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Help & Tutorials => Help => Topic started by: arcray20 on March 26, 2013, 12:14:43 AM



Title: percentage = death like the T-Rex PSA?
Post by: arcray20 on March 26, 2013, 12:14:43 AM
i was trying to figure it out myself, but with no prior knowledge of how PSA works exactly im just looking at jumbled numbers.

i wish that KingJigglyPuff had made a tutorial for it.


Title: Re: percentage = death like the T-Rex PSA?
Post by: Chaoszard on March 26, 2013, 05:46:16 AM
There is something i added for all characters in the Wait1 subaction.
If Compare : IC-Basic[2] >= XXX
Sub Routine YYYYYYYY
End if
And in the new subroutine i added :
Change Action: action=BD, requirement=On Ground
So when the XXX damages are reached, the character simply disappears and lose a life, of course when he's on ground and not attacking.


Title: Re: percentage = death like the T-Rex PSA?
Post by: arcray20 on March 26, 2013, 12:02:18 PM
thanks. i *think* i understand and i believe i got it like yours, but i'll have to test it later when i have time.


Title: Re: percentage = death like the T-Rex PSA?
Post by: Chaoszard on March 26, 2013, 12:54:03 PM
I know this is very simple and it can be much better (like doing a true death animation with more coding and maybe with a motion file too) but... no time to do so. At least it will allow you to do what you requested in a simple and easy way.


Title: Re: percentage = death like the T-Rex PSA?
Post by: arcray20 on March 26, 2013, 11:26:39 PM
i have tested it and it doesnt seem to work. what am i doing wrong in the psa?


Title: Re: percentage = death like the T-Rex PSA?
Post by: Chaoszard on March 27, 2013, 05:38:29 AM
Ok... I don't know what your PSA skills are, so i'm going to give you more details.
Create a new subroutine. Insert the following code inside :
Change Action: action=BD, requirement=On Ground
Your subroutine have an offset ( 0x1EDB8 for example). Note it somewhere to not forget it. Warning : each time you add a line of code in a subroutine, its offset changes !
Now in the Sub Action 0 (Wait 1), insert the following code :
If Compare : IC-Basic[2] >= XXX (XXX is the % of damages you want the character to lose a life)
Sub Routine YYYYYYYY (in my example, i had to replace Y by 0001EDB8)
End if
It must work now.


Title: Re: percentage = death like the T-Rex PSA?
Post by: KingJigglypuff on March 27, 2013, 08:05:46 AM
Make a Sub Routine, and put this coding in it.

Code:
If Compare : IC-Basic[2] >= X (X=any number. Make sure the variable for this one is Scalar.)
Change Action: action= Any unused Action in your PSA. requirement= 00
End If

Make sure you put this Sub Routine command in every single used Sub Action. And make sure there is no other coding except the Sub Routine in the tab you put the Sub Routine command into.

Then in your Action that you directed the Sub Routine to, put this in.

Code:
Change Action: action= BD (Hex) 189 (Decimal). requirement: Animation End
If: On Ground
Change Sub Action: sub action= Y (Y= any unused Sub Action)
Else
Change Sub Action: sub action= Z (Z= any unused Sub Action)
End If


Title: Re: percentage = death like the T-Rex PSA?
Post by: arcray20 on March 27, 2013, 11:56:59 PM
the King them self!

i thank you for coming all the way down here to help.  ;D
sadly i cant seem to get this right as i am still having a hard time figuring out how PSA works.

this is literally my first time trying to use it, but tell me if this is even close to correct:
http://i.imgur.com/CBFQnKq.jpg (http://i.imgur.com/CBFQnKq.jpg)


Title: Re: percentage = death like the T-Rex PSA?
Post by: KingJigglypuff on March 28, 2013, 10:22:38 AM
Not even close.

You have to use an Action that isn't used in your PSA that is in the Specials Tab.

The top three commands are the ones that are only supposed to be in the Sub Action.

The rest of the coding is supposed to be in the Action that you're going to use. And the Sub Actions should be different (one for ground, and one for air).

And that Action isn't BD189, it's only BD if you're using PSA. It's 189 if you're using BrawlBox.


Title: Re: percentage = death like the T-Rex PSA?
Post by: arcray20 on March 28, 2013, 02:10:31 PM
alright, i think understand better what you mean now.

is this any better?:
http://i.imgur.com/trZrvX0.jpg (http://i.imgur.com/trZrvX0.jpg)

also, is there a good reason why the sub routine keeps erasing when i click on a different tab even if i hit save?


Title: Re: percentage = death like the T-Rex PSA?
Post by: KingJigglypuff on March 28, 2013, 02:17:45 PM
is this any better?:
[url]http://i.imgur.com/trZrvX0.jpg[/url] ([url]http://i.imgur.com/trZrvX0.jpg[/url])
Reverse those and put the Sub Action coding into Action 117.

also, is there a good reason why the sub routine keeps erasing when i click on a different tab even if i hit save?
Keep watching the Offset below the text box. That will usually change when new commands are put in.


Title: Re: percentage = death like the T-Rex PSA?
Post by: arcray20 on March 28, 2013, 05:04:16 PM
ok, so when i tried reversing those i got this:
http://i.imgur.com/PJ4C1mo.jpg (http://i.imgur.com/PJ4C1mo.jpg)

i had put in the data in the sub action tab first, the left is what i saw when clicking back on the sub action tab after i input the sub routine data, then when i went back again to the sub routine it was erased too. :notimp:

im starting to wonder how people ever figured this out to begin with. :o its so darn confusing and not user friendly. (for me at least)
i feel like i have misunderstood all that you have said on every step. lol  :-\

im sorry that im not getting this yet, as i know you are doing your best to help me understand.


Title: Re: percentage = death like the T-Rex PSA?
Post by: KingJigglypuff on March 28, 2013, 06:37:11 PM
No no. That's not it either. :/

Download my T-Rex PSA, and look at it in PSA. You should be able to get it.


Title: Re: percentage = death like the T-Rex PSA?
Post by: arcray20 on March 28, 2013, 07:02:58 PM
taking a look at the unused action '117' in the data there is the only familiar peice of data i see that i have told to use here. even then there is this "Subactions 02:" that i havent been told to use and all the sub routines are empty despite also being told to create some before starting.
im also not seeing what would show the "100HP limit" variable, but i believe that would be in the sub routine?

do i have to wrong version of PSA 2.70 or am i missing the point entirely?
i knew this would be hard to learn, but more so than i would have thought.


Title: Re: percentage = death like the T-Rex PSA?
Post by: KingJigglypuff on March 28, 2013, 07:24:16 PM
Ignore the Subactions 02 commands.

And no, you have the correct version of PSA.

As for Sub Routines, look at the number next to the Offest above the coding, and compare it to the Sub Routine Offset that's in the text box (box in which you type into).



Title: Re: percentage = death like the T-Rex PSA?
Post by: arcray20 on March 28, 2013, 08:46:33 PM
so then i type in the Specials offset as the Sub routines offset?
which copies the info right?


Title: Re: percentage = death like the T-Rex PSA?
Post by: KingJigglypuff on March 29, 2013, 04:27:28 AM
I can't quite understand what you're saying. Please explain a little more.


Title: Re: percentage = death like the T-Rex PSA?
Post by: arcray20 on March 29, 2013, 01:40:47 PM
sorry i didnt type that better.

As for Sub Routines, look at the number next to the Offest above the coding, and compare it to the Sub Routine Offset that's in the text box (box in which you type into).


when i read that, i didnt know what you meant for me to do other than look at the data so assumed you meant that i should do this:
http://i.imgur.com/yjwacd5.jpg (http://i.imgur.com/yjwacd5.jpg)

i typed in the Action's offset into the Subroutine, was i supposed to do that?
otherwise the offset for the subroutine is just '0 x 0' in the box


Title: Re: percentage = death like the T-Rex PSA?
Post by: KingJigglypuff on March 29, 2013, 01:46:41 PM
You're getting closer.

But look at both Offsets in only the Sub Routine Tab.

And I see that you're looking mt my PSA, which is what I wanted you to do. Now go into the Sub Actions Tab, go to Sub Action 0 (Wait1), open up the Sub Routine command, copy the Offset, then paste it into the text box in the Sub Routines tab, and click "Go".


Title: Re: percentage = death like the T-Rex PSA?
Post by: arcray20 on March 29, 2013, 05:28:59 PM
okay, it now has data that doesnt erase after clicking on different tabs.
and its the data ive seen before that i tried to type in.

so where does this leave us now?


Title: Re: percentage = death like the T-Rex PSA?
Post by: KingJigglypuff on March 29, 2013, 05:31:55 PM
okay, it now has data that doesnt erase after clicking on different tabs.
and its the data ive seen before that i tried to type in.

so where does this leave us now?
Replicate it in your PSA. And make sure to watch the Offsets when adding coding into the Sub Routine.


Title: Re: percentage = death like the T-Rex PSA?
Post by: arcray20 on March 29, 2013, 07:12:27 PM
im starting to want to give up on understanding this  :-\

i tried replacing all the data in Action 117 since all the actions were taken up.
(looking at an unedited psa for yoshi and comparing it to the T-Rex one, i see that is what i should do)

nothing changed in the Subaction's or Subroutine's offsets.
so that leaves me with nothing more to work with.

i feel like with each step that i THINK i understand what you mean, i end up back at square one. :'(
the only thing ive learned from this experience so far is that PSA-ing is even MORE complicated than i thought.


Title: Re: percentage = death like the T-Rex PSA?
Post by: KingJigglypuff on March 29, 2013, 07:24:58 PM
I don't know what to tell you then. :-\

If it's getting too difficult, then I guess I could take a few screenshots to properly explain myself sometime later.


Title: Re: percentage = death like the T-Rex PSA?
Post by: arcray20 on March 29, 2013, 08:06:33 PM
i was thinking it might come to that, i just didnt want to ask cuz i didnt wanna bother you about this little thing, but it would be appreciated and im sure many others would appreciate a tutorial of this too.


Title: Re: percentage = death like the T-Rex PSA?
Post by: KingJigglypuff on March 30, 2013, 01:05:47 PM
Okay.

Take a look at this image. It should help explain Sub Routines a bit better.

(http://i.imgur.com/GfSZzhF.png)

The purple Offset is where you type in an Offset.

The red Offset is the one to keep your eye on. That Offset will change when you add commands. And you will have to input the red Offset where the purple Offset is, or else your Sub Routine will become lost.

Take note that this is in the Sub Routine tab only.


Title: Re: percentage = death like the T-Rex PSA?
Post by: arcray20 on March 31, 2013, 09:43:54 AM
okay, now i understand what you meant back when you to make a subroutine.
its staying this time, whats next?


Title: Re: percentage = death like the T-Rex PSA?
Post by: KingJigglypuff on March 31, 2013, 01:05:53 PM
In the Sub Actions tab, make a new command, make it a Sub Routine command, and enter the Sub Routine Offset.

Then proceed into copying and pasting it into every Sub Action except the Thrown Sub Actions.

Note: Thrown, not Throw. I'm saying this to make sure you don't get confused.


Title: Re: percentage = death like the T-Rex PSA?
Post by: arcray20 on April 02, 2013, 06:30:13 PM
okay, im currently copying and pasting the offset into the subactions.
Zelda has a buttload of them so this may take a while.

*why does in need to be in every sub action anyway? is that to make sure it will occer during any action?
and whats wrong with Thrown? does it crash the game or something?

**something else i forgot, what do i do next when im done putting it in every sub action?


Title: Re: percentage = death like the T-Rex PSA?
Post by: KingJigglypuff on April 03, 2013, 10:18:35 AM
It has to be in all Sub Actions, so it will work everywhere.

And the Thrown Sub Actions are for when a victim is thrown, so the Sub Action will affect them instead of the character.

And after you finish with the pasting, put in your coding into Action 117. The change Action = BD coding that's in Action 117.


Title: Re: percentage = death like the T-Rex PSA?
Post by: arcray20 on April 08, 2013, 02:11:41 PM
okay, i FINALLY got around to testing it and the game freezes when the damage limit is met.
what did i do wrong? or is it unfixable?


Title: Re: percentage = death like the T-Rex PSA?
Post by: KingJigglypuff on April 08, 2013, 03:46:42 PM
okay, i FINALLY got around to testing it and the game freezes when the damage limit is met.
what did i do wrong? or is it unfixable?
Show me some screenshots of your PSA again, please.


Title: Re: percentage = death like the T-Rex PSA?
Post by: arcray20 on April 08, 2013, 05:33:26 PM
http://oi49.tinypic.com/29ld1tw.jpg (http://oi49.tinypic.com/29ld1tw.jpg)

imgur was down


Title: Re: percentage = death like the T-Rex PSA?
Post by: KingJigglypuff on April 08, 2013, 05:57:19 PM
[url]http://oi49.tinypic.com/29ld1tw.jpg[/url] ([url]http://oi49.tinypic.com/29ld1tw.jpg[/url])

imgur was down
Odd. Everything looks right. Do you have any coding in Sub Actions 1C and 1F?


Title: Re: percentage = death like the T-Rex PSA?
Post by: arcray20 on April 09, 2013, 01:33:49 PM
these may be wrong
http://i.imgur.com/y8FWIc5.jpg (http://i.imgur.com/y8FWIc5.jpg)

im glad to know we are close to me figuring this out finally.


Title: Re: percentage = death like the T-Rex PSA?
Post by: KingJigglypuff on April 09, 2013, 01:44:26 PM
You goof. :P

The Sub Routine command isn't supposed to be in the Sub Actions that Action 117 calls. I forgot to mention that earlier.

And you also need an animation for both of them.


Title: Re: percentage = death like the T-Rex PSA?
Post by: arcray20 on April 09, 2013, 06:34:20 PM
how do i get an animation on them if they didnt have one to begin with


Title: Re: percentage = death like the T-Rex PSA?
Post by: KingJigglypuff on April 09, 2013, 06:46:27 PM
how do i get an animation on them if they didnt have one to begin with
You can either use a random animation that would look fitting, or make your own.

And were it says "NONE", replace it with the animation name.


Title: Re: percentage = death like the T-Rex PSA?
Post by: arcray20 on April 09, 2013, 07:23:14 PM
i tested it and it seems to work, but since i didnt put any animation they just T-positioned.
so as long as an animation DOESNT happen then they wont just up and die?

EDIT: i just went and tried the animation DownSpotU which is used for when you die in stamina mode and it works now :happy: ill just need to keep tabs on this topic so i can replicate this again for other characters.

thank you for all your help my King!


Title: Re: percentage = death like the T-Rex PSA?
Post by: KingJigglypuff on April 09, 2013, 08:00:30 PM
Glad to have helped. ;)