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Help & Tutorials => Help => Topic started by: SmashHacker2012 on August 20, 2012, 08:35:35 PM



Title: Brawlbox... Stopped Working?
Post by: SmashHacker2012 on August 20, 2012, 08:35:35 PM
Hey.
I Haven't Used BBx In Over A Month, And Started Brawl hacking Again,
It's Only Started Doing This Today, But I Can't Preview Models!
I Right-Click, Then Preview, And It Says:
Unhandled exeption has occured in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.

Unknown error (0xc007001f).

Details:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ComponentModel.Win32Exception (0x80004005): Unknown error (0xc007001f)
   at BrawlLib.OpenGL.wGlContext..ctor(Control target)
   at BrawlLib.OpenGL.GLContext.Attach(Control target)
   at BrawlLib.OpenGL.GLPanel.OnLoad(EventArgs e)
   at System.Windows.Forms.UserControl.OnCreateControl()
   at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
   at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
   at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
   at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
   at System.Windows.Forms.Control.CreateControl()
   at System.Windows.Forms.Control.WmShowWindow(Message& m)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   at System.Windows.Forms.Form.WmShowWindow(Message& m)
   at System.Windows.Forms.Form.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow. OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow. WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.269 (RTMGDR.030319-2600)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
BrawlBox
    Assembly Version: 0.66.4487.34057
    Win32 Version: 0.66.1.0
    CodeBase: file:///C:/Users/Jack/Desktop/BrawlBox.exe
----------------------------------------
BrawlLib
    Assembly Version: 0.13.4487.34047
    Win32 Version: 0.13.1.0
    CodeBase: file:///C:/Users/Jack/Desktop/BrawlLib.DLL
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.278 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.282 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.269 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Design
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.237 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Design/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Design.dll
----------------------------------------
System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.233 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.


Any Help???


Title: Re: Brawlbox... Stopped Working?
Post by: nanobuds on August 21, 2012, 07:55:40 PM
is it like that for all models?


Title: Re: Brawlbox... Stopped Working?
Post by: Azure_Shadow on August 21, 2012, 10:46:40 PM
That's what it does when you have a bad file. At least, that's what happens to me.
Try using other models and tell us if that doesn't work.


Title: Re: Brawlbox... Stopped Working?
Post by: SmashHacker2012 on August 21, 2012, 10:55:22 PM
That's what it does when you have a bad file. At least, that's what happens to me.
Try using other models and tell us if that doesn't work.
is it like that for all models?

:P I'm A Dumb ass.
I Was Up all day + night without turning my laptop off, it almost overheated lol
IDK what happened, but it works now :P Sorry