Title: importing AnmTexSrt along with model Post by: Robz on May 28, 2010, 07:02:07 AM like the title implies, I looking for a way to import a models AnmTexSrt along with the model. For example I take the battlefields model and export it to yoshi's island modelData[1]. Great it's there and all that crap but it has no animations and stuff, I still need to export the AnmTexSrt to modeldata[1] where yoshi's island is. but I have no way to create a new AnmTexSrt or import it.
it there another way of doing this? I tried just making a new BRResource pack to import the whole modeldata. for example I export the whole battlefield stage(just the stage in modeldata[10]) and import it as a BBResource pack in ARC entry 2 in Yoshi's Island and renamed the file index to the next available number (example: if theres already a 1,2,3,4 then i would rename it to 5) The Textures are all there. But the stage wouldn't show ingame. Any clue to what im doing? Cause Honestly I have no idea what i'm doing. (all stages I have made so Far had all the models I imported into the same file index. Like castle battlefield. I simply Imported all the models into modeldata[1]. Is there a way to import models that can have their own fileindex? I'd like some stages I import to have Anomations, for example clouds moving.) P.S. If there has been a topic that already questioned about this please link me the address for I have bad searching skills. I will Delete my Topics that already have answers to them. thanks in advance. Robzdablade!... randomguy: what kind of name is robzdablade anyways? Robzdablade: You shut up. Title: Re: importing AnmTexSrt along with model Post by: Chuy on May 28, 2010, 07:58:56 PM srt0 data isn't importable yet however someone is working on it i just need to bug him about it though
Title: Re: importing AnmTexSrt along with model Post by: Robz on May 29, 2010, 12:32:25 PM well I thought as much. At least we got someone working on it :)
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