Title: How to use SFX with Gecko Post by: SharpHackz200 on January 17, 2014, 04:13:25 PM This tutorial are for people who still doesn't understand how to use SFX on Gecko. It's also for newcomers to the world of Brawl Hacking :)
NOTE: THIS CODE MESS UP WITH OTHER CUSTOM SOUND CODES, SO PLEASE MAKE SURE YOU'RE NOT USING THOSE CODES SO THIS WILL WORK LET'S GET STARTED IN THIS TUTORIAL 1. First you want to have the files that you need for inserting SFX into Brawl with Gecko (Also make the SFX folder in the pf folder in your SD card) . THIS FILES ARE FROM THE RESOURCES - smashbros_sound.brsar: https://drive.google.com/folderview?id=0B4vhNdf69qaSMHRHV1l3eEdoa3M&tid=0B4vhNdf69qaSZ0N0MnBjOXFYMU0 (https://drive.google.com/folderview?id=0B4vhNdf69qaSMHRHV1l3eEdoa3M&tid=0B4vhNdf69qaSZ0N0MnBjOXFYMU0) - Super Sawndz: https://www.dropbox.com/sh/0m5ow8gobp0luo9/HOrLO4AAvM (https://www.dropbox.com/sh/0m5ow8gobp0luo9/HOrLO4AAvM) - sndconv.exe (put in your super sawndz folder) https://www.dropbox.com/s/zq6swjjx33pb78w/sndconv.exe (https://www.dropbox.com/s/zq6swjjx33pb78w/sndconv.exe) - Gecko OS: http://wiibrew.org/wiki/Gecko_OS (http://wiibrew.org/wiki/Gecko_OS) - Homebrew Channel (Follow instructions IF you don't know how to get it): http://wiibrew.org/wiki/Homebrew_Channel#Installation (http://wiibrew.org/wiki/Homebrew_Channel#Installation) - File Patch Code By Phantom Wings - Replacement SoundBank Engine By InternetExplorer and Dantarion - The sfx (wav) files that you want in your brawl. You have them all!!! 2. Open smashbros_sound.brsar with Super Sawndz 3. On the list located on the left side, look for your character and expand his/her sound pack. (press the + button on the side of his/her name) 4. Look for the sound that you wanna replace in your character's sound pack. (MAKE SURE IT'S SELECTED/HIGHLIGHTED WITH BLUE) 5. Click the "..." button and it will tell you to look for the wav file you want to replace the selected sound with. 6. After finding the wav file, click insert. A lot of things are going to show up on the black window. Wait until it says DONE. (If you have multiple wav files that you want to replace the original character sounds with, go ahead and replace them with your wav files. 7. Go back and click your character's name. (MAKE SURE IT'S SELECTED/HIGHTLIGHTED WITH BLUE) 8. Memorize the Group ID of the character. 9. Click Create Sawnd. 10. In your SD card go to private>wii>app>RSBE>pf>sfx (AGAIN! IF YOU DON'T HAVE YOUR sfx FOLDER IN THE pf FOLDER, MAKE IT!) 11. Name the file the group id of your character and export it in the sfx folder. 12. Congratulate yourself for using SFX in Gecko :happy: Please feel free to post any problems that you have. Title: Re: How to use SFX with Gecko Post by: Zongalito on January 21, 2014, 05:10:00 AM would you like to give already the list of the Group ID's?
Title: Re: How to use SFX with Gecko Post by: HaloFanODST on January 23, 2014, 09:28:32 PM Sadly, this code will mess with other NOT HACKED sounds.
Title: Re: How to use SFX with Gecko Post by: SharpHackz200 on January 25, 2014, 03:49:36 AM Sadly, this code will mess with other NOT HACKED sounds. What do you mean??? Are you saying that it messes with the other original sounds of brawl? Title: Re: How to use SFX with Gecko Post by: HaloFanODST on January 25, 2014, 02:28:45 PM What do you mean??? Are you saying that it messes with the other original sounds of brawl? Yes. Mostly with the Announcer SFX. Title: Re: How to use SFX with Gecko Post by: BlazingFury on January 25, 2014, 03:16:43 PM Hey I admire the RSBE code but it is a shame that it does not work with Custom Sound Engine code :-[
Title: Re: How to use SFX with Gecko Post by: SharpHackz200 on January 25, 2014, 09:54:15 PM Yes. Mostly with the Announcer SFX. Hey I admire the RSBE code but it is a shame that it does not work with Custom Sound Engine code :-[ Well, I never really had that problem. Since I didn't really made this code, I'm not sure what the problem is :srs: Title: Re: How to use SFX with Gecko Post by: Nasca Corp on June 15, 2015, 06:17:10 PM wich other custom sounds code? like that one named " custom songs on custom stages? that names stgcustom01++++??
and can you give me an example of the files on the sfx folder?? just the name for this example Thanks i wanna make this work becouse using wii scrubber is anyoing... |