1's Imports: Cosmic Mario and Cosmic Clones to keep you guys busy.
Post by: KnightMario on June 14, 2012, 06:40:26 AM
I suggest you rip cosmic mario's /space's texture from SMG and use that.


Title: Re: StupidMarioFan1's Imports: Surgery this morning, week break,more or less. XP
Post by: StupidMarioFan1 on June 14, 2012, 05:26:18 PM
I suggest you rip cosmic mario's /space's texture from SMG and use that.
Exact same but with less saturation to give it a bit more of a Brawl sort of feel. Don't expect me back tomorrow, first day is usaully the best witht eh medecine kicked in, I tried to do Cosmic Luigi, but for some reason Luigi doesn't load the FitLuigiEyeWhite in the file, he keeps loading the FitLuigiEyeWhite of the other Luigi in battle, if he is not facing Luigi, his eye is solid white. He even loads the FitMario_EyeWhite when fighting a Mario. :-\ I even tried renaming it the texture to FitMario_EyeWhite in the pac and pcs, made no difference. So I decided not to do him, despite his CSP and Battle Portrait already ready. How? Well I tried it in game the first time against Cosmic Mario, diddn't notice a problem until I fought someone else.


Title: Re: StupidMarioFan1's Imports: SMG Moveset with Four PUs? Rock Mario Brawl Import!
Post by: StupidMarioFan1 on June 18, 2012, 08:02:22 PM
Look at that I'm alive! XD And after five freaking hours I finally have updated the first post. F*** THIS INTERNET CONNECTION! :rage:


Title: Re: StupidMarioFan1's Imports: SMG Moveset with Four PUs? Rock Mario Brawl Import!
Post by: Boygos on June 18, 2012, 08:06:14 PM
I wonder if I should just suck it up and do the CSPs, or work on something else like SMG NPC Luigi, or something else.
I can make CSPs for all your hacks.


Title: Re: StupidMarioFan1's Imports: SMG Moveset with Four PUs? Rock Mario Brawl Import!
Post by: StupidMarioFan1 on June 19, 2012, 11:04:43 AM
I can make CSPs for all your hacks.
Don't worry I'm going to do it today, I've stalled on SMS Mario long enough. XP


Title: Re: StupidMarioFan1 Imports: SM64 Bros One-slot released, taking a break from SSBB.
Post by: StupidMarioFan1 on June 23, 2012, 11:33:40 PM
Don't worry I'm going to do it today, I've stalled on SMS Mario long enough. XP
And I still didn't do them. DX Will do them this week, I swear on my life on this time!
Guess who got their one-slot version released a few minutes before the beginning of today (If in central time-zone) and whose brother was import in the first few minutes of today (If in central time-zone)? Yep SM64 Mario and SM64 Luigi are aviable for download and okay with most PSA/Motion Hacks, if any that need model changes either try it yourself or PM me. Luigi will get his Blue shell for SMBZ Luigi v1.1 this week where I have the SM64 Koopa Shell imported. And with these words, I'm back to SM64 hacking for until I run out of ideas, most likly for a month. I'll still check up here and answer replies and stuff, but I'll mainly be hacking SM64, check out my Youtube Channel if you'd like to see preivews and stuff: StupidMarioBros1Fan, reason for the username is in the first post if you're curious.


Title: Re: StupidMarioFan1 Imports: Sorta back, SMG Bowser previews ! :D
Post by: StupidMarioFan1 on July 10, 2012, 04:50:41 PM
Since I ran into a problem with one of the bosses for my SM64 hack, I'm hacking Brawl why waiting for the solution from a more experienced SM64 hacker, so what do you guys think?
Should SMG Bowser keep his crappy eye movement?
Or should I get rid of it, but keep the blinking eye lids?

Post Merge: July 10, 2012, 10:05:21 PM
Am I the only one who read's this thread? :>.>palm:


Title: Re: StupidMarioFan1 Imports: Sorta back, SMG Bowser previews ! :D
Post by: Boygos on July 10, 2012, 10:17:50 PM
Since I ran into a problem with one of the bosses for my SM64 hack, I'm hacking Brawl why waiting for the solution from a more experienced SM64 hacker, so what do you guys think?
Should SMG Bowser keep his crappy eye movement?
Or should I get rid of it, but keep the blinking eye lids?

Post Merge: July 10, 2012, 10:05:21 PM
Am I the only one who read's this thread? :>.>palm:
Keep the eyelids!


Title: Re: StupidMarioFan1 Imports: Sorta back, SMG Bowser previews ! :D
Post by: StupidMarioFan1 on July 11, 2012, 09:39:44 AM
Keep the eyelids!
Well I've thought about making two versions: One with and one without the eye movement, the one with it can be used for a custom moveset that'll just use this model, that way the srt0 can be fixed and his eyes won't be messed up.


Title: Re: StupidMarioFan1 Imports: Sorta back, SMG Bowser has some rigging problems. :(
Post by: LuigiBoi on July 11, 2012, 04:28:12 PM
I suggest that you use the Super Mario Galaxy 2 "demokoopa" model because it has more polygons than the normal "koopa" model. I have the model and i can rip it for you if you want it for your import. And For SMG Mario I sugest you try the Mario Party 9 Title Screen Model that i have it too. Its simply the best model of Mario that i ever saw in a game, a lot superior than the SMG one. And i can rip and send these two models and many others from other games if you want. :D


Title: Re: StupidMarioFan1 Imports: Sorta back, SMG Bowser has some rigging problems. :(
Post by: StupidMarioFan1 on July 11, 2012, 05:45:11 PM
I suggest that you use the Super Mario Galaxy 2 "demokoopa" model because it has more polygons than the normal "koopa" model. I have the model and i can rip it for you if you want it for your import. And For SMG Mario I sugest you try the Mario Party 9 Title Screen Model that i have it too. Its simply the best model of Mario that i ever saw in a game, a lot superior than the SMG one. And i can rip and send these two models and many others from other games if you want. :D
I can rip models from a lot of GC and Wii games too, I jsut need the ISO and GCM files, which sometimes it takes me days to find on Google. xP
After looking at the model, there doesn't seem to be that much difference except that he actually has the spikes on his tail this time, and that the inside of his body is much, much cleaner, which is of course my problem with the normal model, the inside of his legs are crappy. I'm just not sure if I want to actually re-rig the demokoopa modle since I spent so much time rigging the normal one. I'm doing SMG Mario because there was already a Bowser Jr. & a Rosalina import on the vault, and I thought I'd complete the collection with Mario, Luigi (Both NPC and PC), Peach and Bowser. I would like to see the Mario model from MP9, so please send me that one, I might import him at a later date, don't worry about demokoopa, since I currently have him open in bmdview2.exe, so I can export him when I want.


Title: Re: StupidMarioFan1 Imports: Sorta back, SMG Bowser has some rigging problems. :(
Post by: LuigiBoi on July 12, 2012, 12:16:42 PM
I can rip models from a lot of GC and Wii games too, I jsut need the ISO and GCM files, which sometimes it takes me days to find on Google. xP
After looking at the model, there doesn't seem to be that much difference except that he actually has the spikes on his tail this time, and that the inside of his body is much, much cleaner, which is of course my problem with the normal model, the inside of his legs are crappy. I'm just not sure if I want to actually re-rig the demokoopa modle since I spent so much time rigging the normal one. I'm doing SMG Mario because there was already a Bowser Jr. & a Rosalina import on the vault, and I thought I'd complete the collection with Mario, Luigi (Both NPC and PC), Peach and Bowser. I would like to see the Mario model from MP9, so please send me that one, I might import him at a later date, don't worry about demokoopa, since I currently have him open in bmdview2.exe, so I can export him when I want.
Ok, here you go (I think you 'll be lookin' for the HIGH QUALITY TITLE SCREEN one but i 've also inclued the other models from ingame if you be curious to take a look at then, also only the HQ TL model has the "NO CAP HAIR" and there 's an UV flip version for all four models witch work better than the normal ones in SketchUP if you want to see then but im not sure witch type works better in 3DS Max. Unfortunately all the models are upside down, so you 'll have to flip it upwards, and the only thing you 'll have to change in the model itself are the hands to math the bones in brawl.) Download: http://www.mediafire.com/?u2tmcl6ilcf63li (http://www.mediafire.com/?u2tmcl6ilcf63li) . Also, I've noticed that Bowser's nose shape is a bit strange in all the models that he has from both Galaxy games, but strangely, in the Galaxy games it's normal and it's bone movement animations don't change it in the bmdView2. DX


Title: Re: StupidMarioFan1 Imports: Sorta back, SMG Bowser has some rigging problems. :(
Post by: nanobuds on July 12, 2012, 03:10:42 PM
I can try fixing bowser for ya


Title: Re: StupidMarioFan1 Imports: Sorta back, SMG Bowser has some rigging problems. :(
Post by: StupidMarioFan1 on July 12, 2012, 06:06:11 PM
I can try fixing bowser for ya
Okay, do you want the scene in a PM or just a reply to this thread?
Ok, here you go (I think you 'll be lookin' for the HIGH QUALITY TITLE SCREEN one but i 've also inclued the other models from ingame if you be curious to take a look at then, also only the HQ TL model has the "NO CAP HAIR" and there 's an UV flip version for all four models witch work better than the normal ones in SketchUP if you want to see then but im not sure witch type works better in 3DS Max. Unfortunately all the models are upside down, so you 'll have to flip it upwards, and the only thing you 'll have to change in the model itself are the hands to math the bones in brawl.) Download: [url]http://www.mediafire.com/?u2tmcl6ilcf63li[/url] ([url]http://www.mediafire.com/?u2tmcl6ilcf63li[/url]) . Also, I've noticed that Bowser's nose shape is a bit strange in all the models that he has from both Galaxy games, but strangely, in the Galaxy games it's normal and it's bone movement animations don't change it in the bmdView2. DX
While I agree that Mario from the MP9 Title Screen is HD, the polygons don't have texture mapping. :notimp: I tried gettting the texture to look right, but they don't look right, so I'm not going to import him. :>.>palm: I doubt you could fix it because unless I'm mistaken, they're directly from the game's ISO aren't they? If so then there isn't anything we can do about it.
(http://img204.imageshack.us/img204/7527/mariomp9tsissue1.png)


Title: Re: StupidMarioFan1 Imports: Sorta back, SMG Bowser has some rigging problems. :(
Post by: nanobuds on July 12, 2012, 09:00:56 PM
just PM me it. I can finish it for ya, and fix the moving eye issue (if you're still having it)

I got a few other projects to finish first... but since Galaxy Bowser was on my list, why not help finish yours instead of doing my own?


Title: Re: StupidMarioFan1 Imports: SMG2 Mario has eye movement. :D And a crappy metal. xP
Post by: StupidMarioFan1 on July 16, 2012, 04:41:39 PM
So who do you want first: SM64 Yoshi or SMG2 Mario? Both are at the point of recoloring, although Yoshi will have a one-slot for blinking eyes......at some point. :P


Title: Re: StupidMarioFan1 Imports: SMG2 Mario has eye movement. :D And a crappy metal. xP
Post by: LuigiBoi on July 16, 2012, 10:10:02 PM
Good to see that you picked the SMG2 Mario. :D Since the SMG1 one has a "official" issue in his left suspender polygons and a worst eye texture. Keep the good work and good luck with the Galaxy Bros. and the SM64 Yoshi. ;)


Title: Re: StupidMarioFan1 Imports: SMG2 Mario has eye movement. :D And a crappy metal. xP
Post by: Syeo on July 17, 2012, 04:07:43 AM
I voted for Waluigi. Hope he would be over Captain Falcon.
But I also would like to see SMG2 Mario.
:)


Title: Re: StupidMarioFan1 Imports: SMG2 Mario has eye movement. :D And a crappy metal. xP
Post by: StupidMarioFan1 on July 17, 2012, 04:14:44 PM
Good to see that you picked the SMG2 Mario. :D Since the SMG1 one has a "official" issue in his left suspender polygons and a worst eye texture. Keep the good work and good luck with the Galaxy Bros. and the SM64 Yoshi. ;)
Well more edits to the model.  :>.>: I named it SMG2 because of his capless hair polygon, but I'll look into the things you mentioned. And then while I'm at it, I'll export the SMG2 NPC Luigi model. I hope you don't blame for not taking the time to re-scale, re-translate, re-rotate, and re-rig Mario, I don't like doing that, plus I don't always get the whole day to hack Brawl and SM64.....I should get back to that actually, but I'll hack Brawl until Nanobuds finishes Bowser for me.
Also what was the "offical" issue witht eh suspender, it must've not been that noticable if you couldn't see it in the previews? :) Also after looking at the SMG2 eye textrue I agree that it is in better quality and smaller, but the RGBA8 format made the file size slightly larger....not that it matters really. :af:


Title: Re: StupidMarioFan1 Imports: SMG2 Mario has eye movement. :D But not blinking eyes.
Post by: LuigiBoi on July 17, 2012, 08:18:25 PM
Well more edits to the model.  :>.>: I named it SMG2 because of his capless hair polygon, but I'll look into the things you mentioned. And then while I'm at it, I'll export the SMG2 NPC Luigi model. I hope you don't blame for not taking the time to re-scale, re-translate, re-rotate, and re-rig Mario, I don't like doing that, plus I don't always get the whole day to hack Brawl and SM64.....I should get back to that actually, but I'll hack Brawl until Nanobuds finishes Bowser for me.
Also what was the "offical" issue witht eh suspender, it must've not been that noticable if you couldn't see it in the previews? :) Also after looking at the SMG2 eye textrue I agree that it is in better quality and smaller, but the RGBA8 format made the file size slightly larger....not that it matters really. :af:
This is the official issue that i was talking about that he has only in SMG1 in his left suspender, a hole between his shirt and suspender, and his suspender also passes by the hole...(http://i.imgur.com/eJxtt.png)
So, if your model don't have this issue, then it's from SMG2, and by the what i've seen in the previwes, IT IS! :happy:
Strangely, in the two games, nintento made his model with a lager belly, shorter legs and stranger polygoned hands , not mention that the hands and his mouth move in graphics (if you know what i mean) and his shoes don't have bones to curve when he walks or runs (comparated to the majority of the mario games and even to the SSB games) :>.>palm:. and also unfortunately, the same is worth To PC and NPC Luigis. *facepalm*
About the RGBA8 eyes texture, does the file size can handle the import in game without any problems?

And about the Bowser model that Nano is finishing For you, if i'm correct, it's the normal "koopa" model from SMG1, not the "demokoopa" model from SMG2, right? did you noticed that all the bowser's models from both games have a pointy nose? if you compare to other games, you'll se that is wrong but in the two games in game it's normal like that the normal "koopa" model tail is with spines but only ingame, but i hope Nano (or you) have been fixed those things. :)

Two last things, did you by any chance, have checked the "only" SMG1 "demomario" one time? I think this model was only used in the development of the game when the video cutscenes/animations where made and i think that was only used in the game, but nintendo forgeted to remove it from the files of the game (but there's no any "demoluigi" model anywhere in neither Galaxies, so i can be wrong about all that). And most probaly that this model isn't anywhere in SMG2 is because SMG2 does't have video cutscenes/animations. And the "demokoopa" model is only in SMG2 files and it's certainly used, but only when bowser is defeated and returns to his normal size, there is it the model itself! :kdance: the normal "koopa model in SMG2 is identic as the SMG1 one exept for its size that is exactly the same as the Sunshine model, but of course, the same normal "koopa" model seen in SMG1 exept for the size itself as i mentioned before... UUufff, finally finished the reply at last... :af2:


Title: Re: StupidMarioFan1 Imports: SMG2 Fire, Flying, Cosmic, Ice, and Bone Mario previews
Post by: StupidMarioFan1 on July 17, 2012, 08:27:32 PM
This is the official issue that i was talking about that he has only in SMG1 in his left suspender, a hole between his shirt and suspender, and his suspender also passes by the hole...([url]http://i.imgur.com/eJxtt.png[/url])
I wondered what that was, I moved the vertex in 3ds Max before rigging him and it fixed the problem. :laugh: I'll look at the demomario, you sure know quite a bit about SMG and SMG2, do have any hacks for it, or have you looked at the files for other reasons? I know that the videos in SMG are huge color-less images, same with SMS, I know because of when I dumped the textures during the clips it slows them down dramatically. xP

EDIT: Well there isn't that much of a difference except major shading changes, different bone names (if that's whats preventing him from using Mario's normal animations), has two animations of his won: wait and walk, and doesn't have that vertex error by his right suspender.


Title: Re: StupidMarioFan1 Imports: SMG2 Fire, Flying, Cosmic, Ice, and Bone Mario previews
Post by: LuigiBoi on July 17, 2012, 09:31:33 PM
I wondered what that was, I moved the vertex in 3ds Max before rigging him and it fixed the problem. :laugh: I'll look at the demomario, you sure know quite a bit about SMG and SMG2, do have any hacks for it, or have you looked at the files for other reasons? I know that the videos in SMG are huge color-less images, same with SMS, I know because of when I dumped the textures during the clips it slows them down dramatically. xP

EDIT: Well there isn't that much of a difference except major shading changes, different bone names (if that's whats preventing him from using Mario's normal animations), has two animations of his won: wait and walk, and doesn't have that vertex error by his right suspender.
Yeah, but he have beta texures for flying and ice power-ups and more polygons on his hands etc. (so now i think he wasn't even used in the cutscenes videos), and better texures in his overalls, shirt, cap and shoes, but he actually has a lot more issues than normal "mario", holes in head, missed hands texures, etc. but his mouth is normal like in SSBB and other games with similiar graphich level if you know what i mean, but both NPC and PC Luigis have the same mouth problem as normal "mario" so I might prefer import Mario from MP9 T.Screen, the best mario model that i ever seen in a game (don't worry i will be fixing him in a near date!)that doesn't even have any issues, and Luigi from any of the two Mario & Sonic sequels (the first one can't be ripped from) since in these games his model is higher polygons as like Mario from MP9 and this game (witch are the same model exept for the textures of course) but luigi has worst texures than MP9 Mario and unfortunately Sega not Nintendo made her characters witch part of their head as a separate model from the rest of their body, and Nintendo decided to make her characters the same way as Sega did for hers..*facepalm* But like mario from this same game and from MP9 (same model, MP9 better texures) he doesn't have any issues in the model (not sure about its textures) like his two counterparts from SMG, PC and NPC (why Nintendo made almost a green Mario? talk about PC Luigi and his body, except his head, even his animations files are in the "marioanime" folder (witch means Mario's Animations) and works in the normal "mario" as well as works in him, his own animations starts with the name "luigi" ex: "luigiwalk" and all can be viewed in bmdview2, both bones and textures animations. *facepalm* "Mario is decepcionated about the lack of respect that Nintendo (or Nintendo Tokyo that developed the both Galaxies) did for Mario's bro, and me too. :>.>palm:) And you, man, after readin' i've writen' 'bout PC Luigi, what you think 'bout Nintendo's (or Nintendo Tokyo that developed both Games) attitude bout the PC Luigi?


Title: Re: StupidMarioFan1 Imports: SMG2 Fire, Flying, Cosmic, Ice, and Bone Mario previews
Post by: KnightMario on July 17, 2012, 09:34:42 PM
you're doing smg2 PLUS bone mario?
i think i love you, no homo


Title: Re: StupidMarioFan1 Imports: SMG2 Fire, Flying, Cosmic, Ice, and Bone Mario previews
Post by: LuigiBoi on July 17, 2012, 09:49:02 PM
Maybe you can add the demomario to the collection along with his beta texures/recolors for flying mario (greenflying are name of his textures even in the final black version? or something else? thats how i know thats  is the beta flying mario) and ice mario too and fire mario too (who looks like NSMBWii ice mario, so it mitgh was designed to have another purposes and maybe even infinite time with the power-up). think you can do it?


Title: Re: StupidMarioFan1 Imports: SMG2 Fire, Flying, Cosmic, Ice, and Bone Mario previews
Post by: StupidMarioFan1 on July 17, 2012, 10:00:17 PM
Yeah, but he have beta texures for flying and ice power-ups and more polygons on his hands etc. (so now i think he wasn't even used in the cutscenes videos), and better texures in his overalls, shirt, cap and shoes, but he actually has a lot more issues than normal "mario", holes in head, missed hands texures, etc. but his mouth is normal like in SSBB and other games with similiar graphich level if you know what i mean, but both NPC and PC Luigis have the same mouth problem as normal "mario" so I might prefer import Mario from MP9 T.Screen, the best mario model that i ever seen in a game (don't worry i will be fixing him in a near date!)that doesn't even have any issues, and Luigi from any of the two Mario & Sonic sequels (the first one can't be ripped from) since in these games his model is higher polygons as like Mario from MP9 and this game (witch are the same model exept for the textures of course) but luigi has worst texures than MP9 Mario and unfortunately Sega not Nintendo made her characters witch part of their head as a separate model from the rest of their body, and Nintendo decided to make her characters the same way as Sega did for hers..*facepalm* But like mario from this same game and from MP9 (same model, MP9 better texures) he doesn't have any issues in the model (not sure about its textures) like his two counterparts from SMG, PC and NPC (why Nintendo made almost a green Mario? talk about PC Luigi and his body, except his head, even his animations files are in the "marioanime" folder (witch means Mario's Animations) and works in the normal "mario" as well as works in him, his own animations starts with the name "luigi" ex: "luigiwalk" and all can be viewed in bmdview2, both bones and textures animations. *facepalm* "Mario is decepcionated about the lack of respect that Nintendo (or Nintendo Tokyo that developed the both Galaxies) did for Mario's bro, and me too. :>.>palm:) And you, man, after readin' i've writen' 'bout PC Luigi, what you think 'bout Nintendo's (or Nintendo Tokyo that developed both Games) attitude bout the PC Luigi?
I do believe that Luigi doesn't get the respect he deserves in the games, in M&LPiT, a Toad actually mentioned that Luigi couldn't beat his house-sitting duites, even though it was meant as a joke, it still doesn't help his reputation. I remembered when I first beaten SMG with 120 and knew that I would play as Luigi, I wondered if Mario would replace Luigi in the letters, but when i saw he didn't and that the playable Luigi was shorter than the real Luigi I figured that there was something wrong. :( I kinda doubt that Nintendo will ever give Luigi the respect he earns in the videogames, and that only in real life will Luigi ever be respected.
I'm taking it that the green and brown texture is the beta Flying texture correct? And the white and sky blue one is the beta Ice am I right? If so, then I see two options, 1. I rip the model and rig him to Mario's bones, or 2. I cheat by editing the textures for SMG2 Mario and make it look like I took the time to rig Demo Mario. I'll decide tomorrow. lol


Title: Re: StupidMarioFan1 Imports: SMG2 Fire, Flying, Cosmic, Ice, and Bone Mario previews
Post by: LuigiBoi on July 18, 2012, 12:15:22 PM
I do believe that Luigi doesn't get the respect he deserves in the games, in M&LPiT, a Toad actually mentioned that Luigi couldn't beat his house-sitting duites, even though it was meant as a joke, it still doesn't help his reputation. I remembered when I first beaten SMG with 120 and knew that I would play as Luigi, I wondered if Mario would replace Luigi in the letters, but when i saw he didn't and that the playable Luigi was shorter than the real Luigi I figured that there was something wrong. :( I kinda doubt that Nintendo will ever give Luigi the respect he earns in the videogames, and that only in real life will Luigi ever be respected.
I'm taking it that the green and brown texture is the beta Flying texture correct? And the white and sky blue one is the beta Ice am I right? If so, then I see two options, 1. I rip the model and rig him to Mario's bones, or 2. I cheat by editing the textures for SMG2 Mario and make it look like I took the time to rig Demo Mario. I'll decide tomorrow. lol
Even Mario looks starnge comparated to other games: his belly is larger, his legs are shorter and bigger (the same is worth to his arms) and his mouth also looks wrong... (in other words, he is strangely fatter) the same is worth to both PC and NPC Luigi and also "demomario"... But i doubt you can fix his mouth (and also his hands, witch also looks strange like in the SMS mario) by doing the same you did in SM64 Mario and Luigi by moving his hands and mouth by graphics, not bones (and you can also do it for SMS Mario since it works exactly the same way as SMG/SMG2 Mario). And don't worry about his eyes, because in SMG/SMG2 he and both Luigis never move his eyes at all. just search for "mariohandL and mariohandR and mariohead (or something else) and do for PC luigi also by the same names exept for "luigi" at the begining of the file names. NPC Luigi already has it all in his own model. [why Nintendo did all that crap with many diferences?:>.>:] But you 'll don't need to do it for "DEMOMARIO" sice his mouth is "all right" and his hands don't have adittional polygons for moviments like Normal Mario has. but you''ll need to get his "NO CAP HAIR" from Normal Mario SMG2 since like his hands, it doesn't have his own hair model for DEMOMARIO.

You picked the Mario models (normal, boo, bee, ice, fire, flying, skeleton, and cosmic) from SMG or SMG2?

I think it's better to get the demomario model itself, since it has many diferences from the normal one. Did you noticed that the beta flying texture have exactly the same colors as the smash bros. series recolor of green team mario except that his overall buttons are yellow like in SSB64 not metallic gray or only gray like in Melee and Brawl? I think Nintendo was going to do a tribute to the smash bros. series by doing this, but was later did a tribute to Super Mario Bros. 3 Mario as of his colors... DEMOMARIO is a model that Nintendo wasn't ever finished at all, look at his lots of issues more than Normal Mario. but idk why since it has more polygons than the normal mario. Maybe Nintendo thinked it was too heavy for the Wii to support it without any Lags... But i don't believe that could happen even with a better model than DEMOMARIO, proof of it is SMS, look at its stages graphics and effects and compare to SMG/SMG2 ones and also compare the toad's graphics with the SMG/SMG2 ones Sunshine has more high framerate than SMG/SMG2, here's all the proof of all that i mentioned before, but only a better Mario, Luigi (both), toads, and goombas (exept the mega giant one) models won't made the game lag, the stages graphics will do it Look also at SSBM and SSBB and you will see what i mean . It's Nintendo's fault that all that crap She made with Wii and its hardware, software, etc. and what it's caused. (... *facepalm*)


Title: Re: StupidMarioFan1 Imports: SMG2 Fire, Flying, Cosmic, Ice, and Bone Mario previews
Post by: StupidMarioFan1 on July 18, 2012, 01:50:47 PM
Even Mario looks starnge comparated to other games: his belly is larger, his legs are shorter and bigger (the same is worth to his arms) and his mouth also looks wrong... (in other words, he is strangely fatter) the same is worth to both PC and NPC Luigi and also "demomario"... But i doubt you can fix his mouth (and also his hands, witch also looks strange like in the SMS mario) by doing the same you did in SM64 Mario and Luigi by moving his hands and mouth by graphics, not bones (and you can also do it for SMS Mario since it works exactly the same way as SMG/SMG2 Mario). And don't worry about his eyes, because in SMG/SMG2 he and both Luigis never move his eyes at all. just search for "mariohandL and mariohandR and mariohead (or something else) and do for PC luigi also by the same names exept for "luigi" at the begining of the file names. NPC Luigi already has it all in his own model. [why Nintendo did all that crap with many diferences?:>.>:] But you 'll don't need to do it for "DEMOMARIO" sice his mouth is "all right" and his hands don't have adittional polygons for moviments like Normal Mario has. but you''ll need to get his "NO CAP HAIR" from Normal Mario SMG2 since like his hands, it doesn't have his own hair model for DEMOMARIO.

You picked the Mario models (normal, boo, bee, ice, fire, flying, skeleton, and cosmic) from SMG or SMG2?

I think it's better to get the demomario model itself, since it has many diferences from the normal one. Did you noticed that the beta flying texture have exactly the same colors as the smash bros. series recolor of green team mario except that his overall buttons are yellow like in SSB64 not metallic gray or only gray like in Melee and Brawl? I think Nintendo was going to do a tribute to the smash bros. series by doing this, but was later did a tribute to Super Mario Bros. 3 Mario as of his colors... DEMOMARIO is a model that Nintendo wasn't ever finished at all, look at his lots of issues more than Normal Mario. but idk why since it has more polygons than the normal mario. Maybe Nintendo thinked it was too heavy for the Wii to support it without any Lags... But i don't believe that could happen even with a better model than DEMOMARIO. Is Nintendo's fault that all that crap She made with Wii and its hardware, software, etc. (... *facepalm*)
At first I was thinking: Maybe I don't have to make Brawl recolors, maybe the Demo Mario already has them. lol But then I noticed it was just the beta flying texture, alo Demo Mario is a no-go.
(http://imgur.com/jH9eQ.png)
(http://imgur.com/szTFc.png)
I can however edit Mario's texture to have the beta flying and beta ice textrues, thankfully there is a major similarity so editing them wouldn't be to hard. I also forgot to say I'm during Spring Mario, which wouldn't have much rigging, just the head and then I'd have to think of the best bones to use for his body. xD


Title: Re: StupidMarioFan1 Imports: SMG2 Fire, Flying, Cosmic, Ice, and Bone Mario previews
Post by: LuigiBoi on July 18, 2012, 02:11:03 PM
At first I was thinking: Maybe I don't have to make Brawl recolors, maybe the Demo Mario already has them. lol But then I noticed it was just the beta flying texture, alo Demo Mario is a no-go.
([url]http://imgur.com/jH9eQ.png[/url])
([url]http://imgur.com/szTFc.png[/url])
I can however edit Mario's texture to have the beta flying and beta ice textrues, thankfully there is a major similarity so editing them wouldn't be to hard. I also forgot to say I'm during Spring Mario, which wouldn't have much rigging, just the head and then I'd have to think of the best bones to use for his body. xD
Whoa! Thanks! But about the graphic moving hands and mouth in the other Marios and Luigis and their eyes too that i wrote earlier, what you think about my idea?


Title: Re: StupidMarioFan1 Imports: SMG2 Fire, Flying, Cosmic, Ice, and Bone Mario previews
Post by: SonicBrawler on July 18, 2012, 02:39:18 PM
i remember that bone mario code. it was pretty cool lol


Title: Re: StupidMarioFan1 Imports: SMG2 Fire, Flying, Cosmic, Ice, and Bone Mario previews
Post by: StupidMarioFan1 on July 18, 2012, 03:08:32 PM
Whoa! Thanks! But about the graphic moving hands and mouth in the other Marios and Luigis and their eyes too that i wrote earlier, what you think about my idea?
You mean the ones from the cutscenes from SMG1? I don't remember what your idea was. xD If it was long then just tell me which post it was, but if it was short then just tell me again. You do realize that those four polygons are the only polygons in BB right?


Title: Re: StupidMarioFan1 Imports: SMG2 Fire, Flying, Cosmic, Ice, and Bone Mario previews
Post by: LuigiBoi on July 18, 2012, 03:39:34 PM
You mean the ones from the cutscenes from SMG1? I don't remember what your idea was. xD If it was long then just tell me which post it was, but if it was short then just tell me again. You do realize that those four polygons are the only polygons in BB right?
"Even Mario looks starnge comparated to other games: his belly is larger, his legs are shorter and bigger (the same is worth to his arms) and his mouth also looks wrong... (in other words, he is strangely fatter) the same is worth to both PC and NPC Luigi and also "demomario"... But i doubt you can fix his mouth (and also his hands, witch also looks strange like in the SMS mario) by doing the same you did in SM64 Mario and Luigi by moving his hands and mouth by graphics, not bones (and you can also do it for SMS Mario since it works exactly the same way as SMG/SMG2 Mario). And don't worry about his eyes, because in SMG/SMG2 he and both Luigis never move his eyes at all. just search for "mariohandL and mariohandR and mariohead (or something else) and do for PC luigi also by the same names exept for "luigi" at the begining of the file names. NPC Luigi already has it all in his own model. [why Nintendo did all that crap with many diferences?] But you 'll don't need to do it for "DEMOMARIO" sice his mouth is "all right" and his hands don't have adittional polygons for moviments like Normal Mario has. but you''ll need to get his "NO CAP HAIR" from Normal Mario SMG2 since like his hands, it doesn't have his own hair model for DEMOMARIO.

You picked the Mario models (normal, boo, bee, ice, fire, flying, skeleton, and cosmic) from SMG or SMG2?"


I just copied and pasted a little part of all that i 've wrote earlier and i think it was no use all that i did, since you won't readed it. *facepalm*

You 'd better read all my preview replies and all that i wrote/write, cause i 'd spent too much time wroting/writing all that for you to read it. At least, if you have time to read it lol. :af2:


Title: Re: StupidMarioFan1 Imports: SMG2 Fire, Flying, Cosmic, Ice, and Bone Mario previews
Post by: SwingSet on July 18, 2012, 03:51:28 PM
I can't wait ti'll you release dat SMG2 mario model.


Title: Re: StupidMarioFan1 Imports: Experiencing techincal difficulties with 3ds Max. Dx
Post by: nanobuds on July 19, 2012, 07:18:49 PM
(http://i.imgur.com/gRk13.png)


Title: Re: StupidMarioFan1 Imports: Experiencing techincal difficulties with 3ds Max. Dx
Post by: StupidMarioFan1 on July 19, 2012, 08:11:10 PM
([url]http://i.imgur.com/gRk13.png[/url])
:patrick: Is there anything you have to do before you send me the file? I did notice that the tips of his fingers are a little messed up, but I'm willing to let it slide if you don't think you can fix it.


Title: Re: StupidMarioFan1 Imports: Experiencing techincal difficulties with 3ds Max. Dx
Post by: nanobuds on July 19, 2012, 08:41:02 PM
He aint ready yet. Still needs tweaks.

I'll fix the texture problem. I'll try to get him to you tomorrow, but I have work. If not, then satruday for sure


Title: Re: StupidMarioFan1 Imports: Experiencing techincal difficulties with 3ds Max. Dx
Post by: StupidMarioFan1 on July 19, 2012, 09:00:06 PM
He aint ready yet. Still needs tweaks.

I'll fix the texture problem. I'll try to get him to you tomorrow, but I have work. If not, then satruday for sure
Okay, just wnated to know if he was ready or not, I must say that those eyes are in a much better quality, did you edit the texture, or is it from SMG2 or a different game?


Title: Re: StupidMarioFan1 Imports: Experiencing techincal difficulties with 3ds Max. Dx
Post by: nanobuds on July 19, 2012, 09:15:29 PM
those are Brawl Bowser eyes... lol


Title: Re: StupidMarioFan1 Imports: Will have 3ds max by next week. Look at my PSAs though.
Post by: StupidMarioFan1 on July 19, 2012, 09:57:41 PM
those are Brawl Bowser eyes... lol
I'm guessing that that fixed the eye movement, I'll try that with my SMG2 Mario...unless that means I have to edit him in 3ds Max which I currently don't have on this computer. I did plan to make an HD texture for SMG Bowser, mostly by making his textures less saturated and with a few parts from Bowser Jr like the stomach scales and the horns and shell. But then I thought about how I'd do that for SMG Mario and Luigi. xD


Title: Re: StupidMarioFan1 Imports: Will have 3ds max by next week. Look at my PSAs though.
Post by: nanobuds on July 19, 2012, 11:03:01 PM
the eye movement isnt perfect.... but it'll look fine in-game. Idk why its so odd... maybe it's because Brawl Bowser's face shape is so different.


Title: Re: StupidMarioFan1 Imports: Will have 3ds max by next week. Look at my PSAs though.
Post by: StupidMarioFan1 on July 19, 2012, 11:11:18 PM
the eye movement isnt perfect.... but it'll look fine in-game. Idk why its so odd... maybe it's because Brawl Bowser's face shape is so different.
Well atleast he doesn't look cross-eyed in most aimations now. xD Also considering that you had toredo the rigging for the shell and body due to the uvs, I'm guessing that you'd rather be callaborated instead of credited right?:)


Title: Re: StupidMarioFan1 Imports: Will have 3ds max by next week. Look at my PSAs though.
Post by: LuigiBoi on July 20, 2012, 11:01:19 AM
"demokoopa" was better, more polygons, better texures, better model itself, etc. but all right! :bowser: :af:


Title: Re: StupidMarioFan1 Imports: Will have 3ds max by next week. Look at my PSAs though.
Post by: StupidMarioFan1 on July 20, 2012, 11:19:45 AM
"demokoopa" was better, more polygons, better texures, better model itself, etc. but all right! :bowser: :af:
Can I have your trophy? >D Unfortantly because of Nanobuds's UVs to save on file, the rigging for almost all of Bowser was destroyed, so there went my hard work on his rigging. xP I am happy that he looks better, I just wish I got more credit for my hacks, not just Bowser, but not many people seem to notice my hacks, despite how good they are. My SM64 Mario still hasn't gotten more downloads than Camonsters despite mine being more complete and a better rigging. *facepalm*


Title: Re: StupidMarioFan1 Imports: Will have 3ds max by next week. Look at my PSAs though.
Post by: nanobuds on July 20, 2012, 11:55:04 AM
Well atleast he doesn't look cross-eyed in most aimations now. xD Also considering that you had toredo the rigging for the shell and body due to the uvs, I'm guessing that you'd rather be callaborated instead of credited right?:)
Yes. I do want collab.

And can we use the render I made for the middle pic... like I do for most of my imports?


Title: Re: StupidMarioFan1 Imports: Will have 3ds max by next week. Look at my PSAs though.
Post by: StupidMarioFan1 on July 20, 2012, 12:03:49 PM
Yes. I do want collab.

And can we use the render I made for the middle pic... like I do for most of my imports?
Sure. :) Are you at work, or are you working on Bowser?


Title: Re: StupidMarioFan1 Imports: Will have 3ds max by next week. Look at my PSAs though.
Post by: nanobuds on July 20, 2012, 12:15:32 PM
I'm working at him, but I'm leaving in 30 minutes.

So the eyes are a bit worse than I thought... but there isnt much I can do about it. They dont go all derpy anymore, however they do Its just the model shape. If you want to completely re-shape the head to fix it... then go ahead lol

Also,  for some reason the exrpessions arent working...


Title: Re: StupidMarioFan1 Imports: Will have 3ds max by next week. Look at my PSAs though.
Post by: StupidMarioFan1 on July 20, 2012, 01:42:55 PM
I'm working at him, but I'm leaving in 30 minutes.

So the eyes are a bit worse than I thought... but there isnt much I can do about it. They dont go all derpy anymore, however they do Its just the model shape. If you want to completely re-shape the head to fix it... then go ahead lol

Also,  for some reason the exrpessions arent working...
I'm okay with the eyes going completely into Bowser's head at some points, the same happens with SMG2 Mario, it's jus the way they were made, and I don't have experence with completely reshaping Brawl models, Popple was an reshaped Mario, but there wasn't that much I edited when thinking about. I'm about to test my HD texture for SMG Bowser, he looks good in BB, so hopefully he'll look even better in game. :)


Title: Re: StupidMarioFan1 Imports: SMG Bowser previews, including Cosmic Clone preview. ;D
Post by: Syeo on July 24, 2012, 12:52:38 PM
Two questions:

1. Will the final Bowser have his Mario Galaxy shader?
The Bowser from Mario Galaxy is kinda shiny, I would love to see this shader on your Bowser, too. :)

(http://img56.imageshack.us/img56/4577/mariogalaxynu3.jpg)

2. When will Bowser be released? I don't know if you already told us a date (I didn't read all the posts here) , but Nanobuds said something about last Saturday?

lol. He will hopefully be out tomorrow or saturday


However, finally there'll be the original Bowser, who I requested a while ago. :D
He'll definately make it into my Brawl.


Title: Re: StupidMarioFan1 Imports: SMG Bowser previews, including Cosmic Clone preview. ;D
Post by: StupidMarioFan1 on July 24, 2012, 01:34:56 PM
Two questions:

1. Will the final Bowser have his Mario Galaxy shader?
The Bowser from Mario Galaxy is kinda shiny, I would love to see this shader on your Bowser, too. :)

([url]http://img56.imageshack.us/img56/4577/mariogalaxynu3.jpg[/url])

2. When will Bowser be released? I don't know if you already told us a date (I didn't read all the posts here) , but Nanobuds said something about last Saturday?

However, finally there'll be the original Bowser, who I requested a while ago. :D
He'll definately make it into my Brawl.

I think he might've been talking about Pichu, since we're having trouble with Bowser's expressions, I don't see him being released this weekend, of course it'd be a nice birthday if he did get released on saturday. :)
Also about the shading, I'll look into tutorials on that after we solve the eyes, that way we could release him and I guess maybe update him if we get him to have his normal shading. That is actually how Nintendo gives Mario games better graphics: Shading and lighting, the textrues have been basically reused since some of the early GC games, Bowser has had the same detail on his textures since SMS.


Title: Re: StupidMarioFan1 Imports: SMG Bowser previews, including Cosmic Clone preview. ;D
Post by: Syeo on July 24, 2012, 02:15:58 PM
Ouh, okay, I thought Bowser would be released last Saturday. :D

Releasing Bowser without the shaders and adding them later would be an alternative.
In my opinion, without the shaders he looks a bit "dry" (actually, on the first image he still looks great!).
So, I would be glad to see Bowser with his shaders somewhen.

Anyway, good thing that this washed-out-Brawl-Bowser will finally be replaced by the original Bowser. :D


Title: Re: StupidMarioFan1 Imports: SMG Bowser previews, including Cosmic Clone preview. ;D
Post by: StupidMarioFan1 on July 24, 2012, 03:55:34 PM
Ouh, okay, I thought Bowser would be released last Saturday. :D

Releasing Bowser without the shaders and adding them later would be an alternative.
In my opinion, without the shaders he looks a bit "dry" (actually, on the first image he still looks great!).
So, I would be glad to see Bowser with his shaders somewhen.

Anyway, good thing that this washed-out-Brawl-Bowser will finally be replaced by the original Bowser. :D

Well if I do get Bowser to have his original shaders, then I'll update Mario with them also....which would actually take a while since I've got 10 alternate costumes, and only two of them are actual alternate imports (Cosmic Clone and Bone Mario), the rest are edited textures, but Comsic Mario and Ice Mario would need extra editing since they have a normalized texture. :| And then I've got Rock, Cloud, Bee, Spring, and probably more to be imported, you now it's a lot if you can't even remember all of them. lol xP


Title: Re: StupidMarioFan1 Imports: SMG Bowser previews, including Cosmic Clone preview. ;D
Post by: LuigiBoi on July 24, 2012, 04:20:28 PM
Since Mario's (all marios & power ups except cosmic clone, boo mario and DemoMario) mouth looks weird, why don't you do import his mouth (and also hands graphics) expressions head graphics to move in graphics like in SMG/SMG2 (also his hands too)???


Title: Re: StupidMarioFan1 Imports: SMG Bowser previews, including Cosmic Clone preview. ;D
Post by: nanobuds on July 24, 2012, 05:56:09 PM
I have no idea how to make that type of shader


Title: Re: StupidMarioFan1 Imports: SMG Bowser previews, including Cosmic Clone preview. ;D
Post by: StupidMarioFan1 on July 24, 2012, 11:47:56 PM
Since Mario's (all marios & power ups except cosmic clone, boo mario and DemoMario) mouth looks weird, why don't you do import his mouth (and also hands graphics) expressions head graphics to move in graphics like in SMG/SMG2 (also his hands too)???
Do you mean have SMG2 Mario have his multiple heads & hands? Damn that would take a lot of time to edit tons of FitMarioMotionEct.pac. X_x

Post Merge: July 25, 2012, 10:32:02 AM
I have no idea how to make that type of shader
Do you know how the lighting and shading on the character works in SMG?


Title: Re: StupidMarioFan1 Imports: SMG Bowser previews, including Cosmic Clone preview. ;D
Post by: LuigiBoi on July 25, 2012, 11:14:14 AM
Do you mean have SMG2 Mario have his multiple heads & hands? Damn that would take a lot of time to edit tons of FitMarioMotionEct.pac. X_x
Yeah, i mean that, and also, in SMG/SMG2, he also don't move his eyes. :kdance:


Title: Re: StupidMarioFan1 Imports: SMG Bowser previews, including Cosmic Clone preview. ;D
Post by: StupidMarioFan1 on July 25, 2012, 11:47:18 AM
Yeah, i mean that, and also, in SMG/SMG2, he also don't move his eyes. :kdance:
Well I rigged his open hands to advoid making another set of hacks that needed a tons of one-slot motion files, one thing I didn't understand is why Mario and Luigi have pupils as a seperate texture from the eyelids if they don't move their eyes. It doesn't really make any since to me.


Title: Re: StupidMarioFan1 Imports: SMG Bowser previews, including Cosmic Clone preview. ;D
Post by: LuigiBoi on July 25, 2012, 11:50:05 AM
Well I rigged his open hands to advoid making another set of hacks that needed a tons of one-slot motion files, one thing I didn't understand is why Mario and Luigi have pupils as a seperate texture from the eyelids if they don't move their eyes. It doesn't really make any since to me.
And why Nintendo made their mouths like that i wonder??


Title: Re: StupidMarioFan1 Imports: SMG Bowser previews, including Cosmic Clone preview. ;D
Post by: StupidMarioFan1 on July 25, 2012, 02:50:48 PM
And why Nintendo made their mouths like that i wonder??
I'm guessing it saved money or something to have the heads change instead of giving the mouth it's own bone, that's my guess. ;D
So until I get a copy of 3ds Max 2011 on this computer, I'll be hacking Super Mario 64 (while I'll still be on the thread, please avoid asking for help on hacks or something like that, but do comment on my hacks and what you think about them. :)) I hope you guys like SM64 Yoshi.


Title: Re: StupidMarioFan1 Imports: SM64 Yoshi Released, taking a break until I get 3M 2011
Post by: Syeo on July 26, 2012, 05:36:34 AM
N64 Yoshi is gorgeous.   :af2:

I'm a huge fan of everything that's retro-ish. The N64 is still my favourite console, I love to see all those N64 characters (Fox, Link, Mario, Luigi, Kirby, Bowser) in Brawl again.

There definately shoud be much more of them.  :laugh:


Title: Re: StupidMarioFan1 Imports: SM64 Yoshi Released, taking a break until I get 3M 2011
Post by: LuigiBoi on July 26, 2012, 12:11:27 PM
Wow, SM64 Yoshi looks amazing and that 2D beta egg too! :happy: I wonder why it got only a few downloads... :(


Title: Re: StupidMarioFan1 Imports: SM64 Yoshi Released, taking a break until I get 3M 2011
Post by: StupidMarioFan1 on July 26, 2012, 12:24:43 PM
Wow, SM64 Yoshi looks amazing and that 2D beta egg too! :happy: I wonder why it got only a few downloads... :(
That's a recolored SSBB Yoshi Egg. Never got the 2d Beta Egg to revolve around the camera. :'(
Not that many of my hacks et that many downloads, much less views on my Yutube accuont, people probably don't expect good ahcks because of how bad my first few ones were. :oshi:


Title: Re: StupidMarioFan1 Imports: SM64 Yoshi Released, taking a break until I get 3M 2011
Post by: LuigiBoi on July 26, 2012, 01:50:33 PM
That's a recolored SSBB Yoshi Egg. Never got the 2d Beta Egg to revolve around the camera. :'(
Not that many of my hacks et that many downloads, much less views on my Yutube accuont, people probably don't expect good ahcks because of how bad my first few ones were. :oshi:
AW, right.
EDIT: Your SM64 hacks are great! i played bowsers revenge preview 2 demo. :laugh:


Title: Re: StupidMarioFan1 Imports: SMU Project: Mario, M Jr, Luigi, L Jr, Bowser, & Bj!
Post by: StupidMarioFan1 on July 28, 2012, 10:02:11 PM
AW, right. EDIT: Your SM64 hacks are great! i played bowsers revenge preview 2 demo. :laugh:
Well what did you think about it? Remember it is still an early beta, so there will be many changes before the final release.
Now what do you guys think, should I work on SMG2 Mario? Or continue on this Super Mario Universe project? :D


Title: Re: StupidMarioFan1 Imports: SMU Project: Mario, M Jr, Luigi, L Jr, Bowser, & Bj!
Post by: KnightMario on July 29, 2012, 06:36:53 AM
SMG2


Title: Re: StupidMarioFan1 Imports: SMU Project: Mario, M Jr, Luigi, L Jr, Bowser, & Bj!
Post by: Chaos_Knight on July 29, 2012, 09:03:20 AM
SMG2
^


Title: Re: StupidMarioFan1 Imports: SMU Project: Mario, M Jr, Luigi, L Jr, Bowser, & Bj!
Post by: StupidMarioFan1 on July 29, 2012, 10:34:03 AM
SMG2
You haven't looked at this thread in a long time huh?


Title: Re: StupidMarioFan1 Imports: SMU Project: Mario, M Jr, Luigi, L Jr, Bowser, & Bj!
Post by: KnightMario on July 29, 2012, 03:03:56 PM
You haven't looked at this thread in a long time huh?
correction:
You haven't been at at a computer in a long time huh?


Title: Re: StupidMarioFan1 Imports: SMU Project: Mario, M Jr, Luigi, L Jr, Bowser, & Bj!
Post by: StupidMarioFan1 on July 29, 2012, 03:18:01 PM
correction:
I have no idea how I forgot about that. :>.>palm:
Anyways, SMG2 Mario has rigged fingers, mustache, mouth, but he looks like a puppet, and even a unneeded rigged nose. He has the capless hair, eye movement, but no blinking eyes, He has many alternate costumes: Demo Mario (Beta Mario in otherwords), Beta Flying Mario, Beta Ice Mario, Ice Mario, Cosmic Mario, Flying Mario, Fire Mario, Cosmic Clone, Bone Mario (used when Mario or Luigi are electricuted), Luigi Mario (has Luigi's clothes), and he will have Cloud Mario, Bee Mario, Rock Mario, Spring Mario (it'll be an interesting rig)....that could be it....but then I have the Luigi version, but Cosmic Clone will be the same, since there is only a low-poly Mario version in the ISO, and he'll be in Mario's cloths for the Mario Luigi costume. >D


Title: Re: StupidMarioFan1 Imports: Bowletta, don't worry, she'll be made finally! :D
Post by: DoctorFlux(Mariodk) on July 30, 2012, 02:04:11 AM
did you see my PMs about melee mario so we can get the blinking/moving eyes working on melee mario?


Title: Re: StupidMarioFan1 Imports: Bowletta, don't worry, she'll be made finally! :D
Post by: StupidMarioFan1 on July 30, 2012, 08:44:21 AM
did you see my PMs about melee mario so we can get the blinking/moving eyes working on melee mario?
Crap I forgot about that, please send me the files.


Title: Re: StupidMarioFan1 Imports: Bowletta, don't worry, she'll be made finally! :D
Post by: Oshtoby on July 30, 2012, 10:11:23 AM
You guys are making Melee Mario? May I interject? The Melee Mario, as well as ALL of the Melee character models from http://www.models-resource.com/ (http://www.models-resource.com/) are stretched vertically. Whoever ripped them ripped them incorrectly. They should only be 93% as tall as they are. They are stretched incorrectly, and it is irksome to watch as people import these models with incorrect proportions.

Remember, scale the model to 93% as tall as it is when first downloaded, and all will come to a happy end.


Title: Re: StupidMarioFan1 Imports: Bowletta, don't worry, she'll be made finally! :D
Post by: StupidMarioFan1 on July 30, 2012, 10:42:17 AM
You guys are making Melee Mario? May I interject? The Melee Mario, as well as ALL of the Melee character models from [url]http://www.models-resource.com/[/url] ([url]http://www.models-resource.com/[/url]) are stretched vertically. Whoever ripped them ripped them incorrectly. They should only be 93% as tall as they are. They are stretched incorrectly, and it is irksome to watch as people import these models with incorrect proportions. Remember, scale the model to 93% as tall as it is when first downloaded, and all will come to a happy end.
He's already fully rigged, but we're having problems getting his eyes to work correctly. To me, I edit the model so it'll fit the bones, because if a model is tootall or short,  I make them the right height. But I agree with the model's resource not always ripping the model's correctly. I tried to do Spooky from Pac-Man World Rally off the Model's Resource, but a bunch of faces appeared backwards, so I had to flip the normals, which made him blocky, and a bunch of faces don't appear at all.


Title: Re: StupidMarioFan1 Imports: Bowletta, don't worry, she'll be made finally! :D
Post by: LuigiBoi on July 30, 2012, 11:56:23 AM
I think that it's better to took SMG2 Bowser and vertex Bowletta off of the model. Since SMG bowser looks more like M&LSS bowser and bowletta than the brawl one since it's an original mario game model and sprites too.. :)


Title: Re: StupidMarioFan1 Imports: Bowletta, don't worry, she'll be made finally! :D
Post by: StupidMarioFan1 on July 30, 2012, 12:35:51 PM
I think that it's better to took SMG2 Bowser and vertex Bowletta off of the model. Since SMG bowser looks more like M&LSS bowser and bowletta than the brawl one since it's an original mario game model and sprites too.. :)
I'll probably make a second version then, because this Bowletta is supposed to feel like she was originally in Brawl...sorta...kinda like True Dark Bowser.


Title: Re: StupidMarioFan1 Imports: Bowletta, don't worry, she'll be made finally! :D
Post by: DoctorFlux(Mariodk) on July 30, 2012, 02:17:14 PM
Crap I forgot about that, please send me the files.
i send the model then i have done afew things on it
i will see if you can make moving eyes/blinking eyes
with melee mario´s polygons and not adding brawl mario´s eyeR/L polygons cuz then i am sure the eyes will be perfect for melee mario


Title: Re: StupidMarioFan1 Imports: Bowletta, don't worry, she'll be made finally! :D
Post by: KnightMario on July 31, 2012, 05:31:19 PM
i send the model then i have done afew things on it
i will see if you can make moving eyes/blinking eyes
with melee mario´s polygons and not adding brawl mario´s eyeR/L polygons cuz then i am sure the eyes will be perfect for melee mario
send it to me if smf1 can't


Title: Re: StupidMarioFan1 Imports Taking a break for this month, I NEED to work on SM64 xP
Post by: Syeo on August 31, 2012, 09:58:07 AM
Hope this topic won't die out. :P

Can't wait to see all the SMG2 hacks.  :af2:


Title: Re: StupidMarioFan1 Imports Taking a break for this month, I NEED to work on SM64 xP
Post by: Chaos_Knight on August 31, 2012, 10:05:49 AM
Isn't there a SMG psa in the works too? I can't remember.   .-.


Title: Re: StupidMarioFan1 Imports Taking a break for this month, I NEED to work on SM64 xP
Post by: StupidMarioFan1 on August 31, 2012, 03:47:48 PM
Isn't there a SMG psa in the works too? I can't remember.  .-.
Yes, I started it mainly because of the imports, but the eye movement and animations are a bit more towards the Brawl Model. Main reason for nothing the past three weeks, computer I use during the week crashed before going on a vacation to Florida, and my grandpa dies right before that, so one week to prepare the funeral, one week in Florida, one week without any Brawl file, thank god I have this other computer during the weekend. Expect SMG Bowser to be uploaded this week since Anivernage figured out why the eyelids don't work: KoopaEyelid.0X is supposed to be KoopaEyeLid.0X, yes the "l" was the one f-ing thing stopping Brawl to from having him blink, after attempting a HD hair retexture, I'll work on the recolors. I do have a certain "Koopa King" in the works, he just needs his different color versions finished, and then pictures and downloads.


Title: Re: StupidMarioFan1 Imports Computer crashed three weeks ago, please read more.
Post by: Kyouma on August 31, 2012, 06:05:07 PM
same problem with me, Im inactive because of my computer being a retard.


Title: Re: StupidMarioFan1 Imports Computer crashed three weeks ago, please read more.
Post by: Syeo on September 01, 2012, 01:02:00 PM
I'm so excited about SMG Bowser that I added the MKWii Bowser voice to Brawl (thanks to Super Sawndz ♥♥♥).
He definately looks awesome, but I still don't know which version I should use.
:)


Title: Re: StupidMarioFan1 Imports: King Koopa!!! SMG Bowser's FS eyes don't work. :(
Post by: StupidMarioFan1 on September 01, 2012, 04:37:30 PM
I'm so excited about SMG Bowser that I added the MKWii Bowser voice to Brawl (thanks to Super Sawndz ♥♥♥). He definately looks awesome, but I still don't know which version I should use. :)
Can you send me that sawnd file?


Title: Re: StupidMarioFan1 Imports: King Koopa!!! SMG Bowser's FS eyes don't work. :(
Post by: Syeo on September 02, 2012, 01:13:00 AM
Can you send me that sawnd file?

Actually, you can find the sawnd file in the vault under sfx -> Bowser.
It's the first one.

The sawnd file replaces both Bowser's and Giga Bowser's voice, but I added them manually so just Bowser's voice is replaced.

So, you can add the sawnd file to replace both voices or somebody tells me how to make sawnd files to replace just Bowser's voice since I used the wav files.


Title: Re: StupidMarioFan1 Imports: King Koopa!!! SMG Bowser's FS eyes don't work. :(
Post by: dougdude10 on September 02, 2012, 03:04:36 AM
how is SMG Bowser coming??


Title: Re: StupidMarioFan1 Imports: King Koopa!!! SMG Bowser's FS eyes don't work. :(
Post by: KTH on September 02, 2012, 08:38:30 AM
how is SMG Bowser coming??
:srs:


Title: Re: StupidMarioFan1 Imports: SMG Bowser's recolors are done, waiting for Nanobuds
Post by: StupidMarioFan1 on September 02, 2012, 09:59:11 PM
how is SMG Bowser coming??
Recolors are done, once I make the CSPs and Dark Bowser, it's up to Nano on when he'll be uploaded.


Title: Re: StupidMarioFan1 Imports: SMG Bowser's recolors are done, waiting for Nanobuds
Post by: Syeo on September 03, 2012, 10:10:23 AM
Bowser seems like to be the Holy Grail of models. :o

I hope Nano can fix Bowser's eye problems very soon, so I can try him out before I'll go to Scotland.

Bowser will be my new main character. :D


Title: Re: StupidMarioFan1 Imports: SMG Bowser's recolors are done, waiting for Nanobuds
Post by: nanobuds on September 03, 2012, 10:32:18 AM
ill try to get him working today.


Title: Re: StupidMarioFan1 Imports: SMG Bowser's recolors are done, waiting for Nanobuds
Post by: the_randomizer on September 04, 2012, 10:55:14 PM
Pretty sure this is going to be delayed.....


Title: Re: StupidMarioFan1 Imports: SMG Bowser's recolors are done, waiting for Nanobuds
Post by: Syeo on September 05, 2012, 09:53:51 AM
Pretty sure this is going to be delayed.....

I'm afraid you're right..

@Nano and his hand: Get well soon! :)


Title: Re: StupidMarioFan1 Imports: SMG Bowser's recolors are done, waiting for Nanobuds
Post by: StupidMarioFan1 on September 05, 2012, 03:34:31 PM
Pretty sure this is going to be delayed.....
Well for starters, I still need to re-install Dolphina dn a bunch of other programs on this computer, but BlackJax figured out what was wrong witht eh FS eyes, again a single letter was in the wrong case (and the materials weren't in the right order, incase that also effected the yellow eyes). Also I do plan on making eight different CSP poses:
(http://imgur.com/ckGnN.png)
Plus I have a normal and HD set of textures, each with a Dark Bowser, who I have yet to work on the model, so far he has no eyebrows, since I had to go to bed when I deleted them, and I haven't been abel to work on him since. So to recap, I have 224 images to do before releasing SMG Bowser, 112 CSPs & 112 Battle Portraits, 8 different poses, 7 Bowser for each pose, and 2 sets of textures: SMG & HD.
Reason for so many poses is for those who don't want Brawl Bowser pose, but still want one that is based on artwork....or something like that. Actually it's because I like making the poses based on offical artwork for a character, and since this is supposed to be the Bowser import to (pretty much) replace Brawl Bowser, I figured he should have his best artwork poses. Be thankfully I'm not doing every single one on Google. :notimp:

Post Merge: September 05, 2012, 03:35:14 PM
Bowser seems like to be the Holy Grail of models. :o

I hope Nano can fix Bowser's eye problems very soon, so I can try him out before I'll go to Scotland.

Bowser will be my new main character. :D
When you going to scotland?


Title: Re: StupidMarioFan1 Imports: SMG Bowser's recolors are done, waiting for Nanobuds
Post by: Anivernage on September 05, 2012, 03:40:26 PM
..but BlackJax figured out what was wrong witht eh FS eyes, again a single letter was in the wrong case (and the materials weren't in the right order, incase that also effected the yellow eyes).

Lol its strange how a L-l cant make it work :srs:


Title: Re: StupidMarioFan1 Imports: SMG Bowser's recolors are done, waiting for Nanobuds
Post by: Tabuu Forte Akugun on September 05, 2012, 04:48:07 PM
I'm so hyped for SMG Bowser it's not funny. :P Bowser needs a good model: Brawl's looks like ass. Ass, I say!

And he also needs a good PSA.


Title: Re: StupidMarioFan1 Imports: SMG Bowser's recolors are done, waiting for Nanobuds
Post by: StupidMarioFan1 on September 05, 2012, 08:02:27 PM
I'm so hyped for SMG Bowser it's not funny. :P Bowser needs a good model: Brawl's looks like ass. Ass, I say!

And he also needs a good PSA.
Well Brawl Bowser looks more like Bowser than he did in Melee, and Brawl's texture is actually what what makes up for Bowser's model. I personally don't see what's the wrong with Brawl Bowser, majority of the reasons I made True Dark Bowser, Bowletta, Rookie, and King Koopa with a Brawl Bowser base was because of the texture and because Bowser doesn't actually have his own import from another game besides SM64, which is from the Model's resource, and I personally don't like that version. I tried making a version of the SM64 Peach and Bowser imports have blinking eyes, and it never worked. That is the real reason I'm ripping and importing them myself, that and because I don't like the rigging. I also don't know what happened to Peke's Melee Bowser.


Title: Re: StupidMarioFan1 Imports: SMG Bowser's recolors are done, waiting for Nanobuds
Post by: Syeo on September 05, 2012, 11:07:21 PM
So to recap, I have 224 images to do before releasing SMG Bowser, 112 CSPs & 112 Battle Portraits, 8 different poses, 7 Bowser for each pose, and 2 sets of textures: SMG & HD.

Whoa, Bowser really gets treated very nobly.
He truly is the King of Koopas.
:af:

When you going to scotland?

Tomorrow. We'll drive by bus to the Netherlands, then go by a ferry boat to England over night, then drive by bus to Scotland Edinburgh aaaaaaall daaaay...
However, I'll take my netbook, too. So I'll be able to look what's going on here.
 :srs:

Bowser seems to be delayed, but I can wait.  :)

Lol its strange how a L-l cant make it work :srs:
It's even worse that the wrong order makes everything not working, too. ._.


Title: Re: StupidMarioFan1 Imports: SMG Bowser's recolors are done, waiting for Nanobuds
Post by: StupidMarioFan1 on September 06, 2012, 03:08:35 PM
Well because this computer has some pretty [censored]ed up internet connection, I'm going to wait until tomorrow to make a copy, or find a working download for Dolphin, and just move it to this computer on sunday. Today I'll make the poses, and then work on my SM64 hack, since I had an installation program fro PJ64, I can work on N64 hacks. Tomorrow I'll work on Bowser after school (I'll be at my other computer at about 4:00 p.m. central time in USA).
Whoa, Bowser really gets treated very nobly.
He truly is the King of Koopas. Tomorrow. We'll drive by bus to the Netherlands, then go by a ferry boat to England over night, then drive by bus to Scotland Edinburgh aaaaaaall daaaay...
However, I'll take my netbook, too. So I'll be able to look what's going on here.
 :srs:
True to that about Bowser being the King of the Koopas, I hope he's treated the same in the upcoming Disney movie called Wreck-it Ralph, in the teaser trailer, we see Bowser, Dr. Eggman, Blinky (Orange ghosts acoring to the Pac-Man Wolrd series, which is what I go by), and other famous & wellknown video game characters. Lots of us hope that Mario, Sonic, and others make an appearence, and that they use the characters' real voice actors, and that it'll be good. Too many copyrighted things for them to make a [censored]ty movie with.
Also sorry that Bowser won't be released before you leave. But atleast you'll know he'll be when you come back. How long you going to be there again?


Title: Re: StupidMarioFan1 Imports: SMG Bowser's poses made, tomorrow I wil make the images
Post by: Syeo on September 06, 2012, 10:49:28 PM
True to that about Bowser being the King of the Koopas, I hope he's treated the same in the upcoming Disney movie called Wreck-it Ralph, in the teaser trailer, we see Bowser, Dr. Eggman, Blinky (Orange ghosts acoring to the Pac-Man Wolrd series, which is what I go by), and other famous & wellknown video game characters.

I watched a 5 minutes preview trailer in the cinema and it definately looks good. It's funny to see video game characters in a cinema. ._.

Also sorry that Bowser won't be released before you leave. But atleast you'll know he'll be when you come back. How long you going to be there again?

Naah, not a problem! We're staying a week in Scotland, so I'm back at friday again. :]


Title: Re: StupidMarioFan1 Imports: SMG Bowser's fs eyes STILL don't work!!!!! *facepalm*
Post by: StupidMarioFan1 on September 07, 2012, 10:00:07 PM
Please read the top part of the first post for info about what I've been doing today. :notimp:


Title: Re: StupidMarioFan1 Imports: SMG Bowser's fs eyes STILL don't work!!!!! *facepalm*
Post by: Anivernage on September 07, 2012, 10:05:03 PM
Please read the top part of the first post for info about what I've been doing today. :notimp:
try sending it to me again ;D i found the reason of the normal eyes i think i can fix eye yellow too :D


Title: Re: StupidMarioFan1 Imports: SMG Bowser's fs eyes STILL don't work!!!!! *facepalm*
Post by: StupidMarioFan1 on September 07, 2012, 11:39:56 PM
try sending it to me again ;D i found the reason of the normal eyes i think i can fix eye yellow too :D
I don't know, if BlackJax didn't fix it, I'm not sure if you can. Plus we've tried having the same exact names, and in the same extra order as Brawl Bowser.

Post Merge: September 09, 2012, 05:45:47 PM
A new record at importing for me, 7 or 8 hours for a Mario, and 6 or 7 hours for a Luigi import. Yippie! :af2:


Title: Re: StupidMarioFan1 Imports: London 2012 Mario Bros in 15 hours? Damn that's fast!!!
Post by: Kyouma on September 13, 2012, 01:41:28 PM
I import in about 4 hours


Title: Re: StupidMarioFan1 Imports: London 2012 Mario Bros in 15 hours? Damn that's fast!!!
Post by: Boygos on September 13, 2012, 01:44:52 PM
I don't know, if BlackJax didn't fix it, I'm not sure if you can. Plus we've tried having the same exact names, and in the same extra order as Brawl Bowser.

Post Merge: September 09, 2012, 05:45:47 PM
A new record at importing for me, 7 or 8 hours for a Mario, and 6 or 7 hours for a Luigi import. Yippie! :af2:

Remember to send me to them so I can fix the UV mapping!


Title: Re: StupidMarioFan1 Imports: London 2012 Mario Bros in 15 hours? Damn that's fast!!!
Post by: StupidMarioFan1 on September 13, 2012, 10:01:20 PM
Remember to send me to them so I can fix the UV mapping!
I'll send them to you tomorrow after school. I don't even have the bros on this computer, otherwise I would've sent it to you while I was on the forums earlier, despite I was supposed to be doing homework. lol


Title: Re: StupidMarioFan1 Imports: London 2012 Mario Bros in 15 hours? Damn that's fast!!!
Post by: Syeo on September 14, 2012, 01:20:08 PM
Finally back from Scotland. :3

*looking for Bowser*

Bowser still won't come out to play? :o
Bowser is such a mean guy. Now I understand why nobody in Mushroom Kingdom except his own children likes him. :c


Title: Re: StupidMarioFan1 Imports: London 2012 Mario Bros in 15 hours? Damn that's fast!!!
Post by: StupidMarioFan1 on September 14, 2012, 02:34:05 PM
Finally back from Scotland. :3 *looking for Bowser* Bowser still won't come out to play? :o Bowser is such a mean guy. Now I understand why nobody in Mushroom Kingdom except his own children likes him. :c
Well Anivernage has been busy with School so he hasn't made much progress on him, but he thinks he knows how to fix the problem. I hope he's right. :srs:


Title: Re: StupidMarioFan1 Imports: The greatest thing in a Nintendo hack is this:
Post by: Syeo on September 15, 2012, 09:09:07 AM
Hmm.. I wonder if the developers had the same problem with Bowser. Ôo
Next time, they should make everything much easier. :/

Bowser has to be perfect to be released.
A "preview test version" that will be updated later is not an option, right?


Title: Re: StupidMarioFan1 Imports: The greatest thing in a Nintendo hack is this:
Post by: StupidMarioFan1 on September 15, 2012, 10:00:27 AM
Hmm.. I wonder if the developers had the same problem with Bowser. Ôo Next time, they should make everything much easier. :/ Bowser has to be perfect to be released. A "preview test version" that will be updated later is not an option, right?
Nanobuds doesn't want me to do that, I'd be willing to by now, and I am but since Anivernage says he thinks he knows what wrong, I'm going to wait a bit longer.


Title: Re: StupidMarioFan1 Imports: The greatest thing in a Nintendo hack is this:
Post by: Kyouma on September 15, 2012, 11:36:51 AM
I thought people was free to submit what they wants


Title: Re: StupidMarioFan1 Imports: The greatest thing in a Nintendo hack is this:
Post by: StupidMarioFan1 on September 15, 2012, 12:07:34 PM
I thought people was free to submit what they wants
Well Nanobuds has done like half of the hack, so I'm going to respect his desicion, that nad because he's so good at making hacks and has more experience as me....and might as well just release him once.


Title: Re: StupidMarioFan1 Imports: The greatest thing in a Nintendo hack is this:
Post by: Kyouma on September 15, 2012, 12:13:49 PM
This is when you have to make your own version adding things from your hand to it, dont consider you are less good than someone else. my friend DAO is an awesome hacker and sometimes I make imports of the same characters he already made hah


Title: Re: StupidMarioFan1 Imports: The greatest thing in a Nintendo hack is this:
Post by: StupidMarioFan1 on September 15, 2012, 12:55:03 PM
This is when you have to make your own version adding things from your hand to it, dont consider you are less good than someone else. my friend DAO is an awesome hacker and sometimes I make imports of the same characters he already made hah
And I've made characters others have done like SM64 Mario & Dark Bowser, they're better but not as popular. -_-


Title: Re: StupidMarioFan1 Imports: The greatest thing in a Nintendo hack is this:
Post by: Kyouma on September 15, 2012, 12:56:40 PM
thats because there are lots of dark bawsahs, kinda the same with the thousands of shadows


Title: Re: StupidMarioFan1 Imports: The greatest thing in a Nintendo hack is this:
Post by: Syeo on September 15, 2012, 05:59:29 PM
I can understand StupidMarioFan1's and Nanobud's decision.
The new Bowser will become very famous (I hope so), so it's understandable that Bowser has to be perfect.

Actually, I don't really care about the eyes since I don't play with items. :D


Title: Re: StupidMarioFan1 Imports: The greatest thing in a Nintendo hack is this:
Post by: StupidMarioFan1 on September 15, 2012, 09:34:05 PM
I can understand StupidMarioFan1's and Nanobud's decision.
The new Bowser will become very famous (I hope so), so it's understandable that Bowser has to be perfect.

Actually, I don't really care about the eyes since I don't play with items. :D
Same here, I usually play with items when I'm testing them on a moveset or import, dont feel likie turning them off, or when Im not plkaying a serious battle. Mainly for when I'm testing them out so I don't get reports for any errors on items that I don't say in the description. And actually, I still need to make the CSPs and Battle Portraits, I'll do that next weekend. Because of me waiting for Nanobuds, it hadn't accoured to me that it buys me time to make those 224 pictures, instead of pushing the release date further back for not geting them done in time, which will probably end up happening, since Im working on SMG2 Yoshi, who still hasn't even been riggged to a single bone. -_- I've been trying to avoid moving his vertices to fit the bones, since I got SSB Master Hand to look decient just by rotating the bones to fit his posiotion, that's what I'll do for Yoshi.


Title: Re: StupidMarioFan1 Imports: The greatest thing in a Nintendo hack is this:
Post by: nanobuds on September 16, 2012, 04:21:05 PM
If you want to release a v1, go ahead.

But when we release the final version, I want the v1 deleted from the vault :P

Also, what is left with him? Sorry, I've been extremely busy with things outside of hacking and I forgot what needs to be done.


Title: Re: StupidMarioFan1 Imports: The greatest thing in a Nintendo hack is this:
Post by: StupidMarioFan1 on September 16, 2012, 04:37:08 PM
If you want to release a v1, go ahead. But when we release the final version, I want the v1 deleted from the vault :P Also, what is left with him? Sorry, I've been extremely busy with things outside of hacking and I forgot what needs to be done.
Anviernage is workig on the FS eyes, and I still need to do the CSPs...which WILL be next weekend, im actually on the cimputer I use during the week, so I cant finish them this week unless you guys wont dark pictures...and I still need to do Dark Bowser.


Title: Re: StupidMarioFan1 Imports: The greatest thing in a Nintendo hack is this:
Post by: Syeo on September 17, 2012, 07:42:59 AM
If you want to release a v1, go ahead.

But when we release the final version, I want the v1 deleted from the vault :P

So it's up to StupidMarioFan1?
Well, I would DIE to play as Mister-Real-King-of-f***ing-Koopas-Bowser but he has to decide if it's right to release a preview of Bowser or not.   :)

 :>.>:




Title: Re: StupidMarioFan1 Imports: The greatest thing in a Nintendo hack is this:
Post by: StupidMarioFan1 on September 17, 2012, 04:42:18 PM
So it's up to StupidMarioFan1? Well, I would DIE to play as Mister-Real-King-of-f***ing-Koopas-Bowser but he has to decide if it's right to release a preview of Bowser or not.  :) :>.>:
I aint releasing it this week if thats what your asking for. Plus Anivernage hasn't said on how much hes gotten done, understandabel because of school work....which I actrually should be doning right now.


Title: Re: StupidMarioFan1 Imports: Posibly will be grounded for 6 weeks, please read more!
Post by: Syeo on September 20, 2012, 01:51:35 PM
So Ive been slacking off in school because I care more about SM64 and SSBB hacks than my education *facepalm*, so in order to do help fix this, my parents are going to ground me from my computer if I get a C, or more importantly a F (which I got on my progress report today, although the teacher still has some things to put in, so it might be brought up). So if you dont here from me in a few days, expect that I got grounded, and I'll have a CHANCE to be ungrounded when I get the next report card aka in six weeks, to prove my grades went up!!! So today is probably my last day, but I dont know about the weekends, there is still a chance I can get on duing the weekends, not sure though.

Meeeh.. that's harsh. =/
Hopefully you're not getting banished from your PC. Not only due to Brawl hacking but a PC is also important for school.


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on September 20, 2012, 03:36:58 PM
Meeeh.. that's harsh. =/
Hopefully you're not getting banished from your PC. Not only due to Brawl hacking but a PC is also important for school.

Not bannd from my MacBook, beside I'm really smart, and they don't want me to just do what's need to get by. But thankfully I get to use my PC during the weekends if I do all my work during each week, and I'm only grounded til my Report Card, which I get in 3 weeks, not 6.


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: the_randomizer on September 20, 2012, 05:04:58 PM
Well that's a bunch of bollocks. First TokoyamiTheDark and now you?  Too many victims of parental tyranny 'round these parts.


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on September 20, 2012, 08:31:08 PM
Well that's a bunch of bollocks. First TokoyamiTheDark and now you?  Too many victims of parental tyranny 'round these parts.
no, many of us students are not doing our school work. :>.>palm:


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: KnightMario on September 21, 2012, 05:29:34 PM
including me
the only thing i do much is play minecraft and ... something else i really rather not mention =/


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on September 21, 2012, 07:06:42 PM
including me the only thing i do much is play minecraft and ... something else i really rather not mention =/
Porn? Since most of the teens at my school are kinda perverted, and pervert jokes are whats funny, it was the first thing that came to mind that you'd rather not mention.


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: the_randomizer on September 21, 2012, 10:15:36 PM
VPNs and Incognito Mode are options as well....


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on September 21, 2012, 10:53:23 PM
Anyway, what do you guys think of this:
(http://imgur.com/FeuZy.png)
I think its coming along nicely for my first stage, but then again, I used Google Sketchup to make the actual model, but since its expired, and its possible that the trial doesnt export as a dae anyway, I'm having to import it into 3ds max as a obj file. I have to figure out what is and what isnt right for a stage hack.


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: SMFan on September 22, 2012, 02:48:57 PM
Awesome!
I'm loving how SMG1 Bowser so far! Can't wait for him! :D
The BIS Final Battle arena looks great, too.


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on September 22, 2012, 03:14:45 PM
Always got to like triple-check when copying a level.
(http://imgur.com/Op3Py.png)
Now I think I'm done with the actual model, time for collision editing, and texture editing. I plan on keeping the background like it is and just recoloring for atleast two reasons, 1. I dont feel like changing it that much and finding out how exactly to get the lightning effects, 2. it'll look cool when I'm done with it. >:D


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: Syeo on September 22, 2012, 03:21:38 PM
The stage looks very good! Why no SMG Bowser on the stage? xD

When I see this stage this music appears in my mind: Mario and Luigi: Partners in Time - Final Boss Remix (http://www.youtube.com/watch?v=P6IMC1Sh2Zg#)
Mario and Luigi: Bowser's Inside Story (Final Boss Theme Remixed and Remastered) (http://www.youtube.com/watch?v=_AMTX-2IOl4#ws)
If you like it and you're busy, I could make brstm.


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on September 22, 2012, 03:26:30 PM
The stage looks very good! Why no SMG Bowser on the stage? xD When I see this stage this music comes appears in my mind: [url]http://www.youtube.com/embed/P6IMC1Sh2Zg[/url] ([url]http://www.youtube.com/embed/P6IMC1Sh2Zg[/url]) If you like it and you're busy, I could make brstm.
Some one already made that one into a brstm, someone else made a cool remix of it into a brstm, and I made the what I call the Brawl version, and then the Orcastra version into a brstm. ANY Dark Bowser brstm should play when using this stage. Also I was going to show HD Bowser and what is currently a retexture HD Dark Bowser, but Dark Bowser's eyes were messed up, so I'm going with my True Dark Bowser for now.


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: Syeo on September 22, 2012, 03:43:44 PM
ANY Dark Bowser brstm should play when using this stage


It's not a Dark Bowser theme but it's a nice rock remix of the SM64 Bowser, you should check it out. Maybe it would fit to your stage as well: http://www.file-upload.net/download-4814296/SM64---Bowsers-Theme-Rock-Remix.mp3.html (http://www.file-upload.net/download-4814296/SM64---Bowsers-Theme-Rock-Remix.mp3.html)

The stage will be over Final Destination?


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: SwingSet on September 22, 2012, 03:52:32 PM
I freaking love how dat stage is turning out!  :o


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on September 22, 2012, 05:00:24 PM
It's not a Dark Bowser theme but it's a nice rock remix of the SM64 Bowser, you should check it out. Maybe it would fit to your stage as well: [url]http://www.file-upload.net/download-4814296/SM64---Bowsers-Theme-Rock-Remix.mp3.html[/url] ([url]http://www.file-upload.net/download-4814296/SM64---Bowsers-Theme-Rock-Remix.mp3.html[/url]) The stage will be over Final Destination?
Yah, since it uses the STGFINAL.pac, you'll have to use a rel to use it over anyother stage, but since Final Destination is the main stage I use, I wont be needing a rel for my Brawl. lol
I freaking love how dat stage is turning out!  :o
I hope you love this:
(http://imgur.com/Q0gAc.png.png)
(http://imgur.com/wlK3J.png.png)
(http://imgur.com/vsbkJ.png.png)
(http://imgur.com/g4uUy.png.png)
(http://imgur.com/nzlzX.png)
Just need to edit the collision, and it should be ready for release.


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: the_randomizer on September 23, 2012, 02:21:55 PM
Any updates on the Super Mario Galaxy Bowser?


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on September 23, 2012, 02:45:28 PM
Any updates on the Super Mario Galaxy Bowser?
Anivernage has no idea when he'll work on it. So once I finish SMG2 Yoshi, here's a few pics:
(http://imgur.com/pVnEK.png)
(http://imgur.com/VGeXI.png)
(http://imgur.com/0KhGM.png)
I'll make Dark Bowser, and make the CSPs, and then I'll decide on weither or not to release Bowser and just re-release him when Avi finally fixes the FS eyes, of course that is if what he does actually works.
I think its a good thing that I never released what I've gotten done with SMG2 Mario, I've been getting better with imports, so I can make the rig better, and the Mario model I used was from the Model's Resource, so it wouldn't let me smooth out the model, however if I use the model from the actual ISO, it lets me smooth it. At some point I'll start over with SMG2 Mario, and hopefully I can stick with him long enough to complete him and Playable Luigi.
New Poll!

Post Merge: September 23, 2012, 05:42:59 PM
Yoshi has just been released:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28970&Moderated=All (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28970&Moderated=All)


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: the_randomizer on September 23, 2012, 08:07:11 PM
How did you extract the models from the ISO?


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: LuigiBoi on September 24, 2012, 10:49:22 AM
You will do NPC Luigi too?


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on September 26, 2012, 04:40:24 PM
How did you extract the models from the ISO?
there is this program that views certin GameCube and Wii files, getting models from NSMBW is a cake, besides the fact that people exported onto the models resource, BrawBox opens he files. ;D
You will do NPC Luigi too?
Yes, yes I will, he'll be over Luigi while Playable Luigi will be over Mario due to it being Mario with Luigi's head and clothes.


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: the_randomizer on September 27, 2012, 09:40:20 PM
Could you tell me the name of this program?


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on September 28, 2012, 03:15:10 PM
Could you tell me the name of this program?
BMDview2, sorry about that, when I posted it on was on my phone, so I couldn't figure out what the name was again.


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: the_randomizer on September 28, 2012, 08:41:29 PM
BMDview2, sorry about that, when I posted it on was on my phone, so I couldn't figure out what the name was again.

No worries. Do you just load a gamecube/Wii ISO into the program?  This is my last question about it, I won't try to hijack this thread anymore.


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on September 28, 2012, 09:21:20 PM
No worries. Do you just load a gamecube/Wii ISO into the program?  This is my last question about it, I won't try to hijack this thread anymore.
Google, or YouTube it for a better tutorial, but no, you need to get the certain files out of the gcm/iso, for example use WiiScrubber to get the Mario Galaxy files from the ISO, then search for szstools, it includes the programs to uncompress the SMG files, the files in SMS, and a few otehr games, I haven't gotten any Luigi's Mansion files to work yet.
(http://imgur.com/QPJ0D.png)
There are many files compressed inside the Mario Galaxy ones, the marioanime folder inside the MarioAnime.arc 0.rarc_dir folder (created from the MarioAnime.arc from teh ISO) includes every animation that Mario uses, including unsused and beta ones like punching and throwing, and all of the ones that Luigi uses when you play as him. The NPC Luigi can't use the PC Luigi animations though. Most characters like say Bowser, Peach, and the rest of the NPCs have their aniamtions in the same file.


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: SwingSet on September 29, 2012, 10:06:40 AM
Dat Luigi  :srs:


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on September 29, 2012, 11:03:56 AM
Dat Luigi  :srs:
The eyes? Happens with every character from SMG/SMG2 except for the unused Sunshine Mario model (who convently comes with four aniamtions from SMS) in BMDviewv2.


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: SwingSet on September 29, 2012, 09:38:15 PM
The eyes? Happens with every character from SMG/SMG2 except for the unused Sunshine Mario model (who convently comes with four aniamtions from SMS) in BMDviewv2.
No. I meant I liked it.  :P


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on September 29, 2012, 10:01:05 PM
No. I meant I liked it.  :P
Oh, Luigi having black eyes? Meh, not something I'm interested in. lol
Also:
He is coming!!! ([url]http://imgur.com/BkRvF.png[/url]) It's not the original model, but I'm not completely sure if he's fanmade or not, progress has been slow because my power has been flickering a few times today, and the past times it made 3ds Max not want to open the scene, which made me restart. I'm actually now starting to rig him.


Post Merge: September 30, 2012, 12:16:16 AM
Hope you like him. :happy:
(http://img16.imageshack.us/img16/4165/rsbe0168.png)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29043&Moderated=All (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29043&Moderated=All)


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: SwingSet on September 30, 2012, 09:59:19 AM
Oh my Gawd. By far the scariest hack in the vault! Looking forward in having nightmares about him graving me by the face.  :)


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on September 30, 2012, 10:45:13 AM
Oh my Gawd. By far the scariest hack in the vault! Looking forward in having nightmares about him graving me by the face.  :)
I actually had a hard time going to sleep this morning (since I got into my bed at like 1:30 a.m.), I was afraid that the Slender Man would just appear out of nowhere. lol


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: Syeo on September 30, 2012, 11:59:09 AM
I actually had a hard time going to sleep this morning (since I got into my bed at like 1:30 a.m.), I was afraid that the Slender Man would just appear out of nowhere. lol


(http://fc04.deviantart.net/fs70/f/2011/094/7/6/slender_man__deal_with_it_by_thenimbus-d3d6l8z.gif)


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on September 30, 2012, 01:46:23 PM
([url]http://fc04.deviantart.net/fs70/f/2011/094/7/6/slender_man__deal_with_it_by_thenimbus-d3d6l8z.gif[/url])
That is really phucking phunny!!! I lol everytime I see that!!

Post Merge: September 30, 2012, 02:06:24 PM
Two hours ago (right before I watched Thor for the first time) I had this done:
(http://imgur.com/A3fcd.png)
Everything is smoothed out this time.
(http://imgur.com/dIgpm.png)
The 3ds files I export with BMDviewv2 have multiple poygons. BrawlBox only loads the first polygon in each 3ds file I import into the scene, so what I did was move all the polygons to a good distance, and made them one polygon. The hurt face is edited to look like Brawl mario's. You should be able to tell what is in each polygon by what is in each box. lol I'll think about weither or not to use Brawl Mario's eyes. Also I have not started rigging yet, but the rig will be better since I've gotten more experience with rigging Mario and Luigi.


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: LuigiBoi on September 30, 2012, 03:32:58 PM
Why that brawl Mario is with Galaxy's body? and please, use The SMG2 Mario eyes. ;)


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on September 30, 2012, 04:06:33 PM
Why that brawl Mario is with Galaxy's body? and please, use The SMG2 Mario eyes. ;)

I was still lining up the model, and I'm using Brawl eyes to get blinking eyes and perfect eye movement, he looks much better with them, I edited the textures to fit the import. Plus I don't need his eyes going completely in his head in some animations. Notice I still haven't rigged the body, or the mouth & nose & mustache, and I haven't lined up the right hand yet.
(http://imgur.com/0tbcm.png)
(http://imgur.com/hQUnY.png)
(http://imgur.com/mbEth.png)
I've edited the face texture too to make the eyes look better.

Post Merge: September 30, 2012, 05:22:45 PM
Alright finally got the mouth rigged, now all that's left is rig the body.
(http://imgur.com/nbwcF.png)
Instead of looking like a puppet, his mouth looks like it has wrinkles. :P
The body should be done in the next hour.

Post Merge: September 30, 2012, 07:17:16 PM
Alright Powerups, both actual models and simple retextures, next weekend!!!!
(http://imgur.com/droEc.png)
(http://imgur.com/TByaX.png)
(http://imgur.com/yvnx6.png)


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: SwingSet on September 30, 2012, 08:04:01 PM
Mario looks amazing. Great job Mariofan! Keep it up!


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on October 02, 2012, 03:32:40 PM
Mario looks amazing. Great job Mariofan! Keep it up!
thanks but I found out ob my Mac that the eye white isn't working correctly. He only loads a FitMario_EyeWhite texture if another Mario is in the battle, onther wise he loads a different texture.

Post Merge: October 02, 2012, 03:57:32 PM
Ya Slendy is in the Most Popular Hacks section, now I can check off the "make a hack good enough to appear in the Most Popular Hacks section" off my list of things to do before I stop hacking. No I don't plan on quitting anytime soon.


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: Syeo on October 02, 2012, 04:01:27 PM
Ya Slendy is in the Most Popular Hacks section, now I can check off the "make a hack good enough to appear in the Most Popular Hacks section" off my list of things to do before I stop hacking. No I don't plan on quitting anytime soon.
I still believe SMG Bowser will become the most popular hack. He may detach Shadow Final Version. Maybe..

 :kdance:


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on October 02, 2012, 06:18:36 PM
I still believe SMG Bowser will become the most popular hack. He may detach Shadow Final Version. Maybe..

 :kdance:
that would make me extremely happy if he did that. Also this week I'll try and see if Bowser will look good with a smaller head. SMG Bowser's head is atleast 1.5 times as big as Brawl Bowser's head, do if I can get Bowser to use the Brawl eyes, then I'd finally will be getting progress ob him again, maybe it is a good thing I haven't done the CSPs yet, his head might be smaller by the time of release, plus I still need to do Daek Bowser. Well if his get smaller, I could use True Dark Bowser's eyes for the Dark Bowser. :happy:


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: the_randomizer on October 02, 2012, 10:22:18 PM
I still believe SMG Bowser will become the most popular hack. He may detach Shadow Final Version. Maybe..

 :kdance:

I pray for the day that someone's hack is more popular than Shadow.
In all honesty, I don't see how Shadow hacks are so bloody popular. They're all the same.


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: Syeo on October 03, 2012, 10:40:29 AM
that would make me extremely happy if he did that.


Me too. You're making great things and you would deserve it. *crawling*
No, really. :D
I like your stuff.

SMG Bowser's head is atleast 1.5 times as big as Brawl Bowser's head,


Bowser's head is taller by half?
(http://s14.directupload.net/images/121003/dfoqm62t.png)

I can't really see a difference.
The head of Bowser in Luigi's Mansion is much bigger.
(http://s14.directupload.net/images/121003/uf4agear.jpg)

He also looks much uglier.  :-X




Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: KTH on October 03, 2012, 11:06:12 AM
True Mario? Look awesome.


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on October 03, 2012, 03:29:06 PM
Me too. You're making great things and you would deserve it. *crawling*
No, really. :D
I like your stuff.

Bowser's head is taller by half?
([url]http://s14.directupload.net/images/121003/dfoqm62t.png[/url])

I can't really see a difference.
The head of Bowser in Luigi's Mansion is much bigger.
([url]http://s14.directupload.net/images/121003/uf4agear.jpg[/url])

He also looks much uglier.  :-X



It is, trust me I remember his head being bigger when I was lining up the models and making SMG bowser fit the bones. I imported brawl eyes to see if it'd work, and they were like half the size of SMG bowser's eyes.

Post Merge: October 03, 2012, 03:41:00 PM
Maybe when Bowser gotta popular, people might give my other hacks a try and see if they'd enjoy them. I might a poll on what new attacks Luigi should hsve for my True Luigi Moveset that I'll work on after SGM Mario and Bowser are released. One thing for sure is that all of the animations with Mario's translations be remade with Luigi's, and Luigi will have Thunder powers instead of his green fireballs. His neutral special will be the basic thuing, just eith a Different model & textures and with different animations. Super Smash Bros are the only games where Luigi's fireballs are green. What gave Nintendo that idea?

Post Merge: October 03, 2012, 04:48:59 PM
If I ever find a way to rip models from Luigi's Mansion, I'll attempt to rig that bowser, I don't remember his eyes moving in that game, so that would help keep his head massively huge. :af:
So ya True Luigi Moveset will be an upgrade for my Fixed Luigi animations, which I can update since I've gotten better at animating, but I figured I'd make better attacks for him. In the next smash bros game, I'm expecting Luigi to be more different from Mario. He was practically a clone in Smash Bros, most of his animations where extremely similar to Mario's in Melee, and in Brawl only most of his aerial animations are Mario, so hopefully you can see where I'm coming from with Luigi being completely different from Mario in the fourth game.

Post Merge: October 03, 2012, 09:24:08 PM
And now, Slender Man is losing his place in thd most popular hack section. xP


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: SwingSet on October 04, 2012, 08:35:09 AM
(Stupid question) Will SMG Luigi over Mario or Luigi?


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: LuigiBoi on October 04, 2012, 10:23:21 AM

Post Merge: October 03, 2012, 04:48:59 PM
If I ever find a way to rip models from Luigi's Mansion, I'll attempt to rig that bowser, I don't remember his eyes moving in that game, so that would help keep his head massively huge. :af:

Yeah, so, Bowser is very different in Luigi's Manson than in other games because he's not the real Bowser, he's just a diguise puppet that King Boo uses when you fight him, so he can lose his head too. And comparated to real Bowser, he have a longer hair, a bigger head, he doesn't have the inside part of his mouth exept for the tongue, he have a bigger and longer tail, so he can't move his eyes since he is just a diguise puppet, and he is much more skinier(the real Bowser is too fat xD) ;)


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: Syeo on October 04, 2012, 10:47:40 AM
([url]http://imgur.com/droEc.png[/url])


Mario is showing his teeth? Very interesting!
Did the original Brawl Mario that, too?
I can't remember because I'm using another Mario, who doesn't show his teeth, so I don't know if the original Mario did that too or not.

If only your Mario will show his teeth I'll definately use him..
 :>.>:

EDIT:
Just played Brawl without hacks and the original one shows his teeth, too. Anyway, your version seems to be the best Mario in the vault.
Brawl is getting better and better.
 :happy:


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on October 04, 2012, 03:31:24 PM
(Stupid question) Will SMG Luigi over Mario or Luigi?
I've said it before, but the playable Luigi will be over Mario since the only difference is his head and the color of his clothes.
Just played Brawl without hacks and the original one shows his teeth, too. Anyway, your version seems to be the best Mario in the vault.
Brawl is getting better and better.
 :happy:
Also his eye brows are turned a little closer to each other, just like Brawl Mario, I actually had to edit them myself, which wasn't too difficult.


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: LuigiBoi on October 05, 2012, 12:49:24 PM
Hey StupidMarioFan, remember when you wanted that MP9 title screen Mario model but it was with texture problems? Well, that model i got was from Models Resourse, but now i've managed to get the model from the original PAL ISO, if you're interesed, here you go:http://www.mediafire.com/?5idmklre2rsouzj (http://www.mediafire.com/?5idmklre2rsouzj) I hope you like it :laugh:, it's the best Mario model ever seen in a game, it has super High resolution HD textures too :patrick:. Oh, and you''ll only need to change the thumbs of his hands to fit the Brawl Mario ;).


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: Chaos_Knight on October 05, 2012, 02:55:20 PM
Hey StupidMarioFan, remember when you wanted that MP9 title screen Mario model but it was with texture problems? Well, that model i got was from Models Resourse, but now i've managed to get the model from the original PAL ISO, if you're interesed, here you go:http://www.mediafire.com/?5idmklre2rsouzj ([url]http://www.mediafire.com/?5idmklre2rsouzj[/url]) I hope you like it :laugh:, it's the best Mario model ever seen in a game, it has super High resolution HD textures too :patrick:. Oh, and you''ll only need to change the thumbs of his hands to fit the Brawl Mario ;).
Strange, when I tried to open that in BB, it crashed.


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on October 05, 2012, 03:08:35 PM
Hey StupidMarioFan, remember when you wanted that MP9 title screen Mario model but it was with texture problems? Well, that model i got was from Models Resourse, but now i've managed to get the model from the original PAL ISO, if you're interesed, here you go:http://www.mediafire.com/?5idmklre2rsouzj ([url]http://www.mediafire.com/?5idmklre2rsouzj[/url]) I hope you like it :laugh:, it's the best Mario model ever seen in a game, it has super High resolution HD textures too :patrick:. Oh, and you''ll only need to change the thumbs of his hands to fit the Brawl Mario ;).
I was thinking about asking you for the iso so I could just rip the model strait from the game, but thanks to you I can usa this, hopefully makeing a copy of the hair, and editing the thumbs will be all I need. I bet someone will make a sexy retexture, maybe I could ask Starwaffle or Velen to do it.


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: Anivernage on October 05, 2012, 03:16:30 PM
You really need to make it SMF1 he even has the hair and moveable mouth!
(http://i953.photobucket.com/albums/ae20/anivernage/MarioHighPoly.png)


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on October 05, 2012, 03:22:21 PM
A funny thing:
(http://imgur.com/MpJOB.png) Nintendo probably expected someone to use that model for a hack or something, because why make the rest of his hair if it wouldn't show up in the two animations? He is pretty much the best Mario model ever made, Melee Mario only has better texture quality. I'm going to rig him after I work my ass off for SMG Bowser. If I could, I would just use his bones to keep the awsome rigging, but...well see for youself. :(
(http://imgur.com/stOi9.png)
It's not sure the transitions, but the bone structure it self, the bone that would be the HipN doesn't effect the upper part of Mario's body, and the bones are supposed to be rotated differently as well, so hopefully I can get him to fit Brawl mario's bones perfectly without much work.


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: SwingSet on October 05, 2012, 03:26:43 PM
A funny thing: ([url]http://imgur.com/MpJOB.png[/url]) Nintendo probably expected someone to use that model for a hack or something, because why make the rest of his hair if it wouldn't show up in the two animations? He is pretty much the best Mario model ever made, Melee Mario only has better texture quality. I'm going to rig him after I work my ass off for SMG Bowser.[/color]
Epic.  :srs:


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on October 05, 2012, 03:35:39 PM
Epic.  :srs:
Yep, so anyway in a little bit like twenty or so minutes, I'll get to work on resizing SMG Bowser's head to fit Brawl Bowser's eyes.

Post Merge: October 05, 2012, 04:26:30 PM
So I was wrong, SMG Bowser's head is about the same size as Brawl Bowser's.
(http://imgur.com/d4Oc1.png)
It's just the shape of Brawl Bowser's eyes that threw me off, which I'll edit Bowser's head and eyebrows to fit with them, and I'll fix the horns while I'm at it. This shouldn't take long, but then I got to see if I get the same problem that SMG2 Mario is getting, where it only loads another FitMario_EyeWhite texture, not the one I gave him. I did forget to mention that I took Mario's model from Super Mario Galaxy 2 this time, instead of just using the one from Galaxy 1. The only difference I know of is his right overall strap, and a different eye iris texture, not sure what else was changed.

Post Merge: October 05, 2012, 06:31:23 PM
(http://imgur.com/3mDkw.png)
(http://imgur.com/ig9P1.png)
SO.....just need to mess around with the eye textures to get them to my liking...and I think I'll finially be done with his model, and then I can make Dark Bowser and then the CSPs!!!!

Post Merge: October 05, 2012, 07:10:05 PM
After playing a full match, Bowser's eyewhite have a little problem, their mapping messes up at some point during a fight.....I honestly don't feel like working on him right now, so I'll work on Mario from Mario Party 9, and then when I don't feel like working on him, I'll (try) to work on Bowser.


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: LuigiBoi on October 05, 2012, 11:58:03 PM
Yep, so anyway in a little bit like twenty or so minutes, I'll get to work on resizing SMG Bowser's head to fit Brawl Bowser's eyes.

Post Merge: October 05, 2012, 04:26:30 PM
So I was wrong, SMG Bowser's head is about the same size as Brawl Bowser's.
([url]http://imgur.com/d4Oc1.png[/url])
It's just the shape of Brawl Bowser's eyes that threw me off, which I'll edit Bowser's head and eyebrows to fit with them, and I'll fix the horns while I'm at it. This shouldn't take long, but then I got to see if I get the same problem that SMG2 Mario is getting, where it only loads another FitMario_EyeWhite texture, not the one I gave him. I did forget to mention that I took Mario's model from Super Mario Galaxy 2 this time, instead of just using the one from Galaxy 1. The only difference I know of is his right overall strap, and a different eye iris texture, not sure what else was changed.

Post Merge: October 05, 2012, 06:31:23 PM
([url]http://imgur.com/3mDkw.png[/url])
([url]http://imgur.com/ig9P1.png[/url])
SO.....just need to mess around with the eye textures to get them to my liking...and I think I'll finially be done with his model, and then I can make Dark Bowser and then the CSPs!!!!

Post Merge: October 05, 2012, 07:10:05 PM
After playing a full match, Bowser's eyewhite have a little problem, their mapping messes up at some point during a fight.....I honestly don't feel like working on him right now, so I'll work on Mario from Mario Party 9, and then when I don't feel like working on him, I'll (try) to work on Bowser.
Glad you liked It. when i saw that his hair was screwed in the animations, i lol at it, cause Nintendo could make two hair models like Brawl Mario (With and without the cap), or only make the "with cap hair" model. So, good luck at importing it to Brawl! Bowser is getting amazing, but his eyes are too big in that images, but im sure you can fix it and finish him! Good luck MarioFan! :laugh:


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on October 06, 2012, 12:14:38 AM
Glad you liked It. when i saw that his hair was screwed in the animations, i lol at it, cause Nintendo could make two hair models like Brawl Mario (With and without the cap), or only make the "with cap hair" model. So, good luck at importing it to Brawl! Bowser is getting amazing, but his eyes are too big in that images, but im sure you can fix it and finish him! Good luck MarioFan! :laugh:

(http://imgur.com/JpG8u.png)
Just need to rig the last part of the face, give him Brawl Mario's eyes, add metals, and then test him ingame, and then he should be done. Hopefully his metals will be like Melee Mario's, where the hat, shoes, and so one look like a single polygon instead of the three or four that make up each part. :D I'm thinking about giving him Melee Mario's detail since his textures are so similar, I think Nintendo might've used Melee Mario as a base for this Mario.


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: LuigiBoi on October 06, 2012, 01:05:13 AM
([url]http://imgur.com/JpG8u.png[/url])
Just need to rig the last part of the face, give him Brawl Mario's eyes, add metals, and then test him ingame, and then he should be done. Hopefully his metals will be like Melee Mario's, where the hat, shoes, and so one look like a single polygon instead of the three or four that make up each part. :D I'm thinking about giving him Melee Mario's detail since his textures are so similar, I think Nintendo might've used Melee Mario as a base for this Mario.
Wait, you can't get his own eyes to work instead of brawl mario's eyes? cause his eyes have better texures than brawl. maybe you can pick his moving eye texture and separate his eyelid from his iris/pupil and use his normal (no moving texure of the eyelid) eyelid texture without his iris/pupil and use his moving iris/pupil texture to his moving eyes since his no moving eye texture have shaders around it. Anoter thing, have you noticed that his left eye is different from his right one, its darker, maybe you swap his darker eye by an copy of the brighter one (the normal eye), i wonder why nintendo did that... Oh, you keep his spec/ref textures? it may do a nice touch ingame, maybe you should do that for your SMG2 imports too (Mario, Bowser, Luigi, etc. if they have that textures too).


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on October 06, 2012, 01:25:30 AM
Wait, you can't get his own eyes to work instead of brawl mario's eyes? cause his eyes have better texures than brawl. maybe you can pick his moving eye texture and separate his eyelid from his iris/pupil and use his normal (no moving texure of the eyelid) eyelid texture without his iris/pupil and use his moving iris/pupil texture to his moving eyes since his no moving eye texture have shaders around it. Anoter thing, have you noticed that his left eye is different from his right one, its darker, maybe you swap his darker eye by an copy of the brighter one (the normal eye), i wonder why nintendo did that... Oh, you keep his spec/ref textures? it may do a nice touch ingame, maybe you should do that for your SMG2 imports too (Mario, Bowser, Luigi, etc. if they have that textures too).

I'm not done with the eyes, infact he currently has no iris. lol
(http://imgur.com/CsVG3.png)
(http://imgur.com/Q3dXZ.png)
(http://imgur.com/2YtQS.png)
I'm done rigging him, there is barely anything that I can improve, some things looks bad in aniamtions, mainly where his butt and legs connect, and the way parts of his body turns sometimes. I tried giving Bowser and Mario their Galaxy shadings since it's jsut a texture, but I didnt get them to work, I might look at some tutorials after some sleep. Should I make recolors or just attempt to make a HD version?


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: LuigiBoi on October 06, 2012, 07:39:23 AM
I'm not done with the eyes, infact he currently has no iris. lol
([url]http://imgur.com/CsVG3.png[/url])
([url]http://imgur.com/Q3dXZ.png[/url])
([url]http://imgur.com/2YtQS.png[/url])
I'm done rigging him, there is barely anything that I can improve, some things looks bad in aniamtions, mainly where his butt and legs connect, and the way parts of his body turns sometimes. I tried giving Bowser and Mario their Galaxy shadings since it's jsut a texture, but I didnt get them to work, I might look at some tutorials after some sleep. Should I make recolors or just attempt to make a HD version?
yeah so, i wanted you to take a bit of your time and import him as good and complete with portraits, recolors and HD recolors like you're doing with your SMG2 imports, not like you did with M&SLondon Mario Bros. cause his graphics are way great, so you shoud did that too with the M&S Mario Bros. As for the eye you separated the texture of iris/pupil from his moving eyes texture like i said before? And you put his spec/ref textures to work? And maybe you can edit Brawl Mario's Hurt Eye texture colors to fit him and put on him instead of his closed eye texture. You can edit his eyebrows too for hurt face? why not you make them exactly like you did on SMG2 Mario hurt face? It's way better than what you did. I really appreciate your hard work on your hacks (sorry for many requests but i want more hard-working good imports from you). :laugh:


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on October 06, 2012, 09:53:00 AM
yeah so, i wanted you to take a bit of your time and import him as good and complete with portraits, recolors and HD recolors like you're doing with your SMG2 imports, not like you did with M&SLondon Mario Bros. cause his graphics are way great, so you shoud did that too with the M&S Mario Bros. As for the eye you separated the texture of iris/pupil from his moving eyes texture like i said before? And you put his spec/ref textures to work? And maybe you can edit Brawl Mario's Hurt Eye texture colors to fit him and put on him instead of his closed eye texture. You can edit his eyebrows too for hurt face? why not you make them exactly like you did on SMG2 Mario hurt face? It's way better than what you did. I really appreciate your hard work on your hacks (sorry for many requests but i want more hard-working good imports from you). :laugh:
So far I haven't tried to get the shading to work, if I can get it to work on this guy, then hopefully I can get it to work on SMG2 Mario (who for some reason, his body has a jacked up metal texture) and on SMG Bowser. I'll make recolors for the other pair of bros, I actually need to see if Boygos ever got to remapping Mario's teeth and Luigi's buttons, since they had some errors in those parts of the texture. I'll try to make a hurt eyes that still has the same detail has Mario's other eyelids. He has Luigi's eye iris because it's pretty much the same, but is a little bit more detailed. The eye upper is from the "Luigi of Super Mario Galaxy 2" texture hack on the vault, since it looks really good. And the eyebrows are edited, for some reason Brawl Mario's hurt eyebrows are more noticable due to Mario already looking a little angry, so I'll make the mess witht hte eyebrows a liitle, it's a good thing that each eyebrow is a polygon....then again I haven't tested him in brawl yet or looked at his file size, it should be fine since Melee Mario didn't have file size issues. I am happy that the people who do love my hack want more that are just as good or slightly better than the last one. If I can get permission from KnightMario, I'm going to do the Frog and Hammer powerups for Mario & Luigi.


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on October 06, 2012, 11:01:53 AM
(http://imgur.com/6PpRc.png)
Looks pretty smiliar to me. lol It would actually help the quality.
Also:
(http://imgur.com/8Q5lm.png)
Afterwords his eyes turn into this, and his eyes looks like these depending on the Mario/Luigi texture in the same match.
(http://imgur.com/hFm5V.png)
I had the same problem when I tried to make Cosmic Luigi, except that I made the problem while editing the matierals themselves, this is happening with Mario with just importing the polygons from a normal Mario model. :- I don't know how to fix it yet, but hopefully if I import the eyes while using BB v0.67b, which for some reason this computer won't let me make that version the defualt program for .pac and .pcs files


Post Merge: October 06, 2012, 11:52:39 AM
So MahBoiPlus, where did you get the ISO for Mario Party 9? I'd love a working link to it...I'm not sure if I'd have a problem using a PAL one though.

Post Merge: October 06, 2012, 12:09:18 PM
Does this look better?
(http://imgur.com/2mrss.png)
Also I was able to get BrawlBox v0.67b as the default for the brawl files....for some reason I had to rename the program BrawlBox v0.67d for windows to make it default. :P


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: LuigiBoi on October 06, 2012, 12:23:12 PM
([url]http://imgur.com/6PpRc.png[/url])
Looks pretty smiliar to me. lol It would actually help the quality.
Also:
([url]http://imgur.com/8Q5lm.png[/url])
Afterwords his eyes turn into this, and his eyes looks like these depending on the Mario/Luigi texture in the same match.
([url]http://imgur.com/hFm5V.png[/url])
I had the same problem when I tried to make Cosmic Luigi, except that I made the problem while editing the matierals themselves, this is happening with Mario with just importing the polygons from a normal Mario model. :- I don't know how to fix it yet, but hopefully if I import the eyes while using BB v0.67b, which for some reason this computer won't let me make that version the defualt program for .pac and .pcs files


Post Merge: October 06, 2012, 11:52:39 AM
So MahBoiPlus, where did you get the ISO for Mario Party 9? I'd love a working link to it...I'm not sure if I'd have a problem using a PAL one though.

Post Merge: October 06, 2012, 12:09:18 PM
Does this look better?
([url]http://imgur.com/2mrss.png[/url])
Also I was able to get BrawlBox v0.67b as the default for the brawl files....for some reason I had to rename the program BrawlBox v0.67d for windows to make it default. :P
So far I haven't tried to get the shading to work, if I can get it to work on this guy, then hopefully I can get it to work on SMG2 Mario (who for some reason, his body has a jacked up metal texture) and on SMG Bowser. I'll make recolors for the other pair of bros, I actually need to see if Boygos ever got to remapping Mario's teeth and Luigi's buttons, since they had some errors in those parts of the texture. I'll try to make a hurt eyes that still has the same detail has Mario's other eyelids. He has Luigi's eye iris because it's pretty much the same, but is a little bit more detailed. The eye upper is from the "Luigi of Super Mario Galaxy 2" texture hack on the vault, since it looks really good. And the eyebrows are edited, for some reason Brawl Mario's hurt eyebrows are more noticable due to Mario already looking a little angry, so I'll make the mess witht hte eyebrows a liitle, it's a good thing that each eyebrow is a polygon....then again I haven't tested him in brawl yet or looked at his file size, it should be fine since Melee Mario didn't have file size issues. I am happy that the people who do love my hack want more that are just as good or slightly better than the last one. If I can get permission from KnightMario, I'm going to do the Frog and Hammer powerups for Mario & Luigi.
Why you'll use Luigi's eye iris if you can pick Mp9 mario eye iris from his moveable eye? i found that luigi's eye iris are larger and a bit different from mario's eye iris, and this happens in every model from every game. I think these eye upper, dmg eye, eye lower, eye white and left and right eye iris textures that i made are better for MP9 Mario: http://www.mediafire.com/?i50kapih4we08dh (http://www.mediafire.com/?i50kapih4we08dh) Please use all of them, i spent a bit of my time making then, and i made then all HQ right off MP9 and brawl Marios' textures to fit MP9 Mario. Please use all then! I really hope you like and use all of then! Oh, and please don't resize or modify them, i make bigger textures for HQ and they're all good that you won't need to modify and/or resize them lol. ;)


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on October 06, 2012, 01:02:26 PM
Why you'll use Luigi's eye iris if you can pick Mp9 mario eye iris from his moveable eye? i found that luigi's eye iris are larger and a bit different from mario's eye iris, and this happens in every model from every game. I think these eye upper, dmg eye, eye lower, eye white and left and right eye iris textures that i made are better for MP9 Mario: [url]http://www.mediafire.com/?i50kapih4we08dh[/url] ([url]http://www.mediafire.com/?i50kapih4we08dh[/url]) Please use all of them, i spent a bit of my time making then, and i made then all HQ right off MP9 and brawl Marios' textures to fit MP9 Mario. Please use all then! I really hope you like and use all of then! Oh, and please don't resize or modify them, i make bigger textures for HQ and they're all good that you won't need to modify and/or resize them lol. ;)
I was using Luigi's because I'm not that good at making a texture larger and keeping the same quality. And I thought the hurt eye was good because it looks like SMG2 Mario's, and I already had the other textures done...and Luigi's eye iris is in just slightly better quality...I'll think about it.


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: LuigiBoi on October 06, 2012, 01:07:27 PM
I was using Luigi's because I'm not that good at making a texture larger and keeping the same quality. And I thought the hurt eye was good because it looks like SMG2 Mario's, and I already had the other textures done...and Luigi's eye iris is in just slightly better quality...I'll think about it.
If you look closely, the blue circle is smaller on Luigi's eye, making it very diferent from Mario's. Also My eye textures that i made are better and i made them for you since you say you're not good at making textures, why you don't give a try for my textures? http://www.mediafire.com/?i50kapih4we08dh (http://www.mediafire.com/?i50kapih4we08dh)


Title: Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough
Post by: StupidMarioFan1 on October 06, 2012, 02:22:59 PM
If you look closely, the blue circle is smaller on Luigi's eye, making it very diferent from Mario's. Also My eye textures that i made are better and i made them for you since you say you're not good at making textures, why you don't give a try for my textures?
I good at making textures to some extent, but I'll make a copy with your textures and compare the two...just as soon as I finish editing the first post.

Post Merge: October 06, 2012, 04:56:36 PM
(http://imgur.com/iCLg6.png)
(http://imgur.com/PRyzI.png)
(http://imgur.com/3tWtk.png)
I was hoping that the metals would do what I wanted, but as you can see, you can tell how many polygons are in his hair, head, ect.
Also I know what's wrong with SMG2 Mario's eyewhite texture: There isn't one in the files. As I hope you already know, BrawlBox will look for a texture inside the open file when it is veiwing a model, and if it doesn't find the texture, it'll look in the folder containing the file. So I had forgotten that I didn't import the texture when I made the pac nd pcs for SMG2 Mario. Atleast it's an easy fix. :af: I'm not completely sure about teh body's metals though. As of now, I'm going to make the recolors for MP9TS Mario. ;D


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: LuigiBoi on October 06, 2012, 05:00:21 PM
So, i get the PAL iso in torrent (i could only find an PAL ISO), if you want it you'll have to google it, sorry. About MP9 Mario's Damage Eyebrows, if you incline them a bit to the normal eyebrows position (only abit, not too much) and put them a bit downwards, i guess it should be OK comparated to brawl Mario and to your SMG2 Mario.

Post Merge: October 06, 2012, 05:07:04 PM
I good at making textures to some extent, but I'll make a copy with your textures and compare the two...just as soon as I finish editing the first post.

Post Merge: October 06, 2012, 04:56:36 PM
([url]http://imgur.com/iCLg6.png[/url])
([url]http://imgur.com/PRyzI.png[/url])
([url]http://imgur.com/3tWtk.png[/url])
I was hoping that the metals would do what I wanted, but as you can see, you can tell how many polygons are in his hair, head, ect.
Also I know what's wrong with SMG2 Mario's eyewhite texture: There isn't one in the files. As I hope you already know, BrawlBox will look for a texture inside the open file when it is veiwing a model, and if it doesn't find the texture, it'll look in the folder containing the file. So I had forgotten that I didn't import the texture when I made the pac nd pcs for SMG2 Mario. Atleast it's an easy fix. :af: I'm not completely sure about teh body's metals though. As of now, I'm going to make the recolors for MP9TS Mario. ;D
Aw, why you don't used my eye textures? Damage, Lower, Upper, EyeWhite, and Iris? i'd assegure you that they're better than that you used in those previews. Please use then, you'll really see that they're better only Ingame, so please give it a try. :>.>:


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: StupidMarioFan1 on October 06, 2012, 06:38:49 PM
Aw, why you don't used my eye textures? Damage, Lower, Upper, EyeWhite, and Iris? i'd assegure you that they're better than that you used in those previews. Please use then, you'll really see that they're better only Ingame, so please give it a try. :>.>:
I am using your lower eye lid and eye white textures, I edited you upper eyelid because it didn't look that great to me in game, since his textures are the same as the ones in Galaxy and pretty much any other Mario game, I figured that my hurt eye texture looked a bit more like the ones in galaxy, and I still think that Luigi's eye iris is better, it's not like it is a noticable difference.


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: LuigiBoi on October 06, 2012, 08:03:11 PM
I am using your lower eye lid and eye white textures, I edited you upper eyelid because it didn't look that great to me in game, since his textures are the same as the ones in Galaxy and pretty much any other Mario game, I figured that my hurt eye texture looked a bit more like the ones in galaxy, and I still think that Luigi's eye iris is better, it's not like it is a noticable difference.
Ok, but i still think you should've used my hurt eye texture because its a lot like Brawl mario hurt eye. Hey, maybe you can import Brawl Mario hurt eye since his hurt eye is in 3D, not in 2D like Galaxy's Mario and the current MP9TS Mario so then you use my hurt eye texure (that i still think that it's better than your hurt eye texture). It should look better and even more HD in polygons. :kdance:


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: StupidMarioFan1 on October 06, 2012, 08:04:19 PM
Ok, but i still think you should've used my hurt eye texture because its a lot like Brawl mario hurt eye, hey, maybe you can import Brawl Mario hurt eye since his hurt eye is in 3D, not in 2D like Galaxy's Mario and the current MP9TS Mario so then you use my hurt eye texure (that i still think that it's better than your hurt eye texture). It should look better and even more HD in polygons. :kdance:
Well you do realize that you used Luigi's damge eye texture right?

Post Merge: October 06, 2012, 08:20:30 PM
(http://imgur.com/SBHTp.png)
(http://imgur.com/7MN2h.png)
CSPs and Battle Portriats are left, expect him released in the next hour or two. MahBoiPlus, I like him this way, you can use your textures when you donwload him okay?


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: LuigiBoi on October 06, 2012, 08:23:09 PM
Well you do realize that you used Luigi's damge eye texture right?
Huh? No I just made mario's texture look like luigi's Damage eye texture, but this doesn't make much difference. You'll be using Luigi's final smash EyeIris on MP9 Mario too?


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: StupidMarioFan1 on October 06, 2012, 08:37:17 PM
Huh? No I just made mario's texture look like luigi's Damage eye texture, but this doesn't make much difference. You'll be using Luigi's final smash EyeIris on MP9 Mario too?
Yes, it's actually kinda of the reason why I kept Luigi's eye iris.


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: LuigiBoi on October 06, 2012, 08:40:20 PM
So, i got the PAL ISO in torrent (i could only find an PAL ISO), if you want it you'll have to google it, sorry. About MP9 Mario's Damage Eyebrows, if you incline them a bit to the normal eyebrows position (only abit, not too much) and put them a bit downwards, i guess it should be OK comparated to brawl Mario and to your SMG2 Mario.



Some tips and helps for MP9 Mario:



His face is kinda too blocky, you can fix that?



You will not his ref textures? they will give Mario a nicer touch of reflex and will make him even more HD in textures.



You will import Brawl Mario's Hurt Eye polygons to MP9 Mario? it's because Galaxy Mario and the current MP9 Mario's Hurt Eye polygons aren't in 3D in the black part of his hurt eye, but Brawl Mario's are. it will be even more HD in polygons if you do that. And then you could use my hurt eyes textures cause it will fit his hurt eyes better.



You Aren't using Brawl Mario's Kage (under cap shader)? strangely Brawl and Melee are the only games that have that as a texture, so use Brawl Mario's Kage in MP9 Mario (and in SMG2 Mario too) to give him more realism.



One last thing, his recolors (and normal costume too) are too brighter, make then a bit darker if you can.


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: StupidMarioFan1 on October 06, 2012, 09:28:06 PM
So, i got the PAL ISO in torrent (i could only find an PAL ISO), if you want it you'll have to google it, sorry. About MP9 Mario's Damage Eyebrows, if you incline them a bit to the normal eyebrows position (only abit, not too much) and put them a bit downwards, i guess it should be OK comparated to brawl Mario and to your SMG2 Mario. His face is kinda too blocky, you can fix that? You will not his ref textures? they will give Mario a nicer touch of reflex and will make him even more HD in textures. You will import Brawl Mario's Hurt Eye polygons to MP9 Mario? it's because Galaxy Mario and the current MP9 Mario's Hurt Eye polygons aren't in 3D in the black part of his hurt eye, but Brawl Mario's are. it will be even more HD in polygons if you do that. And then you could use my hurt eyes textures cause it will fit his hurt eyes better. Last thing, his recolors (and normal costume too) are too brighter, make then a bit darker if you can.
1. I was able to fix the blockiness due to how many different textures each part of his body uses, and I'm not good at uv mapping to remap the textures.
2. I completely forgot about that, I just watched a tutorial by Nanobuds about getitng a shine effect, I'm going to try it out, if it works, then SMG2 Mario and SMG Bowser will have their shines...and I'll update SMG2 Yoshi with it's shine.
3.I didn't import that part, and I don't really want to, I only imported Brawl Mario's eyes to have them perfect, I think that Mario looks perfect withou that, plus no one will notice a difference ingame unless they use the unrestricted pause or reply camera code and zoom in on Mario's face.
4. Since Mario's defualt texture is pretty bright compared to Brawl Mario, I think his recolors should also be kinda bright, plus I want him to stand out in a crow of normal Marios.


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: Anivernage on October 06, 2012, 10:11:37 PM
1. I was able to fix the blockiness due to how many different textures each part of his body uses, and I'm not good at uv mapping to remap the textures.
2. I completely forgot about that, I just watched a tutorial by Nanobuds about getitng a shine effect, I'm going to try it out, if it works, then SMG2 Mario and SMG Bowser will have their shines...and I'll update SMG2 Yoshi with it's shine.
3.I didn't import that part, and I don't really want to, I only imported Brawl Mario's eyes to have them perfect, I think that Mario looks perfect withou that, plus no one will notice a difference ingame unless they use the unrestricted pause or reply camera code and zoom in on Mario's face.
4. Since Mario's defualt texture is pretty bright compared to Brawl Mario, I think his recolors should also be kinda bright, plus I want him to stand out in a crow of normal Marios.

You dont need UV map you can null normals on the face and it looks cool or you can use this tut for 3ds max and will look good with metals too, i think
http://forums.kc-mm.com/index.php?topic=41128.0 (http://forums.kc-mm.com/index.php?topic=41128.0)


You Aren't using Brawl Mario's Kage (under cap shader)? strangely Brawl and Melee are the only games that have that as a texture, so use Brawl Mario's Kage in MP9 Mario (and in SMG2 Mario too) to give him more realism.

Ok, so i have one more tip for you, but this time it's an strategy tip especially for you who don't get many downloads on your hacks:



After you finish MP9 Mario, don't release him, finish SMG2 Mario and SMG Bowser too. Release only SMG2 Mario to get many downloads first. them, after SMG2 Mario gets many downloads (around 50 to 100), release MP9 Mario. Then, wait till when MP9 Mario gets many downloads too exactly like SMG2 Mario. Then, after MP9 Mario gets many downloads too, (around 50-100 too), release SMG Bowser. SMG Bowser will certainly get many downloads instantly cause of the nanobuds' name in the collab since he helped you in SMG Bowser. The people who haven't downloded the SMG2 and MP9 Marios yet before you release(d) SMG Bowser will get desinterested in them to download Bowser instead, but they will already get many downloads by the people who get interessed in them before you release(d) SMG Bowser. You understand me?


And i agree your method, but with the new download rate of the vault top downloads
Before 200 now 40-60 (not kidding ;-;) you should release him but before you should announce him its the best way to gain more downloads some people can see the HD or MP9 Mario and think its a noob texture or those brawl mario models with just a texture and dont take interest on it,(trust me thats how people see it.  :srs: ) the name also need to gain more downloads, its my BV marketing tips :P

One more thing, could this work with lets say,smbz psa or those movesets with multiple mario polygons, because since texture is really high im worried about that if theres no issue i want to use it in the SSB UC PSA since mario will have alot of models together in one file.  :af:


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: StupidMarioFan1 on October 06, 2012, 10:23:42 PM
You dont need UV map you can null normals on the face and it looks cool or you can use this tut for 3ds max and will look good with metals too, i think [url]http://forums.kc-mm.com/index.php?topic=41128.0[/url] ([url]http://forums.kc-mm.com/index.php?topic=41128.0[/url]) And i agree your method, but with the new download rate of the vault top downloads Before 200 now 40-60 (not kidding ;-;) you should release him but before you should announce him its the best way to gain more downloads some people can see the HD or MP9 Mario and think its a noob texture or those brawl mario models with just a texture and dont take interest on it,(trust me thats how people see it.  :srs: ) the name also need to gain more downloads, its my BV marketing tips :P One more thing, could this work with lets say,smbz psa or those movesets with multiple mario polygons, because since texture is really high im worried about that if theres no issue i want to use it in the SSB UC PSA since mario will have alot of models together in one file.  :af:
Considering the file size, you'd have to shrink the textures.
Damnit I need new pants!
(http://imgur.com/wYtHu.png)
(http://imgur.com/6scpW.png)
Should I post these in the WIP thread, and then upload him once I update the recolors with the newer mdl0 file?
I'm not giving the HD the Melee recolors, and I'm not making a copy with Brawl textures as a base.
I am so happy that I'll be able to give Mario, Yoshi, and Bowser their shadings from Galaxy. :happy:
For nulling the normals, any chance I can do that in BB? I don't want to re-import the eye polygons and redo the materials again.


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: LuigiBoi on October 06, 2012, 10:27:07 PM
Considering the file size, you'd have to shrink the textures.
Damnit I need new pants!
([url]http://imgur.com/wYtHu.png[/url])
([url]http://imgur.com/6scpW.png[/url])
Should I post these in the WIP thread, and then upload him once I update the recolors with the newer mdl0 file?
I'm not giving the HD the Melee recolors, and I'm not making a copy with Brawl textures as a base.
I am so happy that I'll be able to give Mario, Yoshi, and Bowser their shadings from Galaxy. :happy:
For nulling the normals, any chance I can do that in BB? I don't want to re-import the eye polygons and redo the materials again.
You Aren't using Brawl Mario's Kage (under cap shader)? strangely Brawl and Melee are the only games that have that as a texture, so use Brawl Mario's Kage in MP9 Mario (and in SMG2 Mario too) to give him more realism.



You will also do Brawl and Melee textures recolors for MP9 too?



Ok, so i have one more tip for you, but this time it's an strategy tip especially for you who don't get many downloads on your hacks:



After you finish MP9 Mario, don't release him, finish SMG2 Mario and SMG Bowser too. Release only SMG2 Mario to get many downloads first. them, after SMG2 Mario gets many downloads (around 50 to 100), release MP9 Mario. Then, wait till when MP9 Mario gets many downloads too exactly like SMG2 Mario. Then, after MP9 Mario gets many downloads too, (around 50-100 too), release SMG Bowser. SMG Bowser will certainly get many downloads instantly cause of the nanobuds' name in the collab since he helped you in SMG Bowser. The people who haven't downloded the SMG2 and MP9 Marios yet before you release(d) SMG Bowser will get desinterested in them to download Bowser instead, but they will already get many downloads by the people who get interessed in them before you release(d) SMG Bowser.

You understand me?



Oh, and if you collab me on MP9 Mario, maybe you'll get even more and faster downloads count, Since i ripped the model for you and helped in textures and tips too. :laugh:




So, i got the PAL ISO in torrent (i could only find an PAL ISO), if you want it you'll have to google it, sorry. About MP9 Mario's Damage Eyebrows, if you incline them a bit to the normal eyebrows position (only abit, not too much) and put them a bit downwards, i guess it should be OK comparated to brawl Mario and to your SMG2 Mario.


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: StupidMarioFan1 on October 06, 2012, 10:31:41 PM
Why do you have the same things in multiple replies? It's wasting space. :P Plus you said nothing on his new shading. lol


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: LuigiBoi on October 06, 2012, 10:33:47 PM
Why do you have the same things in multiple replies? It's wasting space. :P Plus you said nothing on his new shading. lol
Sorry, but you haven't replied to my post before so i reposted it for you to see it. The shading is awesome, and glad you'll do the shading on your SMG/SMG2 imports too. :happy:


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: Anivernage on October 06, 2012, 10:36:33 PM
Considering the file size, you'd have to shrink the textures.
Damnit I need new pants!
([url]http://imgur.com/wYtHu.png[/url])
([url]http://imgur.com/6scpW.png[/url])
Should I post these in the WIP thread, and then upload him once I update the recolors with the newer mdl0 file?
I'm not giving the HD the Melee recolors, and I'm not making a copy with Brawl textures as a base.
I am so happy that I'll be able to give Mario, Yoshi, and Bowser their shadings from Galaxy. :happy:
For nulling the normals, any chance I can do that in BB? I don't want to re-import the eye polygons and redo the materials again.

You can but you need to ask nano, idk how to do that only i know is via shader >.>

But
Shiit!!!
How do you make that beauty of smg shader :happy:
My pants!!! you never told me to bring another pair :srs:
(http://i953.photobucket.com/albums/ae20/anivernage/[censored].png)


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: LuigiBoi on October 06, 2012, 10:39:24 PM
Sorry, but you haven't replied to my post before so i reposted it for you to see it. The shading is awesome, and glad you'll do the shading on your SMG/SMG2 imports too. :happy:

Now, each time i see that Mario, this music comes in my mind: Mario Party 9 Music - Main Theme (http://www.youtube.com/watch?v=Yo_ML8cgsfM#ws)(Title Screen Music) Too much emotion!!! :happy: :happy: :happy:


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: Anivernage on October 06, 2012, 10:42:46 PM
Oh, and if you collab me and Nano on MP9 Mario, maybe you'll get even more and faster downloads count, Since i ripped the model for you and helped in textures and tips too. :laugh:

Fixed :P Jk

Also i think he wouldnt have that kage(shadow) since he would have to import it again and make all the material/shader again and thats a real pain ¬.¬


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: StupidMarioFan1 on October 06, 2012, 10:44:04 PM
One more thing, could this work with lets say,smbz psa or those movesets with multiple mario polygons, because since texture is really high im worried about that if theres no issue i want to use it in the SSB UC PSA since mario will have alot of models together in one file.  :af:
I'd be honared to have this in your SSB UC Mario moveset, but question, what would he be? The default costume or an extra or powerup?
Sorry, but you haven't replied to my post before so i reposted it for you to see it.
Well it's not like it's on a different page. Anyway I'm using the kage mainly because I don't like it that much, and plus like you said, Mario and Luigi have only had those in Melee and Brawl, so I didn't see a major point in adding it.
I've posted some pics of MP9TS Mario in the WIP thread so people can see him before the release, I shouldn't have to worry about Bowser, he'll probably hog the top of the Most Popular Hacks list for a while once released. I ani't releasing SMG2 Mario anytime soon since I'm doing all of his powerups & alternate forms from Galaxy 1 & 2, plus I'm going to release him when I complete SMG2 Playable Luigi, which will take more time. Are you sure you want to be collarbrated? I think you've only done enough to be credited, it would've been different if you work on the 3ds Max scene or did the recolors or figured out how to fix a major error. But if you really want to be collabrated, then I will.
Fixed :P Jk

Also i think he wouldnt have that kage(shadow) since he would have to import it again and make all the material/shader again and thats a real pain ¬.¬
And Mario has about 30 different textures. :-\


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: LuigiBoi on October 06, 2012, 10:57:19 PM
I'd be honared to have this in your SSB UC Mario moveset, but question, what would he be? The default costume or an extra or powerup?Well it's not like it's on a different page. Anyway I'm using the kage mainly because I don't like it that much, and plus like you said, Mario and Luigi have only had those in Melee and Brawl, so I didn't see a major point in adding it.
I've posted some pics of MP9TS Mario in the WIP thread so people can see him before the release, I shouldn't have to worry about Bowser, he'll probably hog the top of the Most Popular Hacks list for a while once released. I ani't releasing SMG2 Mario anytime soon since I'm doing all of his powerups & alternate forms from Galaxy 1 & 2, plus I'm going to release him when I complete SMG2 Playable Luigi, which will take more time. Are you sure you want to be collarbrated? I think you've only done enough to be credited, it would've been different if you work on the 3ds Max scene or did the recolors or figured out how to fix a major error. But if you really want to be collabrated, then I will.And Mario has about 30 different textures. :-\
Well, i thought that then you release MP9 Mario first, wait for him to get many downloads (50 to 100) release SMG2 Mario, then also wait for him to get enough downloads (also 50-100) then release SMG Bowser. If you understand my logic.




About MP9 Mario's Damage Eyebrows, if you incline them a bit to the normal eyebrows position (only abit, not too much) and put them a bit downwards, i guess it should be OK comparated to brawl Mario and to your SMG2 Mario.




Also i asked for collab to get more downloads, cause only crediting, people will see that only you did all the main work and then, it won't get too much downloads instantly, it will take too much time to get many downloads.



I asked you to import the Kage from Brawl Mario to give him more realism, and also because you've imported the kage for the M&SLONDON Mario Bros. too.



You know (i guess :P), ever since i gave you that Models Resource version, i was hoping that you'll take much of your time and hard work on MP9 Mario and make him as good as you're making SMG2 Mario and SMG Bowser. :laugh:


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: StupidMarioFan1 on October 06, 2012, 11:05:37 PM
Well, i thought that then you release MP9 Mario first, wait for him to get many downloads (50 to 100) release SMG2 Mario, then also wait for him to get enough downloads (also 50-100) then release SMG Bowser. If you understand my logic. About MP9 Mario's Damage Eyebrows, if you incline them a bit to the normal eyebrows position (only abit, not too much) and put them a bit downwards, i guess it should be OK comparated to brawl Mario and to your SMG2 Mario. Also i asked for collab to get more downloads, cause only crediting, people will see that only you did all the main work and then, it won't get too much downloads instantly, it will take too much time to get many downloads. I asked you to import the Kage from Brawl Mario to give him more realism, and also because you've imported the kage for the M&SLONDON Mario Bros. too.
I forgot I did that to them, and you do have a point about how fast the downloads would be.


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: Anivernage on October 06, 2012, 11:08:46 PM
I'd be honared to have this in your SSB UC Mario moveset, but question, what would he be? The default costume or an extra or powerup?Well it's not like it's on a different page.
The default texture/costume with the recolors you add and the one who will appear in the first beta and represent mario. ;)

Well if i get the texture low filesize it´ll be since he will have some power-ups and more bones in the same file.

If it cant ill try to get a way to work for the next beta. ;D
Btw, SMG Bowser is guaranteed to be in the first beta :af:


Also i asked for collab to get more downloads, cause only crediting, people will see that only you did all the main work and then, it won't get too much downloads instantly, it will take too much time to get many downloads.

I asked you to import the Kage from Brawl Mario to give him more realism, and also because you've imported the kage for the M&SLONDON Mario Bros. too.
Hey so youre telling him that he and his name are the reasons he will have no downloads?  :srs:

A name isnt important here, the important is hack quality. If you are collabed or not the result will be the same.




Also, he wouldnt have that kage(shadow) since he would have to import it again and make all the material/shader again and thats a real pain ¬.¬



Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: LuigiBoi on October 06, 2012, 11:11:32 PM
About MP9 Mario's Damage Eyebrows, if you incline them a bit to the normal eyebrows position (only abit, not too much) and put them a bit downwards, i guess it should be OK comparated to brawl Mario and to your SMG2 Mario.




Also i asked for collab to get more downloads, cause only crediting, people will see that only you did all the main work and then, it won't get too much downloads instantly, it will take too much time to get many downloads. Idk why your hacks don't get many downloads, they're pretty great! I don't saying that his name make low download counts. :laugh:



I asked you to import the Kage from Brawl Mario to give him more realism, and also because you've imported the kage for the M&SLONDON Mario Bros. too.



You know (i guess ), ever since i gave you that Models Resource version, i was hoping that you'll take much of your time and hard work on MP9 Mario and make him as good as you're making SMG2 Mario and SMG Bowser.


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: StupidMarioFan1 on October 06, 2012, 11:15:11 PM
The default texture/costume with the recolors you add and the one who will appear in the first beta and represent mario. ;) Well if i get the texture low filesize it´ll be since he will have some power-ups and more bones in the same file. If it cant ill try to get a way to work for the next beta. ;D Btw, SMG Bowser is guaranteed to be in the first beta :af: Hey so youre telling him that he and his name are the reasons he will have no downloads?  :srs: A name isnt important here, the important is hack quality. If you are collabed or not the result will be the same. Also, he wouldnt have that kage(shadow) since he would have to import it again and make all the material/shader again and thats a real pain ¬.¬
But after enough hacks, the names beomes important too because then people can guess on weither or not the hack will be good, crappy, or epic. Like Nanobuds, his hacks usually gets lots of downloads quickly, because he's made so many epic hacks throughout the time he's been here, so when people see his name in a hack, they usaully have a good feeling that it's worth dwonloading. Also I hope that the newer SMG Bowser model won't force you to make too many changes to your aniamtions.


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: LuigiBoi on October 06, 2012, 11:23:26 PM
But after enough hacks, the names beomes important too because then people can guess on weither or not the hack will be good, crappy, or epic. Like Nanobuds, his hacks usually gets lots of downloads quickly, because he's made so many epic hacks throughout the time he's been here, so when people see his name in a hack, they usaully have a good feeling that it's worth dwonloading. Also I hope that the newer SMG Bowser model won't force you to make too many changes to your aniamtions.
About MP9 Mario's Damage Eyebrows, if you incline them a bit to the normal eyebrows position (only abit, not too much) and put them a bit downwards, i guess it should be OK comparated to brawl Mario and to your SMG2 Mario. You didn't answered/replied this. :srs:




So you will not going to import Brawl Mario's kage, right? :>.>:




You know (i guess :P), ever since i gave you that Models Resource version, i was hoping that you'll take much of your time and hard work on MP9 Mario and make him as good as you're making SMG2 Mario and SMG Bowser. :laugh:




You'll collab me or at least credit me? (sorry for all that :-[)


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: StupidMarioFan1 on October 06, 2012, 11:31:04 PM
About MP9 Mario's Damage Eyebrows, if you incline them a bit to the normal eyebrows position (only abit, not too much) and put them a bit downwards, i guess it should be OK comparated to brawl Mario and to your SMG2 Mario. You didn't answered/replied this. :srs: So you will not going to import Brawl Mario's kage, right? :>.>: You know (i guess :P), ever since i gave you that Models Resource version, i was hoping that you'll take much of your time and hard work on MP9 Mario and make him as good as you're making SMG2 Mario and SMG Bowser. :laugh: You'll collab me or at least credit me? (sorry for all that :-[)
You'll be credited if that's alright with you, in a few minutes you can download him.
Also my DL for my Pac-Man (Pac-Man World 3) Recolors was taken down due to copy rights. WTF mediafire? D:< I'm not going to do anything about the hack until someone reports it, because those weren't getting many downloads, so I'll wait a while.


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: LuigiBoi on October 06, 2012, 11:34:45 PM
Hey MarioFan, why you're not answering my replies?


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: StupidMarioFan1 on October 06, 2012, 11:36:26 PM
Hey MarioFan, why you're not answering my replies?
I thought it was obvious since I'm uploading the hack right now. No I'm not giving him the kage, and I'm not sure how to reply to your comment about sending me the model from the Model's Resource.


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: LuigiBoi on October 06, 2012, 11:37:11 PM
Hey MarioFan, why you're not answering my replies?

About MP9 Mario's Damage Eyebrows, if you incline them a bit to the normal eyebrows position (only abit, not too much) and put them a bit downwards, i guess it should be OK comparated to brawl Mario and to your SMG2 Mario. You didn't answered this.



Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: StupidMarioFan1 on October 06, 2012, 11:38:51 PM
Hey MarioFan, why you're not answering my replies? About MP9 Mario's Damage Eyebrows, if you incline them a bit to the normal eyebrows position (only abit, not too much) and put them a bit downwards, i guess it should be OK comparated to brawl Mario and to your SMG2 Mario. You didn't answered this.
I didn't do that, you can with your copy.


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: LuigiBoi on October 06, 2012, 11:41:13 PM
Hey MarioFan, why you're not answering my replies?

About MP9 Mario's Damage Eyebrows, if you incline them a bit to the normal eyebrows position (only abit, not too much) and put them a bit downwards, i guess it should be OK comparated to brawl Mario and to your SMG2 Mario. You didn't answered this.


How you've managed to get SMG2 Mario's head normals to be not blocky and you coudn't did it for MP9 Mario?


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: StupidMarioFan1 on October 06, 2012, 11:44:04 PM
How you've managed to get SMG2 Mario's head normals to be not blocky and you coudn't did it for MP9 Mario?
SMG2 Mario's head had two different textures, the face, and then the hair & ears, whereas MP9 Mario had like five or six different textures for his face.

Post Merge: October 06, 2012, 11:45:32 PM
Released: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29171 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29171)


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: LuigiBoi on October 06, 2012, 11:48:39 PM
SMG2 Mario's head had two different textures, the face, and then the hair & ears, whereas MP9 Mario had like five or six different textures for his face.
Ok, I'm very sorry that i molested you and Anivernage a lot. *facepalm* Im going 2 download MP9 Mario and go to bed :P he's fantastic! :happy: im going to bed cuz here in Brazil is already 2:50 AM. Cya MarioFan! :laugh:


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: StupidMarioFan1 on October 06, 2012, 11:50:10 PM
Ok, I'm very sorry that i molested you and Anivernage a lot. *facepalm* Im going 2 download MP9 Mario and go to bed :P he's fantastic! :happy: im going to bed cuz here in Brazil is already 2:50 AM. Cya MarioFan! :laugh:
12:50 a.m. in Texas, USA. xD


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: SwingSet on October 06, 2012, 11:52:19 PM
FIRST! Mario Party Nine model released!
Beat you to it!
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29171&Moderated=All&facebook=true (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29171&Moderated=All&facebook=true)
Do I win?


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: StupidMarioFan1 on October 06, 2012, 11:57:09 PM
SMG2 Mario's head had two different textures, the face, and then the hair & ears, whereas MP9 Mario had like five or six different textures for his face.
Post Merge: October 06, 2012, 11:45:32 PM
Released: [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29171[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29171[/url])
I think I posted the link first. XD
So you win nothing...except a donwload of any number of my hacks you choose. :af:


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: SwingSet on October 07, 2012, 12:01:07 AM
I think I posted the link first. XD
So you win nothing...except a donwload of any number of my hacks you choose. :af:
Aw.. Cornell notes! I still got the first download. Does that mean I win at something?


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: Anivernage on October 07, 2012, 12:04:07 AM
Ok, I'm very sorry that i molested you and Anivernage a lot. *facepalm*

No worries.

Here its 1:01 am in somewhere idk where am i xD

FIRST! Mario Party Nine model released!
Beat you to it!
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29171&Moderated=All&facebook=true[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29171&Moderated=All&facebook=true[/url])
Do I win?

You got ninja'd :P
i like it SMF1, ill find a way to get model without those normals, but idk when ill get it :P
BTW animate time with this beauty of model xD


Title: Re: StupidMarioFan1 Imports: MP9TS Mario previews on page 18
Post by: LuigiBoi on October 07, 2012, 12:16:36 AM
I did the 2nd download and i found a texure maping error on his cap:
http://i.imgur.com/lSc4J.png (http://i.imgur.com/lSc4J.png)

And i also found this:
http://i.imgur.com/pZmYI.png (http://i.imgur.com/pZmYI.png)
His left arm is sightly moved and his hand is a bit odd.
Just pointing the errors, i don't want to blame your great work that i appreciate a lot MarioFan lol :af2:.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Previews
Post by: StupidMarioFan1 on October 07, 2012, 09:20:27 AM
He looks so much better with the shine effect now. :happy:
(http://imgur.com/PzIap.png)
Which Powerup do you want first?
Bee Mario
Rock Mario
Cloud Mario
Spring Mario
These are mainly the ones I'd have to mess with the 3ds Max scene, while the others like Fire Mario, Beta Mario, and Beta Ice Mario can be done with just BrawlBox. I'm going to see if Cosmic Mario looks better as a retexture, or better with the faces on the model inverted.

Post Merge: October 07, 2012, 09:23:55 AM
Also he's going to have his original shadow model too. ;D


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Previews
Post by: LuigiBoi on October 07, 2012, 10:14:36 AM
He looks so much better with the shine effect now. :happy:
([url]http://imgur.com/PzIap.png[/url])
Which Powerup do you want first?
Bee Mario
Rock Mario
Cloud Mario
Spring Mario
These are mainly the ones I'd have to mess with the 3ds Max scene, while the others like Fire Mario, Beta Mario, and Beta Ice Mario can be done with just BrawlBox. I'm going to see if Cosmic Mario looks better as a retexture, or better with the faces on the model inverted.

Post Merge: October 07, 2012, 09:23:55 AM
Also he's going to have his original shadow model too. ;D
Original shadow model? i think i love you.

For porwerups, i'd want first Bee Mario or Cloud Mario. :D


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Previews
Post by: Chaos_Knight on October 07, 2012, 10:18:34 AM
*appears*

I loving the MP9 Mario. :>.>:

*disappears*


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Previews
Post by: LuigiBoi on October 07, 2012, 10:20:06 AM
Original shadow model? i think i love you.

For porwerups, i'd want first Bee Mario of Cloud Mario. :D
I found out that shaded characters have texture or lightning problems only in the Delfino Plaza Stage, MP9 Mario has, and many others have too like KTH's Wind Waker Toon Link. Thats a problem of the actual Brawl even in the official Delfino Plaza stage, since the official Brawl characters doesn't have any type of shading/shaders. And yes, that happens on the acual/real wii, i'm not sure about Dolphin. :P


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Previews
Post by: StupidMarioFan1 on October 07, 2012, 01:26:09 PM
Damn these differences between shading in Brawl and Galaxy.
With Galaxy shading:
(http://imgur.com/fdZZU.png)
Without Galaxy shading:
(http://imgur.com/0yfuR.png)
Only good side is that I don't have to redo do any rigging with Cosmic Mario, now which do you think I should use?
(http://imgur.com/Crfwj.png)
(http://imgur.com/3cQ3c.png)
The one on the left has his polygons inverted, while the one on the right has his polygons normal.
Don't worry Bee Mario and Bee Luigi will have their wings, mentioning it because those are seperate models. How do you think I should rig Spring Mario/Luigi when I get to that powerup? I'm not going to just rig the model to one bone, I'm thinking of just rigging the body to the HipN, WaistN, and BustN bones.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Previews
Post by: KTH on October 07, 2012, 01:41:53 PM
Look better with shading.

Anyway, did you receive my PM?


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Previews
Post by: LuigiBoi on October 07, 2012, 01:44:59 PM
Damn these differences between shading in Brawl and Galaxy.
With Galaxy shading:
([url]http://imgur.com/fdZZU.png[/url])
Without Galaxy shading:
([url]http://imgur.com/0yfuR.png[/url])
Only good side is that I don't have to redo do any rigging with Cosmic Mario, now which do you think I should use?
([url]http://imgur.com/Crfwj.png[/url])
([url]http://imgur.com/3cQ3c.png[/url])
The one on the left has his polygons inverted, while the one on the right has his polygons normal.
Don't worry Bee Mario and Bee Luigi will have their wings, mentioning it because those are seperate models. How do you think I should rig Spring Mario/Luigi when I get to that powerup? I'm not going to just rig the model to one bone, I'm thinking of just rigging the body to the HipN, WaistN, and BustN bones.
Do the one that has normal polygons and use galaxy's shading.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Previews
Post by: StupidMarioFan1 on October 07, 2012, 03:15:55 PM
Do the one that has normal polygons and use galaxy's shading.

Look better with shading. Anyway, did you receive my PM?
They both have the shading from Galaxy, but this is the effect I want:
(http://imgur.com/eqsiH.png)
After looking closer at this picture, you can actually see the buttons, sideburns and mustache, which I never noticed before when playing on the Wii, so I now have a better idea of what he should look like. After I test out to see if the new shadow model is noticable ingame, I'll work on Cosmic Mario so more. I also noticed that I'll have to edit the shine on Mario a bit more to get the original's effect.
And KTH, I did get your PM, what exactly would I need to do? I hope it'd be a quick thing so I can continue on Mario.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Previews
Post by: LuigiBoi on October 07, 2012, 03:30:36 PM
They both have the shading from Galaxy, but this is the effect I want:
([url]http://imgur.com/eqsiH.png[/url])
After looking closer at this picture, you can actually see the buttons, sideburns and mustache, which I never noticed before when playing on the Wii, so I now have a better idea of what he should look like. After I test out to see if the new shadow model is noticable ingame, I'll work on Cosmic Mario so more. I also noticed that I'll have to edit the shine on Mario a bit more to get the original's effect.
And KTH, I did get your PM, what exactly would I need to do? I hope it'd be a quick thing so I can continue on Mario.
You rigged DemoMario model or just retexured normal mario with DemoMario's texures?


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Previews
Post by: StupidMarioFan1 on October 07, 2012, 03:49:58 PM
You rigged DemoMario model or just retexured normal mario with DemoMario's texures?
That's a pic from Super Mario Galaxy, but I am making a copy with Demo Mario's textures...unless I find the model to have enough differences to be noticable ingame.

Post Merge: October 07, 2012, 04:27:05 PM
This took a while because I had to use two different controlls on one keyboard. :P
(http://imgur.com/hOFUY.png)
(http://imgur.com/njejq.png)
Now I just need to get a flat circle to be the shadow of the SM64 Mario Bros and SM64 Yoshi. lol


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Previews
Post by: SwingSet on October 07, 2012, 05:37:14 PM
Damn sexy...


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Previews
Post by: Chaos_Knight on October 07, 2012, 05:39:47 PM
He looks too bright. O.o


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: SwingSet on October 07, 2012, 06:10:02 PM
He looks too bright. O.o
He looks great  :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: StupidMarioFan1 on October 07, 2012, 06:33:00 PM
Sorry that it took a while, I was experimenting with the way the textures revolve around the camera, and I can't get the right effect for Cosmic Mario, so I'll just have to deal with his textures moving like they are. They still look amazing though. ;D
(http://imgur.com/SbYlP.png)
(http://imgur.com/eRgAK.png)
Now there is a chance I won't be grounded for another three weeks, because I'm not failing any classes now, but I am making a C in English, due to me failing at correcting a test. So wait a few days and I should probably know weither or not I'm still grounded, in the meantime, enjoy MP9TS Mario and staring at the
se pics. ;)


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: KTH on October 08, 2012, 01:37:04 PM
I've sended you the PM just about my Crash Bandicoot.
Check your PM again.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: StupidMarioFan1 on October 08, 2012, 05:51:40 PM
Know any apps that run windows programs on a MacBook Air? I know Virtual Box but I needed an administrator password, CrossOver works but in expires in 8 days, plus BrawlBox wouldn't run when I tried CrossOver.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: Syeo on October 09, 2012, 09:38:37 AM
([url]http://imgur.com/eRgAK.png[/url])


Is that another Mario version? I'm currently using your MP9-Mario but his hat is kinda angularly or at least it looks just angularly due to the effect.  On this picture, his hat looks much better.

Now that you're able to add those effects, do you think you could also try to use this shader on Bowser, too? It's not necessary but I would like to know how it would look like.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: SSJ Is Clueless! on October 09, 2012, 01:41:51 PM
bro dat mario is so friggin epic tis the best mario i have seen'eth in the land of brawlhackia (.-.)

srsly though ima replace all my mario's with those when they come out

amazing...simply, amazing


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: DJ Lowgey on October 09, 2012, 03:40:11 PM
/\
 l    this


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: StupidMarioFan1 on October 09, 2012, 04:36:41 PM
Is that another Mario version? I'm currently using your MP9-Mario but his hat is kinda angularly or at least it looks just angularly due to the effect.  On this picture, his hat looks much better.

Now that you're able to add those effects, do you think you could also try to use this shader on Bowser, too? It's not necessary but I would like to know how it would look like.
MP9 Mario had multiple textures for his hat and his face, SMG2 Mario has one texture for his shoes, overalls, shirt, and buttons. Lol I do plan giving Bowser his shader, and I think i know how to get his eyes perfect, he will be using resized copies of Brawl Bowser's eyes to have perfect eye movement and so his FS eyes will actually work. Warming you now because Ther is a noticeable different in the two sets of eyes.

Post Merge: October 09, 2012, 04:42:11 PM
bro dat mario is so friggin epic tis the best mario i have seen'eth in the land of brawlhackia (.-.)

srsly though ima replace all my mario's with those when they come out

amazing...simply, amazing
If you want all the Mario's & Luigi's, then some will have to port Mario over 9 or 10 other characters, because there'll BR like 30 different Mario's, and around 27 different Playable Luigi's (who is over Mario) >D they'll have all the powerups from both galaxy games, I might do a few SM3DL since it uses the same models, Boomerang I can do by using the model FTP
SMG2, but Tanooki Mario and what-ever-the-hell-animal-that-looks-like-a-fox Luigi would require the real models or a lot of parts from different suits.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: pikazz on October 09, 2012, 05:30:59 PM
looking good StupidMarioFan1 >D

really love Ice Mario :3 that custom shade and texture did the thing!

but to be picky, the Shadow Mario doesn't look like from the game, if you look closely at SMG snapshot, you see that SM is like a "mask" to the stars, it's completely "Flat" so he looks like 2-D. but your model have the stars "surronding him", making him look 3-D.
not sure if you can make that happen BUT i think there is a way, but just maybe!


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: SSJ Is Clueless! on October 09, 2012, 06:15:30 PM
MP9 Mario had multiple textures for his hat and his face, SMG2 Mario has one texture for his shoes, overalls, shirt, and buttons. Lol I do plan giving Bowser his shader, and I think i know how to get his eyes perfect, he will be using resized copies of Brawl Bowser's eyes to have perfect eye movement and so his FS eyes will actually work. Warming you now because Ther is a noticeable different in the two sets of eyes.
Post Merge: October 09, 2012, 04:42:11 PM
If you want all the Mario's & Luigi's, then some will have to port Mario over 9 or 10 other characters, because there'll BR like 30 different Mario's, and around 27 different Playable Luigi's (who is over Mario) >D they'll have all the powerups from both galaxy games, I might do a few SM3DL since it uses the same models, Boomerang I can do by using the model FTP SMG2, but Tanooki Mario and what-ever-the-hell-animal-that-looks-like-a-fox Luigi would require the real models or a lot of parts from different suits.
holy crud well kk i guess i will look through 'em and get what i want/need


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: Anivernage on October 09, 2012, 06:21:49 PM
looking good StupidMarioFan1 >D

but to be picky, the Shadow Mario doesn't look like from the game, if you look closely at SMG snapshot, you see that SM is like a "mask" to the stars, it's completely "Flat" so he looks like 2-D. but your model have the stars "surronding him", making him look 3-D.
not sure if you can make that happen BUT i think there is a way, but just maybe!

That´s Cosmic Mario...

This is SMF1 Shadow Mario...
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26705 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26705)



Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: pikazz on October 09, 2012, 06:31:13 PM
That´s Cosmic Mario...

This is SMF1 Shadow Mario...
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26705[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26705[/url])



sorry, I meant cosmic mario xD


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: Anivernage on October 09, 2012, 07:41:39 PM
sorry, I meant cosmic mario xD
No worries ;D .

Hey SMF1 i have an idea to lower filesize of MP9 Mario, give him Mario Face/Hat
Lowers filesize, textures, and increases chances to give him power-ups. >.>


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: StupidMarioFan1 on October 12, 2012, 03:45:26 PM
Anyone else having hacks being deleted from their Mediafire accounts? MP9TS Mario has been phucking removed, I better not get my account terminated by re-uploading him, my Pac-Man Wolrd 3 recolors and any other hack they remove.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: Anivernage on October 12, 2012, 03:49:07 PM
Anyone else having hacks being deleted from their Mediafire accounts? MP9TS Mario has been phucking removed, I better not get my account terminated by re-uploading him, my Pac-Man Wolrd 3 recolors and any other hack they remove.
mnsg too get dropbox or box accounts both have no problems atm.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: StupidMarioFan1 on October 12, 2012, 04:00:14 PM
mnsg too get dropbox or box accounts both have no problems atm.
But hasn't Nanobuds, or Boygos gotten a problem that they ran out of something when using that website and switched to MediaFire?


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: Anivernage on October 12, 2012, 04:02:07 PM
But hasn't Nanobuds, or Boygos gotten a problem that they ran out of something when using that website and switched to MediaFire?
I have box and have no problems, but alot of people says dropbox is better, ill make a dropbox account if i have problems on box or mediafire.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: StupidMarioFan1 on October 12, 2012, 07:04:47 PM
I offically hate SMG Bowser's eyes, over 4 hours of my life I won't get back, pretty much the only progress I've gotten is that he has his glow effect from SMG, but the eyewhite is still having probs. If I remember correctly, Cloud Mario is first right?


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: Anivernage on October 12, 2012, 07:09:36 PM
I offically hate SMG Bowser's eyes, over 4 hours of my life I won't get back, pretty much the only progress I've gotten is that he has his glow effect from SMG, but the eyewhite is still having probs. If I remember correctly, Cloud Mario is first right?
That really sucks, i dont understand the cloud mario part o.0


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: StupidMarioFan1 on October 12, 2012, 07:16:11 PM
That really sucks, i dont understand the cloud mario part o.0
I asked two weeks ago what PowerUp I should do first, I mean which PowerUp that requires importing, because Ice, Fire, Flying, Cosmic, ect only need BB...well I did work on Cosmic Mario in 3ds Max, but it didn't require re-rigging anything.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: Anivernage on October 12, 2012, 07:18:12 PM
I asked two weeks ago what PowerUp I should do first, I mean which PowerUp that requires importing, because Ice, Fire, Flying, Cosmic, ect only need BB...well I did work on Cosmic Mario in 3ds Max, but it didn't require re-rigging anything.
Cloud and rock mario (SMG2 version)
Also ill send you a PM in a bit. ;D


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: StupidMarioFan1 on October 12, 2012, 07:26:01 PM
Cloud and rock mario (SMG2 version) Also ill send you a PM in a bit. ;D
So....would you like Rock Mario to be in the same mdl0? Or do you still just want Normal and Cloud Mario in one mdl0?


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: Anivernage on October 12, 2012, 07:29:08 PM
So....would you like Rock Mario to be in the same mdl0? Or do you still just want Normal and Cloud Mario in one mdl0?
The models in separate mdl0´s ;D


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: StupidMarioFan1 on October 12, 2012, 09:25:05 PM
Here's my progress, I might or might not finish him tonight, going try to get this mod called Goldeneye Source to work on my computer, looks fun as hell.
(http://imgur.com/alDJ7.png)
(http://imgur.com/alDLniHj.png)
(http://imgur.com/SONwe.png)
Incase you can't tell, I haven't rigged the actual body yet, took forever to figure out what faces were causing the body to not smooth out....actually I didn't completely figure it out, which is why the Cluod Body has a hole for where part of his shirt should be, gonna use the normal body for that.

Post Merge: October 13, 2012, 09:49:51 AM
So I'm probably won't be able to get on the computer today, on my phone right now, so don't expect any progress on anything.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: SwingSet on October 13, 2012, 12:44:23 PM
Looks pretty damn sexy to me.  :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: Anivernage on October 13, 2012, 12:46:18 PM
Looks pretty damn sexy to me.  :srs:
This^
Quote
([url]http://imgur.com/SONwe.png[/url])

That shoes i never seen them in SMG2 before :happy:


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: StupidMarioFan1 on October 13, 2012, 02:53:22 PM
That shoes i never seen them in SMG2 before :happy:
I always knew they were there when I saw the artwork of the Cloud Suit before getting the game, Luigi has green shoelaces....ironic. xD


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: Anivernage on October 13, 2012, 02:55:55 PM
I always knew they were there when I saw the artwork of the Cloud Suit before getting the game, Luigi has green shoelaces....ironic. xD
xD Lol


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: rax189 on October 13, 2012, 04:54:42 PM
lol we are doing the same stuff, i have old mario made in my folder i plan on releasing with my teams universal mario psa but i plan on making my mario jr.s nose a bit better no offense, cuz i want it to look normal like peach


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: StupidMarioFan1 on October 14, 2012, 09:21:06 AM
Damnit my MediaFire acount has been locked, Box is only free for 14 days, and DropBox only allows 2 gb of space for free. Gonna have to go with Dropbox for now.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: LuigiBoi on October 16, 2012, 08:16:36 PM
You are/were grounded again?


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: StupidMarioFan1 on October 16, 2012, 09:04:32 PM
You are/were grounded again?
No but on Sunday the internet stopped working, and on this computer the connection is unreilable. :P And I need to fix the dae prob on this computer...and I'm into Goldeneye Source, fun as hell. If I figure out how to get the models, I'd do some imports over Snake. :af:


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: Anivernage on October 16, 2012, 09:53:15 PM
Goldeneye?! over Snake?!! Snake will suicide!!
Metal Gear Solid 3 codec: Snake hates James Bond? (http://www.youtube.com/watch?v=syuU13WKjCU#)


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: StupidMarioFan1 on October 16, 2012, 10:09:36 PM
Goldeneye?! over Snake?!! Snake will suicide!! Metal Gear Solid 3 codec: Snake hates James Bond? ([url]http://www.youtube.com/watch?v=syuU13WKjCU#[/url])
lmfao! I actually ripped Bond from the N64 game, but it came out blocky...so does every other N64 model I rip, I remember me importing SM64 Mario Bros into 3ds Max 9 first and then get them into 3ds Max 10...maybe it's just the way 3M9 was that allowed me to smooth out the vrml files while 3M10 doesn't....


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: KnightMario on October 17, 2012, 06:47:52 AM
i see u r doing awesome as always.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: StupidMarioFan1 on October 17, 2012, 02:58:28 PM
i see u r doing awesome as always.
yep, only ting I really need is for more people to see how awesome my hacks really are, I though I will admit I've made bad hacks, but I do plan on updating them at some point.
Also are you back into Brawl Hacking? Or are you just hanging around the forums?


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: Syeo on October 17, 2012, 03:09:10 PM
yep, only ting I really need is for more people to see how awesome my hacks really are, I though I will admit I've made bad hacks, but I do plan on updating them at some point.
Bowser will change it. :3


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: StupidMarioFan1 on October 17, 2012, 03:17:40 PM
Bowser will change it. :3
if his eyes ever work completely :rage: First the eye iris moves strangley, then his FS eyes don't show, and now his EyeWhite doesn't work correctly, if there is another character, a random texture is used. I have no f[censored]ing idea what the prob is, the textures are named correctly, he has the right shaders and material files, but they still won't work.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: Syeo on October 17, 2012, 03:31:45 PM
if his eyes ever work completely :rage: First the eye iris moves strangley, then his FS eyes don't show, and now his EyeWhite doesn't work correctly, if there is another character, a random texture is used. I have no f[censored]ing idea what the prob is, the textures are named correctly, he has the right shaders and material files, but they still won't work.
Even if the FS eyes won't work correctly, I don't think people wouldn't download him just because the eyes aren't correct. Samus for example hasn't FS eyes either.
Of course, she doesn't have those eyes due to her helmet but the people won't say "Oh, look, it's SMF, he can't make Bowser's eyes correct because he makes bad hacks."

They'll say "Oh, look, it's SMF  :happy:".


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: StupidMarioFan1 on October 17, 2012, 03:39:04 PM
Even if the FS eyes won't work correctly, I don't think people wouldn't download him just because the eyes aren't correct. Samus for example hasn't FS eyes either. Of course, she doesn't have those eyes due to her helmet but the people won't say "Oh, look, it's SMF, he can't make Bowser's eyes correct because he makes bad hacks." They'll say "Oh, look, it's SMF  :happy:".
But since Bowser has final smash eyes, and it is one of those final touches that make an import better, he needs them. Besides they work now, but both the normal and the yellow eyes have messed up eyewhites, I even made the texture a small solid white, still doesn't load it.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: Syeo on October 17, 2012, 03:52:06 PM
But since Bowser has final smash eyes, and it is one of those final touches that make an import better, he needs them. Besides they work now, but both the normal and the yellow eyes have messed up eyewhites, I even made the texture a small solid white, still doesn't load it.


Hmmm... as I said before.. Bowser is a nasty dude.. v.v

Do you know this topic? http://forums.kc-mm.com/index.php?topic=22202.0 (http://forums.kc-mm.com/index.php?topic=22202.0)
I wonder if they had the same problems. If not and they are still active, they could give you some tips or something.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: StupidMarioFan1 on October 17, 2012, 05:39:39 PM
Hmmm... as I said before.. Bowser is a nasty dude.. v.v

Do you know this topic? [url]http://forums.kc-mm.com/index.php?topic=22202.0[/url] ([url]http://forums.kc-mm.com/index.php?topic=22202.0[/url])
I wonder if they had the same problems. If not and they are still active, they could give you some tips or something.
from my understanding, they use the mdl0 from NSMBW, which doesn't use BRawl Bowsers bones, since otherwise they shouldn't have any gameplay glitches, plus considering that the last post was last year in like August I think it's dead.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: the_randomizer on October 18, 2012, 09:18:13 AM
Any updates on the SMG2 Bowser?


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: Syeo on October 18, 2012, 09:49:58 AM
@SMF:
If the FS eyes won't work but the rest is okay.. why not making FS hair instead of FS eyes? The hair could turn yellow when he grabs the Smash Ball.

(http://s14.directupload.net/images/121018/5dvx6nse.png)


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: Anivernage on October 18, 2012, 04:04:37 PM
lmfao! I actually ripped Bond from the N64 game, but it came out blocky...so does every other N64 model I rip, I remember me importing SM64 Mario Bros into 3ds Max 9 first and then get them into 3ds Max 10...maybe it's just the way 3M9 was that allowed me to smooth out the vrml files while 3M10 doesn't....
Awesome hope you get it work and on snake :af2:

from my understanding, they use the mdl0 from NSMBW, which doesn't use BRawl Bowsers bones, since otherwise they shouldn't have any gameplay glitches, plus considering that the last post was last year in like August I think it's dead.
Right. ^
But some of his ideas gonna be in my Bowser moveset >.>


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: StupidMarioFan1 on October 18, 2012, 06:20:16 PM
Maybe this will help you guys understand my problem with Bowser's eyes:
(http://img197.imageshack.us/img197/313/rsbe012.png)
Thats is not part of Boiwser's EyeWhite texture, it uses a completely different texture that I can't find amoung the ones that I dumped with Dolphin while having Bowser in the match.
This is what his eyewhite should look like:
(http://img3.imageshack.us/img3/4509/brawlboxv02012101818491.png)
Since he uses Brawl Bowser's eye materials, in order to get the eye white to be correct (or should;ve been correct), he uses an edited koopaAll00.png texture for his eyewhites, so that's why they aren't pixalated.
Also this Bowser doesn't have the shine effect on him, been working on SSB4 Luigi Moveset, and I'm going to make Mario (Mario & Luigi Series) and Luigi (Mario & Luigi Series) have edited models to get a bit more M&L feel, while still keeping the Brawl detail.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: the_randomizer on October 18, 2012, 07:26:16 PM
So I take it the mod will never be released?


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: StupidMarioFan1 on October 18, 2012, 07:41:22 PM
So I take it the mod will never be released?
Sure looks like it, not what I plan on though, I could always go back to using the version with his real eyes and just make his hair turn yellow, similar to what the Dry Bowser import does...which is probably where Syeo got the idea. ;)


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: the_randomizer on October 18, 2012, 09:20:25 PM
A rig doesn't have to be 100% perfect; a rig should be released regardless of whether or not one of the textures is uncooperative.  I see nothing wrong with the version you mentioned.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: StupidMarioFan1 on October 18, 2012, 10:15:14 PM
A rig doesn't have to be 100% perfect; a rig should be released regardless of whether or not one of the textures is uncooperative.  I see nothing wrong with the version you mentioned.
if you look closer, might have to copy the image and zoom in an image editor like MS Paint, Photoshop or Gimp, you'll notice that there is like a grey line through middle of his eye. Since this is one of the most attempted hacks, and tons of people will probably download it, might as make him have as little errors as possible....I do not plan in messing with the rig because it is perfect, it's Bowser's animations that are the problem. Tomorrow I'll get Bowser to have his actual eyes and with yellow hair....that will require messing with the textures again but oh well, atleast that'll be easy.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: the_randomizer on October 18, 2012, 11:22:30 PM
Glad to hear it! Can't wait to try it out!  Wish I knew how to edit/hack textures...


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: Syeo on October 19, 2012, 12:52:36 AM
which is probably where Syeo got the idea. ;)
Correct. :D
But it's a nice alternative when something else on the character changes. Like Zanto's helmet or Marth's mask (Awakening style). You can see those changes much better and actually, you can't really see the eyes while playing. Only when you pause the game and use the camera.

I'm glad to hear you'll change his hair colour. Even if you have to mess up with the textures again, Bowser turned /will turn out very good. And if he's not perfect, you can still make a second version when you know the issue someday.

Maybe everyone on the Vault knows how hard it's to make this character if they read all your posts here. I'm just happy that SMG Bowser is on the go. As you know, I'm already waiting a few months and before that, I even made a topic where I requested SMG Bowser, and luckily he was already in the works. :D


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: StupidMarioFan1 on October 19, 2012, 04:48:54 PM
(http://imgur.com/qMYkS.png)
(http://imgur.com/koXB6.png)
I'm going to make another copy, where Bowser has his shell, instead of the Spike Ball from BIS. I'm gonig to use parts of a Koopa Shell from SMG2. :af2:


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: Chaos_Knight on October 19, 2012, 04:57:41 PM
Super Saiyan Bowser to match up with Super Saiyan Mario. :af:


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Previews
Post by: SwingSet on October 19, 2012, 05:01:47 PM
Oh my Gawd! SSJ Bowser! Waiting impatiently ;D


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario & SMG Bowser Previews
Post by: StupidMarioFan1 on October 19, 2012, 07:17:03 PM
So after getting the SMG Koopa Shell from the Model's Resource, he is Bowser's Shell:
(http://imgur.com/NXcig.png)
Unfortantly, it also requires me to add another texture to all the recolors, and recolors the shells based off the recolors, and make a HD version, and recolor that, as well as actually finishing my Dark Bowser version, which I had made the hair and eyes somewhere in the past, so all I really need to do is make the eyelids based off the vertexed eyes and Dark Bowser will be done.
Also you might've noticed Luigi (Mario & Luigi Series), who isn't just a recolor, his body has been edited to be a bit fatter like in the M&L games, and his mouth isn't as noticable


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario & SMG Bowser Previews
Post by: SSJ Is Clueless! on October 19, 2012, 07:28:56 PM
i want dat supah sayain bowsa


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario & SMG Bowser Previews
Post by: StupidMarioFan1 on October 19, 2012, 07:32:37 PM
Well I guess Bowser will be extremely popular when word gets out that he turns Super Sayain when getting a Smash Ball. XD


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario & SMG Bowser Previews
Post by: SSJ Is Clueless! on October 19, 2012, 07:35:28 PM
lol yah he is epic


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario & SMG Bowser Previews
Post by: StupidMarioFan1 on October 19, 2012, 08:05:31 PM
Sooo.....it is very possible that I will be getting Goldeneye Source models in 3ds Max in a few hours, and I will also import Bond from NightFire over Snake as well. What I find pretty funny about Goldeneye Source is that its supoosed to be Goldeneye 64, with updated graphics, same great gameplay, new multipler modes, and mroe players, and yet the characters still can't blink or move their eyes. xD


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario & SMG Bowser Previews
Post by: LuigiBoi on October 19, 2012, 08:18:03 PM
so, Bowser will have the original SMG eyes for iris and white and resized brawl iris and eyewhite?


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario & SMG Bowser Previews
Post by: StupidMarioFan1 on October 19, 2012, 09:30:51 PM
so, Bowser will have the original SMG eyes for iris and white and resized brawl iris and eyewhite?
He will only use his actual eyes, he won;t be using Brawl Bowser's eyes. ;)
Also, I now have the ability to import Goldeneye Source models into Brawl!!
(http://img32.imageshack.us/img32/9374/gesjamesbondpic1.png)
I'm going to import all the playable characters over Snake, even the Female Scientist and May Day. :happy: I will have to lower the texture quality, they might only use like two or three textures, but those are 512x512 to 1024x1024. :srs:

Post Merge: October 19, 2012, 11:20:57 PM
Damn, didn't imagine Bond would look so good as Snake. I haven't lowered the textures yet, nor have I added the metals, and I haven't rigged the fingers yet, so I'm not sure if he will stay in this epic quality. :srs:
(http://img62.imageshack.us/img62/9099/rsbe016.png)
(http://img233.imageshack.us/img233/8573/rsbe017a.png)
I do plan on making another version of every character holding a gun, Bond with his famous Walther PPK (PP7), The Baron with his Golden Gun, Jaws with a Moonracker Lazor, OddJob with his hat, and I'll improvise with the others. I should mention that all the characters are the same height in GES, so Jaws and OddJob don't have make much of a difference in Gameplay. Either these guys will use the Snake PSA that Anivernage is making, or I will make a PSA where Snake uses a lot more guns rather than his fists and feet.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario & SMG Bowser Previews
Post by: Syeo on October 20, 2012, 05:36:55 AM
He will only use his actual eyes, he won;t be using Brawl Bowser's eyes. ;)

Does that mean Bowser will be released soon? Ô,~


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario & SMG Bowser Previews
Post by: StupidMarioFan1 on October 20, 2012, 07:36:35 AM
Does that mean Bowser will be released soon? Ô,~
when I get back in the mood. usually when I work on a certain hack for too long, or think too much about a part that is really time consuming, e.g. Making Dark Bowser out of the UPDATED model *facepalm*, making ten or so recolors of multiple textures, and doing 200 something images for the CSPs and BP!!!!! :oshi:

Post Merge: October 20, 2012, 08:29:25 AM
One of my funniest Item Imports yet!! :happy:
(http://imgur.com/3kYGY.png)
(http://imgur.com/y8ecn.png)
(http://imgur.com/cVcM0.png)
(http://imgur.com/h49g7.png)
It's simply just the PP7 over the Ray Gun, and yet because it's a Walther PPK pistol, its just so funny watching most of the characters use one. xD

Post Merge: October 20, 2012, 01:49:56 PM
Got more coming! *awesomeface*
(http://img201.imageshack.us/img201/8386/rsbe0112.png)
(http://img3.imageshack.us/img3/541/rsbe0113c.png)
(http://img547.imageshack.us/img547/2884/rsbe0114.png)
Since these are imports over Snake's weapons in his FitSnakeMotionEct.pac and FitSnakeFinal.pac files, I decided to also edit some animations as well to get him to use the weapons with one hand, like the boss he was in GoldenEye. :af2:


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario & SMG Bowser Previews
Post by: SSJ Is Clueless! on October 20, 2012, 02:32:50 PM
that sounds like alot for work for ONE import but lolz at that pistol thing


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario & SMG Bowser Previews
Post by: StupidMarioFan1 on October 20, 2012, 02:51:01 PM
that sounds like alot for work for ONE import but lolz at that pistol thing
I'm also doing the o0ther charcters, so its more like 8 imports, might as well call it a character replacement, since I'm editing some aniamtions too. lol


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario & SMG Bowser Previews
Post by: SSJ Is Clueless! on October 20, 2012, 02:52:53 PM
I'm also doing the o0ther charcters, so its more like 8 imports, might as well call it a character replacement, since I'm editing some aniamtions too. lol
o-O

you have alot on your plate there, want some fun with that


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario & SMG Bowser Previews
Post by: KTH on October 20, 2012, 05:05:31 PM
Those preview are good.

Hm, did you receive my PM?


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario & SMG Bowser Previews
Post by: StupidMarioFan1 on October 21, 2012, 03:53:57 PM
Actually got around to doing his left hand, and now you guys can see the recolor of his hair I made, and a few more weapons and gadgets. ;)
(http://img835.imageshack.us/img835/69/rsbe0115.png)
(http://img15.imageshack.us/img15/9707/rsbe0116.png)
(http://img13.imageshack.us/img13/8036/rsbe0117.png)
And I'm able to keep the original quality, helps that there are only three textures. :af2:
@KTH yes I got your PM, I'll work on him.


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace from Wallace & Gromit??? OMG!!!
Post by: StupidMarioFan1 on October 23, 2012, 09:17:21 PM
(http://imgur.com/zo8ty.png) His eyes still don't look right to me, but I'm not really sure what to do since it's supposed to be spheres, I'll mess around with them, also I might mess a little bit more with his head so we can actually see his neck. Maybe it's just because of how much cheese he's eaten since the last time I've seen him. :laugh:


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace from Wallace & Gromit??? OMG!!!
Post by: SwingSet on October 23, 2012, 10:04:43 PM
I've seen that guy somewhere.... Is he from Shawn the Sheep?


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace from Wallace & Gromit??? OMG!!!
Post by: StupidMarioFan1 on October 24, 2012, 03:15:32 PM
I've seen that guy somewhere.... Is he from Shawn the Sheep?
No, from Wallace & Gromit, Shawn the Sheep is actually from W&G. xD I think the guy in that show is just a regular farmer.


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace from Wallace & Gromit??? OMG!!!
Post by: the_randomizer on October 26, 2012, 09:25:39 AM
I guess SMG Bowser was killed off.  Dang.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: StupidMarioFan1 on October 26, 2012, 07:44:55 PM
I guess SMG Bowser was killed off.  Dang.

You guessed wrong!!
(http://imgur.com/6D8KM.png)
(http://imgur.com/2IJVQ.png)
(http://imgur.com/tdL5O.png)
If someone could port Bowser over someone else and then give him Giga Bowser's voice, we'd have a perfect Dark Bowser option. :af2:


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: Chaos_Knight on October 26, 2012, 07:51:02 PM
Super Sayain Dark Bowser....... :srs:

Do want. :happy:


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: StupidMarioFan1 on October 26, 2012, 08:35:18 PM
I did plan on editing SMG Bowser to look and go over Giga Bowser, but considering the differences in Bowser and Giga Bowser's dimensions, I probably won't do it. Giga Bowser is more muscular than Bowser, plus it would require redoing the rig. I'll just port SMG Bowser over Giga Bowser. lol


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: Tabuu Forte Akugun on October 26, 2012, 08:38:10 PM
I want that Bowser in the worst way. D: I can hardly wait! :D That Dark Bowser is looking sexy too!


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: SMFan on October 26, 2012, 09:41:11 PM
YES. Can't wait! :D
This'll go great with the Dry Bowser import we've got here.
Bowser in Brawl seems a bit too monstrous compared to the real deal.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: SSJ Is Clueless! on October 26, 2012, 10:06:18 PM
epic dark bowser bro

this hack will give me a reason to actualy play as bowser

EDIT: BAWSer


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: StupidMarioFan1 on October 26, 2012, 11:06:54 PM
Here's the easy part of the CSPs:
They're links because the images kept getting cut in half when using the *img* feature, and they're really big.
http://imgur.com/7Gja2.png (http://imgur.com/7Gja2.png)
http://imgur.com/ZPs83.png (http://imgur.com/ZPs83.png)
http://imgur.com/mZN92.png (http://imgur.com/mZN92.png)
http://imgur.com/sAnAT.png (http://imgur.com/sAnAT.png)
http://imgur.com/E49G9.png (http://imgur.com/E49G9.png)
http://imgur.com/slJCh.png (http://imgur.com/slJCh.png)
http://imgur.com/voUgF.png (http://imgur.com/voUgF.png)
http://imgur.com/3v6uf.png (http://imgur.com/3v6uf.png)
The hard and time-consuming part is making them transparent and resizing them. :>.>palm:


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: Syeo on October 27, 2012, 02:34:43 AM
Here's the easy part of the CSPs:
They're links because the images kept getting cut in half when using the *img* feature, and they're really big.

Are you using these pictures to make CSPs etc? Wouldn't it be easier to make the background completely white so it's much easier to get rid of the white background in your program?

(http://s1.directupload.net/images/121027/si4eomor.png)(http://s1.directupload.net/images/121027/vsn9dx3a.png)

But I actually prefer something like this:

(http://s7.directupload.net/images/121027/lgjvnevu.png)

The hard and time-consuming part is making them transparent and resizing them. :>.>palm:

Yeah, that's getting really annoying. I actually made ca 200 CSPs for all the characters I included in Brawl and also uploaded some of them here. Took over 2-3 hours or something like that.  :(

Can't wait for Bowser. =D


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: Anivernage on October 27, 2012, 02:55:28 AM
([url]http://s7.directupload.net/images/121027/lgjvnevu.png[/url])

The last one is the mirror of this one ^ just need the head looking to the front and mirrored the pose. lol true, needs that pose <.<


Buuuut, SMF1 i dont see the point to take them via brawl pic, time deleting stage part,time resize,etc, i suggest take the BB pic, and add an effect in Photoshop its the same as the shiny effect you have, then you just apply to all, resize and less time consuming....

Btw, i like how the model is, i know this will have tons of downloads and im glad to use this model, to animate and make a moveset for it  :af2:, but a little suggestion, making it less shiny, like mario's effect, he(mario) looks badass with that effect. ;D


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: Syeo on October 27, 2012, 03:22:50 AM
The last one is the mirror of this one ^ just need the head looking to the front and mirrored the pose. lol true, needs that pose <.<

I meant prefering these artworks for CSPs, not ingame pictures. But you're right. :D

but a little suggestion, making it less shiny, like mario's effect, he(mario) looks badass with that effect. ;D

Jip, making him a bit less shiny would be better. The original Bowser looks fine but the black for example reminds me of a wax figure. But definately one of the best things I've seen in the vault. =D


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: KTH on October 27, 2012, 06:47:03 AM
I really like dat SMG Bowser but the shader look weird.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: DJ Lowgey on October 27, 2012, 07:07:39 AM
a little but too g(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)y :/
Is this the SMG shader?


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: the_randomizer on October 27, 2012, 08:34:28 AM
Over normal Bowser or Giga Bowser?  I'm lost.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: StupidMarioFan1 on October 27, 2012, 09:11:45 AM
Well if you look at it this way, the recolors that look a bit too g(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)y really stand out in a crowd. :D
Buuuut, SMF1 i dont see the point to take them via brawl pic, time deleting stage part,time resize,etc, i suggest take the BB pic, and add an effect in Photoshop its the same as the shiny effect you have, then you just apply to all, resize and less time consuming....

(http://imgur.com/HVyuh.png)
He's too dark, and the TopN is scaled at 1,1,1. I mention that because lots of times the lighting will be messed up on some polygons in BB when the TopN bone is kept at 0.3937,0.3937,0.3937, but Bowser stays dark no matter how big I scale the bones to. -_-
If he wasn't so dark in BB, I'd use your method...after expiementing with Gimp to get the shine effect, besides I like using my method, any material effects are just like they'd be in-game, since they're in-game pics. :D
Over normal Bowser or Giga Bowser?  I'm lost.

He is over Bowser, but I had thought about making one rigged over Giga Bowser to make him even more complete.

Post Merge: October 27, 2012, 09:32:02 AM
lol! I forgot I joined KCMM on the 14th, SMG Bowser will be my *belated* first Anniversary of when I joined this place. :D


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: the_randomizer on October 27, 2012, 09:47:08 AM
I'd be fine with normal Bowser personally, or if it's not too much trouble, over both?


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: StupidMarioFan1 on October 27, 2012, 10:40:12 AM
Meh, hope about I do a pose one day, and then do another one a different day? It's been two or three hours and I'm almost done with half of one pose. :notimp:


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: the_randomizer on October 27, 2012, 10:44:07 AM
Meh, hope about I do a pose one day, and then do another one a different day? It's been two or three hours and I'm almost done with half of one pose. :notimp:

I see no harm with that.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: StupidMarioFan1 on October 27, 2012, 10:45:53 AM
Only reason I say that is because I'm getting bored, and I feel like working on SMG2 Mario, another GoldenEye Source import or Wallace. Maybe I should send the pics to someone and they can make them transparent and resize them....Ani?


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: Chaos_Knight on October 27, 2012, 10:59:02 AM
Well if you look at it this way, the recolors that look a bit too g([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url])y really stand out in a crowd. :D([url]http://imgur.com/HVyuh.png[/url]) He's too dark, and the TopN is scaled at 1,1,1. I mention that because lots of times the lighting will be messed up on some polygons in BB when the TopN bone is kept at 0.3937,0.3937,0.3937, but Bowser stays dark no matter how big I scale the bones to. -_- If he wasn't so dark in BB, I'd use your method...after expiementing with Gimp to get the shine effect, besides I like using my method, any material effects are just like they'd be in-game, since they're in-game pics. :DHe is over Bowser, but I had thought about making one rigged over Giga Bowser to make him even more complete.
Post Merge: October 27, 2012, 09:32:02 AM
lol! I forgot I joined KCMM on the 14th, SMG Bowser will be my *belated* first Anniversary of when I joined this place. :D
You can up the lightning in BrawlBox by going Options --> Viewer Settings --> Then set the Ambient of X,Y, and Z to 0.99 Doing that gives the CSP an HD-ish look


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: SwingSet on October 27, 2012, 11:19:58 AM
I my Gawd, there should be an all of the above option. :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: StupidMarioFan1 on October 27, 2012, 12:09:08 PM
I my Gawd, there should be an all of the above option. :srs:
*updates poll* You were saying? xD

Post Merge: October 27, 2012, 12:45:50 PM
You can up the lightning in BrawlBox by going Options --> Viewer Settings --> Then set the Ambient of X,Y, and Z to 0.99 Doing that gives the CSP an HD-ish look
Wish I knew that before taking the pictures. *facepalm* I ain't redoing the first pose again, but I know how to quickly make CSPs for furture hacks.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: Anivernage on October 27, 2012, 04:23:27 PM
Well if you look at it this way, the recolors that look a bit too g([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url])y really stand out in a crowd. :D([url]http://imgur.com/HVyuh.png[/url])
He's too dark, and the TopN is scaled at 1,1,1. I mention that because lots of times the lighting will be messed up on some polygons in BB when the TopN bone is kept at 0.3937,0.3937,0.3937, but Bowser stays dark no matter how big I scale the bones to. -_-
If he wasn't so dark in BB, I'd use your method...after expiementing with Gimp to get the shine effect, besides I like using my method, any material effects are just like they'd be in-game, since they're in-game pics. :D


What i mean is this:
I used a random pose on him note the missing feet part :P

(http://i953.photobucket.com/albums/ae20/anivernage/BowserComp.png)
Look the lightning effect like Chaos said, then i apply the effects and its done!! it took me 8 minutes ;D
(http://i953.photobucket.com/albums/ae20/anivernage/BowserPoseHD.png)

But in my opinion he looks really shiny, i would like to see him like this...
(http://i953.photobucket.com/albums/ae20/anivernage/BowserPose.png)


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: StupidMarioFan1 on October 27, 2012, 04:59:39 PM
([url]http://i953.photobucket.com/albums/ae20/anivernage/BowserPoseHD.png[/url]) But in my opinion he looks really shiny, i would like to see him like this...

(http://s14.directupload.net/images/121018/5dvx6nse.png)
Ignore the yellow hair, that's from the artwork, he's pretty shiny in Galaxy 1 & 2. :>.>:
But Bowser's scales aren't shiny ingame appearently....so I might mess with the mdl0 a little bit more and just send you the different textures and Dark Bowser, along with the FitKoopaMotion.pacs that have my 8 poses, after I finish NPC Luigi. Sound okay?


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: Mareeo 64 on October 27, 2012, 07:24:36 PM
Wow Ani, you're freak'n amazing at CSP making o_0


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: Chaos_Knight on October 27, 2012, 07:27:18 PM
Wow Ani, you're freak'n amazing at CSP making o_0
Yes he is. And he still needs to finish "something" for "someone". :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: Anivernage on October 27, 2012, 08:53:11 PM
Yes he is. And he still needs to finish "something" for "someone". :srs:

*Hides in shield*
<_< I will, when i made SMF1's :af:

([url]http://s14.directupload.net/images/121018/5dvx6nse.png[/url])
Ignore the yellow hair, that's from the artwork, he's pretty shiny in Galaxy 1 & 2. :>.>:
But Bowser's scales aren't shiny ingame appearently....so I might mess with the mdl0 a little bit more and just send you the different textures and Dark Bowser, along with the FitKoopaMotion.pacs that have my 8 poses, after I finish NPC Luigi. Sound okay?


Sure! ;D but you make it into BP's :P i need to finish tons of movesets <.> *implodes*


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: StupidMarioFan1 on October 27, 2012, 09:47:42 PM
*Hides in shield* <_< I will, when i made SMF1's :af: Sure! ;D but you make it into BP's :P i need to finish tons of movesets <.> *implodes*
Oh sure the Battle Portraits is the easiest part since it's just resizing a part of the CSP. I'll send you the files now, and the rest of you need to expect a few previews of SMG2 NPC Luigi in a little bit, he also has an edit of PC Luigi's Shadow. ;D

Post Merge: October 27, 2012, 10:21:11 PM
Yah, here's my progress on NPC Luigi. :srs:
(http://imgur.com/BVyY1.png)
(http://imgur.com/2V8ly.png)
So....any suggestions on what his alternate costumes should be?


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: nanobuds on October 27, 2012, 10:52:35 PM
I can make the perfect CSPs if you want...


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: StupidMarioFan1 on October 27, 2012, 11:02:15 PM
I can make the perfect CSPs if you want...
Already sent Ani the files....I do want to personally thank you for helping me with Bowser in the first place. I still have the copy before I sent you him, and Bowser has come so far from what I first rigged him. Makes me so happy. Of course I did rig him before I found out weighting the bones differently for certain vertexes, but I personnaly only seeing those few stuburn fire-truckers who just demand a hack to be a certain way not downloading Bowser. I really hope he makes it in the Top Downloaded Hack lists at some point, hopefully before I graduate from HS, since I'm a sophmore.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: nanobuds on October 27, 2012, 11:04:11 PM
Lol, don't worry. I'm pretty sure he'll make it. I remember seeing this as a request a lot back in the vertexing days.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: StupidMarioFan1 on October 29, 2012, 07:53:48 PM
Lol, don't worry. I'm pretty sure he'll make it. I remember seeing this as a request a lot back in the vertexing days.
Well in that case I have no doubt that he'll make it if he was requested back before importing was a huge thing, if it even had been avaible at all. :happy:
So A little update on Bowser's shader, I don't think I'll be able to recreate his shading from Galaxy....I need more experience with material editing to get his black and white textures to enhance his normal ones.
(http://imgur.com/pPDOn.png)
He is still shiny, but not as shiny as he used to be...I might include the other shine texture for those who want his first shine effect.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: Anivernage on October 29, 2012, 08:16:48 PM
Well in that case I have no doubt that he'll make it if he was requested back before importing was a huge thing, if it even had been avaible at all. :happy:
So A little update on Bowser's shader, I don't think I'll be able to recreate his shading from Galaxy....I need more experience with material editing to get his black and white textures to enhance his normal ones.
([url]http://imgur.com/pPDOn.png[/url])
He is still shiny, but not as shiny as he used to be...I might include the other shine texture for those who want his first shine effect.

Use wheelie throphy shine effect, has the same texture and B&W Textures and his shine looks cool though ;D
If you dont add the B&W texture, look like this >.>
(http://i953.photobucket.com/albums/ae20/anivernage/al_120420_14591binout.jpg)
(http://i953.photobucket.com/albums/ae20/anivernage/al_120420_1459binout.jpg)
(http://i953.photobucket.com/albums/ae20/anivernage/al_120420_1501binout.jpg)

Lol, don't worry. I'm pretty sure he'll make it.

Thanks Nano ;D
Im almost done with it SMF1 :D



Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: StupidMarioFan1 on October 30, 2012, 03:10:16 PM
Can I still get a similar effect if I use the Galaxy shine texture, but still use your material file and a black & white texture?


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: Anivernage on October 30, 2012, 03:23:16 PM
Can I still get a similar effect if I use the Galaxy shine texture, but still use your material file and a black & white texture?
I think so. Or try cap.falcon shine is the same way as wheelie, try the 2 ways and choose the shine that fits him better. imo


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: StupidMarioFan1 on October 30, 2012, 03:40:28 PM
(http://imgur.com/NovVv.png)
Bowser says it all.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: Anivernage on October 30, 2012, 03:42:51 PM
([url]http://imgur.com/NovVv.png[/url])
Bowser says it all.

Is this wheelie's shine?
Cuz looks better on Mii :P

Try it without the B&W texture... *flee*


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: StupidMarioFan1 on October 30, 2012, 03:56:22 PM
Is this wheelie's shine? Cuz looks better on Mii :P Try it without the B&W texture... *flee*
Nope with Galaxy shine, this is with Weelie shine:
(http://imgur.com/sEzsB.png)
(http://imgur.com/lfgjB.png)
(http://imgur.com/BzAdC.png)
(http://imgur.com/6H89l.png)
(http://imgur.com/mYn3a.png)
Still not what I'm looking for...


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: Anivernage on October 30, 2012, 03:58:45 PM
Nope with Galaxy shine, this is with Weelie shine:
([url]http://imgur.com/sEzsB.png[/url])
([url]http://imgur.com/lfgjB.png[/url])
([url]http://imgur.com/BzAdC.png[/url])
([url]http://imgur.com/6H89l.png[/url])
([url]http://imgur.com/mYn3a.png[/url])
Still not what I'm looking for...

Try it with not B&W texture, i think will increase the shine :P or try falcons the 2 ways.... *flees*


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: StupidMarioFan1 on October 30, 2012, 04:02:32 PM
Try it with not B&W texture, i think will increase the shine :P or try falcons the 2 ways.... *flees*
Well the only reason I'm trying these is to get the B&W to enhance the texture...otherwise I'm going with my two shine effects. lol


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: Anivernage on October 30, 2012, 04:05:55 PM
Well the only reason I'm trying these is to get the B&W to enhance the texture...otherwise I'm going with my two shine effects. lol
Lol, btw sending you the files :af:


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: StupidMarioFan1 on October 30, 2012, 04:07:06 PM
Is it too late to post a pic in the WIP thread?


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: Syeo on October 30, 2012, 04:15:46 PM
SMF1, do you also plan to release SMG Bowser without any effects or just the 2 shiny versions?


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: StupidMarioFan1 on October 30, 2012, 04:19:07 PM
SMF1, do you also plan to release SMG Bowser without any effects or just the 2 shiny versions?
Just with the two, he looks better with a sniy effect, plus I already have Spike Ball and Shell versions...along with 112 CSPs and 112 Battle Portraits...he's gonna be HUGE downlaod....also do you think I should post a pic or two in the WIP thread?


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: Syeo on October 30, 2012, 04:23:16 PM
Just with the two, he looks better with a sniy effect, plus I already have Spike Ball and Shell versions...along with 112 CSPs and 112 Battle Portraits...he's gonna be HUGE downlaod....also do you think I should post a pic or two in the WIP thread?

Okay, I'm just afraid that the effects won't work correctly on some stages like Mario. On a replaced stage, the effects looked strange, but don't care about it. :D

About the pictures in the WIP thread:
(http://cdn.uproxx.com/wp-content/uploads/2012/09/ben-stiller-do-it.gif)


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: StupidMarioFan1 on October 30, 2012, 09:06:51 PM
Bowser will be released tomorrrow!!!


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: Boygos on October 30, 2012, 09:08:37 PM
Hey, I'm rerigging Bowletta's shell, or at least trying to. I'm not too found of how it looked. If you want, I can just fix the horns and send it to you, or I can fix the shell a tad more. It's up to you.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: StupidMarioFan1 on October 31, 2012, 03:57:56 PM
Just her horns, i dont remember if I sent you my updated one or not because i did more vertexing and rigging changes.
SMG Bowser has come a long way to join the Brawl
(http://imgur.com/WQ4TS.png)
Bowser: Look at that creature, his shell is barely attached to his back, his nose is huge, his legs look like s***, along with the rest of him! Only sexy thing about that thing is his......no single part of him is sexy! StupidMarioFan1, you better stop BSing me about my birth!
Does Bowser have to say anything else? :af2:


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: Tabuu Forte Akugun on October 31, 2012, 04:17:48 PM
So does that mean he's ready? ;D


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: StupidMarioFan1 on October 31, 2012, 04:18:43 PM
So does that mean he's ready? ;D
Uploading him right now. :happy: And I asked Nano if Bowser could go on the Infinant Smash Team website. ;D


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: Tabuu Forte Akugun on October 31, 2012, 04:19:30 PM
Oh, man! :happy: Insta-download for me! ;D


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: Anivernage on October 31, 2012, 04:24:34 PM
Uploading him right now. :happy: And I asked Nano if Bowser could go on the Infinant Smash Team website. ;D
Did you made a change on bowser?
is so i need to download him again :P


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: StupidMarioFan1 on October 31, 2012, 04:36:32 PM
Did you made a change on bowser? is so i need to download him again :P
I don't remember, did I send you a version with his shell? Even if I did, might as well download him for 2 reasons, 1. Because there are "Glow" and "Shine" effects, 2. It'll +1 to the download count. xD


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: Anivernage on October 31, 2012, 04:37:23 PM
I don't remember, did I send you a version with his shell? Even if I did, might as well download him for 2 reasons, 1. Because there are "Glow" and "Shine" effects, 2. It'll +1 to the download count. xD
lol i will download him :af:


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: StupidMarioFan1 on October 31, 2012, 04:39:27 PM
Once the zip is finally uploaded to DropBox, unlike MediaFire, it keeps saying 0 secs left. :srs: It's about 70% done so it won't take much longer. ;D


Title: Re: StupidMarioFan1's Stupendous Imports: SMG Bowser almost here with Dark Bowser!!!
Post by: SwingSet on October 31, 2012, 04:54:07 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29504 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29504)

SMG Bowser Released, beat you to it!

Do I win?  :af:


Title: Re: StupidMarioFan1's Stupendous Imports: Finally after months, SMG Bowser Released!
Post by: StupidMarioFan1 on October 31, 2012, 05:06:45 PM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29504[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29504[/url]) SMG Bowser Released, beat you to it! Do I win?  :af:
No...and I just finished puting the link on the first page, you do get a download of one the best hacks on the Vault. :af2:


Title: Re: StupidMarioFan1's Stupendous Imports: Finally after months, SMG Bowser Released!
Post by: Anivernage on October 31, 2012, 05:10:18 PM
([url]http://i953.photobucket.com/albums/ae20/anivernage/B1.png[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29504[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29504[/url])

SMG Bowser Released, beat you to it!

Do I win?  :af:


Fixed :af:

You win this pic!


Title: Re: StupidMarioFan1's Stupendous Imports: Finally after months, SMG Bowser Released!
Post by: SSJ Is Clueless! on October 31, 2012, 05:32:13 PM
so epic keep it up


Title: Re: StupidMarioFan1's Stupendous Imports: Finally after months, SMG Bowser Released!
Post by: the_randomizer on November 01, 2012, 08:56:02 AM
Congrats on the SMG Bowser! It's awesome!


Title: Re: StupidMarioFan1's Stupendous Imports: Finally after months, SMG Bowser Released!
Post by: SMFan on November 01, 2012, 09:35:10 AM
Awesome job on SMG Bowser! While there are still a few kinks here and there, it's still good!


Title: Re: StupidMarioFan1's Stupendous Imports: Finally after months, SMG Bowser Released!
Post by: Syeo on November 01, 2012, 12:47:39 PM
*gives SMF1 a slap on his back*

Well done, Sir, well done. Bowser is gorgeous and will become my main character. :)

When you're finish will all your projects, could you make DKCR Donkey? Almost every character already has its own real textures but Donkey still has his realistic coat.

Also has a little bit a shine effect so he could be quite interesting:
(http://s14.directupload.net/images/121101/q2rzm846.jpg)


Title: Re: StupidMarioFan1's Stupendous Imports: Finally after months, SMG Bowser Released!
Post by: StupidMarioFan1 on November 01, 2012, 04:16:42 PM
*gives SMF1 a slap on his back* Well done, Sir, well done. Bowser is gorgeous and will become my main character. :) When you're finish will all your projects, could you make DKCR Donkey? Almost every character already has its own real textures but Donkey still has his realistic coat. Also has a little bit a shine effect so he could be quite interesting: ([url]http://s14.directupload.net/images/121101/q2rzm846.jpg[/url])
*opens up Google and hopes to not have to use a torrent*

Post Merge: November 01, 2012, 04:18:15 PM
Awesome job on SMG Bowser! While there are still a few kinks here and there, it's still good!
Are those kinks were his legs and tail connect to his hip? That area gave Nano and I quite some trouble, but yah, Bowser has some weird animations, most people won't realize just how weird those aniamtions are until they use SMG Bowser. lol


Title: Re: StupidMarioFan1's Stupendous Imports: Finally after months, SMG Bowser Released!
Post by: Tabuu Forte Akugun on November 01, 2012, 04:20:04 PM
I really wish I could have the final boss of that game...


Title: Re: StupidMarioFan1's Stupendous Imports: Finally after months, SMG Bowser Released!
Post by: StupidMarioFan1 on November 01, 2012, 04:32:06 PM
I find it funny how you mention that Donkey doesn't have his normal look and like just ignore Diddy completely. xD


Title: Re: StupidMarioFan1's Stupendous Imports: Finally after months, SMG Bowser Released!
Post by: the_randomizer on November 01, 2012, 05:02:28 PM
Now, now, there's no need to be too hard on yourself, your Bowser rig is most excellent.


Title: Re: StupidMarioFan1's Stupendous Imports: Finally after months, SMG Bowser Released!
Post by: StupidMarioFan1 on November 01, 2012, 05:05:11 PM
Now, now, there's no need to be too hard on yourself, your Bowser rig is most excellent.
Oh I wasn't, I was just pointing out that that area has some issues, plus Nintendo made Bowser very weirdly....I hsould probabl add that to the submission.


Title: Re: StupidMarioFan1's Stupendous Imports: Finally after months, SMG Bowser Released!
Post by: Chaos_Knight on November 01, 2012, 05:59:50 PM
Gonna download SMG Bowser once my power comes back on. ;D Damn hurricane! D:<


Title: Re: StupidMarioFan1's Stupendous Imports: Finally after months, SMG Bowser Released!
Post by: Syeo on November 01, 2012, 11:58:01 PM
I find it funny how you mention that Donkey doesn't have his normal look and like just ignore Diddy completely. xD
I wouldn't say I forgot Diddy, I just didn't want to ask you to make both of them because you already have some projects. :D
First things first. ^-^

Bowser turned out great. Oh, look, SMG Bowser is on the first place in the "Most Popular Hacks" section right now. :3
Edit: Now Bowser isn't on the first place anymore.
 :oshi:


Title: Re: StupidMarioFan1's Stupendous Imports: Finally after months, SMG Bowser Released!
Post by: StupidMarioFan1 on November 02, 2012, 03:49:08 PM
I wouldn't say I forgot Diddy, I just didn't want to ask you to make both of them because you already have some projects. :D First things first. ^-^ Bowser turned out great. Oh, look, SMG Bowser is on the first place in the "Most Popular Hacks" section right now. :3 Edit: Now Bowser isn't on the first place anymore. :oshi:
Is it possible that you already have the ISO? I'm not sure how I would get ISO with a torrent and yet somehow keep others from downloading from my computer.....


Title: Re: StupidMarioFan1's Stupendous Imports: Finally after months, SMG Bowser Released!
Post by: Anivernage on November 02, 2012, 06:57:27 PM
Is it possible that you already have the ISO? I'm not sure how I would get ISO with a torrent and yet somehow keep others from downloading from my computer.....
Its impossible to rip models from DKCR i tried to rip Tiki Kong and i searched, and searched, i think unless you have 3dripper(not my case) you cant rip by searching the models on hex or Noesis or any program :-\

That reminds me why i never finished DKCR PSA *looks at SmashClash* <.<


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace is released!
Post by: StupidMarioFan1 on November 02, 2012, 10:25:33 PM
Okay so Wallace is finished, so I'm working on NPC Luigi since he's the closest to being finished...not sure if you guys want alternate costumes for him or not.
(http://imgur.com/CQPof.png)
(http://imgur.com/6s9Ni.png)
(http://imgur.com/Yhz7e.png)
Those metals look familar...oh I know!
(http://imgur.com/G3XCF.png)
I'm going to see if I have to detach the body's faces from it's polygon (which will end up with another polygon just like it) and see if the metals will work on it, my concern is that the Body has the most rigging, and I need to find a way to keep the rigging, I'm thinking that if I copy the Skin modifier and Paste it on the new polygon that it'll keep the same rigging....cross your fingers that it'll work.

Post Merge: November 02, 2012, 10:38:33 PM
lol The body's metals now work, but the capless hair metals need fixing as well.
(http://imgur.com/72GcL.png)


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace is released! SMG2 NPC Luigi pics.
Post by: Carnage on November 03, 2012, 05:10:46 AM
any chance for  luigi to have fire suit for FS eyes? XD it would be nice


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace is released! SMG2 NPC Luigi pics.
Post by: StupidMarioFan1 on November 03, 2012, 08:58:23 AM
any chance for  luigi to have fire suit for FS eyes? XD it would be nice
I'll make a version of the Bros being avaiable for SMBZ v3, I'm not really sure about NPC Luigi having the Fire PowerUp for FS, since his isn't even fire-related, Mario's makes sense though.


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace is released! SMG2 NPC Luigi pics.
Post by: Syeo on November 03, 2012, 09:19:48 AM
any chance for  luigi to have fire suit for FS eyes? XD it would be nice
Right. Since all the alternative colors are replaced with other characters, there's no more Fire Mario or Fire Luigi. It'd be really cool to see more changes on the characters when they grab the Smashball.

Mario -> Fire Mario & FS eyes
Luigi -> Fire Luigi & FS eyes
SMG2 Yoshi -> Shiny-Bulb-Yoshi
Peach -> huge FS breasts



Title: Re: StupidMarioFan1's Stupendous Imports: Wallace is released! SMG2 NPC Luigi pics.
Post by: StupidMarioFan1 on November 03, 2012, 09:23:22 AM
Right. Since all the alternative colors are replaced with other characters, there's no more Fire Mario or Fire Luigi. It'd be really cool to see more changes on the characters when they grab the Smashball. Mario -> Fire Mario & FS eyes Luigi -> Fire Luigi & FS eyes SMG2 Yoshi -> Shiny-Bulb-Yoshi Peach -> huge FS breasts
I'd have to rig Peach first. -_-
But Mario and PC Luigi will have their Fire sutis and their Flying suits....and really every PowerUp from SMG2 & SMG1...and I'll add some SM3DL ones as well as the Gold Block from NSMB2. What I meant by alternate costume for NPC Luigi was if he should have Brawl recolors, or his Playable version's Flying, and Fire Suits, with some custom colors.

Post Merge: November 03, 2012, 09:31:24 AM
WHAT THE FIRE-TRUCK MARIO????
(http://imgur.com/lzKef.png)
Well I'll check to see if Cloud Mario gets metal errors, I haven't finished his rigging because I'm having problems with his crotch area...no, not his d[censored], but where his legs connect to his hip. But i have a bad feeling that he will since I used this Mario's Max scene and replaced the body polygon with Cloud Mario's. :oshi:


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace is released! SMG2 NPC Luigi pics.
Post by: Boygos on November 03, 2012, 09:41:34 AM
Okay so Wallace is finished, so I'm working on NPC Luigi since he's the closest to being finished...not sure if you guys want alternate costumes for him or not.
([url]http://imgur.com/CQPof.png[/url])
([url]http://imgur.com/6s9Ni.png[/url])
([url]http://imgur.com/Yhz7e.png[/url])
Those metals look familar...oh I know!
([url]http://imgur.com/G3XCF.png[/url])
I'm going to see if I have to detach the body's faces from it's polygon (which will end up with another polygon just like it) and see if the metals will work on it, my concern is that the Body has the most rigging, and I need to find a way to keep the rigging, I'm thinking that if I copy the Skin modifier and Paste it on the new polygon that it'll keep the same rigging....cross your fingers that it'll work.

Post Merge: November 02, 2012, 10:38:33 PM
lol The body's metals now work, but the capless hair metals need fixing as well.
([url]http://imgur.com/72GcL.png[/url])


DO WANT. I WANT.

Post Merge: November 03, 2012, 09:42:24 AM
Actually, you know what? I think I'll ask ShadowSnake if we can "feature" you on the blog for those imports. Holy [censored] they look great.


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace is released! SMG2 NPC Luigi pics.
Post by: StupidMarioFan1 on November 03, 2012, 09:46:54 AM
.....Cloud Mario too. :notimp:
(http://imgur.com/7w8lZ.png)
I'd like to say it'll be easy to fix his but I have my doubts now that Mario and Luigi keep having a new polygon having messed up metals when I fix one. Also the reason why just his shirt has messed up metals is because it is a polygon by itself. In Cloud Mario's body polygon, the faces where that part of his shirt is kept him from smoothing out, so that tiny polygon is from Normal Mario.
I think I'll ask ShadowSnake if we can "feature" you on the blog for those imports. Holy [censored] they look great.

Maybe more people will notice me if you do. :happy:

Post Merge: November 03, 2012, 09:59:05 AM
Well...I'm happy with mario now.
(http://imgur.com/5xTJx.png)
of course before that he was like this:
(http://imgur.com/MW3tN.png)
So now I'm going to work on NPC Luigi's metals, then Cloud Mario.


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace is released! SMG2 NPC Luigi pics.
Post by: KTH on November 03, 2012, 10:04:30 AM
Well, my council is try the old method of Metal shading or check the metal material of the polygon.

Btw, did you receive my PM?


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace is released! SMG2 NPC Luigi pics.
Post by: StupidMarioFan1 on November 03, 2012, 10:15:08 AM
Well, my council is try the old method of Metal shading or check the metal material of the polygon. Btw, did you receive my PM?
Yes, I'll work on Melee Luigi once I release NPC Luigi, which hopefully won't be too long. I'm going to see if I can get Luigi's metals working the same way I had to get Mario's if I still get one polygon messing up, I'll try that tutorial that was made before BB had the Auto-Metal. And yes all the mtl materials say metal00.
I'd like to make a poll on what Luigi's costumes should be but idk when people will read it, and I don't know how many votes I'll wait for.

Post Merge: November 03, 2012, 11:57:07 AM
Okay so NPC Luigi and his recolors are finished, all that's left is the CSPs and Portraits.


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace is released! SMG2 NPC Luigi pics.
Post by: Carnage on November 03, 2012, 01:23:31 PM
well luigi could go fire luigi in SMG2  and remenber we can port any luigi model to mario doing 2 or 3 bonerenames xD


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace is released! SMG2 NPC Luigi pics.
Post by: StupidMarioFan1 on November 03, 2012, 01:28:23 PM
well luigi could go fire luigi in SMG2  and remenber we can port any luigi model to mario doing 2 or 3 bonerenames xD
Yes but I'm also importing Playable Luigi over Mario, which is just Mario with Luigi's head. o_O


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace is released! SMG2 NPC Luigi pics.
Post by: Carnage on November 03, 2012, 01:29:36 PM
Yes but I'm also importing Playable Luigi over Mario, which is just Mario with Luigi's head. o_O
lol but luigi is tinner and has longer body how is he mario bodywise?


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace is released! SMG2 NPC Luigi pics.
Post by: Flygon on November 03, 2012, 01:35:59 PM
lol but luigi is tinner and has longer body how is he mario bodywise?
Vertex editing I guess


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace is released! SMG2 NPC Luigi pics.
Post by: SwingSet on November 03, 2012, 01:39:02 PM
Luigi is looking great! About the alternate costumes, I'd say fire Luigi and flying Luigi.


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace is released! SMG2 NPC Luigi pics.
Post by: StupidMarioFan1 on November 03, 2012, 02:21:21 PM
(http://imgur.com/DEDvF.png)
These are the models in the ISOs, they are not editable in bmdview2.
Luigi has some different animations for when you play as him, those are found with Mario's and Mario can use them himself. In Super Mario Galaxy, when you beat the game and play as Luigi, you still find NPC Luigi, who is taller and thinner than you. All I have to do is just replace Mairo's head with Luigi's, and then vertex it to fit the bones.


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace is released! SMG2 NPC Luigi pics.
Post by: Carnage on November 03, 2012, 02:25:56 PM
i only used luigi in smg2 and it seemed to be thiner and taller than mario not sure how he was in smg


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace is released! SMG2 NPC Luigi pics.
Post by: StupidMarioFan1 on November 03, 2012, 02:28:55 PM
i only used luigi in smg2 and it seemed to be thiner and taller than mario not sure how he was in smg
Those models are from the Galaxy 2 iso, but you can only have both Luigis on screen in Galaxy 1, for most of the models in Galaxy 2, they're either the exact same as Galaxy 1, or have minor fixes, like Mario's right overall strap, which had a vertex miss-placed in Galaxy 1. In SMG2, Luigi is always taller when you're talking to him, but he is Mario's size when you play as him.
So Flying Luigi will be the only alternate costume, gonna make the CSPs right now.


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace is released! SMG2 NPC Luigi pics.
Post by: SSJ Is Clueless! on November 03, 2012, 02:52:29 PM
([url]http://imgur.com/DEDvF.png[/url])
These are the models in the ISOs, they are not editable in bmdview2.
Luigi has some different animations for when you play as him, those are found with Mario's and Mario can use them himself. In Super Mario Galaxy, when you beat the game and play as Luigi, you still find NPC Luigi, who is taller and thinner than you. All I have to do is just replace Mairo's head with Luigi's, and then vertex it to fit the bones.

my goodness those ppl are lazy,

make a luigi model the right size and they troll us by making us play as luigi's head
:facepalm:


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace & SMG2 NPC Luigi are released!!
Post by: StupidMarioFan1 on November 03, 2012, 10:31:09 PM
First non-Galaxy form:
(http://imgur.com/ew6iA.png]http://imgur.com/ew6iA.png)
Used Mario's hatless hair polygon and vertexed it a lot and added it to the Cosmic Clone.


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace & SMG2 NPC Luigi are released!!
Post by: SwingSet on November 03, 2012, 11:30:37 PM
([url]http://imgur.com/DEDvF.png[/url])
These are the models in the ISOs, they are not editable in bmdview2.
Luigi has some different animations for when you play as him, those are found with Mario's and Mario can use them himself. In Super Mario Galaxy, when you beat the game and play as Luigi, you still find NPC Luigi, who is taller and thinner than you. All I have to do is just replace Mairo's head with Luigi's, and then vertex it to fit the bones.
Actually I DID notice that too. God, Nintendo is stupid...


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace & SMG2 NPC Luigi are released!!
Post by: KTH on November 04, 2012, 09:14:11 AM
Super Mario 3D Land music - Shadow Mario (http://www.youtube.com/watch?v=8JJsrqHsUM0#)


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace & SMG2 NPC Luigi are released!!
Post by: StupidMarioFan1 on November 04, 2012, 09:20:05 AM
I feel like trolling the uploader and telling them that it's Cosmic Clone, not Shadow Mario.
Anyway did you reseave Melee Luigi?
And here's Peach:
(http://imgur.com/4nm2A.png)
The grey and Transparent parts are Brawl Peach's polygons, and I have yet to start rigging her.


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace & SMG2 NPC Luigi are released!!
Post by: KTH on November 04, 2012, 09:29:33 AM
Ew...No. It's Shadow Mario you are making, not cosmic.

(http://www.3dsbuzz.com/wp-content/uploads/2011/10/evilshadowmario3d.png)
Shadow Mario

(http://www.mariowiki.com/images/6/61/Cosmic_Mario.png)
Cosmic Mario

Buy anyway, for Melee Luigi, look your PM. I really wanted you make Peach but please, this time, give more work on her.
Your latest work got some little default.

(http://i.imgur.com/Lgyic.jpg)
(http://i.imgur.com/AKIVB.jpg)
(http://i.imgur.com/1FQ10.jpg)
(http://i.imgur.com/QXHkk.jpg)
(http://i.imgur.com/Nf2zc.jpg)


And i don't really like the shading you give them. You can still make two version (shading and without shading).
I know it's a pain to restore the iris but i think you can do better, it's just some iris.


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace & SMG2 NPC Luigi are released!!
Post by: Syeo on November 04, 2012, 09:32:31 AM
Is that Melee Peach or SMG Peach? She looks pretty much like the SMG version, am I right?

Ah, I also would like to know the difference between "Shine SMG Bowser" and "Glow SMG Bowser". I'm currently using the shine version, but how does the other one look like?


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace & SMG2 NPC Luigi are released!!
Post by: StupidMarioFan1 on November 04, 2012, 03:50:00 PM
@KTH That is the SM3DL Cosmic Clone, Shadow Mario has only appeared in Sunshine with his water-like appearence.
(http://imgur.com/geUsu.png)
Also SMG Bowser's eyes were Nano's work, because my attempt had him going cross-eyed in most animations. Bowser's eyes aren't getting any better, that;s the main reason why he took so long, because his eyes were always giving me problems. I could do a little better with Luigi. And the only way I've been getting the perfect eye movment for most imports is by using the Import Object feature in BrawlBox, which I import the Brawl character's eyes. Brawl Bowser's eyes are half the size of SMG Bowser's eyes, so Bowser would've looked weird with such tiny eyes. These are pretty much you're two options for Bowser's eyeiris at the momemt, Bowser's current eye movment, or this eye movement (ignore the fact that his eyes are black at the moment):
(http://imgur.com/2MEYi.png)
(http://imgur.com/Ze0w0.png)
(http://imgur.com/PltrH.png)
For the ones without shading, just make the "shine" and "ref" textures solid black. And KTH, it might just be some iris, but it really fuking annoying and stuburn, and it sometimes tries to manipulate your decision...just like my four-year old sister. :>.>:
@Syeo It's SMG2 Peach. The Glow version doesn't have such a bright light on his scales, but a bright light on his shell and spikes/horns/teeth, while the Shine version has a bright light on all of Bowser.
So I have the mouth, and fingers left to rig, and please go easy on me, it's my first time importing over Peach, so I don't have that much experience with her dress. :srs:
(http://imgur.com/U2Nm7.png)


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace & SMG2 NPC Luigi are released!!
Post by: KTH on November 04, 2012, 04:08:14 PM
That doesn't have no sense :srs:
The one from SM3DL is supposed to be called "Shadow Mario". SM3DL isn't on the space and when you walk, you see he come from the ground (exactly your shadow).

And Peach is so awesome.


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace & SMG2 NPC Luigi are released!!
Post by: StupidMarioFan1 on November 04, 2012, 04:23:34 PM
That doesn't have no sense :srs: The one from SM3DL is supposed to be called "Shadow Mario". SM3DL isn't on the space and when you walk, you see he come from the ground (exactly your shadow).[color]
Reminds me of Cosmic Clones from Galaxy 2. -_- I would probably be done with Peach's rig by the time I had posted that pic, but my 3ds Max keeps freezing and it usually happens after I've done progrees without saving. *facepalm*


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace & SMG2 NPC Luigi are released!!
Post by: KTH on November 04, 2012, 04:24:23 PM
Check on "My Documents/3ds Max/autoback".


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace & SMG2 NPC Luigi are released!!
Post by: StupidMarioFan1 on November 04, 2012, 05:15:54 PM
Syeo, you requested this for Peach, yes? :D
(http://imgur.com/Qx1aE.png)
(http://imgur.com/pXZm2.png)


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace & SMG2 NPC Luigi are released!!
Post by: KTH on November 04, 2012, 05:53:33 PM
Look perfect.Dem boobs.
Why she doesn't have lash?


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace & SMG2 NPC Luigi are released!!
Post by: StupidMarioFan1 on November 04, 2012, 09:05:45 PM
Recolors and CSPs tomorrow.
(http://imgur.com/7xnZc.png)
(http://imgur.com/xOJZm.png)
(http://imgur.com/TknoH.png)
(http://imgur.com/hDwLf.png)
"Bowser want them tits!" lol
And yes that is Bowser's Chamber from Galaxy 2. ;D Still trying to get the background to work though. :P


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace & SMG2 NPC Luigi are released!!
Post by: SSJ Is Clueless! on November 04, 2012, 09:09:08 PM
my god man......your a GOD!!

u have just made peach..awesome, now if u import rosalina from smg2 with dat shader, i would love u for ever :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace & SMG2 NPC Luigi are released!!
Post by: nanobuds on November 04, 2012, 09:15:02 PM
Her tits get bigger with FS eyes??? :srs:

*leaves*


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace & SMG2 NPC Luigi are released!!
Post by: Gamma Ridley on November 04, 2012, 09:15:22 PM
What the heck is going on with her dress.


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace & SMG2 NPC Luigi are released!!
Post by: Anivernage on November 04, 2012, 09:23:02 PM

For the ones without shading, just make the "shine" and "ref" textures solid black. And KTH, it might just be some iris, but it really fuking annoying and stuburn, and it sometimes tries to manipulate your decision...just like my four-year old sister. :>.>:

I agree with KTH, well, not me but,at least some(many) people like the models look *dark or unsaturated* this one is too bright and more on bright stages. <_>
you should add a version for the people who like those and dont have BB or paint to make the texture solid black.

i didnt understand the 4 year old sister commentary :P

What the heck is going on with her dress.

So I have the mouth, and fingers left to rig, and please go easy on me, it's my first time importing over Peach, so I don't have that much experience with her dress. :srs:
i think this is the reason Gamma. <.<

Her tits get bigger with FS eyes??? :srs:

*leaves*
*Sweeet!*
I like it SMF1

I know someone who will like this hack, specially Peach FS's :P


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace & SMG2 NPC Luigi are released!!
Post by: Gamma Ridley on November 04, 2012, 09:25:26 PM
No I mean I can see right through it.


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace & SMG2 NPC Luigi are released!!
Post by: Syeo on November 04, 2012, 10:51:40 PM
Syeo, you requested this for Peach, yes? :D
([url]http://imgur.com/Qx1aE.png[/url])
([url]http://imgur.com/pXZm2.png[/url])


Yesh! Awesome! :D

YouTube Poop: Link Wants Boobies (http://www.youtube.com/watch?v=Oh0o-KV4xLM#)


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace & SMG2 NPC Luigi are released!!
Post by: KTH on November 05, 2012, 08:44:18 AM
No I mean I can see right through it.

That cause the shading he making.


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace & SMG2 NPC Luigi are released!!
Post by: StupidMarioFan1 on November 05, 2012, 04:15:44 PM
No you can't, what you're seeing is that the background is solid white at the momment so it looks like her dress is transparent at parts, she has legs so if you'd be able to see them if you could see through her dress. I'm not completely sure why the shader is that way on her dress. :>.>palm:
@Anivernage Well there's three things wrong with that: I don't feel like going and making a third set of the Shell & Spike Ball versions. It'll slow the download. I might be promoting the BrawlBox v0.67b submission. lol Also I didn't expect anyone to really understand my coment about for sis. Plus those who can't get BB, or some image editor probably wouldn't be able to download the hack in the first place. :srs:
@Gamma Ridley This look better to you?
(http://imgur.com/0XQ2F.png)
And yes that is without any special shaders applied to the dress, I can't do anything about the lighting that teh game itself produces.


Title: Re: StupidMarioFan1's Stupendous Imports: Wallace & SMG2 NPC Luigi are released!!
Post by: SwingSet on November 05, 2012, 05:43:02 PM
Dat Peach model is so attractive in so many ways.... :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario PowerUps & SMG2 Peach previews.
Post by: StupidMarioFan1 on November 05, 2012, 06:02:49 PM
Rock Mario & Cloud mario done:
(http://imgur.com/nydhh.png)
(http://imgur.com/qmZJU.png)
(http://imgur.com/DmGQQ.png)
(http://imgur.com/IF0VF.png)
I know that there are rigging issues, not my fault do to the way the models were made, like how Rock Mario is not-exactly-low vertexed (I say that because he still has a good amount of vertices), and how Cloud Mario has huge legs. :srs:
my goodness those ppl are lazy, make a luigi model the right size and they troll us by making us play as luigi's head :facepalm:

Lazy, or smart? That is the question, because they do save file size this way, but then again they could've made NPC Luigi use the same bone structure or something, because in New Super Mario Bros Wii, you can literally take the Mario and Luigi models and swap them and have no errors what so ever ingame....and I'm speaking from experience. ;D
What I have no doubt in is that Nintendo got lazy with Brawl Luigi, since over half of his animations has Mario's bone translations. :notimp:


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario PowerUps & SMG2 Peach previews.
Post by: Tabuu Forte Akugun on November 05, 2012, 06:53:30 PM
Rock Mario looks pretty damned awesome. I love it. ;D And Cloud Mario too. ;D


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario PowerUps & SMG2 Peach previews.
Post by: Chaos_Knight on November 05, 2012, 07:01:11 PM
Dat metal Rock Mario. :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario PowerUps & SMG2 Peach previews.
Post by: StupidMarioFan1 on November 05, 2012, 07:30:32 PM
He is here to fuk with Brawl's physics. xD
(http://imgur.com/hZEWh.png)
(http://imgur.com/MmBW0.png)


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario PowerUps & SMG2 Peach previews.
Post by: Tabuu Forte Akugun on November 05, 2012, 07:33:13 PM
So, all those powerups are separate Mario models? :O


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario PowerUps & SMG2 Peach previews.
Post by: StupidMarioFan1 on November 05, 2012, 08:56:50 PM
Yes every one, so you can have someone as each different PowerUp. ;)
Also here is Bee Mario, with his wings. ;D
(http://imgur.com/h62ue.png)
(http://imgur.com/h2rHO.png)
(http://imgur.com/h52jC.png)
Dat ass. xD
(http://imgur.com/isvf3.png)
One PowerUp I know I can't do without needin a one-slot FitMarioMotionEct.pac is Rainbow Mario/Luigi, because of a their models using a shine, and the Galaxy games making their color change rapidally. :>.>palm:


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario PowerUps & SMG2 Peach previews.
Post by: Chaos_Knight on November 05, 2012, 09:00:09 PM
I remember that Queen Bee calling Mario, "new bee" whch made me think of "newbie". xD


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario PowerUps & SMG2 Peach previews.
Post by: StupidMarioFan1 on November 05, 2012, 09:08:40 PM
I remember back a year ago when I was a newbie and how no one really noticed my hacks....wait most people still don't notice my hack. :srs: And SMG Bowser isn't that popular despite him being on the Infinant Smash Team website. :oshi:
So I believe I now have all of Mario's Galaxy PowerUps, now to do a few 3D Land PowerUps, like Boomerang, and Tanooki (with luigi being his stupid Fox costume :notimp:) and to give Mario/Luigi a Gold Block from NSMB2. xD


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario PowerUps & SMG2 Peach previews.
Post by: Chaos_Knight on November 05, 2012, 09:11:44 PM
Keep making what you want. Besides I like and have some of your hacks. Like MP9 Mario and SMG Bowser. I still wait for SMG Mario and powerups though.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario PowerUps & SMG2 Peach previews.
Post by: StupidMarioFan1 on November 05, 2012, 09:19:48 PM
Keep making what you want. Besides I like and have some of your hacks. Like MP9 Mario and SMG Bowser. I still wait for SMG Mario and powerups though.
Oh don't worry, this pretty much my passion, plus teh #1 reason I make these hacks is because I want them and no has made them yet or I believe I can do a better job at making them. I just wish I could do this for a living. xD


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario PowerUps & SMG2 Peach previews.
Post by: SwingSet on November 05, 2012, 10:26:52 PM
Bee Mario and cloud Mario is looking great! :D

I frigging love you. <3 :srs:



Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario PowerUps & SMG2 Peach previews.
Post by: DJ Lowgey on November 06, 2012, 03:14:53 AM
I´ve no words  :srs:

I love that baggy pants of cloud mario!!
And I can´t wait for bee mario :)



Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario PowerUps & SMG2 Peach previews.
Post by: Kyouma on November 06, 2012, 02:56:49 PM
Good luck with the skirt;
after making hakurei reimu, patchouli and cirno over peach, ive suffered alot rigging that skirt


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario PowerUps & SMG2 Peach previews.
Post by: StupidMarioFan1 on November 06, 2012, 03:19:01 PM
Good luck with the skirt; after making hakurei reimu, patchouli and cirno over peach, ive suffered alot rigging that skirt
I've got the long part of her dress, but those dark pink parts that kinda look like a b(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)om part of a flower is just rigged to the HipN because I didn't like how crappy it looked in most animations. lol


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario PowerUps & SMG2 Peach previews.
Post by: LuigiBoi on November 06, 2012, 05:33:59 PM
SM3DL and NSMB actually uses the same models as NSMBWii for the characters, so i guess it's more aprepriate to use them instead of using SMG/SMG2 models for SM3DL and NSMB2 "imports".


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario PowerUps & SMG2 Peach previews.
Post by: StupidMarioFan1 on November 06, 2012, 06:24:00 PM
SM3DL and NSMB actually uses the same models as NSMBWii for the characters, so i guess it's more aprepriate to use them instead of using SMG/SMG2 models for SM3DL and NSMB2 "imports".
3D Land  has , quote "the same graphics as teh Galaxy games", aka using the same models and shaders, New Super Mario Bros 2 actually doesn't use the same models from NSMBW, I just played the sequel and noticed that Mario and Luigi's sideburns have the same detail as they did in Mario Kart 7, which I haven't seen that detail in any other Mario game except the Hi Res Textre Packs for Super Mario 64. :patrick: The reason why I'm putting the Gold Block on SMG2 Mario is because someone put it on the (not-really-poorly-but-is-no-where-as-good-as-mine) SMG Mario on the Vault.
If anything, I'd just have to rip the textures from the 3DS games using the 3DS emulator already on the web, and put them one SMG2 Mario/NPC Luigi, or import the NSMBW fists....once I find free downloads for those files. -_-


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario PowerUps & SMG2 Peach previews.
Post by: LuigiBoi on November 06, 2012, 06:56:03 PM
3D Land  has , quote "the same graphics as teh Galaxy games", aka using the same models and shaders, New Super Mario Bros 2 actually doesn't use the same models from NSMBW, I just played the sequel and noticed that Mario and Luigi's sideburns have the same detail as they did in Mario Kart 7, which I haven't seen that detail in any other Mario game except the Hi Res Textre Packs for Super Mario 64. :patrick: The reason why I'm putting the Gold Block on SMG2 Mario is because someone put it on the (not-really-poorly-but-is-no-where-as-good-as-mine) SMG Mario on the Vault.
If anything, I'd just have to rip the textures from the 3DS games using the 3DS emulator already on the web, and put them one SMG2 Mario/NPC Luigi, or import the NSMBW fists....once I find free downloads for those files. -_-
I found out that the 3D models are the same from NSMBWii, but the textures are different and better, the 3D models are inferios to SMG, so it's the same from NSMBWii (and the same from the AR Games lol).


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Peach Released! Might take a break.
Post by: SwingSet on November 08, 2012, 08:04:44 PM
FIRST!

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29611 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29611)

Do I win again?  :happy:


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Peach Released! Might take a break.
Post by: StupidMarioFan1 on November 08, 2012, 08:15:20 PM
FIRST!

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29611[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29611[/url])

Do I win again?  :happy:

Dude check the first post to see if the released hack's picture is in it, I had posted the link a minute before you did. xD Again you win a copy of the hack. XD
Peach:
(http://imgur.com/kSufp.png)
(http://imgur.com/ySqDE.png)
(http://imgur.com/xA9rQ.png)
(http://imgur.com/FiKlb.png)
(http://imgur.com/amAY9.png)
(http://imgur.com/izkEB.png)
Recolors:
(http://imgur.com/icpGK.png)
(http://imgur.com/T20Qd.png)
Toad:
(http://imgur.com/MjJLW.png)
(http://imgur.com/7qpgM.png)
Shadow Queen:
(http://imgur.com/EeUw2.png)
(http://imgur.com/CjD2S.png)
(http://imgur.com/b7fgg.png)
(http://imgur.com/uBHOh.png)
Because I'm a perv Shadow Queen has better tits. lol


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Peach Released! Might take a break.
Post by: Tabuu Forte Akugun on November 08, 2012, 08:22:35 PM
Personally, I despise Peach, so this release doesn't excite me NEAR as much as SMG Bowser. Still, it's a pretty good-looking model.

And it's ok if you want to take a break. Everyone needs one once in a while.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Peach Released! Might take a break.
Post by: StupidMarioFan1 on November 08, 2012, 08:28:08 PM
Personally, I despise Peach, so this release doesn't excite me NEAR as much as SMG Bowser. Still, it's a pretty good-looking model. And it's ok if you want to take a break. Everyone needs one once in a while.
Yah, but hear's my idea of a break: Hack a different game for a while. xD Been 4 months since my last preview of my Major SM64 hack....and I haven't finished atleast one level completely for me to want to post another vid about it...of course being ADHD doesn't help, since I get bored easily and start on something else. lol It's why I have like 40 WIPs for Brawl, including updating or redoing old hacks. >.<


Title: Re: StupidMarioFan1's Stupendous Imports: Taking a break to work on my SM64 hack
Post by: StupidMarioFan1 on November 11, 2012, 10:28:49 AM
For you guyus top stare at while I work on SM64 2 BR. ;D
(http://imgur.com/MQIRS.png) (http://imgur.com/ggeID.png) (http://imgur.com/o5tLj.png) (http://imgur.com/xsKcq.png) (http://imgur.com/yR1qm.png)
If you've seen (and hopefully downloaded and played as) my one-slot version on the vault, you'll notice that Mario's face and cap are now smooth, also this is a version to be used for vid making, which is why he has a peace sign in his left hand (which is a mirror or the right hand since Mario never does a peace sign with his left in SM64), Wario sign hands, and is flipping you off. He is gonna have more hand signs like thumbs up, high fives, and high fours. ;D I will be using SM64 Mario and Luigi as the default models for my SM64 Moveset, so expect more epicness later on.


Title: Re: StupidMarioFan1's Stupendous Imports: Taking a break to work on my SM64 hack.
Post by: Mareeo 64 on November 11, 2012, 05:09:45 PM
Oh don't worry, this pretty much my passion, plus teh #1 reason I make these hacks is because I want them and no has made them yet or I believe I can do a better job at making them. I just wish I could do this for a living. xD
thechnically speaking you can, provided that you work for Nintendo in the future. :P I plan to do the same :happy: Although it is a hard road out there.


Title: Re: StupidMarioFan1's Stupendous Imports: Taking a break to work on my SM64 hack.
Post by: StupidMarioFan1 on November 11, 2012, 05:18:56 PM
thechnically speaking you can, provided that you work for Nintendo in the future. :P I plan to do the same :happy: Although it is a hard road out there.
So you're saying that I could do this for life if Nintendo paid me to hack one of their games. xD That'd be amazing though, just like Wreck-it Ralph, which is the best film ever made....or atleast in my oppion.


Title: Re: StupidMarioFan1's Stupendous Imports: Taking a break to work on my SM64 hack.
Post by: rax189 on November 11, 2012, 05:21:11 PM
StupidMarioFan1 did u get my pm on mario jr?


Title: Re: StupidMarioFan1's Stupendous Imports: Taking a break to work on my SM64 hack.
Post by: StupidMarioFan1 on November 11, 2012, 05:27:03 PM
StupidMarioFan1 did u get my pm on mario jr?
Yah, but I won't work on him until after I get back into Brawl hacking, I'm only on the forums to stay updated.


Title: Re: StupidMarioFan1's Stupendous Imports: Taking a break to work on my SM64 hack.
Post by: rax189 on November 11, 2012, 06:01:09 PM
Yah, but I won't work on him until after I get back into Brawl hacking, I'm only on the forums to stay updated.
k ;)


Title: Re: StupidMarioFan1's Stupendous Imports: Taking a break to work on my SM64 hack.
Post by: Mareeo 64 on November 11, 2012, 06:06:11 PM
So you're saying that I could do this for life if Nintendo paid me to hack one of their games. xD That'd be amazing though, just like Wreck-it Ralph, which is the best film ever made....or atleast in my oppion.
Well....no. but If you want to help make video games in 20 years, Nintendo seems perfect for your style. Me too, but mixed with SEGA (Sonic). :P


Title: Re: StupidMarioFan1's Stupendous Imports: Taking a break to work on my SM64 hack.
Post by: StupidMarioFan1 on November 11, 2012, 06:24:32 PM
Well....no. but If you want to help make video games in 20 years, Nintendo seems perfect for your style. Me too, but mixed with SEGA (Sonic). :P
Well I already planned on working for Nintendo....problem is I'm lazy, and don't see myself leaving Texas....or my hometown as a matter of fact. lol


Title: Re: StupidMarioFan1's Stupendous Imports: Taking a break to work on my SM64 hack.
Post by: Mareeo 64 on November 11, 2012, 06:47:55 PM
Well, it's your choice. :P I'm over on the east coast, and I've always wanted to go and see the sights. Japan being near the top of the list. :)


Title: Re: StupidMarioFan1's Stupendous Imports: Taking a break to work on my SM64 hack.
Post by: Syeo on November 12, 2012, 09:36:45 AM
Take your time SMF1. You should do some more hacks for Brawl when you feel ready to do them. :)

Something else: Sometimes, the frame rate is slower when I play Bowser. Is it due to his quality?


Title: Re: StupidMarioFan1's Stupendous Imports: Taking a break to work on my SM64 hack.
Post by: StupidMarioFan1 on November 12, 2012, 03:22:12 PM
Take your time SMF1. You should do some more hacks for Brawl when you feel ready to do them. :) Something else: Sometimes, the frame rate is slower when I play Bowser. Is it due to his quality?
Quality of the polygons, probably the materials since the game slows down the more SMG Bowsers that are in the match.
And I got a C in Chemistry, so I'm grounded from my computer, so take a few weeks away from when I would've come back to Brawl hacking, which was sometime in the future. -.-
Good reasonj for me to work on Mario Sunshine, since I never got all the Shine Sprites. heh


Title: Re: StupidMarioFan1's Stupendous Imports: Taking a break to work on my SM64 hack.
Post by: Anivernage on November 12, 2012, 03:25:42 PM
Quality of the polygons, probably the materials since the game slows down the more SMG Bowsers that are in the match.
And I got a C in Chemistry, so I'm grounded from my computer, so take a few weeks away from when I would've come back to Brawl hacking, which was sometime in the future. -.-
Good reasonj for me to work on Mario Sunshine, since I never got all the Shine Sprites. heh
lol that reminds me i have to play it too. finally i got something to have fun while my pc is fixed :P
Also too bad SMF1 study chemistry now!! we have a paper mario moveset to finish.


Title: Re: StupidMarioFan1's Stupendous Imports: Taking a break to work on my SM64 hack.
Post by: StupidMarioFan1 on November 12, 2012, 03:27:33 PM
lol forgot about that moveset


Title: Re: StupidMarioFan1's Stupendous Imports: Taking a break to work on my SM64 hack.
Post by: SSJ Is Clueless! on November 12, 2012, 07:46:45 PM
Quality of the polygons, probably the materials since the game slows down the more SMG Bowsers that are in the match.
And I got a C in Chemistry, so I'm grounded from my computer, so take a few weeks away from when I would've come back to Brawl hacking, which was sometime in the future. -.-
Good reasonj for me to work on Mario Sunshine, since I never got all the Shine Sprites. heh
you got a C in chemestry and you got grounded, your parents must be strict


Title: Re: StupidMarioFan1's Stupendous Imports: Taking a break to work on my SM64 hack.
Post by: StupidMarioFan1 on November 12, 2012, 10:04:36 PM
you got a C in chemestry and you got grounded, your parents must be strict
well I'm really smart, but I've gotten lazy and my parents don't want me to just do enough to get by. :/ And honestly I do care about hacking Brawl and SM64 way too much. lol


Title: Re: StupidMarioFan1's Stupendous Imports: Taking a break to work on my SM64 hack.
Post by: SSJ Is Clueless! on November 13, 2012, 06:39:55 AM
i know where your coming from, im considerd smart also so if i get like a C its a big deal, i loves brawl hacking to so ive goten pretty lazy


Title: Re: StupidMarioFan1's Stupendous Imports: Grounded for 3 wks, then work on SM64 2 BR
Post by: StupidMarioFan1 on November 14, 2012, 05:00:38 PM
Remember that I am a-okay for hacking on weekends (unless something else pops up) so that should help getting things done with Super Mario 64 2. :)


Title: Re: StupidMarioFan1's Stupendous Imports: Grounded for 3 wks, then work on SM64 2 BR
Post by: Anivernage on November 14, 2012, 10:27:07 PM
i know where your coming from, im considerd smart also so if i get like a C its a big deal, i loves brawl hacking to so ive goten pretty lazy
If i get a B im fried >_>

I mostly do hw and stuff because of that
Im considered (by others, rarely by me) smart too butt brawl hacking/gaming eh.... :P


Title: Re: StupidMarioFan1's Stupendous Imports: Bowletta Final Previews!!!!
Post by: StupidMarioFan1 on November 27, 2012, 08:25:52 PM
The Body of Bowser and the mind of Cackletta have joined once more to fight those Red and Green finkrats!!!
(http://imgur.com/JsiyG.png) Complete with prefect rigging besides the shell, god Bowser has fuking weird bone rotations, it's the best I can do, and believe me I tried for hours just trying to rig that damn shell, plus it isn't that noticable unless you're looking for it...I think. (http://imgur.com/Th51X.png) Spike Ball, wonder where you guys have seen that before... *cough* SMG Bowser *cough* (http://imgur.com/VRnN3.png) Extra Tooth (http://imgur.com/HgJ1g.png) Titties, which better not get an enhancement because that is just discuting considering she isn't human. :notimp: Metals (http://imgur.com/SRhiL.png) Those Yellow eyes from when she does her Falling Star Attack. (http://imgur.com/rCfPU.png) Textures made by me, Boygos helped with the rigging, custom parts made by me. And the Shader Model was edited by me. ;)
And now I have to make the CSP. I hate this part, but since it's just one slot it'll be quick, then releasing time and then back to working on SM64 2. lol Skelux just released a patch to teh Mario 64 Level Importer to have shading in custom levels, can't wait to see how much better my levels are going to be with shading. :D


Title: Re: StupidMarioFan1's Stupendous Imports: Bowletta is Released, working on SM64 2 BR
Post by: KnightMario on November 30, 2012, 07:17:28 PM
you can make tanooki and frog mario


Title: Re: StupidMarioFan1's Stupendous Imports: Bowletta is Released, working on SM64 2 BR
Post by: StupidMarioFan1 on December 01, 2012, 10:21:43 AM
you can make tanooki and frog mario
Okay, thanks for telling me, I wonder who'll like to make a sexy revamp for the different parts' textures since they were gonna be using a mix of different powerups from different games like the Propellar, or Penguin Suits' heads from NSMBW, those are pretty low textured. :)


Title: Re: StupidMarioFan1's Stupendous Imports: Bowletta is Released, working on SM64 2 BR
Post by: SSJ Is Clueless! on December 01, 2012, 10:49:23 AM
any chance you'll be making some of the new power ups from NSMBU?

cuz that'd be epic......even though i dont even have a wii u yet


Title: Re: StupidMarioFan1's Stupendous Imports: Bowletta is Released, working on SM64 2 BR
Post by: StupidMarioFan1 on December 01, 2012, 11:46:58 AM
any chance you'll be making some of the new power ups from NSMBU? cuz that'd be epic......even though i dont even have a wii u yet
It is possible, but from what I've seen only the Flying Squirrel Suit is new, and then the Baby Yoshis. :/


Title: Re: StupidMarioFan1's Stupendous Imports: Bowletta is Released, working on SM64 2 BR
Post by: SSJ Is Clueless! on December 01, 2012, 11:52:49 AM
well thats not much, you could probly google all the rest of the power ups though


Title: Re: StupidMarioFan1's Stupendous Imports: Bowletta is Released, working on SM64 2 BR
Post by: KnightMario on December 01, 2012, 06:13:14 PM
Okay, thanks for telling me, I wonder who'll like to make a sexy revamp for the different parts' textures since they were gonna be using a mix of different powerups from different games like the Propellar, or Penguin Suits' heads from NSMBW, those are pretty low textured. :)
Actually when i wanted the head it wasn't gonna be final lol


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: StupidMarioFan1 on December 06, 2012, 06:35:41 PM
Take a look at this beautiful Galaxy 2 plumber. :D (http://imgur.com/HNbY1.png) (http://imgur.com/mNzal.png) I mimicked Nintendo and took my Non-Playable Luigi's head (with his NeckN bone and children) and put it onto of Mario's body (who lost his NeckN bone and children). Renamed bones to have his face look right. Gives me another reason to update my One-slot Luigi over Mario animatons to get the hat and stuff moving in more animations. lol
I've run into some probs with my SM64 hack, and what better way to deal with than hacking a completely different game? xD Anyways I tried rigging Luigi's head to Mario's bones, he didn't look that right, rigging was fine, but the size of his head. *shivers* So I tested this out to see if I could get him working, since he works ingame perfectly besides needing a one-slot FitMarioMotionEtc.pac to move his cap and mustache, it'll be easy to make his powerups since I'd be using Mario's PowerUp bodies, and the only things needing to do in 3ds Max is importing the Power Up caps. :D
I wouldn't expect too much progress over the weekend because I've still got that want/need to work on SM64 2 BR, which is coming along beautifully...and I need to make and upload YouTube vids of those new levels. lol
Anyways, expect the next hack from me to be Mario and Playable Luigi from Galaxy 2, then I'll work on something...maybe those NSMB2 hacks that KnightMario wanted me to help make, that I guess was passed onto me. lol Or I might work on the GoldenEye Source imports, or those Super Mario Universe hacks, or work on SM64 Mario Bros Machinima Making and SM64 Moveset v5.0 versions.


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: Chaos_Knight on December 06, 2012, 06:41:36 PM
Weegee gainted weight. >.>


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: StupidMarioFan1 on December 06, 2012, 06:48:56 PM
Yep, too bad I released NPC Luigi first, so I couldn't troll you people with only uploading Playable Luigi, aka Mario with Luigi's head like Nintendo does. xD


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: SwingSet on December 06, 2012, 09:06:35 PM
I love you in a non homosexual way right now. :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: StupidMarioFan1 on December 06, 2012, 09:11:55 PM
I love you in a non homosexual way right now. :srs:
I knew there was a non in black when I saw that big gap in the sentence. lol
Anyways, will post a few more pics of the ones I have done, like Spring Luigi, Fire, Flying, and Mario Luigi.


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: Kyouma on December 06, 2012, 09:27:37 PM
why dont you make that galaxy luigi with that shade stuff over mario too?


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: StupidMarioFan1 on December 06, 2012, 09:42:25 PM
why dont you make that galaxy luigi with that shade stuff over mario too?

The Non-Playable Luigi model is over Luigi, while the Playable Luigi model (which is the one who gets actual Power Ups) is over Mario since he uses Mario's body. lol
Also you folks want more PC Luigi? Weither you want him or not here he is!
(http://imgur.com/nXtUh.png)
(http://imgur.com/j1waR.png)
(http://imgur.com/QKVil.png)
Tomorrow will be the actualy suits like Rock, Cloud, and Bee Luigi, also Cosmic and Ice, and Bone Luigi. ;D


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: Kyouma on December 06, 2012, 10:08:03 PM
oh well, theres a normal luigi model over mario, so I though you would do it so, but nevermind


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: Syeo on December 07, 2012, 08:58:24 AM
Luigi looks pretty fat. :D

Will Donkey and Diddy (Mario Sports Mix) also come soon?


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: StupidMarioFan1 on December 07, 2012, 03:06:46 PM
oh well, theres a normal luigi model over mario, so I though you would do it so, but nevermind

You mean a Brawl Luigi over Mairo? Or are you talking about the Galaxy games?
If you mean the galaxy games, I explained in some post in an old page that the Luigi you play as in SMG1&2 is Mario with Luigi's head and clothes. Nintendo only made a real Luigi model for when you talk to him, but just took his head and placed on Mario's body, Luigi's jump, run and other animations that are different from Mario's are in the same file that have Mario's animations.
Luigi looks pretty fat. :D Will Donkey and Diddy (Mario Sports Mix) also come soon?

I haven't started on them, but I will do them at some point.
Also after I release Mario & PC Luigi, I will go back to hacking SM64 2 BR to figure out why the game freezes after Peach says that the stars are returned to the castle. For some reason after I beat the game, it will freeze at about 1:04 in this video of the ending of SM64:
Super Mario 64 Ending and Credits (http://www.youtube.com/watch?v=X4NpBtAu79g#)
Afterwards I'll either keep working on SM64 2, or come back to hacking Brawl.
Anyways expect more powerups in a little bit. ;)


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: Mareeo 64 on December 07, 2012, 04:41:10 PM
do you have a site for your SM64 hacks?


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: StupidMarioFan1 on December 07, 2012, 05:06:52 PM
do you have a site for your SM64 hacks?
No, but if you go to Jul forums you'll see threads about game hacking, there is a section on SM64 hacking...though the people there aren't as active as we are here.
Also expect previews of Luigi tomorrow, going to a Christmas Party, and chances are I won't be back on the computer tonight.
Plus all I have done is Ice and Cosmic Luigi. :P


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: StupidMarioFan1 on December 10, 2012, 04:42:45 PM
The rest of the PowerUps, both Mario and PC Luigi:
(http://imgur.com/ag1b8.png)
(http://imgur.com/TYa9d.png)
(http://imgur.com/w13Wq.png)
(http://imgur.com/GVo2P.png)(http://imgur.com/jUIQx.png)
(http://imgur.com/k0fE0.png)
(http://imgur.com/Lm376.png)
Now just have to do thy CSPs and Battle Portriats, which will be based of each PowerUp's offical Artwork :af2:
Remember that due to the vertices, parts of Cloud and Rock Bros don't look good in a number of animations, nothing I can do about that, but honestly don't anyone can do better without renaming those bones and making custom aniamtions. :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: SwingSet on December 10, 2012, 05:26:09 PM
So much hype! If I had a cookie I'd give you one!  :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: Chaos_Knight on December 10, 2012, 05:31:30 PM
Now we need to do is shove them all into each other into a PSA. :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: StupidMarioFan1 on December 10, 2012, 06:03:20 PM
*looks at Anivernage*


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: SSJ Is Clueless! on December 11, 2012, 09:34:15 AM
oh man thats awesome, i srsly need ti replace my mario's with all the smg one's

whats that bone luigi from btw?


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: StupidMarioFan1 on December 11, 2012, 03:40:13 PM
oh man thats awesome, i srsly need ti replace my mario's with all the smg one's whats that bone luigi from btw?
Bone Mario Bros are from teh Galaxy games, when you get electricuted you'll their bones flashing for split seconds, and sometimes they stay there if you die during the shock. ;D
Almost got the pics for the CSPs done, then it's making the actual CSPs. -_-


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: Anivernage on December 11, 2012, 03:51:14 PM
*looks at Anivernage*
:af2:


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: StupidMarioFan1 on December 11, 2012, 03:56:34 PM
:af2:
Only if you let me help!!! :rage:
jk about the rageface, but I would seriously like to help with aniamtions and ideas. :)


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: SSJ Is Clueless! on December 12, 2012, 07:53:44 AM
Bone Mario Bros are from teh Galaxy games, when you get electricuted you'll their bones flashing for split seconds, and sometimes they stay there if you die during the shock. ;D Almost got the pics for the CSPs done, then it's making the actual CSPs. -_-
~.~

i love that...does the smg mario come with replacements so it'll work with SMBZ mario moveset, with cape fire etc? trolling that'll be a pain in da but


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: StupidMarioFan1 on December 14, 2012, 03:00:02 PM
~.~ i love that...does the smg mario come with replacements so it'll work with SMBZ mario moveset, with cape fire etc? trolling that'll be a pain in da but
it'd wouldn't be too much work, since all I'd have to do is make duplicate polygons of the hat and body, and delete the hatless one, I wouldn't have to make a CSP for him or his bro.
Besides it'd just be Normal Mario, Luigi Mario, Normal Luigi, and Mario Luigi that'd get a SMBZ v3 version. ;D


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: SSJ Is Clueless! on December 14, 2012, 03:01:11 PM
it'd wouldn't be too much work, since all I'd have to do is make duplicate polygons of the hat and body, and delete the hatless one, I wouldn't have to make a CSP for him or his bro. Besides it'd just be Normal Mario, Luigi Mario, Normal Luigi, and Mario Luigi that'd get a SMBZ v3 version. ;D

i would love for that to happen :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: StupidMarioFan1 on December 14, 2012, 11:59:40 PM
Well SSJ, you happy now? :af2:
(http://imgur.com/yKyLZ.png) (http://imgur.com/FckPI.png)
Just need to pick my favorite pics of the bros, and released them. :happy:
EDIT:
So I've had him done for a while, I haven't posted anything because I've been messing with trying to upload the zip folders to dropbox, but this computer is able to run the advanced uploader, and I'm not sure that the zip would get uploaded with the basic uploader since it doesn't say how much progress is done and it took forever. Then I tried to make a new poll, but imgur wasn't uploading pics for me. :oshi: So tomorrow, maybe I'll get the new poll up and the bros submitted.
(http://imgur.com/QSbEb.png)
(http://imgur.com/mPqIl.png)
(http://imgur.com/gGaz9.png)


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: DoctorFlux(Mariodk) on December 15, 2012, 11:36:05 AM
melee texture with galaxy mario?
now we just needing brawl texture with galaxy mario so we got a perfect mario model(in my option)
since i best like galaxy mario (model wise)
but brawl mario texture wise


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: Chaos_Knight on December 15, 2012, 11:39:04 AM
melee texture with galaxy mario? now we just needing brawl texture with galaxy mario so we got a perfect mario model(in my option) since i best like galaxy mario (model wise) but brawl mario texture wise
This please. ^

I can go with Melee texture, I do prefer Brawl texture.


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: StupidMarioFan1 on December 15, 2012, 12:39:02 PM
I would do Brawl texture, but Melee Mario and Luigi had their textures made the same way that Mario and Luigi had in most games, the body was so easy, just resizing and then put the melee textures in te right place. Mario Party 9 Mario was so easy because Melee's textures were basically the exact smae just with more detail, whereas Brawl Mari's texture mapped all over the place and plus really the hat, and the overalls are that notacble, the buttons, and shoes are from melee. Anyways, if people want to make a Brawl version, they can, because I'm really close to uploading. I will upload the bros today, but I have to do some Christmas shopping. yipee. :notimp:


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: SwingSet on December 15, 2012, 02:13:04 PM
Looking great! Christmas shopping? Sounds like fun :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: Anivernage on December 15, 2012, 02:29:20 PM
Looking great! Christmas shopping? Sounds like fun :srs:
His :notimp: face maybe means not funny :P

Btw great man cant wait for the release  :af2:


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: KnightMario on December 15, 2012, 02:32:01 PM
same here, you are one awesome hacker


Title: Re: StupidMarioFan1's Stupendous Imports: Playable Luigi is coming with Mario. ;)
Post by: StupidMarioFan1 on December 15, 2012, 06:55:49 PM
*Luigi's voice from NSMBW* I'ma back!
Anyways, just need to finish a pic that has all of Mario's PowerUps, in their artwork poses, in it, but doesn't have the other forms like Cosmic Clones, Bone Mario, or Beta forms, looks really good. :D And then do one for Luigi, It's a good thing I didn't delete those screenshots I used to make the CSPs. ;D

Post Merge: December 15, 2012, 11:05:00 PM
They were uploaded before midnight here in Texas, so I still met my release date! For some reason the pics aren't working for me at the moment, but they should be fixed in a bit.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!!
Post by: SwingSet on December 16, 2012, 11:59:38 AM
This is truly the best I've seen from you Mariofan. The shine looks amazing, this was so worth the wait. This will remain in my SD card forever.  ;D Just like all the other Shadow hacks <.<


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!!
Post by: KnightMario on December 16, 2012, 12:59:02 PM
TEXAS FTW
Can't wait to try this out!


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: StupidMarioFan1 on December 16, 2012, 05:59:50 PM
Vote on what PowerUp you want on the Brawl Mario Bros models, and yes a few of those pics are fan-made, not by me, and I'll be using pieces from random suits, like the Frog feet from the Penguin Suit, and I'll either be editing Mariodk's Racoon Ears and Tails, or somehow get them from the Melee Racoon Mario Trophy. I would like to find some one to help UV Map some suits like the Frog and Tanooki, or atleast help sexifying the textures. Since they're for the Brawl Bros, they won't have an shine effect. And yes, even though there is a great Cloud Mario/Luigi vertex on the vault, it only has vertexed hats, not shoes and overalls. Ironically I had accidently deleted my Rock Mario hack, so I have to start over, but this will be better.
I am very glad that you guys love the SMG2 Bros, someone needs to fully port Mario over other characters so every PowerUp/form can be available. xD Now I'm off to work on either SM64 2 BR, or make Episode 4 of my SM64 series, which may, or may not use my SM64 Mario import.
This is too early to anounce, but I plan on recreating the 1996 GoldenEye film with SM64 Mario, complete with voice acting (by me), renamed places, characters, and objects like say GoldenMushroom (Title name), weapons from GoldenEye 64, and other things like those custom hands that I've been making for my Mario (Super Mario 64 Machinima) hack. :happy:


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: SwingSet on December 16, 2012, 06:01:37 PM
Voted Tanooki Mario :vyse:


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: StupidMarioFan1 on December 16, 2012, 06:17:40 PM
Would you like a rigged tail to go with that suit. ;D
I'm going to make two versions of the Tanooki, Bee, and Propeller Suits, one with and one without bone edits.
I'll try to see if I can get it to still have the ThrowN in the right index and still get the extra bones to have the right parents. I might have to delete bones that most people don't use in custom animations like the FootE, HandNb, and so on. I might end up making a one-slot motion file to get the extra bones aniamted in a standard Mario and standard Luigi moveset, so I might have to put the ThrowN as a child of other bones. I'm looking to doing the Hammer Suit first, but I'm going to try real hard to wait for a suit to get ten votes first.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: Chaos_Knight on December 16, 2012, 06:18:30 PM
Voted Hammer Suit. It reminded me of SMBZ.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: SwingSet on December 16, 2012, 06:19:17 PM
Voted Ham Suit. It reminded me of Anivernage.
Fixed xD


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: Mareeo 64 on December 16, 2012, 06:24:02 PM
Voted Hammer Suit. It reminded me of SMBZ.
↑This! Hammer suit was my personal favorite in SMB3.

hmm......I wonder if a hammer mario PSA could work?

EDIT: Ninja'd. And lol @ Lee ;D


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: Chaos_Knight on December 16, 2012, 06:26:33 PM
Fixed xD
:>.>:



*goes to Nintendo HQ*


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: StupidMarioFan1 on December 16, 2012, 06:28:26 PM
Voted Hammer Suit. It reminded me of SMBZ.
Yah I remembered someone did a Hammer Mario vertex and had put two hammers in Mario hands, I'll include a version with one hammer and moving fingers, a version with one hammer and the fingers constantly holding the hammer, a version with two hammers and moving fingers, and then a version with two hammers but with the hands constantly holding them hammers. Sorta like how characters like Ike and Iron Man don't have finger bones in their right hands. :)
:>.>:



*goes to Nintendo HQ*
Looks like someone plans on making Ham an offical Nintendo character. xD jk


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: Mareeo 64 on December 16, 2012, 06:32:37 PM
I'd personally choose two hammers with moving fingers. :P


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: StupidMarioFan1 on December 16, 2012, 06:36:33 PM
I'd personally choose two hammers with moving fingers. :P
Same here except with one unless it's for a SMBZ psa, but it can look weird in animations with the fingers going through the hammers, so I'm including versions with rigged fingers for any custom animations or PSAs, not sure if I'll make a third version where the hammers appear with the HairMb bone, since his helmet will always be on Mario and Luigi's heads.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: Mareeo 64 on December 16, 2012, 06:54:01 PM
I think A Hammer Mario PSA would be great.

Would it be possible for him to take out his hammers while charging SMBZ Mario's side smash? Cuz that makes perfect sense.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: StupidMarioFan1 on December 17, 2012, 02:57:22 PM
I think A Hammer Mario PSA would be great. Would it be possible for him to take out his hammers while charging SMBZ Mario's side smash? Cuz that makes perfect sense.
you meanj like he starts off with no hammers, and takes them out during an attack? Wait a sec, here's a good idea, make attacks based on SMBZ, and after he jumps out of the pipe during the entry, he pulls out the two hammers, kinda like when Link pulls out his sword during his entry. Anyways it looks like Hammer Suit will be the first, I'll probably make a few types, SMB3 (NES), SMB3 (SNES/GBA), Fanmade Hamemr Suit that used in many fan-made games and is based of SM3DL's Boomerang Suit, and maybe other versions as well.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: DoctorFlux(Mariodk) on December 17, 2012, 03:06:14 PM
you meanj like he starts off with no hammers, and takes them out during an attack? Wait a sec, here's a good idea, make attacks based on SMBZ, and after he jumps out of the pipe during the entry, he pulls out the two hammers, kinda like when Link pulls out his sword during his entry. Anyways it looks like Hammer Suit will be the first, I'll probably make a few types, SMB3 (NES), SMB3 (SNES/GBA), Fanmade Hamemr Suit that used in many fan-made games and is based of SM3DL's Boomerang Suit, and maybe other versions as well.
if just brawl got more filesize
i will have inc. Cape/fire/hammer suit for SMBZ mario PSA but too bad not more filesize
@poll wanted to vote on them alll since i needing them all


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: SpaceNinjaStridez on December 17, 2012, 03:07:33 PM
Dunno if this has been addressed yet, but there are a few glitches in your new luigi hack. When i run forward, I get stuck in the run animation, and when using his up b, he immediately falls down. I used the normal, non-power up luigi texture.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: StupidMarioFan1 on December 17, 2012, 03:16:56 PM
Dunno if this has been addressed yet, but there are a few glitches in your new luigi hack. When i run forward, I get stuck in the run animation, and when using his up b, he immediately falls down. I used the normal, non-power up luigi texture.
That doesn't happen to me, check the moveset and see if it's different than the original, because if is doesn't work on the original for yah, then I don't know what to say.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: KnightMario on December 17, 2012, 03:53:17 PM
Want me to give you all of my hammer suit files?
It was almost finished, I was actually going to request YOU to single bind some stuff...
In fact, I think I did lol XD


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: StupidMarioFan1 on December 17, 2012, 04:31:36 PM
Want me to give you all of my hammer suit files? It was almost finished, I was actually going to request YOU to single bind some stuff... In fact, I think I did lol XD
sure, I'll look at it and see what'll I'll do, like if I'll still start from scratch, or just edit yours.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: KnightMario on December 17, 2012, 04:35:20 PM
What you'd need to do "from my memory"
delete all of the extra bonesets, the single bind the shell and helmet to where they are with helmet on headn (or hatN) and shell on hipN or something.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: StupidMarioFan1 on December 17, 2012, 05:30:30 PM
What you'd need to do "from my memory" delete all of the extra bonesets, the single bind the shell and helmet to where they are with helmet on headn (or hatN) and shell on hipN or something.
Okay, send the suit to me. :D


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: KnightMario on December 17, 2012, 05:56:42 PM
I know I sent it to you at least twice, I'm just gonna go through my pms XD


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: StupidMarioFan1 on December 17, 2012, 06:01:31 PM
I know I sent it to you at least twice, I'm just gonna go through my pms XD
It's Gold Block Mario that you sent me, not Hammer Mario. xD


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: KnightMario on December 17, 2012, 06:06:54 PM
no, I sent it you you once and marioDK once (don't ask XD)
CRAP
65 pages of pms...
I'll do it tommorow


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: StupidMarioFan1 on December 17, 2012, 06:14:15 PM
no, I sent it you you once and marioDK once (don't ask XD) CRAP 65 pages of pms... I'll do it tommorow
just reupload him, or send a new PM, besides I remember you mentioning that you were going to do teh Hammer Bros, but I never saw a PM with a link to them, of course that doesn't mean you didn't send them, but I don't have them.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: KnightMario on December 17, 2012, 07:17:40 PM
ok, I'll do it soon.
still waiting for the mc stuff, i just need it asap lol


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: StupidMarioFan1 on December 18, 2012, 04:02:19 PM
I wonder if I should wait for 5 or 10 votes before starting on the voted PowerUp...


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: KnightMario on December 18, 2012, 06:08:26 PM
10


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: StupidMarioFan1 on December 18, 2012, 06:20:05 PM
meh I got tired of Waiting, and since I already had made Boomerang Mario, I'm making Hammer Mario right now, I'll wait until the suit gets ten votes before I do Hammer Luigi.


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: KnightMario on December 18, 2012, 06:32:31 PM
omg
i'll send you the files tommorow


Title: Re: StupidMarioFan1's Stupendous Imports: SMG2 Mario Bros Released!!! New Poll
Post by: StupidMarioFan1 on December 19, 2012, 02:34:59 PM
So here's the progress on Hammer Mario, which really this is a few votes early, but I got bored as always, and I wanted to start on this.
(http://imgur.com/yYMjm.png)
(http://imgur.com/CRVre.png)
(http://imgur.com/BDHIY.png)
Remember that there are four other versions, which all are done in 3ds max, just need to add the metals, and eyes, and other stuff in BB, and then I can do Luigi. ;)
(http://imgur.com/y8zpm.png)
It'll have five different versions, I'll make the NES SMB3 recolor, but that'll be the only one I do, anyone else can make the other recolors if they want.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: DoctorFlux(Mariodk) on December 19, 2012, 11:47:49 PM
(http://i106.photobucket.com/albums/m241/jasonphantom/coinsLuigi.png)


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on December 21, 2012, 04:27:13 PM
Get ready for awesomeness, with a side of majority of polygons are white in BrawlBox not in-game! :af2:
(http://imgur.com/wiUnw.png)
(http://imgur.com/sOx3m.png)
(http://imgur.com/sP50J.png)
(http://imgur.com/1j5Sd.png)
For those wondering about these new hands, this is a version that is to be used with Machinima making...and PSAs that might have Mario making those hands. I'll do SM64 Luigi (remember that he is a model hack of Mario by Staraxxon, not in the original game) as well, and that I'll edit both to have just the original five hands (two closed, two open, right peace sign) to work with my SM64 Moveset.
I am toying with weither or not to make a Brawl Mario/Luigi and True Mario/Luigi  model that works with this moveset, like actually give them mulitple hands or just have the finger bones' animation data so any Mario model will work. I'd save memory if I get rid of the finger bones and other bones that won't be animated, but I don't know if everyone would mind only using the SM64 Bros  with this.
I'm aiming to uploading a couple of YouTube vids over my Christmas Break, and I hope to maybe get views with them. I plan on remaking famous Movie scenes and Internet Memes with SM64 Mario Bros, like for example I already have the "ITS-A OVER 9000!!!" vid planned out, but I also plan on doing the "THIS IS-A SPARTA!!!!", and many more. :happy:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Mareeo 64 on December 27, 2012, 07:54:40 PM
Luigi: "This is-a madness!"

Mario: "No! It's ova 9000!!!!"

Luigi: "Wrong line you idiot!"


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on December 28, 2012, 10:13:15 PM
Lol, I also planned out a parody of that famous scene where Darth Vader tells Luke that he is his father; I AM Your Brother!!! Which will have a funny trist at the end. Also these vids will be all made with my update of SM64 Mario Bros, for those wondering what the hell would youTube vids do with a Brawl Hacking forums. lol
Also I did get a good amount of more progress on SM64 Mario, now his clothes and skin textures have a shadow color on it and are normalized, to try to get a closer shading effect to SM64. Also since I couldn't get the shadow model to use a real texture, the shadow model is now just a circle rigged to the TopN bone, but it still gives the effect I wanted.[color] :happy:
(http://imgur.com/0sORd.png)
(http://imgur.com/VtaX4.png)
(http://imgur.com/O2iKi.png)
(http://imgur.com/0rZSt.png)
(http://imgur.com/qI4zK.png)
(http://imgur.com/WjAxy.png)
(http://imgur.com/IXWDw.png)
(http://imgur.com/FhtEn.png)
(http://imgur.com/BqBAG.png)
(http://imgur.com/sa7fJ.png)
Bet you guys TWENTY DOLLARS that you didn't expect 10 pics! :af2:
So yah one of the right hands can be used in those item holding animations and it will replace any other right hand polygon in animations.....probably made that really confusing, just look back at the last three pics. xP
Fludd also looks great, but only good from the back since he goes into the back Mario's upper torso just a little bit. :  
I have even figured out how to get a 2D texture to be BillBoarded thanks to myself for noticing the BillBoarding option for a bone and remembering that tons of SM64 textures are BillBoarded, ex: Bom-omb's body, Goomba's Body, Coin, 1-Up Mushroom, Trees, Mr I's Eyeball (body),  Recovry Heart,  Bowser Bomb's body, Bubbles, ect. xD So expect an update to SM64 Yoshi to have a slight change in his rigging and will have his Beta Shell Sprite. :happy: Also I'll add another PowerUp once I get enough progress on the Hammer Suit to take it off the poll, there's not enough room for me to add another PowerUp & pic. XD

Post Merge: December 29, 2012, 03:36:53 PM
Got Metal Cap texture, a couple of alternate characters, and between a third and a half done with that one-slot motion for the original Mario moveset.
(http://imgur.com/ruYfX.png)
(http://imgur.com/HZzzc.png)
(http://imgur.com/DYcnJ.png)
(http://imgur.com/WmCNa.png)
Animating the hands gets so boring after a while, so I'm not exactly sure what I'm going to do, maybe work on the Machinima version of SM64 Luigi, who I think I'll rig over Mario to save time on making a one-slot motion file, and because he'll need to be rigged over Mario for the SM64 Moveset.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on December 31, 2012, 05:48:33 PM
Lol I should've put previews of them, oh well Bob the Tomato and Larry the Cucumber have been released!!


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Syeo on January 03, 2013, 04:00:16 AM
Is there still the possibility you're releasing a non-shader Galaxy Bowser somewhen? I like the shaders, but I noticed that the game often gets frame drops when I use him and that's a bit annoying. Especially while playing with friends. :/

SM64 Mario looks nice, but no other Mario can replace SSB Mario. :D



Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 03, 2013, 04:01:32 PM
Is there still the possibility you're releasing a non-shader Galaxy Bowser somewhen? I like the shaders, but I noticed that the game often gets frame drops when I use him and that's a bit annoying. Especially while playing with friends. :/ SM64 Mario looks amazing when are you going to release him??? :af2:
Fixed. ;D Anyways I don't want to make another version because of how much work it was, but I do know that he can cause some lag in-game, I am planning on updating him with his Galaxy SpecMaps since I saw that the WIP Battle Toads have them, and it sounds like SpecMaps are the next thing for imports, like how Eye Movement/Expressions used to be rare. When I get to updating Bowser I'll make sure to include a version without a shine..though the SpecMaps might still cause lag, I'm going to have to mess with how big the textures need to be to lag the game with multiple people.
Also to answer "your" question about SM64 Mario, the Machinima Version is actually done but I don't know if I should include a lot one-slot FitMarioMotionEct.pacs for different PSAs, or just release him with the original moveset, and the Buff/Fixed one since it has the SM64 Star taunt. lol


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Kyouma on January 04, 2013, 11:52:18 AM
dat frogsuit is kawaii as hell


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 05, 2013, 12:20:37 AM
Coming soon in a few YouTube videos....
(http://imgur.com/sW2py.png)

Luigi Mario is Back!!!

Faced against the man who used to be his most trusted ally, Luigi must stop him before using an Intergalatic Space Weapon, codename GoldenMushroom, from taking over the world. He'll face many dangers, new faces, and use many guns like the infamous PP7, the fast KF7 Soviet, the powerful AR33, his own Watch, the useful DD44, and more!!!
Anways, yes those are the PP7 (Silenced) and Watch models from GoldenEye 007, since it is kinda hard to see in that pic, here you go.
(http://imgur.com/lkTot.png)
(http://imgur.com/gclet.png)
The watch isn't completely accurate due to the way the textures were, and a few other things. Also the man Luigi must face is not his brother Mario...or is he???? You'll just have to wait for me to make some vids when I get the chance to find out which Mario characters replace which GoldenEye characters?
Will Peach replace M, Natalya, or Onatopp? Or will Daisy or Rosalina play the character you expect to be played by Peach?  :>.>: Will Mishkin be played by Toad, Waluigi, or even Bowser? :srs: I will say that Luigi will replace Bond, and Wario will replace Valentin, because really, Wario and Valentin are both greedy, fatasses, they can replace each other perfectly. :notimp:

Post Merge: January 05, 2013, 11:21:31 AM
So I have been late on showing Previews of Hammer Mario, but that was because I was having problems getting the shine to work like it does on the SMBZ v3 hammer, so I got rid of the shine, and now Hammer Mario is complete besides his CSPs, then I'll do Hammer Luigi...won't promise if I'll finish him today.
(http://imgur.com/BgUVe.png)
(http://imgur.com/vICtU.png)


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Mareeo 64 on January 05, 2013, 04:41:34 PM
:happy:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 05, 2013, 07:01:44 PM
:happy:
At which part? Hammer Mario? Or the other badass plumber? :af2:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Kyouma on January 05, 2013, 07:05:06 PM
That froggy Mario inspires me to make a Mario with Suwako's hat and clothes textures...


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: SSJ Is Clueless! on January 07, 2013, 11:20:04 AM
dat 00Mari0 pic is full of win, that watch texture is really good seeing as it wont be noticed to much in game

lovin' the hammer mario, though it seems the black overalls could use a bit of work


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 07, 2013, 12:28:10 PM
dat 00Mari0 pic is full of win, that watch texture is really good seeing as it wont be noticed to much in game lovin' the hammer mario, though it seems the black overalls could use a bit of work
lol it's Luigi, you might have to double check which mustache he has, and thanks I'm going to add bones to both the Watch and PP7 (Silenced) so the hands move, the screen turns on like in GE64, and so the gun will actually look like it's shooting, since I plan on recreating the Dam level as a vid, complete with soldiers being Mario, but with Goomba and Koopa heads. xD Also going to give Mario a Scouter for my ITS-A OVER 9000!!! But keep it low-res by taking SMS Mario's Sunglasses, editing the texture, and cutting it in half. ;D
I haven't decided if I'll import teh Dam level from GE64 into Brawl, or import my Dam level from SM64 2 BR, which was recreated completely from scratch. :af2: I'm also recreating the Facility from scratch in Google Sketchup to be used in SM64 2 BR. :happy: Too bad the way collision works in SM64, the game won't let me make a ceiling low enough for Mario/Luigi to have to crawl underneath, since that's what Bond does in GoldenEye, but I think Mario standing up strait in the Air Ventilation System is good enough. I guess technically I could post a pic, but it isn't really related to hacking Brawl. :/ I would actually like to post a bunch of pics of the hack, but like I said, its for SM64, not Brawl. :(


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Mareeo 64 on January 07, 2013, 02:36:07 PM
At which part? Hammer Mario? Or the other badass plumber? :af2:
Both! ;D


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 07, 2013, 02:49:14 PM
Both! ;D
YAY!
So the progress on Hammer Luigi is that I got his clothes recolors, and that the Hammer Suit is ready to be vertexed and rescaled to fit Luigi..yah, not much has been done with Hammer Luigi. lol


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: SSJ Is Clueless! on January 08, 2013, 07:52:15 AM
dat 00Luigi pic is full of win, that watch texture is really good seeing as it wont be noticed to much in game lovin' the hammer mario, though it seems the black overalls could use a bit of work
FIXED^ .-.
n00b me shoulda checked dat mustache

anyway...the way you plan on making the scouter is an excelent idea, me being a dbz fan thinks thats awesome that your doing over 9000....

keep up the good work :vyse:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 09, 2013, 04:51:58 PM
Mario, what does the scouter say about StupidMarioFan1's Awesomeness Level?
(http://imgur.com/Gl77c.png)
(http://imgur.com/Bv4c5.png)
(http://imgur.com/L9Kwk.png)
ITS-A OVER 9000!!!!!!!!!
*Disclaimer Not the way that the scene in Super Mario 64 Parodies: ITS-A OVER 9000!!!! (Koopa Ball Z) will be handled*
Anyways, I think I'll edit the knees and shoes to be more like actual sayian shoes. Yes that scouter was made by me, all of the squares and transparent textures. :af2: I even made Mario here a little bit more buff. lol Luigi will only have a speedo and shoes, just like Nappa, and will also be a bit more buff. xD I will actually be in the vid as well, but just as my color code for SM64 and as my Mario (Super Mario 64 Machinima Version), which I have not released yet. You guys want this don't yah? :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: SSJ Is Clueless! on January 09, 2013, 05:38:36 PM
that post is full of win

love it good job


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: SwingSet on January 09, 2013, 07:50:34 PM
that post is full of win

love it good job


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 10, 2013, 04:37:32 PM
Damn, the folder that had all the GoldenEye Source imports I had done, aka Bond, and loads of weapons, is gone. :oshi: I know it won't take me as long to redo it (if I worked on it, and didn't work on anything else in between) because I know where to find all those things, plus I had recently found the Watch model, so I was going to put that over Snake's mine detonator, though the fact I lost the folder kinda just destroyed my interest in doing it right now. :'(
I plan on making a parody of that famous scene from Raider's of the Lost Ark where Indy finds the golden stature and is chased by a giant boulder, I'll make it a Chain-Chomp, and have Bowser be Mario's betraying partner. xD


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: SMFan on January 10, 2013, 11:38:03 PM
Ooooh, Hammer Mario's looking good! ;)
A recolor of Boomerang Mario would also also suffice, but that's too easy...


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 12, 2013, 04:52:57 PM
God I never expecting UVmapping would be this much pain in my ass, since I want to keep the polygons smooth, I had to edit the textures and then remap them. :srs:
But here is a pretty much done Final Boss. :af2:
(http://imgur.com/Oj2Kh.png)
You guy will soon meet a Terrible Fate. :happy:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Chaos_Knight on January 12, 2013, 04:56:06 PM
God I never expecting UVmapping would be this much pain in my ass, since I want to keep the polygons smooth, I had to edit the textures and then remap them. :srs: But here is a pretty much done Final Boss. :af2:
([url]http://imgur.com/Oj2Kh.png[/url])
You guy will soon meet a Terrible Fate. :happy:
Pfft......you were many days late. :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 12, 2013, 05:06:04 PM
Pfft......you were many days late. :srs:
Yah, idk y I didn't think about doing this before. Oh well, just need to test him ingame...wonder how many times I'll have to do Boss Battles. :>.>palm:
So anyone have Boss Battles, or Tabuu unlocked on their copy of the game, or iso? Or do any of you know a cheat code to instantly unlock Boss Battles? :srs:
Got no way to test Ben right now, so I might need to send him to someone and have them tell me if there are any probs, and if not, get some pics for me. :>.>:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: SSJ Is Clueless! on January 14, 2013, 07:47:18 AM
holy BEN batman!

creepy...


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 14, 2013, 05:05:53 PM
Thanks to Nanobuds making his tutorial on combining textures to save file size, and my experince with SM64 Mario, this little ungrateful biitch is getting made. :af2:
(http://imgur.com/AtUVK.png)
Unlike Camonsters's import, which he used the one off the Model's Resource which was a good model to use for anything other than Brawl, she has working eyelids, and she has her unused Smile texture for the PeachTexEyeLid.00, PeachTexEyeLid.01, and PeachTexEyeLid.02, with her Mouth texture used for the PeachTexEyeLid.03 to show how she isn't that happy. :happy: She has Yellow eyes, which didn't come with Camonsters's, and I had actually given his import Yellow Eyes and made my own better recolors, but never released them because I wanted to give the import expressions...which never worked correctly. I will give her seperate eyes, since Peach sometimes closes only one like in one of her taunts, if I can get the normals of dem eye polygons nulled, which I haven't found the tutorial yet. Otherwise she'll only use one of the PeachEye material files. Also unlike Camonsters's import, Peach here will have most of polygon's SingleBinded just like the SM64 Mario Bros to get a much better and accurate rigging, though I might rig the hair and dress to more than one bone. :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Tabuu Forte Akugun on January 14, 2013, 06:53:30 PM
Why, oh why, does Peach need a N64 import? XD


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 14, 2013, 07:49:12 PM
This might be the second SM64 Peach to be made, but mine is much more complete and rigged better than Camonsters, no offense. :srs: Got all weapons, Crowns on her head and in her hand, near-perfect rigging, since Peach's dress doesn't move that much in SM64, I rigged it to the HipN bone because it looks very decent in most animations, and it fits the SM64-like feel if you ask me, but it still looks weird in a few animations, also has Yellow Eyes and Eyelids, not to mention that unused Smile texture that I bet was in the beta version of SM64, like Yoshi's Egg, a Cracked Ice texture, and !, !!, ?, Z, X, Key Symbol and more 16x16 textures found in the Japanse rom..oh and Mario's other four Eye textures. :af2: Also has the same shadow as SM64 Mario, but with Peach's Shadow bones of course. :af:
*Talking to dem Vegeta Mario 64 Haters* Ignore Mario being in the last pic, focuse on SM64 Peach having her eyes closed, didn't feel it being necassary to open up WiiSchrubber again just to replace Vegeta Mario with Normal Mario to take pics of Peach. :notimp:
(http://imgur.com/2Cmh2.png)
(http://imgur.com/2JyWL.png)
(http://imgur.com/QGcFr.png)
(http://imgur.com/vnAyn.png)
(http://imgur.com/U5tee.png)


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: KTH on January 17, 2013, 09:24:55 AM
Nice.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: DJ Lowgey on January 17, 2013, 12:36:02 PM
i can´t find the tutorial of combining textures :(
I know how to do it but perhaps there is an easier way lol

could you give me a link?


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 17, 2013, 04:34:50 PM
http://forums.kc-mm.com/index.php?topic=55723.0 (http://forums.kc-mm.com/index.php?topic=55723.0)
So progress on SM64 Peach: recolors, CSPs, and Battle Portraits left.
Progress on SM64 Bowser: T-pose arms and fix the body a little, remap some textures, rig Bowser currently, see if I can get away with rigging Bowser's body to one bone to avoid weird stretching due to the animations, recolors, metals, yellow eyes, see if he'll look good with eye movement or if he'll need a one-slot motion file for his other eye textures, CSPs, and Battle Portraits left. Aka all I got done with SM64 Bowser was import the model, scale him to the right size, smooth out the model, apply the original textures, and T-pose most of him.
I should do Hammer Luigi, but I'm in the mood to try and make a Brawl Version of Baby Yoshi from NSMBU. :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: DJ Lowgey on January 17, 2013, 05:00:10 PM
i like you because you are making soo many nice Mario hacks!


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 17, 2013, 05:05:46 PM
i like you because you are making soo many nice Mario hacks!

Thanks, if only I'd finish all of the ones I started, beng ADHD I keep starting more after getting to a boring part of a hack. lol I did think about updating my first import: SMS Mario, but since he has a low vertex count, the rig might not be that much better, though I could get his arms alinged with Brawl mario's, and have the hands the right size. Not sure if I'll do it or not. :/
EDIT: SM64 Bowser preview, he actually looks pretty good with Bowser's animations due to the way I rigged him and the low vertex count lowers the standards of the rig quality. xD
(http://imgur.com/muAYO.png)
(http://imgur.com/LEJO6.png)
(http://imgur.com/2qSY7.png)
Still have to remap some textures to smooth out certain parts like his nose, horns, collars, and his fingers & toes. :af2:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: SSJ Is Clueless! on January 18, 2013, 11:35:33 AM
dat stare in the first pic ....

otherwise he looks good imo


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Carnage on January 18, 2013, 11:42:02 AM
pikazz mario 64 bowser sure needs an update


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 18, 2013, 03:27:58 PM
dat stare in the first pic .... otherwise he looks good imo

Was using one of Bowser's Eye textures to make sure BB didn't make both polygons use the same material, it deletes a material if it isn't used by an object, still not finished with him in 3ds Max, but he won't stare when I'm done.
pikazz mario 64 bowser sure needs an update

He used the model from the Model's Resource, and I couldn't give that one eyelids at the time I tried, which was before getting 3ds Max, at the time I thought I'd have to make tons of pat0s and have a one-slot FitKoopaMotion.pac, same with Camonsters's Peach, from model's resource and I thouhgt a one-slot FitPeachMotionEct.pac and tons of new pat0 was the way. :srs:
Camonsters's Mario was also off the Model's Resource but had remapped the Eyes, Logo, Mustache, and Sideburn textures, and edited most of the textures.
Plus the main prob I have with pikazz's and Camonsters's SM64 imports was the way they rigged the models. :notimp: Also the quality of the original textures was lost when remapped. :P
Hacking SM64 for like a year before hacking Brawl sure pays off, same with hacking Brawl, much better at editing textures so my hack looks a lot better.
So SM64 Bowser's body is completely rigged to the WaistN bone, so no weird vertex stretching, though while the T-pose looks pretty weird, he looks great in animations, plus it's because Nintendo made him a fatass in SM64. :>.>palm:
(http://imgur.com/Fzola.png)
SM64 Peach and Bowser will have their HD Textures from Elxuxi's Hi Res Super Mario 64 Texture Pack.
I'll also export SM64 Toad (so Peach uses the original and not the remapped version off the MR, and I'll do all three Bowser Arenas while I export Toad, I know that pikazz had Bowser in the Dark World's arena, but with only one texture showing, and never seemed to release it, so I figured I'd do it for those who wanted the stage...and so SM64 Mario and Bowser have a real place to fight.
I don't believe I'll get the BITS Bowser because he still used the normal textures, but he also had polygon coloring to look rainbow-y and badass, and I don't think I'd finish if I tried to map a huge texture that is semi-transparent and has them polygon colors, since I'd give up and start another hack. :srs:
For Bowser I'll give him Brawl recolors, and then give him some of my recolors/retextures I made for SM64, like the SM64 and HD Dark Bowser textures that I uploaded onto the vault using pikazz's model, the HD Dark Bowser I used in my vid showcasing my music import of Dark Bowser's Theme into SM64, SM642 BR Bowser, which is a recolor of the Hi Res textures, and the HD Dark Bowser that I made for this movie I plan on making at some point....looks more like Dark Bowser because of his eyes....also I'll make a Dark Bowser model that has different hair. lol
Peach will have a HD Daisy recolor that somebody off YouTube made, if I do find one, a SM64 Daisy, and then maybe a SM64 & HD Rosalina textures, I'll also make hair edits for Daisy and Rosalina, since I'll need to make them anyway for some of dem GoldenMushroom vids.
I have the urge to do Peach's Castle, Castle Courtyard, and Facility stages, mainly so they have better texture quality since the quality isn't as good with Mewtwo's, and so I can maybe use them in videos, and so Peach's Castle can have my HD Luigi's Mansion retextures and other texture packs. Quite a mouthfull huh? I'll try to get Hammer Luigi done this weekend, thoguh please don't hold me against myself if I dont, vertexing the hands is hard work. :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Carnage on January 18, 2013, 06:33:24 PM
to much text lol  just wandering why does he looks so fat?


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 18, 2013, 07:09:32 PM
though while the T-pose looks pretty weird, he looks great in animations, plus it's because Nintendo made him a fatass in SM64. :>.>palm:

Post Merge: January 18, 2013, 07:10:00 PM
lol


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Carnage on January 19, 2013, 03:52:14 AM
fail quote :P


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Syeo on January 19, 2013, 04:43:58 AM
SM64 Bowser looks cool. The one I'm using really is outdated. :/


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 19, 2013, 03:30:03 PM
Interpret this scene however the hell you guys want to, but don't forget about the imports themselves. ;D
(http://imgur.com/GQyaFLE.png)
While Mario might be finished, Peach, and Bowser aren't, and I'm not releasing Mario before doing Luigi (*ahem* model hack by Staraxxon, don't ask how many times I'll say that), nor am I releasing the Bowser Fight without the other two. :srs:
I have the other two areas ripped, I also have Toad ripped, but all this work on SM64 models make me want to work on my SM64 2 BR hack. >.< I'll finish Peach, and maybe Bowser, release those guys, not sure if I'll do the other two stages since I had to add bones to get the 2d textures to be billboarded...the yellow spheres and the Bowser Bombs (not including the spikes) are squares, and it took a while to move the added bones in the right places...but I should finish Peach and Bowser today since I still have more than 7 hours...of course I'd bet 20 dollars that I won't finish them today, since I like never meet any due dates. XP


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: KTH on January 19, 2013, 03:43:50 PM
 :o


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: SwingSet on January 19, 2013, 04:52:52 PM
I'm impressed. :>.>:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 19, 2013, 05:00:56 PM
Impress Lee ACHIEVEMENT UNLOCKED
lol
So in about the next half hour SM64 Toad will be in Brawl, then I need to finish Bowser's model, make his shadow, check to see if Peach's shadow needs resizing, then the boring process of recoloring, then making hair edits to both Peach and Bowser to make Daisy, Rosalina and Dark Bowser. ;D


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: user1561 on January 20, 2013, 08:14:23 PM
Gah! I can't decide between Tanooki and Frog Suit...

I guess Frog Suit it is



Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 21, 2013, 10:37:21 AM
Well I guess I'll do Hammer Luigi after completing Bowser and Peach, then start the process of getting the parts to make the Frog Suit, and now that I've gotten experience with UVMapping, hopefully the Frog Suit will get a sexy texture. :D So I made the Dark Bowser model, which was extremely easy considering how low-vertex Bowser is, but I ran into a prob, the Hi Res textures made Bowser go into a T-Pose and pretty much can't move in-game, aka he is just below the File Size limit to spawn, but has still has too much memory...plus the game crashed after a little bit. :P Appearently the large size of all the textures are what are causing this prob. Even though I half-ed the size of all the textures, it's still too much memory. :>.>palm: I sure hope I can get the memory small enough without having to make all the textures the same size as the normal Bowser ones because then it'd just ruin the quality completely. :notimp: Also in order for Bowser to have eye movement, his KoopaEye and EyeYellow Materials have the eyelid, iris and eye white textures in it, like Brawl Bowser. For those confused on what that meant, I planned on having SM64 Bowser to have a one-slot eyemovement, have his eye iris in a different material file than the one it's supposed to be in to avoid messing with Brawl Bowser's eye movement, but I couldn't find a way to get it to work...though I didn't try that hard. :srs: Besides SM64 Bowser already looks weird with Brawl Bowser's animations, so if someone does a custom moveset or animations for SM64 Bowser, they can also edit the eyemovement. I will point out that his eyes don't go crosseyed like before, I guess I edited the materials like Nano had with SMG Bowser, because now the eyes move like SMG Bowser's, aka they aren't perfect. Hopefully they'll look just like Galaxy Bowser's in Anivernage's SSB UC Bowser moveset. :af:
And of course I forget to export Yoshi this weekend. -.- Oh well I'll wait till next weekend, I don't know why 1964 doesn't export the VRML on this computer. :P
Also I will make the SM64 Bom-omb and Koopa Shell items, and then the Green Koopa Troopa, a red recolor, Goomba, Koopa Paratroopers using the Wing Cap wings, Bullet Bill, and Giant Goombas enemies for Adventure Mode, and might make Big Bom-omb over DDD. ;D


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Battleon469 on January 21, 2013, 12:23:15 PM
your mario hacks are amazing! Do you have 3dsmax2013?


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 21, 2013, 04:56:43 PM
your mario hacks are amazing! Do you have 3dsmax2013?

No I use 2010 since it's the one that many importers use, plus I'm most familar with it, same reason I use Google Sketchup Pro 8, and Sony Vegas Pro 8, even though they're outdated, I'm used to their layouts and stuff. lol
So Bowser's recolors are done, CSPs and Battle Portraits left for him, and then Peach needs her alts and recolors...though I'm more in the mood to do something else, think I should wait to finish Peach before releasing Bowser, or release him after making dem CSPs, Battle Portraits and pics?
(http://imgur.com/ndhipXo.png)
(http://imgur.com/TNHwuL2.png)
(http://imgur.com/6odcQ9w.png)
To emphasize on how that one part of the shell is a (practically) non-editable polygon color in SM64, it's not recolored in any of the alts, of course I still had to give it a solid white texture for it to load in-game, so that part can be fixed, but I like how it looks, it reflecs on how most Bowser textures hacks for SM64 are. lol


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Carnage on January 21, 2013, 05:00:47 PM
release bowser asap i need to update my n64 bowser xD you should make an import on all chars that have a n64 model :P


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 21, 2013, 05:10:57 PM
release bowser asap i need to update my n64 bowser xD you should make an import on all chars that have a n64 model :P

Well KTH kinda has that covered with the SSB and then any N64/low-poly models, I didn't like the SM64 imports already on the vault, though I would like to import DK64 Donkey and Diddy, but I never found a rom that 1964 would open....so I'm not sure if I'll make them in the future. :/
So the Hi Res Bowser isn't going to have recolors because...well I had one hell of a time doing that for SMG Bowser. :srs:
Also here is Dark Bowser :af2::
(http://imgur.com/vJTAdl6.png)
And I was able to get the Hi Res textures to work after making the remapped parts the same size as the standard version, thankfully the rest still looks a bit more HD than normal Bowser, but I'm not happy about that considering. :srs:
(http://imgur.com/2jDh7hP.png)


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Carnage on January 21, 2013, 05:14:05 PM
pokemons would love n64 imports xD pikachu has one but needs an update like bowser cant wait for yours i still have pikazz.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 21, 2013, 05:20:34 PM
pokemons would love n64 imports xD pikachu has one but needs an update like bowser cant wait for yours i still have pikazz.
I aint saying that pikazz was bad at rigging SM64 Bowser, it's just that I had hacked SM64 almosta full year before getting Dolphin, WiiSchrubber, and the Brawl ISO, so I know how SM64 models were rigged, which their polygons weren't attached to each other, each polygon was attached to one bone, and then each bone is translated and rotated for each frame. So I've known that SM64 imports before I made mine weren't rigged correctly, plus Camonster didn't edit the MR's Mario at all so his arms were like a full arm height below the bones, aka horribly messing up that rig. Again pikazz is a great rigging, he just didn't rig SM64 Bowser like I did, plus I'm kinda lucky that I was able to get his body rigged to a single bone and still have him look good in animations.

Post Merge: January 21, 2013, 07:12:49 PM
Just a warning, Bowser won't be finished tonight, if anything, he'll be done by friday, wanted to give me a couple of days to do CSPs and Battle Portraits...also how voted the Hammer Suit? I put being worked on in parenthacies to avoid useless votes. :P


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: KTH on January 22, 2013, 03:03:16 PM
Funny.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 22, 2013, 07:33:54 PM
SM64 Bowser is released, go play with him and the Dark Bowser version I made. :boss:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Carnage on January 23, 2013, 07:44:14 AM
i downloaded as soon as i saw it xD i love n64 imports it takes me back to my childwood :P


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 23, 2013, 04:17:05 PM
lol well its a good thing the only major differences between the Tanooki and Frog suits are color, tail and ears, eyes and feet. I'll probably have to work on the Tanooki and Frog suits side by side. lol


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Battleon469 on January 25, 2013, 12:59:48 PM
Awesome! I can't wait!


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 25, 2013, 04:14:18 PM
Okay so I downloaded Mario Tennis 64, so SM64 Peach's Tennis Racket will be low-res to fit her better, I might custom make the Frying Pan, but I'll give her a Golf Club from Mario Golf 64.
Today is my lucky day, I somehow was able to make it past the opening logos for Donkey Kong 64, and I was able to rip the five playable kongs (Chunky was in his Disko Outfit lol), so I will actually be able to do Donkey and Diddy. :happy:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: KTH on January 25, 2013, 04:50:19 PM
Need Diddy from Diddy Kong Racing or Donkey Kong 64.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 27, 2013, 01:34:09 PM
Need Diddy from Diddy Kong Racing or Donkey Kong 64.

Well Diddy looks a hell of a lot better in DK64 than in Diddy Kong Racing, plus I can get the jetpack and duel Peanut Popguns while getting Diddy. ;D
Also so I got the racket from Mario Tennis, which is just a transparent flat texture, I made a Frying Pan out of a copy of the tennis racket, and I got the golf club from Mario Golf, which the club is pretty low-res. lol Also I got the yellow dress recolor, and the Hi Res Peach done, and like Bowser, I had to half the Hi Res textures to avoid going over the file size limit, still looks more detailed. :af2: Also I had to make the brooch texture myself since that, the nose, and the smile textures weren't made in HD, I'm using the HD mouth texture over the smile since I couldn't really get a good looking smile, though of course I didn't try that hard, so I'm using my HD smile texture over the mouth for when she gets hurt....okay normally Peach's mouth is closed and opens when hurt, HD Peach's mouth is open, and then closes when hurt. Hope I solved any confusion there. Also do to boredom, I'm not recoloring or making HD versions of the racket and pan, except for Daisy and Rosalina. :srs:
(http://imgur.com/SPtOAiO.png)
(http://imgur.com/PpVhzxQ.png)
(http://imgur.com/shqEGSL.png)
(http://imgur.com/JgwE5Jg.png)
(http://imgur.com/l3xhHso.png)
(http://imgur.com/so48iLK.png)
(http://imgur.com/1SkfFnR.png)
(http://imgur.com/GGfhmbJ.png)
So yah I've vertexed SM64 Peach to be like Rosalina, only thing I can't vertex is the brooch, aka the jewel on her chest, mainly because of the way the texture is and how many vertices that polygon has. So I changed her hair, her dress, took away her gloves, made her skin a little bit more pale, and shrunk her titties. :srs:
Fun Fact: Peach might have small boobs, but Rosalina's are even smaller, plus because of the low vertex count, Peach actually had bigger breasts in SM64 than what she has now. xD
I'll also be making a Daisy version, part of the reason I'm even making Rosalina and Daisy out of SM64 Peach is because I'll be needing Daisy and Rosalina in future YouTube videos, so I might as well make them now. :af2:
Also on a side note, I got Yoshi, Koopa the Quick, Big Bom-omb, Goomba, Bom-omb Buddie, Bullet Bill, and Fly Guy exported. So I should probably go ahead and get the other models from Donkey Kong 64..if I can...also I should make Hammer Luigi but I hate knowing that it'll be boring as hell vertexing his hands to be in fists for some versions. :srs:
Donkey Kong 64 Rap Intro (HD) (http://www.youtube.com/watch?v=LvkZ-57mBD0#ws)
It'll be a hell of a lot work, but that'll be a fully playable and hazardess stage in Brawl. :happy:
I haven't started on it, but I'm exporting the models of Diddy and Donkey from that opening anyway, so why not make it a stage? :af2:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Battleon469 on January 27, 2013, 01:38:04 PM
Seriously how many awesome faces do you use?


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 28, 2013, 08:53:25 PM
Seriously how many awesome faces do you use?

.....2401....
So yah, Peach (Super Mario 64) has been released, so go download her! :D

So I think I might be done with vertexing the model, it's hard to tell in the pic, but really the only thing seperating the overalls from the shirt are their textures and the fact that they are seperate polygons, I don't want to re-rig any part of dem, and I can't keep the original rig if I attatch the polygons, so seperate objects they will be. :P
(http://imgur.com/WP12wuI.png)
So I should just have to remap and make a sexy retexture and he'll be good to go, then Luigi will get the suit....after he get's placed on the shelf with Hammer Luigi....:srs:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: DJ Lowgey on January 30, 2013, 04:24:49 AM
L is real 2401 :D

I love that frog mario and i will use it on mario´s green slot :)
Hopefully you plan to import a brawl styled cloud mario.
the vertex hack was pretty cool in 2011 but the import nice


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 30, 2013, 03:48:38 PM
L is real 2401 :D

I love that frog mario and i will use it on mario´s green slot :)
Hopefully you'll make the cloud suit just as awesome.
the vertex hack was pretty cool in 2011 but parts from the import and from brawl mario would be epic
Fixed lol since I am importing all the suits in the poll, just need to know which ones are most wanted.
That vertex was really good back in 2011, including the cap, but to avoid noticable differences between the overalls and cap, I'll be using both SMG2 Cloud Mario's overalls and cap, and will just edit Brawl Luigi's overalls (since it's closer to Mario and Luigi's standard overall textures in most games than Brawl Mario's) I'll also use the Brawl shoe texture, and just edit it to have red and green laces since Mario and Luigi's boots are fully visible in the Cloud Suit. ;D


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Battleon469 on January 31, 2013, 10:43:51 AM
Oh **** I forgot about L is real manchima...


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on January 31, 2013, 08:07:18 PM
Figured that since I don't feel like UVMapping at the momment, I'd go ahead and start on this bro to get the Suit released. Let's see how much I get done in next hour or two. :>.>:
(http://imgur.com/3g37I1W.png)
(http://imgur.com/iBFZygk.png)
(http://imgur.com/b38m0iM.png)
Since it's just vertexing the hands, I should be able to release them tomorrow, if anything the Hammer Mario Bros will be released by Sunday at the latest, although please don't hold me against my word if I don't get them released, if I don't, most likely due to reasons that I wouldn't be able to control. :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: SSJ Is Clueless! on February 01, 2013, 07:53:04 AM
hammer bro's look amazing, aw3s0m3 j0b

though the overals are to fuzzy imo


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 01, 2013, 09:59:28 PM
hammer bro's look amazing, aw3s0m3 j0b though the overals are to fuzzy imo

What exactly do you mean by that?
So CSPs and Battle Portraits left like always, then release of this famous suit that should've appeared in NSMBU, or really NSMB2 since that one was a bit more of a throwback to SMB3, whereas NSMBU is a throwback to SMW.
(http://imgur.com/VwVRdnU.png)
So yah for those who don't understand the pic, it's showing how those Hammer Luigi's have their hands in fists, atleast the three holding hammers. :af:
So yah I'll be making dem CSPs in the morning, then release, then help Nano with his Dry Bowser import, and hopefully do an excellent job at making a Brawl Style retexture. :af2:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Battleon469 on February 02, 2013, 02:51:43 AM
Will this work with SMBZ mario? Because I LOVE hammer bros mario I can remember asking mariodk to put in his SMBZ mario PSA when I was a newbie lol.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 02, 2013, 09:52:35 AM
Will this work with SMBZ mario? Because I LOVE hammer bros mario I can remember asking mariodk to put in his SMBZ mario PSA when I was a newbie lol.
I guess I could make it for SMBZ v3, though it'd feel a little out of place with dem hammers. :\


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: DoctorFlux(Mariodk) on February 02, 2013, 10:00:09 AM
for SMBZ mario v4 you can hide/show the hammers by model changers
so this powerup model can work with hammers in both hands and possible still look good


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 02, 2013, 12:52:24 PM
for SMBZ mario v4 you can hide/show the hammers by model changers so this powerup model can work with hammers in both hands and possible still look good
I'll probably make a version of the bros to go with v4 when you're done. ;D
Also speaking of done, the Bros are released!!


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Kyouma on February 04, 2013, 04:26:44 PM
Your powerups inspired me to make this
(http://i1129.photobucket.com/albums/m508/KaguyaHouraisan/screencapd%20problems/mariokaprev_zps37ced4e2.png)


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 04, 2013, 04:34:36 PM
hahahaha did Peach make him where that dresss, or was it out of his own freewill? xD


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Kyouma on February 04, 2013, 04:37:52 PM
hahahaha did Peach make him where that dresss, or was it out of his own freewill? xD
he made a contract with kyubey and became a magical girl~


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 07, 2013, 06:31:09 PM
Hmm...this texture look good to you guys on Frog Mario? :o
(http://imgur.com/4Oqg0SD.png)
(http://imgur.com/DjsOois.png)
If yes, then I picked the right texture off Google. 8)
Okay, since Mewtwo2000 did pretty much wht I planned on doing with the SM64 Bowser Battle levels, I'm still going to make mine, the difference, SM64 Mario and SM64 Bowser will fight each other, and the stages will be complete with bombs exploding, Bowser Key, Bowser's text messages, shockwaves that will electricute the players if touched by it, accuratly timed level changes (like the 2nd Stage tilting and 3rd Level platforms falling), and sound effects timed in the music. Will also make all three in one, with the Star Fade out/Fade in, and accuratly timed music and sound effects for transiting between fights. Will go in an infinate loop. Will also make Bowser and Mario hazards so if a player can actually be hit by Bowser or Mario as the two run around. Yah that'll be a lot of work....no planned release date for any of the stages now that I've added more things to put in them. Also they shouldn't lag the game because of how low res the models are...but then again, the texture quality might add up, so I might need to sacrifice texture quality to reduce chances of lag. :srs:
So yah add that to the long list of planned hacks....plus all that SM64 importing is making my urge to hack SM64 grow again...will work on SM64 2 after finishing Frog Mario, so yah Frog Luigi will be worked on at some other point. :>.>:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: nanobuds on February 07, 2013, 07:26:22 PM
Too scaley. Make him look smoother.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 07, 2013, 09:06:58 PM
Yep so Frog Mario is pretty much done. :happy:
(http://imgur.com/y5HyMlQ.png)
(http://imgur.com/5F7Guzd.png)
(http://imgur.com/X0dZAhT.png)
(http://imgur.com/sul4PEz.png)

Updated that texture, won't be as bright in the final version.

(http://imgur.com/O3ecPUQ.png)

Domit should've checked to make sure the metals for the Hammer suit worked, guess you guys can guess who'll be updated at some point. :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: nanobuds on February 07, 2013, 09:29:29 PM
I love it :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Battleon469 on February 08, 2013, 10:05:27 AM
same looks great!


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: SSJ Is Clueless! on February 08, 2013, 11:30:58 AM
excellent


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Battleon469 on February 08, 2013, 12:08:52 PM
Oh and SSJ nice pic by the way lol. Love dem Creepers.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 08, 2013, 03:50:15 PM
My only problem with the suit is the normals, though since the shirt is a seperate object from the overalls, so are the feet and head and eyelids, to keep the brawl rigging, not much I can do about it at the moment.
Also I had forgotten the nostrals, so here you go. :laugh:
(http://imgur.com/yAdhXGK.png)
(http://imgur.com/2yMhj1c.png)


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: DJ Lowgey on February 09, 2013, 04:57:17 AM
try to unify the normals in the edit normals modifier.
this works fine for me


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: KTH on February 09, 2013, 12:13:50 PM
You did a really good job with this outfit, i'm impressed.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Battleon469 on February 09, 2013, 02:28:28 PM
You could make this compatible with a pair of plumbers (ice climbers).


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 10, 2013, 11:52:27 AM
You could make this compatible with a pair of plumbers (ice climbers).
I'll make them copatable with my version of the Bros over the Ice Climbers....which I probably should start working on again, hate being ADHD, because I'll get bored quickly, or think of something else awesome to make, I end up having tons of WIP hacks. :/
I'm actually going to update the Dark Bowser Arena stage since I have experience with making shapes and UVMapping in 3ds Max. I hope to upload it today, but don't get mad if I don't. :|


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Battleon469 on February 10, 2013, 12:47:14 PM
Lol Im not one of these people who pester people for progress, so I probably won't get mad  lol.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 10, 2013, 03:41:33 PM
Lol Im not one of these people who pester people for progress, so I probably won't get mad  lol.

Well I meant for people to not get mad if I don't get it finished today.
Also here's some progress, I've basically had to redo the entire thing, but so far it's coming great....yah I know the center is pretty messy, not finished with teh texture or the model yet, just put it into to Brawl to make sure it's the right scale, aka it's not close to being finished for those who'll comment about how screwed up it is. :notimp:
(http://imgur.com/5RPIMPV.png)
(http://imgur.com/U6cqLZo.png)
So I decided to change general design to go from being a platform like before to being like a good amount of stages, where you'll die if you walk to far to on of the sides.
Also I'm going to change the background into the thunderstorm like in the real game. :af2:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Kyouma on February 10, 2013, 04:40:13 PM
I'm going to change the background into the thunderstorm like in the real game. :af2:
The first good new I've heard today.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 10, 2013, 09:16:26 PM
Okay so I finished the model, and fixed the collision, and thanks to the side boundaries, dont have to worry about that Hothead glitch. ;D Stage lighting and background, here I come! :D
(http://imgur.com/i5gY00Q.png)
(http://imgur.com/N9beGGr.png)
(http://imgur.com/xzVS7Za.png)
Why the flat star in the center? Well the way the custom shapes were mapped was really confusing, and I would've wasted hours trying to map it correctly with the detailed floor and would end up with a sh!tty result, so it's just better for the star to be a texture, plus Brawl does that in a lot of maps anyways, so I personnaly think it fits, although I might just be making up a poor excuse besides mapping the custom shapes would've been crappy. :srs:
Stage is amazingly epic when playing with dat Angled Camera feature in Special Brawl. :happy:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Battleon469 on February 11, 2013, 01:45:26 AM
I love how unlike other hack developers you always give a big expanation of what your doing even giving ingame pics and it looks like dark bowser really likes to beat his evil but not so evil counterpart :P


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 11, 2013, 03:20:46 PM
I love how unlike other hack developers you always give a big expanation of what your doing even giving ingame pics and it looks like dark bowser really likes to beat his evil but not so evil counterpart :P
Well I hate being in the dark when an awesome hack is mentioned, so I like to explain things when posting previews of hacks. ;D


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Segtendo on February 11, 2013, 06:18:47 PM
>.>
<.<
*subscribes*


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: ShinySpiritSeer on February 11, 2013, 06:41:57 PM
I saw this thread and I thought ( either luigi with a silver flower and gold block head, or mario in a shadow costume, Not sure which one thoughprobably shadow one...


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 11, 2013, 07:09:50 PM
I saw this thread and I thought ( either luigi with a silver flower and gold block head, or mario in a shadow costume, Not sure which one thoughprobably shadow one...

lol But the vault has enough Shadows, and yet while Mario in a Shadow costume would be original, not sure what the feedback would be. lol
Also here's another preview:
(http://imgur.com/u7KL4Cv.png)
(http://imgur.com/IAgulFn.png)
(http://imgur.com/gV6OZsK.png)
(http://imgur.com/W9xuv7Q.png)
So I tripled the length of the stage since in the battle when Dark Bowser throws his giant ball of minions at Bowser, Bowser is pushed back pretty far and shows how the stage is looped, figured I'd do a similar thing. :af:
Also Background is finished...except for a tiny error that'll I'll fix after this post.
Clearly it isn't finished, first the cloud textures start to pixelate for some odd reason later in the animation, good thing that'll be easy to shorten the loop. lol
Second need to get rid of dem particals that fly at the screen since it's part of Final Destination's stuff, thought messing with the texture would solve it....well you can see the result in that third pic. :srs:
Fun Fact: Dem cloud, sky, and star textures are from the old version, only difference is that they now have transparency. :af2:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: ShinySpiritSeer on February 11, 2013, 07:13:17 PM
lol But the vault has enough Shadows, and yet while Mario in a Shadow costume would be original, not sure what the feedback would be. lol
I thought it would look hilarious!


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 11, 2013, 07:21:13 PM
I thought it would look hilarious!
And I bet some others would as well, but who'd outnumber who? The laughers, the trollers, or dem haterz? lol


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: ShinySpiritSeer on February 11, 2013, 07:24:05 PM
And I bet some others would as well, but who'd outnumber who? The laughers, the trollers, or dem haterz? lol
trollers and laughers probbably team up, with their troll science


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 11, 2013, 08:26:21 PM
trollers and laughers probbably team up, with their troll science
Yep that's probably what'd happen. xD
Anyways so after playing around with different stages' lighting, I decided to stick with Final Destination's, but thankfully I was able to get rid of the flying stars and crap, so really all that's left is messing with the srt0 to get it to loop perfectly, without going to fast, and without lasting so long that the clouds start pixelating near the end of the animation. :>.>:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Kyouma on February 12, 2013, 03:44:27 PM
would you like to help me making this?
(http://sphotos-a.ak.fbcdn.net/hphotos-ak-ash3/538062_456885037708491_936749240_n.jpg)


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Flygon on February 12, 2013, 03:49:29 PM
would you like to help me making this?
([url]http://sphotos-a.ak.fbcdn.net/hphotos-ak-ash3/538062_456885037708491_936749240_n.jpg[/url])

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26307 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26307)
Just change the damn head.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Kyouma on February 12, 2013, 03:50:33 PM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26307[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26307[/url])
Just change the damn head.

Owo thats not my style, dude


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 12, 2013, 04:01:50 PM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26307[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26307[/url])
Just change the damn head.

*In Pete's voice from the Mickey, Donald, and Goofy: The Three Musketeers*
Well there's three things wrong with that.
1. The overalls go all the way down to the shoes.
2. There is a yellow star instead of a white circle behind the red M.
3. She has titties, Peach barely has any. :notimp:
would you like to help me making this?
([url]http://sphotos-a.ak.fbcdn.net/hphotos-ak-ash3/538062_456885037708491_936749240_n.jpg[/url])

Not sure, it'd be interesting....I'll think about it....


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: ShinySpiritSeer on February 12, 2013, 06:41:18 PM
Hey, sorry to bug you again, but have you ever put an animated model into a stage? Every time I do, they assume the pose for the first frame, but don't animate AT ALL! But on topic: SIlver luigi from nsmb 2 (acctual, not some recolor) would be cool.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 12, 2013, 07:52:07 PM
Hey, sorry to bug you again, but have you ever put an animated model into a stage? Every time I do, they assume the pose for the first frame, but don't animate AT ALL! But on topic: SIlver luigi from nsmb 2 (acctual, not some recolor) would be cool.

I have put animations for models in a stage and had it working, are the animations in the same ModelData[Number] as the character? If not then try that, just import the animation into that ModelData[Number]
@Everyone By voting on a PowerUp I mean a PowerUp in the poll. :>.>:
Dark Bowser Battle (Bowser's Inside Story) has been released: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31014&Moderated=All (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31014&Moderated=All)


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Kyouma on February 12, 2013, 07:57:46 PM
uhh I voted already long ago for the froggy suit haha


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 12, 2013, 08:05:20 PM
uhh I voted already long ago for the froggy suit haha
lol I'll reset the poll after doing the Frog and Tanooki Suits since they have the highest votes, and I know that some people wnated to vote for more than one suit.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: ShinySpiritSeer on February 12, 2013, 08:28:26 PM
oops, sorry. And no, they don't work still, and I checked everything! (the frames, the animation with the model, everything) And still no! UGHHH!


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Segtendo on February 12, 2013, 11:58:43 PM
V2's out? Nice. Will get ASAP.
oops, sorry. And no, they don't work still, and I checked everything! (the frames, the animation with the model, everything) And still no! UGHHH!
Instead of posting in here for help, make your own help thread. You're derailing the thread.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 13, 2013, 03:35:22 PM
So now that I've got that Dark Bowser stage done, I'm going to work on SM64 2 BR, and hopefully get a preview made soon, if you want I can post some pics for you guys since I am talking about custom levels that were IMPORTED into SM64, so pics of the hack won't really be out of place.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Segtendo on February 14, 2013, 12:10:26 AM
So... I tried your Dark Bowser Battle revamp. On my end, the sky is glitched up. Pictures ASAP (on 3DS currently). If it helps, I use the Wii, not Dolphin.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 14, 2013, 03:48:51 PM
Glitched up how?


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Segtendo on February 14, 2013, 07:14:24 PM
Here. Pictures.
(http://i.imgur.com/qMm8n3w.jpg)
(http://i.imgur.com/30Pd5bO.jpg)
(http://i.imgur.com/8vRDf1L.jpg)


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 14, 2013, 07:41:59 PM
Here. Pictures.
([url]http://i.imgur.com/qMm8n3w.jpg[/url])
([url]http://i.imgur.com/30Pd5bO.jpg[/url])
([url]http://i.imgur.com/8vRDf1L.jpg[/url])

...maybe it's because you're using the wrong Dark Bowser?
(http://imgur.com/TZTS39b.png)
Well its obviously just a prob with one texture because the star textures...which aren't really noticable ingame :srs:, and most fo the cloud textures look normal....I just downloaded the stage to see if there was something wrong with the download, I know it wasn't the copy before I made edits to the effects because this never happened to me. I had made a copy because I didn't know if simply replacing the effects with ones from a different stage would corrupt the file, thankfully the file was never messed up.
As I was saying, I downloaded it, and nothing was wrong for me. :>.>:
Have you tried multiple times? Have you tried with different characters/hacks? I'll lmao if that Dark Bowser your using is actually messing up one of the cloud textures. xD


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Segtendo on February 14, 2013, 07:49:53 PM
The Dark Bowser I'm using is JoeTE's :V
I haven't tried other hacks or redowloading it yet.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 14, 2013, 07:51:14 PM
The Dark Bowser I'm using is JoeTE's :V
I haven't tried other hacks or redowloading it yet.
Try that and then tell me if you still keep getting errors with the clouds, and if so look into the pac and see if maybe one of the textures was corrupted somehow or something. >_>


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Carnage on February 15, 2013, 05:30:25 AM
StupidMarioFan1 if you use dolphin sometimes the textures are messed up on the wii i remenber for example mariodk geno canon looks perfect in dolphin but messed up on the wii, dolphin isnt a true wii it has broader limitations.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 15, 2013, 08:52:33 PM
StupidMarioFan1 if you use dolphin sometimes the textures are messed up on the wii i remenber for example mariodk geno canon looks perfect in dolphin but messed up on the wii, dolphin isnt a true wii it has broader limitations.
Well there is nothing I can do about that, plus I don't see why only that texture is messed up, it is just a recolor of one of Final Destination's textures, it shouldn't be messed up, plus it uses the same material and shader as the other working textrues.....Segtendo did you play a full match to see if lightning appeared in the sky? Though I doubt this is the prob, but it could be the srt0 data for that texture...though I highly doubt that.
The Dark Bowser I'm using is JoeTE's :V
Kinda feel insulted since that one isn't even that accurate, whereas mine is like a perfect brawl version, though I could make a few tiny fixes like fix the hair texture to not be invisible from the backside. One of my hacks that I worked really hard on, and few even use it. :'(
Really get depressed when I make an extremely good and accurate hack, and then someone makes the same hack but theirs is not as good and yet they still get more downloads. :oshi:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Kyouma on February 15, 2013, 10:18:15 PM
could the problem be caused by the texture dimensions? you know, something not related to 512, 256, 1024 etc


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 15, 2013, 10:56:32 PM
could the problem be caused by the texture dimensions? you know, something not related to 512, 256, 1024 etc
don't think so, like I said it was one of the originla textures in Brawl, just recolored, so I don't see why it'd have any problem...although the Lightning texture isn't in that kind of scale....it might be that texture that is screwing up on the Wii.....I'll check tomorrow to see if that's the problem.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Segtendo on February 15, 2013, 11:46:36 PM
Wait. You feel insulted that I downloaded a different Dark Bowser? :srs:
You should be happy that I'm downloading your other stuff. One little hack shouldn't make a difference...


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 16, 2013, 12:39:14 AM
Wait. You feel insulted that I downloaded a different Dark Bowser? :srs:
You should be happy that I'm downloading your other stuff. One little hack shouldn't make a difference...
Just a little, but mainly because multiple people, not just you, aren't downloading mine. I just don't get it, people want a HD Dark Bowser, and yet they overlook mine that is HD and is extremely accurate. It's just that you're well known here, and that if mine was your avatar...maybe more people would think about getting mine. oh well this is just me being depressed at making awesome things and having only a few people trying them. Still don't understand why SMG Bowser has yet to get 500 DLs.
Sometimes I consider weither or not to even upload some of my hacks. :P Then again the first reason I make the hacks I make is because I want them and either no one seems to be doing it, or did it poorly, or I believe I can make a better, and sometimes more accurate version...ie my SM64 characters, and dem powerups listed in the poll.
Anyways todays after I get to sleep, I'll look at seeing if dat lightning texture is the one messed up, and if I do get it fixed, I'll be off to make a new DEMO of me SM64 hack, and get a few previews ready to be uploaded next week.
Well Ironically after looking at the download count, v2 of JoeTE's has fewer downloads than mine, but then again how many redownloaded when I said to after fixing errors? :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Kyouma on February 16, 2013, 07:34:47 AM
Just a little, but mainly because multiple people, not just you, aren't downloading mine. I just don't get it, people want a HD Dark Bowser, and yet they overlook mine that is HD and is extremely accurate. It's just that you're well known here, and that if mine was your avatar...maybe more people would think about getting mine. oh well this is just me being depressed at making awesome things and having only a few people trying them. Still don't understand why SMG Bowser has yet to get 500 DLs.
Sometimes I consider weither or not to even upload some of my hacks. :P Then again the first reason I make the hacks I make is because I want them and either no one seems to be doing it, or did it poorly, or I believe I can make a better, and sometimes more accurate version...ie my SM64 characters, and dem powerups listed in the poll.
Anyways todays after I get to sleep, I'll look at seeing if dat lightning texture is the one messed up, and if I do get it fixed, I'll be off to make a new DEMO of me SM64 hack, and get a few previews ready to be uploaded next week.
Well Ironically after looking at the download count, v2 of JoeTE's has fewer downloads than mine, but then again how many redownloaded when I said to after fixing errors? :srs:
Let people download what they want, if they wants to re-download when you fixed something or added something, its their own. Ive been on that controversy too. And that is the problem of making hacks of characters that other people has made, thats why I only make anime characters


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 16, 2013, 12:33:06 PM
Let people download what they want, if they wants to re-download when you fixed something or added something, its their own. Ive been on that controversy too. And that is the problem of making hacks of characters that other people has made, thats why I only make anime characters
true but I bet it'd get annoying if I started deleting hacks and then reuploading them after fixes, and I don't really like adding versions for tiny fixes, or atleast not to stages or characters. I'm okay with uploading new versions of movesets since they can all be fun in their own way, like my SM64 Moveset....which I might start editing after some more work on SM64 2.
So anyways I'll look to see if the lightning is the problem. Segtendo I'll be sending you a pm with a link to the file for you to test it and see if you have any more probs with the background on your wii....or if you Kyouma, or you Carnage use a real Wii, I can send it to either of you.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Segtendo on February 16, 2013, 01:57:48 PM
All right SMF. Thank you.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 16, 2013, 02:06:45 PM
All right SMF. Thank you.
So do you mean it works, or thanks for sending it to you? I'm confused. lol


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Segtendo on February 16, 2013, 02:34:29 PM
Thanks for sending it. Haven't tried it yet.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Kyouma on February 16, 2013, 02:44:19 PM
uhh I dont have a wii, I test my hacks on dolphin or in DAO's wii when I have dolphin crashing problems


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 16, 2013, 02:47:15 PM
uhh I dont have a wii, I test my hacks on dolphin or in DAO's wii when I have dolphin crashing problems
Yah same here, except when Dolphin crashes for me I try the hack multiple times to see if it was random, if another hack is making the hack I'm testing crash, or when the game crashes to give me an idea of what the prob might be. I like Dolphin that when Dolphin crashes it's a simple close and open back up thing, wheres idk what happens when the Wii crashes like if it's actually damaged or not. :/


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Kyouma on February 16, 2013, 02:52:39 PM
Yah same here, except when Dolphin crashes for me I try the hack multiple times to see if it was random, if another hack is making the hack I'm testing crash, or when the game crashes to give me an idea of what the prob might be. I like Dolphin that when Dolphin crashes it's a simple close and open back up thing, wheres idk what happens when the Wii crashes like if it's actually damaged or not. :/
Like when I tested Homura, she crashed my game at dolphin, but Dao told me it works perfectly at an actual wii, I submitted it, and I havent any complain.. just weird haha


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 16, 2013, 03:05:06 PM
Like when I tested Homura, she crashed my game at dolphin, but Dao told me it works perfectly at an actual wii, I submitted it, and I havent any complain.. just weird haha
well I would've tried to figure out why that hack would crash on Dolphin and not on a Wii so I'd be able to play since the first reason I make my hacks is because I want to play them myself. lol


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Battleon469 on February 17, 2013, 05:22:13 AM
you can send it to me if you want I use a real wii not dolphin.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: TP on February 17, 2013, 05:46:22 AM
Whats dolphin anyway a wii on pc? I wouldn't recemend it if it crashs.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Battleon469 on February 17, 2013, 05:48:14 AM
its a PC emulator which lets you use Gecko OS codes to load brawl hacks. The way you get SFX is you have to edit the ISO I think with wii scrubber. It's kinda complicated.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: TP on February 17, 2013, 05:56:26 AM
Ok. But I have a normal wii, so it won't matter.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: BlueBrain on February 17, 2013, 06:02:40 AM
rock mario would rock...

just saiyan :P

this post is to subscribe and [censored]z


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Flygon on February 17, 2013, 12:23:56 PM
Ice Mario is the coolest...

Just saiyan :P


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 17, 2013, 12:27:41 PM
Whats dolphin anyway a wii on pc? I wouldn't recemend it if it crashs.
By crashing, I meant when something in the hack makes the game crash, I don't have to worry about Dolphin messing up, since it's just a program on a computer.
Also Dolphin does have a Mac version, really I only know this because I use it on my MacBook for school to play games.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Segtendo on February 17, 2013, 12:29:51 PM
Bee Mario is the bee's knees.
Just saiyan.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: BlueBrain on February 17, 2013, 12:42:56 PM
STOP!

HAMMER SUIT!

this post is not all high case...


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 17, 2013, 12:49:07 PM
Ice Mario is the coolest...

Just saiyan :P

Well I already did Ice Mario, but I guess I could update it to fix some shading, and maybe get him slightly transparent...plus the way I did Ice Mario didn't work on Luigi...
Bee Mario is the bee's knees.
Just saiyan.
Bee Mario is the bee's knees.
Just saiyan.

lol I know that there are already vertexes of Bee and Cloud Mario, but for 1 the Cloud Mario/Luigi vertexes didn't have the whole boot showing; *Warning Huge Pic in the Spoilers*
(http://imgur.com/vCOOISA.png)
2. Bee Mario/Luigi's butt is bigger in the suit, and the wings aren't in the vertex. :P
Also I thought of another extra for Mario (Super Mario 64 Machinima) Slender Mario. :af2: ALso Mario will be redone for the third time because now that I know how to remap textures, I'll be able to get the Eyes, Sideburns, Logo, and Mustache textures to look normal again. I previously had to take away some pixals, and move the vertices around to make those textures not repeat and look weird.
STOP!

HAMMER SUIT!

this post is not all high case...

Is this about some versions having messed up metals? I'll update that after I make the second DEMO of SM64 2 BR :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: BlueBrain on February 17, 2013, 12:51:13 PM
O_O
how did you interpret that out of my post?

i was just trying to make another mario suit pun :oshi:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 17, 2013, 12:53:13 PM
O_O
how did you interpret that out of my post?

i was just trying to make another mario suit pun :oshi:
Well I remembered seeing the metals looked messed up on the Hammer suit with hammers, so I figured with the STOP that maybe that's what you meant. lol


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: BlueBrain on February 17, 2013, 12:54:05 PM
no, it's from a song by mc hammer, whre he says:
STOP!

hammer time


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Segtendo on February 18, 2013, 03:43:12 PM
Hey SMF. That updated version of the Dark Bowser battle. It works fine. No texture errors.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on February 18, 2013, 05:23:36 PM
Hey SMF. That updated version of the Dark Bowser battle. It works fine. No texture errors.
Okay I'll update the download


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on March 22, 2013, 03:17:53 PM
So....it isn't any of the PowerUps, BUT it is still something I've wanted to do for a while.
(http://imgur.com/zljOsAm.png)
(http://imgur.com/TZl6uzx.png)
(http://imgur.com/bFGrAcQ.png)
Yep Luigi from Luigi's Mansion, I know there is already a "Luigi's Mansion" Luigi on the vault, but that is actually just Luigi from New Super Mario Bros Wii with the Poltergust 3000, Flashlight and Ghost models from Brawl. This is the real deal! Luigi's Mansion has the best rigging in the Mario franchise, Luigi's fingers, and mouth are completely rigged, all of Luigi's mouth movements for when he says "Mario" all use the same polygon, it had many bones that effected those vertices, whereas in most videogames the mouth has like one or two mouth bones, maybe even three. Luigi here probably had atleast five or six considering how flawless his mouth moves in that amazing game. lol
Also haven't done much surrounding Brawl the past month or two because I've been really into hacking SM64, got a lot of stuff done, and will probably spend a lot more soon since a new version of the level importer is supposed to come out soon....
As you can clearly see, this is very early in the making, and I am hoping to find a way to rip the models from Luigi's Mansion, like Mario, King Boo, maybe even Bowser, ect, because I got this off the Model's Resource, along with the Poltergust 3000, Prof Egad, Toad, and GameBoy Horror models, and the tool that suposably should extract from the game's files doesn't do $h!t for me, I'm having to look all over google. :P
Anyways I hope that I am not the only one who's gonna want this hack. :happy:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Kyouma on March 22, 2013, 04:50:51 PM
glad to see youre back, this luigi seems interesting, ive always wanted luigi from luigi's mansion to be my luigi's default, now I know why did I have a strange feeling towars the luigi's mansion already on the vault
theres nothing better than making a better version of a hack right? I love that feeling


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Tabuu Forte Akugun on March 22, 2013, 04:53:28 PM
Luigi's Mansion was the [censored]. I'm gonna want this. :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on March 25, 2013, 05:31:09 PM
So progress on Luigi, I have not decided how I want the download to be. :P I have four versions here of Luigi without any gear, then there'll be another set witht eh GameBoy Horror, another set with teh Poltergust 3000, and another set with the GameBoy Horror & Poltergust 3000, yah 16 different models, not sure if I even want to bother giving recolors, but I know that I'm including Insane Slug/Ty Anderson's HD textures, so that'll be atleast 32 different versions to choose from. :patrick:
(http://imgur.com/hozdKY7.png)

Beta Game Over Eyes for Final Smash eyes, in the Beta Luigi had 24 hours to rescure Mario before the Mansion vanishes with him & you'd get a creepyass Game Over screen, this sparked theories on what would happen to Luigi when you died or ran out of time. 1. Luigi became extremely depressed about losing Mario, or 2. he becomes possed by ghosts, considering the eyes, 2. is probably the safe bet. There was a purple ghost that would sneak up behind you, scare you, and you'd crawl around the floor like a "female dog" and your health would be temporarly cut in half, the poltergust would also overheat if used for long periods of time, so the game would be very different if that was all kept. A lot of things in the beta were a bit dark for the audience that Luigi usualy shoots for, but to us older players it actually is pretty cool, there was even a painting ghost that tried to shoot at you. xD The clock data for the GameBoy horror and some pics for Boss Rankings are still in the game. The texture was custom made since I don't know how the hell to find the actual texture, which yes was real because the cutscenes used actual models and not thousands of pics like Brawl or Sunshine. lol

(http://imgur.com/JYv5rs1.png)

Rigging is done. Normal Luigi

(http://imgur.com/yTxihnS.png)

Scared when Hit Luigi, scared face instead of hurt face, looks more like Brawl Luigi now. lol

(http://imgur.com/7M3blJE.png)

Hurt Luigi, has damage face over normal and scared face for when hurt.

(http://imgur.com/eHYltcF.png)

Scared Luigi, has the hair from Boss Cutscenes. lol
All have the Beta Game Over Eyes when they have a Smash Ball.
Anyone else interested? :srs: Did I lose anybody's interest because that happens a lot with my hacks for some reason. :notimp:
Got a lot of school work so don't expect too much to get done this week. :P


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: TravixMan Productions on April 06, 2013, 01:02:55 PM
I am very interested in this Luigi's Mansion hack.  Will it be a full PSA?  Because I've been dying to try out Luigi with the Poltergust 3000.  Does he have the voice from Luigi's Mansion?  I so want to hear him scream, "MARIO!!!"

And if you're planning to rip models, are you going to rip Portrait ghost models as well?  Because I'd like to see some trophies out of them.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Kyouma on April 06, 2013, 03:08:37 PM
my luigi original recolor is waiting for you


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on April 09, 2013, 08:15:30 PM
I am very interested in this Luigi's Mansion hack.  Will it be a full PSA?  Because I've been dying to try out Luigi with the Poltergust 3000.  Does he have the voice from Luigi's Mansion?  I so want to hear him scream, "MARIO!!!"

And if you're planning to rip models, are you going to rip Portrait ghost models as well?  Because I'd like to see some trophies out of them.

Hm...that's not a bad idea making the Portrait ghosts as Trophies. :D
So far, no it isn't a PSA, I do plan on making Luigi using the Poltergust, weither or not it'll be a full PSA, I don't know. He doesn't have any of the sounds from LM though. Sorry :/
@all
I have been busy working on importing Facility for SM64 2 BR, and also been playing GoldenEye: Source and Luigi's Mansion: Dark Moon, which is really fun by the way. :D
But here is Toad from Luigi's Mansion
(http://imgur.com/Za9Cpmh.png)
(http://imgur.com/Riex7Ii.png)
(http://imgur.com/i68bJv6.png)
Here's the link: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31710&Moderated=All (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31710&Moderated=All)


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Syeo on April 12, 2013, 03:15:58 PM
and Luigi's Mansion: Dark Moon, which is really fun by the way. :D

Luigi's Mansion 2 is good but in it's own way. The feeling in the first game is more spooky and I like exploring the mansion by myself. In Dark Moon, the prof sometimes destroys the atmossphere with his babbling. I sometimes missed some money because he teleported me out of the mansion too soon.
However, the game is still different from the first game but it is definately one of the best 3DS titles so far.

The first picture of Toad looks... well.. mad in some way.  :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on April 13, 2013, 12:23:44 PM
Luigi's Mansion 2 is good but in it's own way. The feeling in the first game is more spooky and I like exploring the mansion by myself. In Dark Moon, the prof sometimes destroys the atmossphere with his babbling. I sometimes missed some money because he teleported me out of the mansion too soon.
However, the game is still different from the first game but it is definately one of the best 3DS titles so far.

The first picture of Toad looks... well.. mad in some way.  :srs:
I agree with you, it is a fun game, but also doesn't have the same feel, that might be why the name was changed to Luigi's Mansion: Dark Moon for some places like America, because it doesn't have the same feel, although I do know that for someother places it's because the first isn't that well known there so it'd seem silly to release a sequal to a game that few people have played. But neither have the same feel that the Beta of Luigi's Mansion would've give. I bet that the Dark Ray ligt, or whatever it's called, over heating was inspired by the Poltergust overheating in the first game's beta. I do like how the effects are for this game though, with the shadow's changing depending on where the light is, with Luigi and the Boos having better rigging and texture animations & patterns than in most Mario games, and so on. :D Also I did notice that Luigi's model is actually pretty close to his in the first game, the buttons are pretty low-vertexed, same with the fingers, and feet, really he looks like he does in the first game with his usual textures, average hair, and with eye movement and changing eyebrows. :D
I think this game is a great way to kick off the Year of Luigi, happy 30 birthday Luigi. :happy:
Also I don't understand what you mean by the first pic of Toad looks mad in some way. :/


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Syeo on April 13, 2013, 01:39:56 PM
I think this game is a great way to kick off the Year of Luigi, happy 30 birthday Luigi. :happy:

Absolutely. Maybe it's the best game featuring Luigi as the main protagonist. Well, besides of the Mario & Luigi series there aren't really any games with Luigi as main character. xD

I played the multiplayer mode for the first time last night, I don't really like it. Maybe I still have to get into it but I didn't enjoy it very much.

Also I don't understand what you mean by the first pic of Toad looks mad in some way. :/

Ah, don't think about it, I'm still too much into my history lessons. Oo
The model is perfectly fine. If I look closely at his head I notice that there are some darker textures next to his red dots. Are they normal?


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on April 19, 2013, 05:22:27 PM
The model is perfectly fine. If I look closely at his head I notice that there are some darker textures next to his red dots. Are they normal?

Yes it's normal, it's the texture itself. lol I didn't want to fix it because usually I like keeping imports as close as I can to how they were in their original games.
EDIT:
For England James?
No. For Brawl.
(http://imgur.com/JyYBZ4V.png)
Gonna import him this weekend, and then hopefully get the will to finish LM Luigi next week. :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: user1561 on April 20, 2013, 12:41:57 PM
Yes it's normal, it's the texture itself. lol I didn't want to fix it because usually I like keeping imports as close as I can to how they were in their original games.
EDIT:
For England James?
No. For Brawl.
([url]http://imgur.com/JyYBZ4V.png[/url])
Gonna import him this weekend, and then hopefully get the will to finish LM Luigi next week. :srs:


Whoa, looking good


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on April 20, 2013, 01:36:03 PM
Want an update on the progress?
(http://imgur.com/p1lfDPz.png)
I'm going to go to a party in like an hour or so, so there won't be any more progress until later.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: BlueBrain on April 20, 2013, 01:45:50 PM
we need that model with snake's head :P


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Thyrus on April 20, 2013, 03:57:40 PM
we need that model with snake's head :P
You. I like you.

Brawl needs more alternate outfits for regular characters.


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on April 23, 2013, 06:00:54 PM
Alright I think he might be ready for release.
(http://imgur.com/SaVwGVm.png)
(http://imgur.com/rtOFEui.png)
(http://imgur.com/9V3Uo4g.png)
(http://imgur.com/1Osmpvw.png)
(http://imgur.com/mwoqjeT.png)
(http://imgur.com/DgyB3NC.png)
(http://imgur.com/n5bwDvg.png)
(http://imgur.com/MIGhY20.png)


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Kyouma on April 23, 2013, 08:25:31 PM
bone has been finished! yay! I really like how you take care to give him expresions and stuff unlike me hah. movie character imports... that reminds me of that robocop model I cancelled...


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Flygon on April 23, 2013, 09:14:53 PM
Everything on him is amazing, except the preview pictures, they show everything but the hack :P


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: ShadowSnake on April 24, 2013, 10:38:02 AM
Bond came out great SMF1, the spec map and expressions look great and his rig is decent; but he has a few issues... The fingers are not aligned properly and moving the finger bones have rig influence on more than one finger. This isn't very noticable though since he just makes fists for the most part. Also the shoulderN bones are not rigged which shows in a few animations, but the shoulderJ bones are rigged very well.

Despite those smaller issues there are no stray verts and the mod is worth using regardless. I mean c'mon, it's James freaking Bond!


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: Kyouma on April 24, 2013, 10:46:08 AM
Everything on him is amazing, except the preview pictures, they show everything but the hack :P
Im agreed with the contractor


Title: Re: StupidMarioFan1's Stupendous Imports: Pick which PowerUp YOU want on the Bros!!!
Post by: StupidMarioFan1 on May 01, 2013, 08:05:06 PM
looks like me favorite OoT import is halfway here.
(http://imgur.com/oDeNF6B.png)
(http://imgur.com/Awdy55N.png)
(http://imgur.com/MAUIvFU.png)
(http://imgur.com/rc1ssuP.png)
Do to the way it was originally imported into OoT, this Mario won't get the same shading effect, plus his textures are a little different. Will make a one-slot for him to use all the eye textures, so he'll look around and blink and have an expression, aka the X.X eyes for when surprised, hurt, and really anytime Toon Link's eye brows go slanted. xD
Not sure if I'm going to include every retexture I made for him, that'd be 20 different textures to choose from. :srs: I might release it as a separate pack for those that want them, though I'll include my LM64 Luigi in the main download because those are the textures I'm using in my WIP OoT hack called Legend of Luigi: Ocarina of Time, rated T for severe languages, and funny text. :af2:


Title: Re: StupidMarioFan1's Stupendous Imports: Back in Business!!! OoT Mario Previews
Post by: StupidMarioFan1 on May 31, 2013, 11:12:41 PM
So yah, throughout this month I've been lazy, semi-focused on School, making music imports of GoldenEye 007 songs into Super Mario 64, making SM64 levels, playing GoldenEye: Source, and GoldenEye X on 1964 with the Mouse Injector.
Anyways yesterday was my last day at school (past midnight for me lol), so now I'm on Summer Vacation, and one of my goals is to try and finish some of my WIPs that I started months ago, like SM64 Mario v2, Frog Mario Bros, ect. Another one is to get a gamer headset to do some Let's Plays.
So I've completed the model for OoT Mario, did the shadow model which is basically just two feet-like shapes, similar to how Young Link's was in Ocarina of Time. I've done all the recolors I made for OoT, most are my old ones that I did before getting much experience with texture editing so some have errors and some use textures that other people made for SM64 like Wario and Luigi, and then rest are my more recent ones....which are mainly just the LM64 ones. xD
All that's left is CSPs, BPs, and the one-slot motion for the eyes, but thankfully for y'all, I've already started.
(http://imgur.com/N30jUVB.png)
(http://imgur.com/MFirJzv.png)
(http://imgur.com/VbZb81j.png)
(http://imgur.com/kpYptdV.png)
(http://imgur.com/6rvA4Oo.png)
(http://imgur.com/fNkhfSd.png)
(http://imgur.com/vMQjAnv.png)
(http://imgur.com/Z2VKlCV.png)
(http://imgur.com/gfNNHP6.png)
(http://imgur.com/ZXzugcJ.png)
So after I release this, my best guess is that SM64 Mario v2 will be finished, I am going to make edits to the model like the mapping of the eyes and other textures, and other things, then finish the one-slot motion file, and I think I might get it so by default, only the closed hands appear when not using a motion file or when grabbed using the method to get resizing. Won't be Wifi-safe that way, but oh well I guess that means more people will have to download. -_-
OoT Mario should be wifi because I haven't edited any bones yet, the hands change with the sword and shield visibilty, though I can't make any promises.


Title: Re: StupidMarioFan1's Stupendous Imports: Back in Business!!! OoT Mario Previews
Post by: Segtendo on May 31, 2013, 11:25:40 PM
Jeez. That body looks so weird...


Title: Re: StupidMarioFan1's Stupendous Imports: Back in Business!!! OoT Mario Previews
Post by: StupidMarioFan1 on May 31, 2013, 11:29:39 PM
Jeez. That body looks so weird...
Not my fault that Toon Link has weird leg proportions. :|
I look at him like he's been lifting or something. xD


Title: Re: StupidMarioFan1's Stupendous Imports: Who should Great Scott & Mr Heavy go over?
Post by: StupidMarioFan1 on June 04, 2013, 03:02:15 PM
So yah, found some models that you 80's people might enjoy.
(http://imgur.com/YgvSNtL.png)
(http://imgur.com/B5s3kPZ.png)
So yah, some of you BTTF fans might know of the five part game that was made in 2010, which felt extremely like the films and had references to them. Well here's Marty and Doc's default costumes, I just want to know who to put them over because if it's left to me, they'll end up being on like the Mario Bros or something. :srs:
I'll do them over the Bros if enough people think they'll fit the best on, but I'd like to here your thoughts for a change. :D


Title: Re: StupidMarioFan1's Stupendous Imports: Bowser's Face is fixed. Slendy's coming!!!
Post by: StupidMarioFan1 on June 18, 2013, 01:52:28 PM
This is one of those times where I kinda wish Dolphin wouldn't load textures of any size because then I won't know about any issues until being PMed and reported. First Dark Bowser's Arena because the Lighting wasn't a multiple of 4, now Bowser's nose because 64x96 doesn't work. There some parts that show a little bit of his nose, but really who cares that much....well I do but I don't feel like opening 3DS Max, spending an hour or two remaping the texture to near perfection on Bowser, then having to spend another hour or two doing it on Dark Bowser. So my laziness wins! Plus I made a duplicate for the fixed version so I still have the 64x96 texture that is mapped perfectly. >D
Anyways, for those who haven't looked in the WIP Thread recently, here's iwvi's Slender Man over Nintendog:
(http://imgur.com/DBRycNm.png)
(http://imgur.com/AKhp3rH.png)
Just needs the sounds to be replaced, but it looks awesome ingame. :happy:
The static covers the entire screen as you can see, so it's the best distraction, plus you can scare you friends by combining Slendy textures because I'm including all three of the retextures (classy, shadowy which is the one in the previews, and bloody)
Nintendog has two models, one for when he pops out of the trophy, and then when he's infront of the screen, so you can use different combinations, like not even using some so the dog pops out and then it's suddenly Slendy, or Slendy pops out and then it's the Nintendog. xD
I'm a genius. *derp face*


Title: Re: StupidMarioFan1's Stupendous Imports: Bowser's Face is fixed. Slendy's coming!!!
Post by: Kyouma on June 18, 2013, 02:02:05 PM
I have to clear my doubts
will you just change the FS or the whole moveset too?
and this new FS shows the ganon model youre using or a default splendidman model?


Title: Re: StupidMarioFan1's Stupendous Imports: Bowser's Face is fixed. Slendy's coming!!!
Post by: StupidMarioFan1 on June 18, 2013, 02:24:59 PM
....it's over the Nintendog Assistant Trophy....


Title: Re: StupidMarioFan1's Stupendous Imports: Bowser's Face is fixed. Slendy's coming!!!
Post by: Kyouma on June 18, 2013, 02:45:08 PM
ahh, that explains everything, I thought this was a PSA xD!


Title: Re: StupidMarioFan1's Stupendous Imports: Bowser's Face is fixed. Slendy's coming!!!
Post by: StupidMarioFan1 on June 20, 2013, 10:31:33 PM
Slender Man! Slender Man Everywhere! [Brawl Hack] (http://www.youtube.com/watch?v=3VOYftDRYfU#ws)
All I have to say.


Title: Re: StupidMarioFan1's Stupendous Imports: Bowser's Face is fixed. Slendy's coming!!!
Post by: Syeo on June 21, 2013, 02:59:59 AM
Yeah, s**y slenderman makes his move!

(http://fc04.deviantart.net/fs70/f/2011/094/7/6/slender_man__deal_with_it_by_thenimbus-d3d6l8z.gif)


Title: Re: StupidMarioFan1's Stupendous Imports: Bowser's Face is fixed. Slendy's coming!!!
Post by: StupidMarioFan1 on June 21, 2013, 11:18:37 AM
Slendy, looking good with dem glasses. xD


Title: Re: StupidMarioFan1's Stupendous Imports: Bowser's Face is fixed. Slendy's here!!!
Post by: guapified on June 24, 2013, 11:02:03 PM
That galaxy is pack is fantastic bro, great job on the textures.


Title: Re: StupidMarioFan1's Stupendous Imports: Bowser's Face is fixed. Slendy's here!!!
Post by: nanobuds on June 26, 2013, 11:00:58 PM
Slendyyyyy is beautiful <3


Title: Re: StupidMarioFan1's Stupendous Imports: Zero Suit Samus Hacks, Joanna Dark anyone?
Post by: StupidMarioFan1 on June 27, 2013, 01:37:26 PM
Most perverted hack on the vault is released:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32774 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32774)
Going to give some Perfect Dark love for anyone that cares.
Original N64 model:
(http://imgur.com/6xncJRv.png)
Don't worry I have the textures since I ripped her myself, it's just that theres tons of polygons and I wanted to anounce that I'm doing her before trying to add the textures on. :srs:
Perfect Dark: Source model:
(http://imgur.com/PCrAqgc.png)
I think it might've been cancelled since I haven't seen really that many updates for it, thank god GoldenEye: Source is still popular, otherwise that might've been cancelled a long time ago as well. :oshi:


Title: Re: StupidMarioFan1's Stupendous Imports: Zero Suit Samus Hacks, Joanna Dark anyone?
Post by: Tyshy on June 27, 2013, 02:11:29 PM
Cool mario hacks


Title: Re: StupidMarioFan1's Stupendous Imports: Zero Suit Samus Hacks, Joanna Dark anyone?
Post by: Kyouma on June 27, 2013, 03:25:03 PM
lol rigged tits


Title: Re: StupidMarioFan1's Stupendous Imports: Zero Suit Samus Hacks, Joanna Dark anyone?
Post by: nanobuds on June 27, 2013, 08:35:24 PM
 :>.>palm:


Title: Re: StupidMarioFan1's Stupendous Imports: Zero Suit Samus Hacks, Joanna Dark anyone?
Post by: StupidMarioFan1 on June 27, 2013, 10:26:49 PM
Sorry Nano, couldn't help it, besides I might finally get tons of downloads. xD
Anyways because Snoopy was kind enough to show me how to fix normals (which is a very long and painfully slow process), I'm updating Mario from the MP9 title screen.
(http://imgur.com/0HS1RyM.png)
(http://imgur.com/nOW337m.png)
(http://imgur.com/WaLBrPb.png)
(http://imgur.com/RGvx3Vx.png)
Compare him to this pic to really notice the differences so far.
(http://imgur.com/i1qWj.png)


Title: Re: StupidMarioFan1's Stupendous Imports: Zero Suit Samus Hacks, Joanna Dark anyone?
Post by: nanobuds on June 28, 2013, 08:31:37 PM
Just set the threshold to .01 and hit "Average"

All done in one hit of a button.


Title: Re: StupidMarioFan1's Stupendous Imports: Zero Suit Samus Hacks, Joanna Dark anyone?
Post by: StupidMarioFan1 on June 30, 2013, 06:29:58 PM
Guess who's done editing normals? :D
([url]http://imgur.com/PPQUToi.png[/url]) ([url]http://imgur.com/Ue4nCxb.png[/url]) ([url]http://imgur.com/Cfxt5kZ.png[/url]) ([url]http://imgur.com/zcYvTVB.png[/url]) ([url]http://imgur.com/PBxphwz.png[/url]) ([url]http://imgur.com/noJVQn3.png[/url]) ([url]http://imgur.com/phmi6YA.png[/url]) ([url]http://imgur.com/tikjT9L.png[/url]) ([url]http://imgur.com/Fzqklb6.png[/url]) Now it's just adding the eyecandy...like the eye movement and shine effect and I'll include a version without the shine for those who don't like it, or want it to load faster since there's over 50 polygons here, I won't be surprised if the old version lags for some people.


Title: Re: StupidMarioFan1's Stupendous Imports: Zero Suit Samus Hacks, Joanna Dark anyone?
Post by: ShadowSnake on June 30, 2013, 07:19:29 PM
Most perverted hack on the vault is released:
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32774[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32774[/url])
Going to give some Perfect Dark love for anyone that cares.
Original N64 model:
([url]http://imgur.com/6xncJRv.png[/url])
Don't worry I have the textures since I ripped her myself, it's just that theres tons of polygons and I wanted to anounce that I'm doing her before trying to add the textures on. :srs:
Perfect Dark: Source model:
([url]http://imgur.com/PCrAqgc.png[/url])
I think it might've been cancelled since I haven't seen really that many updates for it, thank god GoldenEye: Source is still popular, otherwise that might've been cancelled a long time ago as well. :oshi:


Perfect Dark was the bees knees...

Can't wait for these.

High poly Mario looks great too.


Title: Re: StupidMarioFan1's Stupendous Imports: Zero Suit Samus Hacks, Joanna Dark anyone?
Post by: StupidMarioFan1 on June 30, 2013, 09:04:14 PM
Yah, GoldenEye and Perfect Dark were and still are the best first person shooter games, makes me sad that GoldenEye didn't get the XBLA version, but we do have GoldenEye: Source to keep us happy, plus it's such an amazing mod HL2. lol
Plus GoldenEye X is seeming to be the perfect merge of the two games for me, even if the single player is currently jacked up. Makes for an interesting Let's Play. xD


Title: Re: StupidMarioFan1's Stupendous Imports: Zero Suit Samus Hacks, Joanna Dark anyone?
Post by: StupidMarioFan1 on July 08, 2013, 10:28:07 PM
Yah, this is probably the fourth time I "updated" Mario despite only having one release, but they've always been from gaining more experience and knowledge. Now Mario has correct normals, and the textures mapping was fixed to use the original textures, before I had to edit them to avoid duplicated parts on the polygon.
(http://imgur.com/dzaFK0M.png) (http://imgur.com/BCP7PNX.png) (http://imgur.com/L6gg72s.png) (http://imgur.com/AP68h0X.png) (http://imgur.com/SI4BAEa.png)
So enjoy these pictures while you wait another couple of months for a new update. :srs: (sarcasm)
Here's the main reason why I updated SM64 Mario,
(http://imgur.com/JTNCo3j.png) (http://imgur.com/YWFvYiP.png) (http://imgur.com/PJNST8z.png) (http://imgur.com/NqBZJW4.png) (http://imgur.com/1FwvkpI.png) For my facecam during my Let's Play videos. :af2: Plan on animating him almost exactly how I react during each video, I just love being a pain in my own ass. :srs:
And posting this here for some input on where me facecam should go on a video.
Where Should My Facecam Be? (http://www.youtube.com/watch?v=2HGWAh3MeF0#ws)


Title: Re: StupidMarioFan1's Stupendous Imports: Dream Team Luigi Moveset...over Bowser!
Post by: StupidMarioFan1 on August 23, 2013, 07:05:22 PM
So....been playing Dream Team this past week after finally getting it. Don't understand why us Americans had to wait a month more for the game, been getting spoilers suggested to me by YouTube. :notimp:
Anyways so a while back I started to make a Luigi PSA to give him more of his own animations and attacks, well Dream Team gave me an idea on the final smash.
(http://imgur.com/kMUffRq.png)
(http://imgur.com/BNYFy7X.png)
(http://imgur.com/8MH0Z4H.png)
So I decided to do the best thing to get this to work:
(http://imgur.com/OBCpxXR.png)
(http://imgur.com/Ocw0Gyf.png)
Yah, it'll be hard and time consuming but I think it's a about time we got a full Bowser PSA...and I say that because he isn't be rel ported, yep replacing all of Bowser's animations, editing Luigi's and making some from scratch, and it's all on Bowser and Giga Bowser. I'll be adding some items to Luigi since Bowser has only one article, his flame thrower which is just graphics, not even it's own model, so I'll be adding the hammer which will most likely by Mariodk's SMBZ v3 hammer unless he made a better looking one for v4, and a Thunder Ball, and possibly other things. No little Mario for Giant Luigi just because.
Yah I'm not in the mood for the powerups, plus I'm having some probs with importing models which should be sorted out in the next week or so...oh yah school is starting for me on Monday. yay. :>.>:


Title: Re: StupidMarioFan1's Stupendous Imports: Dream Team Luigi Moveset...over Bowser!
Post by: LeftyGreenMario on August 24, 2013, 01:22:42 PM
I like the high poly Mario. I'm going to download it eventually because my sister wants to beat up Mario-in-his-overalls Mario (I usually download Mario in other outfits). The only thing: the shading on the eyes are inconsistent with the rest of his body. Either way, I WILL download it and I WILL use it to kill Wario.


Title: Re: StupidMarioFan1's Stupendous Imports: Dream Team Luigi Moveset...over Bowser!
Post by: StupidMarioFan1 on August 24, 2013, 05:14:05 PM
Ah crap I forgot to finish him, if I remember correctly it's just updating the recolors with the new model and making the CSPs. I'll do that right now.

Post Merge: August 26, 2013, 03:43:20 PM
Also sorry, but you'll have to wait until next weekend for Mario. He's done but I forgot that I have no Internet on this computer. Otherwise I'd upload him and show pictures of Luigi over bowser and Mario 64, mewtwo made some edits to the shaders and materials and now he looks better. He isn't effected by most stage lighting, has a closer look to his actual appearance, and is just amazing. :happy: currently on my iPhone and I've used a ton of the data, and have to watch how much time I spend on the Internet until the 10th of next month...yah...


Title: Re: StupidMarioFan1's Stupendous Imports: Dream Team Luigi Moveset...over Bowser!
Post by: LeftyGreenMario on August 26, 2013, 06:50:55 PM
Cool! I'm not patient, but I'm sure distracted, so next weekend won't be long. Again, the Mario can use vertex welding and all. It will look so much prettier than he already is. I want to see the Luigi over Bowser soon, too! :)


Title: Re: StupidMarioFan1's Stupendous Imports: Dream Team Luigi Moveset...over Bowser!
Post by: Segtendo on August 27, 2013, 07:45:23 PM
Yea. I'll never understand why Dream Team was released last in the US, when the European version had a full English script in it. It couldn't have taken THAT long to localize it...


Title: Re: StupidMarioFan1's Stupendous Imports: Dream Team Luigi Moveset...over Bowser!
Post by: StupidMarioFan1 on August 28, 2013, 05:46:16 PM
Yah I kept getting spoilers suggested to me by YouTube because everyone was already making Let's Plays and so the thumbnail would either spoil it or the title was short enough to spoil it. D:<
Anyways I have got internet again, so Mario v2 (Mario party 9 Title Screen) will be up in the next hour, and I'll be showing some pics of SM64 Mario and Luigi over Bowser, who now has most of the animations replaced just the actual attacks and throws left, and Giant Luigi will have a different set of specials from normal Luigi. My main problem is that if you edit the FitKoopa.pac with BB, it causes his up, down, and side specials to break which I believe I know why. It's most likely because in Smash Attacks, the section for the specials for Bowser, besides his N-B, have nothing in them for his specials, they're handled by their subactions and possibly from some hardcoded thing or something. So again his moves break with BB, so that means I can't currently add and model changers for the hair, face, or hammer, or other things. I could always make them their own bones, but I know exactly how that works out, it adds a bit of file size, seen it happen with my SM64 Moveset and Mario & Luigi over Ice Climbers. I'll be making a new hammer instead of using Mariodk's because in Dream Team the hammers have rectangular handles.
Thanks to Mewtwo for helping with shaders, Mario now has a more accurate appearance.
(http://imgur.com/jBcFo7K.png)
(http://imgur.com/xqV3P7u.png)
I'm effected by stage lighting because I don't have the shaders for myself yet, Mario and MarioGame2222 aren't effected and they have no model shading, the shading on the overalls for both and the rest of Mario are by the textures. :happy:
Also 2401th post on these forums, I'm going to be haunted by Weegee now aren't I? :oshi:


Title: Re: StupidMarioFan1's Stupendous Imports: Dream Team Luigi Moveset...over Bowser!
Post by: BabyLuigiOnFire on August 29, 2013, 12:59:23 PM
Thank you for releasing the Mario Party 9 title screen Mario, you'll surely make my sister happy  :af2:


Title: Re: StupidMarioFan1's Stupendous Imports: Dream Team Luigi Moveset...over Bowser!
Post by: Kyouma on August 29, 2013, 01:47:12 PM
finally


Title: Re: StupidMarioFan1's Stupendous Imports: Dream Team Luigi Moveset...over Bowser!
Post by: StupidMarioFan1 on August 29, 2013, 03:05:36 PM
Yah sorry, my adhd tends to make me skip around, I've still got hacks that I started over a year or two ago that I just haven't gone back to. XD


Title: Re: StupidMarioFan1's Stupendous Imports: Dream Team Luigi Moveset...over Bowser!
Post by: BabyLuigiOnFire on August 29, 2013, 08:51:26 PM
Yah sorry, my adhd tends to make me skip around, I've still got hacks that I started over a year or two ago that I just haven't gone back to. XD

I completely understand.  I have ADHD too, and my priorities are screwed up. I wanted to make Wendy O. Koopa but I did Baby Luigi first.


Title: Re: StupidMarioFan1's Stupendous Imports: Dream Team Luigi Moveset...over Bowser!
Post by: LeftyGreenMario on August 30, 2013, 01:25:08 PM
Yah sorry, my adhd tends to make me skip around, I've still got hacks that I started over a year or two ago that I just haven't gone back to. XD
Tell me about it. I'm terrible at taking requests. I say I'll do them, and I forget about them. I can't stay focused on one task for long.

Anyway, I gotta love the new Mario Party Mario hack you did. Mario looks so beautiful.


Title: Re: StupidMarioFan1's Stupendous Imports: Dream Team Luigi Moveset...over Bowser!
Post by: StupidMarioFan1 on August 30, 2013, 03:45:57 PM
Thanks so much, me being a perfectionist, I get bugged by the tiniest details, which usually leads to pretty good and accurate hacks. That's part of the reason I made Dark Bowser and Shadow Mario, no one had gotten the eyes right on either, Dark Bowser doesn't have eyebrows and his hair was a bit more different than the vertexes, and Shadow Mario has a revolving water-like texture similar to Sunshine. And then more stuff like that, I've been meaning to update some of my earlier imports, like Baby Mario and Baby Luigi over their adult selves for rigging updates, I didn't know how to blend the weights of the bones when making them, so I can make the rig smoother now, and some other hacks.


Title: Re: StupidMarioFan1's Stupendous Imports: Dream Team Luigi Moveset...over Bowser!
Post by: BabyLuigiOnFire on August 30, 2013, 04:20:00 PM
I remember using your Baby Luigi over Luigi import. KTH's model is far from perfect though. I mean, he got the eyebrows wrong (Baby Luigi is supposed to look like he's worried). I just released a Baby Luigi over Olimar hack, you could use that since that is an official rip from Mario Super Sluggers with UV mapping fixed. In fact, if you want to update your Baby Luigi hack, you are free to use my hack. That's my policy with all my hacks :)


Title: Re: StupidMarioFan1's Stupendous Imports: Dream Team Luigi Moveset...over Bowser!
Post by: StupidMarioFan1 on September 01, 2013, 02:05:14 PM
I've got the best unofficial models of Mario & Luigi ever!!! They're the Source Film Maker ones. :happy:
Currently I haven't gotten them in 3ds Max or BB, going to have to wait a little before that because I don't have Steam on this computer and I need it to export the models from their .mdl files with this program. But they are in amazing detail, complete with a specmap, shine effect, and recolors and have both hair polygons.
(http://imgur.com/QnbKi7n.png)
And here's an almost hour long video that shows tons of good momments for both of them, though mostly Luigi.
Luigipalooza - The Year of Luigi Gmod & SFM Collab (http://www.youtube.com/watch?v=UI0ybQ4JagQ#ws)
Like I did with MP9 Title Screen Mario, the HD version of them will be their Melee versions, why? Because their Melee textures were made the same way their normal textures were made, Brawl's is like all over the place and would take too much editing to fit them correctly and would most likely have problems, whereas their Melee versions are literally a HD version.


Title: Re: StupidMarioFan1's Stupendous Imports: Dream Team Luigi Moveset...over Bowser!
Post by: Peardian on September 01, 2013, 04:30:14 PM
In case it helps, it looks like those are the models from either Mario Sports Mix (http://www.models-resource.com/wii/mariosportsmix/) or one of the Mario & Sonic games. (Or maybe both games use the same base model).

Edit: Oh hey, my Axems show up in that video at 0:45! Yay! :D


Title: Re: StupidMarioFan1's Stupendous Imports: Dream Team Luigi Moveset...over Bowser!
Post by: KTH on September 01, 2013, 06:03:50 PM
StupidMarioFan1 you should import M&L : SS model by RatchetMario.

(http://fc03.deviantart.net/fs70/i/2013/244/a/9/superstar_saga_3d_models_render_by_ratchetmario-d6kkhxo.png)

That would be awesome from your part, you already tried to make some M&L hack.

http://ratchetmario.deviantart.com/art/Superstar-Saga-3D-Models-Render-397345740?q=gallery%3ARatchetMario%2F25039934&qo=0 (http://ratchetmario.deviantart.com/art/Superstar-Saga-3D-Models-Render-397345740?q=gallery%3ARatchetMario%2F25039934&qo=0)

Edit : Nevermind; he don't give the model. :c


Title: Re: StupidMarioFan1's Stupendous Imports: Dream Team Luigi Moveset...over Bowser!
Post by: StupidMarioFan1 on September 01, 2013, 06:31:41 PM
@KTH Yah that's happened to me before, someone on devianart would show screenshots of a custom model and then give no clear download link that everyone could use. They look amazing though.
@Peardian Actually They're not, I've looked at the models for both those games and they weren't, and after messing around I got the models....okay I installed steam, and the sdk files, and ge source to get studiocompiler to work, but I've got the models now and I'm uninstalling them now. This is my grandparents computer so steam isn't exactly one of those things I'm okay with leaving on their computer, what with the popup messages, and all this other crap. Should be able to show a few previews in a bit, though don't hold it against me if I don't.

Post Merge: September 01, 2013, 06:55:18 PM
This is going to take a bit of time, but hey, it isn't the first time this has happened to me with Mario models. :P
(http://imgur.com/incvd4r.png)
I'm going to ask Mewtwo if he can possibly make a shader/material that allows a character to have both a shine and a specmap effect to mimic the way Source Film Maker and Gmod work. :srs:
Still excellent quality, and it came with five alternate colors, Fire, Ice, Flying, Old (the one in the pic), and Older (NES Mario), and then I made my Melee version for Mario. Course then there's Luigi melee version, and then going to have to mess with his model but hey, they'll be one of the best Mario & Luigi imports ever. :D

Post Merge: September 01, 2013, 10:16:40 PM
Here's a quick neak peak of Dream Team Luigi.
I edited the normals of the mouth as best as I'm willing to mess with it, I could work on it more but I don't feel like it and I probably wouldn't get it to look that much different, it sure isn't as noticeable as before, and I've made the hammer.
(http://imgur.com/SyQR7Mu.png)
(http://imgur.com/o9Y6juU.png)
Don't worry I saved before doing that, I mention this because I moved the hammer bone when posing him, and I tested it it's all fine and dandy.


Title: Re: StupidMarioFan1's Stupendous Imports: Dream Team Luigi Moveset...over Bowser!
Post by: Peardian on September 01, 2013, 11:06:45 PM
They're not? Weird, because from what I could see in the screenshots, the polygon structure for Mario's mustache/hat brim were almost identical.


For Dreamy Luigi, are you also going to add a tiny Mario (http://forums.kc-mm.com/index.php?topic=62300.0) on his hat to complete it? :D


Title: Re: StupidMarioFan1's Stupendous Imports: Dream Team Luigi Moveset...over Bowser!
Post by: BabyLuigiOnFire on September 02, 2013, 02:38:19 PM
@KTH: RatchetMario is female. Man it would be so cool if we could use her models. But we could make them ourselves IF we knew how to make 3D models.

But yes my sister will be even happier to see the Mario and Luigis by ApocHedgie released in Brawl.


Title: Re: StupidMarioFan1's Stupendous Imports: Dream Team Luigi Moveset...over Bowser!
Post by: StupidMarioFan1 on September 02, 2013, 03:14:25 PM
They're not, if you look at the buttons they're just textured on MSM Mario Bros whereas the SFM have actual buttons.
Yah, Luigi has been needing a high poly version of his normal self. Probably the eyes will be the only thing from their Brawl selves, rest will be the original models....like I usually do. xD


Title: Re: StupidMarioFan1's Stupendous Imports: Dream Team Luigi Moveset...over Bowser!
Post by: Kyouma on September 03, 2013, 07:42:01 PM
cheking this thread sometimes gives me ideas for nice new imports


Title: Re: StupidMarioFan1's Stupendous Imports: Dream Team Luigi Moveset...over Bowser!
Post by: StupidMarioFan1 on September 03, 2013, 09:56:08 PM
Well why thank you, it's nice to know that my thread can be inspirational to some people. :D


Title: Re: StupidMarioFan1's Stupendous Imports: Dream Team Luigi Moveset...over Bowser!
Post by: Kyouma on September 04, 2013, 05:33:00 PM
like the time when I made Mario with Madoka's outfit when you made the powerup poll haha


Title: Re: StupidMarioFan1's Stupendous Imports: Dream Team Luigi Moveset...over Bowser!
Post by: StupidMarioFan1 on September 05, 2013, 05:20:01 PM
Okay, I'm going to try really hard to finish SM64 Mario, here's what he looks like right now, thing is he might be a little dark.
(http://imgur.com/Vx4PbiI.png)
(http://imgur.com/g9q8J7A.png)
(http://imgur.com/HSWH3QE.png)
(http://imgur.com/3OKuFXZ.png)
(http://imgur.com/GYm3tMe.png)
So he isn't effected by stage lighting, he as a bit more accurate normal, I really just got to update the normal to myself and give myself the shaders, and then finish updating the alternate textures, and make the shadow a little bigger. Think he should be a little brighter? The textures use the original colors, and I have no idea how to brighten him up by materials, so I kinda don't want to brighten up the textures and I don't feel like trying to brighten him up. :P

Post Merge: September 05, 2013, 08:36:25 PM
So I've got a Brawl version of myself in Brawl.
(http://imgur.com/rQuclaP.png)
(http://imgur.com/dpUoa7l.png)
(http://imgur.com/P2LwJhk.png)
(http://imgur.com/cnCjyH5.png)
(http://imgur.com/5rEQlwV.png)
(http://imgur.com/J8XZQ9U.png)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34128 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34128)


Title: Re: StupidMarioFan1's Stupendous Imports: Dream Team Luigi Moveset...over Bowser!
Post by: StupidMarioFan1 on September 07, 2013, 02:14:48 PM
Alright, got some really good progress on Mario from Source Film Maker.
(http://imgur.com/E6uYUAI.png)
(http://imgur.com/kyXDNKs.png)
(http://imgur.com/cRn5Pxe.png)
(http://imgur.com/hq8b4hD.png)
Used Mewtwo2000's materials and shaders for his Rim Captain Falcon to get the specmaps and shine to both work. Yah, he's got a specmap and uses the Galaxy 2 shine effect, seriously I've been reusing that same shine for a crap ton of imports now. xD He is about as high poly as Melee Mario, I believe he is more high poly than MP9TS Mario because of the area around his hip and legs, making him have an even closer rig to Brawl Mario's, complete with the same errors in certain animations. lol
His buttons use Meta Jirachi's Chrome texture as the shine effect because in SFM and Gmod, Mario, Luigi, Wario, & Waluigi's buttons use different shine textures based on the map they're on, just one of the perks to HL2/Source's engine, which I and don't think can be replicated in Brawl without modifying tons of files...course Mewtwo got Dark Link to become less transparent based on his damage and got it to be one-slot, so maybe it is possible.
I think he looks really good so far, the hands will take a bit to rotate and translate to match Brawl Mario's because of the way SFM and GMod have their models t-posed, and I'm tired right now and feel like watching a bunch of YouTube videos. :P


Title: Re: StupidMarioFan1's Stupendous Imports: Dream Team Luigi Moveset...over Bowser!
Post by: Kyouma on September 07, 2013, 02:56:44 PM
this is what I was talking about
(http://img834.imageshack.us/img834/8324/6au0.png)


Title: Re: StupidMarioFan1's Stupendous Imports: Dream Team Luigi Moveset...over Bowser!
Post by: StupidMarioFan1 on September 13, 2013, 09:26:32 PM
Mario (Super Mario 64 Machinima Version) has finally been released!!!
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34202&Moderated=All (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34202&Moderated=All)
Go download him and fun with the four different motion files....actually since one is just replacing the up taunt with the SM64 Star Grab pose, that's just three PSAs...original, and then Mariodk's two Mario Tornado with different DownAir attacks....still got a bunch of alts to choose from with more coming so go have fun and possibly make videos. :D


Title: Re: StupidMarioFan1's Stupendous Imports: Huge 007 parody using Mario and the gang..
Post by: StupidMarioFan1 on October 10, 2013, 07:07:20 PM
Click show Spoiler for a crap ton of information about my next project...it uses Brawl hacks it fits here. :P
(http://imgur.com/cQzUno5.png)
(http://imgur.com/pzOJjqd.png)
(http://imgur.com/4Z5sVdI.png)
(http://imgur.com/kdGBTSf.png)
(http://imgur.com/MMscPdl.png)
I'm parodying the entire 1995 GoldenEye film with Mario characters and references to classic Mario games, the 1997 GoldenEye 007 (N64) game, and inserting jokes and fourth wall breaking because it's for YouTube, which will be a f- ton of work.
Click here for a bit more detailed explanation of how much work:
First all the characters will be edited models of the SM64 gang, including Toad, Bowser, and Staraxxon's Luigi. Now add in ripping the original GoldenEye 007 levels, importing them into Brawl, and making custom ones for scenes in the movie that weren't in the game, complete with bones to get doors and other things working. After that, animating the stages to have the characters move really close to their film counterparts, and the level to move and rotate to get the same camera angles so the quality will stay the same, instead of me zooming in and moving the screen with Sony Vegas. Next comes writing the dialog that will either be added or changed to keep the story Mario theme and for lols since it's for YouTube. Later it's deciding if I'll voice all the characters, or find people who want to do the people I don't want to voice, like the female characters. And after ALL of that it's putting the clips, audio and music together in Sony Vegas, render multiple videos and upload to YouTube...yah I think it'll take a couple months. O_O
The main characters aren't exactly what you would think.
Luigi replaces Bond, Daisy - Natalya, Mario - Trevelyan, Peach = Onatopp, Bowser is Ourumov, Wario = Valentin, Waluigi replaces Valentin's singing girl in that one scene, and then a ton of cameos from SM64 machinimers, like myself, supermarioglitchy4, etc. However because it's my parody I get a bigger cameo, taking place of Boris the programmer so I can say "Yes! I am Invincible!" XD
Now because these are currently playable, and so will be the other characters as I test the models and make sure it's the way I want, it would be possible for me to release them, but I might do a few changes so I don't go through the hell of using pat0 files for them, nor giving them multiple hands...aka if you like the detail I went for Mario (SM64 Machinima) you won't get that here. :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: Huge 007 parody using Mario and the gang..
Post by: StupidMarioFan1 on December 31, 2013, 12:25:59 PM
FIRST!!!
(http://imgur.com/eGcbUvs.png)
Dreamy Bowser (Dream Team): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35476&Moderated=All (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35476&Moderated=All)
(http://imgur.com/O8LgAUC.png)
Unused Mario (Luigi's Mansion): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35556&Moderated=All (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35556&Moderated=All)


Title: Re: StupidMarioFan1's Stupendous Imports: Dreamy Bowser & Unused Mario are here!
Post by: Kyouma on January 02, 2014, 12:05:15 AM
That Bowser is undoubtly going to my Koopa folder.


Title: Re: StupidMarioFan1's Stupendous Imports: Dreamy Bowser & Unused Mario are here!
Post by: StupidMarioFan1 on January 03, 2014, 05:04:02 PM
OOOOHH BANANA!!!
(http://imgur.com/wmt2lGH.png)
Donkey Kong (Donkey Kong 64): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35592&Moderated=All (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35592&Moderated=All)


Title: Re: StupidMarioFan1's Stupendous Imports: Mario Bros (Mario & Luigi Series)!!!!
Post by: StupidMarioFan1 on April 15, 2014, 06:57:19 PM
First!! :srs:
Mario (Mario & Luigi Series): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203241 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203241)
Luigi (Mario & Luigi Series): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203242 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203242)
Anyways, damn! Haven't posted in here since the beginning of January. :P Sorry about that guys, I do have a FaceBook which I have been keeping a bit up to date, so yah I'd recommend checking that out since I don't think I'll be keeping this updated as constantly as I do that. For those wondering about that 007 parody I have a full scene done, and then a video asking for voice actors, and a little bit done on the second scene. God I keep procrastinating on this, hell I've been putting off tons of things. *facepalm*


Title: Re: StupidMarioFan1's Stupendous Imports: A SM64 Import of Sonic? What? :O
Post by: StupidMarioFan1 on June 12, 2014, 06:09:01 PM
I just love doing SM64 Imports, they're so easy to rig the way I do it, and since replacing Mario in SM64 is becoming easier (or more so there have been more people doing, and omg I need to do the Kirby Import that is a pretty old SM64 Hack)
(http://imgur.com/MVzVFBH.png)
Sonic (Super Mario 64 Hack): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15877 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15877)


Title: Re: StupidMarioFan1's Stupendous Imports: A SM64 Import of Sonic? What? :O
Post by: StupidMarioFan1 on July 04, 2014, 08:39:27 PM
Hey look another colorful Bowser, perfect for a Mario vs Bowser fight on a certain SM64 stage.
(http://imgur.com/6TSxzZG.png)
Rainbow Bowser {Super Mario 64}: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204857 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204857)


Title: Re: StupidMarioFan1's Stupendous Imports: Rainbow Bowser from SM64 (Brawl Version)
Post by: superWaluigiSnarf on August 14, 2014, 04:45:32 PM
Do any of these models work in Project M? Because I really want to use the Playable Luigi over Mario in project m.


Title: Re: StupidMarioFan1's Stupendous Imports: Rainbow Bowser from SM64 (Brawl Version)
Post by: StupidMarioFan1 on August 14, 2014, 08:42:50 PM
Do any of these models work in Project M? Because I really want to use the Playable Luigi over Mario in project m.
Yes, all the Galaxy models work in PM though Bowser tend to make the game drop in framerate Nano and I plan on making a v2 of him, SM64 Mario will work in the next update because if you use the current version then you'll have tons of hands showing and it'll look bad, pretty much any import of mine that does not have it's on FitCharacterMotion.pac will work in P:M unless it's designed for a specific moveset.


Title: Re: StupidMarioFan1's Stupendous Imports: Rainbow Bowser from SM64 (Brawl Version)
Post by: superWaluigiSnarf on August 14, 2014, 09:18:36 PM
Ah, thanks man.


Title: Re: StupidMarioFan1's Stupendous Imports: Ocarina of Time 3D Models, who wants them?
Post by: StupidMarioFan1 on August 16, 2014, 05:41:29 PM
List of Ocarina of Time 3D characters and who's import them.
Currently I am not able to rip their expressions, only reason Child Link has his is because Flotonic had them in his OoT Model Hack, plus I recreated parts of them, if I find out how to get the expressions I will send them to those of you that have recieved a model.
Transparency is not used for some reason, so if something looks like it should be transparent (like an owl's feathers) then that'd have to be done yourself. Not many of these characters use it so it shouldn't happen that often.
Some parts of a model will be positioned wrong, like say the character's eyes are by their left foot, and 3ds Max tends to do that, actually yah the polygons usually go to the left foot.

Red means that the character is taken, green means they're completed and are on the vault.

Child Link - Me (StupidMarioFan1) [Over Toon Link]
Adult Link (Has all weapons in model so can be used for Tormod's moveset) - TokoyamiTheDark
Dark Link - Nobody
(While he is a separate model, his textures are just dark, black recolors of Adult Link's textures and just doesn't have any weapons besides the Master Sword and only the Hylian Shield so he can be a separate import or be a recolor included in an Adult Link import, he has a weird textureless pole or stick model that's about as big as a Deku Stick...)
Child Zelda - Nobody
Adult Zelda - zeldadove [Over Zelda] {Released}
Sheik - Rosetta-Hime
Ganondorf/Phantom Ganon - Me (StupidMarioFan1) [Over Ganondorf]
Ganon (Final Boss) - ShadowLuigi-NG- & Shulk
Child Ruto - Nobody
Adult Ruto -  the_randomizer
Darunia - Me (StupidMarioFan1) [Over Donkey Kong]
Saria - Tabuu Forte Akugun [Over Peach]
Kokiri Girl - Tabuu Forte Akugun [Over Zelda] {Released}
Fado (Yellow-Haired Kokiri Girl) - zeldadove
Kokiri Boy - Nobody
Kokiri Shop Owner - Nobody
Mido - ShadowLuigi-NG-
Child Malon - Me (StupidMarioFan1) [Over Peach with size mod]
Adult Malon - Me (StupidMarioFan1) [Over Peach] (preview pics on WIP Thread)
Talon - zeldadove
Ingo - Nobody
Great Fairy - Rosetta-Hime
Gerudo Women - zeldadove
Gerudo Guard- zeldadove
Gerudo Thief - TokoyamiTheDark
Goron - Nobody
Zora - Nobody
Iron Knuckles - Nobody
Nabooru as Iron Knuckles - zeldadove
Nabooru - zeldadove [Over Zero Suit Samus] {Released}
Impa - SonicBrawler
Moblin - Nobody
Club Moblin - Nobody
Running Man - Iwvi
(It'd be interesting to see him over Sonic, if need be you can use my Somari's bone structure for the legs)
Happy Mask Salesman - Nobody
(No legs, his masks and travel pack are part of the shop's model, but unless you want a floating Salesman or make the legs from scratch or use his Majora's Mask legs then there's no need of them)
Hylian Guard - Nobody
Skull Kid - Rosetta-Hime
Dampé - Nobody
Carpenters - Nobody
Carpenter Boss - Nobody
Kotake (NPC) - zeldadove
Koume (NPC) - zeldadove
Kotake (Boss) - zeldadove
Koume (Boss) - zeldadove
The boss forms could be alts in an import or a separate import, you pick)
Twinrova (Combined Form) - the_randomizer
Kaepora Gaebora (Trolling Owl who never shuts up) - Me (StupidMarioFan1)

If there's a specific random NPC or enemy you'd like for a stage or bizare/creative import, let me know and I'll add it to the list. These are the characters I figure will be the most popular.
Either PM a request or ask here, kinda would like here so this thread stops being dead, but I'll be notified instantly if in a PM so either way is fine.
Love how fast these characters seem to be going, makes me feel like I'm truly contributing to something. :happy:


Title: Re: StupidMarioFan1's Stupendous Imports: Ocarina of Time 3D Models, who wants them?
Post by: Tabuu Forte Akugun on August 16, 2014, 05:42:06 PM
Kokiri Girl 1 released. ;)


Title: Re: StupidMarioFan1's Stupendous Imports: Ocarina of Time 3D Models, who wants them?
Post by: Zikkh on August 16, 2014, 06:01:01 PM
Does the Child Link over Toon Link have any bone edits? Becouse if it doesn't, you did an amazing job with making it look good haha.
And I need that OoT3D Ganondorf like right now. Hyped for all of these, keep it up ya'll.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on August 16, 2014, 06:05:26 PM
Does the Child Link over Toon Link have any bone edits? Becouse if it doesn't, you did an amazing job with making it look good haha.
And I need that OoT3D Ganondorf like right now. Hyped for all of these, keep it up ya'll.
He has a wifi safe version and a bone edit.
Do you need Ganondorf for an character import or is it for something else like a stage hack or unrelated to brawl hacking?


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: Iwvi on August 16, 2014, 09:39:34 PM
Has no one taken the running man?


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on August 16, 2014, 10:37:35 PM
Nope, you want him?
www.youtube.com/watch?v=KuP0OJOzNKA (http://www.youtube.com/watch?v=KuP0OJOzNKA#)
I'll be updating the list on Pg 56 as often as I can as characters keep getting taken so it's easy to know who is and who isn't available. :)


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: SonicBrawler on August 16, 2014, 10:42:53 PM
One Impa please.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: Zikkh on August 17, 2014, 01:27:17 AM
Do you need Ganondorf for an character import or is it for something else like a stage hack or unrelated to brawl hacking?
Oh, I just really want someone to import him as soon as possible haha. Would love to use that ingame. =)


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: zeldadove on August 17, 2014, 11:50:49 PM
Can i get twinrova also? (i'm almost done with zelda)


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: the_randomizer on August 18, 2014, 01:05:23 AM
Do you think I'd be able to get a hold of TwinRova and/or Princess Ruto in her adult form? I'd be willing to rig it as well ;D


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: ManikDX on August 18, 2014, 11:31:16 AM
Dude I am super excited for these imports! I could do some recolors costumes if needed.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: BlueBrain on August 18, 2014, 12:01:55 PM
awesome, could we just get a preview of ganon, i really wanna see how he looks.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: ManikDX on August 18, 2014, 12:03:15 PM
I have a slight request. When Child Link is imported, could there be two versions of him? One rigged on Link and the 2nd one rigged on Toon Link?


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on August 18, 2014, 12:23:03 PM
Can i get twinrova also? (i'm almost done with zelda)
Do you think I'd be able to get a hold of TwinRova and/or Princess Ruto in her adult form? I'd be willing to rig it as well ;D
Which TwinRova? I'm assuming the combined form that is all thin and [censored], or do you mean the two old witches?
I have a slight request. When Child Link is imported, could there be two versions of him? One rigged on Link and the 2nd one rigged on Toon Link?
hmm....why do you want him on Link? Is it for his weapons or is it for the legs or some other reason? On Toon Link I'm making a bone edit and a wifi safe version.
awesome, could we just get a preview of ganon, i really wanna see how he looks.
Ganondorf or the boss Ganon because ShadowLuigi has Ganon and I don't know if he's started, I haven't started on Ganondorf yet.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: zeldadove on August 18, 2014, 12:27:13 PM
Well I'm talkin about the fused thin one i dont know about him


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on August 18, 2014, 01:09:46 PM
Well I'm talkin about the fused thin one i dont know about him
the_randomizer also wants the fused form....


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: zeldadove on August 18, 2014, 01:28:00 PM
Awe...okay then he can get it can i get nabooru then?and the unfused ones ?


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: BlueBrain on August 18, 2014, 01:54:49 PM
beast ganon, ijust wanna see what the model looks like, in it's T-pose.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on August 18, 2014, 03:05:17 PM
Here's what Ganon looks like, some parts are mispositioned in some characters, lots of times the eye and mouth polygons go to the left foot when imported into 3ds Max, updated the list pointing that out.
(http://imgur.com/jOxVM9p.png)
@zeldadove I sent you those girls.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: Rosetta-Hime on August 18, 2014, 03:15:15 PM
Hey, may I get my hands on Sheik, Great Fairy, and Skull Kid?


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on August 18, 2014, 03:24:56 PM
Doh forgot to add that SonicBrawler got Shiek already, but you can have the Great Fairy and Skull Kid.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: Rosetta-Hime on August 18, 2014, 03:26:06 PM
Darn! Lol, okay, I'm fine with what I can get. :)


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: SonicBrawler on August 18, 2014, 03:33:06 PM
Doh forgot to add that SonicBrawler got Shiek already, but you can have the Great Fairy and Skull Kid.

nope. Impa, not Sheik


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on August 18, 2014, 03:35:20 PM
Gotta be doing something right if I'm having to constantly switch through tabs and doing stuff to deliver all these models. xD Been a while since I had to do something like this, think last time was related to SM64 hacking. lol
nope. Impa, not Sheik
Doh sorry I looked at the PM asking who she was over. xD


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: ManikDX on August 18, 2014, 05:12:34 PM
Which TwinRova? I'm assuming the combined form that is all thin and [censored], or do you mean the two old witches?hmm....why do you want him on Link? Is it for his weapons or is it for the legs or some other reason? On Toon Link I'm making a bone edit and a wifi safe version.Ganondorf or the boss Ganon because ShadowLuigi has Ganon and I don't know if he's started, I haven't started on Ganondorf yet.

Well there are numbers of Young Link movesets over Link.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on August 18, 2014, 05:25:03 PM
Well there are numbers of Young Link movesets over Link.
Same with Link, but then again, those are ports aren't they?


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: TokoyamiTheDark on August 18, 2014, 05:33:20 PM
Reserving Adult Link and the Gerudo Thieves :af:

EDIT - How could someone have ripped models from a 3DS game is beyond me, but is there any models for the items out there? Things like the Goddesses' Magic Spells or even a Cucco?


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: the_randomizer on August 18, 2014, 07:13:50 PM
How in the world are these models ripped?


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on August 18, 2014, 07:32:50 PM
Reserving Adult Link and the Gerudo Thieves :af:

EDIT - How could someone have ripped models from a 3DS game is beyond me, but is there any models for the items out there? Things like the Goddesses' Magic Spells or even a Cucco?
Same
How in the world are these models ripped?
Some guy was able to get the files from OoT 3D and posted a link to a download on the zelda64 forums, as of right now, this is the only 3ds game that has it's files on the internet (trust me I tried searching for other games but came up with nothing)


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: DSX8 on August 18, 2014, 07:40:13 PM
ill take sheik... idk if u saw my post in the WIP thread about it tho


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on August 18, 2014, 07:52:18 PM
ill take sheik... idk if u saw my post in the WIP thread about it tho
Sorry Rosetta-Hime already got "him" (Shiek is actually referred to as a boy on the website for OoT 3D probably for those who haven't played the game will get the whole reveal of who Shiek actually is. lol)
Is there another character you'd like?


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: DSX8 on August 18, 2014, 07:54:28 PM
Sorry Rosetta-Hime already got "him" (Shiek is actually referred to as a boy on the website for OoT 3D probably for those who haven't played the game will get the whole reveal of who Shiek actually is. lol)
Is there another character you'd like?
nope.. sorry... :/


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on August 18, 2014, 07:57:42 PM
nope.. sorry... :/
Alrighty, sorry for the inconvenience.

Post Merge: August 18, 2014, 08:34:59 PM
Doing Kaepora Gaebora, the owl who never shuts up and trolls you by having the default option to cycle through his text again, which everyone who's played OoT knows how much of a d**k move that is. :notimp: Don't worry, it's a very satisfying import that everyone will love.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: ShadowLuigi~NG~ on August 19, 2014, 08:32:47 AM
 I am stumped...I will do Beast Ganon, but I have no idea who I put put him over. Bowser? Ehh too many of my mods are already Bowsers. I may just put him over Good old Ganondork. Mido will go over Toon Link, I plan on giving bone edits also. Then we'll see who's the true Hero of Time!


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: zeldadove on August 19, 2014, 08:36:22 AM
Cool I'm in the top two of released theirs....not that its bad if you havent


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on August 19, 2014, 12:35:56 PM
I am stumped...I will do Beast Ganon, but I have no idea who I put put him over. Bowser? Ehh too many of my mods are already Bowsers. I may just put him over Good old Ganondork. Mido will go over Toon Link, I plan on giving bone edits also. Then we'll see who's the true Hero of Time!
I remember someone making a custom Ganon based off OoT a while back, but like most WIP hacks it disappeared. You could put it over Ganon (Final Smash) but I agree that he'd be better over a playable character. Do you want Child Link's Kokiri Sword & Deku Shield for Mido to use?


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: TokoyamiTheDark on August 19, 2014, 01:53:42 PM
Dunno why, but Adult Link had no eyes or mouth polygons on the model you sent me, unless it is in the pack of items? 'Cause I couldn't find them anywhere...


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on August 19, 2014, 02:05:20 PM
Dunno why, but Adult Link had no eyes or mouth polygons on the model you sent me, unless it is in the pack of items? 'Cause I couldn't find them anywhere...
Yes, the eyes and mouth for some reason go to where the left foot is when these models are imported into 3ds Max (maybe other programs like Blender and Maya). don't know why though.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: TokoyamiTheDark on August 19, 2014, 02:08:42 PM
Yes, the eyes and mouth for some reason go to where the left foot is when these models are imported into 3ds Max (maybe other programs like Blender and Maya). don't know why though.
OK. Thanks. I'm gonna start working on it.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: ManikDX on August 19, 2014, 03:41:05 PM
If you guys need Adult and Child Link's model with the faces attached, I'm sure I could help out.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: TokoyamiTheDark on August 19, 2014, 03:43:16 PM
If you guys need Adult and Child Link's model with the faces attached, I'm sure I could help out.
Really? I'll PM you for more details.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on August 19, 2014, 04:30:23 PM
Guess since this thread has been more active since I started giving models away, how about a pic of Adult Malon being happy?
(http://imgur.com/8XwVJIx.png)
Shown off more of her throughout the WIP Workshop including recolors and the Cremia alt....you can guess what's different for Cremia. xD


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: ManikDX on August 19, 2014, 06:42:21 PM
https://www.dropbox.com/s/bmv9l9071rqtopn/oot%203d.rar (https://www.dropbox.com/s/bmv9l9071rqtopn/oot%203d.rar)

Here's some Link models. The following Ocarina of Time 3DS pack includes:

Adult Link
Child Link
Child Link (With Hero's Shield from MM)

They are in .ugh and .ms3d


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on August 19, 2014, 06:49:45 PM
https://www.dropbox.com/s/bmv9l9071rqtopn/oot%203d.rar (https://www.dropbox.com/s/bmv9l9071rqtopn/oot%203d.rar)

Here's some Link models. The following Ocarina of Time 3DS pack includes:

Adult Link
Child Link
Child Link (With Hero's Shield from MM)

They are in .ugh and .ms3d
Would've preferred obj or something, but I can use the Hero Shield as an alt, planned on recreating MM's Kokiri Sword anyways so I don't have to worry about the shield now. Never understood why they changed the sword in MM, I know they recreated Link's model but why the sword? Atleast give it a different name or something. :P


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: ManikDX on August 19, 2014, 11:59:58 PM
Would've preferred obj or something, but I can use the Hero Shield as an alt, planned on recreating MM's Kokiri Sword anyways so I don't have to worry about the shield now. Never understood why they changed the sword in MM, I know they recreated Link's model but why the sword? Atleast give it a different name or something. :P

Okay, I can export them as  .obj for you.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: TokoyamiTheDark on August 23, 2014, 09:05:56 AM
Finally finished Adult Link, though I dunno how to make him sheathe his sword and shield at certain places :/ The legs and skirt are slightly messed-up, but it's because of how the model is made.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: ManikDX on August 24, 2014, 07:29:45 AM
Quick question, Is there an update on young link? Just asking.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on August 24, 2014, 12:07:43 PM
Quick question, Is there an update on young link? Just asking.
*runs off to finish the Malons and then continue to work on Young Link*


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: Tabuu Forte Akugun on August 24, 2014, 12:49:24 PM
Can you do me a favor, SMF1? If ever K. Rool's models from DK 64 are available, can you send them my way, please?

And if ever his Melee trophy is ripped too.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on August 24, 2014, 02:37:36 PM
Can you do me a favor, SMF1? If ever K. Rool's models from DK 64 are available, can you send them my way, please?

And if ever his Melee trophy is ripped too.
You bet. :D


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: Tabuu Forte Akugun on August 24, 2014, 02:46:31 PM
Thanks. I look forward to more of your work, too!


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: Iwvi on August 24, 2014, 03:04:41 PM
Can you do me a favor, SMF1? If ever K. Rool's models from DK 64 are available, can you send them my way, please?

And if ever his Melee trophy is ripped too.
This should be easily rippable using dolphin.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: Tabuu Forte Akugun on August 24, 2014, 03:08:46 PM
This should be easily rippable using dolphin.

Someone on Models Resource posted it on VGR's forums but never uploaded it. And I don't use Dolphin, never have, never will.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on August 24, 2014, 03:37:07 PM
This should be easily rippable using dolphin.
Yah never got the hang of ripping models from GCN and Wii games except if an editor or file viewer lets me get the models. lol


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: ManikDX on August 24, 2014, 05:24:28 PM
This is kind of a stupid question but, has anyone ever import these models:

http://www.models-resource.com/gamecube/ssbm/model/5411/ (http://www.models-resource.com/gamecube/ssbm/model/5411/)

http://www.models-resource.com/gamecube/ssbm/model/5442/ (http://www.models-resource.com/gamecube/ssbm/model/5442/)


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on August 24, 2014, 07:16:49 PM
This is kind of a stupid question but, has anyone ever import these models:

[url]http://www.models-resource.com/gamecube/ssbm/model/5411/[/url] ([url]http://www.models-resource.com/gamecube/ssbm/model/5411/[/url])

[url]http://www.models-resource.com/gamecube/ssbm/model/5442/[/url] ([url]http://www.models-resource.com/gamecube/ssbm/model/5442/[/url])

Not sure, I think I remember seeing someone doing Melee Link, but I'm not sure.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: ManikDX on August 25, 2014, 06:46:36 AM
Not sure, I think I remember seeing someone doing Melee Link, but I'm not sure.

Interesting. By the way, were you able to download that Ocarina of Time 3D Model pack I made with the Custom Majora's Mask?


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on August 25, 2014, 03:31:21 PM
Yes, yes I was.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: ManikDX on August 27, 2014, 02:43:23 AM
Here's two textures of the 3DS Young Link model that could be used as an Alt.

(https://dl-web.dropbox.com/get/childlink_00_2500.png?_subject_uid=286511896&w=AADDuyYBl_GlOsdoIDZbkqt5tV8eqlCwunVx4XEOoPIpCQ)

(https://dl-web.dropbox.com/get/childlink_02_BA00.png?_subject_uid=286511896&w=AABN2zW2tKfOzLmB2G2kH5wXT1cho6dJbyhIAB2dJNq4cA)


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on August 27, 2014, 03:22:04 PM
*cough* broken links *cough*


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: ManikDX on August 27, 2014, 08:00:36 PM
Damn, I'll fix them up soon.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: ShadowLuigi~NG~ on August 29, 2014, 06:30:04 AM
Interesting. By the way, were you able to download that Ocarina of Time 3D Model pack I made with the Custom Majora's Mask?

 I'm that guy doing the Melee Link. :kdance:


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: ManikDX on September 02, 2014, 05:02:20 AM
I'm that guy doing the Melee Link. :kdance:

How's that coming along if you don't mind me asking.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on September 05, 2014, 05:43:25 PM
Adult Malon and Child Malon are up for downloading. ;D
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206042 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206042)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206043 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206043)


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: ManikDX on September 16, 2014, 05:30:44 PM
And now the wait for Young Link begins.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: Polar✪ on September 16, 2014, 07:16:45 PM
And now the wait for Young Link begins.

What he said, I can't wait for it! Plus, nice imports, dude, loving them!


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on September 16, 2014, 08:21:36 PM
I've been trying as hard as I can to get this update finished since lots of people have had problems with the hands.
(http://imgur.com/FGenzGx.png)
(http://imgur.com/FEC4f6M.png)
(http://imgur.com/yK9hwWT.png)
I'll try to force myself to continue on Young Link after the update.
Also, these work in Project M, will desync wifi due to bone edits, but you can still use this in Project M v3. ;D


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: ManikDX on September 17, 2014, 05:32:23 AM
I've been trying as hard as I can to get this update finished since lots of people have had problems with the hands.
([url]http://imgur.com/FGenzGx.png[/url])
([url]http://imgur.com/FEC4f6M.png[/url])
([url]http://imgur.com/yK9hwWT.png[/url])
I'll try to force myself to continue on Young Link after the update.
Also, these work in Project M, will desync wifi due to bone edits, but you can still use this in Project M v3. ;D


DUDE, these are awesome!


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: Polar✪ on September 17, 2014, 03:50:53 PM
I've been trying as hard as I can to get this update finished since lots of people have had problems with the hands.
([url]http://imgur.com/FGenzGx.png[/url])
([url]http://imgur.com/FEC4f6M.png[/url])
([url]http://imgur.com/yK9hwWT.png[/url])
I'll try to force myself to continue on Young Link after the update.
Also, these work in Project M, will desync wifi due to bone edits, but you can still use this in Project M v3. ;D


Is that, SM64 Doctor Mario? THAT LOOKS AMAAAAZING!


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: Kyouma on September 17, 2014, 04:12:20 PM
Ive always wondered how would Dr Mario would have looked like
for some reason I wonder how would Mary look as Dr ver ewe


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on September 17, 2014, 04:19:52 PM
Yep, based off the three different outfits that are in Brawl:
Melee
Brawl (Mariodk's version because it has differences from the Melee outfit)
Project M v3
Went ahead and made Project M v3 versions for all three outfits since the Doctor Mario slots have a white cape over Fludd, and figured I'd be nice. lol


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: Polar✪ on September 17, 2014, 07:51:39 PM
Are you going to release Dr. Mario in the SM64 Mario or will he have his own pack?


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on September 17, 2014, 08:27:35 PM
Are you going to release Dr. Mario in the SM64 Mario or will he have his own pack?
He'll be in the SM64 Mario pack, still trying to decide how I'll make the download when I'm finally ready to upload....*cough* 50+ costumes *cough* sorry something stuck in my throat.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: Kyouma on September 17, 2014, 11:03:52 PM
wow, arent those 3 versions the same? I think I need to look them up close


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: Polar✪ on September 18, 2014, 03:51:02 PM
Hey, can you show us a preview of Young Link? I know you're working hard but I really want to see it, lol


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on September 18, 2014, 06:36:17 PM
Not really ready, but I figured that since I had imported the dae file a while back to see how the rig was and [censored] I'd set the visibility bones and pallets and take an ingame pic.
Another reason why you should use v0.68d to import the dae instead of v0.71. :facepalm:
(http://imgur.com/ExbsGBu.png)
So yah not ready, but I will try my hardest to finish him up after SM64 Mario. Really want to finish these WIP hacks that I keep procrastinating on.
Also here's some progress on SM64 Mario.
(http://imgur.com/siHfThb.gif)
The way I make my CSPs is so time-consuming and boring, I don't recolor the original picture, I take pictures of all the costumes in the same pose, and go through the long process of erasing and restoring the right parts of the image.
As you can see, made the Smash 4 recolors because since that's one of the more popular things when it comes to recolors now, I figured I'd have them in the pack in the same quality as the other colors, also no one can make a better American Mario (NES Open Tournament Golf) retexture without remapping the body, which I feel wouldn't fit the style of the rest of the recolors. It doesn't look like complete crap, but it's the best without doing major model edits.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: Polar✪ on September 18, 2014, 07:37:52 PM
That Young Link looks good so far! Is he to have expressions and a metal? Plus if you can, can you make a brawl styled version of Young Link like how KTH did Adult Link?

Plus, loving them Marios!


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on September 18, 2014, 07:55:42 PM
That Young Link looks good so far! Is he to have expressions and a metal? Plus if you can, can you make a brawl styled version of Young Link like how KTH did Adult Link?

Plus, loving them Marios!
I guess I could ask KTH if he'd be willing to make a Young Link version, but I'm not going to do it because I'm not that experienced with editing models....yet?
Anyways he has expressions at the moment, I'll give him metals later, and he has quite a lot of alternate versions...


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: ManikDX on September 21, 2014, 07:43:11 AM
Dude, your imports are freaking amazing. My question is how do you make animated face textures?


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: Damonj17 on September 24, 2014, 06:26:33 PM
Just a thought: Couldn't you recolor the bean mario and add the ears back to make Mario JR from Mario Universe?


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on September 25, 2014, 08:47:19 PM
Just a thought: Couldn't you recolor the bean mario and add the ears back to make Mario JR from Mario Universe?

Well then he wouldn't have a nose. lol
Anyways here's a little something.
(http://imgur.com/6Gqa8oW.png)
Both have recolors.
Also this should be exciting.
(http://imgur.com/NGH3Wuq.png)
http://imgur.com/NGH3Wuq.png (http://imgur.com/NGH3Wuq.png) (for a bigger image)
What this means is that I'm this close to releasing the Bros. I'll (hopefully) release them tomorrow, and by tomorrow I mean in my timezone.
Unrelated note, the fastest and easiest way to tell that someone does a lot of things on their computer is to look at their taskbar.
I have a second row full of icons. ADHD FTW. :srs:


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: Damonj17 on September 26, 2014, 06:58:19 PM
So does this mean that this won't need a motionect and such?


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on September 26, 2014, 07:10:41 PM
So does this mean that this won't need a motionect and such?
He will, but if you don't use it, you don't get the multiple hands error like before.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: the_randomizer on October 10, 2014, 12:23:06 AM
Did you ever manage to get TwinRova?


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on October 10, 2014, 03:05:19 PM
Did you ever manage to get TwinRova?
No. :(


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: Tabuu Forte Akugun on October 10, 2014, 03:08:40 PM
The N64 Mr. L cracks me up for some reason. XD

I wonder what's next up your sleeve...


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on October 10, 2014, 03:54:58 PM
(http://imgur.com/iaJFwjF.png)
(http://imgur.com/lahFafR.png)
Crown is rigged to be slightly effected by the HairN bone, so it'll move a little when breathing fire and whenever Bowser's hair would move.
Nose is longer and wider, spikes are shorter, removed (technically remapped) the neck and shoulder collars, and changed the nose texture completely & remapped it.
This is an alt for my update for SM64 Bowser. ;)
(http://imgur.com/2WPPFNj.png)
He isn't effected by stage lighting just like the Mario Bros, and while some parts look a bit too disconnected, for the most part it's a great rig.
This time instead of eye movement, I'm doing the multiple eye texture method to get his eyes moving, the eyelids though are still the default Bowser ones so if the included motion files aren't used, he still blinks.
Also have Dark Bowser. :)
(http://imgur.com/v8SoirX.png)


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: ManikDX on October 13, 2014, 08:28:00 PM
So, can anyone tell me how complex it is to import models into brawl? I really want to try and get some more oot3d models.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on October 13, 2014, 09:08:27 PM
So, can anyone tell me how complex it is to import models into brawl? I really want to try and get some more oot3d models.

Depends on how much effort you put into it, the quality of the model, and who it's over. Some characters are harder to import over others, like Bowser and his weird animations that make him hunch over so he can lick the floor. :P
This tutorial will give you the basic rundown of model importing. http://forums.kc-mm.com/index.php?topic=41996.0 (http://forums.kc-mm.com/index.php?topic=41996.0)
Though I recommend using BB v0.68d if the model is not too high poly because sometimes the model has lighting or texture problems with v0.71, even if I replace the materials and shaders correctly. :P


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: Tabuu Forte Akugun on October 13, 2014, 09:09:20 PM
SM64 King Koopa. LOL. Looking good.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: nanobuds on October 14, 2014, 10:15:48 AM
Bro.

You have a fan. A creepy fan.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206623 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206623)


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: ManikDX on November 05, 2014, 03:16:41 PM
Majora's Mask 3DS just got confirmed today! Damn sooo excited.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on November 05, 2014, 04:20:43 PM
Same, a part of me is curious to know if Cremia will use Adult Malon's model from OoT3D, or if they'll make her breasts bigger since that's what she's known for...in all seriousness though, I want to know if saving will work the same as it did in the original. It felt more for a console as apposed to a handheld since the game is pretty much boring if you aren't playing it in long sessions due to how you either have to constantly reset time or find an owl statue. I feel like that isn't suitable for the 3ds, could just be used to how convenient it was in OoT3D.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: ManikDX on November 05, 2014, 08:12:02 PM
Hopefully they will change it. I'm so excited for it honestly! Majora's Mask was my favorite game next Ocarina. This makes me want to learn model hacking and import Young Link.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: DJ Lowgey on November 08, 2014, 01:00:14 PM
SMF im here to let you know i love your work!
Im a Mario fan too and well perhaps i have something interesting for you


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: pokemoner2500 on December 22, 2014, 10:40:59 PM
SMF, how did you manage to import a GMOD model into Brawl Box (EX Foxy)


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on December 26, 2014, 08:09:40 PM
SMF, how did you manage to import a GMOD model into Brawl Box (EX Foxy)
I used a program called the mdldecompiler, then got a smd import plug in for 3ds max because the program converts source mdl files into smd. It'll take a little trial and error since it likes to be stuborn, but almost all common errors with the program are explained through google. Steam with a source game is required for it to work.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on January 09, 2015, 09:08:05 PM
I edited Brawl Peach to recreate the Defective Legless Peach Amiibo.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207422 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207422)


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: Tabuu Forte Akugun on January 10, 2015, 04:21:21 PM
Ummm.... question: was it you who was working on importing a really accurate Meowser?


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: Rosetta-Hime on January 10, 2015, 04:47:45 PM
It was either him or ShadowLuigi. I know that much lol.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: Ashley and Red on January 10, 2015, 04:59:16 PM
It was either him or ShadowLuigi. I know that much lol.


I think Shadow Luigi was working on it, or is him working on cat Mario? .--.

Post Merge: January 10, 2015, 05:01:59 PM

I think Shadow Luigi was working on it, or is him working on cat Mario? .--.

Yes, it is ShadowLuigi, Meowser is in his sig


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: Tabuu Forte Akugun on January 10, 2015, 05:56:56 PM
Maybe, but I saw someone post a pic of an even better one than SLNG's


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: StupidMarioFan1 on January 29, 2015, 03:07:30 PM
Yes I started a Meowser import because I was given a custom model that was based off the Galaxy model and had better claws, ears and tail. I stopped shortly after because I lost interest in it quickly, I don't plan on finishing him though. Does someone else want the model?
Also I am taking a break from the forums for a while to focus on GoldenMushroom, and I'm only going to be releasing a few hacks in the next few days because they were close to being done, but for the next few months I'll be "Offline" for long periods of time, with maybe a hack every once in a while.
I AM NOT LEAVING FOR GOOD!!!
It'd actually be impossible for me to leave Brawl Hacking since I make my animated videos via Stage Hacks. lmao


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: Rosetta-Hime on January 29, 2015, 03:14:19 PM
I'd love to have Meowser, if it's not too bothersome.


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: YoshiAndBonnie on April 05, 2015, 03:52:21 PM
I would really love to see Bonnie over Captain Falcon or someone from FNAF because i love your hacks and i love Bonnie and FNAF.

My post i made about it: http://forums.kc-mm.com/index.php?topic=73750.0 (http://forums.kc-mm.com/index.php?topic=73750.0)


Title: Re: StupidMarioFan1's Stupendous Imports: OoT 3D Models, List on last post on Pg 56
Post by: ShadowLuigi~NG~ on April 26, 2015, 02:38:04 PM
I'd love to have Meowser, if it's not too bothersome.

 You're in luck. I have the actual model on me.


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: StupidMarioFan1 on August 06, 2015, 12:12:10 AM
Hey look, I'm continuing the FNaF pack I started back in December with Foxy
(who got an update by the way: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207075 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207075))

FNaF 1 Bonnie:
(http://www.imgur.com/xZ5bg7h.png)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209295 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209295)


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: Segtendo on August 06, 2015, 12:23:34 AM
God damn. That's a big poll.
 you know what i mean


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: StupidMarioFan1 on August 06, 2015, 12:38:28 AM
God damn. That's a big poll.
[blackif you know what i mean
It's actually no bigger than the one I had before. xD


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on August 06, 2015, 01:11:26 AM
Hey look, I'm continuing the FNaF pack I started back in December with Foxy
(who got an update by the way: [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207075[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207075[/url]))

FNaF 1 Bonnie:
([url]http://www.imgur.com/xZ5bg7h.png[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209295[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209295[/url])

Im surprised this kind of stuff wasn't made earlier. Kinda wish Bonnie was over Ike or something so he would have his guitar like in...whatever.  Anyway, one thing that bothers me about this import is his legs. They look too long.


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: StupidMarioFan1 on August 06, 2015, 01:48:40 AM
Had to make them longer to fit Snake's without bone edits or bad rig, figured it wouldn't be too bad of an edit as he would only be a bit taller than normal.


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: Nao-chan on August 06, 2015, 03:54:07 PM
Just to be clear... you don't put answers to questions in a poll about what you asked. You pretty much made your "poll" a Q&A. I don't understand the reason for this... but thought I'd at least mention it so that maybe you could be a bit more clear with what the poll is supposed to signify. Cause at present... it makes no sense as a "poll".


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: StupidMarioFan1 on August 06, 2015, 03:59:47 PM
True, should I get rid of the answers or change the title of the poll?


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: Nao-chan on August 06, 2015, 04:16:42 PM
Get rid of your answers... It's not really a poll if you're answering the questions in it. It's also weird to have an answer of yours as an option to vote for. It makes absolutely no sense.

"It comes off as obnoxious." -KJP

Since he didn't. I thought I'd pass along the message. :v


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: StupidMarioFan1 on August 06, 2015, 04:40:30 PM
Sorry made the poll late at night....extremely early morning so I was tired, yah no excuses, but felt like I should at least provide the reason for putting the answers in the poll.


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: StupidMarioFan1 on August 31, 2015, 09:51:21 PM
Melee Peach Released!
(http://imgur.com/kJbExyj.png)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209510 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209510)


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: Metalkingboo on September 30, 2015, 10:06:31 PM
Your dropbox links are broken due to high traffic. I'd really like to download some of your mods. You should try using a different site like Mediafire.


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: StupidMarioFan1 on October 01, 2015, 12:29:23 AM
Your dropbox links are broken due to high traffic. I'd really like to download some of your mods. You should try using a different site like Mediafire.
I did use mediafire over two years ago, links started being taken down for "copyright" although I wasn't uploading whole games or anything like, probably just the naming system I was using which was including the name of the game the model was from.
Apparently my links are banned at the moment because of a hack I did for Super Mario 64 to change all of the songs to use Mario's sound bank (Super Mario Choir 64 is one of my most popular videos, such a simply thing yet everyone loves that more than my other stuff *confused*), going to have to look into seeing if I can make that a ppf patch to upload as apposed to just uploading the rom. Was most likely flagged because the only thing that was changed was the music, everything else was the same besides also having a version with Staraxxon/Vl-Tone's Luigi model.
Sure it says too much traffic, but I got an email about the file so idk if both are a problem or if the "too much traffic" is a coverup for what really is the problem. I deleted the file and the email said that the links would be fixed if I removed the file in question so I guess wait and see if the links are fixed over the next day or so. If not, probably will have to look into either making another account that is paid and thus can handle more downloads & bandwidth, or look into some other website.
Didn't know that Dropbox actually dealt with copyright, will have to be more careful about my SM64 hacks as I never looked into making ppf patches and don't know what the limits are. SM64 hacking is one of the first things I started doing regarding YouTube and just hacking in general, God I miss 2010 & 2011 where I could focus on just one thing which at the time was SM64, now I'm spread way too thin with just Brawl hacking alone, then throw in the other things I do on YouTube. *facepalm*


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: Metalkingboo on October 01, 2015, 11:00:24 AM
I did use mediafire over two years ago, links started being taken down for "copyright" although I wasn't uploading whole games or anything like, probably just the naming system I was using which was including the name of the game the model was from.
Apparently my links are banned at the moment because of a hack I did for Super Mario 64 to change all of the songs to use Mario's sound bank (Super Mario Choir 64 is one of my most popular videos, such a simply thing yet everyone loves that more than my other stuff *confused*), going to have to look into seeing if I can make that a ppf patch to upload as apposed to just uploading the rom. Was most likely flagged because the only thing that was changed was the music, everything else was the same besides also having a version with Staraxxon/Vl-Tone's Luigi model.
Sure it says too much traffic, but I got an email about the file so idk if both are a problem or if the "too much traffic" is a coverup for what really is the problem. I deleted the file and the email said that the links would be fixed if I removed the file in question so I guess wait and see if the links are fixed over the next day or so. If not, probably will have to look into either making another account that is paid and thus can handle more downloads & bandwidth, or look into some other website.
Didn't know that Dropbox actually dealt with copyright, will have to be more careful about my SM64 hacks as I never looked into making ppf patches and don't know what the limits are. SM64 hacking is one of the first things I started doing regarding YouTube and just hacking in general, God I miss 2010 & 2011 where I could focus on just one thing which at the time was SM64, now I'm spread way too thin with just Brawl hacking alone, then throw in the other things I do on YouTube. *facepalm*

Ah, i see. I just realized you are the same one who uploaded that Mario 64 mod, I actually uploaded the individual Choir tracks on my channel. Anyways, i think if it isn't the copyright then it might definitely be the high traffic because i saw some other hacks on Brawl Vault with the same issue and Dropbox seems to have a traffic limit of 20gb per day for all your downloads and 100,000 downloads per day without you getting a ban on that account.


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: Kyouma on October 01, 2015, 04:12:50 PM
Dropbox doesnt deal with copyright stuff, its mostly because they cant handle so much traffic for free accounts. Thats why I use deviantart now


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: StupidMarioFan1 on October 01, 2015, 04:51:38 PM
Dropbox doesnt deal with copyright stuff, its mostly because they cant handle so much traffic for free accounts. Thats why I use deviantart now
Well I got an email saying they got a complaint from the DMCA (Digital Millennium Copyright Act) regarding my Super Mario Choir 64 zip folder and requested me to remove it off Dropbox. :P
They also have a "Terms of Service and Copyright Policy", so they deal with copyright now, though it's probably only when sharing the file with other people as apposed to just having the file on dropbox, either way, SM64, OoT & SMW are the only games I've ever shared links with and they're over 15 years old as apposed to links to a full Wii game or something. :/


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: Tabuu Forte Akugun on October 04, 2015, 06:05:51 PM
Hey, man. Just asking about Lord Fredrik's new textures. :)

Because I have a new model, complete with the game's intact UV's. :)


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: Kyouma on October 05, 2015, 10:25:05 AM
Well I got an email saying they got a complaint from the DMCA (Digital Millennium Copyright Act) regarding my Super Mario Choir 64 zip folder and requested me to remove it off Dropbox. :P
They also have a "Terms of Service and Copyright Policy", so they deal with copyright now, though it's probably only when sharing the file with other people as apposed to just having the file on dropbox, either way, SM64, OoT & SMW are the only games I've ever shared links with and they're over 15 years old as apposed to links to a full Wii game or something. :/
dafuk thats weird... Anyway I will always recomend storing stuff in dA or Sta.sh (even though they are both the same thing) because they don't deal with copyright stuff as long as you dont sell the attached file
btw I know that feel when you fear to import characters from a fandom other people don't like (tfw I'm one of the only 2 people around the forums who k now about Nanoha)


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: StupidMarioFan1 on October 07, 2015, 04:35:26 PM
Hey, man. Just asking about Lord Fredrik's new textures. :)

Because I have a new model, complete with the game's intact UV's. :)

Send him to me, procrastinating might've worked out in the end as I was having to remap the textures and edit them, and so I only had this much done:
(http://imgur.com/udAqaDY.png)


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: Tabuu Forte Akugun on October 07, 2015, 05:48:43 PM
Since writing that reply, I made brand new ones after having Packed the UV's to fit 1024x1024 templates (the original UVs' wouldn't render) Got him looking like this:

I think he looks much better than I had him looking before. I have GOT to learn how to lower poly counts properly...

(http://i178.photobucket.com/albums/w271/T_C_Rhade/Screenshot%20183_zpsrpttsrze.png)


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: StupidMarioFan1 on October 07, 2015, 06:06:08 PM
Since writing that reply, I made brand new ones after having Packed the UV's to fit 1024x1024 templates (the original UVs' wouldn't render) Got him looking like this:

I think he looks much better than I had him looking before. I have GOT to learn how to lower poly counts properly...

([url]http://i178.photobucket.com/albums/w271/T_C_Rhade/Screenshot%20183_zpsrpttsrze.png[/url])

A lot better but he could still use some work, want to send him to me after you've done the rig? I'm assuming you're having to re-rig him right?


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: Tabuu Forte Akugun on October 07, 2015, 07:01:32 PM
Yep, I will. I'm rigging 2 versions.


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: StupidMarioFan1 on October 07, 2015, 07:09:03 PM
Two versions?


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: PseudoTypical on October 07, 2015, 07:15:59 PM
Hey, I just wanted to follow up on the Project M Fierce Deity Link. :)


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: davidvkimball on October 26, 2015, 08:52:00 PM
Hey StupidMarioFan1, all of your Dropbox links have been receiving too much traffic...do you have any mirror download links to your N64 skins?


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: GameAndWatcher on December 06, 2015, 04:23:14 PM
Hey StupidMarioFan1, all of your Dropbox links have been receiving too much traffic...do you have any mirror download links to your N64 skins?
You're not the only one, though, I'm here for Adult Malon.


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: StupidMarioFan1 on December 09, 2015, 11:35:13 AM
Hey StupidMarioFan1, all of your Dropbox links have been receiving too much traffic...do you have any mirror download links to your N64 skins?
The N64 links have been fixed (if the ones you're looking for haven't been fixed then check back in a little bit, finally have time to go and fix everything)
You're not the only one, though, I'm here for Adult Malon.
Adult Malon and Child Malon's links have been fixed.


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: Polar✪ on December 09, 2015, 10:31:51 PM
Loving your SM64 imports, dude. I made myself from my videos on youtube. It's my most downloaded upload.


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: SpringSonic on January 07, 2016, 09:59:16 PM
Could I make a psa for golden freddy.


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: StupidMarioFan1 on January 09, 2016, 12:09:40 AM
Could I make a psa for golden freddy.
Sure since I'm not going to be making one, just make sure to collaborate me if you include the model in the download. :)


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: SpringSonic on January 12, 2016, 04:05:55 PM
Alright thank you.
Plus can I make custom Pallets for it.


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: StupidMarioFan1 on January 15, 2016, 10:25:23 PM
Alright thank you.
Plus can I make custom Pallets for it.
Yes


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: Polar✪ on January 19, 2016, 03:23:10 PM
What's next?


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: StupidMarioFan1 on March 14, 2016, 04:31:17 PM
Surprise Upload because I made this in less than 5 hours!

FNaFW Scott Cawthon:
(http://www.imgur.com/IAvH5xk.png)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=211174 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209295)

Only FNaF World character I'm going to make, and I only did this because I saw what Scott looked like in the game and had to import him over DK. xD


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: Shy on March 14, 2016, 05:40:28 PM
i was wondering if you could make an import of chandelure from pokepark 2 over charizard

i have a CSP if you want to see it too

http://www.models-resource.com/wii/pokepark2wondersbeyond/model/1958/ (http://www.models-resource.com/wii/pokepark2wondersbeyond/model/1958/)


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: SSBNerd26 on May 25, 2016, 03:05:13 PM
When are all the "Mario Bros" ones done? The ones with the suits and stuff, I'm excited for those!


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: DarkWolf4564 on June 09, 2016, 06:25:52 AM
Surprise Upload because I made this in less than 5 hours!

FNaFW Scott Cawthon:
([url]http://www.imgur.com/IAvH5xk.png[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=211174[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209295[/url])

Only FNaF World character I'm going to make, and I only did this because I saw what Scott looked like in the game and had to import him over DK. xD


Ah... The best FNAF character in the whole series. XD
Probably the best FNAF character you've made so far. Even though it's just a bunch of blocks.
Now all it needs is Names, CSS, & maybe a logo symbol. Also a victory theme if possible... Yeah, the most important ones are the Names & CSS, so don't try the logo symbol, or the victory theme, unless you want to.

I don't know what i'm saying... 030  :>.>palm:

Here's what I made... (Placeholders?) Update - More professional work! (Includes... vBrawl, Project M, Legacy, & Original AKA Updated version of the old version.)
(Mediafire) http://www.mediafire.com/download/3oh3a9e09y4ye5f/CSS_%28Update%29_%26_names.rar (http://www.mediafire.com/download/3oh3a9e09y4ye5f/CSS_%28Update%29_%26_names.rar)


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: MM-SSBM on June 30, 2016, 11:51:48 PM
how about 3DS Phantom Ganon

Post Merge: July 01, 2016, 12:02:20 AM
How About Phantom Ganon 3DS


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: MM-SSBM on August 04, 2016, 07:46:39 PM
the link is broken can you fix it?

Post Merge: August 04, 2016, 08:14:12 PM
can you import MM N64 Young Link? Please


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: StupidMarioFan1 on February 13, 2017, 11:57:07 PM
Haven't posted anything in like 6 months, and I'm uploading something FNaF related. yay! Can't help that FNaF is controversial, but I choose not to focus too much on it. Just find it funny how despite working on multiple things, this is the first thing to get uploaded to Brawl Vault. :P

Anyways it's an update that is long overdo, instead of (poorly) optimized Gmod models, these are custom made models by me and are 100% compatible with Project M 3.6
(http://imgur.com/fLEl1op.png)
(http://imgur.com/O3UgcjT.png)
(http://imgur.com/FnQoR17.png)
(http://imgur.com/YJSVpvV.png)

Vault Entry: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213951 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213951)


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: Polar✪ on February 18, 2017, 08:29:03 PM
The only one I don't exactly like is Foxy, he looks off when you look at the face.


Title: Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate
Post by: StupidMarioFan1 on February 06, 2018, 06:54:39 PM
It's been a while since I uploaded anything to the vault....almost a year to be exact. :srs:

Wallace (The Grand Adventures):
(http://www.imgur.com/OIWp83H.png)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215291 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215291)

Gromit (The Grand Adventures):
(http://www.imgur.com/9iOhfI1.png)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215292 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215292)

Wanted to import these models for years and finally found a download link online.

Not sure when or what I'll be uploading next, not only am I busy with college, but I've got so many things to work on now thanks to NSMBW. Please note: I didn't cancel anything, still going to finish the updates to the SM64 characters as well as the 2016 Luigi model. Also will finish the SM64DS Models, just not sure when because I have a short attention span and my motivation just loves to switch to different things.


Title: Re: StupidMarioFan1's Stupendous Imports: Not as Active as I Used to Be
Post by: blicky on March 15, 2018, 09:06:18 PM
hey, i was wondering, how do i download the skins?


Title: Re: StupidMarioFan1's Stupendous Imports: Not as Active as I Used to Be
Post by: StupidMarioFan1 on December 31, 2018, 02:30:15 PM
Since I never posted any previews on the forums, this is kind of out of a nowhere.
I'm more active on Twitter these days and usually post previews on there.

Bowser's Wedding Suit {Super Mario Odyssey}:
(http://www.imgur.com/uExBSh8.png)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=217173 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215291)


Title: Re: StupidMarioFan1's Stupendous Imports: Not as Active as I Used to Be
Post by: StupidMarioFan1 on October 28, 2019, 10:06:18 PM
I kept this a secret for several months so it's out of nowhere for everyone.

Daisy as a Peach Clone:
(http://www.imgur.com/QAwVfpv.png)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=218328 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=218328)


Title: Re: StupidMarioFan1's Stupendous Imports: Not as Active as I Used to Be
Post by: Peardian on October 29, 2019, 10:34:43 PM
Wow, very impressive! Great job! The idle animation seems a bit odd to me, and Mario flies by way too fast in the Final Smash, but otherwise the new animations look great! I like all the subtle differences in how she compares to Peach.


Title: Re: StupidMarioFan1's Stupendous Imports: Not as Active as I Used to Be
Post by: StupidMarioFan1 on November 28, 2019, 11:48:05 AM
Years later, I've finally updated my Dark Bowser mod to be way, way better.

Dark Bowser v2 {Bowser's Inside Story}:
(http://www.imgur.com/nR9z5Rj.png)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=218446 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=218446)


Title: Re: StupidMarioFan1's Stupendous Imports: Not as Active as I Used to Be
Post by: hypernuke on November 02, 2020, 01:01:28 PM
this mod is really good!
i have a question, however
in the description of the mod, you said:
"PSA Coding redone to make it easier to assign the GFX to new costumes."
How would you assign the GFX to different costumes for the Project+ version? In case I wanted to use it for a different costume set or just one costume.


Title: Re: StupidMarioFan1's Stupendous Imports: Not as Active as I Used to Be
Post by: StupidMarioFan1 on November 04, 2020, 03:28:35 PM
Knew I forgot something in the video, made a small thread on Twitter explaining how to edit the PSA:

https://www.twitter.com/StupidMarioFan1/status/1324115634960146435 (https://www.twitter.com/StupidMarioFan1/status/1324115634960146435)


Title: Re: StupidMarioFan1's Stupendous Imports: Not as Active as I Used to Be
Post by: Malik177 on March 10, 2021, 11:57:34 AM
Is there by any chance you can re upload the Kokiri Female skin mod for zelda? because well i wanted to try out that mod and sadly the file is missing on dropbox lmao.


Title: Re: StupidMarioFan1's Stupendous Imports: Not as Active as I Used to Be
Post by: StupidMarioFan1 on July 29, 2023, 12:56:37 PM
After over 3 years of on-and-off progress, Daisy as a Peach Clone has finally been added to Project+Ex along with tons of changes & improvements.

Daisy as a Peach Clone v2:
(http://www.imgur.com/2UnOIuF.png)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=221624 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=218446)


Link to the 30+ Minute Release Video which goes over everything:
https://www.youtube.com/watch?v=R4mF4JvpALY (http://www.youtube.com/watch?v=R4mF4JvpALY#)


Title: Re: StupidMarioFan1's Stupendous Imports: Not as Active as I Used to Be
Post by: E-scope12 on September 06, 2023, 09:46:34 PM
After over 3 years of on-and-off progress, Daisy as a Peach Clone has finally been added to Project+Ex along with tons of changes & improvements.

Daisy as a Peach Clone v2:
([url]http://www.imgur.com/2UnOIuF.png[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=221624[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=218446[/url])


Link to the 30+ Minute Release Video which goes over everything:
[url]https://www.youtube.com/watch?v=R4mF4JvpALY[/url] ([url]http://www.youtube.com/watch?v=R4mF4JvpALY#[/url])
Awesome job. By the way are we allowed to make edits of Daisy?