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Super Smash Bros. Brawl Hacking => General Hacking Discussion => Topic started by: Ebola16 on January 12, 2018, 11:18:12 AM



Title: Brawl mods on Android
Post by: Ebola16 on January 12, 2018, 11:18:12 AM
(https://i.imgur.com/EzHPNF7.jpg)

It works! Gameplay is somewhat slow but we're getting close. I'm using a Samsung Galaxy Note8 but keep in mind that a lot of older phones can't even run Dolphin Emulator. My setup is loaded through Minima Launcher (https://github.com/iGlitch/MinimaLauncher) and combined with a virtual SDHC card. Other launchers can also be used. I average ~37 FPS with Minima Launcher and Gecko OS.

If you get stuck on setup issues or driver bugs, https://forums.dolphin-emu.org/ (https://forums.dolphin-emu.org/) is the best place to ask Dolphin-related questions. Setting up a Dolphin environment for Android is similar to PC. Here is some non-intuitive information if you do decide to go for this. This project is under active development so these things may change:

1. Android can't emulate the Wii Memory Management Unit (MMU) yet.

2. This isn't an issue unique to Android but it's worth mentioning: SDHC read times are very slow (https://bugs.dolphin-emu.org/issues/10514)

3. This isn't an issue unique to Android but it's worth mentioning: Gecko OS DSI exception occurs when Emulated or Real Wii Remote is connected (https://bugs.dolphin-emu.org/issues/11113).

4. This isn't an issue unique to Android but it's worth mentioning: Project M Launcher is the only launcher that can load masterpiece demo games (https://bugs.dolphin-emu.org/issues/10865) but it suffers from Project M Launcher can't use DSP HLE Emulation (https://bugs.dolphin-emu.org/issues/10791) (average FPS ~30 with DSP LLE workaround)

Helpful information from JosJuice regarding applying a launcher workaround without changing global settings:
Quote
The file 00000000.ini should get applied to all DOLs and ELFs and also the GameCube IPL (if you're choosing to boot into the IPL itself rather than booting to a game when the Skip IPL setting is disabled). It isn't possible to be more specific than that.


Title: Re: Brawl mods on Android
Post by: Kyouma on January 13, 2018, 02:42:24 PM
wait wat


Title: Re: Brawl mods on Android
Post by: Ebola16 on January 15, 2018, 10:41:15 PM
Some recent high-end phones can run Brawl mods at about half speed on Android (very rough estimate). Setup is similar to Dolphin on Windows with the exception of the issues I posted above. I'm trying to make it easier for people to test this and hopefully tackle some of the emulator's issues.


Title: Re: Brawl mods on Android
Post by: Ebola16 on February 07, 2018, 04:45:03 PM
Minima Launcher not working correctly (https://bugs.dolphin-emu.org/issues/10033) is fixed.


Title: Re: Brawl mods on Android
Post by: Ebola16 on February 11, 2018, 10:45:26 PM
Android: Gecko OS crashes (https://bugs.dolphin-emu.org/issues/10786) is fixed. Minima Launcher and Gecko OS no longer need workarounds.


Title: Re: Brawl mods on Android
Post by: SonicBrawler on June 06, 2018, 12:03:36 AM
geez


Title: Re: Brawl mods on Android
Post by: netdomon on September 10, 2018, 05:20:23 AM
wow thank you so much


Title: Re: Brawl mods on Android
Post by: Ebola16 on October 21, 2018, 07:42:28 AM
Android: Can't detect save data in Super Smash Bros. Brawl (https://bugs.dolphin-emu.org/issues/10998) appears to be fixed!


Title: Re: Brawl mods on Android
Post by: Space-beetwen on December 14, 2018, 12:46:41 AM
no longer need workarounds


Title: Re: Brawl mods on Android
Post by: Ebola16 on February 06, 2019, 04:24:16 PM
The workarounds in this thread's original post are still needed.


Title: Re: Brawl mods on Android
Post by: Ebola16 on February 22, 2019, 12:04:23 PM
You should also be aware of Gecko OS DSI exception occurs when Emulated or Real Wii Remote is connected (https://bugs.dolphin-emu.org/issues/11113). This isn't an issue unique to Android but it can cause sudden crashes on Android. Also, Android can't emulate the Wii Memory Management Unit yet.


Title: Re: Brawl mods on Android
Post by: Johnna on March 26, 2019, 05:38:35 AM
Some recent high-end phones can run Brawl mods at about half speed on Android (very rough estimate). Setup is similar to Dolphin on Windows with the exception of the issues I posted above. I'm trying to make it easier for people to test this and hopefully tackle some of the emulator's issues.


Title: Re: Brawl mods on Android
Post by: Ebola16 on April 19, 2019, 09:21:48 PM
Android: Ubershaders appear to be completely recompiled every time (https://bugs.dolphin-emu.org/issues/10997) has been fixed.


Title: Re: Brawl mods on Android
Post by: Ebola16 on March 29, 2020, 10:37:08 PM
Android: Add "Set as default ISO" to UI (https://bugs.dolphin-emu.org/issues/10781) has finally been implemented!


Title: Re: Brawl mods on Android
Post by: Ebola16 on April 16, 2020, 05:32:00 PM
Android: Add SD card setting to GUI (https://bugs.dolphin-emu.org/issues/10700) has finally been implemented!


Title: Re: Brawl mods on Android
Post by: Ebola16 on April 27, 2020, 09:56:18 AM
Android: Add "Install WAD" to UI (https://bugs.dolphin-emu.org/issues/10788) has been implemented. With this change, Dolphin no longer needs to be connected to PC to install Brawl mods! IOS 36 needs to be installed for Gecko OS to work. IOS 21 is needed for masterpiece demo games to work when not booting from the game list.