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Super Smash Bros. Brawl Hacking => Stages => Topic started by: KTH on January 28, 2013, 07:27:06 AM



Title: chemical plant zone
Post by: KTH on January 28, 2013, 07:27:06 AM
(http://i.imgur.com/55227zO.jpg)

I'm started this stage from a long time, he was done by TheBen for the project of Tails over Fox.
Actually the progress is great.

Need to be done :

- Fix projector ligthing
- Pokemon Trainer Place
- Fix camera center place
- Make 3D projector
- Fix some kinda collision
- Fix the problem of the Badnik (actually im trying to give him a good shading with the program of Mewtwo2000 but ths saying "No colors").
- Add some rings? That depend the place.
- Add the block, you know 4 block like in the original stage
- try to add the color change, i mean on CPZ some element of the stage changing the color (red, blue, green).

- Porting over Jungles Japes for add pink water and swim?
- add transparence texture?

What is actually done :

- Animated monitor (Tails 1UP and Rings)
- White water
- Platform added
- Redlights added
- 2D Projector
- Sky
- animated badnik
- Add some lighting effects on the background (red light and projector)
- Fix the colision of the tube for make it rotate and you fall
- give a good shading


Title: Re: chemical plant zone
Post by: Mewtwo2000 on January 28, 2013, 11:31:15 AM
If the badnick shows 'no colors' in material tool, you can import it again with brawlbox, but this time check the 4th checkbox, the one talking about colors. That will force the model to have color nodes.

I can help you with that collision if you send me the stage, I know what's wrong, but I can't explain better than I did the other day ^^U


Title: Re: chemical plant zone
Post by: LegacyWolf on January 28, 2013, 02:58:17 PM
I'm still working on it. [censored]'s just getting in the way.


Title: Re: chemical plant zone
Post by: Mewtwo2000 on January 28, 2013, 03:01:29 PM
So you making some part of this? What's getting in the way? Or, better, what are you currently doing?


Title: Re: chemical plant zone
Post by: KTH on January 28, 2013, 03:03:06 PM
He actually trying to port the stage over Jungles Japes and fixing the colision problem.
I've asked him one week ago.


Title: Re: chemical plant zone
Post by: Mewtwo2000 on January 28, 2013, 03:12:14 PM
Oh, then I'll do both, I've already fixed the collision, jungle japes porting is a piece of cake :P



Title: Re: chemical plant zone
Post by: KTH on January 28, 2013, 03:37:50 PM
Thank you.


Title: Re: chemical plant zone
Post by: LegacyWolf on January 28, 2013, 05:08:56 PM
Well, that [censored] went to garbage real quick.

I had all of it done. Just needed to make the water rise and fall like you'd asked.

Whatever then, guess I'll just trash it.


Title: Re: chemical plant zone
Post by: Mewtwo2000 on January 29, 2013, 04:36:20 AM
Don't waste it, it may be better than what I've done, or maybe they can be combined to get better things from both O.o


Title: Re: chemical plant zone
Post by: LegacyWolf on January 29, 2013, 07:55:06 PM
Don't waste it, it may be better than what I've done, or maybe they can be combined to get better things from both O.o

I've customized a water texture, and I've applied it to a 2d model for the water, as well as given it a shine material. I had wanted to animate it's texture, but not the shine, because then it wouldn't make sense.

The water model is giving me problems similar to the first I've encountered with Namek. It was a bone issue, but given the model now only has 1 bone, it's a problem I've yet to fix.

Given your rep as the stage master, I'd hope you wouldn't think of my work that way.

What's getting in the way?

It's personal issues. I don't want to talk about it.


Title: Re: chemical plant zone
Post by: KTH on January 30, 2013, 03:02:11 PM
The stage is almost done, here the progress :

(http://i48.tinypic.com/20gk8d5.png)

As you can see i added the redlights on the building, a platform, projector.
I need to fix the badnik (yeah he still glitch), the projector (they aren't supposed to look like this).
Add a colision on platform, add smoke (for representing a industry).