Title: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: wiiztec on April 22, 2010, 03:13:59 PM On the fly costume switchers v2.0 (GCC)
along with this code which is a modification of Phantom Wings's File Patch Code v3.5.1(it replaces the normal file patch code), these codes will allow you to (in a time match or in a stock match with 3 or more players) change between 12 different alternate costumes using button activators, you can also use this to switch between a character and it's PSA counterpart(note: you cannot change directly between corrosponding costumes of the 2 sets eg you can't change directly between the 1st costumes of the 1st and 2nt sets),the second set of textures (or any other custom files) goes in SD://private/apps/rsbe/mt you can also select the second set of custom files before the start of the match by holding L on the first player's controller untill the match starts Code: 0401BFE0 40800020 on the fly costume switcher v2.0 P1 (GCC) Code: 4A000000 90000000 on the fly costume switcher v2.0 P2 (GCC) Code: 4A000000 90000000 on the fly costume switcher v2.0 P3 (GCC) Code: 4A000000 90000000 on the fly costume switcher v2.0 P4 (GCC) Code: 4A000000 90000000 COSTUME SWAP LIST -------------------------------- SET 1 -------------------------------- first costume (Fit*00) - R+Y+up second costume (Fit*01) - R+Y+down third costume (Fit*02) - A+Y+left fourth costume (Fit*03) - A+Y+up fifth costume (Fit*04) - A+Y+right sixth costume (Fit*05) - A+Y+down 2nt/3rd costume (Fit*06) - R+Y+left <- some characters don't have a 00-05 and instead have a 06 -------------------------------- SET 2 -------------------------------- first costume (Fit*00) - R+Y+Z+up second costume (Fit*01) - R+Y+Z+down third costume (Fit*02) - A+Y+Z+left fourth costume (Fit*03) - A+Y+Z+up fifth costume (Fit*04) - A+Y+Z+right sixth costume (Fit*05) - A+Y+Z+down 2nt/3rd costume (Fit*06) - R+Y+Z+left <- some characters don't have a 00-05 and instead have a 06 Title: Re: On the fly costume switcher v2.0 Post by: janfeae on April 24, 2010, 01:09:21 AM Ill...Ill always remember you. The man who gave us 12 costumes. Thanks you. thank you sooooooooo much!!!!!!:)
Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: Oizen on April 24, 2010, 10:07:37 AM This always crashes my wii.
*tries it out* yep. Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: wiiztec on April 24, 2010, 11:24:01 AM It's probably too long unless you put it in a snapshot
Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: Choppasmith on April 26, 2010, 02:08:21 PM I don't quite understand. Let me see if this is right. So this opens up 12 possible costumes per character by splitting them into 2 sets. We can access these costumes by holding down the corresponding buttons before a match (or by On the fly you mean DURING a match?) And we HAVE to have 3 or more players in a match? I hope it's as easy and straightforward as replacing regualr textures. The fact that I could, in theory finally have Peach and Rosalina or Zero and Link separate sound almost too good to be true (not to mention having more textures available at one time.
I hope the code's refined to simply allow 12 costumes. I picture having costume switching in the middle of the match to be a little hectic. Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: wiiztec on April 26, 2010, 02:59:27 PM You don't have to switch in the middle of a match if you hold L untill the match starts you will use a texture from the second set. you only have to be in a time match or a stock match with 3 or more players if you plan to switch costumes in the middle of the match
Also if you want the CSP's from the second set to show up you have to start holding L before the CSS loads Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: Choppasmith on April 26, 2010, 04:04:28 PM Okay I'm getting it (sorry, still a little behind as far as Brawl hacking goes ^^).
So if I did NOT care for "On-the-fly" costume switching, I only need that first code, right? And is the second set of textures still structured like the first set? Like Wario gets 12 additonal costumes with 6 for each model. Basically it would be the same as always except the textures go in a different folder? Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: flammable on April 26, 2010, 04:35:44 PM ok this sounds amazing in the sense i can make different versions of a texture, but wat wuld we name/place the 2nd set?
Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: wiiztec on April 26, 2010, 04:51:33 PM It's in bold text on the first post for christ's sake
and yes beyond mt the folder structure is the same that you'd use for pf and yes if you don't care about switching on the fly then you only need the first code Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: flammable on April 26, 2010, 05:13:21 PM so the mt acts as a second pf? am i right?
Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: wiiztec on April 26, 2010, 05:23:44 PM yes
Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: flammable on April 26, 2010, 05:24:55 PM bravo
Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: ADJSonic on April 26, 2010, 05:59:52 PM does this work with Wii mote + nunchuck?
If so what buttons? Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: Choppasmith on April 27, 2010, 03:39:02 AM Okay made a new GCT with this and a camera code, and I get nothing. I tested it out by keeping all my old textures and having lensho's Rosalina Peach in the MT folder, and I get neither my original textures or the Rosalina texture. My mt is Private/Wii/app/RSBE/ along with the PF folder.
Please help :( EDIT: tried putting both your code and the Phantom Wings code together (as 2 different codes). I can get my old pf textures but still can't get Rosalina Peach to show up by holding L, and when I back back out the match it freezes. Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: wiiztec on April 27, 2010, 06:14:39 AM Of course you need the original pf file patch code as well I had assumed this was obvious.
The mt file patch code also needs to be below the pf one on your GCT Just to be sure you had Rosalina peach in mt/fighter/peach right? and you held down L on the first gamecube controller starting before you selected the character with the circle and continuing to hold it down untill the match started right? Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: Choppasmith on April 27, 2010, 03:24:09 PM Of course you need the original pf file patch code as well I had assumed this was obvious. The mt file patch code also needs to be below the pf one on your GCT Just to be sure you had Rosalina peach in mt/fighter/peach right? and you held down L on the first gamecube controller starting before you selected the character with the circle and continuing to hold it down untill the match started right? Well you said it was a modification of Phantom Wings code, so I thought it "replaced" the need for the original code. Anyway, I made sure the PF code was first and my pf textures work fine again. But I still can't get the mt textures to work. Unless you actually meant the mt file to actually go under private/wii/apps with an S instead of app where the pf texture is. I don't know what the deal is. I've tried holding L even before going to the select screen Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: wiiztec on April 27, 2010, 05:47:39 PM Do you use a wavebird?
Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: Choppasmith on April 27, 2010, 11:22:46 PM Do you use a wavebird? Yes I do as a matter of fact. That would actually affect it? Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: wiiztec on April 27, 2010, 11:40:21 PM Yes use windows calculator in hex mode to subtract 80 from every line to the right of every line begining with 28 and then it will work
Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: Choppasmith on April 28, 2010, 12:23:24 AM Yes use windows calculator in hex mode to subtract 80 from every line to the right of every line begining with 28 and then it will work Okay, so if this is your code right here: * 4A000000 90000000 * 38180F3A 00000028 * 04002F44 0000FACE * 04002F48 00000F23 * 38180F3B 00000000 * 04002F44 0000FACE * 20002F45 0000FACE * 04002F40 C467C79A * 3A180F3B 00000028 * 3A180F3A 00000000 * 04002F44 0000BABE * E2000002 00000000 * 20002F40 000AA7C7 * 04002F48 DD39FAE2 * 284DE4B1 FF3F00C0 * 22002F48 DD39FAE2 * 04002F40 000FFA33 * 20002F41 000FFA33 * 225664EC 00000000 * 0401BFE0 4858BE20 * 065A7E00 00000070 * 38A00067 38810020 * 3CE0805A 60E37C18 * 4BE52531 38A0007F * 3883FFE8 38610020 * 4BE52521 38A00068 * 60E47C18 38610020 * 9421FF80 BC410008 * 38610088 4BA74DB9 * 7C7C1B78 2C030000 * 4082000C 38210080 * 4800001C B8410008 * 38210080 4BE524E5 * 38610008 4BA742E1 * 7C7C1B78 4BA741E8 * 040223E0 48585BC0 * 065A7FA0 00000028 * 80010044 3C608001 * 6063581C 7C001800 * 4082000C 7FDDC850 * 3BDEFFE0 93DB0008 * 4BA7A424 00000000 * 0401CD0C 4858B1F4 * 065A7F00 00000038 * 2C030000 4182000C * 4BA7DD51 4BA74E04 * 80780008 2C030000 * 41820014 8118000C * 7C634214 7C7B1850 * 48000008 8078000C * 4BA74DE0 00000000 * 043EE9D8 48000014 * 043EEBD4 48000014 * 043D8B9C 48000018 * 043E9B4C 38600000 * 043E9D38 38600000 * 043D8C80 60000000 * 80000000 80406920 * 80000001 805A7C00 * 8A001001 00000000 * 045A7C10 2F525342 * 045A7C14 452F6D74 * 80000001 805A7B00 * 8A001001 00000000 * 065A7B10 0000000F * 2F525342 452F7066 * 2F736F75 6E642F00 * 041C6CE0 483E0D20 * 065A7A00 00000028 * 9421FF80 BC410008 * 3C60805A 60637B1F * 4BE52931 B8410008 * 38210080 4BE52995 * 4BC1F2C4 00000000 * 065A7900 00000078 * 9421FF80 7C0802A6 * 9001000C BC810010 * 9421FF00 7C872378 * 54B2BA7E 7CD33378 * 38800000 9081000C * 90810010 90610014 * 90810018 3880FFFF * 9081001C 38610020 * 90610008 7CE43B78 * 38A00080 4BE529F5 * 38610008 4BA752A1 * 60000000 80210000 * B8810010 8001000C * 7C0803A6 80210000 * 4E800020 00000000 * 043E399C 481C3F04 * 065A78A0 00000010 * 80BC0020 7CA59214 * 3A400000 4BE3C0F4 * 043DBAEC 481CBDE4 * 065A78D0 00000018 * 800302A4 2C130000 * 41820008 7E609B78 * 3A600000 4BE3420C * 041CDF7C 483D9884 * 065A7800 00000098 * 818C0014 9421FF80 * BC410008 3D009034 * 61089D94 7C034000 * 4082003C 7C882378 * 3C60804D 60630000 * 3C80805A 60847B00 * 7CC53378 38C04200 * 80E40080 2C070000 * 40820014 60000000 * 480000B9 2C030000 * 41820010 B8410008 * 80210000 4BC26724 * 70A501FF 3868FFFF * 3C80804C 6084FFFF * 7C842A14 38A04001 * 38A5FFFF 8C040001 * 9C030001 2C050000 * 4082FFF0 B8410008 * 80210000 4BC2670C * 141CCF90 483DA770 * 065A7700 00000048 * 9421FF80 BC410008 * 7FE3FB78 3C80805A * 60847B00 38A00000 * 38C04000 480001E5 * 90640080 807F0008 * 907A0014 907A005C * 907A0074 B8410008 * 80210000 807F0000 * 4BC25854 00000000 Are you talking the bold line, or are you referring to the lines that are a bunch of 0s and ends with 28? And is it the WHOLE line, or is just those 8 numbers. Goota make sure I do the math right ^^ And just to clarify file placement. Are you SURE it's SD://private/apps/rsbe/mt because my pf folder is SD://private/wii/app/rsbe/pf Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: wiiztec on April 28, 2010, 04:58:58 AM Yes mt should be in the same folder that pf is
I forgot I had a not before it the bolded line should be changed to 284DE4B1 FFBF0040 Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: Choppasmith on April 28, 2010, 02:07:12 PM Okay! Got it to work! Here's a couple things I noticed.
It seems VERY touchy with the L Button. The game crashed several times whenever I tried to exit a match. I think a precise way to press the buttons to quit is needed, because sometimes it did it, sometimes it didn't. If this is some kind of Wavebird only problem, I'm afraid I don't have any regualar Gamecube controllers to test it. I decided to place Mac_elef's texture pack in the MT folder and discovered that if you hold the L Button when the "Ready to Brawl" message appears and continue holding it while picking a stage, the stage PAC in the Mt folder will be used (!!!) However if you start holding L on the Stage Select screen, it'll freeze. But damn if you could just iron out these bugs, this is probably the most substantial and useful Ocarina code for Brawl since Phantom Wing's original code. Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: wiiztec on April 28, 2010, 06:48:33 PM I'm well aware that it loads stages it's no more limited to character textures than the regular file patch code, that said I don't know why it's freezing on you under the same circumstances it does not freeze on me regardless I have updated the code to fix a problem that should be unrelated to your problems.
Try it anyways and tell me if it fixes anything, of course since you use a wavebird you'll have to replace that line again Oh and the updated code is meant to replace the regular file patch code now since you had mistakenly assumed so before Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: Choppasmith on April 28, 2010, 08:53:58 PM Well I tried loading that new code up in Code Manager and it somehow comes up to 287. I know there's that Snapshot hack but I can't seem to find the right tools to incorporate your code with a screenshot or however that works.
I'm curious though, how are you loading the game? Maybe it's my IOS/Loader (249 Rev 17)? Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: wiiztec on April 28, 2010, 10:15:33 PM Configurable USB loader using cIOS224 based on IOS57
I use a snapshot I emailed you the necessary tools Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: Choppasmith on April 28, 2010, 11:13:59 PM Thanks, but when I made your code as a GCT using Code Manager and converted it into an Album bin file (properly named) I load it up and I see the garbled green image and simply back out and it doesn't work. Is there a proper way to view it? Is there a regular GCT needed in the codes directory?
Edit: BTW here's the code as it's entered (exported as a txt) Code: * 284F7880 00004200 I only changed the one line from before, but there was another line that started out as 28 at the top. Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: wiiztec on April 28, 2010, 11:20:49 PM It's supposed to be garbled and you need the load codes from snapshot code in your regular GCT
And leave that first line with 28 alone Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: Choppasmith on April 29, 2010, 12:14:20 AM Well we can FINALLY breathe a sigh of relief. It works just fine and dandy now. No more crashes! Thanks for being so patient and helpful with me. :)
I'd only say now from playing around with it. If you use a pf texture but hold L on the map screen. You'll get the corresponding stage from the mt folder AND any and all the battle portraits will load from the mt folder as well causing some mismatched images and textures. And sometimes even when switching from mt back to pf, the mt portraits and Final Smashes will still be present. And a minor limitation (justy pointing it out, doesn't really bug me) You can't load a Mushroomy Kingdom 1-1 Texture from the mt folder because holding L automatically makes the stage 1-2 Other than that though, it's awesome. Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: wiiztec on April 29, 2010, 12:41:15 AM Yes I've noticed if you load a texture from mt it will be there untill you change your character on the CSS and you can change it right back so all you have to do is select another character then reselect the character
It's actually sort of an advantage without it their'd be no way to play on pf stages with mt textures short of swapping the textures on the fly oh and you can toggle the pf files off/on with C+1 on P1's wiimote Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: ADJSonic on April 29, 2010, 01:39:21 PM Could you make a version for those who use wii mote = nunchuck don't have GCC controler?
Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: wiiztec on April 29, 2010, 04:19:01 PM Yes but how fast I'll get around to it depends on whether or not you care about being able to switch textures during a match
Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: wiiztec on April 29, 2010, 06:40:49 PM Wow helpful
Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: DMN666 on April 30, 2010, 12:13:46 PM Wait.So this means i can have Ike and Cloud/Sonic and Shadow/mario and Dr.mario/Peach and Rosalina/Olimar and Porky/red alloy and Waluigi/Meta Knight and Ichigo/Ike and Ichigo PSA/Snake and Ryu/Samus and Dark Samus/Link and Young Link/Toon Link and Skull kid/Luigi and Kid Goku/Sonic and Silver/Amy and IDKWTFTCIO/Random and Dark Random/Ike and Naruto/Jigglypuff and Young naruto/Lucario and Mewtwo/Toon Link and GenoPSA/Luigi and Mr.L PSA/Zamus and Morrigan/marth and Roy/Roy and OC ?
Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: wiiztec on April 30, 2010, 12:25:55 PM Yes but you can't have a character and his psa counterpart against each other in the same match, you can switch between them in the middle of a match though
Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: DMN666 on May 01, 2010, 04:35:59 PM Wait do i throw the files in mt and thats it?I dont need like a peach folder in there?
Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: ADJSonic on May 01, 2010, 04:57:09 PM I don't care abouut switching in match just having a optianal second PSA hardly use texts.
Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: wiiztec on May 01, 2010, 08:37:32 PM Wait do i throw the files in mt and thats it?I dont need like a peach folder in there? Think of it like your pf folder it's the same thing it's just mt instead of pf Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: wiiztec on May 01, 2010, 08:47:02 PM Hold Z on P1's nunchuk
Code: 284F7880 00004200 Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: DMN666 on May 03, 2010, 11:55:16 AM Wait do i throw the files in mt and thats it?I dont need like a peach folder in there? Think of it like your pf folder it's the same thing it's just mt instead of pf RSBE/PF/MT/Peach/[censored] Got ya.Also whats up with the code on top? Edit:Im easily getting pissed of at this [censored].It dosnt wanna work.WTF am i doing. Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: wiiztec on May 03, 2010, 08:22:43 PM WTF? no it would be rsbe/mt/fighter/peach
And you need that code on top It replaces your normal FPC, if you mean that code I just posted above your post then that's for that guy who wanted it to work with wiimote+nunchuk instead of GCC Unless you also use wiimote+nunchuk then you need the code at the top of the first post Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: flammable on May 03, 2010, 08:30:59 PM k, wiiztec, i would love to have this glorious invention u hav created, becuz i is so amazing it makes me want to shine light in those regions in which light has never shined, spreadin glorious holyness troughout everything, created peace and justice in a world full of bacon.
but teh programz tey confoozes meh. could u make a .gct with the FPC and these codes(with a 2nd versions including the things u need for custom CSSs and the alloy thing) mainly because i cant do it myself, i forgot how i did it in the first place, and ill do anything for u afterwards :D tl;dr i love this, make me a gct with this, the FPC, the custom CSS code, and the alloy code and i will do anything Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: wiiztec on May 03, 2010, 11:08:29 PM I'm too lazy to go and find those codes, post them here and I'll make you a snapshot
Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: flammable on May 03, 2010, 11:19:32 PM i need these combined into a .gct
FCP: http://www.mediafire.com/?xz4qmn4yylm Alloys: http://forums.kc-mm.com/index.php?topic=7560.0 This guy's CSS codes (near the bottom of OP): http://forums.kc-mm.com/index.php?topic=6201.0 and ur thing thnx Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: wiiztec on May 04, 2010, 06:13:47 AM FPC is built into my code. anyways http://www.megaupload.com/?d=438WN8V9
Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: DMN666 on May 04, 2010, 12:54:47 PM Yes i do use Nunckuck but not with this code(I was using the first post )
Kay so its like this private\wii\app\RSBE\MT\Fighter\Character(Peach for now)\Fitstuff.pac So then i need this code Hold Z on P1's nunchuk Code: [/quote] Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: wiiztec on May 04, 2010, 01:07:05 PM You need the nunchuk code if you intend to hold down Z on the nunchuk instead of L on the GCC otherwise you need the code at the beginning of the first post, you never should have both of them
Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: Miniova on May 04, 2010, 03:38:05 PM Hmm... I'm having a little bit of a problem with your code. When I added it, i started up Brawl and now my camera will zoom into the center of the stage and not move from it.
Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: wiiztec on May 04, 2010, 05:54:55 PM Give me your codeset and I'll figure out what the problem is, it's definitely one of your code that is conflicting with it because my code doesn't alter the camera in any way
Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: Miniova on May 04, 2010, 05:56:50 PM Yea... nevermind I figured it out. I put the wrong replay camera code on.
Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: DMN666 on May 05, 2010, 12:04:14 PM You need the nunchuk code if you intend to hold down Z on the nunchuk instead of L on the GCC otherwise you need the code at the beginning of the first post, you never should have both of them I never had both on.Im gonna try again later. Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: laeryn on May 08, 2010, 08:03:05 AM This is a GREAT code, Wiiztec.
Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: wiiztec on May 08, 2010, 04:16:22 PM *wiiztec*
Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: RevengeHunter on May 20, 2010, 04:34:02 PM Wait, I just thought of something. Can you use this code to have custom music with Phantom Wings Stage Roster Expansion code? Example: you have replaced all Battlefield tracks. You grab the code and put other Battlefield song replacements in the folder mt\sound\strm. You boot up Brawl and in the CSS you hold the L button and then go to the SSS (this normally replaces the music) When you choose the custom stage, will the songs from the mt folder play? Or will I get the original songs?
Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: Choppasmith on June 03, 2010, 05:11:25 PM Felt this deserved a bump, but I also had a question wiiztec.
I noticed Masterlinkx's texture pack uses a similar code to yours https://elitesmashhackers.wordpress.com/2010/03/27/brawl-masterlinkxs-custom-brawl-pack/ Only it uses X+Y for extra stage textures. What I'm wondering is, would it be possible to COMBINE the two codes and hold L for alternate textures AND hold XY for alternate stage textures. Or would that be too much for the game to handle? I just figured, it's TECHNICALLY possible to hold L for the alternate picture and let go on the stage select and still get the alternate texture. Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: wiiztec on September 01, 2010, 09:25:09 AM This code works the same way for stages just begin holding L on the stage select screen
Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: Kaye Cruiser on September 01, 2010, 09:36:45 AM Hey wiiztec, would it be possible to modify the code to allow it to load from a third folder by holding Z? I'd really appreciate it if it is. o.o
Title: Re: On the fly costume switcher v2.0 (switch between 12 textures now!) Post by: Bent 00 on September 01, 2010, 04:37:54 PM Wow, this looks like just what I've been waiting for. I'm currently using a mashup of MasterlinkX's pack, the Brawl- codeset, and PW's 9 extra stages code, loaded via the Stage Builder exploit.
My favorite thing about MLX's pack is how alternate versions of stages are set to load if you hold down Y+A when you select the stage. I'd like to use your alternate file loader for character textures in conjunction with the A+Y alternate stages code... Is there some set up where A+Y at the SSS loads alternate stages from Folder A, while holding down L (or maybe Z) after selecting your character/until the SSS appears/as the match starts will load the alternate texture and .pac files for that character from Folder B? I'd like to be able to load alternate characters without having to load alternate stages as well, and vice versa. Also, could the Y+A alternate stages code load alternate music for the alternate stage somehow? Lastly, a few more quick questions: Do button codes involving L or R cause problems with exiting a match via L+R+A+Start? Once you press the button activator for alternate characters (such as L or Z) at the CSS, can you let go of those buttons immediately, or must you hold them until you enter the SSS or until the match starts? After a match using alternate files, I assume the textures return to the default set, and the button activator must be entered again to use the alternate files again...? |