Title: (DEAD) theniftytables's old PSA hread Post by: theniftytable on October 12, 2015, 06:54:17 PM Hi there!
I guess this is sorta the place where I'm gonna be "showcasing" the PM movesets that I'm making. I'll also use this as a place where you guys can offer suggestions or ideas for said movesets. Hopefully you guys enjoy them! CURRENT MOVESET PLANS I decided to make a list of movesets that I plan on making at the moment. I'm open for any ideas you may have for them. - Various "Game-accurate" Characters My goal for these movesets is to change/add moves that will make certain characters feel more like they do in their games, without drastically changing everything so it'll be easier to get used to their moves. This means that a lot of these moves will most likely be simple animation edits, but there will still be some new moves here and there. Characters I want to edit at the moment Mario [IN PROGRESS] Meta Knight Ness - Feraligatr (http://pldh.net/media/pokemon/gen4/hgss_action/160.png) As much as I love Squirtle/Blastoise, there's already quite a lot of Gen 1 Pokemon in the game. So I thought to myself, "Hey, Johto was pretty awesome. And Pichu's gone, so there's no more pokemon to represent it". So, for the sake of some generation diversity (and the fact that this Pokemon is awesome anyway) here's Feraligatr! - Torterra (http://pldh.net/media/pokemon/gen4/platinum/389.png) Basically for the same reason as Feraligatr. I figured there could at least be one more Sinnoh Pokemon to give Lucario some company. Also, let's be honest, Torterra's pretty awesome. Well, this all I've got right now. I hope you enjoy what I have so far. And, if you have an idea or suggestion for these movesets, PLEASE let me know. I'm really bad at coming up with moves. Anyways, thanks for reading and have a nice day! Title: Re: thatoneguynolan's PSA thread -(10/12/15) I need some move ideas- Post by: Blueblur22 on October 14, 2015, 11:41:35 PM Since Mario is a game that focuses on power ups it would be cool if Mario had power-up modes the same way the Goku psa's have a SSJ and Kaiken mode. A lot similar to Mario DK's SMBZ Mario in that Mario could have modes that could switch him from Fire Mario to Raccon Mario/ Cape Mario to Tanooki suit Mario. You don't have to use these power-ups I'm just throwing out examples. Something a lot similar to what Mario does at :45 and 1:02 in this vid:
http://youtu.be/fZENAhC9kzM?t=45s (http://youtu.be/fZENAhC9kzM?t=45s) Title: Re: thatoneguynolan's PSA thread -(10/12/15) I need some move ideas- Post by: theniftytable on October 15, 2015, 07:35:05 PM Since Mario is a game that focuses on power ups it would be cool if Mario had power-up modes the same way the Goku psa's have a SSJ and Kaiken mode. A lot similar to Mario DK's SMBZ Mario in that Mario could have modes that could switch him from Fire Mario to Raccon Mario/ Cape Mario to Tanooki suit Mario. Although I agree that it would be cool to have powerup mode stuff like this since they're such a big part of the games, I'm not the most experienced in making PSAs. So I don't think I'd be able to include modes and stuff. Plus, it would kinda make it hard for those who want to have custom costumes for the Bros if the movesets need specific models for them to work.However, I DO plan on giving them moves BASED on their powerups since I want to make sure Mario and Luigi feel like they're more "canon" in a way. But I don't really know which powerups could apply to which moves. I also don't want to make them TOO powerup based because then they'd probably just become clone characters. Which is why I want to give them stuff from other games like the RPG games (*COUGH COUGH* HAMMERS) and some character specific things like maybe giving Luigi the Poltergust or letting Mario use FLUDD except making it not a terrible move. Title: Re: thatoneguynolan's PSA thread (1/6/16) Planned PSA list UPDATED Post by: theniftytable on January 06, 2016, 07:41:58 PM I updated the list of characters I plan on making. Feel free to make any suggestions you want!
Title: Re: thatoneguynolan's PSA thread (1/6/16) Planned PSA list UPDATED Post by: PseudoTypical on January 06, 2016, 09:40:52 PM Very excited to see something with these Pokemon, particularly for PM. I think there's plenty of material from which to derive their movesets, but let me know if you want any specifics. A few startup questions:
* Do you have models for each of these? If not, I would start with their X/Y models and find someone to texture them well once the project is far enough along. * Can we see some examples of your PSA/animation skills? Or, if you haven't made much yet in a presentable fashion, it'd be nice to get some .gif's whenever you're ready. * Which order are you going to do these in? Will it be done one at a time or simultaneously? It changes the nature of the projects a lot. You seem ambitious about this, so I'll be happy to see the first results of your work. :) Title: Re: thatoneguynolan's PSA thread (1/6/16) Planned PSA list UPDATED Post by: theniftytable on January 08, 2016, 12:44:44 AM * Do you have models for each of these? If not, I would start with their X/Y models and find someone to texture them well once the project is far enough along. * Not at the moment. I pretty sure there's a Torterra model on the vault, though.* Can we see some examples of your PSA/animation skills? Or, if you haven't made much yet in a presentable fashion, it'd be nice to get some .gif's whenever you're ready. * Which order are you going to do these in? Will it be done one at a time or simultaneously? It changes the nature of the projects a lot. You seem ambitious about this, so I'll be happy to see the first results of your work. :) * I'm gonna be totally honest, I literally have no idea what I'm doing. I'm honestly just going off of tutorials and stuff. So, once I get the hang of this stuff, I'll get some .gifs ready. * Well, if we're talking about Pokemon specifically, I'll probably start with Torterra since that's the only one with an available model. And I'll try to work simultaneously. But if something comes up in my personal life or something, there's not much I can do. Also you're right, I am pretty ambitious. Probably a bit too ambitious. But hey, thanks for the support! Title: Re: thatoneguynolan's PSA thread (1/6/16) Planned PSA list UPDATED Post by: PseudoTypical on January 10, 2016, 12:39:46 PM This website could help if you're still looking for models!
http://roestudios.co.uk/project/3d-pokemon-models/ (http://roestudios.co.uk/project/3d-pokemon-models/) Title: Re: thatoneguynolan's PSA thread (1/6/16) Planned PSA list UPDATED Post by: Omniscient X on January 10, 2016, 01:05:28 PM My suggestion to you is to only focus on one moveset for the time or you will use lose enthusiasm about the one that's currently under work.
Maybe don't start with a full character the skills you're looking to develop aren't easy and take a good amount of time. -Omni Title: Re: thatoneguynolan's PSA thread (1/6/16) Planned PSA list UPDATED Post by: theniftytable on January 10, 2016, 03:33:35 PM This website could help if you're still looking for models! Thank you![url]http://roestudios.co.uk/project/3d-pokemon-models/[/url] ([url]http://roestudios.co.uk/project/3d-pokemon-models/[/url]) Maybe don't start with a full character the skills you're looking to develop aren't easy and take a good amount of time. This is why I plan on making maybe one or two of the "Game-Accurate" characters first. Since they won't require as many major changes, I'll be able to get used to how this moveset stuff works.-Omni |