Title: Mario's hat Post by: Symbiote on March 31, 2010, 10:48:27 AM Is there any way to remove it? :srs: Please help! :happy:
Title: Re: Mario's hat Post by: xSpartanLazerx on April 01, 2010, 01:30:09 PM EDIT: My video is FAIL.
I SPENT SO MUCH TIME WAITING FOR IT TO UPLOAD ON YOUTUBE :oshi: Title: Re: Mario's hat Post by: dingo on April 01, 2010, 02:17:57 PM If you do that you have to make a PSA for him and use the model changer event on every single one of his animations otherwise his hair will never show up. Just a big hole in his head.
Title: Re: Mario's hat Post by: xSpartanLazerx on April 01, 2010, 02:36:38 PM dammit.
Title: Re: Mario's hat Post by: dingo on April 01, 2010, 02:41:47 PM It's just really tedious.
Title: Re: Mario's hat Post by: Symbiote on April 01, 2010, 05:08:51 PM Um, isn't there a code or something for gecko OS?
Title: Re: Mario's hat Post by: dingo on April 01, 2010, 09:06:11 PM Yeah. Hacks these days have eliminated a lot of the old codes.
Title: Re: Mario's hat Post by: Mr.Weegee on April 01, 2010, 10:17:52 PM Is it its own polygon? Then you can use the Polygon Deleter.
Title: Re: Mario's hat Post by: Segtendo on April 01, 2010, 10:53:38 PM Check out Gamewatching's Dr. Mario. He removed the hat in every animation, and there's hair. I believe he did it through PSA (although I have no clue how to use it).
Title: Re: Mario's hat Post by: dingo on April 01, 2010, 11:04:31 PM He did what I said above. Used the model changer event to put hair in all the animations.
|