Kitty Corp Meow Mix Forums

Super Smash Bros. Brawl Hacking => General Hacking Discussion => Topic started by: oscat on August 22, 2014, 04:46:33 PM



Title: Project M+
Post by: oscat on August 22, 2014, 04:46:33 PM
It always bugged me how project M didn't have Young Link. He was one of my favorites in melee. So I put a psa of him in my pack. I was excited to play as him once again. Then I remembered how much I hated pichu and how his moves hurt himself, but hey, he has more swag than pikachu, so had to add him as well. I also added doctor mario and gave him his is own slot. Then I looked at the character selection screen and realized. I see ever smash bros character that there ever was, and I can play as anyone of them if I wanted to, which I did. I played all night! I then thought, what else could I add? How about every single stage stage from all the games? I still find it awesome how people have packs with PM and BrawlEX. However, it bugged me that there wasn't stage roster expansion in any of them. That's why I made this pack. Once I figured out how the add stage expansion to pm & brawlEX I was happy. This pack uses BrawlEX v1.2.0

This is a great template for starting your own pack since it has all these great hacks combined together in the same place. Adding in stages and characters is the same process as before. Just make sure if you are adding in cosmetics, like portraits, you add them in the sc_selcharacter.pac in the menu2 folder rather than the traditional common5.pac.

UPDATE 0.7 NOW AVAILABLE! http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205711 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205711)

Change Log:


Update 0.7 :

- Started over from scratch to avoid any conflicts that I had
- No More crashing when selecting certain character slots.
- Young Link no longer freezes when attempting to crawl and he now has sfx
- Stage added: HD N64 final destination stage by: C2P0

Known Bugs:
- Game crashes when another player tries to join stadium or all-star for co-op. (Single player all-star and stadium still work fine)

Update 0.5 :

- New video
- CSP / Portrine / common complet and Fix
- New Dr Mario
- Delete CSP Dr Mario for Mario
- Pichu PCS/Pac Fix
- Delete Custom Character for add the new
- Young Link & Pichu movie introduction

Update 0.2 :
-The game no longer freezes in training mode.





Characters

This pack adds in characters that were left out in Project M. Because of BrawlEX, Dr. Mario is removed from the game. However, Dr. Mario is added in and has his own slot.

(http://i909.photobucket.com/albums/ac295/Pixelcraft/Project%20M%20More/UBTS00-7_zps645bef60.png)

-Young Link
(http://i1275.photobucket.com/albums/y453/drinkingmars/MenSelchrChrFace117_zpsae09fcb6.png)
(http://i909.photobucket.com/albums/ac295/Pixelcraft/Project%20M%20More/UBTS00-89_zps18b223c3.png)

(http://i909.photobucket.com/albums/ac295/Pixelcraft/Project%20M%20More/UBTS00-97_zps27beb68c.png)

(http://i909.photobucket.com/albums/ac295/Pixelcraft/Project%20M%20More/UBTS00-56_zps1ca4d376.png)
-Pichu
(http://i1275.photobucket.com/albums/y453/drinkingmars/MenSelchrChrFace133_zpsf9763bb8.png)
(http://i909.photobucket.com/albums/ac295/Pixelcraft/Project%20M%20More/UBTS00-124_zps1b4fb0c3.png)

(http://i909.photobucket.com/albums/ac295/Pixelcraft/Project%20M%20More/UBTS00-123_zpsc094fa79.png)

(http://i909.photobucket.com/albums/ac295/Pixelcraft/Project%20M%20More/UBTS00-139_zps00e42733.png)
-Dr. Mario
(http://i1275.photobucket.com/albums/y453/drinkingmars/MenSelchrChrFace112_zps8c7ead74.png)


Stages

This pack uses the classic stage expansion to add in all the melee and n64 stages. We are also remaking previous stages in HD.

(http://i.imgur.com/6Wq9Dgn.png)

-Final Destination 64 HD

I present the HD version of Final Destination of N64.

This stage will be part of the next update Project M+ 0.7, many other stage will be HD in the next Update

(http://i1275.photobucket.com/albums/y453/drinkingmars/baby_zps5951224f.png)
(http://i1275.photobucket.com/albums/y453/drinkingmars/bonehead_zpsc82416ef.png)

(http://i909.photobucket.com/albums/ac295/Pixelcraft/Project%20M%20More/1_zps71d2195a.jpg)


This pack is not finished by any means. This is just a beta and it will be updated regularly. The PSA's for Young Link, Pichu, and Dr. Mario as of right now, don't play like project M. They are rather slow actually, but they are a good start as a place holder. Some of my goals for this pack is to have their move-sets be smooth and add they're sfx.


Heres the most recent version:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205711 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205711)

Enjoy!



Title: Re: Project M+
Post by: Fortresst on August 22, 2014, 04:56:40 PM
Sounds like a good plan, I was wondering if you might want some help with this project.


Title: Re: Project M+
Post by: oscat on August 22, 2014, 05:01:02 PM
Sounds like a good plan, I was wondering if you might want some help with this project.
I pmed you :)


Title: Re: Project M+
Post by: Jade_Rock on August 22, 2014, 06:02:59 PM
Just started the download,this sounds amazing!

One question:Would you mind releasing patches?Like for people with 0.5 can they just download the new files for the 0.7 update my internet is pretty slow so downloading every update 500-600mb is going to be annoying.I understand if you don't have the time to include this.I hope this project keeps going and doesn't die off soon.


Title: Re: Project M+
Post by: oscat on August 22, 2014, 06:47:21 PM
Just started the download,this sounds amazing!

One question:Would you mind releasing patches?Like for people with 0.5 can they just download the new files for the 0.7 update my internet is pretty slow so downloading every update 500-600mb is going to be annoying.I understand if you don't have the time to include this.I hope this project keeps going and doesn't die off soon.
I see your point. I suppose I could start using drop box. This could solve your problem, because you could simply download the updated files individually. So, in a sense, you'd be downloading a patch. yes, dropbox, somethink I should look into. Thanks for the input :)

Post Merge: August 22, 2014, 06:52:17 PM
Project M+ Hacked version now uploaded!


Title: Re: Project M+
Post by: Jade_Rock on August 23, 2014, 08:14:18 AM
I see your point. I suppose I could start using drop box. This could solve your problem, because you could simply download the updated files individually. So, in a sense, you'd be downloading a patch. yes, dropbox, somethink I should look into. Thanks for the input :)

Post Merge: August 22, 2014, 06:52:17 PM
Project M+ Hacked version now uploaded!
I see your point. I suppose I could start using drop box. This could solve your problem, because you could simply download the updated files individually. So, in a sense, you'd be downloading a patch. yes, dropbox, somethink I should look into. Thanks for the input :)

Post Merge: August 22, 2014, 06:52:17 PM
Project M+ Hacked version now uploaded!
Alright thanks.


Title: Re: Project M+
Post by: C2PO on August 24, 2014, 01:39:12 PM
I work in Destination Final N64 HD for the next update

(http://i.imgur.com/xfG7F9E.jpg)
(http://i.imgur.com/AAO3gsh.jpg)
(http://i.imgur.com/mqNRHmW.png)
(http://i.imgur.com/u87o924.png)
(http://i.imgur.com/OVVP99V.png)
(http://i.imgur.com/tjN0Lnm.png)


Title: Re: Project M+
Post by: Nefnoj on August 24, 2014, 10:01:23 PM
I'm sorry, I'm about to be "that guy"... But isn't Toon Link the equivalent of Young Link?


Title: Re: Project M+
Post by: LC-DDM on August 25, 2014, 05:44:32 AM
I'm going to help 'that guy'.

All you're doing is a compilation pack using other people's things just to create this vision of the 'perfect' game that doesn't exist, while adding NOTHING of value that you created yourself. Not to mention smearing P:M's name by thinking 'hey this total conversion mod that a lot of people worked on isn't good enough and isn't to my tastes I should [censored] all over their work'.


Title: Re: Project M+
Post by: oscat on August 25, 2014, 09:26:15 AM
I'm going to help 'that guy'.

All you're doing is a compilation pack using other people's things just to create this vision of the 'perfect' game that doesn't exist, while adding NOTHING of value that you created yourself. Not to mention smearing P:M's name by thinking 'hey this total conversion mod that a lot of people worked on isn't good enough and isn't to my tastes I should [censored] all over their work'.
That's not what I'm trying to do at all. I'm trying to make a pack where the user can have more stages and characters. We are also making hd remakes of previous stages. I'm not trying to [censor] on anyone's work. We are just adding on to something that was already great to give the players more options. Plus this is just the beginning, we plan on doing more with this pack.


Title: Re: Project M+
Post by: Nefnoj on August 25, 2014, 11:11:13 AM
That's not what I'm trying to do at all. I'm trying to make a pack where the user can have more stages and characters. We are also making hd remakes of previous stages. I'm not trying to [censor] on anyone's work. We are just adding on to something that was already great to give the players more options. Plus this is just the beginning, we plan on doing more with this pack.
I got that, I think I got that... You're using that BrawlEX thing to add stuff to Project M, while graphically enhancing it, right? But you never got around to answering my question, I mean - I'd totally understand a Young Link costume for Toon Link, and maybe a name swap since Toon Link is the same age as Young Link, and thus - young... But why a different character? What's the difference?


Title: Re: Project M+
Post by: Velen on August 25, 2014, 03:44:40 PM
What surprises me is how the PMDT hasn't said anything.


Title: Re: Project M+
Post by: oscat on August 25, 2014, 04:51:14 PM
I'm sorry, I'm about to be "that guy"... But isn't Toon Link the equivalent of Young Link?
Toon link has slower arrows, weaker bombs, and doesn't have a repeating sword jab, just to name a few differences.


Title: Re: Project M+
Post by: Kashology on August 25, 2014, 09:37:21 PM
Hey, I'm fairly new to this modding thing so bear with me here. I already have Project M installed with a set of new stages and skins. So, few questions here:

1. Will this hackless method work with my Wii U Wii Menu? If so, what exactly do I do to download it, just load stage builder with nothing but this Mod package extracted on my 2GB memory card?

2. Are all hacks compatible with this mod (e.g, stages, character skins, character portraits, PSAs, SFXs, etc.)? And if not, can you state which aren't compatible or which are (if easier)?

3. Does this Mod have all the stuff that Project M and Brawl EX have on their latest versions?

4. I never seen a mod with HD stuff before, do you know if this is the only one?

5. How many HD stages do you have on here? Are the characters also in HD?


6. What are your future plans for this (if you care to share at this time)?


Sorry to pester you with so many questions, but I'd like to get a firm grasp on this before I switch over. Just answer any you can, and leave the ones you don't want to answer out. Would appreciate it if you can get to me as soon as you can. Thanks for your time. :)





Title: Re: Project M+
Post by: corpsra on August 25, 2014, 09:48:17 PM
your pack is probably my favorite so far of combining project m and brawl ex. Any updates for the sfx?


Title: Re: Project M+
Post by: oscat on August 25, 2014, 11:26:59 PM
1. Will this hackless method work with my Wii U Wii Menu? If so, what exactly do I do to download it, just load stage builder with nothing but this Mod package extracted on my 2GB memory card?
2. Are all hacks compatible with this mod (e.g, stages, character skins, character portraits, PSAs, SFXs, etc.)? And if not, can you state which aren't compatible or which are (if easier)?
3. Does this Mod have all the stuff that Project M and Brawl EX have on their latest versions?
4. I never seen a mod with HD stuff before, do you know if this is the only one?
5. How many HD stages do you have on here? Are the characters also in HD?
6. What are your future plans for this (if you care to share at this time)?

It should work on wiiu, but ive personally never tried project m on a wiiu. Most hacks should be compatible, but to be on the save side remember to back up your mods. For the most part this pack has everything from the latest Project M and BrawlEX, except for roy and mewtwo's sfx, but that'll change in a future update. I'm sure there are other packs with hd textures. So far n64 final destination is being made in HD and should be ready by the next update, but as far as HD characters go, no. But you should check out the Smash 3 pack: http://forums.kc-mm.com/index.php?topic=63270.0 (http://forums.kc-mm.com/index.php?topic=63270.0) there you will find HD characters!

Post Merge: August 25, 2014, 11:29:04 PM
your pack is probably my favorite so far of combining project m and brawl ex. Any updates for the sfx?
Yes, the next update will have fixed sfx. Thanks, I'm glad you like it :)


Title: Re: Project M+
Post by: Kashology on August 26, 2014, 03:27:55 AM
It should work on wiiu, but ive personally never tried project m on a wiiu. Most hacks should be compatible, but to be on the save side remember to back up your mods. For the most part this pack has everything from the latest Project M and BrawlEX, except for roy and mewtwo's sfx, but that'll change in a future update. I'm sure there are other packs with hd textures. So far n64 final destination is being made in HD and should be ready by the next update, but as far as HD characters go, no. But you should check out the Smash 3 pack: [url]http://forums.kc-mm.com/index.php?topic=63270.0[/url] ([url]http://forums.kc-mm.com/index.php?topic=63270.0[/url]) there you will find HD characters!

Post Merge: August 25, 2014, 11:29:04 PM
Yes, the next update will have fixed sfx. Thanks, I'm glad you like it :)


Thank you. I downloaded it, but the game froze on me; all I did was pick Young Link, a random level 3 computer to face, and the version of final destination that was shown in this thread. Is this a normal occurrence?


Title: Re: Project M+
Post by: oscat on August 26, 2014, 05:38:31 AM
Thank you. I downloaded it, but the game froze on me; all I did was pick Young Link, a random level 3 computer to face, and the version of final destination that was shown in this thread. Is this a normal occurrence?
Did the stage at least load up? I know that young link has been having some issues.


Title: Re: Project M+
Post by: Kashology on August 26, 2014, 07:09:55 AM
Did the stage at least load up? I know that young link has been having some issues.
Yeah.


Title: Re: Project M+
Post by: chaoswolf on August 28, 2014, 02:49:58 PM
Thank you. I downloaded it, but the game froze on me; all I did was pick Young Link, a random level 3 computer to face, and the version of final destination that was shown in this thread. Is this a normal occurrence?
The problem probably was if you crouched.  It froze on me just by that and hitting the ground from the d-air. 


Title: Re: Project M+
Post by: oscat on August 28, 2014, 06:34:49 PM
The problem probably was if you crouched.  It froze on me just by that and hitting the ground from the d-air. 
Sorry about that, we are working on it.


Title: Re: Project M+
Post by: C2PO on August 29, 2014, 08:02:16 AM
Thanks corpsra , yes update 0.7 for SFX.

I prepare a new stage HD:

(http://i.imgur.com/r0deFkw.jpg)
(http://i.imgur.com/audmxb7.jpg)

Post Merge: August 29, 2014, 12:00:10 PM
(http://i.imgur.com/421QPoV.png)

Post Merge: August 29, 2014, 03:16:55 PM
(http://i.imgur.com/HYmfJVr.jpg)

Post Merge: August 30, 2014, 09:18:19 AM
(http://i.imgur.com/k8A8xbw.jpg)
(http://i.imgur.com/5MemVVG.jpg)
(http://i.imgur.com/XwbahYD.jpg)
(http://i.imgur.com/Ou2huwm.jpg)

Post Merge: August 30, 2014, 04:30:02 PM
(http://i.imgur.com/Y7XNbtd.png)


Title: Re: Project M+
Post by: ToddL on August 30, 2014, 08:18:21 PM
I don't log in to these forums anymore but I decided to make an exception here just so I could thank you for making this pack.  I wouldn't have bothered but I saw some negative comments that I don't feel were justified and I wanted to counterbalance them.  I'm personally really grateful that someone is putting this pack together and I've been watching it intently for updates since it came out.  If this project reaches the point that the added characters has been physically tweaked to fit with PM's physics and they have sound FX, I'll definitely be downloading this, turning it into an WBFS, and giving it a permanent place on my Wii.

For the record, as much as I dislike LC-DDM's tone, I do typically share his perspective on compilation packs.  That said, I feel this project is different because it's not a compilation of what stages/characters "you think look cool" or "you think should have been in the game" or anything like that.  As I understand it, this pack aims to only adds what was previously removed from the franchise and I think that's a really natural idea.  You also seem to be going the extra mile to make sure everything blends together well and is of high quality.

I don't know, to each their own, I guess, but I personally feel that this compilation has a professionalism to it that most others don't and that lacking feeling of professionalism is why I don't like other compilations.  Just my opinion, though.

Thanks again for your work on this pack :)


Title: Re: Project M+
Post by: Amarythe on August 31, 2014, 06:30:12 AM
Is this hack set stable? I downloaded it recently and it makes my Wii crash really often. Admittedly, I clicked the download link before the "Hacked" version was available, and my Wii is hacked, haha.

By the way, thanks a ton for making this; I've been waiting ages for someone to add the Stage Expansion to BrawlEX and P:M.

All you're doing is a compilation pack using other people's things just to create this vision of the 'perfect' game that doesn't exist, while adding NOTHING of value that you created yourself. Not to mention smearing P:M's name by thinking 'hey this total conversion mod that a lot of people worked on isn't good enough and isn't to my tastes I should [censored] all over their work'.
Stop complaining about something that doesn't effect you. It makes you look petty and silly.

Someone on a Brawl mod site wants to enhance their Brawl mod with more Brawl mods; but nope, they shouldn't be able to try and improve their own Smash experience because you don't like it.

He's "smearing P:M's name" by changing it?
...So P:M must be "smearing Sakurai's name" for changing Brawl, correct?
...Better yet, aren't we all "smearing Brawl's name" by hacking it?
...Or even better yet, isn't Sakurai "smearing Melee/64's name" by updating it?

I'm sorry that you're offended by "unofficial" hack packs. I'm sorry that you're unable to grasp the concept that, when someone else's hack is borrowed and properly credited, it's public domain that anyone can use for any hack, pack, or project they like. What kind of attitude is that, on Brawl Vault of all places?

You're being a hypocrite. You complain that these people are "[censored]ting all over P:M's" work, only to [censored] on the hard work they've done to try and make P:M better. People have wanted to see this really badly for a long time, LC. Don't be so negative.


Title: Re: Project M+
Post by: Velen on August 31, 2014, 06:56:25 AM
Is this hack set stable? I downloaded it recently and it makes my Wii crash really often. Admittedly, I clicked the download link before the "Hacked" version was available, and my Wii is hacked, haha.

By the way, thanks a ton for making this; I've been waiting ages for someone to add the Stage Expansion to BrawlEX and P:M.
Stop complaining about something that doesn't effect you. It makes you look petty and silly.

Someone on a Brawl mod site wants to enhance their Brawl mod with more Brawl mods; but nope, they shouldn't be able to try and improve their own Smash experience because you don't like it.

He's "smearing P:M's name" by changing it?
...So P:M must be "smearing Sakurai's name" for changing Brawl, correct?
...Better yet, aren't we all "smearing Brawl's name" by hacking it?
...Or even better yet, isn't Sakurai "smearing Melee/64's name" by updating it?

I'm sorry that you're offended by "unofficial" hack packs. I'm sorry that you're unable to grasp the concept that, when someone else's hack is borrowed and properly credited, it's public domain that anyone can use for any hack, pack, or project they like. What kind of attitude is that, on Brawl Vault of all places?

You're being a hypocrite. You complain that these people are "[censored]ting all over P:M's" work, only to [censored] on the hard work they've done to try and make P:M better. People have wanted to see this really badly for a long time, LC. Don't be so negative.

Please forgive him, Amar, LC in general hates compilations of any kind, cause he sees them as pointless. It doesn't excuse him, but it's the truth.


Title: Re: Project M+
Post by: C2PO on August 31, 2014, 09:09:51 AM
Thank you for your comments, encouragement affects us and helps us to invest more effort into our Hack.

We love Project M, we do not do this pack because such-and such character is not in the game. We want to bring a more rewarding experience, working hard to provide a quality hack, and we are only two.

So please be careless and respected the work of others, I am a graphic designer, I have a job, a wife and not much time for me


Title: Re: Project M+
Post by: ZX_BraveSol_ZX on August 31, 2014, 09:33:16 AM
Not to mention smearing P:M's name by thinking 'hey this total conversion mod that a lot of people worked on isn't good enough and isn't to my tastes I should [censored] all over their work'.

(http://i.imgur.com/uYE57Gt.gif)


Title: Re: Project M+
Post by: UnmutedGuy on August 31, 2014, 09:45:22 PM
Can/How can I add clones to this?


Title: Re: Project M+
Post by: oscat on September 01, 2014, 12:33:02 AM
I don't log in to these forums anymore but I decided to make an exception here just so I could thank you for making this pack.  I wouldn't have bothered but I saw some negative comments that I don't feel were justified and I wanted to counterbalance them.  I'm personally really grateful that someone is putting this pack together and I've been watching it intently for updates since it came out.  If this project reaches the point that the added characters has been physically tweaked to fit with PM's physics and they have sound FX, I'll definitely be downloading this, turning it into an WBFS, and giving it a permanent place on my Wii.
Thank you for the encouraging words. Seeing post like this really helps motivate us. You can expect an update really soon ;)

Post Merge: September 01, 2014, 12:38:29 AM
Is this hack set stable? I downloaded it recently and it makes my Wii crash really often. Admittedly, I clicked the download link before the "Hacked" version was available, and my Wii is hacked, haha.
The current download link is unstable unfortunately. However, I have a stable pack in my computer lol. We just have to fix some things before we can release 0.7.

Also thanks for your support :)

Post Merge: September 01, 2014, 12:46:06 AM
Can/How can I add clones to this?
You can add in clones the same way you always could with BrawlEX. Check out their thread on how to do it: http://forums.kc-mm.com/index.php?topic=65113.0 (http://forums.kc-mm.com/index.php?topic=65113.0)


Title: Re: Project M+
Post by: LC-DDM on September 01, 2014, 05:36:01 AM
I don't log in to these forums anymore but I decided to make an exception here just so I could thank you for making this pack.  I wouldn't have bothered but I saw some negative comments that I don't feel were justified and I wanted to counterbalance them. 


Because how dare someone say something bad? No, we must silence the heathens at once.

Quote
I'm personally really grateful that someone is putting this pack together and I've been watching it intently for updates since it came out.  If this project reaches the point that the added characters has been physically tweaked to fit with PM's physics and they have sound FX, I'll definitely be downloading this, turning it into an WBFS, and giving it a permanent place on my Wii.


One shall see how much quality this pack will have. Quick hint though, don't hold your breath.

Quote
For the record, as much as I dislike LC-DDM's tone, I do typically share his perspective on compilation packs.  That said, I feel this project is different because it's not a compilation of what stages/characters "you think look cool" or "you think should have been in the game" or anything like that.  As I understand it, this pack aims to only adds what was previously removed from the franchise and I think that's a really natural idea.  You also seem to be going the extra mile to make sure everything blends together well and is of high quality.


It still feels a bit tacked on, though, to be honest. I still don't trust this pack to be any good as the others. Time will tell, I suppose, but it is pretty much still just a "let's take things from other people and bunch it up into a pack". I want to see what they can do to change this.

Stop complaining about something that doesn't effect you. It makes you look petty and silly.


You only popped up in here trying to whiteknight this thread because you do the same damn thing.


Quote
Someone on a Brawl mod site wants to enhance their Brawl mod with more Brawl mods; but nope, they shouldn't be able to try and improve their own Smash experience because you don't like it.


No, someone on a *Brawl hacking site* wants to change a **Total Conversion** to stray away from its original intent.

If they were to improve their own Smash experience they'd keep it to themselves. Like you said, it's -their own- experience.

* It's not relegated to just mods, though I can understand why you'd make this mistake... you still have noobs thinking the site is Brawl Vault and not KC-MM. Even on the damn blogpage.
** There's a great amount of people that don't know what this is, because they were only introduced to mods here. I recommend looking for it on UD.



Quote
He's "smearing P:M's name" by changing it?


I'm pretty sure the way P:M made things, they were pretty much against unofficial builds, which technically, is what this is. So yes.

Quote
...So P:M must be "smearing Sakurai's name" for changing Brawl, correct?


P:M's early beginnings were to 'restore' Falco to his Melee glory, and it gradually snowballed from that into what you see today. It may be fanning out into other games, but the heavy Melee influence is still there to a degree.

Quote
...Better yet, aren't we all "smearing Brawl's name" by hacking it?


I'm pretty sure modding in general isn't 'smearing' anything. Well, until you replace everything with [censored]s. Fishing back the TC talk though, some of the best games out there started out as mods. It all depends on the quality of the mod itself, in the end.

Quote
...Or even better yet, isn't Sakurai "smearing Melee/64's name" by updating it?


Now you're just being an idiot. But to be fair, there are still Melee addicts out there that think THAT is the truth, so I'll let it slide.

Quote
I'm sorry that you're offended by "unofficial" hack packs. I'm sorry that you're unable to grasp the concept that, when someone else's hack is borrowed and properly credited, it's public domain that anyone can use for any hack, pack, or project they like. What kind of attitude is that, on Brawl Vault of all places?


Just because it's borrowed and properly credit doesn't suddenly make it okay to have a catch-all compilation pack whose mods someone can already get seperately.

Quote
You're being a hypocrite. You complain that these people are "[censored]ting all over P:M's" work, only to [censored] on the hard work they've done to try and make P:M better.


You don't know what 'hypocrite' means, do you? IF I had a compilation pack of my own, you'd be right, but you're not.

Also, yeah, you're totally right. Downloading other people's hacks into a pack is SUCH hard work. P:M's good enough as it is, it doesn't NEED to be 'better'.

([url]http://i.imgur.com/uYE57Gt.gif[/url])



At least the others can form a coherent response. You barely have enough brainpower to post a [censored]ty GIF.


Title: Re: Project M+
Post by: Amarythe on September 01, 2014, 09:11:20 AM

Post Merge: September 01, 2014, 12:38:29 AM
The current download link is unstable unfortunately. However, I have a stable pack in my computer lol. We just have to fix some things before we can release 0.7.
I recently downloaded the new "Hacked" version, and just as I suspected, the hack-set is running far more smoothly. It's still a bit unstable, but it's definitely worth it. Thanks a ton guys, this is just the base hack-set I needed!

As for LC,
Because how dare someone say something bad? No, we must silence the heathens at once.
No one cares if you don't personally like this package; no one is offended because you have an opinion. The problem is that your reasons for hating the mod are not only petty, but poorly thought out, and worse yet you're being obnoxious about it.

One shall see how much quality this pack will have. Quick hint though, don't hold your breath.
Like I said before... this isn't even a pack. It's a base for a hack-set.

This isn't about the extra characters or the new stages themselves necessarily. This is for people who want 100 stages for themselves to change, the ability to add extra characters.

So in terms of quality, this hack is already well above expectations.

It still feels a bit tacked on, though, to be honest. I still don't trust this pack to be any good as the others. Time will tell, I suppose, but it is pretty much still just a "let's take things from other people and bunch it up into a pack". I want to see what they can do to change this.
You're completely missing the point of this mod, LC. This is the first hack set of its kind. People have worked tirelessly to make P:M both BrawlEX and Stage Expansion compatible. A big reason why this pack is "as good as all the others" is that it does something no other pack does.
They don't need to do anything to change the hack (aside from fix some bugs); the whole point of the mod is to make a base for the downloader to personalize.

You only popped up in here trying to whiteknight this thread because you do the same damn thing.
No LC, I don't do the same thing.
What I'm working on is a pack.
But this guy made a hack-set.

And second of all, your main complaint is about just taking other's work and rehashing it without changing anything; something I don't do either. Do you have any idea how hard it is to make a PSA?

I'm "whiteknight"ing because P:M+ is one of the next steps for certain people in the hacking community and all you want to do is complaaaaain.

No, someone on a *Brawl hacking site* wants to change a **Total Conversion** to stray away from its original intent.
I'll believe you when somebody tries to change this game into Street Fighter.

Everything about hacking Brawl strays away from Smash's original intent. If that's what bugs you, then why are you here?

I'm pretty sure the way P:M made things, they were pretty much against unofficial builds, which technically, is what this is. So yes.
I'm pretty sure the way Brawl was built, Sakurai was against unofficial builds.

Now you're just being an idiot. But to be fair, there are still Melee addicts out there that think THAT is the truth, so I'll let it slide.
Well.
From the perspective of gameplay alone, I'd certainly side with those people.

Just because it's borrowed and properly credit doesn't suddenly make it okay to have a catch-all compilation pack whose mods someone can already get seperately.

...

Also, yeah, you're totally right. Downloading other people's hacks into a pack is SUCH hard work. P:M's good enough as it is, it doesn't NEED to be 'better'.
If it's not OK than why don't the moderators shut projects like this down?
Believe it or not, a lot of people don't have the time or patience to grab each little mod and update their hack-set like this. This is just convenient.

If P:M is "good enough as is", than why don't they just stop updating it?

You don't know what 'hypocrite' means, do you? IF I had a compilation pack of my own, you'd be right, but you're not.
Uh, actually, if I were here to complain about this "pack", that's what would make me a hypocrite in this situation. You're being a hypocrite because you're a hacker - in a thread about hacking - complaining about people hacking the game.

At least the others can form a coherent response. You barely have enough brainpower to post a [censored]ty GIF.
You know, people have been reported to the moderators for wittier insults than that.


Title: Re: Project M+
Post by: ZX_BraveSol_ZX on September 01, 2014, 09:25:59 AM

At least the others can form a coherent response. You barely have enough brainpower to post a [censored]ty GIF.
I posted nothing but a .GIF because it summed up everything I needed to say, chill the [censored] out lol. Like Amarythe said, we get it, you don't like packs. Guess what though? NO ONE CARES.

You're like that one [censored] in a movie theatre whining about a movie that everyone is trying to watch, but can't enjoy it over hearing you [censored] about everything.


Title: Re: Project M+
Post by: C2PO on September 01, 2014, 02:29:48 PM
As said "Amarythe", this hack does not places of change at the base, this is a pack "Project M + BrawlEX" offered every hacker who wants to add new terrain and  new character while benefiting of Gameplay Melee.

Nous voulons tout de meme offrir de la qualité pour bénéficier plainement de notre pack, il nous manque juste un hacker pour les moveset de Young Link, Dr Mario and Pichu for version 1.0

We want to offer all a quality and benefit plainement our pack, we just lack a "hacker" moveset for Young Link, Dr. Mario and Pichu for Version 1.0


Thanks Amarythe and ShadowRockShoota for your support, it really has of bad language here ...
Sorry for my writing english


Title: Re: Project M+
Post by: Miacis on September 01, 2014, 03:51:35 PM
I would suggest less arguing and perhaps preparing a somewhat cleaner Opening Post.

As stated in this section's Ground Rules (http://forums.kc-mm.com/index.php?topic=67433.0), projects posted here need to have
1. A significant showcase and progress report AND
2. A public release of some of that progress.

You have the public release. The rest of the OP spends half its text explaining why you made that pack instead of showcasing/telling what it does.
Consider fixing that, or this thread might end up in the "Project Concepts" sub-section really soon.

And trust me, you don't want to go there. It's got rabid wolves and crap.


Title: Re: Project M+
Post by: C2PO on September 01, 2014, 03:55:38 PM
Thanks for indication Miacis,
I have speak at Oscat for edit the post

PS: Deathborn de Nintendo Revolution ;)


Title: Re: Project M+
Post by: oscat on September 02, 2014, 08:46:00 AM
I would suggest less arguing and perhaps preparing a somewhat cleaner Opening Post.

As stated in this section's Ground Rules ([url]http://forums.kc-mm.com/index.php?topic=67433.0[/url]), projects posted here need to have
1. A significant showcase and progress report AND
2. A public release of some of that progress.

You have the public release. The rest of the OP spends half its text explaining why you made that pack instead of showcasing/telling what it does.
Consider fixing that, or this thread might end up in the "Project Concepts" sub-section really soon.

And trust me, you don't want to go there. It's got rabid wolves and crap.
Yes, I agree. Sorry about that. I'll make the op better with details, screenshots, and such.


Title: Re: Project M+
Post by: chaoswolf on September 02, 2014, 09:20:32 AM
The problem probably was if you crouched.  It froze on me just by that and hitting the ground from the d-air. 
I was wrong.  It was the crawling issue.  I hit left while crouching and it froze.  It needs a no-crawl code for Young Link.


Title: Re: Project M+
Post by: Real on September 02, 2014, 11:02:01 AM
I was wrong.  It was the crawling issue.  I hit left while crouching and it froze.  It needs a no-crawl code for Young Link.

First of, Im really impressed with this Project :D
I think i know how to fix that crawl glitch, Just go into the BrawlEx Fighter Config and untick CanCrawl.

Now Young Link should play perfectly.


Title: Re: Project M+
Post by: C2PO on September 04, 2014, 03:57:08 AM
Thank you for soluction SSBXReal, we will test and fix this problem for the next update :D


Title: Re: Project M+
Post by: Real on September 04, 2014, 06:51:59 AM
Thank you for soluction SSBXReal, we will test and fix this problem for the next update :D

No problem, In fact, I have fixed any serious game-breaking in Versus.

(Mario now has his old Wario costume back, There was something up with it.)
(Donkey Kong has his new costume back, As it would have froze if you went to that slot)
(Samus freezes for some reason, But im still researching that)
(SFX? I dunno whats up with that)


Title: Re: Project M+
Post by: Nefnoj on September 04, 2014, 01:30:30 PM
So I tested it... And there's quite the number of things that need fixing, on the character select screen, the gametype font that says whether you're in time mode, stock, or coin mode, looks weird, the boxes with each character in it flickers, Pichu's voice is Pikachu's, it crashes when I try and select Donkey Kong's alternate costume, the narrator doesn't voice out when I select Roy, Pichu, nor Mewtwo, and for some reason, Mario's battle portrait is the Wii U one?

But I LOOOVE ALL THE STAGES!! What all you've done... You might want to consider contacting or joining the people at Project M Unbound. (http://smashboards.com/threads/project-m-unbound-beta-0-3-is-out.351320/) They're basically doing the exact same thing you're doing, but have a whole team devoted to it... What they have is less buggy, but they have much less content. They don't have Doctor Mario, Toon Link, nor any additional stages.


Title: Re: Project M+
Post by: Amarythe on September 05, 2014, 06:45:33 PM
Has anybody else been having a problem with Snake? For me, selecting him almost guarantees a freeze. I've already redownloaded the package, too.


Title: Re: Project M+
Post by: Real on September 06, 2014, 03:30:35 PM
I think i have finally found out why the sfx doesnt work,

The Replacement Soundbank Engine code isnt in the GCT, Unbound had this and it was possible to use it.


It has to be this, Everything you guys were doing was right from the start, Just missing a code.


Title: Re: Project M+
Post by: red skull fire on September 07, 2014, 01:17:24 PM
im having a probelm with this project m for the hackless version....its makin my controller go bonkers when the gecko os project m + screen pops up in stage builder.....is it that my controler is not th right  brand or something? im starting to think that maybe im missing something on my end with the brawlex thing....can you make a youtube video or something on how to dowload it correctly....ive just stuck the data into the sd card like any other project m all by itself so im kindly lost on whats going on with it


Title: Re: Project M+
Post by: Real on September 09, 2014, 12:53:15 PM
Im happy to say that i have fixed the sfx!

I simply added the code in through GCT Analyzer, And now Young Link, Roy, & Mewtwo have their sfx working!

Pichu still uses Pikachu SFX, And Roy has a quiet announcer call. So im going to fix that now.

:af:



Title: Re: Project M+
Post by: oscat on September 09, 2014, 10:28:23 PM
Has anybody else been having a problem with Snake? For me, selecting him almost guarantees a freeze. I've already redownloaded the package, too.

Sorry about that, the next update won't have any issues with characters freezing

im having a probelm with this project m for the hackless version....its makin my controller go bonkers when the gecko os project m + screen pops up in stage builder.....is it that my controler is not th right  brand or something? im starting to think that maybe im missing something on my end with the brawlex thing....can you make a youtube video or something on how to dowload it correctly....ive just stuck the data into the sd card like any other project m all by itself so im kindly lost on whats going on with it


Hmmm, not sure what the problem could be. However, I think the next update won't give you this issue, because I started over because there were just to many bugs. Hopefully it'll work for you

(Edit:) You could always try the normal project m launcher, that might work.

Im happy to say that i have fixed the sfx!

I simply added the code in through GCT Analyzer, And now Young Link, Roy, & Mewtwo have their sfx working!

Pichu still uses Pikachu SFX, And Roy has a quiet announcer call. So im going to fix that now.

See thats where I'm at now, but I have a separate sound bank for pichu's sfx as well. Now it's just a matter of adding the sounds to the moves. Then it just leaves doc, then I'm done. Also roy's announcer sfx won't sound quiet.

Sorry for being absent guys. School has been consuming all of my time.


Title: Re: Project M+
Post by: red skull fire on September 10, 2014, 03:19:08 PM
ok looking foward to it :) cant wait till i can get a new computer....im gonna make so many hax with the brawl box XD


Title: Re: Project M+
Post by: Earthboudhero on September 11, 2014, 11:41:05 PM
will more than just melee characters be added? Like per smash wiiu/3ds, or just newcomers all together?


Title: Re: Project M+
Post by: soopercool101 on September 17, 2014, 11:22:10 AM
I hate to ask, but is there an estimate on the next release? I'm having lots of fun with the current build, and even added in my old costumes and stages from my regular build, but even after multiple of my own bug fixes, the build is still extremely glitchy. All I'm saying is, if you already have a lot of the bugs fixed, and sound effects working, and what-have-you, it may just be better to release a version before 1.0 or 0.7, especially if school's going to get in the way. A 0.6 release would be really appreciated. (And it might increase the DLs enough to get you on the front page again ;))


Title: Re: Project M+
Post by: fdxerox on September 17, 2014, 04:54:11 PM
I may have missed it earlier in the thread, but did you specify what version of BrawlEX this is using? I keep trying to add Shadow as a clone, but it's now freezing on match startup when he's supposed to enter. This leads me to think his .rel module is incompatible. Just wanna make sure I get the right version.


Title: Re: Project M+
Post by: Amarythe on September 18, 2014, 05:14:50 AM
Just a reminder; if any of you are using some sort of USB loader to load Brawl, make sure to go into the settings and switch the Hook Type to "AXNextFrame" before loading the game.

You guys should put that in the OP.

Also, I'm really hoping you guys have plans to get cracking on adding all these features to P:M's next release. The next update seems to be coming pretty soon.


Title: Re: Project M+
Post by: nath30 on September 19, 2014, 03:33:20 AM
List of things i have found to make it crash:
DK's alternative costume
occasionally Kirby's B+Down
Selecting stage music
playing events
Dr. Mario's Final Smash


Title: Re: Project M+
Post by: oscat on September 20, 2014, 04:28:15 PM
Update 0.7 is now available! Sorry for the wait guys, school is killing me. The pack is a lot more stable now. No more crashing when picking DK, Snake, and everyone else with that issue. Wasn't able to add pichus sfx, but I got young link's, also he doesn't crash anymore. Glad to see you guys are still interested :)


Title: Re: Project M+
Post by: Real on September 21, 2014, 04:30:07 AM
Update 0.7 is now available! Sorry for the wait guys, school is killing me. The pack is a lot more stable now. No more crashing when picking DK, Snake, and everyone else with that issue. Wasn't able to add pichus sfx, but I got young link's, also he doesn't crash anymore. Glad to see you guys are still interested :)

Will it still freeze through Classic Mode? 


Title: Re: Project M+
Post by: Amarythe on September 21, 2014, 02:32:13 PM
...Uh, guys? Big problem.

I just downloaded the hacked version aaaaand... it isn't anything. At all.

It's just a completely unstable Brawl with Brawl cosmetics and the appearance of the Stage Expansion. If it doesn't freeze on the character select, it freezes when you do a match.

:| I'm pretty miffed because I just did a ton of work optimizing my SD for this. Bleh!


Title: Re: Project M+
Post by: oscat on September 21, 2014, 03:22:46 PM
...Uh, guys? Big problem.

I just downloaded the hacked version aaaaand... it isn't anything. At all.

It's just a completely unstable Brawl with Brawl cosmetics and the appearance of the Stage Expansion. If it doesn't freeze on the character select, it freezes when you do a match.

:| I'm pretty miffed because I just did a ton of work optimizing my SD for this. Bleh!
Sorry, I don't have a hacked wii to test the hacked version. I just moved the files in the order that it typically is in. I guess I messed up somewhere :/ The hackless one works fine though.

Edit: I think I found the problem.


Title: Re: Project M+
Post by: fdxerox on September 21, 2014, 06:45:55 PM
Good to see progress is happening on this pack! I've been struggling with adding a clone to it, but I assumed it might be something that would be fixed in the next release. Unfortunately this has not been the case, and I'm still having trouble. It must be something I'm doing wrong, but I've been following a ton of Brawlex tutorials. Is there some special method we need to use to add clones that isn't part of regular Brawlex? Has anybody using this pack actually added anyone extra beyond Pichu, Young Link, and the others already included?

My process has mostly been: set up new clone spot (#44) using Sammi Husky's clone tool, then I copy the fighter's module into the module folder, give it the correct id (44) in section 8 and change its module ID to something unusued (the last build I used 148, but this one I used 149). Then I add 44 right before random in the cssroster.dat and create a fighter folder using all stock files from the Brawl ISO, naming the folder and all files within it after what I've edited the fighterconfig file to be named. I think that covers just about everything. I've not tried editing any cosmetics yet, just trying to get a new clone to work. Lately I've been getting a freeze after selecting it on the CSS, whereas before I was getting it on the character's failed entrance animation.

Again, sorry if this is more of a general Brawlex question, but I just noticed the clone's IDs in the clone tool don't really match up with the numbers on their Brawlex config files, so I assumed it was something specific to this pack. Also just interested in case others who've tried it have been able to make it work, so I can narrow the problem down to something I'm doing.


Title: Re: Project M+
Post by: soopercool101 on September 21, 2014, 07:59:51 PM
Good to see progress is happening on this pack! I've been struggling with adding a clone to it, but I assumed it might be something that would be fixed in the next release. Unfortunately this has not been the case, and I'm still having trouble. It must be something I'm doing wrong, but I've been following a ton of Brawlex tutorials. Is there some special method we need to use to add clones that isn't part of regular Brawlex? Has anybody using this pack actually added anyone extra beyond Pichu, Young Link, and the others already included?

My process has mostly been: set up new clone spot (#44) using Sammi Husky's clone tool, then I copy the fighter's module into the module folder, give it the correct id (44) in section 8 and change its module ID to something unusued (the last build I used 148, but this one I used 149). Then I add 44 right before random in the cssroster.dat and create a fighter folder using all stock files from the Brawl ISO, naming the folder and all files within it after what I've edited the fighterconfig file to be named. I think that covers just about everything. I've not tried editing any cosmetics yet, just trying to get a new clone to work. Lately I've been getting a freeze after selecting it on the CSS, whereas before I was getting it on the character's failed entrance animation.

Again, sorry if this is more of a general Brawlex question, but I just noticed the clone's IDs in the clone tool don't really match up with the numbers on their Brawlex config files, so I assumed it was something specific to this pack. Also just interested in case others who've tried it have been able to make it work, so I can narrow the problem down to something I'm doing.

I added Lucina without issue on 0.5. The PSA you're using might just be incompatible with Project M.


Title: Re: Project M+
Post by: fdxerox on September 21, 2014, 08:29:18 PM
Except I'm not using a PSA. I've only been copying in PAC and PCS files either right from the Brawl disc or ones that are already in this pack. But at least it's good to hear that you were able to add to it, must be something I've done.

Guess I'll keep trying; I've just had terrible luck with Brawlex so far.


Title: Re: Project M+
Post by: oscat on September 21, 2014, 08:36:21 PM
Good to see progress is happening on this pack! I've been struggling with adding a clone to it, but I assumed it might be something that would be fixed in the next release. Unfortunately this has not been the case, and I'm still having trouble. It must be something I'm doing wrong, but I've been following a ton of Brawlex tutorials. Is there some special method we need to use to add clones that isn't part of regular Brawlex? Has anybody using this pack actually added anyone extra beyond Pichu, Young Link, and the others already included?

My process has mostly been: set up new clone spot (#44) using Sammi Husky's clone tool, then I copy the fighter's module into the module folder, give it the correct id (44) in section 8 and change its module ID to something unusued (the last build I used 148, but this one I used 149). Then I add 44 right before random in the cssroster.dat and create a fighter folder using all stock files from the Brawl ISO, naming the folder and all files within it after what I've edited the fighterconfig file to be named. I think that covers just about everything. I've not tried editing any cosmetics yet, just trying to get a new clone to work. Lately I've been getting a freeze after selecting it on the CSS, whereas before I was getting it on the character's failed entrance animation.

Again, sorry if this is more of a general Brawlex question, but I just noticed the clone's IDs in the clone tool don't really match up with the numbers on their Brawlex config files, so I assumed it was something specific to this pack. Also just interested in case others who've tried it have been able to make it work, so I can narrow the problem down to something I'm doing.
What soopercool101 said is true, also I think the clone tool might not work. Just add the config files in manually.


Title: Re: Project M+
Post by: Amarythe on September 22, 2014, 05:42:24 AM
I can confirm that the Clone Tool won't work. I loaded up the files from the hack set and the only character that showed up was a Mario; none of the new characters.

I mean, it never really worked for me before, but it would at least display my current clones.

When you say you "found the problem", do you mean you fixed it and the Hacked version is now stable again? I'll try it again just in case.


Title: Re: Project M+
Post by: oscat on September 22, 2014, 09:20:34 PM
I can confirm that the Clone Tool won't work. I loaded up the files from the hack set and the only character that showed up was a Mario; none of the new characters.

I mean, it never really worked for me before, but it would at least display my current clones.

When you say you "found the problem", do you mean you fixed it and the Hacked version is now stable again? I'll try it again just in case.
For the hacked version, does it look like project m at all for you? Or is it just straight up brawl completely?


Title: Re: Project M+
Post by: Real on September 23, 2014, 01:26:46 AM
I tried V.07 and i LOOVEEE it.

Seriously, if you fix Pichu's voice, This will be perfect. You should just release it as the final version.


Title: Re: Project M+
Post by: JesucristoCROW on September 23, 2014, 02:28:43 PM
How do you work this thing, i have a hacked Wii and everytime it just shows up the Normal Brawl......I tried th Hackless and nothing happens, absolutely nothing what am i doing wrong?


Title: Re: Project M+
Post by: red skull fire on September 23, 2014, 04:19:42 PM
How do you work this thing, i have a hacked Wii and everytime it just shows up the Normal Brawl......I tried th Hackless and nothing happens, absolutely nothing what am i doing wrong?

its project m.......it activates through the custom stage creation thing.....unless you knew that then im not sure. it has a boot elf that uses the custom stage editor so if you dont use that boot elf in the sd card that may be the problem too.......also you need to delete all cutom stages before using project m


Post Merge: September 23, 2014, 04:27:35 PM
im gonna try this again with another sd card cuzz ive already got alot on this one already but i will get around to trying this out again....it seems like more can be done through your project m as far as editing is concerned.


Title: Re: Project M+
Post by: JesucristoCROW on September 23, 2014, 09:58:20 PM
I deleted all my custom stages from SD and from Wii, tried the 2 versions, nothing happened...


Title: Re: Project M+
Post by: red skull fire on September 23, 2014, 10:39:04 PM
and you tried to go into stage editor ? thats what activates it..

Post Merge: September 23, 2014, 10:42:39 PM
from what i can tell it works just like regular project m....ill pm you a link http://projectmgame.com/en/download (http://projectmgame.com/en/download)
those are directions on how to instal the regular one and how to start project m


Title: Re: Project M+
Post by: JesucristoCROW on September 24, 2014, 07:54:51 AM
I know, but it simply doesn't work, i created a new Smash file, deleted all stages and STILL nothing works


Title: Re: Project M+
Post by: red skull fire on September 24, 2014, 07:51:13 PM
hmmm try downloading the program on the sd card again and then taking the boot elf from the regular project m and see if it works


Title: Re: Project M+
Post by: fdxerox on September 25, 2014, 08:09:50 AM
Well I figured out how to add clones in. Not sure what ultimately fixed it, but I tried enough times and stayed away from editing the modules in BrawlBox, and everything is looking good now. It may have also helped that I moved the clone's slots on the CSS away from the last slot, but I'm not sure if that really had an impact.

Anyone know of some good Project M PSAs that could go with this? I found a Lucina and possibly a Shadow. I just figured some clones with more Project M physics would fit in better. Thanks again Oscat for setting up this pack!


Title: Re: Project M+
Post by: red skull fire on September 25, 2014, 02:58:09 PM
Well I figured out how to add clones in. Not sure what ultimately fixed it, but I tried enough times and stayed away from editing the modules in BrawlBox, and everything is looking good now. It may have also helped that I moved the clone's slots on the CSS away from the last slot, but I'm not sure if that really had an impact.

Anyone know of some good Project M PSAs that could go with this? I found a Lucina and possibly a Shadow. I just figured some clones with more Project M physics would fit in better. Thanks again Oscat for setting up this pack!
hey i got one for you :) two actually. sephiroth and cloud psa :)
also there are alot of kingdom hearts psa...maybe knuckles too? lord i cant wait for my new computer.....stupid windows xp


Title: Re: Project M+
Post by: Notshane on September 26, 2014, 12:24:57 AM
So this is basically Project M but with more characters and stages? And also, how could I add character slots, or is that hard work to do? And stages too, maybe? I've seen some good stages, but don't want to do the replace method cause then I'll lose track of which stages are the ones I replaced, and so on.


Title: Re: Project M+
Post by: J04KlM on September 26, 2014, 04:55:59 PM
I am enjoying this pack a lot, it has increased my experience with Project M by a massive degree. However, there are some bugs i've noticed while playing i highly recommend you to fix.

- L Cancelling doesn't work with Mewtwo and Roy.
- Pichu still has Pikachu's voice

If you fix these, this pack will be perfection!


Title: Re: Project M+
Post by: Amarythe on September 28, 2014, 10:26:44 AM
Any word on getting the Hacked version to work yet?


Title: Re: Project M+
Post by: Notshane on September 28, 2014, 01:19:21 PM
I am enjoying this pack a lot, it has increased my experience with Project M by a massive degree. However, there are some bugs i've noticed while playing i highly recommend you to fix.

- L Cancelling doesn't work with Mewtwo and Roy.
- Pichu still has Pikachu's voice

If you fix these, this pack will be perfection!

Actually, there are more problems I've found in it. Another main problem is that the team colors are mixed up for most characters, I first noticed on Wario and Dr. Mario that their actual colors don't even correspond to the teams.


Title: Re: Project M+
Post by: Real on September 29, 2014, 11:09:06 AM
Found a bug, Link's OOT costumes wont work in Classic Mode.


Title: Re: Project M+
Post by: fdxerox on September 30, 2014, 03:07:06 PM
Not sure if it was ever answered, but what version of Brawl Ex is this using? There only clones I've gotten to succeed are using modules already in this pack (clones of Mario, Marth, and Pikachu). I try to use a version 1.1 module for Olimar or Lucas and no luck.


Title: Re: Project M+
Post by: E-scope12 on September 30, 2014, 03:59:04 PM
May I also help with tthis too?


Title: Re: Project M+
Post by: soopercool101 on October 03, 2014, 02:32:31 PM
Not sure if it was ever answered, but what version of Brawl Ex is this using? There only clones I've gotten to succeed are using modules already in this pack (clones of Mario, Marth, and Pikachu). I try to use a version 1.1 module for Olimar or Lucas and no luck.
From the very first post:
"This pack uses BrawlEX v1.2.0"


Title: Re: Project M+
Post by: red skull fire on October 03, 2014, 08:01:44 PM
ugg how come i cant add sfx? are you using different numbers for the sawnds or something? oh i bet you didnt configure it in the codes to allow the clones....im basically trying to take my operation project m takeover on to project m+ lol (hacks that i want in there just because.....)i figured another 2 slots would make for some room for more hacks ;)....my report on this hack would be good for playing as is.....less for customization.....but all in all good job ;)


Title: Re: Project M+
Post by: fdxerox on October 06, 2014, 02:42:57 PM
From the very first post:
"This pack uses BrawlEX v1.2.0"

Yeah, his post was edited between when I asked the question the first time and the post you quoted. Since he never responded to me directly, I had no way of knowing when it had been added to the first post. Thanks for the heads up though.


Title: Re: Project M+
Post by: kanjaroo on October 07, 2014, 12:45:27 PM
ugg how come i cant add sfx? are you using different numbers for the sawnds or something? oh i bet you didnt configure it in the codes to allow the clones....im basically trying to take my operation project m takeover on to project m+ lol (hacks that i want in there just because.....)i figured another 2 slots would make for some room for more hacks ;)....my report on this hack would be good for playing as is.....less for customization.....but all in all good job ;)


I'm pretty sure you'd have to re-code the PSAs to use the boss sfx for the clones. Also, if your about customization, you should try out my pack. I've added 12 characters to P:M- 14 including Mewtwo and Roy. That's the farthest I think we can go right now. If you wanna play around with that here's the link:

http://forums.kc-mm.com/index.php?topic=69628.0 (http://forums.kc-mm.com/index.php?topic=69628.0)

To replace characters, all u need to do is replace the BrawlEX files and modules. Then, replace the cosmetics like CSPs etc.


Title: Re: Project M+
Post by: Flambo237 on October 13, 2014, 06:39:07 PM
Hey dude I can help with CSP's BP's SFX and recolors just PM me


Post Merge: October 14, 2014, 12:53:12 AM
I can help with csps, stage icons, bps and, movesets (not animations though) just PM me


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on October 27, 2014, 06:06:41 PM
Can you give me the CSS code, so I don't have to use Project M while using this hack?
I just need the CSS code and then I can impliment it into my Brawl DX.

These are all characters I would use.
Pichu, Mewtwo, Roy, Dr Mario.
I don't like how BrawlDX has Louie and Dark Metaknight.


Title: Re: Project M+
Post by: Pablosin1 on October 29, 2014, 11:33:23 AM
Can anybody teach me how to play this mod.
Help a newbie out


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on October 29, 2014, 01:31:12 PM
No one is gonna help you. Because no one cares enough.
Hell, the person can't go into his code and give me a certain code.

However, I shall help you.

You'll need an SD card.
Download the Mod and throw it on your SD card. Open up your game, go to the create a stage and it should Load.

However, you Should delete every stage on your custom stage thing.


Title: Re: Project M+
Post by: Pablosin1 on October 29, 2014, 03:31:39 PM
So i only have to throw the stuff that is on the .rar and load it through the stage builder just like Project M, do i need to have something else before that or i only have to load it normally ?
The brawl ex thing has me a bit confused


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on October 29, 2014, 03:55:58 PM
Throw EVERYTHINg in the .rar onto that SD card.
If your mom is on it, throw her on it.
Everything.
It'll work.
Once again, delete all custom stages and make sure it works.
You don't need a loader if you load it up through the Custom Stage way.
Start up Brawl, go to the custom stage menu, it should automatically Load.
Unless you have HomeBrew, then you use a Loader, go to Homebrew, click the thing in there.


Title: Re: Project M+
Post by: Pablosin1 on October 30, 2014, 02:16:05 PM
It works, thank you ҨᴜᴇᴇN i love you <3


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on October 30, 2014, 02:18:00 PM
No worries. Glad to assist in any way possible.~

Funny how the owner of this Topic didn't do jack to help.
Leave it all to me to assist. -sighs-

However, if I may suggest something...
Try Brawl DX.

It's very good.
Much better than Project M, in my book.


Title: Re: Project M+
Post by: C2PO on January 18, 2015, 06:50:47 PM
I work for a new compatibility between Project M 3.5 and BrawlEX, here are the results of my research !!

(http://i.imgur.com/awGc8MZ.png)

(http://i.imgur.com/ck9OOrc.png)

(http://i.imgur.com/5NF5fG9.png)


Title: Re: Project M+
Post by: Dimaglio on January 19, 2015, 12:52:17 AM
I'm sorry, I'm about to be "that guy"... But isn't Toon Link the equivalent of Young Link?

Well in pm toon link is nothing like young link from melee so if he copied young link from melee he should just be a new character


Title: Re: Project M+
Post by: Pablosin1 on January 19, 2015, 11:03:17 AM
I work for a new compatibility between Project M 3.5 and BrawlEX, here are the results of my research !!

([url]http://i.imgur.com/awGc8MZ.png[/url])

([url]http://i.imgur.com/ck9OOrc.png[/url])

([url]http://i.imgur.com/5NF5fG9.png[/url])

So, should we be expecting an update soon enough ?


Title: Re: Project M+
Post by: B33fjerky123 on February 10, 2015, 05:34:22 AM
Hey i don't know if it is just me but Dr. Mario, Young Link and Pichu never come up when random character is selected is this a bug?


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on February 10, 2015, 07:06:35 AM
I rthink it's because they are Brawl EX Characters. And not characters in the original roster.
They are characters added to the roster.
Thus, it only picks the original certain number of characters.

Ex: If you have 3 characters, then add 2. So there are 5 characters to choose from, you'll only be able to pick the original 3.

I think that is why, anyway....


Title: Re: Project M+
Post by: B33fjerky123 on February 11, 2015, 03:08:10 AM
Oh well it kinda ruins it for me, anyway i can fix this?


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on February 11, 2015, 09:30:14 AM
Can't say.
Not because I don't want to.
But because I don't know how to even ADD Brawl EX Characters, and tutorials are too long.
So I can't help you, there. I can only add my 2 cents on Theories that sound the most logical.
If I add 3 cents, the World could go into chaos.


Title: Re: Project M+
Post by: B33fjerky123 on February 12, 2015, 02:05:10 AM
Ok i am pretty spooked now...any thanks for replying


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on February 12, 2015, 08:42:29 AM
No.. don't be spooked...
It's a waste of Good suffering....

Nah, I'm kidding. Been on a Hellraiser spree, lately.
I hope you're able to fix it, soon.


Title: Re: Project M+
Post by: jimf14 on February 16, 2015, 08:28:47 PM
Any idea on when the 3.5 update will be released?


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on February 17, 2015, 07:30:18 AM
Can't tell you.
The guy rarely updates this, as it is.
He does update it, sometimes.
But super rarely.
Not to be confused with Super Sonic.


Title: Re: Project M+
Post by: OCDgamer on February 20, 2015, 04:50:53 PM
so. how do i install this one?


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on February 20, 2015, 10:33:49 PM
You throw it all on your SD Card.
Down Load it.
Hover over it all.
Copy.
And paste it.
The delete all custom stages.
And then go to build a stage.
If all goes to plan, it should load the game.
You'll know you got it right, when it glitches out.


Title: Re: Project M+
Post by: OCDgamer on February 21, 2015, 03:01:32 AM
There is no config file. I have to launch the game from the project m launcher. the stage builder and gecko do not work for me for some reason. i also tried riivalution.


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on February 21, 2015, 06:10:49 AM
Here is the Config (http://1drv.ms/1z6NVXL) File

It should be it.


Title: Re: Project M+
Post by: OCDgamer on February 21, 2015, 10:15:02 PM
That is not it. the file is just called config. can you upload what you have to medieafire or something so i can download yours?


Title: Re: Project M+
Post by: HaloFanODST on February 21, 2015, 11:06:05 PM
That is not it. the file is just called config. can you upload what you have to medieafire or something so i can download yours?

We already told you everything you have to do.


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on February 22, 2015, 08:16:05 AM
We already told you everything you have to do.


Maybe he doesn't have Homebrew?
Hm.... I'll give him the link to Homebrew his Wii.

That is not it. the file is just called config. can you upload what you have to medieafire or something so i can download yours?


I'll give you the Homebrew Link, broski.
HomeBrew (http://hbc.hackmii.com/download/)
YouTUbe Link with HOW exactly, to do so. (https://www.youtube.com/watch?v=m70dCXkn1CE)
And you were supposed to put the Config.txt with the hacks.


Title: Re: Project M+
Post by: OCDgamer on February 22, 2015, 10:42:43 PM
No, my Wii does have homebrew, its just the download for project m + did not come withe the config.txt. 0.2 and 0.5 did, but not 0.7. I deleted 0.2 and 0.5, because I thought I wouldn't need them anymore.


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on February 23, 2015, 09:20:32 AM
I just gave you the config.txt file.

If you still have trouble...
I apologize.
I gave you everything you could possibly need.
The pack gives you everything you could possibly need.

If you still can't do it, then I suggest
1) Adding the config.txt file to your pack, in a seperate folder from your SD card.
2) Format your SD Card.
3) Throw the files from the folder back onto the SD Card.
4) And then playing the game.

If you STILL can't do it.
Then you should use another mod, because clearly Project M + hates you.
And I'd suggest using either Brawl Minus, or Brawl DX.

If that doesn't work...
I'm not helping you anymore, because you're a troll.
Project M, Brawl Minus and Brawl DX you merely download and throw on your SD Card.


Title: Re: Project M+
Post by: HaloFanODST on February 23, 2015, 04:40:13 PM
No, my Wii does have homebrew, its just the download for project m + did not come withe the config.txt. 0.2 and 0.5 did, but not 0.7. I deleted 0.2 and 0.5, because I thought I wouldn't need them anymore.

Would you mind to show us your folder hierarchy?

Also, from where are you trying to load the mods?


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on February 23, 2015, 04:48:15 PM
I should of asked that, I suppose, Ale.
Perhaps I worded it wrong and confused him.


Title: Re: Project M+
Post by: HaloFanODST on February 23, 2015, 05:00:35 PM
I should of asked that, I suppose, Ale.
Perhaps I worded it wrong and confused him.
*reads all your posts from this thread*

This is actually him having problems. I was able to understand perfectly.

All he has to do is add everything to the root of the SD card.

If he's doing so, he should post a pic showing it.


Title: Re: Project M+
Post by: OCDgamer on February 24, 2015, 07:09:00 PM
The links you gave me are for the homebrew channel. I already have that. You said the confg.txt should be there, but t wasn't. Thats why i asked you to upload it to mediafire. the reason i cant use gecko is because i have a 4GB SDHC card.

Post Merge: February 24, 2015, 07:10:03 PM
gosh ima pain in the ***


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on February 24, 2015, 07:58:10 PM
Check the last page. I had the config file, there.
Look... just delete what ever you have and re-download the pack.
Then throw the entire thing, on your SD Card, as it is.
That may be the best and quickest way to achieve results.


Title: Re: Project M+
Post by: HaloFanODST on February 24, 2015, 10:29:42 PM
The links you gave me are for the homebrew channel. I already have that. You said the confg.txt should be there, but t wasn't. Thats why i asked you to upload it to mediafire. the reason i cant use gecko is because i have a 4GB SDHC card.

Post Merge: February 24, 2015, 07:10:03 PM
gosh ima pain in the ***

Dude, just add the files in the SD card.
Nothing else is needed.

Also, show us what you're actually doing.

Post a pic of the root of your SD card and we'll see what you're doing wrong and/or what you're missing.

Post Merge: February 24, 2015, 10:30:28 PM
And the config.txt file isn't needed at all.

I don't use it and I'm able to load my pack and many others.


Title: Re: Project M+
Post by: OCDgamer on February 27, 2015, 10:23:46 PM
Nope. Did not work. i am putting EVERYTHING

Post Merge: February 27, 2015, 10:29:39 PM

comment before makes no sense.


Nope. Did not work. I am putting EVERYTHING on the root of the sd card. my sd card is a SDHC. so i need to do something else. but i cant figure it out.


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on February 27, 2015, 10:34:59 PM
Ah..... if you had mentioned it was a SDHC....
Try using a 2GB Normal SD Card.
Or use Riivolution, with your SDHC card.


Title: Re: Project M+
Post by: Afterthought on February 27, 2015, 10:45:06 PM
my sd card is a SDHC. so i need to do something else. but i cant figure it out.

There's a code that allows SDHC cards to be read for hacks. I don't know off the top of my head but a quick Google search will help.


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on February 28, 2015, 06:16:43 AM
It doesn't work. I tried it.
It's called the SDHC Extrention Code, by Bero 1.1.


Title: Re: Project M+
Post by: HaloFanODST on February 28, 2015, 10:12:22 AM
It doesn't work. I tried it.
It's called the SDHC Extrention Code, by Bero 1.1.
It DOES work.

If it didn't work for you, then you've been doing something wrong, or Gecko isn't loading it.

Try using the Project M Launcher, it works perfectly.


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on February 28, 2015, 10:18:29 AM
I tried it, with my own code, I mean.
I also used the Project M Launcher.
It loaded it.... but it didn't load the skins, the Movesets, or anything else.
I had added the Phantom Wings code, too.
So... it kinda confuses me how others get it to work, but not me.
Then again, maybe it's because I wasn't using Riivolution?
I may try that.
Or say eff it, I got Brawl Minus working perfectly without it.


Title: Re: Project M+
Post by: HaloFanODST on February 28, 2015, 12:32:19 PM
I tried it, with my own code, I mean.
I also used the Project M Launcher.
It loaded it.... but it didn't load the skins, the Movesets, or anything else.
I had added the Phantom Wings code, too.
So... it kinda confuses me how others get it to work, but not me.
Then again, maybe it's because I wasn't using Riivolution?
I may try that.
Or say eff it, I got Brawl Minus working perfectly without it.
Well, it works perfect with me.
And no, it isn't supposed to be used with Riivolution (and IDK if the code would work with Riivo).

I use it to test my pack and for Machinima purposes, and I've had no problems at all.

You better try to add the code again and give it further testing.

It should work.

SDHC Extension 1.1 [Bero]:
C23CB3D8 00000004
546302D7 41820014
38600001 3C808058
60840300 90640000
2C1D0000 00000000
C23EEE18 00000007
80610014 54630253
41820028 38000009
8061000C 5463C43E
38630001 1CC30400
3C60803E 6063EE58
7C6903A6 4E800420
80A1000C 00000000
C23CB620 00000008
3D60805A 616B9350
816B0000 2C0B0000
41820024 2C040040
4182001C 39600001
91610008 3D60803C
616BB410 7D6903A6
4E800420 9421FFC0
60000000 00000000
C23CB4AC 00000003
38C00000 2C160000
41820008 38C00001
60000000 00000000
C23CB5D4 00000009
807C001C 2C030001
806DCE1C 41820034
80030000 90190000
80030004 90190004
80030008 90190008
8003000C 9019000C
3C60803C 6063B5E0
7C6903A6 4E800420
60000000 00000000
043EEA20 48191905
043EEC1C 48191709
06580324 00000028
3F008058 63180300
83180000 2C180000
4182000C 7CB92B78
48000008 7F2531D6
548006FF 4E800020
043EEB6C 481917E1
043EED68 481915E5
0658034C 00000028
3C608058 60630300
80630000 2C030000
4182000C 3B390001
48000008 7F39BA14
4E800020 00000000
043CBA24 481B48E1
043CBD60 481B45A5
06580304 00000020
3EC08058 62D60300
82D60000 2C160000
41820008 7C802378
7C040040 4E800020
C23EE0BC 00000003
38000000 3C60805A
60639350 90030000
3C60805A 00000000

If it still fails to load, I can send you my pack so you can test it.
(The version from my Vault is outdated)


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on February 28, 2015, 02:05:51 PM
Meh. I do good with my 2GB code.
I thank you, Ale.
However.... could you make me a Brawl EX pack?
If I gave you the files?
As I think I told you, do to my ADHD, I can't concentrate that well.
And tutorials are too long and things like that.


Title: Re: Project M+
Post by: OCDgamer on February 28, 2015, 02:24:10 PM
YES! please send me your files. put it on the vault or mediafire!


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on February 28, 2015, 02:27:00 PM
I meant Ale, not you.
We gave you everything you need to play this mod.
You can't even do that. I don't mean to be mean.
But I doubt your ability to do Brawl EX.


Title: Re: Project M+
Post by: HaloFanODST on February 28, 2015, 04:37:31 PM
Meh. I do good with my 2GB code.
I thank you, Ale.
However.... could you make me a Brawl EX pack?
If I gave you the files?
As I think I told you, do to my ADHD, I can't concentrate that well.
And tutorials are too long and things like that.
I could, but IDK how to add all other stuff (cosmetics, new soundbanks, etc.)

If I do something, then I'd use another person's pack to make it.
The Cosmetic part is a complete awfull part.

If you want to talk about it, lets talk via PM as we cannot post things like this here.


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on February 28, 2015, 04:43:07 PM
Dead enough.
I'll send a PM.


Title: Re: Project M+
Post by: B33fjerky123 on March 04, 2015, 03:44:01 AM
When will this be revived?


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on March 04, 2015, 06:19:37 AM
Good question.
The owner of this topic shouldn't of even made it,
if he isn't even going to help.


Title: Re: Project M+
Post by: OCDgamer on March 05, 2015, 10:39:32 PM
so you are saying that the RSBE can be a 2 GB code? so if  can find one that is at least 4 GB, i can play?


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on March 05, 2015, 10:42:35 PM
Just...
Use Normal Project M.
Or Brawl Minus.
They support 4GB SD Cards.
Or
Brawl DX 4GB SDHC Support Version.

Infact....
Brawl DX would be better.
You get Dr Mario, Mewtwo, Roy, Dark MetaKnight, Louie.


Title: Re: Project M+
Post by: OCDgamer on March 08, 2015, 06:52:23 PM
okay, i figured it out. the RSBE01.gct in this download is does not work. does anybody have the one from 0.5?


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on March 08, 2015, 07:47:30 PM
It should work.
It wouldn't be in the download, if it didn't.
It worked perfectly for me.
Download this one, instead:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205711 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205711)
Or use this:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205594 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205594)
Brawl DX > Project M, to me.
No bull[censored] Lag between attacks.


Title: Re: Project M+
Post by: OCDgamer on March 12, 2015, 08:13:11 PM
i just said, i cant use the RSBE01.gct that is given in this download. so why did you give me a link to download the one i cant use?


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on March 12, 2015, 08:21:46 PM
Because, you're being stupid.
It works perfectly, you're just being dumb.
I just tested it.
Downloaded it and threw it on the SD Card.
Boom.
It worked.

Unless your SD Card is locked. In which case.
Check the side of the SD Card and you'll notice a switch.
Flip it and it should unlock it.
If you notice. I'm a bit aggitated.
Ale and I have been helping you for the past... week with this one thing.
And you still can't figure it out, despite us constantly giving you help.
And Me even saying.
Ditch this stupid Project where the piece of [censored] owner can't get off his ass and help.
And go for normal Project M or Brawl Minus.
Or even Brawl DX. But you ignore us.

So...
I think I speak for both Ale and I when I say this.
Go for another Project, and stop bugging people to help you
do something we've already given you assistance with.


Title: Re: Project M+
Post by: OCDgamer on March 12, 2015, 08:39:21 PM
Okay, my sd card is not locked. i am gong to restate my problem as clearly as i can. 1. Regular project M works. 2. i put EVERYTHING on the sd card EXCEPT for the rsbe code. 3. i started it up using the regular project m code. it started up just as it should withe the PM+ title. 4. i went to go play, but when i hit fight, i had no characters. 5. i used the code provided in the new 0.7 link. 6. when i started it up, it took me to regular brawl. 7. i cried (not really).

As you can see, the rsbe01.gct code does not support 4gb sd cards, but the one that came with 0.5 does. that is why i am asking for the old rsbe code. i dont want to use brawl dx because the characters alternate colors are random things like squidword or duck hunt.


Title: Re: Project M+
Post by: HaloFanODST on March 12, 2015, 09:48:55 PM
Okay, my sd card is not locked. i am gong to restate my problem as clearly as i can. 1. Regular project M works. 2. i put EVERYTHING on the sd card EXCEPT for the rsbe code. 3. i started it up using the regular project m code. it started up just as it should withe the PM+ title. 4. i went to go play, but when i hit fight, i had no characters. 5. i used the code provided in the new 0.7 link. 6. when i started it up, it took me to regular brawl. 7. i cried (not really).

As you can see, the rsbe01.gct code does not support 4gb sd cards, but the one that came with 0.5 does. that is why i am asking for the old rsbe code. i dont want to use brawl dx because the characters alternate colors are random things like squidword or duck hunt.

Like I said, add the SDHC Extension code to your GCT.

That way you'll be able to use SD Cards with more than 2 GB.


Title: Re: Project M+
Post by: OCDgamer on March 14, 2015, 12:56:07 PM
can you give me a link to download it?


Title: Re: Project M+
Post by: HaloFanODST on March 14, 2015, 01:51:41 PM
can you give me a link to download it?

I believe I already did that.


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on March 15, 2015, 07:04:24 PM
We both gave you it.
Plus, Ale and I both have agreed to stop helping you.
Because you're either trolling or flaming us.
Both of which, are uncool.


Title: Re: Project M+
Post by: B33fjerky123 on April 10, 2015, 07:17:22 PM
Someone please revive this


Title: Re: Project M+
Post by: OCDgamer on May 05, 2015, 08:08:16 PM
When will this be updated?


Title: Re: Project M+
Post by: OCDgamer on July 29, 2015, 01:52:26 AM
Well, its almost been a year, and no one has heard a word from the developers of this project, and i think its officially dead. I have took it upon myself to revive this project. I have got it working on both SD and SDHC cards. There are some bugs.

1. Half the stages have no music.
2. When selecting a character, the music will stop
3. When editing music, going to page 2 freezes the game
4. The music in some stages are wrong
5. Some songs sound distorted.

And there is one last problem, and its the biggest one. I'm doing this alone. I have school coming up here in a month, and i wont always have time to work on it. It will be a project done in my spare time. I'm only 15, turning 16 in a few months. SCHOOL COMES FIRST!!!


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on July 29, 2015, 03:11:02 AM
Yeah, the [censored] gave up, or something.
I tried asking something and he gave me serious attitude.
Unless it was the wrong person. Rather not look back and get old memories.
So if I offended the owner of this project, I apologize.
If you did give attitude, screw you.

I'd give up on trying this project, anyway. The Wisp freezes the game.
I know I didn't download wrong.
I downloaded the files and I put them in, as such.
But everything else worked wonders.
I suppose that's not decent reason to give up...
just don't use Wisp and don't do Random, incase Wisp shows up.
And don't do Classic. As Wisp likes to appear.


Title: Re: Project M+
Post by: OCDgamer on July 31, 2015, 11:59:12 PM
Whats wisp? Oh, and the argument before, no i wasn't trolling you, i don't do that.


Title: Re: Project M+
Post by: MichaelR on September 27, 2015, 01:04:27 PM
Is there room for anyone to help? If so I can do moveset's and testing, thanks.


Title: Re: Project M+
Post by: TeddyBearYoshi on September 29, 2015, 09:25:31 AM
I do hope this will be revived, I really liked where it was going.

cut
Why do you feel the need to be so rude and self entitled? Nobody forced you to help him, no reason to be a jerk about it.. and what is with your personal vendetta against the OP? How do you know they aren't having personal troubles and can't post anything? Think, please. Also comic sans is disgusting.


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on September 29, 2015, 04:27:53 PM
Why do you feel the need to be so rude and self entitled? Nobody forced you to help him, no reason to be a jerk about it.. and what is with your personal vendetta against the OP? How do you know they aren't having personal troubles and can't post anything? Think, please. Also comic sans is disgusting.

"Why are you do rude?" Because people don't realise this project is dead and keep asking for assistance or asking to join.
"Why are you self entitled?" -points to my name-
"Nobody asked you to help." I am quite aware no body ASKED me to help. Thanks.
"Why do you have a personal vendetta." Everyone who asks for his help. And he relies on others to do it. Can't even give people a “I'm on a break.” He just leaves and expects people to know what to do.
"Please think." I always think before I type. You're not, though. Name calling, and THEN asking questions. Check my posts previous. I was being nice.
"Comic Sans is digusting." Glad you're part of the Comic Sans MS Hating cult.

My turn.
I was actually planning on not replying anymore.
I got tired of it. Hense why I didn't respond to the other kid:
"Is there room for anyone to help? If so I can do moveset's and testing, thanks."

It's futile.

Tho, For your first post.
You picked a [censored]ty topic to post in.
Especially for your first.
And even worse, to go against me.
-laughs-


Title: Re: Project M+
Post by: theonewhomods on October 02, 2015, 11:53:59 PM
It there a way to add my own clones like cloud over Ike but keeping ike :kdance:

Post Merge: October 02, 2015, 11:56:24 PM
Update I got it to work lol this is so cool keep up the work :af2:


Title: Re: Project M+
Post by: theonewhomods on October 05, 2015, 11:31:15 PM
Hey I love this mod but I think I encountered a problem it there a limit on the clone that u can add I'm trying to add 4 in I have the first two working and I've been having issues with adding more is there a limit or no :kdance:


Title: Re: Project M+
Post by: Dz456 on November 19, 2015, 05:20:50 PM
I'm having trouble adding clones in because when I add one an the is of the clone is 2A how when I press on the clones you've already put in it says fighters.dat missing please help

Post Merge: November 19, 2015, 05:24:51 PM
I'm stuck when I try to add a clone the is just becomes 2A over and over and when I try to edit your clones it says that the clone tool can't find the fighter.dat so please help me


Title: Re: Project M+
Post by: xXx_Tun_xXx on January 14, 2016, 05:34:07 PM
Man, are you still alive? This is the best hack on the vault, so are you continuig with this project or it is dead?

I love this hack



Title: Re: Project M+
Post by: HaloFanODST on January 19, 2016, 08:13:50 PM
youtube to mp3 ([url]http://youtubetomp3online.com/[/url]) | weather ([url]http://weatherchannel.today/[/url]) | usps tracking ([url]http://uspstrackingtool.com/[/url]) | facebook video downloader ([url]http://face-video.com/[/url])

This is a great article, that I really enjoyed reading. Thanks for sharing.



And why do you post these links?


Title: Re: Project M+
Post by: Lillith on January 19, 2016, 09:51:14 PM
That would be because it's a bot.


Title: Re: Project M+
Post by: HaloFanODST on January 19, 2016, 11:55:09 PM
That would be because it's a bot.

Is it allowed?


Title: Re: Project M+
Post by: Sirkura on January 20, 2016, 12:30:29 AM
its a scripted bot to scam you. don't click the links. its not allowed i'm sure one of the mods will ban it soon.


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on January 20, 2016, 03:28:07 AM
Both of you are wrong, Ale and Sirkura.
The links are legit. I clicked them both.
And out of hopes it would fry my computer and get me off the internet and into the real world so I can do myself in.

The thing that pisses me off most is the fact this topic is still getting people to look for it's owner.
They are too retarded to realise this thing is dead and won't be [censored]ing updated.
It's hard to see how [censored]ing mentally [censored]ed they can be.
And I know the general point of this post will be ignored and responded with "Why so mean." So read it again.


Title: Re: Project M+
Post by: BullockDS on January 20, 2016, 01:36:59 PM
Both of you are wrong, Ale and Sirkura.
The links are legit. I clicked them both.
And out of hopes it would fry my computer and get me off the internet and into the real world so I can do myself in.

The thing that pisses me off most is the fact this topic is still getting people to look for it's owner.
They are too retarded to realise this thing is dead and won't be [censored]ing updated.
It's hard to see how [censored]ing mentally [censored]ed they can be.
And I know the general point of this post will be ignored and responded with "Why so mean." So read it again.
ow the edge

But yeah, if something like this hasn't seen any correspondence from its creators for months (in this case the OP hasn't even been updated since September 2014), it's a safe bet that it's dead.


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on January 20, 2016, 07:32:02 PM
ow the edge

But yeah, if something like this hasn't seen any correspondence from its creators for months (in this case the OP hasn't even been updated since September 2014), it's a safe bet that it's dead.

I don't mean it to be edgy.
I've tried the diplomatic and kind approach, before.
I'm sure you know the feeling of saying something nice over and over and over x10.
And people still do the same thing over and over.
Gonna start using Different languages, soon.


Title: Re: Project M+
Post by: xXx_Tun_xXx on January 21, 2016, 04:49:29 PM
Ira men deja de esplico, yo no vengo ofendiendo a nadien men yo trato d exponer un punto de bizta y yegas kon tus insultos  y pues así no de puede, y si t pido respeto es pqe ay damas viendo tus inzultos sale? Grasiaz d athemano

No,ya en serio no comprendo tanta agresividad de parte de Queen, yo solo pregunté si el hack estaba muerto, y al parecer si, ademas no soy ningún retardado por preguntar algo así, todos somos una comunidad grande que implica orden y el respeto al prójimo, y así no se puede, no importa el rango que tengas o que escribas en comic sans (ugh) si eres una mala persona a nadie te va a querer todos somos una legión, no se las razones que tengas ese complejo de superioridad
que he visto en este foro, pero está mal y te vez patético, porque esto es INTERNET, y se me digné a contestar es porque no soportaría que una persona tan estúpida dijera algo tan falso de mí y se quedara regocijandose en sus mentiras.

Posdata: Vete a la [censored]



Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on January 21, 2016, 05:08:02 PM
The hack is dead. It's been dead for awhile now. The dude stopped talking at page 3. I checked.
I don't know most of what you said. But I got the jist of it.
The reason behind my anger was stated. I'm sick of people asking and asking and asking. It's annoying and I am obligated to do so, because as being Queen. I have to inform people.
Sadily. Being Queen, I have no army. So I have only myself.
I'm a ... Queen in progress perhaps you could say? YoLo.

In spanish as best translated as I can:
El truco está muerto. Ha sido muertos por un tiempo ahora. El tipo dejó de hablar en la página 3. Lo comprobé.
No sé más de lo que dijiste. Pero tengo la jist de la misma.
La razón detrás de mi ira se dijo. Estoy harto de la gente pidiendo y pidiendo y pidiendo. Es muy molesto y yo estoy obligado a hacerlo, porque de ser reina. Tengo que informar a la gente.
Sadily. Ser reina, no tengo ningún ejército. Así que sólo tengo yo.
Soy un ... Queen en curso tal vez se podría decir? Yolo.

(Google Translate. Does wonders, yet so [censored]ty.)


Title: Re: Project M+
Post by: Afterthought on January 21, 2016, 06:47:33 PM
The hack is dead. It's been dead for awhile now. The dude stopped talking at page 3. I checked.
I don't know most of what you said. But I got the jist of it.
The reason behind my anger was stated. I'm sick of people asking and asking and asking. It's annoying and I am obligated to do so, because as being Queen. I have to inform people.
Sadily. Being Queen, I have no army. So I have only myself.
I'm a ... Queen in progress perhaps you could say? YoLo.

In spanish as best translated as I can:
El truco está muerto. Ha sido muertos por un tiempo ahora. El tipo dejó de hablar en la página 3. Lo comprobé.
No sé más de lo que dijiste. Pero tengo la jist de la misma.
La razón detrás de mi ira se dijo. Estoy harto de la gente pidiendo y pidiendo y pidiendo. Es muy molesto y yo estoy obligado a hacerlo, porque de ser reina. Tengo que informar a la gente.
Sadily. Ser reina, no tengo ningún ejército. Así que sólo tengo yo.
Soy un ... Queen en curso tal vez se podría decir? Yolo.

(Google Translate. Does wonders, yet so [censored]ty.)
You spelled gist wrong and you're definitely not royalty. Not with that edgy attitude. No one owes you anything.

Can a mod come and lock this thing if it's just gonna fall into off-topic discussion?


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on January 21, 2016, 07:04:15 PM
You spelled gist wrong and you're definitely not royalty. Not with that edgy attitude. No one owes you anything.

Can a mod come and lock this thing if it's just gonna fall into off-topic discussion?

... I explained why i was edgy 5 times. No one listens.
And they wonder what makes me worse.
oo i spelt 1 wurd rong
Yeah. I'm not royalty. I'm a retard on the internet like the rest of us. But check the name.
-covers mouth- Says Queen.

I do agree with you, on one thing.
They should lock this topic.

Made this extra large so you'd see the good I posted and can't ignore it. Like everyone seems to do for some reason. They only acknowledge the bad. o_O It's weird, do you ever notice that?


Title: Re: Project M+
Post by: HaloFanODST on January 21, 2016, 07:57:04 PM
Back on topic, this thread is already dead.
No more updates will come unless the one who made this thread re-opens it.
Until then, a moderator should lock this.


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on January 21, 2016, 08:02:16 PM
I am sorry for being so hard headed.
I hope my sins can be forgiven. I'll let this go.
I won't off-topic anymore, here.

I want no bad blood. So I'll leave it at that.
Good day to all.


Title: Re: Project M+
Post by: Albafika on January 23, 2016, 07:13:24 AM
its a scripted bot to scam you. don't click the links. its not allowed i'm sure one of the mods will ban it soon.
Correct.

Ira men deja de esplico, yo no vengo ofendiendo a nadien men yo trato d exponer un punto de bizta y yegas kon tus insultos  y pues así no de puede, y si t pido respeto es pqe ay damas viendo tus inzultos sale? Grasiaz d athemano

No,ya en serio no comprendo tanta agresividad de parte de Queen, yo solo pregunté si el hack estaba muerto, y al parecer si, ademas no soy ningún retardado por preguntar algo así, todos somos una comunidad grande que implica orden y el respeto al prójimo, y así no se puede, no importa el rango que tengas o que escribas en comic sans (ugh) si eres una mala persona a nadie te va a querer todos somos una legión, no se las razones que tengas ese complejo de superioridad
que he visto en este foro, pero está mal y te vez patético, porque esto es INTERNET, y se me digné a contestar es porque no soportaría que una persona tan estúpida dijera algo tan falso de mí y se quedara regocijandose en sus mentiras.

Posdata: Vete a la [censored]


Lo debido en este caso es reportar al usuario, no responderle con insultos. El es el que esta mal, no tu, pero ya te rebajaste a su nivel.

Para la próximal, mandale un mensaje privado al creador del tema, y no lo postees aqui. Este tema estaba muerto, y hay una advertencia que lo dice antes de postear.

I am sorry for being so hard headed.
I hope my sins can be forgiven. I'll let this go.
I won't off-topic anymore, here.

I want no bad blood. So I'll leave it at that.
Good day to all.
You will get a pass this time.

I won't lock this topic because the creator is still active. However, OFF-Topic will not be tolerated, so let the creator revive this thread when he feels like it.


Title: Re: Project M+
Post by: HaloFanODST on January 23, 2016, 02:57:44 PM
Lo debido en este caso es reportar al usuario, no responderle con insultos. El es el que esta mal, no tu, pero ya te rebajaste a su nivel.

Para la próximal, mandale un mensaje privado al creador del tema, y no lo postees aqui. Este tema estaba muerto, y hay una advertencia que lo dice antes de postear.

Totalmente de acuerdo.

Thanks, Albafika (I know it is you).


Title: Re: Project M+ HALP
Post by: Niko1022 on July 18, 2016, 03:19:54 PM
So I really want to use this hack but i dont know how to install it can someone make a video tutorial and if i need brawl ex can you make a tutorial for that? Thank You in the future!!  :af: :af: :af: :af: :af: :af: :kdance: :kdance: :kdance: :kdance: :kdance: :kdance: :kdance: :kdance: :kdance: :>.>: :>.>: :>.>: :>.>: :>.>: :happy: :happy: :happy: PS: i prefer hacked version but if needed i will do hackless... THANK YOU! :D


Title: Re: Project M+
Post by: oscat on September 02, 2016, 04:45:13 AM
If it wasn't already obvious, this project is dead. Sorry, I have failed you all. BUT! If you want something to quench your PM+ thirst. Check out my buddies' project, Legacy XP, it's basically what I attempted to do but waaaaayyy better and a lot more content. It will be released Soon™.

https://smashboards.com/threads/super-smash-bros-legacy-xp-release-soon%E2%84%A2.439601/


Title: Re: Project M+
Post by: Ҩᴜᴇᴇɴ on September 02, 2016, 09:28:57 AM
I've been telling them that.
Thank you.


Title: Re: Project M+
Post by: oscat on September 03, 2016, 03:17:13 AM
I've been telling them that.
Thank you.
Don't gotta rub it in  :-[