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Super Smash Bros. Brawl Hacking => Attacks and Animations => Topic started by: Antiro on October 13, 2013, 08:11:29 PM



Title: ~Antiro'S ProJects Productios~ Madara Uchiha (Back to rigging)
Post by: Antiro on October 13, 2013, 08:11:29 PM
i never added pics in post before so this is my first time lol so just click the link XD

well hey everybody i am Antiro an im wanting to give back to the community so this is my first
time ever making a character or using 3d max lol so far looks good haha i will be making a full psa with it as i have other plans so dont expect this to be released right away as im still in learning stage


Madara Uchiha - Out Dated 3dmaxs 2009
(http://i991.photobucket.com/albums/af36/Antiro/b38a1be0-3adb-4e76-8d53-d901be527a6a_zps0b892acd.jpg)

to see all pics of all models goto this link
http://s1351.photobucket.com/user/kodavoight24/library/ (http://s1351.photobucket.com/user/kodavoight24/library/)

Madara Uchiha 3dmaxs 2013
(http://i1351.photobucket.com/albums/p792/kodavoight24/Screenshot2013-11-01200951_zps38804cbc.png)
(http://i1351.photobucket.com/albums/p792/kodavoight24/Screenshot2013-11-01195456_zps0e09e247.png)
(http://i1351.photobucket.com/albums/p792/kodavoight24/Screenshot2013-11-01201006_zpsa83b0d9e.png)
(http://i1351.photobucket.com/albums/p792/kodavoight24/Screenshot2013-11-02180550_zpsfc2342a2.png)
The Fan i believe i will keep for the actual model/psa but use it for the Sharingan Mode but for now it willbe in the model beta test when the model finished
(http://i1351.photobucket.com/albums/p792/kodavoight24/Screenshot2013-11-03175954_zps9aa64ea4.png)
nvmit crashed haha so back to where i was with half way rigged

Updatedhehe an here the most fun project ima be working on for laughs
BEHOLD KIRBYTO(http://i1351.photobucket.com/albums/p792/kodavoight24/Screenshot2013-11-03204822_zps90cfc2f9.png)
(http://i1351.photobucket.com/albums/p792/kodavoight24/Screenshot2013-11-05004055_zps18e7c639.png)
the texture color was on accidnt but i love it haha [/font]

second Project

Obito Uchiha 3dmax 2013
the Sword on his side is not his its actually the sword from the samuria in the game i just like the sword so id figure why not give him it haha but the sword not official i might make another psa with the sword an without it
(http://i1351.photobucket.com/albums/p792/kodavoight24/Screenshot2013-11-01200724_zps41a8c7a6.png)
(http://i1351.photobucket.com/albums/p792/kodavoight24/Screenshot2013-11-01200851_zps882af8b8.png)
(http://i1351.photobucket.com/albums/p792/kodavoight24/Screenshot2013-11-01200927_zps480e20d5.png)
the Sharingan eyes an the rinnigan eyes are not yet official if u guys like it ill leave them as is ill update post with the other version of the eyes then u guys can decide in comments below

IF U GUYS WANT A SPOILER FOR MY TRANDFORMATION FOR OBITO LOOK IN THIS SPOILER IF NOT DO NOT OPEN  :happy:

(http://i1351.photobucket.com/albums/p792/kodavoight24/Screenshot2013-11-02171009_zpsdbada873.png)
(http://i1351.photobucket.com/albums/p792/kodavoight24/Screenshot2013-11-02171014_zpsb9ea4830.png)
(http://i1351.photobucket.com/albums/p792/kodavoight24/Screenshot2013-11-02171021_zps5d6e79bd.png)
Please Note that is a solid model so ima have to do a bit of work with him i already like just beforei took these pics copied him an split hishead into 2 so that wayican have his head being a seprate mesh


Sorry didn't realize I stil had that down there saying my projects are ob hold
Well they no longer are both models are in process of rigging atm


Title: Re: ~Antiro'S ProJects Productios~
Post by: DrunkRussian on October 20, 2013, 05:05:11 PM
You mentioned Susano'o in Jrush's thread put that isn't the best place to discuss your own projects xD
Anyway, there are two good ways of doing the Susano'o. You can take Jrush's approach(Model Changers) or my Approach. Mine works like this:Bones have been added to Marths bone structure for the Susano'o that have a default scale of 0. When they are needed for an attack, you simply change their scale to 1 and go from there. The only downside to this(Which may or may not happen with Jrush's Sasuke) is that in order for a model to work with the PSA, that model has to have the same bone structure as the one the PSA was made on.
Hope that helps, looking forward to Uchiha Madara
Who is he over?
If you haven't decided, try using a character nobody likes, like Olimar or even Yoshi. Characters like Ike or Marth are overused(Though I used them before just because they are convenient but meh)


Title: Re: ~Antiro'S ProJects Productios~
Post by: Antiro on October 20, 2013, 10:40:40 PM
he going to be over Ike but imamake rel files for characters i dont use aka yoshi an other unused characters but ike apperently easier to mmake off of but uchiha madara isgonna be like sasuke but not like sasuke bc ima make him like the game itself where im gonna have  multible powers like sasuke it will have the Sharingan mode with the Sharingan Mangekyou mode which will be the only mode that will allow the use of susanoo but while in this form the a attacks whille use susanoo but not be as strong with knock back it will be more for racking up dmg on the oppents an the grabs will use susanoo aswell then the final power will be the rinningan eyes im still coming up with ideas for the powers i do know im gonna mimic the manga with the Double Metor


but first thing first im still learning to to model lol an madara gonna be my project to learn but ima try leaving no imperfections on it bc as a first psa an model i want no flaws on it lol


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (model over ike 70%)
Post by: Antiro on October 31, 2013, 11:27:43 AM
kk ill probly need people to test the model out sortly as i plan to have the model done for over ike itself without the psa hewill have the susanoo sword as his weapon so i just need people to let me know if they find any glitches in the texture of the model itself before i continue on with the rest of the model


Madara Uchiha

Over ike

model without susanoo skeleton (70%) in rigging atm then it will be in game will need to be tested for any flaws in the model i want this to be 100%  perfect


Susanoo with skeleton an psa (model 40% psa 0%)


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (model over ike 70%)
Post by: Kyouma on October 31, 2013, 01:15:29 PM
I hope these ones comes out soon ewe btw...
shouldnt this thread be on model imports?


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (model over ike 70%)
Post by: DrunkRussian on October 31, 2013, 01:32:09 PM
Antiro will have to actually answer but its a PSA and a model so its like both.
And how is the Susano'o arm gonna work with a regular PSA? Will it be like scaled down and rigged to his arm while his other arm stays stationary?


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (model over ike 70%)
Post by: Antiro on November 01, 2013, 12:30:29 PM
to answer ur questions no this is not just an import so it belongs in this section

the first one that im doing is the model yes but without susanoo as a test for flaws in the model it will be just a skin for ike maybe  later ill add a psa for that model but the main focus is
the main project which is Madara uchiha with susanoo an rinniganan sharingan modes
 the susanoo will only work with the mangekyou eyes mode which is suppose to switch the model to the mangekyou eyes i think ima leave Rinnigan mode extra mode to switch to when u get smash ball ull either have the option to use mangekyou smash or increase urpowerr to that of a god XD which i will include a op version an a none op version thenon op version will be of him before he died so he wont be quite as powerfull as the dead version



now for ur other answer

madara susanoo attacks for the A combo button will be his normal without susanoo melee no weapon just first an after like the 3 or 4 punch or kick ill have the susanoo arms come in use only for dmg it wont have knock back ull have to use the c(buttons orcharge attacks for a knock back)  ull have 2 or 3 slash with both susanoo arms with the final slash being across slash  with a slight knock back but verypowerful probly just to knock the oppent down im gonna try an mimic the attacks of his like off the ps3 game itself


also im gonna have in the making

Obito Uchiha
Masked Man (with Fan)
an 10 tailed Obito


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (model over ike 70%)
Post by: Calypso on November 01, 2013, 04:03:02 PM
So far everything sounds awesome I just want to say thank you so much for working to make these characters. Madara and later Obito the are both just so evil I love it.

I've wanted them both for so long and to think Madara will be murdering people with his PSA Sweetness. ;D

2 questions will Obito be getting a PSA to ether way I'm excited 2 will Madara and/or Obito be getting voice packs?

I hope they're are no lingering probems from the spider bite like numbness or the wound won't heal.


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (model over ike 70%)
Post by: Antiro on November 01, 2013, 04:47:51 PM
lol my arm almost done healing so ill be back to work soon at my job XD an only have sunday an monday to work on these

but to answer ur questions

yes obito will come with his own PSA aswell he will have 2 forms one starting out ashis normal self then after smash ball he will be able to change into the 10tailed mode  as the new sage as he likes to call himself XD have havnt decidedon any move sets yet for him as i only changed the model into t pose formation so far just to get him started an gave him iles bone set but havnt rigged his model to the bones just yet still having a lil issue rigging madara model to the bones

on the first release madara might be op for the initial release but once i get him fully done i will have him as a balanced character along with Obito i will release the op version an balanced version of them in the same dl though once i get them to the way i want them





also i would post more pics of the model in 3dmax but im not 100% great with pics lol

actually i need to update the first pic bc the madara dosnt look like that anymore i have gotten better an now he not a fat so XD


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (model over ike 70%)
Post by: DrunkRussian on November 01, 2013, 05:09:47 PM
He doesnt look that fat
His face looks like he has a rape face tho xD


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (model over ike 70%)
Post by: Antiro on November 01, 2013, 06:50:31 PM
theres the updated list of models im working on currently


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (model over ike 70%)
Post by: Calypso on November 01, 2013, 10:08:21 PM
Madara and Obito both look great I love how Madara's hair looks.



Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (model over ike 70%)
Post by: Antiro on November 01, 2013, 10:16:42 PM
update

Madara Left Arm an head are rigged working on his fingers on left

right arm half way rigged shoulder giving me slight issues with the arm pit area an the shoulder armor

when head turns the shoulder armor on both sides that stand up moves with him idk if i can fix that so that isa known issue ill work with later as for now ima leave it be i plan to have the whole body rigged by the weekend hopefully sorry taking so long im learning as i go XD an i have slight ocd so haha i try to get all the bugs out of the model but ima tryan have just a model out for players to use over ike for the time being while i get the psa made an the rest of madara done

also if anyone knows where the red bubble shield located at id like to know bc i want to change it into madaras bone shield


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (model over ike 59%)
Post by: DrunkRussian on November 02, 2013, 08:41:41 AM
You can't really change the bubble shield, but you CAN make the bones appear in the animation so that is his block.


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (model over ike 59%)
Post by: Antiro on November 02, 2013, 03:16:32 PM
Ah ill have to look that up then bc with the initial release of the normal model I wanna have the bone shield implanted

or am i gonna have to manually add the bone shield in the model then create its own bones then go into the animation an attach the bones to what ever it is i have to


kk just updated main post check post for previews of the 10 tailed Obito sorry for any spoiler alerts


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (model over ike 59%)
Post by: Calypso on November 02, 2013, 03:28:30 PM
You might be able to use Yoshi's egg shield, Yoshi's shield can be turned invisible I have a character PSA over Yoshi and anytime she guards the shield is invisible.

Anyway Yoshi's shield may be the best choice for get Madara's bone shield to work assuming you can copy Yoshi's shield over to Ike's.

Oh and will there be an Obito with his Mask you know the white rinnigan one that Naruto breaks just curious.

Also welcome to the Team Disciples of Jashin.


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (model over ike 59%)
Post by: DrunkRussian on November 02, 2013, 03:43:24 PM
He mentioned .rels so maybe Madara could be over Yoshi...that would be so nice...Yoshi sucks...alot...
UCHIHA MADARA FTW


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (model over ike 59%)
Post by: Calypso on November 02, 2013, 03:52:05 PM
The character I'm thinking of is a peach model psa over Yoshi but it doesn't use a rel file.
I don't know if this is even important but posted just in case.


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (model over ike 59%)
Post by: Antiro on November 02, 2013, 03:54:53 PM
lol i do have a model of the mask man back in miminto age when he was alivei have a model with the white mask aswell an i have a model of plain tobi =3

i need to figure out how ima rig madaras legs bc idk if i can rig the outfit to work properly in running animation



also i have a rin model too lol i thought id make obito lil girl friend haha but thats not in the process of being made i just have the model an shrunk it


hey i donot have a clue how to implant sounds so if someone in the team wants to gather up a sound files an make them for madara that would be awesome

an thanks for the welcome  :kdance:


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (model over ike 59%)
Post by: Calypso on November 02, 2013, 05:26:47 PM
What do you mean by implant sounds?
Do you mean add sounds to the Smashbros_sound.brsar?
Or do you mean create the MP3 file itself?


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (model over ike 59%)
Post by: Antiro on November 02, 2013, 05:44:49 PM
lol everything haha

i have no idea how the sound works in the game none how to make them


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (model over ike 59%)
Post by: Calypso on November 02, 2013, 06:26:39 PM
First you'll need sawndz012 and super sawndz you can get both in resources also you can get them on Youtube from the how to insert brawl sounds tutorials the download links are in the description.

Next you'll need smashbros_sound.brsar here's the download link.
 
https://www.dropbox.com/sh/p01chjw1j1k4zuz/b8xvd5a-AG/sound/smashbros_sound.brsar (https://www.dropbox.com/sh/p01chjw1j1k4zuz/b8xvd5a-AG/sound/smashbros_sound.brsar)

Let me know when you have all 3 I'll tell you what to do next.

Supersawndz download link

https://www.dropbox.com/sh/0m5ow8gobp0luo9/OKU6wXegl2/Super%20Sawndz%201.0%20%28agoaj%29.zip (https://www.dropbox.com/sh/0m5ow8gobp0luo9/OKU6wXegl2/Super%20Sawndz%201.0%20%28agoaj%29.zip)



Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (model over ike 59%)
Post by: DrunkRussian on November 02, 2013, 07:05:42 PM
I was gonna say but Calypso knows his shyt



Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (model over ike 59%)
Post by: Antiro on November 02, 2013, 07:24:20 PM
ill get those later bc right now the main focus is getting this model rigged im trying to figure out how to rig the bottom with the legsan the robe half its stumping me atm

then i gotta figure out what to do with the extra bones ihavnt used like the cape bones an the headband bones of ikes idk if i can but i might change the bones of the cape an turn them into susanoo arm


also put donzo in the list of characters i actually wanna make him to


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (model over ike 59%)
Post by: Calypso on November 02, 2013, 08:25:48 PM
Um for the cape bones you could used them to rig Madara's hair so it moves and what not.

Considering its Madara you'll probably end up having to add some extra bones especially if your doing Susano arm and Susano itself, of course it all depends on what you'll have Susano do.

And Donzo too, VERY COOL will he have a PSA too?

Either way be sure not to take on too much at once PSA's are very time consuming, one tip though Watch the move you want to animate first, then get up and act out the move yourself, it sounds dorky I know but it helps you to get a better understanding of how the human body moves which lets you get the animation more realistic and precise than just watching and thinking about it can do.


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (model over ike 59%)
Post by: DrunkRussian on November 02, 2013, 08:50:22 PM
^ this
It looks stupid but it helps to make animations look less strange. Like for Hidan I used a pole and started swing that [censored] around in my backyard. And rig madaras hair to Ike's cape?


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (model over ike 59%)
Post by: Antiro on November 02, 2013, 11:20:05 PM
Lol well I'm not gonna be doing all psa at once

I will have ever rig all the models after I do madaras model while I'm making the psa

Lol an all the doing the moves by hand I do that now anyways lol

Btw  madara gonna have 3 modes

Sharingan mode (will have sharingan eyes an uses the fan for primary weapon) still need to think of a fs move

Mangekyou mode ( activates susanoo moveset also contain 2 different final smash 1 will be susanoo doing something lol 2 smash u use a button combo to activate for the 3rd  moveset

3rd moveset
Rinnigan eyes  mode ( onlything I can think of so far is the final smash he will activate susanoo an susanoo will do a hand sign  an summon to meteors killing everyone including the user



Btw yea donzo gonna have a psa I already have a few plans for his already


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (model over ike 59%)
Post by: Calypso on November 03, 2013, 12:12:50 AM
Madara will have 3 modes, my you certainly are ambitious that sounds epic, I'll make some CPS's and Names for Madara.

1 question though you intend for him to have voices his default model will be Ike I know that one my question is are you planning to PSA him to use another characters (example Mario) voice like Jrush does then rel port over said character, just asking cause you talked about wanting to port him.


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (model over ike 59%)
Post by: Antiro on November 03, 2013, 05:03:25 AM
To answer that question

I plan to learn how to make rel files so that I can have him over other characters
As for voices ill work on that sometime after I finish the psa bc like u said the psa gonna be time consuming
So ill probly do an initial release then try an work on sounds an just update the download

First release not gonna be :( as perfect as I'd like but I will do updates on it mainly bc I don't want it to be in production for ages lol

Post Merge: November 03, 2013, 06:53:21 PM
ok now back to the drawing board apperently i messed up somewhere with rigging so now i need to findout what i did wrong


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (Back to rigging)
Post by: Calypso on November 03, 2013, 09:54:36 PM
Um I know this won't be until after the PSA is finished but I want to ask before anything get set in stone. I know Hidan wants to replace Yoshi with Madara by having Madara use Yoshi's voice, but could you please not have Madara use Yoshi's voice, you see I have one of my favorite characters PSA'd over Yoshi without a Rel and she uses Yoshi's voice and will get a voice of her own in the nearish future.

I know Hidan wants to get rid of Yoshi but I have a compromise, Rels do not work on Kirby therefore I say we have Madara use Kirby's voice then Madara could go over any character in brawl and still have his voice, Hidan can replace Yoshi and I can put Madara over anyone I'd like, also your Madara themed Kirby would have Madara's voice too.

If not the character slots I have open to replace are Fox,Falco,Mario,Lucario,Iceclimbers,Donkey Kong, hopefully one of these characters will line up as a character all three of us would like to get rid of.

I know it's your PSA so it's your decision but I hope you'll consider it, I'd like to hear thoughts about this, your too Hidan.


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (Back to rigging)
Post by: Antiro on November 03, 2013, 10:49:40 PM
well madara using ikes rels file so it wouldnt really matter who u put him over as long as u have a rel file to put him over

like right now in my wii i have about 5 ikes

Ike
Mr game an watch
Dedede
jigllipuff
fox
metaknight
~~~~~~~~~~~ 

i want to learn to make an Rel file so i can replace

diddy kong
yoshi if my friend wants to keep yoshi for our own fights i wont worry about yoshi as much
wario (that works)
captian


an for the voice pack i havnt made any decision on it yet but i myself dont have any intention on using yoshi myself

now if someone wants to make a voice pack for there own sake an want it to be included in the download when im done ill include it with colab for them

but since he over ike id figure id find away to change ikes sounds


but for right now im having issues with the model itself =/ i tried to use it ingame but endd up crashing my wii go figure lol so i might require a slight help with the rigging of the character


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (Back to rigging)
Post by: Calypso on November 03, 2013, 11:46:02 PM
For voices it's possible for Ike to use someone else's voice pack Jrush64 did it on a bunch of his PSA's but Jrush64 is out of commission right now, however Kagemaru worked with him on a lot of his PSA's so he might know how to do this.

For making Rel's it's actually not hard to do just get a Rel file probably one of Phantomwings Rels, put it in the Module folder on the SD card then change the characters file name to the name of the character you want to port to, here's an example lets say you want to port an Ike PSA to Diddy Kong here's what it should look like.

FitIke.Pac
FitIke00.Pac
FitIke00.Pcs
FitIkeMotionEtc.pac

change the names to

FitDiddy.pac
FitDiddy00.pac
FitDiddy00.pcs
FitDiddyMotionEtc.pac

In the module folder find and put the Rel
Ft_diddy.rel

When you port make sure to fill all the recolor slots or it will freeze, add Pac and Pcs from 00-05
most characters are 00-05 but some skip a number diddy for example is 00, 02, 03, 04, 05, 06.

If the character still freezes then you may have to use a no entry data code, if they freeze at the win screen you may need a no result data code. I have every single no entry/result data so if you'd like I can sent you my personal brawl codes list or post codes here which ever is easier for you or there are sites with the codes if you'd rather look there.  

There are things like FitDiddyDark.pac and FitDiddySpy.pac but don't worry about those you won't need them with most modern rels.

Characters like Wario, Kirby, Zelda, Sheik and Bowser don't have rels and can't be rel ported to, but progress is being made on this so we may be able to soon enough.

I'll help you with Madara's sounds getting his voice files and making his voice pack and Hidan will probably help us too (not trying to volunteer him just in case he doesn't want to).

And I'm sorry I don't know how to import/rig characters so I can't help I don't think Hidan knows about import/rigging but the other member of the team PKlvr94 does do import/rigging stuff so I'd start there. Also they're are video's and forms but you already know about that.


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (Back to rigging)
Post by: Antiro on November 04, 2013, 05:14:44 AM
Kk didnt know rels be that easy haha

But yea u can send me the list of codes if u like that be awesome



An the kirby I don't think I need to do much rigging just need to figure out what bone should hold the extra models bc its not a kirby hat its gonna be his normal look

Also got a side thing ima trying to work on helping hidan out with his ems sasuke



Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (Back to rigging)
Post by: DrunkRussian on November 04, 2013, 01:01:50 PM
I'll help with the voice, like I can rip all of Madara's attack voices fomr S3 if you want.
And yeah ask PK bout modeling but make sure to say Hidan sent you and your a team member


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (Back to rigging)
Post by: Antiro on November 04, 2013, 01:24:43 PM
kk well everything gonna be on hold for a day or 2 gotta do a lil moving =/


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (Back to rigging)
Post by: DrunkRussian on November 04, 2013, 01:59:25 PM
Thats fine no rush.


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (Back to rigging)
Post by: Calypso on November 09, 2013, 02:38:27 AM
The idea to put the voice of Kirby won't work. If the character is PSA'd to use a certain characters voice then they must be ported to that characters slot sorry about that.

I though it might work because when Jrush64's Sasuke loses his voice to that glitch he goes silent but two of his attacks make Ike/Naruto's voice sounds.

On another note do you have a model of Danzo? I found one of him for GTA Andreas if your interested here's the link to it.

http://gtaindonesia.blogspot.com/2013/06/gta-sa-danzo-shimura.html (http://gtaindonesia.blogspot.com/2013/06/gta-sa-danzo-shimura.html)


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (Back to rigging)
Post by: Antiro on November 15, 2013, 04:36:39 PM
actually i found a whole web siteof nothing but rippednaruto models an some custom made ones like sasuke an itachi father an mother  10 tailed obito obito war outfit as seen in the 1st post so i got every model i want to work with an if u guys have any models u need just let me know who knows we might just have to make the whole uchiha family haha but like itachi models id have to learn to fix the eys bc thye creep me out haha thye so tiny so id have to use a different eye textures i have plenty so thats not the issue with that but hey have a surprised expression on their eyes that just make it weird lol same as some naruto models i seen on the site


btw does anyone know how to rig kirby better lol it crashed on me ingame haha XD but it looks so awesome in my 3dmax i must findaway to make it work b ut i dont wanna use a kirby mask i want it to be hisall the time look i might makea custom psa later for that model


but hopefully soon ill be able to get back to work on all my stuff im just getting caught up with bills XD damn spiders thats why i havnt been on site lately but im gonna be working on everything including (helping my drunkin russian) i actually just got internet backon in my house monday so ima trying to pick up on everything where i left off


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (Back to rigging)
Post by: DrunkRussian on November 16, 2013, 08:48:33 AM
Unfortunately hacking don't pay the bills lol


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (Back to rigging)
Post by: Antiro on November 16, 2013, 09:37:51 AM
Yea really dosnt haha

Btw when I get home to night ima do a quick readup on it then try working on the conversion

Then off to testing it out haha


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (Back to rigging)
Post by: DrunkRussian on November 16, 2013, 10:04:01 AM
When you do that, don't copy-paste the specials. Do the subactions but not the specials themselves. I messed them up and I want them to start fresh lol


Title: Re: ~Antiro'S ProJects Productios~ Madara Uchiha (Back to rigging)
Post by: Antiro on November 16, 2013, 12:25:20 PM
Lol yea all I hotta do is the quick learning of the peogram shouldn't take me too long ti get it done for ya lol an tbh I thought I was in private mesages when I posted that last post haha cellphones so great with lighting haha