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Help & Tutorials => Help => Topic started by: Symbiote on March 31, 2010, 10:48:27 AM



Title: Mario's hat
Post by: Symbiote on March 31, 2010, 10:48:27 AM
Is there any way to remove it? :srs: Please help! :happy:


Title: Re: Mario's hat
Post by: xSpartanLazerx on April 01, 2010, 01:30:09 PM
EDIT:  My video is FAIL.

I SPENT SO MUCH TIME WAITING FOR IT TO UPLOAD ON YOUTUBE :oshi:


Title: Re: Mario's hat
Post by: dingo on April 01, 2010, 02:17:57 PM
If you do that you have to make a PSA for him and use the model changer event on every single one of his animations otherwise his hair will never show up. Just a big hole in his head.


Title: Re: Mario's hat
Post by: xSpartanLazerx on April 01, 2010, 02:36:38 PM
dammit.


Title: Re: Mario's hat
Post by: dingo on April 01, 2010, 02:41:47 PM
It's just really tedious.


Title: Re: Mario's hat
Post by: Symbiote on April 01, 2010, 05:08:51 PM
Um, isn't there a code or something for gecko OS?


Title: Re: Mario's hat
Post by: dingo on April 01, 2010, 09:06:11 PM
Yeah. Hacks these days have eliminated a lot of the old codes.


Title: Re: Mario's hat
Post by: Mr.Weegee on April 01, 2010, 10:17:52 PM
Is it its own polygon? Then you can use the Polygon Deleter.


Title: Re: Mario's hat
Post by: Segtendo on April 01, 2010, 10:53:38 PM
Check out Gamewatching's Dr. Mario. He removed the hat in every animation, and there's hair. I believe he did it through PSA (although I have no clue how to use it).


Title: Re: Mario's hat
Post by: dingo on April 01, 2010, 11:04:31 PM
He did what I said above. Used the model changer event to put hair in all the animations.