Kitty Corp Meow Mix Forums

Super Smash Bros. Brawl Hacking => Attacks and Animations => Topic started by: kanjaroo on July 26, 2014, 12:09:21 PM



Title: Project ReMiX: PSA Balancing thread
Post by: kanjaroo on July 26, 2014, 12:09:21 PM
previously on KC:MM - http://forums.kc-mm.com/index.php?topic=69628.0 (http://forums.kc-mm.com/index.php?topic=69628.0)

I decided to make a new thread- one that doesn't advertise the project. Rather, a thread that tells and emphasizes the work that still needs to be done to make the BrawlEX characters fit into the Project M design.

I’m calling on any PSA makers to help tune up the popular Vault PSAs.

Basically, this thread is me saying "What I've done is pretty and all but I need help changing the movesets."
and "Here's the stuff that needs to be done that I need help doing."

1. Global BrawlEX Modifications: The 14 new characters shouldn't make you feel like your playing Brawl- they should make you feel like your playing Project M. Every one of the 14 new characters is gonna need the Project M package: the basics of what the PMBR did to make the characters work the way they do in Project M.
I'm ASSUMING this means changes to
*weight
*speed
*recoil/movement lag
etc.
If anyone has details on what EXACTLY needs changing and how I or the project (if I get more members) could go about making these changes, that information would be extremely helpful.

2. Individual Character Modifications: Most of the new characters can use slight modifications- whether to make them less glitchy or have moves separate from the character they were cloned from. Here's the initial breakdown:

Cloud by Kienamaru:
*Freezes upon entry animation vs. Ike
*Can air dodge infinitely
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=202848 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=202848)

Deadpool by Mephisto:
*Down taunt is still box (idk if this is changable)
*Same throws as Snake
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31834 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31834)

Shadow by Mastaklo
*Graphics conflict
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=2369 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=2369)

Gray Fox by Eternal Yoshi
List of changes coming soon…
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203315 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203315)

Wisp by Eldiran
NONE
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=2303 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=2303)

Raptor by KingOfChaos
*Same taunt animations as Wolf
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32124 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32124)

Ridley by Carnage
NONE
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30460 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30460)

Scorpion by CaliKingz01
*Lessen gravity
*Fix down air while landing lag
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204231 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204231)

Vegeta by Ac1dSn0w
*MAJOR graphics conflict
*Same throws as Wolf
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27662 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27662)

Kid Buu by SiLeNtDo0m
*Neutral B graphics conflict
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23335 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23335)

As major issues get solved, I'll update and add more minor aesthetic changes that can be made.

Any and all help is appreciated. Thanks for reading.


Title: Re: Project ReMiX: PSA Balancing thread
Post by: MegaGEN50 on August 19, 2014, 11:07:14 PM
I'd love to help...owait is this dead?